Games Nintendo GAMECUBE BIONICLE HEROES User Manual

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PRINTED IN USA. LUCASARTS AND THE LUCASARTS LOGO ARE REGISTERED TRADEMARKS OF LUCASFILM LTD. © 2006 LUCASFILM ENTERTAINMENT COMPANY LTD. OR LUCASFILM LTD. AND ® OR TM AS INDICATED. ALL RIGHTS RESERVED. LEGO, THE LEGO LOGO AND THE MINIFIGURE ARE TRADEMARKS OF THE LEGO GROUP. © 2006 THE LEGO GROUP. PBIONGUS03 EIDOS Inc. 651 Brannan St., San Francisco, CA 94107.
INSTRUCTION BOOKLET
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PLEASE CAREFULLY READ THE SEPARATE HEALTH AND SAFETY PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE USING YOUR NINTENDO ® HARDWARE SYSTEM, GAME DISC OR ACCESSORY. THIS BOOKLET CONTAINS IMPORTANT HEALTH AND SAFETY INFORMATION.
IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES
WARNING - Seizures
ome people (about 1 in 4000) may have seizures or blackouts triggered b
Some people (about 1 in 4000) may have seizures or blackouts triggered by light flashes or patterns, such as while watching TV or playing video games,
light flashes or patterns, such as while watching TV or playing video games,
even if they have never had a seizure before.
ven if they have never had a seizure before.
Anyone who has had a seizure, loss of awareness, or other symptom linked
nyone who has had a seizure, loss of awareness, or other symptom linke
to an epileptic condition should consult a doctor before playing a video game
to an epileptic condition should consult a doctor before playing a video game.
Parents should watch when their children play video games. Stop playing
Parents should watch when their children play video games. Stop playing
and consult a doctor if you or your child have any of the following symptoms
and consult a doctor if you or your child have any of the following symptoms:
Convulsions Eye or muscle twitching Loss of awareness
Convulsions Eye or muscle twitching Loss of awareness
Altered vision Involuntary movements Disorientatio
Altered vision Involuntary movements Disorientation
o reduce the likelihood of a seizure when playing video games
To reduce the likelihood of a seizure when playing video games:
it or stand as far from the screen as possible
Sit or stand as far from the screen as possible.
lay video games on the smallest available television screen
Play video games on the smallest available television screen. Do not play if you are tired or need sleep.
o not play if you are tired or need sleep
Play in a well-lit room.
lay in a well-lit room
Take a 10 to 15 minute break every hour.
ake a 10 to 15 minute break every hour.
WARNING -
Playing video games can make your muscles, joints, skin or eyes hurt after a few hours. Follow these instructions to avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain:
Avoid excessive play. It is recommended that parents monitor their children for appropriate play. Take a 10 to 15 minute break every hour, even if you don't think you need it. If your hands, wrists, arms or eyes become tired or sore while playing, stop and rest them for several hours before playing again. If you continue to have sore hands, wrists, arms or eyes during or after play, stop playing and see a doctor.
Repetitive Motion Injuries and Eyestrain
WARNING - Electric Shock
To avoid electric shock when you use this system:
Do not use the Nintendo GameCube during a lightning storm. There may be a risk of electric shock from lightning. Use only the AC adapter that comes with your system. Do not use the AC adapter if it has damaged, split or broken cords or wires. Make sure that the AC adapter cord is fully inserted into the wall outlet or extension cord. Always carefully disconnect all plugs by pulling on the plug and not on the cord. Make sure the Nintendo GameCube power switch is turned OFF before removing the AC adapter cord from an outlet.
CAUTION - Motion Sickness
Playing video games can cause motion sickness. If you or your child feel dizzy or nauseous when playing video games with this system, stop playing and rest. Do not drive or engage in other demanding activity until you feel better.
CAUTION - Laser Device
The Nintendo GameCube is a Class I laser product. Do not attempt to disassemble the Nintendo GameCube. Refer servicing to qualified personnel only.
Caution - Use of controls or adjustments or procedures other than those specified herein may result in hazardous radiation exposure.
CONTROLLER NEUTRAL POSITION RESET
To reset the controller, release all buttons and sticks to allow them to return to the correct neutral position, then hold down the X, Y and START/PAUSE Buttons simultaneously for 3 seconds.
L Button R Button
Control
Stick
C Stick
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IMPORTANT LEGAL INFORMATION
Copying of any video game for any Nintendo system is illegal and is strictly prohibited by domestic and international intellectual property laws. “Back-up” or “archival” copies are not authorized and are not necessary to protect your software. Violators will be prosecuted.
This video game is not designed for use with any unauthorized copying device or any unlicensed accessory. Use of any such device will invalidate your Nintendo product warranty. Nintendo (and/or any Nintendo licensee or distributor) is not responsible for any damage or loss caused by the use of any such device. If use of such device causes your game to stop operating, disconnect the device carefully to avoid damage and resume normal game play. If your game ceases to operate and you have no device attached to it, please contact the game publisher’s “Technical Support” or “Customer Service” department.
The contents of this notice do not interfere with your statutory rights. This booklet and other printed materials accompanying this game are protected
by domestic and international intellectual property laws.
Welcome, Hero! 2
What YOU Have To Do 2
Controls 3
Menu Controls 3 In-Game Controls 3
Main Menu 4 Matoran Enclave 4
Zone/Level Select Chamber 5 Levels 5 Shop 6 Character Showcases 6 Defeated Piraka 7 Trophy Cave 7
Game Screen 8
LEGO Counter 8 Health Bar 9 Hero Mode Charge 9 TOA Masks 10 Scanner 10
The TOA 11
Jaller (Red) 11 Hahli (Blue) 11 Kongu (Green) 11 Matoro (White) 11 Hewkii (Brown) 12 Nuparu (Black) 12 TOA Upgrades 12
Combat 13
Enemy Health Bar 13 Auto-Target 13 Switching TOA 13
Pick-ups 14
LEGO Pieces 14 Hearts (Extra Health) 14
Unlockables 15
BIONICLE Collectibles 15 Canisters 15
More Information 15
Piraka 15 Free Play 15 Status Screen 16 Saving and Loading 16 Pausing the Action 16
Credits 17
he official seal is your assurance that this product is licensed or manufactured by Nintendo. Always look for this seal when buying video game systems, accessories, games and related products.
Nintendo does not license the sale or use of products without the Official Nintendo Seal.
THIS GAME SUPPORTS GAME PLAY WITH ONE PLAYER AND CONTROLLER.
1 Player
THIS GAME REQUIRES A MEMORY CARD FOR SAVING
Memory
GAME PROGRESS, SETTINGS OR STATISTICS.
Card
Fantasy
Violence
LICENSED BY
NINTENDO, NINTENDO GAMECUBE AND THE OFFICIAL SEAL ARE TRADEMARKS OF NINTENDO. © 2001 NINTENDO. ALL RIGHTS RESERVED.
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Imagine the island of Voya Nui. You are on a beach at the foot of a monstrous cliff. A line of meandering footprints leads you to a figure collapsed on the sand. As you approach, a deep rumble of thunder echoes in the distance. Exhausted, a Matoran looks up — at first fearful — but then understanding,
“I know who you are. You are the Hero,” he says. You smile. With this encouragement the Matoran tells you the story.
“This land has been invaded by the despicable Piraka. They have stolen the Mask of Life! The Piraka do not know the Mask’s real power, but in spite of that they have used it to take control of all the creatures on the island.
“You are the Hero. You must track down and defeat the Piraka, restore the Mask and bring peace back to Voya Nui. Here….”
The Matoran reaches into a large bag lying next to him and pulls out an ornate TOA Inika Mask.
“Collect and use the powers that the TOA Inika Masks will grant you to save Voya Nui. Hero, this is your quest!”
What YOU Have To Do
BIONICLE Heroes™lets you take on the guise of the heroic TOA
Inika and control their unique powers to overcome a host of different enemies. Many dangerous, aggressive BIONICLE creatures, created by the evil power of the Piraka, exist on the island. You must defeat hordes of enemies in each of the six elemental Zones of the island and then defeat the Piraka to win back the Mask of Life and return the island to peace.
Your power (as the Hero) comes from the six different TOA Inika Masks that you can find scattered throughout each level. Once you put on a TOA Mask, you assume the powers and ability of that TOA.
Don’t worry — even if the task seems too difficult, you will not be left without help. BIONICLE Heroes
will always prompt you on the best course of action to take: either indicating which TOA to use to make the most of a special ability, or pointing you in the correct direction to get through a level.
Welcome Hero! Controls
+Control Pad
Control Stick
L Button
START/PAUSE
R Button
Z Button
Y Button
X Button
A Button
B Button
C Stick
Menu Controls
Highlight option Control Stick / +Control Pad */@
Select A Button
Go back Y Button
In-game Controls
Move TOA Control Stick
Free Look C Stick
Fire weapon A Button
Strafe Z Button (hold)
Strafe (sidestep) left / right Control Stick (while firing)
Change TOA character Y Button
Cycle through TOA left / right L / R Buttons
Use TOA Elemental ability X Button
Pause Menu START/PAUSE
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Once the game loads, you’ll see four options:
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New Game — Start a new game of BIONICLE Heroes
. You’ll
progress first to the Save screen
(see page 16), and then on to
the Matoran Enclave
(see below).
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Load Game — Continue a previously saved game. You will be taken back to the Matoran Enclave.
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Options — Adjust in-game options, including:
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Invert Y Axis — On/Off
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Effects Volume — 0 to 10
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Music Volume — 0 to 10
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Rumble — On/Off
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Widescreen — On/Off
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Extras — Check out the following:
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Credits
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LEGO
®
Star Wars™II: The Original Trilogy Trailer
Main Menu
You begin your adventure at the Matoran Enclave, a large ceremonial clearing full of ancient structures, chambers, display areas, a useful shop and a nearby beach.
You’ll also return here regularly to check on your achievements, upgrade your TOA and review what you’ve collected and unlocked in these adventures.
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Select New Game from the Main Menu to enter the Matoran Enclave.
Matoran Enclave
Zone/Level Select Chamber
Directly ahead of you and down a long staircase is the Zone/Level Select Chamber. This has six doorways that conceal passages to the portals that will take you to each part of the six elemental Zones on Voya Nui.
To return to the Matoran Enclave from the Zone/Level Select Chamber, face the stairway and move up the stairs.
The island of Voya Nui is divided into six distinct Zones:
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Hakann’s Volcano — Based in and around the island’s volcanic zone, where you can explore caves, caverns and volcanic plains.
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Reidak’s Desert — Set in Voya Nui’s desert region, with the action also based in and around the Island citadel.
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Thok’s Mountain — Features a landscape of rocky outcrops, cliffs, and icy mountain passes.
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Vezok’s Coastline — Set in and around the shoreline of Voya Nui.
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Zaktan’s Jungle — A tropical jungle bristling with dense jungle, hidden temples, waterfalls and tree top villages.
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Avak’s Stronghold — Set in and around the ominous Piraka Stronghold.
TO BEGIN A NEW GAME:
1. Enter the Zone/Level Select Chamber. The entrance to Vezok’s Coastline will open.
2. Enter this area, where you will find the four portals to the levels of Vezok’s Coastline. Only Piraka Bluff is initially selectable.
3. Press the A Button to start this level.
Levels
A short introduction leads you into each level and gives you an idea of whom (or what) you might encounter. Complete the three levels within a Zone to enter the Boss level, where you battle the Piraka who controls that Zone.
Initially, only one Zone is available, but as you progress, other Zones open up. Levels must be completed in sequence within a Zone, but you can play any completed level in Free Play mode
(see page 15).
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