After Vegas® Movie Studio™ software is installed and you start it for the first time, the
registration wizard appears. This wizard offers easy steps that allow you to register the
software online with Sony Creative Software Inc.
Registering your product will provide you with access to a variety of technical support
options, notification of product updates, and special promotions exclusive to
registered Vegas Movie Studio users.
Registration assistance
If you do not have access to the Internet, registration assistance is available during
normal weekday business hours. Please contact our Customer Service department by
dialing one of the following numbers:
Telephone/Fax Country
1-800-577-6642 (toll-free) US, Canada, and Virgin Islands
+608-204-7703 for all other countries
1-608-250-1745 (Fax) All countries
Customer service/sales
For a detailed list of customer service options, we encourage you to visit
http://www.sonycreativesoftware.com/support/custserv.asp. Use the following
numbers for telephone support during normal weekday business hours:
Telephone/Fax Country
1-800-577-6642 (toll-free) US, Canada, and Virgin Islands
+608-204-7703 for all other countries
1-608-250-1745 (Fax) All countries
Technical support
For a detailed list of technical support options, we encourage you to visit
http://www.sonycreativesoftware.com/support/default.asp. To listen to your support
options by telephone, please call 608-256-5555.
About your rights in Vegas Movie Studio software
Vegas Movie Studio software is licensed to you under the terms of the End User License
Agreement. The End User License Agreement is first presented to you when you install
the software. Please review the End User License Agreement carefully as its terms affect
your rights with respect to the software. For your reference, a copy of the End User
License Agreement for Vegas Movie Studio software is located at
http://www.sonycreativesoftware.com/.
About your privacy
Sony Creative Software Inc. respects your privacy and is committed to protecting
personal information. Your use of the software is governed by the Software Privacy
Policy. A copy of this policy is incorporated into the registration process and you are
asked to agree to its terms prior to accepting the terms of the End User License
Agreement. Please review its contents carefully as its terms and conditions affect your
rights with respect to the information that is collected by the software. For your
reference, a copy of the Software Privacy Policy is located at http://
Vegas Movie Studio software is not intended and should not be used for illegal or
infringing purposes, such as the illegal copying or sharing of copyrighted materials.
Using Vegas Movie Studio software for such purposes is, among other things, against
United States and international copyright laws and contrary to the terms and
conditions of the End User License Agreement. Such activity may be punishable by law
and may also subject you to the breach remedies set forth in the End User License
Agreement.
Legal notices
ACID, ACIDized, ACIDplanet.com, ACIDplanet, the ACIDplanet logo, ACID XMC, Artist Integrated, the Artist
Integrated logo, Beatmapper, Cinescore, CD Architect, DVD Architect, Jam Trax, Perfect Clarity Audio, Photo
Go, Sound Forge, Super Duper Music Looper, Vegas, Vision Series, and Visual Creation Studio are the
trademarks or registered trademarks of Sony Creative Software Inc. in the United States and other
countries. All other trademarks or registered trademarks are the property of their respective owners in the
United States and other countries.
PlayStation and PSP are registered trademarks of Sony Corporation Entertainment Inc.
Apple Macintosh Audio Interchange File Format (AIFF) file format
Apple® Macintosh® Audio Interchange™ File Format (AIFF) is a trademark of Apple, Inc. in the United States
and other countries.
Apple QuickTime
Apple® QuickTime® application is a trademark of Apple, Inc. in the United States and other countries.
AT RA C
“ATR AC,” “ATRAC3,” “ATRAC3 plus,” “ATRAC Adva nced Lossless,” and the ATRAC logo are trademarks of Sony
Corporation.
http://www.sony.net/Products/ATRAC3/
AVC HD
AVCHD and AVCHD logo are trademarks of Matsushita Electric Industrial Co., Ltd and Sony Corporation.
Dolby, Dolby Digital AC-3, and AAC encoding
This product contains one or more programs protected under international and U.S. copyright laws as
unpublished works. They are confidential and proprietary to Dolby Laboratories. Their reproduction or
disclosure, in whole or in part, or the production of derivative works therefrom without the express
permission of Dolby Laboratories is prohibited. Copyright 1992 – 2008 Dolby Laboratories. All rights
reserved.
Dolby®, the double-D symbol, AC-3®, and Dolby Digital® are registered trademarks of Dolby Laboratories.
AAC™ is a trademark of Dolby Laboratories.
Neither the name of the Xiph.org Foundation nor the names of its contributors may be used to endorse or
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This software is provided by the copyright holders and contributors “as is” and any express or implied
warranties, including, but not limited to, the implied warranties of merchantability and fitness for a
particular purpose are disclaimed. In no event shall the foundation or contributors be liable for any direct,
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procurement of substitute goods or services; loss of use, data, or profits; or business interruption) however
caused and on any theory of liability, whether in contract, strict liability, or tort (including negligence or
otherwise) arising in any way out of the use of this software, even if advised of the possibility of such
damage.
Gracenote and CDDB are registered trademarks of Gracenote. The Gracenote logo and logotype, MusicID,
and the “Powered by Gracenote” logo are trademarks of Gracenote.
i.LINK
i.LINK® is a registered trademark of Sony Electronics, used only to designate that a product contains an IEEE
1394 connector. All products with an IEEE 1394 connector may not communicate with each other.
JPEG
This software is based in part on the work of the Independent JPEG Group.
LPEC
“LPEC” is a trademark of Sony Corporation.
Macromedia Flash
Macromedia and Flash are trademarks or registered trademarks of Macromedia, Inc. in the United States
and/or other countries.
Main Concept encoder
Main Concept® plug-in is a trademark of registered trademark of Main Concept, Inc. in the United States or
other countries. All rights reserved.
USE OF THIS PRODUCT IN ANY MANNER THAT COMPLIES WITH THE MPEG-2 STANDARD IS EXPRESSLY
PROHIBITED WITHOUT A LICENSE UNDER APPLICABLE PATENTS IN THE MPEG-2 PATENT PORTFOLIO,
WHICH LICENSE IS AVAILABLE FROM MPEG-LA, LLC, 250 STEELE STREET, SUITE 300, DENVER, COLORADO
Real, RealMedia, RealAudio, and RealVideo applications
2008 RealNetworks, Inc. Patents Pending. All rights reserved. Real®, Real Media®, RealAudio®, RealVideo®,
and the Real logo are trademarks or registered trademarks of RealNetworks, Inc. in the United States and
other countries.
Sony AVC/AAC
THIS PRODUCT IS LICENSED UNDER THE AVC PATENT PORTFOLIO LICENSE FOR THE PERSONAL AND NONCOMMERCIAL USE OF A CONSUMER TO (i)ENCODE VIDEO IN COMPLIANCE WITH THE AVC STANDARD
(“AVC VIDEO”) AND/OR (ii)DECODE AVC VIDEO THAT WAS ENCODED BY A CONSUMER ENGAGED IN A
PERSONAL AND NON-COMMERCIAL ACTIVITY AND/OR WAS OBTAINED FROM A VIDEO PROVIDER
LICENSED TO PROVIDE AVC VIDEO. NO LICENSE IS GRANTED OR SHALL BE IMPLIED FOR ANY OTHER USE.
ADDITIONAL INFORMATION MAY BE OBTAINED FROM MPEG LA, L.L.C. SEE HTTP://MPEGLA.COM
Steinberg Media Technologies
VST® is a registered trademarks of Steinberg Media Technologies GmbH.
ASIO™ is a trademark of Steinberg Media Technologies GmbH.
Tagged Image File Format (TIFF)
Adobe Tagged Image™ File Format is a registered trademark of Adobe Systems Incorporated in the United
States and other countries. All rights reserved.
Targa file format
The Targa™ file format is a trademark of Pinnacle Systems, Inc.
Thomson Fraunhofer MP3
MPEG Layer-3 audio coding technology licensed from Fraunhofer IIS and Thomson.
Supply of this product does not convey a license nor imply any right to distribute content created with this
product in revenue generating broadcast systems (terrestrial, satellite, cable and/or other distribution
channels), streaming applications (via internet, intranets and/or other networks), other content
distribution systems (pay-audio or audio on demand applications and the like) or on physical media
(compact discs, digital versatile discs, semiconductor chips, hard drives, memory cards and the like).
An independent license for such use is required. For details, please visit: http://mp3licensing.com.
Thomson Fraunhofer MPEG-4 HE-AAC
MPEG-4 HE-AAC audio coding technology licensed by Fraunhofer IIS. For details, please visit: http://
www.iis.fraunhofer.de/amm/.
Sony Creative Software Inc.
1617 Sherman Avenue
Madison, WI 53704
USA
The information contained in this manual is subject to change without notice and does
not represent a guarantee or commitment on behalf of Sony Creative Software Inc. in
any way. All updates or additional information relating to the contents of this manual
will be posted on the Sony Creative Software Inc. web site, located at http://
www.sonycreativesoftware.com/. The software is provided to you under the terms of
the End User License Agreement and Software Privacy Policy, and must be used and/or
copied in accordance therewith. Copying or distributing the software except as
expressly described in the End User License Agreement is strictly prohibited. No part of
this manual may be reproduced or transmitted in any form or for any purpose without
the express written consent of Sony Creative Software Inc.
Copyright 2008. Sony Creative Software Inc.
Program Copyright 2008. Sony Creative Software Inc. All rights reserved.
Vegas® Movie Studio™ software from Sony Creative Software Inc. is an
innovative and advanced multitrack media-editing system. This software
was designed to create an efficient audio/video production environment
without sacrificing the quality and processing power that you expect from
Sony Creative Software Inc. Whether it’s the standard and familiar
Microsoft® Windows® navigation commands or the clean and uncluttered
interface, you’ll find Vegas Movie Studio software a pleasure to use.
System requirements
In order to use Vegas Movie Studio software, your computer must satisfy
the following minimum specifications:
• Microsoft® Windows® XP SP2 or Windows Vista™
• 800 MHz processor (2.8 GHz recommended for HDV or AVCHD in Vegas
Movie Studio Platinum)
• 200 MB hard-disk space for program installation
• 256 MB RAM (512 MB RAM recommended for HDV or AVCHD in Vegas
Movie Studio Platinum)
• OHCI-compatible i.LINK® connector*/IEEE-1394DV card (for DV capture
and print-to-tape)
• Windows-compatible sound card
• DVD-ROM drive (for installation from a DVD only)
• Supported CD-recordable drive (for CD burning only)
• Supported DVD- R/-RW/+R /+RW drive (for DVD burning only)
• Supported BD-R/-RE drive (for Blu-ray Disc™ burning only)
• Microsoft DirectX®
• Microsoft .NET Framework 2.0 (included on application disc)
9.0c or later
Note:
Software Inc. to activate the software.
*i.LINK is a registered trademark of Sony Electronics, used only to designate
that a product contains an IEEE 1394 connector. All products with an IEEE
1394 connector may not communicate with each other.
You must provide your registration information to Sony Creative
INTRODUCTION | 5
Technical suppor t
The Web site at http://www.sonycreativesoftware.com/support/default.asp has
technical support, reference information, program updates, tips and tricks, user forums,
and a knowledge base.
Installing Vegas Movie Studio software
1.
Insert the DVD-ROM. The setup screen appears (if DVD-ROM AutoPlay is enabled).
If DVD-ROM AutoPlay is not enabled, click the Start button and choose Run. In the
Run dialog that appears, type the DVD-ROM drive’s letter and add :\setup.exe. Click
OK to start the installation.
2.
Click Install. The installation process begins.
3.
Follow the on-screen prompts to install the appropriate version of the software for
your computer.
Using this manual
This manual is provided to assist users of Vegas Movie Studio and Vegas Movie Studio
Platinum software applications. For this reason, product features are identified
throughout the manual using the following icon:
Features exclusive to Vegas Movie Studio Platinum
Getting help
This Quick Start Manual is intended to help you learn the basic skills you need to create
a Vegas Movie Studio project. If you need more assistance, we provide two varieties of
help in the application.
Online help
Choose Contents and Index from the Help menu or press F1. The online help window
has four tabs that you can use to find the information you need.
6 | INTRODUCTION
Toolbar
Tabs
Information
pane
Show Me How tutorials
You can learn more about many of the features in Vegas Movie Studio and Vegas Movie
Studio Platinum by using the interactive Show Me How tutorials installed with the
software.
By default, Show Me How tutorials appear upon startup of the application. However,
you can access them at any time from the Help menu by choosing Show Me How.
Help on the Web
Additional help and information is available on the Sony Creative Software Web site.
From the Help menu, choose Sony on the Web to view a listing of Web pages
pertaining to Vegas Movie Studio software and Sony Creative Software Inc.
Overview
The following sections provide a graphical tour of the Vegas Movie Studio workspace.
INTRODUCTION | 7
Main window
The main window appears when you open the software. The work area is divided into
three primary areas: the track list, the track view (or timeline), and the window docking
area. You can resize the track list, track view, and window docking area by dragging the
dividers between them.
Menu bar
Toolbar
Time
display
Marker bar
Ruler
Track
list
Scrub
control
Window
docking
area
Transport bar
Track view
(timeline)
Status bar
Toolbar
The toolbar allows you to quickly access the most commonly used functions and
features. From the Options menu, choose Customize Toolbar to specify which buttons
are displayed.
Create new project
Enable automatic crossfades
Open existing project
Save project
Open project properties
Publish project to the Web
Cut selected events or time
range
Copy selected events or time
range
Paste items from clipboard
into project
Undo
8 | INTRODUCTION
Enable automatic ripple
editing
Lock envelopes to events
Ignore event grouping
Normal edit tool
Envelope edit tool
Selection edit tool
Zoom edit tool
Make Movie Wizard
Create new project Enable automatic crossfades
Redo Show Me How tutorials
Enable snapping to grid lines What’s This Help
Time display
The Time Display window reflects the cursor’s position on the timeline and the end
point of a time selection. You can customize time display settings, including what time
the window displays and which colors are used in the display.
You can move the Time Display window from its docked position above the track list to
float on the workspace or dock in the window docking area.
Docked position Floating window Docked in window docking area
Ruler
The ruler is the timeline for your project. You may specify how the ruler measures time:
seconds, measures and beats, frames, etc.
Marker bar
The marker bar is the area where you can place, name, and position markers and
regions along the project’s timeline. These informational tags can serve as cues or
reminders highlighting important events in your project.
Command bar
The command bar is displayed when you add a command to your project. Commands
add metadata to media files to create effects such as closed captioning. For more
information, see Adding project markers and regions on page 46.
INTRODUCTION | 9
CD layout bar
The CD layout bar is displayed for tracks and indexes in an audio CD layout project for
disc-at-once (DAO) CD burning.
Track list
This area identifies the track order in your project and contains controls used to
determine track compositing and mixing. For more information, see Using the track list
on page 27.
Track
minimize and
Track number
Selected
Video tracks
Parent/
child
Audio track
Timeline
All arranging and editing is done in the timeline or track view. This area contains all of a
project’s events. For more information, see Using the track view on page 26.
Transport bar controls
The transport bar contains the playback and cursor positioning buttons frequently
used while working on and previewing your project.
Record into track Pause project playback
Loop playback Stop playback
Play from beginning of project Move cursor to start of
project
10 | INTRODUCTION
Record into track Pause project playback
Play project from cursor Move cursor to end of
position project
Status bar
The status bar is located at the bottom of the main program
window and displays information about roughly how much
space is left on your computer to record audio (Record Time).
During the rendering processes, the left side of the status bar also contains information
about the progress of the render.
The Video Preview window also has its own status bar that displays project specific
information. For more information, see Playing your project on page 29.
Scrub control
The scrub control is used to play your
project forward or backward for editing
purposes. You may adjust playback speed
by setting the speed control marker
Set playback speed
Drag either
forward or
backward for
playback
located beneath the scrub control. For
more information, see Scrubbing on page 30.
Window docking area and floating window docks
This area allows you to keep frequently used windows available but out of the way.
Windows can be docked next to each other, in a stack in the window docking area, or in
a separate floating docking window. When stacked, each window has a tab at the
bottom with its name on it. Click the window’s tab to bring it to the top.
Drag the handle away
from the docking area to
float the window.
Close window
Expand window
• To dock a window, drag it to the docking area.
• To remove a window from the docking area and float it, drag the handle on the left
side of a docked window.
• To prevent a window from docking when you drag it, hold the Ctrl key.
INTRODUCTION | 11
• To expand a docked window so it fills the docking area, click the Maximize button
( ). Click again to restore the window to its previous size.
• To remove a window from the docking area or a floating dock, click the Close
button ( ).
Explorer window - Alt+1
The Explorer window is similar to the Microsoft Windows Explorer. Use the Explorer
window to select media files to drag to the project timeline or add to the Project Media
list. You can also use the Explorer to perform common file management tasks such as
creating folders, renaming files and folders, deleting files and folders. Use the Start
Preview () and Auto Preview () buttons to preview files before adding them to
the project.
Select
drive or
folder
Preview selected
media files before
placing them in the
project.
Select media to place in
the project by dragging
and dropping or
double-clicking.
Trimmer window - Alt+2
The Trimmer window is a good place to edit any media file. When a media file is placed
in the Trimmer window, you can place portions of the file on separate tracks by
dragging and dropping.
12 | INTRODUCTION
Mixer window - Alt+3
The Mixer window gives you access to your project’s audio properties and output
levels.
Video Preview window - Alt+4
The Video Preview window displays a project’s video during project editing and
playback. For more information, see Playing your project on page 29.
Video appears during
project playback or
as the cursor is
moved during
editing.
Right-click to change
Video Preview
settings.
Project Media window - Alt+5
The Project Media window helps you organize the media files you’re using in a project.
The information about these files is displayed in a highly flexible database that can be
instantly sorted. You can also use the Project Media window to apply effects and plugins to media files and set the specific properties of these files. For more information, see
Using the Project Media window on page 17.
INTRODUCTION | 13
Transitions window - Alt+7
The Transitions window contains all of the effects you can use to transition between
video clips. The thumbnails display animated examples of each transition. You can drag
transitions from this window to replace the crossfade between two video events or to
replace the fade-in or fade-out region of a video event.
Video FX window - Alt+8
The Video FX window contains the video effects available. The thumbnails display
animated examples of each plug-in preset. You can drag plug-ins from this window to
an event, track, or to the Video Preview window (video output effects).
Media Generators window - Alt+9
The Media Generators window contains the different media generators provided.
Media generators make it easy to create events containing text, credit rolls, test
patterns, color gradients, and solid color backgrounds. You can drag a media generator
to the timeline to create a new generated media event.
14 | INTRODUCTION
Chapter 2
Getting Started
Vegas® Movie Studio™ software is a new way of creating multimedia
productions. Whether you are an experienced multimedia author or a
budding novice, the powerful features and capabilities of Vegas Movie
Studio software are organized to increase your creativity and productivity.
The following chapter summarizes the software’s basic functions and
operations.
Creating projects
The process of creating a multimedia production can be a complicated
undertaking, involving hundreds of shots, takes, voiceovers, music beds,
audio tracks, and special effects. Organization is a critical issue in this
process. In the software, organization is handled by a small project file (.vf )
that saves information about source file locations, edits, cuts, insertion
points, transitions, and special effects. This project file is not a multimedia
file, but is instead used to create (render) the final file when editing is
finished.
Because Vegas Movie Studio software edits a project file and not the original
source files, you can edit without worrying about corrupting your source
files. This not only gives you a strong sense of security, but it also gives you
the freedom to experiment.
1.
From the Project menu, choose New. The New Project Wizard appears.
2.
Set your project
name and the
location where you
want to save it:
a.
Type a name to
identify your
project.
b.
Browse to the
folder where
you want to
store new media
files.
3.
Click Next. The
Video Standard page appears.
4.
Select the region where you video will be shown: Americas and Japan
or Europe and Asia.
5.
Click Next. The Delivery Format page appears.
• Choose a video output setting from the Output type drop-down list
and click Next. The audio format page appears.
The first page of the New Project Wizard.
GETTING STARTED | 15
• If you are unsure of the final destination of your project, select the I’m not sure yet; I will choose later radio button and click Next. The Audio Format page
appears.
6.
Specify the audio format for your project, stereo or 5.1 surround, and click Next.
The Done page appears.
5.1-surround audio is available only in Vegas Movie Studio Platinum.
7.
Click Finish to start working with your project.
Saving a project
When you save your work, it is saved in a project file. Project files are not rendered
media files. To save a project, choose Save from the Project menu, or press Ctrl+S.
Renaming a project (using Save As)
After you have been working with your project, you can use the Save As command in
the Project menu to save a copy of a project with a new name. This is useful for backing
up different versions of a project.
Tip:
Select the Copy and trim media with project check box to save the project file
and copies of the media files to a common location.
Getting media files
You can add media from a variety of sources to your project. You can add audio and
video files, record audio into a track, capture video from a video camera, or extract
music from your own CD. You can also create media such as text overlays,
backgrounds, and credit rolls from within the software.
Note:
When you add an ACID loop to the timeline, it is automatically stretched to
match the project tempo as specified on the Ruler tab of the Project Properties dialog. If
you want to ignore tempo information, clear the Import at project tempo check box on
the Audio tab of the Preferences dialog.
16 | GETTING STARTED
Previewing a media file
You may preview files before placing them in your project. The Explorer window has a
mini-transport bar with Play, Stop, and Auto Preview buttons ( ). When you
preview a file, its stream is sent to the Mixer window’s preview bus (for audio files) or to
the Video Preview window (for video files).
Tip:
You can use the same mini-transport bar buttons in the Project Media window to
preview files in the Project Media list.
1.
Select a file in the Explorer window.
2.
Click the Play button ( ) to listen to the file.
3.
Click the Stop button ( ) or select a different file to stop previewing the file.
Tip:
To automatically preview selected files, click the Auto Preview button ( ) on
the Explorer window’s transport bar.
Using the Project Media window
Media files, both video and audio, tend to be the
largest files on your hard drive. It is therefore not
always easy to move them around and impractical
to store multiple copies of these files. You can add
media files to the Project Media list to organize them
before any editing begins. Once you begin working
on a project, all files you add to the timeline are
automatically included in the Project Media list.
From the View menu, choose Project Media to open
this window if it is not already visible.
Using Project Media views
You can control the information that is displayed in the Project Media window by
clicking the Views button ( ) and selecting a view.
For more on views, see the online help (from the Vegas Movie Studio Help menu and
choose Contents and Index).
Adding media to the Project Media list
You can add media to the Project Media list without adding it to the timeline by
importing the file. For more on importing files, see the online help (from the Vegas
Movie Studio Help menu and choose Contents and Index).
GETTING STARTED | 17
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