Sony PlayStation 3 Controller Owner's Manual

WARNING: PHOTOSENSITIVITY/EPILEPSY/SEIZURES
A very small percentage of individuals may experience epileptic seizures or blackouts when exposed to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a television screen or when playing video games may trigger epileptic seizures or blackouts in these individuals. These conditions may trigger previously undetected epileptic symptoms or seizures in persons who have no history of prior seizures or epilepsy. If you, or anyone in your family, has an epileptic condition or has had seizures of any kind, consult your physician before playing. IMMEDIATELY DISCONTINUE use and consult your physician before resuming gameplay if you or your child experience any of the following health problems or symptoms:
• altered vision • loss of awareness • seizures or convulsion.
RESUME GAMEPLAY ONLY ON APPROVAL OF YOUR PHYSICIAN.
______________________________________________________________________________
Use and handling of video games to reduce the likelihood of a seizure
• Use in a well-lit area and keep as far away as possible from the television screen.
Avoid large screen televisions. Use the smallest television screen available.
Avoid prolonged use of the PlayStation
®
3 system. Take a 15-minute break during each hour of play.
Avoid playing when you are tired or need sleep.
______________________________________________________________________________
Stop using the system immediately if you experience any of the following symptoms: lightheadedness, nausea, or a sensation similar to motion sickness; discomfort or pain in the eyes, ears, hands, arms, or any other part of the body. If the condition persists, consult a doctor.
NOTICE:
Use caution when using the DUALSHOCK
®
3 wireless controller motion sensor function. When using the
DUALSHOCK
®
3 wireless controller motion sensor function, be cautious of the following points. If the controller hits a person or object, this may cause accidental injury or damage. Before using, check that there is plenty of space around you. When using the controller, grip it firmly to make sure it cannot slip out of your hand. If using a controller that is connected to the PS3™ system with a USB cable, make sure there is enough space for the cable so that the cable will not hit a person or object. Also, take care to avoid pulling the cable out of the PS3™ system while using the controller.
WARNING TO OWNERS OF PROJECTION TELEVISIONS:
Do not connect your PS3™ system to a projection TV without first consulting the user manual for your projection TV, unless it is of the LCD type. Otherwise, it may permanently damage your TV screen.
HANDLING YOUR PS3™ FORMAT DISC:
Do not bend it, crush it or submerge it in liquids. Do not leave it in direct sunlight or near a radiator or other source of heat. Be sure to take an occasional rest break during extended play. Keep this disc clean. Always hold the disc by the edges and keep it in its protective case when not in use. Clean the
disc with a lint-free, soft, dry cloth, wiping in straight lines from center to outer edge. Never use
solvents or abrasive cleaners.
getting started ....................................................... 2
introduction ............................................................ 3
Playstation®3 controller ................................. 3
controls—neW! .......................................................4
the game screen .....................................................18
suPersta r selection ............................................18
main menu ................................................................. 19
WWe universe ......................................................... 19
limb target system—neW! ...................................21
extreme rules controls ....................................23
tlc controls ...........................................................24
steel cage match controls .............................27
hell in a cell match controls .......................28
elimination chamber controls ......................29
tag team controls .............................................. 30
inferno match ........................................................32
royal rumble controls ..................................... 33
Playstation®netWork ........................................34
suPerstar abilities...............................................36
did you knoW…? .....................................................38
limited Warranty .................................................39
All WWE programming, talent names, images, likenesses, slogans, wrestling moves, trademarks, logos and copyrights are the exclusive property of WWE and its subsidiaries. All other trademarks, logos and copyrights are the property of their respective owners. © 2011 WWE. All Rights Reserved.
© 2011 THQ Inc. Used under exclusive license by THQ Inc. Developed by YUKE’S Co., Ltd. YUKE’S Co., Ltd. and its logo are trademarks and/or registered trademarks of YUKE’S Co., Ltd. Uses Bink Video. Copyright © 1997-2011 by RAD Game Tools, Inc. Wwise ©2006-2011 Audiokinetic Inc. All rights reserved. THQ and the THQ logo are trademarks and/or registered trademarks of THQ Inc. All rights reserved. All other trademarks, logos and copyrights are property of their respective owners.
Lua 5.1 Copyright © 1994-2008 Lua.org, PUC-Rio.
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Table of ConTenT s
NOTICES:
Video output in HD requires cables and an HD-compatible display, both sold separately. Voice chat requires a headset, sold separately. Compatible with most Bluetooth and USB wired headsets. Some limitations apply.
Playstation®3 system
Starting a game: Before use, carefully read the instructions supplied with the PS3™ computer entertainment system. The documentation contains information on setting up and using your system as well as important safety information.
Check that the MAIN POWER switch (located on the system rear) is turned on. Insert the WWE ’12 disc with the label facing up into the disc slot. Select the icon for the software title under [Game] in the PS3™ system’s home menu, and then press the
button. Refer to this
manual for information on using the software. Quitting a game: During gameplay, press and hold down the PS button on the wireless
controller for at least 2 seconds. Then select “Quit Game” from the screen that is displayed.
To remove a disc, touch the eject button after quitting the game.
Trophies: Earn, compare and share trophies that you earn by making specific in-game accomplishments. Trophies access requires a PlayStation®Network account.
saved data for Ps3™ format softWare
Saved data for PS3™ format software is saved on the system’s hard disk. The data is displayed under “Saved Game Utility” in the Game menu.
WWE ’12 has all the bone-crushing, high-flying, showboating, slobberknocking action you’ve come to expect—plus a whole lot more.
Use the completely revamped Limb Targeting system to pick apart an opponent and find his breaking point. Or, add insult to injury with a Wake-Up Taunt before putting him down for the count and making him wish he’d never stepped into the ring with you. And speaking of the ring, the all-new Arena Creator lets you customize every aspect of the ring, right down to the logo on the apron.
You’ve never had this much control over creating the ultimate WWE experience, or so many ways to bring the pain. So what are you waiting for? Lace up your boots and hit the entrance ramp—your journey to WWE immortality begins now!
Note: These are the commands for Control Type A, the default control type. Control Type B is available in the game options and reverses the commands for the directional buttons and the left stick.
InTroduCTIon
Play sTaTIon®3 ConTroller
geTTIng s TarTed
Taunt
(Hold) +
push the left stick: Dash
Hold ß + ƒ and push the left stick: Drag Opponent
Pick up Objects
Grapple (with the left stick)
Pause Menu
Strike
Finisher/Signature Move
Limb Targeting System - NEW!
Reversal
PlayStation® Menu
Irish Whip, Pin Attempt
Control Superstar, Grapple (),
Target Different Opponent
(click the left stick) when Manual
Targeting is Turned ON
Reposition Opponent/Change Grappled State
2 3
movement
Whether you want to walk up to your opponent and smack the taste out of his mouth, slide out of the ring to settle things on the arena floor or climb up onto a turnbuckle to drop a flying elbow on a helpless victim, it all starts with knowing how to navigate.
Most of the time, moving around the environment is as simple as pushing the left stick in the direction that you want to go and pressing
å
if you need to climb over, under or onto
something.
ConTrols new!
Move Superstar Push the left stick
Go to apron from ring Push the left stick toward outside of ring + tap
å
Go outside of ring from inside ring Push the left stick toward outside of ring + hold
å
Descend from apron to outside of ring Push the left stick toward outside of ring + press
å
Ascend to apron from outside of ring Push the left stick toward ring + tap
å
Enter ring from outside of ring Push the left stick toward ring + hold
å
Enter ring from apron Push the left stick toward ring + press
å
Dash Hold ß + push the left stick
Climb turnbuckle
Hold
å
+ push the left stick toward corner post or run
toward corner post
Climb corner from outside of ring
Hold
å
+ push the left stick toward steep post from
outside of ring
strong strikes and strike combinations
Striking is the quickest way to show your opponent who’s in charge. Pressing √ performs a quick strike against your opponent. Holding
unleashes a powerful but slower (and easier to
counter) heavy strike. Combining
while pushing the left stick in a direction gives you a variety
of different strikes.
Pressing
as each strike lands creates a strike combination that sends your opponent reeling
and builds momentum in a hurry.
Strike Attack Press
Alternate Strike Attacks
Press
+ the left stick ∫/ ñ/µ/≤/˙/
Strong Strike Hold
Alternate Strong Strike
Hold
+ the left stick ∫/ ñ/µ/
2-hit Combo
during Strike Attack
3-hit Combo
during 2nd combo hit
4-hit Combo
during 3rd combo hit
Gut Kick
+ the left stick ˙or
˚
Note: A successful strike combination (all four strikes connect) leaves the opponent in a standing groggy state and vulnerable to groggy grapple moves, top rope diving attacks and other devastating attacks.
4 5
chain graPPles
All grapple attacks in WWE ’12 start from one of four chain grapple states. To enter a chain grapple state, approach a standing opponent, hold
and push the left stick in a direction.
Rear Waist Lock: ≈ + the left stick in any direction
Wrist Lock: ≈ + the left stick ñ facing opponent
Front Face Lock: ≈ + the left stick µ facing opponent or ≈ by itself
Side Head Lock: ≈ + the left stick ∫ facing opponent
Once your opponent is locked in a grappled state, you’ve got them right where you want them. Use the following commands to dish out the punishment or set them up for something even worse:
groggy graPPles
There’s nothing better than catching an opponent when the lights are on but nobody’s home. To perform a groggy grapple, approach an opponent from the front or behind while they’re in a groggy state, tap
and push the left stick
in any direction to execute a strong grapple attack.
To make an opponent groggy, land all four strikes in a strike combination, lift up a downed opponent and reverse attacks from a heavily damaged opponent. The Limb Targeting System (
) can also be utilized
(read up on the all-new Limb Targeting System below).
irish WhiP
Take control of the match by sending your opponent running out of control. Press
to send your opponent running into the ropes with an Irish whip. Catch them on the rebound with a strike (
) or grapple (≈).
Grapple Attack (4 different kinds)
+ the left stick ∫/ ñ/µ/
Breaking Point Submission Hold
Strike Press
Strong Strike Hold
Irish Whip
Transition to Front Face Lock
Right stick
µ
Transition to Wrist Lock
Right stick
ñ
Transition to Rear Waist Lock
Right stick
Transition to Side Head Lock
Right stick
Walk Opponent Around the Ring Hold ß + ƒ and push the left stick
Release Chain Grapple Hold
Front Grapple Attack (4 different kinds)
+ the left stick
∫/ ñ/µ/≤
facing opponent
Rear Grapple Attack (4 different kinds)
+ the left stick
∫/ ñ/µ/≤
behind standing opponent
Front Breaking Point Submission Hold
facing opponent
Rear Breaking Point Submission Hold
behind standing opponent
Switch to Front Face Lock/Drag Hold
ß
and
ƒ
Irish Whip Opponent
Counter Strike
when opponent is running at you
Counter Grapple
when opponent is running at you
Alternate Counter Grapple Hold
when opponent is running at you
Duck or Leap Frog Running Opponent
å
when opponent is running at you
Pull Back Grapple
Press
in the midst of performing an Irish whip (before
opponent is released)
Pull Back Strike
Press
in the midst of performing an Irish Whip
(before opponent is released)
Note: If your opponent tries to lock you into a grappled state, press ƒ as soon as they make the attempt to reverse the grapple.
Note: After you send your opponent running, you have to act fast. After they bounce off of the ropes for the second time, he regains control and can use running attacks against you.
6 7
reversals
Just because some jobber throws a punch at you, that doesn’t mean you have to stand there and take it! Press
ƒ
as soon as the opponent’s strike is about to land or grapple attack to
reverse it.
If you reverse a punch or a kick, you grab hold of your opponent’s arm or leg and have a short window of opportunity to counterattack!
Positioning—neW!
For the first time, WWE ’12 gives you the power to put your opponent exactly where you want him. Once you have him at your mercy—either in a grappled state, or down on the canvas or groggy—use the right stick to reposition them strategically and hit them with your most powerful attacks.
From a Grappled State:
While Opponent Is Down:
Opponent Groggy In the Corner:
Standing In Front Of or Behind a Groggy Opponent:
Opponent Groggy Against The Ropes:
Front Facelock
Right stick
µ
Side Headlock
Right stick
Waist Lock
Right stick
Wrist Lock
Right stick
ñ
Lift Opponent
Right stick
µ
Turn Opponent Over
Right stick
∫/ ñ
Lift Opponent and Get Behind Him
Right stick
Turn Opponent Around
Right stick
∫/ ñ
Lift to Top Of Turnbuckle
Right stick
µ
Place In Tree Of Woe (Hanging Upside Down In Corner)
Right stick
Turn Opponent Around
Right stick
∫/ ñ/µ/≤
Place Opponent On Middle Rope
Right stick
∫/ ñ/µ/≤
Note: Placing the opponent on the middle rope is a new attack position for WWE ’12, and it’s the perfect setup for Rey Mysterio’s 619.
Punch Reversals
Kick Reversals
Strike
Chain Grapple
or the right stick
Finishing Move
ç
, if you have a Finishing Move Icon and your
Superstar has a front or rear finisher
Breaking Point Submission
Hold
Reverse the Reversal
ƒ
as soon as your opponent attempts to reverse
your attack
Strike
Chain Grapple Right stick
Kick Reversal Grapple
Finishing Move
ç
, if you have a Finishing Move Icon and your
Superstar has a front or rear finisher
Breaking Point Submission
Hold
Reverse the Reversal
ƒ
as soon as your opponent attempts to reverse
your attack
8 9
location-sPecific attacks
When your opponent is at your mercy in different places around the arena, you’ve got new attacks that you can hit him with. Generally speaking,
is always a strike and ≈ is always a grapple, but be sure to check out some of these special situational attacks and add them to your arsenal.
Grounded Opponent
Facing Opponent Groggy (Standing) In Corner
Facing Opponent Down (Sitting) In Corner
Behind Opponent Groggy (Standing) In Corner
Opponent Groggy Against The Ropes
Pinfall Attempt
Ground Strike
Dash Ground Strike
while running toward downed opponent
Drag Opponent
Hold
ß
+ ƒ and push the left stick
Release Dragged Opponent
Let go of
ß
+
ƒ
Lift Up
Right stick
µ
Lift Up and Stand Behind
Right stick
Turn Opponent Over
Right stick
∫/ ñ
Breaking Point Submission
Hold
Ground Grapple
Corner Front Strike
Running Corner Front Strike
while running toward corner
Transition Opponent Into a Seated Corner Position
Hit with Gut Kick the left stick
˙/ ˚
+
Lift Opponent Into Top Rope Groggy Position
Right stick
µ
Place Opponent In Tree of Woe
Right stick
Corner Front Grapple
Alternate Corner Front Grapple
Left stick +
Irish Whip
Turn Opponent Around
Right stick
∫/ ñ
Corner Rear Strike
Running Corner Rear Strike
while running toward corner
Lift Opponent Into Top Rope Groggy Position
Right stick
µ
Place Opponent In Tree of Woe
Right stick
Corner Rear Grapple
Alternate Corner Rear Grapple
Left stick +
Irish Whip
Turn Opponent Around
Right stick
∫/ ñ
Front Down Corner Strike
Running Front Down Corner Strike
while running toward corner
Front Down Corner Grapple
Grab Opponent
Irish Whip
Note: You get different ground grapples depending on if the opponent is face up or face down, as well as if you’re standing next to their head, side or legs.
10 11
Loading...
+ 14 hidden pages