Yamaha DME DESIGNER V1.2 Manual

Version 1.2
Version 1.2
OWNER’S MANUAL
OWNER’S MANUAL
EN
Getting Started
Getting Started with DME Designer
Thank you for purchasing the DME64N/24N. Your DME64N/24N mixing engine, together the DME Designer software, lets you build a custom audio system installation that can support an incredible variety of conditions. You can build an entire system from input to output with the DME Designer software, then send the data from that system to the DME64N/24N, which becomes an independent processor. An amazing variety of applications are possible, including audio installations, sub-mixing, speaker system control, matrix/routing, and multi-effect processing. In this manual the abbreviation “DME” refers to the DME64N/24N.
NOTE
Here the abbreviation “DME” does not include the “DME32.”
NOTE
This manual is based on the English version of the software. Illustrations, command names, window names, and similar information are from that version. Some items may differ from what you see on the computer screen, depending on which operating system you are using.
SPECIAL NOTICES
• The software and this Owner’s Manual are the exclusive copyrights of Yamaha Corporation.
• Use of the software and this manual is governed by the license agreement which the purchaser fully agrees to upon breaking the seal of the software packaging. (Please read carefully the Software Licensing Agreement at the end of “DME Designer Installation Guide” before installing the application.)
• Copying of the software or reproduction of this manual in whole or in part by any means is expressly forbidden without the written consent of the manufacturer.
•Yamaha makes no representations or warranties with regard to the use of the software and documentation and cannot be held responsible for the results of the use of this manual and the software.
• This disc is a CD-ROM. Do not attempt to play the disc on an audio CD player. Doing so may result in irreparable damage to your audio CD player.
• The company names and product names in this Owner’s Manual are the trademarks or registered trademarks of their respective companies.
• The screen displays as illustrated in this Owner’s Manual are for instructional purposes, and may appear somewhat different from the screens which appear on your computer.
• Future upgrades of application and system software and any changes in specifications and functions will be announced separately.
• Windows® is the registered trademark of Microsoft® Corporation.
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About DME Designer
DME Designer is software that provides an integrated environment where you can build and control systems that use DME. Audio systems with DME are built on the computer screen in block diagram format using the DME Designer software. Information about the inputs/outputs along with the arrangement of components
and their connections is called the “configuration.”
The software sends DME settings, along with configuration and parameter data, to the DME unit through a USB or Ethernet connection. Once the data is transferred, the DME unit can be disconnected from the computer and used as an independent processor. The DME can also be kept connected to the computer and controlled in realtime from DME Designer software. If multiple DME units are connected to the computer, you can use the DME Designer software to build a configuration that includes those multiple units.
Getting Started
Area This means the entire site, and is therefore the uppermost level for a system built using
DME Designer. At least one zone must be located within the area.
Zone Specifies a space that has individual sound effects within the area, and creates DME
connection conditions. You can create and switch between multiple configurations.
Configuration Information related to the layout and connection of components in a zone. Scene Information related to configuration assigned to a zone and the settings of the
components included in the configuration.
Component An object that is arranged within the Configuration window.
For a DME overview and glossary, see the “DME64N/24N Owner’s Manual.” Systems built with DME Designer can have multiple zones within an area and multiple configurations and scenes within a zone. However, only one area, zone, or configuration can be made active and
edited at a time. When active these are called the “Current Zone,” “Current Scene,” and “Current
Configuration.”
One DME unit/Zone
External Device (MIDI, GPI, DAW, AMX/Crestron)
Microphone Mixer External Head Amp etc...
Input
Zone
Output
Power Amp Processor etc...
Notes
Audio signal Control signal Data explanation Setting preset data
User Defined Button Scene Manager
LCD Display
Dome Low Dome Mid Dome Hi
....
Specifies the parameter to be changed.
Configuration
Output Processor for Dome
Local parameter link settings External device settings
Assigned Parameter
Crossover: Output Low: Level Crossover: Output Mid: Level Crossover: Output Hight: Level (No Assign) (No Assign) (No Assign)
MY8-AE
(Input)
EQ
Delay
Cross-
Over
No.
Scene Name
001
All On
002
Opening
003
Band Set 1
004
Band Set 2
005
Band Set 3
006
...
....
Delay EQ Dyn
Confuguration
Output Processor for Dome Output Processor for Dome
Output Processor for Dome
Output Processor for Dome Output Processor for Dome ...
Specifies the configuration and preset data combination.
MY8-AE (Output)
Set the value
Preset
All On BGM & MC
Band 1
Band 2 Band 3
Preset data for output processor
All On Component value BGM & MC
Band 1
Band 2 Band 3
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Getting Started
Two DME units/Zone
When one DME unit doesn’t provide sufficient processing power, up to 16 DME units can be used
External Device (MIDI, GPI, DAW, AMX/Crestron)
Input Output
Microphone Mixer External Head Amp etc...
For DME#1 For DME#2
Input Output
User Defined Button
LCD Display
Dome Low Dome Mid Dome Hi Hall Low Hall Mid Hall Hi
....
Selects the parameter to be edited from two DME units.
DME#1
Configuration
Output Processor for Dome
Local parameter link settings External device settings
Assigned Parameter
#1: Crossover: Output Low: Level #1: Crossover: Output Mid: Level #1: Crossover: Output Hight: Level #2: Crossover: Output Low: Level #2: Crossover: Output Mid: Level #2: Crossover: Output Hight: Level
DME#1
DME#2
Zone
Power Amp Processor etc...
Notes
Audio signal Control signal Data explanation Setting preset data
Scene Manager
No.
Scene Name
001
All On
002
Opening
003
Band Set 1
004
Band Set 2
005
Band Set 3
006
...
....
Preset data Preset data
All On BGM & MC
Band 1
Band 2 Band 3
Configuration
Output Processor for Dome Output Processor for Dome
Output Processor for Dome
Output Processor for Dome Output Processor for Dome ...
DME#2
Configuration
Output Processor for Hall
Local parameter link settings External device settings
For DME#1 For DME#2
Preset
All On BGM & MC
Band 1
Band 2 Band 3
Configuration
Output Processor for Hall Output Processor for Hall
Output Processor for Hall
Output Processor for Hall Output Processor for Hall ...
Specifies the configuration and preset data combination in each DME
All On BGM & MC
Band
Preset
All On BGM & MC
Band
Band Band
Specifies the parameter to be linked between DME units.
Grobal Parameter Link
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Getting Started
Common data for DME units in the same zone Scene Manager A “scene” is information that is used to change the audio processing content.
MIDI Program Change settings
User Defined Button setting This information is necessary to control component parameters from the unit’s
Global parameter link settings This information is necessary to allow operation of similar parameters to be
Separate data for individual DME units Configuration This information defines the configuration of audio processing, audio input/
Local parameter link settings
External device settings This information is necessary to allow control of component parameters from
Preset data These are the parameter values for the components included in a configuration.
A combination of a configuration and preset data is specified for each scene. A Scene Manager is function used to memorize and manage scenes. Up to 999 scenes can be memorized, and each scene is managed by number.
This setting is necessary to switch scenes using MIDI messages.
panel. Up to 24 parameters can be memorized.
linked between multiple DME units.
output, and external device components and the connections between components required to achieve the desired audio processing.
This information is necessary to allow linked operation between similar parameters within a single DME unit.
external devices. Independent settings are required for each external device. The following external devices can be used:
• MIDI controller( MIDI Control Change, Paramter Change)
• GPI controller
• DAW controller
• AMX, Crestron, and similar remote controllers.
Audio processing details can be changed by changing the preset data. The following component types include preset data:
• GEQ, Matrix Mixer, and other audio processing components.
• Internal AD/DA (DME24N), Cascade (DME64N), and MY Card I/O components.
• External device components for external head amps (AD8HR, AD824).
System Requirement
Operating System Windows CPU 1 GHz or better Intel Memory At least 256 MB Hard Disk Capacity At least 300 MB Display 1,280 x 1,024 pixels or better/High Color 16 bit or better Other Mouse, CD-ROM drive, 100Base-TX/10Base-T Ethernet or USB connection
environment.
®
XP Professional/XP Home Edition/2000 Professional
®
Pentium®/Celeron® family processor
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Getting Started
Main Changes from V1.0 to V1.1
Main Panel Window
• Instead of the former Parameter Link function, there are now two functions: a Global Link function that links parameters within all DMEs in a zone and a Local Link function that links parameters
within a single DME unit. ( page 73)
• The Synchronization function can now not only send data from DME Designer to the DME unit,
but can also synchronize by reading data from the DME unit. ( page 75)
• Scene Increment/Decrement and Time Adjustment can now be assigned in the GPI input
function. ( page 80)
• DME unit events can now be recorded by the Event Logger function and displayed in the Event
Logger window. ( page 111)
• The time for executing an event can now be set by using the Event Scheduler function.
( page 116)
• Parameters in the current configuration can now be listed on the display and printed out by using
the Parameter List function. ( page 124)
• The Wav File Manager can manage Wave files played by the Wav File Player. ( page 128)
• Settings can be made by the DAW Control function that are used for controlling DMEs from a
DAW controller. ( page 132)
• DME unit data can now be saved as a backup file by using the Backup function. ( page 135)
Designer Window
• The port name display can now be switched between long name display and short name display.
( page 148)
• DME64N cascade connections can now be set. ( page 165)
• Priority items can now be set when compiling configurations by using the [Compile Priority]
function in the “Preferences” dialog box. ( page 209)
• Delay time can now be displayed for each component by using the Show Signal Delay function.
( page 246)
• Monitoring points can now be edited by using the “Monitoring Point List” dialog box. (→
• The status of connections in a configuration can now be analyzed in advance by using the
Analyze function, without connecting the DME unit. ( page 249)
•You can now set the action that occurs when you double-click a user module object. You can also
turn user module security ON or OFF, and set a password. ( page 254)
• Libraries with component parameters saved in them can now be recalled from the context menu
for a component object. ( page 277)
•A new rule for wiring prohibits connections to terminals that would short the terminator.
page 247
Component Editor/Component
•A status bar has been added to the component editor. It displays the component name,
component ID, and parameter IDs for parameters that are being edited. ( page 265)
•A Snap function has been added that records parameters in the editor temporarily. Parameter
sets can then be switched by using the Snap buttons. ( page 273)
• The meter's peak hold function can now be turned ON or OFF. ( page 291)
•A Wav File Player component has been added for playing Wave files. ( page 359)
• An effect component called SPX has been added that supports many different effect applications, such as reverb, delay, and modulation effects, along with complex combinations of
multiple effects. ( page 397)
•A Slot Out component editor has been added. ( page 409)
• An Undo/Redo function is now available when using the design mode. It can undo the most recent operation (control movement/resize/deletion).
)
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Changes from V1.1 to V1.2
Main Panel Window
• The synchronization algorithm has been refined for faster synchronization.
• Synchronization now can be executed from DME to DME Designer without any break in the sound.
• In the following cases, synchronization can be executed from DME Designer to DME without any break in the sound:
The second or later synchronization after starting DME Designer* and when differences in data between the DME and DME Designer are limited to parameters within components, AD824/ AD8HR/DME24N AD/DA setting data, or MY card setting parameters.
* If the file was saved when DME Designer was closed, there will be no break in sound even in the first synchronization after saving.
• Compile speed has been increased. Up to three times faster when AutoDelayCompensation is turned On. Up to two times faster when AutoDelayCompensation is turned Off.
• Synchronization is possible when no MY card or a different MY card is installed in the DME unit (a confirmation dialog will appear).
• An option to automatically close the dialog after synchronization has been added. ( page 37)
•A progress bar has been added to the Synchronization dialog. ( page 36)
•A message appears to warn when synchronization will cause muting.
• The following operations can be performed while on line:
- Scene storage.
- Scene name changes.
- Fade ON/OFF and Fade Mode changes.
- Fade time changes.
- Parameter link setting changes.
• When a scene store is executed, that scene becomes the current scene.
•Wave files can be saved as DME data files, and are included in import/export operations.
( page 32)
•Wave files can be saved in the Wav file library.
• Event Log events can be output via GPI. ( page 115)
• The on-line indicator appears as a button which can be used to switch between on-line and
off-line. ( page 43)
• Scene edits cause the EDIT indicator to appear. ( page 42)
• An auto file save function (Auto Save, post synchronization) has been added. ( page 53)
• Different zones can be specified for use by different users. ( page 56)
• Scene parameters related to User Defined Button, Program Change, GPI In and GPI Out can be
set via the Scene Manager. ( page 63)
• [Select All] and [Clear All] buttons have been added to the Scene Manager Recall Safe dialog.
( page 67)
• User Control can be created for individual users as well as security levels. ( page 70)
•A Remote Control Setup List has been added. ( page 123)
This list can be used to make detailed settings for a new software protocol that allow the DME to be controlled from AMX, Crestron, and similar devices.
Refer to the “DME-N Remote Control Protocol Specifications” document for details about the communication protocol. Information about the “DME-N Remote Control Protocol Specifications” document can be found at the Yamaha pro Audio website (URL below).
http://www.yamahaproaudio.com/
• It is possible to specify whether listed events will be executed by the Event Scheduler.
( page 116)
Getting Started
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Getting Started
• The order of same-time events can be changed in the Event Scheduler. ( page 116)
• Exceptions can be specified for Event Scheduler execution day/time. ( page 122)
• Event Scheduler execution times can be specified in 1-second increments. ( page 121)
• Head amp gain and MY-Card can be set via GPI, MIDI, User defined Button, DAW Control.
• Parameter values, scene recall, GPI output, Wave file playback, and head amp gain can be set
via the User Defined Buttons. ( page 98)
• The Component Lock function dialog is separate from the Parameter List dialog. ( page 127)
• Shortcuts can be freely set as required. ( page 134)
• Files can be saved in the DME unit. ( page 52)
•A [Close All Editor Windows] button has been added to the Window menu. ( page 51)
• External head amp parameters will be recognized by the DME unit when either the DME or the external head amp (AD824, AD8HR) are turned on. Execute a scene recall to send DME settings an external head amp.
• This manual is now separate from the DME Designer installer, and can not be accessed from the DME Designer menus.
Designer Window
• The following operations can be carried out via the shortcut keys.
- Navigator
- Activate Navigator
- Activate Toolkit
- Activate Design Window
- Select Left Port and Start Wiring
- Select Right Port and Start Wiring
- Wire Auto Single to Right
- Wire Auto Multi to Right
- Wire Auto Single to Left
- Wire Auto Multi to Left
- Delete Wire
• It is now possible to simultaneously edit multiple objects of the same type. Example: Change the thickness or color of multiple wires at once.
• Files related to user modules (user module files, library files, user module editor files) can be combined and exported/imported as a single file.
• Port colors can be independently specified for each port type. (page 156)
• Default wire thicknesses and types can be independently specified for each port type.
• An automatic hot-spot connection function has been added. ( page 225)
• Port display has been added to External Device, Picture, DME, and ICP1 objects.
• When drawing wires the keyboard cursor keys can be used to move the mouse cursor, and the <Enter> key can be used to create nodes.
• When drawing wires <Shift> key plus <> key and <Shift> key plus <> key combinations can
be used to automatically connect horizontally-aligned hot spots.
• DME object ports can be freely specified.
• Compilation of configurations with loop connections is possible when Auto Delay Compensation is On.
• The name has been changed from “Foot Monitor” external device to “Floor Monitor.”
• Addition External Device types have been provided.
• External Devices can be double-clicked to open a file saved by other applications. (→
• Picture objects can be double-clicked to open a specified editor. ( page 187)
•Text objects can be double-clicked to open a specified editor. ( page 190)
page 172
)
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Getting Started
• User module port labels can be edited. ( page 183)
• Graphics can be placed to represent user modules. ( page 183)
• The Legend field automatically resizes to accommodate project names and titles of different lengths.
•A Generic “MY-Others” setting has been provided to accommodate third-party MY cards.
Component Editor Window
• Undo and Redo are now shortcut compatible.
•A scroll bar appears when the size of the component editor window is reduced.
• The size and position of the component editor window are memorized.
• An option to allow mouse-over zooming of the edit box has been added. ( page 266)
•A [Back] button that allows switching between related parent and child windows has been
added. ( page 265)
•A [Close All Editor Windows] button has been added to the contextual menu.
• Source Selector, Speaker Processor, Limiter, Slot In, Cascade In, and Cascade Out components have been added.
• The Delay algorithm has been revised. (page 332)
- LEVEL and MUTE are effective when Delay is Off for each channel.
- The name of the overall Delay [On] parameter has been changed to [All Bypass].
Input
Input
Input
Mute
IN
Level
Delay
Mute Level
On
Delay On
OUT
IN
Mute
Input Level
Delay
On Mute Level
Delay All Bypass
OUT
• The bus send level range for Delay, Matrix, and Matrix Mixer components has been changed to
- through 0.0 dB.
• Snap copy is possible. ( page 274)
• Snap can be retained until the application is quit or another file is opened.
• Security status is displayed in the user module editor status bar.
• Multiple controllers can be selected by clicking while holding the <Ctrl> key when the editor is in
the design mode. ( page 286)
• [Picture], [Text], [Box], [Ellipse], and [Frame] have been added to the tool palette of the user
module editor and user control editor design mode. ( page 279)
• Controller properties can be accessed by double-clicking controllers in the user module editor or
user control editor design mode. ( page 303)
• Picture and Text objects can be clicked to open a specified editor in the user module editor or user control editor.
• The User Module Editor and User Control Editor offer a greater range of customization options for color, size. etc., of the placed controls.
MIDI Setup
•A MIDI Setup minimize function has been added.
V1.2 Precautions
• When using project files (*.daf) created by version 1.1.5 or earlier, synchronize from the DME Designer to the DME unit for the first synchronization.
•Project files (*.daf) created using version 1.2 will not open properly on version 1.1.
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Contents
Chapter 1 Before Using 11
Installing DME Designer.....................................................11
Starting DME Designer.......................................................11
Closing DME Designer.......................................................13
Chapter 2 DME Designer Overview 14
Names and Functions of the Windows...............................14
Users and Security.............................................................19
Project Files........................................................................22
DME Data File....................................................................30
Configuration Creation Procedure......................................34
Online.................................................................................35
Chapter 3 Main Panel Window 39
Main Panel Window............................................................39
Main Panel Window Menu..................................................44
DME File Storage...............................................................52
Preferences........................................................................53
Security (Creating Users and Making User Settings).........55
Scene Manager..................................................................63
User Control .......................................................................70
Parameter Link...................................................................73
Synchronization
(DME Designer and DME Unit Synchronization)................75
GPI .....................................................................................79
MIDI....................................................................................90
User Defined Button (User Defined Parameters)...............98
Word Clock.......................................................................102
Monitor .............................................................................104
Clock ................................................................................105
Language Settings ...........................................................106
DME Firmware Update.....................................................107
Event Logger....................................................................111
Event Scheduler...............................................................116
Remote Control Setup List ...............................................123
Parameter List..................................................................124
Component Lock ..............................................................127
Wav File Manager ............................................................128
DAW Control.....................................................................132
Shortcut Keys...................................................................134
Backup .............................................................................135
Chapter 4 Designer 136
Drawing and Editing Wires ...............................................219
Adding, Deleting, and Renaming a Zone..........................231
Adding, Deleting, and Renaming a Configuration.............233
Area Window ....................................................................235
Zone Window....................................................................237
Configuration Window.......................................................242
User Module .....................................................................250
Chapter 5 Components 259
Types of Components.......................................................259
Component Editor Window...............................................264
Snap .................................................................................273
Library...............................................................................275
User Control/User Module Editor......................................279
Creating Parameter Links.................................................314
Chapter 6 Component Guide 316
Crossover .........................................................................316
Crossover Processor........................................................320
Delay.................................................................................332
Dynamics..........................................................................334
Equalizer (EQ)..................................................................344
Fader ................................................................................348
Filters................................................................................349
Meter.................................................................................357
Miscellaneous...................................................................358
Mixer.................................................................................360
Pan ...................................................................................378
Router...............................................................................386
Source Selector................................................................388
Speaker Processor...........................................................390
SPX...................................................................................397
Slot....................................................................................408
Cascade............................................................................410
Internal Head Amp............................................................412
MY-Card ...........................................................................413
Remote Controlled Head Amp..........................................417
Component Glossary........................................................419
Troubleshooting 423
Index 424
Editing Configurations ......................................................136
Designer Window .............................................................137
Designer Window Menu ...................................................144
Toolkit Window.................................................................152
Objects .............................................................................156
Design Window Shared Settings and Operations ............207
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Chapter 1 Before Using
Installing DME Designer
To use DME Designer, you must first install the software on the computer. Before you can connect the DME Designer software to the DME unit, send and receive configurations, or perform control, you must first install the USB MIDI Driver or the DME-N Network Driver, according to how you will be connecting, and then make the appropriate settings. For instructions about how to install DME Designer and about the installation and setup method for the MIDI driver and DME-N Network Driver, see the “DME Designer Installation Guide.”
Starting DME Designer
The DME Designer software is started from the [Start] menu. DME Designer is used with one user logged on. The user logs on when the software is started.
DME Designer Start Up and Logon (When Auto-Logon Is Not Set)
1 Click [Start] ➞ [All Programs] [YAMAHA OPT Tools] [DME Designer] [DME
Designer].
NOTE
In Windows2000, click [Start] [Programs] [YAMAHA OPT Tools] [DME Designer] [DME Designer].
The “Log On” dialog box will be displayed.
NOTE
Automatic log-on is the default setting. If the automatic logon feature is enabled, the “Log On” dialog box will not be displayed when the application is started. Instead, the auto-logon user will be logged on automatically. See page 21 for information about auto-logon.
2 Click the [] at the right of the [User] box, and select the user.
If no user has been created, only [Administrator] will appear in the list. When starting DME Designer for the first time after installing, select [Administrator].
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Chapter 1 Before Using
3 Enter the password into the [Password] box.
4 Click the [OK] button.
Enter the password set for the user. If no password has been set, leave the password box blank when you log on.
DME Designer starts up.
When Automatic Logon Has Been Set (page 21)
If automatic logon has been set, the “Log On” dialog box will not be displayed. The user set for automatic logon will be logged on. With automatic log on, even if a password is set for a user, it will not be requested during log on. This is useful when logging on a specific user.
Starting by Opening a Project File
DME Designer starts when a project file with a saved configuration is opened. When the project file is opened, DME Designer is started with the window configuration that was in place when the file was last saved.
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Closing DME Designer
To close DME Designer, click [Exit] on the [File] menu of the Main Panel window. It can also be closed by clicking the [Close] button on the Main Panel window.
1 Click [Exit] on the Main Panel window [File] menu.
When you try to close DME Designer, “Project File has been modified. Save?” will be displayed in a dialog box.
NOTE
Sometimes the “Project File has been modified. Save?” dialog box will not be displayed.
Chapter 1 Before Using
2 To save the file, click [Yes]. To close without saving, click [No].
If you click [Yes], the file currently saved with the same name will be overwritten. If the file has not been saved, the File Save dialog box will always be displayed.
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Chapter 2 DME Designer Overview
Names and Functions of the Windows
The DME Designer software has several windows, including the Main Panel window, Designer window, Component Editor window, Resource Meter window, and others.
Main Panel Window
Designer Window
Component Editor Window
Resource Meter Window
Main Panel Window
Menus and buttons are available in the Main Panel window. The current DME Designer environment, including the active scene and zone, the currently logged on user name, and the connection status to the DME unit are displayed on the right side of the Main Panel window.
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Chapter 2 DME Designer Overview
Designer Window
The Designer window displays several different windows. First among them is the Area window, where you can manage the entire system. The Area window includes one or more Zone windows, which in turn include one or more DME units that are used to build a zones within the area. Next is the Configuration window, where you create the internal configuration of each DME unit. Within the Configuration window are the User Module windows, where you can assemble often-used components into presets; the Toolkit window, which displays objects used in the other windows as the basic building blocks for sound designs; and the Navigator window, which lets you grasp the overall status of the system at a glance.
Toolkit Window
Zone Window
Configuration Window
Navigator Window
User Module Window
Area Window
The Area window is used for designing areas, which manage the entire system. While at least one zone is included within an area, multiple zones can be arranged there.
Zones
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Chapter 2 DME Designer Overview
Zone Window
The Zone window is used to design zones within the area. A zone is a more concrete blueprint that includes at least one DME. It shows the DME’s connections with other devices and the wiring between them. You can create multiple zones. The DME units and connected devices are arranged in each Zone window, creating configurations.
Configuration Window
The Configuration window is used to design the internal configuration of each DME unit contained in the Zone window. By arranging and connecting components (audio processors like mixers, compressors, effects, and crossovers, along with parts like faders and meters) in the Configuration window, you can create things like complex processors or matrix mixers, that determine the actual internal structure that operates each DME unit.
Configurations
Components
User Module Window
The User Module window is used for designing user modules that can be arranged in the Configuration window. You can create original modules by combining multiple examples of often­used components. When you save these modules as presets, you can recall them easily whenever you want.
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Chapter 2 DME Designer Overview
Toolkit Window
The Toolkit window displays the objects that you can use in each window that can be displayed in the Designer window. Those windows are the Area, Zone, Configuration, and User Module windows. The Toolkit displays different objects, according to the currently active window. To place an object in a window, double-click it in the Toolkit window where it is displayed or drag it to the currently active window.
Navigator Window
The Navigator window displays the area, zones, configurations, and components in a hierarchal fashion that lets you check their status as a whole. When editing offline, you can click an area name, zone name, or configuration name to make that window active. Clicking a component name will open the component editor window for that component.
Objects and Components
Object” is the name for the parts that are arranged in the various design windows, such as the
Area, Zone, Configuration, and User Module windows. Objects are always laid out in the Toolkit window. Only the appropriate objects for each window are displayed. The blocks displayed at the
higher level of the Toolkit window in particular are called “components.” This refers to each type of
processor that operates the DME. “Object” normally refers to Picture, Text, Ellipse and other items that are used after connecting them by wire to the various components.
Component Editor
The blocks that are arranged in the configuration window are called “components.” Audio processors
like mixers, compressors, effects, and crossovers, along with parts like faders and meters, are used for this purpose in the Configuration window. When you double-click on a component block arranged in the Configuration window, the Component Editor window will open. There you can edit the parameters for that component. The types of parameters displayed will differ, depending on the component.
Component Editor
(Stereo Compressor)
Component
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Resource Meter
This window provides an indication of the usage of the components in the configuration window. The usage percentage increases as the number of components increases, and is shown in graph form in this window. This window is shown at the same time as the designer window, and provides a guide when creating configurations. The usage percentage also depends on the sampling frequency at which the DME unit is set to operate. Make sure that the usage percentage is kept below 100%.
Window Operations
Operations in all windows are the same as for normal Windows applications. The windows are controlled with the [Minimize], [Maximize/Restore], and [Close] buttons at the upper right of the title bar. DME Designer is closed by clicking the [Close] button on the Main Panel window.
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Users and Security
You can create multiple users in DME Designer and set the functions that are available to each user. Although users who will design and put together installations must be able to use all the functions of DME Designer, users who will only operate the system can be restricted to functions that will not allow them to accidentally change the settings.
DME Designer is used with one user at a time logged on. To change the user, click the [File] menu
[Log Off] command on the Main Panel window.
About Users
To use DME Designer, you must logon when you start the software. Except for the first time the software is started or when separate settings are made for the first time, you can logon by specifying the name and password for a user that has been set as the administrator. The administrator can build the system as a whole, or apply function limitations that let other people edit. Administrators or other
people that can use DME Designer are called “users.” The user name for the currently logged on user
appears below [User] on the Main Panel window.
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Currently Logged On User Name
The default user, named [Administrator], is set to use all of the functions. Immediately after DME Designer is installed, [Administrator] is the only user, and there is no password set. Multiple users can be created. When the system administrator creates multiple users, restrictions can be applied separately for each one of them. A user with restrictions applied can edit using only the functions the administrator enables for him. The place to create, setup, and delete users is the “Security” dialog box. See “Security (Creating
Users and Making User Settings)” on page 55.
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1
2
3
5
Logging On
The “Log On” dialog box is displayed whenever the application is started or a user is logged off. Whenever one user is already logged on, another user cannot be logged on. To log on as another user, first log off the currently logged on user.
NOTE
If the automatic logon feature is enabled, the “Log On” dialog box will not be displayed when the application is started. Instead, the auto-logon user will be logged on automatically.
The “Log On” dialog box
1 [User]
From the list, select the user you want to log on as.
2 [Password] Box
Enter the password.
3 [OK] Button
Log on as the selected user.
4 [Exit] Button
When the application is started, and the “Log On” dialog box is displayed, there is an [Exit] button. This closes the application without logging on a user.
5 [Cancel] Button
When the “Log On” dialog box is displayed after a user is logged off, there is a [Cancel] button instead of an [Exit] button. This cancels the logoff. The original user will continue to be logged on.
Logon Procedure
1 Click [▼] at the right of the [User].
A drop-down list of user names will be displayed.
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2 Click the user you want to log on.
3 Enter the password into the [Password] box.
When you type in the password box, the characters you enter will display as asterisks (*).
4 Click the [OK] button.
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Logging Off
Logoff is used when changing users. When you log off, the document currently being edited is closed, and the “Log On” dialog box is displayed so you can log on the next user. Log off with the [Log Off] command on the [File] menu in the Main Panel window.
1 Click the [File] menu [Log Off] command on the Main Panel window.
Log on the next user in the “Log On” dialog box.
Automatic Logging On
With the auto-logon function, you can have a specified user automatically logged on when the application is started. If you enable the auto-logon feature, the specified user will be logged on when the application is started, without displaying the “Log On” dialog box. Auto-logon is set from the “Security” dialog box. See “Security (Creating Users and Making User
Settings)” on page 55.
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Project Files
Project Files
Systems built with DME Designer are saved as project files. Project files have “.daf” as the extension for their filenames. These files include settings for the area, zones, configurations, and each parameter.
Since only one project file can be open at a time, before you can open a second file, the first one must be closed. The commands for opening project files, creating new ones, and saving them, are found in the [File] menu of the Main Panel window.
Creating New Project Files
Project files are created using the [File] menu [New] command in the Main Panel window.
1 Click [File] menu [New] in the Main Panel window.
Since the currently open project file must be closed before a new one can be created, a “Project file has been modified. Save?” dialog box will be displayed.
2 To save the file, click [Yes]. To close without saving, click [No].
If you click [Yes], the file currently saved with the same name will be overwritten. If the file has not been saved, the File Save dialog box will be displayed.
A new project file will be created.
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Saving Project Files
Project files are saved using the [File] menu [Save] and [Save As] commands in the Main Panel
window. The [Save] command overwrites the previously saved version of the file. The [Save As] command lets you give a new name to the file before saving it. When you save the file with a new name, you can protect it with a password.
The “Save As” Dialog Box
When you click the [File] menu [Save As] command in the Main Panel window, the “Save As”
dialog box is displayed. Except for some [Security] options, this dialog box is the same as the normal Windows dialog box for saving files.
[Up One Level] Button
2
[Create New Folder] Button
3
[Views] Button
4
1
5
6 7
@ #
8 9
) !
1 [Save In]
Specify the folder for saving the file. The folder name is displayed in this box. Click the [] on
the right to move to another folder. The large box below displays the contents of the folder in this box.
2 [Up One Level] Button
Moves to the folder one level higher in the hierarchy.
3 [Create New Folder] Button
Creates a new folder in the folder currently being displayed.
4 [Views] Button
Changes the way the folder content list is displayed. If you click this button, a menu appears that lets you change the arrangement and display format of the files in the list.
5 List
This box displays the contents of the folder shown in the [Save In] box. Only files belonging to the type selected in the [Save As Type] box will be displayed.
6 [File Name] Box
Enter the filename. If the currently open file has already been saved, its name will be already entered in this box. To save using a different filename, change the name here.
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7 [Save as type]
Selects the format for the file you are saving. When saving project files including Wave files set for Wav File Player, select “Project File with wave (*.daf)”. Otherwise, select “Project File (*.daf)”.
8 [Security]
Protects files with a password. If you check here, you will be able to enter settings in the [ID], [Password], and [Confirm Password] boxes.
9 [ID] Box
Enter the ID that has been set for the file. The currently logged on user name will be pre­entered, but you can change it. This need not be the same as a user name.
) [Password] Box
Enter the password that has been set for the file. You can enter up to 256 alphanumeric characters. The characters you enter will be displayed as asterisks (*) in the [Password] box.
! [Confirm Password] Box
Enter the password once again to confirm it. Enter the same password as was entered into the [Password] box. The characters you enter will be displayed as asterisks (*), the same as in the [Password] box.
NOTE
When someone attempts to open a password-protected project file, the application will request an ID and password. If they are not entered correctly, the file cannot be opened. Be careful to avoid mistakes when entering the ID and password. The password cannot be reissued and the ID and password cannot be changed. Be careful not to forget them.
@ [Save] Button
Saves the project file. If the characters entered into the [Password] and [Confirm Password] boxes were not the same, a “Password is different” dialog box will be displayed. Click the [OK] button and reenter the correct password in the [Password] and [Confirm Password] boxes.
# [Cancel] Button
Cancel the file save process.
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Saving Project Files
1 Click [File] menu ➞ [Save] in the Main Panel window.
If there is a file already saved with the same name, it will be overwritten. When saving a project file for the first time, you must name the file before saving it. The “Save As” dialog box will open, the same as when clicking the [File] menu [Save As] command. Enter a filename and specify the folder where the file will be saved.
Saving a File with a New Name
With the [File] menu [Save As] command in the Main Panel window, you can save the currently open file with a new filename. When saving for the first time, this creates a new file. A file that has already been saved with a name will be saved as a separate file.
1 Click [File] menu [Save As] in the Main Panel window.
The “Save As” dialog box will be displayed.
2 Enter a filename into the [File name] box.
3 Specify the folder where the file will be saved.
4 Click the [Save] button.
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Protecting a Project File with a Password
When you save a project file with a new name, you can set a password and protect the file. If a password is set, an ID and password will be requested when the file is opened. The security settings for a file cannot be changed by resaving the file with the same name. They can only be changed when saving the file with a new name using the [Save As] command. Once set, the ID and password cannot be changed. To change the ID and password for password­protected project files, use the [Save As] command to save the file as a new one with a different name.
1 Click [File] menu [Save As] in the Main Panel window.
The “Save As” dialog box will be displayed.
2 Place a checkmark for [Security] in the file save dialog box.
3 Enter an ID into the [ID] box.
The name of the currently logged on user will be automatically entered into the [ID] box. To change it, enter another ID into the box. When using [Save As] to save a password-protected file, the dialog box will be displayed with the ID and password boxes automatically filled in with the ID and password that were assigned to the original file. To change the ID and password, enter new ones into the boxes.
4 Enter the desired password into the [Password] box.
You can enter up to 256 alphanumeric characters for the password. The characters you enter will be displayed as asterisks (*) in the [Password] box.
5 Enter the same characters into the [Confirm Password] box as were entered into the
[Password] box.
The characters you enter will be displayed as asterisks (*) in the [Password] box.
6 Click the [Save] button.
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When saving a password-protected file without changing the name, the same ID and password will be set (the ID and password cannot be changed). Using the [Save] command, you cannot password protect an already saved project file that was not already password protected. To set a password for a file that is not already password protected, save it as a separate file using the [Save As] command.
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Opening Project Files
Project files are opened using the [File] menu [Open] command in the Main Panel window. Since
the currently opened project file must be closed before another one can be opened, a “Project file has been modified. Save?” dialog box may be displayed.
[Open] Command
Project files are opened using the [File] menu [Open] command in the Main Panel window.
1 Click [File] menu [Open] in the Main Panel window.
A “Project file has been modified. Save?” dialog box may be displayed.
2 Click the [Yes] or [No] button.
The “Open” dialog box will be displayed.
3 Selects the file to be opened.
4 Click the [Open] button.
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Opening a Project File That Has Security Set
If security is set for a project, the “Enter ID & Password” dialog box will be displayed when you click the [Open] button in the “Open” dialog box.
Enter the ID and password for the file into the [ID] and [Password] boxes, and click the [OK] button. If you enter an incorrect ID or password and click the [OK] button on the “Enter ID & Password” dialog box, the “Wrong ID or password!” dialog box will be displayed.
Click the [OK] button and enter the correct ID and password the “Enter ID & Password” dialog box.
Opening a Project File from the “Recently Used Files” List
Recently used project files are displayed on the [File] menu in the Main Panel window. If you click one of the filenames, you can open that project file.
Recently Used Files
If security is set for a project file, the “Enter ID & Password” dialog box will be displayed if that file is selected from the recently used files list. Enter the ID and password to open the file.
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Double-Click the Icon for the Project File
When you double-click the icon for the project file, the file will open. If DME Designer is not started, it will start. After logon, the project file will open. Just as when you use the [Open] command, if DME Designer is already started, the currently open project file must be closed before another one can be opened. Therefore, a “Project file has been modified. Save?” dialog box will be displayed.
NOTE
Sometimes the “Project file has been modified. Save?” dialog box will not be displayed.
If security is set for the project file, the “Enter ID & Password” dialog box will be displayed. Enter the ID and password to open the file.
Closing Project Files
You cannot have multiple project files open simultaneously in DME Designer. To close the currently open project file, you can create a new project file or open another project file.
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DME Data File
You can import or export parameters for a DME that is arranged in a configuration file. Parameters for a single DME unit in the current configuration (the one being edited) are saved as a file. Saved parameters can be imported into another project file.
Files with parameters saved in them are called “DME Data Files.” These files have “.ddf” as the
extension for their filenames.
DME Data Import
This imports DME data file settings into a DME included in the current configuration.
1 Make active the configuration that arranged the DME into which you are going to import.
If there are multiple configurations, display the window in front for the configuration that arranged the DME to which you are going to import.
2 Click the [File] menu in the Main Panel window, and move the mouse cursor over [Import
DME Configuration].
A submenu will be displayed. The DMEs included in the current configuration will be displayed on a submenu.
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