Thank you for purchasing the Prime 4. At Denon DJ, we know how serious music is to you. That’s why we design our
equipment with only one thing in mind—to make your performance the best it can be.
Box Contents
Prime 4 Standalone DJ System
Display Protective Cover
Display Cleaning Cloth
IEC Power Cable
USB 3.0 Cable
Hard Drive Mounting Screws
Engine Prime Software Download Card
Quickstart Guide
Safety & Warranty Manual
Important: Visit denondj.com/downloads to download the Engine Prime software.
Support
For the latest information about this product (documentation, technical specifications, system requirements, compatibility
information, etc.) and product registration, visit denondj.com.
For additional product support, visit denondj.com/support.
5
Setup
Important: Occasionally, we may update Prime 4’s firmware to add exciting new features and improvements. Visit
denondj.com to check for available firmware updates, especially after you update your software (firmware updates
may address new software features).
1. Visit denondj.com and log into your account. (Create an account if this is your first Denon DJ product.)
2. In your account, download and install the latest version of Engine Prime. Double-click the .exe (Windows
.dmg (macOS
®
) installer file you downloaded, and then follow the on-screen instructions to install Engine Prime.
3. Connect input sources (microphones, CD players, etc.) to Prime 4.
4. Connect output devices (headphones, power amplifiers, loudspeakers, etc.) to Prime 4.
5. Plug all devices into power sources, and turn on devices in proper order:
• When starting a session, turn on (1) input sources, (2) Prime 4, (3) output devices.
• When ending a session, turn off (1) output devices, (2) Prime 4, (3) input sources.
6. To use Engine (standalone playback): Insert a USB flash drive or SD card (with an Engine-configured music
library) to one of Prime 4’s USB ports or SD Card Slot.
Computer
(optional)
Booth Monitors
Media Player
®
) or
Hard Drive
Power
Smartphone
or Tablet
Powered Loudspeakers
Items not listed under the Introduction > Box Contents are sold separately.
Headphones
(front panel)
Microphone
Turntable
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A
A
A
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Devices & File Analysis
Prime 4 can play music files from USB drives, SD cards, or other connected Prime 4 units. Make sure you are using only
the supported file systems (for USB drives or SD cards) and file formats (for music files) listed below.
Supported file systems:
exFAT, FAT32
Supported file formats:
Although Prime 4 can play tracks that have not been analyzed yet, pre-analyzing them allows its features to work
most effectively. You can analyze tracks in one of two ways:
•On Prime 4, load the track: When you load a track to play, Prime 4 will automatically analyze it (if it has not
already been analyzed). This may take a moment to complete, depending on the length of the track. You can
start playing the track from the beginning immediately, though you will need to wait a moment for the
analysis to finish.
•Use Engine Prime software: The included Engine Prime software can pre-analyze your music library to use
with Prime 4. You can also use it to organize your library by creating crates and playlists. It also manages
your Prime 4 hardware preferences (see Operation to learn more about this).
Visit denondj.com/downloads and find the webpage for Prime 4 to download the Engine Prime software.
To eject a USB drive or SD card:
1. Make sure none of its tracks are being played on any connected Prime 4 units.
Ejecting a device unloads its tracks from all networked Prime 4 units.
2. Press Eject. A list of connected devices will appear in the main display.
AC/M4A
IF/AIFF (44.1–192 kHz, 16–32-bit)
LAC
FLAC
MP3 (32
MP4
Ogg Vorbis
WAV (44.1–192 kHz, 16–32-bit)
320 kbps)
3. Tap the eject icon for the device you would like to eject. If a track on the
device is currently playing, you will be asked if you want to continue ejecting,
which will stop the track and clear the deck. Tap Cancel to cancel ejecting the
device, or tap Eject Anyway to eject it.
To eject additional devices, repeat Step 3.
To return to the previous screen, press Eject again, or tap the X in the
upper-right corner.
Configuration
Prime 4 has several settings that you can customize in the Utility (basic settings) and Preferences (advanced settings)
menus. See Operation > Menu to learn about these settings.
7
Features
Top Panel
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1. Touchscreen: This full-color multi-touch display shows information relevant to Prime 4's current operation.
Touch the touchscreen (and use the hardware controls) to control the Prime 4 interface. See Operation >
Touchscreen Overview for more information.
Tip: If you adjust the angle of the touchscreen, use the stand on its back panel to secure it in place.
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2. Browse Knob: Turn this knob to navigate through lists. Press the knob to move
forward in the touchscreen or select an item.
3. Back: Press this button to move back in the touchscreen.
4. Forward (FWD): Press this button to move forward in the touchscreen.
5. Load : Press this button to load the selected track to Deck 1 or Deck 3.
6. Load : Press this button to load the selected track to Deck 2 or Deck 4.
7. View: Press this button to cycle between the Library and Performance views. Press
and hold this button to show the Menu, which includes Source Selection, Record
Menu and the Utility/Preferences Menu. See Operation > Menu for more information.
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8. Channel FX: Use these buttons to route audio from the
corresponding channel to the Effect 1 or 2 module.
9. Channel Level: Turn this knob to adjust the level of the pre-fader,
pre-EQ audio signal for the channel.
10. Channel Level Meters: These LEDs display the audio signal level of
the channel.
11. Channel EQ: Turn these knobs to boost or cut the high, mid-range,
and low frequencies for the channel.
12. Sweep FX: Turn this knob to control the effect selected by the Sweep
FX buttons.
13. Channel Cue: Press this button to send the channel’s pre-fader
signal to the headphones’ cue channel.
14. Channel Fader: Use this fader to adjust the channel’s volume level.
15. Crossfader Assign: Routes the audio playing on the corresponding
channel to either side of the crossfader (L or R), or bypasses the
crossfader and sends the audio directly to the program mix (center,
Thru).
16. Crossfader: Use this crossfader to mix between channels assigned
to the left and right sides of the crossfader.
17. Master Level Meters: These LEDs display the audio signal level of
the master mix (sent out of the Master Outputs).
18. Phones Mix: Adjusts the software’s audio output to the
headphones, mixing between the cue output and the master mix
output.
19. Phones Level: Adjusts the volume of the headphones.
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20. Split Cue: When this switch is in the On position, the headphone
audio will be “split” such that all channels sent to cue channel are
summed to mono and sent to the left headphone channel and the
master mix is summed to mono and sent to the right channel. When
the switch is in the Off position, the cue channel and master mix will
be “blen
21. Sweep FX Buttons: Press one of these buttons to enable or disable
an effect that you can control with the Sweep FX knobs. Only one
of these buttons can be enabled at a time.
• Filter: This effect applies a filter to the channel. Starting from the
• Echo: This effect is a brief echo. Starting from the center (12:00)
• Noise: This effect adds noise to the signal. Starting from the
ded” together.
center (12:00) position, turn a Sweep FX knob counter-clockwise
to apply a low-pass filter, or turn it clockwise to apply a high-pass
filter.
position, turn a Sweep FX knob counter-clockwise to decrease
the length of the delay and increase the feedback, or turn it
clockwise to increase the length of the delay as well as the
feedback.
center (12:00) position, turn a Sweep FX knob counterclockwise to add pink noise, or turn it clockwise to add white
noise.
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• Wash Out: This creates a transition effect. Turn a Sweep FX
knob to its most counter-clockwise (minimum) position to apply
a 1-beat echo that will also mute the channel’s normal audio
signal, or turn it to its most clockwise (maximum) position to
apply a 1/2-beat echo.
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22. Platter: This capacitive, touch-sensitive platter controls the audio
playhead when the wheel is touched and moved. When the Vinyl
button is on, move the platter to “scratch” the track as you would with
a vinyl record. When the Vinyl button is off (or if you are touching only
the side of the platter), move the platter to temporarily adjust the
track’s speed.
23. Platter Display: This display shows track artwork and information
relevant to the performance, including the current playhead position,
the current auto loop size, or current layer. See Operation > Platter
Display Overview for more information.
24. Deck: Selects which deck in the software is controlled by that
hardware deck. The left deck can control Deck 1 or 3; the right deck
can control Deck 2 or 4.
Press and hold Shift and then press the Deck 3 or Deck 4 buttons to
switch between four-deck and two-deck operation.
25. Track Skip: Press either of these buttons to skip to the previous or
next track.
Press the Previous Track button in the middle of a track to return to
the beginning of the track.
26. Beat Jump: Press either of these buttons to skip backward or forward
through the track. Use the Auto Loop knob to determine the beat
jump size.
Press and hold Shift and then press one of these buttons to search
backward or forward through the track.
27. Sync / Sync Off: Press this button to activate sync.
Press and hold Shift and press this button to deactivate Sync. You can
also set Sync to deactivate without using Shift by changing the Sync Button Action setting in the Preferences menu.
28. Cue / Track Start: During playback, press this button to return the
track to a temporary cue point. If you have not set a temporary cue
point, then press this button to return to the start of the track. (To set
a temporary cue point, make sure the track is paused, move the
platter to place the audio playhead at the desired location, and then
press this button.)
During playback, press and hold Shift and press this button to set the
cue point at the current playhead position.
If the deck is paused, press and hold this button to play the track from
the temporary cue point. Release the button to return the track to the
temporary cue point and pause it. To continue playback without
turning to the temporary cue point, press and hold this button and
re
then press and hold the Play button, and then release both buttons.
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29. Play/Pause: This button pauses or resumes playback.
Press and hold Shift and then press this button to “stutter-play” the
track from the initial cue point.
30. Vinyl: Press this button to activate/deactivate a “vinyl mode” for the
platter. When activated, you can use the platter to “scratch” the track
as you would with a vinyl record.
31. Key Lock / Key Sync: Press this button to activate/deactivate Key
Lock. When Key Lock is activated, the track’s key will remain the
same (0%) even if you adjust its speed. Press and hold Shift and
press this button to reset Key Lock.
Press and hold this button to activate key sync.
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32. Pitch Fader: Move this fader to adjust the speed (pitch) of the track.
You can adjust its total range with the Pitch Bend buttons.
When you select another Deck with the Deck select buttons, the
position of the Pitch Fader may not match the Pitch setting for the
previous Deck. Slowly move the Pitch Fader in the direction indicated
by the green takeover LED arrow until it turns off. At this point, the
Pitch Fader matches the Pitch setting of the previous deck and can
control it again.
33. Pitch Bend –/+: Press and hold one of these buttons to momentarily
reduce or increase (respectively) the speed of the track.
Press and hold Shift and then press one of these buttons to set the
range of the pitch fader.
34. Shift: Press and hold this button to access secondary functions of
other controls.
35. Edit Grid: Press and hold this button to enable beat grid editing.
Press and hold Shift and then press this button to reset the beat grid.
36. Grid Marker: When beat grid editing is enabled, press either of these
buttons to move a downbeat marker backward or forward based on the
current analyzed grid.
Press and hold Shift and then press these buttons to halve or double the
current tempo.
37. Slip: Press this button to enable or disable Slip Mode. In Slip Mode,
you can jump to cue points, trigger loop rolls, or use the platters, while
the track’s timeline continues. In other words, when you stop the
action, the track will resume normal playback from where it would
have been if you had never done anything (i.e., as if the track had
been playing forward the whole time).
38. Censor / Reverse: Press this button to activate/deactivate the Censor
feature: the playback of the track will be reversed, but when you
release the button, normal playback will resume from where it would
have been if you had never engaged the Censor feature (i.e., as if the
track had been playing forward the whole time).
Press and hold Shift and then press this button to reverse the
playback of the track normally.
39. Performance Pads: These pads have different functions on each
deck depending on the current pad mode. See Performing > Pad
Modes for more infor
40. Hot Cue: Press this button to enter Hot Cue Mode.
41. Loop: Press this button once to enter Manual Loop Mode.
42. Roll: Press this button to enter Roll Mode.
43. Slicer: Press this button to enter Slicer Mode.
44. Parameter /: Use these buttons for various functions in each Pad
Mode. See Performing > Pad Modes for more information.
45. Auto Loop/Loop Move: Turn this knob to set the size of an automatic
loop. The value will be shown in the touchscreen and platter display.
Press this knob to activate or deactivate an automatic loop at the
current location of the track.
Press and hold Shift and turn this knob to shift the active loop to the
left or right.
46. Loop In/Loop Out: Press either of these buttons to create a Loop In or
Loop Out point at the current location. Their placement will be affected
by the Quantize and Smart Loops settings. See Performing >
Looping & Beat-Jumping for more information.
mation.
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47. FX On: Press these buttons to enable or disable FX 1 and FX 2.
48. FX Select: Turn these knobs to select the active effect for FX 1 and FX 2.
49. FX Parameter: When lit, press this button to activate the secondary parameter for an effect.
50. FX Parameter Knob: Use these knobs to adjust the effect parameter.
51. FX Reset: Press these buttons to reset the FX Frequency to center.
Press and hold Shift and press these buttons to set the effect to its default state, with Wet/Dry set to 0.
52. FX Frequency: Turn this knob to select a frequency band of the audio signal to which the BPM effects will be
applied. Select the center (12 o'clock) position to apply effects to the entire spectrum of frequencies.
53. FX Wet/Dry Knob: Turn this knob to adjust the wet/dry mix of the effects.
54. FX Beats Buttons: Press either of these buttons to decrease or increase the rate of time-based effects on that
deck.
55. Mic On/Off: Press this button to activate/deactivate the microphones.
56. Mic Level: Turn these knobs to adjust the volume levels of the corresponding microphone inputs. The Peak light
next to each knob indicates the current signal level by its color: green (low), amber (normal/optimal), or red
(maximum/peak). You can adjust the microphone attenuation in the Utility menu.
Important: The audio signals from the microphones are routed directly to the Master Outputs.
57. Mic EQ: Turn these knobs to boost or cut the high, mid-range (Mic 1 only) and low frequencies for the
corresponding microphones.
58. Echo On/Off: Press this button to activate/deactivate the reverb effect on the microphones’ audio signal.
59. Mic Echo Level: Turn this knob to adjust the amount of the reverb effect on the microphones’ audio signal.
60. Talkover: Press this button to use the “talkover” feature, which automatically reduces the volume level of the
master mix when you speak into the microphone. You can adjust the talkover level in the Utility menu.
61. Master Level: Turn this knob to adjust the volume level of the Master Outputs.
62. Zone Channel Assign: Press this button to set Deck 4 as a Zone Playlist, which will play from the Zone
Outputs. By default, the master output will play through the zone if a zone playlist is not assigned.
63. Zone Level: Turn this knob to adjust the volume level of the Zone Outputs.
64. Zone EQ: Turn these knobs to boost or cut the high and low frequencies for the Zone Outputs.
65. Booth Level: Turn this knob to adjust the volume level of the Booth Outputs.
66. Booth EQ: Turn these knobs to boost or cut the high and low frequencies for the Booth Outputs.
67. SD Card Slot: Insert a standard SD card to this slot. When you select
that SD card as a source, you can use the display to select and load
tracks on your SD card.
68. USB 1/2 Ports: Connect standard USB flash drives to these USB
ports. When you select that USB flash drive as a source, you can use
the display to select and load tracks on your USB flash drive.
69. Eject: Press this button to bring up on the touchscreen a list of
connected media devices which can be ejected. Tap one of the listed
media sources to eject that device. To prevent data corruption, drives
must be ejected before being removed from the player.
Press and hold Shift and press this button to open the Source menu.
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Note: Although Prime 4 can play
tracks that have not been analyzed
yet, pre-analyzing them allows its
features to work most effectively. We
recommend using the Engine Prime
software to configure your music
library on your SD card or USB flash
drive before connecting to Prime 4.
See the complete Engine Prime User
Guide to learn how to do this.
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Front Panel
1
1. Headphones (1/4”, 1/8”) (6.35 mm, 3.5 mm): Connect your 1/4” or 1/8” (6.35 mm or 3.5 mm) headphones to this
output for cueing and mix monitoring. The headphone volume is controlled using the Phones Level knob.
2. Input Selector: Set these switches to the desired audio source from this channel: Engine/USB (a track playing on
that layer in the software, or from a connected USB flash drive or SD card), or Line (a device connected to the
inputs on the rear panel).
Note: When using Line Inputs, only the Filter Sweep FX will be available.
3. Fader Start: Enables or disables "fader start" on the corresponding side of the crossfader. When fader start is
enabled on one side, moving the crossfader toward that side will cause the deck to start playing.
4. X-Fader Contour: Adjusts the slope of the crossfader curve. Turn the knob to the left for a smooth fade (mixing)
or to the right for a sharp cut (scratching). The center position is a typical setting for club performances.
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Rear Panel
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1. Power Input: Use the included power cable to connect this input to a power outlet.
Prime 4 has a protection circuit to safely eject all media after an unexpected power loss to protect your data from
corruption. Reconnect your power source to return to normal operation.
2. Power Button: Press this button to power Prime 4 on. Power on Prime 4 only after you have connected all of
your input devices and before you power on your amplifiers and loudspeakers.
To power off Prime 4, press this button and follow the prompts on the touchscreen. Power off your amplifiers
and loudspeakers before powering off Prime 4.
3. Rear USB Ports 3/4: Connect standard USB drives to these USB ports. When you select one of those USB
drives as a source, you can use the touchscreen to select and load tracks on your USB drives. There are also
two similar USB ports on the top panel. USB Port 4 can also be used to charge a device (+5V, 1A).
4. USB B: Use a standard USB cable (included) to connect this USB port to an available USB port on your
computer. This connection sends and receives MIDI messages to and from the computer.
5. Link Port: Use a standard Ethernet cable to connect this port to a computer. Prime 4 will send time, BPM, and
other track data to the compatible Stagelinq lighting and video software over this connection.
6. Zone Out (XLR, balanced): Use standard XLR cables to connect these outputs to loudspeakers or an amplifier
system. By default, the Zone Out will send the same signal as the Master Outputs. Alternatively, you can press
the Zone Channel Assign button to set Deck 4 as a Zone Playlist which will be routed to these outputs. When
using the Zone Channel, the level and EQ controls of Channel 4 will be bypassed; use the Zone Level and Zone
EQ knobs on the top panel to control the volume level and EQ of the Zone Out signal.
7. Booth Outputs (XLR, balanced): Use standard XLR cables to connect these outputs to booth monitors or a
booth amplifier system. Use the Booth knob on the top panel to control the volume level.
8. Master Outputs (XLR, balanced): Use standard XLR cables to connect these outputs to loudspeakers or an
amplifier system. Use the Master knob on the top panel to control the volume level.
9. Master Outputs (RCA, unbalanced): U
amplifier system. Use the Master knob on the top panel to control the volume level.
10. Stereo/Mono: Use this switch to set the channel configuration of the Master Outputs: Stereo (binaural audio
using separate left and right channels) or Mono (summed monaural audio through both left and right channels).
11. Line Inputs (RCA, unbalanced): Use standard RCA cables to connect these line-level inputs to an external
audio source.
12. Line/Phono Inputs (RCA, unbalanced): Use standard RCA cables to connect these line-level or phono-level
inputs to an external audio source.
13. Phono/Line Switch: Flip this switch to the appropriate position, depending on the device connected to the
Line/Phono Inputs. If you are using phono-level turntables, set this switch to Phono to provide the additional
amplification needed for phono-level signals. If using a line-level device, such as a CD player or sampler, set this
switch to Line.
14. Grounding Terminal: If using phono-level turntables with a grounding wire, connect the grounding wire to these
terminals. If you experience a low “hum” or “buzz”, this could mean that your turntables are not grounded.
Note: Some turntables have a grounding wire built into the RCA connection and, therefore, nothing needs to be
connected to the grounding terminal.
15. Mic Inputs (XLR or 1/4” / 6.35 mm): Use standard XLR or 1/4” (6.35 mm) cables (not included) to connect
standard dynamic microphones to these inputs. Use the Mic 1 and Mic 2 Level knobs on the top panel to
control the volume level.
®
16. Kensington
Lock Slot: Use this slot to secure Prime 4 to a table or other surface.
se standard RCA cables to connect these outputs to loudspeakers or an
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Operation
Touchscreen Overview
Performance View
Track Overview & Waveform
Hot Cue Points
Playhead
Track Overviews
Loop
Beat Points
Loop
Sync
Key
Time Remaining/
Elapsed
Track Waveforms
Track Progress
Tempo
Swipe left or right on the track overview to scan through the track while the track is paused.
Note: You can use this feature this during playback if Needle Lock is off. If Needle Lock is on and Motor is on,
stopping the platter with your hand or palm will allow you to swipe through the track overview. See Menu >
Preferences to learn about Needle Lock.
Spread or pinch your fingers on a waveform to zoom in or out of it, respectively.
Tap the time to switch between the elapsed time and remaining time.
Tap the key when Key Lock is on to change the key.
15
y
Central Library Preview
Swipe Left to
Load to Left Deck
Swipe Right to
Load to Right Deck
Tap and Drag to
Quickl
Scroll
Tap to Open
Library View
Tap to
Open
Mini-Menu
Tap to Search
Swipe up or down to browse tracks.
Tap and drag the scroll bar to quickly browse though tracks.
Swipe right to load a track to the right active deck.
Swipe left to load a track to the left active deck.
Tap Library to open the full Library screen. See Library View for more information.
Tap Search to search for tracks using the keyboard that appears in the display.
Tap the arrow icon between Library and Search to open the mini-menu, where you can quickly adjust the following
parameters:
•Quantize: Tap this to enable or disable quantization. When enabled, time-based features like triggering cues and
loops will snap to the beat-grid according the Cue/Loop Quantization setting in the Preferences.
•Continue: Tap this to enable or disable continuous playback, which will keep playing the next track when the
active track has ended.
•Stop Time: Use this slider to adjust the stop time, or how long the track takes to stop playing after the pause
button is pressed.
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Library View
Use the full Library View to view your music library and load a track to the deck. You can also search through crates
and playlists, add tracks to the Prepare list, and search through your tracks using sorting and filtering features.
Important: Visit denondj.com/downloads to download the Engine Prime software.
Crates
Playlists/
History
Prepare
Swipe Right to Load
Tap and Hold
to Show Info
Files
Tap and Drag to
Quickly Scroll
Search
Swipe Left to Prepare
Use the five icons on the left side to navigate while in Library View:
•Crates: Your crates are collections of tracks arranged however you want. You may have crates for different
genres or styles, for albums from a specific decade, etc. You can use the included Engine Prime software to
create crates to use here.
•Playlists/History: Your playlists are lists of tracks arranged in a specific order. You may have playlists for
different types of clubs or events, for specific genres, etc. You can use the included Engine Prime software
to create playlists to use here. This is also where you can view the playback history. If there are no playlists,
only the history will be shown in this view.
•Prepare: You can load tracks to the Prepare list so that you can refer to them later when you want to play them
during your performance (rather than searching through your entire library for the next track to play).
• Files: Use this option to browse the list of all files on a USB drive or SD card.
• Search: Use this option to search through your tracks by keyword. The search results are based on the
album name, artist name, track name, key, and tempo.
Swipe a list up or down to browse through it (e.g., your list of crates, your list of playlists, or your list of tracks).
Alternatively, press the Back or Forward buttons to select a list, and then turn the Browse knob.
Tap and drag the scroll bar to quickly browse though tracks.
Tap an icon or item in a list to select it (e.g., the icons for Crates, Playlists, Prepare List, Files, or Search on the left
side of the Library). Alternatively, press the Browse knob.
Swipe a track to the right and tap Load to load it to the deck. Alternatively, press the Browse knob. Tap the deck
number, or turn and press the Browse knob, to select the desired deck.
Swipe a track to the left to add it to the Prepare list. Alternatively, press and hold Shift and press the Browse knob.
Swipe a track to the left in the Prepare list to remove it.
Tap and hold your finger on a track to show its information window. Tap the information window to close it.
Tap the Search field and use the keyboard that appears in the display to search through your tracks by keyword.
The search results are based on the album name, artist name, track name, key and tempo.
Tap Send To Zone when Zone Channel Assign is active to send the currently selected file list to Deck 4 to play
from the Zone Outputs.
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Platter Display Overview
Normally, the platter display shows the following information:
• the current position of the playhead.
• the album artwork of the current track, or your custom artwork.
The platter display temporarily shows the following information:
• the current size of an auto loop after you turn the Auto Loop knob.
• the current layer after you press the Layer button.
• the position of the secondary playhead when Slip is active.
Performing
Loading Tracks
To load a track to a deck, do any of the following:
• In the Central Library Preview, swipe the track to
the left or right to load the track to the active deck
on that side.
• In Library View, swipe the track to the right, and
then tap Load. Next, tap the deck where you want
the track loaded.
• Highlight the track using the encoder, and then
press the Load /buttons to load the track to
the active deck on that side.
• Highlight the track using the encoder, then press
the encoder to bring up the deck selection screen.
Turn the encoder to select the desired deck, and
then press the encoder to load the track to that
deck.
To add a track to the Prepare list, swipe the track to the
left while in Library View. Alternatively, press and hold
Shift and press the Load /buttons.
To show a track’s information, tap and hold your finger
on it.
Swipe Right or Left to Load
Tap and Hold
to Show Info
While viewing the Prepare list:
Swipe left to remove the track from the Prepare list.
Tap the clear button in the upper-right corner of the
display to remove all tracks from the Prepare list.
Swipe Left to Prepare
Swipe Right to Load
18
Searching & Filtering Tracks
To search, tap the Search field and use the keyboard
that appears in the display. The search results are
based on the following criteria: album name, artist
name, track name, key, and tempo.
To hide the keyboard, tap the keyboard icon in the
lower-right corner of the virtual keyboard. Alternatively,
tap anywhere on the screen other than the keyboard or
the Search field.
To filter your tracks, tap Genre, Artist, Album, BPM or
Key, and then tap one of the available options. Only
tracks tagged with that genre, album, artist, key, or
BPM will be shown. (By default, the key is notated
using the Camelot system.) You can also use the
Search field while tracks are filtered to refine your
results.
Note: You can also use the Preferences to set whether
you want to show tracks with the same key only or
tracks with compatible keys as well as the “tolerance”
of BPM filter (to include tracks with tempos within 1–15
BPM of the selection). See Menu > Preferences to
learn more.
To sort the list of results, tap the Sort By icon in the
upper-right corner, and then tap one of the available
options. Tap the arrow icon next to this to toggle
between ascending and descending order.
Tap to Search
Tap to Filter Tracks
Tap to Toggle Ascending/Descending
Tap to Choose Sort Preference
19
Editing Crates and Playlists
Tap the edit button at the top of the display while
viewing the crates or playlist screen. While editing is
active, you can do any of the following:
To make a new crate, tap + Create Crate in Crates
view.
To make a new playlist, tap + Create Playlist in
Playlist view.
To make a new folder, tap + Create Folder in
Playlist view.
To add tracks to your crate or playlist, tap a track
to select it, and the open circle will become filled.
After selecting tracks, tap and hold to move the
tracks. You can drag the tracks over a crate,
playlist or folder and release your finger to instantly
add them.
To reorder tracks in a playlist, tap and hold on the
track name (while editing mode is still active), then
move your finger up or down to change the track
order. You can also reorder playlists in the same
way.
Tap to Enable
Editing
Tap to Create New
Playlist, Folder or Crate
Tap to Select
Tracks
Tap, Hold & Drag
to Move Tracks
20
Playback & Cueing
To play or pause a track, press Play/Pause (/).
To scratch a track, move the platter when the Vinyl button is set to On
and audio is playing.
To set the cue point, press Shift+Cue at the desired location during
playback.
To return to the cue point and stop, press Cue.
To return to the cue point and keep playing, press Shift+Play/Pause
(/).
To censor playback, press and hold Censor.
To return to normal playback, release Censor. Normal playback will
resume from where it would have been if you had never engaged the
Censor feature (i.e., as if the track had been playing forward the whole
time).
To reverse playback, press Shift+Censor/Reverse. The button will flash
while playback is reversed.
To return to normal playback, press Censor/Reverse.
To skip to the previous or next track, press one of the Track Skip /
buttons.
To return to the beginning of a track, press Track Skip in the middle of a track.
To jump back or forward, press the Beat Jump buttons.
To scan quickly through the track, press Shift+Beat Jump buttons. Alternatively, drag your finger left or right
through the waveform overview on the display.
To enable or disable Slip Mode, press Slip. In Slip Mode, you can jump to cue points, use the platters, or pause the
track while the track’s timeline continues (the lower half of the waveform
forward). When you stop whatever action you are performing, the track will resume normal playback from where it
would have been if you had never done anything (i.e., as if the track had been playing forward the whole time).
To jump to a specific location in the track:
in the main display will continue moving
• If Needle Lock is disabled: tap the desired location in the track overview.
• If Needle Lock is enabled: pause playback and then tap the desired location in the track overview.
Alternatively, make sure the motor is on, then stop the platter with your hand or palm to swipe through the
track overview.
See Menu > Preferences to learn about Needle Lock.
To zoom in and out of the waveform, place two fingers on the display and spread them apart or pinch them
together.
21
Looping & Beat-Jumping
To create and activate an auto loop, press the Auto Loop knob.
To set the auto loop length, turn the Auto Loop knob to select the number of beats: 1/32,
1/16, 1/8, 1/4, 1/2, 1, 2, 4, 8, 16, 32, or 64.
Note: You canset the default Auto Loop size in the Preferences menu. When a track is
loaded, the Auto Loop size will be automatically reset to your preference.
To create and activate a manual loop, press the Manual Loop In button to set the start point,
and then press Manual Loop Out button to set the end point. The loop will be activated
immediately, and the loop will be indicated as a shaded area in the waveform and track
overview.
To deactivate a loop, press the Auto Loop knob. Alternatively, press the Manual Loop Out
button.
To move the loop, press and hold Shift and turn the Auto Loop knob while the loop is
activated.
To double or halve the length of a loop, turn the Auto Loop knob while the loop is activated.
To beat-jump through a track, press one of the Beat Jump buttons. Each press will skip
through the track by the length of an auto loop, which you can set by turning the Auto Loop
knob.
Syncing & Pitch Adjustment
To activate sync, press Sync on the deck that you want to control the BPM, which becomes
the “master.” After Sync is activated on that deck, press Sync on any additional decks. The
tempo of each deck will immediately synchronize to match the tempo of the master deck.
The Sync state icon in the display will indicate the current status:
• Sync Off: Sync is deactivated.
• Tempo Sync: Only the tempo is synced (the BPM will match that of the master deck).
• Beat Sync: The tempo will be synced, and the track will be automatically be beat-
matched with the track on the master deck.
To deactivate sync on a deck, press Sync again, or press Shift+Sync, depending on the
setting of Sync Button Action in thePreferences menu.
To adjust the track’s pitch, move the pitch fader. You can do this only when the deck is not
synced.
To adjust the track’s pitch momentarily, press and hold one of the Pitch Bend –/+ buttons.
To adjust the range of the pitch fader, press and hold Shift and press one of the Pitch Bend
–/+ buttons to select +4%, 8%, 10%, 20%, 50%, or 100%.
To lock or unlock the track’s key, press Key Lock/Key Sync. When Key Lock is activated, the
track’s key will remain the same even if you adjust its speed.
To reset the track's key, press Shift+Key Lock/Key Sync.
To activate key sync, press and hold Key Lock/Key Sync on the deck you would like to sync.
The track's key will sync to the key of the track on the other active deck.
Note: In order to activate Key Sync, playback must be enabled on at least 2 decks.
22
Pad Modes
The 8 performance pads on each deck have different functions in each pad mode. The Parameter / buttons will make
adjustments specific to each pad mode.
To enter each pad mode, press the corresponding button: Hot Cue, Loop, Roll, or Slicer.
Hot Cue Mode
In Hot Cue Mode, you can use each pad to jump to an assigned hot cue
point.
Tip: You can use the Engine Prime software to set, name, and assign
colors to your hot cue points. The names and colors will appear in the
display for reference.
To assign a hot cue to a pad, press an unlit pad at the desired location
in the track. The pad will light up when a hot cue point is assigned.
To jump to a hot cue point, press the corresponding pad.
To clear a hot cue from a pad, press Shift and the desired pad. The pad
will turn off when there is no hot cue point assigned to it.
Loop Modes
In Manual Loop Mode, you can use each pad to activate an assigned
loop. Pressing Loop for the first time will always enter Manual Loop Mode.
Tip: You can use the Engine Prime software to set and name your loops.
The names will appear in the display for reference.
To assign a loop to a pad and activate it, press an unlit pad to
create a Loop In point at the current location, and then press it
again to create the Loop Out point at another location. You can
also assign an auto loop to a pad by pressing an unlit pad while in
the auto loop. The loop will activate immediately, and the pad will
light up.
Hot
Cue 1
Hot
Cue 5
Loop1Loop2Loop3Loop
Loop5Loop6Loop7Loop
Hot
Cue 2
Hot
Cue 6
Hot
Cue 3
Hot
Cue 7
Hot
Cue 4
Hot
Cue 8
4
8
To activate a loop, press the corresponding pad.
To delete a loop, press Shift and the desired pad.
In Auto Loop Mode (second press), you can use each pad to create and
activate an auto loop. Pressing Loop while in Manual Loop Mode will enter
Auto Loop Mode.
To activate an auto loop, press a pad. The display will show the
length of the auto loop for each pad.
To deactivate an auto loop, press the pad again.
Use the parameter buttons to shift the loop region forward or backward
by the current loop size.
23
Roll Mode
In Roll Mode, you can press and hold each pad to trigger a “loop roll” of a
certain length while the track’s timeline continues (the lower half of the
waveform in the display will continue moving forward). When you release the
pad, the track will resume normal playback from where it would have been if
you had never done anything (i.e., as if the track had been playing forward
the whole time).
To trigger a roll, press the corresponding pad. Pads with triplet-
based loop rolls are indicated are lit with a different color.
Use the parameter buttons to shift the loop region forward or backward
by the current loop size.
Slicer Mode
In Slicer Mode, the 8 pads represent 8 sequential beats—“slices”—in the
beatgrid. When you press Slicer, you automatically activate an 8-beat
loop. The currently playing slice is represented by the currently lit pad; the
light will “move through the pads” as it progresses through the 8-slice
phrase. You can press a pad to play that slice. When you release the pad,
the track will resume normal playback from where it would have been if
you had never pressed it (i.e., as if the track had been playing forward the
whole time).
1/8-
Beat
Roll
1/2-
Beat
Roll
(T denotes a triplet-based time division)
Slice1Slice2Slice3Slice
Slice5Slice6Slice7Slice
1/4T-
Beat
Roll
1T-
Beat
Roll
1/4-
Beat
Roll
1-
Beat
Roll
1/2T-
Beat
Roll
2-
Beat
Roll
4
8
To play a slice, press the corresponding pad.
Use the parameter buttons to change the length of the repeats. Hold
Shift and use the parameter buttons to change the length of the slices.
In Slicer Loop Mode (second press), the eight pads represent eight
sequential beats—“slices”—in the beatgrid. The currently playing slice is
represented by the currently lit pad; the light will “move through the pads”
as it progresses through the eight-slice phrase, which will loop (this is the
difference between this mode and Slicer Mode). You can press a pad to
play that slice. When you release the pad, the track will resume normal
playback from where it would have been in the loop if you had never
pressed it (i.e., as if the track had been playing forward the whole time).
24
Menu
Press and hold the View button to open the Menu. Here,
you can access the following pages. Click the links below
to jump to that part of the guide:
•Utility – This screen is used to edit the settings of
the Prime 4 hardware.
•Preferences – This screen is used to edit your
performance preferences.
•Source – This screen is used for selecting your
source media device.
•Record – This screen is used for recording and
saving your performances.
Utility
Device Settings
• Deck 3/4: This determines whether this Prime 4 will use both deck layers (On) or just one (Off).
• Screen Brightness: This setting determines the brightness of the main display: Low, Mid, High, or Max.
Mixer Settings
•Mic Talkover Level: This setting determines the amount of reduction to the program audio level when talkover is
active, from -40 to -20 dB.
•Mic Talkover Resume: This setting determines how quickly program audio returns to the set level when talkover
is inactive, either Normal or Fast.
•Mic 1 Attenuation: This setting determines the amount of additional attenuation for the Microphone 1 Input,
from -15 to 0 dB.
•Mic 2 Attenuation: This setting determines the amount of additional attenuation for the Microphone 2 Input,
from -15 to 0 dB.
•Send Mic to Booth: This setting determines whether the microphone signal is sent to the booth outputs (On) or
not (Off).
•Send Main Mix to Zone Out: This setting determines whether the Main Mix will also be sent out of the Zone Out
(On) or not (Off).
•Master Limiter: This setting determines the maximum output level of the master mix. Select Off to disable the
limiter, or set the maximum output level from 18 to 0 dB.
•EQ Type: This setting determin
bands with infinite cut for full band "kills," or select Norm for EQ bands with limited cut.
•ISO EQ High Xover: When EQ Type is set to Isolate, this setting determines the crossover frequency between
the Mid and High EQ bands, from 1000 to 8000 Hz.
es the type of equalization for the Channel EQ knobs. Select Isolate for EQ
•ISO EQ Low Xover: When EQ Type is set to Isolate, this setting determines the crossover frequency between
the Low and Mid EQ bands, from 100 to 800 Hz.
• Filter Resonance: This setting determines the amount of resonance of the filter, from 0 to 15.
• Filter Extreme Type: This setting determines the effect of the Sweep Filters at the extreme low and high ends.
Select Kill for the filter extremes to end in silence, or select Bleed to allow the extreme end of the filter to play.
• Noise Sweep Volume: This setting determines the level of the Noise Sweep effect in the mix when active, from
-20 to 15 dB.
• Headphone Gain: This setting determines the amount of gain for the Headphones outputs, from -10 to 10 dB.
• Cue Solo Mode: This setting determines how many channels can be sent to the cue mix. Set to On to have only
one channel at a time in the cue mix, or set to Off to cue multiple channels at a time.
25
Device Info
• Model: This is the product name.
• Firmware Version: This is the current version of the unit’s Engine Prime operating system. Tap Check for
Updates to search for firmware updates when connected to the internet.
• Prime4 Mixer: This is the current version of the Prime 4 mixer software.
• Prime4 Controller: This is the current version of the Prime 4 controller software.
• Prime4 Left Display: This is the current version of the Prime 4 left display software.
• Prime4 Right Display: This is the current version of the Prime 4 right display software.
• Reset all setting to default: Press Reset to restore the default factory settings for your device.
Update
Use this option to restart Prime 4 in Update Mode, which enables you to update its firmware. Follow the firmware
update instructions included with the firmware update package you downloaded.
Legal Info
Press this button to view legal information related to Prime 4.
26
Preferences
Press the Save To My Drive button to save your settings to a connected drive. User profiles can be loaded when a
media device with an Engine Prime profile is connected to Prime 4.
Playback
•Track Start Position: This setting determines where the beginning of a track is after it loads. Select the actual
start of the file (Track Start) or the automatically detected beginning of an audio signal (Cue Position).
• Default Speed Range: This setting determines the range of the pitch fader. Select +4%, 8%, 10%, 20% or
50%.
•Sync Mode: This setting determines the degree of synchronization applied when you press the Sync button on
Prime 4:
o Bar: The tempo will be synced, and the track will be automatically bar-matched with the track on the master
deck (the downbeats of each bar will be aligned).
o Beat: The tempo will be synced, and the track will automatically beat-matched with the track on the master
deck.
o Tempo: Only the tempo will be synced (the BPM will match that of the master deck).
•Sync Button Action: This setting determines how the Sync button will act when pressed.
o Toggle: This mode allows you to toggle sync on and off without having to hold Shift.
o Shift Disable: This mode requires Shift to be held in order to turn off sync.
•Pitch Control Type: This setting determines the primary function of the Pitch Bend buttons. Select Pitch Bend
to keep the primary function as momentarily reducing or increasing the pitch, or select Range to set the primary
function to adjusting the range of the pitch fader. The function not used as the primary will still be available by
holding Shift and using the Pitch Bend buttons.
Cues/Loops
•Cue/Loop Quantization: This setting determines the degree of quantization for time-based features. Select 1/8
beat, 1/4 beat, 1/2 beat, 1 beat or 4 beats.
• Paused Hot Cue Behavior: This setting determines how pads will play their hot cue points. When set to
Momentary, playback will start from a hot cue point when you press and hold its pad—release the pad to return
to the hot cue point. When set to Trigger, playb
ack will start from a hot cue point (and continue) when you press
and release its pad.
•Default Loop Size: This setting determines the default size of an auto loop when you load a new track to the
deck: 1, 2, 4, 8 or 16 beats.
•Smart Loops: This setting determines whether or not a manual loop will be automatically expanded or reduced
to a conventional length (e.g., 2 beats, 4 beats, 8 beats, etc.) when you set it. Select On or Off. This setting
works independently of the quantization setting.
•Move Cue To Loop In: This setting determines whether the song's Cue Point will automatically be moved to the
start of a loop (On), or remain at its current point (Off).
27
Display
• Track Title: This setting determines whether tracks titles are shown as the track's Filename or its embedded
Metadata (tags).
•Time Format: This setting determines whether or not pitch adjustment affects how the track time is displayed.
When set to Static, the track’s time corresponds to locations in the track as usual; adjusting the pitch does not
affect it. When set to Dynamic, the track’s time will automatically adjust to account for changes in pitch. For
instance, if you set the pitch fader to -8%, the track time will increase so it is 8% longer.
•Track End Warning: This setting determines how long before the end of a track Prime 4 will warn you that it is
nearing the end. If the track is on the currently selected deck, the platter ring and track overview will flash. If the
track is on the opposite deck, the Deck button will flash.
•On Air Mode: This setting changes the platter ring illumination when the channel fader on the Prime 4 mixer is
up or down, indicating an active or "on air" deck. When this setting is On, raising the channel fader will change
the platter color from white to the selected color. When this setting is Off, the user-selected color will always be
shown regardless of the channel fader position.
Safety
•Lock Playing Deck: This setting determines whether or not you will be able to load a track to the deck as it is
playing. Select On or Off. When this setting is on, the deck must be paused in order to load a track to it.
•Needle Lock: This setting determines whether or not you can tap the track overview in the display to jump to that
location in the track during playback. Select On or Off. You can use the track overview while playback is stopped
regardless of this setting.
•Pad Lock: This setting determines whether the pads and pad mode buttons are always enabled (Off) or disabled
(On). When disabled, the pads and pad mode buttons will not be lit.
Library
• Key Notation: This setting determines how the track key is notated in the display. You can view the key as all
Sharps, all Flats, Open Key, or Camelot.
•Key Filter: This setting deter
mines whether the Key filter shows tracks with the same key only (Match) or tracks
with compatible keys (Compatible).
•BPM Range: This setting determines the lowest- and highest-possible BPM values that will be used when tracks
are analyzed: 58–115, 68–135, 78–155, or 88–175 BPM.
•BPM Filter Tolerance: This setting determines the “tolerance” of the BPM filter so you can include tracks with
tempos that are within a small range of the selected tempo. Select +0, 1, 2, 3, 5, 10, or 15.
Deck Colors
To change the deck ring color, tap the color box under the name of the deck, and then tap the color to select.
28
Source
The Source menu allows you to select a connected media device for use
with Prime 4. All connected media sources will be shown on the display.
Tap the device name to select it as your media source. The currently
selected source device, if any, will show Source next to its name. The
currently select recording device, if any, will show Rec next to its name.
Tap the computer icon at the top of the display to switch Prime 4 to
controller mode. In controller mode, you can use Prime 4 to send and
receive MIDI messages to and from your computer.
Tap the X to exit the Source menu.
Record
Select the media device destination that you will use to save your
recording. The currently selected source device will show Source next to
its name. Once you have selected the recording device, you can begin
recording your session.
Tap Start to begin recording. The timer on the touchscreen will show the
total length of time recorded.
Tap Pause to pause recording.
Tap Resume to resume recording when paused. Prime 4 will continue
recording your session from where you pressed pause.
Tap Stop to stop recording. Once recording is stopped, you will have the
option of saving the file to your device.
Tap Clear to clear the recording. A warning screen will be shown before
the file is deleted. Tap Yes to continue, or No to return to the previous
page to save the recording.
Tap Save As to save it to your drive. A keyboard will appear where you
can title your file. Tap Done to finish and save your file, or tap Cancel
to return to the previous page. A success message will be shown on
the display when the operation is complete. Tap OK to continue, or
wait a few seconds and you will be returned to the Record menu.
Recorded files will be saved in a folder called Sessions on your media
device. You can access these recordings from your Prime 4 under the
Files section of the Library.
Tap the back arrow (<) to move back a page or return to the previous
page.
Tap the X to exit the Record menu.
29
Appendix
SATA Drive Installation
To create more internal storage space on your Prime 4 hardware, you can purchase a SATA (Serial ATA) drive and
install it yourself, but read this chapter first.
Your Prime 4 can support nearly any standard 2.5” SATA drive on the market—either a solid-state drive (SSD) or
hard-disk drive (HDD). Make sure it uses a 2.5” (63.5 mm) form factor and uses (or can use) the exFAT or FAT32 file
systems.
Note: Alternatively, you could install an mSATA (mini-SATA) drive, but make sure you also purchase an adapter that
enables it to fit into a typical 2.5” SATA interface.
1. Make sure your Prime 4 hardware is powered off.
2. Locate the SATA drive panel in the center of the bottom panel of your Prime 4 hardware. Use a Phillips-head
screwdriver to remove the screws (don’t lose them!), and remove the SATA drive panel.
3. Gently pull the SATA connector and cable out from inside your Prime 4 hardware. Be careful not to disturb
anything inside—handle just the SATA connector and cable.
4. Connect your SATA drive to the SATA connector. Make sure the connection is secure.
5. Use four 3x5 mmmounting screws (included with Prime 4 hardware or with your SATA drive) to secure the
SATA drive to the SATA drive panel. Do not overtighten the screws, but make sure the drive is secure and does
not shake.
6. Place the SATA drive panel back onto the bottom panel of your Prime 4 hardware, and use the original screws to
secure it in place.
You can now access this drive while using your Prime 4 hardware!
30
V
V
V
V
V
A
V
FX Parameters
Reverb Parameter
alue Range
This effect adds reverberation to the original signal.Decay0–100
Frequency<60 Hz – <18.2 kHz, All Bands,
>60 Hz – >18.2 kHz
Dry/Wet0–100
Echo Parameter
alue Range
This effect adds echoes of the original signal. Feedback0–100
Frequency<60 Hz – <18.2 kHz, All Bands,
>60 Hz – >18.2 kHz
Beats1/32, 1/16, 1/8, 1/4, 1/2, 3/4, 1, 2, 4, 8
Dry/Wet0–100
Delay Parameter
This effect adds repeated instances of the original signal
Frequency<60 Hz – <18.2 kHz, All Bands,
that decay over time.
alue Range
>60 Hz – >18.2 kHz
Beats1/32, 1/16, 1/8, 1/4, 1/2, 3/4, 1, 2, 4, 8
Dry/Wet0–100
Hall Echo Parameter
alue Range
This effect adds reverberated echoes of the original signal.Decay0–100
Frequency<60 Hz – <18.2 kHz, All Bands,
>60 Hz – >18.2 kHz
Beats1/32, 1/16, 1/8, 1/4, 1/2, 3/4, 1, 2, 4, 8
Dry/Wet0–100
Ping Pong Parameter
This is a stereo delay effect where the rate of delay is
different between the left and right channels.
Pan0–100 (50 = center)
Frequency<60 Hz – <18.2 kHz, All Bands,
alue Range
>60 Hz – >18.2 kHz
Beats1/32, 1/16, 1/8, 1/4, 1/2, 3/4, 1, 2, 4, 8
Dry/Wet0–100
uto Gate Parameter
alue Range
This effect applies level reduction to the original signal at a
regular rate.
Frequency<60 Hz – <18.2 kHz, All Bands,
>60 Hz – >18.2 kHz
Beats1/32, 1/16, 1/8, 1/4, 1/2, 3/4, 1, 2, 4, 8
Dry/Wet0–100
31
V
–
V
V
V
A
V
V
–
Flanger Parameter
This effect adds a slightly delayed copy of the original signal
Frequency<60 Hz
to create a comb-filter effect (often referred to as resembling
a jet plane engine).
Beats1/32, 1/16, 1/8, 1/4, 1/2, 3/4, 1, 2, 4, 8
alue Range
>60 Hz – >18.2 kHz
Dry/Wet0–100
Filter LFO Parameter
alue Range
This effect varies the cutoff frequency at a regular rate.Resonance0–100
Frequency<60 Hz – <18.2 kHz, All Bands,
>60 Hz – >18.2 kHz
Beats1/32, 1/16, 1/8, 1/4, 1/2, 3/4, 1, 2, 4, 8
Dry/Wet0–100
Phaser Parameter
This effect adds a copy of the original signal with its phase
Frequency<60 Hz – <18.2 kHz, All Bands,
shifted slightly to create a subtle, modulatory effect.
alue Range
>60 Hz – >18.2 kHz
Beats1/32, 1/16, 1/8, 1/4, 1/2, 3/4, 1, 2, 4, 8
<18.2 kHz, All Bands,
Dry/Wet0–100
Bit Crush Parameter
This effect applies bit reduction to the original signal for a lofi, down-sampled effect.
VG0–100
Frequency<60 Hz – <18.2 kHz, All Bands,
Bits8, 16, 32
Dry/Wet0–100
Roll Parameter
This effect samples the current audio signal and repeats it at
Frequency<60 Hz – <18.2 kHz, All Bands,
a regular rate based on the current time division.
Beats1/32, 1/16, 1/8, 1/4, 1/2, 3/4, 1, 2, 4, 8
Dry/Wet0–100
Rev. Roll Parameter
This effect (reverse roll) samples the current audio signal
Frequency<60 Hz
and repeats it backward at a regular rate based on the
current time division.
Beats1/32, 1/16, 1/8, 1/4, 1/2, 3/4, 1, 2, 4, 8
alue Range
>60 Hz – >18.2 kHz
alue Range
>60 Hz – >18.2 kHz
alue Range
<18.2 kHz, All Bands,
>60 Hz – >18.2 kHz
Dry/Wet0–100
32
V
V
Beat Break Parameter
This effect samples the 4 beats of each bar of the original
signal and replays them (within the same bar) according to a
preset pattern, creating a “stuttering,” “breakbeat” effect.
PatternSee below
Frequency<60 Hz – <18.2 kHz, All Bands,
alue Range
>60 Hz – >18.2 kHz
Beats1/32, 1/16, 1/8, 1/4, 1/2, 3/4, 1, 2, 4, 8
Dry/Wet0–100
To select a pattern to use, turn the FX Parameter knob to select one of 10 patterns, as shown in the second
display. The 16 blocks ( █ ) and/or lines ( __ ) below it indicate the rhythm of the current pattern similarly to a drum
machine’s step sequencer: a block represents a “hit”/”strike” and a line represents a rest.
Examples:
(indicates a hit on every 8th note)
Scratch Parameter
This effect alternates between normal and reverse playback
Frequency<60 Hz – <18.2 kHz, All Bands,
of each beat, creating a vinyl-scratching effect.