Roland Vs-880 User Manual

Page 1
3
MIDI
1 2 4 1 2 3 4
L
IN
OUT IN OUT THRU
R
SWITCH
POWER
A B
SCSI
DIGITAL(5,6
)
PHONES
AUX SEND
INPUT B
INPUT A
MASTER OUTMASTER OUT
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
LOOP
NEXT
MARKER
PREVIOUS
TAP
CLEAR
AUTO PUNCH
LOC 1/ LOC 2/ LOC 3/ LOC 4/ SCRUB
PREVIEW
NO
CURSOR
CANCEL ENTER
FROMTO
DISPLAY
1 2 3 4 5
6 7 8 9 0
1/ 2/ 3/ 4/ CLEAR
TIME VALUE
SCENE
UNDONUMERICS
Pre Level Post Level Play List
Amp Profile
TRACK SYSTEMEFFECT
Track
-
Move
Copy
-
Xchg
-
Insert
-
Cut
-
Erase
Time Comp Exp.
EFFECT
-
2
-
1Marker Locate Loop A.Punch I O
System MIDI
Sync Scene
DISK
SongSelect
-
Name
-
New
-
Copy
-
Erase
-
Optimize
DriveSelect
-
Initialize
DAT
-
Recover
Backup
LOCATORSONG
Fader Pan
STOP PLAY RECFFZERO REW
VARI PITCH
LOCATOR
EDIT CONDITION PLAY
SONG TOPSTORE SONG END SHUT EJECT RESTART
DISK
MIDI/
5 6 7 8
YES
SHIFT
PARAMETER
5 6 7 8
PAN
C
TRACK MIX
STATUS
SEL
a
1
Input BUSS
Input BUSS V.Track
INPUT
TRACK
INPUT MIX
SOLO
AUX SEND
PEAK
(dB)
REC PLAY MUTE
EQ BUSS Send
Channel Link
AUX Send
SOURCE
Master Out
6
4
0
4
8 12 18 24 36
(dB)
6
4
0
4
8 12 18 24 36
BUSS BUSS BUSS BUSSAUX
V.Track EQ Low EQ Mid EQ Hi Aux Send
SELECT
EFFECT-1 EFFECT-2
10
PAN
C
STATUS
SEL
PAN
C
STATUS
SEL
b AUX
PAN
C
STATUS
SEL
PAN
C
STATUS
SEL
c AUX
PAN
C
STATUS
SEL
PAN
C
STATUS
SEL
d AUX
PAN
C
STATUS
SEL
AUX SEND
2
PEAK
10
3
PEAK
10
4
0
PEAK
10
MASTER
CH EDIT CH EDIT EDIT
INPUT SENS
PHONES
MIXER MODE
1 2
CH EDIT CH EDIT
3 4
CH EDIT CH EDIT
5 6
CH EDIT CH EDIT
7 8
L R L R L R L R L R L R L R L R
4 50dBm 4 50dBm 4 50dBm 4 50dBm
0 10
6dB
EFFECT
-
2
-
1
EFFECT
-
2
-
1
®
Before using this unit, carefully read the sections entitled: “IMPORTANT SAFETY INSTRUCTIONS” (p. 2), “USING THE UNIT SAFELY” (p. 3), and “IMPORTANT NOTES” (p. 11). These sections provide important information concerning the proper operation of the unit. Additionally, in order to feel assured that you have gained a good grasp of every feature provided by your new unit, this manual should be read in its entirety. The manual should be saved and kept on hand as a convenient reference.
Copyright © 1996 ROLAND CORPORATION All rights reserved. No part of this publication may be reproduced in any form without the written permission of ROLAND CORPORATION.
Page 2
CAUTION
RISK OF ELECTRIC SHOCK
DO NOT OPEN
ATTENTION: RISQUE DE CHOC ELECTRIQUE NE PAS QUVRIR
CAUTION: TO REDUCE THE RISK OF ELECTRIC SHOCK,
DO NOT REMOVE COVER (OR BACK).
NO USER-SERVICEABLE PARTS INSIDE.
REFER SERVICING TO QUALIFIED SERVICE PERSONNEL.
The lightning flash with arrowhead symbol, within an equilateral triangle, is intended to alert the user to the presence of uninsulated “dangerous voltage” within the product’s enclosure that may be of sufficient magnitude to constitute a risk of electric shock to persons.
The exclamation point within an equilateral triangle is intended to alert the user to the presence of important operating and maintenance (servicing) instructions in the literature accompanying the product.
INSTRUCTIONS PERTAINING TO A RISK OF FIRE, ELECTRIC SHOCK, OR INJURY TO PERSONS.
IMPORTANT SAFETY INSTRUCTIONS
SAVE THESE INSTRUCTIONS
WARNING - When using electric products, basic precautions should always be followed, including the following:
Read all the instructions before using the product. Do not use this product near water — for example, near a bathtub, washbowl, kitchen sink, in a wet basement, or near a swimming pool, or the like. This product should be used only with a cart or stand that is recommended by the manufacturer. This product, either alone or in combination with an amplifier and headphones or speakers, may be capable of producing sound levels that could cause permanent hearing loss. Do not operate for a long period of time at a high volume level or at a level that is uncomfortable. If you experience any hearing loss or ringing in the ears, you should consult an audiologist. The product should be located so that its location or position does not interfere with its proper ventilation. The product should be located away from heat sources such as radiators, heat registers, or other products that produce heat. The product should be connected to a power supply only of the type described in the operating instructions or as marked on the product.
1.
2.
3.
4.
5.
6.
7.
8.
9.
10.
11.
A. B.
C. D.
E.
The power-supply cord of the product should be unplugged from the outlet when left unused for a long period of time. Care should be taken so that objects do not fall and liquids are not spilled into the enclosure through openings. The product should be serviced by qualified service personnel when:
The power-supply cord or the plug has been damaged; or Objects have fallen, or liquid has been spilled onto the product; or The product has been exposed to rain; or The product does not appear to operate normally or exhibits a marked change in performance; or The product has been dropped, or the enclosure
damaged. Do not attempt to service the product beyond that described in the user-maintenance instructions. All other servicing should be referred to qualified service personnel.
GROUNDING INSTRUCTIONS
This product must be grounded. If it should malfunction or breakdown, grounding provides a path of least resistance for
electric current to reduce the risk of electric shock.
This product is equipped with a cord having an equipment-grounding conductor and a grounding plug. The plug must be
plugged into an appropriate outlet that is properly installed and grounded in accordance with all local codes and ordinances. DANGER: Improper connection of the equipment-grounding conductor can result in a risk of electric shock. Check with a
qualified electrician or serviceman if you are in doubt as to whether the product is properly grounded. Do not modify the plug provided with the product — if it will not fit the outlet, have a proper outlet installed by a qualified electrician.
For the USA
The product which is equipped with a THREE WIRE GROUNDING TYPE LINE PLUG must be grounded.
WARNING: IMPORTANT:
As the colours of the wires in the mains lead of this apparatus may not correspond with the coloured markings identifying
the terminals in your plug, proceed as follows:
The wire which is coloured GREEN-AND-YELLOW must be connected to the terminal in the plug which is marked by the
letter E or by the safety earth symbol or coloured GREEN or GREEN-AND-YELLOW.
The wire which is coloured BLUE must be connected to the terminal which is marked with the letter N or coloured BLACK. The wire which is coloured BROWN must be connected to the terminal which is marked with the letter L or coloured RED.
THIS APPARATUS MUST BE EARTHED THE WIRES IN THIS MAINS LEAD ARE COLOURED IN ACCORDANCE WITH THE FOLLOWING CODE. GREEN-AND-YELLOW: EARTH, BLUE: NEUTRAL, BROWN: LIVE
For the U.K.
Page 3
Before using this unit, make sure to read the
instructions below, and the OwnerÕs Manual.
.........................................................................................................
Do not open or perform any internal modifications
on the unit. (The only exception would be where Quick Start manual provides specific instructions which should be followed in order to put in place user-installable options; see p. 3.)
.........................................................................................................
Make sure you always have the unit placed so it is
level and sure to remain stable. Never place it on stands that could wobble, or on inclined surfaces.
.........................................................................................................
Avoid damaging the power cord. Do not bend it
excessively, step on it, place heavy objects on it, etc. A damaged cord can easily become a shock or fire hazard. Never use a power cord after it has been damaged.
.........................................................................................................
In households with small children, an adult should
provide supervision until the child is capable of following all the rules essential for the safe opera­tion of the unit.
.........................................................................................................
Protect the unit from strong impact.
(Do not drop it!)
.........................................................................................................
Do not force the unitÕs power-supply cord to share
an outlet with an unreasonable number of other devices. Be especially careful when using exten­sion cordsÑthe total power used by all devices you have connected to the extension cordÕs outlet must never exceed the power rating (watts/amperes) for the extension cord. Excessive loads can cause the insulation on the cord to heat up and eventually melt through.
.........................................................................................................
Before using the unit in a foreign country, consult with
your dealer, or qualified Roland service personnel.
Always turn the unit off and unplug the power
cord before attempting installation of the Hard disk drive unit (HDP88 series) or Effect expansion board VS8F-1.
Always grasp only the plug on the power-supply
cord when plugging into, or unplugging from an outlet.
.........................................................................................................
Try to prevent cords and cables from becoming
entangled. Also, all cords and cables should be placed so they are out of the reach of children.
.........................................................................................................
Never climb on top of, nor place heavy objects on
the unit.
.........................................................................................................
Never handle the power cord or its plugs with wet
hands when plugging into, or unplugging from, an outlet or this unit.
.........................................................................................................
Before moving the unit, disconnect the power plug
from the outlet, and pull out all cords from exter­nal devices.
.........................................................................................................
Before cleaning the unit, turn off the power and
unplug the power cord from the outlet.
.........................................................................................................
Whenever you suspect the possibility of lightning
in your area, pull the plug on the power cord out of the outlet.
.........................................................................................................
When installing the Hard disk drive unit (HDP88
series) or Effect expansion board VS8F-1, remove only the specified screws.
3
Used for instructions intended to alert the user to the risk of injury or material damage should the unit be used improperly.
* Material damage refers to damage or
other adverse effects caused with respect to the home and all its furnishings, as well to domestic animals or pets.
Used for instructions intended to alert the user to the risk of death or severe injury should the unit be used improperly.
The ● symbol alerts the user to things that must be
carried out. The specific thing that must be done is indicated by the design contained within the circle. In the case of the symbol at left, it means that the power­cord plug must be unplugged from the outlet.
The symbol alerts the user to important instructions or warnings.The specific meaning of the symbol is determined by the design contained within the triangle. In the case of the symbol at left, it is used for general cautions, warnings, or alerts to danger.
The symbol alerts the user to items that must never be carried out (are forbidden). The specific thing that must not be done is indicated by the design contained within the circle. In the case of the symbol at left, it means that the unit must never be disassembled.
Page 4
Thank you for purchasing the Roland VS-880 V-XPANDED Digital Studio Workstation or the VS­880-S1 System Expansion Kit. The VS-880 V-XPANDED is a revolution in home studio equipment that makes a cutting-edge stu­dio environment available to the musician. Disk recorder, digital mixer, and multi effects are brought together in a unified system that allows the entire process from recording to mixdown, effects and output to PA equipment to take place entirely in the digital domain. The VS-880-S1 is an expansion kit that
enhances the system software of the VS-880 that you have
been using to full V-XPANDED functionality. In addition to the superb digital studio functionality that you have already been enjoying, you will now be able to experience even more powerful func­tions and even easier operation. The documentation for VS-880 V-XPANDED consists of two manuals: ÒQuick StartÓ and ÒOwnerÕs ManualÓ (this document). If you are using the VS-880 for the first time, please read ÒQuick StartÓ first.
About the package contents
If you purchased the VS-880 V-XPANDED
The VS-880 V-XPANDED package includes the following items. Make sure that you have all the items.
• VS-880
• Power cable
• Quick Start
• Owner’s Manual (this manual)
• VS8F-1 Preset Patch List
• Leaflet “Notes when using a Zip drive”
• V-XPANDED sticker
If you purchased the VS-880-S1
The VS-880-S1 package includes the following items. Make sure that you have all the items.
• VS-880-S1 (Zip disk)
• Expanding the functionality of the VS-880
• Owner’s Manual (this manual)
• VS8F-1 Preset Patch List
• V-XPANDED sticker
How this manual is organized
This manual is organized as follows.
Chapter 1 Trying out the expanded functions
This chapter provides some simple examples which explain the operation of the expanded VS-880. If you have purchased the VS-880-S1, read this first to learn which functions are added by the V­XPANDED upgrade. If you purchased the VS-880 V-XPANDED, read the separate ÒQuick StartÓ first.
Chapter 2 Before you start (VS-880 terminology)
This chapter explains basic concepts that you will need to understand in order to use the VS-880. It also explains various
terms that you should know.
Chapter 3 Basic operation (as a replacement for a
tape MTR)
This chapter explains the actual steps in the procedure of creating a master tape.
Introduction
4
Page 5
Chapter 4 Editing a recorded performance (track
editing)
This chapter explains the procedure for Òediting sound,Ó something which was not possible on conventional tape MTR units.
Chapter 5 Use with MIDI devices
This chapter explains the procedures for using the VS-880 in conjunction with MIDI devices. Read this chapter when you wish to use the VS-880 in synchronization with other MIDI devices.
Chapter 6 Use with a Zip drive
This chapter explains the procedures for using the VS-880 with a Zip drive. Read this chapter when you wish to use a Zip drive to record a performance. This chapter also explains how to use the VS­880 with a hard disk or magneto-optical disk.
Chapter 7 Use with a DAT recorder
This chapter explains the procedures for using the VS-880 in conjunction with a DAT recorder. Read this chapter when you wish to save your performance on a DAT recorder.
Chapter 8 Using the internal effects
This chapter explains the operating procedures when a VS8F-1 effect expansion board is installed. Read the VS8S-1 ownerÕs manual in conjunction with this chapter.
Chapter 9 Other convenient functions
This chapter explains operation of functions which were not discussed in earlier chapters, such as sounding the metronome during recording, or when a foot switch is connected.
Chapter 10 Overall settings and status checking
This chapter explains how to make the settings which affect the overall operation of the VS-880.
Chapter 11 Taking advantage of the VS-880 (ideas
and examples)
This chapter combines some of the functions discussed in earlier chapters, and gives some actual examples of how you can take advantage of the VS-880.
Appendices
This chapter contains material which will help you make the best use of the VS-880, such as ÒTroubleshootingÓ and ÒError message list.Ó
Introduction
5
Page 6
Main features .................................................................................................................. 10
Important notes .............................................................................................................. 11
Front and rear panels ..................................................................................................... 13
Mixer section .......................................................................................................................................... 13
Recorder section ..................................................................................................................................... 14
Display section ....................................................................................................................................... 15
Rear panel ............................................................................................................................................... 16
Chapter 1 Trying out the expanded functions
Mixer-related .................................................................................................................. 17
Using auto mix ....................................................................................................................................... 17
Using the 3-band equalizer in INPUT MIX/TRACK MIX .............................................................. 20
Mixing in a stereo source (Stereo In) ................................................................................................... 21
Adjusting the level of each track (Track Level) ................................................................................. 21
Causing top panel fader and pan knob operations to take effect immediately ............................ 21
Recorder related functions ............................................................................................. 22
When the Recording mode is set to Mastering .................................................................................. 22
When a digital signal with emphasis is input ................................................................................... 22
Creating a master tape which disables digital copying ................................................................... 22
Effect related .................................................................................................................. 23
Newly added preset patches ................................................................................................................ 23
Newly added algorithms ...................................................................................................................... 23
Adjusting the send level and balance for all effects .......................................................................... 33
Inserting an effect ................................................................................................................................... 34
Display related ................................................................................................................ 37
Holding the level meter peaks ............................................................................................................. 37
Checking the remaining disk capacity ................................................................................................ 37
Disk drive related ............................................................................................................ 38
Checking the reliability of a disk ............................................................................................................... 38
Checking that a disk is not damaged .................................................................................................. 38
Synchronization related .................................................................................................. 40
Assign mark points according to the tempo ...................................................................................... 40
When using the sync track ................................................................................................................... 40
Using the tempo map ............................................................................................................................ 42
Adding an offset to the sync track/tempo map ................................................................................ 42
MIDI related .................................................................................................................... 43
Using program change messages to select scenes ............................................................................ 43
Using program change messages to select effects ............................................................................. 43
Using control change messages to control effects ............................................................................ 43
Other .............................................................................................................................. 44
Using the numeric keys ([NUMERICS]) ............................................................................................. 44
Holding the function of [SHIFT] (Shift Lock) .................................................................................... 44
Easy time adjustment ............................................................................................................................ 45
Chapter 2 Before you start (VS-880 terminology)
Sources, tracks, and channels ....................................................................................... 46
Doing everything in the digital domain (Digital Studio Workstation) ............................... 46
Signal flow (busses) ....................................................................................................... 46
Where a performance is recorded (Song) ...................................................................... 47
Mixer section .................................................................................................................. 48
About mixer modes ............................................................................................................................... 48
Switching the mixer mode .................................................................................................................... 51
Recording the current condition of the mixer (Scene) ...................................................................... 51
Recorder section ............................................................................................................ 53
Differences with a tape-type MTR ...................................................................................................... 53
Number of tracks that can be recorded/played simultaneously ................................................... 53
Virtual tracks provided for each track (V-tracks) ............................................................................. 53
Effects section ................................................................................................................ 54
About the effect expansion board (VS8F-1) ....................................................................................... 54
VS-880 operation ........................................................................................................... 54
How operations are organized (Conditions) ..................................................................................... 54
Switching conditions ............................................................................................................................. 54
Contents
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Selecting the operation menu .............................................................................................................. 55
Selecting parameters ............................................................................................................................. 55
Modifying the value of settings ........................................................................................................... 55
Executing an operation ........................................................................................................................ 55
Switching the track status (Track Status) ........................................................................................... 55
Changing the current time .................................................................................................................... 56
Storing a time location, method 1 (Locate Point) ............................................................57
Storing a time location .......................................................................................................................... 57
Moving to a stored time location ......................................................................................................... 58
Modifying a stored time location ........................................................................................................ 58
Deleting a stored time location ............................................................................................................ 58
Storing a time location, method 2 (Mark Points) ............................................................ 59
Marking a time location ........................................................................................................................ 59
Moving to a marked time location ...................................................................................................... 59
Modifying a marked time location ...................................................................................................... 60
Clearing a mark ...................................................................................................................................... 60
Chapter 3 Basic operation (as a replacement for a tape MTR)
Before you begin ............................................................................................................ 61
When you turn the power on .............................................................................................................. 61
Listening to the demo song ............................................................................................ 61
Listening to the variations of the demo song .................................................................................... 61
Making a new recording ................................................................................................. 62
Specifying the recording mode (Song New) ...................................................................................... 62
Naming the song (Song Name) ............................................................................................................ 62
General procedure for multitrack recording .................................................................... 63
Connect the instruments ....................................................................................................................... 63
Record a performance onto a track ..................................................................................................... 63
Switching V-tracks ................................................................................................................................. 63
Recording additional tracks while listening to the performance (Overdubbing) ........................ 64
Re-recording only your mistakes (Punch-in/out) ............................................................................ 64
Specify beforehand the location for re-recording (Auto punch-in) ................................................ 65
Repeatedly recording over the same area (Loop recording) ........................................................... 66
Combining the performances of two or more tracks into another track (Track bouncing) ........ 67
Creating a master tape .......................................................................................................................... 67
Digital recording ............................................................................................................. 72
Concerning copyright ........................................................................................................................... 72
About SCMS ........................................................................................................................................... 72
Connecting digital devices ................................................................................................................... 72
Matching the sampling frequency ....................................................................................................... 72
Selecting digital input as the source .................................................................................................... 73
When digital recording is not possible ... ........................................................................................... 73
Before you finish operations ........................................................................................... 74
Saving the performance to disk (Song Store) ..................................................................................... 74
Preventing accidental erasure of your performance (Song Protect) ............................................... 74
Selecting a song (Song Select) .............................................................................................................. 75
Turning the power off (Shut Down) ................................................................................................... 75
Re-starting the VS-880 ................................................................................................... 75
Chapter 4 Editing a recorded performance (track editing)
What is editing? .............................................................................................................. 76
Finding a desired location (Preview) ...............................................................................76
Using [TO] and [FROM] ....................................................................................................................... 76
Scrub playback ([SCRUB]) .................................................................................................................... 76
Basic procedure ............................................................................................................. 77
Re-using part of the performance (Copy) ....................................................................... 78
Modifying the organization of the performance (Move) .................................................. 79
Erasing part of a performance (Erase) ........................................................................... 81
Exchanging performance data between tracks (Exchange) ........................................... 81
Inserting blank space into a performance (Insert) .......................................................... 82
Deleting a portion of a performance (Cut) ...................................................................... 83
Modifying the playback time of the performance (Time compression/expansion) .......... 84
Contents
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Chapter 5 Use with MIDI devices
About MIDI ..................................................................................................................... 85
What is MIDI .......................................................................................................................................... 85
MIDI connectors ..................................................................................................................................... 85
MIDI channels ........................................................................................................................................ 85
MIDI messages ....................................................................................................................................... 85
MIDI implementation chart .................................................................................................................. 85
Using MIDI to switch the track status ............................................................................. 86
Synchronizing with a MIDI sequencer ............................................................................ 86
Using MTC .............................................................................................................................................. 86
Using the tempo map ............................................................................................................................ 89
Using the sync track .............................................................................................................................. 91
When you experience problems with synchronization ................................................... 92
Chapter 6 Use with a Zip drive
Connecting a Zip drive ................................................................................................... 93
Initializing the disk (Drive Initialize) .................................................................................93
Select the Zip drive as the recording destination (Drive Select) ..................................... 93
Saving performance data on a Zip disk (Song Copy) ..................................................... 94
Saving on a single disk (Playable) ....................................................................................................... 94
When the data cannot be saved on a single disk (Archive) ............................................................. 95
If you have problems saving the data ............................................................................. 96
Chapter 7 Use with a DAT recorder (DAT backup)
Saving performance data to a DAT recorder (Backup) .................................................. 97
Loading performance data from a DAT recorder (Recover) ............................................98
Checking the names of the performance data that was saved (Name) ......................................... 99
Checking the storage status of performance data that was saved (Verify) ................................... 99
Chapter 8 Using the internal effects
Examples of how the effects can be used .................................................................... 100
Applying reverb to a recorded performance (Loop) ...................................................................... 100
Applying reverb as you record (Loop) ............................................................................................. 102
Applying a vocoder while you record (Insert) ................................................................................ 104
Applying reverb while bouncing tracks (Loop) .............................................................................. 106
If the effect does not sound as you expect ................................................................... 108
Chapter 9 Other convenient functions
Sounding the metronome ............................................................................................. 109
Using an external MIDI sound source to play the metronome ..................................................... 109
Using a foot switch to playback/stop ............................................................................ 110
Stopping automatically (Marker stop) ........................................................................... 110
Changing the pitch during playback (Vari-pitch) ........................................................... 111
Listening only to a specific channel (Solo) ................................................................... 111
Simultaneously adjusting a stereo source (Channel Link) ........................................... 112
Undoing a recording or editing operation ..................................................................... 112
Recording/editing operations which can be undone (Undo) ....................................................... 112
Canceling the last-performed Undo (Redo) ..................................................................................... 113
Canceling only the last-performed operation .................................................................................. 113
When the disk has little remaining space ..................................................................... 113
Deleting only unneeded performance data (Song Optimize) ....................................................... 113
Deleting one song of performance data (Song Erase) .................................................................... 113
Chapter 10 Overall settings and status checking
If the display area is difficult to read (Contrast) ............................................................ 114
Switching the contents of the display (Bar Display) ..................................................... 114
Displaying measures/beats .......................................................................................... 115
Checking the size of a recorded performance .............................................................. 115
Restoring the mixer settings to the initial state ............................................................. 116
If there is no internal hard disk ..................................................................................... 116
Contents
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Page 9
Chapter 11 Taking advantage of the VS-880 (ideas and examples)
Recording multiple sources to one track ...................................................................... 117
Collecting just the sections that you like ....................................................................... 118
Copying an 8-track MTR performance to the VS-880 .................................................. 119
Controlling the mixer from a MIDI sequencer ............................................................... 120
Operating the VS-880 from another device (MMC) ...................................................... 122
Synchronizing the operation of two VS-880 units .......................................................................... 122
Operating the VS-880 from an MMC-compatible device .............................................. 125
If you have problems with synchronization .................................................................................... 126
Using external effect units ............................................................................................ 127
Applying an effect during playback ................................................................................................. 127
Applying an effect while you re-record ........................................................................................... 127
Appendices
Using an external disk drive (About SCSI) ................................................................... 130
Troubleshooting ............................................................................................................ 132
Error messages ............................................................................................................ 134
Special key operations ................................................................................................. 136
Parameter list ............................................................................................................... 138
MIDI implementation chart ........................................................................................... 143
Mixer section block diagram ......................................................................................... 144
Glossary ....................................................................................................................... 145
Specifications ............................................................................................................... 146
About the V-XPANDED sticker ..................................................................................... 147
Index ............................................................................................................................. 149
* Iomega is a registered trademark of Iomega Corporation.
* Zip is a trademark of Iomega Corporation.
* All product names mentioned in this document are trademarks or registered trademarks of their
respective owners.
Contents
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Page 10
Digital audio workstation
The digital disk recorder section provides 8 tracks, and allows four tracks to be recorded simultaneously. Each track has eight virtual tracks (V-tracks), allowing a total maximum of 64 tracks to be recorded. This means that you can use convenient techniques such as recording numerous takes of guitar solos, vocals, or chorus.
Editing operations such as copy, move and erase which were impossible for a tape MTR can be easily accomplished. For example, a four-measure drum pattern that was record­ed can be repeated several times as a break-beat. Or, you might place the same chorus at the beginning and end of a song.
The VS-880 uses non-destructive editing, a method unique to disk recorders. Previously performed recording or edit­ing operations can be undone up to 999 steps backward (the Undo/Redo function).
Up to eight sets of all mixer settings (scenes) can be stored for each song. When you wish to adjust the balance during mixdown, or to compare effect settings, you can easily recall the previous settings.
For each song, up to 32 time locations (locate points) can be stored. If you register times such as the end of the introduc­tion or the beginning of a break, you will be able to jump immediately to desired points in a song without having to fast-forward or rewind.
Up to 1000 time locations in each song can be marked (mark points). It is useful to place marks at the beginning of each measure, or at locations that you wish to listen to.
A sync track can be created from mark points that were assigned along with the tempo. By transmitting MIDI clock messages according to the sync track, you can easily syn­chronize the VS-880 with a MIDI sequencer.
Time-based movements of channel faders and pan etc. can be recorded (auto mix). With no additional equipment, the VS-880 can perform mixing operations such as fade in and fade out.
Easy-to-operate controls
The VS-880 can be operated as easily as conventional analog multi-track recorders. You will be able to enjoy the advan­tages of digital recording from the day that you purchase it.
The large LCD screen provides visual confirmation of many settings at once. In particular, the bar display provides a graphical indication of the level meter, pan and fader set­tings, and the track record status.
A full complement of connectors
Four analog audio inputs are provided, and you have the choice of using either 1/4Ó phone jacks or RCA phono type jacks. The input sensitivity of each jack can be adjusted from line level (+4 dBm) to mic level (-50 dBm). For output, RCA phono type master out jacks (stereo) and AUX send jacks (two output) are provided.
A SCSI connector is standard, allowing you to connect external disk drives such as hard disks or removable disks.
Coaxial type digital I/O connectors are provided, allowing recording/playback of digital audio with another digital audio device (CD player, DAT recorder, MD recorder, etc.)
MIDI connectors (IN, OUT/THRU) allow MIDI messages to be transmitted and received. The VS-880 can be used with a MIDI sequencer for compu-mix, or synchronized with a MIDI sequencer.
In addition to the tracks which record the audio signals, the VS-880 has a sync track which can record MIDI Clock data. By using this sync track, the VS-880 can be synchronized even with a MIDI sequencer which does not implement MTC (MIDI Time Code) or MMC (MIDI Machine Control).
A full array of options
If an HDP-88 series hard disk (2.5 inch) is installed internal­ly, the VS-880 will be a self-contained, compact, and portable recording system. In contrast to when external disk drives are used, there will be no possibility of problems resulting from faulty connections. We recommend that you install an internal hard disk when using the VS-880.
If a VS8F-1 effect expansion board is installed, a wide vari­ety of effects will be available for use on the VS-880.
Main features
10
Page 11
In addition to the items listed under ÒIMPORTANT SAFE­TY INSTRUCTIONSÓ and ÒUSING THE UNIT SAFELYÓ on pages 2 and 3, please read and observe the following:
Power Supply
Do not use this unit on the same power circuit with any
device that will generate line noise (such as an electric motor or variable lighting system).
Before connecting this unit to other devices, turn off the
power to all units. This will help prevent malfunctions and/or damage to speakers or other devices.
Placement
Using the unit near power amplifiers (or other equip-
ment containing large power transformers) may induce hum. To alleviate the problem, change the orientation of this unit; or move it farther away from the source of interference.
This device may interfere with radio and television
reception. Do not use this device in the vicinity of such receivers.
Do not expose the unit to direct sunlight, place it near
devices that radiate heat, leave it inside an enclosed vehi­cle, or otherwise subject it to temperature extremes. Excessive heat can deform or discolor the unit.
Maintenance
For everyday cleaning wipe the unit with a soft, dry
cloth or one that has been slightly dampened with water. To remove stubborn dirt, use a cloth impregnated with a mild, non-abrasive detergent. Afterwards, be sure to wipe the unit thoroughly with a soft, dry cloth.
Never use benzene, thinners, alcohol or solvents of any
kind, to avoid the possibility of discoloration and/or deformation.
Repairs and Data
Please be aware that all data contained in the unitÕs
memory may be lost when the unit is sent for repairs. Important data should always be backed up on a DAT recorder or an external disk drive (e.g., hard disk or MO disk). During repairs, due care is taken to avoid the loss of data. However, in certain cases (such as when circuitry related to memory itself is out of order), we regret that it may not be possible to restore the data, and Roland assumes no liability concerning such loss of data.
Disk drive handling
Disk drives are precision devices. When handling a VS-880 that has an internal hard disk installed, or when handling an external disk drive, observe the following precautions.
For details on hard disk handling, refer also to the
instructions that accompanied your hard disk.
Before performing the following actions, be sure to per-
form the shut-down operation. If you fail to perform the shut-down operation, not only the data recorded on the hard disk, but also the hard disk itself may be damaged.
Turning off the power of the disk drive Turning off the power of the VS-880 Removing a disk from a removable disk drive
While the MIDI/DISK indicator of the VS-880 or the disk
drive busy indicator is lit, data is being transferred to or from the disk drive. If you are using a removable disk drive, make sure that this indicator is dark before remov­ing the disk.
Place the unit in a stable and level location that is not
affected by vibration from external sources. If the unit is tilted severely, this may have harmful effects on the operation of the disk drive.
While using the VS-880, be careful not to subject the unit
to vibration or shock, and avoid moving the unit while the power is turned on. When transporting the unit, pack it in its original shipping carton.
Avoid using the unit immediately after it has been
moved to a location with a level of humidity that is greatly different than its former location. Rapid changes in the environment can cause condensation to form inside the drive, which will adversely affect the opera­tion of the drive and/or damage removable disks. When the unit has been moved, allow it to become accustomed to the new environment (allow a few hours) before oper­ating it.
Important notes
11
Chapter 1
Page 12
Concerning copyright
The law prohibits the unauthorized recording, public per­formance, broadcast, sale, or distribution etc. of a work (CD recording, video recording, broadcast, etc.) whose copyright is owned by a third party. The VS-880 does not implement SCMS. This design decision was made with the intent that SCMS should not restrict the creation of original compositions which do not violate copy­right law. Roland will take no responsibility for any infringement of copyright that you may commit in using the VS-880.
Disclaimer of liability
Roland will take no responsibility for any Òdirect damages,Ó Òconsequential damages,Ó or Òany other damagesÓ which may result from your use of the VS-880. These damages may include but are not limited to the following events which can occur when using the VS-880.
Any loss of profit that may occur to you Permanent loss of your music or data Inability to continue using the VS-880 itself or a connect­ed device
Additional Precautions
Please be aware that the contents of memory can be irre-
trievably lost as a result of a malfunction, or the improp­er operation of the unit. To protect yourself against the risk of loosing important data, we recommend that you periodically save a backup copy of important data you have stored in the unitÕs memory on a DAT recorder or an external disk drive (e.g., hard disk or MO disk).
Unfortunately, it may be impossible to restore the con-
tents of data that was stored on a DAT recorder or an external disk drive (e.g., hard disk or MO disk) once it has been lost. Roland Corporation assumes no liability concerning such loss of data.
Use a reasonable amount of care when using the unitÕs
buttons, sliders, or other controls; and when using its jacks and connectors. Rough handling can lead to mal­functions.
Never strike or apply strong pressure to the display.
When connecting / disconnecting all cables, grasp the
connector itselfÑnever pull on the cable. This way you will avoid causing shorts, or damage to the cableÕs inter­nal elements.
A small amount of heat will radiate from the unit during
normal operation.
To avoid disturbing your neighbors, try to keep the
unitÕs volume at reasonable levels. You may prefer to use headphones, so you do not need to be concerned about those around you (especially when it is late at night).
When you need to transport the unit, package it in the
box (including padding) that it came in, if possible. Otherwise, you will need to use equivalent packaging materials.
< About SCMS >
ÒSCMSÓ stands for ÒSerial Copy Management System.Ó This is a function that protects the rights of copyright holders by prohibiting recording via a digital connection for more than two generations. When digital connections are made between digital recorders that implement this function, SCMS data will be recorded along with the audio data. Digital audio data which contains this SCMS data cannot again be recorded via a digital connection.
Important notes
12
Page 13
Mixer section
1. PEAK indicators
These indicators allow you to avoid distortion of the sound being input at the input jacks (1Ð4). The peak indicators will light red when the signal reaches -6 dB before clipping level. Adjust the input sensitivity so that the peak indicators do not light.
2. INPUT SENS (input sensitivity) knobs
These knobs adjust the sensitivity of the input jacks (1Ð4). Rotate a knob fully right for mic level (-50 dBm), and fully left for line level (+4 dBm).
3. PAN knobs
These knobs adjust the pan (location in the stereo output) of each channel.
4. CH EDIT / SEL (channel edit/select) buttons
Use these buttons when you wish to make settings for a mixer channel. The names of the parameter groups that can be set for each channel are printed below CH EDIT. To directly specify a particular group, you can hold down [SHIFT] and press the button for that group name. When editing a song, use these buttons to select tracks for editing.
5. STATUS buttons
These buttons switch the status of each channel. The current status is shown by the button indicator.
SOURCE (orange): The input source assigned to the
channel is being output.
REC (blinking red): Recording is selected for the track
assigned to the channel.
PLAY (green): The track assigned to the channel
will playback.
MUTE (dark): The channel is muted (silent).
6. Channel faders
Use these faders to adjust the volume level of each channel.
7. SELECT button
This button switches the operating mode of the mixer. The current mixer mode is shown by the indicators located at the right of the button. Each time you press the button, you will alternate between INPUT MIX mode and TRACK MIX mode. To change from INPUT
TRACK mode to INPUT
MIX mode / TRACK MIX mode, hold down [SHIFT] and press the button. Use the same operation to move in the other direction.
INPUT
TRACK mode
INPUT MIX mode TRACK MIX mode
8. PHONES knob
This knob adjusts the volume of the headphones.
9. AUX SEND knob
This knob adjusts the output level of the AUX SEND jacks.
10.EDIT/SOLO button
Press this button to make settings for the master section of the mixer. To use the Solo function to monitor only a specific channel, hold [SHIFT] while you press the button.
11.Master fader
Use this fader to adjust the overall output level.
PAN
C
TRACK MIX
STATUS
SEL
a
1
Input BUSS
Input BUSS V.Track
INPUT
TRACK
INPUT MIX
SOLO
AUX SEND
PEAK
(dB)
REC PLAY MUTE
EQ BUSS Send
Channel Link
AUX Send
SOURCE
Master Out
6
4
0
4 8
12 18
24 36
(dB)
6
4
0
4 8
12 18
24 36
BUSS BUSS BUSS BUSSAUX
V.Track EQ Low EQ Mid EQ Hi Aux Send
SELECT
EFFECT-1 EFFECT-2
10
PAN
C
STATUS
SEL
PAN
C
STATUS
SEL
b AUX
PAN
C
STATUS
SEL
PAN
C
STATUS
SEL
c AUX
PAN
C
STATUS
SEL
PAN
C
STATUS
SEL
d AUX
PAN
C
STATUS
SEL
AUX SEND
2
PEAK
10
3
PEAK
10
4
0
PEAK
10
MASTER
CH EDIT CH EDIT EDIT
INPUT SENS
PHONES
MIXER MODE
1 2
CH EDIT CH EDIT
3 4
CH EDIT CH EDIT
5 6
CH EDIT CH EDIT
7 8
L R L R L R L R L R L R L R L R
4 50dBm 4 50 dBm 4 50 dBm 4 50dBm
0 10
6dB
EFFECT
-
2
-
1
EFFECT
-
2
-
1
Front and rear panels
13
Chapter 1
Page 14
Recorder section
1. PLAY/DISPLAY button
Press this button to return from making a setting (edit con­dition) back to normal status (play condition). To switch display items in the bar display, hold down [SHIFT] and press this button.
2. EDIT CONDITION buttons
The functions and parameters of the VS-880 are organized within these buttons. To use a desired operation, press the appropriate button.
3. LOCATOR buttons
Press these buttons when using the Locator function or the Tap Marker function. When the NUMERICS indicator is lit, these buttons function as numeric keys to directly input numbers. When the SCENE indicator is lit, these buttons are used to store and recall scenes (snapshots of mixer settings).
4. Transport control buttons
These buttons are used to operate the recorder.
[ZERO]: Return the current time to Ò00h00m00s00Ó
(zero return).
[REW]: While the button is held down, the current
time will be moved backward. This corre­sponds to the rewind button on a tape recorder.
[FF]: While the button is held down, the current
time will be moved forward. This corre­sponds to the fast-forward button on a tape recorder.
[STOP]: Stop song recording/playback. [PLAY]: Start song recording/playback from the cur-
rent time.
[REC]: Press this button to record a song.
5. TIME/VALUE dial
Normally (i.e., in Play condition), this dial is used to move the current time. When making settings (i.e., in Edit condi­tion), this dial is used to modify parameter values.
6. PARAMETER buttons
Use these buttons to switch the parameter display.
7. SHIFT button
This button is used in conjunction with other buttons to access additional functions of that button. For details refer to ÒSpecial key operationsÓ (p.136).
8. CURSOR buttons, NO/YES buttons, CANCEL/ENTER buttons
When a YES/NO response is required during an operation, use these button to reply. When two or more parameters are shown in the display, use these buttons to select parame­ters.
9. NUMERICS button
When this button is pressed to make the indicator light, the ten LOCATOR buttons will act as numeric keys to enter numerical values.
10.VARI PITCH button
Press this button when you wish to change the playback pitch.
11.UNDO button
Press this button to cancel a recording that you have made. Also, after performing a song edit operation, you can press this button to return to the condition before editing. When undo is executed, the button indicator will light.
12.MIDI/DISK indicator
This indicator will light green when MIDI messages are being received, and red when data is being written or read on the disk drive. If both of these are occurring, the indica­tor will light orange.
13.SCENE button
Press this button when you wish to memorize or recall scenes (snapshots of the mixer settings).
14.PREVIEW button
Press this button to use the Preview function that plays back a specific length before and after the current location.
LOOP
NEXT
MARKER
PREVIOUS
TAP
CLEAR
AUTO PUNCH
LOC 1/ LOC 2/ LOC 3 / LOC 4/ SCRUB
PREVIEW
NO
CURSOR
CANCEL ENTER
FROMTO
DISPLAY
1 2 3 4 5
6 7 8 9 0
1/ 2 / 3/ 4/ CLEAR
TIME VALUE
SCENE
UNDONUMERICS
Pre Level Post Level Play List
Amp Profile
TRACK SYSTEMEFFECT
Track
-
Move
Copy
-
Xchg
-
Insert
-
Cut
-
Erase
Time Comp Exp.
EFFECT
-
2
-
1Marker Locate Loop A.Punch I O
System MIDI
Sync Scene
DISK
SongSelect
-
Name
-
New
-
Copy
-
Erase
-
Optimize
DriveSelect
-
Initialize
DAT
-
Recover
Backup
LOCATORSONG
Fader Pan
STOP PLAY RECFFZERO REW
VARI PITCH
LOCATOR
EDIT CONDITION PLAY
SONG TOPSTORE SONG END SHUT EJECT RESTART
DISK
MIDI/
5 6 7 8
YES
SHIFT
PARAMETER
5 6 7 8
Front and reat panels
14
Page 15
Display section
1. CONDITION
This indicates the current condition.
PLY: Play (normal. When turn the Song Protect on,
ÒPlyÓ will be indicated.)
CHn: Channel edit (n=1Ð8, aÐd) (in INPUT➝TRACK
MIX mode)
INn: Channel edit (n=1Ð6, aÐc) (in INPUT MIX mode) TRn: Channel edit (n=1Ð8, aÐd) (in TRACK MIX mode) MST: Master block edit SNG: Song edit LOC: Locator edit TRK: Track edit EFF: Effect edit SYS: System edit
* The channel edit display will depend on the currently
selected mixer mode. Also, channels for which Channel Link is OFF will be displayed as 1Ð8, and channels for which it is ON will be displayed as aÐd.
2. MARKER
This shows the mark point number for the current time. If a mark point has not been assigned to the current time, the closest mark point number located before the current time will be shown.
3. TIME
This shows the current time of the song.
4. MEASURE
This shows the current measure of the song.
5. BEAT
This shows the current beat of the song.
6. SYNC MODE
This indicates the current sync mode (method of synchro­nization).
7. SCENE
This shows the currently used scene number (mixer setting). An asterisk Ò
Ó shown at the beginning of the scene num-
ber indicates that the current mixer settings have been mod­ified since the scene was recalled.
8. REMAINING TIME
This shows the remaining length of time available for recording.
9. Bar display
In Play condition, the item selected by [DISPLAY (PLAY)] are shown graphically. While you are making a setting, data for the setting being made is displayed graphically.
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
Front and reat panels
15
Page 16
Rear panel
1. POWER switch
This switch turns the VS-880 power on/off.
2. AC IN (AC inlet)
Connect the included power cable here.
3. SCSI connector
This is a DB-25 type SCSI connector for connecting disk dri­ves such as hard disks or removable disks. If you wish to connect a disk drive, refer to ÒUse with a Zip driveÓ (p.93).
4. MIDI connectors (IN, OUT/THRU)
External MIDI devices (MIDI controllers, MIDI sequencers, etc.) can be connected here.
IN: This connector receives MIDI messages.
Connect it to the MIDI OUT connector of the external MIDI device.
OUT/THRU: This connector can be used either as a
MIDI OUT or as a MIDI THRU connector. With the factory settings, it will function as a MIDI OUT connector.
5. DIGITAL (5,6) connectors (IN, OUT)
These are coaxial-type digital I/O connectors (comforms to S/P DIF).
IN: This inputs a digital audio signal (stereo). OUT: This outputs a digital audio signal (stereo). The
sound is the same as that of the MASTER OUT jacks.
* To record a digital audio signal, it is not sufficient to sim-
ply connect a digital audio device to the DIGITAL IN con­nector. When inputting a digital audio signal, refer to ÒDigital recordingÓ (p.72).
* The DIGITAL connector is not able to input or output
analog audio signals.
6. FOOT SWITCH jack
An optional foot switch can be connected here to control recorder operations, mark point settings, and punch in/out operations etc. by foot switch. With the factory settings, a foot switch will start/stop the recorder. To change this function, refer to ÒUsing a footswitch to playback/stopÓ (p.110).
7. PHONES jack
An optional set of headphones can be connected here. The PHONES jack outputs the same sound as the MASTER OUT jack.
8. INPUT B jacks (1–4)
9. INPUT A jacks (1–4)
These are input jacks for analog audio signals. INPUT A are 1/4Ó phone jacks, and INPUT B are RCA phono jacks. You may use either type of jack. If cables are connected to both types, the INPUT A jacks will take priority. Use the INPUT SENS knob to adjust the input sensitivity of each input.
10.AUX SEND jacks (A,B)
11.MASTER OUT jacks (L,R)
These are output jacks for analog audio signals (RCA phono type). With the factory settings, all signals will be output from the MASTER OUT jacks, and there will be no output from the AUX SEND jacks. The output will be determined by the set­tings of the mixerÕs master section and the settings of each channel. The AUX SEND jacks can also be used as send jacks for con­necting external effect units (p.127).
Front and reat panels
16
MIDI
IN
SCSI
OUT THRU
SWITCH
FOOT
AC IN
MASTER OUTMASTER OUT
IN
OUT
DIGITAL(5,6
)
AUX SEND
PHONES
1234 1
234
LRAB
INPUTINPUT B B INPUTINPUT AA
Page 17
This chapter provides some simple examples which explain the operation of the expanded VS-880. Read the explana­tions in sequence to learn about the newly added functions.
* If a song created on the VS-880 V-XPANDED is loaded by
VS-880 Ver.1, data for the functions added in V-XPAND­ED (Auto Mix etc.) may be lost. To prevent this from hap­pening, turn Song Protect on (p.74).
Mixer-related
Using auto mix
Time based movements such as channel faders and pan can now be recorded to mark points (auto mix). When you move to a mark point, the recorded mixer settings will be reproduced. Auto mix can be recorded separately in each mixer mode. The mixer settings which can be recorded are as follows.
* The items printed in bold type can be adjusted directly
from the faders or pan knobs on the top panel. By operat­ing these while a song is playing back, you can record time-based mixer movements such as fade-in or panning. When Channel Link is on, the channel faders and pan knobs of even-numbered channels will respectively adjust AUX level and AUX balance.
INPUTTRACK
MIX Level MIX Pan/MIX Bal (Mix Balance)
AUX Level AUX Pan/AUX Bal (AUX Balance) EFFECT1 Send (Effect 1 Send Level) EFFECT1 Pan/EFFECT1 Bal (Effect 1 Balance) EFFECT2 Send (Effect 2 Send Level) EFFECT2 Pan/EFFECT2 Bal (Effect 2 Balance)
INPUT MIX
BUSS Level BUSS Pan/BUSS Bal (BUSS Balance)
AUX Level AUX Pan/AUX Bal (AUX Balance) EFFECT1 Send (Effect 1 Send Level) EFFECT1 Pan/EFFECT1 Bal (Effect 1 Balance) EFFECT2 Send (Effect 2 Send Level) EFFECT2 Pan/EFFECT2 Bal (Effect 2 Balance)
TRACK MIX
BUSS Level BUSS Pan/BUSS Bal (BUSS Balance)
AUX Level AUX Pan/AUX Bal (AUX Balance) EFFECT1 Send (Effect 1 Send Level) EFFECT1 Pan/EFFECT1 Bal (Effect 1 Balance) EFFECT2 Send (Effect 2 Send Level) EFFECT2 Pan/EFFECT2 Bal (Effect 2 Balance)
Master Block
MasterLevel
Master Bal (Master Balance)
AUX Level
AUX Bal (AUX Balance) EFFECT1 SND Lev (Effect 1 Send Level) EFFECT1 SND Bal (Effect 1 Send Balance) EFFECT1 RTN Lev (Effect 1 Return Level) EFFECT1 RTN Bal (Effect 1 Return Balance) EFFECT2 SND Lev (Effect 2 Send Level) EFFECT2 SND Bal (Effect 2 Send Balance) EFFECT2 RTN Lev (Effect 2 Return Level) EFFECT2 RTN Bal(Effect 2 Return Balance)
Effect
EFFECT-1 (Effect 1 Number) EFFECT-2 (Effect 2 Number)
< How auto mix differs from scenes >
In that auto mix Òrecords mixer settings,Ó its functionality is
similar to scenes.
It differs from scenes in the following ways. Use the two functions as appropriate for your needs.
1000 can be recorded (the number of mark points). Valid even during song playback. Cannot switch the mixer mode. Cannot switch V-tracks.
Chapter 1 Trying out the expanded functions
17
Chapter 1
Page 18
Preparations for auto mix
1. Press [SYSTEM] several times until “SYS Scene/Auto
Mix?” is displayed.
2. Press [YES].
3. Press PARAMETER [ ] several times until “SYS
A.Mix Mode=” appears.
4. Rotate the TIME/VALUE dial.
When the setting is on, the [SELECT] indicator will blink.
A.Mix Mode (Auto mix mode)
Off: Auto mix mode will not be used (same as in Ver.1). On: Auto mix mode will be used.
5. Press [PLAY(DISPLAY)].
Return to Play condition.
* By holding down [SCENE] and pressing [SELECT], you
can turn Auto Mix Mode on/off in a single operation.
Recording the mixer settings, method 1 (Snapshot)
Mixer settings can be recorded in a Mark point. When you move to that Mark point, the mixer settings that were recorded will be reproduced. For example, this is convenient when you want the intro and ending to have different volume levels for the guitar part or different effect send levels etc.
1. Make sure that Auto Mix is on, press holding down [SCENE] and pressing [TAP].
A mark point will be added at the current time location. At the same time, the settings of the mixer will be recorded at the mark point. A mark point in which mixer settings are recorded will be indicated by an Ò
Ó
following it.
* If a mark point already exists within 0.1 seconds before
the time location at which you are attempting to place a new mark point (i.e., the current time), the auto mix data will be recorded at the earlier mark point. A mark point will not be newly assigned.
Recording the mixer settings, method 2 (Gradation)
This method creates an auto mix that smoothly connects the mixer settings recorded in two adjacent mark points. For example, this is convenient when you wish to fade-in or fade-out at a specified time.
1. Move to the time location at which you wish to begin the auto mix.
2. Perform the procedure for “Recording the mixer set­tings, method 1”.
3. Move to the time location at which you wish to end the auto mix.
4. Perform the procedure for “Recording the mixer set­tings, method 1” once again.
Two mark points have now been assigned.
5. Make sure that auto mix is on, holding down [SCENE] and pressing [PREV].
A mark point will be automatically added between the two mark points, and the mixer settings will be interpo­lated.
* If you wish to interpolate with the previous mark point,
press [SCENE]+[PREV]. If you wish to interpolate with the next mark point, holding down [SCENE] and pressing [NEXT].
Recording the mixer settings, method 3 (Realtime)
With this method, only those the mixer settings which can be adjusted from the top panel will be recorded to mark points in realtime. For example, this is convenient when you wish to fade-in or fade-out individual tracks.
1. Move to the time location at which you wish to record the auto mix.
2. Make sure that auto mix is on, holding down [SCENE] and pressing [REC].
The CONDITION column display will alternate between the current condition name and Òmix,Ó indicat­ing that preparations have been made for realtime recording of the auto mix.
3. Specify the channels for with auto mix will be recorded. Move the faders and pan knobs of the top panel to the desired locations.
4. Press [PLAY].
Playback will begin.
5. Operate the channel faders, pan knobs, and master fader of the top panel.
Auto mix data will be recorded only for those channels which were modified.
6. When the mix is finished, press [STOP].
Mark points will be automatically created in the area which was played back. If you wish to redo the auto mix, repeat steps 1Ð5.
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
Chapter 1 Trying out the expanded functions
18
Page 19
If you do not wish to record top panel settings (Mask Fader)
In ÒRecording the mixer settings, method 1 (Snapshot)Ó, you can specify that the settings adjustable from the top panel will not be recorded. For example, this is convenient when you have made fade­in settings according to ÒRecording the mixer settings, method 2Ó, and then wish to modify the effect send levels, etc.
1. Press [SYSTEM] several times until “SYS Scene/Auto Mix?” appears.
2. Press [YES].
3. Press PARAMETER [ ] several times until “SYS
A.Mix Snap=” appears.
4. Rotate the TIME/VALUE dial.
A.Mix Snap (Auto Mix Snapshot Mode)
Select the settings that will be recorded by the snapshot.
All: All settings will be recorded. MaskF: Settings which can be adjusted by the top
panel (channel faders etc.) will be ignored.
5. Press [PLAY(DISPLAY)]. You will return to Play condi­tion.
6. Perform the procedure of “Recording the mixer settings, method 1”.
Playing back the auto mix
1. Make sure that auto mix is on.
2. Press [PLAY].
The auto mix will playback. While the auto mix is playing back, operating a fader or pan knob will cause auto mix to be defeated for that channel. If you stop and then playback again, auto mix will once again take effect. Alternatively, you can tem­porarily turn Auto Mix off during playback and then turn it on again, causing Auto Mix to again be valid.
Erasing the auto mix
1. Press [SYSTEM] several times until “SYS Scene/Auto
Mix?” appears.
2. Press [YES].
3. Press PARAMETER [ ] several times until “SYS
A.Mix Erase?” appears.
4. Press [YES].
5. Use the TIME/VALUE dial to specify the first mark point
of the area in which you wish to erase the auto mix.
6. Press CURSOR[ ].
The cursor will move toward the right.
7. Use the TIME/VALUE dial to specify the last mark point of the area in which you wish to erase the auto mix.
8. Press PARAMETER [ ].
The display will indicate ÒSYS EraseMode=Ó.
9. Rotate the TIME/VALUE dial.
EraseMode (Auto Mix Erase Mode)
Select the auto mix data which will be erased.
Event: Only auto mix events will be erased. Marker: Both mark points and auto mix events will be
erased.
10.Press PARAMETER [ ].
The display will indicate ÒSYS Erase___<=>___?Ó. The underlined area will display the mark points specified in steps 5Ð7.
11.Press [YES].
A message will ask you to confirm that you really wish to erase the data.
12.Press [YES] once again.
The auto mix will be erased.
< What is an event? >
The smallest unit of memory used by the VS-880 to store recorded results on disk is the
event. A newly created
song provides approximately 12,000 events per song. For each track, one recording pass uses two events. Operations such as punch-in/out or track copy also use up events. The number of events that are used up will fluctuate in a complex way. For example, auto mix uses up five events for each mark point. Even if there is capacity remaining on the disk, further recording or track editing will not be possible if all of the events are used up. In such cases, an error message such as ÒEvent Mem FullÓ will appear (p.134).
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
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19
Chapter 1
Page 20
About “!!! Lack of EVENT !!” display
Ò!!! Lack of EVENT !!Ó will be appeared in the display in the following cases, and you cannot continue the current opera­tion.
¥ If you push [SCENE]+[REC] buttons to record
AutoMix data in
realtime, when the remaining num-
ber of EVENT is
less than 1000.
¥ If you try to
UNDO or REDO when the remaining
number of Event is
less than 200.
The smallest unit of memory used by the VS-880 to store recorded results on disk are the
events. A newly created
song provides approximately 12,000 events per song. For each track, one recording pass uses two events. Operations such as punch-in/out or track copy also use up events. The number of events that are used up will fluctuate in a complex way. For example, auto mix uses up five events for each mark point.
When you do a lot of recording, editing (Track Copy, Track Move) or record AutoMix of long period, please check the remaining number of Events frequently. Procedure is as fol­lows.
1. Press [SYSTEM] several times until “SYS System PRM?” appears.
2. Press [YES].
3. Press PARAMETER [ ] several times until “SYS
RemainDsp=” appears.
4. Select “Event” with TIME/VALUE dial.
Remaining number of Events can be saved with the follow­ing procedures. Please try the most appropriate one with your situation.
• Execute Song Store (Owner's manual p.74)
Please Execute Song Store if in UNDO condition ([UNDO] indicator is lit.). Events served for REDO will be released. But please note that you cannot cancel (REDO) the last UNDO if you once execute STORE.
• Execute Song Optimize (Owner's manual p.113)
Please execute Song Optimize if you have done a lot of Punch In recording. Events served for unnecessary audio data will be released. But please note that you can only do single level UNDO.
• Erace AutoMix data (Owner's manual p.19)
If you have recorded AutoMix data, erase unnecessary data. Events served for unnecessary AutoMix data will be released.
Using the 3-band equalizer in
INPUT MIX/TRACK MIX
From the total of fourteen INPUT MIX/TRACK MIX chan­nels, you can now use a 3-band equalizer on any eight selected channels.
* If equalizer is turned on for more than 8 channels, it will
not be possible to use the 3-band equalizer. Please turn off the equalizer switch for channels on which equalization is not required.
Turning the equalizer on/off
1. Make sure that the mixer mode is INPUT MIX/TRACK
MIX.
2. Hold down [SHIFT], and press channel 3 [EQ Low(CH EDIT)].
3. Press PARAMETER [ ].
4. Press [CH EDIT] for the channels or tracks for which
you wish to turn the equalizer off.
5. Rotate the TIME/VALUE dial.
EQ Switch (equalizer switch)
If you wish to use the equalizer, set this ÒOn.Ó If not, set this ÒOff.Ó When equalizer settings are being made, the equal­ization curve will be shown graphically in the bar display. If this is ÒOffÓ the equalizer-related parameters will not be available.
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
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20
Page 21
Using the 3-band equalizer
1. Make sure that the mixer mode is INPUT MIX/TRACK
MIX.
If it is INPUTTRACK, holding down [SHIFT] and pressing [SELECT].
2. Press [EDIT(SOLO)] several times until “MST EQ Sel=” appears.
3. Rotate the TIME/VALUE dial.
EQ Sel (Equalizer Select)
Select the type of equalizer that you wish to use.
2BandEQ: 14 channels of 2-band equalizers (same as
Ver.1).
3BandEQ: 8 channels of 3-band equalizers.
Mixing in a stereo source
(Stereo In)
Even when playing back all 8 tracks in INPUTTRACK, you can now mix in a stereo source for output to master out. For example, this is convenient when two VS-880 units are being operated in synchronization.
1. Press [EDIT(SOLO)] several times until “MST StereoIn=” appears.
2. Select the input source for the stereo source. Rotate the TIME/VALUE dial.
StereoIn (Stereo In)
Off: Stereo In will not be used. Input12: Inputs 1 and 2 will be input in stereo. Input34: Inputs 3 and 4 will be input in stereo. Digital: The digital input will be input in stereo.
3. Press PARAMETER [ ].
The display will indicate ÒMST StIn Level=Ó.
4. Adjust the volume level of the stereo input. Rotate the TIME/VALUE dial.
5. Press PARAMETER [ ].
The display will indicate ÒMST StIn Bal=Ó.
6. Adjust the left/right balance of the stereo input. Rotate the TIME/VALUE dial.
Adjusting the level of each track
(T rack Level)
It is now possible to adjust the volume level of each track independently from the channel faders. For example, this is convenient when you wish to raise the track level for playback of a track which was recorded at a low volume level.
1. Press [CH EDIT] for the track whose volume you wish to adjust.
2. Press PARAMETER [ ] several times until “TrackLevel=” appears.
3. Rotate the TIME/VALUE dial.
TrackLevel (Track Level)
The volume level of each track can be adjusted over a range of -12Ð12dB.
Causing top panel fader and
pan knob operations to take effect immediately
When the volume or pan has been adjusted in Channel Edit condition, switching between INPUT MIX and TRACK MIX can cause the fader or pan knob locations to no longer match the actual volume level or pan. In such cases, an Ò
Ó
symbol will be appended to the displayed values of the set­tings. Also, when the fader or pan locations are shown in the bar display, the current channel fader locations will blink.
1. Press [SYSTEM] several time until “SYS System PRM ?” appears.
2. Press [YES].
3. Press PARAMETER [ ] several times until “SYS
FaderMatch” appears.
4. Rotate the TIME/VALUE dial.
FaderMatch (Fader Match)
Select how the faders will act when the fader or pan knob locations do not match the actual volume level or panning.
Null: Changes will not occur until the channel
fader or pan knob is moved to the actual value (same as Ver.1).
Jump: The actual value will change at the instant
that the fader or pan knob is moved.
5. Press [PLAY(DISPLAY)].
You will return to Play condition.
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Recorder related functions
When the Recording mode is
set to Mastering
When the Recording mode (p.62) is set to Mastering (MAS), it is now possible to playback up to six tracks simultaneous­ly. At this time, the VS-880 will function as a 6-track recorder (tracks 1-6). Tracks 7Ð8 cannot be used. Previously, only four tracks could be played back simulta­neously when the Recording mode was set to Mastering (MAS).
When a digital signal with
emphasis is input
When a digital signal with emphasis is input from the digi­tal in connector, it will be automatically de-emphasized.
Creating a master tape which
disables digital copying
When digitally mixing down from the VS-880 to a DAT recorder etc., you can now prohibit digital copies from being made from the mixdown tape. For example, a single-generation of digital recording from a CD player to a DAT recorder is permitted. It will not be possible to make a digital copy from the digitally-recorded DAT to another digital device (p.72). This function causes a tape which is digitally recorded from the VS-880 to behave in the same way as a tape digitally recorded from a CD.
1. Press [SYSTEM] several times until “SYS System PRM?” appears.
2. Press [YES].
3. Press PARAMETER [ ] several times until “SYS
D.CpyProtect=” appears.
4. Rotate the TIME/VALUE dial. If you wish to prohibit dig­ital copying, turn the setting on.
D.CpyProtect (Digital Protect Switch)
Specify whether or not digital copying of a digitally-mixed down tape will be permitted or not.
Off: Digital copying will be permitted (same as Ver.1). On: Digital copying will be prohibited.
5. Press [PLAY(DISPLAY)].
You will return to Play condition.
6. Digitally mixdown from the VS-880 to a DAT recorder etc. (p.73).
It will not be possible to digitally copy this master tape to another DAT recorder etc.
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
< When using a Zip drive >
A Zip drive is not able to read or write data with suffi­cient speed. For this reason, when it is being used as the current drive (i.e., the drive for recording or playback), it will not be possible to playback six tracks simultaneously. Refer to the following table, and limit the number of simultaneously played back tracks accordingly. For details refer to the enclosed leaflet ÒNotes when using a Zip drive.Ó
* Numbers are guidelines for numbers of tracks that can
be played back simultaneously.
Numbers in parentheses ( ) are guidelines for numbers of tracks in song in which operations such as punch-in recording or track copy are performed repeatedly.
Recording mode Sample rate
48.0kHz 44.1kHz 32.0kHz Mastering 3(2) 4(2) 5(4) Multitrack 1 7(6) 7(5) 8(6) Multitrack 2 7(6) 8(7) 8(8) Live 8(8) 8(8) 8(8)
Chapter 1 Trying out the expanded functions
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Effect related
When a VS8F-1 effect expansion board is installed, a single VS-880 now allows you to use two stereo effects. Please read the VS8F-1 ownerÕs manual together with this explanation.
Newly added preset patches
One hundred preset patches have been added to the effect patches. Refer to the included ÒPreset Patch List.Ó Due to the increased number of preset patches, the patch numbers have changed as follows.
Ver.1 V-XPANDED
Preset 001Ð100 Preset A00ÐA99 (newly added) Preset B00ÐB99 User 001Ð100 User U00ÐU99
Newly added algorithms
The following effect algorithms have been added.
Reverb 2 (p.23) Space Chorus (p.24) Lo-Fi Processor (p.25) 4-Band Parametric Equalizer (p.26) 10-Band Graphic Equalizer (p.27) Hum Canceler (p.28) Vocal Canceller (p.28) Vocoder 2 (p.29) Voice Transformer (p.30) Mic Simulator (p.32)
Reverb 2
This is a reverb that provides a gating function and a duck­ing function. It can be used in either EFFECT-1 or EFFECT-
2. You can use two reverbs with different settings, or use it in combination with a previous reverb.
REV (Reverb)
Reverb On, Off Type Room1, Room2, Hall1, Hall2, Plate Time 0.1Ð10.0 sec PreDLY 0Ð200 msec Density 0Ð100 HPF Thru, 20Ð2000 Hz LPF 1.0Ð20.0 kHz, Thru EFLevel 0Ð100 DiLevel 0Ð100 Gate Off, On
Mode Gate, Ducking Thresh 0Ð100 Attack 1Ð100 Release 1Ð100 HoldTime 1Ð100
Reverb
Turn reverb on/off. When turned off, the following items will not be displayed.
Type (Reverb Type)
Select the type of reverb.
Room1: Normal room reverb. Room2: Room reverb with a softer tone than Room1. Hall1: Normal hall reverb. Hall2: Hall reverb with a softer tone than Hall1. Plate: Plate reverb.
Time
Adjust the length (time) of the reverberation.
PreDLY (Pre delay)
Adjust the time until the reverb is output.
Density
Adjust the density of the reverb.
HPF (High pass filter)
Adjust the frequency at which the high pass filter will begin to take effect. With a setting of Thru, the high pass filter will not function.
LPF (Low pass filter)
Adjust the frequency at which the low pass filter will begin to take effect. With a setting of Thru, the low pass filter will not function.
EFLevel (Effect level)
Adjust the volume of the reverb.
DiLevel (Direct level)
Adjust the volume of the direct sound.
Gate
Turn the gate function on/off. When this is off, the follow­ing items will not be displayed.
Mode (Gate mode)
Select the way in which the gate function will operate.
Gate: The gate will begin to open when the direct
signal level exceeds the threshold level, and will begin to close when it falls below the threshold level.
Ducking: The function will be the opposite of the Gate
setting. The gate will begin to close when the direct signal level exceeds the threshold level, and will begin to open when it falls below the threshold level.
Thresh (Threshold)
Adjust the basic level at which opening and closing of the gate will be controlled.
Reverb
Equalizer
Equalizer
Input L
Input R
Direct Level
Direct Level
Output L
Output R
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23
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Page 24
Attack
Adjust the time from when the direct sound level exceeds the threshold level until when the gate is completely open.
Release
Adjust the time from when the hold time has elapsed until the sound is completely muted.
HoldTime
Adjust the time from when the input falls below the thresh­old level until when the release begins.
EQ (Equalizer)
EQ Off, On LowType Shlv, Peak Low.G -12Ð12 dB Low.F 20Ð2000 Hz Low.Q 0.3Ð10 Mid.G -12Ð12 dB Mid.F 200Ð8000 Hz Mid.Q 0.3Ð10 HiType Shlv, Peak Hi.G -12Ð12 dB Hi.F 1.4Ð20.0 kHz Hi.Q 0.3Ð10 OutLevel 0Ð100
EQ (Equalizer)
Turn the equalizer on/off. If this is turned off, the following items will not be displayed.
LowType
Select the type of the low range equalizer.
Shlv: Shelving type Peak: Peaking type
Low.G (Low gain)
Specify the gain (amount of boost/cut) for the low range equalizer.
Low.F (Low frequency)
Specify the center frequency of the low range equalizer.
Low.Q (Low Q)
Specify the width of the band around the center frequency specified for the low range equalizer in which the gain adjustment will occur. As this setting is raised, the width of the band affected will become narrower.
Mid.G (Middle gain)
Specify the gain (amount of boost/cut) for the mid-range equalizer.
Mid.F (Middle frequency)
Specify the center frequency of the mid-range equalizer.
Mid.Q (Middle Q)
Specify the width of the band around the center frequency specified for the middle range equalizer in which the gain adjustment will occur. As this setting is raised, the width of the band affected will become narrower.
HiType (High type)
Select the type of high range equalizer.
Shlv: Shelving type Peak: Peaking type
Hi.G (High gain)
Specify the gain (amount of boost/cut) for the high range equalizer.
Hi.F (High frequency)
Specify the center frequency of the high range equalizer.
Hi.Q (High Q)
Specify the width of the band around the center frequency specified for the high range equalizer in which the gain adjustment will occur. As this setting is raised, the width of the band affected will become narrower.
OutLevel (Output level)
Adjust the volume level after the sound has passed through the equalizer.
Space Chorus
This is a chorus which simulates the Roland SDD-320.
SCH (Space Chorus)
SpaceCho Off, On InMod Mono, Stereo Mode 1, 2, 3, 4, 1+4, 2+4, 3+4 MixBal 0Ð100
SpaceCho (Space Chorus)
Turn space chorus on/off. If this is turned off, the following items will not be displayed.
InMod (Input mode)
Specify whether the input signal is stereo or mono.
Mode (Space mode)
Select the way in the chorus will change.
MixBal (Mix balance)
Adjust the balance between the chorus volume and the direct sound volume.
Space Chorus
Input L
Input R
Output L
Output R
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Lo-Fi Processor
This allows you to create a Òlo-fiÓ sound by lowering the sample rate and/or decreasing the num­ber of bits. Realtime modify filters connected in series allow you to reshape the sound freely.
LFP (Lo-fi processor)
LoFiPros Off, On PreFilt Off, On Rate Off, 1/2Ð1/32 Bit Off, 15Ð1 bit PostFilt Off, On EFLevel 0Ð100 DiLevel 0Ð100
LoFiPros (Lo-fi processor)
Turn the Lo-fi Processor on/off. If this is turned off, the following items will not be displayed.
PreFilt (Pre filter)
This filter decreases digital distortion. By turning this off, you can create an extremely lo-fi sound that includes aliasing.
Rate
Modify the sample rate. If this is turned off, the sample rate will be the same as the sample rate of the currently selected song.
Bit
Modify the number of data bits. If this is turned off, the number of data bits will be unchanged. If an extremely low number of bits is selected, loud noise may appear even when there is no sound, depending on the input source. In such cases, raise the threshold of the noise suppressor.
PostFilt (Post filter)
This filter decreases the digital distortion produced by lo-fi. By turning this off, you can create an extremely lo-fi sound.
EFLevel (Effect level)
Adjust the volume of the lo-fi sound.
DiLevel (Direct level)
Adjust the volume of the direct sound.
Lo-Fi
Processor
Lo-Fi
Processor
Realtime
Modify Filter
Realtime
Modify Filter
Noise
Suppressor
Noise
Suppressor
Input L
Input R
Output L
Output R
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RMF (Realtime modify filter)
RMF Off, On Type LPF, BPF, HPF CutOff 0Ð100 Reso 0Ð100 Gain 0Ð24 dB
RMF (Realtime modify filter)
Turn the realtime modify filter on/off. If this is turned off, the following items will not be displayed.
Type (Filter type)
Select the filter type.
LPF: Low pass filter BPF: Band pass filter HPF: High pass filter
CutOff
Adjust the cutoff frequency.
Reso (Resonance)
Adjust the resonance.
Gain
Adjust the volume level of the sound that has passed through the realtime modify filter.
NS (Noise suppressor)
Thresh 0Ð100 Release 0Ð100
Thresh (Threshold)
Adjust the level at which the noise suppressor will begin to take effect.
Release
Adjust the time from when the noise suppressor begins to take effect until the volume reaches 0.
4-Band Parametric Equalizer
This is a 4-band parametric equalizer. It can be used either as two monaural units or as one stereo unit.
LNK (Link)
EQLink Off, On
EQLink (Equalizer link switch)
This is a link switch for channels A and B. If this is turned off, the channels will function independently as two monaural channels. If this is turned on, both channels will be controlled simul­taneously by the settings of channel A.
EQA/EQB (Parametric equalizer channel A / channel B)
EQAch(EQBch) Off, On InputG -60Ð12dB LowType Shlv, Peak LowG -12Ð12 dB LowF 20Ð2000 Hz LowQ 0.3Ð10 LoMidG -12Ð12 dB LoMidF 200Ð8000 Hz LoMidQ 0.3Ð10 HiMidG -12Ð12 dB HiMidF 200Ð8000 Hz HiMidQ 0.3Ð10 HiType Shlv, Peak HiG -12Ð12 dB HiF 1.4Ð20.0 kHz HiQ 0.3Ð10 Level -60Ð12 dB
EQA/EQB (Equalizer channel A / channel B)
Turn the equalizer on/off. When this is turned off, the fol­lowing items will not be displayed.
InputG (Input gain)
Adjust the overall volume level of the sound before it enters the equalizer.
LowType (Low type)
Select the type of the low range equalizer.
Shlv: Shelving type Peak: Peaking type
LowG (Low gain)
Specify the gain (amount of boost/cut) for the low range equalizer.
LowF (Low frequency)
Specify the center frequency of the low range equalizer.
Equalizer
Equalizer
Input A
Input B
Output A
Output B
Link
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26
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LowQ (Low Q)
Specify the width of the band centered on the low range equalizer center frequency in which the gain adjustment will occur. As this setting is raised, the width of the band affected will become narrower.
LoMidG (Low middle gain)
Specify the gain (amount of boost/cut) for the low middle range equalizer.
LoMidF (Low middle frequency)
Specify the center frequency of the low middle range equal­izer.
LoMidQ (Low middle Q)
Specify the width of the band centered on the low middle range equalizer center frequency in which the gain adjust­ment will occur. As this setting is raised, the width of the band affected will become narrower.
HiMidG (High middle gain)
Specify the gain (amount of boost/cut) for the high middle range equalizer.
HiMidF (High middle frequency)
Specify the center frequency of the high middle range equalizer.
HiMidQ (High middle Q)
Specify the width of the band centered on the high middle range equalizer center frequency in which the gain adjust­ment will occur. As this setting is raised, the width of the band affected will become narrower.
HiType (High type)
Select the type of high range equalizer.
Shlv: Shelving type Peak: Peaking type
HiG (High gain)
Specify the gain (amount of boost/cut) for the high range equalizer.
HiF (High frequency)
Specify the center frequency of the high range equalizer.
HiQ (High Q)
Specify the width of the band centered on the high range equalizer center frequency in which the gain adjustment will occur. As this setting is raised, the width of the band affected will become narrower.
Level (Output level)
Adjust the overall volume level of the sound that has passed through the equalizer.
10-Band Graphic Equalizer
This simulates a 10-band graphic equalizer. It can be used either as two monaural units or as one stereo unit.
LNK (Link)
EQLink Off, On
EQLink (Equalizer link)
This is the link switch for channels A and B. When this is turned off, the channels will function independently as two monaural equalizers. When this is turned on, both channels will be controlled simultaneously by the settings of channel A.
EQA/EQB (Graphic equalizer channel A / channel B)
EQAch(EQBch) Off, On InputG -60Ð12 dB
31.2Hz -12Ð12 dB
62.5Hz -12Ð12 dB 125Hz -12Ð12 dB 250Hz -12Ð12 dB 500Hz -12Ð12 dB 1kHz -12Ð12 dB 2kHz -12Ð12 dB 4kHz -12Ð12 dB 8kHz -12Ð12 dB 16kHz -12Ð12 dB Level -60Ð12 dB
EQA/EQB (Equalizer channel A / channel B)
Turn the equalizer on/off. If this is turned off, the following items will not be displayed.
InputG (Input gain)
Adjust the overall volume level of the sound before it pass­es through the equalizer.
31.2Hz–16kHz (Gain)
Adjust the gain (amount of boost/cut) of the equalizer for each frequency.
Level (Output level)
Adjust the volume level of the sound which as passed through the equalizer.
Equalizer
Equalizer
Input A
Input B
Output A
Output B
Link
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27
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Hum Canceler
This removes unwanted hum (electrical ÒbuzzÓ or ÒdroneÓ).
HC (Hum canceller)
HumCancel Off, On Freq 20.0Ð800.0 Hz Width 10Ð40 % Depth 0Ð100 Thresh 0Ð100 RngL Unlimit, 20Ð2000 Hz RngH 1.0Ð20.0 kHz, Unlimit
HumCancel (Hum canceller)
Turn the hum canceller on/off. If this is turned off, the fol­lowing items will not be displayed.
Freq (Frequency)
Hum will be removed at the specified frequency and at multiples of that frequency. Set it to match the frequency of your power supply.
Width
Specify the width of the filter which will remove the hum.
Depth
Specify the depth of the filter which will remove the hum.
Thresh (Threshold)
Adjust the level at which the hum canceller will begin to take effect. If the signal falls below the specified level, only the hum will be removed from the signal. With the maxi­mum setting, hum will always be removed regardless of the level of the signal.
RngL (Range low)
Specify the lower limit of the frequency range in which the hum canceler will operate. With a setting of Unlimit, the limit will be the lowest frequency that the VS-880 is capable of playing back.
RngH (Range high)
Specify the upper limit of the frequency range in which the hum canceller will operate. With a setting of Unlimit, the limit will be the highest frequency that the VS-880 is capable of Playing back.
NS (Noise suppressor)
NoiseSup Off, On Thresh 0Ð100 Release 0Ð100
Thresh (Threshold)
Adjust the level at which the noise suppressor will begin to operate.
Release
Adjust the time from when the noise suppressor begins to operate to when the volume reaches 0.
Vocal Canceller
When a stereo source is being input from CD or DAT etc., this cancels the sound which is located in the stereo center, such as the vocal or bass.
* Depending on the musical source, sounds that you do not
wish to be canceled may be canceled as well. In particular if the musical source has heavy reverb or if the sound that you wish to delete is not located in the center, the vocal canceller may not produce the desired result.
VC (Vocal canceller)
VclCancel Off, On Balance 0Ð100 RngL Unlimit, 20Ð2000 Hz RngH 1.0Ð20.0 kHz, Unlimit
VclCancel (Vocal canceller)
Turn the vocal canceller on/off. If this is turned off, the fol­lowing items will not be displayed.
Balance
If the sound that you wish to cancel is not located in the center, find the point at which it is most effectively can­celed.
RngL (Range low)
Specify the lower limit of the frequency range from which you wish to cancel a sound. Use this setting when you wish to decrease the volume of the vocal without affecting a low­frequency instrument (such as bass) located in the center. With a setting of Unlimit, the lowest frequency which the VS-880 is capable of Playing back will be the lower limit.
RngH (Range high)
Specify the upper limit of the frequency range from which you wish to cancel a sound. Use this setting when you wish to decrease the volume of the vocal without affecting a high-frequency instrument located in the center. With a set­ting of Unlimit, the highest frequency which the VS-880 is capable of Playing back will be the upper limit.
Vocal Canceler
Equalizer
Equalizer
Input L
Input R
Output L
Output R
Hum Canceler
Hum Canceler
Noise
Suppressor
Noise
Suppressor
Input A
Input B
Output A
Output B
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EQ (Equalizer)
EQ Off, On LowType Shlv, Peak Low.G -12Ð12 dB Low.F 20Ð2000 Hz Low.Q 0.3Ð10 Mid.G -12Ð12 dB Mid.F 200Ð8000 Hz Mid.Q 0.3Ð10 HiType Shlv, Peak Hi.G -12Ð12 dB Hi.F 1.4Ð20.0 kHz Hi.Q 0.3Ð10 OutLevel 0Ð100
EQ (Equalizer)
Turn the equalizer on/off. When this is off, the following items will not be displayed.
LowType
Select the type of the low range equalizer.
Shlv: Shelving type Peak: Peaking type
Low.G (Low gain)
Specify the gain (amount of boost/cut) for the low range equalizer.
Low.F (Low frequency)
Specify the center frequency of the low range equalizer.
Low.Q (Low Q)
Specify the width of the band centered on the low range equalizer center frequency in which the gain adjustment will occur. As this setting is raised, the width of the band affected will become narrower.
Mid.G (Middle gain)
Specify the gain (amount of boost/cut) for the mid range equalizer.
Mid.F (Middle frequency)
Specify the center frequency of the mid range equalizer.
Mid.Q (Middle Q)
Specify the width of the band centered on the mid range equalizer center frequency in which the gain adjustment will occur. As this setting is raised, the width of the band affected will become narrower.
HiType (High type)
Select the type of the high range equalizer.
Shelv: Shelving type Peak: Peaking type
Hi.G (High gain)
Specify the gain (amount of boost/cut) for the high range equalizer.
Hi.F (High frequency)
Specify the center frequency of the high range equalizer.
Hi.Q (High Q)
Specify the width of the band centered on the high range equalizer center frequency in which the gain adjustment will occur. As this setting is raised, the width of the band affected will become narrower.
OutLevel (Output level)
Adjust the volume level of the sound that has passed through the equalizer.
Vocoder 2
This is a 19 band vocoder. A clear sound that was not possi­ble with conventional vocoders can be obtained. Input an instrumental sound into the left channel, and a voice into the right channel.
* Vocoder 2 can be used only for EFFECT-1. Also, EFFECT-
2 will not be available for use.
VOC (Vocoder)
Env Sharp, Soft, Long Pan Mono, Stereo, LR, RL Hold Off, MIDI MicSens 0Ð100 SynInLev 0Ð100 V.Char1-19 0Ð100 MHPF Thru, 1.0Ð20.0 kHz MHPFPan L63ÐR63 MicMix 0Ð100 NSThresh 0Ð100
Env (Envelope)
Sharp:
The human voice will be emphasized.
Soft: The instrumental sound will be emphasized. Long: A vintage sound with long decay will be pro-
duced.
Pan
Select Mono, Stereo, LR or RL. With a setting of Mono, the components of each frequency band will be located in the center. With a setting of Stereo, the odd-numbered fre­quency bands will be located at the left, and the even-num­bered components at the right. With a setting of L
R, the
low frequency bands will be located increasingly toward the left, and the high frequency bands will be located increasingly toward the right. With a setting of R
L, the
low frequency bands will be located increasingly toward the right, and the high frequency bands will be located increasingly toward the left.
Vocoder Stereo Chorus
Input L (Instrument)
Input R(Mic)
Output L
Output R
Noise
Suppressor
+
+
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Hold
This turns the Hold function on/off. When MIDI is selected, the MIDI control change message Hold will be received. The MIDI channel is fixed at 1. If you turn Hold on while a voice is being input into the mic, the instrument will sound with the vocal formats that are fixed at that time.
MicSens (Mic sensitivity)
Adjust the input sensitivity of the mic.
SynInLev (Synthesizer in level)
Adjust the input level of the instrument.
V.Char1–19 (Voice character)
Adjust the volume of each frequency band. This setting adjusts the tone of the vocoder. As the value is increased, the frequency will rise.
MHPF (Mic HPF)
When mic mix is used, this adjusts the frequency at which the high pass filter (HPF) will begin to affect the mic audio. Higher values for this setting will allow you to mix only the consonants. With a setting of Thru, the HPF will not be applied.
MHPFPan (Mic HPF pan)
Adjust the panning of the mic audio.
MicMix (Mic mix)
Adjust the amount of the mic audio (R channel input) which has passed through the mic HPF that will be added to the output of the vocoder.
NSThresh (Noise suppressor threshold)
Adjust the level at which the noise suppressor applied to the instrumental input (R channel input) will begin to func­tion.
CHO (Chorus)
Chorus Off, On Rate 0.1Ð10.0 Hz Depth 0Ð100 PreDLY 0Ð50.0 msec MixBal 0Ð100
Chorus
Turn the chorus on/off. If this is turned off, the following items will not be displayed.
Rate
Adjust the modulation rate of the chorus.
Depth
Adjust the modulation depth of the chorus.
PreDLY (Pre delay)
Adjust the time from when the direct sound is output until the chorus sound is output.
MixBal (Mix balance)
Adjust the balance between the chorus volume and the direct volume.
Voice Transformer
This independently controls the basic pitch and the for­mants, allowing a variety of voice characters to be created.
* Voice Transformer can be used only in EFFECT-1. Also,
EFFECT-2 will not be available for use.
VT (Voice transformer)
VoiceTrns Off, On Robot Off, On C.Pitch -12Ð36 F.Pitch -100Ð100 C.Formant -12Ð12 F.Formant -100Ð100 MixBal 0Ð100
VoiceTrns (Voice transformer)
Turn the voice transformer on/off. If this is off, the follow­ing items will not be displayed.
Robot
Turn the robot function on/off. When this is on, the audio will be output at a fixed pitch regardless of the pitch that is input, producing a voice character without inflection.
C.Pitch (Coarse pitch)
Adjust the pitch of the voice character in semitone steps. This can be adjusted over a range of 1 octave down to three octaves up.
F.Pitch (Fine pitch)
Make fine adjustments to the pitch of the voice character.
C.Formant (Coarse formant)
Adjust the formant of the voice character in semitone steps.
F.Formant (Fine formant)
Make fine adjustments to the formant of the voice character.
< Hints for voice input >
Input only a single voice. If several voices are input, the VS-880 will not operate properly. Be sure that sound from a speaker does not enter the microphone you are using. This will have the same effect as if several voices were input to the unit (i.e. the VS-880 will not function properly). We recommend that you use a unidirectional micro­phone; speak or sing as close to the microphone as possi­ble.
Voice
Transformer
Reverb
Input L
Input R
Output R
Output L
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MixBal (Mix balance)
Adjust the balance between the voice character volume and the normal voice volume.
REV (Reverb)
Reverb Off, On Time 0.1Ð10.0 sec PreDLY 0Ð200 msec Density 0Ð100 RevLevel 0Ð100
Reverb
Turn reverb on/off. If this is off, the following items will not be displayed.
Time
Adjust the reverb time.
PreDLY (Pre delay)
Adjust the time until the reverb sound is heard.
Density
Adjust the density of the reverb sound.
RevLevel (Reverb level)
Adjust the volume of the reverb sound.
FE (Fader edit)
FaderEdit Off, On
FaderEdit
This switch allows you to use the channel faders of the top panel to modify the various settings of the Voice Transformer. If this is on, channel faders 1Ð5 will control the following settings.
* Fader Edit is valid only when you are in Effect Edit condi-
tion. In other conditions, the faders will control the vol­ume level of each channel as usual. Also, it will fail to operate in Auto Mix (p.17).
Channel 1: Robot Channel 2: C.Pitch+F.Pitch Channel 3: C.Formant+F.Formant Channel 4: MixBal Channel 5: RevLevel
MID (MIDI control)
MIDICtrl Off, On PitchBnd Off, 1Ð12 Portamen Off, 1Ð100
MIDICtrl (MIDI control)
Turn MIDI control on/off. When this is on, MIDI note on messages and pitch bend messages will adjust the pitch and formant. This is effective when a MIDI keyboard etc. is con­nected.
MIDI channel 1: C.Pitch+F.Pitch (C2ÐC6, original
key is C3)
MIDI channel 2: C.Formant+F.Formant (C2ÐC4,
original key is C3)
* The MIDI channels on which the pitch and formant are
adjusted are fixed respectively at 1 and 2. They cannot be changed to other channels.
PitchBnd (Pitch bend)
Specify the maximum change produced by pitch bend (bend range), in semitone steps.
Portamen (Portamento)
Specify the speed at which the portamento effect will change.
< Channel 1(Robot) >
Moving the fader above the middle will turn this on, and downward will turn it off.
< Channel 2(C.Pitch+F.Pitch) >
Coarse Pitch and Fine Pitch will change simultaneously to smoothly change the pitch.
< Channel 3 (C.Formant+F.Formant) >
Coarse Formant and Fine Formant will change simultane­ously to smoothly change the formant.
< Formants >
A formant is an important element which determine the character of a vocal sound. It is a fixed overtone whose location is determined by the size of the vocal chords. Conventional pitch shifters modify the pitch in a way that changes even the location of the formants (which by nature do not change). For example when a conventional pitch shifter raises the pitch, a Òduck voiceÓ is produced as if the vocal chords had shrunk, and when the pitch is lowered a Ògiant voiceÓ is produced as if the vocal chords had expanded. The Voice Transformer modifies the basic pitch and the formant separately, allowing a variety of voice characters to be created.
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Mic Simulator
This modifies sound that was recorded by a conventional dynamic mic, lapel mic or direct line, causing it to sound as though it had been recorded by an expensive condenser mic or a special stu­dio mic. The mic simulator can add effects of proximity or distance.
LNK (Link)
MSLink Off, On
MSLink (Mic simulator link)
This is the link switch for channels A and B. If this is off, the two channels will function indepen­dently as two monaural channels. If this is on, both channels will be controlled simultaneously by the settings of channel A.
MCA/MCB (Mic converter channel A / channel B)
MicConv Off, On Input DR-20, Sml.Dy, Hed.Dy, Min.Cn, Flat Out Sml.Dy, Voc.Dy, Lrg.Dy, Sml.Cn, Lrg.Cn, Vnt.Cn, Flat Phase Normal, Invers
MicConv (Mic converter)
Turn the mic converter on/off. If this is off, the following items will not be displayed.
Input
Select the type of mic that was actually used to record.
DR-20: Roland DR-20 Sml.Dy: Small Dynamic Microphone Hed.Dy: Head-worn Dynamic Microphone Min.Cn: Miniature Condenser Microphone Flat: Line Input
Out
Specify the mic that will be simulated.
Sml.Dy: General purpose dynamic mic for instruments or vocals.
Ideal for guitar amp or snare drum.
Voc.Dy: A popular dynamic mic for vocals.
Characterized by a tight mid-range. Use for vocals.
Lrg.Dy: Dynamic mic with extended low end.
Use for bass drum or tom, etc.
Sml.Cn: Small condenser mic for instruments.
Characterized by a sparkling high range. Use for metallic percussion or acoustic guitar.
Lrg.Cn: Condenser mic with flat response.
Use for vocals, narration, or acoustic instruments etc.
< Microphone Microphone conversion >
This converts the characteristics of an inexpensive general purpose mic into the characteristics of an expensive studio mic. For an already-recorded sound, it can create the same tonal change as if the type or distance of the mic had been changed.
< Line Microphone conversion >
This adds a feeling of ÒairÓ to an instrumental sound that was recorded by direct line input, caus­ing it to sound as though it had been recorded with a microphone.
Mic Converter Bass Cut Filter Distance Limiter
Mic Converter Bass Cut Filter Distance Limiter
Link
Input A
Input B
Output A
Output B
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Vnt.Cn: Vintage condenser mic.
Use for vocals or acoustic instruments etc.
Flat: Mic with flat frequency response.
For cancelling the characteristics of the mic used for recording.
* When you select a condenser-type mic simulator, the low
range response is strengthened. This may cause noise transmitted from the mic stand to be emphasized. In this case, either use a bass cut filter to cut the unwanted low range, or equip the mic stand that you use at the time of recording with an isolation mount (a mic holder that uses rubber etc. to absorb vibration).
Phase
Normally you will set this to Normal. In cases such as when mics are placed both in front of and behind the instrument for recording, setting one of them to Invert will produce a solid sound with a unified phase.
Normal: Same phase as the input Invers: Opposite phase as the input
BCA/BCB (Bass cut filter channel A / channel B)
BassCut Off, On Freq Thru, 20Ð2000 Hz
BassCut (Bass cut)
Turn the bass cut on/off. If this is off, the following items will not be displayed.
Freq (Frequency)
Normally you will select Thru, and you can adjust the fre­quency if the attack contains a section of low volume.
DSA/DSB (Distance channel A / channel B)
Distance Off, On Prox.Fx -12Ð+12 Time 0Ð3000 cm
Distance
Turn Distance on/off. If this is off, the following items will not be displayed.
Prox.Fx (Proximity effects)
Adjust the low frequency response that is affected by the mic distance from the sound source. Adjustment in the [+] direction will move the mic closer to the sound source, and in the [-] direction will move it away from the sound source.
Time
This simulates the time difference due to distance from the sound source.
LMA/LMB (Limiter channel A / channel B)
Limiter Off, On Freq Thru, 20Ð2000 Hz Level -60Ð24 dB Thrsh -60Ð0 dB Attack 0Ð100 Release 0Ð100
Limiter
Turn the limiter on/off. If this is off, the following items will not be displayed.
Freq (Frequency)
Adjust the cutoff frequency of the level detection section. With a setting of Thru, this will operate as a conventional limiter.
Level
Adjust the output level.
Thrsh (Threshold)
Adjust the level at which the limiter will begin to function.
Attack
Adjust the time from when the input level exceeds the threshold level until the limiter begins to be applied.
Release
Adjust the time from when the input level falls below the threshold level until the limiter ceases to apply.
Adjusting the send level and
balance for all effects
You can now adjust the overall send level and balance of each effect without affecting the effect send level (VS8F-1 ownerÕs manual p.9) and effect pan (VS8F-1 ownerÕs manu­al p.9) that were set for each channel.
1. Press [EDIT(SOLO)] several times until the “MST EFF1 SND Lev=” display appears.
This display will not appear (the setting cannot be made) if EFFECT-1 is inserted into another channel, or inserted into the MASTER OUT jack.
2. Rotate the TIME/VALUE dial.
EFF1 SND Lev (Effect 1 send level)
Adjust the send level. The default value is 100.
3. Press PARAMETER [ ].
The display will indicate ÒMST EFF1 SND Bal=Ó. This display will not appear (the setting cannot be made) if EFFECT-1 is inserted into another channel, or into the MASTER OUT jack.
4. Rotate the TIME/VALUE dial.
EFF1 SND Bal (Effect 1 send balance)
Adjust the left/right volume balance. The initial value is 0 (center).
5. Press [PLAY(DISPLAY)].
You will return to Play condition. The send level and balance can be adjusted for EFFECT-2 in the same way.
< Distance (proximity effect) >
Microphones have a characteristic which causes the low frequency range to be boosted when the sound source is nearby. This setting simulates this phenomenon.
< Bass cut filter >
This is a filter that cuts unwanted low range noise, such as pops. It simulates the bass cut switch that is found on some mics.
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Inserting an effect
When you wish to use an effect such as compressor or distortion which modifies the direct sound itself, insert the effect between the equalizer and the fader. When an effect is inserted into one of the channels, that effect will be unavailable for use by other channels. For example if you insert EFFECT-1 into channel 1, it will not be possible for other channels to use EFFECT-1.
* If you insert different effects in each channel, or mix a channel in which effects are inserted with
a channel in which effects are not inserted, time differences may occur depending on the type of effect, and the result may not always be as you expect.
1. Press [CH EDIT] for the channel to which you wish to apply the effect.
2. Hold down [SHIFT] and press channel 7 [EFFECT-1(CH EDIT)].
3. Rotate the TIME/VALUE dial.
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
EQ Fader
Post
Pre
Off
Post
Pre
Off
Post Pre Off
Post Pre Off
Insert
Insert
Level
Level
Pan
Pan
Pan
Pan
EFFECT 1
EFFECT 2
EFFECT 2 buss
EFFECT 1 buss
AUX buss
MIX buss
Channel 1
Level
AUX SEND (A, B)
MASTER OUT (L, R)
MIX buss or AUX buss
EFFECT 1
cannot be used
Chapter 1 Trying out the expanded functions
34
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EFFECT1 (Effect 1 switch)
Select how the signal will be sent to the EFFECT1 buss.
Off: Not sent. PreFade: The signal before the channel fader will be
sent.
PstFade: The signal after the channel fader will be sent. Insert: Insert between the equalizer and the fader. InsertL: Insert into the L side of a stereo effect. InsertR: Insert into the R side of a stereo effect. InsertS: Insert the L side and R side of a stereo effect
in series.
The processing when InsertL or InsertR is selected is the same as if an effect were inserted with Channel Link (p.112) turned on. Also, InsertL, InsertR, InsertS will not be dis­played if Channel Link is on.
4. Press PARAMETER [ ].
The display will indicate ÒEFF1 InsSend=.Ó
5. Adjust the effect send level. Rotate the TIME/VALUE dial.
6. Press PARAMETER [ ].
The display will indicate ÒEFF1 InsRtn=Ó.
7. Adjust the effect return level. Rotate the TIME/VALUE dial.
* Steps 4Ð7 will be displayed only if the effect is being
inserted.
EFFECT-2 can be inserted in the same way. In this case, hold down [SHIFT] and press channel 8 [EFFECT-2(CH EDIT)] in step 2.
Recording while an effect is inserted
When recording guitar or vocals, it will often be convenient to insert an effect such as a guitar multi or a vocal multi. This type of Òwet recordingÓ can now be done in INPUT
TRACK.
Here we will explain the procedure for connecting a guitar to input 1, using a guitar multi Patch to apply stereo effects, and recording the result to tracks 1 and 2.
1. Connect a guitar to input 1.
2. Make sure that the mixer mode is INPUTTRACK.If it
is INPUT MIX/TRACK MIX, press [SHIFT]+[SELECT].
3. Press track 1 [CH EDIT].
4. Hold down [SHIFT] and press track 1 [Input/Buss(CH
EDIT)].
5. Select the input which will be recorded onto track 1. Rotate the TIME/VALUE dial. For this example, select INPUT-1.
6. Hold down [SHIFT] and press track 7 [EFFECT-1(CH EDIT)].
7. Select how you wish to use the effect. Rotate the TIME/VALUE dial. For this example, select InsertL.
8. Press PARAMETER [ ] several times until the dis- play indicates “CH1 EQ/Eff Pre Ins=.”
9. Rotate the TIME/VALUE dial. For this example, select “On.”
< When connecting a guitar >
In order to record the guitar with the best possible sound quality, please use an active-type guitar. Alternatively, use a direct box (such as the BOSS DI-1) or a compact-type effect unit. In this case, the compact effect unit will be used to lower the impedance. Thus, turn the power on and the effect off if you do not need to use the effect.
Chapter 1 Trying out the expanded functions
35
Chapter 1
< Insert >
Insert both channels of a stereo effect (same as previous version).
< InsertL > < InsertR >
Insert into one channel of a stereo channel, respectively. This is convenient when you wish to apply a compressor to four channels independently.
< InsertS >
Insert each channel of a stereo channel in series.
Effects
Processor
Equalizer
CH1 L
R
Effects
Processor
Equalizer
CH2 L
R
Effects
Processor
Equalizer
Equalizer
CH1
CH2
L
R
Effects
Processor
Equalizer
Equalizer
CH3
CH4
L
R
Effects
Processor
Equalizer
CH1
L
R
Effects
Processor
Equalizer
CH2
L
R
Page 36
EQ/EffPreIns (Equalizer/effect pre-insert switch)
Select whether the equalizer and effect will be inserted dur­ing recording.
Off: They will not be inserted (same as Ver.1). On: The signal into which the equalizer and effect have
been inserted will be recorded.
10.Press track 2 [CH EDIT].
11.Repeat steps 5–9 to make the same settings as for
track 1. However in step 7, select InsertR.
12.Press [EFFECT] several times until the display indi­cates “EFF EFFECT-1 PRM?”
13.Press [YES].
14.Select the effect that you wish to use. Rotate the
TIME/VALUE dial.
For this example, a selection such as A51 GT:Country will make it easy to hear the results.
15.Press [YES].
16.Following the procedure for “Recording” (Quick start,
p.9), record onto tracks 1 and 2.
Inserting two effects into one channel
It is now possible to insert two effects into the same chan­nel. Follow the procedure for ÒInserting an effectÓ (p.34) and ÒInserting an effect into master out,Ó and insert EFFECT-1 and EFFECT-2 into the same channel.
* The effects will always be inserted in the order of
EFFECT-2
EFFECT-1. It is not possible to change the
order of connection.
Inserting in stereo
If you wish to insert an effect (with a stereo patch algo­rithm) in stereo, turn on Channel Link (p.112). If you insert an effect into a channel for which Channel Link is turned off, it will become a mono input/output effect regardless of the patch.
* It is also possible to insert in stereo by selecting InsertL
for the L side and InsertR for the R side, as in ÒRecording while an effect is insertedÓ (p.35).
Inserting to the master out
It is now possible to insert effect into the MASTER OUT jacks. This is convenient when you wish to apply a com­pressor or equalizer to the combined output of the channels that have been mixed.
1. Press [EDIT(SOLO)] until the “MST EFF1 INS Sw=” dis­play appears.
If EFFECT-1 is already inserted into another channel, the display will indicate ÒMST EFF1 INS Sw=ÑÓ (the setting cannot be made).
2. Rotate the TIME/VALUE dial.
EFF1 INS Sw (Effect 1 insert switch)
Off: The effect will not be inserted into the master out
(same as Ver.1).
On: The effect will be inserted into the master out.
5. Press [PLAY(DISPLAY)].
You will return to Play condition.
EFFECT-2 can be inserted in the same way.
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Display related
Holding the level meter peaks
When the bar display (p.114) is the level meter, you can now cause the maximum volume value (peak) to remain (be held) in the display.
1. Press [SYSTEM] several times until “SYS System PRM?” appears.
2. Press [YES].
3. Press PARAMETER [ ] several times until the dis-
play indicates “SYS PeakHoldSw=”.
4. Rotate the TIME/VALUE dial.
PeakHoldSw (Peak hold switch)
When Pre Level or Post Level is displayed in the bar dis­play, you can specify whether the peaks will be held.
OFF: Peaks will not be held (same as Ver.1). ON: Peaks will be held.
5. Press [PLAY(DISPLAY)].
You will return to Play condition. To reset the peak display, press [PLAY(DISPLAY)].
Checking the remaining disk
capacity
The REMAINING TIME column indicates the approximate time (capacity) remaining for recording in the current song. You can now specify the type of this display.
1. Press [SYSTEM] several times until the “SYS System PRM?” display appears.
2. Press [YES].
3. Press PARAMETER [ ] several times until the “SYS
RemainDsp=” display appears.
4. Rotate the TIME/VALUE dial.
RemainDsp (Remaining display)
Specify how the remaining disk capacity will be displayed.
Time: Displayed as recording time (minutes/sec-
onds) (same as Ver.1).
CapaMB: Displayed as actual capacity (MB). Capa%: Displayed as percentage (%) of capacity of the
entire disk.
Event: Displayed as the number of events used for
recording.
5. Press [PLAY(DISPLAY)].
You will return to Play condition.
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
Chapter 1 Trying out the expanded functions
37
Chapter 1
Page 38
Disk drive related
Checking the reliability of a
disk
When a disk drive is initialized, the entire area of that drive is now checked (surface scanned) to determine whether reading and writing can be performed correctly. If a loca­tion which cannot be correctly read or written is found, the VS-880 will flag that location as
unusable memory.
Subsequently, such locations will not be used for recording or playback etc. When this procedure is performed, the contents that were saved on the disk
will all be lost. Perform this procedure on
a newly purchased disk, or on a disk that had been used on another computer etc. but is now to be used on the VS-880. Before performing this procedure on the disk that you are currently using, be sure to make a backup.
* The surface scan operation requires a substantial amount
of time. For example, the internal IDE drive (540 MB) will require approximately 30 minutes. This will give you an idea of how much time will be required for the capacity of your disk drive.
1. Press [SYSTEM] several times until “SYS DriveInitialize?” is displayed.
2. Press [YES].
3. Select the drive that will be initialized. Rotate the
TIME/VALUE dial.
Init.Drive (Initialize drive)
Select the disk drive that will be initialized.
4. Press PARAMETER [ ] several times until “SYS SurfaceScan=” appears.
For physical formatting (PhysicalFmt) and partitioning (Partition), refer to ÒInitializing the diskÓ (p.93).
5. Rotate the TIME/VALUE dial.
SurfaceScan (Surface scan)
Off: Read and write test will not be performed (same as
Ver.1).
On: Read and write test will be performed.
6. Press [YES].
A message will ask you to confirm that you really want to initialize the disk.
7. Press [YES] two more times.
Disk initialization will begin.
8. When initialization ends, surface scan will begin auto­matically.
To halt during the procedure
To halt surface scan during the procedure, press [CAN­CEL(NO)]. However, even if unusable memory had been found, it will not be registered.
If the display indicates “File System Err”
A read or write failure has occurred in a location which stores basic data used by the VS-880 for recording and play­back.
This disk drive cannot be used by the VS-880.
9-1.Press [YES].
The VS-880 will restart.
If the display indicates “_____Defect”
The underlined portion will indicate the number of unus­able memory locations
in this drive. The larger this num-
ber is, the lower the reliability of this drive.
9-2.Press [YES].
The VS-880 will restart.
If the display indicates “— Complete —”
This drive has no unusable memory.
9-3.Press [YES].
The VS-880 will restart.
Checking that a disk is not
damaged
It is now possible to check that the drive you are using can be read correctly (Drive Check). This provides a way to determine whether a failure during Song Copy (p.78) or DAT Backup (p.97) is due to a problem in the song itself that was saved on disk, or whether the problem is with the connections etc. If data cannot be read correctly, the display will indicate the song in which the error occurred.
1. Press [SYSTEM] until the “SYS Drive Check ?” display appears.
2. Press [YES].
3. Select the drive that you wish to check. Rotate the
TIME/VALUE dial.
CheckDrive (Check drive)
Select the disk drive that you wish to check.
4. Press [YES].
A message will ask you to confirm that you wish to check the drive.
5. Press [YES] once again.
The display will indicate ÒSTORE Current ?Ó
6. If you wish to save the current song, press [YES].
If you wish to perform the test without storing the cur­rent song, press [NO].
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
Chapter 1 Trying out the expanded functions
38
Page 39
7. Drive check will begin.
8. When drive check ends, the following display will
appear. Rotate the TIME/VALUE dial.
To stop during the procedure
To stop the drive check during the procedure, press [CAN­CEL(NO)].
If the display indicates “No Err”
9-1.The entire disk could be read correctly. Press [YES].
You will return to Play condition.
If the display indicates “___ Err”
The underlines portion will display the number of times that a read error occurred. Rotate the TIME/VALUE dial. The display will indicate ÒErrÓ for locations where an error was found. Locations for which ÒOKÓ was displayed have no problems.
Result List (Drive check results)
System: Location where basic data used by the VS-
880 for recording and playback is stored
Song List: Location where the saved songs are man-
aged
InitSong 001: InitSong 002:
Each song (in actual use, the song name is displayed)
:
InitSong 200:
Cluster Info. (Cluster information)
Total: Number of clusters on the entire disk Defect: Number of clusters tagged as
unusable
memory
Used: Number of clusters currently being used Free: Number of clusters currently not being
used X-Link Err: Number of cross-linked clusters Loose Area: Number of clusters whose links are lost IllegalDIR: Number of directories with incorrect con-
tent. Read Error: Number of read errors detected by this
operation
If a disk error is found, it is possible to erase only the data that was lost as a result of the error. I.e., the disk can be restored to a correct operating condition while keeping as much possible of the non-error data.
* This procedure does not correct the disk error. All error
locations will be erased. This means that depending on the location in which the error occurred, a take that was recorded may no longer be playable, auto mix data may be lost, or even the entire song itself may be erased. If the error has occurred in the system or song list, the probabil­ity of this danger is especially high.
< Clusters >
These are the smallest unit of memory that the VS-880 uses to manage data on a disk drive. The smallest physical units on a disk drive are called either
sectors or blocks, and depending on the device,
the size that is handled can be selected. For example, the VS-880 is designed to use disks with 512 bytes/sector. When the VS-880 manages song data, it handles 64 sectors as a single unit (1 cluster). This means that 512 (bytes) x 64 (sectors) = 32768 bytes (32 kilobytes) is one cluster.
< Cross link >
This is an error in which a cluster is detected as being included in two or more songs. In such a case, a complete­ly different song may be heard in the middle of a song. Such an error condition is referred to as a
cross link.
< Loose Areas > An error in which clusters not included in any song are detected as containing valid data. In this case, the VS-880 will not store data in those clusters. A situation which causes this error to occur is called a
Loose Area.
< Directories >
The VS-880 stores data such as audio data or parameter values on disk in units called
files. In order to manage
large numbers of files, the VS-880 keeps lists of filenames and the locations on disk in which the data of these files is stored. These lists are called
directories.
The
Illegal Directory message will appear when this list is
incorrect. For example, this message will appear if the data of a certain file is supposed to be recorded in an area of the disk which does not actually exist, or if the list itself becomes permanently unreadable.
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
Chapter 1 Trying out the expanded functions
39
Chapter 1
Page 40
9-2.Press PARAMETER [ ].
The display will indicate ÒRecoverDriveTry?Ó
9-3.Press [YES]. 9-4.If any data will be lost, the display will indicate “You’ll
Lose Data”. Press [YES].To cancel the operation press [NO].
9-5.Rotate the TIME/VALUE dial.
Songs that have been partially modified will be marked as ÒAdj,Ó and songs that were deleted will be marked as ÒDel.Ó Songs which were not affected will not be dis­played.
RecoverResult (Recovery result)
InitSong 001: InitSong 003:
Modified songs (in actual operation, the song name)
:
InitSong 200:
Cluster Info. (Cluster information)
Total: Number of clusters on the entire disk Defect: Number of clusters marked as unusable
memory
Used: Number of clusters currently being used Free: Number of clusters currently unused
9-6.Press [YES].
You will return to Play condition.
Synchronization related
There may be cases in which you wish to use MIDI Clock messages to synchronize an external MIDI sequencer etc. to a song which was recorded without using the metronome. In such cases, it is now possible to assign mark points according to the tempo of the recorded performance, and then generate a
sync track or tempo map from these mark
points.
Assign mark points according
to the tempo
1. Press [ZERO].
2. Press [PLAY].
The song will begin to playback.
3. While listening to the song, press [TAP] at the begin­ning of each measure or beat.
4. When you finish assigning mark points, press [STOP].
* If you wish to assign mark points precisely to the begin-
ning of measures or beats, use the Preview function (p.76).
When using the sync track
Generating a sync track from mark points
A sync track can be generated from mark points that were assigned according to the tempo of a previously recorded performance. This is convenient when you have already recorded a performance of an acoustic instrument such as guitar or vocal, and now wish to synchronize a MIDI sequencer etc. to the recording.
1. Press [SYSTEM] several times until “SYS Sync/Tempo?” appears.
2. Press [YES].
3. Press PARAMETER [ ].
The display will indicate ÒSYS Syn:GenÓ.
4. Rotate the TIME/VALUE dial. In this case, choose SyncTr.
Gen (Sync generator)
This selects the type of synchronization signal that will be transmitted from the MIDI OUT connector. When using a synchronization signal from the VS-880 to synchronize external MIDI devices, set this to the desired type of syn­chronization signal.
Off: Synchronization signals will not be transmit-
ted.
MTC: MIDI Time Code will be transmitted. MIDIClk: MIDI Clock will be transmitted. SyncTr: MIDI Clock data recorded on the sync track
will be transmitted.
5. Press PARAMETER [ ] several times to get the “SYS Sync.Tr Cnv?” display.
6. Press [YES].
Chapter 1 Trying out the expanded functions
40
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7. Rotate the TIME/VALUE dial. In this case, choose CV1.
CV (Convert)
CV1=Tap S.Tr: Create a sync track from mark
points.
CV2=Tap T.Map: Create a tempo map from mark
points.
CV3=S.Tr T.Map: Create a tempo map from the sync
track.
CV4=Time S.Tr: Automatically create a sync track.
8. Press PARAMETER [ ].
The display will indicate ÒSYS CV:Beat=Ó.
9. Specify the number of beats in one measure. Rotate the TIME/VALUE dial.
10.Press PARAMETER [ ].
The display will indicate ÒSYS CV:Tap Beat=Ó.
11.Specify the number of mark points in each measure. Rotate the TIME/VALUE dial.
12.Press [YES].
A message will ask you to confirm that you wish to re­create the sync track and tempo track.
13.Press [YES] one (or two) more times.
The sync track will be created.
Generating the tempo map from the sync track
A tempo map can be created from the sync track recorded by the VS-880. This is convenient when you wish to convert the synchro­nization signal of the sync track on the VS-880.
1. Press [SYSTEM] several times until “SYS Sync/Tempo?” appears.
2. Press [YES].
3. Press PARAMETER [ ].
The display will indicate ÒSYS Syn:GenÓ.
4. Rotate the TIME/VALUE dial. In this case, choose MIDIClk.
Gen (Sync generator)
This selects the type of synchronization signal that will be transmitted from the MIDI OUT connector. When using a synchronization signal from the VS-880 to synchronize external MIDI devices, set this to the desired type of syn­chronization signal.
Off: Synchronization signals will not be transmit-
ted.
MTC: MIDI Time Code will be transmitted. MIDIClk: MIDI Clock will be transmitted. SyncTr: MIDI Clock data recorded on the sync track
will be transmitted.
5. Press PARAMETER [ ] several times to get the “SYS Sync.Tr Cnv?” display.
6. Press [YES].
7. Rotate the TIME/VALUE dial. In this case, choose CV3.
CV (Convert)
CV1=Tap S.Tr: Create a sync track from mark
points.
CV2=Tap T.Map: Create a tempo map from mark
points.
CV3=S.Tr T.Map: Create a tempo map from the sync
track.
CV4=Time S.Tr: Automatically create a sync track.
8. Press PARAMETER [ ].
The display will indicate ÒSYS CV3:S.TrBeat=Ó.
9. Specify the number of beats per measure in the syn­chronization signal that is recorded in the sync track. Rotate the TIME/VALUE dial.
10.Press [YES].
A message will ask you to confirm that you wish to re­create the tempo map.
11.Press [YES] once again.
The tempo map will be created.
Creating the sync track automatically
You can automatically create a sync track by specifying the start and end times of the song, and the number of mea­sures that it contains. This is convenient when you already know the length of the song, such as for commercials.
1. Press [SYSTEM] several times until “SYS Sync/Tempo?” appears.
2. Press [YES].
3. Press PARAMETER [ ].
The display will indicate ÒSYS Syn:GenÓ.
4. Rotate the TIME/VALUE dial. In this case, choose SyncTr.
Gen (Sync generator)
This selects the type of synchronization signal that will be transmitted from the MIDI OUT connector. When using a synchronization signal from the VS-880 to synchronize external MIDI devices, set this to the desired type of syn­chronization signal.
Off: Synchronization signals will not be transmit-
ted.
MTC: MIDI Time Code will be transmitted. MIDIClk: MIDI Clock will be transmitted. SyncTr: MIDI Clock data recorded on the sync track
will be transmitted.
5. Press PARAMETER [ ] several times to get the “SYS Sync.Tr Cnv?” display.
6. Press [YES].
7. Rotate the TIME/VALUE dial. In this case, choose CV4.
CV (Convert)
CV1=Tap S.Tr: Create a sync track from mark
points.
CV2=Tap T.Map: Create a tempo map from mark
points.
CV3=S.Tr T.Map: Create a tempo map from the sync
track.
CV4=Time S.Tr: Automatically create a sync track.
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8. Press PARAMETER [ ].
The display will indicate ÒSYS St=Ó.
9. Specify the start time of the song. Rotate the TIME/VALUE dial.
10.Press PARAMETER [ ].
The display will indicate ÒSYS End=Ó.
11.Specify the end time of the song. Rotate the TIME/VALUE dial.
12.Press PARAMETER [ ].
The display will indicate ÒSYS CV4:Mesure=Ó.
13.Specify the number of measures within the specified time span. Rotate the TIME/VALUE dial.
14.Press PARAMETER [ ].
The display will indicate ÒSYS CV4:Beat=Ó.
15.Specify the number of beats in each measure. Rotate the TIME/VALUE dial.
16.Press [YES].
A message will ask you to confirm that you wish to re­create the sync track.
17.Press [YES] once again.
The sync track will be created.
Using the tempo map
Generating a tempo map from mark points
A tempo map can be created from mark points that were assigned according to the tempo of an already-recorded song. This is convenient when you wish to synchronize a MIDI sequencer to a previously-recorded performance of an acoustic instrument such as guitar or vocal.
1. Press [SYSTEM] several times until “SYS Sync/Tempo?” appears.
2. Press [YES].
3. Press PARAMETER [ ].
The display will indicate ÒSYS Syn:GenÓ.
4. Rotate the TIME/VALUE dial. In this case, choose MIDIClk.
Gen (Sync generator)
This selects the type of synchronization signal that will be transmitted from the MIDI OUT connector. When using a synchronization signal from the VS-880 to synchronize external MIDI devices, set this to the desired type of syn­chronization signal.
Off: Synchronization signals will not be transmit-
ted.
MTC: MIDI Time Code will be transmitted. MIDIClk: MIDI Clock will be transmitted. SyncTr: MIDI Clock data recorded on the sync track
will be transmitted.
5. Press PARAMETER [ ] several times to get the “SYS Sync.Tr Cnv?” display.
6. Press [YES].
7. Rotate the TIME/VALUE dial. In this case, choose CV2.
CV (Convert)
CV1=Tap S.Tr: Create a sync track from mark
points.
CV2=Tap T.Map: Create a tempo map from mark
points.
CV3=S.Tr T.Map: Create a tempo map from the sync
track.
CV4=Time S.Tr: Automatically create a sync track.
8. Press PARAMETER [ ].
The display will indicate ÒSYS CV:Beat=Ó.
9. Specify the number of beats in one measure. Rotate the TIME/VALUE dial.
10.Press PARAMETER [ ].
The display will indicate ÒSYS CV:Tap Beat=Ó.
11.Specify the number of mark points in each measure. Rotate the TIME/VALUE dial.
12.Press [YES].
A message will ask you to confirm that you wish to re­create the tempo map.
13.Press [YES] once again.
The tempo map will be created.
Adding an offset to the sync
track/tempo map
It is now possible to create the sync track / tempo map starting from the time location at which recording began. The sync track / tempo map will be created starting at Ò00h00m00s00Ó. However in actuality, recording does not usually start at Ò00h00m00s00Ó. For example if you began recording at Ò00h00m10s00Ó, you can move the beginning of the sync track / tempo track to Ò00h00m10s00Ó.
* During recording or playback, when the starting time
location of the sync track/tempo track is reached, a Start message will be transmitted from the MIDI OUT connec­tor. This is convenient when you wish to synchronize operation with an external MIDI sequencer, etc.
1. Press [SYSTEM] several times until the “SYS Sync/Tempo ?” display appears.
2. Press [YES].
3. Press PARAMETER [ ] several times until the “SYS
Ofs=00000000” display appears.
4. Input the time at which you want the sync track / tempo track to begin. Rotate the TIME/VALUE dial.
5. Press [PLAY].
You will return to Play condition.
< Using [NUMERICS] >
By using [NUMERICS], you can use the ten LOCATOR buttons as numeric keys to directly enter numbers. Refer to ÒUsing the numeric keysÓ (p.44).
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42
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MIDI related
Using program change mes-
sages to select scenes
MIDI program change messages transmitted from an exter­nal MIDI controller can now select Scenes.
1. Press [SYSTEM] several times until the display indi­cates “SYS MIDI PRM ?”.
2. Press [YES].
3. Press PARAMETER [ ] several times until the dis-
play indicates “SYS MID:P.C.Scne=”.
4. Rotate the TIME/VALUE dial.
P.C.Scne (Program change scene)
Off: Program change messages will not be received
(same as Ver.1)
On: Program change messages will be received to select
Scenes
5. Press [PLAY(DISPLAY)].
You will return to Play condition.
Use the MIDI channel 15 to switch Scene. The following chart shows the relationship between the Program Number received by the VS-880, and the Scene Number that is switches to.
Program No. Scene No.
1Ð8 1Ð8
* For details refer to the separately sold MIDI
Implementation.
Using program change mes-
sages to select effects
MIDI program change messages transmitted from an exter­nal MIDI controller can now select effects.
1. Press [SYSTEM] several times until the display indi­cates “SYS MIDI PRM?”.
2. Press [YES].
3. Press PARAMETER [ ] several times until the “SYS
MID:P.C.Eff=” display appears.
4. Rotate the TIME/VALUE dial.
P.C.Eff (Program change effect)
Off: Program change messages will not be received
(same as Ver.1).
On: Program change messages will be received to select
effects.
5. Press [PLAY(DISPLAY)].
You will return to Play condition.
Use the MIDI channel 1 to switch EFFECT1, and use the MIDI channel 2 to switch EFFECT2. The following chart shows the relationship between the Bank Number and Program Number received by the VS­880, and the Effect Patch Number that is switches to.
Bank No.MSB Bank No.LSB Program No. Patch No.
0 0 1Ð100 Preset A00ÐA99 0 1 1Ð100 Preset B00ÐB99 0 2 1Ð100 User U00ÐU99
* For details refer to the separately sold MIDI
Implementation.
Using control change mes-
sages to control effects
MIDI control change messages transmitted from an external MIDI controller can now control effects.
1. Press [SYSTEM] several times until “SYS MIDI PRM?” appears.
2. Press [YES].
3. Press PARAMETER [ ] several times until “SYS
MID:C.C.Eff=” appears.
4. Rotate the TIME/VALUE dial.
C.C.Eff (Control change effect) [Off, On]
Off: Control change messages will not be received
(same as Ver.1).
On: Control change messages will be received to con-
trol effects.
5. Press [PLAY(DISPLAY)].
You will return to Play condition.
* If you wish to use control change messages to switch
effects, use NRPN (Non Registered Parameter Numbers). For details refer to the separately sold MIDI Implementation.
< While a song is playing back >
It is not possible to change Scenes while a song is playing back. Thus, if a program change message for selecting Scenes is received while a song is playing back, the song will be halted. Then the Scene will be switched, and playback will resume. During recording, program change messages are not received.
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43
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Other
Using the numeric keys
([NUMERICS])
When modifying the time locations of a locate point or punch-in point, you can use the ten LOCATOR buttons as numeric keys to input numbers directly. When doing so, you may now choose one of two methods of input.
1. Press [SYSTEM] several times until “SYS System PRM ?” appears.
2. Press [YES].
3. Press PARAMETER [ ] several times until “SYS
NUMERICS Type=” appears.
4. Rotate the TIME/VALUE dial.
NUMERICS Type (Numeric key type)
Select the input method for when using the LOCATOR but­tons as numeric keys.
Up: Input from the lowest place. Dwn: Input from the highest place.
5. Press [PLAY(DISPLAY)].
You will return to Play condition.
Example procedure when NUMERICS Type=Up
Suppose that you wish to input 01h23m45s00f.
1. Press [NUMERICS].
Indicator will light, and the current time location will be displayed.
2. The cursor will be displayed in the lowest place. Press LOCATOR buttons in the order of [1][2][3][4][5][0][0].
The numbers will scroll upward from low to high places as they are input.
3. When you finish inputting, press [ENTER(YES)].
Example procedure when NUMERICS Type=Dwn
Suppose that you wish to enter 01h23m45s00f.
1. Press [NUMERICS]. The indicator will light, and the cur­rent time will be displayed.
2. The cursor will appear at the highest decimal place. Press the LOCATOR buttons in the order of [0][1][2][3][4][5][0][0].
The numbers will be input from highest to lowest place.
3. When you finish input, press [ENTER(YES)].
Holding the function of [SHIFT]
(Shift Lock)
It is now possible to temporarily hold the function of when [SHIFT] is pressed. This makes it possible to switch the mixer modes or V­tracks etc. with one hand.
1. Press [SYSTEM] several times until “SYS System PRM?” appears.
2. Press [YES].
3. Press PARAMETER [ ] several times until “SYS
Shift Lock=” appears.
4. Rotate the TIME/VALUE dial.
Shift Lock (Shift lock switch) [Off, On]
Specify whether the function of [SHIFT] will be held.
Off: [SHIFT] will not be held (same as Ver.1). On: [SHIFT] will be held.
5. Press [PLAY(DISPLAY)].
You will return to Play condition.
Example procedure when switching the mixer mode
1. In INPUTTRACK, press [SHIFT] and immediately
release it.
The display will briefly indicate ÒShift Lock.Ó Also, the CONDITION field will alternately display the current condition name and ÒsftÓ to indicate that Shift Lock is on.
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
Chapter 1 Trying out the expanded functions
44
< Using PARAMETER [ ][ ] >
You can use PARAMETER [ ][ ] to move the cur­sor. For example if you wish to enter a time that is 10 min­utes later than the present time, you can simply move the cursor to Ò00mÓ and input the number without having to input all of the digits.
Page 45
2. Press [SELECT].
The mixer mode will change to INPUT MIX/TRACK MIX. At the same time, the display will indicate ÒShift Unlock,Ó indicating that Shift Lock has been canceled.
Easy time adjustment
It is now possible to change only the desired decimal places of a number that you wish to change, such as when specify­ing the range for Track Copy or when modifying the time of a Locate Point.
Example procedure when modifying a Locate Point
* If a particular Locate Point has not been specified, the dis-
play will indicate Ò- - h - - m - - s - -Ó. In this case, it will not be possible to move the cursor to the desired digit.
Suppose that you wish to change the time of Locate Point 1 to Ò01h00m00s00Ó.
1. Press [LOCATOR] several times until “LOC Loc1 ✱✱ h ✱✱ m ✱✱ s ✱✱” appears (numbers will be displayed in ✱✱).
2. Hold down [SHIFT] and press CURSOR[ ].
The cursor will appear at the lowest decimal place.
3. Hold down [SHIFT] and press CURSOR[ ][ ].
The cursor will move. Move the cursor to the desired decimal place.
4. Rotate the TIME/VALUE dial to modify the number.
5. Press [PLAY(DISPLAY)].
You will return to Play condition.
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
< If [SHIFT] is held down during an operation >
If [SHIFT] is held down during an operation, the Shift Lock function will be ignored. For example if you hold down [SHIFT] and press [SELECT], Shift Lock will not be turned on when you take your finger off [SHIFT]. The function of [SHIFT] itself remains in effect, so the mixer mode will change if you hold down [SHIFT] and press [SELECT].
Chapter 1 Trying out the expanded functions
45
Chapter 1
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This chapter explains basic concepts, internal structure, and basic operation that you will need to know in order to operate the VS-880. Please read this chapter to gain a better understanding of the VS-880.
Sources, tracks, and channels
On the VS-880, the recorder section and mixer section use the terms Òsources,Ó Òtracks,Ó and Òchannels.Ó These terms may appear similar to each other, and will be confusing unless their dif­ferences are clarified.
Source: A signal which is input to the mixer section or recorded in the recorder section. On
the VS-880, this term refers in particular to the signals of the analog input jacks and the digital in connector.
Track: A signal that is being recorded or is already recorded on the hard disk. On the VS-
880, this term is used in particular in reference to the signals of the recorder section.
Channel: A signal that is being input or output. On the VS-880, this term is used in particular
in reference to the signals of the mixer section.
Doing everything in the digital domain (Digital Studio Workstation)
The VS-880 is a multi-track digital disk recorder that combines a digital disk recorder and a digital mixer in a single unit. The VS-880 provides the same basic functionality expected of conventional analog tape recorders, such as Òsimultaneous recording of multiple tracksÓ and Òsynchronization with MIDI devices.Ó In addition, it has features that are possible only with digital recording, such as Òdata transfer that minimizes deterioration of sound qualityÓ and Òundo-able editing,Ó provid­ing a high level of convenience in music production and video editing. If an optional VS8F-1 effect expansion board is installed, you will be able to use two high-quality stereo effects. In addition to the full set of effects such as reverb and chorus that are already provided, the effects now include limiter, enhancer, and a guitar amp simulator that utilizes the
COSM technology made
famous by the Roland V-Guitar System VG-8. This means that the entire range of studio procedures from recording to overdubbing and mixdown can now be performed with just the VS-880 alone.
Signal flow (busses)
On the VS-880, signals flow through busses. Busses are Òshared lines through which multiple sig­nals can be routed efficiently to multiple tracks/channels.Ó It may be easier to understand this if we use the analogy of water pipe.
Drain (Buss)
OUTPUT to street
Water Heater
INPUT to house from water line
Your House
Cold Water (Buss) Hot Water (Buss)
Bath Sink
Bathtub
Kitchen Sink
INPUT
INPUTS INPUTS
INPUT
INPUTS
Toilet
OUTPUT
OUTPUT
OUTPUT
OUTPUT
OUTPUT
OUTPUT
Chapter 2 Before you start (VS-880 terminology)
46
Page 47
For example, the water that is supplied by the water company to your house is branched to a vari­ety of locations within the house (kitchen, bathroom, toilet etc.). Then, the water that is used at each of these locations is collected into the sewer, and carried away. If we think of the VS-880 as the house, the water being supplied from the water company corre­sponds to inputs such as mic or guitar. Some of these inputs are sent to recording tracks and are recorded. Other portions are sent to the effects, and reverb or chorus are applied before they are output. The basic principle of the VS-880 is that by specifying in this way Òfrom whereÓ and Òto whereÓ the common lines run, you can determine which input signals will be recorded on which track or sent to which effects, and where they will be output.
Where a performance is recorded (Song)
On the VS-880, the location where a performance is recorded is referred to as a song. For example on a cassette MTR, this would correspond to cassette tape. Up to four partitions can be created in one disk drive, and up to 200 songs can be created in each partition.
The VS-880 handles each partition of a disk drive as an independent disk drive. Thus, you can specify which partition of which disk drive you wish to use. The disk drive that is currently being used is referred to as the
current drive.
Song data includes the following data. Up to 200 songs can be stored in each partition of a disk drive.
Playback data of all V-tracks
MIDI clocks of the sync track
Points specified for the song (marker points, locate points, loop points, auto punch-in/punch-
out points)
Scene memory (mixer settings)
Vari-pitch settings
System settings (system, MIDI, disk, sync, scene)
Effect 1/2 settings (if the VS8F-1 effect expansion board is installed)
Auto Mix Data
< Partitions >
The disk drive capacity that the VS-880 is able to manage at one time is either 500 megabytes or 1000 megabytes. This means that if you are using a disk drive with a capacity greater than this, you will need to divide it into two or more areas. Each of these areas is referred to as a
partition.
Chapter 2 Before you start (VS-880 terminology)
47
Chapter 2
Page 48
Mixer section
About mixer modes
The digital mixer specifies the input/output status of the recorder section. As external inputs, the VS-880 provides four analog input jacks and 1 digital in connector. As external outputs, two master out jacks and two AUX send jacks are provided. You can freely speci­fy which external input will be recorded on which track, and output from which output jack. The way in which the digital mixer functions is selected by the mixer mode. The available mixer modes can be broadly divided into two types, based on their internal structure. One of these is fur­ther divided into another two, because of differences in the panel controls.
INPUTTRACK mode
INPUT MIX mode and TRACK MIX mode
In INPUT
TRACK, the mixer is placed after the recorder section, and the mixer and recorder have
a one-to-one correspondence. The top panel contains only channel faders and pan knobs, but you can also make equalizer and effect settings. A conceptual diagram showing all the settings in tabu­lar form is given below.
INPUTS
12345678
Input Sources Include:
Analog Inputs 1-4, Digital Inputs L & R, Mix Buss L & R, Tracks 1 - 8.
KEY TO KNOBS:
Trim
Pan
Frequency
Level
Boost or Cut Selector Switch
Resonance
Input Trim
Mix Out Buss L,R
Aux Out Buss L,R
Effect 1 Out Buss L,R
Effect 1 Insert/Direct Switch
Effect 2 Out Buss L,R EQ On/Off Switch
Hi EQ
Mid EQ
Low EQ Channel Pan
Master Fader
Master Output Switch (Master Out, Aux Send, Effect 1, Effect 2)
Effect 2 Insert/Direct Switch
Master Outputs Level & Pan
Aux Outputs Level & Pan Effect 1 Return Switch Effect 1 Level Effect 1 Pan
{ {
Effect 2 Return Switch Effect 2 Level Effect 2 Pan
Chapter 2 Before you start (VS-880 terminology)
48
Page 49
In INPUT MIX and TRACK MIX, the mixer is placed both before and after the recorder section. A conceptual diagram showing all the settings in tabular form is given below.
The first stage of the mixer is adjusted by INPUT MIX, and the later stage of the mixer by TRACK MIX. However since the VS-880 has the hardware limitation of having only eight channel faders, it is not possible to adjust both INPUT MIX and TRACK MIX simultaneously. This means that you will need to switch between INPUT MIX and TRACK MIX during use.
When the mixer and recorder are in one-to-one correspondence (INPUT
TRACK)
In this mode, the channels (1Ð8) of the mixer section correspond respectively to the tracks (1Ð8) of the recorder section in a one-to-one correspondence. This is a Òsimple mixer modeÓ that you can use when you want to record a performance in the eas­iest way. For details refer to ÒMixer section block diagramÓ (p.144).
Track 1
Track 2
Track 3
Track 4 Track 5
Track 6
Track 7 Track 8
INPUT 1
INPUT 2
INPUT 3
INPUT 4
EQ 1 EQ 2
EQ 3
EQ 4 EQ 5
EQ 6
EQ 7 EQ 8
Fader 1
Fader 2
Fader 3 Fader 4
Fader 5
Fader 6
Fader 7 Fader 8
Pan 1 Pan 2
Pan 3
Pan 4
Pan 5
Pan 6
Pan 7 Pan 8
MIX buss (MASTER OUT R)
MIX buss (MASTER OUT L)
Input select
Recorder Mixer
DIGITAL IN L
DIGITAL IN R
INPUTS
2 31 4 L R
DIGITAL
TRACKS
1 2 3 4 5 6 7 8
KEY TO KNOBS:
Selector Switch
Trim
Level
Pan
Frequency
Boost or Cut
Input Trim Mix Out Buss L,R
Aux Out Buss L,R
Effect 1 Out Buss L,R
Effect 1 Insert/Direct Switch
Effect 2 Out Buss L,R EQ On/Off Switch
Hi EQ
Low EQ Channel Pan
Master Fader
Master Output Switch (Master Out, Aux Send, Effect 1, Effect 2)
Effect 2 Insert/Direct Switch
Master Outputs Level & Pan
Aux Outputs Level & Pan Effect 1 Return Switch Effect 1 Level Effect 1 Pan
{ {
Effect 2 Return Switch Effect 2 Level Effect 2 Pan
Chapter 2 Before you start (VS-880 terminology)
49
Chapter 2
Page 50
Input:
For each track, make one selection from INPUT1Ð4, DIGITAL-L or DIGITAL-R. You can also specify that the signals of the MIX buss or AUX buss be recorded.
Equalizer:
For each channel, the equalizer functions as a 3-band parametric equalizer with high (shelving type), middle (peaking type), and low (shelving type) bands. This can be turned off if you do not wish to use it.
Output:
The outputs of each channel are collected into a stereo signal by the MIX buss and output from the MASTER OUT jack. The same signal is also sent from the PHONES jack and the DIGITAL OUT connector.
When the mixer corresponds to the input sources (INPUT MIX)
The mixer will function as a 6-in/10-out mixer placed before the recorder section. The mixer inputs will correspond to the external input sources.
Input:
Channels 1Ð4 correspond to INPUT1Ð4, and channels 5 and 6 correspond to DIGITAL IN (5, 6). Moving the faders or pan knobs of channels 7 or 8 will not cause anything to happen.
Equalizer:
Normally the equalizer section will function as 2-band parametric equalizers with high (shelving type) and low (shelving type) bands. This can be turned off if you do not wish to use it. The V-XPANDED enhancement also allows the equalizers to be used as 3-band parametric equal­izers. Refer to ÒUsing 3-band equalizer in INPUT MIX/TRACK MIXÓ (p.20).
Output:
The output of each channel will be sent to REC busses 1–8, and will be recorded just as they are on tracks 1Ð8 of the recorder section. If signals are not sent to the REC busses, it will not be possible to record on the corresponding tracks. If you wish to output directly to the MASTER OUT jacks, such as when simply mixing without recording into the recorder section, select the
MIX buss.
EQ 1 EQ 2
EQ 3
EQ 4 EQ 5
EQ 6
Fader 1
Fader 2
Fader 3 Fader 4
Fader 5
Fader 6
Pan 1 Pan 2
Pan 3
Pan 4
Pan 5
Pan 6
Buss select
Input Mix mode (Input channel 1–6)
INPUT 1
INPUT 2
INPUT 3
INPUT 4
DIGITAL IN 5 (L)
DIGITAL IN 6 (R)
REC 1-2 buss (Recorder)
REC 3-4 buss (Recorder)
REC 5-6 buss (Recorder)
REC 7-8 buss (Recorder)
MIX buss (MASTER OUT L, R)
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When the mixer corresponds to recorded tracks (TRACK MIX)
In this mode the mixer will function as an 8-in/10-out mixer placed after the recorder section. The mixer channels will correspond to recorded tracks.
Input:
The track output (1Ð8) of the recorder section will be in one-to-one correspondence with the chan­nels (1Ð8) of the mixer section.
Equalizer:
The equalizer section will normally function as 2-band parametric equalizers with high (shelving type) and low (shelving type) bands. These can be turned off if you do not wish to use them. The V-XPANDED enhancement also allows the equalizers to be used as 3-band parametric equal­izers. Refer to ÒUsing 3-band equalizer in INPUT MIX/TRACK MIXÓ (p.20).
Output:
The outputs of each channel are combined into a stereo signal by the MIX buss, and output from the MASTER OUT jacks. The same signal will also be sent from the PHONES jack and the DIGI­TAL OUT connector.
Switching the mixer mode
The current mixer mode is shown by the indicator located at the right of MIXER MODE [SELECT]. Use the following procedure to switch the mixer mode. The reason that this procedure is required is to prevent you from accidentally selecting a mixer mode that radically changes the internal structure of the mixer. To switch from INPUT
TRACK mode to INPUT MIX mode or TRACK MIX mode, hold down
[SHIFT] and press [SELECT]. If you once again hold down [SHIFT] and press [SELECT], you will return to INPUT
TRACK mode. INPUT MIX mode and TRACK MIX mode will alternate each
time the [SELECT] button is pressed.
Recording the current condition of the mixer (Scene)
Up to 8 sets of mixer settings can be stored for each song. A stored set of mixer settings is called a Òscene,Ó and can be recalled at the touch of a button. For example if during mixdown you wish to compare different mixing balances, you can store each different mixer setting as a scene.
Track 1
Track 2
Track 3
Track 4 Track 5
Track 6
Track 7 Track 8
REC 1
REC 2
REC 3
REC 4
EQ 1 EQ 2
EQ 3
EQ 4 EQ 5
EQ 6
EQ 7 EQ 8
Fader 1
Fader 2
Fader 3 Fader 4
Fader 5
Fader 6
Fader 7 Fader 8
Pan 1 Pan 2
Pan 3
Pan 4
Pan 5
Pan 6
Pan 7 Pan 8
Recorder
REC 5
REC 6
REC 7
REC 8
Track Mix mode (Track channel 1–8)
Buss select
REC 1-2 buss (Recorder)
REC 3-4 buss (Recorder)
REC 5-6 buss (Recorder)
REC 7-8 buss (Recorder)
MIX buss (MASTER OUT L, R)
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Storing the current mixer settings
1. Press [SCENE] to make the button indicator light.
When the SCENE indicator is lit, the [LOC 1/5]Ð[LOC 4/8] LOC buttons will act to store or recall scenes. The bar display will indicate the current settings of the mixer.
2. Store the current mixer settings as a scene. To store the settings to a scene 1–4, press a button [LOC 1/5]–[LOC 4/8]. To store the settings to a scene 5–8, hold down [SHIFT] and press a button [LOC 1/5]–[LOC 4/8].
When the mixer settings have been stored, the button indicator will light.
3. When you finish storing the scene, press [SCENE] once again to turn off the button indicator.
Recalling a scene
* Before selecting a scene, you must stop song recording/playback. It is not possible to select a
scene during recording/playback.
1. Press [SCENE] to make the indicator light.
When you press the button, the current settings of the faders and pan will appear in the bar display.
2. Press a LOC button to specify the scene that you wish to recall.
3. When the scene has been recalled, press [SCENE] to turn off the button indicator.
Recalling a scene without affecting the current fader values
When a scene is recalled, the fader values will change to the recalled settings, but the locations of the faders will not change. This means that the locations of the faders will not match their actual values. When the locations do not match the values, the bar display will blink to indicate the actual fader values. If you want just the fader values to remain unchanged when you recall a scene, make the following settings.
1. Press [SYSTEM].
If a message with a question mark such as ÒSYS System PRM?Ó does not appear, press [SYS­TEM] once again.
2. Use PARAMETER [ ][
]
to get the “SYS Scene/Auto Mix?” display, and press [YES].
3. In the “SYS Scene Mode=” display, use the TIME/VALUE dial to select “KeepF.”
SYS Scene Mode
This setting determines the fader settings when a Scene is recalled.
All: Fader settings will change to the settings of the scene that was recalled. In this case,
when a scene is recalled, the location of the faders on the front panel will no longer match the actual fader settings.
KeepF: The mixer settings of the scene that was recalled will be applied with the exception
of the fader settings. This means that even when a scene is recalled, fader settings will still match the location of the faders on the front panel.
4. After making the setting, press [PLAY (DISPLAY)] to return to Play condition.
Clearing the settings of a scene
1. Press [SCENE] to make the button indicator light.
2. Clear the scene settings.
While holding down [CLEAR], press the LOC button for the scene that you wish to clear. The settings will be cleared and the button indicator will go dark.
3. After the settings have been cleared, press [SCENE] to make the button indicator go dark.
< About the display >
The SCENE field in the display indicates the currently selected scene number. If an asterisk Ò✱Ó appears at the beginning of the scene number, this indicates that the current mixer settings differ from the scene settings. I.e., after recalling the scene, the faders or PAN knobs etc. have been moved to change the mixer settings.
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Recorder section
Differences with a tape-type MTR
Unlike DAT recorders, which use tape, digital disk recorders record sound (music) on a disk, as do MD recorders. Music that is recorded on disk can be recalled and played back immediately, no matter where it is located on the disk. This is also obvious from the difference in speed at which you can move to the beginning of a song on a DAT recorder and on an MD recorder. The ability to freely move to data regardless of the time or sequence at which it was recorded is known as Òrandom access.Ó In contrast, having to move to data in the order of the time or sequence at which it was recorded is known as Òsequential access.Ó
random access sequential access
Number of tracks that can be recorded/played
simultaneously
The recorder section of the VS-880 has eight tracks for recording/playing back a performance. Of these, four tracks can be recorded simultaneously.
Virtual tracks provided for each track (V-tracks)
Each track consists of eight virtual tracks, and you can select one of these as the object for record­ing or playback. I.e., you can record a performance on 8 x 8 = 64 tracks, and select 8 of these for playback. The virtual tracks that make up each track are referred to as
V-tracks.
* You may find it useful to copy the blank virtual track sheet from the appendix of this OwnerÕs
Manual to keep track of your virtual track recordings.
V-Track2
V-Track1 V-Track3
V-Track4 V-Track5 V-Track6 V-Track7 V-Track8
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Effects section
About the effect expansion board (VS8F-1)
The VS8F-1 effect expansion board which allows high-quality stereo effects to be created within the VS-880 is available as an option. The VS8F-1 has two stereo effect units, and allows you to use two different types of effect simulta­neously. For each channel you can specify the effect that will be used. Of course it is also possible to use two effects in one channel. For effect operation, refer also to the VS8F-1 ownerÕs manual.
VS-880 operation
How operations are organized (Conditions)
The VS-880 provides many functions, and these functions are grouped into ÒConditions.Ó In order to perform an operation, you must select the condition in which the desired operation is found. The VS-880 has the following eight conditions.
Play condition:
Here you can perform normal playback/recording. Each time the power is turned on, the VS­880 will be in Play condition.
Channel Edit condition:
Here you can set the status of each mixer channel, select input sources, switch V-tracks, and make equalizer settings, etc.
Master Block Edit condition:
Here you can make settings for the master section of the mixer, such as master level and AUX send level.
Song Edit condition:
Here you can perform song-related operations, such as naming a song, switching songs, and creating a new song.
Locator Edit condition:
Here you can modify the times of the various points specified in a song, such as locate points and mark points.
Track Edit condition:
Here you can edit the playback data recorded in a track, for example by copying data between tracks or erasing it.
Effect Edit condition:
Here you can make effect settings. This condition can be selected only if the VS8F-1 effect expansion board (sold separately) is installed.
System Edit condition:
Here you can make settings that affect the entire VS-880, such as disk drive settings and settings related to MIDI synchronization.
Switching conditions
This section explains basic operation of the VS-880. Please be sure to read this section, so that you will understand each type of operation.
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
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Button Condition Display
[CH EDIT] for each channel Channel Edit CH (n) (INPUTTRACK mode)
IN (n) (INPUT MIX mode)
TR (n) (TRACK MIX mode) master section [EDIT] Master Block Edit MST [SONG] Song Edit SNG [LOCATOR] Locator Edit LOC [TRACK] Track Edit TRK [EFFECT] Effect Edit EFF [SYSTEM] System Edit SYS
* For Channel Edit condition, the channel numbers (n) will be displayed as 1Ð8 if Channel Link is
off, and as aÐd if Channel Link is on. Channel Link is a function that makes it easier to control adjacent channels as a stereo source (p.112).
Selecting the operation menu
If Song Edit, Track Edit, or System Edit conditions are selected, messages ended by a question mark such as ÒSYS System PRM?Ó will appear. This indicates the operation menu. Use PARAME­TER [ ][ ] to select the operation menu, and press [YES] to finalize. When you press [YES], the parameters which can be set from that menu will appear. If System Condition is selected, there will be cases in which parameters are displayed directly, without an operation menu being displayed. This is so that the previously selected parameter can be selected. To return to the menu, press [SYSTEM] once again.
Selecting parameters
Use PARAMETER [ ][ ] to select the parameter that you wish to change. If two or more parameters are displayed simultaneously, use CURSOR [ ][ ] to make the value of the desired parameter blink.
Modifying the value of settings
When the value that you wish to modify is blinking, use the TIME/VALUE dial to modify the value. Rotating the dial to the left will decrease the value, and rotating it to the right will increase the value. If you rotate the TIME/VALUE dial while holding down [SHIFT], the value will increase or decrease at ten times the normal rate.
Executing an operation
To execute an operation such as switching songs or copying a track, use the following procedure. In Song Edit condition, make settings for each parameter and press [YES]. A message will ask you to confirm execution. To execute, respond by pressing [YES]. To cancel, press [NO]. In Track Edit condition, make settings for each parameter in order, and at the end a message will ask you to confirm execution. To execute, press [YES]. To cancel, press [NO]. For some operations, an additional message will ask for confirmation. In this case, press [YES] again to execute. A second confirmation message will appear for operations which cannot be undone using the Undo function (p.112).
Switching the track status (Track Status)
The status of each track (track status) is shown by the button indicators. The track status can be switched by the [STATUS] button of each channel. To switch directly to REC track status, hold down [REC] and press [STATUS]. To switch directly to PLAY track status, hold down [STOP] and press [STATUS]. The track status can be switched regardless of the mixer mode you are in.
SOURCE (orange): The specified input source can be monitored. REC (blinking red): Recording is selected for the track. PLAY (green): The track will playback. MUTE (dark): The track is muted (silent).
* The VS-880 can record up to 4 tracks simultaneously. This means that it is not possible to select a
track status of REC for five or more tracks.
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Changing the current time
About the current time display
The current time shown in the display is MTC (MIDI Time Code), and is shown in the format Ò✱✱ hours ✱✱ minutes ✱✱ seconds ✱✱ frames.Ó This corresponds to SMPTE time code as well. SMPTE time code is a standard created by SMPTE (Society of Motion Picture and Television Engineers) in the United States, and is used to indicate each frame of a video image. SMPTE time code is used in video editing, etc. The type of time code that is used differs between devices. If you use MTC to synchronize the VS­880 with another device, you will have to set both devices to the same type of time code. With the factory settings, the VS-880 is set to 30 frames (non-drop) per second (p.86).
Moving to the beginning of the performance (Song Top)
To move to the earliest location in the song that contains recorded sound, use the following proce­dure.
1. Hold down [SHIFT] and press [SONG TOP (REW)].
The V-track selected for each track will be checked, and you will move to the location that con­tains the first sound recorded in the song.
Moving to the end of the performance (Song End)
To move to the last location in the song that contains recorded sound, use the following procedure.
1. Hold down [SHIFT] and press [SONG END (FF)].
The V-track selected for each track will be checked, and you will move to the location that con­tains the last sound recorded in the song.
Moving in measure/beat units
The MEASURE field in the display will indicate the measure number of the current location, and the BEAT field will indicate the beat number of the current location. With the factory settings, these values will be calculated for a tempo of 120 (quarter notes per minute) and a time signature of 4/4. For details on setting the measure and beat, and how they correspond to the song, refer to ÒSounding the metronomeÓ (p.109).
1. Select the value that you wish to change.
To move in steps of a measure, use CURSOR [ ][ ] to make the number in the MEASURE field blink. To move in steps of a beat, make the number in the BEAT field blink.
2. Change the value.
Use the TIME/VALUE dial to select the measure number or beat number to which you want to move. To return to using the TIME/VALUE dial to move in steps of a frame, press CURSOR [ ] several times to make the display stop blinking.
Moving in frame units
To move in steps of 1 frame, rotate the TIME/VALUE dial.
To move in steps of 10 frames, hold down [SHIFT] and rotate the TIME/VALUE dial.
To move in steps of approximately 1/10 frame, press CURSOR [ ] and then rotate the
TIME/VALUE dial. When you press CURSOR [ ], an arrow Ò
Ó will appear at the beginning
of the displayed time code, and the frame number display will change to a sub-frame number display (approximately 1/100 frame). To return to the frame display, press CURSOR [ ] once.
To move in steps of approximately 1/100 frame, press CURSOR [ ] and then hold down
[SHIFT] and rotate the TIME/VALUE dial.
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Storing a time location, method 1 (Locate Point)
The [LOC 1/5]Ð[LOC 4/8] buttons allow you to memorize up to 8 time locations within the song. Also, there are four banks of locate points, allowing you to register a maximum of 8 (locate points) x 4 (banks) = 32 (locate points) time locations. The time locations memorized by these LOC buttons are referred to as Òlocate points.Ó Since you can jump to these locations simply by pressing a but­ton, it is convenient to use them to memorize locations which you will want to access frequently. Locate points are also a convenient way to specify areas for looping or for auto punch-in recording.
Storing a time location
1. Specify the locate point number that you wish to use.
To use a locate point 1Ð4, press a [LOC 1/5]Ð[LOC 4/8] button. To use a locate point 5Ð8, hold down [SHIFT] and press a [LOC 1/5]Ð[LOC 4/8]. When the time has been memorized, the button indicator will light.
Changing the Locate Bank
1. Press [LOCATOR].
The current Locate Bank number will be displayed as ÒLocate Bank = 1Ó etc. At the same time, one of the [LOC1/5]Ð[LOC4/8] indicators which corresponds to the current bank number will blink.
2. While continuing to hold down [LOCATOR], press the [LOC1/5]–[LOC4/8] button correspond-
ing to the desired bank number.
The [LOCATOR] button is used both to access Locate Edit condition, and to switch the Locate Bank. If you release your finger from [LOCATOR] without switching the Locate Bank, the dis­play screen may change.
3. Release the [LOCATOR] button.
4. Use the procedure “Storing a time location” to register the Locate Point.
< If you are using a VS-880 of version 1.06 or earlier >
Locate Bank is a function that was newly added in VS-880 V-XPANDED. Thus, when using a Zip disk or DAT backup to exchange song data with a VS-880 of version 1.06 or earlier, please be aware of the following points.
1. Songs created on VS-880 V-XPANDED can be read correctly even by a VS-880 of version
1.06 or earlier. However in this case, the Locate Points that were stored in the Locate Bank that was in use when the data was last stored will be the Locate Points for the VS-880 of version 1.06 or earli­er.
2. When Song Store is executed on a version 1.06 or earlier VS-880, only the Locate Points that were valid at that time will be valid on the VS-880 V-XPANDED as well. Locate Points stored in the expanded Locate Banks will be lost.
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Chapter 2
CONDITION MARKER#
INPUT TRACK
TIMETIME
AUX
MASTER
dB
0 4
1122
24 48
Page 58
Moving to a stored time location
1. Use the LOC buttons to specify the locate point of the time to which you want to move.
Modifying a stored time location
1. Move to the Locate Point that you wish to modify. Press [LOC1/5]–[LOC4/8].
2. Press [LOCATOR] several times until “LOC Loc ” appears (will be the locate point number
that you wish to modify).
3. Input the desired time. Rotate the TIME/VALUE dial.
Deleting a stored time location
1. While holding down [CLEAR], use the LOC buttons to specify the locate point that you wish to
clear. When a locate point has been cleared, the button indicator will go dark.
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
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Storing a time location, method 2 (Mark Points)
The Tap Marker function lets you assign up to 1000 marks (mark points) to each song. To move to a mark point, you can either directly specify the mark point number, or move to successive mark points. This lets you move through a song in a way similar to using the index search buttons of a CD player. Mark points can also be used to specify loop areas or the area for auto punch-in record­ing.
* An interval of at least 0.1 seconds must exist between mark points. It will not be possible to add
a new mark point if a mark point already exists at a location closer than 0.1 seconds away.
Marking a time location
Adding a Mark Point to the current time
1. Press [TAP], and a mark point will be added to the current location.
Adding a Mark Point while playing back/recording a song
1. Begin playing back / recording a song, and press [TAP] when you reach the desired location.
A mark point will be added at the time at which you pressed the button.
Moving to a marked time location
Moving to a Mark Point
1. To move to the mark point located before the current time, press [PREVIOUS]. Each time you
press the button you will move to the next mark point. To move to the mark point located after the current time, press [NEXT].
Directly specifying a Mark Point
1. Use CURSOR[ ][ ] to make the mark point number displayed in the MARKER field of the
display blink.
2. Use the TIME/VALUE dial to specify the mark point number to which you wish to move.
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< Mark point numbers >
Each mark point is assigned a number 000-999, in the order of its time location. This means that if you add a new mark point at a location earlier than an existing mark point, the numbers of the subsequent mark points will be incremented. For example if you add a mark point located after mark point 2, subsequent mark points will be renumbered as shown in the following diagram.
Time
Time
M1 M2
M3
M3 M4
M1 M2 M4 M5
Page 60
Modifying a marked time location
1. Move to the Mark Point whose time you wish to modify. Use [PREV][NEXT].
2. Press [LOCATOR].
3. Press PARAMETER[ ] several times until “LOC ✱✱✱” appears (✱✱✱ is the mark point
number that you wish to modify).
4. Input the desired time. Rotate the TIME/VALUE dial.
The time of a mark point can be modified only within the range that lies between the preced­ing and following mark points.
Clearing a mark
Clearing a Mark Point
Assigning mark points makes searching convenient, but creating too many mark points can actual­ly make searching less convenient. It is a good idea to clear (erase) mark points that are no longer necessary.
1. Move to the mark point that you wish to clear (erase).
2. While holding down [CLEAR], press [TAP] and the mark point will be cleared.
If mark points exist after the mark point that was cleared, the subsequent mark point numbers will be incremented.
Clearing all Mark Points
1. While holding down [SHIFT], hold down [CLEAR] and press [TAP].
The display will ask ÒClear ALL Marker?Ó so press [YES]. To cancel without clearing, press [NO].
Time
M1 M2 M3 M4 M5
Time
M1 M2 M3 M4
TIME
M3
M1 M2 M4
M5
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In this chapter we will begin by listening to the demo song that is saved on the hard disk. Then we will explain the pro­cedure for multi-track recording, all the way to creating a master tape. We suggest that you follow the steps and actu­ally try out each operation.
Before you begin
When you turn the power on
When all connections have been made correctly, turn on the power in the following procedure.
* After a hard disk has been installed, the operation that
will occur when the VS-880 is turned on for the first time will depend on the type of internal hard disk. The expla­nation is divided into two sections: Ò
If a hard disk con-
taining a demo song was installedÓ and Ò
If an un-ini-
tialized hard disk was installed.Ó Please read the section that is appropriate for your situation.
If a hard disk containing a demo
song was installed
Hard disks which contain a demo song have already been initialized, and can be used by the VS-880 just as they are.
1. Turn on the VS-880 power.
When the VS-880 starts up correctly, ÒPLYÓ will appear in the upper left of the display. This condition is called Òplay condition.Ó
* After power is turned on, the disk drive(s) must be prop-
erly identified, then certain required data must be loaded. Thus, a short amount of time is needed before the unit is ready for operation. If the display shows ÒSYS Init. Drive = NoDrv,Ó the internal hard disk is not being detected. Turn the power off, and make sure that the hard disk is installed correctly.
2. Turn on the power of your audio devices, and raise the volume of the audio devices to appropriate levels.
If an un-initialized hard disk was
installed
New hard disks or hard disks which have been used by some other device cannot be used by the VS-880 as they are. Before such hard disks can be used by the VS-880, they must be initialized. Use the following procedure to initialize the hard disk.
* When a hard disk that has been used by another device is
initialized, all data that was stored on that disk will be lost. Backup the data if necessary.
1. Turn on the VS-880 power.
The upper line of the display will indicate ÒSYS Init. Drive=IDE: U.Ó
* If the display shows ÒSYS Init. Drive = NoDrv,Ó the inter-
nal hard disk is not being detected. Turn the power off, and make sure that the hard disk is installed correctly.
2. Press [YES].
A message of ÒSYS Init. IDE: U Sure?Ó will ask for con­firmation.
3. Press [YES] once again.
The hard disk will be initialized. If you decide not to initialize, press [NO].
* Initialization of a hard disk will take a considerable
amount of time. This is not a malfunction. Do not turn the power off until initialization is complete.
When initialization has been completed correctly, the VS-880 will automatically be restarted. When the VS­880 starts up correctly, ÒPLYÓ will appear in the upper left of the display. This condition is called Òplay condition.Ó
4. Turn on the power of your audio devices, and raise the volume of the audio devices to appropriate levels.
Listening to the demo song
If a hard disk containing a demo song is installed, you can listen to the demo song. Listen to the demo song before you continue.
* If a new hard disk, or a hard disk that formerly was used
by a different device is installed, it will not be possible to hear the demo song.
1. Move all channel faders to the 0 dB position, and pull down the master fader.
2. Press [PLAY] to begin playback of the song.
3. Gradually raise the master fader to adjust the volume.
The current time will be displayed in the TIME field, and the bar display will indicate the level changes of each track (lever meter).
4. When playback ends, press [STOP] to stop.
Listening to the variations of
the demo song
The demo song contains various Scenes (p.51). Each scene contains settings for different V-tracks, mixer settings, and effect settings. In a manner of speaking, these are
variations
of the demo song. Switch scenes and compare the playback.
1. Make sure that the song is stopped.If it is playing, press [STOP].
2. Press [SCENE].
The Scene indicator will light.
3. Press the LOC button for the desired scene number. For example if you wish to recall scene 2, press [LOC2/6].
4. Press [PLAY].
The song will playback.
5. Press [STOP].
6. Repeat steps 3–5 to compare the variations of the
song.
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Making a new recording
It is not possible to make a new recording while the demo song is selected. In order to record, you will have to prepare a new song. On a cassette tape MTR, this corresponds to inserting a new cassette tape.
Specifying the recording mode
(Song New)
The VS-880 allows you to create up to 200 songs on one disk drive. To create a new song on the currently selected disk drive, use the following procedure.
1. Press [SONG], use PARAMETER [ ][ ] to get the “SNG Song New?” display, and press [YES].
2. The display will indicate “SNG SampleRate=,” so use the TIME/VALUE dial to select the sample rate (48,
44.1, 32 kHz). If you will be recording digital audio sig­nals from an external digital audio device, set this para­meter to match the sample rate of the external device.
3. Press PARAMETER [ ]. The display will show “Record Mode=,” so use the TIME/VALUE dial to select the record mode.
4. Press [YES]. A confirmation message of “SNG Create NewSong ?” will appear, so press [YES] twice. To can­cel, press [NO].
When the new song has been created, you will auto­matically return to Play condition, and the created song will be selected.
Naming the song (Song Name)
When you create a song, it will automatically be given a name like ÒInitSong001.Ó However this makes it difficult to remember what song it is. We recommend that you assign a unique name to your song so that data management will be easier.
1. Press [SONG] several times until “SNG Song Name/Prtct?” appears.
2. Press [YES].
The name of the song (Song Name) will appear.
3. Move the cursor so that the character that you wish to modify will blink. Use CURSOR[ ][ ].
< Recording time >
When you create a new song, you must set the Sample Rate in addition to the Recording Mode. The recording times for each setting are as follows (1 G byte capacity, 1 track).
Recording mode Sample rate
48.0 kHz 44.1 kHz 32.0 kHz Mastering 185 minutes 202 minutes 278 minutes Multitrack 1 371 minutes 404 minutes 557 minutes Multitrack 2 495 minutes 539 minutes 742 minutes Live 594 minutes 646 minutes 891 minutes
* The above-listed recording times are approximate.
Times may be slightly shorter depending on the specifi­cations of the disk drive and on the number of songs that were created.
< If the display indicates “Disk Too Slow!” >
If this message appears while recording or playing back a song, the disk drive was not able to keep up with the rate at which the data needed to be written or read. In this case, create a new song with a lower sample rate or recording mode than the current song, and try the record­ing once again.
< Song numbers >
Newly created songs will be given a name such as ÒInitSong 001.Ó The number following the name is the song number. This name can be modified later. On the VS-880, songs on each disk drive are managed by their song number. A newly created song will be assigned the lowest unused song number. For example if the cur­rent drive contains songs up to song number 5, a newly created song will be number 6. If an earlier-numbered song had been erased, the new song would have that number.
< Recording mode >
On the VS-880, the recording mode setting allows you to select a sound quality appropriate for the material being recorded and a recording time appropriate for the remain­ing capacity of your disk drive. This recording mode set­ting is set when you create a new song. The following recording modes are available. Use the mode appropriate for your situation.
* The recording mode cannot be changed after a song has
been recorded.
Mastering (MAS): Of the four modes, this provides the highest sound quality; equal to a CD player or a DAT recorder. However a song for which this mode is selected will function as a 6-track recorder (tracks 1Ð6). Tracks 7Ð8 cannot be used. This mode is suitable for a recording in which you will use mainly 2-channel stereo editing.
Multitrack 1 (MT1): While preserving high sound quality, the recording time will be approximately twice that of ÒmasteringÓ mode. This mode is suitable for when you will be doing a lot of track bouncing.
Multitrack 2 (MT2): While preserving high sound quality, this mode offers longer recording times than Òmultitrack
1.Ó Normally you should use this mode. Live (LIV): Of the for modes, this allows the longest
recording times. For example if you are recording 4 tracks onto a 1 G byte disk, this mode allows more than 2 hours of continuous recording. Since this mode allows long record­ing without worrying about disk drive capacity, it is espe­cially suitable for recording a live performance.
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4. Modify the character. Rotate the TIME/VALUE dial. By
holding down [SHIFT] as you rotate the TIME/VALUE dial you can make the characters change more rapidly.
General procedure for multi­track recording
Although the VS-880 is a digital multitrack recorder, record­ing procedure is the same as for an analog multitrack recorder, as shown below.
1. Record the basic tracks of the song; drums and bass, etc.
2. While playing back the drums and bass tracks, record instruments such as guitar etc. on other tracks (over­dubbing).
3. The VS-880 can simultaneously playback up to 8 tracks. If you wish to simultaneously playback more than 8 tracks, you will need to record two or more tracks onto a different track in order to reduce the data to 8 or fewer tracks (track bouncing).
4. Adjust equalization, pan, and volume level for each track, and mix down to your master recorder.
Connect the instruments
1. Turn down the master fader of the VS-880, and connect
your instrument to the INPUT 1 jack.
There are two types of input jacks: INPUT A and B. Connect to the type that matches the connector on your cable.
Record a performance onto a
track
1. Make sure that the INPUTTRACK indicator is lit.
Whenever this indicator is lit, it means you are in the INPUT
TRACK mode (p. 49). If the indicator is dark,
hold down [SHIFT] and press MIXER MODE [SELECT].
2. Use the INPUT SENS 1 knob to adjust the input sensi­tivity.
Raise the volume of your instrument as high as possible so that the input level is high. Raise the input sensitivi­ty as high as possible without causing the PEAK indica­tor to light. Try to get it so the level normally moves within the range of -12 to 0 on the level meter. In INPUT
TRACK mode, the channel faders and
MASTER fader affect the output level. This means that even if you move these faders during recording, the recorded sound will not be affected. You may adjust the sound to a volume convenient for listening.
3. Press the channel 1 [STATUS] to make the button indi­cator blink in red.
Track 1/V-track 1 has now been specified for recording. At the default settings for channel 1, INPUT 1 is select­ed as the input source, so in this case it will not be nec­essary to select the input source.
4. Press [REC] to make the button indicator blink in red, and press [PLAY] to start recording.
If you wish to apply effects as you record, refer to ÒRecording while an effect is insertedÓ (p.35)
5. When you finish recording, press [STOP].
6. Listen to the performance that you just recorded. Press
channel 1 [STATUS] to make the button indicator light in green (the condition in which a recorded performance can be played back). Press [ZERO] to return to the beginning of the song, and press [PLAY] to start play­back.
Switching V-tracks
The VS-880 has eight tracks on which music can be recorded and played back. Each of these tracks has eight V-tracks on which music can be recorded. When playing back a song, you can select one V-track for each track. In other words, you can use up to 64 tracks to record a performance, and select up to 8 of these tracks for playback. In this way, unlike when using a conventional multitrack tape recorder, there is no need for you to erase previously­recorded material. Also, you are free to record different ÒtakesÓ or variations of the same material to different V­tracks, and switch between V-tracks to compare the perfor­mances. To switch V-tracks, use the following procedure.
1. Press [CH EDIT] for the track whose V-track you wish to switch, and use PARAMETER [ ][ ] to get the “V.Track=” display.
2. Use the TIME/VALUE dial to select a V-track.
3. When the procedure is completed, press [PLAY (DIS-
PLAY)] to return to Play condition.
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
Song Number
Sample Rate Recording Mode
Song Name
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Recording additional tracks
while listening to the perfor­mance (Overdubbing)
The process of newly recording a track while playing back previously recorded tracks is called Òoverdubbing.Ó Here we will explain the procedure using the example of playing back a stereo recording that was recorded on tracks 1 and 2, and recording other instruments on tracks 3 and 4. Connect INPUT 3Ð4 jacks to the instruments that you wish to newly record.
1. Make sure that the mixer mode is set to INPUT➝TRACK mode (the INPUT
TRACK indicator is lit). If another mixer mode is selected, hold down [SHIFT] and press [SELECT].
2. Make sure that the track status for tracks 1/2 (the tracks for playback) is set to PLAY (the STATUS indicator is lit green). If the status is not PLAY, press the [STATUS] button for that channel several times.
3. Set the track status for tracks 3/4 (the tracks for record­ing) to REC (the STATUS indicator is blinking red). For track 3, press [STATUS 3] several times, and for track 4 press [STATUS 4].
4. Select input 3 as the input source for track 3, and input 4 as the input source for track 4. For track 3, press channel 3 [CH EDIT], then press PARAMETER [ ] several times until “CH3 Input=” is displayed, and use the TIME/VALUE dial to select “INPUT 3.” In the same way, select “INPUT 4” as the input source for track 4.
5. Make pan settings for tracks 3/4. In this example we will be recording tracks 3/4 in stereo, so set the PAN 3 knob fully left (L63), and the PAN 4 knob fully right (R63).
6. While producing sound on the instruments to be record­ed, adjust the input levels. Adjust input 3 using the INPUT SENS 3 knob, and input 4 using the INPUT SENS 4 knob.
7. Press [ZERO] to return to the beginning of the song. Then press [REC] to enter record ready mode (the REC indicator blinks red), and press [PLAY] to begin record­ing.
8. When you finish recording press [STOP].
9. Listen to the recorded result. Press [ZERO] to return to
the beginning of the song, and make the channel 3 and 4 STATUS indicators light green. Press [PLAY] to play­back.
Input (input select)
This selects the input source of each channel. If Channel Link is on, stereo sources can be selected.
When Channel Link is off:
INPUT 1Ð4, DIGITAL-L, DIGITAL-R, MIX-L, MIX-R, AUX-A, AUX-B
When Channel Link is on:
INPUT-12, INPUT 34, DIGITAL, MIX, AUX-AB
Re-recording only your mistakes
(Punch-in/out)
Sometimes a recording will contain just one or two sections that were not played correctly, or that you wish to re­record. In such cases, you can use punch-in recording to re­record only a specific area. ÒPunch-inÓ refers to the action of switching from playback mode to record mode. Conversely, Òpunch-outÓ refers to the switch back to play mode. In other words, you will punch-in at the beginning of the area that you wish to re­record, and punch-out at the end of the area.
* By using the Undo function (p.112) you can return to the
condition before re-recording.
Re-recording manually (Manual punch-in)
In this method, you punch-in and punch-out by pressing a button or a footswitch. When you are both playing the instrument and operating the recorder by yourself, it is usu­ally not practical to reach over and press a button. In such cases, use an optional footswitch.
Using the record button
1. Set the track status to REC for the track that you wish to re-record (the STATUS indicator blinks red).
2. Playback the song from the beginning, and use the INPUT SENS knob to adjust the level of the input source. During song playback, you can press [STATUS] to switch between monitoring the input source and the track. Listen to compare the track to be re-recorded with the input source, and adjust the level so that there is no volume difference.
3. Playback the song from a location slightly before where re-recording will begin.
4. At the point where you wish to re-record, press [REC] to punch-in, and re-record the vocal or instrumental part. To punch-out, press [REC] (or [PLAY]) once again. Each time you press [REC], you will alternately punch­in and punch-out, so if there is another area that you wish to re-record, repeat the same operation.
Time
Punch-in
Stop
Start
[PLAY] [REC] [REC] [STOP]
Punch-out
Playback PlaybackRecording
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
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5. When you finish recording, press [STOP].
6. Check the re-recorded result. After switching the track
status of the newly recorded tracks back to PLAY (the STATUS indicator lights green), playback from the beginning of the song.
Using the foot switch
If you wish to use an optional footswitch to punch-in/out, connect the footswitch to the FOOT SWITCH jack. Then use the following procedure to set the function of the FOOT SWITCH jack so that it can be used for punching in/out.
1. Press [SYSTEM]. If a message with a question mark such as “SYS System PRM?” does not appear, press [SYSTEM] once again.
2. Use PARAMETER [ ][ ] to get the “SYS System PRM?” display, and press [YES].
3. Use PARAMETER [ ][ ] to get the “SYS FootSW=” display, and use the TIME/VALUE dial to select “Record.”
4. Press [PLAY (DISPLAY)] to return to Play condition.
FootSw (Foot switch assign)
This sets the function of the foot switch connected to the FOOT SWITCH jack.
Play/Stop: The song will alternately playback and
stop each time the foot switch is pressed.
Record: The foot switch will have the same func-
tion as the [REC]. Use this to switch between recording and playback during manual punch-in recording.
TapMarker: The foot switch will have the same func-
tion as the [TAP]. A Mark point will be placed at the time location where you press the foot switch.
Next: The foot switch will have the same func-
tion as the [NEXT]. Each time you press the foot switch, you will move to the next Mark point.
Previous: The foot switch will have the same func-
tion as the [PREVIOUS]. Each time you press the foot switch, you will move to the previous Mark point.
GPI: A GPI trigger signal received from the
FOOT SWITCH jack will control song playback/stop.
Specify beforehand the location
for re-recording (Auto punch-in)
Auto punch-in recording lets you automatically punch-in and punch-out at previously specified locations. This is con­venient when you need to punch-in/out at a precise time, or when you want to punch-in/out automatically so that you can concentrate on your playing.
Specify the location for recording
Before you begin recording, set the times for punch-in and punch-out. There are three ways to set these times. Use the method appropriate for your situation.
Using locate points
1. While holding down [AUTO PUNCH], specify the locate point for the time at which you want to punch-in, and then without releasing [AUTO PUNCH], specify the locate point for the punch-out time.
Using mark points
Adjacent mark points can be used to set the punch-in and punch-out times.
1. Move to the mark point located at the desired punch-in time.
2. While holding down [AUTO PUNCH], press [NEXT], and then without releasing [AUTO PUNCH], press [PREVIOUS].
Specifying the points while the song plays back
1. Playback the song. When you reach the desired punch­in location, hold down [AUTO PUNCH] and press [TAP]. Continue holding down [AUTO PUNCH], wait for the desired punch-out location, and then press [TAP] once again.
Recording procedure
1. For the track to be re-recorded, set the track status to
REC (the STATUS indicator blinks red).
2. Use the INPUT SENS knob to adjust the level of the input source. During song playback, you can press [STATUS] to switch between monitoring the input source and the track. Listen to compare the track to be re-recorded with the input source, and adjust the level so that there is no volume difference.
3. If you press [AUTO PUNCH] while the song is stopped, the AUTO PUNCH indicator will light and you will be ready to use auto punch-in recording.
4. Move to a time before the location that you wish to re­record, press [REC] to enter record ready mode, and press [PLAY]. When the specified punch-in location is reached, punch-in will occur automatically, so re-record the vocal or instrumental part. When the specified punch-out location is reached, the channel will automat­ically return to playback mode.
5. When you finish recording, press [STOP].
< About GPI >
ÒGPIÓ stands for ÒGeneral Purpose Interface.Ó This is a control jack provided on professional and consumer video devices such as video editors and title superimposers. By connecting this control jack to the foot switch jack of the VS-880 and setting the Foot Switch Assign to ÒGPI,Ó the connected device will be able to playback/stop the VS-
880.
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6. Check the re-recorded result. After switching the track
status of the newly recorded tracks back to PLAY (the STATUS indicator lights green), playback from the beginning of the song.
Repeatedly recording over the
same area (Loop recording)
The loop function lets you repeatedly playback a specified area (the loop). If the loop function is used for punch-in recording, you will be able to hear the recorded result immediately. If the result is not what you wanted, you can continue re-recording.
* To specify the area for re-recording (the punch-in point
and punch-out point), refer to the previous section ÒAuto punch-in.Ó
Specify the area to be repeated
Before you begin recording, specify the begin and end times for the loop. There are three ways to specify the loop times. Use the method appropriate for your situation.
* Make settings so that the loop completely includes the
area to be re-recorded (i.e., from the punch-in point to the punch-out point). If the area to be re-recorded is not com­pletely within the loop, recording may not start at the specified location, or may be interrupted in the middle of the area for recording.
Using locate points
1. While holding down [LOOP], specify the locate point for the time at which you want to begin the loop, and then without releasing [LOOP], specify the locate point for the end of the loop.
Using mark points
Adjacent mark points can be used to set the beginning and end of the loop.
1. Move to the mark point located at the desired time for the beginning of the loop.
2. While holding down [LOOP], press [NEXT], and then without releasing [LOOP], press [PREVIOUS].
Specifying the points while the song plays back
1. Playback the song. When you reach the desired loca­tion for the beginning of the loop, hold down [LOOP] and press [TAP]. Continue holding down [LOOP], wait for the desired location for the end of the loop, and then press [TAP] once again.
Recording procedure
1. For the track to be re-recorded, set the track status to
REC (the STATUS indicator blinks red).
2. Use the INPUT SENS knob to adjust the level of the input source. During song playback, you can press [STATUS] to switch between monitoring the input source and the track. Listen to compare the track to be re-recorded with the input source, and adjust the level so that there is no volume difference.
3. With playback stopped, press [LOOP] to make the LOOP indicator light. Then press [AUTO PUNCH] to make the AUTO PUNCH indicator light. You are now ready to record.
4. Press [PLAY]. Playback will begin from the loop start location. When the loop end location is reached, play­back will return to the loop start location and continue.
5. If you wish to re-record, press [REC] to begin recording.
When [REC] is pressed, recording will occur in the specified area the next time the song is played back. Re­record the new performance. On the next playback, you can hear the newly re-recorded performance. If you are not satisfied, press [REC] and try again.
6. When you finish recording, press [STOP]. Playback the song from the beginning to check the result once again.
Press [LOOP] to turn off the LOOP indicator, and press [AUTO PUNCH] to turn off the AUTO PUNCH indica­tor. After switching the track status of the newly recorded track back to PLAY (the STATUS indicator lights green), playback from the beginning of the song.
PlaybackPlayback
Repeat
Loop start Punch-in Punch-out Loop end
Time
Recording
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Combining the performances
of two or more tracks into another track (Track bouncing)
The VS-880 can simultaneously playback up to 8 tracks. If you wish to playback the contents of more than 8 tracks, or if you run out of empty tracks, you can merge the contents of two or more tracks onto a different track. This procedure is called Òtrack bouncing.Ó In this section, we will give the example of using the MIX buss to mix the contents of two stereo pairs on tracks 1/2 and tracks 3/4 to tracks 5/6.
* Repeating the track bounce operation will eventually
affect the sound quality, but this is not a malfunction. Keep track bouncing operations to the necessary mini­mum.
1. Assign the outputs of tracks 1–4 to the MIX buss.
Press channel 1 [CH EDIT], and then use PARAMETER [ ][ ] to get the ÒCH1 MIX Sw=Ó display. Use the TIME/VALUE dial to select a setting of ÒPstFade.Ó In the same way, set the outputs of tracks 2Ð4 to ÒPstFadeÓ as well.
2. Rotate the PAN 1 and PAN 3 knobs fully left (L63), and the PAN 2 and PAN 4 knobs fully right (R63).
3. Select the MIX buss as the input source to be recorded for tracks 5 and 6.
Press channel 5 [CH EDIT]. Then use PARAMETER [ ][ ] to get the ÒCH5 Input=Ó display. Use the TIME/VALUE dial to select ÒMIX-L.Ó In the same way, set the output of track 6 to ÒMIX-R.Ó
* With these settings, it will not be possible to monitor the
output of channels 5/6. This is because the output of tracks 5/6 that is routed through the MIX buss is not re­input into tracks 5/6, to avoid creating a feedback loop.
4. Make settings so that the signal of the MIX buss is out­put from the MASTER OUT jacks.
Press [EDIT] in the master section, and use PARAME­TER [ ][ ] to get the ÒMST Master Mode=Ó dis­play. Then use the TIME/VALUE dial to select ÒMIX.Ó
5. Set the track status of tracks 1–4 to PLAY, and the track status of tracks 5/6 to REC. Playback the song, and use the faders of channels 1–4 to adjust the vol­ume balance. At this time, raise the volume level as far as possible without causing distortion.
6. Return to the beginning of the song, press [REC], and then press [PLAY] to begin recording.
7. When you finish recording, press [STOP].
8. Check the result that was recorded on tracks 5/6. In this
example, tracks 1–4 and tracks 5/6 have the same con­tents, so set the track status of tracks 1–4 to MUTE, and the track status of tracks 5/6 to PLAY.
MIX Sw (mix switch)
This selects how the signal will be sent to the MIX buss. If ÒOffÓ is selected, the MIX Level and MIX Pan/MIX Bal parameters will not be available.
Off: not sent. PreFade: The signal before passing through the chan-
nel fader will be sent to the MIX buss.
PstFade: The signal after passing through the channel
fader will be sent to the MIX buss.
Creating a master tape
When you finish recording the song, adjust the balance of each track (equalizer, pan, and volume level), and record the mix to a two-channel stereo master tape. This process is called Òmixdown.Ó
Adjusting the tone (Equalizer)
A parametric equalizer is provided for each channel. First make equalizer adjustments separately for each chan­nel. If you have recorded any stereo pairs, be sure that the same settings are made for both tracks. Then, while paying attention to the overall balance, make final adjustments for equalizer, pan, and volume level for each channel.
* If you adjust the equalizer while listening to the sound,
you may notice a clicking noise. This is not a malfunction. If the noise is objectionable, make adjustments while the sound is not playing.
1. Press [CH EDIT] for the channel whose equalizer set­ting you wish to adjust.
2. Use PARAMETER [ ][ ] to step through the parameters that can be set for each channel. Select the equalizer-related parameters, and use the TIME/VALUE dial to modify the value. Use CURSOR [ ][ ] to select the parameter to be adjusted; gain or center frequency (or Q).
The bar display will graphically show the equalizer set­tings.
Track 1
Track 2 Track 3
Track 4 Track 5
Track 6
Track 1
Track 2 Track 3
Track 4 Track 5
Track 6
Performance data 1L + 2L
Performance data 1R + 2R
Performance data 1L
Performance data 1R
Performance data 2L
Performance data 2R
Performance data 1L
Performance data 1R
Performance data 2L
Performance data 2R
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EQ Switch: To use the equalizer, first turn this
ÒOn.Ó Unless this is ÒOnÓ you will not be able to select equalizer-related parameters.
EQ Low: Gain and center frequency for the low
range
EQ Mid: Gain for the middle range EQM F: Center frequency and Q (the sharp-
ness of the change) for the middle range
EQ Hi: Gain and center frequency for the high
range
3. Make adjustments for the other channels in the same way. When you finish making settings for all channels, press [PLAY (DISPLAY)] to return to Play condition.
EQ Switch (equalizer switch)
If you wish to use the equalizer, set this ÒOn.Ó If not, set this ÒOff.Ó When equalizer settings are being made, the equal­ization curve will be shown graphically in the bar display. If this is ÒOffÓ the equalizer-related parameters will not be available.
EQL (equalizer low)
This sets the gain (-12Ð12 dB) and center frequency (40 Hz Ð1.5 kHz) for the low-range equalizer (shelving type).
EQM (equalizer middle)
This sets the gain (-12Ð12 dB) for the middle-range equalizer (peaking type).
EQM F (equalizer middle frequency / Q)
This sets the center frequency (200 HzÐ8 kHz) and the Q (0.5Ð16) for the middle-range equalizer (peaking type). Q determines the way in which the gain of the frequency range is affected. Higher values will produce a sharper change.
EQH (equalizer high)
This sets gain (-12Ð12 dB) and center frequency (500 HzÐ18 kHz) for the high-range equalizer (shelving type).
EQH frequency (500 Hz – 18 kHz)
Frequency
EQH gain (-12–12 dB)
Gain
0
-
+
EQM Q (0.5–16)
Gain
0
-
+
Frequency
EQM gain (-12–12 dB)
EQM frequency (200 Hz – 8 kHz)
Gain
0
-
+
Frequency
EQL frequency (40 Hz – 1.5 kHz)
Frequency
EQL gain (-12–12 dB)
Gain
0
-
+
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
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Adjusting the volume and pan (Level/Pan)
You can use the channel faders to adjust the volume level of each track, and the PAN knobs to adjust the pan of each track, but here we will explain how to make adjustments when in Channel Edit condition. To adjust the volume level of each track, first adjust the volume level for the track containing the most important part of the song (e.g., the vocal or melodic instrument). Then, relative to the vol­ume level of that track, lower the volume levels of other tracks to create the desired balance.
1. Press [CH EDIT] for the channel whose volume level and pan you want to adjust.
2. Use PARAMETER [ ][ ] to step through the parameters that can be set for each chan-
nel. Select the desired parameter, and use the TIME/VALUE dial to modify the value.
The bar display will graphically show the volume level and pan settings of each channel.
MIX Sw: Select ÒPstFadeÓ so that the channel faders can be used. MIX Level: Adjust the volume level. MIX Pan: Adjust the pan.
3. In the same way, make adjustments for the other channels as well. When you finish making adjustments for all channels, press [PLAY (DISPLAY)] to return to Play condition.
MIX Level
This sets the volume level (0Ð127) of the signal output to the MIX buss.
MIX Pan MIX Bal (Mix balance)
On channels for which Channel Link is ÒOff,Ó this sets the panning (L63Ð0ÐR63) of the stereo signal which is output to the MIX buss. A setting of ÒL63Ó is full left, Ò0Ó is center, and ÒR63Ó is full right. On channels for which Channel Link is ÒOn,Ó this sets the left/right volume balance (L63Ð0ÐR63) at which the stereo signal of the paired channels is output to the MIX buss.
Applying effects (Loop)
If an optional VS8F-1 effect expansion board is installed in the VS-880, high quality stereo effects will be available for your use. If a VS8F-1 has been installed in your VS-880, hereÕs how to apply reverb or delay to the entire song.
1. Press [CH EDIT] for the channel to which you wish to apply an effect.
The specified channel number will appear in the upper left of the display.
2. Hold down [SHIFT] and press channel 7 [CH EDIT (EFFECT-1)].
The upper line of the display will indicate ÒEFFECT 1=,Ó allowing you to make effect settings.
* If the display indicates ÒNo Effect Board,Ó a VS8F-1 has not been installed in your VS-880. If this
message is displayed, it will not be possible to make effect settings.
If this message appears even though a VS8F-1 is installed, the VS8F-1 has not been installed cor­rectly. Perform the shutdown procedure (p.75) and turn the power off. Then re-install the VS8F-1 correctly.
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
< About the display >
If you modify the volume levels in Channel Edit condition, the position of the channel faders may not match the actual volume level settings. In this case, an asterisk Ò
Ó will be displayed after the
displayed position. When the bar display shows the fader position, the current position of the channel fader will blink. The same applies to the pan display. To make the channel faders match the actual value, move the channel faders to the actual value.
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3. Use the TIME/VALUE dial to select “PstFade.”
This will cause effects to be applied. With this selection, the signal flow will be as follows.
4. Adjust the send level (input level) for the effect. Press PARAMETER [ ] to get the “EFFECT1 Send” display. Rotate the TIME/VALUE dial to adjust the send level. Play back the song and adjust the volume balance between the direct sound and the sound processed by the effect.
5. Press [EFFECT]. In response to the “EFFECT-1 PRM?” message, press [YES].
The number and name of the currently selected effect will appear, allowing you to select the type of effect. If the display shows ÒEFFECT-2 PRM?,Ó press PARAMETER [ ] to get the ÒEFFECT-1 PRM?Ó display and then press [YES].
6. Use the TIME/VALUE dial to select the type of effect (Patch), and press [YES].
As you rotate the TIME/VALUE dial, the number and name of the displayed effect will change, and will be blinking. When you press [YES], the display will stop blinking, and the effect that is displayed will be selected. Each of the 300 effects is assigned a number A00ÐA99, B00ÐB99 and U00ÐU99. They are referred to as ÒPatches.Ó A00ÐA99 and B00ÐB99 are Preset Patches (which cannot be modified), and U00ÐU99 are User Patches (whose settings can be modified). At the factory settings, the User Patches contain the same effects as the Preset Patches A00ÐA99. The contents of the Preset Patches are listed in the included VS8F-1 Preset Patch list sheet. Some of the Preset Patches are of a type which add an effect sound to the original sound (Loop), while others are of a type which modifies the original sound itself (Insert). Since in this example we want to apply an effect to the entire song, select a Loop type effect patch.
7. After you have selected an effect patch, press [PLAY (DISPLAY)] to return to Play condition.
Each channel settings
EFFECT 1 (Effect 1 switch)
Specify how the signal is sent to the EFFECT 1 buss.
Off: The signal will not be sent. PreFade: The signal will be taken before the channel fader. PstFade: The signal will be taken after the channel fader. Insert: The effect will be inserted between the equalizer and fader of the channel. InsertL: Insert into the L side of a stereo effect. InsertR: Insert into the R side of a stereo effect. InsertS: Insert the L side and R side of a stereo effect in series.
* If the effect is inserted in another channel, the value will appear as ÒÑÐ,Ó and cannot be selected.
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
EQ Fader
Post
Pre
Off
Post Pre Off
Insert
Level Pan
Pan
EFFECT 1 buss
MIX buss
Channel 1
MASTER OUT (L, R)
BalanceLevel
Return to
MIX
EFFECT 1
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EFFECT 1 Send (Effect 1 send level)
Specify the volume level (0Ð127) of the signal that is sent to the EFFECT 1 buss. The default setting is 100.
EFFECT 1 Pan (Effect 1 pan) EFFECT 1 Bal (Effect 1 balance)
For channels on which Channel Link is ÒOff,Ó this sets the panning (L63Ð0ÐR63) of the stereo signal which is output to the EFFECT 1 buss. ÒL63Ó is far left, and ÒR63Ó is far right. For channels on which Channel Link is ÒOn,Ó this sets the left/right volume balance (L63Ð0ÐR63) of the stereo signal from the paired channels which is output to the EFFECT 1 buss. The default value is Ò0Ó (center).
EFFECT 2 (Effect 2 switch)
Specify how the signal is sent to the EFFECT 2 buss.
Off: The signal will not be sent. PreFade: The signal will be taken before the channel
fader.
PstFade: The signal will be taken after the channel
fader.
Insert: The effect will be inserted between the equal-
izer and fader of the channel.
InsertL: Insert into the L side of a stereo effect. InsertR: Insert into the R side of a stereo effect. InsertS: Insert the L side and R side of a stereo effect
in series.
* If the effect is inserted in another channel, the value will
appear as ÒÑÐ,Ó and cannot be selected.
EFFECT 2 Send (Effect 2 send level)
Specify the volume level (0Ð127) of the signal that is sent to the EFFECT 2 buss. The default setting is 100.
EFFECT 2 Pan (Effect 2 pan) EFFECT 2 Bal (Effect 2 balance)
For channels on which Channel Link is ÒOff,Ó this sets the panning (L63Ð0ÐR63) of the stereo signal which is output to the EFFECT 2 buss. ÒL63Ó is far left, and ÒR63Ó is far right. For channels on which Channel Link is ÒOn,Ó this sets the left/right volume balance (L63Ð0ÐR63) of the stereo signal from the paired channels which is output to the EFFECT 2 buss. The default value is Ò0Ó (center).
Master block settings
EFF1 INS Sw (Effect 1 insert switch)
Off: The effect will not be inserted into the master out
(same as Ver.1).
On: The effect will be inserted into the master out.
EFF1 SND Lev (Effect 1 send level)
Adjust the send level. The default value is 100.
EFF1 SND Bal (Effect 1 send balance)
Adjust the left/right volume balance. The initial value is 0 (center).
EFF1 RTN to (Effect 1 return to)
Select the output destination of effect 1. The busses that can be selected will depend on the current mixer mode.
When in INPUTTRACK mode MIX:
the MIX buss (stereo)
AUX: the AUX buss (stereo) When in INPUT MIX mode / TRACK MIX mode
MIX:
the MIX buss (stereo)
1-2: REC buss 1-2 3-4: REC buss 3-4 5-6: REC buss 5-6 7-8: REC buss 7-8
EFF1 RTN Lev (Effect 1 return level)
Set the output level (0Ð127) of effect 1.
EFF1 Bal (Effect 1 balance)
Set the left/right volume balance (L63Ð0ÐR63) of effect 1.
EFF2 INS Sw (Effect 2 insert switch)
Off: The effect will not be inserted into the master out
(same as Ver.1).
On: The effect will be inserted into the master out.
EFF2 SND Lev (Effect 2 send level)
Adjust the send level. The default value is 100.
EFF2 SND Bal (Effect 2 send balance)
Adjust the left/right volume balance. The initial value is 0 (center).
EFF2 RTN to (Effect 2 return to)
Select the output destination of effect 2. The busses that can be selected will depend on the current mixer mode.
When in INPUTTRACK mode MIX:
the MIX buss (stereo)
AUX: the AUX buss (stereo) When in INPUT MIX mode / TRACK MIX mode
MIX: the MIX buss (stereo)
1-2: REC buss 1-2 3-4: REC buss 3-4 5-6: REC buss 5-6 7-8: REC buss 7-8
EFF2 RTN Lev (Effect 2 return level)
Set the output level (0Ð127) of effect 2.
EFF2 Bal (Effect 2 balance)
Set the left/right volume balance (L63Ð0ÐR63) of effect 2.
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Recording to tape (Mixdown)
When the balance of the tracks has been completed, use your stereo recorder (cassette tape recorder, DAT recorder, MD recorder, etc.) to create a stereo master tape.
* The digital interface of the VS-880 comforms to S/P DIF.
If you wish to record the digital signal, use a digital recorder that is compatible with these standards.
If you are using a cassette tape
1. Connect the recorder to the VS-880. Use an RCA phono type cable to connect the input jacks of your recorder to the MASTER OUT jacks of the VS-880.
2. Adjust the recording level of the recorder. Use the master fader to adjust the output level of the VS-880, setting it as high as possible without overload­ing the input of the recorder. Set the recording level of the recorder so that the level meters indicate as high as possible without causing distortion.
3. Press [ZERO] on the VS-880 to return to the beginning of the song, and put your recorder in record ready mode.
4. Press [PLAY] on the VS-880, and begin recording on your recorder. If you wish to produce a fade-in or fade­out, use the master fader of the VS-880.
5. When you finish recording, stop the recorder and the VS-880.
If you are using a DAT
1. Connect the recorder to the VS-880. Use an RCA phono type coaxial cable to connect the digital input connector (coaxial) of your digital recorder to the DIGITAL OUT connector of the VS-880.
2. If you have connected a digital recorder by a digital connection, make settings on your digital recorder so that it will record from its digital input. Also, set the sam­ple rate of the recorder to match the sample rate at which the song was recorded (44.1 kHz). Many digital recorders automatically sense the sample rate of the recording source, so that it is unnecessary to make this setting manually.
* Some DAT recorders are not able to record a digital signal
at a sample rate of 44.1 kHz. In this case, use analog con­nections instead, and set the digital recorder to record from its analog input.
* If you do not know the songÕs sample rate and recording
mode, Hold down [SHIFT] and press [SONG].
3. Press [ZERO] on the VS-880 to return to the beginning of the song, and put your recorder in record ready mode.
4. Press [PLAY] on the VS-880, and begin recording on your recorder. If you wish to produce a fade-in or fade­out, use the master fader of the VS-880.
5. When you finish recording, stop the recorder and the VS-880.
Digital recording
In order to record the output of a digital audio device such as a CD player, DAT recorder, MD recorder, or DCC recorder directly into the VS-880 as a digital audio signal, you must make the appropriate settings. There are also sev­eral points which you must be aware of. This section explains the process from the preparations for recording a digital audio signal to specifying the digital audio signal as the input source. The rest of the recording procedure is the same as when recording an analog signal, and will be omit­ted from the explanation.
* The digital interface of the VS-880 conforms to S/P DIF. If
you wish to record a digital signal, use a digital audio device that is compatible with these standards.
Concerning copyright
The law prohibits the unauthorized recording, public per­formance, broadcast, sale, or distribution etc. of a work (CD recording, video recording, broadcast, etc.) whose copyright is owned by a third party. The VS-880 does not implement SCMS. This design decision was made with the intent that SCMS should not restrict the creation of original compositions which do not violate copy­right law. Roland will take no responsibility for any infringement of copyright that you may commit in using the VS-880.
About SCMS
ÒSCMSÓ stands for ÒSerial Copy Management System.Ó This is a function that protects the rights of copyright hold­ers by prohibiting recording via a digital connection for more than two generations. When digital connections are made between digital recorders that implement this func­tion, SCMS data will be recorded along with the audio data. Digital audio data which contains this SCMS data cannot again be recorded via a digital connection.
Connecting digital devices
Use a RCA phono type coaxial cable to connect the DIGI­TAL IN connector of the VS-880 to the digital output con­nector (coaxial) of your digital audio device.
Matching the sampling fre-
quency
In order to record a digital audio signal, the sample rate of the song must be set to match the sample rate of the input source. The song created when a disk drive is initialized will have a sample rate of 44.1 kHz. If the sample rate of the input source is other than 44.1 kHz, create a new song with that sample rate (p.62).
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Selecting digital input as the
source
If you wish to record a digital signal, make the following setting so that the sample rate of the incoming digital audio signal will determine the sample rate of the VS-880Õs master clock.
* With this setting, the VS-880 will not operate in the fol-
lowing situations; if no external digital device is connect­ed, or if the external digital audio device is turned off, or if the sample rate of the external digital audio device is different than the VS-880Õs song. If you are not recording from an external digital audio device, set this to ÒINTÓ.
1. Press [SYSTEM]. If a message with a question mark such as “SYS System PRM?” does not appear, press [SYSTEM] once again.
2. Use PARAMETER [ ][ ] to get the “SYS System PRM?” display, and press [YES].
3. Press PARAMETER [ ] to get the “SYS MasterClk=” display, and use the TIME/VALUE dial to select “DIG­ITL.”
* If the display indicates ÒDigital In UnLock,Ó a digital
audio signal is not being sent from the external digital audio device, or the sample rate of the external digital audio device differs from the sample rate of the song. Determine the reason for this display and take the appro­priate action.
4. Press [PLAY (DISPLAY)] to return to Play condition.
MasterClk (Master clock)
This sets the master clock for the sample rate. When inputting an analog source, select ÒINT.Ó When inputting a digital source, select ÒDIGITL.Ó When ÒDIGITLÓ is selected, it will not be possible to playback or record a song unless a digital signal is being sent to the DIGITAL IN connector.
INT: The sample rate will be determined by the
VS-880Õs internal clock.
DIGITL: The sample rate will be determined by the
digital signal being input from the DIGITAL IN connector.
When digital recording is not
possible ...
¥ Is the digital audio device connected correctly? ¥ Is a digital signal being output from the digital out con-
nector of the digital audio device?
¥ Does the sample rate of the song match the sample rate of
the digital audio device? ¥ Are you using Vari-pitch? ¥ Is the VS-880 operating as a slave to MTC from an exter-
nal sequencer?
Turn off the Vari-pitch function
The VS-880 has a Vari-pitch function (p.111) that allows you to change the playback pitch of the song. Although the audible result is that the pitch is being changed, in actuality, the sample rate is being modified. This means that if you are using the Vari-pitch function, the sample rate will not match the input source, and digital signals cannot be recorded. Before recording, make sure that the VARI PITCH indicator is dark. If it is lit, press [VARI PITCH].
VariPitch
This sets the playback pitch when the Vari-pitch function is used. The value is displayed as a sample rate. Make vari­pitch settings while actually listening to the song playback.
* Although the audible result of Vari-pitch is that the pitch
is being changed, in actuality, the sample rate is being
modified. This means that you cannot use Vari-pitch
while recording digital audio signals to a digital audio
device. If this is set to other than the standard pitch, digi-
tal recording will not be possible.
< Digital recording >
When you set Master Clock to Digital, the VS-880 will operate according to the clock that is transmitted from an external digital audio device. This means that even if an external MIDI device is connected, it will not be possible to synchronize the VS-880 to MTC that is transmitted from the external MIDI device. When recording digitally, the VS-880 must be the master for synchronized operation (p.87).
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Before you finish operations
Saving the performance to disk
(Song Store)
Song data that you recorded or edited will be lost if you simply turn the power off. You must be sure to use the Shutdown procedure before turning the power off, so that the data will be saved onto the disk drive. When you switch songs or change the current drive, a message will ask you to confirm whether the song should be saved.
If you wish to save the currently selected song data to a disk drive separately from these operations, use the following procedure.
* It is not possible to recover lost song data. When handling
important song data, or when using the VS-880 for an extended session, we recommend that you save song data frequently.
1. Hold down [SHIFT] and press [STORE (ZERO)].
2. A message will ask “STORE OK?” If you wish to store
the song data, press [YES]. When the song has been stored, you will return to the previous condition.
Preventing accidental erasure of
your performance (Song Protect)
Even if you have stored your performance to disk, it is still possible that the performance can be lost by being acciden­tally recorded over or deleted. To prevent such accidents, you can protect the performance from accidental erasure (Song Protect).
Protecting a performance
1. Press [SONG] several times until “SNG Song
Name/Prtct?” appears.
2. Press [YES].
The name of the song (Song Name) will appear.
3. Press PARAMETER[ ].
The display will indicate ÒSNG ChangePrtctOnÓ.
4. Press [YES].
You can press [NO] to cancel Song Protect.
5. The display will indicate "STORE Current?" If you wish to store the current song and then protect it, press [YES].
If you do not wish to store the current song, but prefer to protect the song in the condition in which it was when Song Store was last executed, press [NO].
6. The song will be protected.
The display will indicate "SNG Complete" and you will return to Play condition.
Removing protection from a perfor­mance
1. Press [SONG] several times until “SNG Song
Name/Prtct?” appears.
2. Press [YES].
The name of the song (Song Name) will appear.
3. Press PARAMETER[ ].
The display will indicate ÒSNG ChangePrtctOff?Ó.
4. Press [YES].
You can press [NO] to cancel the removal of Protect (i.e., it will remain protected).
5. Protect will be turned off for the song.
The display will indicate ÒSNG CompleteÓ and you will return to Play condition.
< Song Protect >
This function corresponds to the write protect switch of a floppy disk or magneto-optical disk. This means that even if the protect switch is on, it will be possible to perform that shown as below.
¥ Track Edit ¥ Locate Point ¥ Mark Point ¥ Scene
¥ Auto Mix However if you attempt to save the results, the display will indicate ÒErr SONG Protected.Ó
* When turn the Song Protect ON, the display in the
CONDITION field will be indicate ÒPly.Ó
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
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Selecting a song (Song Select)
This selects a different song that was saved on the current drive (the currently selected disk drive). If you wish to select a song that was saved on another disk drive, first switch the current drive (p.93).
1. Press [SONG], select “SNG Song Select?,” and press [YES].
2. The names of the songs saved on the current drive will be displayed. Select a song and execute.
An asterisk ÒÓ will be displayed at the beginning of the currently selected song. The sample rate of the song will be displayed in the SYNC MODE field, and the recording mode of the song will be displayed in the SCENE field.
Turning the power off
(Shut Down)
The recorded performance will be lost if you simply turn the power off. In order to turn the power off safely, you must first make sure that the performance has been saved to hard disk, and that the hard disk heads are parked. This procedure is referred to as Shutdown. Before turning off the power, perform the following shutdown procedure.
* If you turn off the power without performing the shut-
down operation, the data may not be saved correctly, or the hard disk may be damaged.
1. While holding down [SHIFT], press [SHUT/EJECT (STOP)].
The upper line of the display will indicate ÒSHUT/EJECT?.Ó
2. Press [YES]. (To cancel, press [NO].)
The display indicate ÒSTORE Current?.Ó
3. If you wish to save the current song, press [YES]. If you do not wish to save it, press [NO]. If you have selected the demo song, press [NO].
When shut down is complete, the display will indicate ÒPowerOFF/RESTART.Ó
4. Turn off the VS-880 power.
* The disk platter inside a hard disk will continue to rotate
for a time by its momentum after the power is turned off. If a physical shock is applied to the unit during this time, the hard disk may be damaged. Avoid moving the unit for about 30 seconds after turning the power off.
If the display asks “STORE Current?”
When you execute an operation such as creating a new song, selecting a different song, or song copy on the VS-880, a confirmation message of ÒSTORE Current?Ó will appear. This is asking you whether you wish to store the currently selected song to the disk drive. If you wish to store the currently selected song and then execute the operation, press [YES]. If you wish to execute the operation without saving the current song, press [NO]. If the Song Protect setting of the song is ON, pressing [YES] will cause a message of ÒSong ProtectedÓ to be displayed briefly. Then, without executing the operation, the VS-880 will return to the status it was in before execution was attempted. Song Protect is a setting which can be made for each song, to prevent accidental rewriting of a song stored on the disk drive. If you wish to execute the operation without saving the cur­rently selected song, repeat the procedure once again, and press [NO] in reply to the ÒSTORE Current?Ó message. If you wish to save the currently selected song and then exe­cute the operation, turn Song Protect OFF (p.74).
Re-starting the VS-880
To restart the VS-880 without turning off the power, use the following procedure.
1. Execute the shut-down procedure.
2. The display will indicate “PowerOFF/RESTART,” so
hold down [SHIFT] and press [RESTART (PLAY)].
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This chapter explains the content and procedures for edit­ing sound that has been recorded. Please read this chapter to gain an understanding of the concepts of ÒeditingÓ that were impractical with conventional tape MTR units.
What is editing?
One of the most important features of digital disk recorders is that they allow re-recording and editing that does not affect the sound quality. On a multi-track analog tape recorder, it is necessary to erase a previously made recording in order to modify it. Also if you wish to change the organization of a song, you must re-record it from the beginning. This type of editing which re-writes the original data is known as Òdestructive editing.Ó In contrast, multi-track digital disk recorders allow you to use an Undo function to cancel the editing operation and return to the data as it was before editing. Furthermore, since copying data has negligible effect on the sound, you can copy the original data before editing and save it. It is also easy to copy parts of the data to different locations, or to erase specified portions of the data. Editing of this type which allows the original data to be recovered is known as Ònon-destructive editing.Ó
Finding a desired location (Preview)
When editing a song, you will often need to determine pre­cise times such as where the sound begins, the beginning of a break, or the area for auto punch-in recording, etc. On the VS-880 you can use the Preview function to find precise time locations. The Preview function has three buttons, each with a differ­ent operation. Use the one appropriate for your situation.
Using [TO] and [FROM]
The [TO] and [FROM] buttons let you playback a specified area of time (1.0Ð10.0 sec) before and after the current time. By using this function as you gradually move the area, you can accurately determine the desired time. Each button performs the following function. The preview length is initially set to 1.0 seconds, but you may change this as necessary.
[TO]: The preview length length ending at
the current time will playback once.
[FROM]: The preview length length beginning
at the current time will playback once.
[TO]+[FROM]: Through the current time, playback
one time for double the Preview Length
Finding the location where the sound begins (example)
1. Make settings so that the track(s) you wish to monitor
will playback, start the song playing back, and stop at the time where the sound begins.
2. First press [TO] or [FROM] to playback the recorded before and after the current time, to determine whether the beginning of the sound is earlier or later than the current time. Next, move the current time until you can hear a bit of the beginning of the sound when you press [TO]. Finally, move the current time until the sound begins precisely when you press [FROM].
3. When you find the precise location where the sound begins, place a mark point at the current time or store the current time in a locate point so that you will be able to easily find it later.
Adjusting the preview length
1. Hold down [SHIFT] and press either [TO] or [FROM] to
adjust the preview length. While pressing [TO] or [FROM] to check the actual playback time, use the TIME/VALUE dial to adjust the time.
2. When you finish making settings, press [PLAY (DIS­PLAY)] to return to Play condition.
PreviewLen (Preview length)
This sets the time length (1.0Ð10.0 sec) that is played back when the [TO] or [FROM] button of the Preview function is pressed.
Scrub playback ([SCRUB])
Press [SCRUB] when you wish to determine more accurate­ly the location where sound begins. Similarly to [TO] and [FROM], [SCRUB] lets you playback a specified area before and after the current time. To select whether the area before or the area after the current time will be played back, press [TO] or [FROM].
PREVIEW
TO
TIME
NOW TIME
Sound Data
PREVIEW Length
PREVIEW
FROM
PREVIEW
THROUGH
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When you press [SCRUB] the button indicator will light, and the specified area will be played back repeatedly. When you are finished, press [SCRUB] once again to make the button indicator go dark. Only the single track that is specified will be played back. If you wish to playback other tracks, press the [SEL (CH EDIT)] button of that track to select it. The playback time (25Ð100 msec) is shorter than when [TO] and [FROM] are used. The initial value of 45 msec, but you may change this as necessary. The waveform of the sound being played back is displayed in the bar display, providing a visual check.
Finding the location where sound begins (example)
1. Press [SCRUB] to make the button indicator light, and
the specified area will be played back repeatedly. To select whether the area before or the area after the cur­rent time will be played back, press [TO] or [FROM].
2. Use [SEL (CH EDIT)] to select the track that you wish to check.
3. If you are playing back the area before the current time, adjust the time so that you just miss hearing the sound. If you are playing back the area following the current time, adjust the time so that you hear the very begin­ning of the sound.
4. When you have found the precise location where the sound begins, press [SCRUB] once again to end the procedure. Also, place a mark point at the current time or store the current time in a locate point so that you will be able to easily find it later.
Adjusting the scrub length
1. Hold down [SHIFT] and press [SCRUB], and you will be
able to adjust the scrub length. Press [SCRUB] once again to hear the actual playback area, and use the TIME/VALUE dial to adjust the setting.
2. When you finish, press [PLAY (DISPLAY)] to return to Play condition.
Scrub Len (Scrub length)
This sets the time length (25Ð100 ms) that is played back when the Preview function [SCRUB] button is pressed.
Basic procedure
Here is the basic procedure for Track Edit condition. In the explanations which follow, this basic procedure will be abbreviated.
1. If you are performing a Copy/Move/Exchange opera­tion, select the V-track that contains the source data, so that that data can be played back.
2. Press [TRACK], and the Track Edit condition functions will appear in the upper line of the display. Use [TRACK] or PARAMETER
[ ][ ] to select the
desired function, and press [YES].
3. First you will select the track and V-track to which the operation will apply. To select a track, press the [SEL (CH EDIT)] button for that track. To select a V-track, use the TIME/VALUE dial.
If you are performing a Copy/Move/Exchange opera­tion, specify both the source track and the destination track. To do this, use CURSOR [ ][ ] to make the blinking area to a selection, and specify the desired track. For the various operations of Track Edit condi­tion, you can execute an operation with the same set­tings for two or more tracks. When selecting tracks, tracks which contain playback data will be shown in the bar display. The numbers in the horizontal axis are track numbers, and the numbers in the vertical axis are V-track numbers. Track areas that contain playback data will be lit. Tracks which are selected for modification will blink.
4. Press PARAMETER [ ] to step through the items, and use the TIME/VALUE dial to make settings for each one. To return to a previous item, press PARAMETER [ ].
In items that require you to specify a time, you can do so by selecting a Mark point or a Locate point, or by using the operations explained in ÒChanging the cur­rent timeÓ (p.56). To audition the playback before and after the point, use the Preview function (p.76).
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
Blink Box
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
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5. As you press PARAMETER [ ] to step through the
settings, a message will appear at the end, asking you to confirm execution. If you wish to execute, press [YES]. A re-confirmation message will blink, so press [YES] once again to execute. When execution is com­plete, you will return to Play condition. To cancel execution, press [NO]. You will return to the previous condition.
* If after hearing the results of the operation you wish to
return to the original data, use the Undo function (p.112).
Re-using part of the perfor­mance (Copy)
This operation copies the playback data of a specified area to another location. This operation lets you copy the data of two or more tracks at once, or copy the specified data to a specified location two or more times in succession. When you wish to use a phrase that is recorded in a track, or when a song contains a phrase that is repeated, the Copy opera­tion will let you create the song more efficiently. Normally, the data will be copied starting at the specified copy destination time. However it is also possible to specify the copy destination time as a base time at which a specific sound occurs. This is done using the ÒFrm (From)Ó setting item. For example suppose that you wish to copy a sound effect of a time bomb ticking and then exploding, and that you want to place the explosion at a specific timing location. Normally, you would have to calculate the time until the explosion in order to specify the copy destination time. However in such cases, you can specify ÒFromÓ as Òthe copy source time at which the explosion begins,Ó and speci­fy ÒToÓ (the base time of the copy destination) as Òthe copy destination time at which you want the explosion to occur.Ó This lets you copy the data with the explosion placed at pre­cisely the right timing.
Example 1: Copying twice to the same track
Example 2: Copying twice to a different track
Example 3: Copying using the “Frm” setting
Start End To TimeFrom
C
C'
B
B' B"
Start End To Time
A A' A"
Start End To Time
< About the bar display >
When tracks are being selected, the bar display will indi­cate the status of track selection. At this time, you can view the play list in the bar display by holding down [SHIFT] and pressing [PLAY (DISPLAY)]. To return to the previous display, once again hold down [SHIFT] and press [PLAY (DISPLAY)].
When an item requiring a time setting is selected, the bar display will show the play list. At this time, you can view the amplitude profile and the track selection status by holding down [SHIFT] and pressing [PLAY (DISPLAY)]. The amplitude profile lets you view the waveform record­ed in the selected track. Use the [(SEL) CH EDIT] buttons to select the track whose amplitude profile will be dis­played.
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* If playback data exists at the copy destination, that data
will be overwritten.
* Playback data of a channel for which Channel Link is ON
cannot be copied to a track whose channel has a Channel Link setting of OFF. Nor is the converse possible.
* The length of the data to be copied must be greater than
0.5 seconds. If data shorter than 0.5 seconds is copied, the sound will not playback.
1. Select the V-track that contains the copy source play­back data, and prepare that data for playback.
2. Press [TRACK], select “TRK Track Copy?,” and press [YES]. The display will let you select the copy source track, and the copy destination track and V-track.
3. Use [SEL (CH EDIT)] to select the copy source track. When the copy source track is selected, the V-track selected for that channel will be the copy source V­track. Next, press CURSOR [ ] to make the copy des­tination field blink, use [SEL (CH EDIT)] to select the copy destination track, and use the TIME/VALUE dial to select the copy destination V-track
If you wish to perform a copy operation with the same settings for other tracks, select the copy source and copy destination tracks, and press CURSOR [ ] once again. Now you can specify the new copy source and copy destination tracks. In this case, it will not be possi­ble to select copy destination tracks that have already been selected as copy source tracks. If you wish to cancel the copy operation for a track, use PARAMETER [ ][ ] to display the settings for that track, and press [CANCEL (NO)] twice.
4. Set the following items, and execute the copy opera­tion.
St (start point):
Specify the starting time of the copy source playback data.
End (end point): Specify the ending time of the copy
source playback data.
Frm (from point): Specify the time of the copy source
playback data that will correspond to the To point. Normally you will set this to be the same as the Start point.
To (to point): Specify the base time of the copy
destination.
Copy Time: Specify the number of copies
(1Ð99).
Modifying the organization of the performance (Move)
This operation moves the playback data of the specified area to another location. This can be used to correct skewed tim­ing that occurred during recording. This operation can move the timing of two or more tracks of playback data at once. Normally when moving playback data, the data will be moved so that it begins at the move destination timing. However it is also possible to move the data relative to a location within the data at which a specific sound occurs. To do so, use the ÒFrm (From)Ó setting. For example suppose that you wish to move a sound effect of a time bomb ticking and then exploding, so that the explosion occurs at a specific timing location. Normally, you would have to calculate the time until the explosion in order to specify the move destination time. However in such cases, you can specify ÒFromÓ as Òthe move source time at which the explosion begins,Ó and specify ÒToÓ (the base time of the move destination) as Òthe move destination time at which you want the explosion to occur.Ó This lets you move the data with the explosion placed at precisely the right timing.
Example 1: Moving within the same track
A A
Start End To Time
< An easy way to specify the time settings >
Times for the Start point, From point, End point, and To point can be specified directly without having to display the Track Copy page. In Play condition, use the following procedure.
1. Move to the beginning (Start point) of the copy source performance data.
2. Hold down [TRACK] and press [LOC1/5].
3. Move to the time location in the destination to which
the performance data will be copied (From point).
4. Hold down [TRACK] and press [LOC2/6].
5. Move to the end location of the copy source perfor-
mance data (End point).
6. Hold down [TRACK] and press [LOC3/7].
7. Move to the basic time of the copy destination (To
point).
8. Hold down [TRACK] and press [LOC4/8].
If you now access the Track Copy page, the times that were specified in steps 1Ð8 will be input as the time set­tings for the respective points.
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
Copy source
(Track – V track)
Copy destination (Track – V track)
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Example 2: Moving to a different track
Example 3: Moving using the “Frm” setting
* If playback data exists at the move destination, that data
will be overwritten.
* Playback data of a channel for which Channel Link is ON
cannot be moved to a track whose channel has a Channel Link setting of OFF. Nor is the converse possible.
* The length of the data to be moved must be greater than
0.5 seconds. If data shorter than 0.5 seconds is moved, the sound will not playback.
* Do not leave sound within 0.5 seconds before or after the
section of data that is moved. Any sound which was within 0.5 seconds of the moved data will not playback.
1. Select the V-track that contains the move source play­back data, and prepare that data for playback.
2. Press [TRACK], select “TRK Track Move?,” and press [YES]. The display will let you select the move source track, and the move destination track and V-track.
3. Use [SEL (CH EDIT)] to select the move source track. When the move source track is selected, the V-track selected for that channel will be the move source V­track. Next, press CURSOR [ ] to make the move destination field blink, use [SEL (CH EDIT)] to select the move destination track, and use the TIME/VALUE dial to select the move destination V-track.
If you wish to perform a move operation with the same settings for other tracks, select the move source and move destination tracks, and press CURSOR [ ] once again. Now you can specify the new move source and move destination tracks. In this case, it will not be pos­sible to select move destination tracks that have already been selected as move source tracks. If you wish to cancel the move operation for a track, use PARAMETER [ ][ ] to display the settings for that track, and press [CANCEL (NO)] twice.
4. Set the following items, and execute the copy opera­tion.
St (start point):
Specify the starting time of the move source playback data.
End (end point): Specify the ending time of the
move source playback data.
Frm (from point): Specify the time of the move
source playback data that will cor­respond to the To point. Normally you will set this to be the same as the Start point.
To (to point): Specify the base time of the move
destination.
< An easy way to specify the time settings >
Times for the Start point, From point, End point and To point can be specified directly without having to display the Track Move page. In Play condition, use the following procedure.
1. Move to the beginning (Start point) of the move source performance data.
2. Hold down [TRACK] and press [LOC1/5].
3. Move to the time location in the destination to which
the performance data will be moved (From point).
4. Hold down [TRACK] and press [LOC2/6].
5. Move to the end location of the performance data that
is being moved (End point).
6. Hold down [TRACK] and press [LOC3/7].
7. Move to the basic time of the move destination (To
point).
8. Hold down [TRACK] and press [LOC4/8].
If you now access the Track Move page, the times that were specified in steps 1Ð8 will be input as the time set­tings for the respective points.
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
Move source
(Track – V track)
Move destination (Track – V track)
C
C
Start End To Time
From
B
B
Start End To Time
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Erasing part of a performance (Erase)
This operation erases playback data from the specified area. If this operation is used to erase playback data, even if play­back data exists after the area that was erased, it will not be moved forward. To use the analogy of a tape recorder, this operation is like recording silence over an unwanted section of the tape.
* Do not leave sound within 0.5 seconds before or after the
area to be erased. Any sound which was within 0.5 sec­onds of the erased data will not playback.
1. Press [TRACK], select “TRK Track Erase?,” and press [YES]. The display will allow you to select the track and V-track from which playback data will be erased.
2. Use [SEL (CH EDIT)] to select the track from which data will be erased, and use the TIME/VALUE dial to select the V-track.
If you wish to execute the Track Erase operation with the same settings for other tracks as well, press [SEL (CH EDIT)] for the additional tracks that you wish to erase, and use the TIME/VALUE dial to specify the V-track that you wish to erase. If you wish to cancel the erase operation for a track, use PARAMETER [ ][ ] to display the setting of that track, and press [CANCEL (NO)]. If you wish to select all V-tracks of a specified track, use the TIME/VALUE dial to select Ò
Ó. If you wish to
select all V-tracks of all tracks, select Ò
- Ó.
3. Make settings for the following items, and execute the track erase operation.
St (start point):
Specify the time location at which the data to be erased begins.
End (end point): Specify the time location at which
the data to be erased ends.
Exchanging performance data between tracks (Exchange)
This operation exchanges the playback data of two tracks.
Example: Exchanging tracks 1 and 2
* Playback data of a channel for which Channel Link is ON
cannot be exchanged with a playback data whose channel has a Channel Link setting of OFF. Nor is the converse possible.
Track1
Track2
Track1
Track2
A
A
B
B
C
C
D
D
E
E
Time
< An easy way to specify the time settings >
Times for the Start point and End point can be specified directly without having to display the Track Erase page. In Play condition, use the following procedure.
1. Move to the beginning (Start point) of the performance data that you wish to erase.
2. Hold down [TRACK] and press [LOC1/5].
3. Move to the end of the performance data that you
wish to erase (End point).
4. Hold down [TRACK] and press [LOC3/7].
If you now access the Track Erase page, the times that were specified in steps 1Ð4 will be input as the time set­tings for the respective points.
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
Data to be erased (Track – V track)
Start End Time
A
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1. Select one of the V-tracks that you wish to exchange,
and prepare that data for playback.
2. Press [TRACK], select “TRK Track Exchange?”, and press [YES]. The display will let you select the exchange source track and the exchange destination track and V-track.
3. Use [SEL (CH EDIT)] to select the exchange source track. When you select the exchange source track, the V-track selected for that channel will be selected as the exchange source V-track. Next, press CURSOR [ ] to make the exchange destination blink, use [SEL (CH EDIT)] to select the exchange destination track, and use the TIME/VALUE dial to select the exchange desti­nation V-track.
If you wish to execute the Track Exchange operation with the same settings for other tracks as well, select the exchange source and exchange destination tracks, and then press CURSOR [ ] once again. You will be able to specify a new set of tracks to be exchanged. In this case, it is not possible to set the exchange destination track to a track that was already specified as an exchange source track. If you wish to cancel the exchange operation for certain tracks, use PARAMETER [ ][ ] to display the set­tings for those tracks, and press [CANCEL (NO)] twice.
4. Execute the track exchange operation.
Inserting blank space into a performance (Insert)
This operation inserts blank space at the specified location. When you wish to add a phrase into the playback data, you can insert a blank of the appropriate length, and then record the phrase into the blank area.
* Do not leave sound within 0.5 seconds before or after the
area into which the data will be inserted. Any sound which was within 0.5 seconds of the inserted data will not playback.
1. Press [TRACK], select “TRK Insert?”, and press [YES]. The display will let you select the track and V-track into which the blank will be inserted.
2. Use [SEL (CH EDIT)] to select the insert destination track, and use the TIME/VALUE dial to select the insert destination V-track.
If you wish to execute the Track Insert operation with the same settings for other tracks as well, press [SEL (CH EDIT)] for the additional tracks that you wish to insert, and use the TIME/VALUE dial to specify the insert des­tination V-track. If you wish to cancel the insert opera­tion for a track, use PARAMETER [ ][ ] to dis­play the setting of that track, and press [CANCEL (NO)]. If you wish to insert a blank into all V-tracks of the specified track, use the TIME/VALUE dial to select ÒÓ
Ó. If you wish to insert a blank into all V-tracks of
all tracks, select Ò
- Ó.
3. Make settings for the following items, and execute the track insert operation.
To (to point):
Specify the time location at which the blank will be inserted.
Len (length): Specify the time length of the blank.
< An easy way to specify the time settings >
The time for the To point can be specified directly without having to display the Track Insert page. In Play condition, use the following procedure.
1. Move to the time location into which you wish to insert the blank (To point).
2. Hold down [TRACK] and press [LOC4/8].
If you now access the Track Erase page, the time that was specified in steps 1Ð2 will be input as the time setting for the To point. Just specify the length of the blank (Length), and execute Track Erase.
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
Insert location (Track – V track)
TimeTo
Length
Blank
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
Exchange source
(Track – V track)
Exchange destination
(Track – V track)
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Deleting a portion of a performance (Cut)
This operation cuts playback data from the specified area. When playback data is cut using this operation, any play­back data following the data that was cut will move for­ward to fill the gap. To use the analogy of a tape recorder, this operation is like cutting an unwanted portion out of an audio tape, and splicing the ends.
* Do not leave sound within 0.5 seconds before or after the
area to be cut. Any sound which was within 0.5 seconds of the cut data will not playback.
1. Press [TRACK], select “TRK Cut?”, and press [YES]. The display will let you select the track and V-track from which playback data will be cut.
2. Use [SEL (CH EDIT)] to select the track from which data will be cut, and use the TIME/VALUE dial to select the V-track from which data will be cut.
If you wish to execute the Track Cut operation with the same settings for other tracks as well, press [SEL (CH EDIT)] for the additional tracks that you wish to cut, and use the TIME/VALUE dial to specify the V-track that you wish to cut. If you wish to cancel the cut oper­ation for a track, use PARAMETER [ ][ ] to dis­play the setting of that track, and press [CANCEL (NO)]. If you wish to cut data from all V-tracks of the specified track, use the TIME/VALUE dial to select Ò
Ó. If you
wish to cut data from all V-tracks of all tracks, select Ò
- ✱Ó.
3. Make settings for the following items, and execute the track cut operation.
St (starting point):
Specify the starting time location of the data which is to be cut.
End (end point): Specify the ending time location
of the data which is to be cut.
< An easy way to specify the time settings >
Times for the Start point and End point can be specified directly without having to display the Track Cut page. In Play condition, use the following procedure.
1. Move to the beginning of the area that you wish to delete (Start point).
2. Hold down [TRACK] and press [LOC1/5].
3. Move to the end of the area that you wish to delete
(End point).
4. Hold down [TRACK] and press [LOC3/7].
If you now access the Track Cut page, the times that were specified in steps 1Ð4 will be input as the time settings for the respective points.
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
Cutting source (Track – V track)
TimeStart End
A
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Modifying the playback time of the performance (Time compression/expansion)
This operation allows you to expand or compress the play­back time of a song to the specified time length. You can specify a compression/expansion of 75Ð125%, but extreme settings will produce a more adverse effect on the sound quality. We recommend that you normally keep compres­sion/expansion within a range of 93Ð107 %. Usually when playback time is compressed or expanded, the playback pitch is affected correspondingly. For example if the playback time is halved, the playback pitch will rise one octave. On the VS-880, you can select whether the play­back pitch will change in correspondence to the compres­sion/expansion ratio, or whether the original playback pitch will be preserved.
* Time Compression/Expansion creates a new song with a
different playback time. For this reason, it will not be pos­sible to execute it if the current drive does not have suffi­cient space.
* It is not possible to make settings where the times from
the Start Point to the End Point or from the Start Point to the To Point are less than 0.5 seconds.
* When compressing the data, do not compress it to a time
length of 0.5 seconds or shorter. If it is compressed to 0.5 seconds or less, it will not be played.
Example 1: Compression
Example 2: Expansion
1. Press [TRACK], select “TRK Time Comp/Exp.?”, and press [YES]. The display will let you select the track and V-track to which the operation will apply.
2. Use [SEL (CH EDIT)] to select the track to be affected, and use the TIME/VALUE dial to select the V-track. If you wish to select all V-tracks of the selected track, use the TIME/VALUE dial to select “
- ”.
If you wish to execute the Time Compression/Expansion operation with the same settings for other tracks as well, press [SEL (CH EDIT)] for the additional tracks that you wish to compress or expand, and use the TIME/VALUE dial to specify the V-track that will be compressed or expanded. If you wish to cancel the Compression/Expansion operation for a track, use PARAMETER [ ][ ] to display the setting of that track, and press [CANCEL (NO)].
3. Make settings for the following items, and execute the operation.
Strt (start point):
Specify the time location at which the change in playback time will start.
End (end point): Specify the time location at which
the change in playback time will end.
To (to point): Specify the ending time location
that will result from the compres­sion/expansion.
Pitch: If you want the playback pitch to
change as a result of the compres­sion/expansion, set this to ÒVari.Ó If not, set this to ÒFix.Ó
Type: Specify the type of conversion.
Select ÒAÓ for vocals or narrations, ÒBÓ for slow-tempo songs such as slow ballads, and ÒCÓ for fast­tempo songs such as rock.
Amplitude: Specify the volume level ratio (50,
60, 70, 80, 90, 100%) that will result from conversion. Normally you should use the default value of Ò60 %.Ó If the volume level after con­version is too low, use the Undo function to return to the original data, increase the amplitude set­tings, and try the operation again. However be aware that excessively high settings can cause noise to occur in the data.
* To cancel the operation, press [CANCEL (NO)].
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
Affected data (Track – V track)
Start End To Time
Start To End Time
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This chapter explains how the VS-880 handles MIDI mes­sages, and the following operations that can be done using MIDI messages.
Using a MIDI sound source to play the metronome
Synchronized operation with a MIDI sequencer
Controlling the mixer from a MIDI sequencer (Compu-
mix)
About MIDI
This section explains the basic concepts of MIDI, and how the VS-880 handles MIDI messages.
What is MIDI
MIDI stands for ÒMusical Instrument Digital Interface.Ó It is a worldwide standard that allows electronic musical instru­ments and personal computer to exchange musical perfor­mance data and messages such as sound selections. Any MIDI-compatible device can transmit musical data (as appropriate for the type of device) to any other MIDI-com­patible device, regardless of its manufacturer or model type.
MIDI connectors
MIDI messages (the data handled by MIDI) are transmitted and received using the following three types of connectors. On the VS-880, MIDI OUT and MIDI THRU are handled by a single connector, which can be switched to act as the desired connector. (p.90)
MIDI IN: This receives MIDI messages from exter-
nal MIDI devices.
MIDI OUT: This transmits MIDI messages from the
VS-880.
MIDI THRU: This re-transmits all MIDI messages that
were received at MIDI IN, without modi­fying them.
MIDI channels
MIDI is able to send information over a single MIDI cable independently to two or more MIDI devices. This is made possible by the concept of MIDI channels. You can think of MIDI channels as being somewhat similar in function to the channels on a television. By changing the channel of a TV set, you can view a variety of programs being transmitted by different broadcast stations. This is because data is received only from the transmitter whose channel is select­ed on the receiver. In the same way, a MIDI device whose receive channel is set to Ò1Ó will receive only the data being transmitted by anoth­er MIDI device whose transmit channel is also set to Ò1.Ó
MIDI messages
The VS-880 uses the following types of MIDI message.
Note messages
These messages are used to play notes. On a keyboard, these message transmit the key (note number) that was pressed, and how strongly it was pressed (velocity). On the VS-880, these messages are used when you use a MIDI sound source to play the metronome sound.
Program Change messages
These messages are for the purpose of selecting sounds, and contain a program number of 1Ð128. The VS-880 V-XPAND­ED uses these messages to select scenes and effects.
Control Change messages
In general, these messages are used to transmit information such as vibrato, hold, and volume etc., that makes a perfor­mance more expressive. The various functions are differen­tiated by a controller number from 0Ð127, and the controller number is defined for each function. The functions that can be controlled on any given device will depend on that device. On the VS-880, these messages are used in a completely dif­ferent way than on most instruments; they are used to con­trol mixer parameters.
Exclusive messages
Unlike note messages and control change messages, exclu­sive messages are used to transmit settings that are unique to a particular device. On the VS-880, exclusive messages can be used to control mixer parameters (in the same way as control change messages). Normally, control change mes­sages are easier to handle, so they should be used rather than exclusive messages. Exclusive messages intended for different units are distinguished by their Device ID, rather than by MIDI channel. When exclusive messages are to be transmitted or received, you must set the Device ID of both units to a matching setting.
MIDI implementation chart
MIDI allows a variety of electronic musical instruments to communicate with each other. However it is not necessarily the case that all devices will be able to communicate using all types of MIDI message. They can only communicate using those types of MIDI message that they have in com­mon. Each ownerÕs manual for a MIDI device includes a MIDI Implementation Chart. This chart shows you at a glance the types of MIDI message that can be transmitted and received. By comparing the implementation charts of two devices, you will be able to see the types of message with which they will be able to communicate.
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Using MIDI to switch the track status
You can use MIDI control change messages to switch the status of each track (Track Status). MIDI channels 1Ð8 correspond to tracks 1Ð8 respectively. Use controller number 29 to switch the track status. Depending on the data value of controller number 29, the track status will change as follows.
When stopped
VALUE 0Ð31 32Ð63 64Ð95 96Ð127 STATUS MUTE
MUTE MUTEPLAY MUTEREC MUTESOURCE
PLAY
MUTE PLAYPLAY PLAYREC PLAYSOURCE
REC
MUTE RECPLAY RECREC RECSOURCE
SOURCE
MUTE SOURCEPLAY SOURCEREC SOURCESOURCE
During playback or recording
VALUE 0Ð31 32Ð63 64Ð95 96Ð127 STATUS MUTE
X (*1) MUTEPLAY Ñ (*1) Ñ (*1)
PLAY
MUTE PLAYPLAY Ñ (*1) Ñ (*1)
Ñ (*1) Ñ (*1) REC
REC RECSOURCE (*2)
SOURCE
MUTE Ñ (*1) SOURCEREC (*2) SOURCESOURCE
(*1) Ignored. (*2) Cannot be switched while recording.
Synchronizing with a MIDI sequencer
The VS-880 can be operated in synchronization with a MIDI sequencer. Synchronization can be accomplished in one of the following three ways. Use the method that is appropriate for your situ­ation. However if MIDI Clock (Tempo Map, or Sync Track) is used, it will be possible to synchro­nize a MIDI sequencer from the VS-880 (VS-880 as master), but it will not be possible to synchro­nize the VS-880 from the sequencer (VS-880 as slave).
Using MTC (MIDI time code)
Using the tempo map
Using the sync track
* For details on MIDI sequencer operation, refer to the ownerÕs manual for your sequencer.
Using MTC
This section explains how the VS-880 can be synchronized with a MIDI sequencer that implements MTC (MIDI Time Code). When using MTC, you can choose whether to have the VS-880 be the master that controls the MIDI sequencer, or whether the MIDI sequencer will be the master that controls the VS-880.
< Types of MTC >
The VS-880 allows you to select the following types of MTC. Check the specifications of the MIDI devices that you are using, and select the appropriate type of MTC on the VS-880.
30: 30 frames per second non-drop format. This is used by audio devices such as analog
tape recorders, and for NTSC format black and white video (used in the US and Japan, etc.).
29N: 29.97 frames per second non-drop format. This is used for NTSC format color video
(used in the US and Japan, etc.).
29D: 29.97 frames per second drop format. This is used for NTSC format broadcast color
video (used in the US and Japan, etc.)
25: 25 frames per second frame rate. This is used in SECAM format / PAL format video
(used in Europe, etc.), and for audio equipment and film.
24: 24 frames per second frame rate. This is used for film in the US.
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Synchronizing to the VS-880 (Master)
When you want to synchronize the MIDI sequencer to the VS-880, use the following procedure.
1. Use a MIDI cable to connect the VS-880 and the MIDI sequencer as follows.
2. Make sure that the MIDI OUT/THRU connector is set for use as a MIDI OUT connector. With the factory set­tings, MIDI OUT is selected. Press [SYSTEM], select “SYS MIDI PRM?”, select “SYS MID: MIDIThr=”, and make sure that it is set to “Out.”
3. Make settings so that MTC will be used for synchro­nization. Press [SYSTEM], select “SYS Sync/Tempo ?”, and set the following parameters.
Gen.:
Set this to ÒMTC.Ó
MTC Type: Select the desired type of MTC.
4. This completes synchronization settings for the VS-880. Press [PLAY (DISPLAY)] to return to Play condition.
5. Make settings on your MIDI sequencer so that it will synchronize to incoming MTC, and prepare it to begin playback of MIDI song data. When you start playback on the VS-880, the MIDI sequencer will begin playback in synchronization.
Gen (Sync generator)
This selects the type of synchronization signal that will be transmitted from the MIDI OUT connector. When using a synchronization signal from the VS-880 to synchronize external MIDI devices, set this to the desired type of syn­chronization signal.
Off: Synchronization signals will not be transmit-
ted.
MTC: MIDI Time Code will be transmitted. MIDIClk: MIDI Clock will be transmitted. SyncTr: MIDI Clock data recorded on the sync track
will be transmitted.
MTC Type
This sets the type of MTC. Check the specifications of the MIDI devices that you are using, and select the appropriate type of MTC on the VS-880.
30: 30 frames per second non-drop format. This is
used by audio devices such as analog tape recorders, and for NTSC format black and white video (used in the US and Japan, etc.).
29N: 29.97 frames per second non-drop format. This is
used for NTSC format color video (used in the US and Japan, etc.).
29D: 29.97 frames per second drop format. This is
used for NTSC format broadcast color video (used in the US and Japan, etc.)
25: 25 frames per second frame rate. This is used in
SECAM format / PAL format video (used in Europe, etc.), and for audio equipment and film.
24: 24 frames per second frame rate. This is used for
film in the US.
< Non-drop format and drop format > NTSC format VCRs use two formats; non-drop and drop. In non-drop format, the frames are continuous. However in drop format, two frames are skipped at the beginning of each minute except for the minutes which fall at ten­minute intervals. In most video production and music production, continu­ous frames are easier to handle, so non-drop format is widely used. However in broadcast studios, where time code must match actual clock time, drop format is widely used.
MIDI
INOUT THRU
SWITCH
FOOT
IN
OUT
DIGITAL(5,6
)
PHONES
MIDI IN
MIDI sequencer
(implements MTC)
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Synchronizing to a MIDI sequencer (Slave)
When you want to synchronize the VS-880 to the MIDI sequencer, use the following procedure.
1. Use a MIDI cable to connect the VS-880 and the MIDI sequencer as follows.
2. Make settings so that the VS-880 will synchronize to incoming MTC messages.
Hold down [SHIFT] and press [SYSTEM]. The display in the SYNC MODE field will change from ÒINTÓ to ÒEXT,Ó and the VS-880 will synchronize to MTC mes­sages from an external device.
3. Select the type of MTC.
Press [SYSTEM], select ÒSYS Sync/Tempo ?Ó, select ÒSYS Syn: MTC Type=Ó, and select the type of MTC.
4. This completes synchronization settings on the VS-880. Press [PLAY (DISPLAY)] to return to Play condition.
5. Make settings on your MIDI sequencer so that it will transmit MTC. On the VS-880, press [PLAY] to prepare for playback. Start playback on the MIDI sequencer, and the VS-880 will begin playback in synchronization.
Source (Sync source)
This determines how the VS-880 will synchronize with other devices.
INT: The VS-880 will be controlled by its own internal
clock. Select this setting when you are not syn­chronizing with other devices, or when you want external MIDI devices to be controlled by syn­chronization signals from the VS-880.
EXT: The VS-880 will be controlled by synchronization
signals (MTC) from an external MIDI device. In this case, the VS-880 will not operate unless it is receiving MTC signals. Select this setting when you want to use MTC from an external MIDI device to control the VS-880.
Gen (Sync generator)
This selects the type of synchronization signal that will be transmitted from the MIDI OUT connector. When using a synchronization signal from the VS-880 to synchronize external MIDI devices, set this to the desired type of syn­chronization signal.
Off: Synchronization signals will not be transmit-
ted.
MTC: MIDI Time Code will be transmitted. MIDIClk: MIDI Clock will be transmitted. SyncTr: MIDI Clock data recorded on the sync track
will be transmitted.
ErrLevel (Error level)
When MTC from an external MIDI device is used to syn­chronize the VS-880, this parameter sets the interval (0Ð10) at which the MTC reception status will be checked. If MTC is not transmitted continuously, the VS-880 will check the MTC, and will halt synchronized operation if a problem is found. In such cases, increase the checking interval so that synchronized operation will continue even if there are slight problems with MTC reception.
MTC Type
This sets the type of MTC. Check the specifications of the MIDI devices that you are using, and select the appropriate type of MTC on the VS-880.
30: 30 frames per second non-drop format. This is
used by audio devices such as analog tape recorders, and for NTSC format black and white video (used in the US and Japan, etc.).
29N: 29.97 frames per second non-drop format. This is
used for NTSC format color video (used in the US and Japan, etc.).
29D: 29.97 frames per second drop format. This is
used for NTSC format broadcast color video (used in the US and Japan, etc.)
25: 25 frames per second frame rate. This is used in
SECAM format / PAL format video (used in Europe, etc.), and for audio equipment and film.
24: 24 frames per second frame rate. This is used for
film in the US.
In particular when using computer-based MIDI sequencing software, the MTC that is transmitted may be unstable. As far as possible, we recommend that the VS-880 be used as the timing standard (Master).
< Non-drop format and drop format > NTSC format VCRs use two formats; non-drop and drop. In non-drop format, the frames are continuous. However in drop format, two frames are skipped at the beginning of each minute except for the minutes which fall at ten­minute intervals. In most video production and music production, continu­ous frames are easier to handle, so non-drop format is widely used. However in broadcast studios, where time code must match actual clock time, drop format is widely used.
MIDI
INOUT THRU
SWITCH
FOOT
IN
OUT
DIGITAL(5,6
)
PHONES
MIDI OUT
MIDI sequencer
(implements MTC)
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Using the tempo map
Even if your MIDI sequencer does not support MTC or MMC, you can use MIDI Clock for synchronization if the sequencer supports Song Position Pointer messages. There are two methods of synchronization using MIDI Clock; using the tempo map and using the sync track. In this sec­tion, the method of using the tempo map is explained.
What is the tempo map?
The tempo of a song is determined by the ÒTempo Map.Ó The tempo map lets you specify changes in tempo for each measure. Starting at the specified measure, it changes to a given tempo at the given beat. Tempo maps are numbered sequentially from the beginning of the song as tempo map 1, tempo map 2, and tempo map 3, etc. Tempo map 1 is already specified at the beginning of the song, and determines the initial tempo of the song. To change the tempo at a subsequent measure, create a new tempo map at each location where you want the tempo to change. Up to 50 tempo maps can be created.
Time
Tempo Map 2
Tempo Map 1
Tempo Map 1 Tempo Map 3
< Notice when using the tempo map for synchronization >
When using the tempo map, use a song that was recorded using the metronome. The tempo and time signature of the metronome are determined by the tempo map, so if you have been recording in time with the metronome, the recorded performance will match the timing of the tempo map. However if you created the tempo map after record­ing the song, the timing of the song will not match the tempo map, and correct synchronization will not be possi­ble. For details on using the metronome, refer to ÒSounding the metronomeÓ (p.109).
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< Switching the display of the TIME field >
When MTC is being received from an external MIDI device for synchronization, you can select whether the time dis­played in the TIME field will be Òbased on the external MIDI deviceÓ or Òbased on the VS-880.Ó
1. Press [SYSTEM] several times until “SYS System PRM ?” appears.
2. Press [YES].
3. Press PARAMETER[ ].
4. The display will indicate “TimeDispFmt=”. Rotate the
TIME/VALUE dial.
TimeDispFmt (Time display format)
This sets the way in which the standard time is shown in the TIME field of the display. Normally, leave this set to ÒREL.Ó If you are using MTC to synchronize the VS-880 from an external MIDI device, set this to ÒABSÓ if appro­priate.
REL: The starting time of the song will be displayed
as Ò00h00m00s00.Ó
ABS: The time specified by Offset will be added to the
display.
5. Press PARAMETER[ ].
6. The display will indicate “Ofs=.” Rotate the
TIME/VALUE dial.
Ofs (Offset)
When using MTC from an external device to synchronize the VS-880, the Offset setting lets you match the song play­back timing with the MTC timing. Set the Offset to the difference between ÒMTC timeÓ and the Òtime that you want the song to playback.Ó For exam­ple if you want song time Ò00h10m00s00Ó to playback when MTC time Ò01h00m00s00Ó is reached, set the offset as follows.
(01h00m00s00) - (00h10m00s00) = (00h50m00s00)
7. Press [PLAY(DISPLAY)].
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Creating a tempo map
To change the initial tempo of the song, use the following procedure to change the setting of tempo map 1.
1. Press [SYSTEM]. If a message with a question mark such as “SYS System PRM?” does not appear, press [SYSTEM] once again.
2. Use PARAMETER [ ][ ] to get the “SYS Sync/tempo?” display, and press [YES].
3. Use PARAMETER [ ][ ] to make the display read “SYS Syn: Tmap1=120.”
The display below means that tempo map 1 starts at measure 1, and specifies a time signature of 4/4 and a tempo of 120 quarter notes per minute.
4. Set the tempo and time signature.
Each time you press CURSOR [ ], the blinking area will step through the tempo map number, tempo, start­ing measure, and time signature. Move the blinking area to the value that you wish to change, and use the TIME/VALUE dial to modify the value. (It is not possi­ble to change the starting measure of tempo map 1.) When you press CURSOR [ ], the tempo map number will blink.
5. Press [PLAY (DISPLAY)] to return to Play condition.
Tempo
This sets the tempo (25.0Ð250.0) of the tempo map. The mea­sure and beat shown in the display, the metronome sound, and the MIDI Clock signals sent from the VS-880 will be according to this tempo setting.
Measure
This sets the starting measure (1Ð999) of the tempo map. The measure and beat shown in the display, the metronome sound, and the MIDI Clock signals sent from the VS-880 will be according to this tempo setting.
Beat
This sets the time signature (1/1Ð8/1, 1/2Ð8/2, 1/4Ð8/4, 1/8Ð8/8) of the tempo map. The beats shown in the display, the metronome sound, and the MIDI Clock signals sent from the VS-880 will be according to this time signature set­ting.
Synchronized operation
1. Use a MIDI cable to connect the VS-880 and the MIDI
sequencer as follows.
2. Make sure that the MIDI OUT/THRU connector is set for use as a MIDI OUT connector.
With the factory settings, MIDI OUT is selected. Press [SYSTEM], select ÒSYS MIDI PRM?Ó, select ÒSYS MID: MIDIThr=Ó, and make sure that it is set to ÒOut.Ó
3. Make settings so that MIDI Clock will be used for syn­chronization.
Press [SYSTEM], select ÒSYS Sync/Tempo ?Ó, select ÒSYS Syn:Gen.=Ó, and set this to ÒMIDIclk.Ó
4. This completes synchronization settings for the VS-880. Press [PLAY (DISPLAY)] to return to Play condition.
5. Make settings on your MIDI sequencer so that it will synchronize to incoming MIDI clock messages, and prepare it to begin playback of MIDI song data.
When you start playback on the VS-880, the MIDI sequencer will begin playback in synchronization.
MIDIThr (MIDI thru switch)
This selects the function of the MIDI OUT/THRU connec­tor. With the factory settings, this is set to ÒOut.Ó
Out: The connector will transmit MIDI messages from
the VS-880. Select this when you want to transmit metronome Note messages or mixer parameter settings (control change messages or exclusive messages).
Thru: MIDI messages received at the MIDI IN connec-
tor will be retransmitted from the connector without change.
MIDI
INOUT THRU
SWITCH
FOOT
IN
OUT
DIGITAL(5,6
)
PHONES
MIDI IN
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
Time signatureMeasure Tempo map number Tempo
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Gen (Sync generator)
This selects the type of synchronization signal that will be transmitted from the MIDI OUT connector. When using a synchronization signal from the VS-880 to synchronize external MIDI devices, set this to the desired type of syn­chronization signal.
Off: Synchronization signals will not be transmit-
ted.
MTC: MIDI Time Code will be transmitted. MIDIClk: MIDI Clock will be transmitted. SyncTr: MIDI Clock data recorded on the sync track
will be transmitted.
Changing the tempo during the per­formance
To modify tempo map settings, use the following proce­dure.
1. Press [SYSTEM].
If a message with a question mark such as ÒSYS System PRM?Ó does not appear, press [SYSTEM] once again.
2. Use PARAMETER [ ][ ] to get the “SYS Sync/tempo?” display, and press [YES].
3. Use PARAMETER [ ][ ] to get the “SYS Syn: Tmap1=” display, and use the TIME/VALUE dial to select the tempo map that you wish to change.
4. Press CURSOR [ ] to make the blinking area to the item (tempo, starting measure, time signature) that you wish to change, and use the TIME/VALUE dial to modi­fy the value.
* Since tempo map 1 is the initial tempo of the song, it is
not possible to modify the starting measure setting of Ò1.Ó
5. When you finish making settings, press CURSOR [ ] to make the tempo map number blink, and press [PLAY (DISPLAY)] to return to Play condition.
Using the sync track
In this section, the method of using the sync track is explained. In addition to the tracks for recording audio signals, the VS­880 has a separate sync track for recording MIDI Clock sig­nals. This means that unlike conventional analog multitrack recorders, it is not necessary to reserve one of the audio tracks for recording the sync signal. To use the sync track, the MIDI clock of the MIDI song data to which you want to synchronize must first be recorded onto the sync track. Then, transmit the recorded MIDI clock data to the MIDI sequencer to synchronize the MIDI song data. In this way, while the method of using the tempo map explained in the previous section synchronizes the perfor­mance to the VS-880 song, this method of using the sync track synchronizes the performance to the MIDI song data. Thus, this is a convenient method to use when the MIDI song data has been created earlier than the VS-880 song. In particular, when synchronizing to MIDI song data in which the tempo gradually becomes faster or slower, using the tempo map allows more precise following of tempo changes, compared to the tempo map in which tempo is set for each measure.
< Notice for synchronization >
The MIDI clock data recorded in the sync track is trans­mitted after song playback or recording begins. This means that if the music begins at the moment that play­back begins, the MIDI sequencer will have to start playing back the MIDI song data at the same time that it receives the first MIDI clock data. In some cases, this can cause synchronization to be initially unstable. If this problem occurs, insert several measures of blank space at the beginning of the VS-880 song and the MIDI sequencer song.
< Limitations on changing the starting measure >
Tempo maps are numbered from the beginning of the song as tempo map 1, tempo map 2, tempo map 3, etc. This means that it is not possible to modify the starting measure of a tempo map to make it earlier than the start­ing measure of the previous tempo map, or later than the starting measure of the following tempo map. For exam­ple if tempo map 2 has a starting measure of Ò8Ó and tempo map 4 has a starting measure of Ò16,Ó the starting measure of tempo map 3 can be modified only in the range of Ò9Ð15.Ó
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Recording MIDI clock messages
1. Use a MIDI cable to connect the VS-880 and the MIDI
sequencer as follows.
2. Press [SYSTEM], select “SYS Sync/Tempo ?”, and select “SYS SYN: Sync Tr.Rec?”
Press [YES], and the display will indicate ÒWait for Start,Ó and the sync track will be ready to record MIDI clock data.
3. Start playback of the MIDI song data, and the MIDI clock data will be recorded on the sync track.
* While MIDI clock data is being recorded onto the sync
track, the input sources can be monitored, but audio tracks cannot be recorded or played back.
4. When the MIDI song data finishes playing back, the VS­880 will automatically stop recording MIDI clock data, and will return to Play condition.
Synchronized operation
1. Use a MIDI cable to connect the VS-880 and the MIDI
sequencer as follows.
2. Make sure that the MIDI OUT/THRU connector is set for use as a MIDI OUT connector.
With the factory settings, MIDI OUT is selected. Press [SYSTEM], select ÒSYS MIDI PRM?Ó, select ÒSYS MID: MIDIThr=Ó, and make sure that it is set to ÒOut.Ó
3. Make settings so that the MIDI clock data recorded on the sync track will be used for synchronization.
Press [SYSTEM], select ÒSYS Sync/Tempo ?Ó, select ÒSYS Syn:Gen.=Ó, and set this to ÒSyncTr.Ó
4. This completes synchronization settings for the VS-880. Press [PLAY (DISPLAY)] to return to Play condition.
5. Make settings on your MIDI sequencer so that it will synchronize to incoming MIDI clock messages, and prepare it to begin playback of MIDI song data.
When you start playback on the VS-880, the MIDI sequencer will begin playback in synchronization.
MIDIThr (MIDI thru switch)
This selects the function of the MIDI OUT/THRU connec­tor. With the factory settings, this is set to ÒOut.Ó
Out: The connector will transmit MIDI messages from
the VS-880. Select this when you want to transmit metronome Note messages or mixer parameter settings (control change messages or exclusive messages).
Thru: MIDI messages received at the MIDI IN connec-
tor will be retransmitted from the connector without change.
Gen (Sync generator)
This selects the type of synchronization signal that will be transmitted from the MIDI OUT connector. When using a synchronization signal from the VS-880 to synchronize external MIDI devices, set this to the desired type of syn­chronization signal.
Off: Synchronization signals will not be transmit-
ted.
MTC: MIDI Time Code will be transmitted. MIDIClk: MIDI Clock will be transmitted. SyncTr: MIDI Clock data recorded on the sync track
will be transmitted.
When you experience prob­lems with synchronization
¥ Is the MIDI Thru switch set to Out? ¥ Is the sync generator set correctly? ¥ Is the sync source set correctly? ¥ If you are using MTC, are both devices set to the same
type of MTC?
¥ If you are using the sync track, are MIDI clock messages
recorded in the sync track?
MIDI
INOUT THRU
SWITCH
FOOT
IN
OUT
DIGITAL(5,6
)
PHONES
MIDI IN
MIDI
INOUT THRU
SWITCH
FOOT
IN
OUT
DIGITAL(5,6
)
PHONES
MIDI OUT
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Disk drives such as hard disks or magneto-optical disks can be connected to the SCSI connector of the VS-880. This chapter will explain the procedure for using the VS-880 with a Zip drive in particular. Read this chapter when you wish to record a performance on a Zip drive. If you are using the VS-880 with a hard disk or magneto-optical disk instead, read ÒZip driveÓ as Òhard diskÓ or Òmagneto-opti­cal disk.Ó
Connecting a Zip drive
Zip drives can be connected to the SCSI connector of the VS-880. For details on how to make Zip drive connections, and how to make the necessary settings, refer to ÒUsing an external disk driveÓ (p.130).
Initializing the disk (Drive Initialize)
Before using a new disk drive or a disk drive that was used by another device, you must initialize the disk drive so that it can be used by the VS-880. Use the following procedure.
1. Insert a disk into the Zip drive.
2. Press [SYSTEM].
If a message with a question mark such as ÒSYS System PRM?Ó does not appear, press [SYSTEM] once again.
3. Use PARAMETER [ ][ ] to get the “SYS Drive Initialize” display, and press [YES].
4. The display will indicate “Init.Drive,” so use the TIME/VALUE dial to select the disk drive that you wish to initialize (IDE, SC0–SC7).
The number of the disk drive indicates its SCSI ID num­ber.
5. Press PARAMETER [ ] to get the “PhysicalFmt” dis- play, and use the TIME/VALUE dial to select whether or not the disk will be physically formatted.
If the disk drive has been used by another device, select ÒOn.Ó If the disk drive is new, physical formatting has probably been performed, so in this case select ÒOff.Ó
6. Press PARAMETER [ ] to get the “Partition” display. Use the TIME/VALUE dial to select the size of the parti­tion. Normally you will select “1000 MB.”
7. Press [YES] to get the “SYS Init.SC5:U OK ?” display.
Press [YES], and a message of ÒSYS Init.SC5: U Sure?Ó will ask for confirmation. Press [YES] once again to exe­cute initialization. To cancel initialization, press [NO]. When initialization ends correctly, the VS-880 will auto­matically re-start, and enter Play condition.
* When initializing a large-capacity disk drive, be aware
that some time will be required. This is not a malfunction. The progress of initialization will be shown in the display, so be sure not to turn the power off until initialization is complete.
Select the Zip drive as the recording destination (Drive Select)
If you wish to record a song on another disk drive or parti­tion, use the following procedure to switch the current drive.
1. If you wish to specify a removable disk drive as the cur­rent drive, insert the disk.
2. Press [SYSTEM].
If a message with a question mark such as ÒSYS System PRM?Ó does not appear, press [SYSTEM] once again.
3. Use PARAMETER [ ][ ] to get the “SYS Drive Select” display, and press [YES]. When you press [YES], the connected disk drives will be scanned.
4. Use the TIME/VALUE dial to select the disk drive.
The internal hard disk is displayed as ÒIDE,Ó and exter­nal disk drives are displayed as ÒSC0ÐSC7Ó (the num­ber is the SCSI ID number). Numbers following the disk drive name are partition numbers. For example to select the Zip drive, specify ÒSC5:0Ó.
5. When you have made your selection, press [YES].
The display will indicate ÒSYS Change to,Ó so press [YES] once again to execute the change of current drive. To cancel, press [NO].
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Saving performance data on a Zip disk (Song Copy)
The VS-880 allows you to copy song data to another disk drive. By connecting a magneto-optical disk drive or a removable hard disk drive (hereafter referred to as remov­able disk drives) to the VS-880 and copying song data to that disk, you can backup song data. The VS-880 also allows you to backup song data to a DAT recorder. However when the time required to perform the backup and questions of reliability are considered, it is bet­ter to use a removable disk drive. Roland recommends that you use this method to make your backups. If you are using a removable disk drive as a place to backup song data, you may use a slower drive that is not suitable for song recording or playback.
Saving on a single disk (Playable)
Normally you will use this method to copy song data. With this method, even if song data already exists in the copy destination disk drive, the newly copied song will be added to the data.
1. When copying song data to an external disk drive, con­nect the disk drive as explained in “Connecting a disk drive” (p.130).
2. Press [SONG], use PARAMETER [ ][ ] to get the “SNG Song Copy” display, and press [YES].
If you have connected a removable disk drive, the dis­play will indicate ÒSNG CpyMode=.Ó Use the TIME/VALUE dial to set this to ÒPlayable.Ó
3. Press PARAMETER [ ] to get the “SNG CpyTarget=” display, and use the TIME/VALUE dial to select the song that you wish to copy.
If you wish to copy the currently selected song, select Ò1 Song.Ó To copy all songs from the current drive, select ÒAll.Ó
4. Press PARAMETER [ ] to get the “SNG Dest.Drive=” display, and use the TIME/VALUE dial to select the copy destination disk drive.
The internal hard disk will be shown as ÒIDE,Ó and external disk drives will be shown as ÒSC0ÐSC7.Ó The number following each disk drive indicates the parti­tion number.
5. Press [YES], and “SNG Copy to ✱✱✱:” will appear (“
✱✱✱:” indicates the disk drive and partition number of the copy destination). If it is OK to copy the data, press [YES] twice. To cancel the operation, press [NO].
If ÒALLÓ is specified as the target, a confirmation mes­sage will ask you whether you want to initialize the copy destination disk drive. If you wish to initialize the copy destination disk drive and copy the song data, press [YES]. In this case, all song data that had been saved on the copy destination disk drive will be lost. If you wish to copy without initializing, press [NO]. When the copy operation is successfully completed, you will return to Play condition.
Playable
Normally you will use this method to copy song data. If song data is copied using this method, you can specify the copy destination disk drive as the current drive, and direct­ly perform operations such playback or undoing a record­ing.
< If the display indicates “Disk Memory Full” >
If this message appears during copying, the copy opera­tion has been halted either because the disk drive has insufficient free space, or the copy destination disk drive would contain more than 200 songs (the maximum num­ber of songs). However any song data which has been completely copied before this message appeared will still be usable.
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
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When the data cannot be
saved on a single disk (Archive)
Archive
Use this method when you are using a removable disk drive and several disks will be required to copy the specified song data. When song data is copied using this method, the song data will be converted into a data format specifically for saving (archive format). This means that it will not be possible to directly playback etc. the song data by specifying the saving destination disk drive as the current drive. If you wish to use the song data which was copied, you will need to load the archive data into the current drive using the appropriate procedure.
Procedure for saving on multiple disks (Store In)
Use this method when using a removable disk drive and two or more disks are required in order to copy the speci­fied song data. In order to use song data which has been copied with this method, you must use the procedure of the following page to load the archived song data from the removable disk back into the current drive.
This section explains the procedure for copying song data to a Zip drive (SCSI ID number 5) as an external disk drive.
1. Connect the Zip drive as explained in “Using an exter­nal disk drive” (p.130).
2. Press [SONG], use PARAMETER [ ][ ] to get the “SNG Song Copy” display, and press [YES].
3. The display will indicate “SNG CpyMode=,” so use the TIME/VALUE dial to set this to “Archive.”
4. Press PARAMETER [ ] to get the “SNG ArcTarget=” display, and use the TIME/VALUE dial to select the song that you wish to copy.
If you wish to copy the currently selected song, select Ò1 Song.Ó To copy all songs from the current drive, select ÒAll.Ó
5. Press PARAMETER [ ] to get the “SNG Arc.Drive=” display, and use the TIME/VALUE dial to select the copy destination disk drive.
Here we will copy the data to a Zip drive, so select ÒSC5:U.Ó For this operation, you will be able to select only removable disk drives which are connected to the SCSI connector. It is not possible to select the current drive (the internal hard disk) as the copy destination drive.
6. Press PARAMETER [ ] to get the “SNG Arc.Func=” display, and use the TIME/VALUE dial to select “Stow In.”
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
CONDITION MARKER#
MASTER
INPUT TRACK
AUX
TIMETIME
48
24
4
0
dB
1122
< Disk handling >
When using this operation to copy song data, the disk will be initialized to hold archive-type song data. This means that this operation can be executed using even a disk which has not been initialized by the VS-880. However be aware that if you use this operation to copy data to a disk which already contains song data, all of the previously saved song data will be lost. A disk on which song data has been archived cannot be selected as the current drive in the way that a disk con­taining conventional song data can be. If you attempt to select an archive disk as the current drive, it will be recog­nized as an un-initialized disk drive.
< Optimize >
Even when overdubbing and punch-in recording are repeated, the original data that was rewritten (the unwanted data) will remain on the disk. By erasing this unwanted data from the disk, you can decrease the size occupied by the song. If the song will not fit on a single disk, try using Optimize (p.113). In some cases this will make the song data com­pact enough to be saved on a single disk.
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7. Insert a Zip disk into the Zip drive, and press [YES].
The display will ask ÒSNG Stow In SC5:U?Ó If it is OK to copy the data, press [YES] twice. To cancel the opera­tion, press [NO].
8. The display will ask, “Store Current?” If you wish to store the current song, press [YES]. If you decide not to store, press [NO].
9. The display will ask, “You’ll Lose Data/Continue ?” If you press [YES] the Song Copy operation will be exe­cuted. If you decide to cancel the Song Copy operation, press [NO].
* All data stored on the Zip disk will be lost. Do not use a
Zip disk that contains song data you wish to keep.
10.If the amount of song data is more than can be copied onto one Zip disk, the disk will be ejected, and the dis­play will request “PleaseInsertDisk.” Insert the next disk, and press [YES].
You will return to step 9. At this time, write the disk numbers on the disk labels so that you will remember the sequence in which they were inserted.
11.If the copy operation involved two or more disks, the display will say “Insert Disk #” (# indicating the disk insertion sequence) at the end. Insert each disk in the correct order, and press [YES].
When copying has been completed successfully, you will return to Play condition.
Procedure for loading from multiple disks (Extract)
When you wish to use archive-song data that was saved to a removable disk drive, use the following procedure to load the song data into the current drive.
1. Press [SONG], use PARAMETER [ ][ ] to get the “SNG Song Copy?” display, and press [YES].
2. The display will indicate “SNG CpyMode=.” Use the TIME/VALUE dial to select “Archives.”
3. Press PARAMETER [>>] to get the “SNG ArcTarget=” display, and use the TIME/VALUE dial to select the song that you wish to load.
To load the data of a single song, select Ò1 Song.Ó To load all the song data, select ÒAll.Ó
4. Press PARAMETER [ ] to get the “SNG Arc.Drive=” display, and use the TIME/VALUE dial to select the disk drive from which the data will be loaded.
Here we will read from a Zip drive, so select SC5:U.
5. Press PARAMETER [ ] to get the “SNG Arc.Func= display, use the TIME/VALUE dial to select “Extract.”
6. Insert a Zip disk into the Zip drive, and press [YES]. The display will ask “SNG Extract SC5:0?” If it is OK to copy the data, press [YES] twice. To cancel the opera­tion, press [NO].
In step 3, select Ò1 Song.Ó If two or more songs were saved to the Zip disk, the names of the saved songs will also be displayed. Use the TIME/VALUE dial to select the name of the song you wish to copy, and press [YES] twice.
7. The display will ask “Store Current?” If you wish to store the current song, press [YES]. If you decide not to store, press [NO].
8. If you have selected “All” in step 3, the display will ask “Init. IDE:0 OK?” This message is asking you to confirm that you wish to initialize the loading destination drive (the internal hard disk). If you wish to initialize the drive and then load, press [YES]. If you decide not to initial­ize, press [NO].
* If at this point you press [YES], all songs saved on the
internal hard disk will be lost. Normally you should press [NO]. If the loading destination hard disk does not have sufficient space, you should first make a backup copy of the internal hard disk, and then press [YES].
9. Loading will be executed. If the copy operation involved two or more disks, the disk will be ejected, and you will be prompted to “PleaseInsertDisk.” Insert the next disk and press [YES].
When the data has been loaded correctly, you will return to Play condition.
If you have problems saving the data
¥ Is the Zip drive connected correctly? ¥ Is the copy destination drive specified correctly? ¥ Does the disk drive have enough free area? ¥ Is the destination drive writeable?
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This chapter explains the procedures for using a DAT recorder in conjunction with the VS-880. Read this chapter when you wish to save a song to a DAT recorder. Song data created on the VS-880 can be saved using a DAT recorder. This procedure is referred to as Òbackup.Ó The procedure of loading the previously backed up song data into the VS-880 is referred to as Òrecover.Ó The song data that is backed up includes the data of all V-tracks, and song settings such as locate points, mark points, and scene set­tings. Make backups of your data as a precaution against unfore­seen problems, or when your disk drive is full and no more recording is possible. We recommend that important data be backed up twice, using separate tapes. Since DAT tapes are easily transported, this is convenient when you wish to exchange song data with a friend who also has a VS-880, or when you have a VS-880 both at home and in the studio.
Saving performance data to a DAT recorder (Backup)
This procedure backs up the data of the specified song from the currently drive.
1. Connect your DAT recorder to the VS-880.
Use an RCA phono type coaxial cable to connect the VS-880Õs DIGITAL OUT connector to the digital input connector (coaxial) of your DAT recorder. Set your DAT recorder to record digital signals.
* Normally, the sample rate at which data is transmitted is
set at 48 kHz. This sample rate has no relation to the sam­ple rate of the song data. If your DAT recorded requires you to set the sample rate, set it to 48 kHz.
2. Press [SONG]. Then use PARAMETER [ ][ ] to get the “SNG DAT Backup?” display, and press [YES].
3. The display will indicate “SNG Bak=,” so use the TIME/VALUE dial to select the song that you wish to backup. If you wish to backup all song data in the cur­rent drive, select “ALL.”
4. Specify the time at which the backup operation will be paused.
Press PARAMETER [ ] to get the ÒSNG Tape Len=Ó display. Use the TIME/VALUE dial to set a time that is slightly shorter than the maximum length of your tape. If you are using two or more tapes of different record­ing lengths, specify the length of the shortest tape.
5. Specify whether or not the data transmission will be slowed down.
Press PARAMETER [ ] to get the ÒSNG Backup Wait=Ó display. If you are using a disk drive that reads and writes data more slowly, such as a magneto-optical disk drive, set this ÒON.Ó If this setting is ÒON,Ó the backup will take longer, but there will be fewer prob­lems with data transmission.
CONDITION MARKER#
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< Cautions for backup >
Backup cannot be done using devices other than a DAT recorder, such as an MD recorder or a DCC recorder. If a backup requires two or more tapes, use tapes of iden­tical length so that they will be used most effectively. Also, be sure to note the recorded sequence on the labels of each tape.
Do not use 180 minute DAT tapes, since they contain thin­ner tape and are prone to problems such as stretching and becoming entangled in the recorder mechanism. If your DAT recorder processes the data internally so that the playback data is different than the recorded data, backup cannot be performed correctly.
When song data is being backed up, sound will not be output from the analog output jacks of the VS-880.
When backing up song data, turn the volume down to the minimum position for any playback equipment (amps etc.) that are connected to the DAT recorder. The song data being sent to the DAT recorder consists of special sig­nals that are recorded on disk. If this sound is monitored from the DAT recorder at a high volume, your speakers and/or your hearing may be damaged.
Roland will take no responsibility in the event that data is lost due to a backup failure. Also, Roland can not guaran­tee any backed up data regardless of the capabilities or condition of the DAT recorder.
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6. Have ready the required number of tapes.
The MEASURE field will show the approximate length of time required to perform the backup. The SYNC MODE field will show the number of tapes required for the backup. Prepare the displayed number of tapes.
7. Begin the backup. Press [YES] to get the “Backup Ready?” display, and press [YES].
The display will indicate ÒPlease Rec DAT,Ó so put your DAT recorder in record mode. Press [YES] once again, the backup will begin. At this time, time dis­played in the MEASURE field will begin counting down. If the backup does not fit on a single tape, the backup will be paused at the specified time. At that time, insert the next tape, resume recording on the DAT recorder, and press [YES]. The backup will continue.
* To halt the operation, press [NO]. You can halt the opera-
tion even during the backup, but in this case it will not be possible to recover the song data back into the VS-880.
8. When the backup operation is completed, the display will indicate “Please Stop DAT.” Press [YES] to end the procedure, and stop the DAT recorder.
9. Press [PLAY (DISPLAY)] to return to Play condition.
Bak (backup):
Select the song that you wish to backup. If you wish to backup all song data on the current drive, select ÒALL.Ó
Tape Len (Tape length):
Specify the interval at which backup will be paused. Set this appropriately for the length of tape on which you are recording.
Backup Wait:
If this is ÒOn,Ó the data transmission speed will be slower. When using a disk drive whose data read/write speed is slower, turn this ÒOn.Ó
SampleRate:
Specify the sample rate used for the backup. Normally you will set this to 48 kHz.
Loading performance data from a DAT recorder (Recover)
To load song data that was backed-up on a DAT recorder, use the following procedure. If two or more songs were saved together during the backup, the data of all songs will be loaded.
1. Connect the recorder to the VS-880.
Using an RCA phono type coaxial cable, connect the DIGITAL IN connector of the VS-880 to the digital out­put of your DAT recorder.
2. Insert the tape which contains the song data into the DAT recorder. If the song data is backed up on two or more tapes, insert the first tape.
Then prepare the tape to playback from the beginning.
3. Press [SONG]. Then use PARAMETER [ ][ ] to get the “SNG DAT Recover?” display, and press [YES].
4. Begin the recover operation. Use PARAMETER [ ][ ] to get the “SNG Recover Ready?” display, and press [YES].
The display will indicate ÒInit ✱✱✱:OK?.Ó If you wish to initialize the current drive and recover the song data, press [YES]. In this case, all song data which had been saved on the current drive will be lost. If you wish to recover without initializing, press [NO].
5. The display will indicate “Please Play DAT.” Begin play­back of the song data, and loading will begin.
If the data was backed up on two or more tapes, the recover operation will pause when the tape finishes playing back. Insert the next tape, press [YES], and begin playback.
* To halt the operation, press [NO]. You can halt the opera-
tion even during recover, but in this case it will not be possible to playback the song data.
6. When the recover operation is completed, the display will indicate “Please Stop DAT.” Press [YES] to end the procedure, and stop the DAT recorder.
7. Press [PLAY (DISPLAY)] to return to Play condition.
< Capacity that can be backed up and time required >
A 60 minute tape can save a song of approximately 330 MB. For example if the internal hard disk (540 MB) is used to its full capacity, a 120 minute tape (or two 60 minute tapes) will be necessary. However as the number of songs increases, the capacity that can be stored will decrease. For your reference, the backup operation will display the number of tapes that will be necessary. Since a 120 minute tape can backup a 660MB song, it will take approximately 100 minutes to backup the internal hard disk (540 MB) if it has been used to its full capacity (approximately 36 minutes, calculated with 8 tracks of MT2 at 44.2kHz).
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Checking the names of the per-
formance data that was saved (Name)
This operation lets you check the names of song data that was saved to a DAT recorder. Even if you have saved the data of two or more songs in a single backup operation, you can check the name of each song. This operation also allows you to load selected song data into the VS-880. When the Recover operation is used, the data for all songs which were saved together by the backup operation will be loaded. However with this operation (Name), only the song data that you specify will be loaded.
1. Digitally connect the DAT recorder to the VS-880, and cue the song.
2. Press [SONG], select “SNG DAT Recover?” and press [YES].
3. Select “SNG Name Ready?” and press [YES]. The dis­play will indicate “Please Play DAT.”
4. Begin tape playback, and the song names will be checked.
When checking is completed, the song names will be displayed. If two or more song names were saved together, rotate the TIME/VALUE dial to check the song names. If you only wanted to check the song names, press [PLAY (DISPLAY)] to return to Play condition.
5. If you wish to load song data, select the desired song name, and press [YES].
A confirmation message will appear, asking you whether you want to initialize the current drive. If you wish to initialize, press [YES]. If not, press [NO]. The display will indicate ÒPlease Play DAT.Ó
6. Playback the song data from the beginning, and the song data will be loaded.
If the backup occupies two or more tapes, the operation will pause when a tape finishes playing back. At this time, the display will indicate the number of the tape that should now be inserted. Insert the specified tape and press [YES], and start tape playback.
* If you wish to cancel the operation, press [NO]. It is possi-
ble to cancel even during the Recover operation, but in this case, the song data will not be playable.
7. When the recover operation is completed, the display will indicate “Please Stop DAT.” Press [YES] to end the procedure, and stop the DAT recorder.
8. Press [PLAY (DISPLAY)] to return to Play condition.
Checking the storage status of
performance data that was saved (Verify)
This operation checks the condition of song data that was recorded to DAT tape. If the data is not recorded correctly, it is possible that the tape has been scratched or stretched. If the original song data still exists in the disk drive, perform the backup opera­tion once again to a different DAT tape.
1. Press [SONG], select “SNG DAT Recover?” and press [YES].
2. Select “SNG Verify Ready?” and press [YES]. The dis­play will indicate “Please Start DAT.”
3. Start tape playback, and checking of the song data will begin.
If the backup occupies two or more tapes, the operation will pause when the tape playback ends. Insert the next tape and press [YES], and start tape playback again. If no problems were found with the condition of the backed up song data, the display will indicate ÒComplete.Ó If a problem was found, a warning mes­sage will be displayed. Song data for which a warning message was displayed could not be read correctly.
4. When the “Please Stop DAT” message appears, press [YES] and stop the DAT recorder.
5. Press [PLAY (DISPLAY)] to return to Play condition.
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When a VS8F-1 effect expansion board is installed, you will be able to use two stereo effect units. This chapter explains various examples of how the effects can be used. Read it in conjunction with the VS8F-1 ownerÕs manual and ÒEffect relatedÓ (p.23) on this manual.
Examples of how the effects can be used
Here are several examples of ways in which the effects can be used. Apply these examples as appropriate for your situation.
Applying reverb to a recorded performance (Loop)
Here we will explain the settings for adding reverb to the playback of track 1. In this case, the sig­nal flow will be as follows.
1. Make sure that the mixer mode is INPUTTRACK.
2. Press channel 1 [CH EDIT(Input/BUSS)].
3. Use PARAMETER [][]to get the “MIX Sw=” display.
4. Rotate the TIME/VALUE dial. For this example, select “PstFade” so that the channel faders will
adjust the playback level.
If you do not want the direct sound to be output from the MIX buss, select ÒOff.Ó
MIX Sw (mix switch)
This selects how the signal will be sent to the MIX buss. If ÒOffÓ is selected, the MIX Level and MIX Pan/MIX Bal parameters will not be available.
Off: not sent. PreFade: The signal before passing through the channel fader will be sent to the MIX buss. PstFade: The signal after passing through the channel fader will be sent to the MIX buss.
5. Hold down [SHIFT] and press channel 7 [EFFECT-1(CH EDIT)].
6. The signal will be sent to the EFFECT buss. Rotate the TIME/VALUE dial. For this example,
select “PstFade.”
EFFECT 1 (Effect 1 switch)
Specify how the signal is sent to the EFFECT 1 buss.
Off: The signal will not be sent. PreFade: The signal will be taken before the channel fader. PstFade: The signal will be taken after the channel fader. Insert: The effect will be inserted between the equalizer and fader of the channel. InsertL: Insert into the L side of a stereo effect. InsertR: Insert into the R side of a stereo effect. InsertS: Insert the L side and R side of a stereo effect in series.
* If the effect is inserted in another channel, the value will appear as ÒÑÐ,Ó and cannot be selected.
7. Press PARAMETER [ ].
The display will indicate ÒEFFECT1 Send=Ó.
Lev/Bal EFFECT1
MIX(L, R)
EFFECT1(L, R)
EFFECT2(L, R)
EQ
Fader
Level
Pan
Level
Pan
Pan
MIX Sw
EFFECT1
EFFECT2
Track 1
Channel 1
Lev/Bal
+
+
+
+
+
+
MASTER OUT(L, R)
Chapter 8 Using the internal effects
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