Procussion is a multi-timbral percussion instrument whose sounds are
based on actual digital recordings of “real” instruments. With Procussion,
you can instantly have hundreds of different drum and percussion
instruments at the tip of your drumstick.
Procussion begins with sound. Four megabytes of the highest quality 16
bit percussion samples selected from the Emulator III sound library and
stored on ROM (Read Only Memory) for instant access.
But this is only the beginning. Procussion gives you the ability to literally
take these sounds apart and re-assemble them into an almost limitless
number of entirely new percussion sounds, combining parts of one
instrument with another or with any of a selection of digital waveforms
also stored on ROM. The extensive cross-switching functions allow a
high degree of musical expression not normally attainable from sampled
percussion instruments. The 16 bit samples are arranged into 128 kit
locations, 64 of which are user-programmable.
Procussion also features 32 voice polyphony allowing you to take full
advantage of its layering capabilities (up to 8 sounds on each key or drum
pad) and its ability to respond multi-timbrally to all 16 MIDI channels
makes it ideally suited for multitrack sequencing and composing using
a MIDI sequencer.
Other features include 3 stereo outputs for individually processing
sounds (also configurable as 6 polyphonic submixes with fully programmable panning), integral sends and returns to allow the addition of
external effects units without the need for a separate mixer, and of course,
an extensive MIDI implementation.
6
Basic Organization
PROCUSSION INTRO
Procussion is organized as shown in the simplified diagram below.
Procussion operation manual
MIDI Drums
Zone 1
Zone 24
Zone 2
MIDI
Note # -
36
Zone
1
Drum
Stack
Up to 4 Instruments
which can be
controlled or switched
in various ways.
48
Drum
Stack
Up to 4 Instruments
which can be
controlled or switched
in various ways.
60728496
Zone
2
Up to 24 Zones
Zone
24
Drum
Stack
Up to 4 Instruments
which can be
controlled or switched
in various ways.
Zones larger than
1 note are used for
Tuned Percussion
PROCUSSION KIT
A number of sampled percussion instruments are mapped across a
keyboard or set of drum pads. Each instrument has many individual
attributes such as tuning, volume, pan, etc.
The Kit is a complete set of all program parameters for a set of up to 24
Procussion drum Stacks. There are 128 kit locations in the Procussion.
Kits 0-63 are unalterable factory kits; Kits 64-127 are user kits which can
be changed.
Stacks, which can be made of up to 4 percussion Instruments, are
assigned to MIDI key ranges called Zones. Up to 24 zones may be
assigned in one kit.
The instruments in a stack can be modulated in many ways or switched
on and off depending on various parameters such as velocity (how hard
a drum is played) or perhaps the position of the high hat pedal, sticking
speed, etc.
Procussion operation manual
Connection Instructions - Basic Setup
CONNECTION INSTRUCTIONS
7
MIDI Controller
(MIDI Drum Pads, Keyboard, Sequencer, etc.)
MIDI Out
MIDI
INOUTTHRU
To
Main Outs
Male RCA plug
to
Male Phone plug
Aux. or
Tape In
OUTPUTSPOWER
SUB 2
SUB 1
RR
LLLR
MAIN
OR
Amp
Setup #1 BASIC PAD SETUP
Use the Left Main Output
for Stereophones
STEREOMONO
Mixer
■
If Procussion does not
seem to be responding
correctly, make sure
that both Procussion
and your MIDI Controller are set to the same
MIDI channel.
Home Stereo
System
Speakers
Home Studio
System
This diagram shows a typical equipment setup for the Procussion.
MIDI In
- Procussion is controlled by MIDI messages received at the MIDI
In connector. Connect the MIDI In of the Procussion to the MIDI Out
connector of a MIDI controller such as a MIDI keyboard, MIDI Drum Pads
or MIDI sequencer.
Outputs
- Procussion is a high quality, stereo audio device. In order to
reproduce its wide dynamic range and frequency response, use a high
quality amplification and speaker system such as a keyboard amplifier or
home stereo system. A stereo setup is highly desirable because of the
added realism of stereophonic sound. Headphones can be used if an
amplifier and speaker system is not available. Plug stereo headphones
into the Left Main output jack. The Right Main output jack serves as a
mono output when the left jack is not plugged in.
8
Quick Setup - MIDI Keyboard
Procussion operation manual
QUICK SETUP
Using the PROCUSSION with a MIDI Keyboard
These instructions will get you up and running in the shortest amount of
time. Connect Procussion to your sound system and MIDI keyboard as
shown on the following page and turn everything on.
SET LEVELS
1) Turn the Procussion's volume control to minimum.
2) Press the Master button on Procussion.
3) Turn the Data knob clockwise to the very last screen which reads,
“DEMO SEQUENCE”.
4) Press the Cursor button to move the flashing cursor to the bottom line
in the display.
5) Press Enter to start the demo sequence, then slowly turn up the volume
control to a comfortable listening level. You may have to adjust the
volume of your sound system. Press Enter again to stop the demo.
PROCUSSION SETUP
The Zone Map function re-maps every kit in Procussion to fit your MIDI
keyboard. This is much easier than having to modify each individual kit.
1) Press the Master button on Procussion.
2) Turn the Data knob to the screen which reads, “ZONE MAPS”.
3) Verify that the bottom line of the display reads “Kit”. If the display
reads something other than “Kit”, press the Cursor button to move the
flashing cursor to the bottom line in the display, then press it again so
that the flashing cursor line is underneath the word in the lower line.
Turn the data knob until it does read “Kit”.
4) Press the Master button to return to the main screen.
5) Play your MIDI keyboard. You should now be hearing sound. If not,
verify that the MIDI light on Procussion flashes as the keys are played.
If it doesn't flash, check the MIDI connection.
6) Turn the data knob clockwise to select another kit. Remember,
Procussion has 128 different kits! Have fun.
Procussion operation manual
MIDI Controller
(MIDI Keyboard, Sequencer, etc.)
Connection Instructions - Keyboard Setup
9
Setup #2 KEYBOARD SETUP
Computer
MIDI Out
MIDI In
Male RCA plug
to
Male Phone plug
Aux. or
Tape In
Home Stereo
System
MIDI
INOUTTHRU
To
Main Outs
OR
MIDI In
OUTPUTSPOWER
SUB 2
SUB 1
RR
LLLR
Sub 2
MAIN
Sub 1
STEREOMONO
Main
Additional
MIDI
Devices
MIDI In
MIDI In
- Procussion is controlled by MIDI messages received at the MIDI
In connector. Any MIDI controller such as a MIDI keyboard, MIDI drum
pads or a computer can be connected.
MIDI Out
- The MIDI Out jack is normally used to transmit program data
to a computer or other device.
MIDI Thru
- MIDI Thru transmits an exact copy of the messages received
at the MIDI In jack to additional MIDI devices.
Outputs
- Procussion has three sets of programmable stereo outputs;
Main, Sub 1, and Sub 2. Specific sounds can be routed to one of these stereo
pairs in order to be further processed or mixed separately.
10
Quick Setup - MIDI Drum Pads
QUICK SETUP
Using the PROCUSSION with Drum Pads
These instructions will get you up and running in the shortest amount of
time. Connect Procussion to your sound system and MIDI drum pads as
shown on the facing page (or on page 7) and turn everything on.
1) Play your MIDI drum pads and verify that the MIDI light on
Procussion flashes as the pads are played. If not, check the MIDI
connection.
2) Set Procussion to Kit 000, “Ampitheater” (or any of the kits marked
with an asterisk in the kit listing).
3) Assign each pad of your MIDI drum pad controller to a MIDI note
number using the Standard Factory Kit Layout on page 91. Set the
MIDI pads up however you like, but be sure to save your layout to the
pad controller when you have finished.
Procussion operation manual
4) Turn the data knob on Procussion clockwise to select another kit. Since
you used one of the Standard Kits as your model, most other
Procussion factory kits (marked *) will follow the same pad layout.
Use the Standard Factory Kit Layout to assign your Drum Pads so that most of the
Procussion Factory Kits will match up with your pad assignments.
Procussion operation manual
Connection Instructions- Performance Setup
SETUP #3 LIVE PERFORMANCE SETUP
MIDI Controller
(MIDI Drum Pads, Keyboard, etc.)
11
MIDI In
MIDI Out
MIDI
INOUTTHRU
Sub Output
Return
(To Main Output)
drumKAT
OUTPUTSPOWER
SUB 2
Effect Device
SUB 1
RR
LLLR
Send/Return
Send/Return
Effect Device
STEREOMONO
MAIN
Main Outputs
Additional
MIDI
Devices
MIDI In
TipRing
To EffectFrom Effect
SEND/RETURN CABLES
MIDI In
- Procussion is controlled by MIDI messages received at the MIDI
In connector. Connect the MIDI In of Procussion to the MIDI Out connector of a MIDI controller such as a MIDI percussion controller, or MIDI
keyboard.
MIDI Thru
- The MIDI Thru jack is used to connect additional MIDI
devices onto the MIDI chain. MIDI Thru transmits an exact copy of the
messages received at the MIDI In jack.
Outputs
- Each of the Sub 1 and Sub 2 output jacks on the Procussion are
stereo jacks. The tip of each jack (accessed when a standard phone plug is
inserted) connects to the left or right output of that group. If a stereo plug
is inserted, the Ring of the stereo plug serves as a signal Return which
sums into the Main outputs. See page 13 for additional details.
12
Connection Instructions - Electronic Drum Kit
SETUP #4 FULL ELECTRONIC DRUMKIT
MIDI Controller
(MIDI Drum Pads or Trigger Device)
drumKAT
Trigger
Input 1
Control
Footswitch
■
Make sure that the
velocity response is
correctly calibrated on
your MIDI Drum Pads.
Pedal
Hi-Hat and
Control Pedal
Set to:
Modulation
PocKet
PEDAL
Pocket
Pedal
MIDI Out
Procussion operation manual
External Pads
dw
5
0
0
Kick Drum
0
Pedal
▼
When using the
Anatek Pocket Pedal,
the first pedal movement determines the
pedal's polarity.
Down 1st = Normal
Up 1st = Reversed
■
The Hi-Hat Pedal
corresponds to MIDI
key number 52 in the
Standard Factory Kit
Layouts.
MIDI In
MIDI
INOUTTHRU
SUB 2
OUTPUTSPOWER
SUB 1
RR
LLLR
STEREOMONO
MAIN
The diagram above shows how to connect the Procussion as a full
electronic drum kit containing: a Kick Drum Pedal, Hi-Hat Pedal, MIDI
Drum Controller (with 2 external pads) and a Control Footswitch.
Kick Drum Pedal In
- In this example, a spring-loaded trigger pedal by
Drum Workshop is used. Connect the output of the pedal to Trigger #1
of your MIDI drum pads.
Hi-Hat Pedal In
- A standard electronic music voltage pedal functions as
a combination Hi-Hat/Control Pedal. In this example, an Anatek Pocket
Pedal is used to merge the pedal into the MIDI data. Connect the
Footswitch and CV Pedal to the inputs of the Pocket Pedal as shown in the
example above. See your dealer about obtaining a suitable control pedal.
MIDI
- Connect MIDI Out from your MIDI drum pads to MIDI In of the
Pocket Pedal. Connect MIDI Out of the Pocket Pedal to MIDI In of
Procussion.
Outputs
- Connect the audio outputs to your other equipment as shown
in setup procedures 1, 2, and 3.
Procussion operation manual
SUBMIX OUTPUTS
If a stereo plug is inserted into a Sub jack, the Ring of the stereo plug serves
as a signal Return which sums into the Main outputs.
Therefore, the Sub 1 and Sub 2 jacks can serve as effect sends and returns
in order to further process selected instruments and then return them to
the main mix.
The diagram below shows the Sub 1 and Sub 2 jacks being used as send/
returns in order to further process selected Procussion instruments
without using the effects bus on the mixing board. In a pinch, the effect
returns could also be used to sum additional instruments into the main
outputs of the Procussion.
Submix I/O
13
Procussion Output Section
L Bus
R Bus
Tip
RL RLRL
The Sub 1 and Sub 2 jacks can be used as effect returns to the Main Outputs.
Tip
Ring
SUB 2SUB 1MAIN
Ring
Tip
Ring
Tip
TipTip
Ring
Ring
POWER UP!
The power switch is located on the left side of the front panel. The
Procussion and its MIDI controller may be turned on in any order. When
power is applied, the liquid crystal display will light, indicating that the
Procussion is operating.
Sub Output
Return
(To Main Output)
TipRing
To EffectFrom Effect
SEND/RETURN CABLES
■
Use Send/Return
cables as shown above
to access the Submix
Return points.
You may have noticed that there is no 110/220 Volt power selector
switch on the Procussion
.
Procussion automatically switches itself for 110 or 220 Volt operation.
14
Procussion operation manual
Procussion operation manualBasic Operation
BASIC OPERATION
15
16
Procussion operation manual
Procussion operation manualMain Controls
BASIC OPERATION
MAIN CONTROLS
17
MIDI
ACTIVITY
I/O
MAXIMUM PERCUSSION MODULE
POWER
SWITCH
MASTER MENU
SELECT
■
Power Switch
■
MIDI Activity LED
■
Master Menu Select Button
EDIT MENU
SELECT
MASTEREDITDATAVOLUME
BUTTON
- Switches AC power to the Procussion ON and OFF.
- Indicates that MIDI data is being received.
C01 Vol127 Pan=K
031 Sluggo Drums
DISPLAY
ENTER
- The Master menu contains parameters
CURSOR
CONTROL
CURSORENTER
DATA ENTRY
CONTROL
VOLUME
CONTROL
that affect the entire machine, not just certain Kits. An illuminated LED
above the button indicates that you are in the Master menu.
■
Edit Menu Select Button
- The Edit menu is used when you want to
change parameters of a Kit. An illuminated LED above the button
indicates that you are in the Edit menu.
■
Enter Button
- The Enter button is used as a “Home” key or to initiate
a particular operation within the Procussion. The red LED above the enter
button flashes to indicate that the Procussion is waiting for your response.
■
Cursor Control
- This button moves the cursor to the next parameter
on the display. (The cursor is a little flashing line underneath one of the
parameters in the display.) Press the cursor control repeatedly until the
cursor is underneath the desired parameter. The cursor can also be moved
bidirectionally using the data entry control while the cursor select button
is being held down (i.e. Press and hold the cursor button and turn the data
entry knob).
■
Data Entry Control
- The data entry control is a stepped, variable control
which is used to change parameter values. The control increments or
decrements the current value one unit with each click.
■
Volume Control
- This is the master volume control for all audio
outputs. Note: For maximum dynamic range, set this control at full level.
18
BASIC OPERATION
KIT SELECTION
Press the cursor key repeatedly until the cursor is underneath the kit
number. (The cursor is a little flashing line underneath one of the
parameters in the display.) As the data entry control is rotated, the kit
number and name will change. The displayed kit will be assigned to the
displayed MIDI channel. Kit numbers range from 000 to 127.
Procussion operation manualChannel Selection
■
If your Procussion is
not responding properly
or plays the wrong kit,
make sure that
Procussion and your
MIDI controller are set
to the same MIDI channel and that the MIDI
Volume is turned up.
For more information
about MIDI, see MIDI
Realtime Controls on
page 44.
C01 Vol127 Pan=K
00
0 Kit Name÷ Kit Information
÷ MIDI Channel Parameters
MIDI CHANNEL SELECTION
Press the cursor key repeatedly until the cursor is underneath the channel
number. (The cursor is a little flashing line underneath one of the
parameters in the display.) Rotate the data entry control to select MIDI
channel 01-16. As the channel is changed, the display will change to show
the kit, volume and pan associated with the displayed channel.
C0
1 Vol127 Pan+0
000 Kit Name
CHANNEL VOLUME
Press the cursor key repeatedly until the cursor is underneath the volume
value. Rotate the data entry control to select volume 00-127. (This is the
same parameter as MIDI volume control #7, and changes made over
MIDI will be shown in the display.)
■
Channel Pan should
normally be set to “K”
unless realtime control
of panning is desired.
This will allow the
preprogrammed pan
settings for each zone
or stack to be used.
CHANNEL PAN
Press the cursor key repeatedly until the cursor is underneath the pan
value. Rotate the data entry control to select pan values -7 to +7 or “K”.
When “K” is selected, the pan value specified in the kit is selected. Any
other value will override the pan parameter in the kit. (This is the same
parameter as MIDI pan control #10, and changes made over MIDI will be
shown in the display.)
Multi-timbral operation means that the Procussion can play more than
one kit at the same time. For example, a MIDI sequencer could be playing
one kit while you play along on another. To access multiple kits on
different MIDI channels simultaneously, follow these instructions:
1. Set the MIDI mode to MULTI-Mode, using the MIDI mode function in
the Master menu (page 24).
2. Decide which MIDI channels you wish the Procussion to receive, and
turn all other channels OFF using the MIDI Enable function in the Master
menu (page 26). Up to 16 channels can be selected simultaneously!
19
3. Select the desired kit for each of the MIDI channels you wish the
Procussion to receive using the MIDI Channel/Kit selection screen (see
previous instructions).
4. Procussion will now respond multi-timbrally on the MIDI channels
you have specified. The volume and pan position parameters can be
adjusted over MIDI (for each MIDI channel) or using the Cursor and DataEntry control in the MIDI Channel/Kit selection screen.
Channel 01
Channel 02
Channel 03
Volume
Pan
Volume
Pan
Volume
Pan
KIT
KIT
KIT
■
Kit numbers for each
MIDI channel can also
be selected via MIDI
program changes.
(This is so simple that it
is often overlooked.)
Channel 16
Each of the 16 MIDI channels can be assigned to play a specific kit in Procussion.
Volume
Pan
KIT
20
Master Menu
MASTER MENU
The Master menu contains functions that affect the overall operation of
the Procussion. For example, changing the Master Tune will change the
tuning of all the drum kits, not just the one currently displayed.
TO ENABLE THE MASTER MENU
Press the Master key, lighting the LED. The current screen will be the one
most recently selected since powering up the Procussion. The cursor will
appear underneath the first character of the screen heading on line one.
TO SELECT A NEW SCREEN
Press the cursor key repeatedly (or hold the cursor key while turning the
data entry control) until the cursor is underneath the screen title heading.
(You may also press the Enter button to return the cursor to “Home”
position.) Rotate the data entry control to select another screen.
Procussion operation manual
TO MODIFY A PARAMETER
Press the cursor key repeatedly (or hold the cursor key while turning the
data entry control) until the cursor is underneath the parameter value.
Rotate the data entry control to change the value.
TO RETURN TO KIT SELECT MODE
Press the Master key, turning off the LED.
MASTER MENU FUNCTIONS
MASTER TUNE
Master Tune adjusts the overall tuning of all kits so that the Procussion
may be tuned to other instruments. The master tuning range is ± 1
semitone in 1/64th semitone increments. A master tune setting of "00"
would indicate that the Procussion is perfectly tuned to concert pitch
(A=440 Hz).
MASTER TUNE
+63
Procussion operation manual
TRANSPOSE
This function transposes the key of the Procussion in half-step intervals.
The transpose range is ± 12 semitones or one octave.
TRANSPOSE
+12 semitones
SUBMIX OUTPUTS
The function provides a convenient method of assigning types of instruments a particular output. For example, you might want to direct the kick
drum to one of the submix output for external processing. Each zone may
be assigned to a particular submix group for each kit (As programmed in
the Edit menu). The Submix Output function assigns each of the 16
Submixes to a particular output channel or turns the submix Off. The
Submix Output function selects at which output jack each submix group
will appear. The choices are: Main, Sub 1, Sub 1L, Sub 1R, Sub 2, Sub 2L,
Sub 2R, or Layer. When Layer is selected, each layer in the stack will be
directed to a separate output jack. This function also allows you to change
the output assignment of the factory kits.
SUBMIX OUTPUTS
Kick ->Main
Transpose
21
MASTER MENU
SUBMIX LAYER
Layer 1---- > Sub 1L
Layer 2---- > Sub 1R
Layer 3---- > Sub 2L
Layer 4---- > Sub 2R
■
If no plugs are inserted
into the sub outputs, the
audio will be automatically directed to the main
outputs.
EDIT MENUMASTER MENU
Layer 4
Outputs
L
Main
R
L
Sub 1
R
L
Sub 2
R
Zone
1
2
3
4
5
6
7
8
24
(Sub 16 Set to Submix Layer)
Each zone is assigned to a submix group in the Edit menu. Each submix group is assigned to
the output jacks in the Master menu. The Edit menu functions are programmed for each kit.
The Master menu functions affect ALL kits.
Submix
Kick
Snare
Hi-hat
Tom 1
Tom 2
Sub 6
Sub 7
Sub 16
Layer 1
Layer 2
Layer 3
22
MIDI Mode
MASTER MENU
Procussion operation manual
MIDI MODE
This function selects one of the four MIDI modes and the MIDI system
exclusive ID number.
■ Omni mode - Procussion responds to note information on all MIDI
channels and plays the kit currently displayed in the main screen.
■ Poly mode - Procussion only responds to note information received on
the currently selected MIDI channel (on the kit selection screen) and plays
that channel’s associated kit.
■ Multi mode - Procussion responds to data on any combination of MIDI
channels and plays the specific kit associated with each of the MIDI
channels.
■ID number - This function allows an external programming unit to
distinguish between multiple Procussion units. When an external programmer is being used, each Procussion should have a different ID
number. When transferring SysEx data from one Procussion to another,
both units must have the same ID number.
MIDI MODE ID
Omni 00
GLOBAL VELOCITY CURVE
Incoming velocity data can be modified by a velocity curve in order to
provide different types of dynamics in response to your playing or to
better adapt to a MIDI controller. This function allows you to select one
of the 9 velocity curves or leave the velocity data unaltered (Linear) for
each MIDI channel. When "Kit" is selected, the velocity curves selected in
the kits are used. For more information on the velocity curves, see page
43.
GLOBAL VEL CURVE
C01 Curve #4
Procussion operation manualGlobal Pitch Bend
260
60
120
180
0
127
0
Output
Amount
More
Tempo
Played
Trigger
Tempo
MASTER MENU
GLOBAL TRIGGER TEMPO
Trigger Tempo is a function which generates a control signal based on the
tempo of your playing. When your playing tempo exceeds the selected
Trigger Tempo, the amount of the control signal begins to increase from
zero. This control signal can be used either to switch between drums in a
stack or as a general controller which can affect virtually any parameter
(set in the Edit menu). For example, Trigger Tempo could be routed to
brighten the Tone as you play faster. The Global Trigger Tempo can be set
to any tempo from 20 BPM (Beats-Per-Minute) to 260 BPM or set to use
incoming MIDI clocks as the reference. Alternately, the Trigger Tempo set
in each kit may be used (turn data knob all the way counter-clockwise).
23
GLOBAL TR TEMPO
101 BPM
ZONE MAPS
This function automatically sets up Procussion to respond to various
types of MIDI pad controllers without reprogramming the controller.
Select the Zone Map for the type of controller you are using. There are
preset Zone Maps to match many popular controllers as well as two user
definable maps. If you are using a MIDI keyboard, use the Kit ZoneMap. Zone Maps can be selected for each of the 16 MIDI channels.
ZONE MAPS
C01 Drum Kat
Zone Maps assign
MIDI Numbers to Zones
Note #43 -----> Zone 3 = Snare Stack 1
Note #46 -----> Zone 4 = Ambient Snare Stack
Note #48 -----> Zone 11 = Tiny Tom Stack
Note #50 -----> Zone 12 = Med. Tom Stack
Note #53 -----> Zone 13 = Big Tom Stack
Note #55 -----> Zone 14 = Huge Tom Stack
Note #58 -----> Zone 7 = Hi-Hat Stack
Note #60 -----> Zone 17 = Splash Stack
Note #62 -----> Zone 16 = Crash Stack
Note #65 -----> Zone 15 = Ride Stack
CURSORENTER
E-mu Systems, Inc.
Your MIDI Controller assigns each
Pad a MIDI Number
Note
#58
Note
#48
Note
#60
drumKAT
Note
#50
Note
#43
Note
#53
Note
#46
Note
#62
Note
#65
Note
#55
MIDI
POWER
ON/OFF
C01 Vol127 Pan=K
000 Kit Name
MAXIMUM
PERCUSSION MODULE
CUSSION
PRO
MASTEREDITDATAVOLUME
This diagram shows how MIDI key numbers are “mapped” to Procussion Zones.
■
When the tempo of
your playing exceeds
the selected Trigger
Tempo, the amount of
the control signal
increases from zero.
▼
Make sure you are
setting the Zone Map
for the correct MIDI
channel.
■
When using a
preprogrammed Zone
Map, set your MIDI
controller to the
following Kit numbers:
Alesis - default
drumKat - Kit 21
E-mu SP-12 - default
Impulse - default
Roland Octa I - Kit A
Roland Octa II - Kit 11
Roland Pad80 - Kit 11
Roland SPD8 - Kit 1
Roland R5 - default
Roland R8 - default
24
User Zone Maps 1 + 2
USER ZONE MAP 1 + 2
This function allows you to program the two user definable Zone Maps.
The User Zone Maps are useful to route MIDI note data from existing
drum machine patterns to the appropriate stacks in Procussion for drum
replacement. Each zone may be assigned a MIDI key range. The User
Zone Maps are retained in memory when power is removed.
Procussion operation manual
USER ZONE MAP 1
Z01 036 -> 037
DRUM REPLACEMENT WITH THE USER ZONE MAPS
The two User Zone Maps can be used to replace tracks from your drum
machine or MIDI sequencer with killer Procussion Stacks.
1) Press the Master button on Procussion.
2) Turn the data knob until you find the screen:
ZONE MAPS
C01 Kit
3) Press the cursor button twice so that the flashing cursor line is
underneath the word “Kit”. (There may be another word there, but
place it underneath the word in the second line, OK?)
4) Turn the data knob until the display reads:
ZONE MAPS
C01
User 1
5) Press the Enter button and turn the data knob until the display reads:
USER ZONE MAP 1
Z01 036->036
Procussion operation manual
6) Press the cursor button to move the flashing cursor line to the second
line of the display under Z01. Turning the data knob will show you the
key numbers which are currently mapped to each zone.
7) Assign each of your drum machine buttons to a zone. Place the cursor
underneath the key number and press the button on you drum machine to automatically assign the correct number. The chart at the
bottom of this page shows which types of Procussion drum sounds will
be assigned to each zone. For example, if you want the first button on
your drum machine to function as a snare drum, and it is assigned to
note number 43, set up the display to look like this:
User Zone Maps
25
USER ZONE MAP 1
Z03 04
3->043
Zones 3-6 are
reserved for Snare
Drums (see below).
8) Continue assigning zones until each button on your drum machine is
assigned to a different zone, then press the Master button to exit the
module.
9) Start the drum machine and verify that the correct types of drums are
being played. If the sounds are not assigned as you want them, go back
into the “User Zone Map” screen and re-assign them.
The chart below shows how the various types of drums are mapped to the
User Zone Maps in the Procussion factory presets.
PROCUSSION FACTORY ZONE ASSIGNMENTS
Zone 1........... Kick Drum
Zone 2........... Kick Drum
Zone 3........... Snare Drum
Zone 4........... Snare Drum
Zone 5........... Snare Drum
Zone 6........... Snare Drum
Zone 7........... Hi-Hat
Zone 8........... Hi-Hat
Zone 9........... Hi-Hat
Zone 10......... Hi-Hat
Zone 11......... Tom
Zone 12......... Tom
Zone 13......... Tom
Zone 14......... Tom
Zone 15......... Cymbal
Zone 16......... Cymbal
Zone 17......... Cymbal
Zone 18......... Cymbal
Zone 19......... Misc. Percussion
Zone 20......... Misc. Percussion
Zone 21......... Misc. Percussion
Zone 22......... Misc. Percussion
Zone 23......... Misc. Percussion
Zone 24......... Misc. Percussion
■
All Procussion kits
will not fit into the factory zone assignment
scheme so this chart
should be used as a
basic guide rather
than an absolute rule.
26
MASTER MENU
Procussion operation manualUser Zone Maps
ENVELOPE MODE
This function allows you to select either a Trigger or Gate mode for each
of the 16 MIDI channels when MIDI note on messages are received. For
more information on the Envelope Generators, see page 36.
■ Trigger mode allows a sound's volume envelope to cycle through all
its stages when a note on is received. Trigger mode is almost always used
with MIDI drum pads and even when using a MIDI keyboard.
■ Gate mode allows a sound's volume envelope to cycle through its Attack
and Hold stages when a MIDI note on command is received. When the
MIDI note off command is received, the Decay phase begins immediately.
Gate mode is used when you want the length of the sound to be controlled
by how long a key is held.
ENVELOPE MODE
C01 Trigger
MIDI ENABLE
When in MIDI Multi mode, this function lets you turn each MIDI channel
On or Off. This is useful when you have other MIDI devices connected
and do not want the Procussion to respond to the MIDI channels reserved
for the other devices. MIDI Enable only operates when in Multi Mode.
MIDI ENABLE
C01 On
PROGRAM CHANGE
This function lets the Procussion utilize or ignore incoming MIDI program (also called Preset or Kit) change commands for each channel.
PROGRAM CHANGE
C01 On
Procussion operation manual
MIDI Program Change
MIDI MODE CHANGE
This function selects whether or not MIDI mode change commands
(omni, poly, etc.) are accepted or ignored when received over MIDI (see
MIDI Mode).
MIDI MODE CHANGE
Disabled
MIDI CONTROLLER ASSIGN
The Procussion allows you to assign up to six realtime control sources
from your MIDI controller. These control sources could be foot pedals,
data sliders or whatever. In this screen, you set up which controllers will
be received by Procussion. What effect the controller will have is programmed separately for each Kit. Volume and Pan each have their own
controller. Four other MIDI controllers are assigned a letter A-D. Each of
the controllers can be assigned to a MIDI realtime controller number from
01-31. The MIDI controller number will be automatically sensed by
simply moving the controller (pedal, wheel, etc.) when the cursor is
underneath the value. This way you don't have to remember the controller numbers. For more information, see MIDI Realtime Controls in the
Programming Basics section.
CONTROLLER#
VOL:07 PAN:10
Next Screen:
CONTROLLER# ABCD
01 02 03 04
27
MASTER MENU
Some of the standard
MIDI Controller numbers are listed below.
Note that Procussion
does not have footswitch
inputs on the rear panel.
Use the footswitch inputs
on your MIDI controller
and set Procussion to
receive the footswitch
commands over MIDI.
Some of the standard
MIDI switch numbers
are listed below.
Like the MIDI Controllers, 4 MIDI footswitches can be assigned to MIDI
footswitch numbers. Footswitches may be assigned numbers from 64-79.
The MIDI footswitch number can be automatically sensed by simply
pressing the footswitch when the cursor is underneath the value. Destinations for the footswitch controllers are programmed in the Edit menu.
FOOTSWITCH# 1234
64 65 66 67
MIDI PROGRAM ➔KIT
Incoming MIDI program changes can be “mapped” to call a different
numbered kit. This is a handy feature when you want a specific program
number sent from your controller to be linked with a specific kit on the
Procussion. Simply selecting a program on your MIDI controller will
automatically call up the proper Procussion kit. Any of the kits in the
Procussion may be mapped to any incoming MIDI program change
number.
MIDI PROG > KIT
Selected
Program
026 > 012
0 1 2 3 4 5 6 7 8 9
0
00 01 02 03 04 05 06 07 08 09
44 191 50 01 15 88 151 78 99 88
1
34 73 106 55 43 75120 121 108
2
30 31 32 33 34 35 36 37 38 39
3
40 41 42 43 44 45 46 47 48 49
4
50 51 52 53 54 55 56 57 58 59
5
60 61 62 63 64 65 66 67 68 69
6
70 71 72 73 74 75 76 77 78 79
7
80 81 82 83 84 85 86 87 88 89
8
90 91 92 93 94 95 96 97 98 99
9
100 101 102 103 104 105 106 107 108 109
10
110 111 112 113 114 115 116 117 118 119
11
12
120 121 122 123 124 125 126 127
-- Selecting Kit 26 calls up Kit 12
12
Mapped
Program
This chart shows how MIDI program changes can be re-mapped. In this example, program
changes 10-29 have been re-mapped. All other programs will be selected normally.
Procussion operation manual
AUTO SELECT
When editing a zone or stack parameter, the current zone or stack can be
"auto-selected" by simply playing it. While this is a very handy feature, it
can sometimes be confusing. Therefore, Auto-Select can be turned On or
Off.
AUTO-SELECT
On
REMOTE EDIT
The Remote Edit function allows access to the front panel controls using
MIDI note-on events. When Remote Edit is turned On, MIDI key numbers
0-5 activate the following functions.
Auto-Select
29
MASTER MENU
MIDI NOTE #FUNCTION
0Play Current Zone
1Toggle MASTER menu
2Toggle EDIT menu
3Cursor
4Increment Value
5Decrement Value
Remote Edit is designed to be used with MIDI drum pads. Create a preset
on your MIDI drum pads which assigns the pads to MIDI key numbers
0-5. Now you can program Procussion without putting down your sticks.
Example - To change the stack assigned to a zone using Remote Edit:
a) Hit pad 2 (Edit) to enter the edit menu.
b) Hit pad 4 twice (Increment) to move to the stack select screen.
c) Hit pad 3 twice (Cursor) to move the cursor down to the lower line.
d) Hit pad 4 (Increment) to increment the stack number.
e) Hit pad 0 (Play Current Zone) to hear the new stack.
f) Alternate between steps "d" and "e" until you have the desired stack.
REMOTE EDIT
Off
30
■
To Record MIDI
Data into a
Sequencer:
1. Setup your
sequencer to
receive system
exclusive data.
2. Place sequencer
into record mode,
then Send Data.
Procussion operation manualSend MIDI Data
SEND MIDI DATA
This function will send MIDI System Exclusive data to the MIDI Out port
of Procussion. The MIDI data can either be sent to a computer/sequencer
or to another Procussion. Using the cursor key and the data entry control,
select the type of MIDI data you wish to transmit. The choices are:
Master Settings: Transmits all parameters in the Master menu except
program/kit map and viewing angle. This includes the Kit, Volume, and
Pan information for all 16 MIDI channels.
Program/ Kit Map: Transmits only the program/kit map.
■
To Receive MIDI
Data from a
Sequencer:
1. Simply play back
the sequence into
Procussion.
▼
When transferring
SysEx data from one
Procussion to
another, the ID
numbers of both
units must match.
User Zone Maps: Transmits user zone maps 1 and 2.
Factory Kits: Transmits all the factory kits.
User Kits: Transmits all the user kits.
Any Individual Kit: Transmits only the selected kit.
The Enter LED will be flashing. Press the Enter button to confirm the
operation. To receive MIDI data, simply send the MIDI data into
Procussion from another Procussion or your sequencer.
SEND MIDI DATA
024 Industry
VIEWING ANGLE
This function allows you to change the viewing angle of the display so
that it may be easily read from either above or below. The angle is
adjustable from +7 to -8. Positive values will make the display easier to
read when viewed from above. Negative values make the display easier
to read from below.
VIEWING ANGLE
+7
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