E-Mu Pro/cussion User Manual

Procussion operation manual
INTRODUCTION 5
Procussion ............................................................................................................................... 6
CONNECTION INSTRUCTIONS 7
Basic Pad Setup ...................................................................................................................... 7
Quick Setup for MIDI Keyboard ......................................................................................... 8
Keyboard Setup ..................................................................................................................... 9
Quick Setup for MIDI Drum Pads .................................................................................... 10
Live Performance Setup ...................................................................................................... 11
Electronic Drum Kit Setup ................................................................................................. 12
Overview of Outputs .......................................................................................................... 13
BASIC OPERATION 15
Controls ................................................................................................................................. 17
Selecting Kits ........................................................................................................................ 18
Selecting MIDI Channels, Volume and Pan .................................................................... 18
Multi-Timbral Operation .................................................................................................... 19
Master Menu Functions ..................................................................................................... 20
Master Tune .......................................................................................................................... 20
Transpose .............................................................................................................................. 21
Submix Outputs ................................................................................................................... 21
MIDI Modes ......................................................................................................................... 22
Global Velocity Curve ......................................................................................................... 22
Global Trigger Tempo ......................................................................................................... 23
Zone Maps ............................................................................................................................ 23
User Zone Maps 1 + 2 ......................................................................................................... 24
Drum Replacement with the User Zone Maps................................................................ 24
Procussion Factory Zone Assignment Chart ................................................................... 25
Envelope Mode .................................................................................................................... 26
MIDI Enable ......................................................................................................................... 26
Program Change .................................................................................................................. 26
MIDI Mode Change............................................................................................................. 27
MIDI Controller Assign ...................................................................................................... 27
MIDI Footswitch Assign ..................................................................................................... 28
MIDI Program -> Kit ........................................................................................................... 28
Auto Select ............................................................................................................................ 29
Remote Edit .......................................................................................................................... 29
Send MIDI Data ................................................................................................................... 30
Viewing Angle ..................................................................................................................... 30
Demo Sequence .................................................................................................................... 31
About Procussion ................................................................................................................ 32
1
CONTENTS
PROGRAMMING BASICS 33
Modulation ........................................................................................................................... 36
Procussion Modulation Sources ........................................................................................ 37
Envelope Generators ........................................................................................................... 38
Low Frequency Oscillators ................................................................................................. 39
2
CONTENTS
Procussion operation manual
PROGRAMMING BASICS (cont)
Modulation Patches ............................................................................................................. 40
Accent and Volume ............................................................................................................. 40
Instrument Layer Block Diagram ...................................................................................... 41
Key Number ......................................................................................................................... 41
Stack Block Diagram ........................................................................................................... 42
Velocity Curves .................................................................................................................... 43
MIDI Realtime Controls...................................................................................................... 44
Stereo Mix Outputs ............................................................................................................. 46
EDIT MENU 47
Enabling the Edit Menu ...................................................................................................... 49
Procussion Block Diagram ................................................................................................. 50
Kit and Zone Programming Functions
Kit Name and Keyboard Character Charts ...................................................................... 51
Stack Select............................................................................................................................ 52
Key Range ............................................................................................................................. 52
Zone Tuning ......................................................................................................................... 52
Zone Volume ........................................................................................................................ 53
Zone Pan ............................................................................................................................... 53
Nontranspose ....................................................................................................................... 53
Assignment Mode ............................................................................................................... 54
Zone Submix......................................................................................................................... 55
Modulation Enable .............................................................................................................. 55
Footswitch Enable................................................................................................................ 56
Modulation Patch 1 and 2................................................................................................... 56
Footswitch Control .............................................................................................................. 57
Velocity Curve ..................................................................................................................... 57
Trigger Tempo ..................................................................................................................... 59
Stack Programming Functions
Stack Name and Keyboard Character Chart ................................................................... 59
Stack Instruments ................................................................................................................ 60
Stack Tune............................................................................................................................. 60
Stack Volume........................................................................................................................ 60
Stack Pan ............................................................................................................................... 60
Delay/Sound Start............................................................................................................... 61
Reverse .................................................................................................................................. 62
Alternate Envelope .............................................................................................................. 62
Pitch Envelope ..................................................................................................................... 62
Low Frequency Oscillator .................................................................................................. 63
Stack Modulation Control .................................................................................................. 64
Stack Footswitch 3 and 4 .................................................................................................... 65
Switch Mode ......................................................................................................................... 65
Switch Group ....................................................................................................................... 67
Switch Source ....................................................................................................................... 67
Switch Points ........................................................................................................................ 68
Audition Layer ..................................................................................................................... 68
Procussion operation manual
Copy and Save Functions
Copy Zone ............................................................................................................................ 68
Copy Stack ............................................................................................................................ 69
Save Kit ................................................................................................................................. 69
PROGRAMMING PROCUSSION 73
Creating a Custom Kit ........................................................................................................ 73
Editing Kits ........................................................................................................................... 74
Programming Tutorial ........................................................................................................ 75
Hi-Hat Investigation ........................................................................................................... 81
Programming Tips and Ideas ............................................................................................ 82
Procussion Synthesis ........................................................................................................... 83
Spatial Convolution ............................................................................................................. 85
Using Procussion with a Sequencer .................................................................................. 86
More Advanced Sequencing .............................................................................................. 86
3
CONTENTS
REFERENCE SECTION 89
Factory Kit Listing ............................................................................................................... 90
Standard Kit Layout ............................................................................................................ 91
Factory Stack Listing ........................................................................................................... 92
Instrument Listing ............................................................................................................... 99
LFO, Delay and Envelope Times ..................................................................................... 103
Pitch Modulation Interval Charts ................................................................................... 104
Zone Map Chart ................................................................................................................. 105
Technical Specifications .................................................................................................... 106
MIDI Specifications ........................................................................................................... 107
INDEX WARRANTY REGISTRATION CARD
4
Procussion operation manual
Procussion operation manual
Introduction
5
INTRODUCTION
What is
MASTER EDIT DATA VOLUME
I/O
MAXIMUM PERCUSSION MODULE
PRO CUSSION?
C01 Vol127 Pan=K 031 Sluggo Drums
CURSORENTER
Procussion is a multi-timbral percussion instrument whose sounds are based on actual digital recordings of “real” instruments. With Procussion, you can instantly have hundreds of different drum and percussion instruments at the tip of your drumstick.
Procussion begins with sound. Four megabytes of the highest quality 16 bit percussion samples selected from the Emulator III sound library and stored on ROM (Read Only Memory) for instant access.
But this is only the beginning. Procussion gives you the ability to literally take these sounds apart and re-assemble them into an almost limitless number of entirely new percussion sounds, combining parts of one instrument with another or with any of a selection of digital waveforms also stored on ROM. The extensive cross-switching functions allow a high degree of musical expression not normally attainable from sampled percussion instruments. The 16 bit samples are arranged into 128 kit locations, 64 of which are user-programmable.
Procussion also features 32 voice polyphony allowing you to take full advantage of its layering capabilities (up to 8 sounds on each key or drum pad) and its ability to respond multi-timbrally to all 16 MIDI channels makes it ideally suited for multitrack sequencing and composing using a MIDI sequencer.
Other features include 3 stereo outputs for individually processing sounds (also configurable as 6 polyphonic submixes with fully program­mable panning), integral sends and returns to allow the addition of external effects units without the need for a separate mixer, and of course, an extensive MIDI implementation.
6
Basic Organization
PROCUSSION INTRO
Procussion is organized as shown in the simplified diagram below.
Procussion operation manual
MIDI Drums
Zone 1
Zone 24
Zone 2
MIDI Note # -
36
Zone
1
Drum Stack
Up to 4 Instruments
which can be
controlled or switched
in various ways.
48
Drum Stack
Up to 4 Instruments
which can be
controlled or switched
in various ways.
60 72 84 96
Zone
2
Up to 24 Zones
Zone
24
Drum Stack
Up to 4 Instruments
which can be
controlled or switched
in various ways.
Zones larger than 1 note are used for Tuned Percussion
PROCUSSION KIT
A number of sampled percussion instruments are mapped across a keyboard or set of drum pads. Each instrument has many individual attributes such as tuning, volume, pan, etc.
The Kit is a complete set of all program parameters for a set of up to 24 Procussion drum Stacks. There are 128 kit locations in the Procussion.
Kits 0-63 are unalterable factory kits; Kits 64-127 are user kits which can be changed.
Stacks, which can be made of up to 4 percussion Instruments, are
assigned to MIDI key ranges called Zones. Up to 24 zones may be assigned in one kit.
The instruments in a stack can be modulated in many ways or switched on and off depending on various parameters such as velocity (how hard a drum is played) or perhaps the position of the high hat pedal, sticking speed, etc.
Procussion operation manual
Connection Instructions - Basic Setup
CONNECTION INSTRUCTIONS
7
MIDI Controller
(MIDI Drum Pads, Keyboard, Sequencer, etc.)
MIDI Out
MIDI
IN OUT THRU
To
Main Outs
Male RCA plug
to
Male Phone plug
Aux. or Tape In
OUTPUTS POWER
SUB 2
SUB 1
RR
LLLR
MAIN
OR
Amp
Setup #1 BASIC PAD SETUP
Use the Left Main Output
for Stereophones
STEREOMONO
Mixer
If Procussion does not
seem to be responding correctly, make sure that both Procussion and your MIDI Control­ler are set to the same MIDI channel.
Home Stereo
System
Speakers
Home Studio
System
This diagram shows a typical equipment setup for the Procussion.
MIDI In
- Procussion is controlled by MIDI messages received at the MIDI In connector. Connect the MIDI In of the Procussion to the MIDI Out connector of a MIDI controller such as a MIDI keyboard, MIDI Drum Pads or MIDI sequencer.
Outputs
- Procussion is a high quality, stereo audio device. In order to reproduce its wide dynamic range and frequency response, use a high quality amplification and speaker system such as a keyboard amplifier or home stereo system. A stereo setup is highly desirable because of the added realism of stereophonic sound. Headphones can be used if an amplifier and speaker system is not available. Plug stereo headphones into the Left Main output jack. The Right Main output jack serves as a mono output when the left jack is not plugged in.
8
Quick Setup - MIDI Keyboard
Procussion operation manual
QUICK SETUP Using the PROCUSSION with a MIDI Keyboard
These instructions will get you up and running in the shortest amount of time. Connect Procussion to your sound system and MIDI keyboard as shown on the following page and turn everything on.
SET LEVELS
1) Turn the Procussion's volume control to minimum.
2) Press the Master button on Procussion.
3) Turn the Data knob clockwise to the very last screen which reads, “DEMO SEQUENCE”.
4) Press the Cursor button to move the flashing cursor to the bottom line in the display.
5) Press Enter to start the demo sequence, then slowly turn up the volume control to a comfortable listening level. You may have to adjust the volume of your sound system. Press Enter again to stop the demo.
PROCUSSION SETUP
The Zone Map function re-maps every kit in Procussion to fit your MIDI keyboard. This is much easier than having to modify each individual kit.
1) Press the Master button on Procussion.
2) Turn the Data knob to the screen which reads, “ZONE MAPS”.
3) Verify that the bottom line of the display reads “Kit”. If the display reads something other than “Kit”, press the Cursor button to move the flashing cursor to the bottom line in the display, then press it again so that the flashing cursor line is underneath the word in the lower line. Turn the data knob until it does read “Kit”.
4) Press the Master button to return to the main screen.
5) Play your MIDI keyboard. You should now be hearing sound. If not, verify that the MIDI light on Procussion flashes as the keys are played. If it doesn't flash, check the MIDI connection.
6) Turn the data knob clockwise to select another kit. Remember, Procussion has 128 different kits! Have fun.
Procussion operation manual
MIDI Controller
(MIDI Keyboard, Sequencer, etc.)
Connection Instructions - Keyboard Setup
9
Setup #2 KEYBOARD SETUP
Computer
MIDI Out
MIDI In
Male RCA plug
to
Male Phone plug
Aux. or Tape In
Home Stereo
System
MIDI
IN OUT THRU
To
Main Outs
OR
MIDI In
OUTPUTS POWER
SUB 2
SUB 1
RR
LLLR
Sub 2
MAIN
Sub 1
STEREOMONO
Main
Additional
MIDI
Devices
MIDI In
MIDI In
- Procussion is controlled by MIDI messages received at the MIDI In connector. Any MIDI controller such as a MIDI keyboard, MIDI drum pads or a computer can be connected.
MIDI Out
- The MIDI Out jack is normally used to transmit program data
to a computer or other device.
MIDI Thru
- MIDI Thru transmits an exact copy of the messages received
at the MIDI In jack to additional MIDI devices.
Outputs
- Procussion has three sets of programmable stereo outputs;
Main, Sub 1, and Sub 2. Specific sounds can be routed to one of these stereo pairs in order to be further processed or mixed separately.
10
Quick Setup - MIDI Drum Pads
QUICK SETUP Using the PROCUSSION with Drum Pads
These instructions will get you up and running in the shortest amount of time. Connect Procussion to your sound system and MIDI drum pads as shown on the facing page (or on page 7) and turn everything on.
1) Play your MIDI drum pads and verify that the MIDI light on Procussion flashes as the pads are played. If not, check the MIDI connection.
2) Set Procussion to Kit 000, “Ampitheater” (or any of the kits marked with an asterisk in the kit listing).
3) Assign each pad of your MIDI drum pad controller to a MIDI note number using the Standard Factory Kit Layout on page 91. Set the MIDI pads up however you like, but be sure to save your layout to the pad controller when you have finished.
Procussion operation manual
4) Turn the data knob on Procussion clockwise to select another kit. Since you used one of the Standard Kits as your model, most other Procussion factory kits (marked *) will follow the same pad layout.
Your MIDI Controller
assigns each
Pad a MIDI Number
Note #43
Tom Tom
Note #38
Main Snare
drumKAT
Note #50
Note #45 Tom Tom
Note #39 Aux. Snare
Cymbal
Note #46
Perc.
Note #47 Tom Tom
95 96 98
MIDI Key #
Note #49
Cymbal
Note #52
Hi Hat
Aux. Snare
Cymbal
Percussion
Cymbal
Standard Factory Kit Layout
33 35 36 38 40 41 43 45 47 48 50 52 53
Note #51
Cymbal
55 57 59 60 62 64 65 67 69 71 72 74 76 77 79 81 838486 88 89 91 93
Main Snare
Tom Tom
Tom Tom
Tom Tom
Cymbal
Hi Hat
Use the Standard Factory Kit Layout to assign your Drum Pads so that most of the
Procussion Factory Kits will match up with your pad assignments.
Procussion operation manual
Connection Instructions- Performance Setup
SETUP #3 LIVE PERFORMANCE SETUP
MIDI Controller
(MIDI Drum Pads, Keyboard, etc.)
11
MIDI In
MIDI Out
MIDI
IN OUT THRU
Sub Output Return
(To Main Output)
drumKAT
OUTPUTS POWER
SUB 2
Effect Device
SUB 1
RR
LLLR
Send/Return
Send/Return
Effect Device
STEREOMONO
MAIN
Main Outputs
Additional
MIDI
Devices
MIDI In
Tip Ring
To Effect From Effect
SEND/RETURN CABLES
MIDI In
- Procussion is controlled by MIDI messages received at the MIDI
In connector. Connect the MIDI In of Procussion to the MIDI Out connec­tor of a MIDI controller such as a MIDI percussion controller, or MIDI keyboard.
MIDI Thru
- The MIDI Thru jack is used to connect additional MIDI
devices onto the MIDI chain. MIDI Thru transmits an exact copy of the messages received at the MIDI In jack.
Outputs
- Each of the Sub 1 and Sub 2 output jacks on the Procussion are
stereo jacks. The tip of each jack (accessed when a standard phone plug is inserted) connects to the left or right output of that group. If a stereo plug is inserted, the Ring of the stereo plug serves as a signal Return which sums into the Main outputs. See page 13 for additional details.
12
Connection Instructions - Electronic Drum Kit
SETUP #4 FULL ELECTRONIC DRUMKIT
MIDI Controller
(MIDI Drum Pads or Trigger Device)
drumKAT
Trigger Input 1
Control
Footswitch
Make sure that the velocity response is correctly calibrated on your MIDI Drum Pads.
Pedal
Hi-Hat and
Control Pedal
Set to:
Modulation
PocKet
PEDAL
Pocket
Pedal
MIDI Out
Procussion operation manual
External Pads
dw
5
0
0
Kick Drum
0
Pedal
When using the Anatek Pocket Pedal, the first pedal move­ment determines the pedal's polarity.
Down 1st = Normal Up 1st = Reversed
The Hi-Hat Pedal corresponds to MIDI key number 52 in the Standard Factory Kit Layouts.
MIDI In
MIDI
IN OUT THRU
SUB 2
OUTPUTS POWER
SUB 1
RR
LLLR
STEREOMONO
MAIN
The diagram above shows how to connect the Procussion as a full electronic drum kit containing: a Kick Drum Pedal, Hi-Hat Pedal, MIDI Drum Controller (with 2 external pads) and a Control Footswitch.
Kick Drum Pedal In
- In this example, a spring-loaded trigger pedal by
Drum Workshop is used. Connect the output of the pedal to Trigger #1 of your MIDI drum pads.
Hi-Hat Pedal In
- A standard electronic music voltage pedal functions as
a combination Hi-Hat/Control Pedal. In this example, an Anatek Pocket Pedal is used to merge the pedal into the MIDI data. Connect the Footswitch and CV Pedal to the inputs of the Pocket Pedal as shown in the example above. See your dealer about obtaining a suitable control pedal.
MIDI
- Connect MIDI Out from your MIDI drum pads to MIDI In of the Pocket Pedal. Connect MIDI Out of the Pocket Pedal to MIDI In of Procussion.
Outputs
- Connect the audio outputs to your other equipment as shown
in setup procedures 1, 2, and 3.
Procussion operation manual
SUBMIX OUTPUTS
If a stereo plug is inserted into a Sub jack, the Ring of the stereo plug serves as a signal Return which sums into the Main outputs.
Therefore, the Sub 1 and Sub 2 jacks can serve as effect sends and returns in order to further process selected instruments and then return them to the main mix.
The diagram below shows the Sub 1 and Sub 2 jacks being used as send/ returns in order to further process selected Procussion instruments without using the effects bus on the mixing board. In a pinch, the effect returns could also be used to sum additional instruments into the main outputs of the Procussion.
Submix I/O
13
Procussion Output Section
L Bus
R Bus
Tip
RL RL RL
The Sub 1 and Sub 2 jacks can be used as effect returns to the Main Outputs.
Tip
Ring
SUB 2 SUB 1 MAIN
Ring
Tip
Ring
Tip
Tip Tip
Ring
Ring
POWER UP!
The power switch is located on the left side of the front panel. The Procussion and its MIDI controller may be turned on in any order. When power is applied, the liquid crystal display will light, indicating that the Procussion is operating.
Sub Output Return
(To Main Output)
Tip Ring
To Effect From Effect
SEND/RETURN CABLES
Use Send/Return cables as shown above to access the Submix Return points.
You may have noticed that there is no 110/220 Volt power selector switch on the Procussion
.
Procussion automatically switches itself for 110 or 220 Volt opera­tion.
14
Procussion operation manual
Procussion operation manual Basic Operation
BASIC OPERATION
15
16
Procussion operation manual
Procussion operation manual Main Controls
BASIC OPERATION
MAIN CONTROLS
17
MIDI
ACTIVITY
I/O
MAXIMUM PERCUSSION MODULE
POWER
SWITCH
MASTER MENU
SELECT
Power Switch
MIDI Activity LED
Master Menu Select Button
EDIT MENU
SELECT
MASTER EDIT DATA VOLUME
BUTTON
- Switches AC power to the Procussion ON and OFF.
- Indicates that MIDI data is being received.
C01 Vol127 Pan=K 031 Sluggo Drums
DISPLAY
ENTER
- The Master menu contains parameters
CURSOR
CONTROL
CURSORENTER
DATA ENTRY
CONTROL
VOLUME
CONTROL
that affect the entire machine, not just certain Kits. An illuminated LED above the button indicates that you are in the Master menu.
Edit Menu Select Button
- The Edit menu is used when you want to
change parameters of a Kit. An illuminated LED above the button indicates that you are in the Edit menu.
Enter Button
- The Enter button is used as a “Home” key or to initiate
a particular operation within the Procussion. The red LED above the enter button flashes to indicate that the Procussion is waiting for your response.
Cursor Control
- This button moves the cursor to the next parameter
on the display. (The cursor is a little flashing line underneath one of the parameters in the display.) Press the cursor control repeatedly until the cursor is underneath the desired parameter. The cursor can also be moved bidirectionally using the data entry control while the cursor select button is being held down (i.e. Press and hold the cursor button and turn the data entry knob).
Data Entry Control
- The data entry control is a stepped, variable control
which is used to change parameter values. The control increments or decrements the current value one unit with each click.
Volume Control
- This is the master volume control for all audio
outputs. Note: For maximum dynamic range, set this control at full level.
18
BASIC OPERATION
KIT SELECTION
Press the cursor key repeatedly until the cursor is underneath the kit number. (The cursor is a little flashing line underneath one of the parameters in the display.) As the data entry control is rotated, the kit number and name will change. The displayed kit will be assigned to the displayed MIDI channel. Kit numbers range from 000 to 127.
Procussion operation manualChannel Selection
If your Procussion is
not responding properly or plays the wrong kit, make sure that Procussion and your MIDI controller are set to the same MIDI chan­nel and that the MIDI Volume is turned up.
For more information about MIDI, see MIDI Realtime Controls on page 44.
C01 Vol127 Pan=K 00
0 Kit Name ÷ Kit Information
÷ MIDI Channel Parameters
MIDI CHANNEL SELECTION
Press the cursor key repeatedly until the cursor is underneath the channel number. (The cursor is a little flashing line underneath one of the parameters in the display.) Rotate the data entry control to select MIDI channel 01-16. As the channel is changed, the display will change to show the kit, volume and pan associated with the displayed channel.
C0
1 Vol127 Pan+0
000 Kit Name
CHANNEL VOLUME
Press the cursor key repeatedly until the cursor is underneath the volume value. Rotate the data entry control to select volume 00-127. (This is the same parameter as MIDI volume control #7, and changes made over MIDI will be shown in the display.)
Channel Pan should normally be set to “K” unless realtime control of panning is desired. This will allow the preprogrammed pan settings for each zone or stack to be used.
CHANNEL PAN
Press the cursor key repeatedly until the cursor is underneath the pan value. Rotate the data entry control to select pan values -7 to +7 or “K”. When “K” is selected, the pan value specified in the kit is selected. Any other value will override the pan parameter in the kit. (This is the same parameter as MIDI pan control #10, and changes made over MIDI will be shown in the display.)
Procussion operation manual Multi-Timbral Operation
BASIC OPERATION
MULTI-TIMBRAL OPERATION
Multi-timbral operation means that the Procussion can play more than one kit at the same time. For example, a MIDI sequencer could be playing one kit while you play along on another. To access multiple kits on different MIDI channels simultaneously, follow these instructions:
1. Set the MIDI mode to MULTI-Mode, using the MIDI mode function in the Master menu (page 24).
2. Decide which MIDI channels you wish the Procussion to receive, and turn all other channels OFF using the MIDI Enable function in the Master menu (page 26). Up to 16 channels can be selected simultaneously!
19
3. Select the desired kit for each of the MIDI channels you wish the Procussion to receive using the MIDI Channel/Kit selection screen (see previous instructions).
4. Procussion will now respond multi-timbrally on the MIDI channels you have specified. The volume and pan position parameters can be adjusted over MIDI (for each MIDI channel) or using the Cursor and Data Entry control in the MIDI Channel/Kit selection screen.
Channel 01
Channel 02
Channel 03
Volume
Pan
Volume
Pan
Volume
Pan
KIT
KIT
KIT
Kit numbers for each MIDI channel can also be selected via MIDI program changes. (This is so simple that it is often overlooked.)
Channel 16
Each of the 16 MIDI channels can be assigned to play a specific kit in Procussion.
Volume
Pan
KIT
20
Master Menu
MASTER MENU
The Master menu contains functions that affect the overall operation of the Procussion. For example, changing the Master Tune will change the tuning of all the drum kits, not just the one currently displayed.
TO ENABLE THE MASTER MENU
Press the Master key, lighting the LED. The current screen will be the one most recently selected since powering up the Procussion. The cursor will appear underneath the first character of the screen heading on line one.
TO SELECT A NEW SCREEN
Press the cursor key repeatedly (or hold the cursor key while turning the data entry control) until the cursor is underneath the screen title heading. (You may also press the Enter button to return the cursor to “Home” position.) Rotate the data entry control to select another screen.
Procussion operation manual
TO MODIFY A PARAMETER
Press the cursor key repeatedly (or hold the cursor key while turning the data entry control) until the cursor is underneath the parameter value. Rotate the data entry control to change the value.
TO RETURN TO KIT SELECT MODE
Press the Master key, turning off the LED.
MASTER MENU FUNCTIONS
MASTER TUNE
Master Tune adjusts the overall tuning of all kits so that the Procussion
may be tuned to other instruments. The master tuning range is ± 1
semitone in 1/64th semitone increments. A master tune setting of "00" would indicate that the Procussion is perfectly tuned to concert pitch (A=440 Hz).
MASTER TUNE +63
Procussion operation manual
TRANSPOSE
This function transposes the key of the Procussion in half-step intervals.
The transpose range is ± 12 semitones or one octave.
TRANSPOSE +12 semitones
SUBMIX OUTPUTS
The function provides a convenient method of assigning types of instru­ments a particular output. For example, you might want to direct the kick drum to one of the submix output for external processing. Each zone may be assigned to a particular submix group for each kit (As programmed in the Edit menu). The Submix Output function assigns each of the 16 Submixes to a particular output channel or turns the submix Off. The Submix Output function selects at which output jack each submix group will appear. The choices are: Main, Sub 1, Sub 1L, Sub 1R, Sub 2, Sub 2L, Sub 2R, or Layer. When Layer is selected, each layer in the stack will be directed to a separate output jack. This function also allows you to change the output assignment of the factory kits.
SUBMIX OUTPUTS Kick ->Main
Transpose
21
MASTER MENU
SUBMIX LAYER
Layer 1---- > Sub 1L Layer 2---- > Sub 1R Layer 3---- > Sub 2L
Layer 4---- > Sub 2R
If no plugs are inserted into the sub outputs, the audio will be automati­cally directed to the main outputs.
EDIT MENU MASTER MENU
Layer 4
Outputs
L
Main
R
L
Sub 1
R
L
Sub 2
R
Zone
1 2 3 4 5 6 7 8
24
(Sub 16 Set to Submix Layer)
Each zone is assigned to a submix group in the Edit menu. Each submix group is assigned to
the output jacks in the Master menu. The Edit menu functions are programmed for each kit.
The Master menu functions affect ALL kits.
Submix
Kick Snare Hi-hat Tom 1 Tom 2 Sub 6 Sub 7
Sub 16
Layer 1
Layer 2
Layer 3
22
MIDI Mode
MASTER MENU
Procussion operation manual
MIDI MODE
This function selects one of the four MIDI modes and the MIDI system exclusive ID number.
Omni mode - Procussion responds to note information on all MIDI
channels and plays the kit currently displayed in the main screen.
Poly mode - Procussion only responds to note information received on
the currently selected MIDI channel (on the kit selection screen) and plays that channel’s associated kit.
Multi mode - Procussion responds to data on any combination of MIDI
channels and plays the specific kit associated with each of the MIDI channels.
ID number - This function allows an external programming unit to
distinguish between multiple Procussion units. When an external pro­grammer is being used, each Procussion should have a different ID number. When transferring SysEx data from one Procussion to another, both units must have the same ID number.
MIDI MODE ID Omni 00
GLOBAL VELOCITY CURVE
Incoming velocity data can be modified by a velocity curve in order to provide different types of dynamics in response to your playing or to better adapt to a MIDI controller. This function allows you to select one of the 9 velocity curves or leave the velocity data unaltered (Linear) for each MIDI channel. When "Kit" is selected, the velocity curves selected in the kits are used. For more information on the velocity curves, see page
43.
GLOBAL VEL CURVE C01 Curve #4
Procussion operation manual Global Pitch Bend
260
60
120
180
0
127
0
Output
Amount
More
Tempo Played
Trigger Tempo
MASTER MENU
GLOBAL TRIGGER TEMPO
Trigger Tempo is a function which generates a control signal based on the tempo of your playing. When your playing tempo exceeds the selected Trigger Tempo, the amount of the control signal begins to increase from zero. This control signal can be used either to switch between drums in a stack or as a general controller which can affect virtually any parameter (set in the Edit menu). For example, Trigger Tempo could be routed to brighten the Tone as you play faster. The Global Trigger Tempo can be set to any tempo from 20 BPM (Beats-Per-Minute) to 260 BPM or set to use incoming MIDI clocks as the reference. Alternately, the Trigger Tempo set in each kit may be used (turn data knob all the way counter-clockwise).
23
GLOBAL TR TEMPO 101 BPM
ZONE MAPS
This function automatically sets up Procussion to respond to various types of MIDI pad controllers without reprogramming the controller. Select the Zone Map for the type of controller you are using. There are preset Zone Maps to match many popular controllers as well as two user definable maps. If you are using a MIDI keyboard, use the Kit Zone Map. Zone Maps can be selected for each of the 16 MIDI channels.
ZONE MAPS C01 Drum Kat
Zone Maps assign
MIDI Numbers to Zones
Note #43 -----> Zone 3 = Snare Stack 1 Note #46 -----> Zone 4 = Ambient Snare Stack Note #48 -----> Zone 11 = Tiny Tom Stack Note #50 -----> Zone 12 = Med. Tom Stack Note #53 -----> Zone 13 = Big Tom Stack Note #55 -----> Zone 14 = Huge Tom Stack Note #58 -----> Zone 7 = Hi-Hat Stack Note #60 -----> Zone 17 = Splash Stack Note #62 -----> Zone 16 = Crash Stack Note #65 -----> Zone 15 = Ride Stack
CURSORENTER
E-mu Systems, Inc.
Your MIDI Controller assigns each
Pad a MIDI Number
Note
#58
Note
#48
Note
#60
drumKAT
Note
#50
Note
#43
Note
#53
Note
#46
Note
#62
Note
#65
Note
#55
MIDI
POWER
ON/OFF
C01 Vol127 Pan=K 000 Kit Name
MAXIMUM
PERCUSSION MODULE
CUSSION
PRO
MASTER EDIT DATA VOLUME
This diagram shows how MIDI key numbers are “mapped” to Procussion Zones.
When the tempo of your playing exceeds the selected Trigger Tempo, the amount of the control signal increases from zero.
Make sure you are setting the Zone Map for the correct MIDI channel.
When using a preprogrammed Zone Map, set your MIDI controller to the following Kit numbers:
Alesis - default drumKat - Kit 21 E-mu SP-12 - default Impulse - default Roland Octa I - Kit A Roland Octa II - Kit 11 Roland Pad80 - Kit 11 Roland SPD8 - Kit 1 Roland R5 - default Roland R8 - default
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User Zone Maps 1 + 2
USER ZONE MAP 1 + 2
This function allows you to program the two user definable Zone Maps. The User Zone Maps are useful to route MIDI note data from existing drum machine patterns to the appropriate stacks in Procussion for drum replacement. Each zone may be assigned a MIDI key range. The User Zone Maps are retained in memory when power is removed.
Procussion operation manual
USER ZONE MAP 1 Z01 036 -> 037
DRUM REPLACEMENT WITH THE USER ZONE MAPS
The two User Zone Maps can be used to replace tracks from your drum machine or MIDI sequencer with killer Procussion Stacks.
1) Press the Master button on Procussion.
2) Turn the data knob until you find the screen:
ZONE MAPS C01 Kit
3) Press the cursor button twice so that the flashing cursor line is underneath the word “Kit”. (There may be another word there, but place it underneath the word in the second line, OK?)
4) Turn the data knob until the display reads:
ZONE MAPS C01
User 1
5) Press the Enter button and turn the data knob until the display reads:
USER ZONE MAP 1 Z01 036->036
Procussion operation manual
6) Press the cursor button to move the flashing cursor line to the second line of the display under Z01. Turning the data knob will show you the key numbers which are currently mapped to each zone.
7) Assign each of your drum machine buttons to a zone. Place the cursor underneath the key number and press the button on you drum ma­chine to automatically assign the correct number. The chart at the bottom of this page shows which types of Procussion drum sounds will be assigned to each zone. For example, if you want the first button on your drum machine to function as a snare drum, and it is assigned to note number 43, set up the display to look like this:
User Zone Maps
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USER ZONE MAP 1 Z03 04
3->043
Zones 3-6 are reserved for Snare Drums (see below).
8) Continue assigning zones until each button on your drum machine is assigned to a different zone, then press the Master button to exit the module.
9) Start the drum machine and verify that the correct types of drums are being played. If the sounds are not assigned as you want them, go back into the “User Zone Map” screen and re-assign them.
The chart below shows how the various types of drums are mapped to the User Zone Maps in the Procussion factory presets.
PROCUSSION FACTORY ZONE ASSIGNMENTS
Zone 1........... Kick Drum
Zone 2........... Kick Drum
Zone 3........... Snare Drum
Zone 4........... Snare Drum
Zone 5........... Snare Drum
Zone 6........... Snare Drum
Zone 7........... Hi-Hat
Zone 8........... Hi-Hat
Zone 9........... Hi-Hat
Zone 10......... Hi-Hat
Zone 11......... Tom
Zone 12......... Tom
Zone 13......... Tom
Zone 14......... Tom
Zone 15......... Cymbal
Zone 16......... Cymbal
Zone 17......... Cymbal
Zone 18......... Cymbal
Zone 19......... Misc. Percussion
Zone 20......... Misc. Percussion
Zone 21......... Misc. Percussion
Zone 22......... Misc. Percussion
Zone 23......... Misc. Percussion
Zone 24......... Misc. Percussion
All Procussion kits will not fit into the fac­tory zone assignment scheme so this chart should be used as a basic guide rather than an absolute rule.
26
MASTER MENU
Procussion operation manualUser Zone Maps
ENVELOPE MODE
This function allows you to select either a Trigger or Gate mode for each of the 16 MIDI channels when MIDI note on messages are received. For more information on the Envelope Generators, see page 36.
Trigger mode allows a sound's volume envelope to cycle through all
its stages when a note on is received. Trigger mode is almost always used with MIDI drum pads and even when using a MIDI keyboard.
Gate mode allows a sound's volume envelope to cycle through its Attack
and Hold stages when a MIDI note on command is received. When the MIDI note off command is received, the Decay phase begins immediately. Gate mode is used when you want the length of the sound to be controlled by how long a key is held.
ENVELOPE MODE C01 Trigger
MIDI ENABLE
When in MIDI Multi mode, this function lets you turn each MIDI channel On or Off. This is useful when you have other MIDI devices connected and do not want the Procussion to respond to the MIDI channels reserved for the other devices. MIDI Enable only operates when in Multi Mode.
MIDI ENABLE C01 On
PROGRAM CHANGE
This function lets the Procussion utilize or ignore incoming MIDI pro­gram (also called Preset or Kit) change commands for each channel.
PROGRAM CHANGE C01 On
Procussion operation manual
MIDI Program Change
MIDI MODE CHANGE
This function selects whether or not MIDI mode change commands (omni, poly, etc.) are accepted or ignored when received over MIDI (see MIDI Mode).
MIDI MODE CHANGE Disabled
MIDI CONTROLLER ASSIGN
The Procussion allows you to assign up to six realtime control sources from your MIDI controller. These control sources could be foot pedals, data sliders or whatever. In this screen, you set up which controllers will be received by Procussion. What effect the controller will have is pro­grammed separately for each Kit. Volume and Pan each have their own controller. Four other MIDI controllers are assigned a letter A-D. Each of the controllers can be assigned to a MIDI realtime controller number from 01-31. The MIDI controller number will be automatically sensed by simply moving the controller (pedal, wheel, etc.) when the cursor is underneath the value. This way you don't have to remember the control­ler numbers. For more information, see MIDI Realtime Controls in the Programming Basics section.
CONTROLLER# VOL:07 PAN:10
Next Screen:
CONTROLLER# ABCD 01 02 03 04
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MASTER MENU
Some of the standard MIDI Controller num­bers are listed below.
1 - Modulation Wheel or
Lever 2 - Breath Controller 3 - Pressure: Rev 1 DX7 4 - Foot Pedal 5 - Portamento Time 6 - Data Entry 7 - Volume 8 - Balance 9 - Undefined
10 - Pan
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MIDI Footswitch Assign
MASTER MENU
Note that Procussion does not have footswitch inputs on the rear panel. Use the footswitch inputs on your MIDI controller and set Procussion to receive the footswitch commands over MIDI.
Some of the standard MIDI switch numbers are listed below.
64 - Sustain Switch
(on/off)
65 - Portamento Switch
(on/off)
66 - Sostenuto (chord
hold, on/off) 67 - Soft Pedal (on/off) 69 - Hold Pedal 2 (on/off)
Procussion operation manual
MIDI FOOTSWITCH ASSIGN
Like the MIDI Controllers, 4 MIDI footswitches can be assigned to MIDI footswitch numbers. Footswitches may be assigned numbers from 64-79. The MIDI footswitch number can be automatically sensed by simply pressing the footswitch when the cursor is underneath the value. Desti­nations for the footswitch controllers are programmed in the Edit menu.
FOOTSWITCH# 1234 64 65 66 67
MIDI PROGRAM ➔KIT
Incoming MIDI program changes can be “mapped” to call a different numbered kit. This is a handy feature when you want a specific program number sent from your controller to be linked with a specific kit on the Procussion. Simply selecting a program on your MIDI controller will automatically call up the proper Procussion kit. Any of the kits in the Procussion may be mapped to any incoming MIDI program change number.
MIDI PROG > KIT
Selected Program
026 > 012
0 1 2 3 4 5 6 7 8 9
0
00 01 02 03 04 05 06 07 08 09
44 191 50 01 15 88 151 78 99 88
1
34 73 106 55 43 75 120 121 108
2
30 31 32 33 34 35 36 37 38 39
3
40 41 42 43 44 45 46 47 48 49
4
50 51 52 53 54 55 56 57 58 59
5
60 61 62 63 64 65 66 67 68 69
6
70 71 72 73 74 75 76 77 78 79
7
80 81 82 83 84 85 86 87 88 89
8
90 91 92 93 94 95 96 97 98 99
9
100 101 102 103 104 105 106 107 108 109
10
110 111 112 113 114 115 116 117 118 119
11 12
120 121 122 123 124 125 126 127
-- Selecting Kit 26 calls up Kit 12
12
Mapped
Program
This chart shows how MIDI program changes can be re-mapped. In this example, program changes 10-29 have been re-mapped. All other programs will be selected normally.
Procussion operation manual
AUTO SELECT
When editing a zone or stack parameter, the current zone or stack can be
"auto-selected" by simply playing it. While this is a very handy feature, it
can sometimes be confusing. Therefore, Auto-Select can be turned On or
Off.
AUTO-SELECT On
REMOTE EDIT
The Remote Edit function allows access to the front panel controls using
MIDI note-on events. When Remote Edit is turned On, MIDI key numbers
0-5 activate the following functions.
Auto-Select
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MASTER MENU
MIDI NOTE # FUNCTION
0 Play Current Zone 1 Toggle MASTER menu 2 Toggle EDIT menu 3 Cursor 4 Increment Value 5 Decrement Value
Remote Edit is designed to be used with MIDI drum pads. Create a preset
on your MIDI drum pads which assigns the pads to MIDI key numbers
0-5. Now you can program Procussion without putting down your sticks.
Example - To change the stack assigned to a zone using Remote Edit:
a) Hit pad 2 (Edit) to enter the edit menu.
b) Hit pad 4 twice (Increment) to move to the stack select screen.
c) Hit pad 3 twice (Cursor) to move the cursor down to the lower line.
d) Hit pad 4 (Increment) to increment the stack number.
e) Hit pad 0 (Play Current Zone) to hear the new stack.
f) Alternate between steps "d" and "e" until you have the desired stack.
REMOTE EDIT Off
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To Record MIDI Data into a Sequencer:
1. Setup your
sequencer to receive system exclusive data.
2. Place sequencer
into record mode, then Send Data.
Procussion operation manualSend MIDI Data
SEND MIDI DATA
This function will send MIDI System Exclusive data to the MIDI Out port of Procussion. The MIDI data can either be sent to a computer/sequencer or to another Procussion. Using the cursor key and the data entry control, select the type of MIDI data you wish to transmit. The choices are:
Master Settings: Transmits all parameters in the Master menu except
program/kit map and viewing angle. This includes the Kit, Volume, and Pan information for all 16 MIDI channels.
Program/ Kit Map: Transmits only the program/kit map.
To Receive MIDI
Data from a
Sequencer:
1. Simply play back
the sequence into Procussion.
When transferring SysEx data from one
Procussion to another, the ID numbers of both
units must match.
User Zone Maps: Transmits user zone maps 1 and 2. Factory Kits: Transmits all the factory kits. User Kits: Transmits all the user kits. Any Individual Kit: Transmits only the selected kit.
The Enter LED will be flashing. Press the Enter button to confirm the operation. To receive MIDI data, simply send the MIDI data into Procussion from another Procussion or your sequencer.
SEND MIDI DATA 024 Industry
VIEWING ANGLE
This function allows you to change the viewing angle of the display so that it may be easily read from either above or below. The angle is adjustable from +7 to -8. Positive values will make the display easier to read when viewed from above. Negative values make the display easier to read from below.
VIEWING ANGLE +7
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