BHGE_MANUALV03.qxd 8/5/03 9:54 AM Page 1
BHGE_MANUALV03.qxd 8/5/03 9:54 AM Page 2
PLEASE CAREFULLY READ THE SEPARATE HEALTH AND
SAFETY PRECAUTIONS BOOKLET INCLUDED WITH THIS
PRODUCT BEFORE USING YOUR NINTENDO ® HARDWARE
SYSTEM, GAME DISC OR ACCESSORY. THIS BOOKLET
CONTAINS IMPORTANT HEALTH AND SAFETY INFORMATION.
IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING
WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES
WARNING - Seizures
Some people (about 1 in 4000) may have seizures or blackouts triggered by
light flashes or patterns, such as while watching TV or playing video games,
even if they have never had a seizure before.
Anyone who has had a seizure, loss of awareness, or other symptom linked
to an epileptic condition should consult a doctor before playing a video game.
Parents should watch when their children play video games. Stop playing
and consult a doctor if you or your child have any of the following symptoms:
Convulsions Eye or muscle twitching Loss of awareness
Altered vision Involuntary movements Disorientation
To reduce the likelihood of a seizure when playing video games:
1.
Sit or stand as far from the screen as possible.
2.
Play video games on the smallest available television screen.
3.
Do not play if you are tired or need sleep.
4.
Play in a well-lit room.
5.
Take a 10 to 15 minute break every hour.
WARNING -
Playing video games can make your muscles, joints, skin or eyes hurt after a
few hours. Follow these instructions to avoid problems such as tendinitis, carpal
tunnel syndrome, skin irritation or eyestrain:
Avoid excessive play. It is recommended that parents monitor their children for
appropriate play.
Take a 10 to 15 minute break every hour, even if you don't think you need it.
If your hands, wrists, arms or eyes become tired or sore while playing, stop and
rest them for several hours before playing again.
If you continue to have sore hands, wrists, arms or eyes during or after play, stop
playing and see a doctor.
Repetitive Motion Injuries and Eyestrain
WARNING - Electric Shock
To avoid electric shock when you use this system:
Do not use the Nintendo GameCube during a lightning storm. There may be a
risk of electric shock from lightning.
Use only the AC adapter that comes with your system.
Do not use the AC adapter if it has damaged, split or broken cords or wires.
Make sure that the AC adapter cord is fully inserted into the wall outlet or
extension cord.
Always carefully disconnect all plugs by pulling on the plug and not on the cord.
Make sure the Nintendo GameCube power switch is turned OFF before removing
the AC adapter cord from an outlet.
CAUTION - Motion Sickness
Playing video games can cause motion sickness. If you or your child feel dizzy or
nauseous when playing video games with this system, stop playing and rest. Do
not drive or engage in other demanding activity until you feel better.
CAUTION - Laser Device
The Nintendo GameCube is a Class I laser product. Do not attempt to
disassemble the Nintendo GameCube. Refer servicing to qualified personnel only.
Caution - Use of controls or adjustments or procedures other than those specified
herein may result in hazardous radiation exposure.
CONTROLLER NEUTRAL POSITION RESET
If the L or R Buttons are pressed or the Control Stick or C Stick are moved out of
neutral position when the power is turned ON, those positions will be set as the
neutral position, causing incorrect game control during game play.
To reset the controller, release all buttons
and sticks to allow them to return to the
correct neutral position, then hold down the
X, Y and START/PAUSE Buttons
simultaneously for 3 seconds.
L Button R Button
Control
Stick
C Stick
Thank you for purchasing Billy Hatcher and the Giant Egg™. Please
note that this software is designed only for use with Nintendo
GameCube™. Be sure to read this instruction manual thoroughly
before you start playing.
BHGE_MANUALV03.qxd 8/5/03 9:54 AM Page 2
Nintendo does not license the sale or use of products without the Official Nintendo Seal.
1-4 Player
Simultaneous
Memory
Card
THIS GAME SUPPORTS
SIMULTANEOUS GAME PLAY
WITH ONE, TWO, THREE OR
FOUR PLAYERS AND
CONTROLLERS.
THIS GAME REQUIRES A
MEMORY CARD FOR SAVING
GAME PROGRESS, SETTINGS
OR STATISTICS.
Game Boy Advance
Compatible
Progressive Scan
compatible
THIS GAME IS COMPATIBLE
WITH THE GAME BOY
ADVANCE PORTABLE VIDEO
GAME SYSTEM.
THIS GAME IS COMPATIBLE
WITH PROGRESSIVE SCAN
MODE TVs.
LICENSED BY
NINTENDO, NINTENDO GAMECUBE AND THE OFFICIAL SEAL ARE TRADEMARKS OF NINTENDO.
© 2001 NINTENDO. ALL RIGHTS RESERVED.
4
Billy Hatcher and the Giant Egg™ is a one to four
player game. Connect the Nintendo GameCube™
Controller to Controller Socket 1 for one player, or
Controller Sockets 1, 2, 3 and 4 for up to four
players respectively.
This game is presented in Dolby Surround Pro Logic II. Connect your
game console to a sound system with Dolby Pro Logic II, and select
"Dolby Surround PRO LOGIC II" in the Options Screen of the game to
experience the excitement of surround sound.
Dolby, Pro Logic, and the double-D symbol are trademarks of Dolby
Laboratories. Manufactured under license from Dolby Laboratories.
Hardware Setup
Using Progressive Scan TV
This game can be set to display a higher resolution image on TVs that
support progressive scan mode (EDTV, HDTV). In order to use the
progressive scan mode, you need a TV that can accept this type of
input (see your TV operation manual), and a Nintendo GameCube™
Component Video Cable (available only through Nintendo, visit
www.nintendo.com or call 1-800-255-3700).
To activate the progressive scan mode, press and hold the b Button
while the Nintendo GameCube™ logo is being displayed until the
message "DO YOU WANT TO DISPLAY THE GAME IN PROGRESSIVE
SCAN MODE?" appears. Select YES to activate the mode.
Please note that on some TVs, activating the progressive scan mode
will set the format of the image to a wide screen (16:9) format.
Save Files
Billy Hatcher and the Giant Egg™ is a Nintendo GameCube™ Memory
Card compatible game (Memory Card sold separately). 2 blocks of free
memory space are required to create a save file. Never turn OFF the
Nintendo GameCube™ power or remove the Memory Card while the
game data is being saved. Please refer to the Nintendo GameCube™
booklet (pages 18-20) for directions on how to format and erase
Memory Card files.
Using Dolby Surround PRO LOGIC II
5
Morning Land is a peaceful realm inhabited by
chickens. One day, a terrible fate befell the land.
Black Crows empowered by a mysterious magic
appeared as ferocious monsters bent on keeping
the world in eternal night. The Chicken Elders
whose voices bring dawn each day were captured
and sealed within golden eggs. Without their
morning cries, the world will remain engulfed in
darkness and human hearts will be consumed by
evil. Now, only young Billy Hatcher and his friends
from the human world can defeat the Crows,
release the elders and return morning to the world.
BHGE_MANUALV03.qxd 8/5/03 9:54 AM Page 4
Billy is an inquisitive boy from
the human world. With the
courage bestowed upon him
by the Chicken Lords, he dons
the legendary chicken suit and
embarks on a grand adventure
to save Morning Land from
eternal night.
Rolly is a lighthearted and
carefree girl. She always tries
to help others when in trouble,
but can be a little
scatterbrained.
Chick may look small but his spirit is
strong, giving him a misplaced air of
superiority. He has a tendency to act
before thinking, which always makes
his friends a little nervous.
Bamtam is a gentle giant and only uses
his strength to look after his friends.
Despite his rough outward appearance,
he adores cuteness but hates injustice.
Residents of Morning
Land. Approach the baby
chicks for assistance and
advice as you progress
through the game.
Each of the regions of Morning
Land is ruled by an elder, who
brings morning to the world
each day with a hearty "cock-adoodle-do." The Crows however
have captured the elders and
sealed them within golden eggs.
Through some strange power, the Crows
have taken the form of ferocious monsters
and plan to engulf the world in eternal night.
76
BHGE_MANUALV03.qxd 8/5/03 9:54 AM Page 6