Nero Wave Editor 4 Instruction Manual

Nero WaveEditor Manual
Nero AG
Copyright and Trademark Information
The manual for Nero WaveEditor and all its contents are protected by copyright and are the property of Nero AG. All rights reserved. This manual contains materials which are protected by internationally recognized copyright laws. This manual may not - in whole or in part - be copied, transmitted, or otherwise reproduced without the express written permissi on of Nero AG.
Nero AG rejects any claims that transcend the clauses of the guarantee rights. Nero AG does not undertake any liability for the correctness of the content of the Nero WaveEditor manual. The contents of the software supplied, as well as of the Nero WaveEditor manual, may be changed without prior warning.
All trade names and trademarks are the property of the respective owners. The trademarks mentioned here are only listed for information purposes.
Copyright © 2007 by Nero AG, Karlsbad, Germany. REV 1.0, SW 4.00.0.0
Contents
Contents
1 General information 6
1.1 About the manual 6
1.2 About Nero WaveEditor 6
2 Technical information 7
2.1 System requirements 7
2.1.1 Supported Formats 7
3 Terminology 8 4 Launching the program 9
4.1 Starting Nero WaveEditor via Nero StartSmart 9
5 User interface 10
5.1 Main screen 10
5.1.1 Menu bar 10
5.1.2 Toolbar 11
5.1.3 File display 12
5.1.4 Display window 12
6 Configuration 13
6.1 Device Settings 13
6.2 Editor Options 13
6.2.1 View tab 13
6.2.2 Folders tab 14
6.2.3 Save/Output Settings tab 14
6.2.4 VST Plug-Ins tab 15
6.3 Audio Format Settings 15
6.3.1 Decoder tab 15
6.3.2 Encoder tab 16
6.3.3 Converter tab 16
7 Audio 17
7.1 Playing Audio Files 17
7.2 Recording Audio files 17
7.3 Editing Audio Files 18
7.3.1 Fade out and fade in methods 20
7.3.2 Converting Sample Format 21
7.3.3 Implementing Pause Detection 22
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Contents
7.3.4 Inserting a Test Signal in an Audio File 23
8 Filters 25
8.1 Tools 25
8.1.1 DeEsser 25
8.1.2 Dynamic Processor 26
8.1.3 Equalizer 26
8.1.4 Karaoke Filter 26
8.1.5 Noise Gate 27
8.1.6 Pitch Tuning 27
8.1.7 Stereo Processor 28
8.1.8 Time Correction 28
8.1.9 Transpose 28
8.2 Effects 29
8.2.1 Chorus 29
8.2.2 Convolution Reverb 29
8.2.3 Delay 30
8.2.4 Distortion 30
8.2.5 Doppler 31
8.2.6 Flanger 31
8.2.7 Loudness 31
8.2.8 Low Fidelity 31
8.2.9 Modulation 32
8.2.10 Multi-Tap Delay 32
8.2.11 Phaser 33
8.2.12 Pitch Bend 33
8.2.13 Pseudo Reverse 33
8.2.14 Re-analogue 33
8.2.15 Reverb 34
8.2.16 Stutter 34
8.2.17 Surround Expansion 35
8.2.18 Surround Reverb 35
8.2.19 Voice Modification 36
8.2.20 Wah-Wah 36
8.3 Enhancement 37
8.3.1 Band Extrapolation 37
8.3.2 Camera Denoiser 37
8.3.3 DC Offset Correction 37
8.3.4 Declicker 37
8.3.5 Declipper 38
8.3.6 DeHum 38
8.3.7 Filter Toolbox 38
8.3.8 Noise Reduction 39
8.3.9 Noise Analysis 39
8.4 Changing the sound of an audio file 40
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Contents
9 List of figures 41 10 Index 42 11 Contact Information 45
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General information
1 General information

1.1 About the manual

This manual is intended for all users who want to find out how to use Nero WaveEditor. It is therefore structured according to operations and provides step-by-step instructions for what you want to do..
In order to make best use of this manual, please note the following conventions:
Symbol Meaning
Indicates warnings, requirements, or notice messages that have
1. Start …
Æ Î
OK
Chapter
[] Indicates keyboard shortcuts for entering commands.
to be precisely followed.
Indicates additional information or notice messages.
A number at the beginning of a line indicates a request for action. Carry out these actions in the order specified.
Indicates an intermediate result. Indicates a result. Indicates text passages or buttons that appear in the program
interface. They are shown in bold print. Indicates references to other chapters. They are executed as
links and are shown in red and underlined.

1.2 About Nero WaveEditor

Nero WaveEditor allows you to record pieces of music, edit the corresponding audio files, for example using various filters and sound enhancement methods, and finally burn them using Nero Burning ROM or Nero Express.
With Nero WaveEditor, you edit the audio files non-destructively in real time. Thanks to an internal reference-based audio format, the editing history is simultaneously stored so that changes can also be undone. Various effects (e.g. chorus, delay, flanger, hall), numerous tools (e.g. stereo processor, equalizer, noise gate), sophisticated improvement algorithms (band extrapolation, noise suppression, declicker) as well as the filt ers and tools within Nero WaveEditor are provided to assist you in editing your files.
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Technical information

2 Technical information

2.1 System requirements

Nero WaveEditor is installed together with the full version of Nero. Its system requirements are the same. You can find more detailed information on the system requirements in the Nero QuickStart Guide.
In addition, the following requirements apply:
Microsoft® DirectX® 9.0b (or greater).
The latest version of DirectX® can be downloaded from the Internet under
http://www.microsoft.com/windows/directx and installed.
Minimum 5 MB free hard-disk space
16-bit Windows® compatible sound card and speakers or headphones
Installation of the latest WHQL-certified drivers is recommended. WHQL stands for Windows Hardware Quality Labs and means that the device driver from Microsoft® is certified compatible with Microsoft® Windows® and the relevant hardware.

2.1.1 Supported Formats

Nero WaveEditor allows you to open the following formats or to save files in these formats:
*.AC3
*.aif, .aiff
*.mp3
*.wma
*.mp4
*.ogg
*.wav, .wave
*.nwf
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Terminology

3 Terminology

Sound is transmitted in air via waves. This characteristic gives rise to the following terms that can be important for working with Nero WaveEditor:
Frequency is the number of vibrations per time unit. It is measured in Hertz.
In the case of a sound wave, the amplitude is perceived as volume (loudness). This is
the highest peak of a vibration. Sampling rate indicates how often the sound card determines the sampling value of an
analog signal. It is measured in sampling values per second (Hertz or Hz). The higher the sampling rate, the more precise the measurement, and the better the audio quality. The sampling rate influences the frequency range. CDs use a sampling rate of 44,100 Hz, in other words 44,100 sampling values per second. This means that frequencies of up to 22, 050 Hz can be recorded.
Bit depth indicates the precision with which a vibration will be captured. The higher the
bit depth, the more precise the capture, and the better the audio quality. CD's store audio data in 16 bits. this means that each sample value can accept 65,536 possible values.
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Launching the program

4 Launching the program

4.1 Starting Nero WaveEditor via Nero StartSmart

To start Nero WaveEditor via Nero StartSmart, proceed as follows:
1. Click on the Nero StartSmart icon.
Æ The Nero StartSmart window is opened.
2. Click the button.
Æ The list of Nero applications is displayed.
Fig. 1: Nero StartSmart
3. Select the Nero WaveEditor entry in the Applications list box.
Æ The Nero WaveEditor window opens.
Î You have launched Nero WaveEditor via Nero StartSmart.
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User interface

5 User interface

5.1 Main screen

When you start Nero WaveEditor the main screen is displayed. The main screen is divided into the following sections:
Menu bar and toolbar
File display
Displays

5.1.1 Menu bar

The following setting options are available in the menu bar:
File
Edit
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Fig. 2: Nero WaveEditor main screen
Opens the File menu that contains file functions such as open, save, and close with which you are already familiar from Windows®.
Opens the Edit menu containing editing functions for the files in the selection screen such as cutting, copying, and deleting that you are already familiar with from Windows®. You can
User interface
View
Audio
Volume
Tools
Effects
Enhancement
Windows
Settings
Help
also change the audio file, in different ways, insert files and track splits and activate automatic silence detection.
Opens the View menu that offers the possibility of individually adjusting the menu bar and toolbar, and enlarging or reducing the view of the project. You can also change the view of the audio file, show and hide windows and display information about the loaded audio file.
Opens the Audio menu that offers the possibility of recording, playing and stopping audio files.
Opens the Volume menu, which allows the volume of the opened audio file to be edited.
Opens the Tools menu, which allows the opened audio file to be edited using a variety of tools (see
Tools).
Opens the Effects menu, which allows the opened audio file to be edited using a variety of effects (see
Effects).
Opens the Enhancement menu, which allows the sound of the opened audio file to be edited (see
Enhancement).
Opens the Windows menu, which allows all windows to be closed at once.
Opens the Settings menu, which allows the program to be configured (see
Configuration).
Opens the Help menu, which allows the help file to be called or information about Nero WaveEditor to be viewed.

5.1.2 Toolbar

The following setting options are available in the toolbar:
Creates an audio file. Opens an existing audio file. Saves the audio file. Cuts out the selected section and saves it on the clipboard Copies the selected section and saves it on the clipboard Pastes the contents of the clipboard at the selected point. This undoes the last action. Restores the last action that you have undone. Selects the entire audio file. Zooms into the audio file. Zooms out from the audio file. Zooms into the audio file so that the selected section is displayed in a manner
that fills the screen. Zooms out from the audio file so that the whole file can be seen.
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User interface

5.1.3 File display

The opened file is displayed in the file display as a peak file with the wave display as standard. It is also possible to change the display to spectrogram display or wavelet display.

5.1.4 Display window

The following setting options are available in the View menu:
Level Meters
Spectrum Analyzer
Edit History
Opens the Transport window, the left half of which visualizes the room sound. You can also reproduce the audio file in the right half of the window, also changing the volume and the use of the loudspeakers.
Opens the Spectrum Analyzer window in which the frequencies of the audio file are displayed graphically during playback.
Opens the Edit History window which lists all the editing steps of the audio file. You can also return to any edit phase here and restore the original state of the audio file.
5.1.4.1 Showing a display window or toolbar
To show a display window or toolbar, proceed as follows:
1. Click on the View > Required Display Window menu or toolbar.
Î The display windows are shown at the bottom of the main screen. You can move the
display windows about as required and change their size. The toolbars are shown under the menu bar. These can also be moved using the mouse.
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Configuration

6 Configuration

You can configure Nero WaveEditor to suit your needs. The following adjustable sections are available to you.
Device settings (see Device Settings)
Editor Options (see Editor Options)
Audio Format Settings (see Audio Format Settings )

6.1 Device Settings

You can adjust device settings in the Device Settings window. You reach this window via the menu bar under Options > Device Settings.
The following setting options are available in the Device Settings window:
Input Device pull-down menu
Output Device pull-down menu
Displays the input device.
Displays the output device.

6.2 Editor Options

The editor options are customized in the Editor Options window. You reach this window via the menu bar under Settings > Editor Options..

6.2.1 View tab

The View tab offers the following setting possibilities:
Show axis to the left of the audio visualization check box
Show time rules above the audio visualization check box
Trace playback position line while playing check box
Use green on black color set
check box
Displays an axis to the left of the peak file of the audio file.
Displays an axis above the peak file of the audio file.
Uses a red line to show the position of the playback in the audio file.
Displays the peak file in green and the background in black. The default is for the peak file to be shown in blue and the background in white.
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Configuration

6.2.2 Folders tab

The Folders tab offers the following setting possibilities:
Temporary folder input field
Peak File Directory input field
Always recreate peak files check box
My Music Directory input field
Always start file open dialog in My Music folder
check box
Defines the folder in which temporary files are stored. The folder should be located on a drive with plenty of storage space.
Specifies the default folder where peak files are stored. Peak files are cache files that Nero WaveEditor uses to more quickly open audio files. The folder should be located on a drive with plenty of storage space.
Always creates a new peak file when an audio file is opened. Otherwise the peak files are stores temporarily in a directory and are called up again there.
Specifies the default folder where files are stored.
When calling the Open dialog box the system will always first show the folder that is specified in the My Music
folder input field.

6.2.3 Save/Output Settings tab

The Save/Output Settings tab offers the following setting possibilities:
Use dithering when converting to lower bit depths
check box
Pull-down menu
Noise shaping filter
Restore wave output volume when closing Nero WaveEditor check box
Bit depth during playback:
pull-down menu
Overlays sound errors that arise when converting to a lower bit depth with a white noise that is hardly noticed by human hearing. If there is no dithering, clearly audible interference can be heard when converting to lower bit depths.
Specifies the type of noise shaping IIR filter (2nd order): Infinite Duration Impulse
Response. Uses IIR-filters. Second order means that sound is attenuated by 12 dB. IIR filters generally achieve a better audio quality than FIR filters.
FIR filter (3 taps): Finite Impulse Response Filter. Uses FIR filters. This entry is selected by default.
Restores the volume of the audio file when Nero WaveEditor is closed.
Specifies the bit depth during the playback of the loaded audio file.
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Configuration
Pull-down menu:
Play surround audio as

6.2.4 VST Plug-Ins tab

The VST Pug-Ins tab offers the following setting possibilities:
Display section
Installed VST Plug-Ins: Delete button Deletes the selected VST plug-in
Button
Add plug-in
Button
Scan folder
Specifies how surround audio is played back. Multichannel Audio
Plays back surround audio with all channels. Stereo with Nero HeadPhone (virtual surround):
Plays back surround audio filtered down as stereo and a virtual surround effect is generated for headphones,
Stereo with Nero VirtualSpeakers (virtual surround): Plays surround audio filtered down as stereo and a virtual sound effect is generated for speakers.
Shows the currently installed VST plug-ins
Opens the Open dialog box. Installs a new VST plug-in Opens the Open dialog box. Searches for new VST
plug-ins in the specified folder.

6.3 Audio Format Settings

Use the Audio Format Settings window to adjust the audio settings. You reach this window via the menu bar under Options > Audioformat Settings.

6.3.1 Decoder tab

The Decoder tab offers the following setting possibilities:
Button Configure
Button Info
Button Move Up
Button Move Down
Button
Artist/Title Information Source
Opens a dialog box where additional settings can be made for the selected decoder. This button is not available for all decoders.
Opens the About dialog box where you can view information about the selected decoder. This button is not available for all decoders.
Moves the decoder up one entry.
Moves the decoder down one entry. Opens the dialog box Get Artist / Title Information which
shows the source from which information relative to artist and title will be input.
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Configuration

6.3.2 Encoder tab

The Encoder tab offers the following setting possibilities:
Button Configure
Button Info
Button
Artist/Title Information Source

6.3.3 Converter tab

The Converter tab offers the following setting possibilities:
Button Configure
Button Info
Button
Artist/Title Information Source
Opens a dialog box where additional settings can be made for the selected encoder. This button is not available for all encoders.
Opens the About dialog box where information about the selected encoder is displayed. This button is not available for all encoders.
Opens the dialog box Get Artist / Title Information which shows the source from which information relative to artist and title will be input.
Opens a dialog box where additional settings can be made for the selected converter. This button is not available for all converters.
Opens the About dialog box where you can view information about the selected converter. This button is not available for all converters.
Opens the dialog box Get Artist / Title Information which shows the source from which information relative to artist and title will be input.
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Audio

7 Audio

7.1 Playing Audio Files

To play an audio file, proceed as follows:
1. Click on the File > Open menu.
Æ The Open window appears.
2. Select the audio file you want to open in the file system and click on the Open button.
Æ The two channels of the audio file are presented as peak file.
3. To play back to complete audio file, click on the Audio > Play All menu.
4. If you have marked a section of the audio file and only want to play this section, click on the
Audio > Play Section menu.
5. If you want to play back the file without interruption, click on the Audio > Play Looped
menu.
6. To stop playback, click on the Audio > Stop menu. Î You have played back an audio file.

7.2 Recording Audio files

You can use Nero WaveEditor to connect many types of playback devices to the computer and to record the medium played there.
Fig. 3: Recording Console window while recording an audio file
The Recording Console window offers you the following setting options:
Returns to the start of the recording so that this can be
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overwritten. Pauses recording.
Audio
Overwrite existing recording
pull-down menu
Insert into recording
radio button Audio input line
pull-down menu Digital Monitoring
check box
Input level
control
To record an audio file, proceed as follows:
Records an audio file. Goes to the end of the recording so that recording can be
resumed there.
Overwrites the existing recording or audio file which is open in Nero WaveEditor.
Inserts the recording into the audio file at the point where the marker is located.
Specifies the audio input.
Activates the Input level control. Specifies the volume of the recording. The recording should
be in the yellow area in the spectrum analyzer.
1. Click on the Audio > Capture menu.
Æ The Recording Console window will open.
2. Make the desired capture settings.
3. Click on the button to make a recording.
4. Click on the button to interrupt the recording.
5. Click on the OK button if you want to insert the recording into the file display.
Î You have created an audio file.

7.3 Editing Audio Files

To edit an audio file, proceed as follows:
1. If you want to play back the highlighted part of the audio file in reverse, click on the Edit >
Reverse menu.
2. To insert a test signal into the audio file, click on the Edit > Insert Test Signal menu (see
Inserting a Test Signal in an Audio File).
3. To convert the sample format, click on the Edit > Convert Sample Format menu (see
Converting Sample Format).
4. If you want silences in a song to be detected automatically so as to be able to skip these
when playing the audio file, click on the Edit > Pause Detection menu (see
Pause Detection
).
Implementing
5. If you want to insert a track split in the audio file to be able to skip directly to this point, click
on the Edit > Insert Track Split menu.
6. If you want to save a single track produced by inserting track splits as a file:
1. Click on the Edit > Save Tracks as Files menu.
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Audio
Æ The Save Tracks as Separate Files window is opened.
2. Select the track you want to save, name it and select the required file format.
3. Click on the OK button.
7. If you want to fade out the volume of the marked section of the audio file , click on the
Volume > Fade out > required hide method menu (see
Æ The change in volume in the marked section is displayed graphically in the file display.
Fade out and fade in methods).
8. If you want to fade in the volume of the marked section of the audio file , click on the Volume
> Fade in > required show method menu (see
Æ The change in volume in the marked section is displayed graphically in the file display.
Fade out and fade in methods).
9. If you want to normalize the frequencies of the marked part of the audio file to a particular dB
value.
Normalizing in audio technology is the process whereby analog and/or digital audio data is raised to a uniform volume level.
1. Click on the Volume > Normalization menu.
Æ The Normalization window will open.
2. Move the Normalize to control to the required position. The set dB value will appear in the
display panel.
3. Click on the OK button.
10. If you want to raise or lower the volume of the marked section of the audio file:
Raising the volume raises all frequencies of the audio file by the specified dB value. Lowering the volume reduces all frequencies by the specified dB value.
1. Click on the Volume > Volume Change menu.
Æ The Volume Change window will be opened.
2. Move the Volume Change control to the required position. The set dB value will appear in
the display panel.
3. Click on the OK button.
11. If you want to mute the marked section of the audio file, click on the Volume > Mute menu.
Æ The change in volume in the marked section is displayed graphically in the file display.
12. If you want to change the marked section of the audio file with a tool, click on the Tool menu
Tools).
(see
13. If you want to change the marked section of the audio file with an effect, click on the Effect
menu (see
Effects).
14. If you want to change the marked section of the audio file with an enhancement tool, click on
the Enhancement menu (see
Enhancement).
Î You have edited the audio file.
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Audio

7.3.1 Fade out and fade in methods

The following options are available in the Volume > Fade out menu:
Fade out Sinusoidal
Fade out Exponential
Fade out Linear
Fade out Logarithmic
The following options are available in the Volume > Fade in menu:
Fade in Sinusoidal
Fade in Exponential
Fade in Linear
Fade in Logarithmic
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Audio

7.3.2 Converting Sample Format

The Edit menu allows you to convert the sample format.
Fig. 4: Converted Sample Format Settings window
The Converted Sample Format Settings window offers you the following setting options:
Sample Rate drop-down menu
Bit Depth pull-down menu
Channels
radio buttons
Down conversion method
combo box
Antialiasing Filter
combo box
To convert the sample format, proceed as follows:
Provides different sample rates for selection.
Provides different bit depths for selection. Provides different output types for selection. You can create a
Surround audio file with five or seven channels by selecting Surround 5.1 and 7.1.
Converts a Surround audio file into a normal stereo-audio file, a stereo audio file with artificial Surroundsound for headsets or a stereo audio file with artificial Surroundsound for speakers. Only available with Surround audio files.
This provides different kinds of antialiasing-filters.
1. Click on the Edit > Convert Sample Format menu.
Æ The Converted Sample Format Settings window will be opened.
2. Define the required settings in the Converted Sample Format Settings window.
3. Click on the OK button.
Î You have converted the sample format.
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Audio

7.3.3 Implementing Pause Detection

The Edit menu allows you to implement automatic pause detection for the audio file.
Fig. 5: Pause Detection window
The Pause Detection window offers you the following setting options:
Provides different actions for selection. You can insert track splits
Action field
Pause Length
input field
Minimum Song length
input field Threshold
control
To implement automatic pause detection, proceed as follows:
at the detected pauses, delete the detected pauses or delete the detected pauses and replace them with track splits.
Defines the minimum length of a pause in the audio file if it is to be detected automatically. The number is specified in seconds.
Defines the minimum length of a song if it is to be recognized as a whole song. The number is specified in seconds.
Defines the threshold for the volume below which the tracks of the audio file will be detected as pauses.
1. Click on the Edit > Pause Detection menu.
Æ The Pause Detection menu will be opened..
2. Define the required settings in the Pause Detection window.
3. Click on the OK button.
Î You have now implemented automatic silence detection.
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Audio

7.3.4 Inserting a Test Signal in an Audio File

The Test Signal-Generator window allows you to insert a test signal in the audio file.
Fig. 6: Test Signal Generator window
The Test Signal Generator window offers you the following setting options:
Duration input field
Specifies the duration of the test signal.
Defines that the test signal is reproduced as a tone. Also Tones radio button
activates the area containing the setting options for the
wave form, start frequency and end frequency of the test
signal. Wave form
combo box Start Frequency
input field
End frequency
input field Noise
radio button Color
combo-box Amplitude
control
Specifies the wave form that the test signal should have.
Specifies the start frequency of the test signal.
Specifies the end frequency of the test signal.
Defines that the test signal is reproduced as a noise. Also
activates the area that defines the type of noise.
Specifies the type of noise. White is a loud noise, Pink a
medium noise and Brown a quiet noise.
Specifies the amplitude of the test signal both for sound and
noise.
1. Click on the Edit > Insert Test Signal menu.
Æ The Test Signal Generator window will be opened.
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Audio
2. Make the required settings for the test signal to be inserted.
3. Click on the OK button.
4. Now define the range of the test signal by moving the arrows at the bottom of the file display.
5. To exclude an audio file before the test signal, move the blue-green arrows at the start of the
test signal at the top of the file display from left to right.
6. To insert an audio file after the test signal, move the blue-green arrows at the end of the test
signal at the top of the file display from left to right.
7. Click on the OK button.
Î You have inserted a test signal in the audio file.
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Filters

8 Filters

You can change the sound of an audio file in a variety of ways. The following menus are available for this purpose:
Tools
Effects
Enhancement
The following setting options are available in all windows:
Active Channels
Bypass
Process offline
Plays the audio file changed by the filter. Stops playing.
Provides the active channels for selection. You can switch the channels on and off separately.
Retains the change by the filter for the duration of the activation. This enables you to listen to the unedited file and the edited version alternately.
Processes the change to the audio file offline. This enables the changed file to be played back with a weaker processor without jerking.
Provides both predefined and personally produced profiles for selection.
Creates a new profile with the current settings. Deletes the selected profile.

8.1 Tools

8.1.1 DeEsser

The DeEsser tool is used to filter out unpleasant hissing sounds (sibilants) from recorde d speech and song.
Threshold
Attenuation Attack Time
Release Time
Specifies the level after which hiss is to be suppressed as a dB value. If this value is very low, even very quiet hiss will be suppressed.
Specifies the extent to which hiss is to be damped if it is not filtered out completely.
Specifies how long the hiss has to be in order to be detected. Specifies for how long the hiss is to be filtered.
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Filters

8.1.2 Dynamic Processor

You can use the Dynamic Processor tool to adjust the ratio between the input and output volume. This makes it possible, for example, to emphasize quiet noises, thereby lending more dynamism to the audio file.
Characteristics Attack Time
Release Time Movie

8.1.3 Equalizer

The Equalizer tool allows you to emphasize certain frequencies, specifying the amplitude and bandwidth.
Frequency Response Graph
Center Frequencies
Emphasis
Bandwidths
Low Shelf Cut Off Gain High Shelf Cut Off Gain
Shows the ratio of input volume to output volume. In this case the y-axis is the output, and the x-axis the input.
Specifies the time it takes before the full effect is heard. Specifies the time it takes before the effect is no longer heard. Processes all Surround channels for the same parts. This can
only be activated when a Surround audio file is being processed.
Shows the frequency response. The y-axis represents the amplitude and the x-axis the frequency.
Indicates the distribution of the handles on the x-axis. You can enter the values (in Hz) of the center frequencies in the fields.
Specifies the amplification of the signal on the y-axis of the curve in the diagram.
Indicates whether the bandwidth of the medium frequency rises and falls steeply or gently. You can set a value between 0.1 and 3 octaves with the control.
Increases or decreases low frequencies. Allows the filter to start after a certain frequency. Specifies the degree of increase or decrease. Increases or decreases high frequencies. Allows the filter to start after a certain frequency. Specifies the degree of increase or decrease.

8.1.4 Karaoke Filter

The Karaoke Filter tool filters frequencies from the audio file that are the same on both channels of a stereo file. On older recordings this is usually the voice. However, if the voice us not distributed evenly on both channels, you can perform some fine tuning.
Vocal Pan Gain
Compensation
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Specifies the channel and intensity with which the voice is to be filtered.
Increases the volume of the audio file, which had become quieter because the filter was applied.
Filters
Vocal Frequency Band
Lower Frequency
Upper Frequency

8.1.5 Noise Gate

The Noise Gate tools suppresses quiet sections in the signal transmission. For example, it helps prevent noise. The Noise Gate belongs to the category of dynamic processors.
Threshold
Attack Time
Release Time
Channel Mode
Specifies the frequency band of the voice.
Specifies the lower frequency limit for the voice. This is typically a value of 100 Hz.
Specifies the upper frequency limit for the voice. This is typically a value of 7000 Hz.
Specifies the minimum dB value below which the audio file is to be muted. In other words, the gate is closed if the dB value is too low.
Specifies the time required to reopen the gate in milliseconds after the threshold has been exceeded, in other words to restore the sound of the audio file.
Specifies the time in milliseconds required to close the gate, in other words to mute the audio file, after the level has dropped below the threshold.
Only relevant for audio files in stereo format. If the Linked radio button is enabled, the noise gate for both
channels is opened as soon as one or both of the two channels exceeds the threshold.
If the Independent radio button is enabled, the noise gate closes or opens both channels independently when the threshold is reached.

8.1.6 Pitch Tuning

The Pitch Tuning tools changes the pitch, for example of the voice, for a short time, so that incorrectly sung tones can be corrected.
Correction Corrected Reference
Binding
Scale:
Vibrato Frequency
Depth
Page 27
Corrects incorrect sounds. Shows the level of correction on the basis of the movement of
the green arrow. Specifies the reference sound used for correction.. Specifies for how long the sound is to be corrected. The lower
the value, the shorter the correction period for an incorrect sound.
Provides a variety of scales for selection. The most commonly used scale in Europe is Equally Tempered Chrome.
Adds sound changes, both high and low. This causes the voice to "vibrate".
Indicates the frequency of the sound changes. Indicates the intensity of the sound change.
Filters

8.1.7 Stereo Processor

The Stereo Processor tool allows you to manipulate the stereo sounds.
Left Out Left In
Right In Right Out Left In
Right In Stereo Settings Phase Offset Stereo
Broadening
Specifies the output intensity of the left hand loudspeaker Specifies the intensity of the left input signal for the left hand
loudspeaker. Specifies the intensity of the right input signal for the left hand
loudspeaker. Specifies the output intensity of the right hand loudspeaker Specifies the intensity of the left input signal for the right hand
loudspeaker. Specifies the intensity of the right input signal for the right hand
loudspeaker. Provides further stereo sound settings. Compensates for differences in run-time between the left and
right channel. Makes a mono recording sound like a stereo recording. This
setting will give a stereo recording an even broader feeling.

8.1.8 Time Correction

The Time Correction tool changes the playback speed, but not the pitch.
Timescale Modification Factor
Percentage Beats per
Minute Optimization

8.1.9 Transpose

The Transpose tool changes the pitch. The length of the audio file can be changed or retained. However, it is possible to adjust the length of the audio file to the faster playback speed.
Interval Fine-tune Maintain
Original Length
Offers two different ways to change the playback speed of the audio file.
Changes the playback speed in percent. The change can either be set on the control or entered in the input field.
Changes the playback speed to beats per minute (BpM). Specifies the type of music of the audio file to be altered, so as
to optimize speed changes for this file.
Changes the interval in the audio file. Permits fine tuning if retaining the original length causes
distortion.
Retains the original length of the audio file.
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Filters

8.2 Effects

8.2.1 Chorus

The Chorus effect creates an echo effect, which when applies to a recorded voice, ma kes it sound like there is a choir singing in the background.
Modulation Depth Frequency
Delay Filters
Low Pass
Mix Effect Dry Signal
Stereo Chorus
Changes the copied signal Specifies the degree of the change in pitch Specifies the frequency of the change in pitch (oscillations). Specifies the delay with which the copy is played in comparison
with the original signal. Allows a low pass filter to be activated. Reduces frequencies above the specified Hertz rate and allows
low frequencies beneath the specified value to pass almost unfiltered.
Mixes the original signal with the copied signal. Specifies the intensity of the copied signal. Indicates the intensity of the original signal. Gives the processed part of the audio file a more "stereo-like"
sound

8.2.2 Convolution Reverb

The Convolution Reverb effect transfers the convolution reverb conditions of a reference file and adjusts the audio file to the relevant reverb conditions.
Select Impulse Response
Impulse Response Gain
Gain
Pre-Delay Mix
Dry Signal Effect
Opens the source file for the impulse response from which the reverb effect for the audio file to be edited is generated.
Displays the signal of the impulse response. Displays the frequency limit for the reverb. The y-axis of the
curve specifies the gain of the reverb effect in the diagram, while the x-axis shows the frequency.
Switches between a linear and logarithmic scale for the limiting frequency graphic.
Specifies the length of time required by the sound to be deflected from an obstacle, thereby indicating the intensity of the echo.
Mixes the original signal with the copied signal. Indicates the intensity of the original signal. Specifies the intensity of the copied signal.
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Filters

8.2.3 Delay

The Delay effect creates an echo using a copy of the original signal which is played back with a delay.
Delay Delay Time Feedback Mix Dry Signal Effect

8.2.4 Distortion

The Distortion effect is used for guitars. This means that a recording of acoustic guitar can be distorted to sound like an electric guitar.
Distortion Method Drive
Hardness
Pre-Filtering Lower Cutoff
Upper Cutoff Post-Filtering Lower Cutoff
Upper Cutoff Mix
Dry Signal Effect
Provides setting options for the copy of the original signal. Specifies the delay in playing back the copied signal. Specifies how many copies of the original signal are to be made. Mixes the original signal with the copied signal. Indicates the intensity of the original signal. Specifies the intensity of the copied signal.
Distorts the original signal. Offers a variety of distortion options, e.g. an old megaphone. Indicates the intensity of the interference. Specifies the hardness of the distortion.
This can only be adjusted if the entries Tube, Fuzz3 and Variable clipping have been selected in the Method combo box..
Filters the original signal before it is distorted. Specifies the lower limit of the frequency band for the original
signal. Specifies the upper limit of the frequency band for the original
signal. Filters the distorted signal. Specifies the lower limit of the frequency band for the edited
signal. Specifies the upper limit of the frequency band for the edited
signal. Mixes the original signal with the edited signal. Indicates the intensity of the original signal. Specifies the intensity of the copied signal.
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Filters

8.2.5 Doppler

The Doppler effect simulates a noise source passing by and the resulting special auditory features.

8.2.6 Flanger

The Flanger effect is a guitar effect that distorts the sound by playing back a copy of the original signal with a delay. The copy is changed by means of modulation, so that the sound is distorted in a characteristic way.
Graphic
Diameter Duration
Modulation Depth Frequency Mix Dry Signal Effect
Stereo Flanger
Shows the target and end point of the movement of the noise source. The listener is at the center of the graphic.
The pattern of the movement can be changed using the straight lines in the graphic.
Specifies the diameters of the movement radius. Specifies the duration of the movement.
Changes the copied signal Specifies the degree of the change in pitch. Specifies the frequency of the change in pitch. Mixes the original signal with the copied signal. Indicates the intensity of the original signal. Specifies the intensity of the copied signal. Gives the processed part of the audio file a more "stereo-like"
sound

8.2.7 Loudness

The Loudness effect increases the volume of the audio file without increasing the maximum value of the amplitude (value 1) by raising the amplitude of other areas in the audio file. The file is thus louder overall without exceeding value 1 of the amplitude.
Aimed Gain

8.2.8 Low Fidelity

The Low Fidelity effect creates interference effects, so called quantification errors, by reducing the bit rate. Noise can be heard when the bit rate is dramatically reduced. If the sample rate is reduced, the audio file sounds duller and less detailed.
Bit Depth / Sample Rate
Bit depth
Sample Rate
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Specifies the degree of amplification.
Shows the change in the two controls under the graphic. Specifies the bit depth. Music CDs have a bit depth of 16, for
example. Specifies the sample rate. Music CDs hav e a sample rate of
44100 Hz.
Filters

8.2.9 Modulation

The Modulation effect allows the amplitude and frequency to be changed separately.
Amplitude Modulation
Frequency Amplitude
Range Modulation
Signal Blend Edges Frequency
Modulation Frequency Depth Modulation
Signal Blend Edges
Mix Dry Signal
Amplitude Modulated
Frequency Modulated
Shows the amplitude of the audio signal. Specifies the frequency of the signal. Specifies the signal volume.
Provides different signal forms. Balances different end and start values.
Only activated for self-produced signals. Shows the frequency of the audio signal. Specifies the frequency of the signal.
Specifies the depth of the signal. Provides different signal forms. Balances different end and start values.
Only activated for self-produced signals. Mixes the original signal with the modulated amplitude signal and
the modulated frequency signal.. Indicates the intensity of the original signal. Specifies the intensity of the signal with the modulated
amplitude. Specifies the intensity of the signal with the modulated
frequency.

8.2.10 Multi-Tap Delay

The Multi-Tap-Delay effect allows several copies of the original signal to be created and played back with a delay. This creates the reverb effect.
Active tap Graphic Delay Emphasis
Pan Feedback
Type Feedback Gain Mix
Dry Signal Effect
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Provides several copies for selection. Shows the copy and its copies. Specifies the intervals at which copies are to be played back. Specifies the volume/intensity of the copies. In the case of stereo files, this indicates the speaker on which
the copies are to be heard. Offers settings for the copies of the copy of the original signal. Provides different filters for the copied signals for selection. Specifies the volume of the copies that are played back after the
time specified with the Delay control. Mixes the original signal with the edited copies. Indicates the intensity of the original signal. Specifies the intensity of the edited signal.
Filters

8.2.11 Phaser

The Phaser effect is a guitar effect that distorts the sound by playing back a band-filtered copy of the original signal with a delay.
Modulation Modulation
Function Frequency Settings Lower Limit Upper Limit Bandwidth
Stereo Flanger Mix
Dry Signal Effect
Provides settings for modulating the copied signal. Provides different signal forms. Specifies the frequency of the copied signal.
Offers settings for band filtering. Specifies the lower limit of the frequency band. Specifies the upper limit of the frequency band. Indicates the bandwidth of the signal. Gives the processed part of the audio file a more "stereo-like"
sound Mixes the original signal with the edited copy. Indicates the intensity of the original signal. Specifies the intensity of the edited signal.

8.2.12 Pitch Bend

The Pitch Bend effect changes the pitch over the length of the audio file with the help of a "speed curve". The length of the audio file can be changed or retained.
Graphic Pitch Range
Keep Length

8.2.13 Pseudo Reverse

The Pseudo-Reverse does not reverse the entire audio file, but rather divides it into small sequences that are played back in reverse order in "normal" direction . This means that the content of the audio file can still be recognized and creates the effect of reversing the order of play.
Reverse Duration
Shows the pitch over the length of the audio file. Sets the y-axis of the graphic. The higher the value, the more
noticeably the pitch can be changed. Maintains the length of the audio file when the check box is
enabled.
Indicates how long the sequences should be to be played in reverse.

8.2.14 Re-analogue

The Re-Analogue effect adds effect to the audio file that make it sound artificially older.
Noise Levels
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Adds noise to the audio file. Specifies the intensity of the noise.
Filters
Retro-Radio Levels
Gramophone Clicks
Crackle Source
Humming Levels Overtones
Curve Frequency
Makes the audio file sound slightly distorted, similar to the effect of an old radio.
Specifies the intensity of the distortion effect. Adds the effect of scratches and dust on an old record. Specifies the frequency and intensity of scratches as on a vinyl
record. Specifies the frequency and intensity of crackle as on a vinyl
record. Offers a choice of different record types. Adds a low frequency hum Indicates the intensity of the hum. Specifies the number of overtones the frequency has. Specifies the steepness of the transitions between high and low
level. This setting make the hiss sound "scratchy". Specifies the hum frequency.

8.2.15 Reverb

8.2.16 Stutter

Reverb creates a reverb effect.
Reverb Time Room Size Brightness
Mix Dry Signal Effect
The Stutter effect allows there different stutter effects to be applied.
Graphic Silence
Duration Signal Duration Mode
Mute
Stretch
Specifies the duration of the reverb. Specifies the size of the imaginary room in which the reverb is to
be generated. Specifies the brightness of the reverb. Mixes the original signal with the edited copy. Indicates the intensity of the original signal. Specifies the intensity of the edited copy of the signal.
Shows the length of the silence on the y axis and the signal length on the x axis.
Specifies the length of silences or repetitions. Specifies the length of the signals to be repeated.
Provides three different stutter modes. Plays back the audio file in mute mode. The file is played for the
period set using the Signal Duration control and muted for the period set with the Silence Duration control. The file retains its file length.
Plays back the audio file in stretch mode. The file is played for the period set using the Signal Duration control and muted for the period set with the Silence Duration control. The length of the file changes because after muting at the appropriate place in
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Filters
Repeat

8.2.17 Surround Expansion

The Surround Expansion effect is only available if you are editing a Surround audio file (5.1 or 7.1). This offers advanced Surround Sound settings.
Expansion Front Channels Side Channels Surround
Channels
the file, playback resumes where the last playback ended. Plays back the audio file in Repeat mode. The file is played back
for the length of time set using the Signal Duration control. The same section of the audio file is then played again for the length of time set with the Silence Duration control. After this section has been played again, playback resumes at the point at which the playback specified by the signal length ends, and so on.
Indicates the degree of expansion. Extends the expansion to include the front channels. Extends the expansion to include the side channels.
Extends the expansion to include the Surround channels.

8.2.18 Surround Reverb

The Surround Reverb allows reverb effects to be added to the audio file, making it sound as if it was recorded under different spatial conditions.
Room Dimension
Graphic Width Depth Height Room
Parameters Air Damping Surface
Material Output Early
Reflections Late
Reflections Dry Gain
Allows you to set the dimensions of the room in which the audio source is to be located.
Visualizes the changes to the room dimensions. Changes the width of the room. Changes the depth of the room. Changes the height of the room. Allows you to set the surface and air damping properties of the
room in which the audio source is to be located. Specifies the level of damping by the air.
Specifies the characteristic surface material of the room. This offers advanced Surround Reverb settings. Indicates the distance between the audio source and the listener.
Indicates the reverb of the audio source in the room Indicates the intensity of the original signal.
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Filters

8.2.19 Voice Modification

The Voice Modification effect mainly allows the voice in an audio file to be manipulated.
Envelope
Graphic
Scaling Pitch Interval
Fine-tune Time Dilate Mode
Normal Robotize Whisper
Provides setting options for frequencies. Changes the input and output frequency of the audio file. You
can change the straight lines using the handles. In the graphic, the y axis represents the output frequency and the x axis the input frequency.
Moves the elements that form the voice Used to set the pitch. Changes the interval in the audio file. Permits fine tuning if retaining the original audio file length
causes distortion due to the interval and patch changes. Offers options for changing the playback time of the audio file. Specifies whether the length of the audio file is to vary or
whether the original length is to be retained. Offers a variety of change modes. Applies the effects to the unchanged audio file. Adds a robot-like quality to the already activated effects. Adds a whisper-like quality to the already activated effects.

8.2.20 Wah-Wah

The Wah-Wah effect allows you to distort the recording of a guitar with the characteristic Wah-Wah effect device.
Modulation Modulation
Frequency Modulation
Function Mix Dry Signal Effect Filters Lower Limit Upper Limit Bandwidth Feedback
Offers frequency modulation settings.. Specifies the frequency of the modulation.
Offers several forms of the modulation signal to choose from. Mixes the original signal with the edited copy.
Indicates the intensity of the original signal. Specifies the intensity of the edited signal. Offers a variety of filters. Defines the lower limit for the frequency. Defines the upper limit for the frequency. Defines the bandwidth of the frequency. Specifies the number of copied signals..
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Filters

8.3 Enhancement

8.3.1 Band Extrapolation

Band Extrapolation enhancement allows certain frequencie s to be emphasized or
suppressed.
Spectral Remixer
High Frequency Dry Signal Low Frequency Filters
High Frequency
Low Frequency
Mixes high, low and original frequencies. Indicates the intensity of the high frequency.
Indicates the intensity of the original signal. Indicates the intensity of the low frequency. Amplifies high and low frequencies. Indicates the frequency above which high frequencies are to be
amplified. Indicates the frequency below which low frequencies are to be
amplified.

8.3.2 Camera Denoiser

Camera Denoiser enhancement reduces buzz and other background noise from camera
recordings in particular.
Noise Reduction Level:
Reduction Level

8.3.3 DC Offset Correction

DC offset correction improves recordings from poorly calibrated equipment (not centered
around the zero point).

8.3.4 Declicker

DeClicker enhancement allows audio files to have noises such as clicks or cra ckle removed.
Declicker
Detection Value Maximum
Length High Quality
Decrackle
Displays the signal in graphical form.
Specifies the extent to which interfering noises are to be filtered out.
Removes interfering noises such as clicks, which can be caused by scratches on records for example, from audio files.
Indicates how strong interfering noises must be if it is to be recognized and filtered out.
Indicates the maximum length of time for which an interfering noise is to be filtered.
Offers higher filtering quality. However, this setting is very processor-intensive.
Removes interfering noises such as crackle, which can be caused by dust or needle sounds from the audio file.
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Filters
Detection Value Reduction
Level Automatic
restoration

8.3.5 Declipper

The DeClipper enhancement adds amplitude peaks that were higher than the value 1 and were therefore cut off when being imported into Nero WaveEditor.
Detection Value
Gain Modification

8.3.6 DeHum

The DeHum enhancement suppresses humming noi ses in the audio file
Hum Reduction Automatic Hum
Detection Dehum Filter
Settings
Filters
Frequency Emphasis
Width
Indicates how strong interfering noises must be to be recognized and filtered out.
Specifies the extent to which interfering noises are to be filtered out.
Automatically sets the optimum values for both areas. Click the check boxes for the areas to be adjusted and activate the Automatic Restore option.
Specifies the volume at which removed amplitude peaks should be reattached.
Reattaches the removed amplitude peaks. This should not be set too high because the peaks would otherwise be removed again after the file has been saved.
Displays the four notch filters. Automatically sets the optimum values for all filters.
Offers various filters to suppress hum. Offers four different notch filters. These can be defined with the
controls. The four notch filters can also be linked with the Link Filter radio button. In this case all changes by the controls apply to all filters..
Specifies the frequency of the hum that is to be filtered. Specifies the extent to which hum is to be suppressed. Specifies whether the range of the notch filter rises and falls
steeply or gently.

8.3.7 Filter Toolbox

The Filter Toolbox enhancement allows you to define your own audio filters.
User drawn filter response
Graphic
Page 38
Activates the option for changing the graphic itself using handles.
Allows you to define a filter yourself by means of adjustable curves.
Switches between a linear and logarithmic scale for the limiting frequency graphic.
Filters
Bandpass Filter Upper Limit
Lower Limit Notch Filters Center

8.3.8 Noise Reduction

The Noise Reduction enhancement suppresses distracting noise in an audi o file.
Spectral Subtraction Profile
Gain Floor Reduction
Level Mode Automatic
Noise Analysis Freeze Editable Noise
Curve
Noise Print
Residual Output
Adds a band-pass filter that allows a certain frequency range to be exceeded.
Specifies the upper frequency limit for the bandpass filter. Specifies the lower frequency limit for the bandpass filter. Inserts up to three notch filters and bandpass stops that prevent
a particular frequency range from being exceeded. Specifies the frequency of the relevant notch filter.
Maps the interfering signal.
Switches between a linear and logarithmic scale for the limiting frequency graphic.
Specifies the level of noise reduction when some noise is to be retained.
Specifies the level of noise reduction.Specifies the level of noise reduction.
Provides three different modes. Automatically analyzes the audio file in relation to noise. Fixes the noise curve in the spectral subtraction profile and uses
this as a reference signal. Inserts handles into the noise curve in the spectral subtraction
profile; these can be used to edit the curve. This is automatically activated after the implementation of the
noise analysis and after the first time the noise suppression is called. The noise curve generated by the noise analysis can be edited.
Only plays back the noise signal.

8.3.9 Noise Analysis

The Noise analysis enhancement uses a marked area in the audio file as a noise reference sound. This reference sound is then used in the noise suppression sound optimization to suppress the noise.
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Filters

8.4 Changing the sound of an audio file

To change the sound of an audio file with tools , effects and sound optimizing tools, proceed as follows:
1. Mark the area of the audio file where you want to change the sound.
Æ The marked area will be highlighted in a different color.
2. Click on whichever of the following menus you require:
Tools > required entry
Effects > required entry
Enhancement > required entry
Æ The relevant window is opened.
3. You can decide the required settings in the open window.
4. Click on the OK button.
Î You have changes the sound of the highlighted part of the audio file.
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List of figures

9 List of figures

Fig. 1: Nero StartSmart.......................................................................................................................................9
Fig. 2: Nero WaveEditor main screen ..............................................................................................................10
Fig. 3: Recording Console window while recording an audio file...................................................................17
Fig. 4: Converted Sample Format Settings window.....................................................................................21
Fig. 5: Pause Detection window .....................................................................................................................22
Fig. 6: Test Signal Generator window............................................................................................................23
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Index

10 Index

A
Air Damping Properties ..............................................35
Amplitude .....................................................................8
Amplitude Peaks.........................................................38
Amplitude Signal.........................................................32
Antialiasing.................................................................21
Audio Ffile
Editing .................................................................................18
Audio file
Recording............................................................................17
Audio File
Fade in ................................................................................19
Fade out..............................................................................19
Mute ....................................................................................19
Audio format settings
calling............................................................................13, 15
B
Band Extrapolation.....................................................37
Bandpass Stop...........................................................39
Bandpsdd Filter ..........................................................39
Bit depth .......................................................................8
BpM............................................................................28
C
Camera Denoiser .......................................................37
Choir...........................................................................29
Chorus........................................................................29
Clicking.......................................................................37
Configuration........................................................11, 13
Contact.......................................................................45
Conventions..................................................................6
Converter....................................................................16
Convolution Reverb....................................................29
Convolution Reverb Conditions..................................29
Copy
Band-filtered........................................................................33
Crackle .................................................................34, 37
D
DC Offset Correction ..................................................37
DeClicker....................................................................37
DeClipper....................................................................38
DeHum........................................................................38
Delay...........................................................................30
Device Settings ...........................................................13
Digital Monitoring........................................................18
DirectX® .......................................................................7
Display Window..........................................................12
Distortion.....................................................................30
Distortion Effect ..........................................................30
Dithering .....................................................................14
Doppler.......................................................................31
Dynamc Processor .....................................................27
Dynamic Processor.....................................................26
E
Echo Effect .................................................................29
Effect device............................................................... 36
Effects.........................................................................25
Enhancement..............................................................25
Equalizer .....................................................................26
Equally Tempered Chrome.........................................27
F
File Display.................................................................12
Filter Toolbox..............................................................38
Filters..........................................................................25
FIR filter......................................................................14
Flanger........................................................................31
Formants.....................................................................36
Formats.........................................................................7
Frequency .....................................................................8
Frequency Band
Voice................................................................................... 27
Frequency Limit
Voice................................................................................... 27
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Index
Frequency Range.........................................................8
G
Guitar effect................................................................31
Guitar Effect................................................................33
H
Hertz.............................................................................8
High Frequencies .......................................................37
Hiss ............................................................................25
Hum............................................................................34
I
IIR-filter.......................................................................14
Impulse Response......................................................29
Input ...........................................................................26
Installation ....................................................................7
Interfering Noises
Filtering................................................................................37
K
Karaoke Filter.............................................................26
L
Launching the Program ................................................9
loudness.......................................................................8
Low Fidelity.................................................................31
Low Frequency...........................................................37
Low Pass....................................................................29
M
Megaphone.................................................................30
Menu Bar....................................................................10
Modulation............................................................31, 32
Multichannel-Audio.....................................................15
Multi-Tap-Delay..........................................................32
N
Nero HeadPhone........................................................15
Nero VirtualSpeakers .................................................15
Noise
Brown..................................................................................23
Pink..................................................................................... 23
White................................................................................... 23
Noise Analysis ............................................................39
Noise Gate..................................................................27
Noise Reduction .........................................................39
Noise Shaping ............................................................14
Noise Signal................................................................ 39
Noise Suppression......................................................39
Normalization..............................................................19
Notch Filters................................................................38
O
Output.........................................................................26
Output Device.............................................................13
P
Pause Detection
AUtomatic...........................................................................22
Phaser ........................................................................33
Pitch Bend ..................................................................33
Playback Speed
Change...............................................................................28
Playing
Reverse .............................................................................. 33
Playing Audio Files.....................................................17
Process Offline ...........................................................25
Pseudo-Reverse.........................................................33
Q
Quantifcation Errors....................................................31
R
Re-Analogue...............................................................33
Recording Console .....................................................18
Reference Sound........................................................27
Reverb........................................................................34
Reverb Effect..................................................32, 34, 35
S
Sample Format
Convert.........................................................................18, 21
Sampling Rate..............................................................8
Page 43
Index
Sampling Value ............................................................8
Scale
Linear ............................................................................29, 38
Logarithmic....................................................................29, 38
Scratches ...................................................................34
Sibilants......................................................................25
Signal Forms ..............................................................32
Sound card...................................................................7
Spectral Subtraction Profile........................................39
Spectrogram Display..................................................12
Speed Curve...............................................................33
Stereo Processor........................................................28
Stereo Sound..............................................................28
Stutter.........................................................................34
Surface Material .........................................................35
Surround.....................................................................15
Headset...............................................................................21
Surround Expansion...................................................35
Surround Reverb........................................................35
System Requirements..................................................7
T
Tab
Converter.............................................................................16
Decoder...............................................................................15
Encoder .............................................................................. 16
Target group.................................................................6
Test Signal
Noise................................................................................... 23
Tone.................................................................................... 23
Test Signal Generator.................................................23
Threshold....................................................................27
Time Correction..........................................................28
Toolbar........................................................................ 11
Tools...........................................................................25
Track Split ...................................................................18
Transpose...................................................................28
Tube ...........................................................................30
V
Vibrato ........................................................................27
Virtual Surround..........................................................15
Vocal Pan ...................................................................26
Voice Modification.......................................................36
Volume..........................................................................8
VST Plug-in.................................................................15
W
Wah-Wah....................................................................36
Wavelet Display..........................................................12
Page 44
Contact Information

11 Contact Information

Nero WaveEditor is a product of Nero AG.
Nero AG Im Stöckmädle 13-15 76307 Karlsbad Germany
Web: Help: E-mail: Fax:
www.nero.com http://support.nero.com techsupport@nero.com
+49 724 892 8499
Copyright © 2007 Nero AG. All rights reserved.
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