No part of this publication may be reproduced, transmitted, transcribed, stored in a retrieval system, or translated into any language in any
form by any means without the written permission of Digico UK Ltd. Information in this manual is subject to change without notice, and
does not represent a commitment on the part of the vendor. Digico UK Ltd shall not be liable for any loss or damage whatsoever arising
from the use of information or any error contained in this manual.
All repair and service of the SD11 product should be undertaken by Digico UK Ltd or its authorised agents. Digico UK Ltd cannot accept
any liability whatsoever for any loss or damage caused by service, maintenance, or repair by unauthorised personnel.
Software License Notice
Your license agreement with Digico UK Ltd, which is included with the SD11 product, specifies the permitted and prohibited uses of the
product. Any unauthorised duplication or use of Digico UK Ltd software, in whole or in part, in print or in any other storage and retrieval
system is prohibited.
Licenses and Trademarks
The SD11 logo and SD11 name are trademarks, and Digico UK Ltd and the Digico UK Ltd logo are registered trademarks of Digico UK
Ltd. Microsoft is a registered trademark and Windows is a trademark of Microsoft Corp.
Digico (UK) Ltd
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KT9 2QL
England
Telephone:+44 (0)1372 845600
Fax:+44 (0)1372 845656
Email:sales@digiconsoles.com
WWW:http://www.digiconsoles.com
Manual Issue and Date: Issue A - April 2011 - For Version 1.0.426+ Software
Licence Agreement
"Product":SD11 software product produced by Digico UK Ltd intended for use on Target Platform identified below.
"Target Platform":Digico SD11 Digital Console system.
In return for the payment of the one-time fee, the Customer (identified at the end of this Agreement) receives from Digico UK Ltd a
licence to use the Product subject to the following terms and conditions.
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conditions in this agreement.
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the Customer.
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LIMITED WARRANTY - Digico UK Ltd warrants for a period of 1 year from the date of purchase of the Product, the Product will reasonably execute its programming instructions when properly installed on the Target Platform. In the event that this Product fails to execute its
programming instructions during the warranty period, the Customer's remedy shall be to return the Product to Digico UK Ltd for replacement or repair at Digico UK Ltd option. Digico UK Ltd makes no other express warranty, whether written or oral with respect of this
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LIMITATION OF LIABILITY - Except as otherwise expressly provided by law, (a) the remedies provided above are the Customer's sole
and exclusive remedies and (b) Digico UK Ltd shall not be liable for any direct, indirect, special, incidental, or consequential damages
(including lost profit whether based on warranty, contract, tort, or any other legal theory.)
The Digico SD11 consists of a rack-mountable worksurface with an onboard audio engine and a range of onboard inputs and outputs.
This can be connected to multiple Input/Output Rack Units by CAT5 cable or MADI links which carry all the audio input and output
signals.
The console worksurface can control 32 input channels (8 of which can be stereo), 8 VCAs, up to 12 mono or stereo busses, 8 Matrix
inputs and outputs, 12 onboard graphic EQs and 4 onboard stereo effects.
There are 12 assignable faders, each with associated assignable encoders and switches, used to control elements displayed in the
touchscreen.
Multiple console setups can provide:
Front of House and Monitoring with a shared stage rack and gain tracking.
Remote control of a console from a laptop computer.
Mirroring of two consoles for an expanded workurfaces and audio engine redundancy
1.2 Manual Overview
-Chapter 1 provides an overview of the desk, and describes some of the basic operating principles which the user
will need to understand in order to run the desk.
-Chapter 2 describes the functions of the different channel types.
-Chapter 3 describes the master section of the desk, focussing on the various menus in the Master screen.
-Chapter 4 describes network, mirroring and multi-console setups
-Chapter 5 is a guide to troubleshooting
The following typographical conventions are used in this manual:
Bold type is used to indicate that the text is an exact copy of the labelling either on a screen or on the worksurface.
An arrow bracket (>) is used to indicate a sequence of button pressing. For example, Layout > Fader Banks indicates that the FaderBanks button is accessed by first pressing the Layout button.
1-3
Chapter 1
O
USB
Talkback
ff
Touchscreen
Undo/Red o &
1.3 Before You Start
There are certain general operating principles and terms that should be understood before continuing to use this manual.
Please read this chapter carefully before proceeding.
The SD11 has one central touchscreen which is used to access many of the consoles' functions. It displays either the in-channel controls
for the selected fader bank, or the Master menus. Press the master screen button to the right of the faders to switch between these two
displays.
The SD11's fader strips can be assigned to any of the console's fader banks. The SD11 has two layers, each with four banks of 12
faders. The active layer is selected using the layer button to the left of the master screen button, and the bank of channels which is
currently active on the control surface are defined using the fader bank buttons below them (see diagram above).
The position of the banks on the worksurface is defined in the Layout > Fader Banks panel. By default, the Input channels are assigned
to the first three banks of Layer 1, with Control Groups and Master fader are assigned to Layer 1 Bank 4, while the different output
channels are assigned to Layer 2. These bank assignments can be customised by the user and saved in a session at any time.
1-4
Chapter 1
1.3.4 Using the Control Surface...................................................
There are two main ways in which all of the functions of the SD11 are accessed:
1. The touchscreen display, which can be controlled directly using a finger, or by using the keyboard and mouse
2. The physical encoders, switches and faders.
Note that when touching the screen directly, you may find it easier to use a finer point than your finger. However, in
order to prevent damage to the screen, it is important that you only use devices specifically designed for touching
screens (such as a pda stylus), and that you never press down hard on the screen.
A number of functions can be accessed in different ways, allowing users to operate the console using whichever interface they prefer.
This manual will describe accessing on-screen functions by touching the screen directly and not by using the mouse.
All of the physical controls found in the upper section are described in full within the relevant section of the manual and many require no
further introduction. The Master screen has a row of grey buttons which are used to access a range of configuration displays. Pressing
these buttons opens either a further drop-down sub-menu or a pop-up display. If a drop-down menu is opened, pressing on one of its
entries will open a pop-up display. The buttons lighten to indicate that their sub-menu or pop-up display is open. A number of the buttons
within each pop-up display generate further pop-ups.
The buttons within the pop-ups are coloured grey when their function is inactive, generally switching to a lighter shade of the pop-up
background when their function is active. Pressing on a text box opens a numeric or QWERTY keypad which can be operated directly by
pressing the screen or via the console’s external keyboard.
Pop-ups are closed by pressing the box in the top right-hand corner of the pop-up, marked CLOSE or CANCEL (or by pressing CAN on
keypad pop-ups).
To the right and below the touchscreen is a single encoder and switch marked Touch-Turn. This is used to access some of the rotary and
switch controls within the Master screen. To assign the Touch-Turn encoder to a particular on-screen control, touch the pot to be
assigned. You will notice that a coloured ring appears around the on-screen pot, indicating that it is assigned to the Touch-Turn encoder/
switch.
1.3.5 The Assigned Channel ........................................................
One of the channels in the Channel Strip panel is displayed in gold, indicating that it is currently the Assigned Channel. This means that it
has been assigned to the worksurface controls and can be configured in detail, as described below. To Assign a channel, touch anywhere
in the channel on the screen (except the Aux Send area).
Once a channel is Assigned, all of the controls for that channel which are not displayed within the channel strip itself can be accessed via
secondary pop-ups, displayed by touching inside the relevant area of the channel. These pop-ups include controls such as input and
output routing and signal processing parameters.
A number of the physical rotary encoders on the control surface can be assigned to different on-screen pots. In order to ensure that it is
clear which function is assigned to which encoder, the assigned on-screen pot will have a coloured ring around it.
The twelve encoders and buttons immediately below the touchscreen refer to the channels with which they are aligned:
Quick
Select
Buttons
Channel
Encoiders
Pressing one of the Quick Select buttons on the left of the screen will assign the selected function to the below the screen.
1-5
Chapter 1
Six aux sends can be displayed in the Channel Strip panel at any one time. If more than six aux sends have been created in the session,
the scroll button outside the bottom left-hand corner of the screen can be used to scroll the display through the remaining auxiliaries.
The controls to the right of the Channel Strip panel allow the Assigned channel to be adjusted:
1.3.6 The Master Fader .................................................................
The master group output, which is the lowest stereo group output by default, can be controlled using the master level pot next to the
touch turn encoder:
1.3.7 Other Controls......................................................................
Below-left of the screen, there are are two modifier buttons: When pressed, the 2nd function button allows access to different parameters:
1)Stereo Aux Pan and Pre/Post switching
2)Hard Mute of a channel
3)Fine adjustment of Delay settings on output channels
The Option/All button has 2 main functions:
1)When pressed and released, any channel that is a member of a gang will be temporarily isolated from that gang.
2)When pressed and held, any parameter that is adjusted on a single channel will also be adjusted in the same way
on all of the channels in that bank
The signal flow of the SD11 is best understood in terms of the four channel types contained within it, shown below. Each channel type
offers full signal processing capabilities. As a summary, the four channel types are as follows:
-Input channels bring signals into the console to be mixed and sent to aux and group busses.
-Aux channels send a variety of mixes of the Input channels to the Aux outputs, mainly for use as monitor mixes and FX sends.
-Group channels mix groups of input channels together, to feed the buss outputs or the output matrix.
-Matrix channels send the outputs of the matrix to the console’s main outputs (Optionally).
The Group channels, Aux channels and Matrix channels are all referred to as output channels. While the Aux and Matrix channels are the
channel types most commonly routed to outputs, all four channel types can be routed directly to outputs.
Note that the TB channel is its own channel type. It is described in the Master Screen section of the manual.
Channels are laid out in banks of 12 on the console worksurface and can be identified by their colour: Light-blue for Input channels, red for
Group channels, purple for Aux channels and blue-green for Matrix channels.
By default, the Input Channels are assigned to the banks in Layer 1 (along with Control Groups) and the output channels (Groups, Auxes
and Matrices) are assigned to the banks in Layer 2. These bank assignments can be customised by the user and saved in a session at
any time.
The controls on each different type of output channel are similar, but an input channel has a number of additional features.
Detailed information on the various systems of connection is provided in the relevant Appendix but the following diagram provides an
overview of a single console/ rack setup. The racks may have dual redundant power supplies and both should be switched on at all times.
After switching on the console the software will be launched automatically and the state of the worksurface and settings should be the
same as when it was last Shut Down.
All connections should be made before switching on the console and racks. The SD11 rear panel provides 16 analogue ins, 8 analogue
outs, and 1 AES I/O, with additional I/O supplied in the form of a remote D-Rack which has 32 analogue inputs and 8 analogue outputs as
standard. This rack is connected to the worksurface by a 75M SSTP CAT5e cable.
There is also a pair of standard BNC MADI connectors (MADI IN & OUT) which can be connected to any of the range of DiGiCo stage
racks (DiGiRack, SDRack, MaDiRack or MiNiRack) with 75Ohm coaxial cables. This MADI port could also be used to connect to a MADI
equipped recorder.
The Audio I/O window is used to configure the physical I/O connected to the SD11, including configuring and naming the sockets of the
cards installed in racks, and the setting of Pads and phantom power.
Local I/O : The SD11 provides local audio I/O in the rear of the console. These operate independently of connected racks..
To access the SD11 Audio I/O Setup touch Setup>Audio I/O on the Master Screen
The Audio I/O window that opens is divided up into the following sections:
Selected Port’s
Port Selection
and Status
Prop erties
Graphic
Representation of
Selected Rack
The top-left corner of the window shows the ports. Each port relates to an available physical audio connection (Local IO, D-Rack or MADI
Port). Ports can be added and removed using the buttons in the bottom-left corner of the window.
The top-right area contains the controls relating to specific ports. When a port is selected, this section changes to reflect the status of the
selected port, and allows its configuration to be changed as required.
1-8
Global Port
Management
Configuration of
Cards & Sockets
or Splits & Sharing,
as defined by
buttons to the left
Chapter 1
Most of the right-hand section of the panel consists of a graphical representation of the rack configuration connected to the selected port.
Depending on the port selected, the graphic will change, showing the available physical I/O. Each small “square” on the image represents
a single physical audio connection or socket, with these arranged in columns or rows, representing I/O cards in racks, or the local I/O on
the back of the console.
The section below the graphical rack picture allows configuration of either the cards or slots and sockets (including custom naming,
phantom power and pad selection), or card splits and control sharing. The Cards & Sockets and Splits & Sharing buttons define which
elements are displayed for configuration.
The local I/O configuration is fixed, so no hardware changes are possible. You can, however, change the Port Name, the Group Names
and the Socket Names (the name of each physical connector on a card).
Rack Connections
With a Rack selected in the left hand port selection list, the window will change to look something like the image below, depending on the
cards installed in the connected rack. The graphic shows the 6 available cards/slots, 4 input & 2 output.
NOTE: For a D-Rack the only configurable (non fixed) slot is the second output slot which can either be an analogue or AES output card.
In order to use the rack, the on-screen contents of the rack must match the cards physically installed in the rack connected. There are two
ways of achieving this:
Manual Conforming of Rack:
Select each card (column) and manually select the appropriate card in the Card/Slot Type drop down menu in the lower section of the
window (displayed when the Cards & Sockets button towards the bottom-left is selected). Once the correct card type is selected, the
Label at the bottom the selected card will turn green, indicating the card type matches the card installed in the rack. If the Card Type name
is Red, then there is a mismatch, and the error should be corrected by selecting the correct card type.
Automatic Conforming:
There are three levels of automatic conforming:
-globally, using the red Conform All Ports button in the bottom left of the window;
-on a rack-by-rack basis, using the conform rack button just below the rack view section
of the window;
-on a card-by-card basis, by selecting a socket from the card in the graphical display and
using the conform card button next to the Card/Slot type button selector in the lower
section of the window. (Note that the Cards & Sockets button towards the bottom-left
should be selected)
Pressing any of these buttons will correctly select the card types for the range in question. Once complete, all of the Card Labels beneath
each slot should turn green.
Copying Audio and Listening to Copied Audio (MADI Recorder Setup)
Audio from a D-Rack can be copied to the MADI Port Output by selecting the incoming Port in the Ports list and using the Copy Audio
To drop down menu. For example, if you want to copy the D-Rack Audio Inputs to a recorder connected over MADI, select Rack 1 in the
ports list and then select MADI from the Copy Audio To drop down menu. The 32 inputs on Rack 1 will be copied to the SD11 MADI
output.
In addition, by connecting the recorder's MADI Output to the SD11 MADI Input, the playback can be monitored in the same channels as
the original source material. Just press the Listen To Copied Audio button to monitor playback and press it again to return to monitoring
the live sources from the rack.
1-9
Chapter 1
Edit the P ort Name here.
Eg. Stage Rack, Local Rack etc. ..
A
i
o
Select the conte nts of the bottom-r i gh t
Copy Rack Audio to MADI
uto Conformi ng f o r al l po rts,
ndividual racks,
r individual cards
Select the port to be conf i gured
corner of t he Audio IO window
Select Card Type manually or
using Aut o-C onfor m functi on,
and edit Gr oup Name
Selected S ocket Properties
Edit Name and Soc ket opt i ons.
Standard MADI Connections
If you have a standard MADI connection (not a DiGiCo Rack) to your SD11, you can set it to display the MADI with generic signal names,
i.e. MADI 1, MADI 2.. etc. through to MADI 56 instead of the usual rack style names. The naming does not affect the signal, but makes
routing signals easier.
Console to Console routing
If two DiGiCo consoles are connected together using MADI, it is possible to route audio between them. The Port that is connected to the
second console should be defined as a Standard MADI Connection.
Unrouting All Outputs
All outputs to the selected port can be unrouted at once by pressing the unroute all outputs button below the cards graphic and selecting
yes in the warning pop-up which appears. "Copied" audio is not unrouted by this action.
Note that this will cancel all routing created in the channel screens and cannot be undone.
Splits & Sharing
In a multi-console system where Racks are connected with MADI and shared between two DiGiCo Consoles, only one of the consoles can
take control of the rack, with respect to Gain, Phantom Power and Pads. To overcome this, it is possible to place the SD11 into one of 3
states of operation; Isolate, Receive Only or Full Control.
Sharing is configured in the bottom right-hand corner of the window when the Splits & Sharing button is selected:
These three states can be set individually in the right column), on a per-rack basis (middle column), or globally for all shared racks (left
column).
Isolate : The SD11 will not communicate with the rack and therefore any adjustment of input gain or +48V switch will have no effect on the
rack settings
Receive Only : The SD11 will receive the rack’s existing settings but will not be able to control the gain etc on the racks.
Full Control : The SD11 will send its settings to the racks and change them accordingly.
1-10
Chapter 1
inputs/outputs when
using the Clear function
Create a default session
Touch numbers to
S
1.5 Configuring a Session
The SD11 has a default setup which means that the new user need not get involved in configuring the desk at this stage. However, here is
a brief overview of how the different displays are used in putting together a session. Each of the master displays introduced below are
described fully within the rest of the manual.
The Setup > Audio IO display is used to configure the physical I/O connected to the SD11, including configuring and naming the sockets
of the option cards installed in racks, and the setting of pads and phantom power. (See previous section)
The File > Session Structure display is used for configuring how the console’s audio engine is to be divided between channel types, and
where the format of the channels is defined.
The Session Structure display can be used to automatically assign the channels to the worksurface. However, channels can also be
manually added to the worksurface using the Layout > Channel List display.
When starting a new session, it is important to decide how many of each type of buss is required. While changes to session structure can
be made once a session has been started, it is best to try and set these parameters before configuring the session. The structure will set
the number and type of aux and group channels and allow you to choose which parts of the new session will be cleared and reset. There is
also an option to automatically route the inputs and outputs from channel types that you have opted to clear.
To adjust any of the channel allocations, touch on the associated channel count box, and either enter a number using the pop-up number
keypad, or adjust using the assigned touchturn controller.
The maximum number of Aux and Group channels available is 12 mono or stereo, in addition to a stereo or LCR master buss. As you
increase the number that you require you will see the resources available decreasing accordingly in the number boxes at the bottom of the
panel.
Note - Pressing the Default All button followed by the Restucture button will automatically configure a new session
with the first 32 rack inputs routed to input channels 1-32 and the Master Buss routed to Local outputs 1 & 2 and also
to Rack 1 outputs 1 & 2. All input channels will be routed to the Master Buss and the console headphones will be fed
by the Master Buss when nothing else is soloed.
The default configuration is :
32 input channels (Fixed) of which 8 can be stereo
3 Mono Aux busses & 3 Stereo Aux busses (Adjustable)
3 Mono Group busses & 3 Stereo Group busses (Adjustable)
8 Matrix Inputs and 8 Matrix Outputs (Fixed)
8 Control Groups (Fixed)
1 Stereo or LCR Master Buss
2 Mono, Stereo or LCR Solo Busses (Fixed)
edit with pop-up
keypad or touchturn
Enter Session titl e
Set number and type of Aux
et number and type of Group
Automatically route
Option to Clear
parts of the session
when restructuring
Total number
of una llocated
processing
T otal number
of spare
busses
with flat parameters
and basic routi ng
1-11
Chapter 1
C
Clear All Buttons : When changing routing, you have the option of clearing any non-default routing or processing (EQ, dynamics etc)
from the channels in the session. This is especially useful when restructuring an existing session to make a new session. The clear
snapshots, clear automation and clear macro’s perform similar operations.
Rebuild Banks : When changing the session structure, there are two possible scenarios. If you restructure the session without rebuilding
banks, any additional channels you have allocated are not “placed” on the worksurface, and need to be manually assigned to faders. If
however, you restructure a session with Rebuild Banks enabled, the worksurface will be built with all channels available on the
worksurface.
Aux Sends and Direct Sends : By toggling the state of the Aux Sends and Direct Sends Buttons in the Input Channels section, it is
possible to change the default operation of the Aux Sends and Direct Sends. These functions toggle between “Post Fader”, “Pre-Fader”
and “Pre-Mute”. These buttons can only be used in conjunction with the clear all function.
Auto-Route : The Auto-route functions automatically routes consecutive inputs for input channels, and consecutive outputs for busses.
For example, auto-routing 32 inputs will route the first physical input (eg 1:Mic 1) to input channel 1, the second physical input (1:Mic 2) to
input channel 2… until you either run out of inputs or channels. Auto-routes are as follows :
Input Channels auto-route with physical inputs
Aux, Group and Matrix Channels auto route to physical outputs
Matrix Inputs auto-route with group outputs
NOTE : Auto-Routing can only be used in conjunction with the “Clear All” button.
1.5.2 Assigning Faders to the Worksurface ...............................
If, after a Session Restructure where the Rebuild Banks button was not pressed, you find that newly created channels do not appear on
the worksurface, open the Layout>Channel List panel on the Master screen and you will see a full list of all input and output channels
that are present in the session.
Channels can be assigned to the worksurface individually (in order to create custom banks of mixed channel formats) or as complete
banks.
First, select a bank and press the LCD Function button.
To create a custom bank, press the Channel Select button below the display labelled Assign Faders followed by the LCD button on the
fader to be assigned (or select multiple faders to assign consequtive channels).
To create complete a complete bank, press the Channel Select button labelled Copy Bank From.
Having selected the faders or bank, press the first channel that you wish to assign on the Layout/Channel List list on the Master screen.
Consecutive channels will be assigned to the selected worksurface faders.
Now press the LCD Function button again and return to the standard mode by pressing the LCD button labelled Solo
ustom Fader Assignments:
Press LCD Function button
then Assign Faders
Whole Bank Assignments:
Press LCD Function button
then Copy Bnk From
Press LCD button(s)
for Assignment
Open
Layout/Channel List
Click down arrow
to expand list
Touch first channel
to assign
1-12
Chapter 1
Enter a Filename
Enter a Description
I
To create a new folder
Select a File
I
d
1.6 Saving and Loading Sessions
1.6.1 Save As New File .................................................................
When you change the configuration of the a session you should save it to the console's flash drive under a new filename.
If the Save Session panel has not appeared automatically after a session restructure then touch the Files button on the Master screen and
then press Save As New File.
Select the destination drive (Internal or Removable) and file path and then enter a new file name and description for the file - then press
the Save button.
Note: If you touch a session name on the existing list, this name will automatically be selected as the new file name and
touching Save will overwrite the old file.
Select Internal or
Removable USB
nternal files saved
in D:\Pr ojects
in D:\Projects
1.6.2 Save Session........................................................................
This button which is found above the Save As New File button will save the existing session in the same location and under the same file
name as it was previously saved or loaded from. It therefore serves as a "Quick Save" option to update an existing session.
Remember that this function will overwrite your last saved version.
If you wish to save the session under a new name use the Files menu button and select Save As New File (See above).
To load a previously saved session:
Touch the Files button on the Master screen and then press Load Session.
Select the source drive (Internal or Removable) and the required file from the list - then press the Load button.
File Details
Select Internal or
Removable USB
nternal files saved
in D:\Projects
Press Loa
1-13
Chapter 1
1.7 Audio Sync
The SD11 operates a Sample Rate of 48000Hz (48kHz). By default, it is set to clock internally (as a Master). The Audio Synchronisation panel allows you to set the console to be clocked externally. To open the Audio Synchronisation Panel, touch the Setup Menu
button, followed by Audio Sync:
The SD11 will clock from the back panel Word Clock connection, or from equipment connected via CAT 5 or MADI.
Note : When a valid clock is detected on an external sync input, the corresponding Green OK box will light, even if that input is not
All channel input, output, insert send and insert return routing is done via routing displays, accessed via the dark grey routing buttons in
the channel Setup and Output displays (shown below for an Input channel’s input).
To access Channel Input Setup, touch the top of an input channel display on the touchscreen.
To access Channel Output Setup, touch the bottom of any channel type's display on the touchscreen.
Select a Bank
Mono/Stereo
Press Main In put
Label Channel
Within each display, there are three columns containing three levels of routing selection:
Input Channel
Select
Rack
Number of Inputs
to Ripple Route
Select
Card
Select
Socket
-The left-hand column contains the available ports within which the desired input or output might be located;
-The middle column, signal groups, then shows the available groups of inputs or outputs within that port;
-The right-hand column, signals, then displays the individual inputs or outputs available within that signal group.
The boxes in each column are lit blue to indicate that they are currently selected. If there is already a routing assigned within the display,
the port and signal group columns containing the current assignment will be half-lit.
Each output can only have one channel routed to it. The outputs that are currently in use by another channel display in blue text. If you
attempt to route a different channel to an output which is already in use, a confirmation box appears, indicating which channel is already
using it, and warning that continuing with the action will cause the old channel to be derouted from this output. Press Yes to proceed, No
to cancel.
Note that when routing direct outs from Input channels or outputs from output channels, any number of available
signals can be selected. A new route selection will therefore be added to previous selections in these cases. However,
inputs, insert sends and insert returns can only route to/from one signal (in the case of mono channels) or two signals
(in the case of stereo channels). A new route selection will therefore result in the previous selection being lost for
inputs and insert sends and returns.
For stereo channels, left and right routes are presumed to be consecutive: When routing stereo signals, select the left route, and the next
signal in the list will be automatically selected as the right route. If the last signal in a signal group or port is selected as the left route, the
first signal in the following signal group or port will selected as the right route.
For input and insert return routing, the INTERNAL port provides the following signal groups:
Misc:The oscillator, white and pink noise generators.
Graphic EQs: The outputs of the SD11’s internal graphic EQ’s.
Effects:The outputs of any effects sends that have been created
Channels:The direct outputs from the other input channels
Groups:The outputs of the group busses
Auxes: The outputs of the auxiliary busses.
Matrix: The outputs of the Matrix.
1-15
Chapter 1
Note: The outputs for the channel being routed are locked out of the signal list.
Note also that the console views all routes as a single list. Therefore, if the left signal is connected to the last signal in
a port, the right signal, will be automatically connected to the first signal of the next port, regardless of port type.
For output and insert send routing, the INTERNAL port provides access to the inputs of the SD11’s Graphic EQ’s, and the inputs to any
effects that have been created.
The 0:Local I/O port contains a list of the inputs or outputs found directly on the SD11’s back panel.
The Rack ports contain all of the inputs or outputs available within the remote I/O racks, as defined in the Audio I/O display
Once a route has been selected, its name will appear below the routing button in the Setup or Outputs display.
Whenever a route is created, metering and additional controls are made available below the routing button. These controls are dependant
on the type of route created, and are described in detail within Chapter 2 where necessary:
Local Mic input routed to an input or insert return:48V button for remote control of phantom power, -20dB input pad
D-Rack Mic routed to a mono input or insert return:48V button and -20dB pad
D-Rack Mic or Local Mic Input routed to a stereo input:48V button, -20dB pad, m-s decode, width, balance and
component routing controls.
Mic pre-amp routed to an insert return:48V button, -20dB pad, phase reverse button and gain trim.
Output routed to a console output:-10db pad (rack out only), on button for switching the send on/off,
Insert send routed to a console output:-10db pad (rack out only), on button for switching the send on/off,
Insert send routed to a graphic EQ:an on button for switching the send on/off
Output routed to a graphic EQ:no additional control.
gain trim and channel send point selector which cycles between:
The ripple channels function, located at the top of the route display, allows consecutive channel routes to follow the routing of the current
display incrementally. For example, Channels 1 to 8 direct outputs can be routed to Rack 1 > Line outs 1 to 8 respectively by routing
Channel 1’s direct out to Rack 1 > Line out 1 and allowing the ripple channels function to route Channels 2-8 automatically.
The number of channels to be rippled is defined either by selecting the appropriate grey numbered button, or by selecting the keyboard
button to the right of the numbered buttons, typing the required number of channels (8 in the example above) into the numeric keypad
which appears, and pressing OK. Once you have configured the ripple channels function, any routing action will also effect the appropriate number of channels above the channel being routed.
The ripple channels function treats stereo channels as two channels. In other words, if Channel 2 in the above example is stereo, theripple channels function will route Channel 1 to Line out 1, Channel 2 Left and Right to Line outs 2 and 3, Channel 3 to Line out 4 etc.
1-16
Chapter 1
1.7 Presets
Presets are used for storing and recalling settings for channels, fx units, graphic EQs and the matrix. While each preset functions slightly
differently, this section provides a basic understanding of how to use the various preset displays:
The left-hand column of a preset display contains the available groups of presets, and touching one of these groups brings up the list of
presets within that group in the column to its right (name). The columns to the right of the preset name displays the number of channels
whose settings are included in the preset (chs) (Channel and Matrix presets only), the date and time it was created or updated (notes),
and whether or not it is locked (lock).
Note that a presets display will only list presets of the relevant type.
To recall a preset, touch the name of the group containing the preset you wish to recall, and then touch the preset’s name. The recall
scope buttons at the bottom of the some preset displays allow you to select which elements are recalled and which elements remain
unchanged. The buttons are included in the recall when they are lit.
To save the current settings as a new preset, touch the group in which you want the preset to be stored and press the new button. The
new preset is automatically named according to the preset type. To alter the preset’s name, type the new name using the keyboard display
that appears (or the external keyboard) then, if relevant, touch and edit the number of channels’ settings that you want to store in the
preset (the default is one channel). Now touch OK.
Note that pressing CAN in the keyboard display will cancel the display but create the new preset with its default name.
To save the settings as an update of a previous preset, press update, touch the preset you wish to overwrite, and press Yes in the
confirmation display which appears.
Note that when updating a previous preset, failing to press update will result in the preset you wish to overwrite being
recalled, and the settings to be saved being lost.
To create a new group of presets, press new group. A new group will be created, called group n, where n is the next available preset
group number. To alter the group’s name, type the new name using the keyboard display that appears (or the external keyboard) and touch
OK.
Note that pressing CAN in the keyboard display will cancel the display but create the new group with its default name.
The edit name button allows preset names and group names to be edited, and the preset to be locked, preventing them from being edited,
overwritten, or deleted. The button lightens to indicate that it is active. To edit a preset’s name, make sure the preset is unlocked (see
below), activate the edit name button and touch the preset’s name. Type the new name in the keyboard display and press OK. To edit a
preset group name, activate the edit name button and touch the group name. Type the new name in the keyboard display and press OK.
To lock the preset, activate the edit name button and touch the preset’s lock column. A grey padlock appears, indicating that the preset is
now locked. Touching the lock again with edit name active unlocks the preset.
To delete a preset, press delete, touch the preset to be deleted, and press confirm. To delete a consecutive range of presets, press
delete followed by select range, touch the first and last preset to be deleted and press confirm. To delete one preset, or a nonconsecutive range, touch each preset to be deleted and press confirm. To delete an entire group of presets, press delete followed by select all,
then press confirm.
1-17
Chapter 1
1.8 Naming Channels and Busses
A large number of elements within the SD11 can be custom named. Access to the naming facility is via black and white text boxes with
down arrow and keyboard buttons to their right, such as shown here:
To create a name manually, touch the text box or the keyboard symbol to its right to bring up a QWERTY keyboard display. This keyboard
includes standard Caps, Shift and Delete functions, as well as Cut, Copy and Paste functions which can be used to move name text
between channels. The arrow buttons in the bottom left-hand corner of the keyboard display move the cursor within the text box. Create the
new name, either using the on-screen keyboard display or the external keyboard, and press OK. To close the keyboard display without
changing the name, press CAN. To move the keyboard display to the following channel, press Next (or TAB on the external keyboard).
The Channel Name display enables commonly used words to be inserted quickly without the use of the keyboard. This facility is available
not only when naming channels but also when naming other elements. To open the Channel Name display, touch the down arrow
immediately to the right of the Setup display’s channel name text box.
Touching any word from the display inserts that word into the channel name text box. Further words can then be added to the channel
name in the same way, divided by a single space. Numeric and L/R identifiers can be added from the column down the right-hand edge of
the display. Text can be entered in CAPS or Initial Caps by pressing the CAPS and Initial Cap buttons in the top of the display. If neither
of these are selected, all text is inserted in lower case.
Note that the first text to be inserted from the Channel Name display when it is opened overwrites all previous text.
Note also that text that extends beyond the end of the text box will not be visible!
In addition to the standard word set, a list of user-defined words can be created and inserted by pressing the custom button, located next
to the Initial Cap button. The button lightens to indicate that the custom set is displayed.
To add a new word to the custom set, touch the box which you want to use and press edit, located next to the custom button, to bring up
a QWERTY keyboard display. Type the required word and press OK. In this keyboard display, the Next button saves any text inserted in
the current box and moves the keyboard to the next box in the custom list. To cancel the keyboard display, press CAN within the display,
or press edit again. The words in the custom list are inserted into the channel name text box in exactly the same way as words in the
standard list. Pressing custom again returns the display to the standard word set.
Tip: As custom names appear in the box in which they are typed, they are not automatically alphabetised. The user may
find it helpful to define a system for ordering the custom page.
Note also that the standard word set cannot be edited.
The current name can be cleared by touching the CLEAR button towards the top right-hand corner of the Channel Name display. The
Channel Name display can be closed by touching the CLOSE box, in the top right-hand corner.
1-18
Chapter 1
EQ Presets
Dynamic EQ
1.9 Channel Processing
The signal processing order in each channel type follows the order displayed in the channel strip: Filters - Insert point A - EQ - Compressor/Gate - Insert point B.
Note that there is one insert available to each channel, using Insert position A or B.
The EQ section comprises four user-configurable parametric filters and a pair of swept High-pass and Low-pass filters.
The EQ is accessed by touching the on screen display to Assign the channel (the colour changes to yellow) and then using the
controls on the right hand side of the screen.
When a control is adjusted the expanded view seen below appears in the input screen but this view can be seen at any time by touching
the EQ response graph on the screen.
Note - If the expanded view does not appear when a control is adjusted open the Options panel and set the Auto
Expand EQ option to Yes
Touching the normal EQ response graph will show an expanded view in a separate panel.
HPF/LPF
4 Bands
The type of filter used by the top and bottom bands can be changed by successive presses of the Curve button for that band.
Up to 4 Channels can have their EQ modules switched into Dynamic EQ mode by touching the red "Delta" symbol on any EQ band.
On any channel (Input or Output), open the EQ Module, and expand the dynamic controls. You can then switch on any (or all) or the
dynamic controls for that EQ Module.
An warning message will appear on screen if an attempt is made to use Dynamic EQ on more than 4 channels.
See Section 2.8 - Channel Signal Processing for more information on Dynamic EQ
The dynamics are accessed by touching the words Comp or Gate just below the EQ graph on screen to open the dynamics panel.
The worksurface controls beneath the screen control the various parameters. Touching the Close button in the top right corner of the
panel will close it.
Dedicated Threshold, Gain controls and In/Out switches can be found on the right hand side of the screen. These can control the
Assigned channel's dynamics whether the on screen dynamics panel is open or not.
Up to 4 Channels can have their Dynamics (Compressor) modules switched into Multi-band mode. On any channel (Input or Output),
open the Dynamics Module, and expand the dynamic controls using the multi-band button. A warning message will appear on screen if an
attempt is made to use Multi-band dynamics on more than 4 channels. Each band includes all of the parameters found in the single band
compressor. The link function remains available for the whole compressor, and is not assigned to any band. The bands can be switched
on individually using the on buttons in the left-hand side of each band, or together using the all on button to the display’s right.
Note: When any band is switched Off, that Band will not pass audio.
The crossover frequency between bands is controlled using the purple and red pots to the left of the hi and lo bands. Each crossover has
a range of 20Hz to 20kHz, and the crossover frequencies are displayed below each pot. Each band can be auditioned by pressing the
listen button below each gain pot which solo’s that band to the mix (not the solo buss), in effect temporarily switching off the other bands.
Pressing multi-band again returns the compressor to single-band. The channel strip’s compressor threshold and gain controls adjust-
ment all three bands’ controls, maintaining any relative offsets. The individual controls are mapped to the assignable rotaries below the
screen.
Note: Beyond the link function, the single and multi-band compressors have completely separate settings: No settings are copied between
them, and the settings of each remain unchanged when the other is active. Note also, however, that multi-band and single band dynamics
cannot both be active on one channel at the same time.
The auxiliaries can be accessed by touching the Aux Quick Select button, the auxiliary row on screen or using the Screen Scroll buttons.
Using either of these methods, the highlighted auxiliaries on the input screen will change. The row of rotary controls and switches beneath
the screen are used as aux send levels, pans (2nd Function), On/Off and pre/post switches (2nd Function).
ux Quick Select
1-20
ssignable Controls
ress Aux Quick Select
o adjust Aux cont ro ls
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