Roland FANTOM-07 Reference Manual

Reference Manual
This Manual explains the basic operations of the FANTOM-06/07/08 (Ver. 1.01 and later).
* You can check the instrument’s current version by accessing [MENU] Ó <SYSTEM> Ó INFO tab.
© 2022 Roland Corporation 01
01: Overview 7
Panel Descriptions
Top Panel .................................................
Rear Panel (Connecting the External Equipment) ..........
Basic Operation
Editing a Value ............................................
[INC] [DEC] Button .......................................
[VALUE] Dial .............................................
Display (Touch Panel) ....................................
NUMERIC Window .......................................
Moves the Cursor .........................................
Cursor [à] [á] [ã] [â] Buttons ............................
Display (Touch Panel) ....................................
Conrming or Canceling the Value ........................
[ENTER] Button ..........................................
[EXIT] Button ............................................
Display (Touch Panel) ....................................
[SHIFT] Button ............................................
FUNCTION Knobs [E1]–[E6] ................................
Knob and Slider Operations ...............................
[MENU] Button ............................................
Operations in the Display .................................
SCENE SELECT Screen ...................................
TONE EDIT Screen 1 .....................................
TONE EDIT Screen 2 .....................................
ZONE VIEW Screen ......................................
MENU Screen ...........................................
RENAME Screen .........................................
REC STANDBY Screen ....................................
An Overview of FANTOM
Basic Structure ............................................
Controller ...............................................
Synthesizer. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Sequencer ..............................................
Sampler .................................................
Units of Sound ............................................
TONE ...................................................
ZONE ...................................................
SCENE ..................................................
About the Eects. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
About Memory ............................................
Getting Ready
Placing the FANTOM on a Stand ...........................
If You’re Using the FANTOM-06/FANTOM-07 ..............
If You’re Using the FANTOM-08 ...........................
Turning on the Power .....................................
Turning o the Power .....................................
Making the Power Automatically Turn o After a Time
(Auto O) .................................................
Changing the Auto O Setting ...........................
.....................................
........................................
..............................
..........................................
8 8
11
13 13
13 13 13 13 14 14 14 14 14 14 14 14 14 14 15 15 15 15 15 16 16 16 16
17 17
17 17 17 17 18 18 19 19 20 22
23 23
23 24 25 25
26 26
02: Performing 27
Selecting a Sound (SCENE/TONE)
Selecting a Scene .........................................
Selecting a Bank .........................................
Scene Search Function ..................................
Quick Edit ...............................................
Selecting a Tone ..........................................
Selecting Tones in a Category (Category Lock) ............
Selecting Tones from a List ...............................
Tone Search Function ....................................
Performing
Playing One Tone in One Zone (Single) ....................
Layering Zones (Layer) ....................................
Selecting a Tone (Layer) ..................................
Dividing the Keyboard into Two Regions (Split) ...........
Changing the Keyboard’s Split Point .....................
Selecting a Tone (Split) ..................................
Playing Multiple Zones ....................................
Specifying the Range of Each Zone (KEY RANGE) .........
..............................................
Changing the Keyboard Settings
Raising/Lowering the Key Range in Semitones
(Transpose) ...............................................
Raising/Lowering the Key Range in Octaves (Octave) ......
....................
. . . . . . . . . . . . . . . . . . . . .
28 28
28 29 30 31 31 31 32
34 34
35 35 36 36 36 37 37
38
38 38
03: Performance Functions 39
Playing Arpeggios
Using the Arpeggiator ....................................
Setting the Arpeggiator Tempo You Can ...................
Holding the Arpeggio (Hold) ..............................
Using a Pedal Switch ....................................
Arpeggiator Settings ......................................
Playing Chords (Chord Memory)
Performing with the Chord Memory Function .............
Chord Memory Settings ...................................
Performing with Rhythm Patterns
Selecting/Playing Rhythm Patterns .......................
Editing a Rhythm Pattern Group ..........................
Saving a Rhythm Pattern Group ..........................
Changing the Tempo of the Rhythm Pattern ...............
Saving the Rhythm Pattern Settings .......................
Playing the General-Purpose Controllers
Using the Sliders and Control Knobs ......................
Using Other General-Purpose Controllers .................
Using the SYNTH CTRL
Using the SYNTH CTRL ....................................
.....................................
.....................
...................
...........
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Simultaneously Modifying the Volume of Multiple Zones (Motional Pad)
Using the Motional Pad ...................................
Editing the Motional Pad Settings .........................
Changing the Assigned Zones ...........................
Switching the Tone Assigned to a Zone. . . . . . . . . . . . . . . . . . .
Other Settings for Motional Pad ..........................
..........................................
40 40
41 41 41 42
43 43
43
44 44
45 46 46 46
47 47
48
49 49
50 50
50 50 51 51
22
Contents
04: Editing 53
Editing a Scene (Zone)
Editing the Overall Scene .................................
Initializing a Scene (UTILITY) .............................
Editing a Zone ............................................
Initializing a Zone (UTILITY) ..............................
Checking the Output Destination for All Zones at Once
(ZONE OUT ASSIGN Screen) ..............................
Editing a Scene’s Appearance .............................
Saving a Scene ............................................
Editing a Tone
Basic Tone Editing .........................................
ZEN-Core Tone (TONE TYPE: Z-Core) .......................
Selecting Partials ........................................
Editing in the TONE EDIT PRO Screen .....................
Drum Kit Tone (TONE TYPE: Drum) ........................
SuperNATURAL Acoustic Tone (TONE TYPE: SN-A) .........
VTW Organ (TONE TYPE: VTW) ............................
SuperNATURAL Acoustic Piano Tone (TONE TYPE: SN-AP) . SuperNATURAL Electric Piano Tone (TONE TYPE: SN-EP) ...
MODEL Tone (TONE TYPE: MODEL) ........................
Saving a Tone .............................................
Initializing a Tone (Tone Initialize) .........................
Initializing a Partial (Partial Initialize). . . . . . . . . . . . . . . . . . . . . .
Copying a Partial (Partial Copy) ...........................
Using the Edit Knobs ......................................
..........................................
Editing the Eects
Basic Procedure for Eect Editing .........................
Editing the Eects of Each Zone ...........................
Editing Eects Shared by All Zones ........................
Editing the System-Wide Eects ...........................
Adding a Multi-Eect to the Entire Sound (TFX) ...........
Editing the Sampling Input Eects ........................
Applying Eects to the Sampler ...........................
Specifying the Sampler Output Destination ..............
Setting the Pad Output Destination .......................
Specifying the Output Destination for USB Input ..........
Specifying the Click Tone Output Destination .............
Setting the OUTPUT ROUTING Destinations ...............
Using the Mixer Screen
Adjusting the Pan and Volume in the MIXER Screen .......
Making ZONE EQ Settings in the MIXER Screen ...........
.................................
......................................
................................
Recalling Scenes in the Order of Songs (Scene Chain)
Using Scene Chain ........................................
Switching Between Screen Content ......................
Creating a Chain Set ......................................
Editing a Chain Set ........................................
...........................................
54 54
54 54 55
55 56 56
58 58
58 59 59 60 61 61 62 63 63 64 64 65 65 65
66 66
66 68 69 70 70 70 71 71 71 71 71
72 72
73
74 74
75 76 77
05: Sampler 79
Sampling Functions
About the SAMPLING MENU
Sampling (To Keyboard). . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Sampling (To Storage) ....................................
Sampling (To Pad) .........................................
Importing an Audio File (To Keyboard) ....................
Importing an Audio File (To Pad) ..........................
Importing Multiple Audio Files (To Multisample) ..........
Editing Multisamples and Kbd Samples
Editing Parameters for Individual Keys
(MULTISAMPLE EDIT PRO) .................................
Managing Samples for Key Areas
(MULTISAMPLE MANAGER) ................................
Using the UTILITY Functions ..............................
Managing Samples (KBD SAMPLE) ........................
Editing Parameters (SAMPLE PARAMETER) ................
Using the KBD SAMPLE UTILITY Functions ................
Using the SAMPLE MODIFY Functions .....................
Creating a Tone with Multiple Multisamples
(MULTISAMPLE VIEW) .....................................
Displaying Internal Memory Usage as a Graph
(WAVE/EXPANSION MEMORY INFO) .......................
Optimizing the Sample Storage Area .....................
Importing Sample Data (IMPORT) .........................
Playing Pad Samples
Pressing Pads to Play Pad Samples ........................
Sustaining the Pad Sample Playback (Hold) ...............
Switching Banks ..........................................
Moving/Copying a Pad Sample ............................
Moving a Pad Sample. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Copying a Pad Sample ...................................
About the SAMPLE PAD Screen ............................
Sampling (To Pad)
Preparing for Sampling ...................................
Specifying the Input Volume (Input Setting) ..............
Sampling .................................................
Importing an Audio File (To Pad) ..........................
Editing a Pad Sample
Using Quick Edit ..........................................
Using Wave Edit ...........................................
Using the Sample Utility Functions ........................
Renaming the Pad Sample (RENAME)
Cutting Unwanted Regions from the Pad Sample (TRUNCATE)
.................................................
Deleting a Pad Sample (DELETE)
Deleting All Pad Samples (DELETE ALL)
.................................................
Exporting the Pad Sample in WAV Format (EXPORT WAV)
Exporting All Pad Samples in WAV Format (EXPORT ALL WAV)
.................................................
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
..........................
.............
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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80
81 81
83 83 84 84 85
87
87
87 88 88 88 89 90
90
91 91 91
93 93
93 93 94 94 94 94
95 95
96 97 97
99 99
99
100
100
101
101
101
101
102
33
Contents
06: Pads 103
Assigning Convenient Functions to the Pads (PAD MODE)
Basic PAD MODE Operations ..............................
Playing Samples (Sample Pad) ............................
Playing Tones (Note Pad) ..................................
Selecting Partials and Turning Them On/O
(Partial Sw/Sel) ............................................
Controlling a DAW (DAW Control) .........................
Switching Zone Mute (Zone Mute) ........................
Switching Zone Solo (Zone Solo) ..........................
Turning the Keyboard Switch Group On/O
(Kbd Sw Group) ...........................................
Playing Rhythm Patterns (Rhythm Pattern) ................
Selecting and Playing a Pattern (Pattern) ..................
Playing a Pattern’s Variations (Variation Play) .............
Playing Groups (Group Play) ..............................
Using the System Settings (System) .......................
............................................
104 104
104 104
105 105 106 106
106 107 107 107 107 107
07: Sequencer 109
How the Sequencer Is Structured
Pattern ....................................................
Group .....................................................
Song ......................................................
Playing the Sequencer
Playing Pattern ...........................................
Making Loop Settings (LOOP) ............................
Changing the Tempo ....................................
Muting a Track (MUTE) ...................................
Soloing a Track (SOLO) ...................................
Playing Group .............................................
Playing Song ..............................................
Showing the Timeline as Measures (MEAS) ...............
.................................
Song Production Workow
Recording a Pattern
Ways to Record a Pattern ..................................
Preparing for Recording ...................................
Realtime Recording (Real Time REC) .......................
Removing Unwanted Data During Recording
(Realtime Erase) .........................................
Step Recording (Step REC) ................................
TR-REC ....................................................
Editing a Pattern ..........................................
Using the Piano Roll to Edit a Pattern .....................
Automation Added to Piano Roll .........................
Selecting Multiple Notes .................................
Dragging a Note to Copy It ..............................
Operations of the [E1]–[E6] Knobs ........................
Microscope .............................................
Convenient Functions (Pattern Utility) ....................
Applying Various Edits (MODIFY) .........................
Importing SMF as a Pattern (IMPORT) .....................
Exporting a Pattern as SMF (EXPORT) .....................
Saving a Pattern ..........................................
....................................
....................
...........................
110 110
110 110
111 111
112 113 113 114 114 115 115
116
117 117
117 117
119 119 121 123 123 124 125 125 126 126 126 128 130 130 131
How to Create a Group
Creating a Group ..........................................
Naming a Group (RENAME) ..............................
Editing a Group ...........................................
Basic Operation in the GROUP Screen ....................
Specifying the Loop Settings (Length) ....................
Naming a Group (RENAME) ..............................
Initializing a Group (INITIALIZE) ..........................
Exporting a Group as SMF (EXPORT) ......................
Saving a Group ...........................................
How to Create a Song
Creating a Song ...........................................
Editing a Song ............................................
Basic Operation in the SONG Screen .....................
Skipping a Specic Group (SKIP) .........................
Editing the Song’s Structure (SONG EDIT) ................
Adjusting the Pan and Volume Balance ....................
Exporting a Song as SMF (EXPORT). . . . . . . . . . . . . . . . . . . . . . . .
Saving a Song .............................................
Using the SMF Player ......................................
Playing an SMF ..........................................
Using AB LOOP ..........................................
Changing the Tempo ....................................
Muting a Track (MUTE) ...................................
Soloing a Track (SOLO) ...................................
................................
..................................
132 132
132 133 133 133 133 134 134 134
135 135
135 135 135 136 138 138 138 139 139 139 140 140 140
08: Control 141
Connecting a Computer via USB
Connecting to Your Computer .............................
USB Driver Settings .......................................
Performing Live with a Plug-in Synthesizer ................
Using USB Audio ..........................................
Adjusting the USB Audio Input ...........................
Adjusting the USB Audio Output .........................
.....................
Controlling an External MIDI Device (EXT MIDI OUT)
Controlling an External MIDI Device (EXT MIDI OUT) ......
Using the Vocoder
Using an External Device or a Mic .........................
Using the Vocoder ........................................
Connecting a Mic ........................................
Making Vocoder Settings ................................
Preventing Acoustic Feedback ...........................
Editing the Vocoder .......................................
Saving the VOCODER SETTING ...........................
.........................................
.....................................
142 142
142 142 142 142 143
144 144
146 146
147 147 147 149 149 150
44
Contents
09: Settings 151
Convenient Functions (Utility)
WAVE/EXPANSION INFO Screen ...........................
Optimizing the Sample Storage Area .....................
Importing Tone Data (IMPORT) ............................
Importing Scene Data (IMPORT SCENE) ...................
Importing Sample Data (IMPORT SAMPLE) ................
Exporting Tone Data (EXPORT) ............................
Exporting Scene Data (EXPORT SCENE) ....................
Exporting Sample Data (EXPORT SAMPLE) ................
Safely Removing a USB Flash Drive
(USB MEMORY UNMOUNT) ................................
Basic Utility Operations ...................................
Backing Up User Data to a USB Flash Drive (BACKUP) ......
Restoring Backup Data into the FANTOM (RESTORE) ......
Formatting a USB Flash Drive (USB MEMORY FORMAT) ....
Returning to the Factory Settings (Factory Reset) .........
Returning the Contents of Internal Storage to the Factory
Settings (Internal Storage Initialize) .......................
Setting the Wallpaper .....................................
Convenient Functions (File Utility)
File Utilities ...............................................
Basic Procedure for File Utilities ...........................
Renaming a File or Folder (RENAME) ......................
Deleting a File or Folder (DELETE) .........................
Copying a File or Folder (COPY) ...........................
Moving a File or Folder (MOVE) ............................
Creating a New Folder (CREATE FOLDER) ..................
........................
...................
152 152
152 152 153 154 155 156 156
157 158 158 159 159 160
160 161
162 162
162 162 162 163 163 163
10: Appendix 175
Chord Memory List
Block Diagram
Error Message List
Troubleshooting
.....................................
..........................................
.....................................
.......................................
MIDI Implementation Chart
Main Specications
....................................
..........................
176
178
179
181
186
188
Settings for the Entire FANTOM
Basic Procedure for System Settings. . . . . . . . . . . . . . . . . . . . . . .
Saving the System Settings ...............................
System Parameter .........................................
Overall Settings (GENERAL) ..............................
Keyboard Settings (KEYBOARD) ..........................
Pedal Settings (PEDAL) ..................................
Wheel Settings (WHEEL 1/2) .............................
S1/S2 Settings (S1/S2) ...................................
Slider Settings (SLIDER) ..................................
Knob Settings (KNOB) ...................................
USB Audio Settings (USB AUDIO) .........................
MIDI Settings (MIDI) .....................................
Sound Settings (SOUND) ................................
Synchronization Settings (SYNC/TEMPO) .................
Sequencer Settings (SEQUENCER) ........................
Click Settings (CLICK) ....................................
Note Pad Settings (NOTE PAD) ...........................
Control Function Settings (CONTROL) ....................
Information About the FANTOM Itself (INFO) .............
Adding More Tones (EXPANSION) .........................
Adding Tones ...........................................
Removing a Tone ........................................
Optimizing the Tone Storage Area .......................
Selecting an Expansion Tone .............................
Deleting the License Information ........................
......................
164 164
164 164 164 165 165 166 166 167 167 167 167 169 169 169 169 170 170 170 171 171 171 171 171 173
55
MemoMemo
66

01: Overview01: Overview

Panel Descriptions ................................8
Top Panel .......................................................8
Rear Panel (Connecting the External Equipment)...................11
Basic Operation ................................. 13
Editing a Value..................................................13
[INC] [DEC] Button.............................................13
[VALUE] Dial ..................................................13
Display (Touch Panel) ..........................................13
NUMERIC Window.............................................13
Moves the Cursor ...............................................14
Cursor [à] [á] [ã] [â] Buttons ...................................14
Display (Touch Panel) ..........................................14
Conrming or Canceling the Value................................14
[ENTER] Button................................................14
[EXIT] Button .................................................14
Display (Touch Panel) ..........................................14
[SHIFT] Button ..................................................14
FUNCTION Knobs [E1]–[E6].......................................14
Knob and Slider Operations ......................................14
[MENU] Button..................................................15
Operations in the Display ........................................15
SCENE SELECT Screen..........................................15
TONE EDIT Screen 1 ...........................................15
TONE EDIT Screen 2 ...........................................15
ZONE VIEW Screen ............................................16
MENU Screen .................................................16
RENAME Screen ...............................................16
REC STANDBY Screen ..........................................16
An Overview of FANTOM......................... 17
Basic Structure..................................................17
Controller ....................................................17
Synthesizer ...................................................17
Sequencer....................................................17
Sampler......................................................17
Units of Sound ..................................................18
TONE ........................................................18
ZONE ........................................................19
SCENE .......................................................19
About the Eects................................................20
About Memory .................................................22
Getting Ready .................................. 23
Placing the FANTOM on a Stand ..................................23
If You’re Using the FANTOM-06/FANTOM-07 ......................23
If You’re Using the FANTOM-08 ..................................24
Turning on the Power............................................25
Turning o the Power ...........................................25
Making the Power Automatically Turn o After a Time (Auto O) ....26
Changing the Auto O Setting ..................................26

Panel Descriptions

Top Panel

1
2 3
Controller section
1
Controller Explanation
You can assign various parameters or functions to these wheels. To use the assigned
WHEEL1 WHEEL2
[S1] [S2] button
Pitch bend/ modulation lever
Zone section
2
function, move a wheel while you perform. If you operate the controller while holding
down the [SHIFT] button, the setting screen appears.
Various parameters or functions can be assigned to these buttons.
Hold down the [SHIFT] button and press one of these buttons to access a screen that lets you assign a function.
This allows you to control pitch bend or apply vibrato.
4
Controller Explanation
[ZONE SELECT] button
Control knobs [1]–[8]
ZONE INT/EXT buttons [1]–[8]
5
Select the zone that you want to control (the current zone). The selected zone becomes the current zone.
When ZONE SELECT is on, use the ZONE INT/ EXT [1]–[8] buttons to select the current zone.
Various parameters or functions can be assigned to these knobs.
The parameters that can be controlled depend on the function select buttons located at the left.
Specify whether the applicable zone does sound or does not sound when you play the keyboard. In conjunction with the current zone, this determines how the internal sound engine (external sound module) produces sound.
When ZONE SELECT is on, the buttons operate as ZONE SELECT [1]–[8] buttons.
7
6
Controller Explanation
[MASTER VOLUME] knob
[PAN/LEVEL] button
[CTRL] button
[ASSIGN] button
[ZONE 9-16] button
Adjusts the volume that is output from the MAIN OUT jacks and the PHONES jack.
If you press the button to make it light, control knobs [1]–[8] adjust the pan of each zone, and sliders [1]–[8] adjust the volume of each zone.
Press this button while holding down the [SHIFT] button to display the MIXER screen.
Pressing the button to make it light up lets you use control knobs [1]–[8] to control the parameters of the current zone in real time.
Assign other functions to sliders [1]–[8] and control knobs [1]–[8].
ASSIGN1 assigns parameters that you set for a scene, and ASSIGN2 assigns parameters that you edit in system settings.
Hold down the [SHIFT] button and press one of these buttons to access a screen that lets you assign a function.
How to switch between ASSIGN1 and ASSIGN2
ASSIGN1
(SCENE)
ASSIGN2
(SYSTEM)
Switches the zones that you’re operating.
Unlit: 1–8 Lit: 9–16
[ASSIGN] button
[ASSIGN] button + [PAN/LEVEL] button
88
Panel Descriptions
Controller Explanation
ZONE INT/ EXT buttons status
When the applicable zone is the current zone
When the applicable zone is not the current
zone
BASIC
Unlit
Lit red
(COMMON)
(INT)
The internal sound engine and the external sound module both produce sound when you play the keyboard.
ADVANCED
The internal sound engine and external sound module play only when the ZONE INT/EXT buttons for all zones are o (unlit) and you play the keyboard.
BASIC
The internal sound engine produces sound when you play the keyboard.
Neither the internal sound engine nor the external sound module produce sound when you play the keyboard.
* You can use the internal
sequencer or MIDI data from an external device to play the internal sound engine.
Only if the ZONE INT/EXT button of another current zone is on (lit red or green), the internal sound engine produces sound when you play the keyboard.
ADVANCED
The internal sound engine produces sound when you play the keyboard.
Only if the ZONE INT/EXT button of another current zone is on (lit red or green), the external sound module produces sound when you play the keyboard.
Lit green
BASIC
The external sound module produces sound when you play the keyboard.
(EXT)
ADVANCED
The external sound module produces sound when you play the keyboard.
Lit yellow
(BOTH)
ADVANCED only
Lit orange
(MUTE)
ADVANCED
The internal sound engine and the external sound module both produce sound when you play the keyboard.
The sound engine is muted. The internal sound engine does not produce sound.
MEMO
Set the operation mode (BASIC/ADVANCED) for the ZONE section in “Zone Int/Ext Control” of the system parameters (p. 164).
BASIC
INT
ZONE INT/EXT button
ADVANCED
Red
INT
COMMON
Red
COMMON
BOTH
[SHIFT] + ZONE INT/EXT button
Unlit
Yellow
Unlit
Green
ZONE INT/EXT button
Green
EXT
Orange
Set in the MIXER screen
[SHIFT] + ZONE INT/EXT button
ZONE INT/EXT button
EXT
Orange
Set in the MIXER screen
MUTE
MUTE
Controller Explanation
Various parameters or functions can be assigned to these sliders.
Sliders [1]–[8]
The parameters that can be controlled depend on the function select buttons located at the left.
[SPLIT] button Turns the split function on/o.
[CHORD MEMORY] button
Turns the chord memory function on/o.
[ARPEGGIO] button Turns the arpeggiator on/o.
Hold down this button and use the OCTAVE
[TRANSPOSE] button
[DOWN] [UP] buttons to raise or lower the pitch range in semitone steps.
OCTAVE [DOWN] [UP] button
Common section
3
Raise or lower the pitch range in steps of an octave.
Controller Explanation
[WRITE] button
The WRITE screen appears. Saves a scene or tone.
The TFX ZOOM EDIT screen appears.
[MASTER FX] button
If you hold down the [SHIFT] button and press this button, the routing screen appears.
[MOTIONAL PAD] button
The MOTIONAL PAD screen appears.
[DAW CTRL] button Lets you use this unit as a DAW controller.
[MENU] button The MENU screen appears.
Display
Shows various information depending on operation.
Turning a knob modies the function or
FUNCTION knobs [E1]–[E6]
parameter value that is shown below in the screen.
You can also press these knobs in to execute an operation or conrm a value.
The TEMPO screen appears.
[TEMPO] button
You can set the tempo by repeatedly pressing the button at the desired interval.
Changes a value.
[VALUE] dial
If you hold down the [SHIFT] button and turn the [VALUE] dial, the value changes more greatly.
Changes a value. If you press one of these buttons while
holding down the other, the value changes
[DEC] [INC] button
more rapidly. If you press one of these buttons while
holding down the [SHIFT] button, the value changes more greatly.
Cursor [à] [á] [ã] [â] buttons
[SHIFT] button
Move the cursor position up/down/left/right. These buttons also switch between screens.
Accesses the corresponding edit screen when pressed together with another button.
This button returns to the previous screen or closes the open window.
If you press this button while holding down
[EXIT] button
the [SHIFT] button, an all note-o message is output to the sound engine and via MIDI.
This is useful for muting sounds including the sounds of external devices that keep playing, and in other similar instances.
[ENTER] button
Used to conrm a value, execute an operation, or view lists or other items.
99
Panel Descriptions
Type:LPF
Scene section
4
Controller Explanation
[SCENE SELECT] button
[CHAIN] button
[ZONE VIEW] button
[SINGLE TONE] button
SYNTH control section
5
Controller Explanation
[OSC] button
[CUTOFF] knob Species the cuto frequency of lter.
The SCENE SELECT screen appears. Here you can select a scene.
The SCENE CHAIN screen appears. This lets you recall scenes in a specied order.
The ZONE VIEW screen appears. Here you can check the state of each zone.
Recalls a piano sound to zone 1. Zones other than 1 are turned o.
NOTE
Note that when you press this button, unsaved scene settings are lost.
Accesses the OSC setting screen of the TONE EDIT ZOOM screen.
Species the resonance of lter.
Controller Explanation
Species the functions that are assigned to the pads.
[PAD MODE] button
[CLIP BOARD] button
[BANK] button Switches the pad bank.
[HOLD] button
Pads [1]–[16]
Hold down the [SHIFT] button and press this button to access the edit screen for the currently selected pad mode and related screens.
Lets you move or copy a sample from one pad to another.
Turns hold on/o (allowing the sound to continue even after you release the pad).
Play the samples assigned to each pad. You can make pad mode settings to assign
various functions to the pads.
RESONANCE
[RESONANCE] knob
CUTOFF
[FILTER TYPE] button Species the type of lter.
[PARAM] button
[AMP] button Accesses the AMP ENV screen.
[FX] button Accesses the MFX EDIT screen.
[LFO] button Accesses the LFO1 screen.
Sequencer section
6
Controller Explanation
[PATTERN] button The PATTERN screen appears.
[GROUP] button The GROUP screen appears.
[SONG] button The SONG screen appears.
[TR-REC] button Enables TR-REC. (p. 121)
[RHYTHM PTN] button The RHYTHM PATTERN screen appears.
[ðSTOP] button
[øPLAY] button [óREC] button
Tone category buttons [1]–[16]
Accesses the FILTER setting screen of the TONE EDIT ZOOM screen.
Stops pattern playback or recording, or stops playback of the group or song.
Plays the pattern, group, or song.
Enters the record-standby condition.
Select tones in each category. Depending on the situation, these buttons
are also used for other things such as TR-REC input or as a selector for the SCENE CHAIN function.
Pad section
7
Controller Explanation
[SAMPLING] button Lets you sample.
1010
Panel Descriptions
1: GND2: HOT
1: GND 2: HOT
Rear Panel
(Connecting the External Equipment)
* To prevent malfunction and equipment failure, always turn down the volume, and turn o all the units before making any connections.
USB
C
Computer
USB ash drive
B
MIC/LINE INPUT
D
Dynamic
Microphone
Audio
equipment
SUB OUT
E
Monitor speaker
(built-in amplier)
MAIN OUT
F
Mixer
PHONES jack
G
Headphones
J K
I
H
A
PEDAL
Pedal unit
(RPU-3)
Expression pedal (EV-5)
or
Pedal switch (DP Series)
AC Adaptor
Ù to Power outlet
(included)
AC Adaptor
PEDAL jack
A
Controller Explanation
HOLD jack
CTRL2 jack
CTRL1 jack
If you connect a pedal switch (DP series, sold separately) to this jack, you can use it as a damper pedal.
You can also assign various functions to the pedals that are connected to the CTRL 1 and CTRL 2 jacks.
* Use only the specied expression pedal. By connecting any other
expression pedals, you risk causing malfunction and/or damage to the unit.
MIDI connectors
B
Controller Explanation
MIDI OUT connector MIDI IN connector
USB port
C
Controller Explanation
USB EXT DEVICE jack Connect this to an external USB device.
USB COMPUTER port
USB MEMORY port
MIC/LINE INPUT jacks
D
Transmit or receive MIDI messages to or from an external MIDI device connected here.
Connect this to your computer to transfer performance data and audio signals.
Use a commercially available USB ash drive. However, we cannot guarantee that all commercially available USB ash drives will work.
Controller Explanation
MIC jack Connect your microphone here.
R, L/MONO jacks
SUB OUT jack
E
Controller Explanation
R, L/MONO jacks These are output jacks for sub-out audio.
STEREO (PHONES) jack
MAIN OUT jack
F
Controller Explanation
R, L/MONO jacks
(Balanced)
PHONES jack
G
Connect your audio device, external synthesizer or other equipment to these jacks.
The SUB OUT audio signal is output in stereo. You can also connect a pair of headphones
here with a stereo mini plug. When doing so, set the volume from the MIXER screen, and the source you want to hear from the OUTPUT screen.
These are balanced output jacks for audio signals. Connect them to your mixer.
* Pin assignment of MAIN OUT jack
TIP: HOT RING: COLD SLEEVE: GND
A set of headphones can be connected to this jack.
Even if headphones are connected, an audio signal is sent from the OUTPUT jacks.
Controller Explanation
LEVEL knob
Adjusts the input level of the MIC jack.
Ground terminal
H
MAX
MIN
Connect this to an external earth or ground if necessary.
1111
Panel Descriptions
[POWER] switch
I
Turns the power on/o.
DC IN jack
J
Connect the included AC adaptor here.
Cord hook
K
If the included AC adaptor is connected to the DC IN jack, secure the cord to this hook to prevent it from being accidentally disconnected.
1212

Basic Operation

Here we explain basic operation of the buttons and knobs used to operate the FANTOM.
Display [VALUE] dial
[INC] [DEC] buttons
cursor buttons

Editing a Value

Use the following methods to modify a setting’s value.
[INC] [DEC] Button
Press the [INC] button to increase the value; press the [DEC] button to decrease the value.
Purpose Operation
Modifying a value continuously
Modifying a value rapidly
Modifying a value more greatly
Hold down the [DEC] button or [INC] button.
Hold down the [INC] button and press the [DEC] button.
Hold down the [DEC] button and press the [INC] button.
Hold down the [SHIFT] button and press the [DEC] button.
Hold down the [SHIFT] button and press the [INC] button.
[SHIFT] button
[EXIT] button
Display
You can directly touch or drag an on/o icon, knob icon, or slider icon in the screen to switch a setting on/o or to edit a value.
Examples of on/o icons
Knob Slider Selection buttons
(Touch Panel)
[ENTER] buttonFUNCTION knobs [E1]–[E6][MENU] button
[VALUE] Dial
Turn the dial clockwise to increase the value, or counter-clockwise to decrease the value.
Purpose Operation
Modifying a value more greatly
Hold down the [SHIFT] button and turn the [VALUE] dial.
Operation Explanation
Drag up or right Value increases
Drag down or left Value decreases.
NUMERIC Window
If you hold down the [SHIFT] button and press the [ENTER] button, the numeric window appears. This is a convenient way to directly enter a numeric parameter value from the touch panel.
NOTE
Some parameters don’t support numeric input.
1313
Basic Operation

Moves the Cursor

Multiple setting items (parameters) or selection items are shown in a single screen or window. To edit them using the [INC] / [DEC] buttons or the [VALUE] dial, move the cursor to the location of the item you want to edit. You can move the cursor in the following ways.
Cursor
Cursor
Cursor
Cursor
Cursor
Cursor [à] [á] [ã] [â] Buttons
Press a cursor button to move the cursor in the corresponding direction.
Purpose Operation
Moving the cursor continuously
Moving the cursor rapidly
Hold down the cursor button.
While continuing to hold down one cursor button, hold down the cursor button of the opposite direction.
Cursor
Display
Indication such as <OK> or <SELECT> shown in a conrmation screen have the same operation as the [ENTER] button, and <EXIT> has the same operation as the [EXIT] button.
(Touch Panel)

[SHIFT] Button

This is used in conjunction with other buttons.
By holding down the [SHIFT] button and pressing another button, you can move to the related edit screen for the button that you pressed (shortcut).
Shortcut Explanation
[SHIFT] +WHEEL1, 2
[SHIFT] +S1, S2
[SHIFT] + [ASSIGN] The Assign setting screen appears.
[SHIFT] + [SPLIT] The Key Range setting screen appears.
[SHIFT] + [PAD MODE]
Holding down the [SHIFT] button and touching an eect switch icon shown in the ZONE VIEW screen or MIXER screen
The setting screen for the corresponding controller appears.
The setting screen or related screen for the currently selected pad mode appears.
Jumps to the corresponding eect edit screen.
Display
By directly touching a parameter value, knob icon, or slider icon in the screen, you can move the cursor to that location.
NOTE
Some icons do not move the cursor.
(Touch Panel)
Conrming or Canceling the Value
[ENTER] Button
Use this button to conrm a value or execute an operation.
When you move the cursor to a tone or parameter and press the [ENTER] button, a list appears, allowing you to change the setting.
[EXIT] Button
This button returns to the previous screen, or closes the open window.
Stopping sounds that are playing
This transmits a MIDI All Note O message to all zones. It also stops all samples that are being played by the sample pads.
(PANIC function)

FUNCTION Knobs [E1]–[E6]

These knobs perform the functions that are assigned to them in each screen, such as editing parameters or scrolling lists or tabs.
By pressing a knob, you can edit a value with a button-like operation.

Knob and Slider Operations

When you use a knob or slider to edit a setting, the edited parameter and its value are shown in a popup screen.
The popup screen closes automatically after a time.
Some parameters don’t show a popup screen.
1. Hold down the [SHIFT] button and press the
[EXIT] button.
The PANIC function is executed.
1414
Basic Operation

[MENU] Button

Allows you to make detailed settings for a function, or system settings.
You can also access the menu screen by touching the < located in the upper left of the SCENE SELECT screen.
Operating procedures in this manual
On this unit, operations such as “editing a value”, “moving the cursor”, “setting/cancelling a value”, or “moving to a screen” can be performed on multiple ways, as explained earlier. (For example, “button operations”, “touch panel operations”, “dial operations”, etc.)
To prevent the explanations from becoming cluttered, subsequent explanations in this document use a simplied form such as “move the cursor to __ and edit the value” or “choose __”, rather than describing all of the possible methods for doing so. For actual operation, you can use your preferred method of the various multiple methods described above.
> icon
SCENE SELECT Screen
Opens a menu.
Touch to select a
scene.
This shows information about the parameters that you can control using knobs [E1]–[E6].
Touch to move between screens.
Switches to the next
(previous) page.
TONE EDIT Screen 1
Switches to the
PRO EDIT screen.
Touch to
switch
between
tabs. Swipe
to scroll.
Touch to turn a switch on/o
or to select.
Touch to move the cursor.
Drag to edit a value.
Touch to show the UTILITY
Touch to select a
parameter.
window.

Operations in the Display

This unit’s display is a touch panel; you can perform various operations by directly touching the display. There are many screens, but here we explain the typical screen operations.
Text enclosed in square brackets [ ] indicates a button or knob on the panel. Text enclosed in angle brackets < > indicates a button, knob in the display.
NOTE
A light touch with your nger is sucient to operate the touch panel. The touch panel might be damaged if you press it strongly, or if you press it with a hard object. Do not use excessive force, and use only your nger to operate it.
MEMO
If you lose track of which screen you’re in, you can return to the SCENE SELECT screen by pressing the [EXIT] button several times or by pressing the [SCENE SELECT] button.
This shows information about the parameters that you can control using knobs [E1]–[E6].
TONE EDIT Screen 2
Touch to close a
window.
Drag to edit a value.
1515
Basic Operation
ZONE VIEW Screen
Touch to move the cursor.
MENU Screen
Returns to the screen of the next-higher level.
Touch to move
between screens.
Touch to turn a switch on/o.
Touch to open
the list.
RENAME Screen
Touch to enter characters.
Cancel. Conrm.
REC STANDBY Screen
Touch to open the list.
From the menu, use the [E4] knob to select a parameter, and conrm.
1616

An Overview of FANTOM

Basic Structure

Broadly speaking, this unit consists of four sections: controller, synthesizer, sequencer, and sampler.
Controller
Controller
Keyboard
Pitch bend Knob
Pedal
Slider
Wheel
Pad
Synthesizer
Sequencer
Sampler
Sequencer
This lets you create patterns using a 16-track MIDI sequencer.
Tones of the 16 zones in the scene can be recorded directly using the 16 tracks. Realtime recording, step recording, and TR-REC are provided.
You can combine patterns to create groups, and place groups in a desired order to create a song.
SynthesizerSequencer
Track 1
Track 2
Track 3
Track 4
Track 10
Track 16
Zone 1
Zone 2
Zone 3
Zone 4
Zone 10
Zone 16
Sampler
Audio signal
Performance data
Controller
This includes the keyboard, pads, pitch bend/modulation lever, wheels, panel knobs, sliders, and pedals connected to the rear panel. When you perform a performance operation such as pressing or releasing a key or pressing the damper pedal, the operation is converted into a MIDI message and transmitted to the sound engine and to an external MIDI device.
Pattern
This is a unit of sequence data that records performance data for an individual tone. There can be up to eight patterns in one track. You can record up to 64 measures in one pattern.
Group
This records a combination of patterns for each track. You can create up to 16 groups in one scene.
Song
By placing groups in the desired order you can create a “song” that records that order. You can create one song in one scene.
Sampler
The sampler section lets you audio-record (sample) the sound of your keyboard performance or the input sound from an audio device or mic. The recorded pad sample can be played by pressing a pad.
This instrument features a built-in sampler that supports multisamples, whose sound can be heard via the sound engine.
“05: Sampler” (p. 79)
Ø
Pad sample
This is a piece of sampled sound. For each pad sample, you can specify looping and other settings, and assign it to a pad.
Synthesizer
This is the section that generates and modies sound. In response to the performance data from the controller, it produces an audio signal that is output from the OUTPUT jacks and the PHONE jack.
This section produces sounds ranging from piano to organ, strings, lead synths and drums.
1717
An Overview of FANTOM

Units of Sound

TONE
The “tone” is the smallest unit of sound. There are three types of tone, depending on the sound engine used by the tone.
The FANTOM produces tones using three sound engines: Z-Core and Drum.
Type Explanation
These are tones that produces the sound of a
Z-Core
ZEN-Core Tone
Drum
Drum Kit Tone
SN-A
SuperNATURAL Acoustic
SN-AP
SuperNATURAL Acoustic
Piano Tone
single instrument such as piano, organ, or synth. A single instrumental sound is created by combining four partials (PWM waves or VA oscillators). These tones consist of the ZEN-Core sound engine together with eects (MFX+EQ).
These are tones that contain a collection of multiple percussion instruments, and are called “drum kits”. A drum kit produces dierent percussion instrument sounds depending on the key (note number) that you play. These tones consist of the ZEN-Core sound engine together with eects (MFX+EQ+COMP).
* COMP applies only for the one specied zone (the zone
specied by Drum Kit Comp Zone).
This sound engine not only reproduces the sounds of acoustic instruments, but also provides the expressive power that is unique to acoustic instruments, such as the player’s performance phrases and the dierence between chordal and melodic playing.
Tone
For SuperNATURAL Acoustic tones, you can select one instrument and edit parameters that are specic to that instrument.
For SuperNATURAL Acoustic Piano tones, you can select one instrument and edit parameters that are specic to that instrument.
* To use the SN-AP tones, an SN-AP tone expansion must
be installed (p. 171).
* Pre-installed by factory default
Type Explanation
For SuperNATURAL E.Piano tones, you can select
SN-EP
SuperNATURAL E.Piano
VTW
Virtual Tone Wheel Tone
MODEL
Model Tone
one instrument and edit parameters that are specic to that instrument.
* To use the SN-EP tones, an SN-EP tone expansion must
Tone
be installed (p. 171).
* Pre-installed by factory default
Although you are limited to using just one part of the keyboard (for ZONE 2 only), this feature lets you use the latest in modeling technology to recreate the sounds of the most highly acclaimed tonewheel organs.
With the Model tones, you edit the parameters that are unique to their respective model bank.
* To use the Model tones, a Model tone expansion must
be installed (p. 171).
What is the ZEN-Core engine?
This is a new synthesizer sound engine that was developed using cutting-edge technology based on VA technology developed for the V-Synth. It features analog-like response speed and high resolution, allowing you to create a wide range of high-quality sounds. It is also fused with the PCM sound engine developed by Roland for many years, supporting even more sophisticated sound design.
Type: Z-Core
PARTIAL
1
3
MFX
PRESET TONE USER TONE
Type: SN-A
INST
Inst
MFX
PRESET TONE USER TONE
2
4
EQ
Type: Drum
INST
INST1 (C-1)
MFX
PRESET DRUM KIT USER DRUM KIT
EQ
COMP
Type: SN-AP
INST
Inst
MFX
PRESET TONE USER TONE
Type: SN-EP
INST
Inst
MFX
PRESET TONE USER TONE
Type: VTW
INST
VTW
MFX
PRESET TONE USER TONE
Rotary
¹You can edit a tone and then save it as a user tone.
¹You can use tone category buttons [1]–[16] to select tones by category, or select them by Bank + number.
Type: MODEL
INST
Inst
MFX
PRESET TONE USER TONE
1818
An Overview of FANTOM
ZONE
This is a container for playing a tone.
To play a tone, you assign it to a zone. For each zone, you can specify whether it is connected to the keyboard, and make settings such as its key range, volume, pan, and controller reception.
There are 16 zones; by combining zones you can create sounds that consist of multiple tones, or create foundational performance (tone) settings for each song.
You can also use specic zones to control an external sound module (EXT ZONE) instead of the internal sound engine.
ZONE16
ZONE1
EXT
MIDI
USB
Controllers
Level
Pan
Key Range
etc.
INT
TONE
EQ
Level
Pan
Key Range
etc.
SCENE
A scene contains a favorite performing state, including settings for each zone (tone, MFX, volume, etc.), settings common to all zones (Reverb, Chorus, IFX, etc.), and sequence data for each zone.
You can store an idea for a song or phrase as a scene, and manage scenes by switching them for each song.
You can freely recall saved scenes in the SCENE SELECT screen that appears after startup.
By using the SCENE CHAIN function you can place and recall scenes in the order of the songs that you’ll be playing live, or collect frequently-used scenes for easy recall (p. 74).
SCENE: A001
ZONE16
ZONE1
EXT
ARPEGGIO
REVIFX2IFX1 CHO
CHORD
PAD
INT
RHYTHM
TRACK16
TRACK1
PTN: A PTN: H
GROUP
SEQUENCE DATA
SONG
1919
An Overview of FANTOM
About the Eects
The FANTOM is equipped with the following built-in eects, and settings can be made independently for each.
Eect type Eect Explanation
This is a general-purpose multi-eect that transforms the sound itself, giving it an entirely dierent character. You can choose from 90 types as appropriate for your needs.
These types include single eects such as distortion or anger, as well as a variety of other types.
Each tone has settings for one multi-eect.
A drum kit can use six compressor units. These can be assigned to individual drum instruments.
A drum kit can be assigned to all zones, but the six compressor units for a drum kit apply only to the specied one zone (the zone specied by Drum Kit Comp Zone).
This is an equalizer that can be applied to each partial of tone. You can independently adjust the high, mid, and low-frequency ranges.
This is an equalizer that can be applied to each drum inst. You can independently adjust the high, mid, and low-frequency ranges.
This is an equalizer that can be applied to each zone. You can independently adjust the high, mid, and low-frequency ranges.
Chorus is an eect that adds depth and spaciousness to the sound. This eect is common to all zones.
Reverb is an eect that produces the reverberation that is characteristic of sounds heard in a hall.
This eect is common to all zones.
These are general-purpose insert eects that can transform the sound itself, giving it a completely dierent character.
There are 90 types, and you can select and use the type that’s appropriate for your purpose. Use these when you want to apply a further eect in addition to the multi­eect. The insert eects provide two independent eect units, IFX 1 and 2, and you can make routing settings to connect IFX 1 and 2 in series or in parallel. These eects are common to all zones.
The mastering compressor compresses sound that is louder than the specied volume level, making the volume more consistent.
It can be adjusted independently for the high, mid, and low-frequency regions.
The mastering EQ is an equalizer that is applied to the entire sound engine of the FANTOM.
You can independently adjust the high, mid, and low-frequency ranges.
This is located after the mastering compressor and mastering EQ in the eects chain. You can apply this multi-eect to the overall sound of the unit.
This cuts the unwanted low-frequency portion from the input sound of the AUDIO INPUT jacks.
An eect that applies a human vocal character to the synth sound to produce a sound like someone singing.
You can sample sounds inputted through the AUDIO INPUT jack with the MFX applied, or apply the MFX to instrument tones you are playing that do not use eects.
Tone eects
Scene (Zone) eects
System Eects
MASTER FX
Eects applied to the AUDIO INPUT jack
Multi-eect (MFX)
DRUM KIT COMP
PARTIAL EQ
KIT PARTIAL EQ (KIT PTL EQ)
Zone EQ
Chorus
Reverb
Insert eect1 (IFX1)
Insert eect2 (IFX2)
Mastering Comp
Mastering EQ
Total Eect (TFX)
Low Cut
Vocoder
Noise Suppressor Suppresses background noise during silence.
Input MFX (IN MFX)
Input EQ (EQ) This equalizer is applied to the input sound from the AUDIO INPUT jacks.
Input Reverb (REV) This reverb is applied to the input sound from the AUDIO INPUT jacks.
2020
An Overview of FANTOM
ZONE (Type: Z-Core)
TONE
PARTIAL
PARTIAL
EQ
ZONE (Type: Drum)
DRUM KIT
KIT PTL
Inst
EQ
Comp x 6 for Drum Kit
Drum Kit Comp Zone
Audio Input
from Rev
from Cho
Low Cut Vocoder NS MFX Input EQ
MFX
MFX
to Sub
Zone EQ
to Rev to Cho
to Rev to Cho
Zone EQ
to Cho
IFX1
IFX2
to Rev
to Sub
Chorus
Reverb
Chorus Send
Reverb Send
Input
Reverb
to Cho
to Sub
to Rev
to Sub to Sub
Master
Comp
Master FX
Master
EQ
Mixer
to Sub
to Sub
TFX
from Sub
Main Output
Sub Output
2121
An Overview of FANTOM

About Memory

“Memory” refers to locations where scenes, tones, and other settings are stored.
Memory can be categorized according to its function into three types: the temporary area, rewritable memory (user memory, system memory, internal storage, and USB ash drive), and non-rewritable memory (preset memory).
FANTOM
Temporary area
Preset memory
Preset tone
Preset drum kit
Preset rhythm group
Preset rhythm pattern
Preset arpeggio style
(Temporary memory)
SelectSelect WriteWriteSelectSelect
User memory
Scene
Pattern
Group
Song
User tone
User drum kit
User rhythm group
Scene chain
BackupBackupRestoreRestore
USB ash drive
ROLAND folder
BACKUP folder SOUND folder
Backup
SMF le
System memory
System Setting
ImportImportExportExport
SVZ le
WAVE/ EXPANSION memory
Wave Wave
DataData
ImportImport
ExportExport
Sample memory
Pad Pad
SampleSample
ImportImport ExportExport
EXPORT Sample folder
WAV le
Internal storage
ImportImport
CopyCopy
Temporary memory
The temporary area
This temporarily stores the data for the scene, tones, and sequence data that you selected using the panel buttons.
When you perform, the sounds are produced according to the settings of the temporary area. When you edit scenes, tones, or sequence data, your changes aect the data that has been recalled into the temporary area; they do not directly modify the data of that memory.
Settings in temporary memory are not permanent; they will be lost when you turn o the power or recall other settings.
If you want to keep the settings that are in temporary memory, you must save them to user memory or a USB ash drive.
Rewritable memory
System memory
This area stores system settings for the entire FANTOM. To save system parameters, execute the system save operation (p. 164).
2222
User memory
This memory stores data that is saved in the FANTOM. To store data, execute the appropriate Save operation.
¹Saving a scene.
¹Saving a tone.
¹Saving a rhythm pattern group.
¹Creating a chain set.
(p. 56)
(p. 64)
(p. 46)
(p. 76)
Sample memory
This memory stores samples in the FANTOM.
Samples are saved automatically when you stop sampling or when you exit the WAVE EDIT screen.
WAVE/EXPANSION memory
This memory contains expansion and Kbd sample data (p. 152).
Internal storage
This is storage memory inside the FANTOM.
You can use the le utility functions to copy, delete, or move saved les between this storage and a USB ash drive.
USB ash drive
¹The user memory data and the system
parameter settings can be backed up
(p. 158)
together to a USB ash drive
.
¹SMF or WAV les can be imported into
the FANTOM or exported from the FANTOM.
Non-rewritable memory
Preset memory
Data in preset memory cannot be rewritten.
However, you can call this data into the temporary area, modify the settings, and then save those modied settings in user memory.

Getting Ready

Placing the FANTOM on a Stand

Be careful not to pinch your ngers when setting up the stand. Place the instrument on the stand as follows.
* When using the KS-10Z, ensure that the height of the unit is one meter or lower.
If You’re Using the FANTOM-06/FANTOM-07
If you want to place the FANTOM-06/FANTOM-07 on a stand, please use the KS-12, KS-10Z or KS-20X stands manufactured by Roland.
* The illustration shows the FANTOM-06.
KS-10Z
Adjust the width of the stand so that the stand arms are lined up between the rubber feet of the FANTOM.
Align the front of the FANTOM with the front of the stand
Top view
KS-12
KS-20X
Line up the FANTOM so that it rests on the rubber rings of the stand.
Adjust the horizontal width of the stand so that the rubber feet on the keyboard side of the FANTOM t into the holes that are provided to accommodate them.
Top view
FANTOM-06: Open up the stand from closed
position past the fourth stop (with the rst stop being the closed position, and the fth stop being the fully open position).
FANTOM-07: Open up the stand from closed
position past the fth stop (with the rst stop being the closed position, and the sixth stop being the fully open position).
2323
Getting Ready
If You’re Using the FANTOM-08
If you want to place the FANTOM-08 on a stand, please use the KS-12, KS-10Z, KS-G8B, or KS-20X stands manufactured by Roland.
KS-10Z
Align the front of the FANTOM with the front of the stand
KS-12
Adjust so that the height does not exceed 1 meter.
Adjust the width of the stand so that the stand arms are lined up between the rubber feet of the FANTOM.
Top view
Adjust the horizontal width of the stand so that the rubber feet on the keyboard side of the FANTOM t into the holes that are provided to accommodate them.
Top view
KS-G8B
Align the front of the FANTOM with the front of the stand’s upper arm.
KS-20X
Line up the FANTOM so that it rests on the rubber rings of the stand.
Align the center of the FANTOM with the center of the stand.
Open up the stand from closed position past the fourth stop (with the rst stop being the closed position, and the fth stop being the fully open position).
2424
Getting Ready

Turning on the Power

Once everything is properly connected, be sure to follow the procedure below to turn on their power. If you turn on equipment in the wrong order, you risk causing malfunction or equipment failure.
1. Minimize the volume of this unit.
Also completely turn down the volume of any connected external devices.
2. Press the [POWER] switch.
The unit is turned on, and the display’s backlighting comes on.
ON
OFF
3. Turn on the power to connected external devices.
Turning o the Power
1. Minimize the volume of this unit.
Also completely turn down the volume of any connected external devices.
2. Turn o the power of the connected external
devices.
3. Press the [POWER] switch.
The unit is turned o.
NOTE
¹Before turning the unit on/o, always be sure to turn the
volume down. Even with the volume turned down, you might hear some sound when switching the unit on/o. However, this is normal and does not indicate a malfunction.
¹If you need to turn o the power completely, rst turn o the
unit, then unplug the power cord from the power outlet.
4. Adjust the volume of the connected external
devices.
5. Adjust the volume of this unit.
2525
Getting Ready
Making the Power Automatically Turn o After a Time
(Auto O)
The power to this unit will be turned o automatically after a predetermined amount of time has passed since it was last used for playing music, or its buttons or controls were operated (Auto O function).
If you do not want the power to be turned o automatically, disengage the Auto O function.
NOTE
¹Unsaved data is lost when the power turns o. Any data that
you want to keep must be saved in advance.
¹To restore power, turn the power on again.
Changing the Auto O Setting
1. Press the [MENU] button.
The MENU screen appears.
5. If you want to store the auto-o setting, press the
[WRITE] button in the System screen.
When the save operation is completed, the indication “Completed” appears.
2. Touch <SYSTEM>.
The SYSTEM screen appears.
3. Touch <GENERAL>.
4. Select “Auto O” and change the setting.
Parameter Value Explanation
The power will not turn o automatically.
The power will automatically turn o if no operation is performed for 30 minutes.
The power will automatically turn o if no operation is performed for 240 minutes (four hours).
Auto O
O
30min
240min
(default)
2626

02: Performing02: Performing

Selecting a Sound (SCENE/TONE)................. 28
Selecting a Scene ...............................................28
Selecting a Bank ..............................................28
Scene Search Function.........................................29
Quick Edit ....................................................30
Selecting a Tone ................................................31
Selecting Tones in a Category (Category Lock) ....................31
Selecting Tones from a List .....................................31
Tone Search Function ..........................................32
Performing ..................................... 34
Playing One Tone in One Zone (Single) ............................34
Layering Zones (Layer) ..........................................35
Selecting a Tone (Layer) ........................................35
Dividing the Keyboard into Two Regions (Split) ....................36
Changing the Keyboard’s Split Point .............................36
Selecting a Tone (Split) .........................................36
Playing Multiple Zones ..........................................37
Specifying the Range of Each Zone (KEY RANGE) ..................37
Changing the Keyboard Settings ................. 38
Raising/Lowering the Key Range in Semitones (Transpose) .........38
Raising/Lowering the Key Range in Octaves (Octave) ...............38
Selecting a Sound
(SCENE/TONE)
Scene Number: Scene Name
Memo
Menu
BeatStatus of scene remain Tempo Locator Play/Stop Current pad mode
Status of each eect
Edit
Selected scene
Show next 16 scenes
Quick Edit

Selecting a Scene

1. Press the [SCENE SELECT] button.
The SCENE SELECT screen appears.
Selecting a Bank
Scenes are organized in “banks” of 128 scenes.
BANK A A001–A128
BANK B B001–B128
BANK C C001–C128
BANK D D001–D128
Here’s how to switch banks.
1. Press the [ENTER] button.
The BANK SELECT screen appears.
2. Select the desired bank.
2. Touch a scene icon in the screen to select the
desired scene.
The icon of the selected scene is colored.
Sixteen scene icons are arranged in the screen as a 4 x 4 grid, and you can select one of these scenes. By touching the ã (â) icon located at the left or right edge of the screen, you can choose from the previous (or next) 16 scenes.
2828
Selecting a Sound (SCENE/TONE)
Scene Search Function
You can search for scenes.
Searching by text string
You can enter a text string to search for scenes.
1. In the SCENE SELECT screen, touch the search
symbol.
Search symbol
The keyboard screen appears.
Searching by rating
You can assign a rating to scenes that you like, and nd them quickly.
Adding a rating
1. In the SCENE SELECT screen, select the scene to
which you want to add a rating, and then touch <EDIT>.
2. Turn the [E4] Scene Rating knob to assign a rating.
You can assign a rating in three levels ( – ).
3. When you are nished making the setting, touch
<WRITE>.
The setting is overwritten onto the current scene, and you return to the SCENE SELECT screen.
2. Enter text and select [E6] OK.
Only the scenes containing the text you entered are shown.
MEMO
¹Touch the search symbol to clear the search results.
¹If you select [E1] SONG/PTN before searching, only the scenes
that include a song or pattern are shown.
MEMO
If you decide not to save the rating, press the [EXIT] button.
Searching for a rated scene
1. In the SCENE SELECT screen, touch the rating symbol.
Rating symbol
Only the scenes to which a rating is assigned are shown.
MEMO
Touch the rating symbol to clear the search results.
2929
Selecting a Sound (SCENE/TONE)
Quick Edit
In the SCENE SELECT screen and the ZONE VIEW screen, you can use FUNCTION knobs [E1]–[E6] located below the display to quickly edit the sound. (Quick Edit)
Shows the name of the parameter corresponding to each knob
Press the knob to switch the parameter
¹The editable parameters dier depending on the tone type.
¹Depending on the tone type, you can press a knob to switch
parameters.
¹These quick edit operations edit the parameters of the
current zone. If the tone type is “Drum”, they edit the parameters of the instrument that you specify by pressing a key on the keyboard.
3030
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