The information in this manual is furnished for informational use only and subject to
change without notice. While every effort has been made to ensure that the information
contained in this user manual is accurate, up-to-date and reliable, EVS Broadcast
Equipment cannot be held responsible for inaccuracies or errors that may appear in this
publication.
Improvement Requests
Your comments will help us improve the quality of the user documentation. Do not
hesitate to send improvement requests, or report any error or inaccuracy on this user
manual by e-mail to doc@evs.com.
Regional Contacts
The address and phone number of the EVS headquarters are usually mentioned in the
Help > About menu in the user interface.
You will find the full list of addresses and phone numbers of local offices either at the end
of this user manual (for manuals on hardware products) or at the following page on the
EVS website: http://www.evs.com/contacts.
User Manuals on EVS Website
The latest version of the user manual, if any, and other user manuals on EVS products
can be found on the EVS download center, on the following webpage:
http://www.evs.com/downloadcenter.
I
EVS Broadcast Equipment S.A.- November 2012
II
IPDirector- Version 6.00- User Manual- IPEdit
Table of Contents
TABLE OF CONTENTSIII
WHAT'S NEW?IX
1. INTRODUCTION1
1.1. Purpose1
1.2. Main Features1
1.3. Limitations2
1.4. Opening IPEdit2
2. USER INTERFACE3
2.1. Overview of IPEdit3
2.2. Activating a Pane in IPEdit4
3. MANAGING CHANNELS6
3.1. Assigning Player Channels to IPEdit6
3.1.1. Principle6
3.1.2. Display6
3.1.3. Automatic PGM Assignment7
3.1.4. How to Assign Player Channels Manually to IPEdit7
3.2. Automatic Lock Timeline Function8
3.2.1. Description8
3.2.2. Display8
3.2.3. Automatic Unlock8
3.3. Using IPEdit with a Remote Device8
3.3.1. Purpose8
3.3.2. How to Control a Player Channel with the ShuttlePRO9
3.3.3. How to Control a Player Channel with the BEPlay9
4. BROWSER11
4.1. Introduction11
4.2. Searching For Media in the Browser12
4.2.1. General Search and Filtering Features12
4.2.2. Multi Camera Timecode Filter13
5. PLAYER15
5.1. Overview of the Player Pane15
5.1.1. Main Functions15
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EVS Broadcast Equipment S.A. - November 2012Issue 6.00.A
5.1.2. Player Pane Outline15
5.2. Video Display17
5.2.1. Purpose17
5.2.2. Prerequisites17
5.2.3. Activation and Deactivation17
5.2.4. How to Associate a Video Display to the Player17
5.3. Display on the Timeline Engine18
5.4. Loaded Media Information19
5.4.1. Lock Button19
5.4.2. Loaded Media Field20
5.4.3. LSM ID Field20
5.4.4. Timecode Field20
5.4.5. Train Name Field21
5.4.6. Remaining Time / Capacity Field21
5.4.7. Jog Bar23
5.5. Transport & Creation Functions23
5.5.1. Purpose23
5.5.2. Transport and Creation Functions24
5.5.3. How to Create a Clip Based on the Loaded Media31
5.6. Timeline Editing Buttons32
5.6.1. Purpose32
5.6.2. Insert Function32
5.6.3. Overwrite Function33
5.6.4. Marking the Media to be Added to the Timeline33
5.6.5. Match Frame Replace33
5.7. Player Track Selection34
5.7.1. Purpose34
5.7.2. Tracks Selected when the Media is Added to the Timeline34
5.7.3. Possible Audio Configurations in the Player34
5.7.4. Example36
5.8. Audio Monitoring37
5.8.1. Definition37
5.8.2. How to Access the Audio Monitoring Parameters37
5.8.3. Adjusting the Audio Level Output to the Headphones38
5.8.4. Assigning the Audio Channels to the Headphones39
5.8.5. Saving the Audio Monitoring Parameters in a Template40
5.9. Loading Media onto the Player41
5.9.1. General Information41
5.9.2. How to Load Media from the Browser into the Player42
5.9.3. Ways to Load Clips42
5.9.4. Ways to Load Trains42
5.9.5. Ways to Load Logs42
5.9.6. Changing the Camera Angle43
6. TIMELINE44
IVTable of Contents
IPDirector- Version 6.00- User Manual- IPEdit
6.1. Overview of the Timeline Elements44
6.1.1. Timeline Pane Outline44
6.1.2. Timeline Name and IDs45
6.1.3. Timeline Display46
6.1.4. Edit Command Bar and General Editing Functions50
6.1.5. Transition Effects Bar57
6.1.6. Locator Buttons58
6.1.7. Transport Command Bar and Transport-Related Functions58
6.2.1. Contextual Menu on the Timeline Name Field66
6.2.2. Creating a New Timeline68
6.2.3. Converting a Playlist Into a Timeline72
6.2.4. Opening a Timeline76
6.2.5. Copying and Moving a Timeline78
6.2.6. Transferring Timelines81
6.3. Timeline Editing82
6.3.1. Overview of Editing Actions82
6.3.2. Overview of Slow Motion Editing83
6.3.3. A/V Material Available for Editing in the Timeline84
6.3.4. Growing Clips in Timelines84
6.3.5. Contextual Menu on the Timeline Element85
6.4. Marking and Selecting Techniques87
6.4.1. Moving the Nowline in the Timeline87
6.4.2. Adding Mark IN and Mark OUT points89
6.4.3. Selecting and Deselecting Timeline Elements90
6.5. Placing Media in the Timeline92
6.5.1. Applicable Principles92
6.5.2. Editing Modes From the Player94
6.5.3.
Adding Media in Insert or Overwrite via the Keyboard, ShuttlePRO or
Player Buttons98
6.5.4. Adding Media in Insert or Overwrite Using Drag-and-Drop Actions 102
6.5.5. Adding Media Using the Match Frame Replace105
6.5.6. Changing the Camera Angle of Timeline Elements109
6.5.7. Appending a Timeline to the Open Timeline111
6.6. Deleting Elements from the Timeline112
6.6.1. Introduction112
6.6.2. Lifting Timeline Elements or Parts of a Timeline112
6.6.3. Extracting Timeline Elements or Parts of a Timeline113
6.7. Moving Elements Within the Timeline114
6.7.1. Introduction114
6.7.2. Possible Element Selections and Move Types115
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EVS Broadcast Equipment S.A. - November 2012Issue 6.00.A
6.7.3. How to Move Elements By Drag-and-Drop116
6.7.4. How to Move Elements Using the Numeric Pad117
6.7.5. How to Move Elements Using the Arrows118
6.8. Extending Timeline Elements118
6.8.1. Introduction118
6.8.2. Overview of the Extend Actions121
6.8.3. Extending in Insert or Overwrite Mode121
6.8.4. Extending OUT in Insert or Overwrite Mode123
6.8.5. Extending In or OUT in Insert or Overwrite Mode124
6.8.6. How to Extend IN or Extend IN Slow/Fast a Timeline Element125
6.8.7. How to Extend OUT or Extend OUT Slow/Fast a Timeline Element 126
6.9. Trimming Elements in the Timeline127
6.9.1. Introduction127
6.9.2. Overview of Trim Modes and Trim Actions129
6.9.3. Activating and Deactivating the Trim Modes130
6.9.4. Possible Trim Actions133
6.9.5. Trimming Timeline Elements140
6.10. Slipping elements in the Timeline142
6.10.1. Overview142
6.10.2. Activating and Deactivating the Slip Mode145
6.10.3. How to Slip an Element Using the Mouse146
6.10.4. How to Slip an Element Using the Keyboard147
6.10.5. How to Slip an Element Using the ShuttlePRO148
6.10.6. How to Slip an Element by Setting a New Timecode149
6.11. Sliding Elements in the Timeline149
6.11.1. Overview149
6.11.2. Activating and Deactivating the Slide Mode152
6.11.3. How to Slide an Element Using the Mouse153
6.11.4. How to Slide an Element Using the Keyboard154
6.11.5. How to Slide an Element Using the ShuttlePRO155
6.12. Transition Effects155
6.12.1. Introduction155
6.12.2. Selection of Transitions and Tracks on Which to Apply the Effects 157
6.12.3. Effect Types158
6.12.4. Effect Duration159
6.12.5. Effect Positions160
6.12.6. Add/ Modify Transition Effect Window161
6.12.7. Transition Effect Settings165
6.12.8. Adding Transition Effects166
6.12.9. Modifying Transition Effects171
6.12.10. Deleting Transition Effects172
6.12.11. Editing Timeline Elements with Effects173
6.13. Audio Swaps and Mutes173
6.13.1. Introduction to the Swap/Mute Function173
6.13.2. Overview of the Ways to Define Swaps and Mutes175
6.13.3. Automatic Swap Definition177
VITable of Contents
IPDirector- Version 6.00- User Manual- IPEdit
6.13.4. Automatic Mute Definition178
6.13.5. Manual Swap Definition in the General Display Mode179
6.13.6. Manual Swap Definition in the Swap/Mute Zoom Mode182
6.13.7. Swap/Mute Configuration Window184
6.13.8. Adding Audio Swaps188
6.13.9. Modifying Audio Swaps191
6.13.10. Deleting Audio Swaps192
6.14. Adjusting the Audio Volume on the Timeline193
6.14.1. Introduction193
6.14.2. Accessing and Leaving the Volume Automation Mode193
6.14.3. Overview of the Possible Actions193
6.14.4. Audio Volume Automation Panel193
6.14.5. How to Change the Graphic Volume Range196
6.14.6.
Preliminary Actions Before Any Increase or Decrease on the
Volume Automation Curve196
6.14.7. Increasing or Decreasing the Global Volume of a Track197
6.14.8. Increasing or Decreasing the Volume on Part of a Track198
6.14.9. Modifying the Volume on a Given Position of a Track200
6.14.10. Resetting the Volume201
6.15. Consolidating a Part of a Timeline202
6.15.1. 'Replace', 'Create Clip from Timeline' and 'Live to Tape' Functions 202
6.15.2. Process Overview204
6.15.3. Assigning a Recorder Channel to IPEdit206
6.15.4. Replace Settings207
6.15.5. How To Render Part of a Timeline Using the Replace Function215
6.15.6.
How To Consolidate a Part of a Timeline Using the Clip Creation
From Timeline Function216
6.15.7. How to use the Live to Tape Function217
6.15.8. How To Cancel a Consolidation Process219
6.16. Using Locators in IPEdit219
6.16.1. General Information on Locators219
6.16.2. Adding Locators220
6.16.3. Activating the Locators221
6.16.4. How to Select / Deselect Locators221
6.16.5. How to Move a Locator Within the Timeline Element222
6.16.6. How to Modify Locators222
6.16.7. How to Delete a Locator222
6.17. Using GPIs in IPEdit223
6.17.1. General Information on GPIs223
6.17.2. Replace GPIs224
6.17.3. Video Transition Effect GPIs224
6.17.4. Clip GPIs225
6.18. Using Macro Commands in IPEdit228
6.18.1. Overview228
6.18.2. How to Define or Modify a Macro Command229
6.18.3. Calling a Macro Command From the Timeline229
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6.19. IPEdit Settings229
6.19.1. General229
6.19.2. Macro Commands230
6.19.3. Replace Settings230
7. SUPPORTED KEYBOARDS231
7.1. Introduction231
7.2. Standard Keyboards231
7.3. Shortcuts for Transport Controls on Specific Keyboards231
8. SHUTTLEPRO233
8.1. Quick Reference in Player Pane233
8.2. Quick Reference in Timeline Pane234
GLOSSARY235
VIIITable of Contents
IPDirector- Version 6.00- User Manual- IPEdit
What's New?
The following table describes the sections updated to reflect the new and modified
features on IPDirector from version 6.0 (compared to version 5.9).
In the user manual, the iconhas been added on left margin to highlight information on
new and updated features.
Click the section number (or the description) in the table to jump directly to the
corresponding section.
SectionDescription
6.2.2At timeline creation or edit, the Autocomplete function can be used
3.1.1Possibility to use the TC Track to generate a timecode on the LTC
to propose a list of keywords and ease the selection of a keyword
to assign to a timeline.
output.
6.12.11Transition effects are kept even if editing actions are applied to
timeline elements.
1 - 5.7.3 - 6.2.2 -
6.1.9 - 6.2.3 -
6.13.5 - 6.13.6 -
6.13.7 - 6.15.4
3.3.3The BEPlay remote device can be used to browse and control
5.5SLSMclips are played at 33% for 'SLSM clips 3x' or at 50% for
6.1.7 - 6.15The Live to Tape function has been added to replace a part of a
Support of the 16 audio channels configurations:
•"Introduction"
•"Possible Audio Configurations in the Player"
•"Fields in the Create Timeline Window"
•"Timeline Track Selection Buttons"
•"Converting a Playlist Into a Timeline"
•"Manual Swap Definition in the General Display Mode"
•"Manual Swap Definition in the Swap/Mute Zoom Mode "
•"Swap/Mute Configuration Window"
•"Replace Settings"
transport commands in IPEdit player and timeline:
'SLSM clips 2x'
timeline by A/Vmaterial recorded live or previously ingested from a
different camera angle.
6.3.5Timeline elements can be backed up or sent to target.
What's New?IX
EVS Broadcast Equipment S.A.- November 2012
XWhat's New?
IPDirector- Version 6.00- User Manual- IPEdit
1.Introduction
1.1.Purpose
IPEdit is a video editing solution fully integrated in the IPDirector framework that delivers
real-time performance through a new server-based architecture. It offers complete
timeline editing with no rendering process required.
Long form editing is available for quick program fixing, while short form editing can be
used for highlights creation.
Intuitive editing functions, like drag-and-drop and keyboard shortcuts, make it easy to do
video and audio transition effects, and the enhanced replace process lets you add video
graphics and voice-over.
Up to four audio tracks (a total of 16 audio channels) provide flexible audio editing,
including audio swap, mute, and volume automation. IPEdit also allows multiple channel
access over the entire media network.
The timeline engine is based on the server's field-proven reliability, and up to two
simultaneous timelines can be created per server. GPI Out allows for external device
automation, and the ability to play out while editing ensures a 'speed to air' workflow.
Note
The IPEdit module is a software option, which requires the license key 60 being
imported to XSecure.
For more information on the required license key, contact the Support or Sales
team.
1.2.Main Features
IPEdit's main features are:
•1 video track, up to 16 audio channels in 4 audio tracks
•Video player preview on VGA, Timeline output on external video monitor
•Fast and intuitive editing functions (insert, overwrite, roll, trim, delete) with drag and
drop and keyboard shortcuts. Standard Qwerty and Azerty keyboards and specific
keyboards are supported.
•Replace mode for advanced graphics editing (GFX is superimposed externally by
using an external video mixer)
•Voice-over (done externally through an audio mixer)
•GPI Outputs can be linked to clips, transition effects and replace points on the
timeline
•Intelligent Browser (automatic search by TC)
•On the fly multi-camera angle selection in timeline
•Video dissolve/wipe, Audio dissolve
1. Introduction1
EVS Broadcast Equipment S.A. - November 2012Issue 6.00.A
•Clip/Track Audio volume automation
•Cue and play timeline on Control Panel and Remote D
•Local and distant clips and trains can be used (XNet).
•Undo / Redo on editing
•Minimum clip size = 3 frames
•7 configurations available
•Slow motion in timeline
•Full VITC Support
•VITC Legacy/User clip support
•Edit to Air mode
•Master/Slave redundancy
1.3.Limitations
•No audio mix-down internally on the XT. It requires an external audio mixer for mix
down to stereo or other formats.
•No real-time edit redundancy.
•No simultaneous editing on a timeline panel and a Remote Panel.
•No software player support for timeline.
•IPEdit cannot work with nearline storage or with XL[2] server material.
•Frame-based editing only (even in Progressive format, no field editing).
•No server native flatten process of timeline (need replace).
•No support for playing timeline in playlist.
1.4.Opening IPEdit
To open IPEdit, click the IPEdit iconon the IPDirector Application bar.
21. Introduction
IPDirector- Version 6.00- User Manual- IPEdit
2.User Interface
2.1.Overview of IPEdit
The IPEdit window contains the main areas highlighted on the following screenshot and
shortly described in the table below:
2. User Interface3
EVS Broadcast Equipment S.A. - November 2012Issue 6.00.A
AreaDescription
1.PlayerThe Player allows editors to load and browse existing media, i.e. clips,
record trains or logs, as well as create new clips based on the loaded
media.
See section "Player" on page 15.
The editors can also directly include the media loaded and selected on
the Player into a timeline. This is extensively described in "Placing
Media in the Timeline" on page 92.
2.Browser The Browser pane allows users to perform the following actions:
•Searching for media referenced in the IPDirector Database, just as a
normal Database Explorer. Several search methods are available, as
well as the use of saved filters.
•Adding the selected clip to the timeline. This is only possible if the
clip includes a hi-res clip element on a server.
Compared to the Database Explorer, the Browser pane has a filter tool
specific to the timeline, which is called Multi camera timecode filtering.
See section "Multi Camera Timecode Filter" on page 13. However, the
Browser does not have the Auto-Play, Assign and Print modes.
3.Timeline The timeline allows editors to create, manipulate and organize the video
and audio media into elements to produce a final edit, ready for playout.
The timeline in IPEdit provides the following editing features that will be
detailed in the Timeline chapter: insert, overwrite, cut, extend, trim, slip,
slide, delete, and move.
In addition, the timeline makes it possible to perform the following
actions:
•Add video and audio transition effects
•Replace partial video and audio tracks after having added audio or
video effects to them via external devices.
•Manipulate the audio channels by swapping, muting them or
modifying their audio level.
Use GPIs OUT to trigger some actions related to video or audio
elements, to video transitions, or to the Replace feature.
4.Status
Bar
This area provides information such as:
•the player channels making up the Timeline Engine,
•the recorder channel used in the different processes of replacing
timeline A/Vmaterial,
•the activation of the Edit While Playout (EWP) mode
2.2.Activating a Pane in IPEdit
The Player and Timeline panes need to be activated before editors can work on them. The
active pane is surrounded by a colored frame.
Do one of the following:
•To activate the Player or the Timeline, click anywhere inside the requested pane.
42. User Interface
IPDirector- Version 6.00- User Manual- IPEdit
•To toggle between the Player and Timeline panes, press thekey.
Note
The keyboard shortcut definition is based on the key position on the keyboard,
not on a dedicated letter. IPEdit automatically detects the keyboard used, hence
it supports default shortcuts on Qwerty and Azerty keyboards. The following
shortcuts are applicable to Qwerty keyboards. When working with Azerty
keyboards, the default shortcuts are located on the same keyboard position, i.e.
Q -> A, … Users can always edit the default keyboard shortcuts in the Tools >
Define Shortcuts window.
2. User Interface5
EVS Broadcast Equipment S.A. - November 2012Issue 6.00.A
3.Managing Channels
3.1.Assigning Player Channels to IPEdit
3.1.1.Principle
The IPEdit module requires two player channels to function. This pair of player channels is
called the Timeline Engine. The Timeline Engine can be PGM1/PGM2 or PGM3/PGM4:
•PGM1 or PGM3 is the Timeline output channel (also called 'timeline PGM').
An external video monitor needs to be linked to PGM1 or PGM 3 for the user to
preview the timeline.
Warning
If PGM1 or PGM3 is set to 'Mix on one channel', there will be no preview when
the timeline is played.
•PGM2 or PGM 4 is the Player output channel (also called 'player PGM'). It can be a
normal channel or a channel with the 'Mix on one channel' functionality.
The IPDirector video board (AVH) needs to be associated to PGM2 or PGM4 for the
users to preview the player on the video display. See section "How to Associate a
Video Display to the Player" on page 17.
When PGM1/PGM2 are used as Timeline Engine, the LTC output of the server generates
a timecode based on the TC Track.
This does not work with PGM3/PGM4.
3.1.2.Display
The player channels assigned to IPEdit are visible in the PGM Assignment Display field
in the lower left corner of the IPEdit main window:
No player channel assigned to IPEdit
Player channels (PGM1 & PGM2) assigned to IPEdit
63. Managing Channels
IPDirector- Version 6.00- User Manual- IPEdit
3.1.3.Automatic PGM Assignment
If PGM1 or PGM2 is already defined as the default player channel in IPDirector, PGM1
and PGM2 are automatically assigned as the Timeline Engine when a user opens IPEdit.
If one of the PGM required by the Timeline Engine is locked by another IPDirector module,
an error message is displayed telling which channel is locked on which module.
3.1.4.How to Assign Player Channels Manually to
IPEdit
When no default player is defined in IPDirector or when you want to change the player
channels that have been assigned to IPEdit, you can (re)assign player channels to this
module.
To assign player channels to IPEdit, proceed as follows:
1. Right-click the Timeline Engine zone in the Status bar. This is in the lower left corner
of the IPEdit main window:
The available pairs of PGMs are displayed:
2. Select the pair of PGMs to be used as Timeline Engine in IPEdit:
◦If one of the PGM requested for the Timeline Engine is locked by another
IPDirector module, an error message will prevent you from choosing these two
PGMs.
◦If the requested PGMs are not used by another IPDirector module, the PGMs are
assigned to IPEdit and are displayed on a green background:
You can now load media to the Player and to the Timeline panes.
3. Managing Channels7
EVS Broadcast Equipment S.A. - November 2012Issue 6.00.A
Note
To un-assign the player channels, double-click the PGM Assignment Display
field.
3.2.Automatic Lock Timeline Function
3.2.1.Description
When player channels are associated to IPEdit, the so-called Lock Timeline mode is
automatically activated in IPDirector. The Lock Timeline mode prevents you and other
users from using the players of the Timeline Engine in another mode than the timeline
mode, which means that:
•Other users will still have the possibility to use both PGMs in another instance of
IPEdit.
•You and other users will have the possibility to load a timeline in a Control Panel.
You and other users will NOT be allowed to use one of the assigned PGMs to play a clip in
the Control Panel, or to load a playlist in the Playlist Panel, or in any use other than the
timeline mode.
3.2.2.Display
The Lock Timeline status is visible in the Channel Explorer: the Lock Timeline Mode
iconis displayed next to both PGMs assigned to IPEdit.
This Lock Timeline prevents you and other users from using the players of the Timeline
Engine in another mode than the timeline mode
3.2.3.Automatic Unlock
When you exit IPEdit or IPDirector whereas the timeline is NOT being played out, the
timeline lock is automatically removed.
When you exit IPEdit or IPDirector whereas the timeline is being played out, a message is
displayed and you can decide whether to exit IPEdit or not.
3.3.Using IPEdit with a Remote Device
3.3.1.Purpose
The ShuttlePRO and the BEPlay remote device can be used to perform more rapidly
many editing actions in IPEdit.
83. Managing Channels
IPDirector- Version 6.00- User Manual- IPEdit
3.3.2.How to Control a Player Channel with the
ShuttlePRO
The ShuttlePRO must be physically connected and recognized by the IPDirector
hardware. To control a player channel with the ShuttlePRO, proceed as follows:
1. Press the Select Player key on the ShuttlePRO controller.
This calls up a list of players available to be controlled.
2. Use the jog dial to move through the list and highlight the required player channel,
based on the player channels assigned to the Timeline Engine.
3. Press the Select Player key again to assign the channel and exit the menu.
To un-assign the ShuttlePRO to IPEdit, apply the same procedure selecting None in the
list.
Refer to the ShuttlePRO section of the manual for more information on the controller.
3.3.3.How to Control a Player Channel with the
BEPlay
The BEPlay must be physically connected and recognized by the IPDirector hardware.
The channels must have been assigned to the remote Function buttons as described in
the section "Assigning Channels to Function Buttons" in the chapter "System
Management – Remote Control Management – BEPlay Remote" of the manual.
3. Managing Channels9
EVS Broadcast Equipment S.A. - November 2012Issue 6.00.A
In Timeline mode, two players are associated to form the Timeline Engine. They can be
PGM1/PGM2 or PGM3/PGM4. Pressing the Function button assigned to the odd player
gives access to the IPEdit Timeline pane. Pressing the Function button assigned to the
even player gives access to the IPEdit Player pane.
Refer to the BEPlay Remote section of the manual for more information on the controller.
103. Managing Channels
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4.Browser
4.1.Introduction
The Browser pane allows users to perform the following actions:
ActionDescription
Searching for media referenced
in the IPDirector Database
Filtering material based on the
position of the loaded material
in the Player or in the timeline
Loading material onto the
Player
Adding material to the timelineOnly possible if the clip includes a hi-res clip element
Several search methods are available, as well as the
use of saved filters. However, the Auto-Play, Assign
and Print modes are not available in the Browser.
For full details, refer to the Database Explorer chapter.
See section "Searching For Media in the Browser" on
page 12 for full details.
Useful to check the material content before adding it,
or part of it, to the timeline.
See section "Loading Media onto the Player" on page
41 for full details.
on a server. Lo-res clips or nearline files cannot be
directly added to an IPEdit timeline.
See section "Adding Media in Insert or Overwrite
Using Drag-and-Drop Actions" on page 102 for full
details.
4. Browser11
EVS Broadcast Equipment S.A. - November 2012Issue 6.00.A
4.2.Searching For Media in the Browser
4.2.1.General Search and Filtering Features
The following search and filtering features are common to the Browser and the Database
Explorer. Refer to the user manual on the Database Explorer for more information on
these features:
•Filtering based on the branch selected in the tree view
•Free text searches on all columns.
•Searches on individual columns displayed in the grid.
•Searches based on keywords, which are performed via the Keywords column or in
combination with the keyword grid or dictionary, as in the previous versions.
•Filtering based on search criteria that have been saved as a filter and can be reused
and associated to other search criteria.
124. Browser
IPDirector- Version 6.00- User Manual- IPEdit
4.2.2.Multi Camera Timecode Filter
Description
or
The Browser provides an additional filtering tool: the Multi camera timecode filter.
It allows the editor to search in the entire IPDirector database for the
•clips (including XT clips, files or growing clips),
•record trains
•logs
that contain the same date and timecode as the actual image displayed
◦at the current position on the Player OR
◦at the nowline position in the timeline
Filter Based on the Position in the Player
An editor is browsing a clip on the Player and would like to find another camera angle
which matches the position in the clip: The editor pauses the Player on the requested
frame and activates the Multi Camera Timecode filter in Player mode:
When he refreshes the view in the Browser, the grid will display only the material including
the same date and timecode as the position in the clip loaded on the Player.
Filter Based on the Nowline Position in the Timeline
An editor is playing a timeline and would like to find another camera angle for a given
element: He places the nowline on the requested frame of that element and activates the
Multi Camera Timecode filter in Timeline mode:
When he refreshes the view in the Browser, the grid will display only the material including
the same date and timecode as the nowline position in the timeline.
How to Use the Multi Camera Filter
To search in the database for A/V material including the same timecode as the one loaded
on the Player or Timeline, proceed as follows:
1. In the Browser, select the branch corresponding to the type of object you want to
search in.
4. Browser13
EVS Broadcast Equipment S.A. - November 2012Issue 6.00.A
2. Click the Multi Camera Timecode Filtering buttonto activate this filtering
mode.
3. If you want to search the database based on the TC of the clip loaded on the Player:
◦In the Browser, click the Player button
◦In the Player pane, position the nowline or click the Pause buttonon the
requested timecode in the loaded clip.
4. If you want to search the database based on the TC of an element present in the
timeline:
◦In the Browser, click the Timeline button
◦In the Timeline pane, position the nowline on the requested timecode of the
desired element.
In the Browser, the filter will automatically display the A/V material of the selected branch
that contains the same timecode as the timecode where the nowline is positioned on the
player or on the timeline.
144. Browser
IPDirector- Version 6.00- User Manual- IPEdit
5.Player
5.1.Overview of the Player Pane
5.1.1.Main Functions
The purpose of the Player is to easily browse and select the media to be integrated into
the timeline. The Player pane allows editors to perform the following actions:
•Loading clips and record trains.
•Loading logs and jump to their corresponding record train or protect media.
•Browsing the loaded media.
•Defining mark IN and mark OUT points in order to:
◦add the media between marks to the timeline
◦save the media between marks as a new clip.
•Selecting the video and audio tracks to be added to the timeline.
•Configuring the AVH audio monitoring.
It is not possible to modify an existing clip in the Player. Editors need to edit their clip in
the Control Panel or create a new clip in the Player.
5.1.2.Player Pane Outline
The Player pane contains the main areas highlighted on the following screenshot and
shortly described in the table below.
5. Player15
EVS Broadcast Equipment S.A. - November 2012Issue 6.00.A
AreaDescription
1.Video
Display
Pane
This pane is used to view the loaded item. It can be displayed when
the user has selected a player channel connected to the input of the
IPDirector Workstation video card.
See section "Video Display" on page 17 for a detailed description of
the Video Display.
2.Loaded
Media
This pane provides the information on the loaded media.
See section "Loaded Media Information" on page 19.
Pane
3.Transport
Functions
Pane
4.Clip
Creation
Pane
165. Player
This pane provides a jog bar and transport functions to navigate within
the loaded item and play it.
See section "Transport & Creation Functions" on page 23.
This pane provides the functions to create new clips and to get the
timecode information of a loaded item.
See section "Transport & Creation Functions" on page 23.
IPDirector- Version 6.00- User Manual- IPEdit
AreaDescription
5.Timeline
Editing
buttons
6.Track
Selection
7.Audio
Monitoring
The Insert, Overwrite and Match Frame Replace buttons allow to
perform some editing actions on the timeline, from the Player.
See section "Timeline Editing Buttons" on page 32.
The Player Track Selection allows you to select the tracks to be taken
into account when you play the loaded media and when you add the
media to a timeline.
See section "Player Track Selection" on page 34.
The Audio Monitoring feature allows you to monitor and adjust the
global audio level that is output when playing the media loaded on the
Player through headphones.
See section "Audio Monitoring" on page 37.
5.2.Video Display
5.2.1.Purpose
The video display makes it possible to view any media loaded on the Player that is
available on the XNet network.
5.2.2.Prerequisites
The video display needs to be connected to the server's PGM2 (or PGM4) SDI output to
be operational. See section "Assigning Player Channels to IPEdit" on page 6 for more
information.
5.2.3.Activation and Deactivation
When the video display is operational, you can activate or deactivate it by right-clicking
the Video Display area and selecting Show/Hide Video Display.
5.2.4.How to Associate a Video Display to the
Player
Prerequisite
In all cases, the video display will only be available in the Player if the PGM2 or PGM4 of
the server is physically connected to the IPDirector workstation on which the AVH board
is installed.
5. Player17
EVS Broadcast Equipment S.A. - November 2012Issue 6.00.A
Automatic Association
If the AVH board is associated to the player PGM in the Remote Installer, the video
display will automatically be displayed when the user selects the Timeline Engine. For
more information on the association between the player channel and the AVH board in the
Remote Installer, refer to the IPDirector Technical Reference manual.
How to Associate Manually a Video Display to the
Player in IPEdit
If administrators have not set up the automatic association between the player PGM and
the AVH board, proceed as follows:
•Right-click the video display area in the Player and select AVH.
5.3.Display on the Timeline Engine
The video material display on the player channels of the timeline engine complies with the
following rules:
The 1stPGM (PGM1 or PGM3) of the timeline engine is associated to the Timeline pane
and will display:
•the material initially loaded on the PGM1 when you open IPEdit and before you load a
timeline for the first time.
•the timeline element where the nowline is positioned or the one that is currently being
played when a timeline is loaded.
•a black screen when an empty timeline is loaded.
The 2ndPGM (PGM2 or PGM4) of the timeline engine is associated to the Player pane
and will display:
•the material loaded on the Player when the focus is on Player pane.
•a black screen or the next timeline element to be played when the focus is on the
Timeline pane and when a timeline is being played in positive speed.
You will see the previous clip if the timeline is being played in negative speed. The
display on the video preview (black or material) depends on the setting VideoPreview Display Option defined in the category IPEdit > General.
185. Player
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