Species whether a snare pad produces the cross-stick sound (ON) or not (OFF).
XSTICKOFF, ON
KIT SETTINGS
1. Press the [KIT] button.
1. Press the [F5] (MENU) button.
The menu screen appears.
If the trigger input of a pad that supports both cross-stick technique and digital connection (such
as the PD-140DS) is assigned to a snare, cross-stick playing is always possible. In this case, the
screen does not show the XSTICK icon.
2. Use the PAGE [UP] [DOWN] buttons to access the editing screen.
3. Use cursor buttons to select a parameter, and use the [–] [+] buttons or the dial to edit the value.
4. Press the [KIT] button to return to the DRUM KIT screen.
KIT SETTINGS 1 (page 1)
ParameterValueExplanation
Edits the name of the drum kit.
[F4] button
VOLUME tab
Kit Volume-INF–+6.0 dBDrum kit volume
COLOR tab
Kit Color
FAVORITE tab
FavoriteOFF, ONRegisters (ON)/de-registers (OFF) the drum kit in favorites.
Reference
For details on how to assign a name, refer to “Renaming a Drum Kit” in the “Reference Manual” (PDF).
1: WHITE
2: RED
3: GREEN
4: BLUE
5: PINK
6: PURPLE
7: ORANGE
8: YELLOW
9: EMERALD
10: RAINBOW
Use the [KIT] button or [R1]–[R3] knobs to specify the illumination color.
3
DRUM KIT
KIT SETTINGS 2 (page 2)
ParameterValueExplanation
BRUSH tab
Species whether you’re performing with sticks (OFF) or brushes (ON).
Brush SwitchOFF, ON
KIT TEMPO tab
OFF
Kit Tempo
ON
Tempo20–260Tempo specied for each drum kit
If this is “ON,” you can perform by scraping (sweeping) the brushes.
* This is supported starting with program version 1.05. Refer to the Roland website for the latest
information.
http://www.roland.com/support/
Use a common tempo (p. 21) for the entire TD-50.
The tempo does not change when you switch drum kits.
Use the tempo that is specied by each drum kit.
The click tempo and the tempo of tempo-synchronized eects can be individually specied for
each drum kit.
PAD CONTROL (page 3)
ParameterValueExplanation
PEDALBEND tab
Species the amount of pitch change that occurs according to the depth to which you press the
Pedal Bend Range-24–0–+24
POSITION tab
Position Control*1OFF, ON
POS AREA tab
Position Area*1INSIDE -5–DEFAULT– OUTSIDE +5
MUTE GRP tab
MUTE SEND
– (OFF), 1–8
MUTE RECEIVE
*1 This supports the following trigger inputs.
5 SNARE
5 TOM1–4
5 The bow (head) of RIDE
5 AUX1–4
* Depending on the pad that is connected or the instrument that is selected, there might be cases in which this has no eect.
hi-hat pedal.
You can set this for each pad (head and rim separately) in semitone units.
Turns on/o tonal changes that occur depending on your strike location or the nuances of your rim
shots.
You can set this for the snare (head, rim), tom (head, rim), ride (bow), and AUX (head, rim) trigger
inputs.
Head: Strike position
Rim: Rim shot nuance
Bow: Strike position
Species the striking area for the head or rim.
“INSIDE” settings make it easier to play notes toward the inside; “OUTSIDE” settings make it easier to
play toward the outside.
Specify the mute group number.
When you strike the pad of the number specied in MUTE SEND, the sound of the pad assigned to
the same number in MUTE RECEIVE is muted.
* Even if you specify the same number in MUTE SEND and MUTE RECEIVE for the same location
(e.g., head or rim) of the same pad, muting does not occur.
4
PAD MIDI (page 4)
ParameterValueExplanation
NOTE tab
Note No.
GATE tab
Gate Time0.1– 8.0 sDuration of the note transmitted by each pad
MIDI CH tab
MIDI Channel
MIDI note numbers transmitted and received by the hi-hat
ItemExplanation
HI-HAT OPEN <BOW>
HI-HAT OPEN <EDGE>
HI-HAT CLOSE <BOW>
HI-HAT CLOSE <EDGE>
HI-HAT PEDALMIDI note number transmitted and received by pedal hi-hat
0(C -)–127(G 9)MIDI note number transmitted and received by each pad
OFFNote messages are not transmitted or received
CH1–CH16MIDI channel on which each pad transmits or receives note messages or control change messages
GLOBALTransmitted and received on the transmit/receive channel specied in SETUP (p. 32)
MIDI note number transmitted and received by open hi-hat (bow, edge)
MIDI note number transmitted and received by closed hi-hat (bow, edge)
DRUM KIT
MIDI note numbers transmitted and received by the snare
ParameterExplanation
SNARE <HEAD>
SNARE <RIM>
SNARE <BRUSH>MIDI note number transmitted and received by brush sweep
SNARE <XSTICK>MIDI note number transmitted and received by cross stick
MIDI note number transmitted and received by head shot and rim shot
When setting multiple pads to the same note number
When playing the internal sound generator of the TD-50, if an incoming note number is assigned to more than one pad, that note plays the
instrument of the pad with the lowest trigger input number. If the same note number is assigned to both the head and the rim, the head instrument
is sounded.
MEMO
An asterisk (*) appears at the right of the note number for trigger inputs that are not sounded.
Example:
Note number “38 (D 2)” is set for the head and rim of trigger input 2 SNARE and the head of trigger input 3 TOM 1. In this case, when note number 38
(D2) is received, the instrument assigned to the head of trigger input 2 SNARE is played.
About the gate time
Percussion sound modules normally produce sound only in response to “Note on” messages, and ignore “Note o” messages. However generalpurpose sound modules or samplers do receive the note-o messages that are transmitted and respond by turning o the sound.
Since gate time is normally not necessary for a percussion sound module, this is set to the minimum value when the unit is shipped from the
factory. If a note-o message is received while the sound module has this setting, it is received as an extremely brief note that has almost no
time to be heard, and is nearly inaudible. (Alternatively, it is possible that this could be heard as an unwanted noise.) To avoid this, specify the
note duration of the MIDI performance data that is produced when you strike each pad.
* If the same note number is sounded again in an overlapping manner, a note-o is transmitted before transmitting note-on, even if it is
within the gate time.
5
KIT CUSTOMIZE
INSTRUMENT
1. Press the [INSTRUMENT] button.
The INSTRUMENT screen appears.
2. Select the pad that you want to edit.
3. Use the PAGE [UP] [DOWN] buttons and function buttons to select the item that you want to edit.
* The parameters that you can edit depend on the pad and instrument.
4. Use cursor buttons to select a parameter, and use the [–] [+] buttons or the dial to edit the value.
MEMO
For some parameters, you can also use the rotary knobs to edit the value.
5. Press the [KIT] button to return to the DRUM KIT screen.
INSTRUMENT (page 1)
Parameters that can be edited for each instrument
ParameterValueExplanation
INST tab
Inst
ADVANCED tab
Pitch-4800–4800Instrument pitch (units of one cent)
Pitch Sweep*1-100–100
Decay*11–100Length of decay
Dynamic Enhancer Sw*1, *2OFF, ONSpecies whether the sense of strong strikes is enhanced (ON) or not enhanced (OFF).
*1 If a user sample is assigned to the instrument, you can’t specify Dynamic Enhancer Sw. Also, if the user sample’s Play Type (p. 18) is set to “LOOP ALT,” the Pitch Sweep and Decay
have no eect.
*2 For some instruments, this cannot be set.
MEMO
If you press the [F5] (H&R) button to turn it “ON,” you can simultaneously make settings for the head area and rim area, etc.
001– (preset)
U001–U500 (user sample)
Instrument number
Reference
For more about instruments, refer to “Instrument List” (p. 42).
After the sound begins, the pitch gradually rises (falls).
Positive (+) values make the pitch start high and then fall; negative (-) values make the pitch start
low and then rise.
Larger values produce greater change.
* In some cases, changing the Pitch setting by a large amount might limit the Pitch Sweep eect.
6
KICK A
ParameterValueExplanation
INST tab
Shell Depth1.0–30.0Depth of the shell
Head TypeCLEAR, COATED, PINSTRIPEType of head
BASIC 1 tab
Tuning-100–100Tuning of the head
Muing
Beater TypeFELT1, 2, WOOD, PLASTIC1, 2Type of beater
BASIC 2 tab
Snare BuzzOFF, 1–8Resonance to the snare
Low Level-5–NORMAL–+5Volume of low-frequency sound
Low Decay-2–NORMAL–+2Decay length of low-frequency sound
ADVANCED tab
Kit ResonanceOFF, 1–8Amount of resonance for the entire drum kit
Overtone*1, *2-5–NORMAL–+5Amount of overtone components
BASIC 2 tab
Strainer Adj.*2LOOSE1–3, MEDIUM1–3, TIGHT1–3Tension of the strainer (resonating cords)
Wire Type*2TYPE1–3Type of strainer
Wire Level*2-4–NORMAL–+5Volume of strainer
ADVANCED tab
XStick Inst*31–5Cross-stick sound selection
Cross-stick sound volume
XStick Inst Volume*3-INF–+6.0 dB
*1 Unavailable if the instrument group is CROSS STICK.
*2 Unavailable if the instrument group is SNARE BRUSH.
*3 Only if the SNARE A/CROSS STICK instrument is assigned to the rim of the snare (or to the rim of a digitally connected pad that is assigned to snare)
* PINSTRIPE is a registered trademark of Remo Inc., U.S.A.
MEMO
The “XStick Volume” can also be edited from the MIXER DRUM KIT VOLUME screen (KIT VOL tab)
of the MIXER (p. 13).
ThicknessTHIN-5–STANDARD–THICK +5Thickness of the hi-hat
BASIC 1 tab
FixedNORMAL, PRESS, CLOSE, HALF, OPEN
ADVANCED tab
Pedal HH Volume-INF–+6.0 dB
Openness of the hi-hat
If something other than “NORMAL” is selected, the openness of the hi-hat does not change,
regardless of how you press the hi-hat pedal.
Volume of pedal hi-hat
MEMO
The “Pedal HH Volume” can also be edited from the MIXER DRUM KIT VOLUME screen
(KIT VOL tab) of the MIXER (p. 13).
MEMO
The closed hi-hat position (Fixed = CLOSE) can be enabled by pressing an optional footswitch or hitting a pad switch. Please refer to “CONTROL” (p. 31).
CRASH/CHINA/SPLASH/STACKED CYMBAL
ParameterValueExplanation
INST tab
Size1.0–40.0Cymbal diameter
ThicknessTHIN-5–STANDARD–THICK +5Thickness of the cymbal
BASIC 1 tab
MuingOFF, TAPE1–19Muing (muting) setting
Sizzle TypeOFF, RIVET, CHAIN, BEADSType of sizzle
Sizzle Amount-3–+3Amount of sizzle
8
RIDE
ParameterValueExplanation
INST tab
Size1.0–40.0Cymbal diameter
ThicknessTHIN-5–STANDARD–THICK +5Thickness of the cymbal
BASIC 1 tab
MuingOFF, TAPE1–19Muing (muting) setting
Sizzle TypeOFF, RIVET, CHAIN, BEADSType of sizzle
Sizzle Amount-3–+3Amount of sizzle
BASIC 2 tab
Ping Color*1LIGHT2, 1, STANDARD, HEAVY1, 2Tonal character of the ride’s ping sound
Ping Level*1-4–NORMAL–+5Volume of the ride’s ping sound
*1 For some instruments, these settings are not available.
MIC POSITION (page 2)
You can edit the mic position and volume for each instrument.
* For some instruments, these settings are not available.
KIT CUSTOMIZE
ParameterValueExplanation
MIC POS tab
Mic PositionOUTSIDE4–STANDARD–INSIDE4Tonal change caused by mic position
ELEMENT tab
Overhead-INF–+6.0 dBVolume of overhead mic
Room-INF–+6.0 dBVolume of room mic
WIDTH tab
Mic Width-5–+5Spread of the overhead mic and room mic
TRANSIENT (page 3)
You can adjust the attack and release (transient) for each instrument.
* For some instruments, these settings are not available.
ParameterValueExplanation
[F4] buttonOFF, TRANSIENT ONTurns the transient eect on/o.
Time ([R1] knob)1–10Time over which the attack changes
Attack ([R2] knob)-100–+100Adjustment of the attack
Release ([R3] knob)-100–+100Adjustment of the release
Gain-12.0–+6.0 dBVolume following transient adjustment
9
KIT CUSTOMIZE
SUB INST (page 4)
ParameterValueExplanation
[F4] buttonOFF, SUB ONTurns the sub-instrument on/o.
SUB INST tab
SUB INST
Layer Type
Fade Point1–127+32
Sub Volume-INF–+6.0 dBVolume of the sub-instrument
V-EDIT tab
001– (preset)
U001–U500 (user sample)
These parameters specify how the sub instrument will be sounded.
MIX
FADE1
FADE2, FADE3
SWITCH
Reference
For details on the parameters that can be edited, refer to “INSTRUMENT (page 1)” (p. 6).
OTHER tab
Mic PositionOUTSIDE4–STANDARD–INSIDE4Tonal change caused by mic position
Mic Overhead-INF–+6.0 dBVolume of the overhead mics
Mic Room-INF–+6.0 dBVolume of the room mics
Mic Width-5–+5Spread of the overhead mics and the room mics
Transient SwOFF, TRANSIENT ONTransient on/o
Transient Time1–10Time over which the attack changes
Transient Attack-100–+100Adjustment of the attack
Transient Release-100–+100Adjustment of the release
Transient Gain-12.0–+6.0 dBVolume following transient adjustment
Sub-instrument number
Reference
For more about instruments, refer to “Instrument List” (p. 42).
Volume
The main instrument (A) and sub instrument (B) always sound together as
Playing
Volume
Volume
Volume
Species the force of the strike at which the sub instrument begins to be sounded.
If this is “1,” the sub instrument is sounded by a strike of any force.
If this is “127” (“127+32” for a pad that supports digital connection), the sub instrument is sounded
only by the strongest strike.
* This is not available if Layer Type is “MIX.”
Dynamics
Playing
Dynamics
Playing
Dynamics
Playing
Dynamics
a layer.
The sub instrument (B) is added as a layer only if the strike is stronger than
“Fade Point.”
If the strike is stronger than “Fade Point,” the sub instrument (B) is added as
a layer according to the strength of that strike.
FADE2:
At 127 or higher, the main instrument (A) and sub instrument (B) are the
same volume.
FADE3:
At 127+32, the main instrument (A) and sub instrument (B) are the same
volume (for pads that support digital connection).
Strikes weaker than “Fade Point” sound the main instrument (A), and strikes
stronger than “Fade Point” switch to sound the sub instrument (B).
* For some instruments, these settings are not available.
10
AMBIENCE
1. Press the [AMBIENCE] button.
The AMBIENCE screen appears.
2. Use the PAGE [UP] [DOWN] buttons to access the editing screen.
3. Use cursor buttons to select a parameter, and use the [–] [+] buttons or the dial to edit the value.
4. Press the [KIT] button to return to the DRUM KIT screen.
AMBIENCE LEVEL (page 1)
KIT CUSTOMIZE
ParameterValueExplanation
[F1] buttonROOM OFF, ROOM ONTurns the room ambience (the type and size of room) eect on/o.
[F2] buttonREV OFF, REV ONTurns the reverb (reverberation) eect on/o.
Room ([R1] knob)-INF–+6.0 dBVolume of room ambience
Reverb ([R2] knob)-INF–+6.0 dBVolume of reverb
Stereo Enhancer ([R3] knob)-INF–+6.0 dBVolume of stereo enhancer
ROOM (page 2)
ParameterValueExplanation
[F4] buttonOFF, ROOM ONTurns room ambience on/o.
ROOM tab
BEACH, LIVING ROOM, BATH ROOM,
STUDIO, GARAGE, LOCKER ROOM,
THEATER, CAVE, GYMNASIUM,
Type ([R1] knob)
Level ([R2] knob)-INF–+6.0 dBVolume of room ambience
Room SizeTINY, SMALL, MEDIUM, LARGE, HUGE Size of the room
Room Shape0–100Room shape and reverberation length
Wall Type
Mic Position
SEND tab
Room Send Volume-INF–+6.0 dB
DOME STADIUM, BOOTH A, BOOTH
B, STUDIO A, STUDIO B, BASEMENT,
JAZZ CLUB, ROCK CLUB, BALLROOM,
GATE, CONCERT HALL, SPORTS
ARENA, EXPO HALL, BOTTLE, CITY,
SPIRAL
CURTAIN, CLOTH, WOOD,
PLASTER, CONCRETE, GLASS
NEXT DOOR, LOW FLOOR,
LOW, MID LOW, MID,
MID HIGH, HIGH, CEILING A, CEILING B
Type of room reverberation
Wall material
Tonal change caused by mic position
Amount of room ambience applied to each pad
If you press the [F5] (H&R) button to turn it “ON,” you can simultaneously make settings for the head
area and rim area, etc.
11
KIT CUSTOMIZE
REVERB (page 3)
ParameterValueExplanation
[F4] buttonOFF, REV ONTurns reverb on/o.
ROOM tab
Type ([R1] knob)ROOM 1, 2, HALL 1, 2, PLATEType of reverb
Level ([R2] knob)-INF–+6.0 dBVolume of reverb
Pre Delay0–100 mSecAdjusts the delay time from the direct sound until the reverb sound is heard
Time0.1–10.0 SecTime length of reverberation
Density0–127Density of reverb sound
Diusion0–127
LF Damp0–100Adjusts the low-frequency region of the reverb sound.
HF Damp0–100Adjusts the high-frequency region of the reverb sound.
Spread0–127Spread of the reverb sound
Tone0–127Tonal character of reverb sound
SEND tab
Reverb Send Volume-INF–+6.0 dB
Change in the density of the reverb sound over time
The higher the value, the denser the sound becomes as time elapses (The eect is more obvious for
longer reverb times).
Amount of reverb applied to each pad
If you press the [F5] (H&R) button to turn it “ON,” you can simultaneously make settings for the head
Width ([R1] knob)MONO, 1–4Spread of stereo enhancer
Level ([R2] knob)-INF–+6.0 dBVolume of stereo enhancer
Color1–6Tonal character of stereo enhancer
MAIN SEND tab
Stereo Enhancer Main Inst Send
SUB SEND tab
Stereo Enhancer Sub Inst Send-INF–+6.0 dB
-INF–+6.0 dB
Amount of stereo enhancer applied to each pad (main instrument)
If you press the [F5] (H&R) button to turn it “ON,” you can simultaneously make settings for the head
area and rim area, etc.
Amount of stereo enhancer applied to each pad (sub-instrument)
If you press the [F5] (H&R) button to turn it “ON,” you can simultaneously make settings for the head
area and rim area, etc.
12
MIXER
1. Press the [MIXER] button.
The MIXER screen appears.
2. Use the PAGE [UP] [DOWN] buttons to access the editing screen.
3. Use cursor buttons to select a parameter, and use the [–] [+] buttons or the dial to edit the value.
4. Press the [KIT] button to return to the DRUM KIT screen.
MIXER VOLUME (page 1)
For each drum kit, you can adjust the volume of each pad and adjust the overall volume of the entire drum kit.
You can also adjust how the volume responds to the striking force.
KIT CUSTOMIZE
ParameterValueExplanation
VOLUME tab
Volume-INF–+6.0 dBVolume of each pad
PAN tab
PanL30–CTR–R30Stereo position of each pad
MIN VOL tab
Pad Minimum Volume*10–15
Pad Maximum Volume*1-5–0
KIT VOL tab
Kit Volume*2
Pedal HH VolumePedal hi-hat volume
Xstick VolumeCross-stick volume
*1 Use the cursor [H] [I] buttons to choose whether you’re setting the Pad Minimum Volume or the Pad Maximum Volume.
*2 You can also set “Kit Volume” in the KIT SETTINGS screen (VOLUME tab) (p. 3).
MEMO
If you press the [F5] (H&R) button to turn it “ON,” you can simultaneously make settings for the head area and rim area, etc.
-INF–+6.0 dB
Minimum volume of each pad
This lets you increase the volume of the softest hits while preserving the volume of the strongest
hits. This can make it easier to hear ghost notes on the snare or legato notes on the ride cymbal.
Maximum volume of each pad
This lets you decrease the volume of the strongest hits while preserving their nuances.
You can limit the volume while preserving the nuances of the strongest hits.
* This is available only for pads that support digital connection and for input from the MIDI IN
connector.
Drum kit volume
13
KIT CUSTOMIZE
PAD EQ (page 2)
This is a three-band equalizer that each drum kit provides for each strike location of each pad.
You can disable the pad equalizer eect that is output from the DIRECT OUT jacks (p. 29).
This indicates whether the pad equalizer eect is output ( ) from each
jack or is not output ( ).
MST: MASTER OUT jacks
PHO: PHONES jacks (always output)
DIR: DIRECT OUT jacks
ParameterValueExplanation
[F4] buttonOFF, EQ ONTurns pad equalizer on/o.
Low Freq20 Hz–1 kHzCenter frequency of the low range
Low Gain ([R1] knob)-15–+15 dBAmount of boost/cut for the low range
Mid Freq20 Hz–16 kHzCenter frequency of the mid range
Mid Q0.5–8.0
Mid Gain ([R2] knob)-15–+15 dBAmount of boost/cut for the mid range
High Freq1 kHz–16 kHzCenter frequency of the high range
High Gain ([R3] knob)-15–+15 dBAmount of boost/cut for the high range
MEMO
If you press the [F5] (H&R) button to turn it “ON,” you can simultaneously make settings for the head area and rim area, etc.
* If the routing setting (p. 29) PadEq/Comp to direct is “OFF,” the pad equalizer eect does not apply to the sound that is output from the DIRECT OUT jacks.
* If the routing setting (p. 29) PadEq/Comp to direct is “OFF,” and Master OUT is set to “DIRECT,” the pad equalizer eect does not apply to the sound that is output from the DIRECT
OUT jacks and MASTER OUT jacks.
Width of the frequency range
A higher Mid Q narrows the aected area.
PAD COMP (page 3)
This is a compressor that each drum kit provides for each pad.
The pad compressor eect can be applied only to the output from the DIRECT OUT jacks. You can also disable the pad compressor eect from being
applied to the PHONES jack output (p. 29).
This indicates whether the pad compressor eect is output ( ) from each
jack or is not output ( ).
MST: MASTER OUT jacks
PHO: PHONES jacks
DIR: DIRECT OUT jacks
ParameterValueExplanation
[F4] buttonOFF, COMP ONTurns pad compressor on/o.
Type ([R1] knob)
Threshold ([R2] knob)-48–0 dBVolume level at which compression begins
Gain ([R3] knob)-24–+24 dBOutput level of the compressor
Ratio1:1–100:1Compression ratio
KneeHARD, SOFT1–3Attack of the sound at the moment compression is applied
Attack0–100 mSecTime from when the volume goes up the threshold level until the compressor eect applies
Release10–1000 mSec
* Pad compressor settings are made for individual pads. They cannot be made for individual strike locations (such as the head or rim).
* If the routing setting (p. 29) PadEq/Comp to direct is “OFF,” the pad compressor eect does not apply to the sound that is output from the DIRECT OUT jacks.
* If the routing setting (p. 29) PadEq/Comp to direct is “OFF,” and Master Out is set to “DIRECT,” the pad compressor eect does not apply to the sound that is output from the
DIRECT OUT jacks and the MASTER OUT jacks.
* If the routing setting (p. 29) PadComp to Phones is “OFF,” the pad compressor eect does not apply to the sound that is output from the PHONES jacks.
* When you change this parameter, the pad compressor’s parameters Ratio, Knee, Attack, and
Release change to optimal settings for your selection. You can then make further adjustments to
these parameters as necessary.
Time from when the volume falls below the threshold level until the compressor eect no longer
applies
14
Meters shown in the PAD COMP screen
In the PAD COMP screen, the “input meter,” the “gain reduction meter,” and the “output meter” are displayed.
KIT CUSTOMIZE
Input meter
The “input meter”
shows the level (dB)
being input to the pad
compressor.
Output meter
The “output meter” shows the output level
following the pad compressor.
Gain reduction meter
The “gain reduction meter”
shows the change in level
(dB) produced by the pad
compressor.
Adjust the pad compressor’s “Gain” so that the output meter does not exceed 0 dB (i.e., so that it does not clip).
MULTI EFFECT (MFX) (page 4)
You can use three multi-eects simultaneously for each drum kit.
ParameterValueExplanation
MFX tab
[F5] buttonOFF, MFX1–3 ONTurns on/o the multi-eect 1–3 selected by the [R1] knob.
MFX SEL ([R1] knob)MFX1–3You can use three multi-eects simultaneously for each drum kit.
Type of multi-eect
Type ([R2] knob)
Level ([R3] knob)-INF–+6.0 dBVolume of the eect sound for the selected multi-eect
ASSIGN tab
MFX AssignMFX1–3Select the multi-eect 1–3 that is applied to each pad.
SEND tab
MFX Send Volume-INF–+6.0 dBEect send level for each pad
DRY+MFX tab
MFX DRY+WET*1
*1 MFX DRY+WET is specied for each pad. It cannot be specied for individual strike locations (such as the head or rim).
If MFX DRY+WET is set to “MFX ONLY,” some multi-eect settings might cause no sound to be output.
Reference
For more about multi-eects, refer to “Multi-Eect Parameters” (p. 34).
DRY+MFXThe dry sound and eect sound will be output.
MFX ONLYOnly the eect sound will be output.
15
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