Games PC COLIN MCRAE-RALLY 2 User Manual

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PRL2CDUK05
GENIUS AT PLAY
PRECAUTIONS
• Do not touch the surface of the disc when handling, hold it by the edge. • To keep the disc clean, wipe gently with a soft cloth. Keep the disc scratch free • Keep the disc away from extremes o f tem ­perature, direct sunlight or exposure to excessive moistur e. • Never use a cracked or warped disc or one that has been repaired using adhesives. This could lead to operating problems.
WARNING READ BEFORE USING YOUR VIDEO GAME SYSTEM
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P
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IRACYNOTICE
© 2000 The Codemasters Software Company Limited ("Codemasters"). All rights reserved. "Codemasters"® and the Codemasters logo are registered trademarks owned
by Codemasters. "colin mcrae rally 2.0"™ and "GENIUS AT PLAY"™ are trademarks of Codemasters. "Colin McRae™ and the Colin McRae signature device are regis­tered trademarks of Colin McRae. All Rights Reserved. All other trademarks or copyrights are the property of their respective owners. All rights reserved. "Colin McRae"™ and all other trademarks and copyrights are being used by Codemasters under license. This game is NOT licensed by or associated with the FIA or any related company.
The Mini Cooper and MG logos, wordmarks and model designations are Trademarks of the Rover Group Ltd and are used under license. Official Licensed
Product, Ford Motor Company. The TMG logo is a trademark of Toyota Motorsport Gmbh (“TMG”). Made under license from TMG.
MCLACDEU50
GENIUS AT PLAY
the contents
getting started 1.0
basic controls 2.0
the game 3.0
main menu 4.0
rally modes 5.0
arcade modes 6.0
network play 7.0
network rally game modes 8.0
network arcade game modes 9.0
difficulty settings 10.0
player selection 11.0
car selection 12.0
service area 13.0
on screen display 14.0
co-driver 15.0
camera views 16.0
driver profiles 17.0
options 18.0
driver guide 19.0
2
0
1
0
getting started
1.0
basic controls
2.0
installation
Insert your Colin McRae Rally 2.0™ CD into your CD-ROM. Wait a few seconds for the drive to initialise. If you have Autorun enabled on your PC, Colin McRae Rally 2.0™ will automatically begin to install.
If you don’t have Autorun enabled, go to the Start Menu and select <RUN>. Type D:\setup (replace ‘D’ with the drive letter of your CD) and hit ENTER.
The InstallShield® Wizard will appear; follow the on-screen instructions to progress through the Installation.
.
uninstall
To remove Colin McRae Rally 2.0™ from your PC, go to the Start Menu and select <Codemasters> <Colin McRae Rally
2.0> <UnInstall Colin McRae Rally 2.0>. This will delete all game files from your hard drive, but will not delete any Saved Games, which will be left in the directory you originally installed to. If you wish to remove Saved Games, go to the directory you installed to, select the Saved Game files and either hit DELETE or drag and drop them in the Recycle Bin.
controllers
A wide variety of controllers are supported, including force feedback steering wheels, joypad, mouse and keyboard. You may need to configure these controllers manually. From the Main Menu, select OPTIONS then select CONTROLLERS. Choose the controller type, then the CONTINUE option to configure that controller. To ensure changes are made, select the CONFIRM SETTINGS option.
accelerate
brake
turn left
turn right
handbrake
gear up
gear down
rearview
]
[
R
.
1.0
switch replay mode camera
change camera
C
2.0
3
0
the game the men
.
3.0
TM
the game the machinery
FORD FOCUS WORLD RALLY CAR
technical specification
engine
Ford 2.0 L Zetec E engine. 4-cylinder, 16 valve, 2-litre. Electronic Ford engine management system. Garrett turbocharger (with FIA required 34 mm restrictor). Catalytic converter.
3.0
Colin McRae is perhaps the
most popular and exciting
driver on the world rallying
stage today. The 32-year-old
Scot became the sport’s
youngest ever World
Champion in 1995, during
a successful 8-year career
with the Subaru Prodrive
team. To date, he has 19 World
Rally Championship wins
underhis belt, including 3 in
his current car, the £350,000
Ford Focus WRC. His all-out
attacking style has earned him
the nickname The Flying
Scotsman.
Co-driver Nicky Grist, the man behind the game’s in-car voice (English language version), teamed up with Colin McRae in 1997, forming a formidable partnership that has already brought them 11 wins. The 39-year-old Welshman made his WRC debut at the 1994 RAC Rally and has gone on to an impressive 15 wins in tandem with some of the sport’s leading drivers.
electronics
intercooler
power
torque
fuel tank
drive system
transmission
suspension
steering
brakes
wheels
overall length
overall width
overall height
wheelbase
weight
Full chassis and engine data acquisition for on-event diagnostics and performance development.
Air intercooler with external water spray.
300 bhp at 6,500 rpm. 550 Nm at 4,000 rpm. 100 litre capacity / located centrally.
Permanent 4-wheel drive with M-Sport designed and manufactured active front, centre and rear differentials. Electronic differential control units.
M-Sport / XTrac 240 6-speed sequential gearbox.
Front: MacPherson struts with adjustable dampers. Fully adjustable links. Rear: MacPherson struts with adjustable dampers and links.
Power-assisted high-ratio (12:1) rack and pinion. 2.0 turns lock to lock.
Asphalt - 380 mm (front) / 315 mm (rear) ventilated discs with 8-pot calipers (front) / 4-pot calipers (rear).
Asphalt - 18 inch diameter x 8 inch wide
4152 mm 1770 mm 1420 mm 2615 mm 1230 kgs
3.0
3.1
4
0
the game the sport
3.0
main menu
4.0
Rallying is one of the world’s most exciting sporting spectacles – no other motor sport offers its fans such a close-up view of their heroes at work. And unlike most other motor sport events, cars race against the clock rather than directly against each other, going off at one minute intervals along individual tracks, known as stages. But these are no ordinary tracks. Although some stages are run on tarmac, World Championship racers can also expect to encounter an array of different surfaces from ice and snow through to sand, mud and gravel.
Rally drivers race at all times of the day and in all weathers. They are backed up by co-drivers: highly specialised navigators who call corners, distances and hazards and allow the driver to concentrate on getting the maximum performance from his or her car.
When navigating menus, use the cursor keys to navigate the menu and press ENTER to select the highlighted option. Press ESC to return to the previous menu, cancelling any changes you made.
.
3.2
4.0
5
0
rally modes
5.0
championship
The ultimate rally experience - compete in a full season of rallies in 8 different countries. In a field of 16 drivers, you must finish in the top 6 of a rally to progress to the next one.
The last day of every second rally is a Super Special Stage day. A Super Special Stage is a head-to-head race on a specially constructed dual-circuit track.
Championship points are awarded at the end of each rally as follows:
1st place – 12 points 2nd place – 8 points 3rd place – 6 points 4th place – 4 points 5th place – 2 points 6th place – 1 point
This mode can be played by a single player, 2 players in split screen or 2-4 players taking turns to race stages (Alternate Play).
.
single rally
Compete in a Rally at any one of 8 available countries. Only Finland is unlocked initially, to access other countries you must reach them in Championship mode.
This mode may be played as 1 Player, 2 Player split screen or 2-4 Player Alternate Play.
single stage
Race individual stages of your choice in 1 Player, 2 Player split screen or 2-4 Player Alternate Play modes. In this mode you may select your preferred weather from the weather types available at the chosen stage.
time trial
Strive for the fastest times on any individual stage. This mode always uses the best weather conditions to promote the fastest times.
challenge
Challenge is a knockout tournament that takes place on a Super Special Stage initially in Japan, a country unique to Challenge mode. When other Super Special Stages are unlocked in the Championship, they may be used in this mode. Each round of the tournament consists of head-to-head races between two drivers.
In this mode you can either exclude computer drivers from the tournament or set their level of difficulty. Note that when computer drivers are excluded, some players may get a free ride into the next round of the tournament.
The car that you drive is chosen randomly in each round of the tournament.
Challenge can be played by up to 8 people (in rounds), with split-screen used when two players need to race against each other.
5.0
This mode may be played as 1 Player or 2-4 Player Alternate Play.
5.1
7
0
6
0
arcade modes
6.0
network play
7.0
championship
Race against five other drivers at three different circuits over three laps. Your aim is to get as many points as possible over the three races. Points per race are awarded as follows:
1st place – 6 points
2nd place – 4 points
3rd place – 3 points
4th place – 2 points
5th place – 1 point
6th place – 0 points
There are two championship classes, A and B, each containing a different set of circuits. Class A is not initially available. You must come 1st in Class B to open Class A. This mode may be played as 1 Player.
.
1-Player: Race an individual circuit.
You can choose any number of laps, between 1 and 10, and also choose the number of opponents in the race, up to a maximum of 5.
2-Player: This is played in split-screen with no computer-controlled opponents. A Catchup option may be switched on. This gives a boost to the player who is currently in second place. You may choose to race normally or select Lap Points mode or Time Lag mode.
lap points mode: Each lap, the driver who crosses the start/finish line first gets a point. A player must reach the target number of points to win the game.
time lag mode: The driver who is behind must cross the start/finish line within a set number of seconds of the first placed driver or lose the game.
Colin McRae Rally 2.0™ allows you to play with up to 8 players in a network game supported by Direct Play (IPX, TCP/IP). Alternatively, 2 players can race over modem or direct connection (Serial).
Please note that the quality of the multi-player game may be limited by the following factors: heavy network traffic,
poor cabling, line noise, latency, other environmental effects and CPU speed. This game is optimised for LAN play; whilst internet play is possible, performance over the web will be seriously diminished.
To confirm the highlighted option, press ENTER. To move onto the next screen, highlight OK and press ENTER. To return to a previous screen, select the back option and hit ENTER or press ESC.
connection type
IPX Network Game Supports: 2-8 players Requires: 1 game CD minimum and 2
or more computers connected to an active IPX compatible network.
TCP/IP Network Game Supports: 2-8 players Requires: 1 game CD minimum and 2
or more computers connected to an active TCP/IP compatible network.
MODEM Network Game Supports: 2 players Requires: 1 game CD minimum and 2
computers each using 56kbps or faster modem.
.
single race
Race against five other drivers at a single circuit over three laps.
6.0
time trial
Practice laps of any available circuit against the clock. This mode may be played as 1 Player.
menu controls
Use the cursor keys to navigate the menu screens. The up and down cursor keys cycle through the list of available options, while the left and right cursor keys adjust these options.
SERIAL Network Game Supports: 2 players Requires: 1 game CD minimum and 2
computers connected via their serial ports with a null modem cable.
7.0
creating a session
To begin a multiplayer game of Colin McRae Rally 2.0™, someone must ‘host’ a session. First choose NETWORK from the main menu, then load or create a player profile. Choose a service provider from the available list and on the next screen, choose to CREATE NEW game. The host may then declare a password to secure the ses­sion, although this is not a requirement. Next set up the session options, such as game mode, maximum number of players, KICK OUT TIME (see Kick Out) and LOAD LEADERBOARD (see Leaderboard). Depending on the game mode, the host can alter several mode setup options before proceeding to the WAITING ROOM.
joining a session
First choose NETWORK from the Main Menu. Load or create a player profile then choose a service provider from the list. On the next screen highlight a session and JOIN it. If a session password is required you will be prompted for it. All players will then proceed to the WAITING ROOM.
option availability
The host will only have access to the countries and stages that they have unlocked in their one player game, however players will be able to join a host’s game regardless of their unlock status.
waiting room
On this screen, players choose their car and transmission. In the waiting room all players can see the current player and car list for their session. They can also CHAT (see Chat). When they are satisfied with their choices, each player must change their start option to READY; when all players have indicated READY, the host can start the session.
kick out time
Once the winner crosses the finish line they often have to wait for everybody else to finish before moving on to the next race. To prevent waiting too long, the host may set a kick out time. The moment the winner finishes, the kick out time will start counting down. When it reaches zero the race will end for all players, regardless of position.
leaderboard
Loaded or newly created leaderboards will be saved automatically at the end of the race. This will record the current player details, position and points etc. If the host wishes to continue this session at a later date they can load this leaderboard and continue where they left off. It is possible for a new player to join a loaded leaderboard, though they have to start in last position. If a player doesn’t wish to continue, their score is preserved on the leaderboard in case they wish to play again in the future.
chat
Chat is available in the waiting room and at the end of a race on the results screen. To chat, move the cursor into the empty chat box, type in your message and hit ENTER.
on screen display
When racing, the on screen information will differ from mode to mode. It will often contain different data to the non-network mode equivalent.
pause menu
You cannot pause the game in Network mode. Pressing ESC allows you to access the Pause Menu Options, but control of your car is relinquished.
results screen
At the end of a race the players are presented with a results screen. Network games use a different scoring system, as follows: -
Rally – Single Rally; 1 point per
stage win plus 3 point bonus
for winning the rally
Rally – Single Stage; 1 point for
a win
Rally – Time Trial; 1 point for a win
Arcade – Single Race; 1 point for
a win
Arcade – Time Trial; 1 point for a win
The scores are tallied across the session on the LEADERBOARD (see Leaderboard).
continue
At the end of the race, the host can choose to restart the same session or return to the WAITING ROOM to set up a new race.
quit game
At any point, either in race or in the front-end menu screens, the host or player can choose to quit and exit.If the host quits a new host will automatically be selected from the remaining players computers.
7.1 7.2
8
0
network rally game modes
9
0
8.0
network arcade game modes
9.0
The following Rally game modes are available for network play, for up to eight players: -
single rally
This mode allows a group of players to play a selection of stages, from the same country. The host selects the stages to be raced and as such can create a "custom rally". The order in which the stages are raced cannot be selected. The winner is the player with the fastest time at the end of the rally. All players return to the Setup / Repair screen after every stage.
game mode setup options
The host can choose which stages to race by highlighting the desired stages and pressing ENTER.
17
single stage
This mode allows a group of players to play a single stage. The host selects the stage to be raced. The winner is the first player to cross the finish line.
game mode setup options
The host can choose the weather for the stage.
.
time trial
This mode allows a group of players to play a Time Trial stage. The host sets the time limit with players racing as many times as they wish within this time limit. The timer is displayed on all screens, including in-race. The winner is the play­er with the fastest time at the end of the session. When not racing the player can return to the setup/repair screen. At the end of a stage the player can watch how the other players are doing on one of the results screens. This screen details whether the other players are racing or in setup / repair and their current best stage time.
game mode setup options
The host can choose the length of the session, in minutes.
The following Arcade game modes are available for network play, for up to six players: -
single race
This mode allows a group of players to enter an Arcade single race together. The host selects the country and the number of laps. The winner is the first player to cross the finish line.
game mode setup options
The host can choose the number of laps to race.
time trial
This mode allows a group of players to enter an Arcade Time Trial session. Players compete for the fastest lap time. The winner is the player with the fastest lap time at the end of the session.
game mode setup options
The host can choose the length of the session, in minutes.
.
For further information on network gaming, check out the Readme file on the Colin McRae Rally 2.0™ CD.
8.0 9.0
10
0
difficulty settings
11
0
10.0
player selection
11.0
There are three difficulty levels: Novice, Intermediate and Expert.
In Rally mode the difficulty restricts the stages that are available and, in turn, the number of days in each rally.
novice
Day 1 (4 stages) with Day 2 (Super Special Stage) at four of the countries
intermediate
Day 1 (4 stages), Day 2 (4 stages) and Day 3 (Super Special Stage) at four of the countries
expert
Day 1 (4 stages), Day 2 (4 stages), Day 3 (2 stages) and Day 4 (Super Special Stage) at four of the countries
.
In Arcade mode the only restriction is that Novice level only contains the Class B championship and circuits. Novice and Intermediate are available when the game is first played. Expert difficulty is unlocked in Rally mode by coming 1st in the Championship at Intermediate level.
Expert difficulty for Arcade modes is unlocked by coming 1st in the Class A and Class B Championships at Intermediate level.
When beginning a game
you can select your Driver
Profile from those saved.
If you do not have a profile,
you can create a new one.
See the Driver Profiles
section for more details.
.
If you do not have a saved
profile, or do not wish to
create one, then you can
play the game as a GUEST.
However, a guest cannot
unlock bonus cars.
Note that Driver Profiles
are not used in Challenge
mode since it can support
up to eight players.
10.0
11.0
12
0
car selection
12.0
Six cars are available
initially. Other cars become
available by progressing in
the Rally and Arcade
Championships at both
Intermediate and Expert
levels.When selecting a car
you may choose between
Manual (MT) and Automatic
(AT) transmission. It is
advisable to start with AT
until you have got used to
.
ford focus
BHP 300 weight (kg) 1230 turbo Y drive 4WD
toyota corolla
BHP 300 weight (kg) 1230 turbo Y drive 4WD
subaru impreza 22B
BHP 300 weight (kg) 1230 turbo Y drive 4WD
mitsubishi lancer
BHP 300 weight (kg) 1260 turbo Y drive 4WD
peugeot 206
BHP 300 weight (kg) 1230 turbo Y drive 4WD
seat cordoba
BHP 300 weight (kg) 1230 turbo Y drive 4WD
the feel of the cars.
12.0
12.1
13
0
service area
13.0
At the start of, and halfway through, each rally day you can visit a Service Area to adjust the car set-up and replace damaged parts. You can also view information on the coming stages and the weather forecast for the day.
Each Service Area has an allotted time in which set-up adjustments and repairs can be made. The Service Area at the start of the day lasts 60 minutes, as does the Service Area halfway through the day.
set-up
At the first Service Area of a rally ­before the start of the first stage - the car has a set-up that is adequate for that country’s stages. But it is no more than adequate. You should study the stage information at each Service Area and change the set-up where appropriate to get the most effective performance from your car.
Each alteration to the set-up takes up some of the time allotted at the Service Area.
You can set up the following parts of the car:
.
gears
Changing the gear ratios means a trade-off between acceleration and maximum speed.
suspension
Choose from a range of suspension settings between soft and hard.
tyres
Tyres may be replaced with alternative types. The following types of tyre can be used: Dry Tarmac, Wet Tarmac, Dry Gravel, Wet Gravel, Dry Mud, Wet Mud and Snow.
power ratio
Move the power ratio between the front and rear wheels. This adjustment is limited to a maximum of 60% at front or rear.
brake bias
Moves the brake balance between the front and rear of the car.
brake power
Adjusts the strength of the brakes.
steering
Adjusts the steering sensitivity.
repair
Sustaining damage comes with the territory in rallying. Repairing a damaged part means completely replacing it. These replacements are done at the Service Area. Each part replacement takes up some of the time allotted at the Service Area.
The amount of damage a part has sustained is shown on the damage bar for the part. A summary of the damage is shown on the list of parts by coloured hazard symbols: yellow means a small amount of damage, orange means a significant amount and red means a critical amount.
The following parts of the car may be replaced: gear box, turbo, suspension, differential, brakes, body, steering, electrics, exhaust, drive shaft and axles.
information
Here you are given information on the current rally. An overall description of the conditions in the country is provided, along with individual stage maps and weather forecasts. This will help you to maximise the set-up of your car.
Note that the weather is unpredictable and may change. This will affect your tyre choice, particularly on tarmac stages.
saving the game
When in Rally Championship mode, you can save your game in the Service Area screen. Note that this does not save High scores, Cheats and Bonus Cars.To save these you must return to the main menu.
arcade mode
There is no Service Area in Arcade mode. Your car will be given a suitable set-up for the current track.
13.0
13.1
14
0
on screen display
14.0
race order
split time
rally mode
co-driver arrows
The co-driver symbols for corners and hazards.
progress and time
Total time on the stage is shown along with progress through the split markers. The blocks between the split markers are coloured green or red as you race indicating whether you are better or worse than the fastest opponent over each split.
.
progress and time
co-driver arrows
dashboard
dashboard
This shows the car’s speed, gear and revs.
split time
This is your time difference compared with the fastest opponent on the stage. This is updated at every split marker on the stage.
race order
This shows the your current position on the stage along with the two nearest opponent drivers. This is updated at every split marker on the stage.
lap times
split time
arcade mode
laps, time and position
Current number of laps raced, total time and position in the race.
dashboard
This shows the car’s speed, gear and revs.
split time
This shows your split time difference compared against the highest place opponent driver.
lap times
There are four times here:
1. The overall record lap time for the stage by any player along with that player’s tag.
laps, time
and position
dashboard
2. The current player’s personal best (if they are playing with a driver profile)
3. The fastest lap of the current session along with the tag of the player who set it (this is reset when returning to the main menu).
4. Your previous lap time.
customising the display
The player may customise their on-screen-display by turning the various components on or off and selecting the preferred position for the co-driver arrows. This is done from within the pause menu.
14.0
14.1
15
0
co-driver
15.0
A rally driver relies on his
co-driver to give information
on the coming sections of the
stage. To be able to maximise
performance for the fastest
possible time, the driver must
listen carefully to the co-driver
calls - especially on night
stages where the driver can’t
.
The co-driver arrows are
displayed at the top of the
screen, indicating the severity
of the coming corners.You will
also see warning symbols
indicating "Care" or "Caution".
fastest slowest
co-driver symbols corners
6, 5, 4, 3, 2, Open Hairpin, Hairpin
The higher the number you hear, the faster the corner.
The number is the suggested gear a corner can be taken in. This is a similar system to the one used by Colin McRae and Nicky Grist.
hazards
care – Be careful.
caution – Be extremely
careful. It’s easy to damage the car here.
see so far ahead.
15.0
15.1
co-driver calls
In addition to the symbols appearing on screen, you will hear the co-driver calls. He will call the severity of the corner and then the distance to it. If a corner comes very soon after the current one, you will hear "and" or "into" rather than a distance.
The co-driver will also give you more detailed information where necessary:
care this section is hazardous
caution this section is extremely
hazardous
crest a rise in the road that obscures the route beyond
jump a rise in the road that will propel the car into the air if driven over at speed
long this is a long, progressive corner
very long this is an extended, long
corner
turn this denotes a corner at a road junction
opens the corner becomes shallower as you drive through it
tightens the corner becomes tighter as you drive through it
narrows the road becomes narrower
don’t cut do not cut across the apex
of the corner
straight take a straight line through the coming bends
Various types of hazard will also be indicated, along with upcoming surface changes
examples
"100, 4 Right" - a fairly tight turn 100 metres away.
"70, 2 Left And 6 Right" - a very tight left hand bend 70 metres away, followed by a flat out right hand bend.
"30, Turn 3 Left, Care Rocks Outside" - a tight left hand corner at a junction with some dangerous rocks on the outside of the bend.
"6 Crest" - it’s safe to go flat out over this crest. There is no corner directly after it.
15.2
15.3
16
0
camera views
17
0
16.0
driver profiles
17.0
.
behind car (far)
behind car (near)
bonnet
in-car view
(not available in split-screen mode)
bumper
The Behind Car (Far) camera may be set up according to a player’s preferences. The height above the car, distance behind car and tilt direction may be altered along with a spring parameter that affects how much the camera swings left or right when the car is turning.
Players can create a saved custom driver profile; this contains their identity and a record of their best performances, trophies, configuration preferences and bonus cars won.
Upon selecting Drivers from the main menu, you can create a new profile, load any saved profiles or view any profiles that have already been loaded.
creating a new driver profile
If you choose to create a new driver profile you must enter a three-letter ‘tag’. This is used as your personal identifier throughout the game (e.g. on high score tables). You then enter your full name and date of birth.
.
viewing profiles
You can look at all the information in the driver profile, including personal best scores and times for Championships, Rallies and individual stages and laps.
You can view all the trophies you’ve accumulated during the course of the game. Trophies are awarded on all difficulty levels by coming 1st (gold), 2nd (silver) or 3rd (bronze) in Rally and Arcade Championships and in Single Rallies.
updating profiles
Your profile is automatically updated whenever you return to the Main Menu.
16.0
17.0
18
0
options
19
0
18.0
driver guide
19.0
graphics
split-screen: switch between vertical
and horizontal split-screen.
ghost car: turn the ghost car on or off. units: display speeds in MPH or KMH. speedo: set default, digital or analogue
speedo
sound
Adjust the music, sound effects and co-driver volumes and switch between stereo or mono output.
high scores
View the current high scores and best times. Note that these are overall high scores by any player. A player’s personal high scores are stored in their Driver Profile.
.
load/save data
Any gameplay data such as options, high scores and any features that have been unlocked can be saved. This data is automatically loaded upon starting the game. Note that this is separate from the Driver Profiles which are saved separately.
language
Change the preferred language.
Here are a few tips to help you on your high-speed way:
cornering
Tarmac aside, you can forget the racing line - rally cars tend to slide round corners. As a result, it is important to have speed coming out of a corner rather than coming in. To do this, you need to set the car up – brake to slow down before the corner, not in it, and use the throttle to control your slide and gain grip. If you need to scrub speed in a hurry, or swing into a sharp turn, use the handbrake. If you skid, turn into it to correct it. Once your car is pointing in the right direction, get on the throttle and power away.
transmission
When you feel happy with your control of the car, switch to a manual gearbox. This will help you maximise performance and can help slow the car down more quickly.
.
general tips
Always pay attention to your co-driver.
Don’t be afraid to go off the straight and narrow in an attempt to shave seconds off your time. But be careful – straying from the track can prove costly if an obstacle blocks your way.
improvise - a quick trip off the beaten track can slow you down in an emergency, even if it’s just a couple of wheels for a couple of milliseconds.
know your surface – driving on Tarmac requires vastly different techniques to snow or mud.
watch the weather – a change in the weather can dramatically alter both the handling conditions and visibility.
18.0
19.0
technical support codemasters email
Tel: 01926 816044
Fax: 01926 817595
Lines are open between
0900-1730 Monday, 0800-2000 Tuesday to Friday, 1000-1600 Saturday
Before you call the Technical Support line, please check that you have read the Colin McRae Rally 2.0™ help file, which can be found on the Colin McRae Rally
2.0™ CD-ROM.
To access the help file
1. Double-click on my computer on the Windows desktop.
2. Right-click on your CD-ROM drive.
3. Left-click on Explore.
4. Double-click on README.
If your answer is not on the disc, please make sure you have the following details before you call the Technical Support line:
A detailed description of the problem
If it is repeatable, under what conditions?
Your brand of PC (Dell, Gateway, Compaq, IBM etc.)
Your processor brand & type (Intel Pentium 266, Cyrix 200 etc.)
The make and model of any video / 3D graphics cards in your computer,
(Voodoo5, Nvidia GeForce etc.) and the version number of the driver for this.
• The make and model of your CD-ROM Drive (Panasonic 562 Double-Speed etc...)
BIOS version and date. This is displayed soon after the power-on.
(AMIBIOS, 1992 etc...)
The make and model of your sound card (SoundBlaster 32 etc..)
Your DirectX version (e.g. 6 or 7)
Your operating system (e.g. Win95, Win98,Windows ME)
custservice@codemasters.com
Codemasters postal address
Codemasters
Technical Support / Customer Services,
PO Box 6,
Leamington Spa,
Warwickshire,
CV47 2ZT,
UK
Codemasters Website
www.codemasters.com
Codemasters’ website includes technical support,
as well as news about other Codemasters games.
hall of fame credits
THE CODEMASTERS SOFTWARE COMPANY LIMITED
SOFTWARE LICENSE AGREEMENT
If you have access to the Internet and you have a particular Stage, Rally or
Codemasters wishes to acknowledge
the co-operation of the following:­Championship time you are proud of, then visit the Codemasters website:
http://www.codemasters.com
thanks to:
Limited, Fiat S.p.A, Fuji Heavy Industries,
Mitsubishi Motors and Ralliart Inc., Automobiles
Peugeot and Peugeot Sport, SEAT SA and SEAT
SPORT, Toyota Motor Corporation and Toyota
Motorsport GmbH.
BMW AG, Ford Motor Company
There you will find the Colin McRae Rally
2.0™ Hall of Fame where you will be able to register your best times. To do this, you will need the time code shown under lap Times in the Driver Profile section.
If your time is good enough it will be displayed with other top times for the whole world to see – your version of rallying immortality!
thanks to: Agip Petroli, Alitalia, Linee Aeree
Italiane S.p.A, Barcardi - Martini Group, Brembo
S.p.A, Campagnolo S.r.l, Castrol Limited, Certina
Kurth Freres S.A., Cosworth Racing, EMTEC
Magnetics GmbH, Esso, Federal-Mogul, Heinrich
Eibach GmbH, Hella Limited, Hertz, L.M. Gianetti,
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Corporation, NGK, OMP Racing S.r.l, O.Z. S.p.A,
Parametric Technology, Pirelli S.p.A, Prodrive,
Qantas Airlines Limited, Repsol, Shell, Sodexho,
Sparco S.r.l, Sumitomo Rubber Industries,
Telefonica Moviles S.A,The Valvoline Company.
special thanks to: Jimmy and Colin McRae,
Nicky Grist, Alan Oliver and Thistle Rally Sport,
Ford Racing and MSport.
The "Mobil 1" and Pegasus flying horse device are trademarks of Mobil Oil Corporation. Trademarks used under license from Mobil Oil Corporation.The Parametric and Computervision logos are trademarks belonging to Parametric Technology. Pirelli letters and logo are registered trademarks of Pirelli S.p.A. Castrol name and logo are trademarks of Castrol Limited, used under license. V® and Valvoline® registered trademark used with permission from the Valvoline Company, a division of Ashland Oil, Inc. "Shell" trademarks and colour schemes are reproduced under license. Uses Bink Video. Copyright (C) 1997-1999 by RAD Game Tools, Inc.
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