Corel Corel Draw Graphics Suite - X6 Instruction Manual

GUIDEBOOK
Copyright © 2012 Corel Corporation. All rights reserved.
CorelDRAW® Graphics Suite X6 Guidebook
Product specifications, pricing, packaging, technical support and information (“specifications”) refer to the retail English version only. The specifications for all other versions (including other language versions) may vary.
Corel, the Corel logo, the Corel balloon, Corel CAPTURE, Corel CONNECT, Corel DESIGNER, Corel Digital Studio, CorelDRAW, Corel PHOTO-PAINT, Corel VideoStudio, Corel WinDVD, Painter, PaintShop Pro, PowerClip, PowerTRACE, Smart Carver, WinZip, and WordPerfect are trademarks or registered trademarks of Corel Corporation and/or its subsidiaries in Canada, the U.S., and/or other countries. Other product, font, and company names and logos may be trademarks or registered trademarks of their respective companies.
All images included in this publication are attributed to the artists who created them. Some images may have been cropped and/or resized, backgrounds may have been added, and images may have been combined with other images on the same page. In the Gallery section, the artists' names have been added to the images, and image elements that contain brand names and logos have been removed.
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Contents

Part One: Introduction
Chapter 1: Welcome . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
Chapter 2: Installation and Support . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
Chapter 3: What’s New . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Part Two: Getting Started
Chapter 4: CorelDRAW Basics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
Chapter 5: Corel PHOTO-PAINT Basics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47
Part Three: Color, Type, and Styles
Chapter 6: Color Basics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71
Chapter 7: Color Management . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89
Chapter 8: Working with Text . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105
Chapter 9: Styles and Style Sets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117
Part Four: Guide to Digital Content
Chapter 10: Finding and Managing Content . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 129
Chapter 11: Content Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135
Chapter 12: Templates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 157
Part Five: Tips and Techniques
Chapter 13: Sign Making . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 167
Chapter 14: Illustration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 181
Chapter 15: Page Layout . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 199
Part Six: Insights from the Experts
Chapter 16: Design of a Soccer Club Logo . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 221
Chapter 17: The Story of a Reader Chair . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 235
Chapter 18: Concept Art . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 251
Contents | i
Part Seven: Gallery . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 263
Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 299
ii | CorelDRAW Graphics Suite X6 Guidebook
Image created by
Joseph Diaz
USA
Part One
Introduction
Chapter 1: Welcome
What’s included in CorelDRAW Graphics Suite X6 4
About this guidebook 4
Guidebook conventions 5
Other learning resources 6
Chapter 1: Welcome | 3

Chapter 1: Welcome

Welcome to CorelDRAW® Graphics Suite X6, a comprehensive software solution for graphic design, page layout, and photo editing.

What’s included in CorelDRAW Graphics Suite X6

CorelDRAW Graphics Suite X6 includes the following applications:
•CorelDRAW®
•Corel® PHOTO-PAINT™
•Corel CAPTURE™
• Corel® CONNECT™
• Bitstream® Font Navigator®
CorelDRAW
CorelDRAW is an intuitive and versatile graphics application for creating high-quality vector illustrations, logo designs, and page layouts.
Corel PHOTO-PAINT
Corel CONNECT
Corel CONNECT is an application that provides easy access to content such as clipart, photos, fonts, and more.
Bitstream Font Navigator
Bitstream Font Navigator is an application for browsing, organizing, and managing fonts.

About this guidebook

This guidebook is designed to enrich your experience of working with CorelDRAW and Corel PHOTO-PAINT and to inspire you to do more than you ever thought possible. Individual chapters introduce you to the workspace of each application and provide tips and techniques that can help you, regardless of your skill level.
This guidebook is divided into seven parts.
Part One: Introduction
Corel PHOTO-PAINT is a complete image­editing application that lets you retouch and enhance photos as well as create original bitmap illustrations and paintings. You can easily correct red-eye or exposure problems, retouch RAW camera files, and prepare images for the Web.
Corel CAPTURE
Corel CAPTURE is an easy-to-use application for capturing images from your computer screen.
4 | CorelDRAW Graphics Suite X6 Guidebook
Chapters 1 through 3 describe the new features of CorelDRAW Graphics Suite X6 as well as the learning resources that are available online and within each application.
Part Two: Getting Started
Chapters 4 and 5 present basic information about CorelDRAW and Corel PHOTO-PAINT,
including workspace tours that describe the main tools in each application.
To access this guidebook in PDF format, click Help ` Guidebook.
Part Three: Color, Type, and Styles
Chapters 6 through 9 provide a review of fundamental color concepts and show you how to work with color and text as well as format objects by using styles and style sets.
Part Four: Guide to Digital Content
Chapters 10 through 12 provide information about working with Corel CONNECT and introduce the available content, such as clipart, photos, and fonts.
Part Five: Tips and Techniques
Chapters 13 through 15 give you useful tips about the specific workflows for sign making, illustration, and page layout.
Part Six: Insights from the Experts
Chapters 16 through 18 present tutorials by graphic design professionals from diverse industries who use CorelDRAW Graphics Suite in their everyday work. In these chapters, the authors share how the software helps them express their creativity and artistic freedom as they create a sports team logo, furniture design, and concept painting.
To access the tutorials as individual PDFs, click Help ` Insights from the experts.
Part Seven: Gallery
A stunning collection of artwork, created in CorelDRAW Graphics Suite by professional designers and illustrators, is included in this last part of the guidebook.

Guidebook conventions

The following conventions make it easy to locate information in the guidebook.
References to the application interface
References to elements of the application interface, such as menu commands, are indicated by bold formatting. For example, “Click File ` Open” refers to clicking File on the menu bar and then clicking the Open command.
Tips
The guidebook contains brief tips, which may highlight portions of your workflow, offer creative ideas that you can try out, or provide information about performing a task. These tips are indented and marked by a special icon
for easy reference.
Color-coded pages
Each part of the guidebook is coded for easy reference with a distinctive band of color in the upper-left or upper-right area of the page.
Cross-references
If you want to learn more about a specific subject, you can use the cross-references. Two types of cross-references are used in this guidebook:
• cross-references to the Help in an application
• cross-references to a specific page in the Guidebook
If a cross-reference points to the Help, you can access the information by starting the specific
Chapter 1: Welcome | 5
application, clicking Help ` Help topics, and then browsing or searching for the relevant topic.

Other learning resources

In addition to this guidebook, various other learning resources can help you get started with CorelDRAW Graphics Suite X6. For example, you can use the Help to learn about basic tools and techniques, visit the CorelDRAW.com community to ask questions and receive help and suggestions from other users, or watch video tutorials to see graphic design in action.
Help
The Help is accessible from within the application and provides comprehensive information about product features. You can browse through a list of topics, look up tools and topics in the index, or search for specific words.
Example of a tooltip
Hints
Hints provide instant information about tools in the toolbox. When you click a tool, a hint appears, telling you how to use the tool. Hints are displayed by default in the Hints docker on the right side of the application window, but you can hide them when you no longer need them.
To access the Help, click Help ` Help topics. The application displays the Web­based Help if an Internet connection is available, or local Help if there is no Internet connection.
Tooltips
Tooltips provide helpful information about application controls when you position the pointer over icons, buttons, and other interface elements.
6 | CorelDRAW Graphics Suite X6 Guidebook
Hints docker in CorelDRAW
To display or hide Hints, click Help ` Hints.
To find additional information about a tool, you can access a relevant Help topic by clicking the Help button in the upper-right corner of the Hints docker.
Welcome screen
The Welcome screen gives you easy access to resources in the applications and lets you quickly complete common tasks, such as opening files and starting files from templates. You can also find out about the new features in CorelDRAW Graphics Suite X6 and get inspired by graphic designs that are featured on the Gallery pages. In addition, you can find tutorials and tips, and get the latest product updates.
You can access the Welcome screen by
clicking Help ` Welcome screen.
Videos
Short videos are available to show you how to complete basic tasks such as drawing, shaping, and coloring objects in CorelDRAW, or masking and cropping in Corel PHOTO-PAINT. In addition, longer video tutorials introduce you to the working environment of CorelDRAW and Corel PHOTO-PAINT and guide you through specific tasks and techniques.
To access the short videos, click the Videos
tab in the Hints docker.
To access the video tutorials, click Help ` Video tutorials.
Welcome screen in CorelDRAW
Chapter 1: Welcome | 7
Web-based resources
The following resources are available on the Corel Web site (www.corel.com) to help you get the most out of CorelDRAW Graphics Suite X6:
Corel Knowledge Base — The articles in this searchable database were written by members of the Corel Technical Support team in response to questions by users of CorelDRAW Graphics Suite.
CorelDRAW.com community — In this online environment, you can share your experience with the product, ask questions, and receive help and suggestions from other users.
Tips and tricks — This valuable information is provided by the Corel Documentation team to help you take full advantage of product features.
Tutorials — In-depth tutorials let you share the knowledge and techniques of CorelDRAW Graphics Suite experts.
Third-party resources — For additional information about the tools in the suite, you can access third-party print and online resources that cover various areas of graphic design.
If your installation of CorelDRAW Graphics Suite X6 includes VBA or VSTA, you can access the macro programming guide by clicking Start ` All programs `
CorelDRAW Graphics Suite X6 ` Documentation.
Network deployment guide
The CorelDRAW Graphics Suite X6 Deployment Guide is a step-by-step resource for deploying
CorelDRAW Graphics Suite X6 to a network. This guide is provided to customers who purchase a volume (“multi-seat”) license of CorelDRAW Graphics Suite X6 for their organizations.
To purc ha se a v olume license of CorelDRAW Graphics Suite X6 and obtain the CorelDRAW Graphics Suite X6 Deployment Guide, contact Corel Support Services (www.corel.com/support).
Customized training and integration resources
Corel Corporation has training partnerships with other firms and provides resources for developers and consultants.
Corel customized training
Macro programming guide
The CorelDRAW Graphics Suite X6 Macro Programming Guide provides a streamlined
instructional approach to programming macros for CorelDRAW Graphics Suite X6. By creating macros with CorelDRAW and Corel PHOTO-PAINT, you can automate tasks and provide customized solutions. You can use either Microsoft® Visual Basic for Applications (VBA) or Microsoft® Visual Studio® Tools for Applications (VSTA) to create macros.
8 | CorelDRAW Graphics Suite X6 Guidebook
Corel Training Specialists can provide you with customized training, tailored to your work environment, to help you get the most out of the Corel software that you have installed. These experts can help you develop a curriculum that is practical and relevant to the needs of your organization. For more information, visit www.corel.com/ customizedtraining.
Corel Training Partners
A Corel Training Partner (CTP) is an independent, officially accredited local organization that provides training and training resources for Corel products. CTPs are located worldwide for your convenience. To find a partner near you, visit www.corel.com.
Corel Technology Partners
Corel Technology Partners are businesses that embed Corel technology within their products, develop plug-in applications for Corel software, or integrate standalone applications into Corel technology solutions. This comprehensive program is designed especially for developers and consultants, and it includes the necessary components for designing, developing, testing, and marketing custom solutions that are related to Corel products.
For more information about Corel Technology Partners, please e-mail Corel Corporation at techpartner@corel.com.
Chapter 1: Welcome | 9
Chapter 2: Installation and Support
Installing CorelDRAW Graphics Suite applications 12
Changing languages 12
Updating Corel products 12
Corel Support Services 13
About Corel Corporation 13
Chapter 2: Installation and Support | 11

Chapter 2: Installation and Support

CorelDRAW Graphics Suite X6 is easy to install, register, and customize.

Installing CorelDRAW Graphics Suite applications

The installation wizard makes it easy to install CorelDRAW Graphics Suite applications and components. You can install the applications with the default settings, or you can customize the installation by choosing different options.
When you insert the installation disc in the DVD drive, the installation wizard starts automatically. Follow the instructions on the screen to complete the installation.
(Windows® 7 and Windows Vista®) If the installation wizard does not start automatically, click Start on the Windows taskbar, and type X:\autorun.exe in the search box, where X is the letter that corresponds to the DVD drive.
(Windows® XP) If the installation wizard does not start automatically, click Start on the Windows taskbar, and click Run. Type X:\autorun.exe, where X is the letter that corresponds to the DVD drive.
After you install the applications, you can also use the installation wizard to do the following:
• add and delete components in the current installation
• repair the current installation by reinstalling all application features
• uninstall CorelDRAW Graphics Suite
Before repairing an installation, try resetting the current workspace to the default settings by holding down F8 while starting the application.
For more information, see “Installing CorelDRAW Graphics Suite applications” in the Help.

Changing languages

If an application has been installed in more than one language, you can change the language of the user interface and Help at any time.
To change the language of the application, click To ol s ` Options. In the list of categories, click Global, and choose a language from the Select the language for the user interface list box. Restart the application to apply the new language settings.
If you did not install a specific language when you first installed the product, you can do so later. For more information, see “Changing languages” in the Help.

Updating Corel products

During product installation, you can choose the option to download product updates.
To check for product updates at any time, click Help ` Updates.
12 | CorelDRAW Graphics Suite X6 Guidebook

Corel Support Services

Corel Support Services can provide you with prompt and accurate information about product features, specifications, pricing, availability, services, and technical support.
For the most current information on support services available for your Corel product, visit www.corel.com/support.

About Corel Corporation

Corel is one of the world's top software companies, with more than 100 million active users in over 75 countries. We develop software that helps people express their ideas and share their stories in more exciting, creative, and persuasive ways. Through the years, we've built a reputation for delivering innovative, trusted products that are easy to learn and use, helping people achieve new levels of productivity. The industry has responded with hundreds of awards for software innovation, design, and value.
Our award-winning product portfolio includes some of the world's most widely recognized and popular software brands, including CorelDRAW® Graphics Suite, Corel® Painter™, Corel DESIGNER® Technical Suite, Corel® PaintShop™ Pro, Corel® VideoStudio®, Corel® WinDVD®, Corel® WordPerfect® Office, and WinZip®. Our global headquarters are in Ottawa, Canada, with major offices in the United States, United Kingdom, Germany, China, Taiwan, and Japan.
Chapter 2: Installation and Support | 13
Chapter 3: What’s New
Work faster and more efficiently 16
Create layouts with ease 19
Design with style and creativity 22
Chapter 3: What’s New | 15

Chapter 3: What’s New

The new and enhanced features of CorelDRAW Graphics Suite can help you express your creative ideas compellingly.
To access the list of new features from the
application, click Help ` What’s new.
To learn what was new in previous versions of CorelDRAW Graphics Suite, click Help ` Highlight what’s new, and choose a version. Menu commands and tools for features introduced or improved in that version are highlighted.

Work faster and more efficiently

From organizing project assets and accessing the suite’s vast collection of content, to quickly identifying available formatting options and removing unwanted areas in photos, CorelDRAW Graphics Suite X6 offers several workflow innovations that help you be more efficient and productive.
Multiple trays in Corel CONNECT (New!)
Corel CONNECT now lets you work with several trays at the same time, which gives you increased flexibility in organizing assets for multiple projects. Trays help you gather content from various folders or online sources, and are shared among CorelDRAW, Corel PHOTO-PAINT, and Corel CONNECT.
You can use and maintain separate trays for different types of content. For example, you might be working on a project that requires
photos, vector graphics, and bitmap icons. Keeping these types of content in separate trays provides a way to find assets quickly and easily. As an added convenience, you can open files from the tray to get a full-size preview. You can also rename trays or change the default folder to which trays are saved.
Multiple trays help you find assets quickly and easily.
Search capability in Corel CONNECT
(New!)
The new Corel CONNECT search toolbar lets you instantly extract images from a web site. Simply type a web address in the Search and address box, and Corel CONNECT immediately gathers all images defined with an HTML <img> tag from the Web site, making it quick and easy to leverage content assets from online sources. You can also type search terms or a folder path to have Corel CONNECT search your computer, network, or other online resources for content.
Content (New and enhanced!)
The improved Corel CONNECT provides quick access to all CorelDRAW Graphics Suite X6
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content, while also helping you acquire additional content from online vendors.
Corel CONNECT lets you access a wealth of content.
The suite’s content library includes:
• 10,000 high quality clipart and digital images
• 1,000 professional, high-resolution digital photos
• 1,000 OpenType® fonts, including premium fonts such as Helvetica®
• 350 professionally designed templates
• 2,000 vehicle templates
• 800 frames and patterns, and more.
Object Properties docker (New!)
In CorelDRAW X6, the redesigned Object properties docker now presents only object-
dependent formatting options and properties. By grouping all object settings in one location, this docker helps you fine-tune your designs faster than ever before.
For example, if you create a rectangle, the Object properties docker automatically presents outline, fill, and corner formatting
options, as well as the rectangle’s properties. If you create a text frame, the docker instantly displays character, paragraph, and frame formatting options, as well as the text frame’s properties.
The redesigned Object properties docker groups all object settings in one location.
Smart Carver (New!)
In Corel PHOTO-PAINT X6, the new Smart Carver™ tool makes it easy to remove unwanted areas from a photo and simultaneously adjust the photo’s aspect ratio. For example, you might want to define an area of a photo that you would like to keep or remove, such as a person in the photo. The versatile Object removal brush lets you choose to paint either the area of the photo that you want to preserve or the area that you want to remove.
Chapter 3: What’s New | 17
The Smart Carver makes it easy to remove unwanted areas and adjust the photo’s aspect ratio.
You can also use the Smart Carver to change a photo’s aspect ratio without distorting anything in the photo. For example, if you want to resize a photo to print at a certain size, you can paint the photo’s subjects and then use the Smart Carver presets to contract or expand the photo’s background vertically and horizontally.
Shape tools (New!)
CorelDRAW X6 introduces four additional shaping tools that provide new creative options for refining vector objects. The new Smear tool lets you shape an object by pulling extensions or making indents along its outline. The size of the brush nib and the Pressure setting let you control the intensity of the effect, and you can choose between smooth curves or curves with sharp corners. Alternatively, you can use the pressure of your digital pen to determine the intensity of the smear effect.
The new Twir l tool lets you apply twirl effects to objects. The size of the brush nib lets you determine the size of the twirls, and the Rate setting lets you control the speed of the effect. You can also choose either a counterclockwise or a clockwise twirl.
In addition, you can use the new Attract and Repel tools to shape curves by attracting nodes or by pushing nodes away from other nodes in close proximity. To control the shaping effect, you can vary the size of the brush nib and the speed at which the nodes are attracted or repelled.
The new shaping tools provide creative options for refining vector objects.
Clip masks for groups of objects (New!)
With Corel PHOTO-PAINT X6, you can now apply a clip mask to a group of objects without modifying the individual objects within the
18 | CorelDRAW Graphics Suite X6 Guidebook
group. For example, you can adjust transparency levels for the whole group without altering the pixels of the individual objects.
You can apply a clip mask to a group of objects.
Pass Through merge mode (New!)
Corel PHOTO-PAINT X6 introduces a new Pass Through merge mode that you can apply to groups, which gives you more control when applying a lens or special effect. If you choose Pass Through, the lens or effect will apply to all objects, including those layered below the group.
Native 64-bit support (New!)
CorelDRAW Graphics Suite X6 provides support for 64-bit processors, which allows you to work faster than ever before with large files in CorelDRAW and large images in Corel PHOTO-PAINT.
Adobe CS5 and Microsoft Publisher 2010 support (Enhanced!)
The enhanced import and export support for Adobe® Illustrator® CS5 and Adobe® Photoshop® CS5, as well as import support for Adobe® Acrobat® X and Microsoft® Publisher 2010, ensures that you can exchange files with colleagues and clients.
Multi-core processor support (New!)
CorelDRAW Graphics Suite X6 has been optimized for the latest multi-core processors. The increased support lets you continue working while the suite performs resource­intensive tasks in the background. The result is fast and responsive performance, which means less waiting when you export files, print multiple documents, or copy and paste large objects.
Enhanced support for Adobe CS5, Adobe Acrobat, and Microsoft Publisher files facilitates file exchange with colleagues and clients.

Create layouts with ease

With new and improved master layer functionality, new temporary alignment guides, new advanced OpenType support, and enhanced complex script support for working with foreign language text, CorelDRAW Graphics Suite X6 makes it easier than ever before to lay out your project.
Chapter 3: What’s New | 19
Master layers (New and enhanced!)
Alignment guides (New!)
With CorelDRAW X6, the new and improved odd-page, even-page, and all-page master layers make it easier to create page-specific designs for multipage documents. If you are laying out multipage documents, such as brochures and flyers, it’s now easy to incorporate page-specific headers, footers, and page numbers. For example, you might want to have different headers on even and odd pages.
Examples of CorelDRAW X6 page layouts with different odd-page and even-page master layers
The new alignment guides help you position objects more quickly, appearing on the fly with suggested alignment to existing objects on the page. These temporary guidelines appear when you create, resize, or move objects in relation to other nearby objects. Alignment guides interactively connect the centers and the edges of objects, and you also can choose to display alignment guides from the edges of one object to the center of another object.
You can modify the default settings for alignment guides to suit your needs. For example, if you are working with a group of objects, you can display alignment guides for individual objects within the group, or for the bounding box of the group as a whole. In addition, you can specify margins for alignment guides to help you align objects at a set distance from the edge of another object. You can also specify whether the alignment guides follow only the margins or the actual edges of the object as well.
Page numbering (New!)
With CorelDRAW X6, the new Insert page number command helps you instantly add
page numbers on all pages of a document, starting on a specific page, or at a particular number. This flexibility is ideal for working with multiple CorelDRAW files that will eventually become a single publication.
You can choose from alphabetic, numeric, or roman formats, and you can display page numbers in lower-case or upper-case letters. In addition, page numbers are automatically updated when you add or delete pages in your document. You can also insert a page number inside existing artistic or paragraph text.
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Using alignment guides to position objects quickly
Interactive frames (New!)
CorelDRAW X6 provides interactive frames that help you efficiently generate mock-ups of design ideas. The new empty PowerClip™ and text frame functionality lets you populate your designs with placeholder PowerClip and text frames, which makes it easier to preview a
layout before finalizing its individual content components.
You can now drag content over a PowerClip frame, and then choose either to add the content to the frame or to replace any existing frame content. PowerClip frames also now give you the option of centering content within the frame or scaling content to fit proportionally within the frame. In addition, you can easily create text frames from any closed curve object, and then edit the frames to take on any shape imaginable.
The interactive frame functionality has also been implemented in a collection of pre­designed picture frames included with the suite, giving you stylish, content-ready design assets that you can customize with ease.
For convenience and flexibility, you can also use custom placeholder text in any language supported by CorelDRAW. You simply create an RTF file containing the text that you want to use, save it to the default placeholder text folder, and CorelDRAW X6 will use that text whenever you invoke the Insert placeholder text command. For more information about creating a custom placeholder text file, “Placeholder text” on page 210.
Choose from a collection of pre-designed interactive frames to frame your image.
Placeholder text (New!)
With CorelDRAW X6, the new Insert placeholder text command lets you right-
click any text frame and immediately populate it with placeholder text. This makes it easier to assess the appearance of your document prior to finalizing its content.
You can create custom placeholder text for your documents.
Advanced OpenType support (New!)
The reengineered text engine lets you take greater advantage of advanced OpenType typography features, such as contextual and stylistic alternates, fractions, ligatures, ordinals, ornaments, small caps, swashes, and more. OpenType fonts are based on Unicode, which makes them ideal for cross-platform design work. In addition, the extended character sets offer outstanding language support.
Accessible from the Object properties docker, the OpenType features let you choose alternative appearances for individual characters, or glyphs, to suit your stylistic
Chapter 3: What’s New | 21
preference, provided that the font supports advanced OpenType. For example, you can apply a different number, fraction, or ligature glyph to achieve a certain look for your text. In addition, you can let CorelDRAW prompt you when an OpenType feature is available for the selected text by enabling the Interactive OpenType option.
OpenType fonts let you choose alternate appearances for selected characters.
Complex script support (Enhanced!)

Design with style and creativity

With its rebuilt styles engine, new Object styles docker, new color styles implementation, new color harmony functionality, and content-ready picture frames, CorelDRAW Graphics Suite X6 helps you focus on bringing your unique sense of style and creativity to your designs.
Styles engine and docker (New!)
In CorelDRAW X6, the revamped styles engine introduces a new Object styles docker that simplifies the creation, application, and management of styles. A style is a set of properties that governs the appearance of objects. CorelDRAW X6 also introduces new style sets, which are groups of styles that make it easier to have consistent formatting across multiple objects, produce iterative versions, and apply formatting with speed and consistency.
With CorelDRAW X6, the complex script support built into the overhauled text engine ensures proper typesetting for glyphs used by Asian and Middle Eastern languages.
Text engine improvements ensure that multilingual glyphs display correctly in your documents.
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You can quickly change the look of an object by applying a style set.
You can create and apply styles and style sets to graphic objects, artistic and paragraph text, callout and dimension objects, and objects
created with the Artistic media tool. For example, you can define an outline style by specifying attributes such as outline width, color, and line type. For text objects, you can define a character style by specifying font type, font style and size, text color, background color, character position, caps and more.
With style sets, you can group multiple styles, which lets you combine properties from different types of styles. For example, you can use a style set to define fill and outline properties for a graphic object, or you can define character and paragraph styles to set the appearance of paragraph text. This makes it faster and easier to later adjust those properties, which is especially convenient for creating iterative designs. You can also create child styles or style sets that retain some but not all properties of the parent style or style set. This is particularly useful when working with long documents. For example, you can assign a parent character style for headings and a child character style for subheadings.
Managing document colors by using the Color styles docker
Color harmonies (New!)
The new color harmony functionality lets you group color styles so you can quickly and easily produce iterative designs with varying color schemes.
Color styles (New!)
The new Color styles docker lets you add the colors used in a document as color styles, which makes it easier than ever before to implement a color change throughout a project. To create a color style from an object, simply drag the object to the Color styles docker. If you apply that color style to other objects, you can quickly change the color style and all objects that have this style are instantly updated.
In addition, you can break the link between an object and a color style at any time, so you can edit the object independently. You can also convert color styles to different color modes or to spot colors to prepare your document for production printing.
Color harmonies let you change combinations of colors easily.
By combining two or more color styles into a harmony, you are linking the colors into a hue-
Chapter 3: What’s New | 23
based relationship. This lets you modify all colors simultaneously, altering the color composition of your artwork in one step, and quickly prepare a variety of alternate color schemes. You can also edit the individual color styles in a harmony.
In addition, you can create a special type of color harmony called a gradient, which consists of one master color style and a number of varying shades of that color. When you alter the master color, the gradient colors automatically adjust to the same degree that the master color was altered. This is especially useful when outputting multiple color variations of the same design.
Content-ready pre-designed frames
(New!)
With CorelDRAW Graphics Suite X6, the collection of frames included in the content library has been enhanced to support the new empty PowerClip functionality. This lets you instantly populate the frames with photos or graphics, saving you time and effort. In addition, some of the included frames are text­ready, so you can immediately add your own custom text message.
Adding an image to an empty PowerClip frame
24 | CorelDRAW Graphics Suite X6 Guidebook
Image created by
Gabriel González Díaz
Mexico
Part Two
Getting Started
Chapter 4: CorelDRAW Basics
Workspace overview 28
Starting a document 33
Zooming, panning, and scrolling 34
Creating objects 34
Working with bitmaps 36
Selecting, sizing, and transforming objects 37
Coloring and styling objects 38
Positioning objects 42
Grouping and combining objects 43
Organizing objects 43
Working with pages 44
Sharing your work 44
Setting preferences 46
Chapter 4: CorelDRAW Basics | 27

Chapter 4: CorelDRAW Basics

This chapter introduces you to the CorelDRAW workspace and provides an overview of basic tasks, such as starting and viewing documents, modifying and organizing objects, and creating page layouts. Additional topics include sharing work and setting preferences. As you learn to use CorelDRAW, this chapter can help identify tasks and features that you may want to explore further in the Help.

Workspace overview

The CorelDRAW workspace provides a wide range of tools and commands for creating unique graphic designs. This section describes the application window and the toolbox.
Application window
Document window
Standard toolbar Property bar
Document navigator
Menu bar Title bar
Status bar
palette
RulersToolbox
Drawing page
DockerDocument
Color palette
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The following list describes the main components of the CorelDRAW application window.
•The toolbox contains tools for creating, filling, and modifying objects in a document.
•The standard toolbar contains shortcuts to basic menus and commands, such as opening, saving, and printing documents. Additional toolbars contain shortcuts for more specific tasks.
•The menu bar contains drop-down menus of related commands.
•The title bar displays the title of the current document.
•The property bar contains controls that change according to the active tool. For example, when you use the Te xt tool, the property bar changes to display controls for creating and editing text.
•A docker lets you access commands and settings that are associated with a specific tool or task.
• The horizontal and vertical rulers let you determine the size and position of objects in a document.
•The document navigator lets you add pages to a document, or move from page to page within a document.
•The document window is the workspace area that is bordered by scroll bars and other controls. It includes the drawing page and surrounding area.
•The drawing page is the rectangle that represents the printable section of the document window.
•The Document palette lets you keep track of the colors that are used in a document.
•The color palette is a dockable bar that contains color swatches.
•The status bar displays information about the properties of an object, such as type, size, color, and fill. Color proofing status, color profiles, and other information about document colors are also displayed.
Toolbox
The toolbox contains a range of tools that you can use for specific drawing and editing tasks. Some tools let you draw shapes, and other tools let you apply colors, patterns, or other types of fills to objects.
Some tools belong to flyouts, which are groups of related tools. A small arrow in the lower­right corner of a toolbox button indicates that the tool belongs to a flyout. The last-used tool in the flyout appears on the button. You can access the tools in a flyout by clicking the flyout arrow.
Flyout arrow
Toolbox
Flyout
In the default workspace, clicking the flyout arrow on the Shape tool opens a flyout of related tools.
The following section summarizes the main categories of tools that are available in the toolbox. For more information about specific tools, see “Workspace tools” in the Help.
Chapter 4: CorelDRAW Basics | 29
Pick tool
The Pick tool and the Freehand pick tool let you select, size, skew,
and rotate objects.
Shape tools
Shape tools let you draw many different shapes, including rectangles, ellipses, stars, polygons, and spirals. Additional tools in this category (not shown here) let you draw shapes such as smileys, arrows, banners, and flowcharts.
Shape editing tools
Shape editing tools let you change the shape of an existing object.
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Curve tools
Curve tools let you draw lines and curves, such as freehand lines, straight lines, and Bézier curves. You can also use the Artistic media tool to spray images, draw calligraphic lines, or add brushstrokes.
Fill tools
Fill tools let you apply various fills to objects, such as uniform, fountain, and mesh fills.
Interactive tools
Interactive tools let you apply special effects to objects, such as blends, contours, drop shadows, extrusions, and transparencies.
Chapter 4: CorelDRAW Basics | 31
Cropping and erasing tools
Cropping and erasing tools let you remove parts of a document.
Dimension tools
Dimension tools let you draw slanted, straight, and angular dimension lines to measure parts of objects in a document.
Connector tools
Connector tools let you draw lines that connect objects in diagrams and flowcharts.
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Text tool
The Te xt tool lets you type words directly on-screen as artistic or paragraph text.
Table tool
The Ta bl e tool lets you draw and edit tables.
Zoom tool
The Zoom tool lets you change the magnification level in the document window.
For more information about workspace components, see “CorelDRAW workspace tour” in the Help.

Starting a document

When you start a new document (File ` New), you can set various document properties in the Create a new document dialog box.
You can name the document, set the page size, select a color mode, such as CMYK or RGB, and set color profiles.
The Create a new document dialog box lets you specify a wide range of document properties.
Chapter 4: CorelDRAW Basics | 33

Zooming, panning, and scrolling

Drawing common shapes
You can change the view of a document by zooming in to get a closer look or by zooming out to see a larger area. You can experiment with a variety of zoom options to determine the amount of detail that you want.
Left: The Zoom to ol is u sed to se lec t a n ar ea to m ag nif y. Right: The area is magnified.
Panning and scrolling are two additional ways to view specific areas of a document. When you work at high magnification levels or with large documents, you may not be able to see all the content at the same time. Panning lets you “grab” the document and move it around in the document window to focus on a desired area. Scrolling lets you move the document up, down, or sideways in the document window so that you can view the areas that are currently hidden.

Creating objects

Objects are the building blocks of a document. By using the tools in the toolbox, you can create different types of objects: shapes, lines and curves, text, and tables.
CorelDRAW provides many tools that let you draw common shapes, such as rectangles, circles, stars, and arrows. After you create a shape, you can modify it by stretching it, applying a pattern fill, or adding a drop shadow.
One of the simplest shapes that you can create is a rectangle.
Click the Rectangle tool in the toolbox. On the drawing page, drag to draw the rectangle.
The Rectangle tool is used to draw a single rectangle (left), which can be used as a graphic element in a finished project (right).
You can create objects of different shapes by using the following tools:
•The Ellipse tool lets you draw circles and ellipses.
•The Polygon tool lets you draw polygons.
•The Graph paper tool lets you draw a grid.
•The Spiral tool lets you draw symmetrical and logarithmic spirals.
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•The Basic shapes tool lets you draw a full set of shapes, such as hexagrams, smileys, and right-angle triangles.
•The Arrow shapes tool lets you draw arrows with a specified shape, direction, and number of arrowheads.
•The Flowchart shapes tool lets you draw flowchart symbols.
Creating lines and curves
If you want to create your own unique shapes, you can use one of the curve tools that let you draw an almost unlimited variety of shapes. Before you get started, however, it's a good idea to get familiar with the following basic concepts.
After drawing a line, you can convert it to a curve. This is helpful when you want to make detailed changes to the basic shape of a line. When you convert a line to a curve, you are essentially reducing the line to a series of points, called nodes. By moving the nodes, you change the line’s shape.
Top: Straight line. Middle: The line has been converted to curves and now contains curve nodes. Bottom: The curve is shaped by manipulating the nodes.
A line in which the starting point and endpoint do not meet is called an open path. You can join the points to make a closed path. This is useful for adding a fill to the area enclosed by the line.
Left: Open path. Right: Closed path with a fill added.
CorelDRAW provides many tools for drawing lines and curves, including the following:
•The Freehand tool lets you draw line segments and curves by using a mouse or pen tablet.
•The Artistic media tool provides access to four additional tools:
•The Brush tool lets you draw lines that
look like brushstrokes.
•The Sprayer tool lets you spray
objects, such as snowflakes or bubbles, along a path.
•The Calligraphic tool lets you draw
lines that resemble strokes drawn with a calligraphy pen.
•The Pressure tool lets you draw lines
that resemble strokes drawn with a pressure-sensitive pen.
•The Pen tool lets you draw curves and straight lines one segment at a time.
Chapter 4: CorelDRAW Basics | 35
Creating text
You may need to include text in your documents. CorelDRAW lets you create two types of text:
Paragraph text is contained within a text frame. You can change many common formatting properties of paragraph text, such as font type and size, text color, and font style. Paragraph text is ideal for larger blocks of text.
Artistic text is not contained within a text frame, and you can add special effects to it such as contouring and drop shadows. Artistic text is ideal for logos, banners, and headlines.
offer a quick way to create a pleasing layout for your documents.
The Ta bl e tool was used to design this Web page.
You can create tables by using the Tab l e tool. When you click the Tab l e tool, controls for the tool become available on the property bar. After specifying the number of rows and columns, you can simply drag diagonally on the drawing page to create the table.
Left: Paragraph text. Right: Artistic text, formatted as a logo.
You can create both paragraph and artistic text by using the Te x t tool. For more information, see “Working with Text” on page 105.
Creating tables
One way to organize graphic and text objects in a document is by creating a table and inserting the objects into the table cells. Tables
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Working with bitmaps

The document that you create with CorelDRAW is a vector graphic. Vector graphics are resolution-independent, which means that the graphic is not compromised when you scale or distort it. Vector graphics are based on mathematical equations, which remain the same regardless of the changes you make.
When you import a photograph into CorelDRAW, the photograph is imported as a bitmap image. Bitmap images are based on pixels, which are tiny units of color. You can think of a vector graphic as composed of lines and fills, and a bitmap image as composed of a mosaic of colors.
Left: Vector image with smooth lines. Right: Pixelated bitmap image that demonstrates the “mosaic” nature of bitmap files.
There are two ways in which you can work with bitmap images in CorelDRAW: You can insert a bitmap into your document, and you can open Corel PHOTO-PAINT from within CorelDRAW to edit a bitmap.
Inserting bitmaps
When you import a bitmap image into CorelDRAW, you can either embed it or link it to an external file. When you link to an external file, any edits that you make to the external file are automatically applied to the imported file in CorelDRAW. After you import a bitmap, the status bar provides information about the color mode, size, and resolution of the bitmap. When you import the bitmap into the document, you can make changes to the bitmap by using the Edit bitmap feature in CorelDRAW.
Editing bitmaps
within CorelDRAW. When you finish editing a bitmap, you can quickly resume your work with CorelDRAW.
To open a bitmap in Corel PHOTO-PAINT, click the Edit bitmap button on the property bar.

Selecting, sizing, and transforming objects

After adding an object to your document, you may want to modify the object. CorelDRAW provides several tools that let you select, resize, or transform objects.
To modify an object, you must first select it. You can select an object by using the Pick tool.
After you select an object with the Pick tool, a bounding box with an “X” at the center appears around the object. The bounding box contains control handles that allow you to transform the object.
The object on the right has been selected, which is indicated by a bounding box with an “X” in the center.
You can access Corel PHOTO-PAINT, a complete bitmap-editing program, from
You can change an object by sizing, skewing, stretching, rotating, or mirroring it.
Chapter 4: CorelDRAW Basics | 37
Sizing lets you change the width and height of an object.
Skewing lets you slant an object to one side.
Stretching lets you change the height and width of an object nonproportionally.
Mirroring lets you create a horizontal or vertical mirror image of an object.

Coloring and styling objects

In addition to transforming objects, you can style your objects artistically. For example, you can apply a unique outline or fill, or add a drop shadow to create the illusion of depth. You can also make objects transparent.
Rotating lets you turn an object around its center axis or a point relative to its position.
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A solid red fill has been added to the bottom cube.
A blue fill and a drop shadow have been applied to the bottom rectangle, giving it a three-dimensional appearance.
A transparency effect has been applied to the bottom circle, so that it appears to be under water.
Formatting outlines
You can change the outline of an object in various ways. Depending on your design needs, you can choose a different outline color, thickness, or style (such as a dashed or dotted line).
Upper left: Triangle outline with no formatting applied. Lower right: Triangle outline formatted with color and a dashed-line pattern.
A list of preset arrowheads is also available. To add arrowheads to the starting point or endpoint of a line, you can choose a preset from the list or create a custom arrowhead.
Choosing fills
CorelDRAW provides a wide range of fills to help you add patterns and texture to your objects. You can fill an object with one color, or with a blend of two or more colors. Or you can select a more complex fill, such as a texture or pattern, or create your own fill.
To change the appearance of outlines, you can use controls in the Outline pen dialog box, the Outline page of the Object properties docker, or the property bar.
Top to bottom: Uniform fill, fountain fill, and pattern fill applied to objects.
Chapter 4: CorelDRAW Basics | 39
To add a fill to an object, click either the Fill tool or the Interactive fill tool.
The Fill tool lets you choose one of five fill types, each with a wide range of options. The Interactive fill tool lets you apply a fill dynamically by using property bar controls while drawing in the document window. The following list describes the types of fills that are available for each tool.
Fill tool
•The Uniform fill is a single-color fill.
•The Fountain fill is a blended fill of two or more colors.
•The Pattern fill is a patterned design, such as a floral wallpaper design.
•The Te x t u re fi ll has a textured effect that mimics various surfaces, such as marble, ocean surface, and moon terrain.
•The PostScript fill supports transparency in a range of patterns.
Interactive fill tool
•The Interactive fill lets you create a fountain fill and apply changes to it in real time.
•The Mesh fill lets you manipulate a mesh grid to control the colors and blends in a custom fountain fill.
For more information, see “Filling objects” in the Help.
When you add transparency to an object, anything behind the object shows through.
Transparency was added to the object on the left to create the illusion of water, and to the object on the right to create the illusion of glass. The Drop shadow tool was used to intensify the effect in both objects.
You can adjust the measure of transparency to determine how opaque the object is. A fully opaque object completely blocks anything behind it, whereas a fully transparent object is invisible.
To apply transparency to an object, you have several choices. You can use the Interactive transparency tool to apply a transparency fill, or you can use a transparency lens effect. In addition, you can control the way the transparency is blended in the object, and you can copy transparencies from one object to another. You can also specify whether to apply the transparency to the fill or to the object outline, or to both.
Adding transparency
You can apply transparency to create a realistic rendering of objects such as water and glass.
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Adding effects
CorelDRAW offers a range of tools that you can use to add three-dimensional effects to objects.
• Extrusions
•Chamfers
•Drop shadows
• Contours
• PowerClips
•Bevels
Reusing color and objects
To save time and maintain a uniform look in your document, you can reuse colors and objects.
You can sample color from anywhere in your document and then copy that color to another object.
The orange color is sampled from the graphic on the left and applied to the graphic on the right.
To sample color, click the Color eyedropper tool, and click the color. The Color eyedropper tool automatically
switches to the Apply color mode. To apply the color, point to an object, and click.
When you use a color in your document, the color is added to the Document palette, which is docked at the bottom of the application window when you start a new document or open an existing document.
Chapter 4: CorelDRAW Basics | 41
Colors are added to the Document palette when you add a color from one of the color libraries, when you sample a color from another document or another application, and when you apply fills to objects.
The Document palette is automatically updated as you add colors to your document. You can use this palette to create a color scheme for your project.
To reuse objects in your documents, you can either copy and paste the objects, or you can duplicate them. Using the first method, you can copy an object to the Clipboard and then paste the object in your document. Using the second method, you can quickly create multiple duplicates of the object and place them in your document.
To create one copy of an object, click Edit ` Copy. To create a series of duplicates, click Edit ` Step and repeat.

Positioning objects

CorelDRAW provides several tools to help you position and align objects on the page. You can use these tools to avoid small gaps or misalignments that are not apparent on-screen but become noticeable after printing.
You can use snapping to align an object with another object in a document. When snapping is turned on, snap points appear in various locations around an object, such as the corner, center, or edge.
Left: The blue rectangle is dragged down to snap to the red rectangle. Right: The two objects are snapped together.
Left: The object has been copied and pasted. Right: The object has been duplicated.
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To turn on object snapping, click View ` Snap to ` Snap to objects.
If you want to align an object with another object but do not want to snap directly to the object, you can use dynamic guides. Dynamic guides are temporary guidelines that are based on one of the following snap points of an object: center, node, quadrant, or text baseline. You can drag the object along the
dynamic guide. The distance from the base object is measured as you move the object.
Left: A vertical dynamic guide is used to align objects. Right: A horizontal dynamic guide is used to align objects.
To turn on dynamic guides, click View `
Dynamic guides.
You can also use the document grid to align objects within the document window. The document grid is a series of intersecting lines in which each small square acts as a snapping point. You can reduce the size of these squares for more precise alignment in your document.
To display the document grid, click View ` Grid ` Document grid.

Grouping and combining objects

You may want to make changes to a group of objects or move them without changing their position in relation to each other. CorelDRAW lets you group objects to manage them more easily. When you group objects, each object retains its own properties. When you finish working with the objects as a group, you can ungroup them and work on each one individually.
The three chair images are selected as a group.
To group objects, marquee select the objects, and click Arrange ` Group.
By combining two or more objects, you can create a single curve object that has the fill and outline attributes of the last selected object. You can edit this curve object whenever necessary. In addition, you can combine objects as a way of creating objects with holes.
Objects can be placed on the drawing page by aligning them with a grid.
To combine objects, click Arrange ` Combine.
For more information, see “Combining objects” in the Help.

Organizing objects

The more objects you add to your document, the more difficult it is to find and select specific objects. To organize objects, you can add layers
Chapter 4: CorelDRAW Basics | 43
to your document. Layers make it easier to view and work with multiple objects simultaneously.
The Object manager docker lets you add, move, and delete layers in a document. You can set up layers before you begin working on your document, or you can add them as needed and then move existing objects to the the newly added layers.
To open the Object manager docker, click
To ol s ` Object manager.
The Object manager docker lets you select and modify page layers.
For more information about layers, see “Working with layers” in the Help.

Working with pages

Depending on your desired output, you can customize the look of your pages by specifying different page layouts, such as a booklet, tent card, or brochure. You can also toggle the page orientation between landscape and portrait, and you can create a custom page size.
Left: Portrait orientation. Right: Landscape orientation.
To set the page size, click Layout ` Page setup. You can select from a long list of
common paper sizes, including legal, business card, and various envelope sizes.
You can specify a background for your pages. A background consists of a single color or a bitmap, which is tiled to fit the page.
Left: Page with a solid red background. Right: Page with a tiled bitmap background.
To add a background to your page, click Layout ` Page background.

Sharing your work

To share your finished document with others, you can print a copy on a personal printer. Or for high-quality output, such as signs or vehicle wraps, you can send your document to a commercial printer. You can also export your
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work to a different file format, such as Adobe® Portable Document Format (PDF) or Adobe Illustrator (AI).
If your document has multiple layers, and you do not want to print them all, you can specify which ones to print. Make sure that the layers to be printed are visible and enabled for printing in the Object manager docker.
In this example, the objects on Layer 2 are visible in the document window and are enabled for printing. The objects on Layer 1 are visible, but will not appear in the printed copy of the document.
You can preview your work before printing to ensure that everything will appear as it should.
To preview a print job, click File ` Print preview.
If you are using a print service provider, you must ensure that your document meets the provider’s criteria. Consult with the print service provider if you do not have this information, so that you know which options to enable in the document.
To prepare a print job for a print service provider, click File ` Collect for output. Follow the instructions in the Collect for output wizard.
To export your work to another file format, click File ` Export, and choose a file format.
To pri nt to a p erso n al printer, click File ` Print. In the Print dialog box, choose a printer from the Printer list box, and choose a print range option.
The Print dialog box lets you set printing preferences for your document.
Export dialog box
Depending on which file format you choose when exporting a file, you can set additional options. For example, with the Adobe Illustrator (AI) file format, you can choose a specific version of Adobe Illustrator in the Export dialog box.
Chapter 4: CorelDRAW Basics | 45
When you save your work as a PDF file, you can use PDF presets, which optimize the file for various types of output, such as document distribution, prepress, and the Web.
To save your work as a PDF file, click File ` Export. From the Save as type list box, choose PDF - Adobe Portable Document Format.

Setting preferences

You can set many different preferences in
You can set export options for Adobe Illustrator files.
Preference Description How to set
CorelDRAW to customize various features. The following table lists and describes three examples of these preferences.
Unit of measure The selected unit of measure
for the horizontal and vertical rulers, such as inches, pixels or points
Backup files The folder location to save
backup files, and any auto­backup settings
Nudge distance The increment by which you
move an object when you press an arrow key
Click View ` Setup ` Grid
and ruler setup, and click Rulers. In the Units area,
choose a unit of measure for the horizontal and vertical rulers.
Click Tools ` Options. In the Workspace list of categories, click Save to access the backup file settings.
Click View ` Setup ` Grid
and ruler setup, and click Rulers. Type a value in the Nudge box.
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Chapter 5: Corel PHOTO-PAINT Basics
Workspace overview 48
Acquiring images 57
Cropping and rotating 57
Changing image size and resolution 58
Changing color modes 60
Retouching 60
Adjusting color and tone 62
Working with masks 64
Working with objects and lenses 65
Sharing your work 66
Setting preferences 67
Chapter 5: Corel PHOTO-PAINT Basics | 47

Chapter 5: Corel PHOTO-PAINT Basics

This chapter introduces you to the Corel PHOTO-PAINT workspace and provides an overview of basic tasks, such as bringing in images from your scanner or digital camera, adjusting image size and resolution, and retouching photos to fix common problems. Additional topics include using masks, objects, and lenses in image editing, and sharing work by exporting to different file formats or by using ConceptShare™. As you learn to use Corel PHOTO-PAINT, this chapter can help identify tasks and features that you may want to explore further in the Help.

Workspace overview

The Corel PHOTO-PAINT workspace provides a wide range of tools and commands for viewing and editing images. This section describes the application window and the toolbox.
Application window
Toolbox Standard toolbar Property bar
Menu bar
Status bar
Navigator pop-up DockerImage paletteImage window Color palette
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The following list describes the main components of the Corel PHOTO-PAINT application window.
•The toolbox contains tools for editing, creating, and viewing images, as well as the color control area, which lets you choose colors and fills.
•The menu bar contains drop-down menus of related commands.
•The standard toolbar contains shortcuts to basic menu commands, such as opening, saving, and printing. Additional toolbars contain shortcuts for more specific tasks.
To access a toolbar, click Window `
Toolbars, and click a toolbar name.
•The property bar contains controls that change according to the active tool. For example, when you use the Zoom tool, the property bar changes to display controls for zooming.
•The image window is the area where the active image appears.
•The Image palette lets you keep track of the colors that are used in an image.
•The status bar displays information about the active image, the active tool, the available memory on your computer, and the color proofing status. The status bar also displays tips related to the active tool.
•The Navigator pop-up button lets you find and focus on a specific area of the image. This feature is available only when the entire image is too large to be viewed all at once.
•A docker lets you access additional commands and image information.
Dockers can be kept open while you work on an image. They can also be attached (docked) to either side of the application window, or floated (undocked) and moved to wherever you need them as you work. Dockers can also be minimized to save valuable screen space.
To open a docker, click Window `
Dockers, and click a docker.
•A color palette is a collection of color swatches. You can change the foreground and fill colors by using the default color palette, which appears on the right side of the application window.
To access additional color palettes, click Window ` Color palettes, and click a color palette.
Toolbox
The toolbox contains tools for editing, creating, and viewing images. Some tools belong to flyouts, which are groups of related tools. A small arrow in the lower-right corner of a toolbox button indicates that the tool belongs to a flyout. The last-used tool in the flyout appears on the button. You can access the tools in a flyout by clicking the flyout arrow.
Example of a flyout
The following section briefly describes the tools that are located in the toolbox.
Chapter 5: Corel PHOTO-PAINT Basics | 49
Pick tools
The Object pick tool lets you select, position, and transform objects.
The Mask transform tool lets you position, size, and rotate editable areas.
Mask tools
The Rectangle mask tool and the Ellipse mask tool let you define
rectangular and elliptical editable areas.
The Freehand mask tool lets you define irregularly shaped or polygonal editable areas.
The Lasso mask tool lets you define editable areas that are irregular in shape and surrounded by pixels of similar colors.
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The Magnetic mask tool lets you position a mask marquee along the edge of an image element. An edge is indicated by an outline that is colored in contrast to the surrounding area.
The Magic wand mask tool lets you define editable areas of irregular shape. Pixels that are adjacent to, and similar in color to, the first pixel that you click are included in the editable area.
The Brush mask tool lets you define an editable area by painting it with a brush.
Crop tool
The Crop tool lets you remove unwanted areas and straighten crooked images.
Zoom tools
The Zoom tool lets you change the magnification level in the image window.
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The Pan tool lets you drag areas of an image into view when the image is larger than the image window.
Eyedropper tool
The Eyedropper tool lets you sample colors from an image.
Eraser tool
The Eraser tool lets you erase areas of an object or image to reveal the underlying object or background.
Te x t to ol
The Te xt tool lets you add text to your image and edit existing text objects.
Touch-up tools
The Red-eye removal tool lets you remove the red-eye effect from the eyes of photo subjects.
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The Clone tool lets you duplicate part of an image and apply it to another part of the same image or to another image.
The Touch-up brush tool lets you remove image imperfections, such as tears, scratch marks, and wrinkles, by blending textures and colors.
Shape tools
The Rectangle tool, Ellipse tool, and Polygon tool let you draw rectangles, squares, ellipses, circles, and polygons.
The Line tool lets you draw single or joined straight-line segments by using the foreground color.
The Path tool lets you create and edit paths.
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Fill tools
The Fill tool lets you fill areas with one of four fill types: uniform, fountain, bitmap, or texture.
The Interactive fill tool lets you apply a fill to an entire image, object, or selection and then adjust the fill directly in the image window.
Brush tools
The Paint tool lets you paint on an image by using the foreground color.
The Effect tool lets you correct color and tone.
The Image sprayer tool lets you load one or more images and apply them in a repeating sequence as you paint.
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The Undo brush tool lets you restore image areas to their appearance before your last brushstroke.
The Replace color brush tool lets you replace the foreground color in your image with the background color.
Interactive/Transparency tools
The Drop shadow tool lets you add shadows to objects.
The Object transparency tool lets you make the colors of an object fade gradually toward the image background color.
The Color transparency tool lets you make specific pixels in an object transparent, based on their color value.
The Object transparency brush tool lets you brush areas on an object to make them more transparent.
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Image slicing tool
The Image slicing tool lets you cut a large image into smaller sections for use on the Web.
Color control area
The foreground color is the color that you apply to an image or text by using the brush tools. The background color is the color that appears when you erase portions of the background or increase the paper size. The fill color is the color that you apply by using the shape and fill tools.
The Swap color arrow lets you switch the foreground and background colors.
Foreground color
Swap color
Background color
You can change the foreground,
Fill color
background, or fill color by double­clicking the respective color swatch.
Reset color
The Reset color icon lets you return to the default colors: black as the foreground and fill color, and white as the background color.
For more information about workspace components, see “Corel PHOTO-PAINT workspace tour” in the Help.
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Acquiring images

You can acquire photos from your digital camera by connecting your camera or a media card reader to your computer and using one of the following methods:
• If your digital camera or card reader appears as a drive on your computer, you can copy images directly to a folder on your hard disk, and then open them in Corel PHOTO-PAINT.
• You can load images directly into Corel PHOTO-PAINT by using Windows Image Acquisition (WIA) or the TWAIN driver of your digital camera. WIA is a standard interface and driver for loading images from peripheral devices, such as scanners and digital cameras.
• You can use the software provided with your digital camera to save the images to your computer, and then open the images in Corel PHOTO-PAINT. For more information, see the documentation that was provided with your digital camera.
To crop an image, click the Crop tool in the toolbox, and drag in the image window.
The selected area indicates the portion of the image that will remain. The area outside the selection will be cropped.
Often, you may need to rotate an image to change its orientation to portrait or landscape.
To rotate an image, click Image ` Rotate, and click a menu command.
You can scan images and pages into Corel PHOTO-PAINT by using WIA, the TWAIN driver, or your scanner software. Sometimes, scanned images contain lines, moiré (a wave pattern), or noise (speckled effect). You can remove these defects by using special effects filters. For more information, see “Retouching” on page 60.
For more information, see “Acquiring images from scanners and digital cameras” in the Help.

Cropping and rotating

Cropping lets you remove unwanted areas from images to improve their composition.
Top: The image has been selected for rotation. Bottom: The image has been rotated.
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If you need to straighten photos that were taken or scanned at an angle, you can use the
Straighten image dialog box (Adjust ` Straighten image).
Top: The Straighten image dialog box displays a crooked image. Bottom: The image has been straightened.

Changing image size and resolution

The term “image size” often refers to the pixel dimensions — that is, to the image’s height and width expressed in pixels. Image resolution refers to the number of pixels per inch (ppi) within an image. The pixels-per-inch measurement corresponds to dots per inch (dpi) in discussions of printing or scanning. Note that the image size in pixels differs from file size, which is measured in kilobytes (KB), megabytes (MB), or gigabytes (GB).
Image resolution determines how sharp and detailed an image is when it is displayed on a monitor or printed. The resolution you choose depends on how the image is output. Typically, images that are created for display on computer monitors or for the Web are 96 or 72 dpi. Images that are intended to be printed
on desktop printers are usually 150 dpi, whereas professionally printed images are usually 300 dpi or higher.
Resolution of 72 dpi (left) and 300 dpi (right)
The image size (pixel dimensions) and resolution determine the amount of image data in a file. The more pixels an image contains, the higher its quality. However, a larger image produces a larger file. Often, you must adjust the image size or resolution to optimize image quality while keeping the file size manageable.
Increasing image resolution for print
Images that are intended for print need to have a high image resolution. To prepare a photo taken with a digital camera for print, you need to maintain the original file size (the number of pixels) and increase the resolution (the number of pixels per inch) to at least 300 dpi. This method decreases the width and height of the image and creates a better printed result. Alternatively, you can specify a smaller width and height, which automatically increases the resolution values.
You can increase the image resolution in the Resample dialog box (Image ` Resample).
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The Resample dialog box (top) shows that the photo (bottom) has a resolution of 72 dpi, which is too low for print.
accomplish this by resampling, a process that changes the image resolution. Resampling (also called downsampling or upsampling) often causes blurring, but you can counteract this effect by applying the Unsharp mask filter (Effects ` Sharpen ` Unsharp mask) to the resampled image.
To increase the image resolution for print, the Maintain original size check box is enabled first. Next, the
resolution is increased to 300 dpi, and the width and height of the image are automatically adjusted.
Reducing file size and image dimensions
If you want to use an image on a Web page, you need to reduce its file size. You can
Top: The Resample dialog box shows that a photo is not suitable for Web use. Bottom: To prepare the photo for the Web, the unit of measure is changed to pixels. Then, the image resolution is decreased to 72 dpi, which automatically decreases the width and height of the image, along with the file size.
The photo that you are preparing for the Web may require specific width or height in pixels. You can specify the exact dimensions you need in the Resample dialog box. When you specify these settings, the image resolution and the file size are automatically adjusted.
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In this example, the width of a photo is decreased from 1,800 pixels to 200. The height of the photo is automatically decreased in proportion to the width because the Maintain aspect ratio check box is enabled.
Tips on resizing images
• Avoid increasing the image size by more than 125%. Otherwise, images may appear stretched and pixelated.
• Resize an image after you have retouched and corrected it.
• Resize an image after you have cropped unwanted areas. Decreasing the image size after cropping ensures that the image has as much useful information as possible.
• The size of the image on your screen depends on the pixel height and width of the image, on the zoom level, and on your monitor settings. As a result, an image that is displayed on your monitor may differ in size from a printed version.

Changing color modes

A color mode defines the number and kind of colors that make up an image. Black and white, grayscale, RGB, CMYK, and paletted are examples of color modes. You can convert images to different color modes, depending on their intended use. For example, the CMYK color mode is recommended for images to be sent for commercial printing. The RGB color mode is best for Web photos, and the paletted color mode is best for GIF images.
Whenever you convert an image, you may lose color information. For this reason, you should finish editing and then save a copy of the image before converting the image to a new color mode. For more information, see “Changing color modes” in the Help.
To convert an image to a different color mode, click Image, and then click a Convert to command.
Available Convert to commands
For more information about changing the image size and resolution, see “Changing image dimensions, resolution, and paper size” in the Help.
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Retouching

With Corel PHOTO-PAINT, you can fix common problems in digital photos and scanned images by using tools and special effect filters.
One common problem in photos is red-eye, which occurs when light from a flash reflects off the back of a person’s eye.
To remove red-eye, start by zooming in on the eye. Then, click the Red-eye removal tool, adjust the brush size to match the size of the eye, and click the eye.
The Red-eye removal tool has been used on the photo subject to correct the right eye and select the left eye.
Dust and scratch marks are another common problem in images. You can remove dust and scratch marks by applying a filter to the entire image. If an image has one or more scratches in a specific area, you can create a mask around the scratches and apply the filter to the editable area.
If a scratch or blemish is fairly large or is located in an area with varied color and texture (such as leaves on a tree), you can achieve better results by cloning image areas. When you clone, you copy pixels from one image area to another.
To clone image areas, click the Clone tool, and choose Clone from the Brush category: Clone picker on the property bar. Next, click to set the source point, and drag where you want to apply the pixels from the source point. To reset the source point, right-click the area that you want to clone.
To remove dust and scratch marks, click
Image ` Correction ` Dust and scratch.
Left: The dust marks reduce image quality. Right: Dust marks have been removed in the retouched image.
Left: The source point is set to clone areas of the sky. Middle: Cloned sky areas are copied on top of the post. Right: Retouched image.
If you use a soft-edge brush and a greater transparency value, the cloned areas blend seamlessly in the image.
Photos from digital cameras may often contain specks of random colors, which are collectively referred to as “noise.” These specks are caused by poor lighting conditions or limitations of the camera sensor. You can remove noise from digital photos or scanned images by clicking Effects ` Noise ` Remove noise.
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To remove noise and artifacts from photos in the JPEG format, click Effects ` Blur ` Smart blur.
Left: Noise appears as mottled colors and interferes with the photo's clarity. Right: The noise has been removed to reveal a clearer picture.
In addition to noise, scanned images may contain lines or moiré (a wave pattern).
To remove lines from a scanned image, click Image ` Transfo r m ` Deinterlace.
To remove moiré, click Effects ` Noise `
Remove moiré.
For more information, see “Retouching” in the Help.

Adjusting color and tone

When you need to adjust the color and tone of photos, the Image Adjustment Lab (Adjust ` Image Adjustment Lab) should be your first stop. It lets you brighten or darken a photo, improve the contrast, reveal image detail, and correct washed-out colors. You can experiment with different settings and capture them in snapshots, so that you can compare different versions and choose the best result. For more information, see “Adjusting color and tone” in the Help.
Left: The image contains moiré, which appears as a wavy grid of discolored lines. Right: The moiré has been removed.
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Image Adjustment Lab
Some common color corrections are described and illustrated in the following table.
Color correction Before After
You can correct photos that have an overall color cast, in which the photo appears to be tinted with one color. Note the blue color cast in the Before photo. The blue cast has been corrected in the After photo.
You can increase the color saturation for photos that contain dull colors. In the Before photo, the colors are muted. In the After photo, the color saturation has been increased to create more vivid colors.
If a photo contains dark shadows that obscure the photo subjects, you can brighten the photo by lightening the shadows. In the Before photo, shadows darken both the grass and photo subjects. In the After photo, the shadows have been lightened to make the subjects more visible.
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Working with masks

A mask is used in image editing to isolate a particular area (the editable area) without affecting the remaining part (the protected area). Editable areas are sometimes called “selections” in other applications.
You can display a mask overlay that appears only over protected areas to make it easy to differentiate between protected and editable areas. The border separating an editable area and its corresponding protected area is indicated by a dashed outline, called the mask marquee. You can display the mask marquee only when the mask overlay is hidden.
Left: Mask overlay. Right: Mask marquee.
You can define editable areas by using the mask tools in the toolbox.
Left: The editable area includes a part of the wing. Middle: The remaining part of the wing is added to the editable area, along with some blue background. Right: The blue background is removed from the editable area.
In addition, you can adjust the edges of an editable area so that it blends smoothly into the protected areas. For more information, see “Adjusting the edges of editable areas” in the Help.
You can invert a mask so that the protected area becomes editable and the editable area becomes protected. For example, if you want to edit a photo subject that is set against a plain background, the easiest method is to select the background and then invert the mask, as shown in the following illustration.
Mask tools
After defining an editable area, you may want to adjust the area’s shape and position. If you want to subtract from or add to an editable area, you can access mask modes from the property bar when a mask tool is active.
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Left: The Magic wand mask tool is used to select the background. Right: The mask is inverted to select the butterfly.
For more information about masks, see “Working with masks” in the Help.

Working with objects and lenses

Objects are transparent layers that float above the background and stack on top of one another. For example, when you open a photo, it becomes the background. Any new objects are stacked above the background as they are created.
Using objects offers many advantages. Objects can be repositioned, resized, rotated, and edited without affecting other objects or the background. In addition, you can place an object behind or in front of other objects, and you can use merge modes to control how an object blends with the underlying objects or background.
To create an object from the background, click Object ` Create ` Create from background.
An editable area is selected and copied (left) to create a new object (right).
Lenses, which are also known as “adjustment layers,” are special objects that let you preview special effects and image adjustments without permanently altering the image pixels.
To create a lens that covers an entire image or the editable area of a mask, click Object ` Create ` New lens.
Left: The Multiply merge mode is used to blend two objects. Right: Blended image.
To create objects from brushstrokes and shapes, click Object ` Create ` New object, and paint or draw in the image window.
To create an object from an editable area, click Object ` Create ` Object: copy selection.
Left: Original image. Middle: A lens is applied to the entire image. Right: A lens is applied to an editable area.
You can apply multiple lenses to view the effect of applying multiple image adjustments.
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The Object pick tool and the Objects docker can help you select, transform, and organize objects and lenses in an image.
Object pick tool and property bar controls
open in the image window in the original file format.
To prepare an image for printing, you can save or export to the TIFF file format. To prepare an image for the Web, you can export it to JPEG, PNG, or GIF. The JPEG and PNG file formats are ideal for photos, which usually contain color gradations. The GIF file format is suitable for images that contain solid colors.
Objects docker

Sharing your work

To share your images with others, you can save or export them to other file formats (such as TIFF, JPEG, or PDF), print them, or upload them to ConceptShare. Regardless of how you intend to use an image, it is a good idea to keep a copy of the file in the Corel PHOTO­PAINT (CPT) file format. Saving to the CPT file format retains all image properties: objects, the most recently created mask, alpha channels, grids, guidelines, and color information.
To change the file format of an image, you can save it (File ` Save as) or export it (File ` Export) to a different file format. When you use the Save as command, the image appears in the image window in the new file format. When you export an image, the image remains
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Export dialog box
You can also quickly save an image to a PDF file by clicking File ` Publish to PDF. The Publish to PDF dialog box lets you access PDF presets that optimize the PDF file for its intended use — for example, Document distribution, Prepress, or Web.
Corel PHOTO-PAINT provides extensive options for printing your work. The Print dialog box (File ` Print) lets you specify the layout and scale of a print job, preview print jobs, and set various prepress options, such as whether to print crop marks and registration marks. In addition, you can view a summary of issues and problems, along with suggestions for resolving them. For more information, see the “Printing” section of the Help.
With ConceptShare (File ` Publish image to ConceptShare), you can publish an image to
a Web-based environment to share designs and ideas with clients and co-workers. For more information, see “Collaborating” in the Help.

Setting preferences

In Corel PHOTO-PAINT, you can change the default workspace settings and other options according to your preferences. You can specify settings such as unit of measure, type of pointer, and default zoom level. In addition, you can specify auto-save settings or set display options to choose the color of paths,
mask tints, guidelines, and transparency grid patterns.
To set preferences, click Tools ` Options.
To restore the default workspace settings and options at any time, restart Corel PHOTO-PAINT while holding down F8.
For more information about setting preferences, see “Setting options” in the Help.
General page of the Options dialog box
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Image created by
Om Prakash Thapa
India
Part Three
Color, Type, and Styles
Chapter 6: Color Basics
How are colors defined? 72
Choosing a color mode 75
Using process and spot colors 76
Choosing colors 77
Working with color styles and harmonies 81
Using the Document palette, Color Styles palette, and Image palette
Displaying and organizing color palettes 86
Creating custom palettes 88
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Chapter 6: Color Basics

In CorelDRAW or Corel PHOTO-PAINT, choosing color is a critical part of your workflow. Color is an important design element because it helps you set a tone or convey a specific meaning.
This chapter introduces you to the different methods of choosing and using color in CorelDRAW and Corel PHOTO-PAINT.

How are colors defined?

Color is literally in the eye of the beholder. The sensation of color is a result of the human eye’s response to light and the nervous system’s interpretation of that response.
Color perception depends on the eye’s response to light.
Through the use of color models, this complex process has been defined mathematically. The color models allow software applications (such
as CorelDRAW and Corel PHOTO-PAINT) and digital devices (such as computers, monitors, digital cameras, and printers) to store, manipulate, and accurately reproduce color.
Color models, such as Lab, RGB, CMYK, and HSB, provide a systematic way of organizing and reproducing a broad range of colors from a small set of primary colors. Each color is defined numerically. The numeric values allow the colors to be interpreted, communicated, and reproduced by a wide range of devices and applications.
Each color model has a unique way of defining colors numerically.
Lab color model
The Lab color model was developed by the Commission Internationale de l’Eclairage (CIE). Unlike the RGB and CMYK color models, the Lab color model is based on how the human eye perceives color, rather than on how monitors, printers, digital cameras, and other devices reproduce color. For this reason, Lab is known as a device-independent color model. RGB and CMYK are considered device­dependent color models, because the same colors appear different when they are printed or displayed on different devices.
In the Lab color model, the range (or gamut) of all visible colors is represented as a horseshoe-
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shaped figure. This figure is often used as a reference for comparing the range of colors that other color models can produce. Lab is also used in color management as a reference for converting colors from one color space to another.
Lab color model
RGB color model
The RGB color model uses the components red (R), green (G), and blue (B) to define the amounts of red, green, and blue light in a given color. In a 24-bit image, each component is expressed as a number from 0 to 255. In an image with a higher bit rate, such as a 48-bit image, the value range is greater. The combination of these components defines a single color.
In additive color models, such as RGB, color is produced from transmitted light. RGB is therefore used on monitors, where red, blue, and green lights are blended in various ways to reproduce a wide range of colors. When red, blue, and green lights are combined at their maximum intensities, the eye perceives the
resulting color as white. In theory, the colors are still red, green and blue, but the pixels on a monitor are too close together for the eye to differentiate the three colors. When the value of each component is 0, which signifies an absence of light, the eye perceives the color as black.
RGB is the most commonly used color model, because it allows a broad range of colors to be stored and displayed.
RGB color model. White is the result of combining the three RGB colors at their maximum intensities.
CMYK color model
The CMYK color model, which is used in printing, uses the components cyan (C), magenta (M), yellow (Y), and black (K) to define color. Values for these components range from 0 to 100 and represent percentages.
In subtractive color models, such as CMYK, color (that is, ink) is added to a surface, such as white paper. The color then “subtracts” brightness from the surface. When the value of each color component (C,M,Y) is 100, the
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resulting color is black. When the value of each component is 0, no color is added to the surface, so the surface itself is revealed — in this case, the white paper. Black (K) is included in the color model for printing purposes because black ink is more neutral and darker than blending equal amounts of C, M, and Y. Black ink produces sharper results, especially for printed text. In addition, black ink is usually less expensive than using colored ink.
CMYK color model. Black is the result of combining the three CMY colors at their maximum intensities.
HSB color model
The HSB color model uses hue (H), saturation (S), and brightness (B) as components for defining color. HSB is also known as HSV (with the components hue, saturation, and value). Hue describes the pigment of a color and is expressed in degrees to represent the location on the standard color wheel. For example, red is 0 degrees, yellow is 60 degrees, green is 120 degrees, cyan is 180 degrees, blue is 240 degrees, and magenta is 300 degrees. Saturation describes the vividness or dullness of a color. Values of saturation range from 0 to 100 and represent percentages (the higher the value, the more vivid the color). Brightness
describes the amount of white in the color. Like saturation values, brightness values range from 0 to 100 and represent percentages (the higher the value, the brighter the color).
HSB color model
Grayscale color model
The grayscale color model defines color by using only one component, lightness, which is expressed in values that range from 0 to 255 in 8-bit images. The value range varies, depending on the bit rate of the image. Each grayscale color has equal values of the red, green, and blue components of the RGB color model.
Grayscale color model
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Choosing a color mode

When you create a new CorelDRAW document or Corel PHOTO-PAINT image, you must choose a color mode, preferably based on the color model that corresponds to the project’s destination. The color mode determines the colors to be used in the application. For example, if you know that the intended destination for your project is the Web, you can choose the RGB color mode. By choosing the correct color mode when you start a project, you can take some of the guesswork out of choosing colors. As a result, the colors in your projects will be reproduced more accurately.
palette, which lets you find suitable colors more easily. The primary color mode is used as the default color mode when you export a document as a bitmap or in the Adobe Illustrator (AI) file format. For example, if you set the RGB color mode as your primary color mode and export a document as a JPEG, the color mode is automatically set to RGB.
To specify the color mode for a new CorelDRAW document, choose an item from the Primary color mode list box in the Create a new document dialog box.
The CMYK color mode is recommended for printed material, while the RGB color mode is recommended for material that will be viewed online.
If you don’t know your project’s ultimate destination, or if your project will be both printed and viewed online, you should choose the RGB color mode. This color mode lets you store a broad range of colors and can be easily converted to CMYK for printing.
Choosing a color mode for a CorelDRAW document
In CorelDRAW, the primary color mode determines the colors in the default color
The primary color mode is set to CMYK for a new CorelDRAW document.
The CorelDRAW primary color mode does not restrict the type of colors that you can apply to a drawing. For example, if you set the color mode to RGB, you can still apply, and accurately display, colors from a CMYK color palette in the document.
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Choosing a color mode for a Corel PHOTO-PAINT image
In Corel PHOTO-PAINT, the color mode that you choose for a new image determines the default color palette. For example, if you choose the RGB color mode, the default color palette displays only RGB colors, which makes it easy to choose and apply the correct colors.
To specify the color mode for a new Co re l P HO TO- PAI NT im ag e, ch oo se an ite m from the Color mode list box in the Create a new image dialog box.
is converted to RGB when it is applied to the image. If you tag a specific channel with a spot color, you can apply the spot color to the channel. However, if you apply a spot color to the image background, the color is converted to the RGB color mode.

Using process and spot colors

When you send a document to a print service provider, you can specify either process color or spot color as the method of color printing. The primary difference between these two methods is the number of inks, or separations, that are required to reproduce colors.
Process colors
A typical project may contain hundreds of colors, but you do not need hundreds of color separations when you print it. Only four inks (cyan, magenta, yellow, and black) are needed to print full-color documents. The colors that are produced by mixing these four standard printing inks are known as process colors. By choosing colors from any of the color palettes in CorelDRAW Graphics Suite X6, you can use process colors in your projects.
The color mode is set to 24-Bit RGB for a new Corel PHOTO-PAINT image.
Unlike the primary color mode in CorelDRAW, the color mode in Corel PHOTO-PAINT determines and limits the colors that you can apply to an image. For example, if you choose the RGB color mode, you can apply only RGB colors to the image. When you choose a color from another palette, such as CMYK, the color
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Cyan (C), magenta (M), yellow (Y), and black (K) color separations are used to reproduce full-color images.
Spot colors
Often, spot colors are custom premixed inks that require separate printing plates. Spot colors are often used in addition to process colors. For example, you can add a spot color to a CMYK project if that color cannot be reproduced by using CMYK values.
You can choose a spot color from any of the spot-color palettes that appear in the Palette
libraries folder of the Color palette manager docker. Examples of these spot-color
palettes are PANTONE®, HKS®, and TOYO.
•If you need to print a specific color accurately (for example, the color of a corporate logo in a brochure), use a spot color instead of a process color.
• Remember that although you can define process colors by using RGB values, the printed output will use CMYK inks. Because the colors are converted from RGB to CMYK before ink is applied to the paper, a shift in color may result.

Choosing colors

CorelDRAW and Corel PHOTO-PAINT provide various tools and features to help you choose the best colors for your projects. You can choose colors from any of the palettes, viewers, harmonies, and eyedropper tools that are available with the following workspace components:
• color palettes
Object properties docker (CorelDRAW)
Color styles docker (CorelDRAW)
Uniform fill dialog box
Color docker
Color eyedropper tool (CorelDRAW)
Eyedropper tool (Corel PHOTO-PAINT)
The spot-color palettes are stored in the Spot folder of the Color palette manager docker.
Tips on using process and spot colors
If you need help in deciding how to use spot colors and process colors in your project, consider the following:
• To minimize printing costs, use process colors for projects that contain multiple colors, and spot colors for projects that contain very few colors.
Color palettes
The default color palette in CorelDRAW or Corel PHOTO-PAINT provides 99 color swatches that are based on the color mode of your document or image. Each color swatch in turn provides numerous shades and tones from which to choose.
To fill an object with color in CorelDRAW, select the object, and click a color on the color palette.
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Clicking the blue color swatch on the color palette fills the circle with blue.
To change the outline color of an object in CorelDRAW, right-click any color on the color palette.
Clicking the red color swatch on the color palette changes the Foreground color swatch to red.
To change the fill color in Corel PHOTO-PAINT, right-click a color on the color palette.
Right-clicking the red color swatch on the color palette changes the Fill color swatch to red.
To access different shades of a color, hold down a color swatch until a pop-up color palette appears.
Right-clicking the blue color swatch on the color palette changes the circle’s outline color to blue.
To change the foreground color in Corel PHOTO-PAINT, click a color on the color palette.
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Holding down the red color swatch displays various shades of red in a pop-up color palette.
Object Properties docker
The Object properties docker (Window ` Dockers ` Object properties) in CorelDRAW
allows you to define object properties, including outlines and fills. It lets you pick an outline or fill color from the standard color picker, or create a custom color using color models, mixers, and additional palettes available in the Select color dialog box.
The color pickers in the Object properties docker allow you to choose a color or create a custom color for an object fill and outline.
To dis play th e Select color dialog box in
CorelDRAW, open the color picker in the
Outline, Fill, or Character section of the Object properties docker, and click More.
Color Styles docker
The Color styles docker lets you create, apply, and edit color styles. When you apply a color style to multiple objects, you can simultaneously update all the objects by modifying the color style. The Color styles docker also lets you organize color styles in groups called harmonies. A harmony allows you to link color styles in a specific relationship, so that when you edit one style in the harmony, the other styles get updated without changing the color relationship. Use this feature to preview a drawing in different color schemes or modify the entire color composition in one step. For more information about using color styles and harmonies, see “Working with color styles and harmonies” on page 81.
Mixers page of the Select color dialog box
The top section of the styles list includes individual color styles, while the bottom section contains color harmony folders.
To apply a color style in CorelDRAW, select an object by using the Pick tool , and in the Color styles docker, double-click a
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color style to apply a fill, or right-click a color style to apply an outline.
Uniform Fill dialog box
The Uniform fill dialog box gives you access to additional color palettes and lets you use various methods for choosing and editing colors. For example, you can use color viewers or color mixers to specify the color you want.
To dis play th e Uniform fill dialog box in CorelDRAW, click the Fill tool in the toolbox, and click Uniform fill.
Color docker
Eyedropper tools
Eyedropper tools let you quickly choose a color from one area of your document or image and apply it to another area. These tools are useful when you want to ensure an exact match with an existing color in your project. You can also use eyedropper tools to match colors from images outside the image or document, outside the application, or on the desktop.
Uniform fill dialog box
Color docker
The Color docker provides the same variety of color mixers, viewers, and palettes that are already available in the Uniform fill dialog box as well as some additional controls, such as color sliders. It also has one advantage over the Uniform fill dialog box: You can keep it open at all times.
To di sp lay th e Color docker, click Window ` Dockers ` Color.
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To choose a color from an item on your desktop, click the Color eyedropper tool in the CorelDRAW toolbox, and click Select from desktop on the property bar. Then, click a color on your desktop.
Clicking Select from desktop on the property bar lets you select a color outside CorelDRAW.
Eyedropper tools are also available for adding colors to color palettes, dockers, and dialog boxes.
To add a color to the Document palette in CorelDRAW, click the eyedropper button on the palette, and click a color in the document window.
The eyedropper button on the Document palette
it, all objects that use this style are automatically updated. Because an infinite number of colors are available in CorelDRAW, color styles can make it easier to apply the exact color you want.
You can create a color style from an existing object or from scratch. When you create a color style, it is saved to the active drawing and to the Color styles palette.
To create a color style, drag a swatch from any open palette, or drag an object from the document window, to the top gray area of the Color styles docker.
To add a color to the Uniform fill dialog box in Corel PHOTO-PAINT, click the Fill tool. On the property bar, click the Uniform button for the Fill control, and click the Edit fill button. Then, click the Eyedropper button in the dialog box, and click a color in the image window.
The eyedropper button in the Uniform fill dialog box

Working with color styles and harmonies

A color style is a color that you save and apply to objects in your CorelDRAW document. A color style is reusable, and any time you update
When you create a color style, you can edit it in the Color editor by using a variety of controls, such as color sliders, mixers, and custom palettes. Most of these controls are also available in the Select color and Uniform fill dialog boxes, and the Color docker.
Select a color style in the color styles list, and edit its properties in the Color editor. You can distinguish a color style from a regular color by the white triangle in the upper-left corner of the color swatch.
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When you create a color style in the Color styles docker (left), it is automatically added to the Color styles palette (right). The Color styles palette is not open by default.
You can select all color styles that are not used in a document. You can also convert color styles to different color modes or to spot colors to prepare your document for production printing.
To select all color styles that are not used in a document, click the Select unused button in the Color styles docker.
You can create a color harmony from scratch or from the colors of an existing object.
To create a color harmony from scratch, click the New color harmony button , and choose New color harmony. Then, drag color swatches from any open palette to the harmony folder in the Color styles docker.
To create a color harmony from an existing object, drag the object to the bottom part of the gray area in the Color styles docker, and specify options in the Create color styles dialog box.
Color styles can be combined into groups called harmonies. A harmony allows you to link color styles into hue-based relationships and modify them together as a set. By editing color styles in a harmony, you can quickly create a variety of alternate color schemes by shifting the colors together, or you can alter the color composition of your artwork in one step.
Color styles grouped in a harmony
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The color harmony was created by dragging the clipart from the document window to the lower section of the color styles list in the Color styles docker.
When you edit a harmony, you can change all color styles simultaneously by preserving the relationship between them, or you can modify individual color styles within the harmony.
Using the Harmony editor, you can experiment with different color schemes. By changing one color, you can also find other colors that go well with that color.
CorelDRAW allows you to create a special type of color harmony called a gradient. A gradient consists of a master color style and a number of shades of that color. In most of the available color models and palettes, the derivative styles share the same hue as the master style but have different saturation and brightness levels. In the PANTONE MATCHING SYSTEM® and custom spot color palettes, the master style and the derivative styles are linked to one another but have different tint levels.
To create a gradient, select a color style in
the Color styles docker, click the New
color harmony button , and choose New gradient. Specify the settings you want in the New gradient dialog box.
The New gradient dialog box allows you to specify the number and type of shades that you want to create from the selected master style.
When you change the hue of the master style in a gradient, you automatically update the related color styles, based on the new hue and the original saturation and brightness values.
After you create a gradient, you can apply it to the design elements in your document.
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By selecting the gradient folder and dragging any of the selector rings in the Harmony editor color wheel, you can see a real-time preview of your drawing in different colors.

Using the Document palette, Color Styles palette, and Image palette

When you start a new document in CorelDRAW, the Document palette appears. When you start a new image in Corel PHOTO-PAINT, the Image palette appears. These palettes are empty palettes that let you keep track of the colors that you use. By default, they appear docked at the bottom of the application window. The Color styles palette is another palette that is created automatically in CorelDRAW when you start a new document, but it is not open by default. It helps you keep track of the color styles that you create.
Adding colors to the Document, Color Styles, or Image palette
Whenever you create a color style in your document, it is added to the Color styles palette, but it does not automatically appear in the Document palette. You can add the color style to the Document palette by applying it to an object in your document, or by manually dragging it from the Color styles docker or the Color styles palette to the Document palette.
To add a color or color style to the Document palette in CorelDRAW, select an object, and click a color on the default color palette or double-click a color style on the Color styles palette.
The blue color that was applied to the circle was automatically added to the Document palette. The red color style was added to the Document palette only after it was applied to the circle outline.
If an image contains a color or a color style that you want to use in the future, you can add it to the Document, Color styles, or Image palette by using the eyedropper button.
Whenever you add a color to your document, the color is automatically added to the Document palette or Image palette.
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To add multiple colors to the Image palette in Corel PHOTO-PAINT, click the eyedropper button on the palette, and
while holding down Ctrl, click the colors in the image window.
You can quickly add multiple colors to the Image palette by using the eyedropper.
To quickly add colors from a bitmap to the Document palette in CorelDRAW, drag the bitmap to the Document palette.
To add a color or color style to the Document or Color styles palette in CorelDRAW from the Uniform fill dialog box, select an object, and double-click the
Fill color icon on the status bar. In the Uniform fill dialog box, choose a color,
click the arrow next to the Add to palette button, and choose a palette. Then, click Add to palette. The Color styles palette is available in the drop-down list after you display it.
When dragging an image to the Document palette, you can choose how many colors are added.
You can also add colors to the Document, Color styles, or Image palette from a color-
related dialog box, such as the Uniform fill dialog box or the Select color dialog box. By moving the colors or color styles to the palette, you can save them for future use.
You can add a color to the Document or Color styles palette from the Uniform fill dialog box.
In CorelDRAW, when you open a document that was created with a previous version of the software, only custom spot colors are added to the Document palette.
In Corel PHOTO-PAINT, when you open an existing image, such as a photo, no colors are displayed on the Image palette.
To add the colors in a photo to the Image palette in Corel PHOTO-PAINT, open the file that contains the photo, click the arrow button on the Image palette, and click Add colors from image.
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You can quickly add the most dominant colors from an image to the Image palette by clicking Add colors from image.
In CorelDRAW, you can reset the Document or Color styles palette so that it does not display colors or color styles that are not used in the document.
To clear the Document or Color styles palette of colors and color styles that are not used in the current document, click the arrow button, choose Palette, and click Reset palette.

Displaying and organizing color palettes

The Color palette manager docker lets you quickly access and display all the available color palettes, including the Document and Color styles palettes in CorelDRAW or the Image palette in Corel PHOTO-PAINT.
To ope n the Color palette manager docker in CorelDRAW, click Window ` Dockers ` Color palette manager.
To ope n the Color palette manager docker in Corel PHOTO-PAINT, click
Window ` Color palettes ` More palettes.
Opening the Color palette manager docker in CorelDRAW
Opening the Color palette manager docker in Corel PHOTO-PAINT
To display or hide a color palette in the Color palette manager docker in CorelDRAW, click the icon next to the name of the color palette.
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Color palette manager docker
Palette Libraries folder
The Palette libraries folder of the Color palette manager docker contains collections
of preset color palettes.
The two main libraries of color palettes are Process and Spot. The color palette libraries are locked, which means that they cannot be edited. (The individual palettes can be copied as custom palettes, however, as explained in the next section.)
The color palettes in the Color palette manager docker are divided into two main folders: My palettes and Palette libraries.
My Palettes folder
You can use the My palettes folder to store all the custom color palettes or color styles palettes that you create. You can add folders to store and organize the palettes for different projects. You can also copy a color palette or a color style palette or move the palette to a different folder.
To quickly move a palette from one folder to another, drag the palette to the new folder.
The Palette libraries folder contains spot and process color palettes.
The Process library contains the default RGB, CMYK, and Grayscale color palettes. In addition, you can find preset color palettes
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that are based on particular themes and grouped in folders such as Nature and People.
The Spot library contains color palettes that are provided by third-party manufacturers, including HKS Colors, PANTONE, Focoltone®, and TOYO. You can use these color palettes when you need specific company-approved colors for your printed projects.

Creating custom palettes

You can create a custom palette to store all the colors or color styles that you need for a current or future project. By creating custom palettes, you can easily share a collection of colors or color styles with other people. You can access custom palettes from the My
palettes folder of the Color palette manager docker. Custom palettes can include
colors or color styles from any color model, including spot colors, or from any color palette in the Palette libraries folder.
You cannot edit a palette in the Palette libraries folder. However, you can copy the palette to create a custom palette, which can then be edited.
To copy a color palette from the Palette
libraries folder of the Color palette manager docker, drag the palette to the My palettes folder.
A custom color palette was added to the My palettes folder.
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A copy of the PANTONE Solid coated spot color palette was created by dragging it from the Palette libraries to the My palettes folder.
Chapter 7: Color Management
Understanding color management 90
Color management settings in CorelDRAW Graphics Suite X6 94
Working with color profiles 97
Soft proofing 98
Working with color management policies 100
Managing colors when opening documents
Managing colors when importing and pasting files 102
Managing colors for print 102
Using a safe CMYK workflow 103
Managing colors for online viewing 103
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101

Chapter 7: Color Management

This chapter answers some basic questions about color management and introduces you to the color management features of CorelDRAW Graphics Suite X6.

Understanding color management

This section provides answers to the following commonly asked questions about color management:
• Why don’t colors match?
• What is color management?
• Why do I need color management?
• How do I get started with color management?
• Is my monitor displaying the correct colors?
• Should I assign a color profile or convert colors to a color profile?
• What is a rendering intent?
Why don’t colors match?
Each tool in your workflow has its own method of interpreting color. In addition, each tool has its own range of available colors, called a color space, which is a set of numbers that define how colors are represented.
In other words, when defining and interpreting color, each tool speaks a unique language. Consider a color in the color space of your digital camera: a vivid blue RGB color with the values Red = 0, Green = 0, and Blue =255. This color may appear as a different color in the color space of your monitor. In addition, the color space of your printer may not contain a match for this color. As a result, when your document moves through the workflow, this vivid blue color gets lost in the translation and is not accurately reproduced. A color management system is designed to improve the communication of color in the workflow so that the color of the output matches your intended color.
Different tools can be used during the creation and sharing of a document. For example, you can start with a file that was created in another application, or you can import an image that was captured by a digital camera or acquired from a scanner. After finishing the document, you can share it with a colleague by either printing or e-mailing it.
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Example of a document workflow
1
3
Colors are defined by their color space. 1. Lab color space. 2. sRGB color space, displayed against the Lab color space. 3. U.S. Web Coated (SWOP®) v2 color space. 4. ProPhotoRGB color space.
2
4
What is color management?
Color management is a process that lets you predict and control color reproduction, regardless of the source or destination of the document. It ensures a more accurate color representation when a document is viewed, modified, shared, exported to another file format, or printed.
only for online viewing, color management may not be as important. However, if you plan to open documents in another application or if you are creating documents for print or multiple types of output, then proper color management is essential.
Color management lets you do the following:
• reproduce colors consistently across your workflow, especially when opening documents that were created in other applications
• reproduce colors consistently when sharing files with others
• preview (or “soft-proof”) colors before they are sent to their final destination, such as a printing press, a desktop printer, or the Web
• reduce the need to adjust and correct documents when sending them to different destinations
A color management system does not offer identical color matching, but it greatly improves color accuracy.
A color management system, also known as a color engine, uses color profiles to translate the color values from one source to another. For example, it translates the colors that are displayed on the monitor into the colors that a printer can reproduce. Color profiles define the color space of monitors, scanners, digital cameras, printers, and the applications that you use to create or edit documents.
Why do I need color management?
If your document requires accurate color representation, you may want to learn more about color management. The complexity of your workflow and the ultimate destination of your documents are also important considerations. If your documents are destined
How do I get started with color management?
Here are some suggestions for adding color management to your workflow:
• Make sure that your monitor is displaying the correct colors. For more information, see “Is my monitor displaying the correct colors?” on page 92.
• Install color profiles for any input or output devices that you are planning to use. For more information, see “Installing and loading color profiles” on page 97.
• Become familiar with the color management features of CorelDRAW and Corel PHOTO-PAINT. The default settings for color management produce good color
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results, but you can change these default settings so that they suit your specific workflow. For more information, see “Color management settings in CorelDRAW Graphics Suite X6” on page 94.
• Soft-proof documents to preview final results on-screen. For more information, see “Soft proofing” on page 98.
• Embed color profiles when saving or exporting files. In this way, you help ensure color consistency when the files are viewed, modified, or reproduced. For more information, see “Embedding color profiles” on page 98.
Is my monitor displaying the correct colors?
Calibrating and profiling the monitor are essential steps for ensuring color accuracy. When you calibrate a monitor, you set it to display colors according to an established standard of accuracy. After calibration, you can create a color profile of the monitor, which describes how the monitor interprets colors. This custom color profile is usually installed in your operating system by the profiling software, so it can be shared with other devices and applications. Calibration and profiling work together to achieve color accuracy: If a monitor is incorrectly calibrated, its color profile is not useful.
Calibration and profiling are complex and usually require third-party calibration devices, such as colorimeters and specialized software. Furthermore, improper calibration may do more harm than good. You can learn more about monitor calibration and custom color
profiles by researching color management techniques and products. You can also refer to the documentation that was provided with your operating system or monitor.
How you perceive the color that your monitor displays is also important for managing color consistency. Your perception is influenced by the environment in which you are viewing the documents. Here are some ways to create a suitable viewing environment:
• Ensure that your room has a consistent flow of light. For example, if the room is filled with sunlight, use a shade, or if possible, work in a room without windows.
• Set the monitor background to a neutral color, such as gray, or apply a grayscale image. Avoid using colorful wallpapers and screensavers.
• Don’t wear bright clothing that can clash with the display of colors on the monitor. For example, wearing a white shirt reflects onto the monitor and alters your perception of color.
Should I assign a color profile or convert colors to a color profile?
When you assign a color profile, the color values, or numbers, in the document do not change. Instead, the application uses the color profile to interpret the document colors. However, when you convert colors to another color profile, the color values in the document change.
The best practice is to choose a suitable color space when you create a document and to use the same color profile throughout your
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workflow. You should avoid assigning color profiles and converting colors to other color profiles while working on a document.
What is a rendering intent?
A color management system can perform effective translation of document colors to multiple devices. However, when converting colors from one color space to another, a color management system may be unable to match certain colors. This translation failure occurs because some colors in the source may not fit within the range (or gamut) of the destination color space. For example, the bright red and blue colors that you see on your monitor are often outside the gamut of colors that your printer can produce. These “out-of-gamut” colors can dramatically change the look of the document, depending on how they are interpreted by the color management system. Each color management system has four methods of interpreting out-of-gamut colors and mapping them into the gamut of the destination color space. These methods are known as “rendering intents.” The choice of a rendering intent depends on the graphical content of the document.
sRGB color space
U.S. Web Coated (SWOP) v2 color space
Out-of-gamut colors
Man y colors in an sRGB docume nt ma y b e o ut of gamut for the U.S. Web Coated (SWOP) v2 color space. The out-of-gamut colors are mapped into gamut according to the rendering intent.
The following rendering intents are available:
•The Relative colorimetric rendering intent is suitable for logos or other graphics that contain only a few out-of­gamut colors. It matches the out-of-gamut source colors with the closest in-gamut colors at the destination. This rendering intent causes the white point to shift. If you print on white paper, the whiteness of the paper is used to reproduce the white areas of the document. Therefore, this rendering intent is a good option if your document will be printed.
•The Absolute colorimetric rendering intent is suitable for logos or other graphics that require very precise colors. If no match is found for the source colors, then the closest possible match is used. The Absolute colorimetric and Relative colorimetric rendering intents are similar,
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but the Absolute colorimetric rendering intent preserves the white point through the conversion and does not adjust for the whiteness of the paper. This rendering intent is used mainly for proofing.
•The Perceptual rendering intent is suitable for photographs and bitmaps that contain many out-of-gamut colors. The overall color appearance is preserved by changing all the colors, including the in­gamut colors, to fit within the range of colors at the destination. This rendering intent maintains the relationships between colors to produce the best results.
•The Saturation rendering intent produces more concentrated solid colors in business graphics, such as charts and graphs. Colors may be less accurate than those produced by other rendering intents.
The number of out-of-gamut colors (indicated by the green overlay) may influence your choice of a rendering intent. Left: The Relative colorimetric rendering intent is suitable for this photo, which contains only a few out-of-gamut colors. Right: The Perceptual rendering intent is a good choice for this photo, which contains many out-of-gamut colors.

Color management settings in CorelDRAW Graphics Suite X6

CorelDRAW Graphics Suite X6 has two types of color management settings: default settings
for color management and document color settings. The default settings for color management control the colors of new documents and any documents that do not contain color profiles (also known as “untagged documents”). Documents that were created in earlier versions of CorelDRAW Graphics Suite are treated as untagged. Document color settings affect only the colors of the active document.
Default settings for color management
The default settings for color management are essential for producing consistent colors.
To access the default settings, click Tools `
Color management ` Default settings.
Point to a control to view its description, or click the Help button in the dialog box to find a relevant Help topic.
You can modify the default settings to suit your particular needs for color management.
Presets can help ensure that your color settings are correct for the geographic region where the documents are created or for the location of their final output. Examples are the North America Prepress preset, which is suitable for projects to be printed by North American print service providers, and the Europe Web preset, which is suitable for Web projects that are created in Europe. For more information, see “Working with color management presets” in the Help.
•The default color profiles define the RGB, CMYK, and grayscale colors in new and untagged documents. You can change these settings so that all new documents use the color profiles that you specify. In some applications, default color
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profiles are called “working space profiles.”
•The primary color mode determines the document color palette that is displayed when you open or start a document as well as the default color mode of a document that is exported as a bitmap. The primary color mode is set for all new and untagged documents, but you can change this setting for the active document in the Document color settings dialog box. Note that the primary color mode does not limit colors in a CorelDRAW document to a single color mode. The Primary color mode control is not available in Corel PHOTO-PAINT, where images always contain colors in a single color mode.
•The rendering intent lets you choose a method for mapping out-of-gamut colors in new and untagged documents. If the
default rendering intent is not suitable for the active document, you can change it in the Document color settings dialog box.
•The color-conversion settings determine how colors are matched when you are converting colors from one color profile to another. For example, you can change the color engine or specify options for converting pure black colors in RGB, CMYK, Lab, or grayscale documents.
•The Spot color definition control lets you display spot colors by using their Lab, CMYK, or RGB color values. These alternative color values are also used when spot colors are converted to process colors.
Color management policies manage colors in files that you open, or in files that you import or paste into an active document.
The Default color management settings dialog box in CorelDRAW lets you specify a wide range of settings.
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Document color settings
You can view and change the color settings of the active document, without affecting new and untagged documents.
To access document color settings, click
To ol s ` Color management ` Document settings.
The upper part of the Document color settings dialog box lists both the profiles that
are assigned to the active document and the default color profiles of the application. The color profiles that are assigned to an active document determine the document color space for RGB, CMYK, and grayscale colors.
The controls in the Edit document color settings area let you assign other color profiles to a document or convert colors to other color profiles.
The Document color settings dialog box in CorelDRAW lets you view and modify the color settings in the active document without changing the default settings for color management.
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