This EXB-RADIAS for M3 operating manual explains the
RADIAS program functions and parameters that are
available when the EXB-RADIAS synthesizer board is
installed in the M3 music workstation/sampler.
For details about basic operation of the M3 and on the
functions and parameters not related to the EXB-RADIAS,
refer to the M3 operation guide and parameter guide.
Conventions in the operating
manual
Abbreviations in the operating manualOG, PG
When indicating reference pages, the various operating
manuals of the M3 may be abbreviated in the following
ways.
M3 OG: M3 Operating Guide
M3 PG: M3 Parameter Guide
Parameters in the LCD display screen “ ”
Parameters displayed in the display are enclosed in double
quotation marks “ ”.
Symbols , , Note, Tips
These symbols respectively indicate a caution, a MIDIrelated explanation, a supplementary note, or a tip.
Example screen displays
The values of the parameters shown in the example
screens of this manual are only for explanatory
purposes, and may not necessary match the values that
appear in the display of your instrument.
MIDI-related explanations
CC# is an abbreviation for Control Change Number.
In explanations of MIDI messages, numbers in square
brackets [ ] always indicate hexadecimal numbers.
* Company names, product names, and names of formats
etc. are the trademarks or registered trademarks of their
respective owners.
Vocoder program .............................................................................................................................................................................................................3
Selecting and playing .....................................................................................................................................................................................................5
Using controllers to vary the sound ..........................................................................................................................................................................5
Selecting and playing .....................................................................................................................................................................................................6
Using controllers to vary the sound ..........................................................................................................................................................................6
Selecting the waveform ................................................................................................................................................................................................. 7
Filter A, Filter B (Filter settings) ....................................................................................................................................................................................8
Pan .........................................................................................................................................................................................................................................9
Controlling pan .............................................................................................................................................................................................................. 11
SEQ Common .................................................................................................................................................................................................................. 12
Editing the steps ............................................................................................................................................................................................................ 12
iii
Table of contents
Editing a vocoder program.............................................................................................................. 13
Modulator, Out Mix (modulator and vocoder output settings) .................................................................................................................... 13
Formant Motion function ........................................................................................................................................................................................... 14
Creating your own program............................................................................................................ 15
Saving a program............................................................................................................................. 15
Editing a combination (Combination mode) ........................................................... 16
Tone Adjust....................................................................................................................................... 21
0–8g: Tone Adjust .......................................................................................................................................................................................................... 21
Common Tone Adjust Parameters ..........................................................................................................................................................................22
RADIAS Tone Adjust Parameters .............................................................................................................................................................................. 23
Tone Adjust Default Settings .................................................................................................................................................................................... 24
3–1b: Filter A .................................................................................................................................................................................................................... 34
3–1c: Filter B .................................................................................................................................................................................................................... 35
4–1c: Pan ........................................................................................................................................................................................................................... 37
5–6(7)(8)a: SEQ Common ............................................................................................................................................................................................ 40
6–1d: Out Mix .................................................................................................................................................................................................................. 43
6–1: Menu Command .................................................................................................................................................................................................. 43
6–2b: Band1–16: Pan and Level ................................................................................................................................................................................ 44
6–2: Menu Command .................................................................................................................................................................................................. 44
0–7: Sampling/Audio In ................................................................................................................... 48
0–8: Control Surface......................................................................................................................... 48
Tone Adjust....................................................................................................................................... 49
0–8g: Tone Adjust ..........................................................................................................................................................................................................49
2–7d: Out Mix .................................................................................................................................................................................................................. 52
2–7: Menu Command ..................................................................................................................................................................................................52
2–8b: Band1–16: Pan and Level ................................................................................................................................................................................ 53
2–8: Menu Command ..................................................................................................................................................................................................53
0–2–8: Control Surface ..................................................................................................................... 58
Tone Adjust........................................................................................................................................ 59
0–2–8f: Tone Adjust ...................................................................................................................................................................................................... 59
2–7d: Out Mix .................................................................................................................................................................................................................. 61
2–7: Menu Command .................................................................................................................................................................................................. 61
2–8b: Band1–16: Pan and Level ................................................................................................................................................................................ 61
2–8: Menu Command .................................................................................................................................................................................................. 61
The EXB-RADIAS is a synthesizer/vocoder option board
that uses Korg MMT (Multiple Modeling Technology) to
provide a wide range of tonal variety and 24 voices of
polyphony.
When the EXB-RADIAS is installed, you’ll be able to use 128
RADIAS programs in program bank INT-F. You’ll also be
able to save original RADIAS programs you’ve created in
bank INT-F or user banks that you’ve assigned as bank type
RADIAS.
Up to four RADIAS programs can be assigned to timbres in
a combination or MIDI tracks in a song, allowing you to
create combinations or songs that use them in conjunction
with the programs of banks INT-A–E, INT-G, and USER A–
G.
Program structure
RADIAS programs can be synth programs that are based
mainly on an oscillator algorithm, or vocoder programs that
use the vocoder function.
Synth programs
A synth program uses three oscillators (including a noise
generator) to produce waveforms which are then processed
by filters, amp, EGs, LFOs, and modulation sequencer to
create sounds with a wide range of expressive character.
Oscillators (OSC1, OSC2, NOISE)
Oscillator 1 (OSC1) lets you choose from eight types of
oscillator algorithm (ranging from basic analog synthesizer
waveforms such as sawtooth and triangle to DWGS digital
synthesizer waveforms), as well as the signals from the
AUDIO INPUT, S/P DIF, and EXB-FW (separately sold
option) jacks or signals from the AUX bus. You can also
apply cross modulation, unison, or VPM (Variable Phase
Modulation) to basic analog synthesizer waveforms such as
sawtooth or triangle wave.
Oscillator 2 (OSC2) lets you choose from four different
oscillator waves - sine, triangle, square, and sawtooth.
Oscillator 2 can be used as the modulating oscillator for the
sync modulation (SYNC) or ring modulation (RING) that
are such classic analog synthesizer techniques. The best
elements of SYNC and RING modulation can be combined
using a third option: RING SYNC.
The noise generator (NOISE) generates white noise. You can
use this for a variety of sound shaping situations, such as
Synth program
Audio Inputs
Analog Input 1/2
S/P DIF L/R
FireWire L/R (option)
AUX Bus
AUX 1/2
AUX 3/4
Synth
Audio Inputs
Analog Input 1/2
S/P DIF L/R
FireWire L/R (option)
AUX Bus
AUX 1/2
AUX 3/4
OSC1
OSC2
NOISE
SEQ1 SEQ2 SEQ3
MOD SEQUENCER
Synth
Filter Routing= Individual
OSC MOD
Free Assign
MIXER
Vocoder off
Carrier
Modulator
FILTER A
FILTER B
Keyboard Track
To OSC1
Control2
LFO1LFO2
Vocoder
EG1
VIRTUAL PATCH
Free Assign
EQ
Drive/WS Position
= PreAmp
DRIVE/WS
To Filter To Amp
EG1EG2EG3
To Mi xer/Effect
AMP
Keyboard Track
Vel ocity
JS X
etc.
To EQ
PAN
1
Introduction
adding breath noise for a wind instrument sound, or as part
of a special effect sound.
Mixer (MIXER)
The mixer adjusts the volume levels of oscillator 1 (OSC1),
oscillator 2 (OSC2), and the noise generator (NOISE), and
sends the combined signal to the filter (FILTER).
Filter (FILTER A, FILTER B)
The filter section consists of two multi-mode, resonant
filters. The two filters can be routed in series or parallel, or
even side by side in a “one oscillator per filter” arrangement.
The filters adjust the tone of the sound coming from the
oscillators by boosting or cutting specific frequency regions.
Filter settings will have a major impact on the sound.
By default, envelope generator 1 (EG1) is set to vary the
cutoff frequency of the filters over time.
Amp (AMP)
Traditionally, the amp section controls the output volume
(AMP) and the panning (PAN), or the position in the stereo
field. The RADIAS program provides additional features to
add more tonal complexity and “edge” to the sound including Drive, Wave Shape control (DRIVE/WS), and
Punch Level.
Drive/Wave Shape does not simply apply an effect to the
oscillator waveform; it modifies the waveform itself to
create hard-edged tones. By adjusting the filter cutoff or
resonance you can create even more dramatic effects.
By default, envelope generator 2 (EG2) is set to vary the
volume level over time.
Envelope generators (EG1/EG2/EG3)
Envelope generators (EG) are used to apply time-varying
change to the sound parameters.
You can create the desired envelope by using the four basic
parameters attack time, delay time, sustain level, and release
time. You can also choose linear, logarithmic, or exponential
curves.
EG1 is assigned to control the filter cutoff frequency, and
EG2 is assigned to control the volume of the amp. You can
also use virtual patching (VIRTUAL PATCH) to assign these
EGs as envelope sources for other parameters.
LFO (LFO1, LFO2)
LFO (Low Frequency Oscillator) is used to apply cyclic
change to the sound parameters.
RADIAS program contains two LFOs, and for each LFO you
can choose one of four waveforms. Shape control, key sync
and phase controls extend well beyond traditional LFO
offerings.
LFO1 is assigned to the oscillator 1 waveform (depending
on the selected waveform), and LFO2 is assigned as a pitch
modulation source controlled by the joystick +Y axis.
You can also make virtual patch settings (VIRTUAL PATCH)
to assign the LFOs as modulation sources for other
parameters.
Virtual Patch (VIRTUAL PATCH)
The virtual patch section lets you freely assign modulation
sources to modulate-able parameters, giving you even more
flexibility for creating sounds. You can make eight virtual
patch assignments in each RADIAS program.
Modulation Sequencer (MOD SEQUENCER)
Using a modulation sequencer, you can apply up to sixteen
discrete values (steps) to a modulate-able parameter over
time, in a manner similar to vintage analog synthesizers.
The modulation sequence can play once, repeat, loop front
to back, etc. - providing movement and complexity to the
sound. The value can change abruptly at each step, or it can
2
smoothly transition from value to value. Each RADIAS
program provides three sequencers, allowing you to create
extremely complex tonal changes.
Equalizer (EQ)
You can use a three-band equalizer with sweepable midrange.
Mixer, Effects
The signal that has passed through the EQ can be processed
by effects via a highly flexible mixer. As with EDS programs,
you can use five insert effects (IFX), two master effects
(MFX), and one total effect (TFX).
KARMA, Drum Track, X-Y Mode, Controllers
You can use this functionality in the same way as you can
with EDS programs.
Vocoder program
A vocoder applies the spectral character of the “modulator”
(e.g., a signal received from the AUDIO INPUT 2 jack) to the
“carrier” (e.g., a signal received from the AUDIO INPUT 1
jack).
The most popular way to use this is to input your voice from
a mic connected to the AUDIO INPUT 2 jack, creating the
impression that an instrumental sound is “talking.”
Vocoder program
3
Program structure
Input Source
Analog Input 1/2
S/P DIF L/R
FireWire L/R (option)
AUX Bus
AUX 1/2
AUX 3/4
Synth
Audio In 1
Audio In 2
Formant Motion Data
Carrier
Modulator
Voc oder
Band16
Audio Source
AUX Bus
In Source1 (Synth)
In Source2
LEVEL
LEVEL
Modulator
Carrier
Band1
Analysis
Filter
Resonance
Synthesis
Filter
Frequency Offset
Formant Shift
Vocoder section (VOCODER)
The vocoder divides the audio spectrum into “bands”. In the
RADIAS program, the vocoder uses 16 bands. There are
actually two sets of 16 bands; the first is used to analyze the
tonal characteristics of one sound (the Modulator), and the
second set is used to apply the same characteristics to
another sound (the Carrier). Each analysis band contains a
bandpass filter and an envelope follower. Each synthesis
band contains a band pass filter whose output is controlled
by the matching envelope follower in the analysis band.
The modulator’s audio signal is sent through the sixteen
bandpass filters (the analysis filters), and the envelope
follower detects the volume envelope (change over time) for
each of these frequency bands.
The carrier’s audio signal is sent through the other set of
sixteen bandpass filters (the synthesis filters), and the
envelope detected from each analysis filter is applied to each
synthesis filter to modulate the sound, producing the
impression that the carrier sound is “talking” (the typical
vocoder effect).
You can use the
parameters to shift the frequencies of the carrier bandpass
filters. This will raise or lower the frequency response while
preserving the character of the modulator, creating major
changes in the sound.
Formant Shift and Frequency Offset
Vocoder on
Vocoder
Env. Follower sens
Band Level
Envelope
Follower
Modulator
Select
Pan
EQ
To Mixer/Effect
Modulator
Direct Mix
Modulator
High Mix
Formant
Motion data
HPF
To EQ
Carrier (CARRIER)
A sawtooth wave (SAW) or other waveform rich in
overtones is the best choice for the carrier. As the carrier, you
can use a combination of two sources (In Source1 and In
Source 2).
As the In Source1 you can use the mono-mixed signal from
the output of the amp section (the signal before it is sent to
the insert effects). In Program mode, the synth sound of the
program is fixed as In Source 1.
As the In Source 2 you can use an external input (e.g.,
AUDIO INPUT 1 jack) or the AUX bus (insert effect output).
Modulator (MODULATOR)
Most commonly, you will input your voice as the modulator,
but interesting results can also be obtained by inputting a
rhythm sound as the modulator waveform. You can use
either an external input (AUDIO INPUT 2 jack) or AUX bus
(an external input processed by an insert effect, or a
program sound such as rhythm) as the modulator.
There is also a Formant Motion function that lets you record
Formant Motion Data to capture the moving characteristics
of a voice or other sound, and use this data to drive the
vocoder.
Introduction
Combination structure
You can combine RADIAS programs and EDS programs to
create more complex sounds.
RADIAS programs can be used in four timbres
simultaneously.
The structure of a combination and the functionality in
Combination mode is the same as for combinations that use
EDS programs.
Song structure
(Sequencer mode)
You can use RADIAS programs in the MIDI tracks of a song.
RADIAS programs can be used in up to four MIDI tracks
simultaneously.
The structure of a song and the functionality in Sequencer
mode is the same as for songs that use EDS programs.
About the vocoder function in combinations and
songs
You can use the vocoder in each combination or song.
Only one instance of the vocoder variation can be used in
each combination or song.
If you want to use a vocoder program in a combination or
song, you’ll need to use the menu command
program
or Copy Vocoder to copy the vocoder settings of
the program. You can use this for the timbre or song of one
RADIAS program.
Even if you’ve assigned four timbres or MIDI
tracks to play programs in which the RADIAS
vocoder is turned on, it is not the case that four
vocoders are operating.
Note: Timbres or MIDI tracks using multiple RADIAS
programs, or timbres or MIDI tracks using EDS programs,
can be used via the AUX bus as the carrier and modulator of
the vocoder.
Copy from
Combination/Song
Timbre/Track 01
Timbre/Track 02
Timbre/Track 03
Timbre/Track 04
Audio Inputs
Analog Input 1/2
S/P DIF L/R
FireWire L/R (option)
AUX Bus
AUX 1/2
AUX 3/4
OSC
Audio Input
Source
Program (Synth)
Program (Synth)
Program (Synth)
Program (Synth)
Vocoder = ON
Carrier Input Source1 = T02
Vocoder
Vocoder
Carrier/Modulator
Source
EQ
EQ
EQ
EQ
To Mi xe r/Effect
To Mi xe r/Effect
To Mi xe r/Effect
To Mi xe r/Effect
4
Quick Start
Selecting and playing programs
q
For details on connecting external devices and setting up,
refer to “M3 operation guide.”
Synth programs
Here’s how to select synth programs and try out various
sounds.
Selecting and playing
1. Press the PROG switch to enter Program mode.
Press the CONTROL ASSIGN TONE ADJUST switch
(the LED will light).
You can control the sound parameters that are assigned to
the sliders and switches.
For details on the default Tone Adjust settings for a RADIAS
program, please see “Tone Adjust Default Settings” on
page 24.
Note: You can use the switches and sliders to control the
parameters assigned to Realtime Controller and Tone Adjust
even when you’re in the main page of the screen. However
since it’s most convenient to be able to see the values change
in the display while you adjust them, you’ll probably want
to be viewing the PROG P08: Control Surface page. Press the
Control Surface tab located in the lower right of the display.
When you operate the eight switches and sliders, they will
perform the functions assigned to them, and the sound will
change. The objects in the display will also change
accordingly.
2. Press the BANK SELECT I-F switch to select programs
from bank INT-F.
3. Use the
numeric switches to select a program.
4. Play the keyboard or pads to hear the sound of the
program.
There are also other ways to select programs, such as by
category. For more about other ways to select programs,
please see “Selecting Programs” on page 37 of the M3
operation guide.
and u switches, the VALUE dial, or the
Using controllers to vary the sound
1. Numerous controllers are located in the left side of the
M3’s front panel. While you play the keyboard, operate
the joystick, ribbon controller, and SW1 and SW2
switches to vary the sound.
The result will differ for each program, so try them all out to
see what each controller does for the particular program
you’ve selected.
For details on these controllers, please see “Using
Controllers” on page 41 of the M3 operation guide.
2. Use the Realtime Controller function of the control
surface to control the sound parameters. Press the
CONTROL ASSIGN REALTIME CONTROLLER
switch (the LED will light).
You can control the sound parameters that are assigned to
the sliders and switches.
For details on Realtime Controller, please see “Using
realtime control to edit sounds or effects” on page 48 of the
M3 operation guide.
3. Use the Tone Adjust function of the control surface to
control the sound programs of the RADIAS program.
5
Quick Start
Vocoder programs
Let’s select a vocoder program and try out the vocoder
function.
You’ll need to connect a mic to the AUDIO INPUT 2 jack.
Before you connect the mic, set the AUDIO INPUT LEVEL
knob to MIN.
Selecting and playing
1. Connect your mic to the rear panel AUDIO INPUT 2
jack.
2. Set the MIC/LINE switch to MIC.
3. Select vocoder program 127 from program bank INT-F.
4. Access the PROG P0-7: Sampling/Audio In page.
5. Set the following parameters.
• Use Global setting: Off (unchecked)
• Input: Analog
• Input 2 BUS Select: L/R
6. While vocalizing into your mic, use the AUDIO INPUT
LEVEL knob to adjust the input level.
The optimum input level is a point slightly below the level
where the “ADC OVER!” (AD converter input overload)
indication appears.
When you’ve finished adjusting the level, turn Input 2 BUS
Select Off.
7. While vocalizing into your mic, play the keyboard.
You’ll hear the vocoder sound.
Using controllers to vary the sound
For vocoder programs as well, various sound parameters
are assigned to the Realtime Controller and Tone Adjust
functions of the control surface. Try operating the switches
and sliders, and see how they affect the sound.
6
Editing a program
Operation
In the PROG P0: Play page, you can select and play RADIAS
programs, use the control surface to perform quick editing,
and adjust the KARMA settings in the same way as for EDS
programs. In other pages, you can make more detailed edits
to the sound.
Basic settings for the program
To edit a RADIAS program, you’ll start in the PROG P1-1:
Program Basic page, where you can specify settings such as
scale type and audio input source.
Here we’ll explain how to make a RADIAS program play
monophonically.
5. Use “Number of Voices” to specify the number of
voices that you want to sound simultaneously.
6. Use “Detune [cents]” to specify the amount of detuning
(pitch difference) between the voices that are sounded
simultaneously.
The number of simultaneously-sounded voices specified by
Number of Voices will be equally spread apart in pitch by
the specified Detune [cents] amount.
7. Use “Spread” to specify the stereo position of the
simultaneously-sounded voices.
The simultaneously-sounded voices specified by Number of
Voices will be evenly spread across the stereo field according to the Spread setting.
Oscillators
RADIAS programs consist of three oscillators: oscillator 1,
oscillator 2, and a noise generator.
Here’s how to select the oscillator waveform and adjust the
output level.
Selecting the waveform
Voice Assign Mode
1. Set the “Voice Assign Mode” to Mono.
Voice Assign Mode specifies how the oscillators will
produce sound.
With the Mono setting, only one note will be heard even if
you play a chord on the keyboard. This setting is suitable if
you’re performing a synth bass, synth lead, or other solo
instrument sound.
2. Set “Trigger Mode” to Multi.
Trigger Mode specifies how the sound will be triggered.
With the Multi setting, the sound is retriggered each time
you play a note.
3. Set “Priority” to Last.
With the Last setting, priority will be given to sounding the
last-played note if you’ve held down two or more keys
simultaneously.
4. Set “Unison” On (checked).
Unison selects whether multiple voices will be sounded in
unison when you play a single note.
Note: If you want to produce a richer sound, turn Unison on
so that multiple voices will be “stacked.” The Number of Voices specifies the number of voices that will be stacked.
OSC1 (Oscillator 1)
1. Use the “Waveform” to select the waveform for
oscillator 1.
You can choose one of nine different waveforms, including
an external audio input (Audio In).
2. Use the “OSC Mod” to select the type of modulation
being applied to oscillator 1.
You can choose one of four modulation types.
If you’ve selected Formant, Noise, DWGS, or
AudioIn as the waveform, the only available
modulation type will be Waveform (Waveform
modulation).
3. Use the “Control 1” and “Control 2” to specify the
waveform parameters.
The parameters that are controlled by the Control 1 and
Control 2 will depend on the waveform and the modulation
type you’ve selected.
For details on the oscillator parameters, please see “2–1a:
OSC1” on page 30.
7
Operation
OSC2 (Oscillator 2)
1. Use the “Waveform” to select the waveform of
oscillator 2.
You can choose one of four different waveforms. The most
common way to use this is to select the same waveform as
oscillator 1, and change its pitch slightly to create a rich
sound.
2. Use the “OSC Mod” to select the modulation type for
oscillator 2.
You can choose one of three modulation types.
3. Use the “Semitone” to adjust the pitch of oscillator 2 in
semitone steps.
Some of the more common ways to set this parameter is to
lower the pitch by one octave (–12) or two octaves (–24)
relative to the pitch of oscillator 1. Vintage analog
synthesizer players would sometimes set the oscillators a
fourth (+5) or fifth (+7) apart in pitch.
4. Use the “Tune” to adjust the pitch of oscillator 2.
You can produce a richer sound by slightly changing the
pitch to create a detuned effect.
Mixer
The mixer lets you adjust the output level of each oscillator.
This setting will determine the input level to the filters.
1. Use the “OSC1 Level” to adjust the volume of oscillator
1.
2. Use the “OSC2 Level” to adjust the volume of oscillator
2.
3. Use the “Noise Level”to adjust the volume of the noise
generator.
You can use the noise generator to simulate the breath noise
of a wind or brass instrument, or to create sound effects.
The oscillator waveform you select here can be processed by
the filters, drive/waveshaping, EG, and LFO etc. to create
the sound you want.
Filter
The filters allows you to diminish or emphasize specified
frequency areas of the sound. The tone of the sound will
depend significantly on the filter settings.
RADIAS programs provide the three basic filter types low
pass filter, high pass filter, and band pass filter, as well as
intermediate types that interpolate between the characters
of adjacent filters.
The basic filter settings, including the filter routing, filter
type, cutoff frequency, and resonance, are set on the PROG
P3: Filter page.
Filter Routing
1. Use “Filter Routing” to select the filter routing.
RADIAS programs provide two filters (filter A and filter B).
You can choose to use one or both filters, and how the two
will be connected if both are used.
For more information, please see “Filter Routing” on
page 34.
Filter A, Filter B (Filter settings)
1. Use the “Type/Balance” select the type of filter.
You can adjust the knob to obtain intermediate characters
between these filter types. The filter type will have a major
effect on the character of the sound.
If Filter Routing is Serial, Parallel, or Individual, you can
adjust this independently for filters A and B.
For more information, please see “3–1: Filter” on page 34.
2. Use the “Frequency” to adjust the cutoff frequency of
filter.
Higher settings will make the sound brighter. The result will
depend on the filter type.
For more information, please see “Frequency (Cutoff
Frequency)” on page 35.
3. Use the “Resonance” to adjust the resonance of filter 1.
Higher settings will increasingly emphasize the region
around the cutoff frequency, producing a nasal tone or a
whistle.
4. Use the “EG1 Intensity” to adjust the depth of the effect
that EG1 will have on the cutoff frequency of filter.
You can adjust this independently for filters A and B.
If you turn the knob toward the right of the center position
(“+” values), the EG will move the filter in the positive
direction (i.e., if the filter type is LPF, the sound will become
brighter).
If you turn the knob toward the left of the center position (“–
” values), the EG will move the filter in the negative
8
direction (i.e., if the filter type is LPF, the sound will become
darker).
Note: EG1 envelope settings are made in the PROG P5: EG/
LFO/SEQ page. (☞p.38“5–1: EG1 (Filter), 5–2: EG2 (Amp),
5–3: EG3”)
5. Use “Keyboard Track” to specify how keyboard
tracking (the keyboard position on which you play)
will affect the cutoff frequency.
For more information, please see “Keyboard Track” on
page 35.
6. Use “Velocity Sens” to specify how velocity (the force
with which you play the keys) will affect the cutoff
frequency.
For more information, please see “Velocity Sens (Velocity
Sensitivity)” on page 35.
Editing a program Amp
Amp
Amp is where you specify drive and wave shape, adjust the
volume, and set the pan.
These settings are made in the PROG P4-1: Amp/
WaveShape/Driver page.
Drive/Wave Shape
Drive/Wave Shape modifies the waveform itself – it is not
an effect that is applied to the oscillator waveform. Here’s
how to select the wave shape.
1. Set “Drive/Wave Shape” to Wave Shape.
2. Use “Wave Shape Type” to select the type of wave
shaping.
This choice is available if Drive/Wave Shape is set to Wave
Shape. You can choose from a wide variety of wave shape
types.
For more information, please see “Wave Shape Type” on
page 36.
3. Use “Position” to select the position at which wave
shaping will be applied.
You can apply drive and wave shaping before filter A or
before the amp section.
For more information, please see “Position” on page 36.
4. Use “Depth” to specify the depth of drive or wave
shaping.
Amp Level
1. Use “Amp Level” to specify the basic volume level. The
volume level you specify here will be changed by EG2
and other modulation sources.
2. Use “Punch Level” to adjust the mixing amount of the
pulse waveform added to the oscillator output.
Higher settings will emphasize the attack.
3. Use “Keyboard Track” to specify how keyboard
tracking will affect the volume.
This lets you make the volume change as you play higher or
lower on the keyboard.
Pan
1. Use “Pan” to specify the stereo position.
Note: You can produce an auto pan effect by using a virtual
patch to modulate this with an LFO.
For more information, please see “Virtual Patch” on page 11.
9
Operation
EG (Envelope Generator)
An EG (envelope generator) applies time-varying change to
a parameter of the sound.
EG1 is assigned as the envelope source for filter cutoff
frequency, and EG2 is assigned as the envelope source for
the amp volume.
You can also use a virtual patch to assign an EG as an
envelope source for another parameter.
For more information, please see “Virtual Patch” on page 11.
3. Use “Decay/Release Time Velocity Intensity” to specify
how velocity will affect decay time and release time.
Higher values will allow velocity to affect the EG time
settings more greatly.
Level
Amp Level
0
Attack Time
The five parameters (attack time, decay time, release time,
sustain level, and curve) that make up each envelope can be
edited in the PROG 5-1: EG1, P5-2: EG2, and P5-3: EG3
pages.
Note on
Sustain Level
Decay Time
Note off
Time
Release Time
Envelope settings
1. Edit the “Attack Time”, “Decay Time”, “Release Time”,
and “Sustain Level”.
Higher values for Attack Time, Decay Time, and Release
Time will lengthen the time over which the tone or volume
will change.
2. Use “Curve” to select the curve by which the decay and
release time will change.
You can choose linear, logarithmic, or exponential curve.
This will affect the way in which the envelope changes.
EG Level/Time Modulation
You can use velocity and keyboard tracking to modulate the
EG.
1. Use “Level Velocity” Intensity to specify how velocity
will affect the amount of amplitude change produced
by the EG.
Higher values will allow variations in your playing velocity
to produce greater change in the amplitude.
2. Use “Decay/Release Time Keyboard Track” to specify
how keyboard tracking will affect the decay time and
release time.
Higher values allow keyboard tracking to affect the EG time
settings more greatly.
10
Editing a program LFO
LFO
These are the parameters for the LFOs (Low Frequency
Oscillators). An LFO can apply cyclic change to the sound.
LFO1 is internally connected as the modulation source for
oscillator 1 waveform.
LFO2 is internally connected as the modulation source for
the oscillator pitch modulation controlled by the joy-stick.
You can also use a virtual patch to assign an LFO as a
modulation source for other parameters. For more
information, please see “Virtual Patch” on page 11.
Waveform, speed (frequency), and tempo synchronization
can be edited in the PROG P5-4: LFO1 or P5-5: LFO2 pages.
LFO waveform
1. Use “Waveform” to select the basic waveform of the
LFO.
The change produced by the LFO depends on the
waveform. Select various waveforms and notice the
difference in how they affect the sound.
2. Use “Phase” to specify the starting position of the
waveform.
Notice that this setting moves the waveform to left or right.
You can create interesting effects by offsetting the phase of
one LFO relative to the other LFO.
This parameter is available when Key Sync is 1st Note or
Each Note.
3. Use “Shape” to modify the basic waveform of the LFO.
The change produced by this parameter will depend on the
Waveform you’ve selected.
4. Use “Frequency [Hz]” to specify the frequency of the
formant motion.
This parameter is valid if MIDI/Tempo Sync. is Off
(unchecked).
MIDI/Tempo Sync
1. Use “MIDI/Tempo Sync.” to specify how the LFO will
synchronize.
If this is On (checked), the LFO will synchronize to the
system tempo specified by the TEMPO knob or TAP TEMPO switch, or to the MIDI Clock from an external
device.
2. Use “Base Note” to specify the LFO cycle.
This specifies the ratio of the LFO cycle relative to the
system tempo or external MIDI clock. This parameter is
valid if MIDI/Tempo Sync. is On (checked).
Virtual Patch
These are the parameters for the Virtual Patch function.
Virtual Patch is a function that lets you assign modulation
sources such as EG or LFO to a variety of parameters. For
each timbre you can create up to eight of these
combinations.
Make these settings in the PROG P1-2: Virtual Patch page.
Virtual Patch settings
1. Use “Src (Source)” to select a modulation source.
You can select EG, LFO, or various controllers as a
modulation source.
For more information, please see “Src (Source)” on page 28.
2. Use “Dst (Destination)” to select the parameter that
will be modulated.
For more information, please see “Dst (Destination)” on
page 28.
3. Use “Int (Intensity)” to specify the depth of
modulation.
Controlling volume
If you set Src (Source) to LFO2, Dst (Destination) to Amp
Level, and adjust Int (Intensity) as desired, LFO2 will
produce a tremolo effect.
Controlling pan
If you set Src (Source) to LFO2, Dst (Destination) to Pan,
and adjust Int (Intensity) as desired, LFO2 will move the
sound between left and right to produce an auto pan effect.
Controlling filter
If you set Src (Source) to LFO2, Dst (Destination) to Filter
A Frequency, and adjust Int (Intensity) as desired, LFO2
will vary the filter cutoff frequency to produce an auto wah
effect.
You can use an LFO to modulate a wide range of parameters
in addition to those listed above.
Source and Destination settings, and their effect
Src (Source)Dst (Destination)Modulation effect
LFO2Amp LevelTremolo effect
LFG2PanAuto pan effect
LFO2Filter A FrequencyAuto wah effect
11
Operation
Modulation Sequencers
The Modulation Sequencers let you apply time-varying
change to sound parameters in a way similar to analog
sequencers of the past. A modulation sequencer stores a
discreet value for each of sixteen individual steps, and
consecutively applies these values to vary the sound over
time. Since three modulation sequencers are provided for
each program, you can create sounds that change in very
complex ways.
Make these settings in the PROG P5-6: MOD SEQ1, P5-7:
MOD SEQ2, and P5-8: MOD SEQ3 pages.
Here we’ll explain how to use modulation sequencer 1 to
modulate the oscillator pitch.
Editing the steps
1. Set “Destination Param” to Pitch.
2. Use “Motion” to specify how the values stored in each
step will change when the modulation sequencer plays.
For this example, choose Smooth.
3. While playing the keyboard so that you can hear the
sound, specify the sequence data for each step. If you
want to adjust the value in detail, use the VALUE dial
etc.
The value of each step is applied as an amount of relative
change to the parameter’s assigned value.
SEQ Common
Before we specify each step of the actual sequence data
itself, we’ll need to specify the number of steps in the
sequence, and the playback method. These parameters are
common to all three modulation sequencers.
1. Access the PROG P5-6: MOD SEQ1 page.
2. Turn on “MOD SEQ” On (checked).
If this is On (checked), the three modulation sequencers will
be on, and the values stored in each step of each modulation
sequencer will modulate the sound parameters.
3. Set “LastStep” to 16.
The sequence will begin playing when a note-on occurs, and
will proceed for sixteen steps.
4. Set “Sequence Type” to Alt1.
☞ “Sequence Type” on page 40
5. Set “Run Mode” to Loop.
☞ “Run Mode” on page 41
6. Set “KeySync” to 1st Note.
☞ “Key Sync.” on page 41
7. Set “Resolution” to .
The sequencer will advance one step for each note value you
specify here, relative to the tempo. If this is set to , the
sequencer will advance one step for each quarter-note beat.
12
Editing a vocoder program
Here’s how to make settings for the vocoder’s carrier,
modulator, and output.
These settings are made in the PROG P6-1: Carrier/
Modulator page.
Vocoder on/off
1. Use “Vocoder” to turn the vocoder on/off. If this is on
(checked), the vocoder will be on.
Editing a program Editing a vocoder program
5. Use “GateSens” to adjust the gate sensitivity. Adjust
this so that the vocoder sound output is not interrupted
in an unnatural way.
6. Use “Threshold” to cut the noise when there is no
input. Raising this setting will make it easier for the
sound to be cut. Adjust this so that noise is not
obtrusive when you’re not speaking into the mic.
7. Use “Modulator HPF Gate” and “Modulator High Mix”
to adjust the high-frequency portion of the input
source that will be mixed into the vocoder output.
Use Modulator HPF Gate to specify whether the highfrequency portion of the input source mixed into the
vocoder output will be heard only while the internal sound
generator is heard, or whether it will always be heard as
long as there is an input from Source.
Use Modulator High Mix to specify the amount of the highfrequency portion of the input source that will be mixed into
the vocoder output. Raising this setting will emphasize the
consonants of your voice.
Filter settings
Here you’ll make settings for the modulator’s envelope
follower and the carrier’s band-pass filters (synthesis
filters). These settings are made in the PROG P6-2: Vocoder
page.
Carrier Input
As the vocoder’s carrier, you can use two audio signals: the
mono-mixed signal output from the amp section (the signal
before entering the EQ) and the audio signal from an
external input or the AUX bus.
1. Use “In Source 1 Level” to specify the volume of the
oscillator input to the carrier.
Input source 1 is the mono-mixed signal from the amp
section output (the signal before entering the EQ).
2. Use “In Source 2 Select” to select input source 2 to the
carrier.
3. Use “In Source 2 Level” to specify the volume of input
source 2 to the carrier.
Modulator, Out Mix (modulator and
vocoder output settings)
As the modulator of the vocoder, you can use the external
input from the AUDIO INPUT 2 jack, the R-channel of the
S/P DIF or FireWire (if the EXB-FW option is installed), the
audio signal from the AUX bus, or formant motion data.
In this example, we’ll explain how to use a mic connected to
the AUDIO INPUT 2 jack as the modulator.
1. Set “Modulator” to Audio.
2. Set “Source” to Audio In2.
The mic or other device connected to the AUDIO INPUT 2
jack will be the modulator.
Note: If you’re using a signal from the AUDIO INPUT jack as
an input source, make sure that the PROG P1: Program Basic
page Audio In (OSC&Vocoder) Source Audio Inputs (Send
to RADIAS) parameter is set to Analog Input 1/2.
3. Use “Vocoder Output Level” to specify the volume of
the vocoder output.
4. Use “Modulator Direct Mix” to adjust the level of the
modulator input source that is mixed into the vocoder
output.
Filter (synthesis filter and envelope follower settings)
1. Use “Formant Shift” to change the shift amount for the
band-pass filters. By shifting the filters you can produce
dramatic changes in the character of the vocoder
output.
2. Use “Frequency Offset” to adjust the offset to the cutoff
frequency of the band-pass filters.
You can adjust the filter shift amount in a range of +/-2
steps. In conjunction with Formant Shift, this lets you shift
the cutoff frequency in a range of +/-4 steps. (☞p.44)
3. Use “Resonance” to specify the amount of resonance
for the band-pass filters.
4. Use “Mod Source” to select the modulation source that
will be applied to the cutoff frequency offset
(“Frequency Offset”), and use “Mod Intensity” to
specify the depth of modulation.
5. Use “Env. Follower Sens” to adjust the sensitivity of the
envelope follower.
Higher settings will produce a smoother rise in the vocoder
output and a longer release sound.
Band 1-16: Pan and Level (output level and pan
setting for each band of the synthesis filter)
1. Use “Level” to adjust the output level of each filter.
2. Use “Pan” to adjust the pan of each filter.
13
Operation
Formant Motion function
The formant motion function lets you use data such as a
previously-recorded voice as the input to the modulator,
causing the vocoder to produce sound. This lets you play
the vocoder without having to vocalize into the mic.
The EXB-RADIAS contains preloaded data for sixteen
formant motions.
Assigning a formant motion to the modulator
Here’s how to play the vocoder by using the factory-set
formant motion data.
1. In Program mode, select a vocoder program.
☞ “Vocoder program” on page 3
2. Access the PROG P1: Carrier/Modulator page.
3. Set “Modulator” to Formant Motion.
4. Use “Select” to select the desired formant motion data.
You can select from sixteen choices: Formant Motion 00–15.
5. Use “Play Mode” to specify how the formant motion
data will play back.
If you select Trigger Reset, the formant motion data will
reset to its beginning each time you play a note.
6. Play the keyboard.
The vocoder will sound using the formant motion data.
Recording your own formant motion data
Here’s how you can connect a mic to the rear panel AUDIO
INPUT 2 jack and record your own formant motion data.
1. Connect a mic to the rear panel AUDIO INPUT 2 jack,
and use “Program Select” to select a vocoder program.
☞ “Vocoder program” on page 3
2. Adjust the mic input level.
☞ “Vocoder program” on page 3
3. Access the PROG P6-1: Carrier/Modulator page.
4. Turn “Formant Motion REC” On, and speak into the
mic.
Recording will begin when you turn Formant Motion REC
On.
5. Turn “Formant Motion REC” Off to stop recording.
Recording will stop automatically if the memory
capacity assigned to the data becomes full
(approximately 7.5 seconds).
6. Set “Modulator” to Formant Motion.
7. Play the keyboard.
The vocoder will sound using the formant motion data you
recorded.
If you want to keep the data you recorded, you’ll need to
write the formant motion data. For more information, please
see “Write Formant Motion Data” on page 46.
Writing formant motion data
Here’s how the formant motion data you recorded can be
written into internal memory. The internal memory can hold
sixteen sets of formant motion data.
We recommend that you write the formant motion
data immediately after you’ve recorded it. The
data will be lost if you perform any of the
following operations before writing.
• Selecting other formant data
• Selecting another program
•Turning off the power
• Receiving a MIDI dump of the corresponding
data from an external connected device
1. In the PROG P6: Vocoder page, choose the menu
command “Write Formant Motion Data” to access the
dialog box.
2. The upper line shows the name of the formant motion
data.
If you want to edit the name of the formant motion data,
press the text edit button to access the text edit dialog box,
and enter the desired name.
3. Use the “To” field to select the writing destination.
4. Press the OK button to write the formant motion data,
or press the Cancel button if you decide not to write the
data.
Never turn off the power while the data is being
written. Doing so may damage the data.
Note: The data that is written will be held in internal
memory even when the power is off. You can also use the
Media mode menu command “Save PCG” to save it on an
external memory device. The data is saved as part of the
PCG file.
14
Creating your own program
You can create original sounds by editing a preloaded
program or by editing an initialized program from scratch.
These programs you create can be saved (written) to bank
INT-F or to a user bank that has been assigned for saving
RADIAS programs.
Saving a program
RADIAS programs can be saved in bank INT-F and in user
banks whose bank type has been set to RADIAS by the
Global mode menu command “Set Program User-Bank
Type.” For more information, please see “Set Program UserBank Type” on page 66.
The save procedure is the same as for EDS programs. For
more information, please see “Saving your edits” on page 50
of the M3 operation guide.
Editing a program Creating your own program
15
Operation
Editing a combination (Combination mode)
You can use RADIAS programs in the timbres of a
combination, and create combinations that use them
together with the programs of banks INT-A–E, INT-G, and
USER-A–G. Up to four RADIAS programs can be used in
one combination. The maximum polyphony of the RADIAS
programs will be 24 voices.
Timbre settings
Here we’ll explain how to select bank INT-F programs so
they can be played.
1. Select the combination that you want to edit.
2. Access the COMBI P2-5: RADIAS T01-08 or P2-6:
RADIAS T09-16 page.
However, the following parameters will operate in a
different way than when you’re using an EDS program.
Refer to the parameter guide.
• COMBI P3-3(4)c: Force OSC Mode,OSC Select,
Portamento (☞p.54)
• The Keyboard Zones / Velocity Zones “Top Slope” and
“Bottom Slope” settings will have no effect. (COMBI P4:
Zone/Delay)
3. In “Program Select,” turn “Enable RADIAS” on
(checked) for the timbres in which you want to use a
RADIAS program. When you play the keyboard, you’ll
hear the RADIAS program.
Note: You can turn up to four Enable RADIAS settings on.
Timbres for which this is off (unchecked) will not sound.
4. Access the COMBI P0-1: Combination Select T01-08 or
P0-2: Combination Select T09-16 page.
An indication of “ ” is shown above the category for
timbres whose Enable RADIAS” On (checked).
5. Use “Program Select” to select a bank INT-F program.
6. Edit the parameters of each timbre, make arpeggiator
settings, and make settings for routing, insert effects,
master effects, and total effects.
16
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