Games Nintendo GAMECUBE BILLY HATCHER AND THE GIANT EGG User Manual

MANUAL COVER (FRONT)
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PLEASE CAREFULLY READ THE SEPARATE HEALTH AND SAFETY PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE USING YOUR NINTENDO ® HARDWARE SYSTEM, GAME DISC OR ACCESSORY. THIS BOOKLET
CONTAINS IMPORTANT HEALTH AND SAFETY INFORMATION.
IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES
WARNING - Seizures
Some people (about 1 in 4000) may have seizures or blackouts triggered by light flashes or patterns, such as while watching TV or playing video games, even if they have never had a seizure before. Anyone who has had a seizure, loss of awareness, or other symptom linked to an epileptic condition should consult a doctor before playing a video game. Parents should watch when their children play video games. Stop playing and consult a doctor if you or your child have any of the following symptoms: 
Convulsions Eye or muscle twitching Loss of awareness Altered vision Involuntary movements Disorientation
 To reduce the likelihood of a seizure when playing video games:
1.
Sit or stand as far from the screen as possible.
2.
Play video games on the smallest available television screen.
3.
Do not play if you are tired or need sleep.
4.
Play in a well-lit room.
5.
Take a 10 to 15 minute break every hour.
WARNING -
Playing video games can make your muscles, joints, skin or eyes hurt after a few hours. Follow these instructions to avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain:  Avoid excessive play. It is recommended that parents monitor their children for appropriate play. Take a 10 to 15 minute break every hour, even if you don't think you need it. If your hands, wrists, arms or eyes become tired or sore while playing, stop and rest them for several hours before playing again. If you continue to have sore hands, wrists, arms or eyes during or after play, stop playing and see a doctor.
Repetitive Motion Injuries and Eyestrain
WARNING - Electric Shock
To avoid electric shock when you use this system:  Do not use the Nintendo GameCube during a lightning storm. There may be a risk of electric shock from lightning. Use only the AC adapter that comes with your system. Do not use the AC adapter if it has damaged, split or broken cords or wires. Make sure that the AC adapter cord is fully inserted into the wall outlet or extension cord. Always carefully disconnect all plugs by pulling on the plug and not on the cord. Make sure the Nintendo GameCube power switch is turned OFF before removing the AC adapter cord from an outlet.
CAUTION - Motion Sickness
Playing video games can cause motion sickness. If you or your child feel dizzy or nauseous when playing video games with this system, stop playing and rest. Do not drive or engage in other demanding activity until you feel better.
CAUTION - Laser Device
The Nintendo GameCube is a Class I laser product. Do not attempt to disassemble the Nintendo GameCube. Refer servicing to qualified personnel only.
Caution - Use of controls or adjustments or procedures other than those specified herein may result in hazardous radiation exposure.
CONTROLLER NEUTRAL POSITION RESET
If the L or R Buttons are pressed or the Control Stick or C Stick are moved out of neutral position when the power is turned ON, those positions will be set as the neutral position, causing incorrect game control during game play.
To reset the controller, release all buttons and sticks to allow them to return to the correct neutral position, then hold down the X, Y and START/PAUSE Buttons simultaneously for 3 seconds.
L Button R Button
Control
Stick
C Stick
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Thank you for purchasing Billy Hatcher and the Giant Egg™. Please note that this software is designed only for use with Nintendo GameCube™. Be sure to read this instruction manual thoroughly before you start playing.
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Nintendo does not license the sale or use of products without the Official Nintendo Seal.
1-4 Player
Simultaneous
Memory
Card
THIS GAME SUPPORTS SIMULTANEOUS GAME PLAY WITH ONE, TWO, THREE OR FOUR PLAYERS AND CONTROLLERS.
THIS GAME REQUIRES A MEMORY CARD FOR SAVING GAME PROGRESS, SETTINGS OR STATISTICS.
Game Boy Advance
Compatible
Progressive Scan
compatible
THIS GAME IS COMPATIBLE WITH THE GAME BOY ADVANCE PORTABLE VIDEO GAME SYSTEM.
THIS GAME IS COMPATIBLE WITH PROGRESSIVE SCAN MODE TVs.
LICENSED BY
NINTENDO, NINTENDO GAMECUBE AND THE OFFICIAL SEAL ARE TRADEMARKS OF NINTENDO. © 2001 NINTENDO. ALL RIGHTS RESERVED.
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Billy Hatcher and the Giant Egg™ is a one to four player game. Connect the Nintendo GameCube™ Controller to Controller Socket 1 for one player, or Controller Sockets 1, 2, 3 and 4 for up to four players respectively.
This game is presented in Dolby Surround Pro Logic II. Connect your game console to a sound system with Dolby Pro Logic II, and select "Dolby Surround PRO LOGIC II" in the Options Screen of the game to experience the excitement of surround sound.
Dolby, Pro Logic, and the double-D symbol are trademarks of Dolby Laboratories. Manufactured under license from Dolby Laboratories.
Hardware Setup
Using Progressive Scan TV
This game can be set to display a higher resolution image on TVs that support progressive scan mode (EDTV, HDTV). In order to use the progressive scan mode, you need a TV that can accept this type of input (see your TV operation manual), and a Nintendo GameCube™ Component Video Cable (available only through Nintendo, visit www.nintendo.com or call 1-800-255-3700).
To activate the progressive scan mode, press and hold the b Button while the Nintendo GameCube™ logo is being displayed until the message "DO YOU WANT TO DISPLAY THE GAME IN PROGRESSIVE SCAN MODE?" appears. Select YES to activate the mode.
Please note that on some TVs, activating the progressive scan mode will set the format of the image to a wide screen (16:9) format.
Save Files
Billy Hatcher and the Giant Egg™ is a Nintendo GameCube™ Memory Card compatible game (Memory Card sold separately). 2 blocks of free memory space are required to create a save file. Never turn OFF the Nintendo GameCube™ power or remove the Memory Card while the game data is being saved. Please refer to the Nintendo GameCube™ booklet (pages 18-20) for directions on how to format and erase Memory Card files.
Using Dolby Surround PRO LOGIC II
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Morning Land is a peaceful realm inhabited by chickens. One day, a terrible fate befell the land. Black Crows empowered by a mysterious magic appeared as ferocious monsters bent on keeping the world in eternal night. The Chicken Elders whose voices bring dawn each day were captured and sealed within golden eggs. Without their morning cries, the world will remain engulfed in darkness and human hearts will be consumed by evil. Now, only young Billy Hatcher and his friends from the human world can defeat the Crows, release the elders and return morning to the world.
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Billy is an inquisitive boy from the human world. With the courage bestowed upon him by the Chicken Lords, he dons the legendary chicken suit and embarks on a grand adventure to save Morning Land from eternal night.
Rolly is a lighthearted and carefree girl. She always tries to help others when in trouble, but can be a little scatterbrained.
Chick may look small but his spirit is strong, giving him a misplaced air of superiority. He has a tendency to act before thinking, which always makes his friends a little nervous.
Bamtam is a gentle giant and only uses his strength to look after his friends. Despite his rough outward appearance, he adores cuteness but hates injustice.
Residents of Morning Land. Approach the baby chicks for assistance and advice as you progress through the game.
Each of the regions of Morning Land is ruled by an elder, who brings morning to the world each day with a hearty "cock-a­doodle-do." The Crows however have captured the elders and sealed them within golden eggs.
Through some strange power, the Crows have taken the form of ferocious monsters and plan to engulf the world in eternal night.
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