REQUIRE THAT WE BRING THE
FOLLOWING INFORMATION TO YOUR
ATTENTION. PLEASE READ IT CAREFULLY.
WARNING:
HAZARD, DO NOT EXPOSE THIS UNIT TO RAIN
OR MOISTURE.
CAUTION: TO PREVENT ELECTRIC SHOCK DO
NOT USE THE (POLARIZED) PLUG ON THIS UNIT
WITH AN EXTENSION CORD, RECEPTACLE OR
OTHER OUTLET UNLESS THE BLADES CAN BE
FULLY INSERTED TO PREVENT BLADE EXPOSURE.
The serial number, purchase date, and Mclntosh
Laboratory Service Contract number are important to you
for possible insurance claim or future service. Record this
information here.
TO
PREVENT
FIRE
OR
SHOCK
Serial Number
Purchase date
Service Contract Number
Upon application, Mclntosh Laboratory provides a Service Contract to the original purchaser. Your Mclntosh
Authorized Service Agency can expedite repairs when you
provide the Service Contract with the instrument for repair.
many years of satisfactory performance.
If you have any questions, please contact:
INTRODUCTION 3
INSTALLATION 4
HOW TO CONNECT 5
FRONT PANEL CONTROLS 6, 7
OPERATION 8, 9, 10, 11
HELPFUL HINTS 12, 13
PERFORMANCE LIMITS 14
Take Advantage of 3 years
of Contract Service...
Fill in the Application NOW.
CUSTOMER SERVICE
Mclntosh Laboratory Inc.
2 Chambers Street
Binghamton, New York 13903-9990
Phone: 607-723-3512
MclNTOSH THREE YEAR SERVICE CONTRACT
An
application
The terms of the contract are:
1. Your completely filled in application for the SERVICE
CONTRACT must be postmarked within 30 days of the
date of purchase of the instrument.
2. To receive the SERVICE CONTRACT, all information on
the application must be filled in. The SERVICE CONTRACT will be issued when the completely filled in ap-
plication is received by Mclntosh Laboratory Incor-
porated in Binghamton, New York.
3. To receive the SERVICE CONTRACT, your purchase
must be made from a Mclntosh franchised dealer.
4. The SERVICE CONTRACT is issued to you as the
original purchaser. To protect you from misrepresentation, this contract cannot be transferred to a second
owner.
5. Any Mclntosh authorized service agency will repair
Mclntosh instruments at normal service rates. To
receive service under the terms of the SERVICE CON-
TRACT, the SERVICE CONTRACT CERTIFICATE must be
presented when the instrument is taken to the service
agency.
for A
THREE YEAR SERVICE
CONTRACT
6. Always have service done by a Mclntosh authorized
7. Mclntosh will provide all parts, materials and labor
8. Units in operation outside the United States and
is
included
service agency. If the instrument is modified or damaged as a result of unauthorized repair, the SERVICE
CONTRACT will be cancelled. Damage by improper
use or mishandling is not covered by the SERVICE
CONTRACT.
needed to return the measured performance of the instrument to the original performance limits. The SERVICE CONTRACT does not cover any shipping costs to
and from the authorized service agency or the factory.
Canada are not covered by the Mclntosh Service Contract, irrespective of the place of purchase. Nor are
units acquired outside the U.S.A. and Canada, the purchasers of which should consult with their dealer to
ascertain what, if any, service contract or warranty may
be available locally.
with
this manual.
2
Page 5
This manual will help you to install, operate
and program your Compact Disc player. Read
the text carefully and become familiar with the
facilities to enjoy to the fullest this new way of
listening to music, noise free.
Mclntosh has earned world renown for its technological
contributions for improved sound. When you bought
Mclntosh you bought not only high technology that leads
to superior sound reproduction, you bought technological
integrity proven by time. The Mclntosh Compact Disc
Player is the newest evidence of Mclntosh technological
integrity.
Music reproducing instruments that carry the Mclntosh
name have always been designed for technological
leadership and to maintain the Mclntosh reputation for
best sound, for durability and for long life. Mclntosh has
always earned the foremost reputation for quality performance. Mclntosh has provided user oriented facilities and
appearance and Mclntosh design always provides for ease
of maintenance or repair. These fundamental elements
are incorporated in the Mclntosh Compact Disc Player.
The Compact Disc has proven to be a significant improvement in audio technology. By using sophisticated
digital and optical technologies, the Compact Disc
delivers outstanding sound reproduction and gives you
operating features which have never been seen in home
entertainment equipment.
In the Compact Disc system, the original sound is sampled, measured and quantized (converted to binary
numbers). It thus becomes a pulse code modulated (PCM)
signal representing the original sound, but before being
encoded on disc, it is specially processed to keep the
sound pure, and to make playback easy and convenient.
Control and display information is added to provide fast
access and programming possible.
Special Eight-to-Fourteen modulation (EFM) ensures that
a maximum of sound information can be packed into the
disc which requires a minimum of error correction, provides vital timing information, and improves trackability.
The task of the compact disc player is to decode the en-
coded data, use it to control drive motor speed and laser
spot tracking, correct errors, derive the sound information, and present it in a way to satisfy the most critical
ears, your ears. Mclntosh has the best thought-out design
which will bring you the highest satisfaction.
Your Mclntosh MCD 7000 Compact Disc Player, above
all others will uncover the total encoded sound....unaltered.
INTRODUCTION 3
Page 6
PLAYER LOCATION
The MCD 7000 may be installed in a Mclntosh cabinet
or custom installed in furniture of your choice. Always
provide adequate ventilation. Never place it above heat
generating components such as high powered amplifiers.
Provide 1½ inches (3 cm) of space above the player so as
not to interfere with a cooling air flow. Always use the
compact disc player horizontally, out of direct sunlight
and away from other heat sources.
REMOVE THE TRANSIT SCREWS
On the bottom of the player are two screws which lock
the player mechanism to protect it during transportation.
Remove these screws and keep them in a safe place. To
prevent damage, these screws must be replaced if the
player is to be transported.
CUSTOM INSTALLATION
The PANLOC system of installing equipment conveniently and securely, is a product of Mclntosh research. Turned
clockwise, the PANLOC buttons on the front panel lock
firmly in place. A counterclockwise turn of the PANLOC
buttons unlocks the chassis from its mounting.
To install the instrument in a Mclntosh cabinet, follow
the instructions that are enclosed with the cabinet. For
any other type of installation follow these instructions:
1. Unpack from Carton
Open the carton and remove the PANLOC brackets, hard-
ware package, and mounting template. Remove the instrument from its plastic bag and place it upside down on
the shipping pallet. Unscrew the four plastic feet from the
bottom of the chassis and unscrew and remove the transit
screws. Unless the transit screws are in place when the instrument is transported, damage can occur. Keep the transit screws in a safe place.
2. Mark the Cabinet Panel.
Tape the mounting template in position on the cabinet
panel where the instrument is to be installed. The broken
lines that represent the outline of the rectangular cutout
also represent the outside dimensions of the chassis.
Make sure these lines clear shelves, partitions, or any
equipment. With the template in place, first mark the six
A and B holes and the four small holes that locate the
corners of the cutout. Then, join the four corner markings
with pencil lines, using the edge of the template as a
straightedge.
3. Drill Holes
Use a drill with a 3/16 inch (5 mm) bit held perpendicular
to the panel and drill the six A and B holes. Then, using a
drill bit slightly larger than the tip of your saw blade, drill
one hole at each of two diagonally opposite corners. The
holes should barely touch the inside edge of the penciled
outline. Before taking the next step, make sure that the six
A and B holes have been drilled.
4. Saw the Panel Cutout
Saw carefully on the inside of the penciled lines. First
make the two long cuts and then the two short cuts.
After the rectangular opening has been cut out, use a file
to square the corners and smooth any irregularities in the
cut edges.
5. Install the Mounting Strips
In the hardware package you will find two mounting
strips, and two sets of machine screws. For panels that
are less than 1/2 inch (12.7 mm) thick, use the 3/4 inch
(19.1 mm) screws; for panels that are more than 1/2 inch
(12.7 mm) thick, use the 1-1/4 inch (31.8 mm) screws.
Starting at the right-hand side of the panel, insert a
screw of the proper length into the center hole in the
panel, marked B on the template. On the back of the
panel, align a mounting strip with the holes in the panel
and tighten the screw until the screwhead is pulled into
the wood.
Repeat this procedure to attach the mounting strip to
the left side of the panel.
6. Attach the PANLOC Brackets
Using two screws of the proper length in the A holes on
each side, attach the PANLOC brackets to the cabinet
panel; the short flange is mounted against the front (face)
of the cabinet panel. The screws pass through the
PANLOC bracket flange, the cabinet panel, and then
through the mounting strips previously mounted.
7. Install the Instrument
Guide the AC power cord through the panel opening to
the back of the cabinet; then, slide the instrument into
the opening carefully so that the rails on the bottom of
each side of the chassis engage the tracks on the mounting brackets. Continue to slide the instrument into the
cabinet until the front panel is flush with the cabinet
panel. Turn the PANLOC buttons at the lower left and
right corners of the instrument panel clockwise to lock
the unit firmly in the cabinet. Turn the PANLOC buttons
counterclockwise to unlock the instrument. It can then
slide outward to permit the removal of the instrument
from the cabinet.
4 INSTALLATION
Page 7
AUDIO OUTPUTS
Fold out the photograph on the inside of the back
cover. It will help you in connecting the MCD 7000 to
your stereo.
The MCD 7000 has two sets of output jacks. One set,
FIXED OUTPUT, is not affected by the front panel OUT-
PUT level control. The output of the other set, VARIABLE
LEVEL, can be adjusted by the OUTPUT LEVEL control.
Use the FIXED OUTPUT jacks to feed program to a stereo
preamplifier or other equipment with its own volume control.
Use the VARIABLE OUTPUT jacks to connect to a power
amplifier or a tape recorder where control of the volume
at the player is desired. There is no difference in the
signal quality at either pair of output jacks. Both pairs of
output jacks may be used simultaneously.
Connect the player to the "CD", "AUX", or other high
level input on the preamplifier. Do not connect to the
"PHONO" input. Connect the Left player output to the left
preamplifier input. Connect the Right player output to the
right preamplifier input.
AC POWER
Plug the AC power cord into a 120 volt 50/60 Hz recep-
tacle at the rear of the preamplifier or into a wall outlet.
INSERTING THE BATTERIES IN THE
REMOTE CONTROL
Your Mclntosh Digital Disc Player is complete including
Remote Control. In your hand you have the ability to con-
trol all normal operating functions of the disc player with
the exception of the TIME display. It can only be changed
by the front panel touch-buttons.
The remote control runs on four AAA, UM4 or R03 1.5
Volt batteries. Slide open the cover on the back of the
remote control and insert the batteries as shown in the
diagram in the battery compartment, then slide the cover
closed again.
Battery life is normally about one year. Remove the batteries as soon as they are dead to prevent damage by
possible battery leakage or in case the remote control is
not to be used for a length of time.
HOW TO CONNECT 5
Page 8
FOLD OUT THE PHOTOGRAPH ON THE INSIDE OF THE
BACK COVER. IT WILL ASSIST YOU IN LOCATING THE
CONTROLS AND TOUCH-BUTTONS. THE NUMBERS ON
THE PHOTOGRAPH REFER TO THE PARAGRAPH
NUMBERS THAT FOLLOW.
Before attempting to operate your Compact Disc player,
familiarize yourself with the controls and what they do.
1. POWER: Touch to switch the player on and off.
LOAD: Touch to open or close the disc drawer. A
light just above the LOAD touch-button shows when
the control is operating.
PLAY: Touch to close the disc drawer and to start
play. Touch to return to the beginning of the track
being played.
4. DISPLAY AREA: An on/off indicator that presents information about the number of tracks on the disc,
the playing time, the progress of play and particular
functions of the player, and it signals errors during
operation or programming. (See also: "THE
DISPLAY").
5-6. REV AND FF: Touch and hold to provide
quick access to a particular passage.
7 REPEAT: Touch to repeat the disc or a program.
8. PAUSE: Touch to interrupt and hold play at a chosen
point. Touch again to continue the playback.
9. STOP: Touch to stop play during playback and to
delete a program.
10. TIME: Displays the total playing time of the disc, the
elapsed playing time to this moment, or the time of
each track individually.
11. TRACK: Touch to display the track number, and to
display index numbers when they are encoded on
the disc.
12. BACK TRACK: Touch to return to a previous track
during play.
13. NEXT TRACK: Touch to move to the next track during play.
6 FRONT PANEL CONTROLS
Page 9
14. SCAN: Touch to close the disc drawer and to
automatically play the beginning 10 seconds of each
track on the disc.
15-16 PROGRAM : Touch to search for the track you
want to begin with, and select tracks for entry into
the program memory.
17. STORE: Touch to store tracks when entering a track
in the program memory.
18. CANCEL: Touch to delete an unwanted selection in
a program and to allow changing a program.
19. OUTPUT LEVEL: Adjust to match the disc player's
output level with other program sources when
feeding a power amplifier.
20. HEADPHONES: Jack provided for private headphone
listening.
21. VOLUME: Adjust the loudness in the headphones.
22. REMOTE SENSOR: Receives the coded infra-red
signals from the remote control.
23. DAMAGED DISC/MUTE: Lights when a playing disc is
damaged or has errors which are correctable by
electronic interpolation. It also lights when the
player is muted by more seriously damaged discs, or
when PAUSE, STOP, REV, FF , BACK
TRACK and NEXT TRACK are used and when a disc
is not playing.
24. PANLOC: Turn to secure the player in a cabinet.
FRONT PANEL CONTROLS 7
Page 10
POWER
Touch the POWER touch-button to turn the player on.
The track indicator will light up.
Touch POWER again and the player is turned off. The
track indicator goes off.
LOAD
Touch the LOAD touch-button and the LOAD light illuminates. After 1 second the drawer slides out. If the
drawer is obstructed, it will not continue to open. Should
this happen, touch LOAD twice in succession to bring the
drawer fully out.
With your hand open, and thumb and fingers extended,
hold the disc at the rim and place it label side up, in the
disc drawer.
Close the drawer by touching PLAY, SCAN or LOAD.
Use PLAY if you want to play the complete disc, SCAN if
you first want to preview the disc or choose tracks from
it, and LOAD if you want to program the disc or if you
want to begin play with a particular track. In each case,
the drawer slides in when the button is touched. If the
drawer is obstructed as it closes, the drawer will come
out again after about 3 seconds.
The DAMAGED DISC/MUTE indicator remains lighted until
play begins. If the light remains on and the disc refuses to
play, make sure that the disc is in the drawer label side up.
To close the drawer when it is empty touch the LOAD
button. The DAMAGED DISC/MUTE sign will light. To prevent the entry of dust, do not leave the drawer open.
Opening the drawer during play, will stop the disc.
PLAY
To play the complete disc, close the drawer by touching
PLAY. After the contents list on the disc has been read, the
number of tracks on the disc will be displayed on the track
indicator. The first bar of the track indicator becomes
brighter and the first track begins to play. When play begins,
elapsed playing time on this track is displayed.
As each track ends, the bright bar for that track goes off
and the next bar becomes brighter. Meanwhile, the time
between tracks is counted off, followed by a display of
the elapsed time played on that track.
To go back to the beginning of a track while it is playing, touch PLAY. The track is then repeated from the
beginning. When all the tracks have been played, all the
bars of the track indicator and the DAMAGED DISC/MUTE
indicator will light. All other indicators turn off.
SCAN
The drawer will close and the first 10 seconds of each
track will be played when the SCAN touch-button is used
to initiate play. As each track is previewed its bar on the
display blinks on and off. Bars for tracks that have been
played are off.
When the beginnings of all tracks have been previewed,
the SCAN sign goes off, and the laser pick-up returns to
the beginning of the first track, the first bar on the track
indicator becomes brighter and the PAUSE sign lights. To
listen to the disc, start play by touching PAUSE. The
PAUSE sign will go off and the disc will play.
Any track can be entered in the memory for later play-
ing while using SCAN to preview the tracks. For each
wanted track, touch STORE while the track is playing. The
indicator bar will turn on to indicate that the wanted track
is stored in the memory. The player will immediately
preview the next track, the indicator bar for that track will
blink on and off and all other non-stored indicator bars
will turn off.
If before you have previewed all tracks, you decide to
listen to all of the remaining tracks on the disc, touch
PLAY. The SCAN sign will go off and the remaining tracks
will play in their entirety, beginning with the track whose
bar was blinking.
When all tracks have been previewed, SCAN will go off,
the stored bars are displayed with the first stored bar
brighter and the PAUSE sign lights. To listen to the stored
program, touch
the disc will play the stored tracks in the sequence
selected.
THE DISPLAY
The display presents many different types of information.
TRACK INDICATOR: As soon as the POWER button is
touched, the player is switched on and the 20 numbered
vertical bars of the track indicator light. The track indicator goes off again when the AC power is switched off.
When a disc has been placed in the drawer, it may be
closed by a touch on either the LOAD, PLAY or SCAN
touch-buttons. The moment the disc drawer closes. '00'
appears on the left of the display to show that the player
is reading the contents list encoded on the disc. After the
contents list has been read, the number of bars that remain lighted on the track indicator shows the number of
tracks on the disc, e.g. 14 for a disc with 14 tracks. The
bright bar indicates the track being played. If the LOAD
touch-button is used to close the drawer, the total time
on the disc is displayed, the bars for each track on the
disc light and below the numbers for the total time, the
words TIME and TOT for total also light.
If the PLAY touch-button is used to close the drawer the
display shows TIME RELative and the time of the music
being played from the track whose bar indicator is
brighter.
If the SCAN touch-button is used to close the drawer
the display shows TIME RELative and time of the music
played from the track whose bar indicator is blinking.
PAUSE.
The
PAUSE
sign
will
go off and
8 OPERATION
Page 11
TIME-TOTal: At anytime the disc is playing, touch the
TIME touch-button to display the total time on the disc.
This number remains unchanged while the disc is in play.
TIME-ABSolute: To know the elapsed playing time of all
tracks including the pauses encoded between tracks on
the record, touch the TIME touch-button twice in succes-
sion after play has begun. The sign TIME ABS appears
under the advancing minutes and seconds. To switch back
to relative-time, touch the TIME touch-button a third time.
TRACK: At anytime the disc is playing, touch the TRACK
touch-button to display the number of the track being
played. The track number is shown on the left of the
display and is the number before the point. The digits
after the point are index numbers and are displayed only
when the disc has these numbers encoded. Touch the
TIME touch-button again to return to the time indication.
Index numbers cannot be programmed, but are a useful
aid when searching for a particular passage. Only those
track numbers will be displayed that have been programed when using PROGRAM or PROGRAM
ERROR:
tion, the red ERROR sign lights for a short time.
Touching SCAN, PAUSE, and REPEAT causes the corresponding signs at the lower right of the display to light.
DAMAGED DISC/MUTE: If there is a fault with the disc,
the red light "illuminates."
THE REMOTE CONTROL
When the player is switched on and the disc is in the
drawer, all the player functions can be operated using the
remote control, except TIME.
The remote control works up to a distance of about 24
feet (8 meters). Although the player can receive the infra-
red beam also via reflection, we recommend aiming the
remote control directly at the REMOTE sensor.
NEXT TRACK
To play a later track on the disc, touch NEXT TRACK.
Each touch moves the laser pen and the bright bar on the
track indicator one track. Allow a moment between each
touch. Play is temporarily interrupted while the laser pickup moves.
If you touch NEXT TRACK during play of the last track,
the
next track. Play of the last track continues.
BACK TRACK
To play an earlier track on the disc, touch BACK TRACK.
Each touch moves the laser pen and the bright bar on the
track indicator one track. Play is temporarily interrupted
while the laser pick-up moves.
If you touch BACK TRACK during play of the first track,
Indicating
ERROR
sign
will
an
incorrect
light
as a
or
inappropriate
reminder
that
there
instruc-
is no
the
ERROR
previous track. Play of the first track continues.
PROGRAM
Use PROGRAM to start play with a track other
than the first track. Touch the LOAD touch-button to
close the drawer. The player will read the contents list
then display the playing time of the disc above TIME
TOTal and the track indicator will list the number of
tracks. Touch PROGRAM until the wanted track indicator bar blinks on and off. If you pass the wanted
track, touch PROGRAM until the proper bar blinks.
Start play by touching PLAY. Do this within 7 seconds
after the selected bar has started to blink, otherwise the
bar will light continuously again; play will then begin with
the first track. As long as you have not touched PLAY,
however, you can re-activate the required track using
either PROGRAM touch-button.
When PLAY is touched, the selected bar becomes
brighter, and all the bars before it go off. Play begins as
soon as the laser pick-up reaches the indicated track.
sign
will
light,
as a
reminder
that
there
is no
REV - FF
During play, you can quickly locate a particular music
passage in a track by holding in REV or FF
While
you
hold
REV,
toward the beginning of the track or disc ; while you hold
FF , the laser pick-up moves toward the end of the
track or disc. By using REV and FF alternately,
you can find any part of any passage. After release, play
restarts at once.
During REV and FF, the laser pick-up moves
at three successive speeds: for the first 3 seconds relatively slowly, for the next 3 seconds faster, and after approximately 6 seconds at maximum speed. If you continue to
hold down the FF or REV the numbers of the
time display run on at a corresponding rate. When nearing the desired passage, release momentarily to go back
to the lowest speed.
If, by holding in REV, the laser pick-up moves
beyond
lights and the laser pick-up stops at the beginning of the
track. The disc continues to spin, however, so that play
resumes upon release.
beyond the run-out of the last track, the ERROR indication
lights, and the laser pick-up moves back over the disc
about 20 seconds and remains at that point until FF
is released. This prevents the disc stopping unexpectedly
during search.
PAUSE
a track or a passage by touching PAUSE and the PAUSE
the
run-in
of the
If, by holding in FF , the laser pick-up moves
The laser pick-up can be stopped exactly at the start of
the
laser
first track,
pick-up moves
the
ERROR
indication
OPERATION 9
Page 12
sign
will
light.
To
start
play,
touch
PAUSE
PAUSE sign will go off.
To interrupt play, touch PAUSE. The disc continues to
spin, but the sound stops, and the PAUSE sign lights.
Touch PAUSE again and the sound starts at the exact
point where it was interrupted. The PAUSE sign will go
off.
REPEAT
To
hear
the
whole
disc
again,
touch
disc ends.
repeat continuously until you touch REPEAT again. The
REPEAT
end and stop. Touch LOAD or STOP, the REPEAT sign will
go off and play will stop at once.
STOP or LOAD
To stop play before the end of the disc, press STOP or
LOAD. All the bars on the track indicator light again, and
all other indicators go off.
LISTENING WITH HEADPHONES
With headphones connected to the HEADPHONES jack,
you can listen to discs without having to use an amplifier.
Adjust the sound level with the VOLUME control.
The headphones must have a 0.25 inch (6.3 mm) jack
plug and an impedance between 8 and 1000 ohms.
PROGRAMMING
The Mclntosh Compact Disc player has many programm-
ing capabilities. You can decide the sequence in which
you want to hear selected tracks, repeat a track more
than once in a program, and play the tracks on a disc in a
selected sequence. To do this, it is necessary to store
your choice in the memory of the player with the help of
the PROGRAM and STORE touch-buttons. The
memory has a capacity of 20 entries, which means that a
maximum of 20 tracks can be stored. If you exceed the
maximum of 20 tracks, the ERROR sign lights to remind
you that the memory is full and cannot accept any more
commands.
Placing the disc in the drawer, and closing it using
LOAD, permits the laser pen to read the contents list and
then display the number of bars corresponding to the
number of tracks on the disc. The display shows the
highest track number that can be stored. Although the
total playing time is displayed, it is not important during
programming.
Read the program contents from the list provided with
the disc, then decide on the tracks you want to include
in the program. For each track, start the correct track indicator bar blinking using either PROGRAM or
touch STORE. If you go past the required bar, go back
using PROGRAM.
The
REPEAT
sign
will
PROGRAM. When the chosen track bar is blinking,
sign
will
go off and the
light,
disc
again.
REPEAT
and the
will play
The
before
disc
on to the
the
will
Store the track within 7 seconds of the time a bar starts
to blink or after 7 seconds the bar lights continuously if
you have not yet stored any other tracks, or goes off if
you have. After 7 seconds the track can then no longer
be stored and the ERROR sign will light if you now press
STORE. You can re-activate the missed track again using
PROGRAM.
Here is an example of a program: from a disc containing
14 tracks, you want to listen to tracks 7, 3, 9, 5, 12, 10
and finishing by repeating track 3.
Fourteen bars on the track indicator are lit indicating
that there are fourteen available tracks on the disc. Hold
down PROGRAM until bar 7 blinks on and off , then
touch STORE. Bar 7 now lights continuously to show that
track 7 has been stored, bar 8 starts to blink, and the remaining bars go off.
Continue by holding down PROGRAM until bar 3
blinks and then touch STORE again. Bar 3 now lights con-
tinuously too, and bar 2 starts to blink.
Select and store the remaining tracks in turn by the use
of PROGRAM or PROGRAM, and then STORE. Dur-
ing this process the bars of already stored tracks will start
to blink again without effect on the program.
As soon as the last track is stored, bars 7, 3, 9, 5, 12
and 10 are lit and bar 2 blinks. In about 5 seconds, this
last one will go off by itself. You have completed the
planned program.
If you notice, during or after programming, that you
have stored a wrong track, you can correct this by starting
the corresponding bar blinking using the proper PRO-
GRAM touch-button and then touching CANCEL. To show
that the wrong track has been deleted, the bar goes off.
Now store the correct track. Using our example: you have
stored '4' instead of '5'. you go back to '4' using NEXT
TRACK and touch CANCEL. Bar 4 goes off and bar 5
begins to blink. Enter bar 5 in the memory using STORE.
To clear the whole program touch STOP.
To start play touch PLAY; the bar for the first track in
the program then becomes brighter. The progress of play
can be followed as the bar of each track played goes off
in turn, while the bar of the track being played becomes
brighter. You can see how many tracks remain at any
time by the number of bars lit normally. During play of a
program, you can still modify the program by adding or
deleting tracks.
To go back to the beginning of a track touch PLAY. To go
on to the next programmed track, touch NEXT TRACK. During the last track, the ERROR sign will light and the last track
will continue to play. To go to a previous programmed
track, touch BACK TRACK. During the first track, the ERROR
sign will light and the first track will continue to play.
10 OPERATION
Page 13
When playing a program or searching for a particular
passage, REV or FF is limited to the space be-
tween the beginning and end of the track being played.
The laser pick-up cannot be moved outside these limits to
prevent moving to another track, either programmed or
not programmed, which would modify the program.
When either limit is reached the ERROR sign lights and
the laser pick-up stops until you release the REV or
FF touch-button.
To hold play at the beginning of a track or a passage, or
to interrupt the program, touch PAUSE. To begin play
again, touch
was interrupted. The PAUSE sign will go off.
If you want to repeat the program, touch REPEAT. The
bars for all the stored tracks remain lit, and the one that is
brighter is the one for the track in play.
A program is retained in the memory until the last track
has been played. The memory is then cleared, and all the
bars on the track indicator light evenly while all other indicators go off. If you have touched REPEAT, the program
remains
button is touched.
If you touch STOP or LOAD before the end of a program, the memory is immediately cleared.
Discs with more than 20 tracks can be played and all
player functions operate during the first 20 tracks on the
disc. After the twentieth, beginning at any specific track,
reviewing the disc, or selecting tracks using SCAN does
not function. You can only use these with the first 20
tracks. The ability to program is also limited to the first 20
tracks. Tracks above 20 cannot be stored in the memory.
The track indicator works normally for the first 20 tracks
and all 20 bars will light. As play progresses, these go off
successively except the twentieth, which remains lit at a
lower intensity when the twentieth track has completed
play.
At
show that there is still a number of tracks to follow. The
actual number, however, is no longer indicated by a corresponding number of bars on the track indicator. You
can, of course, touch TRACK to display the tracks
numerically. This indicator counts beyond 20.
in the
that
PAUSE.
memory
time,
the
It
will
until
ERROR
resume
at the
exact
the
REPEAT,
sign lights continuously
STOP
point
or
LOAD
necessary. Cleaning agents for conventional records,
detergent or abrasive cleaners must never be used.
Never write on the label side of the disc. Writing will
emboss the disc and destroy the digital data. If you follow
these suggestions, the Compact Disc will provide a
lifetime of pure listening enjoyment.
PLAYER MAINTENANCE
The player mechanism has self-lubricating bearings, and
must not be oiled or greased. The disc drawer should be
kept free of dust.
it
to
DISC MAINTENANCE
For the best results, apply the same care in storing and
handling the Compact Disc as with conventional records.
Even though the music track in the disc is covered with a
protective layer, treat the disc carefully. Always pick up
discs by the edge, and put them back in their protective
cases immediately after use.
Wipe fingerprints, dust or dirt off with the soft, lint-free
cloth provided with your player. Wipe in a straight line
from center to edge. You can breathe on the disc first if
OPERATION 11
Page 14
The greatest care has been taken in the manufacture of
your Mclntosh Compact Disc player. In case of operational difficulties and to save you unnecessary service
calls, here is a list of their possible causes and suggested
solutions. Should you need further guidance, contact your
dealer. He will be able to advise you. Under no circumstances should you open up the player. To do so can
void the service contract.
1. After touching POWER, the track indicator does not
light.
• Touch the POWER touch-button again. POWER was not
pressed in far enough. They require only .007" movement to engage.
• The player is not properly plugged into the 120V AC
supply.
• There is no 120V AC supply. Plug in another electrical
appliance and see if it functions in the same outlet.
2. After touching LOAD, the disc drawer does not slide
out.
• The player is not switched on and the track indicator
would not be lit.
• The microprocessor has not received the command
correctly. Touch STOP and then touch LOAD again to
see if the drawer opens.
• The drawer drive is not functioning, You cannot correct
this yourself, if a disc is in position, remove it by pull-
ing the drawer open carefully, then push the drawer in
to close it again.
3. After touching LOAD, PLAY or SCAN, the disc drawer
does not slide in.
• The 120 VAC supply has been disconnected and the
track indicator will not be lit.
• The microprocessor has not received the correct command. Touch STOP and then touch LOAD, PLAY or
SCAN again to see if the drawer closes..
• The drawer drive is not functioning. You cannot correct
this yourself. If a disc is in position, remove it, than
push the drawer in carefully to close it.
4. After closing the drawer the Indication '00' goes off
and stays off after a few seconds.
• The transport screws have not been removed.
• The disc is not inserted label up or there isn't a disc in
the drawer and you have missed the ERROR DISC sign.
• The disc is dirty. Clean the disc, or use another, clean
disc.
• The disc is defective. See if another disc clears the problem.
• There is an unwanted object in the disc drawer, such
as a piece of paper or a remnant of the packaging.
• The player is not horizontal.
5. The disc is being played as shown by the time elapsed
indicator, but there isn't any sound.
• The microprocessor has not received the correct command. Check if touching STOP and then re-starting
clears the problem.
• The preamplifier is not switched on.
• The preamplifier source selector is not turned to the input to which the player is connected.
• The preamplifier, amplifier or the loudspeakers connected to it are not working. Check with another
sound source.
• The connection between the player and the
preamplifier is broken.
• The input to which the player is connected is defective.
Check by connecting the player to another input.
6. The sound is poor or distorted or you can hear only
one channel.
• The transport screws have not been removed.
• The disc is dirty or badly scratched. Clean the disc or
use another clean, scratch-free disc.
• There is an unwanted object in the disc drawer, such
as a piece of paper or a remnant of packaging.
• The preamplifier or the loudspeakers connected to it
are not working properly. Check with another sound
source.
• The player is connected to the PHONO input not the
CD, AUX, or other high level input of the preamplifier.
• One of the plugs of the connecting cable is either not
connected or not properly connected.
• The player is not horizontal.
7. Programming is not working properly.
• The disc is dirty or badly scratched. Clean the disc or
try programming with a scratch-fee disc.
• The microprocessor has not processed the commands
properly. Clear the program by touching STOP and
store it again; re-start play.
• All 20 memory places are already programmed and
you have missed the ERROR sign that shows this.
Check by comparing the number of bars lit on the
track indicator with the number of tracks that you
wanted to store.
8. The following problems can be caused by the same cir-
cumstances:
Playback does not begin with the first track on the
disc or of the program, but with another track.
Playback stops before the end of the disc or the pro-
gram.
• The microprocessor has not processed the command correctly. Touch STOP and re-start to clear the memory.
• The disc is dirty or badly scratched. Clean the disc or
use another, clean, scratch-free disc.
12 HELPFUL HINTS
Page 15
• The disc is defective. Try another disc.
• There is an unwanted object in the disc drawer such as
a piece of paper or a remnant of packaging.
• The player is not horizontal.
9. The player does not react to commands from the
remote control.
• The batteries are low and the distance to the player is
too great. Aim in the direction of the player.
• Direct sunlight or high intensity room light shining on
the remote sensor. Shade the sensor from sunlight.
• The batteries are dead.
HELPFUL HINTS 13
Page 16
TYPICAL AUDIO PERFORMANCE
• Number of channels: 2 left and right.
• Frequency Range: 2-20,000 Hz, ±0.3 dB
• Dynamic Range: 96 dB
• Signal-to-Noise Ratio: 96 dB
• Channel Separation: 94 dB (at 1000 Hz)
• Total Harmonic Distortion: 0.003% (at 1000 Hz)
• Wow and Flutter; quartz crystal precision
• Sampling Rate: 176.4 kHz
• D/A Conversion: 16-bit equivalent through oversampling with digital filter and 14-bit D/A conversion
• Error Correction System: Cross Interleave Reed
Solomon Code (CIRC)
• Audio Output Level: 2V
• Impedance Headphones: 8-1000 ohms
OPTICAL READOUT SYSTEM
• Laser: semi-conductor AlGaAs
• Wave length: 800 nm
SIGNAL FORMAT
• Sampling Frequency: 44.1 kHz
• Quantization: 16 bit linear/channel
DISC
• Diameter: 120 mm
• Thickness: 1.2 mm
• Rotation (seen from reading side): counter-clockwise
• Scanning velocity: 1.2-1.4 m/s
• Rotation speed: 500-200 rpm
• Playing time (maximum): 74 min. (stereo)
• Track pitch: 1.6 µm
• Material: plastic
TOUCH-BUTTONS AND CONTROLS
• AC Power
• SCAN
• Program
• Program
• Store
• Stop
• Time
• Track
• Back Track
• Next Track
• Play
• Rev
• FF
• Repeat
• Pause
CONTROLS
• Output Level
• Headphone Volume
• Front Panel Headphone Jack
SPECIAL FEATURE
• Damaged Disc/Mute Error Correction Indicator
POWER SUPPLY
• 120V, 50/60 Hz, 33 watts
MECHANICAL INFORMATION
SIZE:
Front panel measures 16 1/8 inches wide (41 cm) by 5
7/16 inches high (13.8 cm) by 13 inches deep (33 cm),
including connectors. Knob clearance required is 3/4 inches (1.9 cm) in front of mounting panel.
FINISH:
Front panel is glass with gold/teal nomenclature il-
lumination with anodized gold and black aluminum.
Chassis is black.
MOUNTING:
Exclusive Mclntosh developed professional PANLOC.
WEIGHT:
22 pounds (10 kg) net, 34 pounds (15.4 kg) in shipping
carton.
14 PERFORMANCE LIMITS
Page 17
"... Mclntosh is
one of a kind
in the world of
quality audio..."
Mclntosh owner
M. C. Memphis, TN
Compact Discs have been proclaimed to have a large increase in "dynamic range". Dynamic range is the ratio,
usually given in decibels, between the softest, quietest
sound on the disc and the loudest. Most Compact Discs
claim a dynamic range in excess of 90 decibels. In
numerical ratio this is greater than 1000 times the ratio of
practical commercial analog records.
For equipment to be "digital ready" it must be able to
handle overdrive without "breaking up" or grossly distorting the sound. With one exception all power amplifiers
today are incapable of accepting 10 decibels of overdrive
without gross distortion. Some amplifiers totally collapse
under this punishment. Mclntosh has devised a new test
which shows the spectral fidelity of amplifiers under stress.
SPECTRAL FIDELITY is one of the most meaningful
characteristics of an amplifier. The harmonic distortion
and the two tone intermodulation measurements are im-
portant criteria in predicting the sonic performance.
However, to obtain better correlation with human hearing
response, we need to know not only the energy in the
distortion spectrum, but also the number of discords and
their frequency spacing from the desired tones. This is
what the Spectral Fidelity testing can do, enlarge the
scope of the data and showing its meaning more fully.
In these oscillograms, you can see the difference in
Spectral Fidelity when a Mclntosh is stressed, and when
other amplifiers are stressed.
1. The Mclntosh stressed 10 dB above rated power.
2. A foreign amplifier stressed 10 dB above rated power.
3. An American manufactured amplifier which had to be
tested "under-stressed" since it could not take 10 dB
of overload.
The Mclntosh shows only 3 distortion components, which
are more than 44 and 50 dB down, roughly equivalent to
0.3% distortion. The other amplifier shows 17 discords,
some of which are only 10 dB down, or 30% distortion,
with many less than 30 dB down, or 3% distortion.
Note in the third oscillogram the complete failure of
one of the popular American manufactured amplifiers.
When 14 and 15 kHz are amplified at the same time, this
amplifier shuts down by "motor boating".
It is no accident that Mclntosh amplifiers sound better.
It is no accident that a Mclntosh is a better investment.
• It sounds better
• It is more reliable
• It last longer
• Its resale value is the highest
If good enough will do, there are at least 100 answers
for you. But if the best is what you need then there is
only one real answer....
....the amplifier that in 40 years has outlived 60 others
who have simply faded away.
SPECTRAL FIDELITY 15
Page 18
"...Proves out
what my grandfather
told me, years ago:
'BUY THE BEST...
QUALITY LASTS' "
Mclntosh owner
J. C. Mc. Orchard Lake, Ml
Music reproducing instruments
that carry the Mclntosh name have
always been designed to maintain
the Mclntosh reputation for best
sound, for durability and for long
life. Mclntosh has, since 1949, lead
the industry in technological
advancement. Mclntosh has always
earned the foremost reputation for
quality performance, Mclntosh has
provided user oriented facilities and
appearance and Mclntosh design
always provides for ease of
maintenance or repair. Regardless
of the Mclntosh combination you
choose you are always assured you
have choosen the best, with the
latest technology that leads to
superior sound reproduction...
technology whose integrity
has been proven by time.
MCD 7000
Compact Disc Player
C 33
Preamplifier
Handcrafted with pride in the United States by dedicated, highly trained craftspeople
16
XRT 18
Isoplanar Loudspeaker System
MC 2255
Power Amplifier
Page 19
THE LOCATION OF
CONTROLS AND TOUCH-BUTTONS
The numbers correspond to the numbered paragraphs on pages 6 and 7.
TYPICAL CONNECTIONS
PREAMPLIFIER
LEFT
SPEAKER
POWER AMPLIFIER
RIGHT
SPEAKER
Page 20
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