Thank you, and congratulations on your choice of the Roland .
/
Before using this unit, carefully read the sections entitled: “IMPORTANT SAFETY
INSTRUCTIONS” (Owner’s manual p. 2), “USING THE UNIT SAFELY” (Owner’s
manual p. 3), and “IMPORTANT NOTES” (Owner’s manual p. 4). These sections
provide important information concerning the proper operation of the unit.
Additionally, in order to feel assured that you have gained a good grasp of every
feature provided by your new unit, Owner’s Manual, Sound/Parameter List should
be read in its entirety. The manual should be saved and kept on hand as a
convenient reference.
This Owner's Manual applies to both the Fantom-S and the Fantom-S88. The manual uses
the term “Fantom-S” to indicate both models. If you have the Fantom-S88, please read
“Fantom-S” as “Fantom-S88.”
ATTENTION: RISQUE DE CHOC ELECTRIQUE NE PAS OUVRIR
CAUTION: TO REDUCE THE RISK OF ELECTRIC SHOCK,
DO NOT REMOVE COVER (OR BACK).
NO USER-SERVICEABLE PARTS INSIDE.
REFER SERVICING TO QUALIFIED SERVICE PERSONNEL.
The lightning flash with arrowhead symbol, within an
equilateral triangle, is intended to alert the user to the
presence of uninsulated “dangerous voltage” within the
product’s enclosure that may be of sufficient magnitude to
constitute a risk of electric shock to persons.
The exclamation point within an equilateral triangle is
intended to alert the user to the presence of important
operating and maintenance (servicing) instructions in the
literature accompanying the product.
INSTRUCTIONS PERTAINING TO A RISK OF FIRE, ELECTRIC SHOCK, OR INJURY TO PERSONS.
IMPORTANT SAFETY INSTRUCTIONS
SAVE THESE INSTRUCTIONS
WARNING - When using electric products, basic precautions should always be followed, including the following:
1. Read these instructions.
2. Keep these instructions.
3. Heed all warnings.
4. Follow all instructions.
5. Do not use this apparatus near water.
6. Clean only with a dry cloth.
7. Do not block any of the ventilation openings. Install in
accordance with the manufacturers instructions.
8. Do not install near any heat sources such as radiators,
heat registers, stoves, or other apparatus (including
amplifiers) that produce heat.
9. Do not defeat the safety purpose of the polarized or
grounding-type plug. A polarized plug has two blades with
one wider than the other. A grounding type plug has two
blades and a third grounding prong. The wide blade or the
third prong are provided for your safety. When the provided
plug does not fit into your outlet, consult an electrician for
replacement of the obsolete outlet.
WARNING:
IMPORTANT:
As the colours of the wires in the mains lead of this apparatus may not correspond with the coloured markings identifying
the terminals in your plug, proceed as follows:
The wire which is coloured GREEN-AND-YELLOW must be connected to the terminal in the plug which is marked by the
letter E or by the safety earth symbol or coloured GREEN or GREEN-AND-YELLOW.
The wire which is coloured BLUE must be connected to the terminal which is marked with the letter N or coloured BLACK.
The wire which is coloured BROWN must be connected to the terminal which is marked with the letter L or coloured RED.
THIS APPARATUS MUST BE EARTHED
THE WIRES IN THIS MAINS LEAD ARE COLOURED IN ACCORDANCE WITH THE FOLLOWING CODE.
GREEN-AND-YELLOW: EARTH, BLUE: NEUTRAL, BROWN: LIVE
10. Protect the power cord from being walked on or pinched
particularly at plugs, convenience receptacles, and the
point where they exit from the apparatus.
11. Only use attachments/accessories specified by the
manufacturer.
12. Never use with a cart, stand, tripod, bracket,
or table except as specified by the
manufacturer, or sold with the apparatus.
When a cart is used, use caution when
moving the cart/apparatus combination to
avoid injury from tip-over.
13. Unplug this apparatus during lightning storms or when
unused for long periods of time.
14. Refer all servicing to qualified service personnel. Servicing
is required when the apparatus has been damaged in any
way, such as power-supply cord or plug is damaged, liquid
has been spilled or objects have fallen into the apparatus,
the apparatus has been exposed to rain or moisture, does
not operate normally, or has been dropped.
For the U.K.
2
USING THE UNIT SAFELY
Used for instructions intended to alert
the user to the risk of death or severe
injury should the unit be used
improperly.
Used for instructions intended to alert
the user to the risk of injury or material
damage should the unit be used
improperly.
* Material damage refers to damage or
other adverse effects caused with
respect to the home and all its
furnishings, as well to domestic
animals or pets.
001
• Before using this unit, make sure to read the instructions
below, and the Owner’s Manual.
• Do not attempt to repair the unit, or replace parts within
it (except when this manual provides specific instructions
directing you to do so). Refer all servicing to your retailer,
the nearest Roland Service Center, or an authorized
Roland distributor, as listed on the “Information” page.
• Do not open or perform any internal modifications on the
unit. (The only exception would be where this manual
provides specific instructions which should be followed
in order to put in place user-installable options; see p.
• When using the unit with a rack or stand recommended
by Roland, the rack or stand must be carefully placed so
it is level and sure to remain stable. If not using a rack or
stand, you still need to make sure that any location you
choose for placing the unit provides a level surface that
will properly support the unit, and keep it from
wobbling.
The symbol alerts the user to important instructions
or warnings.The specific meaning of the symbol is
determined by the design contained within the
triangle. In the case of the symbol at left, it is used for
general cautions, warnings, or alerts to danger.
The symbol alerts the user to items that must never
be carried out (are forbidden). The specific thing that
must not be done is indicated by the design contained
within the circle. In the case of the symbol at left, it
means that the unit must never be disassembled.
The ● symbol alerts the user to things that must be
carried out. The specific thing that must be done is
indicated by the design contained within the circle. In
the case of the symbol at left, it means that the powercord plug must be unplugged from the outlet.
008a
• The unit should be connected to a power supply only of
the type described in the operating instructions, or as
marked on the unit.
• Do not excessively twist or bend the power cord, nor
place heavy objects on it. Doing so can damage the cord,
producing severed elements and short circuits. Damaged
cords are fire and shock hazards!
• This unit, either alone or in combination with an
amplifier and headphones or speakers, may be capable of
producing sound levels that could cause permanent
hearing loss. Do not operate for a long period of time at a
high volume level, or at a level that is uncomfortable. If
you experience any hearing loss or ringing in the ears,
you should immediately stop using the unit, and consult
an audiologist.
• In households with small children, an adult should
provide supervision until the child is capable of
following all the rules essential for the safe operation of
the unit.
• Do not force the unit’s power-supply cord to share an
outlet with an unreasonable number of other devices. Be
especially careful when using extension cords—the total
power used by all devices you have connected to the
extension cord’s outlet must never exceed the power
rating (watts/amperes) for the extension cord. Excessive
loads can cause the insulation on the cord to heat up and
eventually melt through.
• Before using the unit in a foreign country, consult with
your retailer, the nearest Roland Service Center, or an
authorized Roland distributor, as listed on the “Information” page.
• DO NOT play a CD-ROM disc on a conventional audio
CD player. The resulting sound may be of a level that
could cause permanent hearing loss. Damage to speakers
or other system components may result.
• This unit for use only with Roland stand KS-12 (FantomS)/KS-17(Fantom-S88). Use with other stands is capable
of resulting in instability causing possible injury.
109a
• Before cleaning the unit, turn off the power and unplug
the power cord from the outlet.
The display screens printed in this owner's
manual are based on the factory settings.
However, please be aware that in some cases
they may differ from the actual factory settings.
4
IMPORTANT NOTES
291b
In addition to the items listed under “IMPORTANT SAFETY
INSTRUCTIONS” and “USING THE UNIT SAFELY” on pages 2
and 3, please read and observe the following:
Power Supply
301
• Do not use this unit on the same power circuit with any device
that will generate line noise (such as an electric motor or variable
lighting system).
307
• Before connecting this unit to other devices, turn off the power to
all units. This will help prevent malfunctions and/or damage to
speakers or other devices.
Placement
351
• Using the unit near power amplifiers (or other equipment
containing large power transformers) may induce hum. To
alleviate the problem, change the orientation of this unit; or move
it farther away from the source of interference.
352a
• This device may interfere with radio and television reception. Do
not use this device in the vicinity of such receivers.
352b
• Noise may be produced if wireless communications devices, such
as cell phones, are operated in the vicinity of this unit. Such noise
could occur when receiving or initiating a call, or while
conversing. Should you experience such problems, you should
relocate such wireless devices so they are at a greater distance
from this unit, or switch them off.
354a
• Do not expose the unit to direct sunlight, place it near devices
that radiate heat, leave it inside an enclosed vehicle, or otherwise
subject it to temperature extremes. Excessive heat can deform or
discolor the unit.
355b
• When moved from one location to another where the temperature and/or humidity is very different, water droplets (condensation) may form inside the unit. Damage or malfunction may
result if you attempt to use the unit in this condition. Therefore,
before using the unit, you must allow it to stand for several
hours, until the condensation has completely evaporated.
358
• Do not allow objects to remain on top of the keyboard. This can
be the cause of malfunction, such as keys ceasing to produce
sound.
Maintenance
401a
• For everyday cleaning wipe the unit with a soft, dry cloth or one
that has been slightly dampened with water. To remove stubborn
dirt, use a cloth impregnated with a mild, non-abrasive detergent.
Afterwards, be sure to wipe the unit thoroughly with a soft, dry
cloth.
402
• Never use benzine, thinners, alcohol or solvents of any kind, to
avoid the possibility of discoloration and/or deformation.
Additional Precautions
551
• Please be aware that the contents of memory can be irretrievably
lost as a result of a malfunction, or the improper operation of the
unit. To protect yourself against the risk of loosing important
data, we recommend that you periodically save a backup copy of
important data you have stored in the memory card.
552
• Unfortunately, it may be impossible to restore the contents of
data that was stored in the unit’s memory once it has been lost.
Roland Corporation assumes no liability concerning such loss of
data.
554
• Never strike or apply strong pressure to the display.
553
• Use a reasonable amount of care when using the unit’s buttons,
sliders, or other controls; and when using its jacks and
connectors. Rough handling can lead to malfunctions.
556
• When connecting / disconnecting all cables, grasp the connector
itself—never pull on the cable. This way you will avoid causing
shorts, or damage to the cable’s internal elements.
557
•A small amount of heat will radiate from the unit during normal
operation.
558a
• To avoid disturbing your neighbors, try to keep the unit’s volume
at reasonable levels. You may prefer to use headphones, so you
do not need to be concerned about those around you (especially
when it is late at night).
559a
• When you need to transport the unit, package it in the box
(including padding) that it came in, if possible. Otherwise, you
will need to use equivalent packaging materials.
561
• Use only the specified expression pedal (DP-8; sold separately).
By connecting any other expression pedals, you risk causing
malfunction and/or damage to the unit.
562
• Use a cable from Roland to make the connection. If using some
other make of connection cable, please note the following precautions.
• Some connection cables contain resistors. Do not use cables
that incorporate resistors for connecting to this unit. The use
of such cables can cause the sound level to be extremely low,
or impossible to hear. For information on cable specifications,
contact the manufacturer of the cable.
Before Using Cards
704
• Carefully insert the memory card all the way in—until it is firmly
in place.
705
• Never touch the terminals of the memory card. Also, avoid
getting the terminals dirty.
Handling CD-ROMs
801
• Avoid touching or scratching the shiny underside (encoded
surface) of the disc. Damaged or dirty CD-ROM discs may not be
read properly. Keep your discs clean using a commercially
available CD cleaner.
Copyright
851
• Unauthorized recording, distribution, sale, lending, public
performance, broadcasting, or the like, in whole or in part, of a
work (musical composition, video, broadcast, public performance, or the like) whose copyright is held by a third party is
prohibited by law.
853
• Do not use this unit for purposes that could infringe on a
copyright held by a third party. We assume no responsibility
whatsoever with regard to any infringements of third-party
copyrights arising through your use of this unit.
5
Contents
USING THE UNIT SAFELY.........................................................................................3
IMPORTANT NOTES ..................................................................................................5
Main Features........................................................................................................... 13
Overview of the Fantom-S.......................................................................................17
How the Fantom-S Is Organized............................................................................................................ 17
About Memory.......................................................................................................................................... 19
About the Onboard Effects ..................................................................................................................... 20
About the Sequencer................................................................................................................................ 21
About the Sampling Section.................................................................................................................... 23
Basic Operation of the Fantom-S............................................................................................................24
Playing in Patch Mode............................................................................................. 26
About the Patch Play Screen................................................................................................................... 26
Displaying Patch Play Screen...................................................................................................... 26
Selecting a Patch .......................................................................................................................................27
Saving Performance You’ve Created (Write) .......................................................................................96
Modifying the Sound in Real Time .........................................................................98
Waving Your Hand Over the D Beam to Modify the Sound (D Beam Controller) ........................ 98
Making Settings for the D Beam Controller.............................................................................. 98
Using Knobs or Buttons to Modify the Sound (Realtime Controller) ............................................ 101
7
Contents
Making Realtime Controller Settings....................................................................................... 101
Using a Pedal to Modify the Sound (Control Pedal)......................................................................... 102
Making Control Pedal Settings .................................................................................................102
Playing Arpeggios (ARPEGGIO/RHYTHM Function) .......................................... 104
About Arpeggio...................................................................................................................................... 104
Playing Arpeggios.................................................................................................................................. 104
Turning Arpeggio On and Off ..................................................................................................104
Determining the Tempo for Arpeggio Performances............................................................ 104
Holding an Arpeggio.................................................................................................................. 104
Turning Arpeggio Switch On and Off .....................................................................................105
Selecting Styles for Arpeggio Performances (Arpeggio Style)............................................. 105
Changing the Beat and Shuffle (Grid)...................................................................................... 106
Applying Staccato and Tenuto (Duration).............................................................................. 106
Selecting Ascending/Descending Variations (Different Ways of Playing the Sounds) (Motif)....... 106
Adjusting the Velocity of the Arpeggio (Arpeggio Velocity)............................................... 106
Selecting the Part that Will Play Arpeggios in Performance Mode (Part).......................... 107
Hanging the Range of the Arpeggio (Octave Range) ............................................................107
Changing the Accent Strength (Accent Rate).......................................................................... 107
Using the Realtime Control Knobs to Edit the Arpeggio Settings....................................... 107
Creating Your Own Styles..................................................................................................................... 107
Saving the Styles You Have Created (WRITE)................................................................................... 109
Using the Chord Memory Function (CHORD MEMORY) ....................................110
About the Chord Memory Function.................................................................................................... 110
Performing with the Chord Memory Function.................................................................................. 110
Turning Chord Memory Function On and Off.......................................................................110
Selecting Chord Forms ............................................................................................................... 110
Creating Your Own Chord Forms .......................................................................................................111
Saving the Chord Forms You Have Created...................................................................................... 111
Playing Rhythms.................................................................................................... 112
About Rhythm Patterns......................................................................................................................... 112
Using Rhythm Groups........................................................................................................................... 112
Playing Rhythm...................................................................................................................................... 112
Turning Rhythm On and Off..................................................................................................... 112
Determining the Tempo for Rhythm Pattern Performances ................................................ 112
Select the Rhythm Group........................................................................................................... 113
Stretching or Shrinking a Sample (Time Stretch)............................................................................... 131
Dividing a Sample into Notes (Chop) ................................................................................................. 132
Procedure for Dividing a Sample .............................................................................................132
Automatically Dividing a Sample (Auto Chop)..................................................................... 132
Auditioning the Divided Samples............................................................................................ 133
Joining Two or More Samples (Combine) ..........................................................................................133
Saving a Sample...................................................................................................................................... 134
Using the Pads ....................................................................................................... 135
Using the Hold Function to Sustain a Sound ..................................................................................... 135
Using the Roll Function to Play Sounds.............................................................................................. 135
Using the Clipboard to Copy Pad Settings......................................................................................... 136
Copying one Pad Setting............................................................................................................ 136
Copying Two or More Pad Setting........................................................................................... 136
Adjusting the Pad Settings (PAD SETTING) .....................................................................................136
Editing Individual Items of Sequencer Data (Micro Edit)................................................................162
Editing Sequencer Data (Basic Procedure in the Microscope).............................................. 162
Sequencer Data Handled by a Phrase Track/Pattern............................................................ 163
Viewing Sequencer Data (View)............................................................................................... 164
Inserting Sequencer Data (Create)............................................................................................ 165
Erasing Sequencer Data (Erase) ................................................................................................165
Moving Sequencer Data (Move) ...............................................................................................165
Copying Sequencer Data (Copy) ..............................................................................................166
Changing the Tempo Midway Through the Song .................................................................166
Changing the Time Signature Midway Through the Song................................................... 167
Assigning a Name to a Song (Song Name)......................................................................................... 167
Saving/Loading a song (SAVE/LOAD) .................................................................168
Saving a Song (Save) .............................................................................................................................. 168
Playing in Piano Mode........................................................................................... 197
Selecting Piano Mode............................................................................................................................. 197
Selecting a Patch .....................................................................................................................................197
Selecting Patches by Category................................................................................................... 197
Selecting from the Patch List Screen......................................................................................... 197
Changing the Piano Sound (Open/Close).......................................................................................... 197
Adjusting the Keyboard Touch (Key Touch) .....................................................................................198
Adjusting the Depth of Resonance (Resonance)................................................................................ 198
Saving a Sound (Patch).......................................................................................................................... 198
Using Fantom-S Editor .......................................................................................... 199
Installing Fantom-S Editor into Your Computer ............................................................................... 199
Making Connections .............................................................................................................................. 199
Using Fantom-S Librarian..................................................................................................................... 199
Fantom-S Editor System Requirements ..............................................................................................199
System Requirements (Windows) ............................................................................................199
System Requirements (Mac OS)................................................................................................ 200
About V-LINK..........................................................................................................201
Installing the Wave Expansion Board.................................................................. 203
Installation de la carte d’expansion Wave........................................................... 205
Expanding the Memory..........................................................................................207
Ajouter de la mémoire ...........................................................................................209
The “S” in Fantom-S stands for its advanced studio functionality and
its powerful sampling capabilities. Careful attention has been paid to
the quality and diversity of its internal sounds. Its rich array of
internal sounds can be expanded by installing up to four wave
expansion boards (SRX series). In addition, you can utilize the
sampling functions to create your own sounds. A powerful
sequencer and numerous performance functions that enhance your
musical creativity are also built in, making music production fast
and efficient.
The large panel LCD keeps you informed of the operating status
from all angles. In particular, the Mixer screen displays the volume,
pan, and effect send level of each part, just as if you were seated at a
studio console.
Newly developed synthesizer sounds
The completely new wave ROM was developed with one idea:
deliver maximum inspiration to the artist. The Fantom-S contains a
top-quality synthesizer sound generator. Workhorse sounds like
strings and piano have been further upgraded, and the wide range of
built-in sounds include new sounds that foreshadow the music scene
of the future.
Heavy-duty sampler
The Fantom-S features a high-performance 44.1 kHz sampler. Audio
data that you sample can be used as wave data in the same way as
the internal sounds or wave expansion boards (SRX series) to create
original sounds. Multisamples are also supported. The full range of
sample-manipulating functions, such as Chop and Normalize, rivals
the capabilities of a dedicated sampler. Thirty-two megabytes of
sampling memory is standard, and you can add expansion DIMM
modules to expand the sampling memory to as much as 288
megabytes.
Skip-back sampling function
The Fantom-S is constantly recording what you play. You can cut a
several-beat phrase of your prior playing and play it back from the
pads. This unique function is a great way to capture your
improvisations, and can be used in a wide range of situations.
Mastering functionality
78 (Fantom-S: 77) different multi-effects, chorus, and reverb are
provided. Since the mastering effects that are indispensable as the
final step of the music production process are also provided, you can
create songs with a level of quality that approaches a commercially
released CD.
USB connection to your computer, and
SmartMedia support
The Fantom-S can be connected to your computer with just a single
USB cable, allowing sophisticated linked functions such as
importing and exporting audio data.
Fantom-S88 features a Piano mode
The Fantom-S88 has an 88-note progressive hammer action
keyboard, and a Piano mode that lets you press a single button and
use the instrument as a dedicated piano.
V-LINK functionality
V-LINK lets you synchronize music and images to create completely
new forms of expression. Realtime controllers such as the D Beam
controller and the dynamic pads can be used to control images while
you perform music.
Fantom-S Editor/Librarian included
The included editor and librarian software lets you edit and manage
Fantom-S sounds from your computer.
General MIDI
General MIDI is a set of recommendations which seeks to
provide a way to go beyond the limitations of proprietary
designs, and standardize the MIDI capabilities of sound
generating devices. Sound generating devices and music files
that meet the General MIDI standard bear the General MIDI
logo (). Music files bearing the General MIDI logo can be
played back using any General MIDI sound generating unit to
produce essentially the same musical performance.
Built-in 16-track sequencer
A high-resolution 16-track sequencer is built in. With functions like
Loop recording that lets you record each part non-stop, it’s designed
not to interfere with your creative imagination. After you’ve input
your data, you can take advantage of the large LCD to edit track data
graphically.
Dynamic pad bank
The Fantom-S features a dynamic pad bank that is sensitive to
velocity and aftertouch. They can be used as trigger pads to play
favorite sounds like hits or bass sounds, to recall RPS sequence
phrases, or assigned to play skip back-sampled phrases. In another
idea, rhythm sounds that were “chopped” from a loop phrase can be
assigned to the pads and played for realtime input into the
sequencer.
General MIDI 2
The upwardly compatible General MIDI 2 ()
recommendations pick up where the original General MIDI left
off, offering enhanced expressive capabilities, and even greater
compatibility. Issues that were not covered by the original
General MIDI recommendations, such as how sounds are to be
edited, and how effects should be handled, have now been
precisely defined. Moreover, the available sounds have been
expanded. General MIDI 2 compliant sound generators are
capable of reliably playing back music files that carry either the
General MIDI or General MIDI 2 logo.
In some cases, the conventional form of General MIDI, which
does not include the new enhancements, is referred to as
“General MIDI 1” as a way of distinguishing it from General
MIDI 2.
13
Panel Descriptions
Front Panel
fig.00-01S88
D BEAM
You can apply a variety of effects to sounds simply by moving your
hand. → (p. 98)
ASSIGNABLE
Turn on the D Beam function for the Keyboard part or pad part. →
(p. 98)
PAD TRIGGER
Instead of striking the pads themselves, you can also use the D Beam
controller to control the sounding of the pads. → (p. 99)
SOLO SYNTH
Play the Fantom-S as a monophonic synthesizer. → (p. 100)
* Hold down [SHIFT] and press one of the corresponding buttons to
access the D Beam setting screen.
[-OCT], [+OCT]
Transposes the pitch of the keyboard in 1 octave units (-3- +3
octaves).
[RPS]
Switches RPS on/off.
Perform functions related to the arpeggio, rhythm pattern, chord
memory function. → (p. 104, p. 110, p. 112)
[ON/OFF]
Switches the arpeggio and Rhythm on/off.
[ARPEGGIO HOLD]
Switches the Arpeggio Hold function on/off.
[CHORD MEMORY]
Switches the Chord Memory function on/off.
EXT SOURCE
Make external input settings. → (p. 118)
[VOLUME]
Adjusts the overall volume that is output from the rear panel
OUTPUT A (MIX) jacks and PHONES jack. → (Quick Start; p. 4)
[V-LINK]
Make V-Link settings. → (p. 201)
[]REALTIME CONTROL knob
You can assign a variety of parameters and functions to the four
knobs and use them to modify the sound in realtime. → (p. 33)
The operation will depend on the parameter or function that is
assigned.
[], []ASSIGNABLE switch
You can assign a variety of parameters and functions to the tow
buttons and use them to modify the sound in realtime. → (p. 33)
The operation will depend on the parameter or function that is
assigned.
[SELECT/EDIT]
Make arpeggio, rhythm and chord memory settings.
[BEAT] (Beat Indicator)
This blinks in sync with the tempo and beat of the song.
Perform sequencer operations such as playback and record.
[RESET]
Moves the song position to the first measure. → (p. 138)
[BWD]
Moves the song position to the first beat of the previous measure. →
(p. 138)
[FWD]
Moves the song position to the first beat of the next measure. → (p. 138)
[Play]
Controls sequencer play.
[STOP]
Controls sequencer stop.
While stopped, you can hold down [SHIFT] and Press [PLAY] to
perform MIDI Update. → (p. 138)
14
Panel Descriptions
[REC]
The display changes to the Recording Standby window. Æ (p. 142)
If you press this during recording, the Rehearsal function will be
activated. → (p. 145)
7
Display
This displays information regarding the operation you are
performing
8
[MENU]
Opens the MENU. The contents of the menu will depend on the
current mode.
[1]–[8]
During editing, these buttons execute a variety of functions, and
their function will differ depending on the screen.
[TEMPO]
Sets the tempo (BPM). → (p. 139)
9
LCD CONTRAST knob
Adjusts the display contrast. → (Quick Start; p. 5)
[WRITE]
Save edited settings into internal memory or a memory card.
→
(p. 42, p. 66, p. 96, p. 134, p. 168)
[EDIT]
Make various settings.
[SONG EDIT]
Make settings for song data and song edit. → (p. 138)
[EFFECTS]
Make effect-related settings. Here you can also make mastering
settings. → (p. 175)
10
[MIXER]
View the Performance mode’s Mixer screen. → (p. 76)
[CURSOR]
Moves the cursor location up/down/left/right.
[SHIFT]/[JUMP]
This button is used in conjunction with other buttons to execute
various functions.
[ENTER]
Use this button to execute an operation.
[EXIT]
Return to the previous screen, or close the currently open window.
In some screens, this causes the currently executing function to be
aborted.
12
[SAMPLE EDIT]
Edit a sample. → (p. 124)
[SAMPLE LIST]
View the sample list. → (p. 122)
[SAMPLING]
View the Sampling Menu screen. → (p. 119)
[SKIP BACK SAMPLING]
Sample the performance for a specified duration prior to the moment
you pressed the button. → (p. 121)
[PAD SETTING]
Make pad settings. → (p. 19)
[CLIP BOARD]
Stores pad velocity and note number. → (p. 136)
[SAVE/LOAD]
Saves/loads data in the internal memory (p. 19) or sample memory
(p. 23) to/from internal memory or a memory card.
[PAD 1–16]
Use as a keyboard to play sound.
[ROLL]
Turn “roll” playback on/off. → (p. 135)
[HOLD]
Turn “hold” (sustaining the sound after you release the pad) on/off.
→
(p. 135)
[LAYER/SPLIT]
View the Performance mode’s Layer screen. → (p. 76)
[PATCH/RHYTHM]
Enter Patch/Rhythm mode. → (p. 27)
11
VALUE Dial
This is used to modify values. If you hold down [SHIFT] as you turn
the VALUE dial, the value will change in greater increments.
[DEC], [INC]
This is used to modify values. If you keep on holding down one
button while pressing the other, the value change accelerates. If you
press one of these buttons while holding down [SHIFT], the value
will change in bigger increments.
13
Pitch Bend/Modulation Lever
This allows you to control pitch bend or apply vibrato.
14
Here you can install a wave expansion board (SRX series) or install
separately sold memory. On the Fantom-S this is located on the
bottom panel. → (p. 203)
15
[PIANO MODE]
Switches to a special mode optimal for playing piano sounds. This
button is found only on the Fantom-S88. → (p. 197)
15
Panel Descriptions
Rear Panel
fig.00-02
fig.00-03
POWER ON Switch
Press to turn the power on/off. → (Quick Start; p. 4)
AC Inlet
Connect the included power cord to this inlet. → (Quick Start; p. 3)
SmartMedia card slot
Insert a SmartMedia card (3.3V, maximum 128 MB) here.
USB Connector
This connector lets you use a USB cable to connect your computer to
the Fantom-S. → (p. 184)
fig.00-04
CTL (CONTROL) PEDAL Jack
You can connect optional expression pedals (DP-8, etc.) to these
jacks. By assigning a desired function to a pedal, you can use it to
select or modify sound or perform various other control. You can
also connect optional pedal switches (DP series etc.) to sustain
sound. → (Quick Start; p. 26)
HOLD PEDAL Jack
An optional pedal switch (DP series etc.) can be connected to this
jack for use as a hold pedal. → (Quick Start; p. 26)
This can also be set so it supports the use of half-pedaling
techniques. So, after connecting an optional expression pedal (DP-8,
etc.), you can employ pedal work to achieve even finer control in
performances in which piano tones are used. → (p. 33)
fig.00-05
DIGITAL OUT Connectors
(S/P DIF OPTICAL, S/P DIF COAXIAL)
The Fantom-S features both optical and coaxial digital out
connectors (conforming to S/P DIF).
These connectors output a digital audio signal (stereo). The output
signal is identical to the signal that is output from the OUTPUT A
(MIX) jacks.
* S/P DIF is a digital interface format used for consumer digital audio
devices.
fig.00-07
OUTPUT A (MIX) Jacks (L (MONO), R)
These jacks output the audio signal to the connected mixer/amplifier
→
system in stereo. For mono output, use the L jack.
(Quick Start; p. 3)
OUTPUT B Jacks (L, R)
These jacks output the audio signal to the connected mixer/amplifier
system in stereo.
INDIVIDUAL 1–4 Jacks
These jacks output audio signals in mono to an amp or mixer.
The setting determining whether these jacks are used as stereo
OUTPUT jacks or monaural INDIVIDUAL jacks is made with the
Output Assign setting (p. 176, p. 176).
AUDIO INPUT Jack (L, R)
Accept input of audio signals in stereo (L/R) from external devices.
If you want to use mono input, connect to the L jack.
When recording from a mic, connect it to the L jack, and set Input
Select (p. 118) to “MICROPHONE.”
PHONES Jack
This is the jack for connecting headphones (sold separately). →
(Quick Start; p. 3)
MIDI Connectors (IN, OUT, THRU)
These connectors can be connected to other MIDI devices to receive
and transmit MIDI messages.
fig.00-06
16
Overview of the Fantom-S
How the Fantom-S Is Organized
Basic Structure
Broadly speaking, the Fantom-S consists of a controller section, a
sound generator section, and a sequencer section. These sections are
internally connected via MIDI.
fig.01-01.e
Sampling
Sampler
Section
Sequencer
Section
Controller Section (controllers
such as keyboard, pad, pitch bend lever, etc.)
Playback
Recording
Controller Section
This section consists of the keyboard, pad, pitch bend/modulation
lever, panel knobs and buttons, and D Beam controller. It also
includes any pedals that may be connected to the rear panel. The
performance information generated when you do things such as
press/release a key or pad, or depress the hold pedal is converted
into MIDI messages and sent to the sound generator section,
sequencer section, and/or an external MIDI device.
Sound Generator Section
The sound generator section produces the sound. It receives MIDI
messages from the keyboard controller section and sequencer section
and/or from an external MIDI device, generates musical sound
according to the MIDI messages that were received, and outputs the
sound from the output jacks or headphone jack.
Sequencer Section
This section records operations of the keyboard controller section as
MIDI messages, and transmits the recorded MIDI messages to the
sound generator section. MIDI messages recorded on the sequencer
can also be transmitted from the MIDI OUT connector to allow the
Fantom-S to also control external MIDI devices.
Sound
Generator
Section
Play
Classification of Fantom-S Sound
Types
When using the Fantom-S, you will notice that a variety of different
categories come into play when working with sounds. What follows
is a simple explanation of each sound category.
Tones
On the Fantom-S, the tones are the smallest unit of sound. However,
it is not possible to play a tone by itself. The patch is the unit of
sound which can be played, and the tones are the basic building
blocks which make up the patch.
fig.01-02.e
Tones consist of the following five components.
WG (Wave Generator)
Specifies the PCM waveform (wave) that is the basis of the sound,
and determines how the pitch of the sound will change.
The Fantom-S has 1,228 different waveforms. All patches built into
the Fantom-S consist of combinations of tones which are created
based on these waveforms.
There are four wave generators for each rhythm tone (percussion
instrument sounds).
TVF (Time Variant Filter)
Specifies how the frequency components of the sound will change.
TVA (Time Variant Amplifier)
Specifies the volume changes and the sound’s position in a stereo
soundfield.
Overview of the Fantom-S
The Sampler section
A sampler is a device that captures sounds from a CD player or mic
connected to the audio input (or sounds from a wave file) as
“samples.”
Samples you record can be used in the same way as the waveforms
that are built into the internal sound generator. (p. 119)
The Fantom-S can load WAV or AIFF format wave files as samples
via a USB connection. Loaded sample can be used in patches or
rhythm sets.
Envelope
You use Envelope to initiate changes to occur to a sound over time.
There are separate envelopes for Pitch, TVF (filter), and TVA
(volume). For example if you wish to modify the way in which the
sound attacks or decays over time, you would adjust the TVA
envelope.
17
Overview of the Fantom-S
Patch
Tone 4
Tone 3
Tone 2
Tone 1
WG
Pitch
Envelope
TVF
TVF
Envelope
TVA
Envelope
TVA
LFO 1LFO 2
Note Number 98 (D7)
Note Number 97 (C#7)
Note Number 36 (C2)
Note Number 35 (B1)
Rhythm Tone (Percussion instrument sound)
Rhythm Set
WG
Pitch
Envelope
TVF
TVF
Envelope
TVA
Envelope
TVA
Performance
Part 16
Part 1
Patch/
Rhythm Set
Layer
Mixer
LFO (Low Frequency Oscillator)
Use the LFO to create cyclic changes (modulation) in a sound. The
Fantom-S has two LFOs. Either one or both can be applied to effect
the WG (pitch), TVF (filter) and/or TVA (volume). When an LFO is
applied to the WG pitch, a vibrato effect is produced. When an LFO
is applied to the TVF cutoff frequency, a wah effect is produced.
When an LFO is applied to the TVA volume, a tremolo effect is
produced.
LFO is not included in the rhythm tones (percussion instrument
sounds).
Patches
Patches are the basic sound configurations that you play during a
performance. Each patch can be configured by combining up to four
tones. How the four tones are combined is determined by the
Structure Type parameter (p. 46).
fig.01-03.e
fig.01-04.e
Each percussion instrument consists of the following four elements.
(For details, refer to the explanations for “Tones.”)
WG (Wave Generator)
TVF (Time Variant Filter)
TVA (Time Variant Amplifier)
Envelope
Rhythm Sets
Rhythm sets are groups of a number of different percussion
instrument sounds. Since percussion instruments generally do not
play melodies, there is no need for a percussion instrument sound to
be able to play a scale on the keyboard. It is, however, more
important that as many percussion instruments as possible be
available to you at the same time. Therefore, each key (note number)
of a rhythm set will produce a different percussion instrument.
Performances
A performance has a patch or rhythm set assigned to each of the 16
parts, and can simultaneously handle 16 sounds.
The Fantom-S has two screens: a Layer screen and a Mixer screen (p.
76).
Use the Layer screen if you want to play two or more patches
together (Layer) or play different patches in separate areas of the
keyboard (Split).
Use the Mixer screen if you want to “mix” by individually adjusting
the pan and level settings for each of the sixteen parts.
Because the Fantom sound generator can control multiple sounds
(instruments) it is called a Multi-timbral sound generator.
fig.01-05.e
18
Overview of the Fantom-S
EXP C Slot
EXP B Slot
Preset E (PR-E)
Fantom
Preset D (PR-D)
Preset C (PR-C)
Preset B (PR-B)
Preset A (PR-A)
Temporary Area
Rhythm Set
32
Patch
128
Performance
64
GM (GM2)
User (USER)
System
Rhythm Set
32
Patch
256
Performance
64
Wave Expansion BoardMemory Card
Patch
256
Rhythm Set
32
Performance
64
* 1
Patch
256
Rhythm Set
9
EXP A Slot
Patch
Rhythm Set
* 1 Only in PR-A (PRST)
* 2 The selected Patches/Rhythm Sets cannot be changed.
SelectSelectWrite
* 2
WriteSelectSelect
EXP D Slot
Select
* 1
Part
On the Fantom-S, a “part” is something to which you assign a patch
or rhythm set. Patch mode has two parts, the Pad part and the
Keyboard part, and you can assign a patch or rhythm set to each of
these parts. In Performance mode, each performance has sixteen
parts, and you can assign a patch or rhythm set to each part.
About Simultaneous Polyphony
The Fantom-S can play a maximum of 64 sounds simultaneously.
The following paragraphs discuss what this means, and what will
happen when more than 64 simultaneous voices are requested from
the Fantom-S.
Calculating the Number of Voices
Being Used
The Fantom-S is able to play up to 64 notes simultaneously. The
polyphony, or the number of voices (sounds) does not refer only to
the number of sounds actually being played, but changes according
to the number of tones used in the patches, and the number of
Waves used in the tones. The following method is used to calculate
the number of sounds used for one patch being played.
(Number of Sounds Being Played) x (Number of tones Used by
Patches Being Played) x (Number of Waves Used in the tones)
For example, with a patch combining four tones, each of which uses
two Waves, the actual number of sounds being played comes to 8.
Also, when playing in Performance mode, the number of sounds for
each part is counted to obtain the total number of sounds for all
parts.
How a Patch Sounds
When the Fantom-S is requested to play more than 64 voices
simultaneously, currently sounding notes will be turned off to make
room for newly requested notes. The note with the lowest priority
will be turned off first. The order of priority is determined by the
Voice Priority setting (p. 43).
Voice Priority can be set either to “LAST” or “LOUDEST.” When
“LAST” is selected, a newly requested note that exceeds the 64 voice
limit will cause the first-played of the currently sounding notes to be
turned off. When “LOUDEST” is selected, the quietest of the
currently sounding notes will be turned off. Usually, “LAST” is
selected.
Voice Reserve
The Fantom-S has a Voice Reserve function that lets you reserve a
minimum number of notes that will always be available for each
part. For example if Voice Reserve is set to “10” for part 16, part 16
will always have 10 notes of sound-producing capacity available to it
even if a total of more than 64 notes (total for all parts) are being
requested. When you make Voice Reserve settings, you need to take
into account the number of notes you want to play on each part as
well as the number of tones used by the selected patch (p. 88).
It is not possible to make Voice Reserve settings that would
cause the total of all parts to be greater than 64 voices.
About Memory
Patch and performance settings are stored in what is referred to as
memory. There are three kind of memory: temporary, rewritable,
and non-rewritable.
fig.01-06.e
Overview of the Fantom-S
Note Priority in Performance Mode
Since Performance mode is usually used to play an ensemble consisting
of several patches, it is important to decide which parts take priority.
Priority is specified by the Voice Reserve settings (p. 88). When a note
within a patch needs to be turned off to make room for a new note, the
Voice Priority setting of the patch will apply (p. 43).
19
Overview of the Fantom-S
Temporary Memory
Temporary Area
This is the area that holds the data for the patch or performance that
you’ve selected using the panel buttons.
When you play the keyboard or play back a sequence, sound is
produced based on data in the temporary area. When you edit a
patch or performance, you do not directly modify the data in
memory; rather, you call up the data into the temporary area, and
edit it there.
Settings in the temporary area are temporary, and will be lost when
the power is turned off or when you select another patch/
performance. To keep the settings you have modified, you must
write them into rewritable memory.
Rewritable Memory
System Memory
System memory stores system parameter settings that determine
how the Fantom-S functions.
User Memory
User memory is where you normally store the data you need. USER
memory contains 128 patches, 16 rhythm sets and 64 performances.
Memory Card (Optional: power supply
voltage 3.3 V, capacity: 8 MB–128 MB)
Patches, rhythm sets, and performances can be saved on a memory
card just as they can in user memory.
Non-Rewritable Memory
Preset Memory
Data in Preset memory cannot be rewritten. However, you can call
up settings from preset memory into the temporary area, modify
them and then store the modified data in rewritable memory (except
GM2).
Wave Expansion Boards (optional: SRX Series)
The Fantom-S can be equipped with up to three Wave Expansion
Boards (four SRX series). Wave Expansion Boards contain Wave
data, as well as patches and rhythm sets that use this Wave data,
which can be called directly into the temporary area and played.
About the Onboard Effects
Effect Types
The Fantom-S has built-in effect units, and you can independently
edit each unit’s settings.
Multi-Effects
The multi-effects are multi-purpose effects that completely change
the sound type by changing the sound itself. Contained are 78
(Fantom-S; 77) different effects types; select and use the type that
suits your aims. In addition to effects types composed of simple
effects such as Distortion, Flanger, and other such effects, you can
also set up a wide variety of other effects, even connecting effects in
series or in parallel. Furthermore, while chorus and reverb can be
found among the multi-effects types, the following chorus and
reverb are handled with a different system. In Performance mode,
three types of multi-effect can be used simultaneously; these are
referred to as MFX1, MFX2, and MFX3. In Patch mode, the Keyboard
part can use MFX1 and the Pad part can use MFX2.
Chorus
Chorus adds depth and spaciousness to the sound. You can select
whether to use this as a chorus effect or a delay effect.
Reverb
Reverb adds the reverberation characteristics of halls or
auditoriums. Five different types are offered, so you can select and
use the type that suits your purpose.
Mastering Effect
This is a stereo compressor (limiter) that is applied to the final
output of the Fantom-S. It has independent high, mid, and low
ranges. Independently for the high-frequency, mid-frequency, and
low-frequency regions, this compresses any sounds that exceed the
specified level, making the volume more consistent.
20
Overview of the Fantom-S
TONE
Patch
Keyboard part
Multi-Effects
RHYTHM
TONE
Rhythm Set
Pad part
Chorus
Reverb
Multi-Effects
A0
C8
+
+
Phrase track 16
Phrase track 2
Phrase track 1
Tempo track
Beat track
Pattern track
Pattern1Pattern
2
Pattern
100
Song
How Effects Units Work in Different
Modes
In Patch Mode
The multi-effects, chorus and reverb effects can be set up
individually for each patch/rhythm set. Adjusting the signal level to
be sent to each effects unit (Send Level) provides control over the
effect intensity that’s applied to each tone.
fig.01-07
About the Sequencer
A sequencer records keyboard performance and controller
movements as MIDI messages (sequencer data). As the data plays
back, the recorded MIDI messages are sent to a sound generator
which will produce the required sounds. The sequencer actually
plays instruments instead of the musician, and since it can record a
musical performance, it is a tape recorder as well.
But in reality a sequencer doesn’t record sound, but actually the
steps that cause the sound generator to produce sound, so it offers
several advantages. Sound quality is always excellent, the equivalent
of first-generation tape, no matter how many times the data plays
back; tempo changes have no effect on pitch; detailed editing is
possible, etc.
What Is a Song?
For the Fantom-S, musical performance data for one song or
composition is referred to as a song. A song combines sequencer
data recorded on Phrase tracks 1–16, a Tempo track, a Beat track and
a Pattern track, as discussed below.
fig.01-09.e
Overview of the Fantom-S
In the Performance Mode
The multi-effects, chorus and reverb effects can be set individually
for each performance. The intensity of each effect will be set for each
part.
When you apply effects in Performance mode, the effect settings of
the patch or rhythm set assigned to each part will be ignored, and
the effect settings of the performance will be used. Thus, the effects
for the same patch or rhythm set may differ when played in Patch
mode and in Performance mode. However, depending on the
settings, you can have effect settings for a patch or rhythm set
assigned to a part applied to the entire performance. In addition,
when using the multi-effects settings of a performance, you can use
three different multi-effects simultaneously, depending on the effect
type (p. 175).
fig.01-08.e
* To each part you can assign either a Patch or a Rhythm Set.
Performance/Multitimbre
Part16
Part 1
Patch
TONE
Multi-Effects
Chorus
Reverb
What Is a Track?
Each section of a song which stores musical performance data is
called a track.
Phrase Tracks 1–16
Phrase tracks record the musical performance. Each Phrase track
records musical performance data for 16 MIDI channels. Totally, up
to 16 tracks x 16 MIDI channels of data can be recorded. It’s helpful if
you’ve made decision prior to recording such as recording melody
on Phrase track 1, bass on Phrase track 2, drums on Phrase track 10,
and accompaniment on the remaining Phrase tracks.
21
Overview of the Fantom-S
Internal Memory
Song file
Standard MIDI file
Memory Card
User Memory
Temporary Memory
Song file
Standard MIDI file
Fantom-S
Tempo Track
The Tempo track records tempo changes of a song over time. It can
be used for tempo changes during a song. If a song has the same
tempo from beginning to end, the Tempo track can be ignored.
When a song is first recorded on the Fantom-S, a tempo setting at the
time of recording will be stored at the beginning of the Tempo track.
Therefore when song playback starts from the beginning, the song
will always play back at this initial tempo.
Thus playback tempo is determined by the Tempo track setting. If
you modify the tempo during playback, the overall tempo of the
song will be controlled by the setting you make.
Beat Track
The Beat track records the time signature of each measure of a song.
Set the Beat track when recording a new song, or when you want to
change time signature during a song.
Pattern Track
You can also use the Pattern track to record musical passages, separately
from the Phrase tracks. Musical data in the Pattern track is regarded as
separate Patterns. Up to 100 Patterns can be created, and each Pattern
can contain data for 16 MIDI channels, as with Phrase tracks.
Patterns can be assigned to a Phrase track, so if you are using repetitive
phrases such as drums and bass, it is convenient to record each musical
phrase in a pattern, and then use the MICROSCOPE screen to assign the
pattern to the track (p. 148). In this case, the Phrase track contains only
the Pattern Call numbers that refer to the desired Pattern, and not the
actual Pattern data. Therefore the same Pattern can be used any number
of times with a negligible increase in memory used.
The RPS function (p. 172) for immediate playback also applies to
Patterns. Patterns are therefore convenient for live performance, if
you’ve recorded necessary sequencer data as Patterns and take them
to the gig.
Patterns also make fine scratch-pads for musical ideas.
Songs and the Sound Generator Mode
The Fantom-S’s sequencer can be used at any time, regardless of the
mode of the sound generator (Patch/Performance).
In Performance mode you can use up to sixteen sounds, with each
part playing a different sound. This means that Performance mode is
ideal for recording or playing an ensemble that uses multiple
instruments, such as drums, bass, and piano.
In Patch mode you can play using the sounds that are assigned to the
Keyboard part and the Pad part.
Positions for Storing a Song
Internal Memory
The sequencer has an area called internal memory that can temporarily
store one song. So we call this temporary song Internal Song.
To play back a song saved to a disk with the Fantom-S, it doesn’t
have to be loaded into internal memory. Only when you’re going to
record a song or edit a song saved to disk, do you have to load it into
internal memory. Since only one song can be worked on during
recording or editing, all the internal memory has to do is store one
song (about 120,000 notes).
The song in internal memory is volatile and will be lost when the
power is turned off. To keep a song, you must save it to user
memory or memory card.
Memory Card/User Memory
When keeping a recorded or edited song in internal memory, save it
to user memory or memory card as a song file. Up to 256 songs can
be saved to a card and user memory.
If you want to keep the song in internal memory that you recorded
or edited, you must save it as a song file onto a memory card or into
user memory. Either method lets you save up to 256 songs.
A card and user memory can contain two file types. The three-letter
symbol shown in parentheses ( ) is a file name extension that
distinguishes the different file types.
Song File (.SVQ)
This file is a song created on the Fantom-S. It is called an MRC Pro
song.
Standard MIDI File (.MID)
Standard MIDI File is a standard file format that allows sequencer
data to be exchanged between most musical applications. Fantom-S
files can be saved as Standard MIDI Files. This also allows you to
play back commercially available music data (GM scores) that is
compatible with the GM/GM2 system.
fig.01-11.e
22
Overview of the Fantom-S
Sampler Section
Sample Memory
User Bank
Preset Bank
Card Bank
Memory Card
Preset Memory
User Memory
Temporary Memory
Fantom-S
Load
Load
Write
Load/Write
Write
Write
Write
Write
Sampling
About the Sampling Section
The Sampling section samples (records) external sounds from an
audio device or mic as digital data. Sampled sounds can be played as
a patch or rhythm set. You can also import WAV/AIFF format files
and use them in the same way.
Samples
A
sample
contains the waveform data sampled by the Fantom-S. In
addition to the actual waveform data itself, a sample also contains
parameters such as start point, loop start, and loop end. The FantomS can hold 9,000 samples.
fig.01-05b.e
Sample
Sample List
User Sample
0001
0002
2000
Drum
Sampling
Wave
(Sample)
Added
automatically
Multisamples
Two or more samples assigned to the keyboard are collectively
called a
multisample
Each split contains the number of a sample in the sample list—it
does not contain the actual sample data itself.
The Fantom-S has 128 internal samples (preset samples), and in
addition can store up to 128 user samples in a separately sold
memory card.
fig.01-05a.e
Multisample
. A multisample is divided into 128 “splits.”
Where Samples are Stored
Samples that you record or import are stored in sample memory.
This sample memory is temporary, and its data will be lost when
you turn off the power. If you want to keep these samples, you must
save them to user memory or a memory card.
* You cannot save data to the preset memory.
fig.01-05c.e
Overview of the Fantom-S
sample
No.001
No.128Multisample
No.001Multisample
sample
sample
No.003
No.002
Number in the sample list
A multisample is
divided into 128
sample
No.127
sample
No.128
23
Overview of the Fantom-S
Basic Operation of the Fantom-S
Switching the Sound Generator Mode
The Fantom-S has two sound generating modes: Patch mode,
Performance mode. You can select the sound generating mode (state)
that is most appropriate for how you are playing the Fantom-S.
Use the following procedure to switch between these modes.
Patch mode
In this mode you can use the keyboard and pads to play individual
sounds (patches/rhythm sets).
The keyboard and pads each have their own sound generator and
part, and are connected on a single MIDI channel.
To select Patch mode
1.
Press [PATCH/RHYTHM].
fig.KBD_50
To select the Mixer screen
1.
Press [MIXER].
fig.MIXER_50
About the [1]–[8] Buttons
In the PLAY screen, the eight [1]–[8] buttons located below the
display, these buttons execute various functions, and their operation
will differ depending on the screen. Functions will be listed in the
bottom of the screen.
fig.01-19
Performance Mode
This mode allows you to combine multiple sounds (patches or
rhythm sets).
LAYER/SPLIT display
Use this screen when you want to play two or more sounds
(patches/rhythm sets) together.
You can play patches together (Layer) or divide the keyboard into
two regions and play different patches in each region (Split).
MIXER display
Use this screen when you want to mix the sounds by adjusting the
level and pan for each of the 16 parts.
To select the Layer screen
1.
Press [LAYER/SPLIT].
fig.LAYER_50
Window
The somewhat smaller screens that appear temporarily on top
of the normal screens are called windows. Various types of
windows appears according to the situation. Some display lists,
others allow you to make settings, and still others ask you to
confirm an operation.
fig.01-17a.e
Window
24
Press [EXIT] to close the window. Some windows will close
automatically when an operation is performed.
Moving the Cursor
A single screen or window displays multiple parameters or items for
selection. To edit the setting of a parameter, move the cursor to the value of
that parameter. To select an item, move the cursor to that item. When
selected with the cursor, a parameter value or other selection is highlighted.
fig.01-19a.e
Cursor
Move the cursor with the , , and (cursor buttons).
: moves the cursor up.
: moves the cursor down.
: moves the cursor to the left.
: moves the cursor to the right.
• By holding down [SHIFT] and pressing a cursor button, you can
make the cursor location jump to the edge of the same block.
• If you hold down one cursor button while you also press the
cursor button for the opposite direction, the cursor will move
more rapidly in the direction of the first-pressed cursor button.
Modifying a Value
To modify the value, use the VALUE dial or the [INC]/[DEC] buttons.
fig.01-21
Overview of the Fantom-S
When the cursor is located at a parameter value, press [ENTER]
to display a window where you can set the value. Use
to select a value, and then press [ENTER] to finalize the setting.
[INC] and [DEC]
Pressing [INC] increases the value, and [DEC] decreases it. Keep the
button pressed for continuous adjustment. For faster value increases,
keep [INC] pressed down and press [DEC]. For decreasing value
faster, keep [DEC] pressed down and press [INC].
If you press [INC] or [DEC] while holding down [SHIFT], the value
increments will get bigger.
Assigning a Name
On the Fantom-S, you can assign names to each patch, rhythm set,
performance, Song, Sample, and Pattern. The procedure is the same
for any type of data.
1.
Press [CURSOR] to move the cursor to the location where
you wish to input a character.
2.
Turn the VALUE dial, or press [INC]/[DEC] to specify the
character.
Song file names may not contain lowercase characters or certain
symbols (“ * + , . / : ; < = > ? [ \ ] |).
* From a naming screen you can press [MENU] and select "Undo" to
return the name to what it was before you changed it. From [MENU]
you can select "To Upper" or press to change the character at the
cursor to uppercase. From [MENU] you can select "To Lower" or press
to change the character at the cursor to lowercase. From [MENU]
you can select "Delete All" to clear all the characters you were
inputting.
Overview of the Fantom-S
In each screen of the Fantom-S, you can use the cursor to move
the area displayed as black characters on white background, and
modify its value.
Each parameter has its own range of possible values, so you
cannot set any value smaller than the minimum value or greater
than the maximum value.
VALUE Dial
Rotating the VALUE dial clockwise increases the value,
counterclockwise decreases the value. Holding down [SHIFT] as you
move the VALUE dial increases value increments so you can make
large value changes faster.
You can use the pads to specify characters.
By pressing a pad one or more times, you can successively select
the letters, numerals, and symbols that appear on the pad. For
example, if you repeatedly press pad 1, you will cycle through
the available choices like this: 1 → A → B → C → 1 → A...
• You can switch between uppercase and lowercase letters for the
character to be entered by pressing CAPS LOCK.
• Press SPACE to replace the character at the cursor location with a space.
• Press INS to insert a space at the cursor location.
• Press DEL to delete the character at the cursor location.
• Press BS to delete the character to the left of the cursor location.
fig.pad_name
25
Playing in Patch Mode
Patch number
Patch name
Patch group
Patch type
Patch Category
In Patch mode, the keyboard and the pads are each used to play a
single sound (patch/rhythm set).
The keyboard controller section and the pad controller section each
have their own sound generator part, and each are connected by
their own MIDI channel. This means you can play separate sounds
on the keyboard and the pads.
About the Patch Play Screen
Displaying Patch Play Screen
To access the Patch Play screen, use the following procedure.
1.
Press [PATCH/RHYTHM].
You will enter Patch mode, and the Patch Play screen appears.
The Fantom-S has two parts; a Keyboard part and a Pad part.
2.
Press [1 (Kbd Part)] to select the Keyboard part.
fig.02-00a.e
4.
Press [7] to switch the Patch Play screen.
This screen simultaneously displays the settings of the Keyboard
part and the Pad part.
fig.PATCH_50
Press [8 (Part Level)] to adjust the volume of the keyboard part
and pad part.
Pressing [8 (Part Level)] will open a window where you can
adjust the volume of the keyboard part and pad part.
Press [6] (keyboard part) or [7] (pad part) to select the part, and
turn the VALUE dial or use [INC][DEC] to adjust the volume.
Press [8 (Close)] to close the window.
fig.02-00c_50
3.
Press [2 (Pad Part)] to select the Pad part.
fig.02-00b.e
Patch type
Patch group
Patch Category
Patch number / Patch name
26
Playing in Patch Mode
9
1
3
4
5
6
8
7
10
12
13
15
16
9
14
17
1
2
3
4
5
6
Sets the Transpose (Trans). And indicates the Octave Shift (Oct).
7
8
9
10
11
13
12
14
15
17
Indicates whether the controller settings will apply
to the keyboard or the pads.
18
8
7
2
Indicates the volume of the Keyboard part and Pad part.
11
11
18
16
Switches the cursor location to either the Keyboard section
or the Pad section.
Sets the volume of the Keyboard part and Pad part.
Indicates the current sound generating mode.
Indicates multi-effects (MFX1, 2), chorus (CHO), reverb (REV),
and masterring (MASTER) on and off.
Indicates the name of the currently selected song,
the measure location
Indicates the time signature, and the tempo.
Indicates the Loop Play on/off (LOOP).
Patch/rhythm set select switch
Determines whether you will be selecting patches or rhythm sets.
Indicates/selects the patch category.
Selects whether the patch category will be locked.
Indicates/selects the group, number,
and name of the selected patch.
Indicates the tone On/Off status.
Indicates the state of the pad settings.
Indicates the rhythm tone.
Indicates the functions that are assigned to each
realtime controller knob (●) and assignable switch (■).
This indicates the function that is assigned to the D Beam controller,
and the response status of the D Beam controller.
Indicates the names of the parameters that can be selected
by [3]–[6].
9
8
7
19
19
Switches the display between the view of only one part and
the view of two parts.
Functions in the Patch Play screen
fig.02-01.e
Selecting a Patch
The Fantom-S has eight patch groups, including the User group and
Preset groups A–E and GM, with each group storing 128 patches
(256 in GM, USER). What’s more, you can further expand your
options by installing up to four optional Wave Expansion Boards
(four SRX series), enabling you to select from a huge assortment of
available patches.
USER
This is the group inside the Fantom-S which can be rewritten.
patches you yourself create can be stored in this group. The FantomS includes 256 preset patches.
PR-A–E (Preset A–E)
This is the group inside the Fantom-S which cannot be rewritten.
However you may modify the settings of the currently selected
patch, and then store the modified patch in User memory. Banks A–
E already contain 128 prepared patches each, for a total of 640
patches.
* The Fantom-S88 provides preset F, which contains eight patches.
CARD (Memory Card)
This group lets you use patches stored on a memory card inserted in
the rear panel card slot. Since the data in this group can be rewritten,
you can use this group to store patches that you create.
GM (GM2)
This is an internal group of patches compatible with General MIDI 2,
a system of MIDI function specifications designed to transcend
differences between makers and types of devices; these patches
cannot be overwritten. Furthermore, settings of currently selected
patches from this group cannot be changed. The Fantom-S includes
256 preset patches.
XP-A–D (Wave Expansion Boards installed in
EXP-A–D Slots)
These are groups used when using patches from Wave Expansion
Boards installed in the EXP A–D slots, and cannot be rewritten.
However you may modify the settings of the currently selected
patch, and then store the modified patch in User memory and
Memory card. The number of onboard patches depends on the
specific Wave Expansion Boards installed.
XP-A–D patches can be selected only if a Wave Expansion Board
SRX series (sold separately) is installed in the corresponding slot.
Playing in Patch Mode
If SRX/RAM Mode (p. 195) is set to “2 SRX,” only EXP slots A
and B can be used.
27
Playing in Patch Mode
Patch number
Patch group
Patch type
1.
Press [PATCH/RHYTHM] to access the Patch Play screen.
fig.02-00a.e
Patch type
2.
Press [1 (Kbd Part)] or [2 (Pad Part)] to move the cursor to
the pad part or the keyboard part.
fig.02-02.e
Patch group
Patch number
Patch name
Patch Category
Selecting Favorite Patches
(Favorite Sound)
You can bring together your favorite and most frequently used
patches in one place by registering them in the Favorite sound. By
using this function, you can rapidly select favorite patches from
internal memory or a Wave Expansion Board.
If a patch stored in a Wave Expansion Board has been registered
as a Favorite Sound, it cannot be selected unless the
corresponding wave expansion board is installed.
For instructions on how to register to the Favorite Sounds, refer
to
“Registering a Favorite Patch (Favorite Sound)”
1.
Press [PATCH/RHYTHM] to access the Patch Play screen.
2.
Press [4 (Favorite)].
The Favorite List window appears.
fig.02-03_50
(p. 30).
3.
If you selected a patch group, turn the VALUE dial or use
[INC][DEC] to choose the patch group.
USER:
PR-A–E:
CARD:
GM:
XP-A–D:
* Make sure that the patch type select switch is set to “Patch.” If this is
set to “Rhythm,” use [CURSOR] to move the cursor to the switch, and
turn the VALUE dial or press [DEC] to select “Patch.”
With the cursor located at “Rhythm,” press [ENTER] to open the
Patch Type window. You can also use CURSOR to select “Patch” and
then press [8 (Select)] to make the selection.
4.
Press [CURSOR] to move the cursor to the patch group.
5.
Turn the VALUE dial, or press [INC]/[DEC] to select a patch
group.
6.
If you selected a patch for the pad part, play the pads to hear
the sound. If you selected a patch for the keyboard part, play
the keyboard to hear the sound.
User
Preset A–E
Memory Card
GM (GM2)
Wave Expansion Boards installed in EXP-A–D Slots
3.
Pressorto choose the patch.
4.
To change the bank, turn the VALUE dial or use [INC][DEC].
5.
After you have changed the bank, press [1]–[8] to select a
patch.
6.
Press [EXIT] to close the Favorite window
Selecting Patches from the List
You can display a list of patches and select a patch from that list.
1.
Press [PATCH/RHYTHM] to access the Patch Play screen.
2.
Press [3 (Patch List)].
The Patch List screen appears.
fig.02-06_50
28
3.
Use or to select a patch.
If [6 (Categ)] has a check mark (✔), the list will show the
categories. If you press [6 (Categ)] to remove the check mark, the
list will show the patch groups.
Playing in Patch Mode
fig.01-18_50
To switch groups, press [1 (⇑)] [2 (⇓)].
By Pressing [7 (Preview)] you can audition the sound of the
patch, by means of a phrase preselected as being suitable for that
particular type (category) of patch (Phrase Preview).
4.
Press [8 (Select)] to select the patch.
Auditioning Patches
(Phrase Preview)
The Fantom-S allows you to preview patches by hearing a phrase
appropriate for each type of patch.
1.
Press [PATCH/RHYTHM] to access the Patch Play screen.
2.
Press [3 (Patch List)] to access the Patch List screen.
fig.01-18_50
3.
Press and hold [7 (Preview)].
The patch selected in the Patch List screen will be sounded.
4.
Release your finger from [7 (Preview)], and the phrase will
stop playing.
Selecting Patches by Category
(Patch Finder)
The Fantom-S provides a “Patch Search function” (Patch Finder)
which allows you to specify a type (category) of patch so that you
can quickly find the desired patch. There are a total of 38 categories.
1.
Press [PATCH/RHYTHM] to access the Patch Play screen.
fig.02-00a.e
Patch type
2.
Make sure that the patch type is set to “PATCH.”
If this is set to “Rhythm,” use [CURSOR] to move the cursor to
the switch, and turn the VALUE dial or press [DEC] to select
“Patch.”
3.
Use [CURSOR] to move the cursor to the “Patch Category,”
and turn the VALUE dial, or press [INC]/[DEC] to select the
desired category.
4.
Pressto move the cursor to “Lock,” and turn the VALUE
dial or press [INC] to add a check mark (✔).
5.
Use [CURSOR] to move the cursor to the patch group or
patch number, and turn the VALUE dial or use [INC]/[DEC] to
select the patch.
When the cursor is located at the Patch group, you can select the
group. When the cursor is located at the Patch number, you can
specify the number.
Patch group
Patch number
Patch name
Patch Category
Playing in Patch Mode
If you wish to change how the phrase is played by Phrase
Preview, you can edit the Preview Mode parameter (p. 194).
29
Playing in Patch Mode
The following categories can be selected.
Category
- - PNOAC.PianoAcoustic Piano
EPEL.PianoElectric Piano
KEYKeyboardsOther Keyboards (Clav, Harpsichord etc.)
BELBellBell, Bell Pad
MLTMalletMallet
ORGOrganElectric and Church Organ
ACDAccordionAccordion
HRMHarmonicaHarmonica, Blues Harp
AGTAC.GuitarAcoustic Guitar
EGTEL.GuitarElectric Guitar
DGTDIST.GuitarDistortion Guitar
BSBassAcoustic & Electric Bass
SBSSynth BassSynth Bass
STRStringsStrings
ORCOrchestraOrchestra Ensemble
HITHit&StabOrchestra Hit, Hit
WNDWindWinds (Oboe, Clarinet etc.)
FLTFluteFlute, Piccolo
BRSAC.BrassAcoustic Brass
SBRSynth BrassSynth Brass
SAXSaxSax
HLDHard LeadHard Synth Lead
SLDSoft LeadSoft Synth Lead
TEKTechno SynthTechno Synth
PLSPulsatingPulsating Synth
FXSynth FXSynth FX (Noise etc.)
SYNOther SynthPoly Synth
BPDBright PadBright Pad Synth
SPDSoft PadSoft Pad Synth
VOXVoxVox, Choir
PLKPluckedPlucked (Harp etc.)
ETHEthnicOther Ethnic
FRTFrettedFretted Inst (Mandolin etc.)
PRCPercussionPercussion
SFXSound FXSound FX
BTSBeat&GrooveBeat and Groove
DRMDrumsDrum Set
CMBCombinationOther patches which use Split and Layer
No AssignNo assign
Contents
Registering a Favorite Patch
(Favorite Sound)
You can bring together your favorite and most frequently used
patches in one place by registering them in the Favorite sound. By
using this function you can rapidly select favorite patches from
internal memory or a Wave Expansion Board. You can register a
total of 64 sounds (8 sounds x 8 banks) as favorite sounds.
For details on selecting a favorite sound, refer to
Favorite Patches (Favorite Sound)”
(p. 28).
“Selecting
Using [1]–[8] to Register
1.
Press [PATCH/RHYTHM] to access the Patch Play screen to
select the patch that you wish to register (p. 27).
2.
Press [4 (Favorite)].
fig.02-03_50
3.
Turn the VALUE dial or press [INC]/[DEC] to select the Bank.
4.
Hold down [SHIFT] and press [1]–[8] to execute the
registration.
The patch will be registered to the button you pressed.
5.
When you have finished registering, press [EXIT].
Using the Favorite List Screen to Register
1.
Press [PATCH/RHYTHM] to access the Patch Play screen to
select the patch that you wish to register (p. 27).
2.
Press [3 (Patch List)].
3.
Press [3 (Favorite)].
The Favorite List screen appears.
fig.02-04_50
4.
Press [1 (⇑)] or [2 (⇓)] to select the Bank.
5.
Press or to select a favorite number.
6.
Press [5 (Regist)] to execute the registration.
The patch will be registered to the button you pressed.
7.
When you have finished registering favorite sounds, press
[EXIT] to close the Favorite List screen.
By pressing [7 (Preview)] you can audition the sound of the
registered patch (Phrase Preview).
Canceling a patch registration
By pressing [4 (Remove)] you can cancel the patch registration
that is selected in the Favorite List screen.
30
Loading...
+ 198 hidden pages
You need points to download manuals.
1 point = 1 manual.
You can buy points or you can get point for every manual you upload.