E-Mu Emulator IIIX User Manual

FI 401 Rev. D
E-mu Systems, Inc. 1600 Green Hills Road P.O. Box 660015 Scotts Valley, California 95067-0015 (408) 438-1921
Important Notice: In order to obtain warranty service on your Emulator III, the serial number sticker on the back panel must be intact, and you must have a sales receipt or other proof of purchase. If there is no serial number sticker on your Emulator III, please contact E-mu Systems at once.
WARNING: READ THIS FIRST!
IMPORTANT SAFETY INSTRUCTIONS
Use in countries other than the U.S.A. may require the use of a different line cord or attachment plug, or both. To reduce the risk of fire or electric shock, refer servicing to qualified service personnel. To reduce risk of fire or electric shock do not expose this product to rain or moisture.
GROUNDING INSTRUCTIONS
This product must be grounded. If it should malfunction or break down, grounding provides a path of least resistance for electric current, reducing the risk of electric shock. This product is equipped with a cord having an equipment-grounding conductor and a grounding plug. The plug must be plugged into an appropriate outlet properly installed and grounded in accordance with all local codes and ordinances.
DANGER
Improper connection of equipment grounding conductor can result in the risk of electric shock. Check with a qualified electrician or service personnel if you are in doubt as to whether the product is properly grounded. Do not modify the plug provided with this product. If it will not fit the outlet, have a proper outlet installed by a qualified technician.
CAUTION
If the 6100, EIIIxp is rack mounted, a standard 19 inch open frame rack must be used.
USER-MAINTENANCE INSTRUCTIONS
1. The EIIIxp should be kept clean and dust free. Periodically wipe the unit with a clean, lint free cloth. Do not use solvents or cleaners.
2. There are no user lubrication or adjustment requirements.
3. Refer all other servicing to qualified service personnel.
This symbol is intended to alert the user to the pres­ence of important operating and maintenance (servic­ing) instructions in the lit­erature accompanying the appliance.
INSTRUCTIONS PERTAINING TO A RISK OF FIRE, ELECTRIC SHOCK, OR INJURY TO PERSONS
WARNING; When using electric products, basic precautions should always be followed, including the following:
1. Read all instructions before using the EIIIxp.
2. To reduce the risk of injury, close supervision is necessary when the EIIIxp is used near children.
3. Do not use the EIIIxp near water — for example near a bathtub, washbowl, kitchen sink, in a wet basement, on a wet bar, or near or in a swimming pool.
4. The EIIIxp should be situated so that its location or position does not interfere with its proper ventilation.
5. The EIIIxp should be located away from heat sources such as radiators, heat registers, fireplaces, stoves, or ovens.
6. The EIIIxp should only be connected to a power supply of the type described in the operating instructions and as marked on the product.
7. Care should be taken so that objects do not fall and liquids are not spilled into the enclosure of the EIIIxp through openings.
This symbol is intended to alert the user to the pres­ence of uninsulated dan­gerous voltage within the product's enclosure that may be of sufficient magni­tude to constitute a risk of electric shock to persons.
8. This EIIIxp may be equipped with a polarized line plug (one blade wider that the other). This is a safety feature. If you are unable to insert this plug into the outlet, do not defeat the safety purpose of the plug. Contact an electrician to replace your obsolete outlet.
9. The power supply cord of the EIIIxp should be unplugged from the outlet when left unused for a long period of time.
10. This product, in combination with an amplifier and headphones and speakers, may be capable of producing sound levels that could cause permanent hearing loss. Do not operate for a long period of time at a high volume level or at a level that is uncomfortable. If you experience any hearing loss or ringing in the ears, consult an audiologist.
11. The product should be serviced by qualified service personnel when: A. The power supply cord has been damaged; or B. Objects have fallen, or liquid has been spilled into the product; or C. The product has been exposed to rain; or D. The product has been dropped or the enclosure damaged; or E. The EIIIxp does not operate normally or exhibits a marked change in performance.
12. All servicing should be referred to qualified service personnel.
SAVE THESE INSTRUCTIONS
RADIO and TELEVISION INTERFERENCE
The equipment described in this manual generates and uses radio-frequency energy. If it is not installed and used properly-- that is, in strict accordance with our instructions - it may cause interference with radio and television reception.
This equipment has been tested and complies with the limits for a Class A computing device in accordance with the specifications in Subpart J of Part 15 of the FCC rules. These rules are designed to provide reasonable protection against such interference in a residential installation. However, there is no guarantee that the interference will not occur in a particular installation, especially if a “rabbit ear” TV antenna is used.
If the EIIIxp does cause interference to radio or television reception, you can try to correct the interference by using one or more of the following measures:
Turn the television or radio antenna until the interference stops.
Move the EIIIxp to one side or the other of the television or radio.
Move the EIIIxp farther away from the television or radio.
Plug the EIIIxp into an outlet on a different circuit than the television or radio.
Consider installing a rooftop antenna with a coaxial lead-in between the antenna
and television set.
CONTENTS
1-GENERAL INSTRUCTIONS
Introduction 1-3 Initial SCSI Setup 1-5 Connection Instructions 1-8 Sampling Basics 1-12 Definitions 1-14 Additional Definitions 1-18
2-CONTROLS
3-GUIDED TOURS
EIIIX Modules 3-2 1 - Meet the EIIIxp 3-4 2 - Specifying the Current 3-7
Sample and Current Zone
3 - Dynamic Processing 3-9
of a Zone
4 - Realtime Control 3-17
Programming 5 - Basic Sampling 3-20 6 - Digital Processing 3-24 7 - Managing the Bank 3-31
8 - On Your Own 3-32
MODULES
4-MASTER/GLOBALS
1. Master Tune 4-2
2. Rename Bank 4-3
3. Erase Bank 4-4
4. Dynamic Allocation 4-5
5. Save as EIII Bank 4-6
6. Memory Available 4-7
7. Disk Utilities 4-8
8. Special 4-21
9. MIDI 4-30
0. Import Options 4-37
5-SAMPLE MANAGEMENT
0. Select Sample 5-2
1. Load Sample 5-3
2. Rename Sample 5-5
3. Erase Sample 5-6
4. Copy Sample 5-7
5. Setup 5-8
6. Place Sample 5-10
7. Arm Sampling 5-12
8. Force Sampling 5-13
9. MIDI Sample Dump 5-14
6-PRESET MANAGEMENT
1. Load Preset 6-2
2. Rename Preset 6-4
3. Erase Preset 6-5
4. Copy Preset 6-6
5. Create Preset 6-7
6. Preset Size 6-8
7. Stack Mode 6-9
8. Velocity Switch Level 6-10
9. Merge Presets 6-11
7-DIGITAL PROCESSING
About Looping 7-2
0. Select Sample 7-7
1. Setup 7-8
2. Loop 7-10
3. Truncation 7-13
4. Copy Section 7-14
5. Cut Section 7-16
6. Paste Section 7-18
7. Taper 7-22
8. Digital Tools 7-24
9. Undo 7-39
8-PRESET DEFINITION
1. Load Zone 8-2
2. Edit Assignment 8-6
3. Erase Zone 8-9
4. Copy Zone 8-11
5. Crossfade/Switch 8-14
6. MIDI 8-18
7. Arpeggiator 8-23
8. Pitch Bend Range 8-26
9. Portamento/Attack 8-27
0. Realtime Controls 8-28
9-DYNAMIC PROCESSING
Background 9-2
0. Select Zone 9-4
1. Setup 9-6
2. VCA 9-8
3. VCF 9-10
4. LFO 9-13
5. Auxiliary Envelope 9-15
6. Velocity To 9-17
7. Keyboard Mode 9-20
8. Realtime Control Enable 9-22
9. Output Channels 9-23
SUPPLEMENT
10-USING SCSI
SCSI Basics 10-3 Termination 10-5 Multiple Hosts 10-8 Connection Examples 10-10
11-APPENDIX
Keyboard Character Chart 11-2 EIIIX Menu Map 11-3 MIDI Key Chart 11-4 MIDI Implementation Chart 11-5 Specifications 11-6 Error Codes 11-7 Troubleshooting 11-9
1-GENERAL INSTRUCTIONS
INTRODUCTION 1-3 INITIAL SCSI SETUP 1-5
CONNECTION 1-8 INSTRUCTIONS
SAMPLING BASICS 1-12 DEFINITIONS 1-14
ADDITIONAL 1-18 DEFINITIONS
This is the reference manual for the Emulator Three X Digital Sound Production System. It contains detailed information on all aspects of the EIIIX's operation.
If you are totally unfamiliar with samplers and synthesizers in general, you may need more information than this manual pro­vides. We suggest that you read some of the many books and magazines on the subject of music synthesis in order to learn the basics while you are learning about the Emulator IIIX. This will help you to get the most out of this extremely powerful instrument.
The functions of the Emulator IIIX are detailed in this manual by their module. Screen displays and step-by-step instructions are described for all aspects of use and operation. ■ Sidebars are used to highlight important points or to give useful operational tips which might not be readily apparent.
We encourage you to take a moment now to read the E-mu Systems warranty and to fill out and send in your warranty registration card. By doing so, you are assured of receiving news of all updates and manual revisions.
INTRODUCTION
What's an EIIIX?
The EIIIX is the latest in the long line of E-mu sampling products, beginning with the Emulator I and evolving into the EII and EIII. In developing the EIIIX, we have retained the logical and easy-to-use user interface of the EIII and enhanced it with our all-digital, state­of-the-art G-chip and H-chip hardware. The G-chip allows noise­free sample transposition over a ±5 octave range. The H-chips retain the warm character of analog filters while keeping the signal entirely in the digital domain.
The EIIIX can be used as an EIII expander unit or as a stand-alone sample playback system. In addition, the EIIIX is fully compatible with the original EIII and has full access to the huge library of sounds available from E-mu and other sources.
Some of the major enhancements from the original EIII are as follows:
32 megabytes of sample RAM (non-proprietary, user installable)
32 audio channels (16 stereo)
8 polyphonic, balanced audio outputs
Up to 999 samples per bank
Up to 256 presets per bank
All digital signal path for lower noise and improved reliability
Digital I/O (S/PDIF, AES/EBU)
Improved user interface simplifies multi-timbral operation
One difference from the original EIII is in the deliberate omission of analog sample inputs. We have discovered that most people do not sample their own sounds and we feel that you should not have to pay for a expensive feature that you may not use. Furthermore, the widespread use of portable DAT recorders incorporating digital I/ O makes built-in A/D converters redundant. Any audio gear incorporating an A/D converter and digital I/O can function as a sampling “front end” for the EIIIX.
You should plan on purchasing a mass storage device for use with the EIIIX, if you don't already own one. When dealing with large banks of up to 32 MB, a floppy disk drive simply doesn't cut it even for back-up. An optical or hard disk is an absolute must!
The EIIIX is an extremely powerful and reliable, fourth generation instrument. We at E-mu Systems sincerely hope it will help you realize and further your musical dreams.
INITIAL SCSI SETUP
In order to move sounds in and out of the EIIIX you need a mass storage device such as a hard disk or optical disk. The EIIIX can load and save sounds using the floppy disk drive, but this is really a terrible waste of your time. Plan on getting a mass storage device as soon as possible. If your EIIIX has a built-in hard disk drive, you can skip this section and go directly to the connection instructions. This initial setup section contains step-by-step instructions on how to connect the EIIIX to the following SCSI setups:
Connecting the EIIIX to a pre-formatted and loaded hard disk.
Connecting the EIIIX to an un-formatted hard (or optical) disk.
Connecting EIIIX to a Pre-formatted Hard Disk
(Your EIIIX dealer has pre-formatted a hard disk drive for you and loaded it with sounds.)
1. Position the SCSI device and the EIIIX in a stable location.
Hard disk drives are particularly susceptible to shock and vibra­tion. Make sure that you position your hard disk where it won't be bumped or moved while in use.
2. Connect the SCSI device to your EIIIX. Connect the EIIIX to your SCSI system using a quality SCSI cable. There are two type of SCSI cables in regular use: 50-pin Centronics type and the 25-pin DB connector type. The EIIIX uses the Centronics type connector. If your external SCSI device uses the DB connector you can use an adaptor cable to eliminate the mismatch.
3. Turn on the external SCSI device.
4. Wait about five seconds, then apply power to the EIIIX. The
EIIIX should power up normally.
5. Check the SCSI connection. Press LOAD BANK. Use the data slider to scroll through the available presets and press ENTER to load the desired preset.
6. Connect the EIIIX to your audio mixer and MIDI setup.
If you are unfamiliar with connecting a SCSI systems or need additional information, please refer to the section “USING SCSI”.
Turn all devices OFF when­ever you change the SCSI cable. Devices left on when the cable is unplugged, may not respond properly until powered off and on.
Connecting EIIIX to an Unformatted Hard Disk
1. Position the SCSI device and the EIIIX in a stable location.
Hard disk drives are particularly susceptible to shock and vibra­tion. Make sure that you position your hard disk where it won't be bumped or moved while in use.
2. Connect the SCSI device to your EIIIX. Connect the EIIIX to your SCSI system using a quality SCSI cable. There are two type of SCSI cables in regular use, 50-pin Centronics type and the 25-pin DB connector type. The EIIIX uses the Centronics type connector. If your external SCSI device uses the DB connector you can use an adaptor cable to eliminate the mismatch.
3. Set the SCSI ID of your external SCSI device to any number other then 5. (5 is the default ID of the EIIIX). Consult the operation
manual of your SCSI device for this procedure.
4. Turn on the external SCSI device.
Always use 50-pin
Centronics-type cables with
the EIIIX. These cables
have much better electrical
characteristics and have
fewer problems.
Turn all devices OFF when-
ever you change the SCSI
cable. Devices left on when
the cable is unplugged, may
not respond properly until
powered off and on.
5. Insert the software floppy disk supplied with your EIIIX into the floppy disk drive. Insert the disk, metal end first with the label side
up.
6. Apply power to the EIIIX. The EIIIX should power up normally. It will wait a few seconds, then begin loading the floppy disk software. Remove the floppy disk when the EIII has finished load­ing and put it aside in a safe place.
7. Make sure your hard disk really is unformatted. Formatting a hard disk erases all the data on it. Press the Load button. If the display reads, “No Valid Drives” the drive isn't formatted. Con­tinue on to step eight.
8. Format the hard disk. Press the Master/Global button, then 77 on the numeric keypad. The display should read, “FORMAT DISK”. Use the data slider to select your hard disk, then press ENTER. The display asks, “Are You Sure?” Press the Inc/Yes button to confirm. Formatting takes a few minutes. Time to take a break.
9. Copy the floppy disk software onto the hard disk. Use the Copy Software function (Master/Globals, 7, 4). The display shows:
COPY SOFTWARE from D0 Floppy Drive
Select a Drive
Press ENTER. The display now asks you to insert the software disk. Insert the software disk supplied with your EIIIX. Press ENTER. The display now shows:
COPY SOFTWARE from D0 Floppy Drive
Erases Bank! OK? Y/N
Press the Inc/Yes button. (Don't worry. Since you haven't loaded anything into the bank yet, there is nothing to be erased.) The software
will be loaded from the floppy disk into the EIIIX's memory. The display now shows:
COPY SOFTWARE into D0 Floppy Drive D1 Hard Disk Name Select a Drive
Your hard disk should be listed on line 3 of the display. If it is not, use the data slider to select it. Press ENTER.
10. Reboot the System. Remove the floppy disk from the drive if you haven't already. Turn off the EIIIX and the hard disk, then turn both units back on. The EIIIX should now boot from your hard disk.
If you are unfamiliar with connecting a SCSI systems or need additional information, please refer to the section “USING SCSI”.
The EIIIX software should not be copied to more than one disk drive. The EIIIX will al­ways boot from the drive with the lowest ID number. Use the Erase Software function (MASTER, Disk Utilities, 9) to remove the software from a disk drive.
Turn all devices OFF when­ever you change the SCSI cable. Devices left on when the cable is unplugged, may not respond properly until powered off and on.
Put your software floppy disk in a safe place in case anything ever goes wrong.
(You should make another copy of the software floppy disk as a backup. Simply use the same formatting and software copying procedure you just performed except that you choose floppy disk instead of the hard disk when asked.)
CONNECTION INSTRUCTIONS
The submix outputs use a “plug sensing” scheme which re-routes the signal to the main outputs if a plug is not inserted.
Connecting to a Mixer
Main Outputs: The Emulator IIIX has provisions for a variety of output connection schemes. The most common hookup will prob­ably be using the main stereo outputs. The outputs of the EIIIX are all balanced, but they can be used as unbalanced outputs by grounding the negative pin. Output level is +4 dBm (approximately 12 volts p-p). Output impedance is 10. The EIIIX will also drive stereo headphones, which can be plugged directly into the head­phone output on the front panel.
Submix Outputs: In addition to the main stereo outputs, the EIIIX has three additional pairs of submix outputs that can be used when individual processing on specific instruments is desired. These outputs are all +4 dBm and are balanced. Output impedance is 10. Any combination of channels can be programmed to appear at any of the submix output pairs (1, 2 or 3). Any keyboard zone (key range) can be assigned to any submix pair using the Output Channel function in the Dynamic Processing module. MIDI channels can be assigned to submix outputs using the Multimode Mix function in the Master/Globals module.
This diagram shows how the EIIIX output jacks are wired. The submix outputs function as unbalanced outputs when a standard mono plug is
Stereo Headphone Output
The headphone output is located on the left side of the front panel and is capable of driving all types of stereo headphones. The output level is controlled by the master volume slider.
MIDI Connection
The Emulator IIIX provides a MIDI IN, a MIDI OUT and a MIDI THRU port.
The MIDI IN port on the EIIIX connects to the MIDI OUT port of an external MIDI controller which could be a keyboard, a sequencer, MIDI drum kit or whatever. Note that the EIIIX can only respond to information that your controller transmits. If your MIDI keyboard does not have velocity and pressure sensitivity, the EIIIX will not respond to velocity and pressure.
MIDI OUT can be connected to another MIDI instrument or computer. The MIDI OUT jack is used to transmit preset change information, MIDI sample dump information (transfers sample data) or for MIDI Overflow mode, which allows a second EIIIX to be connected to the MIDI OUT to double the number of channels. See Preset Definition, 6, MIDI for more details.
MIDI THRU simply re-transmits any information received at the MIDI IN port. Use cords that have been designed specifically for MIDI. While regular 5 pin DIN cords may work, they are not shielded correctly for MIDI use and may cause ground loops between equipment.
Digital I/O
The digital input and output jacks allow you to transfer audio back and forth with other digital devices equipped with either AES/EBU or S/PDIF digital I/O. The digital input allows you to sample directly from a DAT recorder or other digital device. The digital output reflects the data at the main outputs of the EIIIX. See the Sample Management module and Main output Format (located under Special in the Master/Globals menu) for more information.
SCSI
The SCSI connectors are high-speed parallel interfaces which are normally used to interface the EIIIX with external mass storage devices such as hard disks or magneto-optical discs. A SCSI port can also be used to link the EIIIX with an external computer for ex­tremely fast file transfers.
For more information on SCSI installation, see the section, “Using SCSI”. You may also want to refer to the operation manual that accompanies your external SCSI device.
110V / 220V Operation
The Emulator IIIX may be used in either 110 volt or 220 volt environments at either 50 Hz or 60 Hz. No change of voltage settings is required. The EIIIX automatically switches itself for 100 or 220
Volt operation.
AC Power Connection and Fuse
The AC power connector is where the Emulator IIIX gets its power. The fuse receptacle is located directly over the power receptacle. Before changing or checking a fuse, UNPLUG the power cord. To remove the fuse holder, squeeze the two tabs located on either side of the fuse holder together. The fuse holder will now pop out with its two fuses. The Emulator IIIX uses two 2-amp, 250 volt fast-blo mini-fuses. The EIIIX should not normally blow fuses. If a fuse that has been replaced blows again, do not attempt another replace­ment. Have the unit serviced!
SAMPLING BASICS
DIGITAL SAMPLING. The signal level is repeatedly measured at a high rate and the measurements stored
in digital memory. On playback, the measurements are converted back into voltages to reconstruct the
original waveform.
Throughout this manual we will use the terms and concepts de­scribed and defined below. Read through this section carefully, even if you don’t retain it all. You can refer back periodically as you read through the manual until you understand the basics and definitions.
The Emulator IIIX is conceptually like a tape recorder. However, the recording process is very different since the EIIIX digitally records into its computer memory. Sounds for the EIIIX can be loaded via removable-media hard disk, magneto-optical disk, CD-ROM using the SCSI interface; or through the AES/EBU Digital interface; or through MIDI using MIDI Sample Dump.
Computers can accept information only in the form of numbers, so first the EIIIX accepts audio signals coded into binary numbers. Samplers work by examining (sampling) the incoming signal level at a very high rate (44,100 times a second for compact discs), and sequentially records these different levels in memory. Once stored, these samples may be played back (in the proper sequence, of course) to reconstruct the original signal. For instance, if a two­second sound was being sampled at 44.1 kHz, it would require (2 X 44,100) or 88,200 samples to be recorded. As you might imagine, shorter sounds require fewer samples.
A sound can be manipulated once it has been recorded. Playing back the samples in reverse order from which they were stored plays the sound backwards. Playing back the samples at a faster rate than the rate at which they were stored raises the pitch. Playing back at a slower rate lowers the pitch, much like a tape recorder’s variable speed control.
How the Emulator IIIX Organizes Sounds
Sure, you’re anxious to start coaxing wonderful sounds from the instrument—but the following is a necessary part of learning how to play the Emulator IIIX. It is important to understand how the EIIIX organizes sounds in order to make best use of the instrument in the shortest possible time. Many terms will be introduced now that show up later in the manual.
You can think of the EIIIX as resembling a collection of sound­organizing modules, all contained within an EIIIX bank. Pathways indicate how information flows within the EIIIX. Let’s take a closer look at what makes up this information, and how it is transferred from one section of the instrument to another. We’ll start with individual samples, then work our way through the system.
The Sample
Loading in any sound in mono or stereo creates a sample, the raw material with which the EIIIX works. The total available sampling time can be divided up any way you like—one long sample, lots of short samples, a few medium samples, or any combination thereof.
The term sample commonly means two different things:
1) A digital recording of a complete sound, or
2) each snapshot of the sound that makes up the complete sample. Confusing? You bet! In this manual, we’ll assume sample means the complete recorded sound unless indicated otherwise.
Since wide-range transposi-
tion alters the sample’s timbre,
it is often necessary to use
multiple samples and trans-
pose each one over a small
range to give the most realistic
sound. This is particularly true
with acoustic instruments.
DEFINITIONS
You can modify a raw sample in several ways:
Transposition: A sample can be transposed up or down in pitch to cover a particular range of the keyboard. By doing this, it is not necessary to record a sample for every key.
Digital Processing: Digital processing consists of Looping a sample (allowing even short samples to play indefinitely).
Dynamic Processing: Just as synthesizers include signal proces- sors (filter, voltage-controlled amplifier, envelope generators, LFO, and so on) to modify the sounds produced by the synth’s oscillators, the Emulator IIIX includes similar modules for modifying raw samples or combinations of samples.
The Preset
As mentioned above, a sample can be assigned to a single note on the keyboard, or transposed polyphonically to cover a wider key­board range. A preset is one entire keyboard setup. The process of assigning, and optionally transposing, samples to specific ranges of the keyboard is called making a preset. Making a preset is a three­step process:
1. Create the preset and give it a number and name. The bank can hold up to 256 Presets (000-255).
2. Place samples to different keyboard ranges. For example, with five samples you could assign each sample to cover one octave of the keyboard. A sample can be assigned more than once within a given preset, and assigned to more than one preset.
3. Choose from a number of the available options that further define the preset. Some examples are: assigning samples to par-
tially or fully overlap other samples, thus producing doubling effects, or assigning dynamic control to individual samples in a preset. You can modify zone parameters, add arpeggiation, and set up MIDI and dynamic processing parameters.
The Zone
A particular range of the keyboard is called a zone. This can include one or more samples. The zone’s boundaries need not be the same as the boundaries of the samples contained in the zone. Zones free you from having to think about where the actual samples are assigned. You just select a range of keyboard (a zone) and go!
As an example, suppose you wanted to set the velocity response for the entire keyboard. You would first select the zone range by playing the lowest and highest keys when prompted by the EIIIX. Next you would set the velocity response (in the Dynamic Process­ing module). Done.
Now, suppose you wanted just the lower half of the keyboard to pan from left to right as you play up the keyboard. You would simply select a zone for the lower half of the keyboard, then change the pan settings as desired.
When you copy a zone, the appropriate samples will be picked up along with the Dynamic Processing parameters.
The Bank
The memory bank contains samples, zones and presets. Every­thing. Consider the bank as the central storehouse for all of the
Emulator IIIX’s data. Although the memory is volatile, meaning that the data disappears when you turn off power, all bank data can be saved permanently to the hard disk drive or other media to keep a record of your work.
The Internal Drive
A disk drive is a mass-storage memory device that stores banks. The Emulator IIIX has a built-in floppy disk drive which is used mainly for operating system software. (The operating system of a computer are the instructions that tell the computer what to do.) However, other types of drives, as described below, can connect to the EIIIX to provide sound storage.
Floppy Disk Drive (Drive 0): The floppy disk drive accommo- dates 3.5", double-sided, double-density (DSDD) floppy disks. The floppy drive on the EIIIX is used mainly as a convenient way to periodically update the operating system software although it can be used to load and save sounds. Because of the larger bank size of the EIIIX, the floppy disk is not practical for backing-up sound data.
When the E-mu wizards come up with exciting new enhancements, the new software is usually distributed on floppy disk. As described later in the manual, this software can be copied on to a hard disk and made a permanent part of the EIIIX.
External Drives
The EIIIX includes a SCSI (Small Computer Systems Interface) connector on the rear panel. This interface is commonly used in the computer industry, so many devices made to work with comput­ers—particularly mass storage devices—will also work with the EIIIX. Here are some of the types of mass storage devices that can plug into the EIIIX’s SCSI connector.
Hard Disk Drive: A hard disk provides the advantages of much higher memory capacity and far faster access time. Transferring data to and from the EIIIX is quite straightforward. However, you cannot remove a hard disk and replace it with another one—the disk is a permanent part of the drive. There are three main cautions involved with hard disks:
Hard disks are sensitive to extreme mechanical shocks. If
your hard disk falls off a keyboard stand, chances are the hard disk will be damaged.
Make sure power is not interrupted when you write data to
the hard disk.
Hard disks have reached a very high level of reliability.
However, they can fail from time to time (as can any part of a computer), so any data should be backed up periodically and regularly on some other medium.
Removable-media Hard Disk Drives: These are similar to normal hard disk drives except that the disk itself can be removed and replaced with another disk. Disk densities can range from 44 Mbytes to well over 100 Mbytes per platter. Removable-media hard disk drives allow you to build a sound library of unlimited size and are quite handy for transferring sounds between machines.
CD-ROM Drive: A CD-ROM is a playback-only (data cannot be written to it) mass storage memory device whose capacity is ap­proximately 660 Megabytes. Quality CD-ROM libraries are avail­able from several companies. (Northstar, Optical Media Interna­tional, E-mu Systems, Inc.) These can be loaded into the bank as easily as you would load from a hard disk.
Magneto-Optical Drive: Basically a read/writable CD, these high speed, high density storage devices are currently the hottest thing around for storing large amounts of sound data. Typically a magneto-optical drive can upwards of 300 Mb per side and the removable cartridges can be used over and over. Disk access time is comparable to a normal hard disk, and is sometimes even faster! Advantages: High-speed, high-density, reliable, removable. Disadvantage: High cost (although prices are dropping fast).
ADDITIONAL DEFINITIONS
The Primary and Secondary Sample
An Emulator IIIX key provides for two channels. These contain the primary and secondary samples. For example, the primary sample might be a guitar note and the secondary sample a detuned version of the same guitar note. When played together, you hear chorusing. Also, a preset contains information about how the keyboard dy­namics affect the primary and secondary samples. As an example, the primary sample could be that of a drum hit played softly, and the secondary of a drum hit played loudly. Thus, playing the keyboard softly would play the primary sample, and playing the keyboard more forcefully would play the secondary sample.
The Current Preset
When you load a bank, a preset will be ready to play and the display will show the preset number. This is the current preset. If you select another preset, or create a preset, that will become the current preset.
The Current Sample
When loading an individual sample, you will need to specify the sample number and name into which the sound should be recorded. This is called the current sample.
If a module is already active,
and you are finished with one
submodule, you do not need to
re-activate the module—just
key in the new submodule
number.
Modules
A module controls a particular set of functions in the Emulator IIIX. There are six main modules : Master/Globals, Preset Management,
Preset Definition, Sample Management, Digital Processing, and Dynamic Processing.
Activating a Module and the Module Identifier: To work with a module, you must first activate it. Press the button associated with the desired module. The display will then show the Module Iden­tifier and invite you to select a submodule.
Submodule: Each module contains several numbered submodules that set controls for additional functions. There are two ways to select a submodule within the module. You can move the data slider until the display shows the desired submodule, then press ENTER. As you work with the EIIIX, though, you will start to memorize the submodule numbers and will probably find it faster to simply key in the appropriate submodule number using the numeric keypad. When using the keypad, it is not necessary to press ENTER. Pressing either the module button or the Escape button will cancel the operation.
Saving
The bank only retains data for as long as the Emulator IIIX is plugged in and turned on. Of course, we don’t expect you to leave the thing on all the time, which brings us to the subject of saving data.
Pressing the SAVE button on the Control Panel shuttles all the bank data (samples and presets) to the drive of your choice . A hard disk permanently stores data so that even after turning off the Emulator IIIX, the disk will contain a record of your work.
IF YOU DO NOT SAVE A BANK, ALL BANK DATA WILL BE LOST WHEN YOU TURN OFF THE MACHINE.
Do not wait until the end of a session to save. Save your work periodically in case of power failure or some other unforeseen circumstance that might erase the bank’s memory. Hard disks are not infallible. All hard disk banks should be backed up periodically to another hard disk or other media. Should you improve the preset, sample, or sequence later, you can always replace the original with the revised version. And if something goes wrong, the original will still be available to save you the ordeal of starting from scratch.
Whenever you have done enough work that you would hate to lose it, back it up!
Since the disk contains a record of the bank data, loading the disk back into the bank transfers all the sample and preset data into the bank. This will replace the existing bank data, if any.
Booting
Booting is a computer term that means “having the computer read the software necessary for its operation from the disk.” (It’s easy to see why this was shortened to booting.) The EIIIX automatically boots itself from a hard disk when you turn it on. Once booted, the instrument is ready to go. If the hard disk is damaged for some reason, the EIIIX can be booted from a suitable floppy disk.
Default
A default setting is what we’ve judged to be a useful initial setting, and remains in effect until you change it. For example, if you create a new preset, the arpeggiator will default to Off. Had it defaulted to the on position, all new presets would be arpeggiated.
If you want to maintain compatability with the original EIII, use function Master, 5 “Save as EIII Bank”. This will allow the EIII to load your EIIIX bank.
The Cursor
The cursor is that small flashing line on the display. It sits under the number or letter that will be altered if you enter data. Entering a new value will overwrite the number or letter above the cursor, where­upon the cursor will move on to the next number or letter (if applicable). If the EIIIX is expecting a two or three-digit number, in most cases you must enter all the required digits even if some of these are zeroes (called leading zeroes). For example, if the EIIIX is expecting a three-digit number and you want to enter 8, you would enter 008. If it is expecting a single-digit number, entering 8 would be sufficient.
Data Slider & Increment/Decrement Buttons
In virtually all instances where the data slider selects options, the Increment (Inc/Yes) and Decrement (Dec/No) switches duplicate the slider. Press Inc/Yes to increase a value, or Dec/No to decrease.
Selecting
When the instructions say to select an option, you can use whatever method is most comfortable for you: the data slider, the Increment/ Decrement buttons, the numeric keypad (if applicable) and, when naming, the keyboard keys. Some functions do not implement all these options; you can’t go wrong by trying, though. If a function doesn’t respond to the numeric keypad, for instance, then pressing the keypad will have no effect. Use the data slider or the Inc/Dec buttons instead.
The Big Re-Cap
A sample is a raw sound that is loaded into the bank.
To create a new preset, make sure you have all the samples
required for the preset in the bank, number and name a preset, then assign combinations of samples from the bank to specific sections of the keyboard. By specifying one or more of these samples (or portions thereof) as a zone, the zone may then be processed by the EIIIX’s dynamic signal processors.
After arranging a bank, it can be saved to one or more drives.
Since loading from a hard disk fills the bank with samples and
presets, you can group these samples into new presets, process the samples contained in particular zones, or alter existing presets.
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