VS2Manual_1/25/00 2/25/00 3:44 PM Page 02
Thank you for purchasing Virtua Striker 2. Please note that this software is designed only for use with the Sega Dreamcast console. Be sure to read this instruction manual thoroughly before you start playing.
CONTENTS
2 CONTROLS
6 GAME DISPLAY
7 STARTING UP
8 MODE EXPLANATIONS
9 •ARCADE
10 •INTERNATIONAL CUP
12 •VARIATIONS
16 •MATCH PLAY
18 •REPLAY
20 •OPTIONS
Virtua Striker 2 is a memory card compatible game [Visual Memory Unit (VMU), sold separately]. Refer below for information regarding the number of blocks required to save game files. When saving or loading game files, never turn the Sega Dreamcast power OFF, remove the memory card or disconnect the controller.
•12 blocks of memory are required to save Options, International Cup and League related files (select the target memory card once the game is activated).
•20-32 blocks are required to save a replay goal file (select the target memory card when saving).
VS2Manual_1/25/00 2/25/00 3:44 PM Page 04
CONTROLS
This game is compatible with the Dreamcast Controller and the Arcade Stick (sold separately). Before turning the power ON, connect controller(s) to Control Port A and/or B, depending on the number of players.
DREAMCAST CONTROLLER
ANALOG THUMB PAD *NOT USED
D-PAD
SELECT
START BUTTON
START BUTTON
BUTTON
JOYSTICK
SELECT
BUTTON
BUTTON
BUTTON
CANCEL
BUTTON |
TRIGGER |
TRIGGER |
|
|
|
ENTER |
|
|
ARCADE STICK
BUTTON
BUTTON
BUTTON
BUTTON
CANCEL
BUTTON
ENTER
To return to the Title Screen at any point during game play, simultaneously press and hold the , , , and Start Buttons of the Dreamcast Controller or Arcade Stick.
Never touch the Analog Thumb Pad or Triggers / while turning the Dreamcast po wer ON. Doing so may disrupt the controller initialization process and result in malfunction.
Depending on the mode, the number of participating players can be as many as 32. Controller s can, however, only be connected to Control Ports A and B. For a 1 Player game, use Port A .
2
TABLE OF CONTROLS
CONTROLLER ATTACKING DEFENDING |
AERIAL ARCADE STICK |
||||
D-PAD |
MOVE |
MOVE |
MOVE |
JOYSTICK |
|
PLAYER |
PLAYER |
PLAYER |
|||
|
|
||||
|
SHORT |
SLIDE |
DIRECT |
|
|
|
PASS |
SHORT PASS |
|
||
|
|
|
|||
|
LONG |
— |
DIRECT |
|
|
|
PASS |
LONG PASS |
|
||
|
|
|
|||
|
SHOOT |
— |
SHOOT |
|
FORMATION SELECT/
CHANGE STRATEGY
The controls within this manual correspond to the default controller configuration. To chang e the button configuration, select “KEY CONFIG” from the Options Menu (see p.21).
FORMATION AND STRATEGY
● SELECT FORMATION
Each country has two types of formations from which the player can select. Press the Button just before the match begins or during halftime to select a formation. The formation strategy will initially be set at “NORMAL.”
● CHANGING STRATEGY
Press the Button during game play to select a strategy — “NORMAL,” “OFFENSIVE” or “DEFENSIVE.” The strategy selected will affect the team’s formation. It takes a few seconds for the change in strategy to be fully implemented.
Double Volante (DV): two defensive central midfielders.
3
VS2Manual_1/25/00 2/25/00 3:44 PM Page 06
|
|
ATTACKING |
● SHORT PASS |
|
|
Use the D-Pad |
and press the Short Pass Button to complete a short pass in |
|
the corresponding direction. |
||
● LONG PASS |
|
|
Use |
and press the Long Pass Button to complete a long pass in the corre- |
sponding direction.
● CROSSING
Press the Long Pass Button in the crossing area (the opponent’s penalty box and the area on the left or right side of it — refer to the diagram on the right) to complete a cross. This cannot be done if the player is facing the sideline.
● SHOOT
Press the Shoot Button to take a shot on the goal. Use when taking a shot to adjust the direction of the ball. The strength of the player’s shot depends on
how long the Shoot Button is held down. Once the Shoot Button is pressed, a power gauge will appear. The longer the button is pressed the stronger and higher the shot.
DEFENDING ● STANDING/SLIDING TACKLE
Depending on the player’s distance from the opponent, press the Slide Button to complete either a standing or sliding tackle.
Depending on his position to the opponent and the ball, the player can also take control of the ball automatically.
4
OTHER
● AERIALS
The player can complete a direct play from an aerial ball. Press the Short Pass Button to head the ball a short distance. Press the Long Pass Button to head the ball a long distance. Press the Shoot Button to complete a direct shot or a heading shot.
● FREE KICK
Use |
to adjust the direction of the player, then press either the Short Pass or the |
|
Long Pass Button to complete the corresponding pass. Use |
when kicking the |
|
ball to make it curve in the corresponding direction. |
|
● CORNER KICK
Use |
to adjust the direction of the player, then press either the Short Pass Button |
|
to complete a short pass, or the Long Pass Button to center the ball. Use |
when |
|
kicking the ball to make it curve in the corresponding direction. |
|
● THROW-IN
Use to adjust the direction of the player, then press either the Short Pass Button to complete a short throw, or the Long Pass Button to complete a long throw.
● KEEPER
Unless the ball has been caught or there is a goal kick, the keeper will move automatically.
When the keeper has the ball, press the Short Pass Button to throw the ball, or the Long Pass Button to kick the ball. When making a goal kick, press either the Shor t Pass or the Long Pass Button to complete the corresponding kick.
● PENALTY KICK (PK)
Kicker: Use to adjust the direction of the player, then press the Shoot Button. The height of the shot depends how long the
Shoot Button is held. Use |
at the moment of making the shot |
|
for the player to make a feint. |
||
Keeper: Use |
to move the keeper in the direction you |
anticipate the ball will come.
5
VS2Manual_1/25/00 2/25/00 3:44 PM Page 08
GAME DISPLAY
Score |
Time Remaining |
Score |
Marker
Indicates the player currently being controlled. The controlled player will change automatically.
Strategy
Displays the current strategy. Press the Button to change.
Radar
Displays the position of the players on the field.
The Radar is especially important, so practice using it during a match.
● PAUSE MENU
Press the Start Button during a match to display the Pause Menu. Use to select an item and press the Button to enter. Press the Start Button or select and enter “PLAY” to return to the match.
*Does not appear in International Cup or Variations Modes.
6
STARTING UP
There are 6 modes of play to select from. While it is possible for up to 32 players to participate, only two players can engage in simultaneous play.
● MODE SELECT
Press the Start Button when the Title Screen appears to display the Mode Select Menu (press the Start Button while the demo is displayed to bring up the Title Screen). Use to select a mode and press the Button to enter.
ARCADE |
A re-creation of the Arcade version |
INTERNATIONAL CUP |
Experience the thrill of world football |
VARIATIONS |
Select one of the following modes: |
TOURNAMENT |
Play in a tournament |
LEAGUE |
Play in a league |
RANKING MODE |
Have your performance ranked |
MATCH PLAY |
Select from one of two modes: |
VS MATCH |
Play against a friend |
PK MATCH |
Play a Penalty Kick match against |
|
a friend |
REPLAY |
View goals stored in the VMU |
OPTIONS |
Adjust the various game settings, |
|
save and load game files |
7