Games PC RUNE-GOLD User Manual

Table of Contents
Introduction Required System Recommended System Installation Instructions Beginning the Adventure The Main Menu The way of the Viking HUD Weapons Shields Food and Drink Other Objects Gifts from the Gods Runestones Rune powers Games of Valhalla Multiplayer Mode Finding other Players Multiplayer Games Deathmatch Team Deathmatch Arena Headball The Way of the Gods Troubleshooting and Support Runegame.com Tech Support Human Head Studios Credits Limited Software Warranty and License Agreement
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Long ago, in the time of gods and myth . . .
The old man and the girl moved slowly up the narrow and rocky pass under the watchful eyes of the sentries. “You see, child,” the man murmured, “even here one can sense the coming darkness. They cannot see the armies, but they watch the birds fleeing the northern forests. They do not hear the horns, but they listen to the crash of thunder from beyond the mountains.” A viking clad in war leathers stepped forward to block their path, axe held at the ready. “Who comes?” he demanded. Behind him, another warrior wielding a short sword lifted a torch, casting flickering shadows across the stones. The girl stepped between the old man and the vikings. “He is Bragi,” she said, hands on her hips. “Storyteller to king’s stronghold and village longhouse alike, singer of the Saga of Andhrimnir-” The old man laid a hand on the girl’s shoulder and she fell silent. “You must pardon Jun, warrior. She is young and prone to youth’s impertinence. I am indeed a skald traveling the land, and we seek only shelter from the night and its dangers.” For a long moment, the viking stared at the pair from under a knitted brow. Finally he stood aside. “Well met, then. Welcome to Wotankeld.” As they passed, he brandished his axe and growled, “No trouble, hear?” Jun glowered at the warrior, but the old man simply smiled, nodded, and moved up the pass. As they continued around the bend, Jun kicked at a loose stone. Slipping into the shadows, it broke with a crack against the walls of the pass. “Why do you let him speak to you like that?” she complained. “And why are we here? The
eddas will be told of great battles and terrible bloodshed, not inconsequential villages! ‘Learn the craft,’ you said. ‘Seek out the legends!’ “ The old man smiled. “Your place for now is to watch, and to listen. In doing so, you will come to understand our purpose.” Wotankeld was larger than most viking villages, built in a rift between the high cliffs that surrounded it. Enormous longhouses sat side-by-side along the streets that took Jun and the old man toward its center. The entire town seemed on edge. A woman passed carrying a bucket of water, but refused to meet their eyes. When a small boy ran up to them shouting a greeting, he was quickly pulled away by his older sister. They wandered through the settlement until a sudden burst of laughter erupted from between two longhouses. “Finally, something interesting,” Jun muttered. Following the noise, she found a crowd of viking warriors who cheered and bellowed as they watched two men circle in the center of the group. The first was nearly twice Jun’s height and moved with the strange grace born only in battle-experience further betrayed by the scars on the mail that protected him. He wielded an enormous broadsword pointed unwaveringly toward his opponent, a younger man wear­ing only a quilted tunic and carrying a short sword in one hand while a small wooden shield covered his other arm. As Jun watched, the young man-really little more than a boy-slid to one side then the other, weapon at the ready, then darted in to strike. The combatants traded a flurry of blows, until the larger man’s broadsword came around in a sweeping arc that cracked the boy’s shield and knocked him off his feet. The collected vikings roared with approving laughter, and Jun watched as the boy slowly sat up. She shook her head and walked back to where the old
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man was waiting. “They may know that the darkness is coming, but if he’s defending the village it’ll be in deep, deep trouble.” The skald smiled again. “Perhaps,” he said, scratching his chin thoughtfully. “Though all too soon that boy will be the one defending not this village, but all of Midgard. . .”
REQUIRED SYSTEM
OS Windows 95/98/ME, NT (with Service Pack 3 or higher), 2000 CPU AMD K6-2/3 or Intel Pentiu m II, or Celeron 300Mhz or higher RAM 64MB Video Direct X Compatible Video Card with at least 8MB of Video Memory
(3D Accelerator STRONGLY recommended- see supported modes below)
Sound Any Direct X Compatible Sound Card Hard Dr ive Space 88MB Free Hard Drive Space CD-ROM 4X Inter net Play Halls of Valhalla is an online multiplayer game, and a TCP/IP connection is required to play.
Video Modes Supported Direct 3D, Glide, OpenGL, MeTal, Software (Note that only OpenGL, Glide and Software Render ing supported on Windows NT)
RECOMMENDED SYSTEM
OS WIN DOWS 95/98/ ME, NT (with Service Pack 3 or higher), 2000
CPU AMD Athlon or Intel Pentium III 450Mhz or higher RAM 128MB Video Nvidia TNT Series/GeForce Series, ATI Rage 128/Radeon, 3dfx Voodoo5, Matrox G400 Sound DirectX Compatible Sound Card Disk Space 650MB Free Hard Drive Space CD-ROM 8X Inter net Play Halls of Valhalla is an online multiplayer game, and a TCP/IP connection is required to play.
INSTALLATION INSTRUCTIONS
Insert the RUNE CD-ROM into your CD-ROM drive. Follow the onscreen instructions to install the game to your hard drive. Full installation is recommended and will improve overall performance. Installation is a one­time process that will only take a few minutes. If for some reason the installation screen doesn’t appear, or if you have CD/CD-ROM Autoplay disabled, double-click on “My Computer”, then locate and double-click on the icon for your CD-ROM dr ive. Locate the RUNE directory on the CD-ROM and double-click on “SETUP.EXE” to begin the installation process.
PART I
“Him? ” Jun said incredulously. “His name is Ragnar,” said the old man. “And he has only begun his walk down the path of destiny.” The pair turned to look back at the young warrior. Grunting as he climbed to his feet, Ragnar retrieved his sword and threw aside his splintered shield. “Sigard!” he yelled, and his massive opponent turned from where he was being congratulated. “Again! ” said Ragnar. The larger man shrugged and collected his broadsword from a friend. Shouting their
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approval, the assembled vikings crowded closer. Jun climbed atop a nearby barrel for a better view. The combat had already begun, Ragnar and Sigard circling warily. Suddenly Ragnar rushed forward and brought his blade up in a violent swing easily parried by his opponent. Ragnar attacked again, only to be blocked by Sigard’s shield. As Ragnar leapt back, Sigard used the flat of his blade to clout the young warrior on his sword arm. Clutching his forearm to his chest, Ragnar spun-and suddenly came back, his sword arcing under Sigard’s shield and into a gap in the mail on his side. The larger man grunted in pain, and Jun heard a cheer from somewhere in the crowd. Ragnar closed with a flurry of blows as Sigard kept his shield clutched tight over his wound. Sigard finally managed to bring his broadsword around in a clumsy one-handed swing, and Ragnar dived under the blade and away. Roaring with rage, Sigard threw his shield aside and rushed forward. For the next few moments, Jun watched Ragnar do his best to stave off a rain of hacking blows that visibly chipped the edges of his sword. Finally Ragnar rolled to one side and leapt to his feet. Once again he and Sigard squared off, circling inside the ring of vikings. Suddenly Ragnar stopped and threw his sword aside. Sigard stood straight and grinned at the crowd. “He yields!” he shouted-as Ragnar stepped forward drove his fist directly into Sigard’s jaw. The massive viking’s head snapped back, and he wobbled for a moment as his broadsword fell from his hand. Then his eyes rolled and he slumped to the ground. The assembled vikings fell silent as Ragnar retrieved his short sword and wiped it clean on his leather leggings. He turned to the crowd before speaking: “I am a viking warrior. I will never
yield.” Jun joined the crowd as it erupted in cheers, the vikings raising their weapons in salute. A warrior clad in both leather and mail stepped for­ward, longsword and dagger strapped to his hips and an enor­mous axe slung behind him. Boiled and stretched leather had been formed into guards that were strapped over his shoulders and reached almost to the edges of his helm. He raised his hands and waited for the cheers to calm. Finally he put his hand on Ragnar’s shoulder and spoke. “As speaker for the thane, I declare the holmgang at an end. Ragnar has proven himself through combat, and will be recompensed with three silver marks. . .once his opponent awakens. With that, the closing of this matter shall be recognized by both gods and men. So say the Laws of Odin.” “I thank you, Gudrek, and I thank the gods,” said Ragnar, nodding his head solemnly. “But there is one more matter,” said the thanesman, and Ragnar looked up, puzzled. Reaching into a pouch on his belt, Gudrek withdrew a medallion, a silver disk engraved with crossed sword and hammer inside a ring of runes. Jun noticed that both Gudrek and Sigard wore similar medallions, as did others in the crowd. “Ragnar’s show of courage and ability against this village’s most skilled warrior has this day earned him the greatest honor we can bestow.” Ragnar bowed his head and Gudrek hung the medallion around his neck. “Today he takes his place among the greatest warriors of this tribe. Today he joins the Odinsblade!” As the assembled Vikings cheered again, Jun watched Sigard rise to his feet and angrily push his way into the crowd.
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BEGINNING THE ADVENTURE
The Main Menu
Each time you launch RUNE, you’ll be presented with the Main Menu screen. To return to this screen at any time while playing the game, press the Esc key. The Main Menu offers you the following options:
New Game
Begin a new adventure. You will be asked to select a level of difculty­Easy, Medium, or Hard-before the game begins.
Load Game
View games that have been previously saved. Select a game and click on Load to return to an adventure in progress.
Save Game
Save your game in progress. Choose an empty slot or an existing slot that you wish to over write. Name the slot, then click Save.
Multiplayer
Host, join, or observe a multiplayer game. For more information, see page
20.
Options
Change your settings to adjust and customize gameplay:
Video/Audio:
Set your video and audio preferences to adjust game perfor mance.
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Game:
Set options that will customize the game environment.
Controls:
Customize how the game controls map to your keyboard, mouse, and joystick.
Input:
Select your input devices, such as joysticks, mice, or keyboards.
Exit:
Lay down your weapons and leave RUNE.
PART II
Only the warriors had been allowed in the ceremony, so Jun and Bragi resumed their wandering through Wotankeld. “I suppose it’s not such a bad place,” Jun said. “Nice, in it’s own way.” It certainly had a beautiful stave church, and as they studied its many carvings of gods and creatures, Bragi told Jun the stories and legends behind each of them. They were just making their way back into the village when they heard the faint peal of a war horn. It was quickly joined by others, and Jun saw Gudrek step from a nearby longhouse. “To the pass! ” he bellowed, and Viking warriors spilled from alleys and longhouses and made their way towards the gates. The horns built and echoed off the peaks above the village as Jun and Bragi followed behind, and when they reached the mouth of the pass they found the warriors gathered
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