VTech V.Smile: Scooby-Doo Funland Frenzy Owner's Manual

Dear Parent,
At VTech®, we know that every year, children are asking to play video games at younger and younger ages. At the same time, we understand the hesitation of most parents to expose their children to the inappropriate content of many popular video games. How can you feel confident in allowing your childen to play these games, and still educate and entertain them in a healthy, age­appropriate manner?
Our solution to this on-going debate is the V.Smile™ TV Learning System– a unique video game system created especially for children aged 3 to 7. The V.Smile™ TV Learning System combines a kid-friendly design, age­appropriate curriculum, entertaining graphics, and fun game play into a unique experience that your child will love and you can support. The V.Smile™ TV Learning System engages your child with two modes of play: the Learning Adventure - an exciting exploratory journey in which learning concepts are seamlessly integrated, and the Learning Zone - a series of games designed to focus on specific school skills in a fun, engaging way. Both of these educational modes offer your child hours of learning fun.
As part of the V.Smile™ TV Learning System, VTech® offers a library of game Smartridges™ based on popular children’s characters that engage and encourage your child to play while learning. The library is organized into three levels of educational play – Early Learners (ages 3-5), Junior Thinkers (ages 4-
6) and Master Minds (ages 5-7) – so that the educational content of the system grows with your child.
At VTech®, we are proud to provide you with a much-needed solution to the video game dilemma, as well as another innovative way for your child to learn while having fun. We thank you for trusting VT ech® with the important job of helping your child explore a new world of learning!
Sincerely, Your Friends at VTech
®
To learn more about the V.Smile ™ TV Learning System and other VTech toys, visit www.vtechkids.com
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®
Introduction
Strange and spooky things are going on at the Funland Amusement Park! But when Scooby-Doo and the gang visit, they find that all the ghosts are just a bunch of phony pictures made by some projectors. Now it’s up to you and Scooby-Doo to find all the projectors and turn them off, so Funland can be fun again! Test your courage and smarts in this exciting adventure, and learn fun school skills such as spelling, vocabulary, numbers, and problem solving.
Getting Started
Step 1: Choose Your Play Mode
Move the joystick up and down to choose the play mode you want. Press the ENTER button when you have finished.
Learning Adventure
Learning Zone
Learning Adventure
In this play mode, you can explore four exciting adventure areas, and help Scooby overcome many fun challenges. Join Scooby as he rides a roller coaster, goes on an exciting air flight, takes a deep-sea dive, and makes his way through a mazy mansion.
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GETTING STARTED
Choose “New Game” to start a new game from the beginning.
Choose “Continue Game” to continue a previous game. Your old game settings will be kept.
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Learning Zone
In this play mode, you can play four fun games that focus on a specific learning skill.
STEP 2: Choose Your Game Settings
1. The Learning Adventure and the Learning Zone each have two diffi­culty levels. Move your joystick left or right to choose (Easy level) or (Difficult level).
2. In the Learning Zone, you can choose between one-player and two­player modes. Move your joystick left or right to choose (one
player) or
3. Move the joystick up and down to switch between level and player selection (two-player mode is only available for the V.Smile™ TV Learning System).
4. When you have finished selecting the level and player mode, press the ENTER Button to confirm your settings.
(two players).
GETTING STARTED
STEP 3: Start Your Game
• For Learning Adventure, please go to the “Learning Adventure” sec­tion.
• For Learning Zone, please go to the “Learning Zone” section.
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FEATURES
HELP Button
When you press the Help button during a game you will hear the in­structions repeated, or a helpful hint.
EXIT Button
When you press the EXIT Button, the game will pause, and you will see an “Exit” screen. Move the joystick left or right to select “Yes” and quit the game, or “No” to keep playing. Press ENTER when you are fin­ished.
LEARNING ZONE Button
The LEARNING ZONE Button is a shortcut that takes you to the Learn­ing Zone game selection screen.
When you press the LEARNING ZONE Button, the game will pause, and you will see an “Exit” screen. Move the joystick left or right to select “Yes” and quit the game, or “No” to keep playing and enter the Learning Zone. Press ENTER when you are finished.
ACTIVITIES
Educational Curriculum
Learning Adventure Curriculum
Deepsea Dunk Vocabulary, Spelling, Object Identification
Coaster Caper Vocabulary and Spelling
Maze Manor Number Order and Logic Skills
Sky Sail Mathematics
Learning Zone Curriculum
Letter Shopping Vocabulary and Spelling
Logic Ball Logic Skills
Math Rally Mathematics
Picture Pop-Up Memory and Vocabulary
FEATURES / ACTIVITIES
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Learning Adventure
Move to the left
Move to the right
Move up
Move down
Move diagonally (Deepsea Dunk and Sky Sail)
Jump (Coaster Caper)
ENTER button
Hold and release to speed up (Sky Sail)
Speed up (Deepsea Dunk)
Learning Adventure Game Selection Screen
In Learning Adventure mode, there are four different game areas to explore. They are Coaster Caper, Deepsea Dunk, Maze Manor and Sky Sail. Use the joystick to select an area and press ENTER to start.
ACTIVITIES
Status Bar
In each adventure game, the status bar stays on the screen to show you how you are doing.
This icon shows how many chances to play you have left.
The energy bar shows how much energy you have. When the energy bar is empty, it means you have used up one of your chances to play. You can fill up your energy bar by col­lecting certain items, such as food and air bubbles.
Some games have a timer. You have to complete your task before the timer runs out.
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You will add points to your score when you:
- learn a new vocabulary word
- find the correct answer in a learning game
- find something you’re looking for, such as a projector
- find your way out of a maze
Deepsea Dunk
In the deep blue sea, there are many mysterious creatures. But look out - some of them are not so friendly! Move the joystick to the right to move through the sea, but take care not to touch any cranky sea crea­tures.
On your way, you will find some things that can help you. When you
see this chest , open it for a surprise vocabulary word or a special
diving fin that will help Scooby swim
faster. Which one will it be?
Sometimes you will see a word spelled out in bubbles. Take a good look, because the bubbles are about to float apart! Help Scooby put the word back together by collecting the right bubble letters.
Educational Curriculum: Vocabulary and Spelling
Easy Level: Spell shorter, more basic words.
Difficult Level: Spell longer, more difficult words.
ACTIVITIES
Sometimes Scooby will have to solve a special challenge in order to keep going. For example, you will see a word with a missing letter. Use the joystick to guide Scooby to the shell with the correct letter, and press ENTER to choose it.
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Educational Curriculum: Vocabulary and Spelling
Easy Level: Find the missing letter in shorter, more basic words
Difficult Level: Find the missing letter in more difficult words.
To complete the adventure, Scooby needs to find a special key to open a gate. To get the key, help Scooby find the object in the bubble that matches the word on the screen. Use the joystick to guide Scooby to the correct picture, and press ENTER to choose it.
Educational Curriculum: Vocabulary and Object Identification
Easy Level: Match shorter, more basic vocabulary words to their pictures.
Difficult Level: Match longer, more difficult words to their pic­tures.
Coaster Caper
ACTIVITIES
Come with Scooby on an exciting roller coaster ride. But look out - some spooky things will try to spoil your fun! Help Scooby avoid obstacles by pushing the joystick down, or pressing the ENTER key to jump.
During your ride, you will see words spelled out on the tracks. Collect the letters that spell the given word, and earn points. If you find a new vocabulary word, you will get extra points as well.
Curriculum: Vocabulary and Spelling
Easy Level: Put together shorter, more basic words.
Difficult Level: Put together longer, more difficult words.
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When you’re done spelling, take a break and try the Mallet Game. Help Scooby use the mallet to hit the machine when the pic­ture on top matches the word on the screen.
Curriculum: Vocabulary and Spelling
Easy Level: Match shorter, more basic words to their pictures.
Difficult Level: Match longer, more difficult words to their pic­tures.
Sky Sail
Did you ever think you’d see Scooby-Doo fly? Help Scooby fly around the park and find the projectors. To answer the ques­tions, find sets of numbers that add up to
10.
Educational Curriculum: Mathematics (Addition)
Easy Level: Find two numbers that add up to 10 (for example, 4 and 6).
Difficult Level: Find three numbers that add up to 10 (for ex­ample, 3 and 5 and 2).
Sometimes Scooby will get trapped in a ring of balloons. Help him pick out all the even or odd number balloons, and escape.
Educational Curriculum: Mathematics (Odd and Even Numbers)
Easy Level: Find odd or even numbers from 1 to 50.
Difficult Level: Find odd or even numbers from 51 to 99.
ACTIVITIES
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Maze Manor
Uh-oh! Scooby is trapped in the Maze Manor. Help him find his way out by guid­ing him to the numbers in order. This is a timed game, so hurry!
Educational Curriculum: Number Order and Logic Skills
Easy Level: Solve the maze by collecting three to four numbers in order. The numbers will range from 1 to 20.
Difficult Level: Solve the maze by collecting three to five num­bers in order. The numbers will range from 10 to 99.
Scoring
Here is the scoring system for the Learning Adventure.
COASTER CAPER
Learn a vocabulary word
Pick a correct letter to spell the given word
Pick an incorrect letter to spell the given word
Spell a given word completely
ACTIVITIES
Answer a question in the Mallet Game
Pick an incorrect picture in the Mallet Game
Turn off a projector
MAZE MANOR
Finish a maze with time left (one point per second)
Complete a number sequence and turn off a projector
Pick a number in incorrect order
SKY SAIL
Pick a correct odd/even number
Pick an incorrect odd/even number
Solve a math problem that adds up to ten
Turn off a projector
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Score
+10
+5
-5
+10
+10
-5
+10
Score
+1
+20
-5
Score
+10
-5
+10
+10
DEEPSEA DUNK
Find the missing letter that completes the word
Find the correct picture that matches the given word
Find an incorrect answer
Learn a vocabulary word
Spell a given word completely
Collect a letter to spell the given word
Turn off a projector
Score
+10
+10
-5
+5
+10
+5
+10
Learning Zone
The Learning Zone features four different learning games: Letter Shop­ping, Logic Ball, Picture Pop-Up, and Math Rally.
Letter Shopping
Logic Ball
Math Rally
Picture Pop-Up
Use the joystick to scroll through the games, and press ENTER to start one.
Learning Zone Game Status Bar
All games in the Learning Zone have a time limit, so try to answer as many questions as you can before your time is up. The number of questions you’ve answered will be shown on the screen.
Two-Player Mode
The Learning Zone offers a two-player mode. After you have entered the Learning Zone, you can select the number of players in the Game Settings menu. Two-player mode is a take-turn mode in which you and another player play against each other by taking turns, and comparing your scores at the end of the game.
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ACTIVITIES
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Letter Shopping
Let’s go shopping for letters! One or two letters will be missing from the word on the screen. Can you help Scooby collect the missing letters to complete the word?
Educational Curriculum: Vocabulary and Spelling
Easy Level: Find the missing let­ter in shorter, more basic words.
Difficult Level: Find the missing letter in more difficult words.
Logic Ball
Use your logic skills to help Scooby hit his target! Look at the pattern shown at the top of the screen, and use the joystick to move the target to the object that com­pletes the pattern. Press ENTER to throw the ball.
Educational Curriculum: Logic Skills
ACTIVITIES
Easy Level: Complete a simpler pattern.
Difficult Level: Complete a more difficult pattern.
Picture Pop-Up
Help Scooby pair up the pictures. Use the joystick to pick a box, and press EN­TER to open it. When you find two match­ing boxes, they will be cleared off the board. Try to clear as many boxes as you can, before time is up.
Educational Curriculum: Memory and Vocabulary
Easy Level: Pair up 6 pictures.
Difficult Level: Pair up 12 pictures.
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Math Rally
Can you help Scooby solve the math prob­lem? Press ENTER to jump and push the joystick down to duck. Be sure not to bump into any incorrect answers!
Educational Curriculum: Mathematics
Easy Level: Solve addition and subtraction problems consisting of single digit numbers.
Difficult Level: Solve addition and subtraction problems with answers up to 60.
Learning Zone Score Screen
This screen shows you how many questions you answered correctly and incorrectly within the time limit.
Questions answered correctly
Questions answered incorrectly
CARE & MAINTENANCE
1. Keep your V.Smile™ clean by wiping it with a slightly damp cloth. Never use solvents or abrasives.
2. Keep it out of direct sunlight and away from direct sources of heat.
3. Remove the batteries when not using it for an extended period of time.
4. Avoid dropping it. NEVER try to dismantle it.
5. Always keep the V.Smile™ away from water.
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ACTIVITIES / CARE & MAINTENANCE
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WARNING
A very small percentage of the public, due to an existing condition, may experience epileptic seizures or momentary loss of conscious­ness when viewing certain types of flashing colors or patterns, espe­cially on television. While the V.Smile™ TV Learning System does not contribute to any additional risks, we do recommend that parents su­pervise their children while they play video games. If your child experi­ences dizziness, altered vision, disorientation, or convulsions, discon­tinue use immediately and consult your physician. Please note that focusing on a television screen at close range and handling a joystick for a prolonged period a time may cause fatigue or discomfort. We recommend that children take a 15 minute break for every hour of play.
TROUBLESHOOTING
Please note that if you try to insert or remove a Smartridge™ without first turning the unit OFF, you may experience a malfunction. If this happens, and the unit does not respond to pressing the ON/OFF/RE- START buttons, disconnect the AC adaptor from the main unit or re­move the batteries. Then, reconnect the adaptor, or reinstall the batter­ies. If the unit still does not respond, press the RESET button at the bottom of the unit, using a pen.
TECHNICAL SUPPORT
If you have a problem that cannot be solved by using this manual, we encourage you to visit us online or contact our Consumer Services
TROUBLESHOOTING
Department with any problems and/or suggestions that you might have. A support representative will be happy to assist you.
Before requesting support, please be ready to provide or include the information below:
The name of your product or model number (the model number is typically located on the back or bottom of your product).
The actual problem you are experiencing.
The actions you took right before the problem.
If you wish to buy additional joysticks for your V.Smile™ TV Learning System, please visit us online, or contact our Consumer Services De­partment.
Internet: www.vtechkids.com
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Phone: 1-800-521-2010 in the U.S. or 1-877-352-8697 in Canada
OTHER INFO
DISCLAIMER AND LIMITATION OF LIABILITY
VTech® Electronics North America, L.L.C. and its suppliers assume no
responsibility for any damage or loss resulting from the use of this hand­book. VTech® Electronics North America, L.L.C. and its suppliers as­sume no responsibility for any loss or claims by third parties that may arise through the use of this software. VTech® Electronics North America, L.L.C. and its suppliers assume no responsibility for any damage or loss caused by deletion of data as a result of malfunction, dead bat­tery, or repairs. Be sure to make backup copies of important data on other media to protect against data loss.
COMPANY : VTech® Electronics North America, L.L.C.
ADDRESS : 1155 West Dundee Rd, Suite 130, Arlington Heights,
IL 60004 USA
TEL NO.: 1-800-521-2010 in the U.S. or 1-877-352-8697
in Canada
NOTE:
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interfer­ence will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encour­aged to try to correct the interference by one or more of the following measures:
Reorient or relocate the receiving antenna.
Increase the separation between the equipment and receiver.
Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
Consult the dealer or an experienced radio/TV technician for help.
OTHER INFO
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