Games PC LEISURE SUIT LARRY-MAGNA CUM LAUDE User Manual

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GENERAL WARNING!
Epilepsy Wa r n i n g
Please read before using this game or allowing your children to use it. Some people are susceptible to epileptic seizures or loss of consciousness when exposed to certain flashing lights or light patterns in everyday life. Such people may have a seizure while watching television images or playing certain video games. This may happen even if the person has no medical history of epilepsy or has never had any epileptic seizures. If you or anyone in your family has ever had symptoms related to epilepsy (seizures or loss of consciousness) when exposed to flashing lights, consult your doctor prior to playing. We advise that parents should monitor the use of video games by their children. If you or your child experience any of the following symptoms: dizziness, blurred vision, eye or muscle twitches, loss of consciousness, disorientation, any involuntary movement or convulsion, while playing a video game, discontinue use IMMEDIATELY and consult your doctor.
P r ecautions to Take During Use
• Do not stand too close to the screen. Sit a good distance away from the screen, as far as the length of the cable allows.
• Preferably play the game on a small screen.
• Avoid playing if you are tired or have not had much sleep.
• Make sure that the room in which you are playing is well lit.
• Rest for at least 10-15 minutes per hour while playing a video game.
TABLE OF CONTENTS
Getting Started . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2
Game Contro l s . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
I n t r o d u c t i o n . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Wander Mo de. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Game Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1
C h a r a c t e r s . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5
B r oadening Your Horizons . . . . . . . . . . . . . . . . . . . . . . . . . 1 7
L a r r y ’ s Love Menus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8
L a r r y ’ s Computer G eek Army
( C r e d i t s )
. . . . . . . . . . . . . . . . . . 2 1
L a r r y ’ s Support Group for Swingers . . . . . . . . . . . . . . . . . . 2 4
C o vering Larry’s Ass . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5
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GETTING STARTED
SYSTEM REQUIREMENTS
To be able to play Leisure Suit Larry™ Magna Cum Laude, your computer should at least be equipped with:
MINIMUM REQUIREMENTS
800 MHz Intel® Pentium™ III processor or AMD® Athlon™ processor or equivalent128 MB RAM (256 MB RAM for Windows 2000/XP)Windows® 98 SE/Me/2000/XPNvidia® Geforce™, ATI® Radeon™, or equivalent 32 MB video card supporting
Hardware Transform and Lighting with DirectX® 9.0b or higher compatible driver
DirectX® 9.0b-compatible sound card and speakers or headphonesUp to 1.5 GB available hard drive space24X or faster CD-ROM
RECOMMENDED REQUIREMENTS
1.5 GHz Intel® Pentium™ 4 processor or AMD® Athlon™ XP or faster processor256 MB RAM or moreWindows® XP128 MB AGP® video card or more recent chip set
I N S TALLING LEISURE SUIT LARRY™ MAGNA CUM L AU D E
We recommend that you take the time to run Disk Defragmenter on the current hard drive before you install the game. Disk Defragmenter is activated via the Start button on the Windows taskbar. Follow its instructions.
Before you install the game, make sure that your computer has the latest hardware drivers installed. Old drivers can stop the game from working properly.
Insert the Leisure Suit Larry™ Magna Cum Laude CD into your CD-ROM drive. The installation program runs automatically. Follow the on-screen instructions. At the beginning of the installation process, you are prompted to install Direct®X 9.0b if you do not have Direct®X 9.0b or higher. DirectX® 9.0b is required in order to run the game.
If the installation program doesn’t automatically appear, double-click the My Computer icon on the Desktop, then double-click on the CD-ROM/DVD-ROM drive in which the game CD is inserted. Double-click on the “setup.exe” file to launch the installation program.
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GAME CONTROLS
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INTRODUCTION
To: Larry Lovage Scruemall Hall Walnut Log Community College
Hello, Nephew! This is your uncle Larry; Larry Laffer. Remember me? You used to love hearing all about my romantic exploits back in the ’80s and ’90s.
When I heard you were going to college, I just had to write. You’re coming of age, my boy, and I’m just the guy to give you a few pointers on life—and on making it with the babes.
In fact, I think they should let me teach at that college. I could give a course in Chickology— how to get chicks. Of course, I’d always grade on the curve...
I hear that hot dating show Swingles is on campus looking for contestants. This is the perfect chance to prove yourself! If you can show them you’re a real swinger, they’ll have to let you on the show. And that means more and better chances to score.
So look out, all you foxy chicks—Leisure Suit Larry is steppin’ out again!
Uncle Larry
The Lar ry Legacy
Nephew, it’s up to you to carry on the Leisure Suit Larry™ tradition. Sure, it’s a whole new world out there, but it also includes lots of traditional ways to pay homage to your Uncle Larry. So get in there, boy, and make me proud!
Scoring With Babes
There are lots of reasons for going to college: girls, booze, chicks, wild parties, babes, streaking, girls...did I mention girls?
I realize this is virgin territory for you, but get out there and start exploring. Eventually you’ll meet some gorgeous babes you’ll definitely want to know better.
You’ll get your chance to impress them by engaging in witty conversation, and doing them favors—which usually involves some “game playing,” if you know what I mean. They’ll expect you to perform some task or deliver some hard-to-get item to prove your devotion.
You don’t have to do it all at once. You can talk to a girl, maybe play a game with her, then go off and do something else for a while and meet up with her again later. Take it from your Uncle Larry: sometimes it helps to play it cool.
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Taking Things to the Next Level
After you’ve impressed a girl enough times with talk and action, she’ll be ready to get to know you a bit more “intimately.” Good luck!
Oh, once in a while you might end up in a pretty ticklish situation. But even if it doesn’t work out exactly as planned, she’s likely to leave you a little token of her affection—an intimate article of clothing or a personal item—to remember her by.
Each time you collect tokens of affection from two new girls, you can go to the Swingles set and complete a challenge to advance to the next level.
New levels offer more activities and open up more areas to explore—and best of all, reveal more hot babes to pursue! Sometimes girls who would barely talk to you before are now ready to be much friendlier.
Collect enough tokens of affection, and you’ll reach the highest level of stud-dom and finally get to be a Swingles contestant—with a chance to make it with one of the three hottest girls on campus. This is where all your hard work finally pays off, big time!
WANDER MODE
There are two basic ways to behave in the world. There’s Wander Mode, where you explore everything your world has to offer. And there’s Game Mode, where you concen­trate on performing a specific task—whether it’s executing a successful cross-campus streak, or getting through a semi-intelligent conversation with a buxom babe.
One world, two different ways to experience it—who says we Larrys aren’t profound? I’d say we’re pretty “broadminded.”
Feeling Your Way Aro u n d
If you’re going to make it in the world, you need to know all the right moves. There’s plenty to see. You can examine lots of cool stuff, and engage in conversation with just about anyone on campus. And to help get you started, I’ll stop by from time to time to give you pointers.
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By the way, I know it’s a tough skill to learn, but apparently chicks dig a guy who knows how to listen. So go ahead and eavesdrop on the people around you. They might give you ideas for useful or valuable things to do.
L a r r y ’ s Patented Mov e s
Use the arrow keys to move (or the W, A, S, and D keys).Use the left shift key to toggle between walking and running.Move your mouse to change your perspective, or the 4, 5, 6, and 8 keys on your
numeric keypad.
Press C to toggle to and from first-person perspective.
When you approach a person or object you can interact with, the name of the person or object will appear.
When the Examine icon appears, press Spacebar or the right mouse button to examine the person or item.
When an Activate icon appears, you can either press Enter or the left mouse button to activate the person or item.
It’s also worthwhile to press Enter on named objects even if the Activate icon doesn’t appear—you never know what you might discover!
Th e r e are various types of Activate icons:
The Speech icon means you can talk with this person.
The Lips icon means you can interact with a gorgeous babe.
The Door icon means you can go into a new area.
The Game icon means this person will let you play a game for cash or confidence.
The Price Tag icon means you can either buy things (like booze) or sell things.
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Instructions will appear on-screen before each game to clue you in on what’s needed. Press Enter to close the instruction window and continue.
Press Esc to see the Pause Menu, with various program options. If you’re unsure where to go, press the left Alt key to bring up your Black Book. (See Larry’s Little Black Book on p.8.)
You the Man, L a r r y !
My boy, nothing’s more essential to players like us than confidence. It’s important to keep yours high. When you give off a certain air, people will notice and treat you better. And sometimes closed doors will open for a guy who knows he’s hot stuff!
Having successful conversations with the ladies, or posing well (see Strutting Your Stuff below), will raise your confidence. And if you really need to “get it up,” find a “confidence game” and win it for a big boost. (See Whack-a-Pole on p. 13, for example.) Larry’s face and the confidence meter indicate your confidence level.
Strutting Your Stuff
Here’s a little secret: One way to give your confidence a boost is to pose in front of the right people. So go ahead, flash ’em your moves and see what happens.
But don’t start something you can’t finish. If you botch a pose, you’ll end up looking like a dope and losing some of that trademark Larry confidence.
When you approach someone and the Pose icon appears, press Backspace to begin posing for that person. Tap the indicated arrows in sequence repeatedly to fill the pose meter before time runs out.
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L a r r y ’ s Little Black Book
If you ever find yourself lost, your Black Book will tell you what you need to know. It’ll help you keep track of all the foxes you’ve been dating: where they are, what they need, and if they left you a token of affection.You can check it all out here, under their names.
Some of the stuff you find out in the world will also be listed in your Black Book’s Inventory and can be used later—like a cool zoom lens for your camera, so you can take those more intimate shots.
Press the left Alt key to bring up the Black Book, or select it from the Pause Menu. Use the left arrow or the right arrow key to move through the pages. Press Esc to close the Black Book.
M o n e y, M o n e y , H o n e y
At college, you’ll need money for some things—like fancy threads, bribes for bouncers, and the occasional beverage.
And sometimes you’ll need money to impress the babes. Some of them don’t come cheap, if you know what I mean.
If you find yourself low on dough, you can pick some up by playing certain mini-games. And keep exploring—you might find some stray cash lying around.
The Money Meter shows how many bucks you have, and the Dildometer shows how many secret tokens you’ve collected (see Token Victories on page 10 for more on secret tokens). Press the right Alt key to view them.
Laying Out So me Cash
There are bars, stores, and vending machines around town that let you stock up on essential college stuff, like fancy suits and booze.
Some girls expect a guy to be nicely dressed before they rip his clothes off. Go figure! Anyway, there may come a time when you need to change your outfit, and that means buying some new threads.
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Outfits can be purchased at vending machines, among other places. And there are some really groovy accessories available too.
Clothes you’ve bought will be recorded in the Black Book. To change clothes, open the Black Book and go to the Outfits page. Select the outfit you want, and you’ll automatically put it on.
Drunken Streaking 101
Hey, everybody knows we Larrys can hold our liquor. We just get a little rambunctious sometimes, that’s all. If you’ve got a good buzz going, you might find that some things are a little harder to do. And if you let yourself get totally schnockered, you may feel the urge to take off all your clothes and start streaking.
And that’s fine, as long as you don’t get caught. For some reason, campus security and bar bouncers don’t like to see well-endowed guys like us running around naked. If you can elude security long enough while running past (and shocking) as many people as possible, you’ll wake up feeling refreshed and more confident. But if you get caught, you’ll lose some precious confidence and have one helluva hangover!
The Booze-ometer appears automatically when you consume alcohol and shows how much you’ve imbibed. Use the arrow keys to streak. Streak past as many people as possible while avoiding capture by guards.
Candid Shots
With all the work some babes go through to doll themselves up, you’d think taking long, admiring looks at them would be considered socially acceptable behavior. Alas, no.
Fortunately, modern science has provided a permissible way for you to gaze as long as you want, capture the moment forever, and even make a little money on the side.
I speak, of course, of the photographic arts. You’ve got a camera for taking photos that you can store in your personal album, or sell for cash to interested buyers.
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Taking photos is a great way to get to know people. Sometimes chicks will even start posing for you—or more!
Press the P key or *on the number pad to activate the view finder.
Press Enter to take pictures. If you have the Super Camera Lens, press +and
or use the mouse wheel to zoom in and out. Lights from red to green above the view finder tell you when better shots are appearing. (Better pictures bring more money on the open market.)
Press the P key or *on the number pad to deactivate the view finder.
Some people will buy pictures from you.You’ll see a Roll of Film icon when you approach them. Press Enter to show them your shots.
When your roll of pictures appears, use the arrow keys to choose one of them. Press Enter to zoom in and evaluate what it’s worth, Enter to sell it, and Spacebar to save a copy to your personal gallery if you want. Press Exit to end the transaction. You can view your temporary photo collection and permanent gallery in your Black Book.
Token Victories
Nephew, life is like a woman: full of surprises! As you explore your world, you’ll find lots of secret tokens hidden all over the place. It pays to explore everywhere.
Sometimes secret tokens will buy you access to special, hot features in your world. They can also get you out of a jam—like a game you can’t seem to win. (See Wimping Out on p. 14.) So start hunting!
When you’re near an object that can be explored but has no Activate icon, try activating it anyway by pressing Enter to see if it’s got a token. The Dildometer shows how many secret tokens you have. Press the right Alt key to view it.
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GAME MODE
Wandering around college aimlessly is fine, but sometimes you’ve got to buckle down and concentrate—no, not on your studies, on successfully playing a mini-game!
This is how you impress chicks, improve your confidence, or earn a little spending dough. You’ll encounter a wide variety of situations out there, but the following basic skills should help you deal with most of them:
C h a t
Every guy knows women like to talk, and just love a dude who’ll listen...hey, pay attention!
When you’re talking with a girl, you’ve gotta watch what you say, and avoid all the little indiscretions that can sink a conversation. If you impress a girl enough times with your smooth discourse, you’ll be well on your way to scoring!
Use up and down arrow keys (or W and S keys) to navigate the sperm. Touching green items increases your heart score, other items lower it, and some are just for fun! Fill the Heart meter to win.
Q u a r t e r s
Quarters is a time-honored college drinking game. If you can toss a quarter into a glass, your opponent takes a drink. If she lands a quarter in the glass, you drink. The first one to get sloshed loses. A smooth, straight, even stroke back and forth is very effective...oh, and it’s also the best way to win at Quarters!
To toss a quarter, move your mouse or joystick smoothly back and forth once, or press the up and down arrow keys (or W and S keys). Each time you or your opponent has to take a drink, the drinker’s Booze-ometer fills higher. The first one to fill up loses.
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S l a p s
If a woman invites you to play a game of slaps, I’d defi­nitely take her up on it. Hey, it might be the only physical contact you’ll get for quite a while!
When you’re the slapper, get charged up, then attack! You can also try faking a slap by just twitching your hands. If she pulls her hands away too soon, you win that round.
When it’s her turn, she may fake it too—an experience not wholly unfamiliar to you. So don’t pull out too soon, because Slaps is like love, and love is like a money market account: substantial penalty for early withdrawal!
When you’re the slapper, tap the Spacebar repeatedly to build up your charge. Press Shift to fake a slap. Press Enter to deliver a slap.
When you’re the slappee, press Enter to withdraw your hands and avoid a slap. The Slap Meters show each person’s score. The player whose meter fills up first loses.
B a r t e n d i n g
Someone might ask you to pass out useful stuff like fliers, or maybe monkey chow. Hey, anything for a few extra bucks, or to impress a babe.
Bartending works just like a swinger’s love life: you run around trying to please as many “customers” as possible, do some damage control when they try to throw it back in your face, and make sure you’re done before they catch up with you!
Use the arrow keys to move to the item you’re passing out. Press Enter to toss items to oncoming patrons before they reach your end of the aisle. Use the arrow keys to walk over and retrieve any items they throw back, before they reach your end of the aisle. Pass out the indicated number of items to win the round.
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R h y t h m
Ladies love a guy who knows how to handle himself on
the dance floor—or the trampoline. (Yes, it reminds me of
my wild disco nights: ”Ah, ah, ah, ah, stayin’ alive, stayin’
alive!”) And hey, you can be a sensitive, New Age kind of
guy and let the girl lead, right?
Your partner will call out a series of keystrokes. At the
right moment as shown on the direction bar, press the
indicated keys in order and in rhythm.
W h a c k - a - M o l e
In some situations, Nephew, it pays to be good with
your hands.
It also helps in certain mini-games, where you need to
make the right moves quickly. Whether it’s mixing the
perfect drink or giving a naughty girl a spanking, accuracy
and speed go hand in hand.
Arrow keys will briefly flash on the screen in random patterns. Press each corresponding key on your keyboard before it disappears.
Av o i d a n c e
Sometimes when you try to do someone a favor, other
people try to ruin your fun—like bouncers, security
guards, and government agents. That’s when you need to
be light on your feet.
Use the arrow keys to run and avoid your pursuers. Touch
all glowing objects that appear on your way to pick them
up, and get to the indicated exit before time runs out.
W h a c k - a - P o l e
Even the best lover needs some...uh...”alone time” once in a while. An occasional bit of “personal stroking” can do wonders for your confidence—and your technique. And if you’re ever really low on cash, you can put those skills to profitable use at the sperm bank! Use the up and down arrow keys (or the W and S keys) to move the paddles up and down and keep the ball in play.
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Water Sports
Nephew, there may be plenty of better things to drink out there, but believe me, water is your friend. Can you say “Wet T-shirt Contest”?
I knew that you could. Chicks seem to love this game. Developing careful aim can also be useful in other situations—like when you really need to pee in an expensive art gallery! Use the mouse or arrow keys to aim your water gun (or other spraying device). Press Enter to fire. Soak as many valid targets as possible before time, and your supply of liquid, run out.
P h o t o s
This is just like taking photos in Wander Mode, except that now you’ve got a specific task to complete—and a time limit. Also, while you may get a chance to capture some fabulous babes in fabulous poses, at other times your subjects may not be the most “photogenic.” Always try to get the best shots possible, and watch out for interruptions!
Use the arrow keys to find and follow your subject. Use the mouse or numeric keypad to change your perspective. The lights from red to green above the view finder indicate the quality of the shot (green is best). Press Enter to snap a picture. Get as many good shots as you can before time runs out.Your score for each shot will be displayed. Try to get enough good shots to meet or beat the required minimum score.
Po s e
This is a little different from posing in Wander Mode. Now you’re posing with a purpose! You’ve gotta grab something, deliver it to someone, pose, then do it all over again, and again and again, before time runs out. Aagh...the things we do for love!
Use the arrow keys to move to the indicated item and touch it, then move near a bystander and press Enter. Repeat the process for the indicated number of people before the timer reaches 0.
Wimping Out
Even experienced swingers sometimes have...um...performance problems. No, no, I’m talking about when you just can’t seem to win a particular mini-game.
If this should ever happen to you, it’s nothing to be ashamed of. You can use secret tokens to complete the mini-game and advance. (You have been collecting secret tokens, right?)
Select Wimp Out? from the Pause Menu to bypass a game. You’ll be told how many secret tokens it will cost you. If you keep losing at a game, you’ll be asked if you’d like the program to make it easier.
If you still keep losing, you’ll be invited to wimp out, but it will cost you some secret tokens. You can also just quit the mini-game and try again later.
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CHARACTERS
Fabulous Ba bes
Take it from your Uncle Larry, this campus and the surrounding town are full of hotties of every description. There are more gorgeous girls here than you can “shake a stick” at.
Yes, there are girls for every taste—and every fantasy! But I’m not going to describe them to you now, because I want you to have the distinct pleasure of meeting each of them per­sonally. You’ll thank me later.
Uma Ya s m i n e
But one girl you should know about now is Uma Yasmine, the host of that Swingles dating show that’s filming on campus. If you can impress her enough times with proof of your various conquests, she just might let you on the show. (See Taking Things to the Next Level on p. 5 for details.)
Besides interacting with plenty of gorgeous, “up-front” ladies, you’ll meet a lot of distractions—I mean, other people—along the way:
Assistant Dean Abra h a m s o n
What a hard-ass! This career politician has his eye on the dean’s chair, and he’s not about to let a swingin’ stud like you stand in his way. I’m sure you’ll find some creative ways of sticking it to him!
Fred Beazer
This oaf is what passes for security at Walnut Log. Whether you’re making out in the quad or just letting off steam with some healthy drunken streaking, you can always count on old Beazer to try and ruin your fun.
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The Commissar
You wouldn’t know it to look at him, but the
Commissar’s a pretty resourceful guy. He’s always
got some big project going—and in a pinch, he
just might be able to get you what you need.
R u s s e l l
Who the hell is this guy? And why
does everybody love him?
The Porn Fa i r y
Sorry, Nephew, but this is the closest thing you’ll
ever have to a fairy godmother. I know he’s not much
to look at, but the little guy might be helpful in getting you
out of a tight scrape now and then.
L e o p o l d
Your attempts to impress one lady or another may bring
you into contact with this resident of the school’s biology
lab. Who knows, you may find that you two have more in
common than you realize...
And besides these characters, you’ll also meet
a wide assortment of laid-back students,
apathetic professors, full-of-themselves frat
rats, surly townspeople, brutish government
agents, dopey TV stagehands, barflies,
hookers, pimps, and jokers of all kinds.
Welcome to your world!
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BROADENING YOUR HORIZONS
As you advance to higher levels of studliness, you’ll gain new abilities, and new surprises will be revealed. For instance, higher levels may give you the chance to play familiar games with a new dimension: the loser of each round has to strip!
You can use your Black Book to revisit a girl you’ve already gotten to know—just select her name to see your notes on your past encounters, and pick the one you want to relive.
And even after you’ve won at Swingles, you can keep exploring. Who knows, there may be a hot babe you haven’t scored with yet, or some campus prank you haven’t pulled. There’s a big beautiful world out there! Yessir, a big beautiful world.
Some Final Wo r ds of Wisdom From Your Uncle Larry
My boy, you’re bound to experience a lot of disappointment and heartache along the way. You’ll want to score in the worst way possible, and often that’s just how you will.
But if you just keep sticking it out there, I guarantee you’ll finally succeed. So do your Uncle Larry proud, and remember what I always say: “Good lovers are made, not born. If they’re really good, they can be made more than once a night.”
Kiss the girls and make ‘em cry, Nephew!
Uncle Larry
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LARRY’S LOVE MENUS
O n - S c r een Display
Confidence Meter and Happy Face:
These show Larry’s confidence level.
Examine Icon: When this icon appears,
Larry can examine a person or object.
Activate Icon: When an icon appears
here, Larry can perform an action with a person or object.
Dildometer/Money Meter: This meter
shows how many secret tokens Larry’s collected, and how much money he has.
Booze-ometer: This shows how drunk
Larry is.
Pause Menu
Black Book: Check Larry’s Black Book
for info on girls, stats, and inventory.
Save Game: Save your current game,
or overwrite a previous game.
Options: Go to the Options menu for
sound and other controls (see Options Menu on p. 20).
Photos: See Larry’s temporary album and
permanent gallery of photos taken in the game.
Extras: View game concept art, character models, bonus options, and game credits.
Exit: Quit the program.
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Mini-Game Menu
Return to Game: Continue playing the
mini-game.
Options: Go to the Options menu for sound
and other controls (see Options Menu on page 20).
Help: Get a description of how to play the
mini-game.
End Activity: Leave the mini-game. If you
do this, you’ll automatically lose the mini­game.
Wimp Out?: If you’re unable to win the mini-game, you can use this to “win” and
advance to the next activity. It will cost you some secret tokens.
Exit: Quit the program.
Black Book
What Next?: Lists current tasks Larry
needs to complete.
Girls: Select a girl to see her token
of affection or to replay an activity.
Outfits: Select outfits for Larry to wear.
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Items: View acquired items
you can use in the game.
Stats: View your game stats.
Options Menu
Audio: Adjust audio levels.
Difficulty: Turn adaptive difficulty on or
off. (When it’s on, the game will offer to adjust the difficulty based on your past performance.)
Controller: Adjust controller or keyboard
and mouse settings.
E x t r as Menu
Concept Art: View purchased conceptual
drawings of locations and characters.
Character Viewer: View unlocked character
models.
Bonus Options: Turn Naughty Mode and
Nude Mode on or off.
Credits: View the list of credits.
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LARRY’S COMPUTER GEEK ARMY
( C r e d i t s )
Developed by High Voltage Software, Inc.
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P r o d u c e r
Josh VanVeld
Lead Pro g r a m m e r
Brian Bilicki
Lead Artist
Dave Leung
Lead Designers
Duncan McPherson Tom Smith
Assistant Pro d u c e r
Jody Coglianese
PROGRAMMING
Dan Goodman John F. Walker Frank Lee Wilson
ADDITIONAL P R O G R A M M I N G
Dave Perea Jason Petersohn Brett Z. Rubin
A R T
Jessa Carlson Andrew J. Hura Gregory Kopina Weichun "Chuck" Lee Benjamin Savage Corey Stisser Neil Viola
ADDITIONAL ART
Richard Coons Jorge Hernandez
W R I T I N G / D E S I G N
Matt Entin Ed Kuehnel
D E S I G N
Jason Ablett Josh Bear Brian Blair Bill Sullivan
AU D I O / V I D E O
Michael Caisley Ryan Cashman Fred Love Michael Metz Tim Schlie Tim "Cat" Stasica
MANAGEMENT
C E O / Founder
Kerry J. Ganofsky
P resident
John W. Kopecky
VP of Cre a t i v e C o n t e n t
Eric Nofsinger
VP of Software Development
Jesse Helton
D i r ector of Technology
Brett Bourbin
Executive Producer
Kevin Sheller
Audio/Video Director
D. Chadd Portwine
Art Director
Damion J.J. Davis
Office Manager
Maggie Bohlen
IT Director
Raymond E. Bailey
IT Specialist
Ryan Kellerman
TOOLS AND T E C H N O L O G Y
Cory Bloyd Ed Federmeyer Brant French Dan Kaufman Todd Kuehnl Chris McCue Joel P. McGinnis John Sanderson
INTERNAL TESTING
Andrew Baker Patrick Drobotij Mark Manzo Erin Moore Chris Tarczon
VOICE AC TO R S
George Adams Natalie Berg Mary Jo Bolduc Norm Boucher Tim Dadabo Sarah Fisher Michael Greco Michele Greco Melanie Harrison Elizabeth Isilove Llou Johnson Robert Jorge Chris Marrs Kate McClanaghan Lani Minella Lotti Pharris David Pompei Derrick Procell Christine Purrillo Jan Rabson Circus Szalewski BJ Tragoni Amy Warren Dave Zarbock
SPECIAL THANKS
Jennifer Andrews Darin Beaver Herb Berry Wes Burke Cedric Busse Warren Capps Matt Carter Enrique Conty Matt Corso Patrick Dolan Tom Dowd Bill Eng Steve Gherke Cef Grima Lewis L. Harris II Jorge Hernandez Mike Henry Carter Karaganis Jack Karaganis Jeremy Karaganis Chad Kent Chad Lichty Homer Marrs Chad Mirshak Rodriguez Love Kevin Meinert Kyle Miller Nick Muntean Pradyut Panda Sergio Parada
David "Dweezle" Pellas Roosevelt Pittman Christie Recchia Dustin Risley Bob Rissetto Angel Ruiz Ben Scott Eric Thomas Rebecca Wiley
C O N T AC T
Please email us with your feedback: support@high-voltage.com
M OTION CAPTURE
By Red Eye Studio (www.redeye-studio.com) Hoffman Estates, Illinois
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Published by Sierra Entertainment, Inc. (a.k.a. Vivendi Universal Games No rthwest)
STUDIO OPS
Kelly Zmak, VP Development Studio
Julie Pitt, Development Production Operations Manager
Shari Lindholm, Sr. Administrative Assistant
P R O D U C T I O N
Ken Embery, Executive Producer
Troy Skinner, Senior Producer
Kris “Skweek” Bryan, Production Assistant
MARKETING/ PUBLIC RELAT I O N S
Anthony Crouts, VP Marketing
Rozita Tolouey, Brand Manager
Lauren Faccidomo, Assistant Brand Manager
Keyur Shah, Marketing Coordinator
Jon Sloan, VP International Brand Marketing—Europe
Chloë Rothwell, International Brand Marketing—Asia Pacific
Erica Dart, Public Relations Manager
Michael Larson, Sr. Manager, Public Relations
VIDEO PRODUCTION TEAM
Jim Carey, Video Manager Sage Freeman, Video Engineer
M A N UA L
Joe Skelley, Writer Lauren Azeltine, Design
VUG LEGAL
Terri Durham, WW General Counsel
Eric Roeder, WW Deputy General Counsel
James Shaw, Esq., Corporate Counsel
Tracy Gibbs, Esq., Corporate Counsel
Pam Teller, Paralegal
Fritz Kryman, Director Anti-Piracy
Sacha Tarrant, Anti-Piracy
Q U ALITY ASSURANCE
Gary Stevens, QA Director
QA Leads
Cade “Oh Yeah, THAT Asshole” Myers Dong “That’s Right, Dong” Yi Chad “Dingo” Foltz Alex Jacobs
Senior QA Testers
Ed “Thrill Her” Miller Erinn “Ares GOW” Hamilton Lester “Mr. Wags” Stocker Matt “Oz” Owczarek Patrick Orr Rick “CrimeDAWG” Gusa Doug Quackenbush Katrina Quan Tharlie Richardson
QA Testers
Aaron “Boomer1111” Denke Abhishake "D_Sanchez" Behl Ben “Ben-a-Tron” Saurer Bryan “Not Again” Wilkinson Carter McBee Corey “Flesh Torpedo” Stelton Isaac Aubrey James Cook Jim "Not Very" Gentle Jon “Oneshot” Pulling Mary Jo Akerman Michael “Sliverpaw” Guillory Pamela S. Chow Rich “Dirtysucka” Nelson Richard “Crown Owner” Hager Warren “0dyguru” Cordon
CPC Team (Sierra )
Sue “Othello” Lowe, CPC Lead Conan “the Destroyer” Chamberlain, QA Tester Jason “ButterTaco” Furler, QA Tester Niko Simonson, QA Tester
TRC/TCR/CRG/VUPC Te a m ( V U G )
James Galloway, Sr. QA Manager Randy Linch, VUPC Director Jamie Saxon, TRG Supervisor Ali Raza, TRG Supervisor Bob Eatmon, Compatibility Tester
TRG Testers (VUG):
Fausto “Memo” Lorenzano Joseph “Bones Will Be Broken” Olivas Joaquin “Rolling a One” Meza Lauren “\m/(>_<)\m/” Kamieniecki Lawrence “The Law” Everson Mark “I am protected” Jihanian Robert “Sup 2 Snacks” Gardner Tom “El Bombero” Craven
VUG Localization
Antoine Molant, VUG IHQ Brand Manager
Barry Kehoe, European Localization Manager
Fiachra Synnott, Senior Project Manager
John McGeary, Project Manager
Francis Courchinoux, QA Lead
Nico Richters, TRG Lead
David Fleming, Audio Coordinator
Higuchi Masatoshi, Localization Producer, Asia-Pacific
Localization QA Te s t e r s
Stephen Kidney Luca Leman Francesco Musso Simon Eustace Robin Weber Collins Fionn Sotscheck Hernan Taffarelli Borja Jimenez Encimas
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L a r r y ’ s Favorite Tunes for Swingers (M usic Cre d i t s )
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“Girls, Girls, Girls”
Written by Tommy Lee, Nikki Sixx and Mick Mars Performed by Motley Crue Courtesy of Masters 2000, Inc. under license to the Universal Music Group Published by WB Music Corp. (ASCAP), Mars Mountain Music (ASCAP), Sixx Gunner Music (ASCAP) and Tommyland Music (ASCAP) All rights o/b/o itself, Mars Mountain Music and Sixx Gunner Music admin. by WB Music Corp.
“ Pop That Coochie”
Written by Luther Campbell, David Hobbs, Mark Ross and Christopher Wong Won Performed by The 2 Live Crew Courtesy of Lil’ Joe Records, Inc. Published by Lil’ Joe Wein Music, Inc. (BMI)
“Me So Horny”
Written by Luther Campbell, David Hobbs, Mark Ross, Christopher Wong Won and Ricardo Williams Performed by The 2 Live Crew Courtesy of Lil’ Joe Records, Inc. Published by Lil’ Joe Wein Music, Inc. (BMI)
“ Yakety Sax”
Written by Boots Randolph and James Rich Published by Sony/ATV Tree Publishing (BMI)
“ We Are Fa m i l y ”
Written by Bernard Edwards and Nile Rodgers Performed by Sister Sledge Courtesy of Atlantic Recording Corp. By Arrangement With Warner Strategic Marketing Published by Bernard’s Other Music (BMI) and Sony/ATV Songs LLC (BMI) All rights o/b/o Bernard’s Other Music (BMI) admin. by Warner-Tamerlane Publishing Corp. (BMI)
“I’m Too Sexy”
Written by Fred Fairbrass, Richard Fairbrass and Robert Manzoli Performed by Right Said Fred Courtesy of Gut Records Limited and Virgin Records Under license from EMI Film & Television Music Published by Hit & Run Music (Publishing) Ltd. All rights for the U.S. and Canada controlled & admin. by EMI Blackwood Music Inc. (BMI)
“Hey Th e re Lonely Girl”
Written by Written by Earl Shuman and Leon Carr Performed by Eddie Holman Courtesy of MCA Records under license from Universal Music Enterprises Published by Music Sales Corporation (ASCAP)
“Up All Night”
Written by Mark Slaughter and Dana Strum Performed by Slaughter Courtesy of Chrysalis Records Under license from EMI Film & Television Music Published by Chrysalis Songs o/b/o itself and Topless Music (BMI)
“ G i r l s c h o o l ”
Written by Dean Michael Davidson Performed by Britny Fox Courtesy of Columbia Records, by arrangement with Sony Music Licensing Published by Zomba Songs, Inc. (BMI) o/b/o Mr. Radar Music
ALL RIGHTS RESERVED. USED BY PERMISSION.
INTERNATIONAL COPYRIGHT SECURED.
Page 24
LARRY’S SUPPORT GROUP FOR SWINGERS
Te chnical Support
North America
Sierra Entertainment offers a 24-hour automated technical support line with recorded answers to the most frequently asked technical questions. To access this service, call (310) 649-8033, and follow the recorded instructions to find your specific topic and resolve the issue. If this fails to solve your problem, write or fax us with your questions, or contact us via our Web site:
http://support.vugames.com
Phone: (310) 649-8033, Monday-Friday, 8:00 A.M. to 4:45 P.M., Pacific Time
Fax: (310) 258-0755
Customer Service
United States
U.S.A. Sales Phone: (800) 757-7707 or (310) 649-8008, Monday-Friday, 8 A.M. to 4:45 P.M., Pacific Time
International Sales: (310) 649-8008, Monday-Friday 8 A.M. to 4:45 P.M., Pacific Time
Fax: (310) 258-0744
Sierra Entertainment, Inc.
6060 Center Drive, 6th Floor Los Angeles, CA 90045 Phone: (800) 757-7707 or (310) 649-8008 Fax: (310) 258-0744
http://www.sierra.com
On-Line Sales
Internet USA: http://www.sierra.com
M a i l
Sierra Entertainment 4247 South Minnewawa Avenue Fresno, CA 93725
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COVERING LARRY’S ASS
(Now that’s something we can all get behind.)
YOU SHOULD CAREFULLY READ THE FOLLOWING END USER LICENSE AGREEMENT BEFORE INSTALLING THIS SOFTWARE PROGRAM. BY INSTALLING, COPYING, OR OTHERWISE USING THE SOFTWARE PROGRAM, YOU AGREE TO BE BOUND BY THE TERMS OF THIS AGREEMENT. IF YOU DO NOT AGREE TO THE TERMS OF THIS AGREEMENT, PROMPTLY RETURN THE UNUSED SOFTWARE PROGRAM TO THE PLACE OF PURCHASE OR CONTACT CUSTOMER SER­VICE AT (310) 649-8008 FOR A FULL REFUND OF THE PURCHASE PRICE WITHIN 30 DAYS OF THE ORIGINAL PURCHASE.
This software program including any and all files that are provided by Sierra Entertainment, Inc., to you by on-line transmission or otherwise to 'patch,' 'update,' or modify the software program, as well as any printed materials, any on-line or electronic documentation, and any and all copies and derivative works of such software program and materials are the copyrighted work of Sierra Entertainment, Inc., or its subsidiaries, licensors or suppliers. All use of the Program is governed by the terms of the End User License Agreement which is provided below ("License Agreement"). The Program is solely for use by end users according to the terms of the License Agreement. Any use, reproduction, or redistribution of the Program not in accordance with the terms of the License Agreement is expressly prohibited.
END USER LICENSE AGREEMENT
1. Limited Use License. Sierra Entertainment, Inc. ("Sierra") hereby grants, and by installing the Program you thereby
accept, a limited, non-exclusive license and right to install and use one (1) copy of the Program for your use on a home, business, or portable computer.
2. Ownership. All title, ownership rights, and intellectual property rights in and to the Program and any and all copies there-
of (including, but not limited to, any titles, computer code, themes, objects, characters, character names, stories, dia­log, catch phrases, locations, concepts, artwork, animations, sounds, musical compositions, audio-visual effects, meth­ods of operation, moral rights, any related documentation, and "applets" incorporated into the Program) are owned by Sierra or its licensors. The Program is protected by the copyright laws of the United States, international copyright treaties, and conventions and other laws. All rights are reserved. The Program contains certain licensed materials, and Sierra's licensors may protect their rights in the event of any violation of this Agreement. The Program may access web­sites owned, controlled by, or operated by licensed affiliates of Sierra, and receive patches and/or updates to the Program from these websites. All patches, updates or other downloadable material used by, or incorporated into, the Program are the copyrighted property of Sierra or its licensors, who reserve all rights therein, and shall be governed by the terms and conditions of this Agreement.
3. Responsibilities of End User.
A. Subject to the Grant of License hereinabove, you may not, in whole or in part, copy, photocopy, reproduce, sublicense, translate, reverse engineer, derive source code, modify, disassemble, decompile, create a source code equivalent, create derivative works based on the Program, or remove any proprietary notices or labels on the Program, or allow others to do so, without the prior consent, in writing, of Sierra.
B. The Program is licensed to you as a single product. Its component parts may not be separated for use on more than one computer.
C. You are entitled to use the Program for your own use, but you are not entitled to:
(i) sell, grant a security interest in, or transfer reproductions of the Program to other parties in any way, nor to rent, lease, or license the Program to others without the prior written consent of Sierra;
(ii) exploit the Program or any of its parts for any commercial purpose including, but not limited to, use at a cyber café, computer gaming center, or any other location-based site. Sierra may offer a separate Site License Agreement to permit you to make the Program available for commercial use; contact Sierra for details;
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D. Additionally, if the Program has an “on-line” capability, you are not entitled to:
(i) host or provide matchmaking services for the Program, or emulate or redirect the communication protocols used by Sierra in the network feature of the Program, through protocol emulation, tunneling, modifying or adding components to the Program, use of a utility program, or any other techniques now known or hereafter developed, for any purpose including, but not limited to, network play over the Internet, network play utilizing commercial or non-commercial gam­ing networks, or as part of content aggregation networks without the prior written consent of Sierra; and
(ii) create or maintain, under any circumstance, more than one simultaneous connection to a hosting service provide by Sierra, or other hosting services authorized by Sierra. All such connections, whether created by the Program or by other tools and utilities, may only be made through methods and means expressly approved by Sierra. Under no circum­stances may you connect, or create tools that allow you to connect to the Hosting Service’s private binary interface or interfaces other than those explicitly provided by Sierra for public use.
4. Program Transfer. You may permanently transfer all of your rights under this License Agreement, provided the recipi-
ent agrees to the terms of this License Agreement and you agree to remove the Program and any New Materials from your home, business, or portable computer.
5. Termination. This License Agreement is effective until terminated. You may terminate the License Agreement at any time
by destroying the Program and any New Materials. Sierra may, at its discretion, terminate this License Agreement in the event that you fail to comply with the terms and conditions contained herein. In such event, you must immediately destroy the Program and any New Materials.
6. Export Controls. The Program may not be re-exported, downloaded, or otherwise exported into (or to a national or res-
ident of) any country to which the U.S. has embargoed goods, or to anyone on the U.S. Treasury Department's list of Specially Designated Nationals or the U.S. Commerce Department's Table of Denial Orders. By installing the Program, you are agreeing to the foregoing, and you are representing and warranting that you are not located in, under the con­trol of, or a national or resident of any such country or on any such list.
7. Customer Service/Technical Support. "Customer Service" as used herein may be provided to you by Sierra representa-
tives by telephone and/or by electronic message (e-mail). "Technical Support" may be provided to you by Sierra by tele­phone, electronic message (e-mail), or by posting of information related to known technical support issues on a web site. Unless otherwise stated in the Program's packaging or in the Program's user manual, nothing herein shall be con­strued so as to place a duty upon Sierra to provide Customer Service or Technical Support via a toll-free telephone num­ber for an unlimited period of time.
8. Limited Warranty. Sierra expressly disclaims any warranty for the Program, Editor, and Manual(s). The Program, Editor,
and Manual(s) are provided "as is" without warranty of any kind, either express or implied, including, without limitation, the implied warranties of merchantability, fitness for a particular purpose, or noninfringement. The entire risk arising out of use or performance of the Program, Editor, and Manual(s) remains with the User; however Sierra warrants up to and including ninety (90) days from the date of your purchase of the Program that the media containing the Program shall be free from defects in material and workmanship. In the event that the media proves to be defective during that time period, and upon presentation to Sierra of proof of purchase of the defective Program, Sierra will at its option 1) correct any defect, 2) provide you with a product of equal or lesser value, or 3) refund your money. Some states do not allow the exclusion or limitation of implied warranties or liability for incidental damages, so the above limitations may not apply to you.
9. Limitation of Liability. NEITHER SIERRA ENTERTAINMENT, INC., ITS PARENT, SUBSIDIARIES, LICENSORS OR
AFFILIATES SHALL BE LIABLE IN ANY WAY FOR LOSS OR DAMAGE OF ANY KIND RESULTING FROM THE USE OF THE PROGRAM, THE EDITOR, OR THE HOSTING SERVICE, OR OTHER ON-LINE PROVIDER AUTHORIZED BY SIERRA, INCLUDING, BUT NOT LIMITED TO, LOSS OF GOODWILL, WORK STOPPAGE, COMPUTER FAILURE OR MALFUNCTION, OR ANY AND ALL OTHER COMMERCIAL DAMAGES OR LOSSES. ANY WARRANTY AGAINST INFRINGEMENT THAT MAY BE PROVIDED IN SECTION 2-312(3) OF THE UNIFORM COMMERCIAL CODE AND/OR IN ANY OTHER COMPARA­BLE STATE STATUTE IS EXPRESSLY DISCLAIMED. SIERRA SHALL NOT BE RESPONSIBLE FOR
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ANY INTERRUPTIONS OF SERVICE ON THE HOSTING SERVICE OR OTHER ON-LINE PROVIDER AUTHORIZED BY SIER­RA INCLUDING, BUT NOT LIMITED TO, ISP DISRUPTIONS, SOFTWARE OR HARDWARE FAILURES, OR ANY OTHER EVENT WHICH MAY RESULT IN A LOSS OF DATA OR DISRUPTION OF SERVICE. Some states do not allow the exclu­sion or limitation of incidental or consequential damages, or allow limitations on how long an implied warranty lasts, so the above limitations may not apply.
10. Equitable Remedies. You hereby agree that Sierra would be irreparably damaged if the terms of this License Agreement
were not specifically enforced, and therefore you agree that Sierra shall be entitled, without bond, other security, or proof of damages, to appropriate equitable remedies with respect to breaches of this License Agreement, in addition to such other remedies as Sierra may otherwise have available to it under applicable laws. In the event any litigation is brought by either party in connection with this License Agreement, the prevailing party, in such litigation shall be entitled to recover from the other party all the costs, attorneys' fees and other expenses incurred by such prevailing party in the litigation.
11. Limitations on License. Nothing in this License Agreement shall preclude you from making or authorizing the making
of another copy or adaptation of the Program provided, however, that (1) such new copy or adaptation is created as an essential step in your utilization of the Program in accordance with the terms of this License Agreement and for NO OTHER PURPOSE; or (2) such new copy or adaptation is for archival purposes ONLY and all archival copies are destroyed in the event of your Transfer of the Program, the Termination of this Agreement, or other circumstances under which your continued use of the Program ceases to be rightful.
12. Miscellaneous. This License Agreement shall be deemed to have been made and executed in the State of California,
and any dispute arising hereunder shall be resolved in accordance with the law of California. You agree that any claim asserted in any legal proceeding by one of the parties against the other shall be commenced and maintained in any state or federal court located in the State of California, County of Los Angeles, having subject matter jurisdiction with respect to the dispute between the parties. This License Agreement may be amended, altered, or modified only by an instrument in writing, specifying such amendment, alteration, or modification, executed by both parties. In the event that any pro­vision of this License Agreement shall be held by a court or other tribunal of competent jurisdiction to be unenforceable, such provision will be enforced to the maximum extent permissible, and the remaining portions of this License Agreement shall remain in full force and effect. This License Agreement constitutes and contains the entire agreement between the parties with respect to the subject matter hereof and supersedes any prior oral or written agreements.
I hereby acknowledge that I have read and understand the foregoing License Agreement and agree that the action of installing the Program is an acknowledgment of my agreement to be bound by the terms and conditions of the License Agreement contained herein. I also acknowledge and agree that this License Agreement is the complete and exclusive state­ment of the agreement between Sierra and me and that the License Agreement supersedes any prior or contemporaneous agreement, either oral or written, and any other communications between Sierra and me.
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