© 2012 AtGames Digital Media Inc. www.atgames.net
All rights reserved. Made in China.
Game Software© SEGA. All rights reserved. SEGA, the SEGA logo and GENESIS are either registered trademarks or trademarks of SEGA Corporation.
Distributed by AtGames under license from SEGA Corporation.
The content of this document is subject to change without notice.
CLASSIC GAME CONSOLE
AtGames Digital Media Inc. www.atgames.net
INSTRUCTION MANUAL
(MODEL NO: FB8200R-80)
Classic Game Console Appearance and Key List
The image below shows the location of the connectors and buttons. Each of its function is outlined below. (The illustration is for reference only.)
1.Power ON/OFF
Turn the TV game console’s power ON/OFF.
2.Cartridge Slot
Slot for additional cartridges.
3.MENU
Press this button to display game menu.
4.First Player Game Controller Jack
Game controller connected to this jack controls games in 1-player games and controls the first player in 2-player games.
NOTE: Used for connecting the wired controllers (not included)
5.Second Player Game Controller Jack
Game controller connected to this jack controls the second player in 2-player games.
NOTE: Used for connecting the wired controllers (not included)
6.Infrared Receiver
Receiver works with the included wireless controllers.
NOTE: Wireless controllers cannot be used at the same time if wired
controllers (not included) are plugged in already.
7. Audio Output |
8. Video Output |
Audio output. |
Video output. |
9. DC 9V Input Jack
The power adaptor’s DC 9V output plugs into this jack.
1
Wireless Game Controllers Appearance and Key List
The image below shows the appearance and key list of the wireless game controllers. (The illustration is for reference only.)
|
1. START |
|
|
Press the button to start the |
|
|
game and press it again to |
|
|
pause the game. |
|
9 |
2. Directional Pad (D-Pad) |
|
8 |
Directional Pad for game |
|
7 |
||
playing. |
||
|
||
3. MENU |
4. Infrared Transmitter |
|
Press the MENU key to return to the |
Transmits infrared light to |
|
menu page. |
connect to the game console. |
5.Power Indicator
Press any key and the indicator will blink if there is still battery power left in the controller.
6.P1 / P2 Toggle
Toggle the switch to set one controller as the first player controller and the other as the second player controller. Note: Use the first player controller to navigate game menu and play 1-player games.
7. A Key |
8. B Key |
9. C Key |
Game key A. |
Game key B. |
Game key C. |
10. X Key |
11. Y Key |
12. Z Key |
Game key X. |
Game key Y. |
Game key Z. |
How to connect the console to a TV?
Connect the game console to TV using the enclosed AV cable.
Configure the TV input source to AV in, then press the POWER button on the game console. The console will detect the presence of a TV and display the game menu on TV screen automatically.
NOTE: For Plasma & LCD TV of over 32”, please adjust your TV to the following setting for the best display result.
Back-Light: 100 |
Brightness: 36 |
Contrast: 70 |
Color: 60 |
Sharpness: 60 |
Aspect Ratio: 16:9 |
|
2 |
|
How to connect the wireless controllers with the console?
Press keys on the wireless controllers to observe Power Indicator light blinks. Orient the wireless controllers’ Infrared Transmitter at the console’s IR Receiver and they will connect automatically.
What are the two controller ports on the console for?
These ports are for the wired controllers (optional) . These ports are also compatible with the original SEGA console wired controllers.
How to connect the wired controllers?
(Wired controllers are not included in this product.)
For 1-Player Games: Connect a wired controller to the left controller port.
For 2-Player Games: Connect a wired controller to the left controller port for player one, and connect another wired controller to the right controller port for player two.
How do I start playing?
1.Press the POWER button to turn on the game console. Press the POWER button again if you like to turn off the game console.
2.Use the player 1 (P1) wireless controller or use the wired controller that is connected to the left controller port to browse menu and select game.
3.Press START on the P1 controller to begin the game.
How do I go back to game menu while playing the game?
Press the MENU button and the screen will go back to the game menu page.
How do I play two-player games?
1.Follow the steps in section “How do I start playing”.
2.Press Up or Down on the D-Pad of the first player game controller to select a two player game, then press the START key of the first player game controller to enter the selected game.
3.Press the START key of the first player game controller to start playing the game.
NOTE: Console may not be compatible with all Genesis/ Mega Drive cartridges.
What do I do when the controller is not working?
1.The batteries may have run out. Change the batteries following the "Change the Batteries for the Controllers" section.
2.You might be using the P2 controller in P1 games. Try the P1 controller.
3.You might be out of range. Check if there are any obstacles blocking you from the console.
3
Change the Batteries for the Controllers
1. Remove the battery compartment cover using a screwdriver.
2.Open the battery compartment cover by pushing the clip in the direction
indicated by arrow.
3. Insert two new “AAA” batteries with the correct polarity as indicated inside the battery compartment.
4.Place back the battery compartment cover.
5.When the Power Indicator stops blinking, it’s time for an adult to change the batteries.
Battery Safety
1.Never try to short-circuit the battery terminals.
2.Rechargeable batteries are to be removed from the toy before being charged.
3.Rechargeable batteries are only to be charged under adult supervision.
4.Do not charge non-rechargeable batteries.
5.Batteries are to be inserted with the correct polarity as indicated inside the battery compartment.
6.Do not mix old and new batteries. Do not mix batteries of different types: standard (carbon-zinc), alkaline, or rechargeable (nickel-cadmium)
7.Remove batteries during long periods of non-use.
8.Always remove exhausted batteries from the product.
9.Dispose batteries safely. Do not dispose this product or any batteries in a fire.
Warning: Changes or modifications not expressly APP by the party responsible for compliance could void the user’s authority to operate the equipment.
NOTE: This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:
--Reorient or relocate the receiving antenna.
--Increase the separation between the equipment and receiver.
--Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
--Consult the dealer or an experienced radio/TV technician for help
4
1. Alex Kidd in the Enchanted Castle |
|
3. Altered Beast |
||||||||
|
|
|
|
|
Alex Kidd’s father’s life is in danger! Fortunately, facing |
|
|
In a time of legend, warriors and supernatural foes, Zeus, God |
||
|
|
|
||||||||
|
|
|
|
|
danger is what Alex does best! To save his father, he must |
|
|
of Thunder, summons you from the dead as his champion in |
||
|
|
|
|
|
win round after exciting round of “Paper, Rock and Scissors”. |
|
|
the fight of good versus evil. Athena, daughter of Zeus, has |
||
|
|
|
|
|
Winning rounds not only moves Alex that much closer to his |
|
|
been imprisoned by the evil Neff, God of the Underworld, and |
||
|
|
|
|
|
father, but winning also provides gifts that Alex can utilize for |
|
|
it is your charge to free her from his clutches. To do so, you |
||
|
|
|
|
|
special powers. These will be necessary as the opponents get |
|
|
must battle Neff’s henchmen until you reach the ultimate |
||
|
|
|
||||||||
|
|
|
|
|
harder and harder and the danger increases! If Alex can win |
|
|
challenge. Zeus has given you one advantage: the ability to |
||
|
|
|
|
|
the ultimate level, he can save his father and win amazing |
|
|
capture spirit balls which you can use to transmute into |
||
|
|
|
|
|
prizes as well! There is not time to lose! |
|
|
various beast forms. If you succeed, Zeus will be your ally for |
||
|
|
|
|
|
|
|
|
|
|
all time. If you fail, only Neff knows what pain will be your |
|
|
|
|
|
Directional Pad (D-Pad): Control the direction. |
|
|
fate! |
||
|
|
|
|
|
|
|
|
|||
|
|
|
|
|
Start Key (Start): Start the game. |
|
|
|
Directional Pad (D-Pad): Control the direction. |
|
|
|
|
|
|
Select the tool in tool menu. |
|
|
|
||
|
|
|
|
|
|
|
|
Press the Right Key twice to make hero run. |
||
|
|
|
|
|
A Key: Jump up and kick. |
|
|
|
||
|
|
|
|
|
|
|
|
Start Key (Start): Start the game. |
||
|
|
|
|
|
B Key: Attack by fist. |
|
|
|
||
|
|
|
|
|
|
|
|
Pause and un-pause game. |
||
|
|
|
|
|
C Key: Jump up and kick. |
|
|
|
||
|
|
|
|
|
|
|
|
A Key: Powerful attack in wide area which takes a lot of |
||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
energy. |
|
|
|
|
|
|
|
|
|
|
B Key: Attack in medium power. |
|
|
|
|
|
|
|
|
|
|
Press to attack while in running status. |
|
2. Alien Storm |
|
|
|
|
C Key: Toss forward. |
||||
|
|
|
|
|
Press to jump while in running status. |
|||||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Strange and deadly aliens have invaded the earth and it is up |
|
|
|
||
|
|
|
|
|
to you to stop them! Your battle will take you through |
|
|
|
||
|
|
|
|
|
numerous environments as you fight your way to the |
|
|
|
||
|
|
|
|
|
mother-ship to face off with the “mother of all aliens”. Each |
|
4. Arrow Flash |
|||
|
|
|
|
|
character has unique attacks and special abilities that will add |
|
|
Things are grim. An evil dragon from another galaxy is |
||
|
|
|
|
|
strategic variety to your game play. Additionally, mission |
|
|
|||
|
|
|
|
|
|
|
rapidly approaching Earth and as a space pilot you realize |
|||
|
|
|
|
|
objectives provide opportunities for exciting power-ups. It |
|
|
|||
|
|
|
|
|
|
|
that it is up to you to stop this threat cold. If you fail, your |
|||
|
|
|
|
|
will take all your skills to save the Earth! |
|
|
|||
|
|
|
|
|
|
|
home will be burnt to a cinder. Your ship provides two |
|||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Directional Pad (D-Pad): Control the direction. |
|
|
distinct modes, each known as an Arrow Flash. Using blast |
||
|
|
|
|
|
|
|
weapons and defensive shield capabilities, your challenge is |
|||
|
|
|
|
|
Press the Right Key twice to make hero run. |
|
|
|||
|
|
|
|
|
|
|
formidable. Hit the thrusters; you have a date with a dragon |
|||
|
|
|
|
|
Start Key (Start): Start the game. |
|
|
|
||
|
|
|
|
|
|
|
|
in outer space! |
||
|
|
|
|
|
Pause and un-pause game. |
|
|
|
||
|
|
|
|
|
|
|
|
|
||
|
|
|
|
|
A Key: Powerful attack in wide area which takes a lot of |
|
|
Directional Pad (D-Pad): Control the direction. |
||
|
|
|
|
|
energy. |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Start Key (Start): Start the game. |
|
|
|
|
|
|
B Key: Attack in medium power. |
|
|
|
||
|
|
|
|
|
|
|
|
Pause and un-pause game. |
||
|
|
|
|
|
Press to attack while in sprint status. |
|
|
|
||
|
|
|
|
|
|
|
|
A Key: Transform into Planet or Robot mode. |
||
|
|
|
|
|
C Key: Toss forward. |
|
|
|
||
|
|
|
|
|
|
|
|
B Key: Shoot. |
||
|
|
|
|
|
Press to jump while in sprint status. |
|
|
|
||
|
|
|
|
|
|
|
|
C Key: Attack enemies with laser while transforming into |
||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
planet. |
|
|
|
|
|
|
|
|
|
|
Attack enemies with speeding bump while transforms |
|
|
|
|
|
|
|
|
|
|
into robot. |
|
|
|
|
|
|
5 |
|
6 |
||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
5. Bonanza Bros |
|
|
7. Columns |
||||||
|
|
|
|
|
Mobo and Robo Bonanza are enjoying their favorite television |
|
|
Addictive and ancient, Columns is the game of a bygone era, |
||
|
|
|
|
|
show when the picture crackles and a shadowy figure of a |
|
|
originating with Phoenician merchants. Align puzzle pieces |
||
|
|
|
|
|
mysterious stranger appears on screen. This figure asks them |
|
|
to build columns and bring them down. Easy to play, yet |
||
|
|
|
|
|
to collect certain items that he has placed inside various |
|
|
challenging to master, this is a game to keep you amused for |
||
|
|
|
|
|
buildings to test his security force. If they return the items |
|
|
hours on end. You will quickly understand why this simple |
||
|
|
|
|
|
successfully, Mobo and Robo will be rewarded. The two of |
|
|
puzzler has stood the test of time. Prepare to lose yourself in |
||
|
|
|
|
|
them state that they will get the job done in just three |
|
|
this game of the ancients. |
||
|
|
|
|
|
minutes. However, little do they know that each building is |
|
|
|
||
|
|
|
|
|
packed with security guards who will raise the alarm if they |
|
|
Directional Pad (D-Pad): Control the direction. |
||
|
|
|
|
|
are caught red-handed. Fortunately both Mobo and Robo are |
|
|
|||
|
|
|
|
|
|
|
Start Key (Start): Start the game. |
|||
|
|
|
|
|
equipped with bullets that can knock the guards unconscious |
|
|
|||
|
|
|
|
|
|
|
Pause and un-pause game. |
|||
|
|
|
|
|
for a few seconds. A huge reward will be given out if Mobo |
|
|
|||
|
|
|
|
|
|
|
A Key: Arrange the item. |
|||
|
|
|
|
|
and Robo are apprehended. Help the infamous Bonanza Bros. |
|
|
|||
|
|
|
|
|
infiltrate a number of different locations ranging from banks |
|
|
B Key: Arrange the item. |
||
|
|
|
|
|
to mansions to casinos and don't get caught! |
|
|
C Key: Arrange the item. |
||
|
|
|
|
|
Directional Pad (D-Pad): Control the direction. |
|
|
|
||
|
|
|
|
|
Start Key (Start): Start game. |
|
|
|
|
|
|
|
|
|
|
Pause and un-pause game. |
|
|
|
|
|
|
|
|
|
|
A Key: Jump. |
|
|
|
|
|
|
|
|
|
|
B Key: Shoot. |
|
|
8. Columns III |
||
|
|
|
|
|
C Key: Jump. |
|
|
|||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Columns III is the final game in the series of fast-moving |
|
|
|
|
|
|
|
|
|
|
puzzle classics. As in the other games in the series, match |
|
|
|
|
|
|
|
|
|
|
colors of dropping objects in order to remove them from the |
|
|
|
|
|
|
|
|
|
|
play field; if they rise to high, the game is over. Columns III |
|
6. Chakan: The Forever Man |
|
|
|
|
adds multiple versions for strategic additions to keep the |
||||
|
|
|
|
|
game fresh and exciting. This is the puzzle game that started |
|||||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Chakan is a demon hunter who had a mission: defeat the |
|
|
it all! |
||
|
|
|
|
|
|
|
|
|||
|
|
|
|
|
Angel of Death in single combat. What he did not realize was |
|
|
Directional Pad (D-Pad): Control the direction. |
||
|
|
|
|
|
that in doing so he would lose his soul! Cursed with life |
|
|
|||
|
|
|
|
|
eternal, Chakan realizes that the only way to regain it and rest |
|
|
Start Key (Start): Start the game. |
||
|
|
|
|
|
in peace is to eradicate the Earth of all evil. Fighting through |
|
|
Pause and un-pause game. |
||
|
|
|
|
|
many levels of platform-style action, Chakan will not rest until |
|
|
A Key: Attack the competitor for shortening the space. |
||
|
|
|
|
|
he has cleansed the Earth and his soul has been regained! |
|
|
B Key: Arrange the item. |
||
|
|
|
|
|
Your soul calls out to you; heed its call! |
|
|
|||
|
|
|
|
|
|
|
C Key: Attack the competitor for shortening the space. |
|||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Directional Pad (D-Pad): Control the direction. |
|
|
|
||
|
|
|
|
|
Start Key (Start): Start the game. |
|
|
|
|
|
|
|
|
|
|
Pause and un-pause game. |
|
|
|
|
|
|
|
|
|
|
A Key: Negative. |
|
|
|
|
|
|
|
|
|
|
B Key: Attack by Knife. |
|
|
|
|
|
|
|
|
|
|
Long Press this key with D-pad to control knife waving. |
|
|
|
||
|
|
|
|
|
C Key: Jump. |
|
|
|
|
|
|
|
|
|
|
Press twice to jump again while jumping. |
|
|
|
||
|
|
|
|
|
|
7 |
|
8 |
||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
9. Comix Zone |
|
|
11. Decap Attack |
||||||
|
|
|
|
|
In this action thriller, you play the part of Sketch, a |
|
|
In an odd and colorful world, anything can happen. Max D. |
||
|
|
|
|
|
highly-respected comic book artist who, by a strange twist of |
|
|
Cap, an evil boss, has taken control of this unusual planet and |
||
|
|
|
|
|
fate, gets sucked into his own comic book creation. Stuck in a |
|
|
must be stopped. Chuck D. Head, a headless mummy, rises |
||
|
|
|
|
|
familiar world, you must become the hero, fighting against |
|
|
up as the best hope of this strange world and he will stop at |
||
|
|
|
|
|
the very villains of your own imagination! If Sketch can first |
|
|
nothing to defeat Max and free the planet. Brightly colored |
||
|
|
|
|
|
stop one of his evil characters from taking over the world, |
|
|
lands, unusual foes and powerful and exotic weapons await |
||
|
|
|
|
|
surely he will be able to find a way out of the real world! |
|
|
you as you guide Chuck in his heroic battle in this side |
||
|
|
|
|
|
|
|
|
|
|
scrolling spectacular! |
|
|
|
|
|
Directional Pad (D-Pad): Control the direction. |
|
|
|
||
|
|
|
|
|
Start Key (Start): Start the game. |
|
|
|
Directional Pad (D-Pad): Control the direction. |
|
|
|
|
|
|
Pause and un-pause game. |
|
|
|
Start Key (Start): Start the game. |
|
|
|
|
|
|
A Key: Attack. |
|
|
|
|
Pause and un-pause game. |
|
|
|
|
|
B Key: Jump. |
|
|
|
|
A Key: Open tool items menu. |
|
|
|
|
|
C Key: Defense. |
|
|
|
B Key: Attack. |
|
|
|
|
|
|
X Key: Use the tool from the left icon in the above. |
|
|
C Key: Jump. |
||
|
|
|
|
|
Y Key: Use the tool from the middle icon in the above. |
|
|
Press twice while jumping on the air to make hero fly. |
||
|
|
|
|
|
Z Key: Use the tool from the right icon in the above. |
|
|
|
||
|
10. Crack Down |
|
|
12. Ecco |
||||||
|
|
|
|
|
When many bombs are discovered throughout a large |
|
|
A whirlpool controlled by the evil vortex queen has sucked |
||
|
|
|
|
|
laboratory, Ben and Andy are called in to dismantle them |
|
|
your entire dolphin pod to imprisonment in the ocean |
||
|
|
|
|
|
before the building explodes all around them! Racing from |
|
|
depths. Only you remain to save them. To do so, you must |
||
|
|
|
|
|
spot to spot, each bomb must be neutralized with smaller |
|
|
travel through time and space with the help of the Atlantean |
||
|
|
|
|
|
charges before time runs out. Defenses have been placed to |
|
|
time machine in order to find your friends. Ecco is a freeform |
||
|
|
|
|
|
make it more dangerous, but Ben and Andy have an array of |
|
|
journey, allowing for adventure, exploration, puzzles and |
||
|
|
|
|
|
weapons to help them achieve their goals. Better call the |
|
|
combat all along the way. The play style is up to you! |
||
|
|
|
|
|
bomb squad! Time is short! |
|
|
|
|
|
|
|
|
|
|
Directional Pad (D-Pad): Control the direction. |
|
|
Directional Pad (D-Pad): Control the direction. |
||
|
|
|
|
|
|
|
Start Key (Start): Start the game. |
|||
|
|
|
|
|
Start Key (Start): Start the game. |
|
|
|
||
|
|
|
|
|
|
|
|
A Key: Attack by sonar. |
||
|
|
|
|
|
Pause and un-pause game. |
|
|
|
||
|
|
|
|
|
|
|
|
B Key: Speeding swim. |
||
|
|
|
|
|
A Key: Change bullets. |
|
|
|
||
|
|
|
|
|
|
|
|
C Key: Constantly press to speed swimming. |
||
|
|
|
|
|
B Key: Shoot. |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Attack with fist if the bullets are ran out. |
|
|
|
||
|
|
|
|
|
C Key: Bomb in wide area. |
|
|
|
|
|
|
|
|
|
|
|
9 |
|
10 |
||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
13. Ecco Jr. |
|
|
15. ESWAT: City Under Siege |
||||||
|
|
|
|
|
In a somewhat unique experience in the Ecco series, Ecco Jr. |
|
|
Liberty is a dark, crime ridden metropolis, teaming with |
||
|
|
|
|
|
provides you with an opportunity to explore the vastness of |
|
|
criminals who are looking to take advantage of the innocent |
||
|
|
|
|
|
the ocean and time as Ecco the dolphin’s speedy son, Ecco Jr. |
|
|
and the weak. ESWAT places you in the game as a member |
||
|
|
|
|
|
The young Ecco Jr. enjoys all of the wonders that the sea has |
|
|
of the Cyber Police force where it is your job to protect the |
||
|
|
|
|
|
to offer until the Vortex Queen returns and kidnaps his father. |
|
|
citizens and stop the criminals. As you advance through this |
||
|
|
|
|
|
There is no time to lose when Ecco needs to be saved! |
|
|
action-shooter, you will gain rank which will open up new |
||
|
|
|
|
|
Adventure through a lush and beautiful ocean world and |
|
|
weapons and defensive capabilities. If you can arrest the |
||
|
|
|
|
|
explore time itself as you complete fun puzzles and engage in |
|
|
criminal masterminds behind the city’s trouble, Liberty may |
||
|
|
|
|
|
underwater combat to save Ecco. Ecco Jr. may be small, be |
|
|
even promote you to chief of the famed ESWAT squad! Look |
||
|
|
|
|
|
he packs a punch. Not only that, but |
he is super fast! Look |
|
|
out criminals; ESWAT is on patrol! |
|
|
|
|
|
|
out Vortex Queen; here comes Jr.! |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Directional Pad (D-Pad): Control the direction. |
|
|
|
|
|
Directional Pad (D-Pad): Control the direction. |
|
|
Start Key (Start): Start the game. |
||
|
|
|
|
|
Start Key (Start): Start the game. |
|
|
|
Pause and un-pause game. |
|
|
|
|
|
|
A Key: Speeding swim. |
|
|
|
A Key: Jump. |
|
|
|
|
|
|
B Key: Attack by sonar. |
|
|
|
Fly while in armored mode. |
|
|
|
|
|
|
C Key: Constantly press to speed swimming. |
|
|
B Key: Shoot. |
||
|
|
|
|
|
|
|
|
|
|
C Key: Jump. |
|
|
|
|
|
|
|
|
|
|
Fly while in armored mode. |
14. Ecco II: The Tides of Time |
|
|
16. Eternal Champions |
|||||||
|
|
|
|
|
The ocean home of Ecco the Dolphin is known for its beauty |
|
|
The Eternal Champions are a league of long undead fighters |
||
|
|
|
|
|
and tranquility. Well, nothing lasts forever! The Vortex |
|
|
who exist in a nether world of neither life nor death. In this |
||
|
|
|
|
|
Queen has come from outer space and the entire ocean is at |
|
|
strange place, they exist for only one thing: combat. Success |
||
|
|
|
|
|
risk. In order to save the ocean and the sea creatures, Ecco |
|
|
in the arena can lead to another chance at life. Upon your |
||
|
|
|
|
|
faces the Tides of Time. The Tides of Time reveal the two |
|
|
earthly death, the Eternal Champions have selected you to |
||
|
|
|
|
|
possible futures at hand: either an ocean at peace or one |
|
|
enter their realm and fight for the right to regain you earthly |
||
|
|
|
|
|
dominated by the evil Vortex Queen! Restore time while you |
|
|
life. Select from many interesting characters, all possessing |
||
|
|
|
|
|
still can! |
|
|
|
|
unique combat skills and finishing moves in this fighting |
|
|
|
|
|
|
|
|
|
|
classic! Eternal Champions is the fighting game by which all |
|
|
|
|
|
Directional Pad (D-Pad): Control the direction. |
|
|
others are measured! |
||
|
|
|
|
|
|
|
|
|||
|
|
|
|
|
Start Key (Start): Start the game. |
|
|
|
Directional Pad (D-Pad): Control the direction. |
|
|
|
|
|
|
A Key: Attack by sonar. |
|
|
|
||
|
|
|
|
|
|
|
|
Start Key (Start): Start the game. |
||
|
|
|
|
|
B Key: Speeding swim. |
|
|
|
||
|
|
|
|
|
|
|
|
Pause and un-pause game. |
||
|
|
|
|
|
C Key: Constantly press to speed swimming. |
|
|
|||
|
|
|
|
|
|
|
A Key: Kick in slight power. |
|||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
B Key: Kick in medium power. |
|
|
|
|
|
|
|
|
|
|
C Key: Kick in strong power. |
|
|
|
|
|
|
|
|
|
|
X Key: Fist in slight power. |
|
|
|
|
|
|
|
|
|
|
Y Key : Fist in medium power. |
|
|
|
|
|
|
|
|
|
|
Z Key : Fist in strong power. |
|
|
|
|
|
|
11 |
|
12 |
||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
17. Fatal Labyrinth |
|
|
19. Gain Ground |
||||||
|
|
|
|
|
Many hours of danger and excitement await you in this |
|
|
Gain Ground is a game of arcade style action and game |
||
|
|
|
|
|
|
|
changing strategy at its finest. Your mission is to save |
|||
|
|
|
|
|
dungeon crawling favorite! When the Holy Goblet is stolen |
|
|
|||
|
|
|
|
|
|
|
captives and get them to safety, and as the leader of a group |
|||
|
|
|
|
|
and taken to Dragonia, the castle of doom, it appears that all |
|
|
|||
|
|
|
|
|
|
|
of mercenaries, it is up to you to decide which ones to use in |
|||
|
|
|
|
|
hope is lost for the world. As Trykaar, you represent the last |
|
|
|||
|
|
|
|
|
|
|
each challenge. Every fighter possesses unique abilities that |
|||
|
|
|
|
|
hope for mankind against Dragonia’s evil inhabitants. Your |
|
|
|||
|
|
|
|
|
|
|
could be the difference life and death. You might even pick |
|||
|
|
|
|
|
quest is to search Dragonia’s randomly generated levels, |
|
|
|||
|
|
|
|
|
|
|
up a new fighter along the way, adding to the strategic |
|||
|
|
|
|
|
battle its minions and retrieve the Holy Goblet. With success |
|
|
|||
|
|
|
|
|
|
|
possibilities and fun! |
|||
|
|
|
|
|
comes the eradication of this threat as you acquire the Holy |
|
|
|||
|
|
|
|
|
|
|
|
|||
|
|
|
|
|
Goblet and return it to its rightful place. Dragonia’s victory |
|
|
|
||
|
|
|
|
|
spells the end of all that is good and holy. You cannot let |
|
|
Directional Pad (D-Pad): Control the direction. |
||
|
|
|
|
|
Dragonia’s minions succeed! |
|
|
|
Start Key (Start): Start the game. |
|
|
|
|
|
|
|
|
|
|
|
Pause and un-pause game. |
|
|
|
|
|
Directional Pad (D-Pad): Control the direction. |
|
|
A Key: Attack. |
||
|
|
|
|
|
Start Key (Start): Start the game. |
|
|
|
B Key: Attack. |
|
|
|
|
|
|
Pause and un-pause game. |
|
|
|
C Key: Attack. |
|
|
|
|
|
|
A Key: Fasten the game round. |
|
|
|
|
|
|
|
|
|
|
B Key: Cancel the select tool items. |
|
|
|
|
|
|
|
|
|
|
C Key: Open the tool item menu Choose the tool items. |
|
|
|
||
|
18. Flicky |
|
|
20. Golden Axe |
||||||
|
|
|
|
|
When the babies wander off, there is only one thing to do: |
|
|
It is a dark time in the Land of Yuria as the evil Death Adder |
||
|
|
|
|
|
lead them back to the safety of their nest. Flicky the mother |
|
|
has invaded, kidnapped the princess and seized the Golden |
||
|
|
|
|
|
blue jay has just such a task. It won’t be easy to get the baby |
|
|
Axe. Devastation alone lays in his wake. Three powerful |
||
|
|
|
|
|
chicks back though! Hungry cats are on the prowl and many |
|
|
heroes, each with distinct fighting styles, have emerged in a |
||
|
|
|
|
|
surprising hazards waiting to be found. Puzzle your way |
|
|
desperate bid to bring justice to Yuria and free the princess. It |
||
|
|
|
|
|
through level after level of cat fighting fun in this family |
|
|
will take all of the brawn and magic they can muster just to |
||
|
|
|
|
|
favorite! |
|
|
|
|
stand a chance of defeating Death Adder! They vow to save |
|
|
|
|
|
|
|
|
|
|
the princess or die trying! The rest is up to you. |
|
|
|
|
|
Directional Pad (D-Pad): Control the direction. |
|
|
|
||
|
|
|
|
|
Start Key (Start): Start the game. |
|
|
|
Directional Pad (D-Pad): Control the direction. |
|
|
|
|
|
|
Pause and un-pause game. |
|
|
|
Start Key (Start): Start game. |
|
|
|
|
|
|
A Key: Jump. |
|
|
|
|
Pause and un-pause game. |
|
|
|
|
|
B Key: Jump. |
|
|
|
|
A Key: Use magic. |
|
|
|
|
|
C Key: Jump. |
|
|
|
|
B Key: Attack. |
|
|
|
|
|
|
|
|
|
|
C Key: Jump. |
|
|
|
|
|
|
13 |
|
14 |
||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
21. Golden Axe II |
|
|
23. Jewel Master |
||||||
|
|
|
|
|
Vanquished in Golden Axe I, the Death Adder has been |
|
|
The peaceful kingdom of Mythgard seemed blessed for all |
||
|
|
|
|
|
defeated by our heroes. Unfortunately, another evil force, |
|
|
time. Then the Demon King, Jardine the Mad, came to power |
||
|
|
|
|
|
known as the ‘Dark Guild’, has risen to take his place. With |
|
|
and it seemed that all good was gone forever. Jewel Master, |
||
|
|
|
|
|
the Golden Axe now in the Dark Guild’s possession, our three |
|
|
weaver of the Elements, was summoned to possess magical |
||
|
|
|
|
|
heroes are once again called in to action to retrieve the |
|
|
rings of great power and to use these rings to conjure spells |
||
|
|
|
|
|
Golden Axe for mankind. To meet this new challenge, they |
|
|
with which to defeat the legions of Evil. As the Jewel Master, |
||
|
|
|
|
|
must use all of their unique fighting skills and spells to save |
|
|
you must seek out the remaining rings, reclaim the Elemental |
||
|
|
|
|
|
the land from chaos. Fighting has never been so much fun! |
|
|
Blade, and strike down Jardine the Mad. Only by wielding the |
||
|
|
|
|
|
*This game does not apply to wired controller. |
|
|
Elemental Blade can Mythgard be restored to its former glory! |
||
|
|
|
|
|
|
|
|
|||
|
|
|
|
|
Directional Pad (D-Pad): Control the direction. |
|
|
Directional Pad (D-Pad): Control the direction. |
||
|
|
|
|
|
Start Key (Start): Start game. |
|
|
|
Long Press the Up Key for attack upward. |
|
|
|
|
|
|
Pause and un-pause game. |
|
|
|
Start Key (Start): Start game. |
|
|
|
|
|
|
A Key: Use magic. |
|
|
|
Pause and un-pause game. |
|
|
|
|
|
|
B Key: Attack. |
|
|
|
|
A Key: Select the ring options in the left side. |
|
|
|
|
|
C Key: Jump. |
|
|
|
|
B Key: Select the ring options in the right side. |
|
|
|
|
|
|
|
|
|
|
C Key: Negative. |
|
22. Golden Axe III |
|
|
24. Kid Chameleon |
||||||
|
|
|
|
|
After a stinging defeat in Golden Axe II, the evil lord Dark |
|
|
When his friends get sucked into a virtual reality game and |
||
|
|
|
|
|
Guld has regrouped and has come for revenge! Stealing the |
|
|
can’t escape, it is up to Kid Chameleon to enter the game |
||
|
|
|
|
|
powerful Golden Axe, a symbol of peace and prosperity, the |
|
|
himself and save the day! Using his ability to change his |
||
|
|
|
|
|
Dark Guld wants to see the world revert to chaos. Once |
|
|
shape into various other forms, Kid Chameleon must do |
||
|
|
|
|
|
again, three warriors including a fierce barbarian, a ferocious |
|
|
battle against his foes. Each form adds a special ability which |
||
|
|
|
|
|
Amazon and a fearless dwarf are willing to risk their lives to |
|
|
must be used to pass each of the game's stages. With over |
||
|
|
|
|
|
put a stop to the terror. |
|
|
|
100 levels of gameplay, you will find plenty of challenges on |
|
|
|
|
|
|
It's time to start the long journey through enemy-infested |
|
|
your quest. Your friends are depending on you, so it’s time to |
||
|
|
|
|
|
territory. Fight onward until you reach the final showdown, a |
|
|
get in the game! |
||
|
|
|
|
|
battle with Dark Guld himself! |
|
|
|
|
|
|
|
|
|
|
Directional Pad (D-Pad): Control the direction. |
|
|
Directional Pad (D-Pad): Control the direction. |
||
|
|
|
|
|
|
|
Upward key is negative. |
|||
|
|
|
|
|
Start Key (Start): Start game. |
|
|
|
Start Key (Start): Start game. |
|
|
|
|
|
|
Pause and un-pause game. |
|
|
|
Pause and un-pause game. |
|
|
|
|
|
|
A Key: Use magic. |
|
|
|
A Key: Negative. |
|
|
|
|
|
|
B Key: Attack. |
|
|
|
|
B Key: Jump. |
|
|
|
|
|
C Key: Jump. |
|
|
|
|
C Key: Use accouterment. |
|
|
|
|
|
|
15 |
|
16 |
||
|
|
|
|
|
|
|
|
|
||
|
|
|
|
|
|
|
|
|
||
|
25. Mean Bean Machine (Dr. Robotnik’s Mean Bean Machine) |
27. Shadow Dancer |
||||||||
|
|
|
|
|
The evil Dr. Robotnik has always loved to turn people and |
|
|
Union Lizard, a vast crime empire, has taken over New York. |
||
|
|
|
|
|
other objects into robots. In this Tetris style game he is |
|
|
As Shadow Dancer, a master of martial arts, you must do |
||
|
|
|
|
|
menacing the unsuspecting citizens of Beanville and |
|
|
battle in the name of justice. Using all of your kung-fu skills |
||
|
|
|
|
|
threatening to make them his next victims of robot |
|
|
and the help of your faithful dog, it is up to you to stop the |
||
|
|
|
|
|
transformation! Create matching color groups to save the |
|
|
evil Ninja’s of Union Lizard once and for all and regain the |
||
|
|
|
|
|
Bean’s, but watch out for the robots. They will try to stop you |
|
|
honor of a slain friend. Once New York is safe, you must fight |
||
|
|
|
|
|
dead in your tracks. If you fail to make the match into the |
|
|
the mighty Lizard King himself to achieve ultimate victory! |
||
|
|
|
|
|
Mean Bean Machine you go, and Beanville will surely become |
|
|
|
||
|
|
|
|
|
robot central! |
|
|
|
|
Directional Pad (D-Pad): Control the direction. |
|
|
|
|
|
Directional Pad (D-Pad): Control the direction. |
|
|
Start Key (Start): Start game. |
||
|
|
|
|
|
|
|
Pause and un-pause game. |
|||
|
|
|
|
|
Start Key (Start): Start the game. |
|
|
|
A Key: Use the master skill. |
|
|
|
|
|
|
Pause and un-pause game. |
|
|
|
B Key: Attack. |
|
|
|
|
|
|
A Key: Press to arrange the item to right side. |
|
|
Long Press to send dog fighting with competitor. |
||
|
|
|
|
|
B Key: Press to arrange the item to left side. |
|
|
C Key: Jump. |
||
|
|
|
|
|
C Key: Press to arrange the item to right side. |
|
|
|
||
26. Ristar |
|
|
|
28. Shinobi III: Return of the Ninja Master |
||||||
|
|
|
|
|
Greedy, an evil tyrant, has one goal in mind: control all the |
|
|
After their utter annihilation in Shinobi II, the Neo Zeed |
||
|
|
|
|
|
planets of the solar system. With only one planet left, Greedy |
|
|
leaders are secretly rebuilding their evil organization. Shinobi |
||
|
|
|
|
|
believes he is near the end of his quest. The only holdout |
|
|
senses their powers growing and he knows that it is up to |
||
|
|
|
|
|
from Greedy’s relentless onslaught was guarded by a mighty |
|
|
him to stop them again. Neo Zeed’s minions have been |
||
|
|
|
|
|
hero. When Greedy managed to capture this protector, |
|
|
ordered to stop Shinobi at all costs. The stakes are the high, |
||
|
|
|
|
|
Greedy thought his work was done. That was when Ristar, the |
|
|
and as Joe Musashi – Shinobi – you know that unless you |
||
|
|
|
|
|
son of the hero, emerged to stop Greedy, rescue his father |
|
|
succeed, the world will fall into the clutches of Neo Zeed! |
||
|
|
|
|
|
and save the solar system. Action and puzzles await in this |
|
|
You must not fail! |
||
|
|
|
|
|
inter-stellar adventure! |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Directional Pad (D-Pad): Control the direction. |
|
|
|
|
|
Directional Pad (D-Pad): Control the direction. |
|
|
Start Key (Start): Start game. |
||
|
|
|
|
|
Long Press the Up Key for attack upward. |
|
|
Pause and un-pause game. |
||
|
|
|
|
|
Start Key (Start): Start game. |
|
|
|
A Key: Use the master skill. |
|
|
|
|
|
|
Pause and un-pause game. |
|
|
|
B Key: Attack. |
|
|
|
|
|
|
A Key: Jump. |
|
|
|
|
C Key: Jump. |
|
|
|
|
|
B Key: Grab. |
Attack. |
|
|
|
|
|
|
|
|
|
C Key: Negative. |
|
|
|
|
|
|
|
|
|
|
|
17 |
|
18 |
||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
29. Sonic 3D Blast – Flickies’ Island |
|
31. Sonic Spinball |
|||||||
|
|
|
|
|
There are some strange birds, called Flickies, who live on an |
|
|
Dr. Eggman (AKA Dr.Robotnik) has taken over Mt. Mobius and |
||
|
|
|
|
|
island in an alternate dimension and they have special ability |
|
|
turned it into a mechanical base. He is using energy from the |
||
|
|
|
|
|
to travel anywhere using large rings. Dr. Robotnik discovers |
|
|
magma flowing under the volcano to power his |
||
|
|
|
|
|
Flickies and their special power, so he turns Flickies all into |
|
|
Veg-O-Fortress. He has the power to transform helpless |
||
|
|
|
|
|
robots to help him search for the Chaos Emeralds. One day, |
|
|
animals into robot slaves. Sonic the Hedgehog and Tails must |
||
|
|
|
|
|
Sonic visits Flickies' Island and find out what Robotnik has |
|
|
take down this fortress to free the enslaved animals. The only |
||
|
|
|
|
|
done. He tries to free the Flickies and stop Dr. Robotnik from |
|
|
way to make that happen is to trigger an eruption in the |
||
|
|
|
|
|
getting the Emeralds. |
|
|
|
volcano it's built on. Sonic knows this can be done by |
|
|
|
|
|
|
|
|
|
|
|
removing the Chaos Emeralds that keep the volcano stable. |
|
|
|
|
|
Directional Pad (D-Pad): Control the direction. |
|
|
Dr. Eggman, however, is also aware of the fragile relationship |
||
|
|
|
|
|
|
|
that exists between the Emeralds and the mountain, and he's |
|||
|
|
|
|
|
Start Key (Start): Start game. |
|
|
|
||
|
|
|
|
|
|
|
|
set up an elaborate Pinball Defense System to make sure the |
||
|
|
|
|
|
Pause and un-pause game. |
|
|
|
||
|
|
|
|
|
|
|
|
precious jewels don't go anywhere. |
||
|
|
|
|
|
A Key: Jump. |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
B Key: Hold the button to accumulate energy. |
|
|
Directional Pad (D-Pad): Control the direction. |
||
|
|
|
|
|
Release to quickly roll on floor. |
|
|
|
||
|
|
|
|
|
|
|
|
Start Key (Start): Start game. |
||
|
|
|
|
|
Sonic stops after consuming accumulated energy. |
|
|
|||
|
|
|
|
|
|
|
Pause and un-pause game. |
|||
|
|
|
|
|
C Key: Jump. |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
A Key: Left Flipper. |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
B Key: Right Flipper. |
|
|
|
|
|
|
|
|
|
|
C Key: All Flipper. |
|
30. Sonic and Knuckles |
|
|
32. Sonic the Hedgehog |
||||||
|
|
|
|
|
Dr. Robtnik is back and he is after the Master Emerald. If he |
|
|
Sonic the Hedgehog is a side scrolling race to save Sonic’s |
||
|
|
|
|
|
can get his hands on it, he knows that he can fuel his ultimate |
|
|
animal friends, who have been captured by the evil Dr. |
||
|
|
|
|
|
weapon, the Death Egg, forever. With this power, Dr. Robtnik |
|
|
Robotnik. Using great speed and a spin attack, Sonic brings |
||
|
|
|
|
|
can destroy the floating island and with it his enemies, Sonic |
|
|
plenty of attitude and looping, jumping, super-speed fun. |
||
|
|
|
|
|
and Knuckles. |
In order to save the island and themselves, |
|
|
Sonic the Hedgehog is on of the fastest and most entertaining |
|
|
|
|
|
|
Sonic and Knuckles must find the Master Emerald before |
|
|
games you can find! Save Sonics friends and special 3-D levels |
||
|
|
|
|
|
Robotnik and his henchmen. Spinning action awaits on the |
|
|
provide an amazing bonus! |
||
|
|
|
|
|
fast paced arcade style adventure! |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Directional Pad (D-Pad): Control the direction. |
|
|
|
|
|
Directional Pad (D-Pad): Control the direction. |
|
|
Start Key (Start): Start game. |
||
|
|
|
|
|
Long Press the Up Key for attack upward. |
|
|
Pause and un-pause game. |
||
|
|
|
|
|
Start Key (Start): Start game. |
|
|
|
A Key: Jump. |
|
|
|
|
|
|
Pause and un-pause game. |
|
|
|
Press A key and the “down” key of the D-pad for speeding |
|
|
|
|
|
|
A Key: Jump. |
|
|
|
|
up the running. |
|
|
|
|
|
B Key: Jump. |
|
|
|
|
B Key: Jump. |
|
|
|
|
|
C Key: Negative. |
|
|
|
C Key: Jump. |
|
|
|
|
|
|
|
19 |
|
20 |
||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
33. Sonic the Hedgehog 2 |
|
|
35. Streets of Rage 2 |
||||||
|
|
|
|
|
Sonic is back and once again he must face the evil Dr. |
|
|
Just having one peaceful year, the city was returned to its |
||
|
|
|
|
|
Robotnik and stop his attempt to conquer the world. In order |
|
|
nightmarish state and criminals were once again running |
||
|
|
|
|
|
to achieve his goal, Dr. Robotnik captures all of the animals he |
|
|
rampant. Blaze and Axel found the house of Adam was |
||
|
|
|
|
|
can find and transforms them into robots to do his bidding. |
|
|
wrecked and a picture of Adam chained to the wall at the feet |
||
|
|
|
|
|
Sonic must defeat Dr. Robotnik and save his friends. The |
|
|
of Mr. X. Axel and Blaze team up with Adam’s younger brother |
||
|
|
|
|
|
action has never been more fast or furious than this! |
|
|
Eddie ‘Skate” Hunter and Axel’s friend, professional wrestler |
||
|
|
|
|
|
|
|
|
|
|
Max Thunder to free the city and rescue Adam from the |
|
|
|
|
|
Directional Pad (D-Pad): Control the direction. |
|
|
Syndicate. |
||
|
|
|
|
|
|
|
This time, their weapons were improved, and each of them |
|||
|
|
|
|
|
Start Key (Start): Start game. |
|
|
|
||
|
|
|
|
|
Pause and un-pause game. |
|
|
|
was given special ability to fight with their best. However, the |
|
|
|
|
|
|
|
|
|
enemies were also improved with enhanced ability, and more |
||
|
|
|
|
|
A Key: Jump. |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
enemies were appearing. |
|
|
|
|
|
|
Press A key and the “down” key of the D-pad for speeding |
|
|
|||
|
|
|
|
|
|
|
|
|||
|
|
|
|
|
up the running. |
|
|
|
Directional Pad (D-Pad): Control the direction. |
|
|
|
|
|
|
B Key: Jump. |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Start Key (Start): Start game. |
|
|
|
|
|
|
C Key: Jump. |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Pause and un-pause game. |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
A Key: Special Attack. |
|
|
|
|
|
|
|
|
|
|
B Key: Attack. |
|
|
|
|
|
|
|
|
|
|
C Key: Jump. |
|
|
|
|
|
|
|
|
|
|
B+C Key: Special Attack. |
|
34. Streets of Rage |
|
|
|
|
D-Pad ‘←’ or ‘→’+ A Key: Special Attack. |
||||
|
|
|
|
|
|
|||||
|
|
|
|
|
This city was once a happy, peaceful place... until one day, a |
|
|
|
||
|
|
|
|
|
powerful secret criminal organization took over. This vicious |
|
|
|
||
|
|
|
|
|
syndicate soon had control of the government and even the |
|
|
|
||
|
|
|
|
|
police force. The city has become a centre of violence and |
36. Streets of Rage 3 |
||||
|
|
|
|
|
crime where no-one is safe. Amid this turmoil, a group of |
|||||
|
|
|
|
|
determined young police officers has sworn to clean up the |
|
|
The crime boss Mr. X’s hires a world-leading robotic |
||
|
|
|
|
|
city. Among them are Adam Hunter, Axel Stone and Blaze |
|
|
|||
|
|
|
|
|
|
|
researcher at his company RoboCy Corporation to create |
|||
|
|
|
|
|
Fielding. They decided to put their lives on the line and take |
|
|
|||
|
|
|
|
|
|
|
robots to replace city officials. In the plan Mr. X will run the |
|||
|
|
|
|
|
back their city through their special hand-to-hand combat |
|
|
|||
|
|
|
|
|
|
|
city using a remote control. His crime company the |
|||
|
|
|
|
|
abilities. They are willing to risk anything, even their lives, on |
|
|
|||
|
|
|
|
|
|
|
Syndicates has placed bombs around the city. |
|||
|
|
|
|
|
the Streets of Rage. |
|
|
|
||
|
|
|
|
|
|
|
|
Cyborg Gilbert Zan contacts Blaze Fielding with the details of |
||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Directional Pad (D-Pad): Control the direction. |
|
|
The Syndicate's plan. Blaze forms a task force with Axel Stone |
||
|
|
|
|
|
|
|
and Eddie "Skate" Hunter to bring down The Syndicate once |
|||
|
|
|
|
|
Start Key (Start): Start game. |
|
|
|
||
|
|
|
|
|
|
|
|
and for all. |
||
|
|
|
|
|
Pause and un-pause game. |
|
|
|
||
|
|
|
|
|
|
|
|
|
||
|
|
|
|
|
A Key: Special Attack. |
|
|
|
Directional Pad (D-Pad): Control the direction. |
|
|
|
|
|
|
B Key: Attack. |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Start Key (Start): Start game. |
|
|
|
|
|
|
C Key: Jump. |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Pause and un-pause game. |
|
|
|
|
|
|
B+C Key: Special Attack. |
|
|
|
||
|
|
|
|
|
|
|
|
A Key: Special Attack. |
||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
B Key: Attack. |
|
|
|
|
|
|
|
|
|
|
C Key: Jump. |
|
|
|
|
|
|
|
|
|
|
B+C Key : Special Attack. |
|
|
|
|
|
|
21 |
|
22 |
||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
37. The Ooze |
|
|
39. Vectorman 2 |
||||||
|
|
|
|
|
As a scientist you deal with chemicals all day long, but one |
|
|
After the apparent end of the evil plans of Warhead, |
||
|
|
|
|
|
day, the worst sort of thing happens: your boss creates a |
|
|
Vectorman discovers that many of the weapons and the |
||
|
|
|
|
|
compound that turns you into a puddle of thick green goop |
|
|
newly built robot army remain. Hidden is dark and secretive |
||
|
|
|
|
|
and you get flushed down the drain! |
Thankfully you have |
|
|
locations, they are bent on destruction and will stop at |
|
|
|
|
|
|
some newfound abilities that come with your transformation |
|
|
nothing to fulfill their fallen leaders mission. As Vectorman, it |
||
|
|
|
|
|
which will help you make your way back to the lab so that you |
|
|
is your job to protect humanity! Various robot types and |
||
|
|
|
|
|
can be restored to humanity. Solve puzzles and fight enemies |
|
|
cutting edge weapons stand in your way as you stand |
||
|
|
|
|
|
along the way to prevent your boss from taking over the |
|
|
between the robots and the fate of the planet itself! This is |
||
|
|
|
|
|
world! |
|
|
|
|
fast and furious action at its finest! |
|
|
|
|
|
Directional Pad (D-Pad): Control the direction. |
|
|
Directional Pad (D-Pad): Control the direction. |
||
|
|
|
|
|
Start Key (Start): Start game. |
|
|
|
Start Key (Start): Start game. |
|
|
|
|
|
|
Pause and un-pause game. |
|
|
|
Pause and un-pause game. |
|
|
|
|
|
|
A Key: Attack. Move the body. |
|
|
|
A Key: Attack. |
|
|
|
|
|
|
B Key: Attack with green balls. |
|
|
|
B Key: Attack. |
|
|
|
|
|
|
C Key: Negative. |
|
|
|
C Key: Jump. |
|
38. Vectorman |
|
|
|
40. Virtua Fighter 2 |
||||||
|
|
|
|
|
In the distant future, all of mans chores are done by thankless |
|
|
The call for the greatest fighters in the world has once again |
||
|
|
|
|
|
robots. When the leader of the robots accidentally has his |
|
|
been issued! The World Fighting Tournament is back with |
||
|
|
|
|
|
head replaced with a bomb, he decides that now is the time |
|
|
greater fighters, more special moves and greater numbers of |
||
|
|
|
|
|
for the robots to rise up and take control! All the robots are |
|
|
spectacular locations in which to do battle. The champions of |
||
|
|
|
|
|
ordered to stop their work and immediately start making |
|
|
the first tournament are back with some new faces as well. |
||
|
|
|
|
|
weapons for the take-over. The only robot unaffected is the |
|
|
You must use all of your skills to survive the challenges that |
||
|
|
|
|
|
barge pilot Vectorman who was out of range during the |
|
|
await! |
||
|
|
|
|
|
switch. Now this pilot is the sole hope of humanity and he |
|
|
|
||
|
|
|
|
|
sets out to destroy the evil leader known as Warhead! The fate |
|
|
Directional Pad (D-Pad): Control the direction. |
||
|
|
|
|
|
of the planet is at stake! |
|
|
|
||
|
|
|
|
|
|
|
|
Start Key (Start): Start your engine. |
||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Directional Pad (D-Pad): Control the direction. |
|
|
Pause and un-pause game. |
||
|
|
|
|
|
|
|
A Key: Defense. |
|||
|
|
|
|
|
Start Key (Start): Start game. |
|
|
|
||
|
|
|
|
|
|
|
|
B Key: Fist. |
||
|
|
|
|
|
Pause and un-pause game. |
|
|
|
||
|
|
|
|
|
|
|
|
C Key: Kick. |
||
|
|
|
|
|
A Key: Attack. |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
B Key: Attack. |
|
|
|
|
|
|
|
|
|
|
C Key: Jump. |
|
|
|
|
|
|
|
|
|
|
|
23 |
|
24 |
||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
ARCADE GAMES |
|
5. Brain Switch |
|||
|
1. Air Hockey |
|
|
|
|
Use control direction button to indicate if the combination |
||||
|
|
|
|
|
of vowel and even number is correctly shown. |
|||||
|
|
|
|
|
Use the directional pad to strike the puck toward the goal or |
|
|
Directional Pad (D-Pad): Control the direction |
||
|
|
|
|
|
|
|||||
|
|
|
|
|
|
|
||||
|
|
|
|
|
to defend your table’s side. You can play against the |
|
|
|||
|
|
|
|
|
|
|
A Key: Play game |
|||
|
|
|
|
|
computer using the 1-Player Mode or challenge a friend using |
|
|
|||
|
|
|
|
|
2-Player Mode. Whoever achieves seven goals first is the |
|
|
B Key: Exit game/back to the game menu |
||
|
|
|
|
|
winner! |
|
|
|
|
|
|
|
|
|
|
Directional Pad (D-Pad): Control the direction up, down, |
|
|
|
||
|
|
|
|
|
|
|
|
|||
|
|
|
|
|
right or left. |
|
|
6. Bulls And Cows |
||
|
|
|
|
|
A Key: Select the game and game mode. |
|||||
|
|
|
|
|
|
|
|
|||
|
|
|
|
|
|
|
|
|
|
Try to determine the hidden combination. There are no |
|
2. Black Sheep |
|
|
|
|
repeat digits. A represents the number of digits that are |
||||
|
|
|
|
|
present and in the right position B represents the number |
|||||
|
|
|
|
|
Take a look at the sheeps; focus on the sheep in the center |
|
|
of digits that are present but not in the right position. |
||
|
|
|
|
|
|
|
Guess the correct combination according to the hints given. |
|||
|
|
|
|
|
and by using the direction pad lead the sheep to the |
|
|
|||
|
|
|
|
|
|
|
|
|||
|
|
|
|
|
direction it is turned to. |
|
|
|
Directional Pad (D-Pad): Control the direction |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Directional Pad (D-Pad): Control the direction |
|
|
A Key: Play game/Select |
||
|
|
|
|
|
|
|
B Key: Exit game/back to the game menu |
|||
|
|
|
|
|
A Key: Play game |
|
|
|
||
|
|
|
|
|
|
|
|
|
||
|
|
|
|
|
B Key: Exit game/back to the game menu |
|
|
|
||
|
3. Bomber |
|
|
7. Cannon |
||||||
|
|
|
|
|
Press the A, B or C button to select the angle. Press again to |
|||||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Blow up your enemies! |
|
|
|
select the power and fire the bullet. |
|
|
|
|
|
|
|
|
|
The arrow in the middle of the screen indicates the direction |
||
|
|
|
|
|
But be careful to not explode the items or yourself. Collect |
|
|
|||
|
|
|
|
|
|
|
and strength of the wind, pay attention to it because it can |
|||
|
|
|
|
|
cool bomb upgrades that can allow you to drop more than |
|
|
|||
|
|
|
|
|
|
|
influence the trajectory. If you are lucky, maybe there will be |
|||
|
|
|
|
|
one bomb at a time, or give you a bigger explosion thus |
|
|
|||
|
|
|
|
|
|
|
no wind to worry about! |
|||
|
|
|
|
|
allowing you to destroy more blocks and enemies. |
|
|
|||
|
|
|
|
|
|
|
You can play against the computer or challenge a friend. |
|||
|
|
|
|
|
Directional Pad (D-Pad): |
|
|
|
||
|
|
|
|
|
|
|
|
|
||
|
|
|
|
|
Control the bomber to move up, down, left or right. |
|
|
|
||
|
|
|
|
|
Start Key (Start): Pause the game, press it again to resume. |
|
8. Checker |
|||
|
|
|
|
|
A Key: Place bombs. |
|
|
|||
|
|
|
|
|
|
|
|
|
||
|
|
|
|
|
|
|
|
|
|
The checker game is composed of 1 board and 32 pieces. It is |
|
|
|
|
|
|
|
|
|
|
for only one player, and the goal is to leave just one piece on |
|
4. Bottle Taps Race |
|
|
|
|
the center of the board. |
||||
|
|
|
|
|
There are several initial positions for the pieces; the most |
|||||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Use your skill to move your little tap through the sand track. |
|
|
common one is the one which has all holes occupied except |
||
|
|
|
|
|
|
|
||||
|
|
|
|
|
|
|
the one in the center. The capture is made by having one |
|||
|
|
|
|
|
On the track selection menu you can see the number of turns |
|
|
|||
|
|
|
|
|
|
|
||||
|
|
|
|
|
|
|
piece jump over another. Each time one piece jumps over |
|||
|
|
|
|
|
and the track length. Use the directional pad to change the |
|
|
|||
|
|
|
|
|
|
|
another; the one that is jumped over is removed from the |
|||
|
|
|
|
|
direction and press A to confirm. |
|
|
|
||
|
|
|
|
|
|
|
|
board. Pieces can only be captures in a straight line, which |
||
|
|
|
|
|
Press A once again to select the power. |
|
|
|||
|
|
|
|
|
|
|
means, it is not allowed to jump diagonally. The game |
|||
|
|
|
|
|
On each round the taps are moved in sequence. Be careful not |
|
|
|||
|
|
|
|
|
|
|
proceeds until it gets impossible to capture another piece. |
|||
|
|
|
|
|
to run out the track, or your tap will be returned to the spot |
|
|
|||
|
|
|
|
|
|
|
To select the piece to be moved or to cancel the selected |
|||
|
|
|
|
|
where it was moved from. The one to complete all the laps |
|
|
|||
|
|
|
|
|
|
|
piece, press A, B or C. |
|||
|
|
|
|
|
first will be the winner. |
|
|
|
||
|
|
|
|
|
|
|
|
|
||
|
|
|
|
|
|
25 |
|
26 |
||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
9. Chess |
|
|
|
|
Directional Pad (D-Pad): |
|||||
|
|
|
|
|
Chess is a game played between two opponents on opposite |
|
|
Control the direction of the pointing cursor to |
||
|
|
|
|
|
|
|
selected tile. |
|||
|
|
|
|
|
sides of a board containing 64 squares of alternating colors. |
|
|
|||
|
|
|
|
|
|
|
Start Key (Start): Start the game. |
|||
|
|
|
|
|
Each player has 16 pieces: 1 king, 1 queen, 2 rooks, 2 bishops, |
|
|
|||
|
|
|
|
|
|
|
A Key: Take or put a piece. |
|||
|
|
|
|
|
2 knights, and 8 pawns. The goal of the game is to checkmate |
|
|
|||
|
|
|
|
|
the other king. Checkmate happens when the king is in a |
|
|
B Key: Repeal. |
||
|
|
|
|
|
position to be captured (in check) and cannot escape from |
|
|
C Key: Back to the menu. |
||
|
|
|
|
|
capture. |
|
|
|
|
|
|
|
|
|
|
Movement of the Pieces |
|
10. Color Puzzle |
|||
|
|
|
|
|
Pawn |
|
|
|||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
The pawn moves differently depending on whether it moves |
|
|
Use control direction button to indicate if the color is |
||
|
|
|
|
|
to an empty square or whether it takes a piece of the |
|
|
|||
|
|
|
|
|
|
|
matching the meaning. |
|||
|
|
|
|
|
opponent. When a pawn does not take, it moves one square |
|
|
|||
|
|
|
|
|
|
|
|
|||
|
|
|
|
|
straight forward. When this pawn has not moved at all. i.e., |
|
|
Directional Pad (D-Pad): Control the direction |
||
|
|
|
|
|
the pawn is still at the second row (from the owning players |
|
|
|||
|
|
|
|
|
view), the pawn may make a double step straight forward. For |
|
|
A Key: Play game |
||
|
|
|
|
|
instance, a white pawn on d2 can be moved to d4. When |
|
|
B Key: Exit game/back to the game menu |
||
|
|
|
|
|
taking, the pawn goes one square diagonally forward. |
|
|
|
||
|
|
|
|
|
Rook |
|
|
|
|
|
|
|
|
|
|
The rook moves in a straight line, horizontally or vertically. |
11. Cross the Road |
||||
|
|
|
|
|
The rook may not jump over other pieces, That is: all squares |
|||||
|
|
|
|
|
between the square where the rook starts its move and where |
|
|
In this game, the player needs to control the dogs at the |
||
|
|
|
|
|
the rook ends its move must be empty. As for all pieces, when |
|
|
|||
|
|
|
|
|
|
|
bottom of the screen to cross the busy street within a limited |
|||
|
|
|
|
|
the square where the rook ends his move contains a piece of |
|
|
|||
|
|
|
|
|
|
|
time and arrive at the cabins on the opposite side of the street |
|||
|
|
|
|
|
the opponent, then this piece is taken. The square where the |
|
|
|||
|
|
|
|
|
|
|
without being run over. Dogs can jump onto roof of the cars |
|||
|
|
|
|
|
rook ends his move may not contain a piece of the player |
|
|
|||
|
|
|
|
|
|
|
and move with it. Whenever all 3 dogs have arrived in cabins, |
|||
|
|
|
|
|
owning this rook. |
|
|
|
||
|
|
|
|
|
|
|
|
one level (out of 10) is passed. Each time you pass a level, the |
||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Bishop |
|
|
|
|
speed and quantity of cars is increased. Dog loses a life if it is |
|
|
|
|
|
The bishop moves in a straight diagonal line. Like the rooks, |
|
|
hit by a car or enters non-vacant cabin. When all of the 4 lives |
||
|
|
|
|
|
the bishop also may not jump over other pieces. |
|
|
are lost, the game is over. |
||
|
|
|
|
|
Knight |
|
|
|
|
Directional Pad (D-Pad): Control dog to move left or right. |
|
|
|
|
|
The knight makes a move that consists of first one step in a |
|
|
Start Key (Start): Pause the game, press it again to resume. |
||
|
|
|
|
|
horizontal or vertical direction, and then one step diagonally |
|
|
|||
|
|
|
|
|
|
|
A Key: Control dog to jump a step forward. |
|||
|
|
|
|
|
in an outward direction. The knight jumps: it is allowed that |
|
|
|||
|
|
|
|
|
|
|
C Key: Control dog to jump onto the roof of a car. |
|||
|
|
|
|
|
the first square that the knight passes over is occupied by an |
|
|
|||
|
|
|
|
|
arbitrary piece. |
|
|
|
|
|
|
|
|
|
|
Queen |
|
|
|
12. Curling 2010 |
|
|
|
|
|
|
The queen has the combined moves of the rook and the |
|
||||
|
|
|
|
|
bishop, i.e., the queen may move in any straight line, |
|
|
The player and the computer are positioned at the opposite |
||
|
|
|
|
|
horizontal, vertical, or diagonal. |
|
|
|
||
|
|
|
|
|
|
|
|
|
|
sides of the table with 5 balls each. Whoever throws all of the |
|
|
|
|
|
King |
|
|
|
|
10 balls to the other end first or has fewer balls left when the |
|
|
|
|
|
The king moves one square in any direction, horizontally, |
|
|
time is up wins the game, and enters the next round. The |
||
|
|
|
|
|
vertically, or diagonally. |
|
|
|
player must avoid the balls thrown from the other side. If |
|
|
|
|
|
|
|
|
|
|
|
struck by a ball, he/she will be dazed for a while. |
|
|
|
|
|
|
|
|
|
|
Directional Pad (D-Pad): Move left or right. |
|
|
|
|
|
|
|
|
|
|
Start Key (Start): Pause the game, |
|
|
|
|
|
|
|
|
|
|
press it again to resume. |
|
|
|
|
|
|
|
|
|
|
A Key: Throw out a ball. |
|
|
|
|
|
|
27 |
|
28 |
||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
13. Dominant Color |
|
|
17. Flash Memory |
||||||
|
|
|
|
|
Within given time, select with direction control button |
|
|
When the numbers are shown, remember their location. |
||
|
|
|
|
|
“UP” or “DOWN” to indicate which color more dominates |
|
|
Using direction button, indicate the sequence in growing |
||
|
|
|
|
|
|
|
order. |
|||
|
|
|
|
|
in the given square. |
|
|
|
||
|
|
|
|
|
|
|
|
|
||
|
|
|
|
|
|
|
|
|
|
Directional Pad (D-Pad): Control the direction |
|
|
|
|
|
|
|
|
|
|
A Key: Play game/ Select |
|
|
|
|
|
|
|
|
|
|
B Key: Exit game/back to the game menu |
|
14. Fight or Lose |
|
|
|
|
|
||||
|
|
|
|
|
In this game, the player controls the knight and needs to |
18. Formula Challenge |
||||
|
|
|
|
|
capture all the pawns. The movement follows the chess rules. |
|
|
|
||
|
|
|
|
|
The knight moves 2 squares in one direction and 1 square in |
|
|
Using direction control button indicate if two given |
||
|
|
|
|
|
the other. Every time the horse moves, the pawns move one |
|
|
numbers have the same (=), bigger (>) or smaller (<) value. |
||
|
|
|
|
|
step forward. If one of the pawns manages to reach the end |
|
|
|||
|
|
|
|
|
|
|
Press A Key to select |
|||
|
|
|
|
|
of the board, the player loses. If all the pawns are captured, |
|
|
|||
|
|
|
|
|
|
|
|
|||
|
|
|
|
|
the player receives one point and goes to the next level! |
|
|
Directional Pad (D-Pad): Control the direction |
||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
A Key: Play game/Select |
|
|
|
|
|
|
|
|
|
|
B Key: Exit game/back to the game menu |
|
15. Firefly Glow |
|
|
|
|
|
||||
|
|
|
|
|
Use the direction buttons select and repeat action showed |
19. Hexagonos |
||||
|
|
|
|
|
with wand before. Select with A Key. |
|
|
|
Use the directional pad to move the arrow and B to select the |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Directional Pad (D-Pad): Control the direction |
|
|
piece you want to move. Use B to confirm and C to cancel the |
||
|
|
|
|
|
|
|
movement. There are 2 things you can do, one is to jump and |
|||
|
|
|
|
|
A Key: Play game/Select |
|
|
|
||
|
|
|
|
|
|
|
|
one is to duplicate. The stone is duplicated when it is moved |
||
|
|
|
|
|
B Key: Exit game/back to the game menu |
|
|
to a neighboring hexagon. Move your piece next the |
||
|
|
|
|
|
|
|
|
|
|
opponent to make his piece become yours. Whoever has |
|
|
|
|
|
|
|
|
|
|
more stones when there is no more possible moves wins. |
|
16. Fish Story |
|
|
|
20. Jack's Pea |
|||||
|
|
|
|
|
|
|
|
|
||
|
|
|
|
|
The player should navigate the fish in the aquarium and keep |
|
|
Two green platforms are floating in the air (one higher and |
||
|
|
|
|
|
it growing by eating smaller fishes. After certain amount of |
|
|
|||
|
|
|
|
|
|
|
one lower) and moving from one side to another. The player |
|||
|
|
|
|
|
fishes eaten, the player’s fish will grow and will be able to eat |
|
|
|||
|
|
|
|
|
|
|
is always on the lower one and has to jump onto the upper |
|||
|
|
|
|
|
bigger fishes and earn more points. If player gets eaten by a |
|
|
|||
|
|
|
|
|
|
|
platform when the two platforms are almost overlapping in |
|||
|
|
|
|
|
bigger fish, one of 3 lives will be lost. If player’s fish is hit by |
|
|
|||
|
|
|
|
|
|
|
the vertical direction. When certain amount of jumps is |
|||
|
|
|
|
|
jellyfish, he/she will be dazed for a while. |
|
|
|||
|
|
|
|
|
|
|
reached, the player enters the next level. Each time a level is |
|||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Directional Pad (D-Pad): Control the fish to move up, down, |
|
|
passed, the platforms move faster. If the player does not land |
||
|
|
|
|
|
|
|
on any platform, he/she will fall into the abyss and lose a life. |
|||
|
|
|
|
|
left or right. |
|
|
|
|
When all 3 lives are lost, the game is over. |
|
|
|
|
|
Start Key (Start): Pause the game, press it again to resume. |
|
|
Directional Pad (D-Pad): Move left or right. |
||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Start Key (Start): Pause the game, press it again to resume. |
|
|
|
|
|
|
|
|
|
|
A Key: Jump up. |
|
|
|
|
|
|
29 |
|
30 |
||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
21. Jewel Magic |
|
|
24. Match Eleven |
|||||||
|
|
|
|
|
This game is similar to Tetris Worlds. When the game starts, 3 |
|
|
Within given time, select cards of total amount 11. Use control |
||
|
|
|
|
|
vertical jewels appear on the screen and drop down vertically. |
|
|
direction button to navigate and choose A Key to select. |
||
|
|
|
|
|
The player can control the jewels to land on the appropriate |
|
|
|
||
|
|
|
|
|
places, and if there are three or more jewels that have the |
|
|
Directional Pad (D-Pad): Control the direction |
||
|
|
|
|
|
same color and pattern in the horizontal, vertical or diagonal |
|
|
A Key: Play game/Select |
||
|
|
|
|
|
direction, these jewels will blow up and disappear, and the |
|
|
|||
|
|
|
|
|
|
|
B Key: Exit game/back to the game menu |
|||
|
|
|
|
|
player will be rewarded with the score points. When the score |
|
|
|||
|
|
|
|
|
|
|
|
|||
|
|
|
|
|
reaches a certain value, the level is passed, and the jewels will |
|
|
|
||
|
|
|
|
|
start to drop faster. If the piled up jewels reach the top of the |
|
|
|
||
|
|
|
|
|
screen, the game is over. |
|
|
|
|
|
|
|
|
|
|
Directional Pad (D-Pad): Move the dropping jewels to the |
|
25. Mega Brain Switch |
|||
|
|
|
|
|
left or right. |
|
|
|
|
Use control direction button to indicate if the combination |
|
|
|
|
|
Start Key (Start): Pause the game, press it again to resume. |
|
|
|||
|
|
|
|
|
|
|
of vowel/consonant and even/odd number and is correctly |
|||
|
|
|
|
|
Down Key: Make the jewels drop faster. |
|
|
|||
|
|
|
|
|
|
|
shown. |
|||
|
|
|
|
|
A Key: Change the stack sequence of the dropping jewels. |
|
|
|||
|
|
|
|
|
|
|
|
|||
|
|
|
|
|
|
|
|
|
|
Directional Pad (D-Pad): Control the direction |
|
|
|
|
|
|
|
|
|
|
A Key: Play game |
|
|
|
|
|
|
|
|
|
|
B Key: Exit game/back to the game menu |
|
22. Logic Dial |
|
|
|
|
|
||||
|
|
|
|
|
Click A Key to rotate the squares and place the number in |
|
|
|
||
|
|
|
|
|
the right order. Press C Key to retry. |
|
26. Memory |
|||
|
|
|
|
|
|
|
|
|||
|
|
|
|
|
Directional Pad (D-Pad): Control the direction |
|
|
Move the pointing cursor to a face-down tile, and press A key |
||
|
|
|
|
|
A Key: Play game/Select |
|
|
|
to flip it over. When 2 identical tiles are opened they will be |
|
|
|
|
|
|
|
|
|
removed from the board. The game is finished when all pairs |
||
|
|
|
|
|
B Key: Exit game/back to the game menu |
|
|
|||
|
|
|
|
|
|
|
of tiles have been removed from the board. |
|||
|
|
|
|
|
C Key: Retry |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
4 levels can be selected at the beginning. 4, 6 or 8 tiles can be |
|
|
|
|
|
|
|
|
|
|
|
opened at one time in different levels. Fewer tiles can be |
|
|
|
|
|
|
|
|
|
|
opened in higher levels. |
|
|
|
|
|
|
|
|
|
|
Sample screenshot: |
|
|
|
|
|
|
|
|
|
|
LEVEL 1 LEVEL 1 |
|
23. Mahjong Solitaire |
|
|
|
|
LEFT 50 Total tiles to be cleared |
||||
|
|
|
|
|
|
|
|
|
|
STEPS 5 moves made already |
|
|
|
|
|
The object of the game is to clear the playing area of tiles by |
|
|
|
||
|
|
|
|
|
matching pairs of tiles. The player can remove only those |
|
|
Directional Pad (D-Pad): |
||
|
|
|
|
|
matching pairs of tiles where each tile has at least one side |
|
|
Control the direction of the pointing cursor to the tiles |
||
|
|
|
|
|
(left or right) free and no other tiles placed on top. Matching |
|
|
up, down, left or right. |
||
|
|
|
|
|
tile pairs can be removed by clicking on each tile in the pair. |
|
|
A Key: Press to start the game. |
||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Press to confirm the tile selection. |
|
|
|
|
|
Directional Pad (D-Pad): Move the cursor up, down, left or |
|
|
C Key: Give up the current game play |
||
|
|
|
|
|
right. |
|
|
|
|
|
|
|
|
|
|
Start Key (Start): Start the game. |
|
|
|
|
|
|
|
|
|
|
A Key: Select the tile. |
|
|
|
|
|
|
|
|
|
|
C Key: Give up the current game play. |
|
|
|
|
|
|
|
|
|
|
|
31 |
|
32 |
||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
27. Memory Match |
|
|
31. Panic Lift |
||||||
|
|
|
|
|
Pay attention to the figure shown in the middle, remember it |
|
|
Help the customers to get to the right floor by selecting A |
||
|
|
|
|
|
and use the direction “Right” and “Left” buttons to indicate |
|
|
Key when the correct floor is reached. |
||
|
|
|
|
|
“Match” or “Not Match” of the figure shown in the middle |
|
|
|
||
|
|
|
|
|
before. |
|
|
|
|
Directional Pad (D-Pad): Control the direction |
|
|
|
|
|
Directional Pad (D-Pad): Control the direction |
|
|
A Key: Play game/Select |
||
|
|
|
|
|
|
|
B Key: Exit game/back to the game menu |
|||
|
|
|
|
|
A Key: Play game |
|
|
|
|
|
|
|
|
|
|
B Key: Exit game/back to the game menu |
|
|
|
||
|
|
|
|
|
|
|
|
32. Reaction Match |
||
|
28. Mirror Mirror |
|
|
|
|
Pay attention to the image shown and use the direction |
||||
|
|
|
|
|
“Right” and “Left” buttons to indicate “Match” or “Not Match” |
|||||
|
|
|
|
|
Indicate the hidden letters into the square using direction |
|
|
of the image shown previously. |
||
|
|
|
|
|
|
|
|
|||
|
|
|
|
|
button and comparing the square besides. Press A to select |
|
|
Directional Pad (D-Pad): Control the direction |
||
|
|
|
|
|
the pane. Figure out where letters are turned inverse (green |
|
|
|||
|
|
|
|
|
rows) and find the right requested match. |
|
|
A Key: Play game |
||
|
|
|
|
|
|
|
|
|
|
B Key: Exit game/back to the game menu |
|
|
|
|
|
Directional Pad (D-Pad): Control the direction |
|
|
|
||
|
|
|
|
|
A Key: Play game/Select |
|
|
|
|
|
|
|
|
|
|
B Key: Exit game/back to the game menu |
|
|
|
||
|
|
|
|
|
|
|
|
33. Snake |
||
|
|
|
|
|
|
|
|
|
|
Score points and pass levels by having the snake eat magic |
|
|
|
|
|
|
|
|
|
|
berries in the playing area while avoiding snakes tale and the |
|
|
|
|
|
|
|
|
|
|
walls. Each time the snake eats a piece of food, its tail grows |
29. Mr. Balls |
|
|
|
|
longer. The level is completed when all the items are |
|||||
|
|
|
|
|
Mr. Balls and his brothers got caught in a mysterious machine! |
|
|
collected. |
||
|
|
|
|
|
|
|
|
|||
|
|
|
|
|
Your mission is to free all of them. The problem is that the |
|
|
Directional Pad (D-Pad): Control the direction of the snake's |
||
|
|
|
|
|
machine has a strange rule. When you release or lock one of |
|
|
|||
|
|
|
|
|
|
|
head up, down, left, or right. |
|||
|
|
|
|
|
them, those which are at the left, right, above and below |
|
|
|||
|
|
|
|
|
|
|
Select the level of the game. |
|||
|
|
|
|
|
switch their state; that is; if they were unlocked they become |
|
|
|||
|
|
|
|
|
|
|
A Key: Press to start the game. |
|||
|
|
|
|
|
locked, if they were locked they become unlocked. |
|
|
|||
|
|
|
|
|
There are many levels to be solved, including one which is |
|
|
|
||
|
|
|
|
|
|
|||||
|
|
|
|
|
random. To lock or unlock just press A, B or C when the cursor |
|
|
|
||
|
|
|
|
|
is on the chosen cell. |
|
|
|
|
|
|
|
|
|
|
|
|
|
34. Space Hunter |
||
|
|
|
|
|
|
|
|
|
|
Pay attention to show UFO ships and remember numbers on |
30. Naval Power |
|
|
|
|
the screen. Use direction pad to move arrow and indicate |
|||||
|
|
|
|
UFO ships shown before and use the calculation skills to |
||||||
|
|
|
|
|
Command your squad in a life or death battle! Use the |
|
|
complete the formula on the screen shown afterwards. To |
||
|
|
|
|
|
||||||
|
|
|
|
|
|
|
select use A Key. |
|||
|
|
|
|
|
directional pad to select your target and press A, B or C to fire. |
|
|
|||
|
|
|
|
|
|
|
|
|||
|
|
|
|
|
Sink all of the opponent’s ships to win. |
|
|
Directional Pad (D-Pad): Control the direction |
||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
A Key: Play game/Select |
|
|
|
|
|
|
|
|
|
|
B Key: Exit game/back to the game menu |
|
|
|
|
|
|
|
|
|||
|
|
|
|
|
|
33 |
|
34 |
||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
35. Spider |
|
|
39. Warehouse Keeper |
||||||
|
|
|
|
|
You must protect your cake from the arachnid invasion! You |
|
|
The goal of this game is to place all boxes with goods onto |
||
|
|
|
||||||||
|
|
|
|
|
have a pesticide which will help you keep the spiders away |
|
|
their designated spots in a warehouse. The player should |
||
|
|
|
|
|
from the cake. Aim by using the directional pad and fire with |
|
|
push boxes to the spots marked with crosses. Only one box at |
||
|
|
|
|
|
|
|
a time can be moved and it cannot be pulled. Push boxes to |
|||
|
|
|
|
|
A or B or C. |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
right places to win a stage. |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Directional Pad (D-Pad): Control the moving direction and |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
push boxes up, down, left or right. |
|
|
|
|
|
|
|
|
|
|
Start Key (Start): Start the game. |
|
36. Sudoku Quiz |
|
|
|
|
A Key: Enter the game. |
||||
|
|
|
|
|
Press to mark current stage as completed. |
|||||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Save the puzzle by filling all the blank squares in a game with |
|
|
Press again to enter next stage. |
||
|
|
|
|
|
|
|
B Key: Press to mark current stage as failed. |
|||
|
|
|
|
|
the correct numbers: |
|
|
|
||
|
|
|
|
|
Every row of 9 numbers must include all digits 1 through 9 in |
|
|
Press again to restart current stage. |
||
|
|
|
|
|
|
|
|
|||
|
|
|
|
|
any order. Every column of 9 numbers must include all digits |
|
|
|
||
|
|
|
|
|
1 through 9 in any order. Every 3 by 3 subsection of the 9 by 9 |
|
|
|
||
|
|
|
|
|
square must include all digits 1 through 9. |
40. Whack A Wolf |
||||
|
|
|
|
|
|
|
|
|||
|
|
|
|
|
Directional Pad (D-Pad): Control the direction |
|
|
Use direction pad to Hit the wolf. |
||
|
|
|
|
|
A Key: Play game/Select |
|
|
|
||
|
|
|
|
|
|
|
|
|
||
|
|
|
|
|
B Key: Exit game/back to the game menu |
|
|
Directional Pad (D-Pad): Control the direction |
||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
A Key: Play game |
|
|
|
|
|
|
|
|
|
|
B Key: Exit game/back to the game menu |
|
37. Table Magic |
|
|
|
|
|
||||
|
|
|
|
|
Follow the treasure boxes and find the hidden gold by using |
|
|
|
||
|
|
|
|
|
direction button and select with A Key. |
|
|
|
||
|
|
|
|
|
Directional Pad (D-Pad): Control the direction |
|
|
|
||
|
|
|
|
|
A Key: Play game/ Select |
|
|
|
|
|
|
|
|
|
|
B Key: Exit game/back to the game menu |
|
|
|
||
38. Treasure Hunt |
|
|
|
|
|
|||||
|
|
|
|
|
Use the direction buttons to navigate the ship to the |
|
|
|
||
|
|
|
|
|
treasures. |
|
|
|
|
|
|
|
|
|
|
Directional Pad (D-Pad): Control the direction |
|
|
|
||
|
|
|
|
|
A Key: Play game |
|
|
|
|
|
|
|
|
|
|
B Key: Exit game/back to the game menu |
|
|
|
||
|
|
|
|
|
|
35 |
|
36 |
||
|
|
|
|
|
|
|
|
|
|
|