Black Knight Legion personnel
only and shall be safeguarded
in accordance with technical
order QYV 04-74.
0801 Part No. X08-35239
m
MWv.4:BKL-CAFSCB-0608-64
Date: 4 September 3070
To:Eric McClair (claimant)
S.N. 046-3039-K9889
From: Veterans Affairs Dept.
Subj: Military Discharge Review:
Less Than Honorable
Pursuant to House Davion Court of Military
Conduct, your application for review of
dismissal from the Davion armed forces was
taken under advisement by the Discharge
Review Board and Board for Correction of
Military Records.
This court finds no basis to overturn the
decision to discharge the claimant as LESS
THAN HONORABLE resulting from the actions
described in Issues (below). Further,
reinstatement of benefits incurred as a
result of active service is denied.
Issues: Claimant disobeyed a direct order
by a superior officer to retreat, instead
choosing to advance behind enemy lines to
rescue a critically wounded pilot, who
later died from his injuries (ref: death
certificate 3069-0172). The claimant’s
actions were a clear violation of the chain
of military command and shall not be
tolerated.
RESTRICTEDJW-0706-61
Contents
SECTION 1.0PROLOGUE3
1.1 Precursor to Conflict3
1.2 Banishment4
SECTION 2.0SORTIE PREPARATION5
2.1 Setting Up Your System5
2.2 Configuring Your Controls6
2.3 Engaging in Battle6
SECTION 3.0EQUIPMENT SPECIFICATIONS7
3.1 BattleMechs8
3.2 Weapons14
3.3 Support Vehicles16
3.4 Terrain Notes18
SECTION 4.0BLACK KNIGHT LEGION MECHLAB19
4.1 Chassis19
4.2 Persistent Inventory20
4.3 Black Market20
SECTION 5.0FINDING SOME ACTION22
5.1 Earning Your Pay22
5.2 Instant Action23
5.3 Multiplayer Action24
SECTION 6.0ADDITIONAL OPERATIONAL DETAILS27
6.1 Dynamic Campaign27
6.2 Mission Selection and Launch28
APPENDIX AGLOSSARY29
MECHWARRIOR 4: BLACK KNIGHTFIELD MANUAL
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An open letter to new recruits
Congratulations, and welcome. You have
been accepted into the Black Knight Legion
Mercenary Corps.
I applaud your courage in accepting this
challenge. As a Legionnaire, you must
renounce all prior allegiances and leave
behind the past, and in return, you will
experience the harshest of fighting
conditions. However, you will be paid quite
handsomely for the trouble. Our life may
not be an easy one, but I assure you it is
a lucrative one.
This Black Knight Legion Field Manual is
the key to your success. It provides the
latest battle equipment specs and
strategies. Guard it carefully. It is
imperative that this information not fall
into the wrong hands.
Lastly, remember that this handbook is a
supplement to your original MechWarrior™:Vengeance BattleTech Reference manual, not
a replacement. For maximum effectiveness,
both manuals should be used together.
Good luck,
Michael Lawhorn, Colonel
Black Knight Legion
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22
AN OPEN LETTER TO NEW RECRUITS
SECTION
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1.0
Prologue
1.1PRECURSOR TO CONFLICT
Kentares has been in political turmoil since Ian Dresari took
possession of the Ducal throne. Details of his succession are
sketchy, but many feel that his sister Johanna was the heir
apparent. Since her untimely death, civil unrest has grown into
open rebellion.
Karl Sonntag, a staunch loyalist to the Dresari family, turned his
back on the fledgling sovereign and was recently arrested for
sedition when he publicly condemned the new regime. His fate—
as well as those of other political prisoners—is uncertain, but
we do know that his leadership could prove invaluable if a
resistance is to be mounted against Ian Dresari.
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1.2BANISHMENT
After years of faithful service as a Davion lance commander,
you found yourself facing a disciplinary review board following a
heated dispute with a superior officer. Using his influence with
the corporative magistrate, he seized an opportunity to trump up
charges of insubordination against you and had you drummed out.
Disgraced, jobless, and without a C-bill to your name, you turned
to the only source of income at hand: Colonel Michael Lawhorn
and his Black Knight Legion.
The Legion is a tight-knit group of rogue mercenaries with a
reputation for the ruthless pursuit of profit—a reputation that’s
not altogether undeserved. Your experience and can-do attitude
has helped you rise quickly through the ranks, and become the
colonel’s confidant and second in command.
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SECTION 1.0
PROLOGUE
SECTION
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2.0
Before committing yourself to combat, ensure your ’Mech is
configured correctly.
Sortie Preparation
2.1SETTING UP YOUR SYSTEM
In order to meet the stringent specifications required of a
Legionnaire, you must first install the MechWarrior 4: Black
Knight software to your computer.
To install MechWarrior 4: Black Knight
1. Ensure MechWarrior: Vengeance is installed on your computer.
This is required to run MechWarrior 4: Black Knight.
2. Insert the MechWarrior 4: Black Knight disc into your CD-ROM
drive, and then follow the instructions on the screen.
If setup does not begin automatically or if you have trouble
starting MechWarrior 4: Black Knight, refer to the Readme file
on the MechWarrior 4: Black Knight CD.
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2.2CONFIGURING YOUR CONTROLS
Before joining your fellow Legionnaires in combat, refer to the
MechWarrior: Vengeance BattleTech Reference
manual to ensure
your joystick is configured properly. Optimum control produces
maximum effectiveness when engaging the enemy.
2.3ENGAGING IN BATTLE
When you have completed installing MechWarrior 4: Black Knight
to your computer and you have configured your controls for
maximum effectiveness, you’re ready to join your fellow
Legionnaires on the battlefield.
To play MechWarrior 4: Black Knight
• Insert the MechWarrior 4: Black Knight disc into the CD-ROM
drive. When you see the initial screen, click
–or–
If the disc is already in the drive, double-click the MechWarrior 4:
Black Knight icon on your desktop to launch the game. Or click
Start\Programs\Microsoft Games\MechWarrior Black Knight\Start\Programs\Microsoft Games\MechWarrior Black Knight\
Start\Programs\Microsoft Games\MechWarrior Black Knight\ and
Start\Programs\Microsoft Games\MechWarrior Black Knight\Start\Programs\Microsoft Games\MechWarrior Black Knight\
then click
MechWarrior Black KnightMechWarrior Black Knight
MechWarrior Black Knight.
MechWarrior Black KnightMechWarrior Black Knight
PlayPlay
Play.
PlayPlay
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SECTION 2.0
SORTIE PREPARATION
SECTION
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3.0
This section contains equipment specifications for the latest
BattleMechs, weapons, and support vehicles. Also included are
the latest ’Mech and vehicle performance analyses for terrains
you are likely to encounter. This information was compiled from
field reconnaissance reports and, whenever possible, manufacturer blueprints. Use these data to familiarize yourself with your
opponent’s capabilities, as well as your own.
MECHWARRIOR 4: BLACK KNIGHTFIELD MANUAL
Equipment Specifications
The information in this manual was
current at the time of its printing.
However, not all information may be
100% accurate to what you encounter
in the field.
CAUTION
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3.1BATTLEMECHS
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MAXMAX
ARMORSPEEDWEIGHTELEC-
ECM
Clan LRM 10
BAP
Clan LRM 15 (2)
Clan NARC Beacon
Med. Laser (2)
88
8
88
Light4SteelClan ER Med. Laser
NAMETYPE(TONS) CHASSIS(KPH)(TONS) WEAPONSTRONICS
UllerClanFF/Endo13030Clan ER Lg. Laser (2)
SECTION 3.0
Light10Med. Pulse Laser (3)
RyokenClanFF/Endo8555Clan ER Lg. Laser (2)
WolfhoundISRef/Normal10035Lg. X-Pulse LaserNone
Medium8.5SteelClan ER Med. Laser (2)
BlackISFF/Endo8175PPC (2)None
EQUIPMENT SPECIFICATIONS
Assault 16.5SteelLg. Laser (4)
KnightHeavy13SteelLg. Laser (3)
SunderISFF/Endo6590LBX Scattershot 20None
Note: BattleMechs are shown in their default configurations fitted with
standard weapon loadouts.
NAME
ULLER
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6.5m
Front
TYPE
Clan Light
ARMOR (TONS)
FF/4
CHASSIS
Endo Steel
WEAPONS
Clan ER Large Laser (2)
Clan ER Medium Laser
Clan LRM 10
Side
MAX SPEED (KPH)
130
MAX WEIGHT (TONS)
30
ELECTRONICS
ECM
NOTES
The Uller is
exceptionally
versatile, with a
potent arsenal of
weapons that gives
it striking power
at all ranges.
Fast and well
armored, the Uller
can hold its own
against many IS
medium ’Mechs.
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NAME
WOLFHOUND
9.8m
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Front
TYPE
IS Light
ARMOR (TONS)
Ref/10
CHASSIS
Normal
WEAPONS
Medium Pulse Laser (3)
Large X-Pulse Laser
1010
10
1010
Side
MAX SPEED (KPH)
100
MAX WEIGHT (TONS)
35
ELECTRONICS
None
SECTION 3.0
NOTES
The WLF-2
Wolfhound is a
vast improvement
over the WLF-1.
The original
medium lasers have
been upgraded to
pulse lasers, and
its primary weapon
is the new,
experimental large
X-Pulse laser.
EQUIPMENT SPECIFICATIONS
9.2m
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NAME
RYOKEN
Front
TYPE
Clan Medium
ARMOR (TONS)
FF/8.5
CHASSIS
Endo Steel
WEAPONS
Clan ER Large Laser (2)
Clan ER Medium Laser (2)
Clan LRM 15 (2)
Clan NARC Beacon
Side
MAX SPEED (KPH)
85
MAX WEIGHT (TONS)
55
ELECTRONICS
BAP
NOTES
With its ease of
adaptability,
massive firepower,
and respectable
speed, the Ryoken
is a workhorse
worthy of respect
in any battle
situation.
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1111
NAME
BLACK KNIGHT
10.8m
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Front
TYPE
IS Heavy
ARMOR (TONS)
FF/13
CHASSIS
Endo Steel
WEAPONS
PPC (2)
Large Laser (3)
1212
12
1212
Side
SECTION 3.0
MAX SPEED (KPH)
81
MAX WEIGHT (TONS)
75
ELECTRONICS
None
EQUIPMENT SPECIFICATIONS
NOTES
The colonel’s
pride and joy,
uniquely tailored
for use as his
personal command
’Mech. With its
impressive arsenal
of weapons and
armor, the Black
Knight is a
fearsome sight
in battle.
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11.3m
NAME
SUNDER
Front
TYPE
IS Assault
ARMOR (TONS)
FF/16.5
CHASSIS
Endo Steel
WEAPONS
LBX Scattershot 20
Large Laser (4)
Medium Laser (2)
Side
MAX SPEED (KPH)
65
MAX WEIGHT (TONS)
90
ELECTRONICS
None
NOTES
Originally built
from captured Clan
equipment and
reengineered by
the IS for use as
an Assault ’Mech,
the Sunder is an
extremely capable
machine, most
notably for closequarter combat.
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13
1313
3.2WEAPONS
autocannon rounds.
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autocannon rounds.
autocannon rounds.
autocannon rounds.
(each)but with a larger
spread and more
destructive.
10, but with
shorter range and
greater damage.
SHOTS/
3.2.1Ballistic:
1414
14
1414
TYPETONSLOTSHEATDAMAGERANGETONSFIELD NOTES
Clan Ultra AC/103620.75940013Fires two regular
Clan Ultra AC/202031.51625018Fires two regular
SECTION 3.0
Ultra AC/103620.75940016Fires two regular
Ultra AC/202031.51625020Fires two regular
Cluster Bomb183107100013Like the Long Tom,
EQUIPMENT SPECIFICATIONS
Autocannon 202031.81625016Like the AC/5 and
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(Large)
X-Pulse Laser
(Medium)
X-Pulse Laser
(Small)
X-Pulse Laser
AC/20
Autocannon
were unavailable at the time of publication.
3.2.2Energy:
TYPESLOTSHEATDAMAGERANGETONSFIELD NOTES
Small X-Pulse Laser10.5Unknown2001.5[NOTE 1]
Medium X-Pulse Laser12.75Unknown3003[NOTE 1]
MECHWARRIOR 4: BLACK KNIGHTFIELD MANUAL
Note 1: New technology, only recently put into production. Performance metrics
Large X-Pulse Laser27Unknown6005[NOTE 1]
Ballistic Weapons:Energy Weapons:
Cluster Bomb
shown with Launcher
AC/20
Ultra Autocannon
AC/10
Ultra Autocannon
1515
15
1515
3.3SUPPORT VEHICLES
ground support.
AC/20
Lg. Pulse Laser (4)as air defense and
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TURRETBODYSPEED
GroundGround
GroundGround
Ground
3.3.13.3.1
3.3.13.3.1
3.3.1
1616
16
1616
TYPEARMORARMOR(KPH)WEAPONSFIELD NOTES
Demolisher II151512Machine Gun (2)Slow, but deadly at
Heavy TankLBX AC/20close range.
Quad Panzer2220Machine GunEqually effective
SECTION 3.0
(MODL)defense
Myrmidon101020PPCVery dangerous medium-
Mobile OrbitalUn-Un-Un-Med. Pulse LaserGargantuan planetary
Defense Laserknownknownknown(12) for self-defense system.
EQUIPMENT SPECIFICATIONS
Medium TankSRM 6range tank.
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bigger and deadlier.
Ultra AC/2strafing and ground support.
StilettoNightwind
TURRETBODYSPEED
AirAir
AirAir
Air
3.3.23.3.2
3.3.23.3.2
TYPEARMORARMOR(KPH)WEAPONSFIELD NOTES
3.3.2
MECHWARRIOR 4: BLACK KNIGHTFIELD MANUAL
NightwindNone130LRM 10 (2)Like the Peregrine, but much
StilettoNone183BombsVery fast. Good for low-level
Ground Vehicles:Air Vehicles:
1717
17
1717
MODLMyrmidonDemolisher IIQuad Panzer
3.4TERRAIN NOTES
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foundations that create
dust clouds when traversed
and eject large shards
when impacted.
This table contains the latest information on how different terrains affect BattleMech and vehicle performance.
but continues to glow redspeed is reduced.dissipation is
with heat.severely hindered.
LavaLava that has cooledTraversable by trackedTraversable, but
fieldssufficiently to solidifyvehicles only, and topeffective heat
MoltenFluid or semifluid magmaNo vehicle can traverse.Prolonged exposure
lavathat flows from fissureswill destroy a
EQUIPMENT SPECIFICATIONS
in the ground. Produces’Mech.
extreme heat.
SECTION
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4.0
With the exception of the changes described in this section,
the features of the Black Knight Legion’s MechLab are identical
to the MechWarrior: Vengeance MechLab.
Black Knight Legion MechLab
4.1CHASSIS
4.1.1Status Indicator
A new feature that provides indication of chassis status has been
added to the MechLab. In the chassis listing, the names of ’Mechs
that are ready for use are displayed in white, while ’Mechs that
are damaged appear as yellow, and crippled ’Mechs are red.
This feature is also used in the chassis listings of the lancemate
selection segment of the campaign mission selection screen.
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4.1.2Repair
After each successful mission, battle-worn ’Mechs in your
inventory undergo repair by Legion technicians. This includes any
chassis that you salvaged from the battlefield. Damaged chassis
are restored to ready-for-use status, and crippled chassis are
upgraded to damaged status.
4.2PERSISTENT INVENTORY
As if our resources weren’t already stretched to their limit,
chassis, weapons, and support vehicles that are damaged beyond
repair are removed from your inventory and lost for good.
Therefore, take advantage of repair facilities whenever and
wherever you can. It’s about the only thing a mercenary will
ever get for free.
4.3BLACK MARKET
An advantage of being a Legionnaire is we are unbound by the
trade laws of the Successor States. Because your missions
can occur in remote areas beyond Legion supply lines, it will
be necessary for you to use alternative sources for chassis
and weapons. You’ve probably heard this referred to as the
Black Market.
2020
20
2020
SECTION 4.0
BLACK KNIGHT LEGION MECHLAB
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To use the Black Market feature
1. In the MechLab screen, click the
Market privileges are granted after you’ve successfully completed
your first Black Knight Legion campaign.
2. Drag the items that you want from the Contraband list and drop
them into the Buy window.
The items in the Contraband list are weapons and chassis
scrounged by impenitent profiteers from ’Mechs damaged or
destroyed in battle.
3. Drag the items that you are willing to exchange from the Inventory
window and drop them into the Sell window.
The items in the Inventory window are the weapons and chassis
you currently have in stock.
TradeTrade
4. Click
Trade to finalize the transaction, or click
TradeTrade
the deal and return to the MechLab.
The total value of the items in the Sell window must equal or
exceed the total value of the items in the Buy window. The totals
for each are displayed above their respective windows. When the
trade is equitable, the Trade button is activated.
MarketMarket
Market tab.
MarketMarket
CloseClose
Close to cancel
CloseClose
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5.0
Finding Some Action
5.1EARNING YOUR PAY
The colonel recently signed a contract committing the Black
Knight Legion to intercede in the following campaigns. It’s time
to earn your pay.
5.1.1Watch Dogs
Your first operation is set on a stark, lifeless planetoid rich
in mineral wealth and home to a small Steiner mining operation
where pirate raids are taking a toll.
5.1.2MODL Hunt
Dropped into the hot desert scrublands of Kentares IV, the
Legion provides tactical support to the Steiner militia in its bid
to oust Ian Dresari.
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FINDING SOME ACTION
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5.1.3Clean Sweep
You and your lance patrol the alpine forests of the Cascade
Mountains, guarding the Legion’s flank as the colonel readies
a final attack. Your skills as a leader are about to be tested.
5.1.4Reprisal
As your unit advances into urban Kentares IV, you witness the
horrors of civil war. The city lies in ruin, the
and pocked by death and destruction—testaments to the
incompetent rule of Ian Dresari.
streets bloodied
5.1.5Payday
In the distance you detect the rugged silhouette of a terrain
shaped by erupting volcanoes. This is a fitting milieu for the
final showdown, as the need for retribution that builds within
you is about to explode.
5.2INSTANT ACTION
Instant Action play is the same for MechWarrior 4: Black Knight
as with MechWarrior: Vengeance.
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5.3MULTIPLAYER ACTION
As a rogue, you’ll have plenty of opportunities to engage others
in combat, be it to make a name for yourself or for the sheer
excitement of the hunt.
5.3.1Connecting to a Multiplayer Game
There are several ways to link up with other mercenaries looking
to do battle. Go to the Microsoft® Gaming Zone at www.zone.com
and join an existing MechWarrior Black Knight game or host one
of your own.
–or–
MultiplayerMultiplayer
Click
Multiplayer on the Main Menu, select from the following
MultiplayerMultiplayer
connection types, and then follow the instructions on the screen.
ModemModem
Modem Play between computers using modems.
ModemModem
ISDNISDN
ISDN Play over an Integrated Services Digital Network (ISDN).
ISDNISDN
XDSLXDSL
XDSL Play over a Digital Subscriber Line (DSL).
XDSLXDSL
CableCable
Cable Play over a cable Internet service connection.
CableCable
LANLAN
LAN Play over a Local Area Network (LAN).
LANLAN
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FINDING SOME ACTION
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5.3.2Multiplayer Game Types
Absolute Attrition (team and individual)Absolute Attrition (team and individual)
Absolute Attrition (team and individual) Kill or be killed. It’s
Absolute Attrition (team and individual)Absolute Attrition (team and individual)
that simple. Fighting on a team or by yourself, you go up against
another team or individual in a knock-down, drag-out ’Mech
battle to the death. Whether you’re inflicting the damage or it’s
being inflicted upon you, scoring is added or subtracted based
on a combination of damage-to-tonnage ratio, component kills,
enemy kills, and—heaven forbid—friendly fire. Larger bonuses
are awarded to lighter ’Mechs that go up against heavier ’Mechs.
’Mech Strongholds (team)’Mech Strongholds (team)
’Mech Strongholds (team) Annihilate the enemy and destroy
’Mech Strongholds (team)’Mech Strongholds (team)
their headquarters. Scoring is added or subtracted based on
a combination of enemies you kill and teammates killed by
your enemy, and of course, the grand prize, destroying the
enemy’s HQ.
Siege Assault (team)Siege Assault (team)
Siege Assault (team) A single command post stands against
Siege Assault (team)Siege Assault (team)
’Mech’Mech
an assault force. Similar to
can choose between being the attacker and being the defender.
As attacker, you must destroy the fortress. As defender, you
must hold out for reinforcements. Scoring is based accordingly
on successfully destroying the command post or successfully
defending the post for a given length of time. Scoring is also
added or subtracted based on a combination of enemies you kill
and teammates killed by your enemy.
StrongholdsStrongholds
’Mech
Strongholds, but this time you
’Mech’Mech
StrongholdsStrongholds
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Goliaths (team)Goliaths (team)
Goliaths (team) A small band of large Assault ’Mechs fends
Goliaths (team)Goliaths (team)
off an attack from a large squad of smaller light and medium
’Mechs. Is this a case of a bully getting his comeuppance? Or are
the smaller guys just fooling themselves? Scoring is added or
subtracted based on kills and damage your team inflicts or has
inflicted on it. Larger bonuses are awarded to lighter ’Mechs that
go up against heavier ’Mechs.
Clan versus Inner Sphere (two teams)Clan versus Inner Sphere (two teams)
Clan versus Inner Sphere (two teams) In a classic duel between
Clan versus Inner Sphere (two teams)Clan versus Inner Sphere (two teams)
arch nemeses, two teams square off, one as the Clan and the
other as the Inner Sphere, and each is limited to using their
own equipment. Like
Absolute AttritionAbsolute Attrition
Absolute Attrition, scoring is added or
Absolute AttritionAbsolute Attrition
subtracted based on a combination of damage-to-tonnage ratio,
component kills, enemy kills (with a bonus calculated on kill-totonnage ratio), and friendly fire.
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FINDING SOME ACTION
SECTION
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6.0
With the exception of the changes described in this section, the
operational details of MechWarrior 4: Black Knight are identical
to the details explained in the
BattleTech Reference
Additional Operational Details
MechWarrior: Vengeance
manual.
6.1DYNAMIC CAMPAIGN
Warfare is no longer a linear process. Successful completion of
a mission will often result in several missions becoming available
for play so you can work your way through a campaign in the
order that suits you best.
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6.2MISSION SELECTION AND LAUNCH
In addition to the operation overview audio transmission played
at the beginning of each campaign, detailed briefings are now
transmitted when the individual missions are selected.
To select and launch a mission
CampaignCampaign
1. Click
Campaign in the Main Menu.
CampaignCampaign
An audio transmission will automatically play an overview of the
operation. To repeat the briefing, click the play arrow under
Incoming Transmission.
2. On the operation overview map, select the mission you want to
play by clicking its mission location indicator.
–or–
If you want to replay a mission that you’ve already completed,
LoadLoad
click
Load, select a mission from the list of saved games, and
LoadLoad
then click
An audio transmission will automatically play providing you a
detailed description of the mission. To repeat the briefing, click
the play arrow under Incoming Transmission.
3. To begin the mission, click
Overview screen, click the
LoadLoad
Load again.
LoadLoad
LaunchLaunch
Launch. Or to return to the Operation
LaunchLaunch
Op OverviewOp Overview
Op Overview button.
Op OverviewOp Overview
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ADDITIONAL OPERATIONAL DETAILS
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Appendix AGlossary
This section defines the abbreviations and terms used in this
manual.
ABBREVIATIONS
ACAC
AC
Autocannon
ACAC
BAPBAP
Beagle Active
BAP
BAPBAP
Probe
ECMECM
ECM Electronic
ECMECM
Countermeasure
ERER
ER
Extended Range
ERER
FFFF
FF Ferro Fibrous
FFFF
HQHQ
Headquarters
HQ
HQHQ
ISIS
IS
Inner Sphere
ISIS
LBXLBX
LBX Luxor
LBXLBX
Ballistic X (Ten)
LRMLRM
LRM
Long-range
LRMLRM
missiles
MODLMODL
MODL
MODLMODL
Orbital Defense
Laser
PPCPPC
PPC
PPCPPC
Projection Cannon
RefRef
Ref
RefRef
(armor)
SRMSRM
SRM Short-range
SRMSRM
missiles
Mobile
Particle
Reflective
TERMS
Ballistic weaponBallistic weapon
Ballistic weapon
Ballistic weaponBallistic weapon
a free-falling projectile, usually an
explosive shell.
Beagle Active Probe (BAP)Beagle Active Probe (BAP)
Beagle Active Probe (BAP)
Beagle Active Probe (BAP)Beagle Active Probe (BAP)
system for missiles.
Black MarketBlack Market
Black Market The business of trafficking
Black MarketBlack Market
goods in violation of Successor State
trade restrictions.
MECHWARRIOR 4: BLACK KNIGHTFIELD MANUAL
A firearm that discharges
An advanced targeting
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RESTRICTEDKJ-0115-71
The ClansThe Clans
The Clans
The ClansThe Clans
response to the constant warring between
empires of the Successor States.
Energy weaponEnergy weapon
Energy weapon
Energy weaponEnergy weapon
amplified beam of electromagnetic
radiation.
Inner SphereInner Sphere
Inner Sphere
Inner SphereInner Sphere
comprise the Successor States. The history
between domains is punctuated by war as
each vies for control, but economic need
requires that they maintain good trade
relations.
Heat sinkHeat sink
Heat sink The exterior panels of a ’Mech
Heat sinkHeat sink
that help dissipate heat.
Mobile Orbital Defense Laser (MODL)Mobile Orbital Defense Laser (MODL)
Mobile Orbital Defense Laser (MODL)
Mobile Orbital Defense Laser (MODL)Mobile Orbital Defense Laser (MODL)
planetary defense system that wields a
large high-yield laser.
Successor StatesSuccessor States
Successor States
Successor StatesSuccessor States
X-Pulse LaserX-Pulse Laser
X-Pulse Laser An energy weapon of tremendous
X-Pulse LaserX-Pulse Laser
power. Because it is new technology,
performance metrics have not been fully
evaluated.
A splinter faction that formed in
A firearm that emits a highly
The interstellar empires that
An itinerant
Inner SphereInner Sphere
Inner Sphere
(See
Inner SphereInner Sphere
)
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APPENDIX A
GLOSSARY
RESTRICTEDCB-0608-64
Credits
Cyberlore Studios, Inc
Project Lead and Lead
Designer
David Fifield
Lead Programmer
John Scully
Lead Artist
David White
Producer
Eric Marcoullier
Executive Producer
Joe Minton
Programmer
Matt Kimmel
Artists
Michael Clarke
Bryant Johnson
Michael Richard
David Stokes
Designers
Ferret Baudoin
Michael Turner
Content Manager
Cara McCormick
Sound Design and
Engineering
Jack Cameron
Voice Direction
Eric Marcoullier
Marketing
Jay Adan
Playtesting
Chris Condon
Erik Hawley
Aditional Playtesting
Jay Adan
Jack Cameron
Voice Actors
Lisa Abend
Walter Carrol
Stephen Eldredge
Tim Holcomb
George Ledoux
Joe O’Rourke
Christine Stevens
Management Team
Seth Spaulding,
Art Dept.
Matt Kimmel,
Programming
Dave Fifield,
Design Dept.
Ken Grey,
Vice President
Lester Humphreys,
President
Joe Minton, CEO
Microsoft Corporation
Program Manager
Andrew Brown
Test Team
Douglas Hall
(Test Lead)
Bruce Carr
Richard Croly
Wen-Chin Deng
Michael Engle
Kyoung Ho Han
Adam Maloy
Sidharth Patel
Prodipto Roy
Dan Solum
Jin Yong Jeong
Ji Young Kim
Print Design
Chris Burns
User Experience
John Pecorelli
Robert Sillence
ZoneStats
Matt Esget
Michael Swink
User Testing
Kevin Keeker
Randy Pagulayan
Ben Babcock
Product Support
Steve Kastner
Product Planner
Michael Ahn
Marketing
Chris Lye
Darren Trencher
Peter Zyniewicz
Legal
Jeff Koontz
Jama Cantrell
Patricia Doyle
Christina Radocha
Sue Stickney
Localization
Steve Belton
Jennifer Bixler
Suzanne Boylan
Niamh Butler
Julian Duffy
Brian Fox
Ji Hong
Fionnuala Keegan
Brendan McGarry
John O’Sullivan
John Prichard
Jason Shirley
Greg Ward
Development
David Abzug
Tom Burlington
Jerry Edsall
Dave Luehmann
Peter Mayberry
Sage Merrill
Brennan Priest
Heinz Schuller
TJ Wagner
Fang Wang
John Yovin
FASA Studios
MECHWARRIOR 4: BLACK KNIGHTFIELD MANUAL
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RESTRICTEDDL-1011-69
Microsoft Worldwide Services
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SupporSuppor
t Inft Inf
Suppor
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SupporSuppor
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http://support.microsoft.com/directory/productsuppor toption.asp
In Canada, visit http://www.microsoft.ca/support
Phone SupporPhone Suppor
Phone Suppor
Phone SupporPhone Suppor
in Canada (toll charges may apply).
WW
oror
ldwide:ldwide:
W
or
ldwide: Support options, hours and cost in your countr y or region may
WW
oror
ldwide:ldwide:
differ from the US. Please visit
http://support.microsoft.com/directory/ww.asp to check with your local
office for details. If there is no Microsoft subsidiar y office in your country or
region, please contact the establishment from which you obtained your
Microsoft product.
Conditions:Conditions:
Conditions: Microsoft’s suppor t services are subject to then-current prices,
Conditions:Conditions:
terms, and conditions, which are subject to change without notice.
Mec
ame:ame:
MecMec
o Online:o Online:
o Online:
o Online:o Online:
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: (425) 637-9308 in the US, or (905) 568-3503
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SAFETY INFORMATION
About Photosensitive Seizures
A very small percentage of people may experience a seizure when exposed to
certain visual images, including flashing lights or patterns that may appear in
video games. Even people who have no history of seizures or epilepsy may have
an undiagnosed condition that can cause these “photosensitive epileptic
seizures” while watching video games.
These seizures may have a variety of symptoms, including lightheadedness,
altered vision, eye or face twitching, jerking or shaking of arms or legs,
disorientation, confusion, or momentary loss of awareness. Seizures may also
cause loss of consciousness or convulsions that can lead to injury from falling
down or striking nearby objects.
ImmediatImmediat
elel
y sy s
tt
op plaop pla
Immediat
el
ImmediatImmediat
symptoms. Parents should watch for or ask their children about the above
symptoms—children and teenagers are more likely than adults to experience
these seizures.
The risk of photosensitive epileptic seizures may be reduced by taking the
following precautions:
•Play in a well-lit room.
•Do not play when you are drowsy or fatigued.
If you or any of your relatives have a history of seizures or epilepsy, consult a
doctor before playing.
y s
elel
y sy s
ying and consult a doctying and consult a doct
t
op pla
ying and consult a doct
tt
op plaop pla
ying and consult a doctying and consult a doct
oror
or if you experience any of these
oror
3232
32
3232
PRODUCT SUPPORT SERVICES
Information in this document, including URL and other Internet
Web site references, is subject to change without notice. Unless
otherwise noted, the example companies, organizations, products,
domain names, e-mail addresses, logos, people, places and events
depicted herein are fictitious, and no association with any real
company, organization, product, domain name, e-mail address,
logo, person, place or event is intended or should be inferred.
Complying with all applicable copyright laws is the responsibility
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of this document may be reproduced, stored in or introduced into
a retrieval system, or transmitted in any form or by any means
(electronic, mechanical, photocopying, recording, or otherwise),
or for any purpose, without the express written permission of
Microsoft Corporation.
Microsoft may have patents, patent applications, trademarks,
copyrights, or other intellectual property rights covering subject
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does not give you any license to these patents, trademarks,
copyrights, or other intellectual property.
registered trademarks or trademarks of WizKids LLC and/or
Microsoft Corporation in the United States and/or other countries.
Microsoft and Windows are either registered trademarks or
trademarks of Microsoft Corporation in the United States and/or
other countries
The names of actual companies and products mentioned herein may
be the trademarks of their respective owners.
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