authorised by FIFPro Commercial Enterprises BV. All other company names, brand names and logos are property of their respective owners.
EMPIRE: TOTAL WAR KEYCODE:
www.sega-europe.com
Important Health Warning About Playing Video Games
Photosensitive Seizures
A very small percentage of people may experience a seizure when exposed to certain
visual images, including fl ashing lights or patterns that may appear in video games.
Even people who have no history of seizures or epilepsy may have an undiagnosed
condition that can cause these “photosensitive epileptic seizures” while watching
video games.
These seizures may have a variety of symptoms, including lightheadedness,
altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation,
confusion, or momentary loss of awareness. Seizures may also cause loss of
consciousness or convulsions that can lead to injury from falling down or striking
nearby objects.
Immediately stop playing and consult a doctor if you experience any of these
symptoms. Parents should watch for or ask their children about the above
symptoms—children and teenagers are more likely than adults to experience these
seizures. The risk of photosensitive epileptic seizures may be reduced by taking
the following precautions: Sit farther from the screen; use a smaller screen; play
in a well-lit room; and do not play when you are drowsy or fatigued.
If you or any of your relatives have a history of seizures or epilepsy, consult a doctor
before playing.
PEGI ratings and guidance applicable within PEGI markets only.
The PEGI age-rating system protects minors from games unsuitable for their particular
What is the PEGI System?
age group. PLEASE NOTE it is not a guide to gaming diffi culty. Comprising two parts,
PEGI allows parents and those purchasing games for children to make an informed
choice appropriate to the age of the intended player. The fi rst part is an age rating:
The second is icons indicating the type of content in the game. Depending on the
game, there may be a number of such icons. The age-rating of the game refl ects the
intensity of this content. The icons are:
VIOLENCEBAD
LANGUAGE
FEARSEXUAL
CONTENT
DRUGS DISCRIMINATION GAMBLING
For further information visit http://www.pegi.info and pegionline.eu
Product Support .....................................36
Warranty & Legal Info ...........................37
1
2
WELCOME
mpire: Total War is an epic game of strategy, combining turn-based
E
empire building on a vast campaign map and massive 3D real-time
battles on land and sea.
In Empire: Total War you will be charged with the fortunes of a nation,
with the ultimate aim of establishing them as the most dominant power
on the 18th century globe.
You will build military forces that are both feared and admired. Expand
your borders through conquest or diplomatic cunning. Conquer overseas
colonies to establish vast and profitable trade networks, whilst at home,
your research into new technologies and ideas will advance your military
power and steer your people towards enlightenment.
You must be wary however: new ideas can be just as powerful as any army
– this is, after all, an age of revolution!
You decide the strategy behind the development and expansion of your
empire, whilst taking command on the battlefield and high seas, to
vanquish those who dare to stand in your way.
The road to domination is yours to explore.
INsTALLATION
REQUIREMENTS
Please ensure that your computer meets the minimum requirements as set
out on the packaging. Empire: Total War requires either Windows® XP or
Vista®. An internet connection is required for the initial installation.
For the optimal experience please ensure that you run the game on
a computer with the latest drivers, including graphic card drivers, and
system updates.
HOW TO INSTALL
Close all other applications before installing Empire: Total War.
Insert DVD 1 into your DVD drive. If Autoplay is enabled, the installer
will begin. Click on Install in the menu to start installation.
If Autoplay is not enabled, double-click on My Computer and then
double-click on your DVD drive icon to launch the game installer. Follow
the installation instructions.
If the game does not begin installing automatically, right-click on your
DVD drive icon in My Computer and choose “Explore” from the dropdown
menu. Double-click on “autorun.exe” to run the installer.
PLEASE NOTE: the information in this manual was correct at the time of
going to print, but some minor changes may have been made late in the
product’s development. All screenshots for this manual have been taken
from the English version of this product.
3
E x P E R I E N C E D P L Ay E R s
sTART HERE!
Even if you’re an experienced Total War gamer, and you don’t generally
read manuals, you might want to have a quick look at these two pages. The
key differences between Empire: Total War and earlier Total War games
are highlighted here.
NAVAL COMBAT
The biggest new feature here for long-time TOTAL WAR players is naval
combat. If you use the techniques and tactics you have learned as a general,
you will be defeated as an admiral! Even something as apparently simple
as ship movement can seem odd – and remember, ships fire out of their
“flanks”, not in the direction they are moving.
It is worth reading the sections on naval warfare and playing through a
couple of naval battles to understand the differences between land and
sea warfare. The controls for units are subtly different, and a little time
spent learning them will be amply repaid (if only in the despairing cries
of defeated enemies).
REGIONS, BUILDINGS &
CONSTRUCTION
Buildings exist both inside and outside cities on the campaign map.
Construction in your region’s capital will be familiar to you. You can
only construct a building in one of the smaller towns however, when the
town develops and a construction site becomes available. This happens
automatically as a region’s population grows (hint: farms aid population
growth). It is possible to have more than one building of the same type in
a single province. Finally, some types of town determine what can be built
there: you can only build ports and dockyards on the coast, for example.
TECHNOLOGIES
In addition to constructing buildings and training troops, you can now
carry out research into new technologies and ideas. Research happens
at universities and similar educational buildings, and you can assign
gentlemen (a type of agent) to aid research efforts. Each technology you
research will usually do one of the following:
There are three different government types that your nation can adopt:
absolute monarchies, constitutional monarchies, and republics. Each has
its own quirks and advantages in the way society functions under them.
You can change governments through revolutions, which are essentially
rebellions in your nation’s capital region. You do get to choose whether
to back the rebels or the state, though, so even if something has gone
disastrously wrong you can still salvage the situation.
Nation leaders no longer appear on the map as generals. Instead, the
king or president remains in your capital city, and his abilities affect the
administration of your entire empire. His ministers have effects on specific
areas of government responsibility, such as the army, the navy, trade, or
internal security.
Once again, though, read the section on Running Your Empire for more
details.
TRAINING UNITS
Admirals and generals can now recruit units and ships by “mail order”
from their nation’s regions. Units recruited in this fashion automatically
make their way to the army or fleet that requested them. This doesn’t stop
recruitment in the usual fashion in regions.
AGENTS & SPIES
Agents are no longer deliberately recruited by you. Instead, certain
buildings will automatically generate agents of particular types from time
to time. The quality of the building governs the frequency and quality o f
the agents that are generated.
LAND BATTLES
In previous Total War games battles are fought at close quarters. In Empire:
Total War you need to remember that most units have missile weapons:
Simply closing with the enemy is a good w ay to g et shot! However, it also
takes time for many units to reload, so there are windows of vulnerability
(the same is true of your units, of course). And remember, artillery can now
be very, very dangerous.
It’s worth playing through a couple of battles to familiarise yourself with
the capabilities of different troop types, even if you consider yourself an
expert Total War general.
And now, good Sir, make sure your tricorne and wig are firmly in place,
buckle on your sword, polish your pistols, and take up the challenge of
Empire: Total War!
Take command and fight with t he enemy across a var iet y of battle
types on land and sea.
Clicking on the ‘Back’ button in the bottom left corner of any
menu will take you back to your previous screen. Similarly, the
‘Forward’ button will move you forward to the next screen.
Vista® parental controls. Manage your child’s access and experience
with easy and flexible tools. For more info rmation, go to
www.gamesforwindows.com/live/familysettings.
6
LEARNING HOW TO PLAy
THIS GUIDE
This quickstart guide offers an overview of the controls and basic concepts
involved in playing Empire: Total War.
CAMPAIGNS, TUTORIALS AND ADVISORS
Empire: Total War has a variety of in-game tools to help you get to grips
with both the campaign game and the battles. These include:
th e tu t o r I a l s
Under the single player menu you will find options to play both land and
sea battle tutorials. These will introduce you to the concept of leading
armies and fleets to victory over rival nations.
yo u r aD v I s o r s
Mighty rulers need loyal and knowledgeable
advisors at their side. Your advisors will be at hand
at all times, if you so wish.
The ad visor appears in the top left corner of
your screen. Around the advisor you will see the
following icons:
Ga m e op t I o n s
Left-click this to change Game Settings and turn off the
advice.
se t De l I v e r y me t h o D
Getadvicewithsoundandtextorjustsound.
as k I n G fo r aD v I C e
Click on the question mark in the top left corner of any panel
and your advisor will offer guidance on the panel or topic.
to o l t I p s
A full tooltip system offers basic information on many aspects of the game.
Simply hover the cursor over items such as icons, buttons and unit cards to
get information on the item or topic.
Keep your cursor over the item for extra tooltip information.
7
CONTROLs
CAMPAIGN MAP KEYS
Ca m e r a Co n t r o l s
Move Up ...........................................W or Num 5
Move Down ......................................S or Num 2
Strafe Left ........................................A or Num 1
Strafe Right ......................................D or Num 3
Increase Height .................................Num * or X
Decrease Height ................................Num / or Z
Ga m e p l a y Co n t r o l s
End Turn ..........................................Enter
Options Menu ...................................Esc
Animation Speed up (Toggle).............Space Bar
Quick Save ........................................Ctrl + S
Quick Load .......................................Ctrl + L
Look at Nation Capital ......................Home
Cancel Order ....................................Backspace
BATTLE MAP KEYS
Ca m e r a Co n t r o l s
Move Forward ...................................W or Num 5
Move Backward .................................S or Num 2
Rotate Left .......................................Q or Num 4
Rotate Right .....................................E or Num 6
Strafe Left ........................................A or Num 1
Strafe Right ......................................D or Num 3
Increase Height .................................Num * or X
Decrease Height ................................Num / or Z
Pitch Upwards ...................................Num + or V
Pitch Downwards ..............................Num – or C
Each nation has its own difficulty, based on factors such as their star ting
position and military power. This is displayed in the difficulty panel,
where you can also tweak the campaign and battle difficulty using the
sliders provided.
The conditions required for victory differ from one nation to another.
These are displayed on the bottom left panel.
Use the Game Settings button to tweak further options.
Use the Start Game button to begin the campaign.
Ca m p a I G n Ga m e se t t I n G s
Use the tickboxes in this menu to tweak game options including:
Turn On Advisor – Switch advice on or off.
Show CPU Moves – Tick to show the computer opponent moves.
Automatic City Manager – Allow the AI to manage your cities.
Battle Time Limit – Turn the time limit for battles on or off.
HOW TO WIN THE GRAND CAMPAIGN
Each nation in Empire: Total War has a set of goals that it must complete
in ord er to win. These are nation specific and can be based on conquering
territory and/or achieving victory through acquiring prestige. See Prestige
later in this guide.
10
sTARTING PLAy
THE TURN SYSTEM
Campaign games in Empire: Total War are turn-based – meaning that
each nation takes turns in moving their pieces, managing their regions and
fighting battles.
campaign begins in 1700 and you have until the end of 1799 to achieve
your victor y conditions. Once that date passes, you have the option to
continue play without the victory conditions.
THE CAMPAIGN MAP VIEW
1. Radar map 3. Advisor 5. Control Panel
2. Event messages 4. Review Panel
On starting the campaign game you will be greeted by your advisor. She
will offer a tour of your nation’s territory and some recommendations on
your opening strategy.
After this initial tour you will have control of the camera and a view of the
world in Empire: Total War.
Loading...
+ 28 hidden pages
You need points to download manuals.
1 point = 1 manual.
You can buy points or you can get point for every manual you upload.