By positioning your hand over the D-BEAM, you can apply various eects to the
sound.
Lets you play monophonic synthesizer sounds by moving your hand above the
D-BEAM controller.
Lets you register your favorite tones or studio sets to the [0]–[9] buttons.
Select tone category groups.
If the [FAVORITE] button or [BANK] button is lit, these buttons operate as [0]–[9]
buttons.
When executing functions that are displayed at the bottom of the screen, these
buttons operate as function buttons ([2]–[7] buttons).
Changes a value.
If you hold down the [SHIFT] button and turn the dial, the value changes more
greatly.
Changes a value.
If you press one of these buttons while holding down the other, the value changes
more rapidly. If you press one of these buttons while holding down the [SHIFT]
button, the value changes more greatly.
Move the cursor position up/down/left/right.
1
2
3
4
5
D-BEAM
SOUND MODIFY
Display
D-BEAM controller
[SOLO SYNTH] button
[EXPRESSION] buttonLets you use the D-BEAM controller to control the volume.
[ASSIGNABLE] buttonLets you assign various parameters of functions that modify the sound in real time.
[1]–[6] knobsControl the parameters that you’ve selected by the [SELECT] button.
[SELECT] buttonSelects the group of parameters that is controlled by the [1]–[6] knobs.
[PREVIEW] buttonAuditions the currently selected tone while this button is held down.
[FAVORITE] button
FAVORITE [BANK] button
Tone buttons ([0]–[9])
DisplayShows various information depending on operation.
Dial
[MENU] buttonLets you make detailed settings for various functions.
[WRITE] buttonSaves a studio set, tone or song.
[DEC] [INC] buttons
] [ ] [ ] [ ] buttons
[
[SHIFT] buttonAccesses the corresponding edit screen when pressed together with another button.
[EXIT] buttonReturns to the previous screen or closes the open window.
[ENTER] buttonUsed to conrm a value, execute an operation, or view lists of tones or other items.
10
p. 41
p. 39
p. 22
p. 28
p. 22
p. 45
p. 48
p. 74
–
–
–
–
–
–
–
–
6
Panel Descriptions
356784
Number AreaNameExplanationPage
p. 32
p. 35
p. 36
p. 37
p. 58
p. 56
p. 57
p. 56
p. 59
p. 84
p. 79
p. 80
p. 78
p. 78
p. 78
p. 89
p. 25
p. 24
p. 29
6
7
8
9
10
ARP/RHYTHM
SEQUENCER
SAMPLER
KEYBOARD
[ARPEGGIO] buttonTurns the arpeggiator on/o.
[CHORD MEMORY] buttonTurns the chord memory function on/o.
[RHYTHM PATTERN] buttonAccesses the RHYTHM PATTERN screen.
TEMPO indicatorIndicates the tempo.
[TEMPO] knobAdjusts the tempo.
[TAP] buttonSets the tempo to the interval at which you repeatedly press the button.
[SEQUENCER] buttonAccesses the SEQUENCER screen.
[SONG SELECT] buttonSelects a song.
[LOOP] buttonLoops the song playback or overdubbing.
[
] button
] [ ] buttons
[
[ ] button
[
] button
[
] button
[PAD UTILITY] button
[SAMPLING] buttonLets you sample.
[CLIP BOARD] buttonLets you move or copy a sample from one pad to another.
[BANK] buttonSwitches the pad bank.
[HOLD] buttonCauses the sample to continue playing.
Pads [1]–[16]Play the samples assigned to each pad.
[VOLUME] knobAdjusts the volume that is output from the MAIN OUTPUT jacks and the PHONES jack.
[DAW CONTROL] buttonLets you use this unit as a DAW controller.
[SPLIT] buttonTurns the split function on/o.
[DUAL] buttonTurns the dual function on/o.
[TRANSPOSE] button
Moves the song position to the beginning. If you press this button during playback,
the position returns to the beginning of the song and playback stops.
Moves the song position to the rst beat of the previous/next measure.
Stops song playback or recording.
Plays the song.
Enters the record-standby state.
Displays the status of the samples, and lets you edit or import them.
Functions other than the sampler can also be assigned.
Hold down this button and use the OCTAVE [DOWN][UP] buttons to raise or lower
the pitch range in semitone steps.
OverviewPerformingSettingsOverview
Performance
Functions
Editing
(Creating Songs)
Sequencer
SamplerPadsDAW
–
OCTAVE [DOWN][UP] buttonsRaise or lower the pitch range in steps of an octave.
[S1] [S2] buttons
Controller
11
Pitch bend/modulation leverVaries the pitch or applies vibrato.
Various parameters or functions can be assigned to these buttons.
Hold down the [SHIFT] button and press one of these buttons to access a screen that
lets you assign a function.
p. 29
Appendix
p. 41
7
Panel Descriptions
Rear Panel (Connecting Your Equipment)
SD card slot
This unit is shipped from the factory with the
included SD card inserted and the SD card
protector secured with screws. To remove the
SD card, remove the screws.
The SD card stores various data of this unit
(e.g., settings, sounds, samples).
MIDI connectors
Connect an external MIDI device here.
USB COMPUTER port
Use a commercially available USB
2.0 cable to connect this unit to your computer.
FOOT PEDAL jacks
USB FOR UPDATE port
You can update the system program by connecting a USB ash
drive here.
You can also connect a wireless USB adapter (WNA1100-RL;
sold separately) here, and use wireless-enabled applications
(such as the iPhone app Air Recorder).
* Use USB Flash Memory (supports USB 2.0 Hi-Speed Flash
Memory) sold by Roland. We cannot guarantee operation if
other products are used.
* Carefully insert the USB ash drives all the way in—until it is
rmly in place.
* To prevent malfunction and equipment failure, always turn down the volume, and turn o all the units before making any connections.
* When connection cables with resistors are used, the volume level of equipment connected to the AUDIO INPUT jacks may be low. If this happens, use connection cables that do
not contain resistors.
* Acoustic feedback could be produced depending on the location of microphones relative to speakers. This can be remedied by:
• Changing the orientation of the microphone(s).
• Relocating microphone(s) at a greater distance from speakers.
• Lowering volume levels.
HOLD jack
You can connect a pedal switch
(DP series; sold separately) and
use it as a hold pedal.
CTRL 1, CTRL 2 jacks
You can connect an expression pedal (EV-5; sold
separately) or pedal switch (DP series; sold separately)
here and use them to control various parameters or
functions.
* Use only the specied expression pedal (EV-5; sold
separately). By connecting any other expression
pedals, you risk causing malfunction and/or damage
to the unit.
8
Panel Descriptions
1: GND2: HOT
1: GND2: HOT
TIP: HOT
OverviewPerformingSettingsOverview
MAIN OUTPUT jacks
Connect your speakers here. If outputting in
monaural, connect the L/MONO jack.
* This instrument is equipped with balanced (TRS)
type jacks. Wiring diagrams for these jacks are
shown below. Make connections after rst checking
the wiring diagrams of other equipment you intend
to connect.
RING: COLD
SLEEVE: GND
DC IN jack, Cord hook
Connect the included AC adaptor here.
Indicator
AC outlet
* To prevent the inadvertent disruption of power to your unit (should the plug be pulled out
accidentally), and to avoid applying undue stress to the DC IN jack, anchor the power cord using the
cord hook, as shown in the illustration.
* Place the AC adaptor so the side with the indicator (see illustration) faces upwards and the side with
textual information faces downwards. The indicator will light when you plug the AC adaptor into an
AC outlet.
[POWER] switch
Press this switch to turn it on/o.
Performance
Functions
Editing
(Creating Songs)
Sequencer
AUDIO INPUT jacks
GUITAR/MIC jack
Connect your guitar or microphone here.
Use the [LEVEL] knob to adjust
the input level.
Set this to “GUITAR” if you’ve
connected a guitar, or to “MIC” if
you’ve connected a microphone.
MEMO
You can adjust the overall input volume
(Audio Input Level: p. 80).
LINE jack
Connect your audio player or
audio device here.
Use a stereo mini-plug cable
(commercially available) to
make connections.Adjust
the volume using the
controls of the device you’ve
connected.
SamplerPadsDAW
Ground terminal
Depending on the circumstances of a particular setup, you
may experience a discomforting sensation, or perceivethat the surface feels gritty to the touch when you touch
this device, microphones connected to it, or the metal portions of other objects, such as guitars. This is due to an
innitesimal electrical charge, which is absolutely harmless.
However, if you are concerned about this, connect the ground terminal (see gure) with an external ground. When
the unit is grounded, a slight hum may occur, depending
on the particulars of your installation. If you are unsure of
the connection method, contact the nearest Roland Service
Center, or an authorized Roland distributor, as listed on the
“Information”page.
Unsuitable places for connection
• Water pipes (may result in shock or electrocution)
• Gas pipes (may result in re or explosion)
• Telephone-line ground or lightning rod (may be
dangerous in the event of lightning)
PHONES jack
Connect you headphones (sold separately) to this jack.
Appendix
SUB OUTPUT jack
Connect separately sold headphones or speakers here.
Sounds such as the metronome or a specic part can be specied for
individual output.
Lets you synchronize your tempo with other players when performing
in a band.
* The top panel [VOLUME] knob does not adjust the volume of this
output.
9
An Overview of the FA
Overall Structure
Broadly speaking, the FA consists of three sections: “synthesizer,” “sequencer,” and “sampler.”
SamplerSequencerSynthesizer
Synthesizer
The FA provides 16 parts, allowing you to play multiple tones simultaneously.
These 16 parts are collectively called a “studio set.” One tone can be assigned to
each part of a studio set.
Normally, you’ll perform using the tone of part 1 (single play).
When using the sequencer to create a song, you’ll use all 16 parts of the studio
set (multi part play).
You can also use the tones of part 1 and part 2 for dual play or split play.
What is a tone?
Each sound that you can play on the FA is called a “tone.” Press a tone
button to select a tone.
Sequencer
You can use the 16-track MIDI sequencer to create songs.
You can record 16 tracks using the tones of the studio set’s
16 parts.
You can also record the performance data that is produced
when you strike the pads to play samples.
What is a song?
A “song” is performance data for one song.
A song contains the performance data,
tempo data, and the studio set that you used.
Sample banks are also remembered for each
song.
Studio set
Part 1
Part 2
Part 3
Part 4
Part 10
Part 16
Studio set
Part 1
Part 2
Part 3
Part 4
Part 10
Part 16
page 21
Normally you’ll
play the tone that’s
assigned to part 1.
page 55
Song
Track 1
Track 2
Track 3
Track 4
Track 10
Track 16
Sampler
Using the sampler section, the sound of your keyboard performance or the sound
that’s input from a connected audio device or microphone can be recorded
(sampled) to an SD card as audio.
Samples that you’ve sampled to an SD card can be played by pressing the pads.
What is a sample?
A sample is a sampled sound together with loop data
and other settings, that is assigned to one of the 16
pads.
10
page 77
An Overview of the FA
How the Sound Engine Is Structured
Tones
There are two types of tones: “SuperNATURAL tones” and “PCM tones.”
You can choose a tone from the sound library and assign it to a part. You can also edit a tone and save it to user memory (p. 14).
Sound library
TONE
ACOUSTICSYNTH
PCM
SYNTH
SuperNATURAL tones
There are three types of SuperNATURAL tones: “SuperNATURAL acoustic tones,” “SuperNATURAL synth tones,” and “SuperNATURAL drum kits.”
TypeExplanation
SuperNATURAL acoustic tones (SN-A)
SuperNATURAL synth tones (SN-S)
SuperNATURAL drum kits (SN-D)
These tones reproduce not merely the sounds of acoustic instruments, but also the dierences arising from the phrase,
chord, or melodic performances of the player, giving you the expressive power that is distinctive of that acoustic
instrument.
Each tone components: “OSC (oscillator),” “FILTER (lter),” and “AMP (amp).” Powerful synth sounds can be
produced by a single tone.
These are drum sounds that reproduce the natural tonal change from soft to strong strikes, and the way in which the
sound responds to repeated strikes.
DRUM KIT
DRUM KIT
OverviewPerformingSettingsOverview
Performance
Functions
Editing
(Creating Songs)
Sequencer
SamplerPadsDAW
PCM Tones
There are two types of PCM tones: “PCM synth tones” and “PCM drum kits.”
TypeExplanation
PCM synth tones (PSMC)
PCM drum kits (PCMD)
* Each tone built into the FA includes multi-eect (MFX) settings specically for that tone.
These are sounds that were called “patches” on Roland synthesizers of the past, and have been tuned for this unit.
You can combine up to four partials (waves) in one PCM synth tone.
These are sounds that were called “rhythm sets” on Roland synthesizers of the past, and have been tuned for this
unit. A drum kit is a group containing multiple percussion instrument sounds so that dierent percussion instrument
sound are heard depending on the key (note number) you play.
Appendix
11
An Overview of the FA
Studio Sets
A studio set contains 16 parts, with one tone assigned to each part.
Normally, you’ll play the tone that’s assigned to part one (single play). When using the sequencer to create a song, you’ll use all 16 parts of the studio
set (multi part play).
In a multi part play, you can assign a tone or drum kit to each part to create an ensemble, or layer sounds so that you can enjoy performing rich
textures.
Studio set
Part 16
Part 15
Part 14
Part 3
Part 2
Part 1
Tone
Part 10 (Drum part)
Drum kit
DRUM INST
INST/PARTIAL
62
DRUM INST
01
DRUM INST
OUTPUT
ASSIGN
MFX
MFX
EQ
EQ
LEVEL
LEVEL
IFX
Master Comp can be
switched to IFX.
Reverb
Chorus
Master
Comp
MAIN OUTPUT
COMP+EQ 6
COMP+EQ 5
COMP+EQ 4
COMP+EQ 3
COMP+EQ 2
COMP+EQ 1
* As an example here, part 10 is assigned as a drum part.
DRUM
COMP+EQ
OUTPUT
ASSIGN
12
An Overview of the FA
About the Eects
The following eects are built into the FA, and you can make settings independently for each eect.
FA
Studio set
Part 1–9, 11–16
Tone
INST/PARTIAL
Part 10 (Drum tone)
Drum kit
DRUM INST 1–62
COMP+EQ
1–6
MFX
MFX
DRUM COMP+EQ
OUTPUT ASSIGN
EQ
EQ
IFX
Master Comp can be
switched to IFX.
Reverb
Chorus
Master
Comp
Master EQ
TFX
OverviewPerformingSettingsOverview
Performance
Functions
Editing
(Creating Songs)
Sequencer
AUDIO INPUT
Eect typeEectExplanation
This is a general-purpose multi-eect that transforms the sound itself, giving it an entirely dierent character.
You can choose from 68 types as appropriate for your needs.
These types include single eects such as distortion or anger, as well as a variety of other types. Each tone
has settings for one multi-eect.
A drum part lets you use six compressors and equalizers. Each drum instrument can be individually assigned
to these.
Although a drum kit can be assigned to each of the parts, the six sets of compressor+equalizer are available
only for one specied part (the part specied by the Drum Comp+EQ Assign setting).
This is an equalizer that can be applied to each part.
You can independently adjust the high, mid, and low-frequency ranges.
The compressor compresses sounds that exceed a specied volume level, making the volume more
consistent.
You can independently adjust the high, mid, and low-frequency ranges.
* The insert eect is unavailable while the master eect is being used.
This is a general-purpose insert eect that can transform the sound itself, giving it a completely dierent
character.
You can choose from 78 types as appropriate for your needs.
Use this when you want to apply an eect in addition to the multi-eect.
* The master compressor is unavailable while the insert eect is being used.
This is an equalizer that is applied to the overall sound of the entire FA.
You can independently adjust the high, mid, and low-frequency ranges.
The total eect can be controlled in real time using the SOUND MODIFY knobs.
You can choose from 29 types as appropriate for your needs.
The total eect can also be applied to the sound being input from the AUDIO INPUT jack (p. 52).
Tone eects
Studio set eects
System eects
Eects applied
to the AUDIO
INPUT jack
Multi-eect (MFX)
Compressor + equalizer
(COMP+EQ)
Equalizer (EQ)
ChorusChorus is an eect that adds depth and spaciousness to the sound.
ReverbReverb is an eect that produces the reverberation that is characteristic of sounds heard in a hall.
Master compressor (Master Comp)
Insert eect (IFX)
Master EQ
Total eect (TFX)
Noise suppressor (NS)The noise suppressor is an eect that suppresses noise during periods of silence.
Mic reverbThis is a reverb that is applied to the sound being input from the GUITAR/MIC jack.
NS
Mic Reverb
MAIN OUTPUT
SamplerPadsDAW
Appendix
MEMO
• For details on how to edit the eects, refer to “Editing the Eects” (p.52).
• For details on the eect parameters, refer to “Parameter guide” (PDF).
13
An Overview of the FA
About Memory
The area where studio sets, tones, and other settings are stored is called memory.
Memory can be classied into three types by its function: “temporary memory (the temporary area),” “rewritable memory (user memory,
system memory, an SD card),” and “non-rewritable memory (preset memory).”
FA
Temporary area (Temporary memory)
Preset memory
SuperNATURAL acoustic tone
SuperNATURAL synth tone
SuperNATURAL drum kit
PCM synth tone
Preset rhythm pattern
Preset arpeggio style
Studio set
PCM drum kit
Select
Select Write
User memorySystem memory
Studio set
SuperNATURAL acoustic tone
SuperNATURAL synth tone
SuperNATURAL drum kit
PCM synth tone
PCM drum kit
User rhythm pattern
User arpeggio style
BackupRestore
SD card
ROLAND folder
BACKUP folder
Backup
SONG folder
System
setting
Song data
Select Write
Sample
Temporary memory
The temporary area
This area temporarily holds the studio set,
tones, and song data that you select using
the panel buttons.
When you perform, the sounds are
produced according to the settings in the
temporary area. Likewise, when you edit
a studio set, tone, or song, your edits are
modifying the data that has been called
into temporary memory; you are not
directly modifying the data in the original
memory.
Settings in temporary memory are not
permanent; they will be lost when you
turn o the power or recall other settings.
If you want to keep the settings that are in
temporary memory, you must save them
to user memory or an SD card.
Rewritable memory
System memory
This area stores system settings for the
entire FA. To save system parameters,
execute the system save operation (p. 97).
User memory
Data that you save on the FA is held in this
memory. To save data, execute the Save
operation.
• Saving a studio set (p. 45)
• Saving a tone (p. 48)
• Saving a drum kit (p. 48)
• Saving a rhythm pattern (p. 51)
• Saving an arpeggio style (p. 45)
SD card
• The user memory data and the system
parameter settings can be backed up
together to an SD card (p. 94).
• Song data (including samples) is also saved
on an SD card. To save a song, execute the
Save operation (p. 74).
• Samples are automatically saved when
you stop sampling or when you exit the
SAMPLE EDIT screen.
Non-rewritable memory
Preset memory
Data in preset memory cannot be
rewritten.
However, you can call this data into the
temporary area, modify the settings, and
then save those modied settings in user
memory.
14
An Overview of the FA
About the Sequencer
The sequencer is a function that records performance data from the keyboard and pads, allowing you to create a song.
Song
MIDI track
Track 16
Track 4
Track 3
Track 2
Track 1
Tempo track
Time signature track
* You can use one of the tracks 1–16 as the pad track. As an example here, we’ve assigned track 16 to be the pad track.
Pad track
Pad performance
OverviewPerformingSettingsOverview
Performance
Functions
Editing
(Creating Songs)
Sequencer
Songs
Performance data for one song is called a song. This contains the data for tracks 1–16, the tempo track, the time signature track, and the samples (p. 10).
Tracks
A track is an area that records performance data.
Tracks 1–16
MIDI tracks (MIDI)
These tracks record keyboard performance data.
Pad track (PAD)
This track records performance data for the samples that you play by striking the pads. You can use one of the tracks 1–16 as the pad track.
Tempo track
The tempo track records changes in the song’s tempo. Use it when you want the tempo to vary during the song.
Time signature track
The time signature track records the time signature of each measure in the song. You’ll make settings for this track when you newly record a song, or
when you want the time signature to change during the song.
SamplerPadsDAW
15
Appendix
An Overview of the FA
About the Sampler
Your keyboard performance or the sound that’s being input from an audio device or microphone can be sampled (recorded) by the sampler as audio
data.
You can play back the sampled sounds by pressing the pads. You can also import WAV/AIFF/MP3 format les and use them as samples.
Samples
A “sample” is a sampled (recorded) sound together with loop settings and other data, that is assigned to one of the 16 pads.
By pressing pads [1]–[16] you can play the sample that is assigned to each pad.
MEMO
Samples are automatically saved to the song data on the SD card when you stop sampling or when you exit the SAMPLE EDIT screen.
Audio les that can be imported
16
WAV/AIFF
MP3
Sampling frequency44.1/48/96 kHz
Bit rate8/16/24 bit
FormatMPEG-1 audio layer 3
Sampling frequency44.1 kHz
Bit rate64/80/96/112/128/160/192/224/256/320 kbps, VBR (Variable Bit Rate)
Getting Ready
Placing This Unit on a Stand
Be careful not to pinch your ngers when setting up the stand.
Place the instrument on the stand as follows.
* When using the KS-18Z and KS-J8, ensure that the height of the unit is one meter or lower.
If you’re using the FA-06
If you want to place the FA-06 on a stand, please use the KS-12 or KS-18Z stands manufactured by Roland.
KS-12
KS-18Z
Adjust so that the
Align the front of the
FA with the front of
the stand
height does not
exceed 1 meter
(Adjust the stand
to a level no
higher than the
fth level from
the bottom)
Adjust the width of the stand
so that the rubber feet on the
keyboard side of the bottom of
the keyboard t into the rubber
feet receptacles
Top view
Adjust the width of the stand
so that the rubber feet of the FA
straddle the stand
Top view
OverviewPerformingSettingsOverview
Performance
Functions
Editing
(Creating Songs)
Sequencer
SamplerPadsDAW
If you’re using the FA-08
If you want to place the FA-08 on a stand, please use the KS-12, KS-18Z, KS-J8, KS-G8, or KS-G8B stands manufactured by Roland.
KS-12
KS-18Z
Align the rear of the
FA with the rear of
the stand
Adjust so that the
height does not
exceed 1 meter
(Adjust the stand
to a level no
higher than the
fth level from the
bottom)
Adjust the width of the stand
so that the rubber feet of the
FA t into the rubber feet
receptacles
Top view
Adjust the width of the stand
so that the rubber feet of the FA
straddle the stand
Appendix
Top view
17
Getting Ready
KS-J8
KS-G8, KS-G8B
Align the front of
the FA with the
rubber base of
the stand
Adjust so that
the height does
not exceed 1
meter (Adjust
the stand to a
level no higher
than the eighth
level from the
bottom)
Firmly insert the rubber
feet on the bottom of the
keyboard (at its front, beneath
the keys) into the rubber feet
receptacles on the arms
• Keep the rubber feet of
the FA on the inside of
the stand
• Ensure that the rubber
base of the stand does
not contact the screws
of the FA
Top view
18
Getting Ready
Turning the Power On/O
Once everything is properly connected (p. 8), be sure to follow the procedure below to turn on their power. If you turn on equipment in the wrong
order, you risk causing malfunction or equipment failure.
Turning the Power On
* Before turning the unit on/o, always be sure to turn the volume down. Even with the volume turned down, you might hear some sound when
switching the unit on/o. However, this is normal and does not indicate a malfunction.
1. Turn the power on in the following order: the FA connected devices.
Concerning the Auto O function
On
O
* This unit is equipped with a protection circuit. A brief interval (a few seconds) after
turning the unit on is required before it will operate normally.
2. Turn the [VOLUME] knob to adjust the volume.
The power to this unit will be turned o
automatically after a predetermined amount
of time has passed since it was last used for
playing music, or its buttons or controls were
operated (Auto O function). If you do not
want the power to be turned o automatically,
disengage the Auto O function.
• Any settings that you are in the process
of editing will be lost when the power is
turned o. If you have any settings that
you want to keep, you should save them
beforehand.
• To restore power, turn the power on again.
OverviewPerformingSettingsOverview
Performance
Functions
Editing
(Creating Songs)
Sequencer
Turning the Power O
1. Turn the power o in the following order: connected devices the FA.
Playing the Demo Songs
The SD card included with this unit contains demo songs.
1. Press the [ ] button.
Demo song playback starts.
2. Press the [ ] button to stop.
* Use of the demo songs for any purpose other than personal enjoyment without
permission from the copyright holder is prohibited by law.
Selecting a song
Press the [SONG SELECT] button.
1.
The SONG SELECT screen appears.
2. Turn the dial to select a song.
3. Press the [7] (Load) button.
A conrmation message appears.
4. Press the [6] (OK) button.
The song is selected.
SamplerPadsDAW
Appendix
19
20
02: Performing
Explains basic performance operations, such as how to select tones.
When playing the FA, you’ll typically play the tone that’s assigned to
part 1 of the studio set (single play mode).
The tones are organized into the following banks.
BankExplanation
PRST (preset)
USER (user)Tones you edit can be saved in this bank.
MEMO
For PCM synth tones and PCM drum kits, you can also select
from the GM2 bank.
These are non-rewritable tones, but you can edit a
tone and save the edited result in the user bank.
Selecting a Tone
1. Make sure that the [SPLIT] button and [DUAL] button are
unlit.
2. Press a tone button to select a category group.
About the screen
1
5
8
No.ExplanationPage
Eect information and statusp. 52
1
Song informationp. 56
2
Bank, number, and name of the studio setp. 27
3
Tone number and name–
4
Type and bank of tonep. 11
5
2
3
4
7
6
Category groupExplanation
DRUMS/PERCUSSIONRhythm instruments
A. PIANO/E. PIANOPiano
KEYBOARD/ORGANKeyboard/organ
BASS/SYNTH BASSBass
GUITAR/PLUCKEDGuitar
STRINGS/ORCHESTRAStrings/orchestral
BRASS/WINDBrass/woodwinds
VOCAL/CHOIRVocal/choir
SYNTH/PADSynthesizer/pads
FX/OTHERSound eects/other
3. Press a tone button.
MEMO
If you press a tone button twice in succession, a dierent
category in the same category group is selected.
4. Turn the dial to select a tone.
Play the keyboard and hear the sound.
MEMO
• For more about tones, refer to “Sound List” (PDF).
• If you hold down the [PREVIEW] button, the FA plays a demo
using a phrase that’s suitable for the selected tone.
• If you hold down the [SHIFT] button and press the [PREVIEW]
button, the phrase continues playing and the [PREVIEW]
button remains lit even after you release it. When you press the
[PREVIEW] button once again, the button goes dark and the
phrase playback stops.
• If desired, you can make the SOUND MODIFY knob settings be
reset when you switch tones (Auto Knob Reset: p. 99).
Tone levelp. 44
6
Category name and lock–
7
Keyboard status (active region, dual, split, etc.)p. 44
8
Save your selection
Your selection of tone is temporary. If you turn o the
power or choose a dierent studio set, your tone selection
disappears. If you want this unit to remember the tone you
selected, save the studio set (p. 45).
Selecting tones by category (Category Lock)
If you move the cursor to the lock icon ( ) and use the dial
or the [DEC][INC] buttons to select the “UNLOCK” setting,
you can select tones across categories.
If the “LOCK” setting is selected, tones can be selected within
the currently selected category.
You can add tones
A wide range of tones from the Axial sound library site can be
added to the FA.
For details, refer to the Axial site
http://axial.roland.com/
22
Playing One Tone (Single Play)
Selecting a Tone from a List
You can view a list of tones and select one of them.
1. Make sure that the [SPLIT] button and [DUAL] button are
unlit.
2. Press a tone button to select a category group.
3. Press the [ENTER] button.
The TONE LIST screen appears.
MEMO
You can also access the TONE LIST screen by moving the cursor
to the tone and pressing the [ENTER] button.
4. Use the cursor [ ] [ ] buttons to select a category.
OverviewPerformingSettingsPerforming
Performance
Functions
Editing
(Creating Songs)
Sequencer
5. Use the dial or the [DEC] [INC] buttons to select a tone,
and press the [ENTER] button.
MEMO
For more about the tones, refer to “Sound List” (PDF).
SamplerPadsDAW
23
Appendix
Playing Two Tones Together (Dual)
You can layer two tones so that they are played simultaneously by
the same key. This is called Dual performance mode.
In Dual mode, you’ll hear the tones of part 1 and part 2 of the studio
set.
Lower tone (part 2)
Upper tone (part 1)
1. Press the [DUAL] button to make it light.
Changing the Tones
Here’s how to change the tones that you’re playing in Dual mode.
1. Access the Dual screen.
2. Move the cursor to the tone of the part that you want to
change, and use the dial or the [DEC][INC] buttons to
change the tone.
MEMO
• You can also select a tone by pressing a tone button.
• When you’re playing in Single mode or in Dual mode, you can
select two tones by simultaneously pressing two of the tone
buttons.
• If you want the Dual settings to be memorized, save the studio
set (p. 45).
The Dual screen appears. The upper tone and lower tone are heard
as a layer.
Upper tone
Lower tone
2. To cancel Dual mode, press the [DUAL] button to make it
go dark.
24
Playing Dierent Tones in the Right and Left Hands (Split)
You can divide the keyboard so that the right-hand and left-hand
regions each play a dierent tone.
This is called Split performance mode, and the location at which the
keyboard is split is called the “split point.”
In Split mode, you’ll hear the tones of part 1 and part 2 of the studio
set.
Lower tone (part 2)
Split point
Upper tone (part 1)
1. Press the [SPLIT] button to make it light.
The Split screen appears. The right-hand region of the keyboard
plays the upper tone, and the left-hand region plays the lower tone.
Split point
Upper toneLower tone
Changing the Tones
Here’s how to change the tones that you’re playing in Split mode.
1. Access the Split screen.
2. Move the cursor to the tone of the part that you want to
change, and use the dial or the [DEC][INC] buttons to
change the tone.
MEMO
You can also select a tone by pressing a tone button.
Changing the Split Point
Here’s how to change the split point.
Split point
(included in the upper region)
1. Hold down the [SPLIT] button and press the key that you
want to assign as the new split point.
The key you press becomes the new split point.
MEMO
• You can also assign the split point in the following ways.
• In the Split screen, move the cursor to the split point and turn
the dial.
• With the cursor located at the split point, hold down the [SHIFT]
button and press the key that you want to assign as the split
point.
• If you want the Split settings to be memorized, save the studio
set (p. 45).
OverviewPerformingSettingsPerforming
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Editing
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SamplerPadsDAW
2. To cancel Split mode, press the [SPLIT] button to make it
go dark.
Appendix
25
Playing Multiple Parts (Multi Part Play)
If you want to perform using three or more parts in a complex
combination, or if you’re using the sequencer to create a song,
you’ll use all 16 parts of the studio set (multi part play).
1. Press the [SPLIT] button and [DUAL] button
simultaneously.
The [SPLIT] button and [DUAL] button are both lit, and the FA is in
multi part play mode.
If you press the [SPLIT] button and [DUAL] button simultaneously
once again, you return to single play mode.
About the screen
Viewing the Part Settings (PART VIEW
Screen)
In the PART VIEW screen you can view or edit a list of the part
settings.
1. Press the [MENU] button.
2. Move the cursor to “Part View” and press the [ENTER]
button.
The PART VIEW screen appears.
10
1
34
2
No.ExplanationPage
1
2
3
4
5
6
7
5
Bank, number, and name of the studio setp. 27
Part number–
Type and bank of tonep. 11
Tone number and name–
Category name and lock–
Keyboard status (key range, etc.)p. 44
Tone levelp. 44
11
7
6
89
MEMO
You can also access the PART VIEW screen from the STUDIO SET
PLAY screen by holding down the [SHIFT] button and pressing
the [4] (Part View) button.
3. Use the cursor buttons to select a parameter, and use the
dial to edit the value.
You can switch tabs by holding down the [SHIFT] button and using
the cursor [ ][ ] buttons.
MEMO
For more about the part parameters, refer to “Parameter
Guide” (PDF).
Keyboard switch settingp. 27
8
Arpeggio switch settingp. 32
9
Eect information and statusp. 52
10
Song informationp. 56
11
MEMO
• To edit a setting, move the cursor to that value and turn the dial.
If you want to keep the edited settings, save the studio set in the
user bank (p. 45).
• To change the keyboard range, move the cursor to the keyboard
6
(
) and turn the dial, or press a key while holding down the
[SHIFT] button.
• To view all parts simultaneously, hold down the [SHIFT] button
and press the [7] (
) button.
26
Playing Multiple Parts (Multi Part Play)
Selecting the Parts that Sound
(Keyboard Switch)
Here’s how to select the parts that are heard when you play the
keyboard.
1. Put the FA in multi part play mode (p. 26).
2. Move the cursor to the “KBD” eld of the part whose
keyboard switch setting you want to change, and use the
dial or the [DEC][INC] buttons to turn it on/o.
When you play the keyboard, you hear parts whose keyboard
switch is turned on.
MEMO
• If you want to play multiple parts as a layer, turn on the
keyboard switch of those parts. Also, ensure that one of the
parts whose keyboard switch is on is the current part (the
currently selected part).
• If a part whose keyboard switch is turned o becomes the
current part, you can play just the sound of that part by itself.
• The current part is memorized in the studio set.
• You can use the pads to turn the keyboard switch on/o (p. 85).
Switching Studio Sets
Here’s how to switch between studio sets.
There are two banks of studio sets, as follows.
BankExplanation
PRST (preset)
USER (user)Studio sets you edit can be saved in this bank.
1. Move the cursor to “STUDIO SET,” and use the dial or the
[DEC] [INC] buttons to select a studio set.
MEMO
You can move the cursor to “STUDIO SET” and press the
[ENTER] button to access the STUDIO SET LIST screen. You can
also select a studio set from the list.
Non-rewritable studio sets. You can edit a studio set
and save the edited result in the user bank.
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SamplerPadsDAW
27
Appendix
Registering/Recalling Favorite Sounds (Favorites)
If there are sounds that you use frequently in live performance, you
can register them as “favorites” for instant recall.
You can register ten sounds in each bank; ten such banks (0–9) can
be created.
For example, sounds for the songs you play in a live performance
could be registered in the order in which you’ll play them.
Bank 9
Recalling a Favorite
If you leave the [FAVORITE] button turned on, you can successively
recall favorites simply by pressing the [0]–[9] buttons.
1. Press the [FAVORITE] button to make it light.
Now you can use the [0]–[9] buttons to recall favorites.
Bank 0
Favorite 9
Favorite 0
Registering a Sound as a Favorite
Here’s how to register a sound as a favorite.
1. Select the sound (tones or studio sets) that you want to
register.
2. Press the [FAVORITE] button to make it light.
2. Select the bank you want to recall.
1. Press the FAVORITE [BANK] button.
2. Press the button ([0]–[9] buttons) of the bank number that you
want to select.
MEMO
You can change the favorite bank even when the [FAVORITE]
button is o.
3. Use the [0]–[9] buttons to select a favorite.
The favorite will be recalled.
Registering/Recalling/Editing
Favorites in the List
Regardless of whether the [FAVORITE] button is on or o, you can
view a list of the registered favorites, and register or recall favorites.
You can also remove a registered favorite, or change its number.
1. Hold down the [SHIFT] button and press the [FAVORITE]
button.
The FAVORITE LIST screen appears.
Favorite numberBank number
3. Select the bank in which you want to register the favorite.
1. Press the FAVORITE [BANK] button.
2. Press a button ([0]–[9] button) to specify the bank number.
4. Hold down the [FAVORITE] button and press a button
([0]–[9] buttons) to specify the number in which the
favorite will be stored.
The sound has been registered.
MEMO
The content that is registered as a favorite will depend on the
performance state.
Performance stateRegistered content
The tone of part 1
Single play
Dual play
Split play
Multi part play
* The Octave Shift (p. 44) setting of part 1 is
recalled as “0.”
The studio set
2. Use the cursor [ ] [ ] buttons to choose the bank.
3. Use the cursor [ ] [ ] buttons or the [DEC] [INC]
buttons to choose a favorite.
ButtonExplanation
[ENTER] button or [7]
(Select) button
Hold down the [SHIFT]
button and press the [2]
(Remove) button
Hold down the [SHIFT]
button and press the [3]
(Regist) button
Hold down the [SHIFT]
button and use the
] [ ] buttons
[
Recalls the selected favorite.
Removes the selected favorite.
Registers the currently selected sound at
the selected favorite number. If a favorite is
already registered at the selected number, it is
replaced by the newly registered content.
Changes the registered number. If a favorite
is already registered in the destination
number, the selected favorite is inserted at the
destination number.
28
Changing the Keyboard Settings
Raising/Lowering the Key Range in
Semitone Steps (Transpose)
You can transpose the pitch range of the keyboard in semitone
steps.
1. Hold down the [TRANSPOSE] button and press the [–]
button or [+] button.
MEMO
• You can transpose in a range of -5–+6 semitones.
• To return to the original setting, hold down the [TRANSPOSE]
button, and press the [–] button and [+] button simultaneously.
Raising/Lowering the Key Range in
Octaves (Octave Shift)
You can shift the pitch range of the keyboard in steps of one octave.
1. Press the OCTAVE [DOWN] button or [UP] button.
MEMO
• You can shift the pitch in a maximum range of ±3 octaves.
• To return to the original range, press the OCTAVE [DOWN]
button and [UP] button simultaneously.
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Appendix
29
30
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