3Dlabs is a registered trademark, and Wildcat, SuperScene and DirectBurst are trademarks of 3Dlabs, Inc.
or 3Dlabs Inc. Ltd. Pentium is a registered trademark of Intel. OpenGL is a registered trademark of
Silicon Graphics, Inc. Soft Engine is a trademark of Vibrant Graphics, Inc. AutoCAD is a registered
trademark of AutoDesk Inc. Colorific is a registered trademark of E-Color, Inc. Microsoft, Windows NT,
Windows 2000 are registered trademarks of the Microsoft Corporation. Athlon and 3DNow! are
registered trademarks of AMD. All other trademarks and registered trademarks are the property of their
respective holders.
Caution: Changes or modifications to your 3Dlabs Graphics Accelerator Card not expressly approved by
3Dlabs, Inc. voids the user’s warranty.
FCC Notice: This equipment has been tested and found to comply with the limits for a Class B digital
device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection
against harmful interference in a residential installation. This equipment generates, uses, and can radiate
radio frequency energy. If product is not installed and used in accordance with the instruction Guide, it
may cause harmful interference to radio communications; however, there is no guarantee that interference
will not occur in a particular installation. If this equipment does cause harmful interference to radio or
television reception, which can be determined by turning the equipment off and on, the user is encouraged
to try to correct the interference by one or more of the following measures:
1. Re-orient or relocate the receiving antenna.
2. Increase the separation between the equipment and receiver.
3. Connect the equipment to an outlet on a circuit different from that to which the receiver is
connected.
4. Consult 3Dlabs or an experienced radio/TV technician for assistance.
Compliance with FCC Rules requires that a shielded cable be used to connect to other equipment. This
device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions: 1)
this device may not cause harmful interference, and 2) this device must accept any interference received,
including interference that may cause undesired operation.
3Dlabs, Inc. makes no representation that the use of its products in the manner described in this
publication will not infringe on existing or future patent rights, nor do descriptions contained in this
publication imply the granting of licenses to make, use, or sell equipment or software in accordance with
the description.
Thank you for selecting a 3Dlabs® Wildcat® II 5000 Graphics Accelerator Card!
This User Guide is designed to provide information about the Wildcat II 5000 Graphics Accelerator Card.
In addition to this guide you are strongly encouraged to use the on line help included in the 3Dlabs driver
software Help screens.
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You must have Microsoft Windows NT 4.0 with Service Pack 5 (or later) or Windows 2000 installed.
Pentium II®or greater processor
Microsoft® Windows® NT 4.0 with Service Pack 5 (or later) or Windows 2000
AGP or AGP Pro expansion slot
One open PCI slot adjacent to the AGP slot
Minimum of 32 MB DRAM (64 MB recommended)
Industry-standard, multiple-frequency monitor (VGA) or a Digital Video Interface (DVI)-compliant digital
display device
3 MB of free space on the computer’s primary system disk for the video display driver software
Note: If you purchased the Wildcat II 5000 Graphics Accelerator Card as part of a system, it was
preconfigured to operate in your system. No other modifications are necessary. Also, your system’s video
drivers are installed and operative when you receive the system. No further installation or configuration is
necessary unless you purchased a customer kit or need to reinstall your video card. Store the driver
delivery media that came with your system in a safe place in case you ever need to reinstall the drivers.
For more detailed information on the operating system, refer to the printed and online documentation
delivered with the system.
3Dlabs Graphics Accelerator Card User's Guide
2
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Card Interface
Video Memory
Graphics Controller
RAMDAC
Plug-and-Play Monitor
Support
Accelerated 3D API
Maximum Resolution; Aspect
Ratio; Refresh Rate
Introduction
AGP card designed for systems that have a 25-watt
AGP slot.
Frame Buffer: 32 MB
Texture Buffer: 32 MB
DirectBurst: 16 MB
High-speed Wildcat II chipset technology with
support for either analog or digital displays.
300 MHz
Yes
OpenGL
2048 x 1152; 16:9; 75 Hz
Appendix A, Specifications
Power Management Support
Geometry Acceleration
Display Power Management Signaling (DPMS)
Advanced Configuration and Power Interface (ACPI)
Model view matrix transformation of vertex and
normal coordinates
Perspective and viewport transformations
Texture matrix transformation of texture
coordinates
Local display list storage and processing
Full lighting calculations (up to 24 lights)
View volume clipping
Up to six user clip planes
Image processing
3Dlabs Graphics Accelerator Card User's Guide
3
Introduction
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Traditional 2D Operations
OpenGL (1.2 Compliant)
Operations
16- and 32-bit color depths (565, 8888)
Solid and patterned area fills
Vectors (diamond rule compliant)
Block moves (screen-to-screen)
Block gets (screen-to-system)
Block puts (system-to-screen)
Bilinear scaling
Image support for multiple formats, zooming,
Note: If you purchased your Wildcat II 5000 Graphics Accelerator Card as part of a system, it is already
installed and configured. The following instructions for hardware installation are necessary only if you
purchased a customer kit or need to reinstall your video card.
Before you begin your installation
1. Save any work in progress and exit any open applications. Always back up your system before
you install any new hardware or software.
2. Have a Phillips-head screwdriver ready.
3. Turn off power to the computer.
Important: Physically remove the power cord from the system and wait 15 to 30 seconds for
standby power to dissipate. Damage can occur to add-in components if power is not physically
removed from the system during installation procedures.
4. Take every possible precaution against static electricity as you prepare to install the card. Static
can damage components. If an anti-static wrist strap was included in your box, please use it
during hardware installation. You should also try to work in a static free area (such as on a tile
floor rather than carpet).
Touch the metal chassis of the computer to drain off any static electricity before touching the card.
Do not wear wool or polyester clothing.
Work in an area with a relative humidity of at least 50 percent.
Keep the card in the anti-static bag until you are ready to install it.
Handle the card as little as possible and only by the edges.
Note: Be sure to register your new card using one of the options described on page 16.
Installing your Wildcat II 5000 Graphics Accelerator Card
1. Refer to your computer’s documentation for instructions on opening and closing the computer,
identifying the AGP expansion slot and PCI expansion slots, and adding expansion cards.
2. Check your system documentation to locate the appropriate slot in which to install your card. The
adjacent PCI slot must be empty for cooling purposes.
3. Turn off power to the computer and to the monitor and disconnect the cables from the computer
(follow the instructions under Before you begin your installation).
Note: If you are replacing a graphics card, be sure to uninstall your old video driver software before
turning off your system and removing your old graphics card. Refer to Installing the Driver Software later
in this chapter for details on uninstalling drivers.
4. Remove the cover from your system so you can access the slots into which you will be installing
your Wildcat II 5000 Graphics Accelerator Card. If you have not already removed any existing
graphics card(s) from your system, then do so now.
3Dlabs Graphics Accelerator Card User's Guide
17
Setup
5. If necessary, remove the back panel covers from the slots into which you are installing your
Wildcat II 5000 Graphics Accelerator Card, using a Phillips-head screwdriver.
6. If an anti-static wrist strap was included in your box, attach it to your wrist and attach the other
end to a bare metal (as opposed to painted or sticker covered) surface on your system’s chassis.
7. Remove your Wildcat II 5000 Graphics Accelerator Card from its anti-static packaging.
3Dlabs Graphics Accelerator Card User's Guide
18
Setup
8. Place the card into the correct slot and seat firmly. See your system documentation for
instructions on securing the card to the chassis. Loose cards and connections can cause grounding
and operating problems.
9. Remove the anti-static wrist strap, if used, and replace the cover on your system.
10. Reconnect the power cord.
If you are upgrading the graphics card in your system
Note: These instructions may be different than how you normally upgrade your graphics card or other
devices, but have been found to be the best method of insuring a successful installation of your new
hardware and software.
1. Uninstall the drivers for your old graphics card. Refer to your old graphics card’s documentation
or Help files for instructions on removing or uninstalling the old graphics card’s driver software.
2. Remove the existing graphics card from your system. To install your Wildcat II 5000 Graphics
Accelerator Card, see the hardware installation instructions.
3. Install the Wildcat II 5000 Graphics Accelerator Card driver software; see Installing the Driver
Software later in this chapter.
3Dlabs Graphics Accelerator Card User's Guide
19
Setup
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The Wildcat II 5000 supports connections for one VGA monitor or one flat panel monitor with a connector for
either.
VGA connector
(analog)
DVI-I connector
(digital)
Connecting a VGA monitor
1. Make sure the power to the computer is turned off.
2. Connect the workstation monitor’s video cable to the 15-pin D-Sub connector on the Wildcat II
5000 video card.
3. Turn on power to the workstation. If the monitor’s Power On LED does not illuminate or the
monitor does not display the startup sequence, consult Chapter 4, Troubleshooting.
Connecting a Digital Flat-panel monitor
Note: The Wildcat II 5000 features support for one digital flat-panel monitor via a DVI-I connector (with
DVI-I functionality).
1. Make sure the power to the computer is turned off.
2. Connect the workstation monitor’s video cable to the DVI-I connector on the Wildcat II 5000
video card.
3. Turn on power to the workstation. If the monitor’s Power On LED does not illuminate or the
monitor does not display the startup sequence, consult Chapter 4, Troubleshooting.
Power off your system and connect the stereo hardware to the round, stereo connector on the card. See the
documentation that came with your stereo hardware for information on how to use stereoscopic display.
Plug in and start up your system, including peripherals, and log on to your operating system.
Note: To configure the display settings for stereo display, see Chapter 3, Using the Video Card for step-
by-step instructions.
If you received your Wildcat II 5000 Graphics Accelerator with a system, the graphics drivers were
installed prior to shipment. This section only applies if you purchased your Wildcat II 5000 as an
upgrade, are reinstalling the driver, or are updating the operating system to Microsoft Windows 2000.
This section describes the two software installation processes for supported Windows operating systems.
Make sure your computer is ready
Make sure your workstation has the following before installing Wildcat II 5000 driver software:
Microsoft Windows NT Workstation 4.0 operating system with Service Pack 5 (or later) or Microsoft
Windows 2000 operating system software installed
3 MB of free space on the computer’s primary system disk
Important: You must have the correct driver for the Windows NT 4.0 or Windows 2000
operating system. If you are unsure, refer to the README.TXT file located on the driver delivery
media for this information. Refer to the Microsoft Windows NT 4.0 or Windows 2000
documentation and online Help for more information on installing drivers and software
application programs. If you are removing and reinstalling the Wildcat II 5000 driver, see
Chapter 4Reinstalling the Video Driver.
Removing an existing driver under Windows NT
1. Start up Windows NT. Log on using an account with administrative privileges.
2. From the operating system Start menu, go to Settings/Control Panel and double-click
Add/Remove Programs.
3. On the Add/Remove Programs Properties Install/Uninstall tab, highlight the Display Driver
you are removing and click Add/Remove.
4. Click Yes when prompted to confirm the driver removal, and follow the prompts. Reboot the
system before installing the new Wildcat II 5000 driver.
Removing an existing driver under Windows 2000
1. Start up Windows 2000. Log on using an account with administrative privileges.
2. From the operating system Start menu, go to Settings/Control Panel and double-click
Add/Remove Programs.
3. Under Change or Remove Programs, highlight the current Display Driver and click
Change/Remove.
4. Click Yes when prompted to confirm the driver removal, and follow the prompts to
complete the driver removal.
5. Click OK when notified that the driver removal is complete and reboot your system.
3Dlabs Graphics Accelerator Card User's Guide
21
Setup
Installing the Wildcat II 5000 Windows NT or Windows 2000 driver
1. Start up Windows and log onto an account with administrative privileges.
2. Place the 3Dlabs driver CD in the appropriate drive. The 3Dlabs driver installation program menu
will appear.
Note: If the installation program menu does not appear, you can access the installation
program through My Computer. Click the drive where the driver CD is located to run the
installation program. If the installation program still doesn’t run, right click Start and choose
Explore to locate the drive. In the 3Dlabs driver CD root directory, double click
to launch the installation program.
3. Click Install Driver, then choose your operating system from the list.
4. After the driver files are copied, click Quit to exit the installation program.
5. Remove the driver media from the disk drive and restart the workstation.
6. After the system restarts and you log on, a message displays stating that a new display driver has
been installed, and that you should use the Display option in the Control Panel to select the
preferred display resolution. Click OK.
The Wildcat II 5000 Heidi® device driver allows full screen multisampling of and compatibility with
AutoDesk applications as well as hardware acceleration of the Wildcat II 5000 through the use of
OpenGL. To install the Heidi driver and to activate full screen multisampling, click either the Nt4 or W2k
folder (which ever is appropriate for your system) in the 3Dlabs driver CD. Then, open the Heidi
directory and double click
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To install the 3dsmax® driver, click either the Nt4 or W2k folder (which ever is appropriate for your
system) in the 3Dlabs driver CD. Then, open the 3dsmax directory and double click
the setup program.
This section describes how to verify the correct system startup version is active on your workstation.
Verifying the system startup version in Windows NT
1. From the operating system Start menu, go to Settings/Control Panel/System.
2. Click the Startup/Shutdown tab.
3. Verify that Windows NT Workstation Version 4.0 is selected in the Startup list. If it is not,
select it from the list and click Apply.
Note: Do not select the VGA version of the operating system. The video display runs in VGA mode when
the Wildcat II 5000 graphics driver is not running.
4. Click OK to close the System dialog box.
5. Reboot your system for the change to take place.
Verifying the system startup version in Windows 2000
1. From the operating system Start menu, go to Settings/Control Panel/System/Advanced.
2. Click Startup and Recovery.
3. On the Startup and Recover dialog box, verify that "Microsoft Windows 2000
Professional" is the listed as the Default operating system, then click OK.
4. Click OK to close the System Properties dialog box.
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1. If the Display Properties dialog box is not already displayed, go to the operating system
Start menu, select Settings/Control Panel/Display, and click the Settings tab.
2. Click Test to test the display resolution.
3. Click OK to dismiss the Display Properties dialog box.
Note: See Chapter 3, Using the Video Card, for instructions on defining the display properties.
When you register your 3Dlabs Graphics Accelerator Card you:
Activate your warranty
Receive notification of software updates
Qualify for technical support
You can complete the registration card and return it to us in the mail, or register on-line once your
hardware and software installations are complete. (You must have Internet access to register on-line.)
1. Open your Internet browser.
2. Go to http://www.3dlabs.com/products/register.asp
3. Fill out the registration form that appears on your screen, and click Submit when you are finished.
Once the drivers are installed properly in Windows NT 4.0 or Windows 2000, the Display Properties
dialog box will have two additional tabs: Wildcat Configuration and Wildcat Monitor.
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Using the Wildcat Configuration tab
1. Make sure you are logged into the non-VGA version of Windows NT 4.0 or Windows
2000. Refer to Windows NT 4.0 or Windows 2000 documentation or online Help for
instructions, if necessary.
2. Close any open applications.
3. From the operating system Start menu, go to Settings/Control Panel/Display. In Windows
NT 4.0, click the Wildcat Configuration tab if it is not already displayed. In Windows 2000
follow the same path. Click the Settings tab and then Advanced.
4. Click the Wildcat Configuration tab if it is not already displayed. On the Wildcat
Configuration tab:
Click Hardware Info to view the current hardware settings.
Click View Config to view your current display configuration.
Click Config Wizard to activate a step-by-step interface that will help you modify your
current display configuration or create a new one. On the Wildcat Configuration Wizard, click
Next and follow the prompts to create a new configuration, or modify or delete an existing
one. See Enabling application-specific optimizations and Creating a custom configuration
later in this chapter for more information.
3Dlabs Graphics Accelerator Card User's Guide
26
Software Configuration
3Dlabs Graphics Accelerator Card User's Guide
27
Software Configuration
Using the Wildcat Monitor tab
1. On the Display Properties dialog box, click the Wildcat Monitor tab. This tab contains
commands for adjusting the resolution, color depth, and refresh rate. See the steps under
Using theWildcat Configuration tab if you need instructions on opening the Display
Properties dialog box.
2. Click Color Calibration to modify the color settings. Make your modifications to the Color
Calibration dialog box, then click OK to accept the changes and dismiss the Color
Calibration dialog box, or click Cancel to close the Color Calibration dialog box without
making any changes. You are returned to the Wildcat Monitor Display Properties dialog
box.
Note: The option “Apply Gamma Color Calibration for 3D Windows Only” is available only under
Windows 2000. Windows NT allows you to apply Gamma Color Calibration, but applies calibration to all
windows (not just 3D windows).
3Dlabs Graphics Accelerator Card User's Guide
28
Software Configuration
3. On the Wildcat Monitor Display Properties dialog box, click Configure Monitor to change
the display mode, select a monitor type, and change the resolution/refresh rate. Once you
have made the changes you require, click OK to accept the new configuration and dismiss
the Configure Monitor dialog box. You are returned to the Wildcat Monitor Display
Properties dialog box.
4. In Windows 2000, click OK on the Display Properties dialog box to accept the changes. In
Windows NT, you must return to the Settings page, then click OK to accept the changes.
5. Reboot the workstation if you are prompted to do so. Most changes will take effect without
rebooting.
Note: See Appendix A, Specifications, for a list of available monitor resolutions.
See Enabling Stereo Display in this chapter for instructions on changing the Display Mode.
3Dlabs Graphics Accelerator Card User's Guide
29
Software Configuration
Enabling stereo display
If you connect a device to the stereo port on the Wildcat II 5000, you must change the display mode to
view in stereo. See Chapter 2, Setup, for an illustration of the stereo output port.
1. Make sure your stereo display device is properly connected to the stereo output port on the
Wildcat II 5000. See Chapter 2, Connecting a Stereo Display Device for more information.
2. On the Wildcat Monitor tab under Display Properties, click Configure Monitor. The
Configure Monitor dialog box displays.
3. Select one of the Stereoscopic Display modes from the Display Mode pulldown, then click
OK. You are returned to the Display Properties dialog box.
4. If you are prompted with the following message: “The selected monitor cannot display the
current desktop area. Select a new resolution before applying these changes,” click OK
then select a resolution from the list of available resolutions.
5. Click OK if the display is correct and you wish to keep the new settings. The Display
Properties dialog box is dismissed.
6. Click OK to accept the new display mode and dismiss the Display Properties dialog box.
Note: You must disable stereo mode when you no longer wish to view in stereo. Follow the steps above,
and select Monoscopic Display under Display Mode to disable stereo mode.
Refer to the documentation that came with your application for information on optimization support. If
your application supports optimized configurations, you can choose to enable the application
manufactureer’s pre-set configurations or create your own.
Enabling application-specific optimizations
1. From the operating system Start menu, go to Settings/Control Panel/Display. In Windows
NT 4.0, click the Wildcat Configuration tab if it is not already displayed. In Windows 2000
follow the same path; then click the Settings tab and then Advanced.
2. Under the Wildcat Configuration tab, select Configuration Wizard. Click Next to continue.
3. If your application supports optimized configurations, select the configuration for your
application from the Configuration pulldown menu and click Next to view a summary of
the application-specific configuration.
4. Click Finish to save your configuration and dismiss the Wizard, or click Cancel to close
the Wizard without accepting any changes.
Note: You cannot alter the application manufacturer’s pre-set configuration. If you want some (but not
all) features of the application manufacturer’s configuration, you must create a customized configuration.
See Creating a custom optimization for instructions.
3Dlabs Graphics Accelerator Card User's Guide
30
Software Configuration
Creating a custom optimization
1. From the operating system Start menu, go to Settings/Control Panel/Display. In Windows
NT 4.0, click the Wildcat Configuration tab if it is not already displayed. In Windows 2000
follow the same path; then click the Settings tab and then Advanced.
2. Under the Wildcat Configuration tab, select Configuration Wizard. Click Next to continue.
3. Select New Configuration on the pulldown menu, then click Next.
4. Enter a name for the new configuration, then select the configuration you want to use as a
model for your customized configuration.
5. The Wizard will step you through driver optimization. When you are finished, click Finish
to view the Configuration Summary.
6. Click Finish to save your configuration or Canel to dismiss the Wizard.
3Dlabs Graphics Accelerator Card User's Guide
31
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3Dlabs Graphics Accelerator Card User's Guide
Troubleshooting
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If you have trouble using your 3Dlabs Wildcat II 5000 Graphics Accelerator Card or a 3D application,
you may find the answer to your problem in the following sections. Always start your problem- solving
efforts with the simplest solution and work up to the more complex ones.
Problem: My monitor is either blank, or the displayed image is distorted, scrambled or smaller
than I expected.
If the monitor is blank, be sure that your system and monitor are plugged in and
turned on. Is the monitor’s power cord attached securely? Check each component’s
documentation for the location and use of power connectors and switches.
Make sure that your video cable is connected securely to the monitor and to the
monitor connector on your Wildcat II 5000 Graphics Accelerator Card. See your
monitor documentation and Chapter 1 - Installation, in this document.
Your card might not be seated properly in the AGP or AGP Pro slot. Remove and
reinstall your card as described in Chapter 1 - Installation. Remember to use the
anti-static wrist strap when opening your system and handling the card.
Use the Last Known Good option in Windows NT, or restart Windows 2000 in
Safe Mode and select a supported resolution and refresh rate. See Obtaining a
Usable Video Resolution later in this chapter for instructions.
Reboot into VGA/Safe Mode to verify the display properties are configured
correctly for the monitor type. If the software setup is correct, use a similar type
monitor (if available and functioning properly) to determine if the workstation is
defective. See Obtaining a Usable Video Resolution in this chapter for instructions
on determining if you have a defective unit.
Problem: The performance of and/or the available resolutions for my Wildcat II 5000 Graphics
Accelerator Card are not what I expected.
The Wildcat II 5000 Graphics Accelerator Card driver may not have installed fully,
or a file may have been corrupted. Try installing the driver again.
You may have selected a display setting that is incompatible with accelerated 3D
graphics applications. See the Wildcat Monitor tab in your 3Dlabs display control
panel for a list of compatible resolutions.
You may have not selected the correct monitor for your monitor vendor and type.
Go to the Wildcat Monitor tab and select your monitor vendor and type from the
list. If your vendor and/or monitor is not listed, consult your monitor
documentation for alternatives..
Use the Last Known Good option in Windows NT, or restart Windows 2000 in
Safe Mode and select a supported resolution and refresh rate. See Obtaining a
Usable Video Resolution later in this chapter for instructions.
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Diagnostics utilities for checking the video card and instructions for using these utilities may be available
from your computer vendor.
3Dlabs Graphics Accelerator Card User's Guide
33
Troubleshooting
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The system operates in VGA mode when the video display driver is not running to accommodate all
monitor types. VGA mode is used during initial installation of the video display driver and when
experiencing video problems. If you select a resolution that causes the monitor to display incorrectly, try
the following proceedures to obtain a usable video resolution.
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Using the Last Known Good option in Windows NT
Press CTRL+ALT+DEL but do not log on to the Windows NT operating system. Instead, shut down then
use the Last Known Good option to return to the last known good configuration recorded by Windows
NT.
1. Restart the system.
2. Press the
Known Good Menu.
SPACE BAR at the following prompt: Press space bar NOW to invoke the Last
Note: If this option fails to correct the video display problem, restart the system in VGA mode and
reconfigure your display to 640 x 480 resolution, 60Hz refresh rate. Then restart Windows NT again in
non-VGA mode.
Booting into Safe Mode in Windows 2000
Press CTRL+ALT+DEL but do not log on to the Windows 2000 operating system. Instead, shut down
then boot into Safe Mode to choose another resolution or reinstall the video driver.
1. Restart the system.
2. At the boot screen, hit F8 to enter the Windows 2000 advanced options menu.
3. Choose Safe Mode, then hit E
Note: If this option fails to correct the video display problem, restart the system in VGA mode and
reconfigure your display to 640 x 480 resolution, 60Hz refresh rate. Then restart Windows NT again in
non-VGA mode.
NTER to return to the boot screen.
Determining a defective unit
1. Save and exit from all files, if possible, then shut down the operating system.
2. Turn off the power to the monitor and to the workstation.
Important: Always turn off the power to the workstation before connecting or disconnecting
the cables.
3. Check and reseat all card and cable connections as needed.
4. Turn on the monitor power. If the Power On LED does not illuminate, see Getting Help in
this section.
5. Turn on the power to the system base unit. If the Power On LED on the base unit does not
illuminate, or if the BIOS beep codes indicate a failure, see Getting Help in this section.
====
3Dlabs Graphics Accelerator Card User's Guide
34
Troubleshooting
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Note: You must have the correct driver for the Windows NT 4.0 or Windows 2000 operating system. If
you are unsure, refer to the README.TXT file located on the driver delivery media for this information.
Refer to the Microsoft Windows NT 4.0 or Windows 2000 documentation and online Help for more
information on installing drivers and software application programs.
If you are installing the Wildcat II 5000 driver, you must remove the current driver prior to installing the
update.
Removing the existing Wildcat II 5000 driver under Windows NT
1. Log on using an account that has administrative privileges.
2. From the operating system Start menu, go to Settings/Control Panel and double-click
Add/Remove Programs.
3. On the Add/Remove Programs Properties Install/Uninstall tab, highlight the Wildcat II
5000 Display Driver and click Add/Remove.
4. Click Yes when prompted to confirm the driver removal, and follow the prompts.
Removing an existing Wildcat II 5000 driver under Windows 2000
1. Log on using an account that has administrative privileges.
2. From the operating system Start menu, go to Settings/Control Panel and double-click
Add/Remove Programs.
3. Under Change or Remove Programs, highlight the Wildcat II 5000 Display Driver and
click Change/Remove.
4. Click Yes when prompted to confirm the driver removal, and follow the prompts to
complete the driver removal.
5. Click OK when notified that the driver removal is complete, and reboot your system if you
are prompted to do so.
Reinstalling the video driver under Windows NT or Windows 2000
See “Installing your Wildcat II 5000 Windows NT or Windows 2000 driver” in Chapter 2 –
Setup.
lедбеЙ=fеСзкг~нбзе
lедбеЙ=fеСзкг~нбзе====
lедбеЙ=fеСзкг~нбзеlедбеЙ=fеСзкг~нбзе
If you cannot find the problem you are experiencing, or the solution to a problem, listed in this chapter,
check the Troubleshooting FAQ list at http://www.3dlabs.com/support, or contact your vendor for
additional help.
3Dlabs Graphics Accelerator Card User's Guide
35
^^^^mmbkafu=
mmbkafu=^=
mmbkafu=mmbkafu=
^=ÓÓÓÓ=p
^=^=
=pmb`fcf`^qflkp
=p=p
mb`fcf`^qflkp=
mb`fcf`^qflkpmb`fcf`^qflkp
=
==
3Dlabs Graphics Accelerator Card User's Guide
^=pйЙЕбСбЕ~нбзел
^=pйЙЕбСбЕ~нбзел====
^=pйЙЕбСбЕ~нбзел^=pйЙЕбСбЕ~нбзел
dÉåÉê~ä
dÉåÉê~ä=====
dÉåÉê~ädÉåÉê~ä
=
==
Manufacturer
Model number
cмеЕнбзе~д
cмеЕнбзе~д====
cмеЕнбзе~дcмеЕнбзе~д
System
Specifications
3Dlabs
Wildcat II 5000
.
Interface
Graphic controller
DAC speed
Data width
Connectors
Interrupts
Video memory
3D Performance
Dimensions
AGP
High-speed Wildcat II chipset technology
300 MHz
Frame buffer: 128 bits
Texture buffer: 64 bits
DirectBurst: 32 bits
3-Pin, MiniDIN stereo sync output
15-pin D-sub analog connector
DVI-I compatable (DVI-I functional) Digital Video Output Port
PCI-assigned
Interrupt A for Wildcat II 5000
Frame Buffer: 32 MB
Texture Buffer: 32 MB
DirectBurst: 16 MB
3D Gouraud-shaded triangles, Z-buffered: 8.5 M Tri/Sec
Trilinear-textured, Gouraud-shaded, 32-bit (RGBA) textel: 166.0 M
pixels/sec
3D Vectors, solid-color, 10-pixel: 11.1 M Vec/Sec
Height
Length
Width
Slots
Required
1.52"
13.34"
4.28"
One AGP or AGP Pro slot
One PCI slot (for cooling purposes)
3Dlabs Graphics Accelerator Card User's Guide
37
mçïÉê=
mçïÉê=
mçïÉê=mзпЙк=
oЙимбкЙгЙенл
oЙимбкЙгЙенл====
oЙимбкЙгЙенлoЙимбкЙгЙенл
j~сбгмг=
j~сбгмг=
j~сбгмг=j~сбгмг=
oЙлздмнбзел=
oЙлздмнбзел=====
oЙлздмнбзел=oЙлздмнбзел=
====
Specifications
25 W maximum
12.0V 100 mA maximum
5.0V 700 mA maximum
3.3V 8.1A maximum
.
Max Resolution Hz Stereo Available
1920 x 1440 75 1600 x 1280 76 2048 x 1152 75 1920 x 1200 75 1280 x 1024 60 Yes
1280 x 960 60 Yes
1152 x 870 75 1376 x 768 60 1280 x 800 90 1024 x 768 60 Yes
THIS IS A LEGAL CONTRACT BETWEEN YOU, THE END USER, AND 3DLABS, INC. BY
USING THE SOFTWARE ACCOMPANYING THIS GUIDE OR PRE- INSTALLED ON YOUR
SYSTEM, YOU ARE ACCEPTING AND AGREEING TO BE BOUND BY THE TERMS OF THIS
SOFTWARE LICENSE AGREEMENT. IF YOU ARE NOT WILLING TO BE BOUND BY THE
TERMS OF THIS SOFTWARE LICENSE AGREEMENT, PROMPTLY RETURN THIS SOFTWARE
LICENSE AGREEMENT WITH THE UNOPENED SOFTWARE ENVELOPE, OXYGEN CARD AND
ANY OTHER ACCOMPANYING ITEMS AND 3DLAB PRODUCTS TOGETHER WITH YOUR
RECEIPT TO YOUR PLACE OF PURCHASE FOR A FULL REFUND.
pзСнп~кЙ=iбЕЙелЙ
pзСнп~кЙ=iбЕЙелЙ=~еЗ=oЙлнкбЕнбзел
pзСнп~кЙ=iбЕЙелЙpзСнп~кЙ=iбЕЙелЙ
The SOFTWARE delivered to you may embody and include, without limitation, certain software
programs in object code form (machine-readable but not human-readable form) and documentation. Use
of the SOFTWARE can result in the production of FEATURES that are human-readable, including,
without limitation, documentation, report formats, menus, audible prompts and tone sequences. Such
SOFTWARE and FEATURES constitute copyrighted property proprietary to 3Dlabs, Inc. or its licensors,
and 3Dlabs, Inc. or its licensors retain title to the SOFTWARE (excluding media on which recorded),
FEATURES, all copies thereof, and all intellectual property rights therein. No title to the SOFTWARE,
FEATURES, any copies thereof or any intellectual property rights therein, are transferred to you. You
are hereby granted, for your own internal use only, a nontransferable, nonexclusive, perpetual, revocable
license to use one (1) copy of the SOFTWARE and FEATURES on the computer on which the
SOFTWARE was originally mounted or installed. Except as specifically authorized by this
AGREEMENT, you may not copy the SOFTWARE or FEATURES for any purpose (except that you
may make a use one (1) copy of the SOFTWARE solely for backup purposes). You shall not, whether
through the use of disassemblers or any other means whatsoever (including, but not limited to, Guide,
mechanical or electrical means), reverse engineer, decompile, disassemble, destroy, disable, derive rules
of protocol embodied in the SOFTWARE or derive source code from the SOFTWARE OR FEATURES,
or attempt to permit any third party to do any of the foregoing. Any attempt to do any of the foregoing
shall be a material breach of this AGREEMENT and the license granted herein, which shall immediately
entitle 3Dlabs, Inc. to exercise any remedy that may exist at law or in equity. You may not transfer, loan,
rent, lease, distribute or grant any rights in the SOFTWARE, FEATURES, copies thereof, or
accompanying documentation in any form without the prior written consent of 3Dlabs, Inc.
=~еЗ=oЙлнкбЕнбзел====
=~еЗ=oЙлнкбЕнбзел=~еЗ=oЙлнкбЕнбзел
3Dlabs Graphics Accelerator Card User's Guide
41
Software License Agreement
iбгбнЙЗ=t~кк~ену
iбгбнЙЗ=t~кк~ену====
iбгбнЙЗ=t~кк~енуiбгбнЙЗ=t~кк~ену
3Dlabs, Inc. warrants that the SOFTWARE AND FEATURES licensed to you under this AGREEMENT
will perform in accordance with 3Dlabs, Inc. published specifications for use on the same operating
system as used by you at the time of purchase of the SOFTWARE or the system on which the
SOFTWARE is initially mounted or installed (WARRANTY) for a period of ninety (90) days after the
date of delivery to you as evidenced by your receipt (WARRANTY PERIOD). If the SOFTWARE or
FEATURES does not conform during the WARRANTY PERIOD, you agree to provide written notice of
such failure to 3Dlabs, Inc. and 3Dlabs, Inc. will, at its sole option, repair or replace the SOFTWARE.
3Dlabs, Inc. does not warrant that the use of the SOFTWARE or FEATURES will be uninterrupted or
error- free and hereby disclaims all liability on account thereof. THE REMEDIES PROVIDED HEREIN
ARE YOUR SOLE AND EXCLUSIVE REMEDIES FOR BREACH OF WARRANTY. THIS
WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES OR CONDITIONS, EXPRESS OR
IMPLIED, INCLUDING WARRANTIES OR CONDITIONS OF MERCHANTABILITY,
NONINFRINGEMENT AND FITNESS FOR A PARTICULAR PURPOSE. SOME STATES OR
COUNTRIES DO NOT ALLOW THE EXCLUSION OF IMPLIED WARRANTIES OR CONDITIONS,
SO THE ABOVE EXCLUSION MAY NOT APPLY TO YOU.
iбгбнЙЗ=iб~Дбдбну
iбгбнЙЗ=iб~Дбдбну====
iбгбнЙЗ=iб~ДбдбнуiбгбнЙЗ=iб~Дбдбну
NOTWITHSTANDING ANY PROVISION IN THIS LICENSE TO THE CONTRARY, NEITHER
3DLABS, INC. NOR ITS LICENSORS OR SUPPLIERS WILL BE LIABLE FOR ANY SPECIAL,
INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES, HOWEVER CAUSED, OR ANY
THEORY OF LIABILITY, WHETHER OR NOT 3DLABS, INC., ITS LICENSORS OR SUPPLIERS
HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE OR LOSS. IN NO EVENT
SHALL 3DLABS, INC., ITS LICENSORS’ OR SUPPLIERS’ LIABILITY ARISING UNDER THIS
LICENSE EXCEED THE AMOUNT PAID BY YOU [FOR THE PRODUCT OR SOFTWARE]
GIVING RISE TO SUCH LIABILITY. THIS LIMITATION IS INTENDED TO LIMIT THE
LIABILITY OF 3DLABS, INC., ITS LICENSORS OR ITS SUPPLIERS AND SHALL APPLY
NOTWITHSTANDING ANY FAILURE OF ESSENTIAL PURPOSE OF ANY LIMITED REMEDY.
SOME STATES OR COUNTRIES MAY NOT ALLOW THE FOREGOING LIMITATION, SO THE
FOREGOING MAY NOT APPLY TO YOU.
You may terminate the license granted hereunder at any time by destroying all copies, [mergers or
modifications] of the SOFTWARE, FEATURES and accompanying materials. 3Dlabs, Inc. may
immediately terminate the license granted to you hereunder upon notice for failure to comply with the
terms and conditions of this AGREEMENT. Upon such termination, you agree to destroy all copies,
mergers and modifications of the SOFTWARE and FEATURES and accompanying documents. You
agree that a breach of this AGREEMENT will result in irreparable damages to 3Dlabs, Inc. This
AGREEMENT is the entire agreement between you and 3Dlabs, Inc. with respect to the use and licensing
of the SOFTWARE provided with this AGREEMENT, and supersedes all proposals, warranties, prior
agreements or any other communications between the parties relating to the subject matter hereof.
3Dlabs Graphics Accelerator Card User's Guide
42
Software License Agreement
dÉåÉê~ä
dÉåÉê~ä====
dÉåÉê~ädÉåÉê~ä
This AGREEMENT will be governed by and construed in accordance with the laws of California without
regard to conflicts of law principles or the UN Convention on the Sale of Goods. If for any reason a court
of competent jurisdiction finds any provision of this AGREEMENT, or portion thereof, to be
unenforceable, that provision of the AGREEMENT shall be enforced to the maximum extent permissible
so as to effect the intent of the parties, and the remainder of this AGREEMENT shall continue in full
force and effect. Should you have any questions concerning this AGREEMENT, please write to: 3Dlabs,
Inc., 480 Potrero Avenue, Sunnyvale, California 94086.
3Dlabs Graphics Accelerator Card User's Guide
43
^^^^mmbkafu=
mmbkafu=`=
mmbkafu=mmbkafu=
`=ÓÓÓÓ=o
`=`=
=obdri^qlov=
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pp
q^qbjbkqp=
q^qbjbkqpq^qbjbkqp
=
==
3Dlabs Graphics Accelerator Card User's Guide
Regulatory Statements
3Dlabs Graphics Accelerator Card User's Guide
====
45
Regulatory Statements
3Dlabs Graphics Accelerator Card User's Guide
====
46
Regulatory Statements
UL 1950 PAG 1.7-003: This graphics card is for use with UL Listed personal computers that have
installation instructions detailing user installation of card cage accessories.
WARNING:
Any use of, installation practices, modifications or maintenance procedures
carried out which are not in accordance with the issued “instructions for use” or approved by
3Dlabs Inc. will nullify the CE certification of this product and could lead to prosecution.
3Dlabs Graphics Accelerator Card User's Guide
47
^^^^mmbkafu=
mmbkafu=a=
mmbkafu=mmbkafu=
a=ÓÓÓÓ=q
a=a=
=qbojp=^ka=
=q=q
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abcfkfqflkp
aa
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=
==
3Dlabs Graphics Accelerator Card User's Guide
Terms and Definitions
qЙкгл=~еЗ=aЙСбебнбзел
qЙкгл=~еЗ=aЙСбебнбзел====
qЙкгл=~еЗ=aЙСбебнбзелqЙкгл=~еЗ=aЙСбебнбзел
^dm
^dm====
^dm^dm
Advanced Graphics Port. A dedicated graphics bus that transfers data at significantly higher speeds than
the PCI bus.
^дйЬ~=_дЙеЗбеЦ
^дйЬ~=_дЙеЗбеЦ====
^дйЬ~=_дЙеЗбеЦ^дйЬ~=_дЙеЗбеЦ
This means to create transparent objects by allowing for the blending of pixels to simulate the
transparency characteristics of an object. With alpha information, an object can be designed from being
totally transparent to opaque.
^дйЬ~=_мССЙк
^дйЬ~=_мССЙк====
^дйЬ~=_мССЙк^дйЬ~=_мССЙк
A portion of the frame buffer used to define the transparency value of a pixel in the frame buffer. This
data can be used to blend the frame buffer pixel with the pixel to be drawn to create a composite pixel.
^åíá~äá~ëáå
^енб~дб~лбеЦЦЦЦ====
^åíá~äá~ëáå^åíá~äá~ëáå
A technique employed to remove any jagged edges from an object to appear smooth. This is
accomplished by gradually modifying the hue and saturation of pixels. (See also: SuperScene
Antialiasing)
^mf
^mf====
^mf^mf
Application Programming Interface. The API translates the instructions from the application program into
device commands that are specific to the screen’s display controller, the graphics board.
^нгзлйЬЙкбЕ=bССЙЕнл
^нгзлйЬЙкбЕ=bССЙЕнл====
^нгзлйЬЙкбЕ=bССЙЕнл^нгзлйЬЙкбЕ=bССЙЕнл
The effect derived from adding one or more layers around an object.
_бдбеЙ~к=p~гйдбе
_бдбеЙ~к=p~гйдбеЦЦЦЦ====
_бдбеЙ~к=p~гйдбе_бдбеЙ~к=p~гйдбе
The process whereby texture mapping is done through filtering.
_áí=aÉéíÜ
_áí=aÉéíÜ====
_áí=aÉéíÜ_áí=aÉéíÜ
Bit depth is another way of expressing the numbers of colors available. A color bit depth of 8 is
equivalent to 256 colors, a bit depth of 16 (15 bit of color plus a 1 bit overlay) yields 32768 colors, and a
bit depth of 32 (24 bit RGB plus 8 bit of overlays) equals 16.7 million colors. The latter is often referred
to as true color.
`дбййбеЦ
`дбййбеЦ====
`дбййбеЦ`дбййбеЦ
Removal of elements or sections not contained within the active viewing area.
`mr=E`Éåíê~ä=mê
`mr=E`Йенк~д=mкзЕЙллбеЦ=rебнF
`mr=E`Éåíê~ä=mê`mr=E`Éåíê~ä=mê
зЕЙллбеЦ=rебнF====
зЕЙллбеЦ=rебнFзЕЙллбеЦ=rебнF
The part within a PC that executes programs in main memory.
a^`
a^`====
a^`a^`
Digital to Analog Converter.
aЙйнЬ=`мЙбеЦ
aЙйнЬ=`мЙбеЦ====
aЙйнЬ=`мЙбеЦaЙйнЬ=`мЙбеЦ
A technique used to give the illusion of depth. With depth cueing, the part of an object that is farther away
is displayed with a lower intensity to give the effect of depth.
A digital, flat-panel display uses a digital (instead of analog) cable connection to transfer data to the
display screen. This can eliminate some display artifacts. Flat panel displays occupy less desk space than
conventional monitors.
3Dlabs Graphics Accelerator Card User's Guide
49
Terms and Definitions
aбкЙЕнu
aбкЙЕнu====
aбкЙЕнuaбкЙЕнu
Microsoft’s APIs developed to access various system hardware.
aбкЙЕн=Pa
aбкЙЕн=Pa====
aбкЙЕн=PaaбкЙЕн=Pa
Microsoft’s API dedicated to 3D graphics, and a component of DirectX.
aбнЬЙкбеЦ
aбнЬЙкбеЦ====
aбнЬЙкбеЦaбнЬЙкбеЦ
The process of converting an image with a certain bit depth to one with a lower bit depth. Dithering
enables the application to convert an image’s colors that it cannot display into two or more colors that
closely resemble the original. Dithering works because the mind is tricked by the pattern of colors into
thinking it’s a different color.
aзмДдЙ=_мССЙкбеЦ
aзмДдЙ=_мССЙкбеЦ====
aзмДдЙ=_мССЙкбеЦaзмДдЙ=_мССЙкбеЦ
With double-buffering, images are rendered in the back buffer and then displayed on the screen once the
drawing is completed. This results in the smooth, flicker-free rotation and animation of 3D models and
scenes.
aкбоЙк
aкбоЙк====
aкбоЙкaкбоЙк
A driver is a special interface program that is developed to perform the communication between the
application program, the device (i.e., graphics peripheral) and the operating system.
bsd^
bsd^====
bsd^bsd^
Extended Video Graphics Array. EVGA runs at 1024 x 768.
cä~í=pÜ~ÇáåÖ
cä~í=pÜ~ÇáåÖ====
cä~í=pÜ~ÇáåÖcä~í=pÜ~ÇáåÖ
The simplest method of shading. Each triangle is assigned one single color, resulting in a faceted
appearance of the surface.
cк~гЙ=_мССЙк
cк~гЙ=_мССЙк====
cк~гЙ=_мССЙкcк~гЙ=_мССЙк
A 24-bit, true-color frame buffer provides 8 bits for each red, green and blue primary display color. This
results in 16.8 million color combinations. A second, or double, buffer enables system to calculate pixels
one step ahead of the screen display for smooth, distortion free images.
d~ãã~
d~ãã~====
d~ãã~d~ãã~
A curve representing both the contrast and brightness of an image. Changing the shape of the curve
changes the RGB color output. (Not to be confused with GLINT Gamma, the 3Dlabs geometry
processing device.)
dЙзгЙнку
dЙзгЙнку====
dЙзгЙнкуdЙзгЙнку
The intermediate stage of the 3D pipeline, geometry determines the location of the object and the frame of
reference of the viewer in relation to the object.
dçìê~ìÇ=pÜ~ÇáåÖ
dçìê~ìÇ=pÜ~ÇáåÖ========
dçìê~ìÇ=pÜ~ÇáåÖdçìê~ìÇ=pÜ~ÇáåÖ
This method of shading, more complex than flat shading, shows subtle color changes across an object.
Gouraud Shading is accomplished by adding pixels in a graduated scale of colors.
A graphics accelerator performs 3D functions in the hardware, thereby relieving the CPU of repetitive,
complex and intensive calls. This results in enhanced performance and speed.
eÉáÇá
eÉáÇá====
eÉáÇáeÉáÇá
The API developed by Autodesk to work with its products, such as 3D Studio MAX and AutoCAD.
A feature that delivers photo-realistic images by wrapping 2D bitmaps around 3D objects closely
matching the texture to the object. MIP-Mapping allows different versions of a texture to be used for
objects of different sizes. It also enables faster performance as textures do not need to be scaled in real
time.
The ability to support multiple resolutions on the screen.
léÉådi
léÉådi====
léÉådiléÉådi
The industry standard library of advanced 3D graphics functions developed by Silicon Graphics, Inc.
mЙклйЙЕнбоЙ=`зккЙЕнбзе
mЙклйЙЕнбоЙ=`зккЙЕнбзе====
mЙклйЙЕнбоЙ=`зккЙЕнбзеmЙклйЙЕнбоЙ=`зккЙЕнбзе
A function that allows an object to maintain its 3D textural features as it moves away from the viewer,
into the background.
mбйЙдбебеЦ
mбйЙдбебеЦ====
mбйЙдбебеЦmбйЙдбебеЦ
A basic hardware tool for accelerating processes.
máñÉä
máñÉä====
máñÉämáñÉä
The smallest addressable element of a cathode ray tube display. More simply put, the individual dots that
make up the screen image.
mзбен=p~гйдбеЦ
mзбен=p~гйдбеЦ====
mзбен=p~гйдбеЦmзбен=p~гйдбеЦ
The basic method of adding texture to an object. Point sampling does not include any filtering of textures.
o^ja^`
o^ja^`====
o^ja^`o^ja^`
The final component in the graphics subsystem that translates a digital image into an analog
representation.
o~лнЙкбт~нбзе
o~лнЙкбт~нбзе====
o~лнЙкбт~нбзеo~лнЙкбт~нбзе
A method to fill in colors for all pixels bound by vertices.
oЙеЗЙкбеЦ
oЙеЗЙкбеЦ====
oЙеЗЙкбеЦoЙеЗЙкбеЦ
The final and most rigorous stage in the 3D pipeline where an object undergoes shading, texturing, etc.
ofp`
ofp`====
ofp`ofp`
Reduced Instruction Set Computing.
pao^j
pao^j====
pao^jpao^j
Synchronous Dynamic Random Access Memory (SDRAM) is a cost-effective solution to improve
bandwidth to and from memory, resulting in increased graphics performance.
pdo^j
pdo^j====
pdo^jpdo^j
Synchronous Graphics Random Access Memory allows data to be written in a single operation, rather
than a (slower) sequence of operations. It also handles background and foreground image fills effectively.
paqm
paqm====
paqmpaqm
Super Desktop Publishing. SDTP runs at 1600 x 1200.
3Dlabs Graphics Accelerator Card User's Guide
51
Terms and Definitions
pнЙеЕбд=_мССЙк
pнЙеЕбд=_мССЙк====
pнЙеЕбд=_мССЙкpнЙеЕбд=_мССЙк
Similar to stipple masking, the stencil buffer assists with the creation of transparent effects.
pнбййдЙ=г~лвбеЦ
pнбййдЙ=г~лвбеЦ====
pнбййдЙ=г~лвбеЦpнбййдЙ=г~лвбеЦ
A technique that spatially creates transparent effects by rendering an object through various patterns.
píêÉ~ãáåÖ=pfja
píêÉ~ãáåÖ=pfja====
píêÉ~ãáåÖ=pfjapíêÉ~ãáåÖ=pfja
An instruction set developed by Intel for Pentium III-processor based systems. Streaming SIMD can
improve 3D vertex transformation and lighting, among other operations.
pìéÉêpÅÉåÉ=^åíá~äá~ëáåÖ
pìéÉêpÅÉåÉ=^åíá~äá~ëáåÖ====
pìéÉêpÅÉåÉ=^åíá~äá~ëáåÖpìéÉêpÅÉåÉ=^åíá~äá~ëáåÖ
SuperScene antialiasing (see Antialiasing) is an enhanced version of multisampling and offers true,
multisampled scene-based antialiasing of all OpenGL primitives in a scene. SuperScene Antialiasing is a
feature found only on Wildcat II 5000 graphics accelerators.
psd^
psd^====
psd^psd^
Super Video Graphics Array. SVGA runs at 800 x 600.
qЙллЙдд~нбзе
qЙллЙдд~нбзе====
qЙллЙдд~нбзеqЙллЙдд~нбзе
The initial part of the 3D pipeline where the object is described by a set of triangles.
qЙснмкЙ=j~ййбеЦ
qЙснмкЙ=j~ййбеЦ====
qЙснмкЙ=j~ййбеЦqЙснмкЙ=j~ййбеЦ
A technique that enables 2D graphic images to be “wrapped” around or “pasted” on to a 3D primitive.
Perspective correction and lighting calculations allow for added realism.
qк~елСзкг~нбзе
qк~елСзкг~нбзе====
qк~елСзкг~нбзеqк~елСзкг~нбзе
The change in rotation, size, position, and perspective of an object in 3D space.
qк~елй~кЙеЕу
qк~елй~кЙеЕу====
qк~елй~кЙеЕуqк~елй~кЙеЕу
A function that refers to the rendering of transparent (non-opaque) objects. Transparency is generally
accomplished on a polygon rendering system using either screen-door transparency or alpha blending.
sЙЕнзклLлЙЕзеЗ
sЙЕнзклLлЙЕзеЗ====
sЙЕнзклLлЙЕзеЗsЙЕнзклLлЙЕзеЗ
Lines drawn per second.
sd^
sd^====
sd^sd^
Video Graphics Array. VGA runs at 640 x 480.
seo
seo====
seoseo
Very High Resolution. VHR runs at 1280 x 1024.
so^j
so^j====
so^jso^j
Video Random Access Memory is an expensive, fast type of RAM that is used as display memory on
high-end graphics boards.
soji
soji====
sojisoji
Virtual Reality Modeling Language.
wwwwJJJJ_мССЙк
_мССЙк====
_мССЙк_мССЙк
Also known as the Depth Buffer, the Z-Buffer is a region of memory containing the depth component of a
pixel. Used, for example, to eliminate hidden surfaces from the image.
3Dlabs Graphics Accelerator Card User's Guide
52
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3Dlabs Graphics Accelerator Card User's Guide
Index
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API, 49, 50
Attaching a stereo device, 20
Configuration tab
Display properties, 26
Configuring the display, 26
Connecting
monitor, 20
Connecting a Digital Flat-panel monitor, 20
Connecting a VGA monitor, 20
Creating a custome optimization, 31
Determining a defective unit, 34
Diagnostics, 33
Digital Flat-panel monitor
Gamma Color Calibration, 28
Glossary, 49
Heidi drivers
Installing, 22
Installation
Software, 21
Installation
Driver requirements, 21
Drivers, 21
Installing
Heidi drivers, 22
software, 21
verifying the default video display driver
inWindows 2000, 23
Verifying the default video display driver
inWindows NT, 22
Verifying the system startup version inWindows
2000, 23
Verifying the system startup version inWindows
NT, 23
Wildcat Windows 2000 driver, 22
Wildcat Windows NT driver, 22
Introduction, 2
Last Known Good option in Windows NT, 34
Monitor
checks, 33
connecting, 20
Monitor tab
Display properties, 28
Monoscopic display, 30
Online Information, 35
OpenGL, ii, 51
Registration, 24
Regulatory Statements, 47
Reinstalling the video driver, 35
Reinstalling the video driver under Windows 2000,
35
Reinstalling the video driver under Windows NT, 35
Safe Mode in Windows 2000, 34
setup
verifying the default video display driver in
Windows 2000, 23
Setup
Attaching a stereo device, 20
Driver requirements, 21
Installing drivers, 21
Installing Heidi drivers, 22
Preparing for installation, 17
Removing existing drivers, 21
Replacing an old grahics card, 19
Verifying the default video display driver in
Windows NT, 22
Verifying the system startup version Windows
2000, 23
Verifying the system startup version Windows NT,
23
Wildcat Windows 2000 driver, 22
Wildcat Windows NT driver, 22