Security systems help to secure life, property, and
investments against fire, theft, and bodily harm. The
control center is an advanced digital device that offers
a variety of features not available with other systems.
Its highly visible, back-lit display and built-in sounder
alert you to a number of system events. Stylish design
and ease-of-use make it ideal for property protection.
Your security company can program the system to meet
your individual needs. Your property is given its own
English language description that appears in the
display.
About This Users GuideAbout This Users Guide
About This Users Guide
About This Users GuideAbout This Users Guide
This users guide covers basic system commands, such
as turning the system on and off. It is designed to be
an everyday type of reference for system users. The
functions described in this guide are programmed by
your security company. Some of them may not be
included in your system. Some of the functions covered
may require you to enter your personal passcode.
Throughout this guide the
numerical quantity, such as the number of points to
test or exit delay time. Messages that appear in the
display appear in this guide in
ITALICITALIC
ITALIC. Keys that are pressed on the keypad appear in
ITALICITALIC
CAPITAL AND BOLDCAPITAL AND BOLD
CAPITAL AND BOLD.
CAPITAL AND BOLDCAPITAL AND BOLD
##
# symbol refers to a variable
##
CAPITAL, BOLD ANDCAPITAL, BOLD AND
CAPITAL, BOLD AND
CAPITAL, BOLD ANDCAPITAL, BOLD AND
7
8
Using the Command Center
The security system provides quick access to functions
by pressing the
additional keys.
Another way to access functions is through the
Command Menu. Access the Command Menu by
pressing the
key allows you to scroll up or down through the list of
functions programmed by your security company.
Pressing the
To exit the Command Menu, press the
the Command Menu to locate functions you don’t use
often or that don’t have a command number.
Command CentCommand Cent
Command Cent
Command CentCommand Cent
The command center has five function keys. These keys
are used to control the system.
COMMANDCOMMAND
COMMAND
COMMANDCOMMAND
Use the
two numeric keys to perform a function.
COMMAND COMMAND
COMMAND bar in combination with one or
COMMAND COMMAND
COMMANDCOMMAND
COMMAND bar and one or two
COMMANDCOMMAND
MENUMENU
MENU key. Pressing the
MENUMENU
ENTENT
ENT key initiates the function displayed.
ENTENT
er Fer F
er F
er Fer F
unction Kunction K
unction K
unction Kunction K
PREVPREV
PREV or
PREVPREV
ESC ESC
ESC key. Use
ESC ESC
ee
e
ee
NEXTNEXT
NEXT
NEXTNEXT
yy
ss
y
s
yy
ss
ENT/YESENT/YES
ENT/YES
ENT/YESENT/YES
ENT ENT
The
ENT (Enter)
ENT ENT
is to complete the entry of your passcode at the
command center. Whenever a function requires that
you enter your passcode, first press the digits of the
code and then press the
not recognize your passcode until you press
The second function of the
the menu item displayed. Some menu items require
your personal passcode be entered before starting the
function. Remember to press
passcode.
ESC/MENUESC/MENU
ESC/MENU
ESC/MENUESC/MENU
ESC ESC
The
ESC (Escape)
ESC ESC
ESC/MENUESC/MENU
the
ESC/MENU key is used to enter the Command
ESC/MENUESC/MENU
Menu. Press this key when at idle text to go to the first
item in the menu.
Second, pressing
/YES /YES
/YES key has two functions. The first
/YES /YES
ENT ENT
ENT key. The system does
ENT ENT
ENTENT
ENT.
ENTENT
ENT/YES ENT/YES
ENT/YES key is to select
ENT/YES ENT/YES
ENT ENT
ENT after entering your
ENT ENT
/MENU/MENU
/MENU key has two functions. First,
/MENU/MENU
ESCESC
ESC returns to the idle display.
ESCESC
9
PREVPREV
PREV (Previous)
PREVPREV
When viewing a list, pressing the
back to the previously shown item.
NEXTNEXT
NEXT
NEXTNEXT
Press the
menu or list.
10
NEXT NEXT
NEXT key to pass over the present item in a
NEXT NEXT
PREV PREV
PREV key takes you
PREV PREV
SecurSecur
Secur
SecurSecur
What is a Point?What is a Point?
What is a Point?
What is a Point?What is a Point?
A “point” is a detection device, or group of devices
connected to the security system. Points display
individually with custom text. The text can describe a
single door, motion sensor, smoke detector, or an area
such as UPSTAIRS or GARAGE. There are two basic
types of points, controlled and 24-hour.
Controlled PointsControlled Points
Controlled Points
Controlled PointsControlled Points
Controlled points respond to alarm conditions
depending upon whether the system is turned on
(armed) or turned off (disarmed). Controlled points
are programmed to respond instantly to alarm
conditions or to provide a delay for you to reach the
command center and disarm the system. The words
A1 # ALARMSA1 # ALARMS
A1 # ALARMS appear before the point text when there
A1 # ALARMSA1 # ALARMS
is an alarm. There are two types of controlled points,
perimeter points and interior points.
ity Syity Sy
ity Sy
ity Syity Sy
ss
tt
em Baem Ba
s
t
em Ba
ss
tt
em Baem Ba
sicssics
sics
sicssics
Perimeter PointsPerimeter Points
Perimeter Points
Perimeter PointsPerimeter Points
These points usually include all exterior doors and
windows of the building.
Interior PointsInterior Points
Interior Points
Interior PointsInterior Points
These points usually include interior forms of burglary
detection devices, such as carpet mats, motion sensors,
or inside doors, for example.
11
24-Hour Points24-Hour Points
24-Hour Points
24-Hour Points24-Hour Points
24-hour points are always on, even when the burglary
system is disarmed (turned off). There are two types
of 24-hour points, fire points and non-fire points.
Fire PointsFire Points
Fire Points
Fire PointsFire Points
Fire points exclusively monitor fire detection devices.
They are always armed and cannot be disarmed. Fire
points can be clearly distinguished from other nonfire points. When there is a fire alarm, the text
identifying the point as a fire point is displayed;
pressing the
such as
and pressing
Fire alarms have a unique audible warning signal.
Non-Fire PointsNon-Fire Points
Non-Fire Points
Non-Fire PointsNon-Fire Points
Non-fire points are always armed and cannot be
disarmed.
12
PREV PREV
PREV key causes the summary display,
PREV PREV
A1 # FIRE ALARMA1 # FIRE ALARM
A1 # FIRE ALARM to appear in the display
A1 # FIRE ALARMA1 # FIRE ALARM
NEXT NEXT
NEXT displays any other points in alarm.
NEXT NEXT
CusCus
Cus
CusCus
“At an idle state” means that the system is not currently performing a function entered by a user and there are
no active alarms. There are three idle states:
This guide uses the default idle state displays for examples of these idle states. Your security company may
program custom text for the idle displays in your system. The custom text and the default text for the three
system idle displays follow.
tt
om Displaom Displa
t
om Displa
tt
om Displaom Displa
• Turned on (Armed)
• Turned off (Disarmed) with no points faulted (doors or windows open) in the area
• Turned off with faulted points (doors or windows open) in the area
yy
y
yy
Custom DisplaysCustom Displays
Custom Displays
Custom DisplaysCustom Displays
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
Default Text / FunctionDefault Text / Function
Default Text / Function
Default Text / FunctionDefault Text / Function
AREAAREA
__
AREA
AREAAREA
Indicates the area is turned on (armed) and ready to detect intruders.
AREA AREA
AREA
AREA AREA
Indicates the area is turned off (disarmed). 24-hour points remain
armed.
AREA AREA
AREA
AREA AREA
Indicates that the area is turned off, but not ready to arm. Perimeter
and/or interior points are faulted (doors or windows open).
IS ONIS ON
_
IS ON
__
IS ONIS ON
_ _
IS OFF IS OFF
_
IS OFF
_ _
IS OFF IS OFF
_ _
NOT READY NOT READY
_
NOT READY
_ _
NOT READY NOT READY
13
14
VV
V
VV
ieie
ie
ieie
w Fw F
w F
w Fw F
aultault
ault
aultault
ee
d or Bypad or Bypa
e
d or Bypa
ee
d or Bypad or Bypa
ss
s
ss
sese
se
sese
d Pd P
d P
d Pd P
ointoint
oint
ointoint
ss
s
ss
To properly arm the system, all the doors and windows
in the system must be in the normal (not faulted)
condition. Viewing the faulted points helps you find
faulted points and correct them so proper arming is
possible.
The command center offers two ways of displaying
faulted and bypassed point information. The first
causes the faulted or bypassed point information to
scroll automatically through the display. The second
allows you to manually scroll through each individual
point description.
To automatically scroll faulted or bypassedTo automatically scroll faulted or bypassed
To automatically scroll faulted or bypassed
To automatically scroll faulted or bypassedTo automatically scroll faulted or bypassed
points:points:
points:
points:points:
1. Ensure the display shows idle text.
2. Press any number key. If there are faulted points,
AREA 1 ## FAULTAREA 1 ## FAULT
AREA 1 ## FAULT (## = total number of faulted
AREA 1 ## FAULTAREA 1 ## FAULT
points) is displayed first. This display is
followed by the point text descriptions of the
faulted points.
If there are bypassed points,
(## = total number of bypassed points) is
displayed, followed by the point text
descriptions of the bypassed points. These
displays scroll at the rate of 2 seconds each. If
there are no faulted or bypassed points, the
displays do not appear. Instead, the display
shows
3. The display returns to idle text after scrolling
through the faulted and bypassed point
information. Press
scrolling.
To manually scroll faulted or bypassedTo manually scroll faulted or bypassed
To manually scroll faulted or bypassed
To manually scroll faulted or bypassedTo manually scroll faulted or bypassed
points:points:
points:
points:points:
1. Ensure the display shows idle text.
2. Press the
faulted and bypassed point information. If there
are no faulted or bypassed points the display
shows
3. Return to idle text at any time by pressing
NO FAULTS/BYPASNO FAULTS/BYPAS
NO FAULTS/BYPAS.
NO FAULTS/BYPASNO FAULTS/BYPAS
ESCESC
ESC to stop the display from
ESCESC
NEXT NEXT
NEXT key repeatedly to display the
NEXT NEXT
NO FAULTS/BYPASNO FAULTS/BYPAS
NO FAULTS/BYPAS.
NO FAULTS/BYPASNO FAULTS/BYPAS
AREA 1 ## BYPASAREA 1 ## BYPAS
AREA 1 ## BYPAS
AREA 1 ## BYPASAREA 1 ## BYPAS
ESCESC
ESC.
ESCESC
15
WW
arar
ning Displaning Displa
W
ar
ning Displa
WW
arar
ning Displaning Displa
The command center emits one of several distinct tones
and displays custom text to alert you to system events.
Additional bells or sirens may also be connected to
the system. Bells or sirens mounted on the exterior of
the premises alert neighbors to emergencies and
provide an audible guide for police and fire fighters.
16
yy
s and Ts and T
y
s and T
yy
s and Ts and T
oneone
one
oneone
ss
s
ss
Command Center Quiets forCommand Center Quiets for
Command Center Quiets for
Command Center Quiets forCommand Center Quiets for
KK
ee
yy
ss
trtr
okok
ee
K
e
y
s
KK
Pressing any key on the keypad lights the keys and quiets
any warning tones. If another key is not pressed within
20 seconds, the keypad lights go out and the warning
tones resume.
Priority of EventsPriority of Events
Priority of Events
Priority of EventsPriority of Events
If more than one event occurs, the system sorts them
into one of four groups. The groups (highest priority
first) are: Fire Alarms, Burglary Alarms, Fire Troubles,
and Non-Fire Troubles.
The group with the highest priority scrolls first.
Descriptions of the tones and displays for each group
and instructions for silencing the tones are included in
the descriptions that follow.
tr
ee
yy
ss
trtr
ok
okok
ss
e
s
ee
ss
AlarmsAlarms
Alarms
AlarmsAlarms
FF
irir
e Alare Alar
F
ir
e Alar
FF
irir
e Alare Alar
Fire alarms are the highest priority events. When a fire
point activates, the control center emits a pulsating
high-pitched fire tone. Evacuate all occupants and
investigate for smoke or fire. Ensure that all occupants
know the difference between the burglary tone and the
fire tone. The tone sounds for the time set by your
security company.
The display shows the point text of the first point that
went into fire alarm. Press the
display additional points (if any) that went into alarm.
Events scroll from the oldest to the newest.
Silencing Fire AlarmsSilencing Fire Alarms
Silencing Fire Alarms
Silencing Fire AlarmsSilencing Fire Alarms
Entering a personal passcode with the proper authority
level silences a fire alarm and disarms the system if it
is armed. The system now displays
and then the number of points in alarm (
ALARMALARM
ALARM) and the custom text of all the points in alarm,
ALARMALARM
in the order of occurrence. The system can be
msms
ms
msms
NEXT NEXT
NEXT key to manually
NEXT NEXT
ALARM SILENCEDALARM SILENCED
ALARM SILENCED
ALARM SILENCEDALARM SILENCED
A1 ## FIREA1 ## FIRE
A1 ## FIRE
A1 ## FIREA1 ## FIRE
programmed so that some fire alarms cannot be
silenced until the fire event clears. Entering COMMAND
4 clears the scrolling point text from the display. The
ALARM SILENCED ALARM SILENCED
ALARM SILENCED message continues to scroll as a
ALARM SILENCED ALARM SILENCED
reminder that it is still possible to view the text of the
points in alarm by using the View Memory function.
VIEW MEMORY ?VIEW MEMORY ?
See
VIEW MEMORY ? (COMMAND 40) for more
VIEW MEMORY ?VIEW MEMORY ?
information. To clear the event memory and remove
ALARM SILENCED ALARM SILENCED
the
ALARM SILENCED message from the display, enter
ALARM SILENCED ALARM SILENCED
a valid passcode and press the
area.
If a fire trouble still exists, the display shows
TROUBLETROUBLE
TROUBLE. To remove this display, the fire point(s)
TROUBLETROUBLE
must be returned to normal. If you wish to review
cleared events, use COMMAND 4 0.
ESCESC
ESC key, or re-arm the
ESCESC
FIREFIRE
FIRE
FIREFIRE
17
BurBur
glarglar
Bur
BurBur
Burglary alarms are the second priority. When a burglary
point activates while the system is armed, the
command center emits a steady high-pitched burglary
tone. The tone sounds for the time set by your security
company.
The keypad display shows the number of burglary points
activated (
each activated point. Press
the list if you wish. Events scroll from the oldest to
the newest.
y Alary Alar
glar
y Alar
glarglar
y Alary Alar
A1 ## ALARMSA1 ## ALARMS
A1 ## ALARMS) and then custom text for
A1 ## ALARMSA1 ## ALARMS
msms
ms
msms
NEXTNEXT
NEXT to manually scroll
NEXTNEXT
display. The
to scroll as a reminder that it is still possible to view
the text of the points in alarm by using the ViewMemory
function.
VIEW MEMORY?VIEW MEMORY?
See
VIEW MEMORY? (COMMAND 4 0) for more
VIEW MEMORY?VIEW MEMORY?
information. To clear the event memory and remove
ALARM SILENCED ALARM SILENCED
the
ALARM SILENCED message from the display, enter
ALARM SILENCED ALARM SILENCED
a valid passcode and press the
area.
ALARM SILENCED ALARM SILENCED
ALARM SILENCED message continues
ALARM SILENCED ALARM SILENCED
ESCESC
ESC key, or re-arm the
ESCESC
Silencing BurSilencing Bur
Silencing Bur
Silencing BurSilencing Bur
Entering a personal passcode with the proper authority
level silences a burglary alarm and disarms the system
if it is armed. The system now displays
SILENCEDSILENCED
SILENCED and then the number of points in alarm
SILENCEDSILENCED
A1 ## ALARMSA1 ## ALARMS
(
A1 ## ALARMS) and the custom text of all the points
A1 ## ALARMSA1 ## ALARMS
in alarm, in the order of occurrence. Entering
COMMAND 4 clears the scrolling point text from the
18
glarglar
glar
glarglar
y Alary Alar
y Alar
y Alary Alar
msms
ms
msms
ALARMALARM
ALARM
ALARMALARM
TT
rr
ouble Evouble Ev
T
r
ouble Ev
TT
rr
ouble Evouble Ev
FF
irir
e Te T
rr
F
ir
e T
FF
irir
e Te T
When a fire trouble occurs, the command center emits
three warble tones, then a pause (repeatedly).
The system displays the number of fire points with
troubles (
for each point.
Silencing Fire TroublesSilencing Fire Troubles
Silencing Fire Troubles
Silencing Fire TroublesSilencing Fire Troubles
Entering a personal passcode with the proper authority
level silences a fire trouble and disarms the panel if it
is armed. To clear the scrolling trouble message from
the display, enter
troubles, enter
Special Fire Trouble DisplaySpecial Fire Trouble Display
Special Fire Trouble Display
Special Fire Trouble DisplaySpecial Fire Trouble Display
If you silence the command center or clear a trouble
for a Fire Point from the display and the fire point
remains in trouble,
keypad’s display.
ouble Evouble Ev
r
ouble Ev
rr
ouble Evouble Ev
A1 ## FIRE TRBLEA1 ## FIRE TRBLE
A1 ## FIRE TRBLE) and then custom text
A1 ## FIRE TRBLEA1 ## FIRE TRBLE
entent
ss
ent
s
entent
ss
entent
ss
ent
s
entent
ss
COMMAND 4COMMAND 4
COMMAND 4. To review the cleared
COMMAND 4COMMAND 4
COMMAND 4 0COMMAND 4 0
COMMAND 4 0.
COMMAND 4 0COMMAND 4 0
FIRE TROUBLE FIRE TROUBLE
FIRE TROUBLE appears in the
FIRE TROUBLE FIRE TROUBLE
FIRE TROUBLE FIRE TROUBLE
FIRE TROUBLE remains in the
FIRE TROUBLE FIRE TROUBLE
display until the condition causing the trouble is
cleared.
Note:Note:
Note: Some fire points, when tripped, display
Note:Note:
TROUBLETROUBLE
TROUBLE for a preset amount of time. If no
TROUBLETROUBLE
other fire activity is detected, this condition
automatically clears. If the condition remains
or another fire detector is tripped, a fire alarm
occurs.
Viewing Fire TroublesViewing Fire Troubles
Viewing Fire Troubles
Viewing Fire TroublesViewing Fire Troubles
After a passcode is entered, the text of the fire point in
trouble continues to scroll through the display. Press
NEXTNEXT
NEXT to scroll displays manually. Events scroll from
NEXTNEXT
oldest to newest.
NN
on-Fon-F
N
on-F
NN
on-Fon-F
When a trouble event such as an AC failure occurs, the
command center can be programmed to emit three
warble tones, then a pause (repeatedly).
irir
ir
irir
e Te T
e T
e Te T
rr
ouble Evouble Ev
r
ouble Ev
rr
ouble Evouble Ev
entent
ent
entent
ss
s
ss
FIREFIRE
FIRE
FIREFIRE
19
If the system is armed, the display shows the number
of non-fire trouble (
custom text for each activated point.
Entering a personal passcode with the proper authority
level silences a trouble and disarms the panel if it is
armed. If you wish to clear the scrolling trouble
message from the display, enter COMMAND 4. If you
wish to review these cleared troubles, use COMMAND
After a passcode is entered, the text of the activated
points continues to scroll through the display. Press
NEXTNEXT
NEXT to scroll displays manually. Events scroll from
NEXTNEXT
oldest to newest. Use COMMAND 4 to clear messages
from the display.
Special SySpecial Sy
Special Sy
Special SySpecial Sy
SERVC AC FAIL SERVC AC FAIL
SERVC AC FAIL and
SERVC AC FAIL SERVC AC FAIL
of system trouble displays. These displays appear on
all keypads in the system. All system trouble displays
A1 ## TROUBLES A1 ## TROUBLES
A1 ## TROUBLES ) and then
A1 ## TROUBLES A1 ## TROUBLES
ss
tt
em Tem T
s
t
em T
ss
tt
em Tem T
SERVC BATT LOW SERVC BATT LOW
SERVC BATT LOW are examples
SERVC BATT LOW SERVC BATT LOW
rr
ouble Displaouble Displa
r
ouble Displa
rr
ouble Displaouble Displa
yy
y
yy
begin with
description of each system trouble display. Entering
your passcode or a COMMAND 4 silences a system
trouble tone, but the SERVC display does not clear until
the faulted condition is corrected.
Cleared Events Are Not LostCleared Events Are Not Lost
Cleared Events Are Not Lost
Cleared Events Are Not LostCleared Events Are Not Lost
If you clear the alarms and troubles from the display,
you can still view all the events that occurred since
thelast time the system was armed by using COMMAND
40 (View Event Memory).
Entry Delay Tone and DisplayEntry Delay Tone and Display
Entry Delay Tone and Display
Entry Delay Tone and DisplayEntry Delay Tone and Display
When you enter an armed system through a point
programmed for entry delay, the command center emits
a repeating tweedle tone and displays
as a reminder to turn off the security system.
Failure to turn off the security system before the entry
delay time expires may sound the burglary tone and
could result in an alarm report being sent to the
security company.
SERVCSERVC
SERVC. See Standard Displays for a
SERVCSERVC
DISARM NOWDISARM NOW
DISARM NOW
DISARM NOWDISARM NOW
20
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