MRX SERIES
• ARC™ Anthem Room Correction
A /V R ECEIVERS
A/V RECEIVERS
1120
|
720|520
NEW
FEATURES
&
FUNCTIONS
FOR THIRD
GEN MRX
FREE MRX CONTROL APP
*
MRX 112 0
11.2 PRE-AMPLIFIER
& 11 AMPLIFIER CHANNELS
• Dolby Atmos®
• DTS:X™ Ready
• ARC™ Anthem
Room Correction
• 4 Speaker Pro le
Memories
• Quad Core Digital
Signal Processing
• Two Sub Out Jacks
(parallel)
HDMI & VIDEO HDMI & VIDEO
• HDMI 2.0a
• HDCP 2.2
• 4:4:4 Subsampling
at 4K60 (18.2 Gbps)
• High Dynamic
Range (HDR)
|
140W
• Premium
32-bit / 768 kHz
Di erential-Output
D/A Converters
• Wireless Network
Connection
• DTS Play-Fi® – Local
and Streaming
• BT.2020 Color Gamut
• On-Screen Display
with 4K 50/60
• 4K 50/60 Switching
†
MRX 720
11.2 PRE-AMPLIFIER
& 7 AMPLIFIER CHANNELS
• Dolby Atmos®
• DTS:X™ Ready
• ARC™ Anthem
Room Correction
• 4 Speaker Pro le
Memories
• Quad Core Digital
Signal Processing
• Two Sub Out Jacks
(parallel)
• HDMI 2.0a
• HDCP 2.2
• 4:4:4 Subsampling
at 4K60 (18.2 Gbps)
• High Dynamic
Range (HDR)
|
140W
• Premium
• Wireless Network
• DTS Play-Fi® – Local
• BT.2020 Color Gamut
• On-Screen Display
• 4K 50/60 Switching
†
32-bit / 768 kHz
Di erential-Output
D/A Converters
Connection
and Streaming
with 4K 50/60
MRX 520
5.2 PRE-AMPLIFIER
& 5 AMPLIFIER CHANNELS
• ARC™ Anthem
Room Correction
• 4 Speaker Pro le
memories
HDMI & VIDEO
• HDMI 2.0a
• HDCP 2.2
• 4:4:4 Subsampling
at 4K60 (18.2 Gbps)
• High Dynamic
Range (HDR)
• Works on ALL
Channels
|
100W
• Two Sub Out Jacks
• Premium
• BT.2020
• On-Screen Display
• 4K 50/60 Switching
• Improved Algorithms
for seamless integration
between speakers
and subwoofers
†
(parallel)
32-bit / 768 kHz
Di erential-Output
D/A Converters
Color Gamut
with 4K 50/60
Rev. 052416
*Coming Soon † Front, center, and surround (two channels driven)
A/V RECEIVERS
ARC (ANTHEM ROOM CORRECTION)
This groundbreaking research was
Speaker Graph
Frequency (Hz)
The Easy-To-Use Anthem
Room Correction Kit
Delivers Professional
Results In Any Room
What is ARC?
Simply put, Anthem Room Correction
quickly “corrects” the effects that reflective
surfaces such as walls, floors and ceilings
have on the sound radiating from a
loudspeaker. Removing the effects
of these obstacles allows your audio
equipment to achieve a more natural
sound in any room, as close to the lab
standard as possible.
On a more complex level, ARC is a
proprietary digital signal processing
software that works with a speciallyengineered calibration microphone and
your PC to quickly and easily optimize
audio for your unique listening space.
Anthem engineers developed the
ARC system while researching how
to replicate the audio-lab standard of
performance in non-lab environments.
This groundbreaking research was
conducted in conjunction with
the National Research Council
of Canada, the Canadian
government’s research and
technology organization.
Anthem engineers realized that real
world listening experiences had little in
common with the controlled environment
of the audio lab. That’s because even the
best loudspeakers are affected by room
anomalies like furniture. These obstacles
cause standing waves, resonances, and
reflections that can color the sound
you hear. Imagine the sound waves
90
80
70
60
50
15
coming from your speakers as ripples on
a water surface. That makes it easy for
you to understand how the ripples of
sound bounce off any obstruction they
encounter. You can immediately see the
benefit of removing the obstacles.
ARC digitally compares a room’s acoustic
signature to that of the lab standard. It
measures the response of each speaker
relative to the listening area. Then it uses
50 20
100 200 500 1k 2k
advanced algorithms to eliminate the
negative effects of the obstacles in the
room, adjusting response and correcting
phase effects. When ARC removes the
obstacles, what’s left is the lab standard
performance.
ARC also detects how much the room
reinforces low frequencies due to its
boundaries and pressurization. ARC senses
where each speaker’s low-frequency
Measured
Calculated
Tar
5k
1Ok
response declines and sets high-pass filters
accordingly, ensuring natural-sounding
levels of deep, well-blended bass.
ARC does all this, and more, instantly and
automatically. The result is a replication
of the lab standard right in your room,
for “perfect” speaker performance in any
listening space.
How does it work?
The ARC Kit is easy to use, and just a
few simple steps can customize your
loudspeakers for your unique listening
space.
Each ARC-ready component comes
with a complete ARC Kit, consisting of
software and microphone calibration file
from our website, a professional quality
mic stand and high quality connectors.
You will need a Windows-based laptop
computer with a CD drive.
Plug the kit’s custom Calibration
Microphone into your computer and into
your ARC-ready Anthem A/V receiver.
Place the microphone at each of the
listening positions in your room (a
minimum of five, maximum of ten), and
allow ARC to take a sound sample from
each location.
The proprietary ARC software measures
the difference between the speaker’s
ideal lab-standard response, and their
real-world performance in your room.
Then, its sophisticated DSP accurately
equalizes response and creates intricate
crossover curves so that the performance
of the speakers in your room meets the
ideal lab standard!
Now you’re hearing exactly what our
audio engineers intended you to hear:
Pure, natural, transparent sound, no
matter what challenges your room
presents!
BRING YOUR MOVIES TO LIFE,
AS NEVER BEFORE
DOLBY ATMOS
®
What is Dolby Atmos?
Dolby Atmos® is a
revolutionary new
audio technology
that transports you
into extraordinary
entertainment experiences.
• Fills your room with captivating sound
- Sound comes from all directions,
including overhead, to fill the room
with astonishing clarity, richness,
detail, and depth.
• Puts sounds into motion all around you
- The specific sounds of people, music,
and things move all around you in
multidimensional space, so you feel
like you are inside the action.
• Delivers the full impact of the artist’s work
- Artists have amazing new capabilities
to tell their stories, accent their games,
or perform their music to achieve the
greatest expressive impact.
How does Dolby Atmos audio work?
Dolby Atmos is the first home theater system
that is based not on channels but on audio
objects. What is an audio object? Any sound
heard in a movie scene—a child yelling, a
helicopter taking off, a car horn blaring—is
an audio object. Filmmakers using Dolby
Atmos can decide exactly where those
sounds should originate and precisely where
they move as the scene develops.
Thinking about sound in this way
eliminates many of the limitations of
channel-based audio. In a channel-based
system, filmmakers have to think about the
speaker setup: Should this sound come
from the left rear surrounds or the left side
surrounds? With Dolby Atmos, filmmakers
just have to think about the story: Where
is that yelling child going to run? How
will the helicopter move overhead after
takeoff? The Dolby Atmos system, whether
in the cinema or the home theater, has the
intelligence to determine what speakers
to use to precisely recreate the child’s
movement in the way the filmmakers
intend. They can now precisely place and
move sounds as independent objects
in multidimensional space, including
anywhere overhead, so you can hear them
as you would naturally. reality to your
listening experience. Dolby Atmos helps
weave the audio story to match what’s
happening on the screen.
Dolby®-Enabled Height Speakers
Dolby ®-Enabled Height Speakers
2 or 4 may be used, 6 positions shown
2 or 4 may be used, 6 positions shown
External ampli cation
External amplification
may be required
may be required
DTS:X READY
What is DTS:X?
DTS:X is the
next generation
audio codec from DTS that leverages
object-based audio to enable new
audio experiences in immersion and
interactivity.
DTS:X places sound where it would
occur naturally in space, creating the
most lifelike, multi-dimensional audio
experience ever. Free from channel
restrictions, sound can be placed and
moved to where you would hear it in
the real world. Because DTS:X doesn’t
require any specific speaker layout, you
can arrange your home theater system
however you want it. With DTS:X you’re
in control of your listening experience.
That hard-to-hear line in a movie can
be lifted out of the background
sounds for a more personal
entertainment experience.
Works With All DTS Content
DTS will playback all DTS
formats including DTS
Digital Surround and
DTS-HD Master Audio.
DTS:X bitstreams are
backward-compatible with older DTS
AVRs and sound great.
Object-Based Audio
An audio object is the combination of the
waveform where captures the audio, and
metadata which represents the spatial
location in which the object should be
heard. Audio objects free content from
specific speaker layouts for optimal
listening.
This means the same DTS:X content
will sound great whether it’s rendered
on stereo or a fully immersive surround
sound system.
Immersive
DTS:X places sound
where it would occur
naturally in space,
creating the most lifelike,
multi-dimensional audio
experience ever. Be prepared — this
improved immersion and heightened
realism makes horror movies scarier,
comedies more laugh-out-loud, and car
chase scenes even more
Interactive
You are in control
of your listening
experience. That hard-
to-hear line in a movie
can be improved at a
touch — lift the dialogue out from the
background sounds when you want
clarity and experience a more personal
entertainment experience.