Cristina Bachmann, Heiko Bischoff, Marion Bröer, Sabine Pfeifer, Heike Schilling, Benjamin Schütte
This PDF provides improved access for vision-impaired users. Please note that due to the complexity and number of images in this document, it is not possible to include text descriptions of images.
The information in this document is subject to change without notice and does not represent a commitment on the part
of Steinberg Media Technologies GmbH. The software described by this document is subject to a License Agreement
and may not be copied to other media except as specifically allowed in the License Agreement. No part of this publication may be copied, reproduced, or otherwise transmitted or recorded, for any purpose, without prior written permission
by Steinberg Media Technologies GmbH. Registered licensees of the product described herein may print one copy of
this document for their personal use.
All product and company names are ™ or ® trademarks of their respective owners. Windows 7 is a registered trademark
or trademark of Microsoft Corporation in the United States and/or other countries. The Mac logo is a trademark used under license. Macintosh and Power Macintosh are registered trademarks. MP3SURROUND and the MP3SURROUND
logo are registered trademarks of Thomson SA, registered in the US and other countries, and are used under license
from Thomson Licensing SAS.
25Introduction
25Groove Agent ONE (Cubase Elements only)
30HALion Sonic SE
30Prologue (Cubase Elements only)
40Index
4
Table of Contents
1
The included effect plug-ins
Introduction
This chapter contains descriptions of the included plug-in
effects and their parameters.
In Cubase, the plug-in effects are arranged in a number of
different categories. This chapter is arranged in the same
fashion, with the plug-ins listed in separate sections for
each effect category.
Ö Most of the included effects are compatible with
VST3, this is indicated by an icon in front of the name of
the plug-in as displayed in plug-in selection menus (for
further information, see the chapter “Audio effects” in the
Operation Manual).
Delay plug-ins
This section contains descriptions of the plug-ins in the
“Delay” category.
ParameterDescription
Filter HiThis filter affects the feedback loop of the effect signal
MixSets the level balance between the dry and the wet sig-
and allows you to roll off high frequencies from 20
down to 1.2
deactivates the filter.
nal. If MonoDelay is used as a send effect, set this to the
maximum value as you can control the dry/effect balance
with the send.
kHz. The button below the knob activates/
kHz
PingPongDelay
(Cubase Elements only)
MonoDelay
This is a mono delay effect that can either be tempobased or use freely specified delay time settings.
The following parameters are available:
ParameterDescription
DelayIf tempo sync is on, this is where you specify the base
Sync buttonThe button below the Delay knob is used to switch tempo
FeedbackSets the number of repeats for the delay.
Filter LoThis filter affects the feedback loop of the effect signal
note value for the delay (1/1–1/32, straight, triplet, or
dotted).
If tempo sync is off, the delay time can be set freely in
milliseconds.
sync on or off.
and allows you to roll off low frequencies from 10
Hz. The button below the knob activates/deactivates
800
the filter.
Hz up to
This is a stereo delay effect that alternates each delay repeat between the left and right channels. The effect can
either be tempo-based or use freely specified delay time
settings.
The following parameters are available:
ParameterDescription
DelayIf tempo sync is on, this is where you specify the base
Sync buttonThe button below the Delay Time knob is used to switch
FeedbackSets the number of repeats for the delay.
Filter LoThis filter affects the feedback loop and allows you to roll
Filter HiThis filter affects the feedback loop and allows you to roll
SpatialSets the stereo width for the left/right repeats. Turn clock-
MixSets the level balance between the dry and the wet sig-
note value for the delay (1/1–1/32, straight, triplet, or
dotted).
If tempo sync is off, the delay time can be set freely in
milliseconds.
tempo sync on or off.
off low frequencies up to 800
knob activates/deactivates the filter.
off high frequencies from 20
button below the knob activates/deactivates the filter.
wise for a more pronounced stereo “ping-pong” effect.
nal. If PingPongDelay is used as a send effect, set this to
the maximum value as you can control the dry/effect bal
ance with the send.
Hz. The button below the
kHz down to 1.2 kHz. The
-
The included effect plug-ins
6
Distortion plug-ins
This section contains descriptions of the plug-ins in the
“Distortion” category.
AmpSimulator
AmpSimulator is a distortion effect, emulating the sound
of various types of guitar amp and speaker cabinet combinations. A wide selection of amp and cabinet models is
available.
The following parameters are available:
ParameterDescription
Amplifier
pop-up menu
DriveControls the amount of amp overdrive.
BassTone control for the low frequencies.
MiddleTone control for the mid frequencies.
TrebleTone control for the high frequencies.
PresenceBoosts or dampens the higher frequencies.
VolumeControls the overall output level.
Cabinet
pop-up menu
Damping Lo/Hi Further tone controls for shaping the sound of the se-
This pop-up menu is opened by clicking on the amplifier
name shown at the top of the amp section. It allows you
to select an amplifier model. The amp section can be by
passed by selecting “No Amp”.
This pop-up menu is opened by clicking on the cabinet
name shown at the top of the cabinet section. It allows
you to select a speaker cabinet model. This section can
be bypassed by selecting “No Speaker”.
lected speaker cabinet. Click on the values, enter a new
value and press the [Enter] key.
BitCrusher
If you are into lo-fi sound, BitCrusher is the effect for you.
It offers the possibility of decimating and truncating the in
put audio signal by bit reduction, to get a noisy, distorted
sound. You can for example make a 24-bit audio signal
sound like an 8 or 4-bit signal, or even render it completely
garbled and unrecognizable.
The following parameters are available:
ParameterDescription
ModeAllows you to select one of the four operating modes of
Sample Divider Sets the amount by which the audio samples are deci-
-
DepthDefines the bit resolution. A setting of 24 gives the highest
Output sliderGoverns the output level from BitCrusher. Drag the slider
Mix sliderRegulates the balance between the output from Bit-
BitCrusher. In each mode the plug-in sounds differently.
Modes I and III are nastier and noisier, while modes II and
IV are more subtle.
mated. At the highest setting (65), nearly all of the information describing the original audio signal is eliminated,
turning the signal into unrecognizable noise.
audio quality, while a setting of 1 creates mostly noise.
upwards to increase the level.
Crusher and the original audio signal. Drag the slider upwards for a more dominant effect, and downwards if you
want the original signal to be more prominent.
-
The included effect plug-ins
7
DaTube (not in Cubase LE)
This effect emulates the characteristic warm, lush sound
of a tube amplifier.
The following parameters are available:
ParameterDescription
DriveRegulates the pre-gain of the “amplifier”. Use high values
BalanceControls the balance between the signal processed by
OutputAdjusts the post-gain, or output level, of the “amplifier”.
if you want an overdriven sound just on the verge of
distortion.
the Drive parameter and the dry input signal. For maxi
mum drive effect, set this to its highest value.
-
Distortion
Distortion will add crunch to your tracks.
The following parameters are available:
ParameterDescription
BoostIncreases the distortion amount.
FeedbackFeeds part of the output signal back to the effect input,
ToneLets you select a frequency range to which to apply the
SpatialChanges the distortion characteristics of the left and right
OutputRaises or lowers the signal going out of the effect.
increasing the distortion effect.
distortion effect.
channel, thus creating a stereo effect.
Grungelizer
Grungelizer adds noise and static to your recordings –
kind of like listening to a radio with bad reception, or a
worn and scratched vinyl record. The following parame
ters are available:
ParameterDescription
CrackleAdds crackle to create that old vinyl record sound. The
RPM switchWhen emulating the sound of a vinyl record, this switch
NoiseRegulates the amount of static noise added.
DistortAdds distortion.
EQTurn this knob to the right to cut off the low frequencies,
ACEmulates a constant, low hum of AC current.
Frequency
switch
TimelineRegulates the amount of overall effect. The farther to the
farther to the right you turn the knob, the more crackle is
added.
lets you set the RPM (revolutions per minute) speed of
the record (33/45/78 RPM).
and create a more hollow, lo-fi sound.
Sets the frequency of the AC current (50 or 60 Hz), and
thus the pitch of the AC hum.
right (1900) you turn the knob, the more noticeable the
effect.
-
The included effect plug-ins
8
Dynamics plug-ins
This section contains descriptions of the plug-ins in the
“Dynamics” category.
Compressor (Cubase Elements only)
Compressor reduces the dynamic range of the audio, making softer sounds louder or louder sounds softer, or both.
Compressor features separate controls for threshold, ratio,
attack, hold, release and make-up gain parameters. Com
pressor features a separate display that graphically illustrates the compressor curve shaped according to the
Threshold and Ratio parameter settings. Compressor also
features a Gain Reduction meter that shows the amount of
gain reduction in dB, Soft knee/Hard knee compression
modes and a program-dependent Auto feature for the Re
lease parameter.
The following parameters are available:
ParameterDescription
Threshold
(-60 to 0 dB)
Ratio
(1:1 to 8:1)
Soft Knee
button
Make-up
(0 to 24 dB or
Auto mode)
Determines the level where Compressor “kicks in”. Signal
levels above the set threshold are affected, but signal lev
els below are not processed.
Sets the amount of gain reduction applied to signals over
the set threshold. A ratio of 3:1 means that for every 3
the input level increases, the output level will increase by
only 1
dB.
If this button is off, signals above the threshold are compressed instantly according to the set ratio (hard knee).
When Soft Knee is activated, the onset of compression is
more gradual, producing a less drastic result.
This parameter is used to compensate for output gain loss,
caused by compression. If the Auto button is activated, the
knob becomes dark and the output is automatically ad
justed for gain loss.
-
dB
-
ParameterDescription
Attack
(0.1 to
ms)
100
Hold
(0 to
5000
ms)
Release
(10 to
1000
ms or
Auto mode)
Analysis
(0 to 100)
(Pure Peak to
Pure RMS)
Live buttonWhen this button is activated, the “look ahead” feature of
Determines how fast Compressor will respond to signals
above the set threshold. If the attack time is long, more of
the early part of the signal (attack) passes through unpro
cessed.
Sets the time the applied compression will affect the signal
after exceeding the threshold.
Short hold times are useful for “DJ-style” ducking, while
longer hold times are required for music ducking, e.
when working on a documentary film.
Sets the amount of time it takes for the gain to return to its
original level when the signal drops below the threshold
level. If the Auto button is activated, Compressor will auto
matically find an optimal release setting that varies depending on the audio material.
Determines whether the input signal is analyzed according
to peak or RMS values (or a mixture of both). A value of 0 is
pure peak and 100 pure RMS. RMS mode operates using
the average power of the audio signal as a basis, whereas
Peak mode operates more on peak levels. As a general
guideline, RMS mode works better on material with few
transients such as vocals, and Peak mode better for per
cussive material, with a lot of transient peaks.
Compressor is disengaged. Look ahead produces more
accurate processing, but adds a certain amount of latency
as a trade-off. When Live mode is activated, there is no la
tency, which might be better for “live” processing.
Limiter (not in Cubase LE)
-
-
Limiter is designed to ensure that the output level never
exceeds a set output level, to avoid clipping in following
devices. Limiter can adjust and optimize the Release pa
rameter automatically according to the audio material, or it
can be set manually. Limiter also features separate meters
for the input, output and the amount of limiting (middle
meters).
-
g.
-
-
-
-
The included effect plug-ins
9
The following parameters are available:
Limiter
Module Configuration
Gate
Compressor
ParameterDescription
Input
(-24 to +24 dB)
Output
(-24 to +6 dB)
Release
(0.1 to 1000 ms
or Auto mode)
Allows you to adjust the input gain.
Determines the maximum output level.
Sets the amount of time it takes for the gain to return to
its original level. If the Auto button is activated, Limiter
will automatically find an optimal release setting that var
ies depending on the audio material.
VSTDynamics
VSTDynamics is an advanced dynamics processor. It
combines three separate processors: Gate, Compressor
and Limiter, covering a variety of dynamic processing
functions. The window is divided into three sections, con
taining controls and meters for each processor.
Activating the individual processors
You activate the individual processors using the buttons
at the bottom of the plug-in panel.
The Gate section
Gating, or noise gating, is a method of dynamic processing that silences audio signals below a set threshold level.
As soon as the signal level exceeds the set threshold, the
gate opens to let the signal through.
The following parameters are available:
ParameterDescription
Threshold
(-60 to 0 dB)
State LEDIndicates whether the gate is open (LED lights up in
Determines the level where Gate is activated. Signal levels above the set threshold trigger the gate to open, and
signal levels below the set threshold close the gate.
green), closed (LED lights up in red) or something in be
tween (LED lights up in yellow).
ParameterDescription
LP (low-pass),
BP (band-pass),
HP (high-pass)
Center (50 to
Hz)
22000
Q-Factor (0.001
to 10000)
Monitor
(On/Off)
Attack
(0.1 to 100 ms)
Hold
(0 to 2000 ms)
Release
(10 to 1000 ms
or Auto mode)
Input gain meter Shows the input gain.
These buttons set the basic filter mode.
Sets the center frequency of the filter.
Sets the resonance or width of the filter.
Allows you to monitor the filtered signal.
Sets the time it takes for the gate to open after being
triggered.
Determines how long the gate stays open after the signal drops below the threshold level.
Sets the amount of time it takes for the gate to close (after the set hold time). If the Auto button is activated,
Gate will find an optimal release setting, depending on
the audio material.
The Compressor section
The compressor reduces the dynamic range of the audio,
making softer sounds louder or louder sounds softer, or
both. It works like a standard compressor with separate
controls for threshold, ratio, attack, release and make-up
gain. The compressor features a separate display that
graphically illustrates the compressor curve shaped ac
cording to the Threshold, Ratio and Make-Up Gain pa-
rameter settings. It also features meters for input gain and
gain reduction and a program-dependent Auto feature for
the Release parameter.
The available parameters work as follows:
ParameterDescription
Threshold
(-60 to 0 dB)
Ratio
(1:1 to 8:1)
Make-Up
(0 to 24 dB)
Attack
(0.1 to 100 ms)
-
Determines the level where the compressor “kicks in”.
Signal levels above the set threshold are affected, but
signal levels below are not processed.
Determines the amount of gain reduction applied to signals above the set threshold. A ratio of 3:1 means that for
every 3
dB the input level increases, the output level in-
creases by only 1 dB.
This parameter is used to compensate for output gain
loss, caused by compression. When the Auto button is
activated, gain loss is being compensated automatically.
Determines how fast the compressor responds to signals
above the set threshold. If the attack time is long, more of
the early part of the signal (attack) passes through un
processed.
-
-
The included effect plug-ins
10
ParameterDescription
Release
(10 to 1000 ms
or Auto mode)
Graphical
display
Sets the amount of time it takes for the gain to return to
its original level when the signal drops below the thresh
old level. If the Auto button is activated, the compressor
will automatically find an optimal release setting that var
ies depending on the audio material.
Use the graphical display to graphically set the Threshold
and Ratio values. To the left and right of the graphical dis
play you will find two meters that show the amount of input gain and gain reduction in dB.
The Limiter section
The limiter is designed to ensure that the output level
never exceeds a set threshold, to avoid clipping in follow
ing devices. Conventional limiters usually require very accurate setting up of the attack and release parameters to
prevent the output level from going beyond the set thresh
old level. The limiter adjusts and optimizes these parameters automatically according to the audio material. You
can also adjust the Release parameter manually.
The following parameters are available:
ParameterDescription
Output
(-24 to +6 dB)
Soft Clip
button
Release
(10 to 1000 ms
or Auto mode)
MetersThe three meters show the input gain (IN), the gain re-
Determines the maximum output level. Signal levels
above the set threshold are affected, but signal levels be
low are left unaffected.
If this button is activated, the limiter acts differently.
When the signal level exceeds -6
iting (or clipping) the signal “softly”, at the same time
generating harmonics which add a warm, tube-like char
acteristic to the audio material.
Sets the amount of time it takes for the gain to return to
its original level when the signal drops below the thresh
old level. If the Auto button is activated, the limiter will automatically find an optimal release setting that varies
depending on the audio material.
duction (GR) and the output gain (OUT).
dB, Soft Clip starts lim-
The Module Configuration button
Using the Module Configuration button in the bottom right
corner of the plug-in panel, you can set the signal flow or
der for the three processors. Changing the order of the
processors can produce different results, and the avail
-
able options allow you to quickly compare what works
best for a given situation. Simply click the Module Config-
-
uration button to change to a different configuration. There
are three routing options:
-
• C-G-L (Compressor-Gate-Limit)
• G-C-L (Gate-Compressor-Limit)
-
• C-L-G (Compressor-Limit-Gate)
Filter plug-ins
This section contains descriptions of the plug-ins in the
“Filter” category.
-
DualFilter
-
-
-
-
The DualFilter effect filters out certain frequencies while
allowing others to pass through.
The following parameters are available:
ParameterDescription
PositionSets the filter cutoff frequency. If you set this to a nega-
ResonanceSets the sound characteristic of the filter. With higher val-
-
tive value, DualFilter will act as a low-pass filter. Positive
values cause DualFilter to act as a high-pass filter.
ues, a ringing sound is heard.
The included effect plug-ins
11
StepFilter (Cubase Elements only)
StepFilter is a pattern-controlled multimode filter that can
create rhythmic, pulsating filter effects.
General operation
StepFilter can produce two simultaneous 16-step patterns for the filter cutoff and resonance parameters, synchronized to the sequencer tempo.
Setting step values
• Setting step values is done by clicking in the pattern
grid windows.
• Individual step entries can be freely dragged up or
down the vertical axis, or directly set by clicking in an
empty grid box. By click-dragging left or right, consecutive
step entries are set at the pointer position.
• The horizontal axis shows the pattern steps 1 to 16 from
left to right, and the vertical axis determines the (relative)
filter cutoff frequency and resonance settings.
The higher up on the vertical axis a step value is entered, the higher the
relative filter cutoff frequency or filter resonance setting.
• By starting playback and editing the patterns for the
cutoff and resonance parameters, you can hear how your
filter patterns affect the sound source connected to StepFilter.
Selecting new patterns
• Created patterns are saved with the project, and up to 8
different cutoff and resonance patterns can be saved internally.
Both the cutoff and resonance settings are saved together in the 8 pattern slots.
• Use the Pattern Selector below the Resonance grid to
select a new pattern.
New patterns are all set to the same step value by default.
Using pattern copy and paste to create variations
You can use the Copy and Paste buttons below the Pattern Selector to copy a pattern to another pattern slot,
which is useful for creating variations on a pattern.
• Select the pattern you wish to copy, click the Copy button, select another pattern slot, and click Paste.
The pattern is copied to the new slot, and can now be edited to create
variations using the original pattern as a starting point.
StepFilter parameters
The following parameters are available:
ParameterDescription
Base CutoffSets the base filter cutoff frequency. Values set in the
Base Resonance Sets the base filter resonance. Values set in the Reso-
GlideThis will apply glide between the pattern step values,
Filter mode Use this slider to select a filter mode: low-pass (LP),
Sync buttonWhen the Sync button to the right of the Sync pop-up
Sync pop-up
menu (1/1 to
1/32, straight,
triplet, or dotted)
Output sliderSets the overall volume.
Mix sliderAdjusts the mix between dry and processed signal.
Cutoff grid are relative to the Base Cutoff value.
nance grid are relative to the Base Resonance value.
Note that very high Base Resonance settings can pro
duce loud ringing effects at certain frequencies.
causing values to change more smoothly.
band-pass (BP), or high-pass (HP) (from left to right).
menu is activated (yellow), the pattern playback is syn
chronized with the project tempo.
Use this pop-up menu to set the pattern beat resolution, i. e. what note values the pattern will play in relation
to the tempo.
-
-
The included effect plug-ins
12
ToneBooster (not in Cubase LE)
ToneBooster is a filter that allows you to raise the gain in a
selected frequency range. It is particularly useful when
inserted before AmpSimulator in the plug-in chain (see
“AmpSimulator” on page 7), greatly enhancing the tonal
varieties available.
The following parameters are available:
Parameter Description
ToneSets the center filter frequency.
GainAllows you to adjust the gain of the selected frequency
WidthSets the resonance of the filter.
Mode
selector
range by up to 24
Sets the basic operational mode of the filter; Peak or Band
Mode.
dB.
WahWah (not in Cubase LE)
The following parameters are available:
ParameterDescription
PedalControls the filter frequency sweep.
Pedal Control
(MIDI) pop-up
menu
Freq Lo/HiSet the frequency of the filter for the Lo and Hi Pedal
Width Lo/HiSet the width (resonance) of the filter for the Lo and Hi
Gain Lo/HiSet the gain of the filter for the Lo and Hi Pedal positions.
Filter Slope
selector
Allows you to choose the MIDI controller that is used to
control the plug-in. Set this to “Automation” if you do not
want to use MIDI realtime control.
positions.
Pedal positions.
Allows you to choose between two filter slope values:
dB or 12 dB.
6
MIDI control
For realtime MIDI control of the Pedal parameter, MIDI
must be directed to the WahWah plug-in.
• Whenever WahWah has been added as an insert effect
(for an audio track or an FX channel), it is available on the
Output Routing pop-up menu for MIDI tracks.
If WahWah is selected on the Output Routing menu, MIDI data is directed to the plug-in from the selected track.
Mastering plug-ins
This section contains descriptions of the plug-ins in the
“Mastering” category.
WahWah is a variable slope band-pass filter that can be
auto-controlled via MIDI modeling the well-known analog
pedal effect (see below). You can independently specify
the frequency, width and the gain for the Lo and Hi Pedal
positions. The crossover point between the Lo and Hi
Pedal positions lies at 50.
The included effect plug-ins
UV22HR (Cubase Elements only)
The UV22HR is a dithering plug-in, based on an advanced
algorithm developed by Apogee. For an introduction to the
concept of dithering, see the chapter “Audio effects” in
the Operation Manual.
13
Loading...
+ 28 hidden pages
You need points to download manuals.
1 point = 1 manual.
You can buy points or you can get point for every manual you upload.