Manual by Anders Nordmark
Revision for Cubase AI and Quality Control:
Cristina Bachmann, Heiko Bischoff, Birgit Grossmann, Sabine Pfeifer, Claudia Schomburg
The information in this document is subject to change without notice and does not represent a commitment on the part
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6About this chapter
6Overview
7Insert effects
9Send effects
12Making settings for the effects
13Effect presets
15Installing and managing effect plug-ins
35Introduction
35Activating and using VST Instruments
37Using VST presets
39About latency
40HALionOne
41Introduction
41HALionOne parameters
42Index
4
Table of Contents
1
Audio effects
About this chapter
Cubase AI comes with a number of effect plug-ins included. This chapter contains general details about how
to assign, use and organize effect plug-ins. The effects
and their parameters are described in the chapter “The in-
cluded effect plug-ins” on page 18.
Overview
Smart plug-in processing
Another feature of the VST3 standard is “smart” plug-in
processing. Previously, any loaded plug-in was processing continuously, regardless of whether a signal was
present or not. In VST3, there is a smart functionality builtin which disengages processing by a plug-in if there is no
signal present. This can greatly reduce CPU load, thus allowing for more effects to be used. There are no settings
involved for this functionality, it is fully automatic.
There are two ways to use audio effects in Cubase AI:
• As insert effects.
An insert effect is inserted into the signal chain of an audio channel, which
means that the whole channel signal passes through the effect. This makes
inserts suitable for effects for which you don’t need to mix dry and wet
sound, e.g. distortion, filters or other effects that change the tonal or dynamic characteristics of the sound. You can have up to eight different insert effects per channel (and the same is true for output busses).
• As send effects.
Each audio channel has eight effect sends, each of which can be freely
routed to an effect (or to a chain of effects). Send effects are practical for
two reasons: you can control the balance between the dry (direct) and
wet (processed) sound individually for each channel using the sends,
and several different audio channels can use the same send effect. In
Cubase AI, send effects are handled by means of FX channel tracks.
About VST 3
The new VST 3 plug-in standard offers many improvements over the previous VST 2 standard, yet retains full
backwards compatibility so you can still use your old VST
effects and presets.
VST Preset management
From a user perspective, the main difference between
VST 2 and VST 3 is in the effect preset management. The
new preset handling replaces the old “.fxp/.fxb” files with
VST 3 Presets (extension “.vstpreset”). You can also preview effect presets before you load them. A large number
of presets for effects are included with the program.
Should you have any previous VST plug-ins installed on
your computer, you can still use them, and you can also
chose to convert their programs to VST 3 Presets. See
“Effect presets” on page 13 for details.
About plug-in delay compensation
A plug-in effect may have some inherent delay or latency.
This means that it takes a brief time for the plug-in to process the audio fed into it – as a result, the output audio
will be slightly delayed. This especially applies to dynamics processors featuring “look-ahead” functionality.
However, Cubase AI provides full plug-in delay compensation throughout the entire audio path. All plug-in delays
are compensated for, maintaining the sync and timing of
all audio channels.
Normally, you don’t have to make any settings for this.
However, VST3 dynamics plug-ins with look-ahead functionality have a “Live” button, allowing you to disengage
the look-ahead to minimize latency if they are to be used
during real-time recording (see the chapter “The included
effect plug-ins” on page 18 for details).
You can also constrain the delay compensation, which is
useful to avoid latency when recording audio or playing a
VST Instrument in real time. See “Constrain Delay Com-
pensation” on page 39.
About tempo sync
Plug-ins can receive MIDI timing information from the host
application (in this case, Cubase AI). A typical use for this
feature are tempo-based effects (delays, auto-panning,
etc.), but it is also used in other ways for certain plug-ins.
• MIDI timing information is automatically provided to any
VST (2.0 or later) plug-in that “requests it”.
You don’t need to make any special settings for this.
• You set up tempo sync by specifying a base note value.
You can use straight, triplet or dotted note values (1/1 - 1/32).
6
Audio effects
• When MIDI receive is available (or necessary) for other
purposes than timing, the setting up and operation is described in the documentation for the corresponding effect.
Please refer to the chapter “The included effect plug-ins” on page 18 for
details about the included effects.
Insert effects
Background
As the name implies, insert effects are inserted into the
audio signal path – this means that the audio will be
routed through the effect. You can add up to eight different insert effects independently for each audio channel
(audio track, group channel track, FX channel track or VST
Instrument channel) or bus. The signal passes through the
effects in series from the top downwards, with the signal
path shown below:
Input gain
Insert effect 1
Insert effect 2
Insert effect 3
Insert effect 4
Insert effect 5
Insert effect 6
Which effect plug-ins can I use as insert
effects?
Most effect plug-ins will work fine as insert effects. In general, the only restrictions are with the number of inputs and
outputs in the effects:
• For a plug-in to be usable as an insert effect, it has to
have at least 1 or 2 inputs and 1 or 2 outputs.
Different effects feature different amounts of inputs and outputs, but the
number of inputs and outputs actually used is determined by whether you
use the insert effects on a single (mono) audio channel or a stereo channel
pair.
Routing an audio channel or bus through
insert effects
Insert effect settings are available in the Channel Settings
window and the Inspector. The examples below show the
Channel Settings window, but the procedures are similar
for both send sections:
1. Bring up the Channel Settings window or the Inserts
section in the Inspector.
In the Channel Settings window, the inserts are located to the far left.
2. Pull down the effect type pop-up for one of the insert
slots, and select an effect.
EQ
Volume (fader)
Insert effect 7
Insert effect 8
As you can see, the last two insert slots (for any channel)
are post-EQ and post-fader. Post-fader slots are best
suited for insert effects where you don’t want the level to be
changed after the effect, such as dithering and maximizers
– both typically used as insert effects for output busses.
Ö Applying insert effects on many channels uses up a lot
of CPU power!
It might often be more efficient to use send effects or use insert effects
on Group tracks, especially if you want to use the same type of effect on
several channels. Remember that you can use the VST Performance window to keep an eye on the CPU load.
Audio effects
The effect is loaded and automatically activated and its
control panel appears. You can hide or show the control
panel by clicking the “e” button for the insert slot.
7
• If the effect has a Dry/Wet Mix parameter you can use
this to adjust the balance between the dry signal and the
effect signal.
See “Making settings for the effects” on page 12 for details about editing
effects.
• When one or several insert effects are activated for a
channel, the insert effects buttons light up in blue in the
mixer, the Inspector and the Track list. Click the button for
a channel to bypass (disable) all its inserts.
When the inserts are bypassed, the buttons are yellow. Click the button
again to enable the inserts. Note that the bypass button is also available
in the Inspector and the Channel settings window for the audio track.
• To remove an effect, pull down the effect type pop-up
menu and select “No Effect”.
You should do this for all effects that you don’t intend to use, to minimize
unnecessary CPU load.
• When you have several insert effects for a channel, you
can bypass separate effects by clicking the bypass button
of the respective slot.
When an effect is bypassed, the button is yellow.
The “PingPongDelay” insert effect slot is bypassed.
Insert effects in the channel overview
If the “Channel” section is selected in the Inspector, you will
get an overview of which EQ modules, insert effects and effect sends are activated for the channel.
You can activate or deactivate individual insert effect slots
by clicking the corresponding number (in the upper part of
the overview).
The channel overview in the Inspector.
About adding insert effects to busses
As already stated, output busses have eight insert slots,
just like regular audio channels. The procedures for adding insert effects are the same (except you cannot use the
Inspector here).
• Insert effects added to an output bus will affect all audio
routed to that bus, like a “master insert effect”.
Typically you would add compressors, limiters, EQ or other plug-ins to
tailor the dynamics and sound of the final mix.
8
Audio effects
Using group channels for insert effects
Like all other channels, group channels can have up to
eight insert effects. This is useful if you have several audio
tracks that you want to process through the same effect
(e.g. different vocal tracks that all should be processed by
the same compressor). Another special use for group
channels and effects is the following:
If you have a mono audio track and want to process this
through a stereo insert effect (e.g. a stereo chorus or an
auto panner device), you cannot just insert the effect as
usual. This is because the audio track is in mono – the
output of the insert effect will then be in mono as well, and
the stereo information from the effect will be lost.
One solution would be to route a send from the mono
track to a stereo FX channel track, set the send to pre
fader mode and lower the fader completely for the mono
audio track. However, this makes mixing the track cumbersome, since you cannot use the fader.
Here’s another solution:
1. Create a group channel track in stereo and route it to
the desired output bus.
2. Add the desired effect to the group channel as an insert effect.
3. Route the mono audio track to the group channel.
Now the signal from the mono audio track is sent directly
to the group, where it passes through the insert effect, in
stereo.
Send effects
Background
Send effects are handled through FX channel tracks.
These are special tracks that each can contain up to eight
insert effects. The signal path is as follows:
• By routing an effect send from an audio track to an FX
channel track, the audio is sent to the FX channel and
through its insert effect(s).
Each audio channel has eight sends, which can be routed to different FX
channels. You control the amount of signal sent to the FX channel by adjusting the effect send level.
• If you have added several effects to the FX channel, the
signal passes through the effects in series, from the top
(the first slot) downward.
This allows for “custom” send effect configurations – you could e.g. have
a chorus followed by a reverb followed by an EQ and so on.
• The FX channel track has its own channel strip in the
mixer, the effect return channel.
Here you can adjust the effect return level and balance.
• Each FX channel track has an automation subtrack, for
automating various effect parameters.
See the chapter “Automation” in the Operation Manual for more information.
Setting up send effects
Adding an FX channel track
1. Pull down the Project menu and select “FX Channel”
from the “Add Track” submenu.
A dialog appears.
2. Select a channel configuration for the FX channel
track.
Normally, stereo is a good choice since most effect plug-ins have stereo
outputs.
3. Select an effect for the FX channel track.
This is not strictly necessary at this point – you can leave the Plug-in
pop-up menu set to “No Effect” and add effects to the FX channel later if
you like.
4. Click OK.
An FX channel track is added to the Track list, and the selected effect, if
any, is loaded into the first insert effect slot for the FX channel (in that
case, the lit Inserts tab for the FX channel track in the Inspector indicates
that an effect has been assigned and automatically activated).
9
Audio effects
• All FX channel tracks you create will appear in a kind of
“folder” in the Track list.
This makes it easy to manage and keep track of all your FX channel tracks,
and also allows you to save screen space by folding the FX Channel folder.
FX channel tracks are automatically named “FX 1”, “FX 2” etc., but you
can rename them if you wish. Just double click the name of an FX channel track in either the Track list or the Inspector and type in a new name.
Adding and setting up effects
As mentioned above, you can add a single insert effect
when you create the FX channel track if you like. To add
and set up effects after the FX channel track is created,
you can either use the Inspector for the track (click the Inserts tab) or the FX Channel Settings window:
1. Click the Edit (“e”) button for the FX channel track (in
the Track list, mixer or Inspector).
The FX Channel Settings window appears, similar to a regular Channel
Settings window.
4. When you add an effect, its control panel will automatically appear. Typically you should set the Wet/Dry Mix
control to all “wet”.
This is because you control the balance between wet and dry signal with
the effect sends. For more information about making settings in the effect
control panels, see “Making settings for the effects” on page 12.
• You can add up to eight insert effects for an FX channel.
Note that the signal will pass through all the effects in series. It is not
possible to adjust the effect send and return levels separately for each
effect – this is done for the FX channel as a whole. If what you want is
several separate send effects (where you can control their send and return levels independently) you should instead add more FX channel
tracks – one for each effect.
• To remove an insert effect from a slot, click the slot and
select “No Effect” from the pop-up menu.
You should do this for all effects that you don’t intend to use, to minimize
unnecessary CPU load.
• You can also bypass individual effects (or all effects) by
clicking the corresponding Bypass Inserts button(s) for
the FX channel track.
See “Routing an audio channel or bus through insert effects” on page 7.
• You can also adjust level, pan and EQ for the effect return in this window.
Ö Remember that effects rely heavily on the CPU power
in your computer.
The more activated effect units, the more computer power will be used
for effects.
To the left in the window is the Inserts section with eight effect slots.
2. Make sure the FX channel is routed to the correct output bus.
This is done with the output routing pop-up menu at the top of the fader
section (also available in the Inspector).
3. To add an insert effect in an empty slot (or replace the
current effect in a slot), click on the slot and select an effect from the pop-up menu.
This works just like when selecting insert effects for a regular audio
channel.
Audio effects
Setting up the sends
The next step is to set up and route a send for an audio
channel to the FX channel. This can be done in the Channel Settings window or in the Inspector for the audio track.
The example below shows the Channel Settings window,
but the procedure is similar for both sections:
1. Click the “e” button for an audio channel to bring up its
Channel Settings window.
In the Inspector you would click the Sends tab.
In the channel settings window, the send section is located to the left of the channel strip. Each of the eight
sends has the following controls and options:
• A send on/off switch
• A send level slider
• A pre/post fader switch
•An Edit button
10
Note that the last three items are not shown until the Send
is activated and an effect has been loaded.
2. Pull down the routing pop-up menu for a send by
clicking in the empty slot, and select the desired routing
destination.
6. If you want the signal to be sent to the FX channel before the audio channel’s volume fader in the mixer, click on
the Pre Fader button for the send so that it lights up.
Normally you want the effect send to be proportional to the channel volume (post fader send). The picture below shows where the sends are
“tapped” from the signal in pre and post fader mode:
Input gain
Insert effects 1-6
EQ
Pre-fader sends
Volume (fader)
• If the first item on this menu, “No Bus” is selected, the send
isn’t routed anywhere.
• Items called “FX 1”, “FX 2” etc. correspond to existing FX
tracks. If you have renamed an FX track (see “Adding an FX
channel track” on page 9) that name will appear on this menu
instead of the default.
• The menu also allows for routing a send directly to output busses, separate output bus channels or Group channels.
3. In this case, select an FX channel track from the pop-
up menu.
Now the send is routed to the FX channel.
4. Click the power button for the effect send so that it
lights up in blue.
This activates the send.
5. Click and drag the send level slider to a moderate
value.
The send level determines how much of the signal from the audio channel is routed to the FX channel via the send.
Insert effects 7-8
Post-fader sends
A send set to pre fader mode.
Ö You can choose whether a send in pre fader mode
should be affected by the channel’s Mute button or not.
This is done with the option “Mute Pre-Send when Mute” in the Preferences (VST page).
• When one or several sends are activated for a channel,
the Send Effects buttons light up in blue in the mixer and
the Track list. Click the button for a channel to bypass
(disable) all its effect sends.
When the sends are bypassed, the button is yellow. Click the button
again to enable the sends. Note that this button is also available in the Inspector and the Channel settings window.
Setting the Send level.
Click this button to bypass the sends.
11
Audio effects
• You can also bypass individual sends in the channel
overview.
See “Insert effects in the channel overview” on page 8.
• Alternatively, in the same manner you can bypass the
send effects by clicking the “Bypass Inserts” button for
the FX channel.
The difference is that this bypasses the actual send effects which may be
used by several different channels. Bypassing a send affects that send
and that channel only. If you bypass the insert effect the original sound
will be passed through. This may lead to unwanted side effects (higher
volume). To deactivate all effects, use the mute button in the FX channel.
Setting effect levels
After you have set up the sends as described in the previous sections, the following is now possible:
• You can use the send level slider in the Channel Set-
tings or the Inspector to set the send level.
By adjusting the send level you control the amount of signal sent from the
audio channel to the FX channel.
Setting the effect send level.
• In the mixer, you can use the level fader for the FX chan-
nel to set the effect return level.
By adjusting the return level you control the amount of the signal sent
from the FX channel to the output bus.
FX channels and the Solo Defeat function
When mixing, you might sometimes want to solo specific
audio channels, and listen only to these while other channels are muted. However, this will mute all FX channels as
well. If the soloed audio channels have sends routed to FX
channels, this means you won’t hear the send effects for
the channels.
To remedy this, you can use the Solo Defeat function for
the FX channel:
1. First press [Alt]/[Option] and click on the Solo button
for the FX channel.
This activates the Solo Defeat function for the FX channel. In this mode,
the FX channel will not be muted if you solo another channel in the mixer.
2. You can now solo any of the audio channels without
having the effect return (the FX channel) muted.
3. To turn off Solo Defeat for the FX channel, [Alt]/[Option]-click the Solo button for the FX channel again.
Making settings for the effects
Editing effects
All inserts and sends have an Edit (“e”) button. Clicking
this opens the selected effect’s control panel in which you
can make parameter settings.
The contents, design and layout of the control panel depends on the selected effect. However, all effect control
panels have a power button, a Bypass button, Read/Write
automation buttons (for automating effect parameter
changes (see the chapter “Automation” in the Operation
Manual), a Preset selection pop-up menu and a Preset
Management pop-up menu for saving or loading programs.
Setting the effect return level.
The Rotary effect control panel.
• Please note that all effects can be edited using a simplified control panel (horizontal sliders only, no graphics). To
edit effects using this “basic” control panel instead, press
[Ctrl]/[Command]+[Alt]/[Option]+[Shift] and click on the
Edit button for the effect send or slot.
12
Audio effects
Making settings
Effect control panels may have any combination of knobs,
sliders, buttons and graphic curves.
Ö For specifics about the included effects and their parameters, please refer to the chapter “The included effect
plug-ins” on page 18.
If you edit the parameters for an effect, these settings are
saved automatically in the project. If you want to save the
current settings, the following points apply:
• The basis for the current settings may have been a preset effect program, in which case there is a name in the preset field.
• The basis for the current settings may have been a default setting program location in which case “Default” is displayed in
the preset field.
In both cases, if you have changed any effect parameter
settings, these are automatically saved when you save the
program. How to select and save effect presets is described below.
Automating effect parameters
Effects parameters can be automated – see the chapter
“Automation” in the Operation Manual.
Effect presets
Cubase AI comes with a number of categorized VST presets that you can use straight out of the box. VST presets
are stored parameter settings for a specific effect.
Selecting effect presets
Most VST effect plug-ins come with a number of useful
presets for instant selection. The Preset browser can either be accessed from the control panel for the effect,
from the Channel Settings window, or from the Inspector.
To select an effect preset, proceed as follows:
1. Load an effect, either as a channel Insert or into a FX
channel, it doesn’t matter.
The effect’s control panel is automatically shown when loaded.
2. Click in the name field at the top of the effect’s control
panel.
This opens the Preset browser.
• The right half of the browser shows the available presets for the selected effect.
Selecting a preset loads it directly, replacing the previous preset.
• The lower left half of the Preset browser contains a section where all assigned attributes (to any preset) for the
selected effect are shown in the respective column.
If no attributes have been specified for the effect presets, the various columns will be empty. If attributes have been assigned to a preset for this
effect, you can click on the assigned attribute in the respective column
(Category, Style etc.), to filter out all presets that do not match the selected attribute(s).
• The preset handling for VST 2 plug-ins is slightly different, see “About earlier VST effect presets” on page 15.
• You can also open the Preset browser from the Inspector. Click the Inserts tab for the channel with the effect and
click in the Preset name field.
!
In the Inspector there is a dual functionality. When an
effect is loaded into a slot you can click on the Preset
name (or in the bottom half of the effect slot) to open
the Preset browser. Clicking in the upper half of the
slot will instead open the Effect selection pop-up.
• Click the VST Sound button (the cube symbol) to open
the Preset Management pop-up menu and select “Load
Preset…” from the pop-up menu that appears.
The “Load Preset” dialog opens.
13
Audio effects
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