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Contents
Welcome to Logic Pro17Preface
About Logic Pro17
About the Logic Pro Documentation18
Additional Resources19
Introducing Logic Pro21Chapter 1
Creating Music in Logic Pro21
Understanding the Basics of Projects and Regions23
Setting Up Your System27Chapter 2
Designing Your Music Production System27
Connecting Your Audio and MIDI Devices34
Using External MIDI Devices42
Using External Audio Effects43
Configuring Your Audio Hardware43
Using Distributed Audio Processing45
Overview of the Logic Pro Interface51Chapter 3
Opening Logic Pro52
Introducing the Arrange Window52
Working in the Arrange Area54
Using the Toolbar55
Using the Transport Bar55
Using the Inspector56
Working in the Media Area58
Working in the Notes Area66
Working in the Lists Area68
Working in the Editing Area72
Understanding Common Elements of Logic Pro Windows76
Understanding How Arrange Window Areas Interact80
Using Logic Pro Interface Elements83
Using the Computer Keyboard85
3
Customizing Your Window Setup87Chapter 4
Understanding the Window Types88
Opening and Closing Windows90
Moving and Resizing Windows93
Working at Different Hierarchy Levels97
Selecting the Working Area98
Zooming the Working Area100
Understanding Relationships Between Windows105
Hiding or Showing the Transport Bar108
Customizing the Arrange Toolbar108
Hiding or Revealing the Inspector109
Adjusting the Bar Ruler Display110
Displaying Global Tracks111
Using Screensets114
Navigating Your Project119Chapter 5
Setting the Playhead Position120
Using the Transport Buttons123
Using Transport Key Commands124
Using Transport Shortcut Menus125
Using Apple Remote126
Using Cycle Mode127
Using the Chase Events Function133
Customizing the Transport Bar135
Working with Markers143Chapter 6
Opening Marker Areas and Windows144
Creating Markers146
Copying Markers149
Selecting Markers149
Deleting Markers149
Naming Markers150
Changing the Appearance of Marker Text153
Editing Markers154
Navigating with Markers156
Switching Between Marker Alternatives158
Customizing the Marker Display in the Marker List158
Importing, Removing, and Exporting Marker Information158
Working with Projects159Chapter 7
Learning About Projects159
Creating Projects160
4Contents
Opening Projects163
Opening and Creating Projects Automatically166
Previewing Projects with Quick Look166
Importing Data and Settings from Other Projects167
Checking and Repairing Projects174
Setting Project Properties175
Managing Projects183
Saving Projects186
Closing and Quitting189
Basic Operations191Chapter 8
Using the Mouse191
Entering Numerical Values192
Entering Text193
Working with Key Commands194
Working with Tools202
Working with Help Tags209
Using the Shortcut Menu210
Using Selection Techniques211
Working with the Clipboard216
Undoing and Redoing Edit Operations217
Working with Tracks221Chapter 9
Understanding Tracks and Channel Strips222
Configuring the Track Header224
Reclaiming Workspace Used by the Track Header226
Creating Tracks and Channel Strips227
Creating Tracks Only232
Deleting Tracks in the Arrange Area234
Selecting Tracks in the Arrange Area235
Rearranging Tracks in the Arrange Area235
Naming Tracks in the Arrange Area236
Assigning Tracks in the Arrange Area239
Zooming Tracks in the Arrange Area240
Assigning Track Icons in the Track Parameter Box242
Muting Tracks in the Arrange Area243
Soloing Tracks in the Arrange Area245
Record-Enabling Tracks in the Arrange Area246
Freezing Tracks in the Arrange Area246
Hiding Tracks in the Arrange Area250
Protecting Tracks in the Arrange Area251
Using Track Button Slide Activation252
Drum Replacement or Doubling in the Arrange Area252
5Contents
Bouncing Regions and Tracks in Place255
Working with Instruments and Effects261Chapter 10
Getting to Know the Arrange Channel Strips261
Working with Plug-ins266
Working with Channel Strip Configurations272
Opening, Closing, and Resizing Plug-in Windows277
Adjusting Plug-in Parameters279
Using Common Plug-in Window Functions281
Using the Library to Choose Plug-in Settings288
Understanding the Library Folder and Menu Structure289
Learning About Effect Routings290
Working with Instruments295
Working with ReWire Applications309
Working with External Audio Effects311
Using Plug-ins from Other Manufacturers313
Adding Prerecorded Media317Chapter 11
Learning About File Formats Supported by Logic Pro317
Accessing Media Files in the Browser319
Finding Apple Loops in the Loop Browser325
Adding and Removing Audio Files335
Adding MIDI and Project Files343
Getting to Know Regions345Chapter 12
What Are Regions?345
MIDI and Audio Regions Compared348
Handling Regions in the Audio Bin and Sample Editor350
Creating Your Arrangement361Chapter 13
Getting to Know the Arrange Area362
Snapping Region Edits to Time Positions364
Using Drag Modes367
Scrubbing Your Arrangement369
Using Shortcut Menus370
Muting Regions370
Soloing Regions371
Naming Regions372
Assigning Colors to Regions375
Selecting Regions376
Adding, Recording, and Removing Regions380
Restoring Removed Regions381
Moving Regions382
6Contents
Resizing Regions387
Cutting, Copying, and Pasting Regions393
Adding or Removing Arrangement Passages394
Creating Region Aliases398
Creating Region Clones401
Converting Regions to a New Sampler Track402
Creating Multiple Copies of Regions404
Creating Region Loops404
Dividing Regions408
Demixing MIDI Regions411
Merging Regions (General Tools and Commands)412
Merging MIDI Regions413
Merging Audio Regions413
Working with Folders415
Creating Crossfades and Fades on Audio Regions419
Setting Region Parameters424
Recording in Logic Pro431Chapter 14
Checking Hardware Connections and Settings for Recording432
Setting the Project Sample Rate432
Setting the Project Bit Depth433
Setting Up the Metronome for Recording435
Enabling Software Monitoring for Recording437
Setting the Monitoring Level for Recording439
Defining the Recording Folder439
Naming Audio Recordings440
Choosing the Recording File Type440
Setting the Recording Format442
Record-Enabling Tracks443
Getting to Know Audio Recording444
Audio Take Recording445
Audio Multitrack Recording451
Audio Punch Recording451
Audio Replace Recording454
Deleting Audio Recordings455
Getting to Know MIDI Recording455
MIDI Take Recording456
MIDI Multitrack Recording461
MIDI Merge Recording465
MIDI Replace Recording466
Retrospective Recording of MIDI Regions467
Switching Instruments to Software Instrument Live Mode468
Filtering MIDI Events When Recording468
7Contents
Turning MIDI Thru Off When Recording469
Using Advanced Recording Commands470
Coloring Takes While Recording470
Marking a Good Take While Recording472
MIDI Step Input Recording473
Editing Audio Take Recordings481Chapter 15
Getting to Know Take Folders482
Previewing Take Folder Recordings482
Toggling Take Folder Editing Mode484
Creating Comps486
Editing Comps487
Resizing Take Regions492
Cutting Take Folders and Take Regions493
Moving Take Folders and Take Regions496
Duplicating Comps or Creating New Comps498
Renaming Takes or Comps500
Deleting Takes or Comps503
Exporting Takes or Comps to New Tracks507
Moving Takes or Comps to New Tracks511
Flattening and Merging Take Folders515
Unpacking Take Folders518
Packing Regions into a Take Folder522
Opening Take Folders in the Sample Editor523
Flex Time Editing525Chapter 16
Turning on Flex View526
Choosing Flex Modes526
Getting to Know the Flex Modes529
Getting to Know Transient, Flex, and Tempo Markers531
Working with Flex Markers532
Time Stretching Using Marquee Selections538
Time Stretching Using Region Borders539
Snapping Flex Markers to Transient Markers540
Splitting Audio Regions at Transient Marker Positions541
Using the Flex Tool541
Using Varispeed to Alter Playback Speed and Pitch545
Editing Audio in the Sample Editor547Chapter 17
Opening the Sample Editor548
Getting to Know the Sample Editor549
Playing Audio Files in the Sample Editor550
Navigating Audio Files in the Sample Editor553
8Contents
Making Selections in the Sample Editor554
Audio Editing and Processing in the Sample Editor558
Adjusting the Project Tempo in the Sample Editor569
Using Sample Editor Loop Functions569
Undoing Edit Steps in the Sample Editor570
Creating Manual Backups in the Sample Editor570
Customizing Waveform Amplitude Scale in the Sample Editor572
Customizing the Ruler in the Sample Editor572
Customizing Waveform Display in the Sample Editor574
Getting to Know the Sample Editor’s Digital Factory575
Using the Sample Editor’s “Time and Pitch Machine”576
Using the Sample Editor’s Groove Machine581
Using the Sample Editor’s Audio Energizer583
Using the Sample Editor’s Silencer586
Using the Sample Editor’s “Audio to Score”588
Using the Sample Editor’s Quantize Engine591
“Audio to MIDI Groove Template”593
Using an External Sample Editor593
Using AudioSuite Plug-ins595
Working with Tempo and Audio Regions597Chapter 18
Automatic Tempo Matching597
Setting the Project Tempo to Match an Audio Region599
Time Stretching Regions601
Using Beat Detection to Create Tempo Changes603
Importing, Removing, and Exporting Tempo Information605
Removing Silent Passages from Audio Regions607Chapter 19
Opening the Strip Silence Window607
Getting to Know the Strip Silence Window608
Removing Silent Passages from a Selected Region609
Automatic Anchor Creation610
Understanding How You Can Use Strip Silence610
Managing Audio Files613Chapter 20
Sorting, Grouping, and Renaming Files in the Audio Bin613
Moving Audio Files620
Copying or Converting Audio Files621
Deleting Audio Files623
Optimizing Audio Files623
Converting Regions into Independent Audio Files624
Exporting Tracks as Audio Files625
Exporting or Importing Region Information625
9Contents
Finding and Replacing Orphaned Audio Files625
Quantizing Audio and MIDI629Chapter 21
Understanding Region- and Event-based Quantization630
Understanding the Quantize Grid Options630
Fine-Tuning the Quantize Grid Options631
Quantizing Audio or MIDI Regions633
Quantizing Phase-Locked Audio Tracks635
Quantizing MIDI Regions Permanently637
Quantizing MIDI Events638
Working with Groove Templates640
Introduction to MIDI Editing647Chapter 22
Getting to Know the MIDI Editors647
Opening the MIDI Editors648
Hearing MIDI Events When Editing651
Editing MIDI Events in the Arrange Area651
Monitoring and Resetting MIDI Events653
Editing MIDI Events in the Piano Roll Editor655Chapter 23
Opening the Piano Roll Editor655
Getting to Know the Piano Roll Editor656
Creating and Editing Note Events in the Piano Roll Editor659
Splitting Chords in the Piano Roll Editor674
Using Hyper Draw in the Piano Roll Editor675
Customizing the Piano Roll Editor677
Using Piano Roll Editor Shortcuts677
Editing MIDI in the Hyper Editor679Chapter 24
Opening the Hyper Editor679
Getting to Know the Hyper Editor681
Creating and Editing Events in the Hyper Editor681
Working with Event Definitions691
Using the Event Definition Parameter Box696
Working with Hyper Sets699
Editing MIDI Events in the Event List705Chapter 25
Getting to Know the Event List706
Selecting and Creating Events711
Editing Events714
Deleting and Muting Events717
Soloing and Renaming Regions or Folders718
Learning About Event Types718
The Event Float Window724
10Contents
Editing MIDI Events in the Transform Window727Chapter 26
Getting to Know the Transform Window727
Choosing and Using Transform Sets728
Learning About the Transform Presets729
Using the Transform Window Parameters740
Creating Your Own Transform Sets746
Importing Transform Sets From Other Projects747
Usage Examples747
Mixing753Chapter 27
Opening the Mixer754
Getting to Know the Mixer756
Understanding Channel Strip Types in the Mixer757
Understanding Channel Strip Controls in the Mixer758
Understanding the Basic Mixing Stages760
Working with Mixer Groups761
Muting Channel Strips765
Soloing Channel Strips766
Setting Channel Strip Levels767
Setting Pan, Balance, or Surround Position in the Mixer772
Adding and Routing Effects in the Mixer773
Controlling Signal Flow in the Mixer776
Using Surround Panning in the Mixer784
Using Binaural Panning in the Mixer785
Working with MIDI Channel Strips in the Mixer791
Customizing the Mixer795
Using the I/O Labels Window800
Adjusting Mixer Channel Strips in Record or Playback Mode801
Copying Entire Mixer Setups801
Adjusting Elements of Multiple Mixer Channel Strips802
Navigating Within the Mixer805
Assigning Colors to Channel Strips in the Mixer806
Renaming Tracks in the Mixer806
Linking Control Surfaces to the Mixer807
Copying and Moving Automation Data821
Editing Track Automation Data in the Track Header823
Snapping Automation to Grid Positions824
Offsetting Automation824
Editing Track Automation Data in the Event List826
Writing Track Automation with External Controllers826
Using Hyper Draw in the Arrange Area828
Conversion of Automation Data832
Bouncing Your Project833Chapter 29
Creating a Bounce833
Routing Channel Strips to an Output834
Defining the Bounce Range835
Defining Parameters in the Bounce Window836
Setting the Bounce Filename and Folder846
Bouncing and Dithering846
Creating Apple Loops849Chapter 30
Creating Apple Loops in Logic Pro850
Creating Apple Loops in the Apple Loops Utility853
Converting ReCycle Files into Apple Loops854
Adding Apple Loops to the Loop Browser856
Adding Acid Loops to the Loop Browser857
Using Global Tracks with Apple Loops857
Converting Apple Loops to Audio Files859
Converting the Sample Rate of Apple Loops860
Working with Notation861Chapter 31
Opening the Score Editor862
Getting to Know the Score Editor864
Understanding the Basic Scoring Stages864
Entering Notes and Symbols in the Score Editor868
Working with the Part Box874
Learning About Part Box Groups877
General Editing in the Score Editor889
Editing Notes in the Score Editor896
Creating and Inserting Rests in the Score Editor902
Editing Clefs in the Score Editor904
Editing Slurs and Crescendi in the Score Editor905
Editing Repeat Signs and Bar Lines in the Score Editor908
Working with Standard Text909
Working with Automatic Text916
Working with Lyrics917
12Contents
Working with Chords918
Working with Chord Grids921
Working with Tablature Markings943
Working with Time and Key Signatures944
Transcribing MIDI Recordings951
Default Settings for New MIDI Regions951
Selecting Multiple Regions in the Score Editor952
Display Parameters953
Hidden MIDI Regions958
Using Note Attributes to Change Individual Notes958
Working with Staff Styles964
Using Score Sets to Create Scores and Parts985
Preparing the Score Layout for Printing991
Exporting the Score as a Graphic File996
Customizing the Score Editor’s Appearance997
Project and File Interchange1001Chapter 32
Sharing Logic Pro Data over a Network1002
Backing Up Audio Files1006
Backing Up and Sharing Projects1007
Working with Standard MIDI Files1008
Working with GarageBand Projects1011
Working with OMF Files1012
Working with OpenTL Files1013
Working with AAF Files1015
Working with Final Cut Pro XML Files1016
Working with Soundtrack Pro STAP Files1017
Exporting Individual Regions as Audio Files1018
Exporting Individual or Multiple Tracks as Audio Files1020
Advanced Tempo Operations1025Chapter 33
Using the Tempo Display in the Transport Bar1025
Using the Tempo Track1026
Recording Tempo Changes in Logic Pro1031
Adjusting the Tempo to Fit Audio Regions1031
Using the Tempo List1032
Using the Tempo Operations Window1035
Using the Tempo Interpreter Window1037
Using the Tempo Fader1040
Beat Mapping Regions1041Chapter 34
Understanding the Concept of Beat Mapping1041
Beat Mapping MIDI Regions1042
13Contents
Beat Mapping Audio Regions1044
Automatic Beat Mapping of Regions1045
Beat Mapping to Scene Markers1047
Beat Mapping to Markers1047
Editing Transposition with the Chord and Transposition Tracks1049Chapter 35
Opening the Chord and Transposition Tracks1050
Understanding How MIDI Events and Apple Loops Are Transposed1051
Creating and Editing Transposition and Chord Events1052
Using the Chord Track to Analyze MIDI Regions1054
Working in the Environment1057Chapter 36
Opening the Environment1057
Getting to Know the Environment1058
Working with Layers1059
Working with Objects1062
Creating Your MIDI Signal Path1066
Exchanging Environments1074
Customizing the Environment Display1077
Environment Objects Reference1081Chapter 37
Opening the Object Parameter Box1082
Getting to Know Common Object Parameters1082
Standard Instrument Objects1084
Multi-Instrument Objects1086
Mapped Instrument Objects1090
Touch Track Objects1095
Fader Objects1099
Alias Objects1116
Ornament Objects1118
GM Mixer Objects1118
MMC Record Buttons Objects1121
Keyboard Objects1122
Monitor Objects1122
Macro Objects1123
Arpeggiator Objects1125
Transformer Objects1127
Delay Line Objects1133
Voice Limiter Objects1134
Channel Splitter Objects1135
Chord Memorizer Objects1135
Physical Input Objects1138
Sequencer Input Objects1139
Opening a Movie1149
Using the Movie Window1151
Using the Video Track1152
Working with Movie Scene Markers1153
Handling QuickTime Movie Audio Tracks1155
Working with Surround1157Chapter 39
Knowing the Surround Formats Supported by Logic Pro1158
Understanding the Channels Used by Surround Formats1161
Configuring Logic Pro for Surround1162
Setting the Project Surround Format1168
Setting the Input Format of Channel Strips1169
Setting the Output Format of Channel Strips1170
Changing the Appearance of Surround Level Meters1172
Working with the Surround Panner1173
Inserting Surround Effect Plug-ins1177
Using the Down Mixer Plug-in1178
Working with Multi-Channel Effects1179
Working with the Surround Master1182
Bouncing Surround Audio Files1182
Positioning Your Speakers1184
Encoding Surround Bounce Files1187
Synchronizing Logic Pro1189Chapter 40
Understanding the Synchronization Protocols1189
The Synchronization Master and Slave Relationship1190
Using External Synchronization1190
Displaying and Using SMPTE Positions1192
MIDI Machine Control1194
Synchronization Problems and Solutions1196
Working with Plug-in Latencies1199Chapter 41
Understanding Plug-in Latency in Logic Pro1199
Working in Low Latency Mode1200
Working with Plug-in Latency Compensation1201
Working with Split Channel Audio File Formats1205Chapter 42
Importing Split Channel Files1206
Working with Split Stereo Files1206
Accessing Preferences1265
Saving Preferences1266
General Preferences in Logic Pro1267
Audio Preferences in Logic Pro1275
MIDI Preferences in Logic Pro1290
Display Preferences in Logic Pro1295
Score Preferences in Logic Pro1300
Video Preferences in Logic Pro1302
Automation Preferences in Logic Pro1303
Control Surface Preferences in Logic Pro1305
Sharing Preferences in Logic Pro1307
1309Glossary
16Contents
Welcome to Logic Pro
Logic Pro is a sophisticated, fully featured audio and MIDI application that provides all
the tools you need to create professional-quality music productions.
This preface covers the following:
• About Logic Pro (p. 17)
• About the Logic Pro Documentation (p. 18)
• Additional Resources (p. 19)
About Logic Pro
Logic Pro allows you to record and edit both audio and MIDI, add high-quality effects,
and mix your music in stereo or Surround. The final mix can be exported to one or more
standard audio files, or burned to an audio CD or DVD that can be played on any computer,
home stereo, or imported into other applications and devices.
Preface
Some of the things you can do with Logic Pro include:
• Record MIDI information via connected MIDI input devices, such as keyboards, and
play back this information via any connected MIDI device (such as a synthesizer keyboard
or module) or the integrated Logic Pro software instruments.
• Create, arrange, and edit MIDI projects, make use of the powerful Score Editor, then
print musical notation via a printer connected to your computer.
• Edit the timing of audio files—Flex time editing—by shortening or expanding the
distance between transients in the audio.
• Digitally record acoustic and electric instruments or vocal performances into your
projects, and process these audio recordings with a huge array of built-in real-time
effects.
• Make use of the integrated software instruments, including Sculpture, Ultrabeat, ES1,
ES2, EVP88, EVB3, EVD6, EXS24 mkII, over a dozen high-quality GarageBand instruments,
or third-party Audio Units instruments.
• Load projects or channel strips from GarageBand, and enhance them with the additional
processing and editing possibilities afforded by Logic Pro.
17
• Mix your MIDI and audio tracks, including effects and software instrument settings, via
a sophisticated total recall mix automation system. Logic Pro includes high-quality
effects that you can use in your projects. You can also install and use third-party
Audio Units effects and instruments.
• Bounce (mix down) all audio data, including instruments, effects and mix automation
settings, to stereo ormultiple Surround format files for masteringor further processing.
• Work in real time: You can work on Logic Pro projects in real time, adding to, and
editing audio and MIDI parts while the project is playing, and hearing the results of
your changes immediately.
• Use existing loop libraries: Logic Pro directly supports Apple Loops files, and is
compatible with a wide variety of existing audio file types, including those created in
ReCycle.
• Locate and preview files easily: The Media area, part of the Logic Pro interface, provides
powerful file browsing and search features, making it easy to locate audio files and
other supported file types.
About the Logic Pro Documentation
Logic Studio comes with various documents that will help you get started as well as
provide detailed information about the included applications.
• Logic Pro User Manual: The onscreen user manual is a comprehensive document that
describes the Logic Pro interface, commands, and menus and gives step-by-step
instructions for creating Logic Pro projects and for accomplishing specific tasks. It is
written for users of all levels of experience. The user manual is available in Logic Pro
Help (in Logic Pro, choose Help > Logic Pro Help).
• Exploring Logic Pro: This booklet presents the basics of Logic Pro in an easy, approachable
way. Each chapter presents major features and guides you in trying things out. A PDF
version of the printed manual is available in Logic Pro Help (in Logic Pro, choose Help
> Exploring Logic Pro).
• Logic Pro Control Surfaces Support: This onscreen manual describes the configuration
and use of control surfaces with Logic Pro.
• Logic Pro TDM Guide: This onscreen manual describes the essential aspects of using
TDM in Logic Pro.
• Logic Studio Instruments: This onscreen manual provides comprehensive instructions
for using the powerful collection of instruments included with Logic Pro and MainStage.
• Logic Studio Effects: This onscreen manual provides comprehensive instructions for
using the powerful collection of effects included with Logic Pro, MainStage, and
WaveBurner.
18Preface Welcome to Logic Pro
• Logic Studio Working with Apogee Hardware: This onscreen manual describes the use
of Apogee hardware with Logic Pro.
Additional Resources
Along with the documentation that comes with Logic Studio, there are a variety of other
resources you can use to find out more.
Release Notes and New Features Documents
Each application offers detailed documentation that covers new or changed features and
functions. This documentation can be accessed in the following location:
• Click the Release Notes and New Features links in the application Help menu.
Logic Pro Website
For general information and updates, as well as the latest news on Logic Pro, go to:
• http://www.apple.com/logicstudio/logicpro
Apple Service and Support Websites
For software updates and answers to the most frequently asked questions for all Apple
products, go to the general Apple Support webpage. You’ll also have access to product
specifications, reference documentation, and Apple and third-party product technical
articles.
• http://www.apple.com/support
For software updates, documentation, discussion forums, and answers to the most
frequently asked questions for Logic Pro, go to:
• http://www.apple.com/support/logicpro
For discussion forums forall Apple products from around the world, where you can search
for an answer, post your question, or answer other users’ questions, go to:
• http://discussions.apple.com
19Preface Welcome to Logic Pro
Introducing Logic Pro
1
This chapter gives you a conceptual overview of Logic Pro and provides an example of
a common workflow when creating music in the application.
This chapter covers the following:
• Creating Music in Logic Pro (p. 21)
• Understanding the Basics of Projects and Regions (p. 23)
Creating Music in Logic Pro
Logic Pro can be used in a variety of ways, ranging from the simple to the incredibly
sophisticated. The following section outlines a common workflow example that many
projects adhere to.
Stage 1: Creating a Project
You begin working in Logic Pro by creating a new project, or opening an existing one.
A project file contains MIDI data recordings plus information about the audio and other
files used, including pointers to these files.
All files (audio, video, samples, and so on) can be saved in a project folder. All project files
are automatically placed into appropriate sub-folders within the project folder.
More details can be found in Understanding the Basics of Projects and Regions.
Stage 2: Creating and Importing Your Musical Material
Getting musical material into Logic Pro can basically be broken down into two methods:
• Making new audio or MIDI data recordings (the lattercan be played back through either
external MIDI synthesizers or software instruments).
• Importing existing audio recordings (audio files, samples, loops) or MIDI (and other file
data) into your projects. You can import existing audio recordings by simply dragging
them from the Media area, shown at the right of the Arrange window.
Recordings are made through suitable MIDI or audio hardware that is connected to, or
installed in, your Mac.
21
MIDI recordings are used to trigger (play back through) either external MIDI devices, such
as synthesizers, or internal software instruments. Software instruments are played back
through your audio interface orthe Mac audio outputs. Not only can you record the notes
of yourperformance, but you can also record and play backinformation such as synthesizer
parameter changes—all in real time.
Audio recordings can be made by playing an instrument (such as a guitar) or singing into
a microphone, for example.
Stage 3: Arranging and Editing
Once your musical material has been imported or recorded into Logic Pro, you will
generally organize it into a “project structure.” This is done in the main Logic Pro window,
called the Arrange window.
Musical material appears as rectangular blocks, known as regions. These regions run from
left to right across the Arrange area, and are positioned on vertically stacked lanes, known
as tracks. You may freely copy, repeat, loop, move, shorten, lengthen, or delete
regions—either on a track or across tracks. This grid-like layout and the use of building
blocks (regions) make it easy to see, and create, the overall song structure.
There will be many occasions when you’ll need to perform more detailed edits to your
MIDI or audio data recordings than is possible at the region level. Logic Pro offers a number
of editing windows that allow you to modify your musical material at a variety of levels.
For example, this might be useful if:
• You have made a recording of a great main vocal performance, but can hear a thud in
the silent passages between two phrases, where the vocalist kicked the microphone
stand. It probably goes without saying that this isn’t a sound you’d like to have on the
finalized CD. No problem. Simply edit the recording by inserting silence during the
thud, or perhaps cut that portion out of the recording entirely.
• You have made a MIDI keyboard recording that is perfect except for one note that
should have been a C, but is a B. No problem. Simply drag the MIDI note event from B
to C.
More details can be found in Understanding the Basics of Projects and Regions.
Stage 4: Mixing, Automating, and Using Plug-ins
Following the creation of your arrangement and any edits that may have been required,
you would commonly move on to the mixing phase of your project. Mixing, as a term,
generally refers to balancing the relative levels of each song component. Put another
way, the main vocal needs to be louder than the bass, guitars, drums, and keyboards,
thus allowing the lyrics to be heard.
22Chapter 1 Introducing Logic Pro
Mixing also entails the use of audio effects, which change, enhance, or suppress particular
song components, adding up to a unified and polished final product. Logic Pro features
numerous effects that can be used to turn your basic song into a professionally finished
project.
Logic Pro allows you to record, or automate, changes you make to track, instrument, and
effect parameters, such as volume, pan, filters, and other controls. This can be done in
real time or offline with the mouse or an external MIDI device. These changes play back
when you play the project, and can be edited independently of the musical material. This
is very useful for a number of reasons:
• You can only adjust one level or setting of a playback track, if using the computer
mouse. The ability to record and play back multiple adjustments of all track elements
allows for a sophisticated mix.
• Performances are rarely consistent. For example, a vocalist will often sing louder or
softer during different sections of his or her performance, so you may need to even
out these level changes over the course of the song, or to balance the soft and loud
vocal sections against the musical backing.
• Song dynamics (the loud and soft sections of a song) benefit from animation. In other
words, building the intensity of a song section can often be achieved by gradual or
immediate level changes.Songs that are of a consistent levelthroughout tend to sound
flat and lifeless.
Stage 5: Exporting and Bouncing
The final step of the Logic Pro music creation process is exporting your final product.
Logic Pro allows you to produce a stereo file of your completed mix in a variety of audio
file formats. You can also produce several stem files, formatted for most common Surround
encoding schemes. You do this in the Bounce window; simply choose the desired
outcome(s) in the available menus and click the onscreen Bounce button. You can even
burn a stereo mix directly to a CD or DVD, or create an MP3, with one simple step.
Understanding the Basics of Projects and Regions
This section will provide you with an introduction to the basic elements and terminology
of a Logic Pro project. Detailed, step-by-step instructions on working with projects, regions,
and events are provided in later chapters.
Understanding the Basics of Projects
You start working in Logic Pro by creating a project, or opening an existing one. This is
similar to using a word-processing application that requires a document to be opened
before you can begin typing. Logic Pro, like word processors, also allows you to have
multiple documents (projects) open at the same time, and transfer media and other data
between them.
23Chapter 1 Introducing Logic Pro
A Logic Pro project file contains all MIDI events and parameter settings, information about
the audio and video files to be played, and all edits to MIDI and audio data.
It is important to note that the project file points to your audio and video files, which are
stored as separate entities on your hard disk. You have the choice of including these, and
other file types, in the project folder.
This approach has two main benefits:
• Saving a project without its assets (audio, video, sample files, and so on) minimizes the
memory requirements for project (and project backup) file storage.
• Saving a project with assets simplifies tasks such as archiving and transport to other
Logic Pro-based studios—either physically or as email attachments.
A project can consist of the complete collection of files used, including the project itself,
project backups, all audio, sampler instruments, and samples for the EXS24 or Ultrabeat,
Space Designer reverb impulse response files and video. These are collectively known as
the project assets.
When youcreate a new project, a project folder is created, named, and a hard disk location
is specified. New recordings are automatically placed intoan Audio Files sub-folder within
the project folder.
If you include the project assets, further sub-folders are created automatically. These can
include Audio Files, Project Backups, Samples, Video, ReCycle, and Sampler Instruments
folders.
The sub-folder structure of all projects is identical, making it easy and consistent to
navigate both your projects and those of other Logic Pro users.
Understanding the Basics of Regions
The main window of Logic Pro is known as the Arrange window. This is the window that
you first see when you open the application and a project is loaded. This is also the
window that is used for recording, editing, and arranging your projects. Your audio and
MIDI files appear in the Arrange window as rectangular areas called regions. Audio files
are represented by audio regions, MIDI files by MIDI regions.
24Chapter 1 Introducing Logic Pro
Audio Regions and Audio Files
Audio region 1
Audio file
Audio region 2
Audio
region 3
Audio regions refer to (point to) an underlying audio file. Audio regions are used as
playback markers (start and end points) that can be as long as the entire audio file, or
only a few seconds long, playing a small portion of the audio file that they point to.
Any audio file used in Logic Pro is automatically linked to at least one audio region that
is, by default, the length of the entire audio file.
You can freely create as many audio regions as you require. For example, imagine a live
stereo drum track that runs for the duration of your project. During the second chorus,
the drummer played perfectly, but was a little sloppy during all other chorus sections.
Logic Pro allows you to create an audio region that points to the second chorus section
of the overall (drum track) audio file, and use this perfect take in multiple places in the
project.
You do this by creating one audio region (that points to chorus 2 in the drum track audio
file), and copying it to each position that the chorus occurs in the Arrange area.
A great benefit of working with audio regions, rather than audio files, is that they use
very little memory, whereas multiple copies of the same section of the audio file would
require a lot of hard disk storage space.
It is, of course, possible to directly edit, copy, and move audio files. You do this in the
Sample Editor and Media area.
25Chapter 1 Introducing Logic Pro
MIDI Regions and Events
MIDI region
MIDI note eventsMIDI controller events
MIDI regions, by comparison, actually contain MIDI data events. They are not related to
information stored in external files. MIDI regions can be saved as individual files, but they
can also be, and generally are, stored as part of the project.
The MIDI data events stored within MIDI regions include note, controller, program change,
and other information. These data events represent MIDI performances that you have
recorded into Logic Pro. MIDI performances are generally created with a MIDI keyboard,
but can also be generated with MIDI controllers, MIDI guitars, your computer keyboard,
or the mouse.
MIDI data events can be affected as a group by processing the MIDI region that contains
them. Such processing includes: transposition, quantization (timing correction, which is
similar to the spell checker of a word processor, when dealing with the language of music),
timing delays, and more.
You can also edit individual events within a MIDI region. You do this by opening the
region in one of the MIDI editors. These windows allow you to precisely alter the position,
length, and pitch of MIDI note events. Other MIDI event types can also be altered in
various ways. You can freely enter MIDI data with your MIDI keyboard, the mouse, or
computer keyboard in these editors.
For more information about MIDI and MIDI event types, see Introduction to MIDI Editing.
26Chapter 1 Introducing Logic Pro
Setting Up Your System
2
Logic Pro automatically finds and configures supported audio and MIDI hardware when
first installed and opened. There are many circumstances in which you may want to
enhance or extend this basic automatic configuration. This chapter will help you to
optimize your hardware for use with Logic Pro. It also includes background information
about components your music production system can incorporate.
This chapter covers the following:
• Designing Your Music Production System (p. 27)
• Connecting Your Audio and MIDI Devices (p. 34)
• Using External MIDI Devices (p. 42)
• Using External Audio Effects (p. 43)
• Configuring Your Audio Hardware (p. 43)
• Using Distributed Audio Processing (p. 45)
Designing Your Music Production System
Your music production system can incorporate far more than your computer and Logic Pro
software.
A complete Logic Pro studio could conceivably consist of any, or all, of the following
components:
• A Mac computer and related peripherals, such as a mouse or other pointing device,
keyboard, displays, and so on
• Additional Mac computers, which can be used to boost the processing power of your
Logic Pro system via network connections. These are referred to as Logic Pro Nodes.
• Audio and MIDI interfaces
• External MIDI sound generators, such as samplers and synthesizers
• External audio devices, such as mixers, audio converters, pre-amplifiers, channel strips,
effects units, and more
27
• External MIDI control surfaces and keyboards. Even external MIDI-controlled lighting
can be driven by Logic Pro.
• Amplification and speakers for stereo or multi-channel surround mixes
• Additional software that runs alongside, and integrates with, Logic Pro. This includes
a range of ReWire applications and audio or MIDI software.
• Additional effect and instrument plug-ins, including those that are DSP-accelerated,
such as PowerCore
Computer
This section outlines several computing factors that you should consider for your Logic Pro
system. System requirements are covered in the Before You Install document, found in
the Documentation folder of the Logic Pro installation discs.
Note: System requirements may change between Logic Pro releases, so you should always
check the Apple website and the latest BeforeYou Install document included with Logic Pro
updates.
How Fast Should Your Computer Be?
Audio processing is complex, so the general rule is: the more powerful your computer,
the better. This involves not only the speed of the processors of your Mac, but also includes
larger main memory sizes, the speed of busses, and the general efficiency of
communication with connected devices.
A Portable or Fixed Studio?
You may be wavering between a desktop or portable Mac as the basis for your Logic Pro
system, or perhaps considering the viability of a portable computer for on-the-road
composition. The good news is that portable Mac computers are ideal for Logic Pro use.
They offer excellent audio and MIDI hardware expansion capabilities in the form of FireWire
and USB connectors, and are fast enough to allow extensive software instrument and
effect use. Due to the power-saving nature of portable computers, slower hard disk drives
are usually included, resulting in a lower track count than is possible with a desktop
equivalent.
Obviously, desktop computers offer additional expansion slots, extending the range of
MIDI and audio hardware possibilities available to notebook computers, and can
incorporate multiple processors. CPU and hard disk speeds are generally higher, thus
allowing higher track playback counts, and the simultaneous use of more software
instruments and effects.
Tip: If you have both a portable and desktop Mac, you can easily transfer projects and
other data between them, and take advantage ofthe Node functionality, which harnesses
the processing power of both computers for your projects.
28Chapter 2 Setting Up Your System
Hard Disk Drives and Storage Locations
Music production generates a huge number of large files. These include samples foraudio
instruments, loop libraries, audio recordings, video files, and more.
Consider buying a separate, large capacity hard disk drive (or several) for your audio files
and sample libraries.
You should also look at a reliable, high-capacity backup system, and should automate
your backup routine, preferably as a daily occurrence.
Audio and MIDI Interfaces
An audio interface is required to get sound signals into, and out of, your computer. A
MIDI interface is required for MIDI input and output signals.
When using optional audio and MIDI interfaces, you should install their drivers before
starting Logic Pro. This will allow Logic Pro to find and use these devices at startup.
Audio interfaces should be supported by a Core Audio driver and MIDI interfaces should
be supported by a Core MIDI driver. Check with the manufacturer of your equipment for
details on Mac OS X support.
Audio Interface
When an analog audio signal arrives at the inputs of your audio interface, it must be
converted into digital information before the computer can deal with it. This process is
called analog-to-digital conversion and is handled by the analog-to-digital converter of
the audio interface.
There are countless optional audio interfaces available, and at least as many ways that
they can be set up and used with Logic Pro and external audio gear. Given the differing
requirements and working methods of people across the world, there is no one-size-fits-all
audio interface solution. In the simplest scenario, you would use the internal audio
interface of your computer to monitor and record audio.
When choosing an audio interface, make sure that it is certified to run on Mac hardware.
If the device requires a driver, check that it is compatible with the Mac OS X version
required by Logic Pro.
Logic Pro supports input from digital audio interfaces up to a maximum sample rate of
192 kHz, and a maximum bit depth of 24 bits.
Full details about setting up your audio interface hardware can be found in Configuring
Your Audio Hardware.
29Chapter 2 Setting Up Your System
MIDI Interface
Your Mac computer does not provide MIDI inputs or outputs. If you want to use MIDI
devices equipped with MIDI ports, a MIDI interface is required for communication with
your computer. MIDI interfaces are generally connected to your Mac USB ports. Some
MIDI interfaces require the installation of driver software, and others are automatically
recognized by your Mac.
Note: Many modern MIDI devices, particularly keyboards, include a USB or FireWire
connection port that enables MIDI (and audio, in some cases) communication with your
computer. Such devices do not require an additional MIDI (or audio) interface. Some
require the installation of driver software, and others are automatically recognized by
Mac OS X. Check the websites of MIDI device manufacturers for further information.
Types of MIDI Devices
A vast array of MIDI-equipped devices exist. These include MIDI keyboards and sound
modules, control surfaces, effect processors, mixers, lighting controllers, and more.
MIDI Keyboard
The most likely candidate for inclusion in your Logic Pro system is a MIDI keyboard. MIDI
keyboards are used to input note (and controller) information into Logic Pro. Some MIDI
keyboards are simply input devices (often called controller keyboards) and some also
include their own synthesis engines (synthesizer and sampling keyboards). Logic Pro can
be used to record keyboard performances as MIDI data, and can play them back through
any connected MIDI device or internal software instrument.
If you don’t have a MIDI keyboard handy, Logic Pro offers the Caps Lock Keyboard, which
allows you to use the computer keyboard for MIDI note entry. See Using the Caps Lock
Keyboard for MIDI Step Input.
Control Surfaces
Control surfaces are hardware devices that feature a variety of controls, which can include
faders, rotary knobs, switches, and displays. These controls can be mapped to functions
in Logic Pro, allowing you to change parameters with more precision and speed than
you can by using your mouse and computer keyboard. You can also control multiple
parameters at the same time. Detailed information on the setup and use of control surfaces
can be found in the Logic Pro Control Surfaces Support manual.
Recording Light Plug-in
Logic Pro facilitates the use of a control surface plug-in, called the Recording Light, to
control an external device via MIDI events. This allows you to control an external recording
light or sign, warning visitors not to enter the recording studio before or during recording.
Logic Pro sends a MIDI signal to turn on the external device when a track is record-enabled
or when recording starts. Logic Pro sends another MIDI signal to turn off the device when
tracks are made record-safe or when recording stops.
30Chapter 2 Setting Up Your System
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