Sim2 RS‐232 Control User Manual

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SIM2 Multimedia

SUPERLUMIS

RS 232 Control

Rev. 1.0 (01 April 2014)

SUPERLUMIS 1

RS 232 Control

Contents

 

Contents

2

1. Introduction

3

1.1. Setting up the RS 232C Serial connection . . . . .. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

.3

1.2. Execution of the command . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

.4

2.Commands

2.1. Remote Control Keys Codes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .. . 5

2.2. Operation Commands . . . . . . . . . . . . . . . . .. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .. . .6

2.3. Status Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .11

3. Examples

14

 

 

 

Revision History

Rev.

Date

Software Version

Description of Change

1.0

01 April 2014

5.00.18 or higher

Initial version.

 

 

 

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RS 232 Control

 

 

 

 

 

 

 

 

Sim2 RS‐232 Control User Manual

1. Introduction

This document describes how to interface the SUPERLUMIS projector with a Home Theatre control system (or a PC) over a direct serial connection.

1.1.Setting up the RS 232C Serial connection

Follow these steps to configure the control system (or the PC) serial port.Switch off the control system (or the PC) and the projector.

Use a standard straight1 serial cable with 9 pin female to the control system (or the PC) and 9 pin male to the Projector:

RS 232C Control Port

 

Pin No

Signal

Definition

1

 

Not Used

2

TD

Transmit Data

3

RD

Receive Data

4

 

Not Used

5

GND

Ground

6

 

Not Used

7

 

Not Used

8

 

Not Used

9

 

Not Used

Make sure the distances between equipment do not exceed the specifications of the interface (15 m or 50 feet).

Switch on the control system (or the PC) and, after start up, switch on the projector.Set the Serial Port Parameters as shown below:

Communication Parameters

Parameter

Value

Transfer Rate

19200 bps

Data Bits

8

Parity Bit

None

Stop Bit

1

Flow Control

None

Set the control system (or the PC program) Communication Mode to Binary (or Hex). ASCII mode is not supported.

Set the control system interface (or the PC communication program) Display Mode to Hex.

1A cable that connects identical pin numbers in each connector: pin 2 connects to pin 2, pin 3 to pin 3 and pin 5 to pin 5.

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RS 232 Control

1.2.Execution of the command

Command execution time may vary from 0.1 to 2.0 seconds, depending on the operation that have been requested.

If the projector is busy when a command is sent, the unit may not accept the command. When several commands are to be sent one after the other, sufficient time between them should be allowed.

When the unit is switched on from Standby wait 15 seconds before sending commands or reading messages sent by the projector.

2. Commands

In this section, serial commands (and respective responses) are listed. Commands (and responses) are series of bytes (numbers holding values from 0 to 255).

In the following, bytes are represented by couples of hexadecimal digits, shown in monospace (fixed width) type (for example: EF1). Spaces between bytes (for example: E4 48) have been inserted just to make the command more readable and are not part of the command itself.

Commands do not require any termination character: do not add <LF>, <CR>, <EOT> or the like at the end of the given series of bytes.

2.1.Remote Control Keys Codes

The following serial commands are meant to emulate button presses on the SUPERLUMIS IR Remote Control. Like remote button presses they interact with the OSD of the projector.

Key

Command

Standby

BE EF 02 06 00 51 E4 48 01 00 00 00 00

0/On/Input

BE EF 02 06 00 6B E6 52 01 00 00 00 00

1

BE EF 02 06 00 80 E5 49 01 00 00 00 00

2

BE EF 02 06 00 B3 E5 4A 01 00 00 00 00

3

BE EF 02 06 00 62 E4 4B 01 00 00 00 00

4

BE EF 02 06 00 D5 E5 4C 01 00 00 00 00

5

BE EF 02 06 00 04 E4 4D 01 00 00 00 00

6

BE EF 02 06 00 37 E4 4E 01 00 00 00 00

7

BE EF 02 06 00 E6 E5 4F 01 00 00 00 00

8

BE EF 02 06 00 89 E7 50 01 00 00 00 00

9

BE EF 02 06 00 58 E6 51 01 00 00 00 00

Select ()

BE EF 02 06 00 BA E7 53 01 00 00 00 00

Esc

BE EF 02 06 00 0D E6 54 01 00 00 00 00

Arrow Up

BE EF 02 06 00 DC E7 55 01 00 00 00 00

Arrow Left

BE EF 02 06 00 EF E7 56 01 00 00 00 00

Arrow Right

BE EF 02 06 00 3E E6 57 01 00 00 00 00

Arrow Down

BE EF 02 06 00 C1 E6 58 01 00 00 00 00

Menu Left ( )

BE EF 02 06 00 10 E7 59 01 00 00 00 00

Menu Right (+)

BE EF 02 06 00 23 E7 5A 01 00 00 00 00

3D Menu (||)

BE EF 02 06 00 F2 E6 5B 01 00 00 00 00

Memory

BE EF 02 06 00 45 E7 5C 01 00 00 00 00

F1

BE EF 02 06 00 94 E6 5D 01 00 00 00 00

F2

BE EF 02 06 00 76 E7 5F 01 00 00 00 00

Info

BE EF 02 06 00 A7 E6 5E 01 00 00 00 00

Auto

BE EF 02 06 00 79 E2 60 01 00 00 00 00

Aspect

BE EF 02 06 00 A8 E3 61 01 00 00 00 00

1A variety of alternative conventions are used for representing hexadecimal digits, the most common being: Hex EF, EF16, EFh, 0xEF.

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Commands 1 9 perform different actions depending on the projector status:

Status

Command

Action

Standby

0

switches the unit on and selects the last input memorized prior to switch off

 

1 5

switch the unit on and select corresponding input

 

6 9

switch the unit on and select the last input memorized prior to switch off

On

0

displays the Input Selection window of the OSD

 

1 5

when OSD is not displayed, select corresponding inputs

The response of the unit to a Remote Control Key Code depends on the projector status:

Status

Response

Action

Standby

06 3A 06 .. .. .. .. .. .. .. ..

Command acknowledged (may be valid or invalid)

On

06

Valid command (acknowledged and validated)

 

15 ..

Invalid command (acknowledged but not validated)

where bytes marked with .. are not relevant.

2.2.Operation Commands

On

The following commands switch the unit On and select the desired input at the same time. Selection of the Last Input (the one that was selected at the moment of the last switch off) is also possible.

Action

Command

 

 

Turn on and select last Input

BE EF 02 06 00 6B E6 52

01 00 00 00 00

Turn on and select Input 1

BE EF 02 06 00 80 E5

49 01 00 00 00 00

Turn on and select Input 2

BE EF 02 06 00 B3 E5 4A

01 00 00 00 00

Turn on and select Input 3

BE EF 02 06 00 62 E4

4B

01 00 00 00 00

Turn on and select Input 4

BE EF 02 06 00 D5 E5 4C 01 00 00 00 00

Turn on and select Input 5

BE EF 02 06 00 04 E4

4D

01 00 00 00 00

If the command is acknowledged, the response is:

06 3A 06 .. .. .. .. .. .. .. ..

where bytes marked with .. are not relevant.

Unfortunately, it is not possible to distinguish a valid command from an invalid one, as the response is the same in both cases.

Off

Action

Command

 

Response

 

Off

BE EF 02 06 00 51 E4 48 01 00 00 00 00

OK

06

 

 

 

Error

15 ..

Brightness

 

 

 

 

 

 

 

 

Action

Command

Response

 

Increment

BE EF 1A

0C 00 5E A3 00 00 02 00 00 00 00 00 00 00 00 00

OK

20 XX 00

Decrement

BE EF 1A

0C 00 9B F2 00 00 03 00 00 00 00 00 00 00 00 00

Error

15 ..

Get

BE EF 1A 0C 00 51 53 00 00 01 00 00 00 00 00 00 00 00 00

 

 

In the response, XX is the hex representation of the value of Brightness.

Example: if the returned value is XX = 3C then Brightness value is 60.

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