Strymon StarLab User manual

time-warped reverberator
QUICK START GUIDE
SIGNAL FLOW AND FEATURES
STARLAB expands the sound of your Eurorack rig with lush reverbs as well as chorus, flanging, and modulated delays. STARLAB is also a full-featured Karplus­Strong string synthesis voice module that allows freely alternating bowing and plucking as well as dynamic string damping. Complete with LFO with multiple waveforms and targets, STARLAB is packed with powerful features and extensive CV I/O all while maintaining intuitive playability.
INPUT
KARPLUS
HI
DAMP
REGEN DECAY
INPUT
SHIMMER
GLIMMER
INFINITE
FEATURES
• Three selectable reverb types for a wide variety of ambient textures
• DELAY/KARPLUS section with feedback
• Delay assignable to output for mod/verb and delay/verb effects
• Four-octave Karplus-Strong string synthesis mode with damping control for string/verb full voice capability
• LFO section with various waveforms to modulate delay time, reverb size, or tone filters
• FILTER section to sculpt the high and low EQ of the reverb and DELAY/ KARPLUS section
• HARMONICS section to enhance the aural spectrum of the reverb
• Adjustable SHIMMER for adding pitch shifting of up to +/- 1 octave to the reverb
• GLIMMER for dynamic enhancement of harmonics
• Adjustable reverb core size to increase or decrease the space for reflections, allowing for pitch control of the regenerating reverb content
DRY
ECHO ON
LOW
DAMP
WET
HI DAMP
REVERB
STRUCTURE
REGEN
SHIMMER
LOW PASS
FILTER
• Extensive CV control of parameters
• 4-pole 24dB/octave variable resonance low pass filter
• INFINITE freezes the input audio prior to the reverb tank
• Access to four presets from the front panel
• Independent WET and DRY level controls
• Analog dry path for a zero latency dry signal that is never converted to digital
• Ultra low noise, high performance 24-bit 96kHz A/D and D/A converters provide uncompromising audio quality
• Super high performance SHARC DSP
• 32-bit floating point processing
• Designed and built in the USA
OUTPUT
>> Download the complete manual at strymon.net/support/starlab <<
REVERB CONTROLS
ON
1 2
DRY
Sets the level of unprocessed input signal sent to the output.
INPUT GAIN
Controls the gain of the input signal fed to the reverb structure through a soft clipping input stage. LED indicates signal level from GREEN for clean reverb to RED for soft-clipping distortion.
INFINITE
PRESS: Holds the current audio input to the
reverb while allowing new audio to continue being processed by the reverb. Great for generating ambient pads.
HOLD: Press and hold for 2 seconds to enter PITCH QUANTIZE mode. SIZE/PITCH values are restricted to the selected scale. Scales can be selected via the SIZE/PITCH Quantize Scale secondary function. See complete manual for
in-depth detail.
FAVORITE
Recalls the currently selected Favorite preset. (See PRESET FUNCTIONS section for additional information.)
Spillover: Enables effect spillover between the Favorite presets and the manual setting of the module by setting rear dip switch 1 to ON.
SIZE / PITCH
Changes the process rate and size of the reverb structure while maintaining the integrity of the reverb audio. Turning clockwise increases the size and lowers the pitch of any regenerating audio in the reverb structure. Pitch ranges from -1 octave at minimum to +1 octave at maximum. Size ranges from one-half size at minimum to double the size at maximum.
TIP: You can “play” the SIZE/PITCH knob by sending 1V/octave to the SIZE/PITCH CV.
TEXTURE
Selects one of three different reverb structures.
sparse: Granular-sounding reverb that can create interesting effects with staccato inputs, or produce a clean reverb with sustained inputs.
dense: Plate-like reverb with a fast response and dense reflections that can venture into ambient territory at high decay times.
diffuse: Slow-building, atmospheric wash that excels at ambient, swell, and even reverse-like textures.
WET
Sets the overall reverberated signal level sent to the output.
DECAY
Adjusts the amount of time for the reverb to fade out. At higher DECAY settings, decay time may be impacted by the FILTER settings.
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