Games Nintendo GAMECUBE NHL 2K3 User Manual

IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES
WARNING - Seizures
Some people (about 1 in 4000) may have seizures or blackouts triggered by light flashes, such as while watching TV or playing video games, even if they have never had a seizure before. Anyone who has had a seizure, loss of awareness, or other symptom linked to an epileptic condition should consult a doctor before playing a video game. Parents should watch when their children play video games. Stop playing and consult a doctor if you or your child have any of the following symptoms:
Convulsions Eye or muscle twitching Loss of awareness Altered vision Involuntary movements Disorientation
To reduce the likelihood of a seizure when playing video games:
Sit or stand as far from the screen as possible. Play video games on the smallest available television screen. Do not play if you are tired or need sleep. Play in a well-lit room. Take a 10 to 15 minute break every hour.
Playing video games can make your muscles, joints or skin hurt after a few hours. Follow these instructions to avoid problems such as Tendinitis, Carpal Tunnel Syndrome or skin irritation:
Take a 10 to 15 minute break every hour, even if you don't think you need it.­If your hands, wrists or arms become tired or sore while playing, stop and rest them for several hours before playing again. If you continue to have sore hands, wrists or arms during or after play, stop playing and see a doctor.
WARNING - Repetitive Motion Injuries
WARNING: PLEASE CAREFULLY READ THE PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE USING YOUR NINTENDO ® HARDWARE SYSTEM, GAME DISC OR ACCESSORY. THIS BOOKLET CONTAINS IMPORTANT SAFETY INFORMATION.
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To avoid electric shock when you use this system:
Use only the AC adapter that comes with your system. Do not use the AC adapter if it has damaged, split or broken cords or wires. Make sure that the AC adapter cord is fully inserted into the wall outlet or extension cord. Always carefully disconnect all plugs by pulling on the plug and not on the cord. Make sure the Nintendo GameCube power switch is turned OFF before removing
the AC adapter cord from an outlet.
Playing video games can cause motion sickness. If you or your child feel dizzy or nauseous when playing video games with this system, stop playing and rest. Do not drive or engage in other demanding activity until you feel better.
The Nintendo GameCube is a Class I laser product. Do not attempt to disassemble the Nintendo GameCube. Refer servicing to qualified personnel only.
Caution - Use of controls or adjustments or procedures other than those specified herein may result in hazardous radiation exposure.
CONTROLLER NEUTRAL POSITION RESET
If the L or R Buttons are pressed or the Control Stick or C Stick are moved out of neutral position when the power is turned ON, those positions will be set as the neutral position, causing incorrect game control during game play.
To reset the controller, release all buttons and sticks to allow them to return to the correct neutral position, then hold down the X, Y and START/PAUSE Buttons simultaneously for 3 seconds.
WARNING - Electric Shock
CAUTION - Motion Sickness
CAUTION - Laser Device
L Button R Button
C Stick
Control
Stick
TABLE OF CONTENTS
Introduction. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Control Summary . . . . . . . . . . . . . . . . . . . . . . . . . 5
Offense . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
Basic Offense . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
Advanced Offense . . . . . . . . . . . . . . . . . . . . . . . . 11
Defense. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Basic Defense . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Advanced Defense . . . . . . . . . . . . . . . . . . . . . . . . 17
Goalie Controls. . . . . . . . . . . . . . . . . . . . . . . . . . . 20
Fighting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
Selecting Your Teams . . . . . . . . . . . . . . . . . . . . . 25
Game Strategy . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
Game Modes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
Trading Players . . . . . . . . . . . . . . . . . . . . . . . . . . . 29
Lines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
Pause Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
Replay Controls . . . . . . . . . . . . . . . . . . . . . . . . . . 34
Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
Glossary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
Sega Sports Challenge . . . . . . . . . . . . . . . . . . . . 39
Credits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
3
THIS GAME SUPPORTS SIMULTANEOUS GAME PLAY WITH ONE, TWO, THREE OR FOUR PLAYERS AND CONTROLLERS.
1-4 Player
Simultaneous
EVERYONE
VIOLENCE
5
NHL 2K3 is designed with analog functionality in mind. The analog controller provides a full range of motion and adds to the overall depth of the game.
MENU CONTROLS
+ Control Pad
. . . . . . . . . . . Highlight menu
options Select
X But t o n . . . . . . . . . . . . . Cancel selection / return
to previous.
B Button. . . . . . . . . . . . . . Sort menu
Y Button. . . . . . . . . . . . . . Command Help Menu
L Button / R Button . . . . . Turn 'pages' / Switch screens
Z Button. . . . . . . . . . . . . . Turn 'pages' (i.e. Changing
teams / position / focus)
C Stick . . . . . . . . . . . . . . . Displays player cards
ST ART . . . . . . . . . . . . . . . Select / Pause /
Un-pause game
4
Yawl ready for this?
Lace up your skates and get on the ice. Sega has brought the NHL
®
2K series to the Nintendo GameCube
TM
and a new standard for Hockey has been set. NHL 2K3 possesses all the Realism, responsive controls and amazing graphics you’ve come to expect from Sega Spor ts and the NHL 2K series.
This year the presentation system is all new. ESPN The Worldwide Leader in Sports has teamed up with Sega Sports. The union has given NHL 2K3 a professionally broadcasted look. Playing a game of NHL 2K3 makes it National Hockey Night every night, right in your living room.
So gear up and get ready to get it on. Get ready for razor sharp graphics and precision gameplay. This is Hockey the way it should be. This is NHL 2K3.
SEGA SPORTS TIP:The Game of Hockey Hockey is a fast and exciting sport enjoyed by millions.
Over the years, the game has evolved through a series of rules and terms derived to make it more enjoyable to the players and fans. Familiarize yourself with the basics described in this handbook before starting gameplay.
7
Offense with Puck
Control Stick. . . . . . . . . . . . . . Move Selected Player /
Aim Shot / Direct Pass
Y Button . . . . . . . . . . . . . . . . . Deke / Dump
X Button. . . . . . . . . . . . . . . . . Speed Burst
A Button. . . . . . . . . . . . . . . . . Pass / Flip Pass
B Button . . . . . . . . . . . . . . . . . Shoot
L Button . . . . . . . . . . . . . . . . . Protect Puck
R Button . . . . . . . . . . . . . . . . . Protect Puck / Modifier
Z Button . . . . . . . . . . . . . . . . . Side Step
L Button + R Button + START. Pull Goalie
C Stick . . . . . . . . . . . . . . . . . . + Control Pad Alternate
+ Control Pad Down . . . . . . . . Next Defensi ve Line
+ Control Pad Up . . . . . . . . . . Next Offensive Line
+ Control Pad Right + RButton. . Previous Defensive Line + Control Pad Left + RButton . . Previous Offensive Line
+ Control Pad Right . . . . . . . . Next Play
+ Control Pad Left . . . . . . . . . Previous Play
+ Control Pad Right + RButton. . More Aggressive + Control Pad Left + RButton. . Less Aggressive
ST ART. . . . . . . . . . . . . . . . . . . Pause
Offense without Puck
Control Stick. . . . . . . . . . . . . . Move Selected Player
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SEGA SPORTS TIP: Perfecting the Pass Good puck movement is the key to taking apart your
opponent’s defense. Find the open man and put the puck right on his stick for a quality scoring chance.
OFFENSE
Here's a breakdown of the standard offensive controls. Use the Deke, Speed Burst and Sidestep to elude defenders and put the shot in net.
BASIC OFFENSE
Face-off (all control types)
Control Stick . . . . . . . . . . . . . . . . Direct Initial Pass
A button . . . . . . . . . . . . . . . . . . . Draw Puck
X button . . . . . . . . . . . . . . . . . . . Select Center
B button . . . . . . . . . . . . . . . . . . . Change Player
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INTERMEDIATE OFFENSE
Offense with Puck
Control Stick. . . . . . . . . . . . . . Move Selected Player /
Aim Shot / Direct Pass
Y Button . . . . . . . . . . . . . . . . . Dump
X Button. . . . . . . . . . . . . . . . . Deke / Side Step
A Button. . . . . . . . . . . . . . . . . Pass / Flip Pass
B Button . . . . . . . . . . . . . . . . . Shoot
L Button . . . . . . . . . . . . . . . . . Protect Puck
R Button . . . . . . . . . . . . . . . . . Speed Burst / Modifier
Z Button . . . . . . . . . . . . . . . . . Sidestep
L Button + R Button + START. Pull Goalie
C Stick . . . . . . . . . . . . . . . . . . + Control Pad Alternate
+ Control Pad Down . . . . . . . . Next Defensi ve Line
+ Control Pad Up . . . . . . . . . . Next Offensive Line
+ Control Pad Right + RButton. . Previous Defensive Line + Control Pad Left + RButton . . Previous Offensive Line
+ Control Pad Right . . . . . . . . Next Play
+ Control Pad Left . . . . . . . . . Previous Play
+ Control Pad Right + RButton. . More Aggressive + Control Pad Left + RButton. . Less Aggressive
ST ART. . . . . . . . . . . . . . . . . . . Pause
8
Y Button . . . . . . . . . . . . . . . . . Deflection / Dive
X Button. . . . . . . . . . . . . . . . . Speed Burst / Check
A Button. . . . . . . . . . . . . . . . . Change Skaters
B Button . . . . . . . . . . . . . . . . . One-Timer / Hook
L Button . . . . . . . . . . . . . . . . . Grab Puck
R Button . . . . . . . . . . . . . . . . . Grab Puck / Modifier
Z Button . . . . . . . . . . . . . . . . . Side Step
L Button + R Button + START. Pull Goalie
C Stick . . . . . . . . . . . . . . . . . . + Control Pad Alternate
+ Control Pad Down . . . . . . . . Next Defensi ve Line
+ Control Pad Up . . . . . . . . . . Next Offensive Line
+ Control Pad Right + RButton. . Previous Defensive Line + Control Pad Left + RButton . . Previous Offensive Line
+ Control Pad Right . . . . . . . . Next Play
+ Control Pad Left . . . . . . . . . Previous Play
+ Control Pad Right + RButton. . More Aggressive + Control Pad Left + RButton. . Less Aggressive
ST ART . . . . . . . . . . . . . . . . . . Pause
SEGA SPORTS TIP: Be Patient Unless you’re on a breakaway, allow your team time to
regroup before entering the attacking zone. The more men you have inside your opponent’s blue line, the better your chances at controlling the puck and setting up a quality shot.
11
ADVANCED OFFENSE
Offense with Puck
Control Stick. . . . . . . . . . . . . . Move Selected Player /
Aim Shot / Direct Pass
Y Button . . . . . . . . . . . . . . . . . Dump
Y Button + R Button . . . . . . . . Deke
X Button. . . . . . . . . . . . . . . . . Protect Puck
X Button + L Button . . . . . . . . Side Step
A Button. . . . . . . . . . . . . . . . . Pass
A Button + L Button . . . . . . . . Flip Pass
B Button . . . . . . . . . . . . . . . . . Wrist / Snap Shot
B Button + L Button . . . . . . . . Slap Shot
L Button . . . . . . . . . . . . . . . . . Action Modifier
R Button . . . . . . . . . . . . . . . . . Speed Burst /
Strategy Modifier
L Button + R Button + START. Pull Goalie
+ Control Pad Down . . . . . . . . Next Defensi ve Line
+ Control Pad Up . . . . . . . . . . Next Offensive Line
+ Control Pad Right + RButton. . Previous Defensive Line + Control Pad Left + RButton . . Previous Offensive Line
+ Control Pad Right . . . . . . . . Next Play
+ Control Pad Left . . . . . . . . . Previous Play
+ Control Pad Right + RButton. . More Aggressive + Control Pad Left + RButton. . Less Aggressive
10
Offense without Puck
Control Stick. . . . . . . . . . . . . . Move Selected Player
Y Button . . . . . . . . . . . . . . . . . Deflection / Dive
X Button. . . . . . . . . . . . . . . . . Check / Pin
A Button. . . . . . . . . . . . . . . . . Change Player
B Button . . . . . . . . . . . . . . . . . One-Timer / Hook
L Button . . . . . . . . . . . . . . . . . Grab Puck
R Button . . . . . . . . . . . . . . . . . Speed Burst / Modifier
Z Button . . . . . . . . . . . . . . . . . Sidestep
L Button + R Button + START. Pull Goalie
C Stick . . . . . . . . . . . . . . . . . . + Control Pad Alternate
+ Control Pad Down . . . . . . . . Next Defensi ve Line
+ Control Pad Up . . . . . . . . . . Next Offensive Line
+ Control Pad Right + RButton. . Previous Defensive Line + Control Pad Left + RButton . . Previous Offensive Line
+ Control Pad Right . . . . . . . . Next Play
+ Control Pad Left . . . . . . . . . Previous Play
+ Control Pad Right + RButton. . More Aggressive + Control Pad Left + RButton. . Less Aggressive
ST ART. . . . . . . . . . . . . . . . . . . Pause
SEGA SPORTS TIP: One-Timer Use the One-Timer (defined in the Glossary) to catch your
opponents off guard. Pass the puck across the crease and have your teammate slam it to the back of the net.
13
Positional, Triangular, Overload Slot
Positional: Positional play is a conservative offensive
scheme that is the cornerstone of any hock ey team. The two forwards will alternately attack the net. While one forward is attacking the net, the other will be holding back and thinking defensively.
Triangular:The wingmen form a triangular formation with the center. The players then try to get the puck and "funnel" it in close to the goal for a good scoring chance. If you listen to an NHL broadcast, you may hear this strategy referred to as "cycling." The objective of this system is to create a 3-on-2 or, better yet, a 2­on-1 situation.
12
ST ART . . . . . . . . . . . . . . . . . . Pause
Offense without Puck
Control Stick. . . . . . . . . . . . . . Move Selected Player
Y Button . . . . . . . . . . . . . . . . . Deflection / Dive
X Button. . . . . . . . . . . . . . . . . Check / Pin
X Button + L Button . . . . . . . . Side Step
A Button. . . . . . . . . . . . . . . . . Change Skaters
A Button + L Button . . . . . . . . Change to Goalie
B Button . . . . . . . . . . . . . . . . . One Timer
B Button + L Button . . . . . . . . Hook
L Button . . . . . . . . . . . . . . . . . Action Modifier
C Stick . . . . . . . . . . . . . . . . . . + Control Pad Alternate
+ Control Pad Down . . . . . . . . Next Defensi ve Line
+ Control Pad Up . . . . . . . . . . Next Offensive Line
+ Control Pad Right + RButton. . Previous Defensive Line + Control Pad Left + RButton . . Previous Offensive Line
+ Control Pad Right . . . . . . . . Next Play
+ Control Pad Left . . . . . . . . . Previous Play
+ Control Pad Right + RButton. . More Aggressive + Control Pad Left + RButton. . Less Aggressive
ST ART . . . . . . . . . . . . . . . . . . Pause
R Button . . . . . . . . . . . . . . . . . Speed Burst /
Strategy Modifier
Z Button . . . . . . . . . . . . . . . . . Grab Puck
L Button + R Button + START. Pull Goalie
15
SEGA SPORTS TIP:The Deke You're on a breakaway, it’s just you and the goalie.
Use the Deke to confuse the goalie and put the biscuit in the basket.
DEFENSE
Here's a rundown of the standard defensive controls. Make use of body checks, speed-burst, poke-check, board­pins and blocking to break down any offensive attack.
Defensive Controls
Face-off (all control types)
Control Stick . . . . . . . . . . . . . . . . Direct Initial Pass
A button . . . . . . . . . . . . . . . . . . . Draw Puck
X button . . . . . . . . . . . . . . . . . . . Select Center
B button . . . . . . . . . . . . . . . . . . . Change Player
Basic Defense
Control Stick. . . . . . . . . . . . . . Control Selected Player
Y Button . . . . . . . . . . . . . . . . . Block / Dive
X Button. . . . . . . . . . . . . . . . . Speed Burst / Check
A Button. . . . . . . . . . . . . . . . . Change Skaters
B Button . . . . . . . . . . . . . . . . . Poke Check / Hook
14
Overload Slot:A more aggressive style of play is known as overloading the slot. When the fir st rush is stopped and the follow-up attack does not result in a play on the net, the puck is passed out to the point (defenseman farthest back in the attacking zone). The defensemen then try to score by shooting a hard slap shot. The forwards go to the net and attempt to pick up the rebound.
SEGA SPORTS TIP: Controlling the shot Direct your shot by using the Control Pad while
shooting the puck. Look where the goalie is setting up and use it to your advantage. If he has flopped onto the ice, press up on the Control Pad while shooting to send the puck high. If he's still on his feet, you can try going to the five hole (between his legs) by pressing down.
17
+ Control Pad Down . . . . . . . . Next Defensi ve Line
+ Control Pad Up . . . . . . . . . . Next Offensive Line
+ Control Pad Right + RButton. . Previous Defensive Line + Control Pad Left + RButton . . Previous Offensive Line
+ Control Pad Right . . . . . . . . Next Play
+ Control Pad Left . . . . . . . . . Previous Play
+ Control Pad Right + RButton. . More Aggressive + Control Pad Left + RButton. . Less Aggressive
ST ART . . . . . . . . . . . . . . . . . . Pause
Advanced Defense
Control Stick. . . . . . . . . . . . . . Control Selected Player
Y Button . . . . . . . . . . . . . . . . . Block Shot (Kneel)
Y Button + L Button . . . . . . . . Block Shot (Dive)
X Button. . . . . . . . . . . . . . . . . Check
X Button + L Button . . . . . . . . Side Step
A Button. . . . . . . . . . . . . . . . . Change Skaters
A Button + L Button . . . . . . . . Change to Goalie
B Button . . . . . . . . . . . . . . . . . Poke Check
B Button + L Button . . . . . . . . Hook
L Button . . . . . . . . . . . . . . . . . Action Modifier
R Button . . . . . . . . . . . . . . . . . Speed Burst /
Strategy Modifier
Z Button . . . . . . . . . . . . . . . . . Grab Puck
16
L Button . . . . . . . . . . . . . . . . . Grab Puck
Z Button . . . . . . . . . . . . . . . . . Grab Puck / Modifier
Z Button . . . . . . . . . . . . . . . . . Side Step
+ Control Pad Down . . . . . . . . Next Defensi ve Line
+ Control Pad Up . . . . . . . . . . Next Offensive Line
+ Control Pad Right + RButton. . Previous Defensive Line + Control Pad Left + RButton . . Previous Offensive Line
+ Control Pad Right . . . . . . . . Next Play
+ Control Pad Left . . . . . . . . . Previous Play
+ Control Pad Right + RButton. . More Aggressive + Control Pad Left + RButton. . Less Aggressive
ST ART . . . . . . . . . . . . . . . . . . Pause
Intermediate Defense
Control Stick. . . . . . . . . . . . . . Control Selected Player
Y Button . . . . . . . . . . . . . . . . . Block / Dive
X Button. . . . . . . . . . . . . . . . . Check
A Button. . . . . . . . . . . . . . . . . Change Skaters
B Button . . . . . . . . . . . . . . . . . Poke Check / Hook
L Button . . . . . . . . . . . . . . . . . Grab Puck
Z Button . . . . . . . . . . . . . . . . . Speed Burst / Modifier
Z Button . . . . . . . . . . . . . . . . . Side Step
C Stick . . . . . . . . . . . . . . . . . . + Control Pad Alternate
19
Defensive Strategies Zone:The Zone is a conservative coaching strategy.
The defensive zone is divided into five areas. It asks the defensemen to outplay the opposition in all 1-on-1 situations.
Box Plus 1: The Box Plus One is a forceful defense. It is a balanced system, with the two wings and defensemen forming a box. This systems standard principle is to keep the opposition’s unit outside the box. The center’s role is to help out the other player s, particularly the defensemen.
18
C Stick . . . . . . . . . . . . . . . . . . + Control Pad Alternate
+ Control Pad Down . . . . . . . . Next Defensi ve Line
+ Control Pad Up . . . . . . . . . . Next Offensive Line
+ Control Pad Right + RButton. . Previous Defensive Line + Control Pad Left + RButton . . Previous Offensive Line
+ Control Pad Right . . . . . . . . Next Play
+ Control Pad Left . . . . . . . . . Previous Play
+ Control Pad Right + RButton. . More Aggressive + Control Pad Left + RButton. . Less Aggressive
ST ART . . . . . . . . . . . . . . . . . . Pause
SEGA SPORTS TIP: Check Please. Check hard. Check often. Keeping your opponent on
the ice will close off their passing lanes and disrupt the rhythm of their attack.
21
Holding the Puck
Y Button . . . . . . . . . . . . . . . . . Cover / Stand
X Button. . . . . . . . . . . . . . . . . Drop Puck
A Button. . . . . . . . . . . . . . . . . Drop Pass
B Button . . . . . . . . . . . . . . . . . Drop Clear
ST ART . . . . . . . . . . . . . . . . . . Pause
Without the Puck Basic / Intermediate Controls
Control Stick. . . . . . . . . . . . . . Control Goalie Direction
ST ART . . . . . . . . . . . . . . . . . . Pause
Y Button . . . . . . . . . . . . . . . . . Save
X Button. . . . . . . . . . . . . . . . . Check / Slash
A Button. . . . . . . . . . . . . . . . . Change to Skater
B Button . . . . . . . . . . . . . . . . . Poke Check / Dive
L Button . . . . . . . . . . . . . . . . . Best Stance
Z Button . . . . . . . . . . . . . . . . . Position Goalie / Modifier
Advanced Controls
Control Stick. . . . . . . . . . . . . . Control Goalie Direction
Y Button . . . . . . . . . . . . . . . . . Save
Y Button + L Button . . . . . . . . Stacked Pads
X Button. . . . . . . . . . . . . . . . . Check / Slash
X Button + L Button . . . . . . . . Stance Up / Belly
A Button. . . . . . . . . . . . . . . . . Change to Skater
20
1-2-2: The 1-2-2 is a power play that uses a spread out alignment to take up most of the offensive zone. The center plays it deep and the wings play spread out. The purpose of this positioning is to spread out the defensive unit. The forwards pass the puck around the outside to set up the shot.
SEGA SPORTS TIP: Hooking When used discreetly, hooking can be an effective
method of unbalancing the opposition. Be careful, overuse will attract the referee’s attention, earning you minutes in the penalty box.
GOALIE CONTROLS
With the Puck
Control Stick. . . . . . . . . . . . . . Control Goalie Direction
Y Button . . . . . . . . . . . . . . . . . Cover / Stand
X Button. . . . . . . . . . . . . . . . . Leave Puck
A Button. . . . . . . . . . . . . . . . . Pass
B Button . . . . . . . . . . . . . . . . . Clear
ST ART . . . . . . . . . . . . . . . . . . Pause
23
Playing Against the Boards
The puck gets stuck in the wall or in a corner. Next thing you know, two or more skaters are pinning each other up against the wall trying to jockey for position and most importantly, keep control of the puck.
Pinning (All Control Types)
Control Stick. . . . . . . . . . . . . . Move Selected Player
Y Button . . . . . . . . . . . . . . . . . Cancel Pin
X Button. . . . . . . . . . . . . . . . . Check
A Button. . . . . . . . . . . . . . . . . Change Player
B Button . . . . . . . . . . . . . . . . . Push
Pinned (All Control Types)
Control Stick. . . . . . . . . . . . . . Move Selected Player
ST ART. . . . . . . . . . . . . . . . . . . Pause
X Button. . . . . . . . . . . . . . . . . Elbow
A Button. . . . . . . . . . . . . . . . . Change Player
B Button . . . . . . . . . . . . . . . . . Kick Puck
Penalty Shot
Last, but not least, is the penalty shot. This unique hockey moment pits the goalie against the skater, one-on-one. Be careful, you only have one shot and it could be the difference between glory and defeat.
22
A Button + L Button . . . . . . . . Stance Down / Back
B Button . . . . . . . . . . . . . . . . . Poke Check / Dive
B Button + L Button . . . . . . . . Diving Poke
L Button . . . . . . . . . . . . . . . . . Stance Modifier
R Button . . . . . . . . . . . . . . . . . Position Goalie / Modifier
Z Button . . . . . . . . . . . . . . . . . Best Stance
ST ART . . . . . . . . . . . . . . . . . . Pause
SEGA SPORTS TIP – The rebound Any time there’s a shot on goal, be wary of a possible
deflection off the goalie’s pads. This is the perfect opportunity to catch him off-balance and slap the puck into the back of the net.
Fighting
Sometimes tempers flare and the gloves come off. When a fight breaks out, here are the controls you will need to hold your own.
Y Button . . . . . . . . . . . . . . . . . Not Used
X Button. . . . . . . . . . . . . . . . . Grab
A Button . . . . . . . . . . . . . . . . Duck / Avoid
B Button . . . . . . . . . . . . . . . . Punch
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Options: Adjust the settings of the game. See page 34 for more details.
Sega Sports Challenge: The game is already keeping track of all of your stats, but how do you stack up against players from around the world? Completing a game in this mode will give you a code you can enter at segasports.com. See page 39 for more details.
Memory / Users: Load data, save settings, and change users.
SEGA SPORTS TIP: Penalty Killing Unless you’re down a goal or two in the closing
moments of the game, play it safe; check the attackers and dump the puck back into their defensive zone (clearing the puck). Don’ t worry, icing is disabled in penalty kill situations.
Selecting Y our T eams
Once you've selected the type of game you want to play, you will be brought to the Team Select screen. Push the Control Stick left to choose the Away team, push right to choose the Home team. Use the Z Button to cycle through the teams and then press ST ART to mak e your selection. You will then advance to the Choose Uniforms screen. From here you can select home, away or alternate jerseys for your team to play in. At this screen press the B Button to view the Home/Away Strategy screen or the Z Button for Line Matchups.
Home / Away Strategy
From the Choose Uniforms screen you can press the B Button to set your team's strategy. By selecting Basic
24
Penalty Shot Controls (Basic / Intermediate)
Control Stick. . . . . . . . . . . . . . Move Selected Player
Y Button . . . . . . . . . . . . . . . . . Deke
B Button . . . . . . . . . . . . . . . . . Shoot
Advanced Penalty Shot Controls
Control Stick. . . . . . . . . . . . . . Move Selected Player
Y Button . . . . . . . . . . . . . . . . . Deke
B Button . . . . . . . . . . . . . . . . . Wrist / Snap Shot
B Button + L Button . . . . . . . . Slap Shot
L Button . . . . . . . . . . . . . . . . . Modifier
MAIN MENU
When the game finishes loading, you will be at the title screen featuring a great shot of Philadelphia Flyer Jeremy Roenick. Press START to advance to the Main Menu.
Quick Game: Play a quick exhibition game between two NHL teams.
Game Modes: Check out the other exciting game modes that are available: Exhibition, Season, Playoffs, Tournament and Franchise play. See page 27 for more details.
Rosters / Lines: Modify the roster s and lines for any team in the NHL. See page 31 for more information.
27
Line Matchups
From the Choose Uniforms screen you can press the Z Button to set the line matchups. When your opponent goes to change lines, you can make sure youre matched up player for player. In order for Line Matchups to function, line changes must be set to Auto (see Options Menu).
Importance: Move this slider to the right to keep your lines matched no matter how fatigued. Move to the left to take a more conservative approach.
GAME MODES
Exhibition: Exhibition allows you to start a quick game
using a wider array of teams including NHL, All-Star and International. Playing in an international setting means a bigger rink, two-line passes and an alternate icing rule.
Season: Do you have what it takes to guide your team through a grueling NHL season and deep into the playoffs? Do you have what it takes to win Lord Stanley's Cup? Season Mode gives you the opportunity to find out.
Franchise: Play season after season and build your team into a dynasty. You will have to manage everything for your team: sign your free agents, acquire new players and manage the budget.
Playoffs: Forget the season and head straight into the playoffs. The competition will be tough. Will it be your team hoisting Lord Stanley's cup?
Tournament: Set up a tournament so you and your friends can have at it.
26
Team strategy, you can adjust the overall play of your team. You can also select Advanced Team Strategy. This allows you to select an individual strategy for every line on your team.
Overall: Adjust this slider left to be more defensive and to the right to be more aggressive.
Defense . . . . . . . . . . . . . Zone / Box Plus 1 / 1-2-2
Backcheck. . . . . . . . . . . . 2-1-2, 1-1-3, 1-2-2
Forecheck. . . . . . . . . . . . 1-4, 2-1-2, 1-1-3
Breakout . . . . . . . . . . . . Board, Free Flowing,
Positional
Move Out. . . . . . . . . . . . Positional, Regroup Free,
Criss Cross
Offense . . . . . . . . . . . . . Positional, Triangular, Overload
Overload Slot
Penalty Kill. . . . . . . . . . . Box, Y Button, Diamond
Power Play. . . . . . . . . . . Funnel, 2-2-1, Wing Play Offside
SEGA SPORTS TIP: Strategize. Be sure to experiment with all the strategies available
and find the ones that best suit your style of play. It’s also a good idea to choose your strategy to suit your team’s strengths and weaknesses.
29
Conn Smythe: Awarded to the Playoff MVP as selected by the PHWA.
Vezina: Awarded to the best Goalie as selected by the General Managers of the league.
William M. Jennings: Awarded to the player(s) with the lowest Goals Against Average.
Frank J. Selke: Awarded to the best defensive Forward as selected by the PHWA.
Lester B. Pearson: Awarded to the MVP as selected by the National Hockey League Players Association (NHLPA).
Maurice ‘Rocket’ Richard: Awarded to the league leader in Goals Scored.
TRADING PLAYERS
During Season and Franchise mode, you can trade players from team to team. Go to Rosters / Lines and select Trade Players to make some adjustments to your team. Use the Control Stick or + Control Pad to find the player you want to trade and press the A Button to select him (a check will appear in the box next to the players you want to trade). Use the C Stick to change between your team and the team you want to trade to. Use the A Button to select the player(s) you want to trade for and press ST ART to mak e the trade.
28
THE PLAYOFFS
(Available in Season, Franchise and Playoff modes.)
This is where all your hard work pays off. At the end of the regular season, only sixteen teams remain. Three seven-game series stand between you and a chance to hoist Lord Stanley’s Cup. Keep in mind, the cup isn’t the only prize to take home at season’s end. Following is a list of trophies awarded to individuals and teams who have excelled in a variety of categories.
Stanley Cup: Awarded to the team that wins the Stanley Cup Finals.
Clarence S. Campbell: Awarded to the team that wins the Western Conference Finals.
Prince of Wales: Awarded to the team that wins the Eastern conference Finals.
Presidents’: Awarded to the team that earned the best record over the course of the regular season.
Art Ross: Awarded to the individual with the most points over the course of the season.
Hart Memorial: Awarded to the MVP as selected by the Professional Hockey Writers Association (PHWA).
James Norris Memorial: Awarded to the best Defenseman as selected by the PHWA.
Lady Byng Memorial: Awarded to the individual who demonstrates sportsmanship, gentlemanly conduct and overall gameplay combined.
Calder Memorial: Awarded to the best Rookie as selected by the PHWA.
31
Coaching Strategies
With NHL 2K3 you get to control the offensive and defensive style of your team. If you want to go for it all youve got to ratchet up your aggressi veness by pressing the + Control Pad left. If you want to protect a lead youve got to dial back your aggressi veness and play a more conservative style of play by pressing the + Control Pad right.
+ Control Pad Left + R Button . . . . More Aggressive
+ Control Pad Right + R Button . . . . Less Aggressive
Line Changes
The forwards and defensemen are broken into units called lines. Teams have certain lines to suit different situations. There are lines to tak e advantage of power plays, to kill penalties, to play strong defense and to play strong offense. Use the controls listed below to get new players out onto the ice. Don't call for a line change when the other team is attacking your goal. You can make adjustments to your lines via the Rosters / Lines menu. Mix things up to create the best scoring and defensive setups.
+ Control Pad Up . . . . . . . . . . Next Offensive Line
+ Control Pad Down . . . . . . . . Next Defensi ve Line
30
Season Menu
Once you've picked your team and headed into the season menu, you will have to navigate the following selections.
Play / Schedule: Use + Control Pad / Control Stick to scroll around the on screen calendar. Press the A Button to simulate all the games up to and including the highlighted game, press ST ART to play the game. The game will ask for verification.
Roster / Lines: From this menu you can view the roster, edit your lines, edit the team, trade players and pick up free agents. You're the general manager, making your team a contender is your responsibility.
Standings: Check out the league leaders in a variety of categories.
News: Find out about trades and player injuries. Awards: Keep track of the award winners for the past
decade. (See page 28).
Load / Save:
At the Saving and Loading screen, you can save your settings and rosters or access the Load screen to resume any games you have saved in progress.
Options: Change your game options.
33
PAUSE MENU
Press START during the game to bring up the Pause Menu. From here you can select from one of the following options.
Replay:Watch the last play from any spot on the ice. Options:Tweak the game by adjusting the rules and
settings (including camera-view). Stats: Break the game down with all of the numbers,
shots, saves, hits and much more. Choose Sides: Switch over to control either team at
any time. Edit Lines: Select which players appear on which lines
on the ice for total control of your team. Time-Out:You don't see many timeouts in hockey, but
if your team needs a break you can call one. It is the perfect way to give your team a little stamina boost.
Pull Goalie:You can always pull your goalie to get an extra skater out on the ice. Do this when you are down a goal towards the end of the game.
Exit Game: Leave the game and go back to the main menu. The game will ask you to confirm whether or not you really want to quit before leaving the game.
32
SEGA SPORTS TIP: Keep your Lines Fresh The longer the lines are on the ice, the more fatigued
the players become. Wait for your players to cross center-ice, then dump the puck into the offensive zone and switch them out. If you can cycle your lines effectively, you will maximize your team's chances of success.
ROSTERS
From the Rosters menu you can make several adjustments to your team. One of the things you can do is select the team captain and assistant captain(s).
In Franchise and Season Mode you can also make several changes to your team from the Rosters menu. You can change a player's status from this screen. Players can be:
Dressed: Available to play in the next game. Injured/Res:The player is hurt and unavailable to play. Minors:The player has been sent down to the minors. Scratched: Players available to the team but cannot
play in the current game.
35
Game Speed: Slow down or speed up the action with this slider.
Period Length: Choose from 1 to 20 minutes of period play.
Penalties: Move the slider left or right to adjust the frequency of penalty calling.
Fighting: Use the slider to determine the frequency of fisticuffs.
Injuries:Toggle injuries on or off. Offsides:Toggle Offsides penalty on or off. Icing: Change between International, NHL, Auto or off. Two-Line Pass: Change between International, NHL,
Auto or off.
Advanced Options Home Strategy Change:Toggle between Auto and Manual Home Line Change: Choose between Auto, Semi-Auto,
Manual or Off
Away Strategy Change:Toggle between Auto and Manual Away Line Change: Choose between Auto, Semi-Auto,
Manual or Off
Referee Collision: Choose from 4 settings. Rink T ype: Choose between Auto, NHL and International Overtime T ype: Choose from 8 settings. Game Clock: Choose between an accelerated 20-
minute clock and a Real-Time clock. Clock T ype: Choose between International (counting
up), NHL (counting down) or Auto.
34
REPLAY CONTROLS
Want to see that beautiful one-timer ag ain? Then bring up the Replay feature of NHL 2K3 from the pause menu to view it again and again. Follow the on-screen controls to change the angle, zoom in or zoom out and you can see the shot sneak past the goalie. It's like you're in charge of your own highlight reel.
Note:While moving the aim indicator, you can also “lock on” to any player to follow them throughout the entire replay. To do so, simply move the aim indicator directly on top of whatever target you wish to track.
PAUSE OPTIONS
Options
You can select Options from the Main Menu and make the following adjustments (There are slight variations between game modes).
General Skill Level: How tough will the competition be?
Amateur, Pro, All Star or Hall of Famer.
37
Gameplay
This is your game and via the Sega Sports Gameplay sub-menu you can make it just that. With twenty-four individual, adjustable options NHL 2K3 will satisfy even the pickiest of hock ey fanatics.
Presentation Options
Change everything in regards to how you view and hear the game. The exciting presentation and style of ESPN is going to make the game better than ever. Increase the play-by-play commentary, adjust the crowd or change the volume of the sound effects. NHL 2K3 allows you to change it all.
GLOSSARY
Assistant Captain:The Assistant Captain wears the letter
'A' on his jersey and can speak to the referee in regards to interpretations of the rules when the Captain is not out on the ice. Traditionally teams have two assistant captains, but sometimes they have up to four players rotate the duties of assistant captain throughout the season.
Captain:The leader of the team. The captain wears a letter 'C' on his jersey and is one of the only players who can question a referee in regards to an interpre­tation of the rules.
Check: Sk ating into a player who has the puck.
36
CONTROLS
Controller: Choose between Basic, Intermediate
and Advanced. Goalie Control: Choose between Auto, Manual and
Semi-Auto
Pass Aim Assist: Adjust CPU assistance on passing. Shot Aim Assist: Choose between Manual and Auto. Auto Puck in Air Grab: Toggle this On or Off. Player Lock Type: Choose between 4 types
(described below). Preferred Start Position: Choose what position you
want to control during face-off.
Puck Protection:Toggle between Auto and Manual. Rumble Feature:Toggle this on or off.
Player Lock Types Unlocked: Control the player with the puck, or switch to
the player nearest the puck. Semi-Manual: Similar to Unlocked, despite player
controls not automatically switching if pass is missed.
Manual:You have complete control of player selection. Full-Lock: Remain locked on Preferred Start Position.
39
Lines:The group of five players out on the ice. Teams have different lines for different situations: lines for penalty killing, power plays, hard defense, extra offense, etc.
Offsides:The puck must precede the offensive team across the blue line that marks the offensive zone. If the player crosses the blue line before the puck, offsides is called and a face-off will occur in the neutral zone.
One Timer: A one-timer occurs when a player tak es a slapshot on the puck after one of his teammates has passed it to him. This is much like hitting a baseball that has been pitched to you. There is no real possession of the puck on the part of the player being passed to.
Roughing: Roughing is an altercation between two players that is more than a normal check, but less than an all-out fight. Roughing is punishable with two minutes in the penalty box.
Two-Line Pass: A two-line pass is called when a player makes a pass that crosses the red center line and the blue line (or vice-versa) without being touched in­between the two lines by a teammate. Two-Line passing is allowed with International Rules.
SEGA SPORTS CHALLENGE
Sega Sports Challenge is an exciting new mode of play that takes the competition to the next level. In SSC (Sega Sports Challange), you can record your personal stats, then post em online at SEGASPORTS.COM to see where you rank against the world’s best. Prizes and bragging rights await!
38
Delayed Penalties: If the team without the puck commits a penalty, the referee can call a delayed penalty. He will signify this by raising his hand high in the air. The team with the puck will pull their goalie to add an extra man on offense. As soon as the team that committed the penalty touches the puck, the penalty is called.
Face-Off:At the onset of each period, after a stoppage in play, after a goal and after a penalty, both teams will square off in a face-off. The referee will drop the puck between two opposing players.
Fighting: Sometimes players will drop the gloves” in order to stand their ground, however, engaging in fisticuffs will result in a five-minute penalty.
Forechecking: Checking the player with the puck in his defensive zone or the neutral zone.
Hooking: When a player uses his stick to impede the progress of an opponent, he can be called for hooking, punishable with two minutes in the penalty box.
Icing: Icing occurs when the team passes, shoots or deflects the puck across the red center line and then past the red goal line in that team's offensive zone without the puck being touched by another member of that team. Teams that are a man short (killing a penalty) are allowed to ice the puck. In the international game, icing is called as soon as the puck crosses the goal line.
Interference: Interference occurs when one player impedes the progress of another player who does not have the puck and is punishable with a two­minute penalty.
41
Single game Record Board
The Single Game Records board displays your best performance in each of 9 categories along with a Challenge Code for each record category.
Save Challenge Records
A Nintendo GameCube Memory Card is required to participate in SSC. Make sure you save before you power down in order to keep your stats up-to-date.
To save your statistics, from the Load / Save screen, select SAVE USER / OPTIONS. Then select the file you wish to update and press the
A
Button to overwrite.
40
After you complete an SSC game, return to the Sega Sports Challenge screen to receive your Challenge Codes. You will earn codes for Per Game Averages and Single Game Records – one code for PGA and one code for each SGR category.
Go to SEGASPORTS.COM and enter your codes to immediately see where you rank and find out if you qualify to win. Each time you enter a code, your chances increase. Good Luck!
User
Enter your name in order to compile and save your personal NHL 2K3 stats. These are the numbers you’ll pit against other NHL 2K3 players in the SSC.
To enter a user name:
1. From the User Login screen, select CREATE NEW USER. The Enter New User Name screen appear s.
2. Use the keyboard tool to type in the name you
want, then press the START button to advance to the Main Menu.
3. To start a game simply select SEGA Sports
Challenge, which brings you to the Challenge Menu. From the Challenge Menu you can select Play Game, Records, Averages or Save User/Options.
Per Game Average Board
As you play multiple games in Sega Sports Challenge mode, your statistics are calculated over time to show your per game average in these 9 key categories.
43
Voice Over Agents:
Natanya Rose (ICM) Tom Lawless (VOX Inc.)
Voice Over Talent:
Michael A. Carlucci (Play-by-Play)
Charles Klausmeyer (Arena)
Danny Mann (Color)
Additional Audio Cutting:
Marc E. Argoud
MIS:
Rose Villasenor John Andrunas
QA Manager:
Sean Johnson
QA:
Ian Doss Hans Wakelin
Mocap T alent Director:
Christian Lalonde
Mocap T alent:
Manon Rheaume Joe Kelly Igor Nicolin Martin LaCroix
Mindfield
Intro Movie Editor:
Russell Lichter
Intro Movie Visual Design:
Michael “Oz Smith
Intro Movie Sound Design:
Kyle Schember
Redeye Studios
Mocap Director:
Vince Guzman
Mocap Engineers:
Chad Lichty Eric Thomas David Logan Music Inc.
David Logan Music inc.
Music:
David Logan
Woodholly Studios
Engineers:
Steve Nafshun Larry Forkner
42
Treyarch Credits
Executive Producer:
Dr. Peter Akemann
Producer:
Christopher A. Busse
Audio Producer:
Lisa Ikeda
Assistant Producers/Writers:
John M. DeHart Jacob W att
Lead Programmer:
Charles T olman
Programmers:
Tom Bagby Thad Bower Ryan Broner Joel Burgess Dr. Marc R.J. Carlson Mike Caruso Amrit Dharwadkar Dan DuBois Paul Edelstein Timothy Ford David Johnston John Lydon Michel Mailhot Jason McKesson Nicholas Michon Mark Nau
Tim Probst Adam Rakunas Matt Rusch Matthias Schill Dimiter malkia Stanev David C. Sum Jean-Francois V ezina
Art Director:
Christian Busic
Lead Animator:
Dan Goldman
Animator:
Jay Juneau
Artists:
Scott Bendis Darwin Dumlao Bradley P. Grace Chad B. Jones Cameron S. Petty Dan Santat Johnny van Zelm
Technical Artist:
Susan M. Long Audio Director:
Sergio Bustamante II Sound Designer:
Kris Giampa
Music:
Douglas Rappaport Dieter Ruehl
45
Jason Lauborough Joel Lehmann Kurt Maffei Wilson Meng Alex Navarro Michael Regan Eli Robles Junior Sison T erry Tharp Alan T rammel Chad Urquhart Tim Willcock Dustin Wright Casey Y ost
Manual Edited By
Ben Bishop Robert Leach T erry Tharp
With Additional Materials Supplied by
Ben Bishop Robert Leach T erry Tharp
Disney Interactive
Producer
Keith Hargrove
Assistant Producer
Eric Sorenson
Marketing Director
Bob Picunko
Marketing Manager
Stephanie Y oshimoto
ESPN, Inc.
ESPN & ABC NHL Coordinating Producer,
Larry Kristiansen
Associate Producer, NHL
Jim Mallia
Graphics Design Team, ESPN
Dan Leone
ESPN Music Coordinator
Kevin Wilson
Director, ESPN Enterprises Consumer & Media Products
Mary B. Moore
Special Thanks
Jan Smith Steve Finney George Bodenheimer Dan Winters Sanjeev Lamba Tori Stevens
44
Special Thanks:
Don Likeness Eric Steinmann Shawn Capistrano Alex Bortoluzzi Kevin Schmidt Linda M. Santiago (NHL) Brian Mullen (NHL) Charlie (Carrot Top
Catering) Linda and Kathy
(Glenview Ice Center) Mark Altieri
(Staples Center) House of Moves Jason Cippola Mike Bales Joe Murphy Chris Drury Andrew Henry Paul N. Goldman Stu Barnes Anthony Bowden
(hrudey32) WAZ Penalty Box Hockey’s Future.com Bishopdesigns.com Waymoresports.com Thunderpuck.com Operationsports.com
Visual Concepts
Executive Producer
Greg Thomas
Project Manager
Randall Hauser
Director of Quality Assurance
Chien Yu
Lead T ester
Haven Rocha
Assistant Lead Testers
Ben Bishop Robert Leach
Network Lead Tester
Kai Ma
Quality Assurance Testers
Matthew Allen David Bass Aaron Baxter Rich Celis Joseph Chasan Litton Chen David Cutherell Corey Deliere Bertrand Estrellado Shane Fenton Brian Krawchuk Justin Halpin Ben Lane
46
Sega of America
Senior Product Manager
Stacey Kerr
Associate Product Manager
Michael Rhinehart
Vice President, Sports Marketing
Tom Nichols
Public Relations
Marc Franklin Shahed Ahmed
Licensing
Brad Schlachter Shinobu T oyoda
Channel Marketing
Scott Lambrecht
Creative Services Project Manager
Matt Shell
Documentation Design
Miles Steuding
Director, Creative Services
Bob Schonfisch
Special Thanks
Dave Mc Carthy - NHL Enterprises
Linda M. Santiago - NHL Enterprises
Catherine OBrien - NHL Enterprises
George Puro - NHL Enterprises
Ted Saskin - NHLPA Mike Ouellet - NHLPA Martin McQuaig - NHLPA Peter Moore Chris Gilbert Diana Zoller Cindy Jenney Maya Hermanson
Instruction Manual
Keith M. Kolmos
All trademarks are the property of their respective owners.
The names and logos of all arenas are trademarks of their respective owners and are used by permission.
Certain trademarks used herein [or hereon] are properties of American Airlines, Inc. used under licence to Sega. All rights reserved.
48
NOTES
*THIS LIMITED WARRANTY IS VALID FOR U.S. AND CANADIAN NINTENDO GAMECUBE ™ GAME DISC MANUFACTURED FOR SALE IN AND PURCHASED AND OPERATED IN THE UNITED STATES AND CANADA, ONLY!
Limited Warranty
Sega of America, Inc. warrants to the original consumer purchaser that the Nintendo GameCube™ Game Disc shall be free from defects in material and workmanship for a period of 90-days from the date of purchase. If a defect covered by this limited warranty occurs during this 90-day warranty period, the defective Nintendo GameCube™ Game Disc or component will be replaced free of charge. This limited warranty does not apply if the defects have been caused by negligence, accident, unreasonable use, modification, tampering or any other causes not related to defective materials or workmanship. Please retain the original or a photocopy of your dated sales receipt to establish the date of purchase for in-warranty replacement. For replacement, return the Game Disc, with its original packaging and receipt, to the retailer from which the software was originally purchased. In the event that you cannot obtain a replacement from the retailer, please contact Sega to obtain support.
Obtaining technical support/service
To receive additional support, including troubleshooting assistance, please contact Sega at:
* web site . . . . . . . . . . . http://www.sega.com
* e-mail . . . . . . . . . . . . . support@sega.com
* telephone . . . . . . . . . 1-716-650-6701
LIMITATIONS ON WARRANTY
ANY APPLICABLE IMPLIED WARRANTIES, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE HEREBY LIMITED TO 90-DAYS FROM THE DATE OF PURCHASE AND ARE SUBJECT TO THE CONDITIONS SET FORTH HEREIN. IN NO EVENT SHALL SEGA OF AMERICA, DREAMCAST INC., BE LIABLE FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES RESULTING FROM THE BREACH OF ANY EXPRESS OR IMPLIED WARRANTIES. THE PROVISIONS OF THIS LIMITED WARRANTY ARE VALID IN THE UNITED STATES ONLY. SOME STATES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS, OR EXCLUSION OF CONSEQUENTIAL OR INCIDENTAL DAMAGES, SO THE ABOVE LIMITATION OR EXCLUSION MAY NOT APPLY TO YOU. THIS WARRANTY PROVIDES YOU WITH SPECIFIC LEGAL RIGHTS. YOU MAY HAVE OTHER RIGHTS WHICH VARY FROM STATE TO STATE.
Sega is registered in the U.S. Patent and Trademark Office. Sega, the Sega Logo, and Sega Sports are either registered trademarks or trademarks of Sega Corporation. © SEGA CORPORATION, 2002. All Rights Reserved. www.segasports.com NHL and the NHL Shield are registered trademarks of the National Hockey League. All NHL logos and marks and team logos and marks depicted herein are the property of the NHL and the respective teams and may not be reproduced without the prior written consent of NHL Enterprises, L.P. © 2002. All rights reserved. © NHLPA. NHL 2K3 is an Officially Licensed Product of the NHLPA. NHLPA, National Hockey League Players' Association and the NHLPA logo are trademarks of the NHLPA and are used under license by Sega of America, Inc.
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