Yamaha DB50XGE User Manual

GENERAL
Owner’s Manual
Mode d’emploi
2
INTRODUCTION
Thank you for purchasing the Yamaha DB50XG Sound Daughter Board—a daughter board which attaches to any Creative Labs SoundBlaster™ or any sound card which has a WaveBlaster™ expansion port, to upgrade its sound from FM to high quality wavetable synthesis.
The DB50XG also features Yamaha’s new XG-MIDI technology—an exciting breakthrough which not only provides consid­erably more Voices than the standard GM selection, but also lets you play more Voices at once, and features a variety of digital effects (11 Reverb effects, 11 Chorus effects, and 42 Variation effects) to add unprecedented dimension to your computer’s sound.
A special CD-ROM bundled with the daughter board includes songs (in both MIDI and audio formats) and SMF “MIDI clips” which showcase the amazing sonic dimensions of XG, as well as a demo version of Yamaha Visual Arranger software.
This Owner’s Manual covers installation and use of the DB50XG, as well as all relevant MIDI information. To ensure proper installation and use of the hardware and software, and in order to enjoy many years of great sound and performance from your DB50XG, please read this manual carefully, and be sure to keep it in a safe place for future reference.
PACKAGE CONTENTS
The DB50XG package includes the items listed below, so before beginning, please take a moment to make sure you have everything you need.
• DB50XG Sound Daughter Board
• Owner’s Manual
• CD-ROM (includes MIDI data as well as stereo audio tracks of XG demonstr ation songs plus “MIDI clips”, and a demo version of Yamaha’s Visual Arranger software)
NOTICE
If you want to edit the existing MIDI files or create a MIDI song from scratch using various voices and effects from the DB50XG, you are required to use an external sequencer which is capable of editing the system exclusive messages and transmit the parameter changes such as XG System On to the DB50XG. See page 10 for more information on the system exclusive messages.
TABLE OF CONTENTS
Daughter Board Installation...........................2
Setting Up MIDI Mapper................................3
About the GM and XG................................... 3
DB50XG Overview and Features.................. 4
About MIDI ....................................................6
MIDI Data Format..........................................7
MIDI Data Tables ......................................... 27
XG Normal Voice List .................................. 32
TG300B Normal Voice List ..........................34
XG Drum Voice List..................................... 36
TG300B Drum Voice List.............................37
Effect Type List............................................ 38
Effect Parameter List................................... 39
Effect Data Value Assign Table ...................42
Specifications ..............................................43
1
Daughter Board Installation
The DB50XG plugs directly into the sound cards listed below, as well as any sound card with a WaveBlaster expansion port. If your sound card is not on the list, please refer to the owner’s manual for your sound card to see if it contains a MIDI expansion port.
Creative Labs
• SoundBlaster 16 Basic
• SoundBlaster 16
• SoundBlaster 16 ASP
• SoundBlaster 16 SCSI-2
• SoundBlaster 16 MULTICD
• SoundBlaster A WE 32 (NOTE: The DB50XG cannot be connected to the
SoundBlaster Value Edition sound card.)
* The sound cards listed above are compatible with the DB50XG; however, specifications are subject to change without
notice.
Aztech
• Sound Galaxy NX PRO 16
• Sound Galaxy NX PRO 16 Extra
Televideo
• TeleSound Pro 16
Reveal
• Sound FX 16
Installation Pr ocedure
1. Turn off the computer and unplug its AC power cord.
CAUTION: Do not attempt to install your daugh­ter board while the computer is plugged in. This can cause a serious shock hazard!
2. Remove the top cover of the computer. (For details,
please refer to your computer’s owner’s manual.)
6. Reinsert the sound card into the computer’s expansion
slot.
7. Replace the top cover of the computer.
3. Remove your existing sound card from the computer’s
expansion slot.
4. Carefully remove the DB50XG daughter board from
the anti-static bag.
IMPORTANT: Before touching the daughter board, first touch a metal surface to discharge any static electricity which may be in your body, since such static electricity can cause serious damage to your DB50XG. Also, do not touch the inside surfaces of your daughter board in order to prevent possible interference with or damage to the circuitry.
5. Carefully line up the DB50XG daughter board with the
sound card and slowly but steadily guide it into the sound card’s expansion port, also inserting the DB50XG’ s plas­tic spacers into the corresponding holes to affix the daughter board to the sound card. To prevent breaking or damaging the daughter board during installation, do not use excessive force when attaching it to the sound card.
DB50XG
Plastic spacers
Daughter board
Expansion port
Sound card
2
Setting Up MIDI Mapper
MIDI Mapper lets you select the DB50XG to play MIDI data.
Procedure
1. Double click the [MIDI Mapper] icon in the Control Panel window. The MIDI Mapper window appears.
2. Select [Setups], and click the [ ] button in the dialog box. A list appears. Choose [(All) MIDI OUT]* from the list.
* The actual name of the MIDI map may be different depending on which sound card you are using.
(NOTE: For DOS users, select the “WaveBlaster” or the one which corresponds to the WaveBlaster.)
About the GM and XG
GENERAL
GM
GM (General MIDI) is an addition to the MIDI standard which ensures that any GM-compatible music data can be accurately played by any GM-compatible tone generator, regardless of maker. The GM mark is affixed to all software and hardware products that support the General MIDI standard. The DB50XG supports “GM System Level 1”.
XG
XG is a new MIDI format created by Yamaha which significantly improves and expands upon the General MIDI standard by providing a greater variety of high-quality Voices plus considerably en­hanced effect operation—while being fully compatible with GM.
3
DB50XG Overview and Features
The DB50XG has 32-note polyphony and is 16-Part multitimbral, which means it can play up to 16 different instrument Parts (one Part per each of the 16 MIDI chan­nels), each Part having its own Voice. Up to 16 different Voices can be sounded simultaneously. The DB50XG features both XG and TG300B performance modes. Normally the DB50XG plays in XG mode. How­ever, since it automatically recognizes which mode to se­lect based on incoming MIDI data, you can easily change the mode by MIDI System Exclusive messages that you program in sequencer data, at the head of your composi­tion.
Please note the following:
• Starting up your computer will automatically initialize all DB50XG settings, or parameter values.
• Since the DB50XG requires about half a second to change modes when it receives a mode change mes­sage, be sure to insert at least one blank measure at the top in order to allow enough time for the mode to change before your actual music data begins.
XG Mode
In XG mode the DB50XG will play XG-compatible multitimbral data, as well as multitimbral data created for the GM System Level 1 format.
In XG mode the DB50XG can:
• Play up to 16 Parts.
• Choose from 480 Normal Voices and 11 Drum Voices.
TG300B Mode
In TG300B mode the DB50XG will play multitimbral music data created for TG300B-compatible tone genera­tors. TG300B mode also provides compatibility with the GM System Level 1 format.
In TG300B mode the DB50XG can:
• Play up to 16 Parts.
• Choose from 579 Normal Voices and 10 Drum Voices.
Voices and Elements
A DB50XG Voice can be made up of one or two elements (i.e., sounds), depending on the complexity of the Voice. Many Voices are made up of only one element. Two-ele­ment Voices are made up of two one-element Voices, and may be configured in a variety of ways. The number of elements in use determines the maximum number of simultaneous notes (polyphony) which the DB50XG can play at any given time, depending on the amount of incoming MIDI Note data. For details about the number of elements used in each Voice, see the XG Nor­mal Voice List on page 32.
Normal Voices and Drum Voices
The DB50XG has two types of Voices—Normal Voices and Drum Voices. (In this Owner’s Manual, in general the word Voice refers to a Normal Voice.) The distinction between a Normal Voice and a Drum Voice is as follows:
• A Normal Voice is simply a pitched Voice which can be played on a musical scale from low to high, such as a piano or trumpet. The DB50XG has 676 Normal Voices.
• A Drum Voice is a complete set of drum and other per­cussion sounds, each sound having a fixed pitch. Each sound is assigned to a specific MIDI Note number (which also corresponds to a key on a MIDI keyboard). The DB50XG has 21 Drum Voices.
Maximum Polyphony
The DB50XG can play a maximum of 32 notes polyphony at once. However, the actual number of notes that will play at any given time is determined by the number of elements in use across the 16 Parts. For example, if you use only one-element Voices, you can achieve the full 32 notes maximum polyphony. If you use one or more two-element Voices, however, maximum po­lyphony will be reduced accordingly. The DB50XG is a last-note-priority tone generator, which means that if it receives more than 32 notes of MIDI Note data at any time, earlier (first) notes will automatically cut off to accommodate the most recent (last) incoming notes.
Part Priority
Each of the DB50XG’s 16 Parts corresponds to each of the 16 MIDI channels (1 – 16). If incoming Note data exceeds the maximum polyphony, the DB50XG will prioritize which Parts are played first, in the following order, from higher priority to lower:
• Channel 10 (Drum Part), 1, 2, 3, 4, 5, 6, 7, 8, 9, 11, 12, 13, 14,15, 16.
Therefore, if you are creating your own music data using sequencer software, you should assign your most impor­tant Parts (such as melody and bass) to higher priority MIDI channels (i.e., lower MIDI channel numbers) in order to preserve the integrity of your composition. Note that with the GM System Level 1, the Drum Part is always assigned to MIDI channel 10.
4
DB50XG Overview and Features
Element Reserve
The DB50XG has an Element Reserve feature that lets you reserve a specified number of notes for certain Parts, in order to keep notes from being “stolen” from those Parts by other Parts if incoming MIDI Note data exceeds maxi­mum available polyphony. For example, if you specify an Element Reserve value of “10” for Part 1, then Part 1 will always keep 10 elements for itself. You can set Element Reserve values with MIDI System Exclusive messages (see XG Native Parameter Change on page 11, and <Table 1 - 4> on page 28).
Selecting Voices
The DB50XG not only contains the 128 basic GM Voices and GM drum set, but many variation Voices as well—to give you access to a total of 676 Normal Voices and 21 Drum Voices. In XG mode, the basic 128 GM Voices can be accessed by selecting Program numbers 1 – 128. Other Voices can be accessed by selecting both bank numbers and Program Change numbers. The Voice bank can be selected via MIDI Control Change Bank Select (MSB and LSB) messages. In XG mode, the MSB value determines the Voice type (Normal, Drum), while the LSB value actually selects the bank (excluding the SFX bank). When the DB50XG is in TG300B mode, the Voice banks can be selected with appropriate MSB numbers, as LSB is fixed. Lists of all available Voices along with bank and program numbers are provided on pages 32 – 37. Note that the 128 MIDI Program Change numbers consist of 0 through 127, whereas the 128 DB50XG program num­bers consist of 1 through 128. Depending on the sequenc­ing hardware and software you use, you may have to con­vert the DB50XG program numbers to the appropriate Pro­gram Change numbers.
* For more information about Bank Select and Program
Change messages, see About MIDI, page 6.
Effect Types
The DB50XG features dozens of extremely versatile digi­tal effects generated by Yamaha’ s advanced Digital Signal Processing (DSP) technology—which add a completely new dimension to your computer’s sound. There are three distinct effect types, or effect sections, each of which include a variety of individual effects. There are 11 Reverb type effects, 1 1 Chorus type effects, and 42 Varia­tion type effects. For a complete list of effects, see the Ef­fect Type List on page 38. Reverb, Chorus and Variation effect types are configured, or routed, in one of two ways—to be either a System Ef­fect or an Insertion Effect. The difference is as follows:
• SYSTEM EFFECT
- Applies the designated effect to all 16 Parts.
• INSERTION EFFECT
- Applies the designated ef fect to only one specific Part.
Reverb and Chorus effect types are dedicated System Ef­fects, and therefore are applied to the overall “mix”. The V ariation ef fect type, however , can be configured as either a System Effect or an Insertion Effect. To designate effect types and parameter values via MIDI messages, see XG Native Parameter Change, page 11.
5
About MIDI
What is MIDI?
MIDI is an acronym that stands for Musical Instrument Digital Interface, which allows electronic musical instru­ments to “communicate” with each other, by sending and
MIDI Messages Received by the DB50XG
receiving compatible Note, Control Change, Program Change and various other types of MIDI data, or messages.
The DB50XG is controlled by various types of incoming MIDI messages which automatically determine play mode, select MIDI channels, Voices and effects, change param­eter values, and of course play the Voices specified for the various Parts—complete with all the subtle nuances and powerful dynamics of expression that the composer origi­nally intended. Below is an explanation of the various types of MIDI messages which the DB50XG can receive.
Key On/Key Off
Key On/Key Off messages, also called Note messages, tell the DB50XG which notes to play, the Velocity value (de­pending on how hard the keys are struck) at which to play them, and how long to play them—i.e., when to start (On) and stop (Off) playing each note.
Control Change
Control Change messages let you select a Voice bank, con­trol volume, panning, modulation, portamento time, bright­ness and various other controller parameters, through spe­cific Control Change numbers which correspond to each of the various parameters.
Program Change
Program Change messages tell the DB50XG which Voice to select for each Part. You can insert Program Change
messages at any desired location in a song. Combining Bank Select numbers let you select various Voices from the hun­dreds of Voices available in the DB50XG.
Pitch Bend
Pitch Bend messages are continuous controller messages that allow the pitch of designated notes to be raised or low­ered by a specified amount over a specified duration.
Channel Aftertouch
Channel Aftertouch is a pressure sensing function which lets you control various functions by how hard you press the keys, over the entire channel.
Polyphonic Aftertouch
Polyphonic Aftertouch is a pressure sensing function which lets you control various functions by how hard you press the keys, for each individual key.
System Exclusive
System Exclusive messages control various functions of the DB50XG, including master volume and master tuning, play mode (XG or TG300B), effect type and various other parameters specifically related to the DB50XG.
Decimal - Hexadecimal Conversion Chart
Many MIDI messages listed in the MIDI Data Format section, beginning on page 7, are expressed in hexadeci­mal numbers. The chart below lists the corresponding decimal number for each hexadecimal number. (Hexa­decimal numbers may include the letter “H” as a suffix.)
Dec Hex Dec Hex Dec Hex Dec Hex Dec Hex Dec Hex Dec Hex Dec Hex
0
00
1
01
2
02
3
03
4
04
5
05 06
6 7
07
8
08 09
9
10
0A
11
0B
12
0C
13
0D
14
0E
15
0F
16 17 18 19 20 21 22 23 24 25 26 27 28
30311E
10 11 12 13 14 15 16 17 18 19 1A 1B 1C
1D29
1F
20
32 33 34 35 36 37 38 39 40 41 42 43 44
45 46 47
21 22 23 24 25 26 27 28 29 2A 2B 2C 2D 2E 2F
48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63
30 31 32 33 34 35 36 37 38 39 3A 3B 3C 3D
64 65 66 67 68 69 70 71 72
73 74 75 76 77 78
3E
79
3F
4B 4C 4D 4E 4F
80
40
81
41
82
42
83
43
84
44
85
45
86
46
87
47 48
88
49
89
4A
90 91 92 93 94 95
50 51 52 53 54 55 56 57 58 59 5A 5B 5C 5D
96 97
98
99 100 101
102 103 104
105 106 107 108 109 110
5E
111
5F
6D
112
60 61 62 63 64
65 66 67
68 69 6A 6B 6C
6E 6F
113 114 115 116 117 118 119
120 121 122 123 124 125 126 127
70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E 7F
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