Bradley W. Schenck (right) and Michal Todorovic.
Creators of THE LABYRINTH OF TIME
Bradley W. Schenck has done a variety of interesting types of work including musical instrument
construction, painting and illustration, and building nuclear power plants. Designing computer games is more
profitable than the first or second and less dangerous than the third, so he figures he’ll stick with it. He
believes that the world is a practical joke, that cars should have running boards, and that men should wear
hats.
Hidden away in mole-like surroundings with the shades closed and lights off in Southern California, Michal
Todorovic’s whitewashed tan is a result of banks of glowing computer monitors. Despite this, he’s somehow
managed to write business, entertainment and animation software for various computers; his background in
writing spreadsheet and database software was almost useful in his move to develop games. He likes his cars
fast, his chairs comfortable, and his women on skis.
THE LABYRINTH OF TIME
™
We l c o m e !
Welcome to The Labyrinth of Time, a dark and mysterious adventure through a labyrinth that spans space and
time. Built by the legendary architect Daedalus, the labyrinth will be the sole plundering grounds of the
undeserving and sinister King Minos.
Daedalus’ plea for your help was recorded directly onto your CD, so start the game for the complete story.
Your Objectives.......................................................................1
Controls...................................................................................2
Main Control Panel ............................................................3
Inventory Control Panel......................................................5
Moving Through the Labyrinth ................................................6
Saving a Game.........................................................................6
Loading a Saved Game ............................................................9
Quitting .................................................................................10
YOUR OBJECTIVES
WAIT! IF YOU WANT TO EXPLORE AND DISCOVER THE SECRET OF THE LABYRINTH ON
YOUR OWN, DON’T READ THE FOLLOWING SECTION! WHAT FOLLOWS IS AN OVERVIEW
OF THE GOALS IN THE LABYRINTH OF TIME.
OVERALL OBJECTIVE: SAVE THE WORLD BY DESTROYING
THE LABYRINTH
• Explore the labyrinth. Examine objects carefully, read any books or inscriptions for clues to solving
puzzles.
• Solve any puzzles. The puzzles are intertwined by folds in time created by Daedalus during the building of
the labyrinth. Sometimes one puzzle may be solved only if you move something or pick up an object in
another time or place.
• Collect portable objects. There are many items in the labyrinth, but only a few are portable. Try to take the
things you come across for use in other places around the labyrinth.
• Destroy the labyrinth. Find the item which holds the entire labyrinth together. Destroy the object and the
labyrinth will rip apart at the seams, keeping true history intact and preserving Earth as we know it.
C O N T R O L S
NOTE: THROUGHOUT THIS MANUAL, “C L I C K” REFERS TO THE LEFT MOUSE BUTTON, UNLESS A “RIGHT-CLICK” IS SPECIFIED. SINGLEBUTTON MOUSE USERS, USE THE CONTROL PANELS FOR RIGHT-CLICK FUNCTIONS.
Although The Labyrinth of Time does have some keyboard functionality, it is designed to interact primarily
with the mouse. Click on the control buttons at the bottom of the screen to move through the labyrinth and
perform different functions. All buttons are described below.
Onscreen controls consist of the Main control panel and the Inventory control panel. To switch between the
two, right-click the mouse.
Note that once you click on some icons, they remain selected until you choose another icon.
MAIN CONTROL PA N E L
Main Control panel
Ta k e
To take an object, click the TAKE icon, then click the item you want to take. You never know
which objects can be taken, so try everything.
M o v e
To move something, click the MOVE icon, then click the object you want to move. Use MOVE to
pull and push things.
O p e n
To open something, click the OPEN icon, then click the object you want to open.