Sega DIRT DEVILS User Manual

SPECIFICATIONS
Installation space: 64 in.(L) x 39 in.(W)
Height: 77 in.
Weight: Approx. 550 lbs.
Power maximum current: 8 Amp AC 120V 60 Hz
MONITOR: 29” NANAO MONITOR (OR)
27” WELLS GARNER MONITOR
INTRODUCTION OF THE OWNERS MANUAL
This manual is intended for those who have knowledge of electricity and technical expertise, espe­cially in ICs, CRTs, microprocessors, and circuit boards. Read this manual carefully to acquire sufficient knowledge before working on the machine. Should there be a malfunction, non-technical personnel should under no circumstances touch the interior system. Should the need arise, contact our main office, or the closest branch office listed below.
SEGA ENTERPRISES, INC. (USA) Customer Service
45133 Industrial Drive Fremont, CA 94538 Phone 650-802-1750 Fax 650-802-1754 7:30 am - 4:00 pm, Pacific Standard Time Monday thru Friday
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General Precautions
Follow Instructions: All operating and use instructions should be followed. Attachments: Do not use attachments not recommended by the product manufacturer as they may cause hazards. Accessories: Do not place this product on an unstable cart, stand, tripod, bracket, or table. The product may fall,
causing serious injury to a child or adult, and serious damage to the product. Use only with a cart, stand, tripod, bracket, or table recommended by the manufacturer, or sold with the product. Any mounting of the product should follow the manufacturer’s instructions, and should use only mounting accessories recommended by the manufacturer.
Moving the Product: This product should be moved with care. Quick stops, excessive force, and uneven surfaces
may cause the product to overturn.
Ventilation: Slots and openings in the cabinet are provided for ventilation, to ensure reliable operation of the product
and to protect it from overheating; these openings must not be blocked or covered. The openings should never be blocked by placing the product in a built-in installation such as a bookcase or rack unless proper ventilation is provided or the manufacturer’s instructions have been adhered to.
Power Sources: This product should be operated only from the type of power source indicated on the marking label.
If you are not sure of the type of power supply to your location, consult your local power company . For products intended to operate from battery power or other sources, refer to the operating instructions.
Grounding or Polarization: This product is equipped with a three-wire grounding-type plug, a plug having a third
(grounding) pin. This plug will only fit into a grounding-type power outlet. This is a safety feature. If you are unable to insert the plug into the outlet, contact your electrician to replace your obsolete outlet. Do not defeat the safety purpose of the grounding-type plug.
Power Cord Protection: Power-supply cords should be routed so that they are not likely to be walked on or pinched
by items placed upon or against them, paying particular attention to cords at plugs, convenience receptacles, and the point where they exit from the product.
Overloading: Do not overload wall outlets, extension cords, or integral convenience receptacles as this can result in
a risk of fire or electric shock.
Object and Liquid Entry: Never push objects of any kind into this product through openings as they may touch
dangerous voltage points or short-out parts that could result in a fire or electric shock. Never spill liquid of any kind on the product.
Servicing: Do not attempt to service this product yourself as opening or removing covers may expose you to danger-
ous voltage or other hazards. Refer all servicing to qualified service personnel.
Damage Requiring Service: Unplug this product from the wall outlet and refer servicing to qualified service person-
nel under the following conditions:
a) If the power cord or plug is damaged; b) If liquid has been spilled, or objects have fallen into the product; c) If the product has been exposed to rain or water; d) If the product does not operate normally when following the operating instructions. Adjust only those controls that
are explained in the operating instructions. An improper adjustment of other controls may result in damage and will
often require extensive work by a qualified technician to restore the product to its normal operation; e) If the product has been dropped or damaged in any way; f) When the product exhibits a distinct change in performance; this indicates a need for service.
Replacement Parts: When replacement parts are required, be sure the service technician has used replacements parts
specified by the manufacturer or that have the same characteristics as the original part. Unauthorized substitutions may result in fire, electric shock, or other hazards.
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Safety Check: Upon completion of any service or repairs to this product, ask the service technician to perform safety
checks to determine that the product is in proper operating condition.
Heat: The product should be situated away from heat sources such as radiators, heat registers, stoves, or other prod-
ucts (including amplifiers) that produce heat.
Lithium Battery- Dispose of batteries only in accordance with the battery manufacturer’s recommendations.
Do not dispose in an open flame condition, since the battery may explode.
Cleaning: When cleaning the monitor glass, use water or glass cleaner and a soft cloth. Do not apply chemicals such
as benzine, thinner, etc.
Location: This an indoor game machine, DO NOT install it outside. To ensure proper usage, avoid installing indoors
in the places mentioned below:
• Places subject to rain/water leakage, or condensation due to humidity;
• In close proximity to a potential wet area;
• Locations receiving direct sunlight;
• Places close to heating units or hot air;
•In the vicinity of highly inflammable/volatile chemicals or hazardous matter;
• On sloped surfaces;
• In the vicinity of emergency response facilities such as fire exits and fire extinguishers;
• Places subject to any type of violent impact;
• Dusty places.
INSTALLATION PRECAUTIONS
• Verify the amperage of the branch circuit outlet before plugging in the power plug. Do not over­load the circuit.
• Avoid using an extension cord. If one is required, use an extension cord of type SJT, 16/3 AWG rated min. 120 VAC, 7A.
• Moving this unit requires a minimum clearance (of doors, etc.) of 32” (W) by 77” (H).
• For the operation of this machine, secure a minimum area of 32” (W) by 42”(D).
REGULATORY APPROVALS
This game has been tested and found to comply with the Federal Communications Commission Rules.
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions: (1) This device may not cause harmful interference, and (2) this device must accept any interference received, including interference that may cause undesired operation.
This game has been tested and listed by Underwriters Laboratories, Inc., to ANSI/UL22.
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1 . PRECAUTIONS TO BE HEEDED FOR OPERATION
In order to prevent accidents, be sure to comply with the following points before and during operation.
PRECAUTIONS TO BE HEEDED FOR OPERATION BEFORE STARTING THE OPERATION
In order to avoid accidents, check the following before starting the operation:
Check if all of the adjusters are in contact with the surface. If they are not, the cabinet can move and cause an accident.
Do not climb on the product. Climbing on the product can cause falling down accidents. To check the top portion of the product, use a step.
To avoid electric shock, check to see if door & cover parts are closed.
To avoid electric shock, short circuit and or parts damage, do not put the following items on or in the periphery of the product:
Flower vases, flower pots, cups, water tanks, cosmetics, and receptacles/ containers/vessels containing chemicals and water.
To avoid injury, be sure to provide sufficient space by considering the potentially crowded situation at the installation location. Insufficient instal­lation space can cause the player to come into contact with or hit others and result in injury or trouble.
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PRECAUTIONS TO BE HEEDED DURING OPERATION
To avoid injury and accidents, those who fall under the following catagories are not allowed to play the game:
* Intoxicated persons * Those who have high blood pressure or heart problems. * Those who have experienced muscle convulsion or loss of consciousness when playing
video games, etc. * Persons susceptible to motion sickness. * Persons whose acts runs counter to the products warning displays. * Instruct those who wear high-heeled shoes to refrain from
playing the game by explaining that playing the game with high­heeled shoes is very dangerous and likely to cause a potentially hazardous situation.
To avoid electric shock and short circuit, do not allow customers to put hands and fingers
or extraneous matter in openings of the product or small openings in or around doors.
To avoid electric shock and short circuit, do not allow the customers to unplug the power
plug without a justifiable reason.
Although this product has the accident preventive covering attached to potentially hazard-
ous places where hand and fingers could be caught, small children are unable to perceive
hazards. Use care so that small children do not come close to the product when in play.
Immediately stop such violent acts as hitting and kicking the product. Such violent acts can
cause parts damage and/or falling down, resulting in injury due to fragments and falling
down.
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2 . NAME OF PARTS
GAME SPECIFICATIONS
DURING SHIPPING
WHEN ASSEMBLED
WIDTH in. LENGTH in. HEIGHT in.
All measurements are and rounded UP
45” X 70” X 84” 39” X 64” X 77”
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WEIGHT lbs.
~ 600 LBS.
550 LBS.
3 . ACCESSORIES
999-0705
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THE SHIPMENT METHOD DESCRIBED BELOW ONLY APPLIES TO ‘MODEL 3’ BOARDS CONTAINED IN THE
FOLLOWING GAMES:
LOST WORLD, VIRTUA FIGHTER 3, SUPER GT, SEGA BASS FISHING, STRIKER 2
HARLEY DAVIDSON, RALLY 2, DAYTONA 2, DIRT DEVILS
!!NEVER SHIP MODEL 3 GAME BOARDS
!!NEVER SHIP MODEL 3 GAME BOARDS
OUTSIDE OF CAGE!!
OUTSIDE OF CAGE!!
CARTON BOX 601-8928 (1) Used for transporting the GAME BOARD. {SUPPLIED WITH YOUR GAME}
DO NOT SHIP GAME BOARD WITHOUT
THIS BOX AS IT MAY DAMAGE THE GAME
BOARD AND VOID YOUR W ARRANTY.
“CHECK SIDE” Display
FILTER BOARD
NO OTHER GAMES BOARDS ARE TO BE SHIPPED IN THE CAGE AS
THEY MAY BE DAMAGED BEYOND REPAIR. PLEASE SHIP THEM
WITHOUT CAGE PROPERLY PROTECTED DURING SHIPPING.
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4 . ASSEMBLING AND INSTALLATION
Assembling should be performed as per this manual. Since this is a complex machine, erroneous assembling may cause damage to the machine, or malfunctioning to occur. When assembling, be sure to perform work by plural persons. Depending on the assembly work, there are some cases in which performing the work by a single person can cause personal injury or parts damage.
When carrying out the assembly work, follow the procedure in the following 5-item sequence:
1
ASSY OF THE REAR CABI (COCKPIT)
2
ASSY OF BILLBOARD
SECURING IN PLACE (ADJUSTER ADJUSTMENT)
3
POWER SUPPLY
4
ASSEMBLING CHECK
5
Note that the tools such as a phillips screwdriver and wrench for M16 hexagon bolt w/24 mm width across flats are required for the assembly work.
ASSY OF REAR CABI (COCKPIT)
1
Permanantly tightening the hex bolts should not be completed until the leg levelers are adjusted properly.
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Install the coin chute tower on the Right-hand side of cabinet. Open the coin chute door and the cashbox door to
1
secure with the 4 hexagon bolts from inside the doors. Please note that the Coin Chute tower is NOT mounted on the Left-hand side as shown above, and comes pre-installed on this game. This diagram is for removal and re-installation purposes only.
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ASSY OF THE BILLBOARD
2
Due to its large size, it is very difficult for one person alone to install the billboard, Make sure 2 or more persons are available to perform this work. Attempting to perform the installation alone can cause an accident.
Mount Billboard on cabinet by ensuring the front lip of the Billboard is securely placed over the mounting bracket
1
already installed on the cabinet. Fasten with the 2 hexagon bolts.
2
Connect all of the connectors inside the Billboard box (This needs to be done prior to final installation of Billboard Assy).
3
Install billboard bracket on rear of Marquee with the 6 truss screws.
NOTE: The game comes pre-assembled and these instructions are for maintenance purposes only.
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3
SECURING IN PLACE (ADJUSTER ADJUSTMENT)
Be sure to have all the Adjusters make contact with the surface. Un­less the Adjusters come into contact with the surface, the Cabinet can move of itself, causing an accident.
This machine has 4 each of casters and adjusters (shown below). When the installation position is determined, cause the adjusters to come into contact with the floor directly, make adjustments in a manner so that the casters will be raised approximately 5mm. from the floor and make sure that the machine position is level.
Move the machine to the installation position.
1
Cause all of the leg levelers to make contact
2
with the floor. By using a wrench, make adjustments in the height of the leg adjusters to ensure that the machine's position is level.
After making adjustments, fasten the leg
3
adjuster nut upward and secure the height of the leg adjuster.
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4
POWER SUPPLY
Ensure that the power cord is not exposed on the surface (passage, etc.). If exposed, they can be caught and are susceptible to damage. If damaged, the cord can cause an electric shock or short circuit. Ensure that the wiring position is not in the customer's passage way or the wiring has protective covering.
Connect the game to the power supply and turn on power to the game. Before connecting power supply be sure that power switch is off
Turning the AC unit’s main switch on will cause the machine to start the power check and network check automatically. In the Power On check, the steering wheel turns left and right, and then returns to the centering position and stops. In this check, the values of the VR inside the control panel are corrected. Until this check is finished, and the steering wheel stops, do not touch the steering wheel or play the game. If you do, the steering reaction during the game (reaction at the time of course-out or crash) can not be obtained correctly. In the case of an abnormal reaction during the game, turn power on again from the beginning and complete the power on check. During Network checking, “NETWORK CHECKING” flashes on the screen. When network checking is finished, the demo mode will appear on the monitor screen. After 10 seconds, if the network check is not finished, check the communications connections.
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5
ASSEMBLING CHECK
The TEST MENU allows for each part of the cabinet to be checked, the Monitor to be adjusted, and the coin and game related various functions to be performed.
MEMORY TEST
<ROM>
IC 1 GOOD IC 2 GOOD IC 3 GOOD IC 4 GOOD IC 5 GOOD IC 6 GOOD IC 7 GOOD IC 8 GOOD IC 9 GOOD IC 10 GOOD IC 11 GOOD IC 12 GOOD IC 17 GOOD IC 18 GOOD IC 19 GOOD IC 20 GOOD
<RAM>
IC 17 GOOD IC 18 GOOD IC 94 GOOD
PRESS TEST BUTTON TO CONTINUE
INPUT TEST
DOWN PLAYER 1 UP ON VIEW ON START ON COIN CHUTE ON SERVICE ON TEST ON
DIPSWITCH ON ON ON ON ON ON ON ON VOLUME STEERING 7C GAS 2B BRAKE 02
8 7 6 5 4 3 2 1
Selecting the MEMORY TEST on the test mode menu screen causes the on-board memory to be tested automatically. The game board is satisfactory if the display beside each IC No. shows GOOD.
Selecting the INPUT TEST on the Test Mode menu screen causes the screen (on Which each switch adnV.R. are tested) to be displayed. Press each switch. For the coin switch test, insert a coin from the coin inlet with the coin chute door being open. If the display beside each switch indicates “ON”, the switch and wiring connections are satisfactory. Check the display of V.R. value for steering wheel and accelerator & brake. If the V.R. values are not satisfactory, make adjustments as neccesary.
PRESS TEST BUTTON TO EXIT
OUTPUT TEST
HEAD LAMP LEFT CENTER RIGHT [ON] [ON] [ON]
START BUTTON LAMP [ON]
VIEW CHANGE BUTTON LAMP [ON]
PRESS TEST BUTTON TO CONTINUE
In the OUTPUT TEST mode, carry out lamp test to ensure that each lamp lights up satisfactory.
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7
2
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2
2
SOUND TEST
VOICE
EFFECT
B.G.M.
>EXIT
SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON TO EXIT
C.R.T. TEST 1/2
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RED
GREEN
BLUE
In the TEST mode, selecting SOUND TEST causes the screen, on which sound related BD and wiring connec­tions are tested, to be displayed. Be sure to check if the sound is satisfactorily emitted from each of speaker and the sound volume is appropriate.
In the TEST mode menu, selecting C.R.T. TEST allows the screen (on which the projector is tested) to be displayed. Although the projector adjustments have been made at the same time of shipment from the factory, color deviation, etc., may occur due to the effect caused by geomagnitism, the location building’s steel frames and other game ma­chines in the periphery. By watching the test mode screen, make judgement as to whether an adjustment is needed. If it is neccessary, adjust the projector by refering to Section 9.
WHITE
PRESS TEST BUTTON TO CONTINUE
C.R.T. TEST 2/2
PRESS TEST BUTTON TO CONTINUE
Perform the above inspections also at the time of monthly inspection.
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5 . PRECATIONS TO BE HEEDED WHEN MOVING THE MACHINE
When moving the machine, be sure to pull out the plug from the power supply. Moving the machine with the plug as is inserted can damage the power cord and cause a fire or elec­tric shock. When moving the machine on the floor, retract the Adjusters and ensure that Casters make contact with the floor. During transportation, pay careful attention so that Casters do not tread power cords. Damaging the power cords can cause an electric shock and/or short circuit. When lifting the cabinet, be sure to hold the catch portions or bottom part. Lifting the cabinet by holding other portions can damage parts and installation portions, due to the empty weight of the cabinet, and cause personal injury.
Use care when handling glass made parts. When the glass is dam­aged, fragments of glass can cause injury
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6 . CONTENTS OF GAME
The following explanations apply to the case the product is functioning satisfactorily. Should there be any moves different from the following contents, some sort of faults may have occured. Immediately look into the cause of the fault and eliminate the cause thereof to ensure satisfactory operation. During the Advertise mode, the Billboard’s Decoration Lamp lights up periodically. When the machine is energized, the Billboard’s Fluorescent Lamp is always lit. The Steering Wheel repeats centering action periodically. Automatic centering will apply to the Steering Wheel if it is not centered. During the Advertise Mode, sound is emitted from the Speaker beside the Monitor.
HOW TO PLAY
1
Get in the Cockpit. The seat can be adjusted in forward and rearward positions. The Lever is located on the lower right (facing the screen) of the Seat. Pull this Lever to make adjustments.
2
Insert a coin(s). Number of coins is displayed on the lower left of the screen. Inserting one play worth of coin(s) causes the SELECT screen to be displayed. Up to 9 credits can be counted at one time. Coins inserted after counting 9 credits will niether be counted nor returned. Credits will not be displayed in the SELECT mode and during the game play (credits are displayed only during ADVERTISE).
3
Select sequentially in order of COURSE, CAR, and TRANSMISSION. Turn the Steering Wheel to choose and decide the selection by stepping on the Accelerator Pedal. When the selection mode is displayed, countdown begins. When countdown becomes zero, the type of carand trans­mission being selected will automaticlly be determined. Stepping on the Accelerator Pedal after selection determines the course, type of car and transmission. Then, in the middle of countdown, execution proceeeds to the next selection mode.
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<COURSE SELECT> Any of the following 3 Courses can be selected.
CANYON COURSE STADIUM COURSE DESERT COURSE Intended for finishing the specified number of laps.
<CAR SELECT> Any of the following 5 cars can be selected.
BUGGY :Light Weight. Suitable for Beginners. BAJABUG :Quick and Nimble. Suitable for Beginners. TOYOTA TRUCK :A Formidable Fighter. Suitable for Meduim Players. HUMVEE :Uncompromising Beast. Suitable for Medium Players. PROTO :Agile, but Tricky. Suitable for Expert Players.
4
Select and decide on either AT (automatic Transmission) or MT (Manual Transmission), and the rae starts. (For the same type of Car the Maximum speed in MT is slightly faster than AT.)
5
When the race starts, the limited time period decreases. Since BONUS TIME is awarded every time a course lapn is finished, the player can continue game by increasing remaing time.
6
Finishing the goal within the time limit ends the game. Also, the game is over when the limited time becomes Zero.This applies to all courses.
7
If the player finishes the specified number of laps, and in addition, if his results are excellent, he can register his name. Turn the steering Wheel to the left and right to choose characters, and step ont the Accelrator Pedal to determine the selection
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FEATURES OF THE 5 CARS
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7 . EXPLANATION OF TEST AND DATA DISPLAY
By operating the switch unit, periodically perform the tests and data check. When installing the machine initially or collecting cash, or when the machine does not function correctly, perform checking in accordance with the explanations given in this section. The following shows tests and modes that should be utilized as applicable.
CAUTIONS TO BE HEEDED WHEN USING THE TEST MODE:
In the case where plural machines are linked for communication play, if even one seat enters the test mode, all of the linked seats will enter the test mode. Therefore, if any one of the linked machines is in play, use care so as not to use the test mode. The contents of the setting changes made will not be effective unless the test mode is finished in the test mode. When the setting is changed, be sure to “EXIT” in the menu mode. Do not press the TEST BUTTON during network check at the time of turning the power on or exiting from the test mode. If anyone of the linked machines uses the test mode during network check, all other Seats will continue network checking. Cause all of the Seats to
reenter the test mode and then have all of the Seats exit from the test mode simultaneously.
TABLE 7 EXPLANATION OF TEST MODE
ITEMS DESCRIPTION SECTIONS
INSTALLATION OF MACHINE
MEMORY
PERIODIC SERVICING
CONTROL SYSTEM
MONITOR
When the machine is installed, perform the following:
1. Check to see that each setting is as per standard setting made at the time of shipment.
2. In the INPUT TEST mode, check each SW and VR.
3. In the OUTPUT TEST mode, check each of lamps.
4. In the MEMORY TEST mode, check ICs on the IC Board.
Choose MEMORY TEST in the MENU mode to allow the MEMORY test to be performed. In this test, PROGRAM RAMs, ROMs, and ICs on the IC Board are checked.
Periodically perform the following:
1. MEMORY TEST
2. Ascertain each setting.
3. In the INPUT TEST mode, test the CONTROL device
4. In the OUTPUT TEST mode, check each of lamps.
1. In the INPUT TEST mode, check each SW and VR.
2. Adjust or replace each SW and VR.
3. If the problem can not be solved yet, check the CONTROL’s moves.
In the MONITOR ADJUSTMENT mode, check to see if the MONITOR adjustment is appropriately made.
7 - 10, 7 - 11 7 - 6
7 - 7 7 - 3, 7 - 4
7 - 3, 7 - 4
7 - 10, 7 - l1
7 - 6
7 - 7
7 - 6
8
12
IC BOARD
DATA CHECK
1. MEMORY TEST
2. In the SOUND TEST mode, check the sound related ROMs.
Check such data as game play time and histogram to adjust the difficulty level, etc
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7 - 2
7 - 8
7 - 15
7 - 1 SWITCH UNIT AND COIN METER
Never touch places other than those specified. Touching places not specified can cause electric shock and short circuit.
Adjust to the optimum sound volume by considering the environmental requirements of the installation location. If the COIN METER and the game board are electrically disconnected, game play is not possible.
Open COIN CHUTE DOOR, and the switch unit shown appears. The function of each switch is as follows:
SWITCH UNIT
1
SOUND VOLUME
Controls the speaker volume of the right/left speakers.
2
TEST BUTTON (TEST SW)
For the handling of the TEST BUTTON, refer to the section on test mode.
3
SERVICE BUTTON (SERVICE SW)
Gives credits without registering on the coin meter.
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7 - 2 TEST MODE
This mainly checks if the operation of the game BD is accurate, and allows for COIN ASSIGNMENTS/GAME ASSIGNMENTS setting and Projector adjustments.
The Following FIGURES/TABLES show the factory recommended settings.The Following FIGURES/TABLES show the factory recommended settings.
The Following FIGURES/TABLES show the factory recommended settings.
The Following FIGURES/TABLES show the factory recommended settings.The Following FIGURES/TABLES show the factory recommended settings.
TEST MENU
MEMORY TEST INPUT TEST OUTPUT TEST SOUND TEST C.R.T. TEST CALIBRATE CONTROL DEVICE GAME ASSIGNMENTS COIN ASSIGNMENTS BOOKKEEPING BACKUP DATA CLEAR >EXIT
SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON
FIG. 7.2 TEST MENU
Push the TEST BUTTON to cause the follow-
1
ing TEST MENU to appear:
2
By pushing the SERVICE BUTTON, bring the “>” mark to the desired item and press the TEST BUTTON. This will select the item’s test. The View Change button #3 (yellow) instead of the test button can be used, and View Change buttons 1 (red) & 2 (blue) instead of service button (for moving arrow) can be used.
After the test is complete, move the “>” mark
3
to “EXIT” and press the TEST BUTTON to return to game mode.
7 - 3 MEMORY TEST
MEMORY TEST
<ROM>
IC 1 GOOD IC 2 GOOD IC 3 GOOD IC 4 GOOD IC 5 GOOD IC 6 GOOD IC 7 GOOD IC 8 GOOD IC 9 GOOD IC 10 GOOD IC 11 GOOD IC 12 GOOD IC 17 GOOD IC 18 GOOD IC 19 GOOD IC 20 GOOD
<RAM>
IC 17 GOOD IC 18 GOOD IC 94 GOOD
PRESS TEST BUTTON TO CONTINUE
FIG. 7.3a MEMORY TEST
The MEMORY TEST mode is for checking the on-BD memeory IC functioning. “GOOD” is displayed for normal ICs and “BAD” is displayed for abnormal ICs
When the test is completed, if the results are shown left, it is satisfactory. During the test, TESTING NOW is displayed on the lower part of the screen. After an elapse of 5 minutes, if the test is not finished, the IC Board may be malfunctioning. Upon finishing the test, press the Test Button to proceed to “CPU ROM TEST”.
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7 -4 INPUT TEST
Select INPUT TEST to have the screen shown below appear and to observe the status of each switch and the value of each V.R. on the Control Panel. Periodically check the status of each switch and V.R. on this screen.
INPUT TEST
DOWN PLAYER 1 UP ON VIEW ON START ON COIN CHUTE ON SERVICE ON TEST ON
DIPSWITCH ON ON ON ON ON ON ON ON VOLUME STEERING 7C GAS 2B BRAKE 02
8 7 6 5 4 3 2 1
PRESS TEST BUTTON TO EXIT
FIG. 7.4 INPUT TEST
By pressing each switch, if the display on the right-hand side of the name of each switch changes to ON from OFF, the SW and the wiring connections are satisfactory.
To check CHUTE 1 & CHUTE 2 coin switches, open the COIN CHUTE DOOR and insert a coin(s) in the slot.
Press either the TEST BUTTON or the START BUTTON + VIEW CHANGE BUTTON to return to the test menu.
As a standard, refer to the following for each of the Volume’s adjustment. By operating the Handle (Steering Wheel) and Pedal, if the V of each Volume guage smoothly moves as the corresponding value varies ina natural manner, then it is satisfactory.
7 - 5 OUTPUT TEST
OUTPUT TEST
HEAD LAMP LEFT CENTER RIGHT [ON] [ON] [ON]
START BUTTON LAMP [ON]
VIEW CHANGE BUTTON LAMP [ON]
PRESS TEST BUTTON TO CONTINUE
FIG. 7.5 OUTPUT TEST
Choose OUTPUT TEST to cause the following lower screen to appear. In this test, check the status of each lamp.
Selecting OUTPUT TEST displays the screen shown left and enables you to check the stauts of the View Changes button and the Start button Lamps on the Switch panel, and the Head Lamp. This screen allows lamp status to be checked. Periodically check the Lamp status in this mode. If the Lamp lights up when the display beside the name is ON and goes off when the display is OFF, the wiring connection is satisfactory.
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7 - 6 SOUND TEST
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SOUND TEST
VOICE
EFFECT
B.G.M
>EXIT
SELECT WITH SERVICE BUTTON
PRESS TEST BUTTON TO EXIT
7 - 7 C.R.T. TEST
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234567890123456789012345678
234567890123456789012345678
234567890123456789012345678
PRESS TEST BUTTON TO CONTINUE
FIG. 7.6 SOUND TEST
C.R.T. TEST 1/2
RED
GREEN
BLUE
WHITE
This test mode allows each sound related board and speaker to be checked.
Press the Service Button to select the sound to be tested, and press the Test Button to have the selected Sound Test screen appear.
Select EXIT and press the Test Button to return to the Test Menu.
Select C.R.T. TEST to cause the MONITOR to display the screen shown left, allowing MONITOR adjustment status to be checked.
Periodically check the MONITOR adjustment status on this screen.
The screen (1/2) enables color adjustment check to be performed. The color bar of each of the 4 colors, i.e.,red, green, blue, and white, is the darkest at the extreme left and becomes brighter towards the extreme right.
Press the TEST BUTTON to shift to the next screen (2/2).
The screen (2/2) allows screen size and distortion to be tested.
C.R.T. TEST 2/2
PRESS TEST BUTTON TO EXIT
FIG. 7.7 C.R.T. TEST
Check if the CROSSHATCH FRAME LINE goes out of the screen and if the crosshatch lines are distorted.
Press the TEST BUTTON to return to the MENU mode.
24
7 - 8 CALIBRATE CONTROL DEVICE
DRIVE BOARD TEST
STOP MOTOR ROLL RIGHT ROLL LEFT SET CENTER OF STEER 80H (80H)
>EXIT
Select CALIBRATE CONTROL DEVICE to have the screen below appear and allow Steering Accelerator and Brake to be Calibrated.
CALIBRATE STEERING: By following the on-screen instructions, first turn the Steering Wheel fully to the right/left directions and press the Test Button. In the ensueing screen mode, return the steering wheel to the center and press the Test Button to finish the calibration.
SELECT WITH SERVICE BUTTON PRESS TEST BUTTON TO EXIT
FIG. 7-8 CALIBRATE CONTROL DEVICE
CALIBRATE GAS: Fully step on the Gas Pedal and then release it to finish calibration.
CALIBRATE BRAKE: Fully step on the Brake Pedal and then release to finish calibration.
25
7 - 9 GAME ASSIGNMENTS
Selecting the GAME ASSIGNMENTS in the MENU mode causes the present game settings to be displayed and also the game settings changes (game difficulty, etc.) can be made. Each item displays the following content.
SETTING CHANGE PROCEDURE
Press the SERVICE BUTTON to move the “>” to the desired item.
1
Choose the desired setting change item by using the TEST BUTTON.
2
To return to the MENU mode, move the arrow to EXIT and press the TEST BUTTON.
3
COUNTRY
GAME ASSIGNMENTS
COUNTRY EXPORT GAME DIFFICULTY EASY TIME (CANYON) NORMAL TIME (STADIUM) NORMAL TIME (DESERT) NORMAL STEERING FORCE 80% ADVERTISE SOUND ON COMMUNICATION MODE MASTER MACHINE ID 1 SPEED METER KM/H
>EXIT
SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON TO EXIT
The Country setting cannot be selected COMMUNICATION MODE For communication play, set one seat to “MASTER” and the rest of the seats to “SLAVE”. The game setting and coin setting, etc. of the MASTER seat apply to the SLAVE seats also. For non-interactive play set to “SINGLE”. MACHINE ID For interactive play between 2 or more machines (cabinets), the cabinets (starting from left, facing the monitor screen) are numbered in sequential order of No.1, No.2, No. 3, No. 4,...If the same number is used for 2 or more cabinets, or cabinets are numbered in an incorrect sequential order, on screen error display will appear and in this case, no activation takes place.. GAME DIFFICULTY Sets the difficulty level in 4 categories, i.e., EASY, NORMAL, HARD, and HARDEST. ADVERTISE SOUND Setting of sound during Advertise (ON~sound to be emitted/ OFF~sound not to be emitted).
SPEED METER Set the SPEED METER display to either MPH or KM/H.
26
7 - 10 COIN ASSIGNMENTS
The “COIN ASSIGNMENTS” mode permits you to set the start number of credits, as well as the basic numbers of coins and credits. This mode expresses “how many coins correspond to how many credits.”
SETTING CHANGE PROCEDURE
Setting changes cannot be stored unless the TEST BUTTON is pressed while the arrow is on EXIT.
Press the SERVICE BUTTON to move the arrow to the desired item.
1
Choose the desired setting change item by using the TEST BUTTON.
2
To return to the MENU mode, move the arrow to EXIT and press the TEST BUTTON.
3
7 - 10 COIN ASSIGNMENTS
COIN ASSIGNMENTS
COIN/CREDIT SETTING #1
CHUTE#1 1 COIN 1 CREDIT
CHUTE#2 1 COIN 1 CREDIT
ADDITIONAL SETTING
MANUAL SETTING
>EXIT
SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON
COIN/CREDIT SETTING Sets the CREDITS increase increment per coin insertion. There are 27 setings from #1 to #27, expressed in XX CREDIT as against XX COINS inserted. (TABLE 7.10a,
7.10b) #27 refers to FREE PLAY. When the COIN CHUTE TYPE is set to INDIVIDUAL, there are some setting numbers not displayed as indicated in TABLE 7.10b.
MANUAL SETTING This allows credit increase setting as against coin insertion to be further set in the manner finer than COIN/CREDIT SETTING (refer to TABLE 7.10c).
27
TABLE 7.10a COIN/CREDIT SETTING (COIN CHUTE COMMON TYPE)
SETTING FUNCTIONING OF CHUTE#1 SETTING #1 1 COIN 1 CREDIT SETTING #2 1 COIN 2 CREDITS SETTING #3 1 COIN 3 CREDITS SETTING #4 1 COIN 4 CREDITS SETTING #5 1 COIN 5 CREDITS SETTING #6 1 COIN 2 CREDITS SETTING #7 1 COIN 5 CREDITS SETTING #8 1 COIN 3 CREDITS SETTING #9 1 COIN 4 CREDITS SETTING #10 1 COIN 5 CREDITS SETTING #11 1 COIN 6 CREDITS SETTING #12 2 COINS 1 CREDIT SETTING #13 1 COIN 1 CREDIT SETTING #14 1 COIN 2 CREDITS SETTING #15 1 COIN 1 CREDIT
2 COINS 3 CREDITS SETTING #16 1 COIN 3 CREDITS SETTING #17 3 COINS 1 CREDIT SETTING #18 4 COINS 1 CREDIT SETTING #19 1 COIN 1 CREDIT
2 COINS 2 CREDITS
3 COINS 3 CREDITS
4 COINS 5 CREDITS SETTING #20 1 COIN 5 CREDITS SETTING #21 5 COINS 1 CREDIT SETTING #22 1 COIN 2 CREDITS SETTING #23 2 COINS 1 CREDIT
4 COINS 2 CREDITS
5 COINS 3 CREDITS SETTING #24 1 COIN 3 CREDITS SETTING #25 1 COIN 1 CREDIT
2 COINS 2 CREDITS
3 COINS 3 CREDITS
4 COINS 4 CREDITS
5 COINS 6 CREDITS SETTING #26 1 COIN 1 CREDITS SETTING #27 FREE PLAY
28
MANUAL SETTING
Selecting MANUAL SETTING in the COIN ASSIGNMENTS mode displays the following screen.
MANUAL SETTING
COIN TO CREDIT 1 COIN 1 CREDIT
BONUS ADDER NO BONUS ADDER
1
2
COIN CHUTE #1 MULTIPLIER 1 COIN COUNTS AS 1 COIN COIN 1 2 3 4 5 6 7 8 9 CREDIT 1 2 3 4 5 6 7 8 9
COIN CHUTE #2 MULTIPLIER 1 COIN COUNTS AS 1 COIN COIN 1 2 3 4 5 6 7 8 9 CREDIT 1 2 3 4 5 6 7 8 9
>EXIT
SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON
FIG. 7.10b MANUAL SETTING
1
Determines Coin/Credit setting.
2
This sets how many coins should be inserted to obtain one Service Coin. This sets how many tokens one coin represents.
3
Table 7.10c MANUAL SETTING
COIN TO CREDIT 1 COIN 1 CREDIT
3
2 COINS 1 CREDIT 3 COINS 1 CREDIT 4 COINS 1 CREDIT 5 COINS 1 CREDIT 6 COINS 1 CREDIT 7 COINS 1 CREDIT 8 COINS 1 CREDIT 9 COINS 1 CREDIT
BONUS ADDER NO BONUS ADDER
2 COINS GIVE 1 EXTRA COIN 3 COINS GIVE 1 EXTRA COIN 4 COINS GIVE 1 EXTRA COIN 5 COINS GIVE 1 EXTRA COIN 6 COINS GIVE 1 EXTRA COIN 7 COINS GIVE 1 EXTRA COIN 8 COINS GIVE 1 EXTRA COIN 9 COINS GIVE 1 EXTRA COIN
COIN CHUTE MULTIPLIER 1 COIN COUNTS AS 1 COIN
1 COIN COUNTS AS 2 COINS 1 COIN COUNTS AS 3 COINS 1 COIN COUNTS AS 4 COINS 1 COIN COUNTS AS 5 COINS 1 COIN COUNTS AS 6 COINS 1 COIN COUNTS AS 7 COINS 1 COIN COUNTS AS 8 COINS 1 COIN COUNTS AS 9 COINS
29
7 - 11 BOOKKEEPING
Choosing BOOKKEEPING in the MENU mode displays the data of operating status up to the present are shown on 2 pages. Press the TEST BUTTON to proceed to PAGE 2/2.
BOOKKEEPING PAGE1/2
COIN CHUTE #1 XXXXXXXXXXX COIN CHUTE #2 XXXXXXXXXXX TOTAL COINS XXXXXXXXXXX
COIN CREDITS XXXXXXXXXXX SERVICE CREDITS XXXXXXXXXXX TOTAL CREDITS XXXXXXXXXXX
NUMBER OF GAMES XXXXXXXXXXX
TOTAL TIME XDXXHXXMXXS PLAY TIME XDXXHXXMXXS AVERAGE PLAY TIME XXMXXS LONGEST PLAY TIME XXMXXS SHORTEST PLAY TIME XXMXXS
PRESS TEST BUTTON TO CONTINUE
FIG. 7.11a BOOKKEEPING (1/2)
BOOKKEEPING PAGE 2/2
COURSE BEGINNER ADVANCED EXPERT ~2M29S 0 0 0 2M30S~2M44S 0 0 0 2M45S~2M59S 0 0 0 3M00S~3M14S 0 0 0 3M15S~3M29S 0 0 0 3M30S~3M44S 0 0 0 3M45S~3M59S 0 0 0 4M00S~4M14S 0 0 0 4M15S~4M29S 0 0 0 4M30S~ 0 0 0
TIME HISTOGRAM
COIN CHUTE#*: Number of coins put in each Coin Chute.
TOTAL COINS: Total number of activations of Coin Chutes.
COIN CREDITS: Number of credits registered by inserting coins.
SERVICE CREDITS: Credits registered by the SERVICE BUTTON.
TOTAL CREDITS: Total number of credits (COIN CREDITS+SERVICE CREDITS).
TOTAL TIME: The total energized time.
On page (2/2), each play frequency is displayed. When setting difficulty levels, the frequency can be refered to as a standard.
When in the PAGE 2/2 mode, press the TEST BUTTON to return to the MENU mode.
PRESS TEST BUTTON TO EXIT
FIG. 7.11b BOOKKEEPING (2/2)
7 - 12 BACKUP DATA CLEAR
BACKUP DATA CLEAR
YES (CLEAR) >NO (CANCEL)
SELECT WITH SERVICE BUTTON PRESS TEST BUTTON TO EXIT
FIG. 7.12 BACKUP DATA CLEAR
Clears the contents of BOOKKEEPING and high score player ranking entry.
When clearing, bring the arrow to “YES” and when not clearing, to “NO”, by using the SERVICE BUTTON, and push the TEST BUTTON.
When the data has been cleared, “COMPLETED” will be displayed. Bring the arrow to “NO” and press the TEST BUTTON to cause the MENU mode to return on to the screen.
Note that the contents of the GAME SETTING, COIN SETTING, and BOARD SETTING are not affected by BACKUP DATA CLEAR operation
30
.
8. HANDLE MECHA
In order to prevent an electric shock and short circuit, be sure to turn power off before performing work by touching the interior parts of the product. Be careful so as not to damage wirings. Damaged wiring can cause an electric shock or short circuit accident.
In the test mode, if the steering wheel’s VR variations are not within the allowable range, the VR installation position adjustments or VR replacement is needed. Also, be sure to apply grease to the VR gear portion once every 3 months.
8 - 1 REMOVING THE CONTROL PANEL
Turn the power switch off.
1
Remove a total of 4 tamperproof screws from both sides of the control panel’s front.
2
3
Remove the two tamperproof screws from the underside of the control panel.
4
Wiring connectors are connected inside the control panel. Carefully draw the control panel in a manner so as not to damage wiring. Disconnect the wiring connector.
5
31
8 - 2 REPLACING AND ADJUSTING THE HANDLE’S VR
Never touch places other than those specified. Touching places not specified can cause electric shock and/or short circuit. After the replacement or adjustment of the VR, be sure to set the variable value of the VR in the test mode’s Volume Setting.
REPLACING THE VOLUME
Turn off the power.
1
Disconnect the connector.
2 3
Take out the 2 screws which secure the volume Bracket and remove the Volume Bracket.
4
Take out the 2 screws to remove the Volume Gear and replace the Volume.
5
After replacing the Volume, perform Volume setting in the Volume Setting Mode.
ADJUSTING THE VOLUME
In the Test Mode, have the Volume value indicating screen displayed.
1
Loosen the 2 screws which secure the Volume Bracket to disengage Gear Mesh.
2
With the Steering Wheel in the centering position, cause gears to be engaged in the manner so that the Volume
3
Shaft is in the status shown below.
4
Fasten screws which secure the Volume Bracket.
5
Perform Volume setting as per the Volume Setting Mode.
32
8 - 3 GREASING
Never touch places other than those specified. Touching places not specified can cause electric shock and/or short circuit. After the replacement or adjustment of the VR, be sure to set the variable value of the VR in the test mode’s Volume Setting.
Apply greasing to the Volume gear mesh portion every 3 months. For spray greasing, use Grease Mate (Part No. 090-0066).
33
9. SHIFT LEVER
In order to prevent electric shock and short circuit, be sure to turn off the power
before performing work on the interior parts of the product. Be careful not to damage wiring. Damaged wiring can cause electric shock or short circuit.
Do not touch places other than those specified. Touching places other than those specified can cause an electric shock or short circuit accident.
If the Shift Lever operation is not satisfactory, remove the Shift Lever in the following procedure and replace the microswitch.
9 - 1 REMOVING THE SHIFT LEVER
Turn Power off.
1
Take out the 4 SPECIAL BOLTS and pull the SHIFT LEVER UNIT upward by paying careful attention so as not
2 3
to damage the wiring. Disconnect the 2 connectors to allow the unit to be removed.
4
When reinstalling, follow the procedure oppisite as when removing. At this time, ensure that“DOWN” display appears on the upper part as shown.
34
9 - 2 SWITCH REPLACEMENT
Each microswitch is secured with 2 screws. Remove the 2 screws and replace the Microswitch.
After replacing the Switch, check to see if the switch is inputted as per Shift Lever operation in the Test Mode.
35
10. ACCEL & BRAKE(S)
In order to prevent an electric shock and short circuit, be sure to turn power off before performing work by touching the interior parts of the product.
Be careful so as not to damage wirings. Damaged wiring can cause an electric shock or short circuit accident. Do not touch places other than those specified. Touching places not specified can
cause an electric shock or short circuit accident.
If Accel and Brake operation is not satisfactory, adjustment of Volume installation position or Volume replacement is needed. Also, be sure to apply greasing to the gear mesh portion once every three months.
10 - 1 ADJUSTING AND REPLACING THE V.R.
Check Volume values in the Test Mode. Since work is performed inside the energized cabinet, be very careful so as not to touch undesignated portions. Touch­ing places not specified can cause an electric shock or short circuit.
Take out the 2 truss screws and remove the Front Cover
1
from the Accel. & Brake unit.
2
Loosen the screw which secures the Potentiobase, and adjust the Volume Value by moving the Base. Secure the Potentiobase.
3
Perform Volume setting in the Volume Setting Mode.
4
36
Check Volume values in the Test Mode. Since work is performed inside the energized cabinet, be very careful so as not to touch undesignated portions. Touching places not specified can cause an electric shock or short circuit.
Take out the 2 truss screws and remove the Front Cover
1
from the Accel. & Brake unit.
2
Loosen the screw which secures the Potentiobase, and adjust the Volume Value by moving the Base. Secure the Potentiobase.
3
Perform Volume setting in the Volume Setting Mode.
4
10 - 2 GREASING
Be sure to use designated grease. Using undesignated grease can cause parts damage.
Once every 3 months, apply greasing to the Spring and Gear Mesh portion. For spray greasing, use GREASE MATE (PART No. 090-0066).
37
11 . COIN SELECTOR
HANDLING THE COIN JAM
If the coin is not rejected when the REJECT BUTTON is pressed, open the coin chute door and open the selector gate. After removing the jammed coin, put a normal coin in and check to see that the selector correctly functions.
CLEANING THE COIN SELECTOR
The coin selector should be cleaned once every 3 months. When cleaning, follow the procedure below: Turn the power for the machine OFF.
1
Open the coin chute door. Open the gate and dust off by using a
2
soft brush (made of wool, etc.).
3
Remove and cleen smears by using a soft cloth dipped in water or diluted chemical detergent and then squeezed dry. Remove the CRADLE.
4
When removing the retaining ring(E­ring), be very careful so as not to bend the shaft. Remove stain from the shaft and pillow
5
portions by wiping off with a soft cloth, etc. After wiping as per #5 above, further
6
apply a dry cloth, etc. to cause the coin selector to dry completely.
GATE
FIG. 11a
CRADLE
FIG.11b
Never apply machine oil, etc. to the coin selector After cleaning the Coin Selecting, Insert a regular coin in the normal working status and ensure that the Selector correctly functions
COIN INSERTION TEST
Once a month, when performing the COIN SW TEST, simultaneously check the following:
Does the Coin Meter count satisfactorily? Does the coin drop into the Cashbox correctly? Is the coin rejected when inserted while keeping the REJECT BUTTON is pressed down?
.
Insert a coin while keeping the Reject Button pressed down and check if it is rejected.
COIN METER
FIG. 11c
38
OPTIONAL DOLLAR BILL ACCEPTOR
THE COIN DOOR ASSEMBLY USED ON
DIRT DEVILS DIRT DEVILS
DIRT DEVILS COMES
DIRT DEVILS DIRT DEVILS EQUIPPED TO ACCEPT A DOLLAR BILL ACCEPTOR. ALL NEEDED WIRING CONNECTIONS ARE CONVIENENTLY LOCATED INSIDE THE GAME FOR THIS APPLICATION.
THE COIN DOOR CAN ACCCOMMODATE THE FOLLOWING VALIDATORS:
HOLE POSITION#1 Mars 2000 series (FORWARD-MOST POSITION)
HOLE POSITION#2 Mars 2000 series
DBV45 (JCM)
HOLE POSITION #3 CURRENTLY NOT USED
HOLE POSITION #4 DSI01*
*The back flange on the chute can be removed for hold position #4. If the flange is not removed, it may interfere with the back of the cabinent.
The frame and cashbox enclosure on this coindoor has been modified to accomodate a Mars 2000 series upstacker. A 2000 series stacker can be added by simply removing the top two entry door and replacing it with a one entry door with a cut-out for a stacker. This one entry door can be ordered through Coin Controls or one of Coin Controls authorized distributors. The part number is 91-4000-01. The Mars stacker can be obtained through an autherized Mars distibutor.
39
40
12. MONITOR
When performing such work as installing and removing the monitor, inserting and disconnect­ing the external connectors to and from monitor, be sure to disconnect the power connector (plug) before starting work. Proceeding the work without following this instruction can cause electric shock of malfunctioning. Using the monitor by converting it without obtaining a prior permission is not allowed. SEGA shall not be liable for any malfunctioning and accident caused by said conversion.
Primary side and secondary sidePrimary side and secondary side
Primary side and secondary side
Primary side and secondary sidePrimary side and secondary side The monitor’s circuit which is divided into the Primary side and secondary side, is electrically isolated. Do not touch the primary side and the secondary side simultaneously. Failing to observe the instruction can cause electric shock, and this is very dangerous. When making monitor adjustments, use a non­conductive driver and make adjustment without touching any other part other than the Adjustment V.R. and Knob. Also, be sure not to cause a short­circuit to the Primary side and the Secondary side. If short-circuited, it can cause electric shock or mal­functioning, which is very dangerous.
High tension VoltageHigh tension Voltage
High tension Voltage
High tension VoltageHigh tension Voltage Some of the parts inside the monitor are subject to high-tension voltage in excess of 20,000 volts and very dangerous. Therefore, do not touch the monitor interior. Should soldering & paper wastes, etc. be mixed in the monitor, turn the power off so as not to cause malfunc­tioning or fire hazard.
Connecting the CRT and PCBConnecting the CRT and PCB
Connecting the CRT and PCB
Connecting the CRT and PCBConnecting the CRT and PCB For combining the CRT and PCB, use the specified part No. to maintain the status of adjust­ments made at the factory. The anode of the CRT itself will be accumulitavely charged as time elapses, generating high tension voltage which is very dangerous. The monitor should be used with the Chassis, CRT and PCB assembled. When repair, etc. is required at the time of malfunc­tioning, be sure to send it in an “as assembled” condition. If these are disassembled, what’s charged to said high tension voltage can be discharged, causing a very hazardous situation. Therefore, under no circumstances should it be disassembled.
Static ElectricityStatic Electricity
Static Electricity
Static ElectricityStatic Electricity
Touching the CRT surface sometimes causes you to slightly feel electricity. This is because the
CRT surfaces are subject to static and will not adversly affect the human body.
Installation and removalInstallation and removal
Installation and removal
Installation and removalInstallation and removal
Ensure that the Magnetizer Coil, FBT (Fly-Back Transformer), Anode Lead and Focus Lead are
not positioned close to the sheet metal work’s sharp edges, etc. and avoid damaging the
insulated portions so as not to cause an electric shock and malfunctioning. (For the name of
parts, refer to the above figures.)
41
For the purpose of static prevention, special coating is applied to the CRT face of this product. To protect the coating, pay attention to the following points. Damaging the coating film can cause electric shock to the customers. For the caution to be heeded when clearing, refer to the Section of Periodic inspection Table. Do not apply or rub with a hard item (a rod with pointed edge, pen, etc.) to or on C.R.T. surfaces. Avoid applying stickers, seals, etc. on the C.R.T. face. Do not remove aluminum foils from the C.R.T. corners. Removing the aluminum foils can cause static prevention effects to be lowered.
Monitor adjustments have been made at the time of shipment. There­fore do not make further adjustment without a justifiable reason. Adjusting the monitor which contains high tension parts is dangerous work. Also, an erroneous adjustment can cause deviated synchroniza­tion and image fault, resulting in malfunctioning. When making adjustment, utilize a resinous Alignment Rod. Servicing with bare hands or using conductive tools can cause electric shock.
42
43
13. REPLACEMENT OF FLUORESCENT LAMP AND LAMPS
When performing the work, be sure to turn power off. Working with power on can cause an electric shock or short circuit acci­dent. The Fluorescent Lamp, when it gets hot, can cause burns. Be very careful when replacing the Fluorescent Lamp.
To perform work safely and securely, be sure to prepare a step which is in a secure and stable condition. Not using a step or using an unstable step can cause violent falling down accidents.
13 -1 REPLACEMENT OF FLUORESCENT LAMP
1
Take out the 3 Tamperproof screws from the top billboard sash.
2
.
Be sure to disconnect all connectors conected to the Marquee assembly before removing the Billboard and/or performing work.
3
Remove the Billboard front Plex by sliding upward to expose FL ASSY.
NOTE: To remove the the glow lamps within the lower marquee, the entire billboard assy must be removed from the cabinet.
13 - 2 REPLACING THE LAMPS
1.> Remove the 2 hex bolts from underneath the Marquee and the 6 truss screws securing the rear Billboard plate.
2.> Remove the maquee .This will expose the lamp unit within.
3.> Replace bulbs as is necessary then re-install.
44
13. PERIODIC INSPECTION TABLE
The items listed below require periodic check and maintenance to retain the performance of
this machine and ensure safe operation.
Be sure to check once a year to see if Power Cords are damaged, the plug is securley inserted, dust is accumulated between the Socket Outlet and the Power Plug, etc. Using the product with dust as is accumulated can cause a fire or electrical shock. Periodically once a year, request the place of contact herin stated or the Distrib­uter, etc. where the product was purchased from, as regards to the interior cleaning. Using the product with dust as is accumulated in the interior without cleaning can cause a fire or short circuit accident. Note that cleaning the interior parts can be performed on a pay-basis.
CLEANING CABINET SURFACES
If the cabinet is badly stained, use a cloth which is dipped in the chemical detergent liquid diluted with water and then squezzed dry. Do not use thinner, benzine, alcohol or chemical dustcloth as these can damage Cabinet surfaces.
SEAT (Greasing to Seat Rail Portion)
Move the Seat to the rearmost portion and apply spray greasing to the portion shown at the right once every 3 months by using NOK KLUBER L60 or GREASE MATE SEGA PART No. 090-0066. After greasing, move seat a few times forward and backward so as to allow the grease to be applied all over uniformly. Be sure to wipe grease which attaches to the surfaces of the PROTECT RUBBER on the seat Rail, or any excess grease.
45
14. TROUBLESHOOTING
Should trouble occur, first check connector connections.
PROBLEMS CAUSE COUNTERMEASURES
With Main SW Power is not supplied. Plug in correctly ON, no activation
Power supply/voltage is not correct. Make sure that power supply/voltage is
correct. AC main fuse causes the Check fuse. Remove the cause of power to be cut off due to momentary overload and replace fuse overload.
Operation is Volume Setting Failure Perform Volume setting unsatisfactory Adjust or replace V.R.
Poor mesh of V.R. gear.
Adjust Gear mesh.. Spring failure due to secular change of Accelerator and Brake Mecha. Replace the Spring.
Irregular sound Greasing to gear mesh portion is not Apply greasing or eliminate extraneous emitted from satisfactory, or extraneous matter matter. inside Rear Cabinet mixed in.
The color of the Connector connections are defective. Check the connection for the RGB and image on PROJ. SYNC connectors of the PROJ. TERM. screen is incorrect. BD and VPM BUFFER BD.
The image on PROJ. Affected by the magnetic field of Make CONVERGENCE adjustment. screen has color installation location. (Refer to Section 12.) deviation.
No sound is emitted. Sound Volume adjustment is not Adjust sound volume. (see Section 7).
appropriate.
Sound BD and speaker are Perform sound test to find and replace malfunctioning. defective parts.(Refer to Section 7).
NETWORK check Communication cable’s connection Perform V.R. setting, Adjustment. will not finish. failure.
Communication play Communication cable’s connection Check for Communication cable is not possible. failure. disconnection
Communication Play setting is wrong. Correctly set in test mode.
No sound from In correct Cabinet Type Setting. Correct Cabinet Type Setting. Cockpit.
The Fluorescent The Fluorescent tube is burnt out. Replace the Fluorescent tube lamp does not (Refer to Section 11). light up.
Shift operation is not Shift SW malfunctioning. Replace SW is not satisfactory in Manual transmission.
46
15. GAME BOARD
In order to prevent an electrical shock, be sure to turn power off before performing work by touching the interior parts of the product. Be careful so as not to damage wirings. Damaged wiring can cause an electric shock or short circuit accident.
Do not expose the Game BD, etc. without a good reason. In this product, setting changes are made during the test mode. The Game BD need not be operated. Use the Game BD, etc. as is with the same setting made at the time of shipment.
15 -1 REMOVING THE GAME BOARD
To replace the IC Board or to change dip switch settings, take out the IC board using the following procedure;
Turn main switch off.
1
Unlock the base, and remove the 2 truss screws from the side of the base.
2
Turn the knob to unlock. The seat can be inclined in the direction shown. When inclining the seat, be careful not to
3
damage seat parts. Carefully rest the backrest portion of the seat on the ground. If neccessary, protect the seat from damage by using a cloth or blanket on the floor.
4
Take off the 3 screws to remove the case lid. The game board is inside the shield case.
5
Take off a total of 4 screws from both sides with the seat being in an inclined state and remove the base lid F.
6
Removing base lid F allows the Elec Base to be seen.
47
15 - 2 REPLACEMENT OF FUSE
In order to prevent an electric shock, be sure to turn power off before performing work by touching the interior parts of the product.
Be careful so as not to damage wirings. Damaged wiring can cause an electric shock or short circiut accident After eliminating the cause of the blowing of fuse, replace the fuse.
Depending on the cause of the fuse blowing, using the fuse as is blown can cause generation of heat resulting in fire.
Incline the Seat and remove the Base Lid to view the Base interior. The composition of the Base interior is as shown below. There is a fuse on each of the Connect BD. and Motor Drive BD. When replacing the fuse, be sure to use the specified one.
48
15 - 3 COMPOSITION OF GAME BOARD
GAME BD DIRT DEVILS (833-13427)
NOTE: THIS PICTURE IS FOR REFERENCE ONLY!! UNIT IS NOT TO BE OPENED. EXPOSING THE GAME
BD FOR ANY REASON MAY VOID WARRANTY.
49
15 - 4 ERROR DISPLAY (DRIVE CONTROL BOARD)
Be Careful so as not to damage wirings. Damaged wirings can cause an electric shock or short circuit accident. Do not touch places other than those specified. Touching places not specified can
cause an electric shock or short circuit accident.
If an irregularity occurs in the Drive Control Board, etc., the ERROR message is shown on the screen and the 7-SEG display on the Drive Control Board. Take countermeasures in the manner corresponding to the ERROR message. Note that even at the time of error occurence, game play is possible without Steering Wheel reaction.
Among the ERROR display as per the Table listed below, each Er 01, 02, 20, and 22 is displayed if an irregularity is found during initialization setting movements when power is turned on and at the time Test Mode is finished.
From among error displays as per the Table shown below, Er 23, 24, and 25 indicate On-Board 7-SEG error display when an irregularity is found during game and ADVERTISE MODE. If an irregularity is found during game, game play can be continued without Steering Wheel reaction.
50
If ERROR display is shown on the screen, incline the Seat WITHOUT TURNING POWER OFF, and remove Back Lid B to check the 7-SEG display ont he Drive Control Board. At this time, if the power is turned off, each of the Er 23, 24, and 25 which could have occured during operation may not be displayed.
51
16. COMMUNICATION PLAY
Before performing between-cabinets connection work, be sure to turn the Power SW OFF and unplug the power plug from the wall socket. Failure to observe this
can cause electric shock and/or short circuit accidents. Perform assembling as shown in this manual. Erroneous assembling can cause electric shock accidents and malfunctioning.
By linking 4 machines, up to 4 persons can play simultaneously. Although accessory parts are to be installed for communication play, some of the parts will remain as spares.
16 - 1 INSTALLATION PRECAUTIONS
Simple multiple machines are to be linked, sufficient
1
power corresponding to the number of machines used need to be supplied. As standard, amperage is 15A (AC100~110~120V area).
Due to the parts used for communication play, interval
2
between machines (each pair) is 20 cm, when connect­ing three or more machines together. If parts are not installed, adjascent players will come into contact with each other and this can cause accidents and trouble.
16 - 2 CONNECTING THE COMMUNICATION CABLES
The Communication Cable is optic-fiber made and will break if excessively bent. Handle with care.
52
1
To connect your Daytona 2 game with others, setup with one cabinet on the left and one cabinet on the right sides of the Coin Chute Tower In the parts bag located in the cash box, locate the Opto Cable. this will be needed later, to connect together the opto connections on the rear of the Cash Box Tower. The hardware needed to assemble your Daytona 2 game has been threaded into the proper holes. This was done to insure the bolts thread properly into the T nuts in the Cabinet. At this time remove the rear cover of the Cash Box Tower.
2 3
Notice the wire harness taped to both sides of the cabinets and Cash Box Tower. On the wireharness connections Black is for the left side, yellow is for the right side viewed from the front. Locate left side cabinet (on/off switch) and Cash Box Tower. Connect the 15, 4 and 2 position connectors together. At this time connect the Opto cable (without white lable) to the Opto connection nearest to the left side of cabinet (viewed from the front). These Opto connections are in the rear of the Cash Box Tower.
4
You may elect not to connect the connector at this time, but carefully push connectors in the hole so they are still accessible from the outside of the cabinet.
5
There are 4 bolts in the NON SLOTTED HOLES, on the side of the cabinet, the 2 on top under the the ledge must be removed. The 2 on the bottom must be loosened about 1/4 inch. Lift up the Cash Box Tower and using the 2 lower slotted holes on the bottom of the Cash Box slip them over the lower protruding bolts and slide the cash box into place. Open the Coin Door and install the 2 upper bolts through the cash box into the cabinet. tighten all 4 bolts. The Right side of the cabinet gets installed the same way as the left side.
6
53
16 - 3 SETTING FOR COMMUNICATION PLAY
During communication play, if communication is interrupted due to a certain cause, ERROR MESSAGE will be displayed, then NETWORK check mode appears on
the screen automatically.
Cause all of the seats to enter the Test Mode and change the GAME ASSIGNMENTS of each seat for communication play. Refer to the section on Explanation of Test and Data display for changing procedure.
1
Press the TEST button to enter the test mode and choose “GAME ASSIGNMENTS”.
2
Bring the arrow to LINK TYPE and press the TEST BUTTON and set plural numnber of machines sequentially to CAR 1, CAR2, CAR3 and CAR4 as applicable starting from the extreme left facing the monitor’s front side. If the same number is set for 2 or more cabinets, or if the sequential order is incorrect, the game display, etc. will be confused (different from the actual status). Therefore, be careful of this point.
In case of communication play, only the settings of GAME DIFFICULTY and GAME MODE need to be
3
performed by the MASTER seat. All other seats (SLAVE) are subject to the setting made by the MASTER CAR1 seat. The above setting change made by any SLAVE seat is not effective and will not be reflected on the game.
GAME ASSIGNMENTS
COUNTRY EXPORT GAME DIFFICULTY EASY TIME (CANYON) NORMAL TIME (STADIUM) NORMAL TIME (DESERT) NORMAL STEERING FORCE 80% ADVERTISE SOUND ON COMMUNICATION MODE MASTER MACHINE ID 1 SPEED METER KM/H
>EXIT
SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON TO EXIT
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17. DESIGN RELATED PARTS
ITEM NO. PART NO. DESCRIPTION
1 999-0708 BILLBOARD PLEX DRT STD 7 422-0696-01 SUB INSTR SH DRT ENG
9 DYN-0011 DENOMI PLATE W/O ORIGINAL 10 DRT-1604-E STICKER RIGHT 11 DRT-1604-D STICKER LEFT 12 DRT-1604-C STICKER DIRT DEVILS 13 DRT-1604-B STICKER CAR 1
DRT-1605-A STICKER CAR 2
421-9931 STICKER CAR 3-4 15 421-7308-~ DENOMINATIN SHEET 1 GAME ~ 17 999-0737 DRT STICKER MARQUEE L 18 999-0738 DRT STICKER MARQUEE R 19 DRT-1031-B STICKER SIDE L 20 999-0739 STICKER SEGA LOGO SPORT 21 DRT-1501-A STICKER BASE L 24 DRT-1046-B STICKER SIDE R 25 DRT-1501-B STICKER BASE R 29 422-0697-01 PLAY INSTR SH DRT ENG 30 DYN-1214-E DESIGN PL WATER MTR TWIN 31 DYN-1214-D DESIGN PL OIL MTR TWIN 32 DYN-1214-C DESIGN PL TACO MTR TWIN 33 SPG-2002 STEERING EMBLEM 34 SPG-1201-E METER PANEL
55
18. PARTS LIST
TOP ASSY DIRT DEVILS
ITEM NO. PART NO. DESCRIPTION
1 999-0714 ASSY BILLBOARD 2 DRT1-0300 ASSY COIN CHUTE TOWER
3 DRT1-1000 ASSY COCKPIT 22 INY-0004 BACK LID INY 23 DYN-0008 BACK LID B 25 DYN-0011 DENOMI PLATE W/O ORIGINAL 29 LOCAL PURCHASE MARQUEE RETAINING PLATE
201 LOCAL PURCHASE 1/4-20X1 1/4” TMPR PRF SCREW 202 068-852216 FL T WSHR M8 203 000-T00440-0B M SCR PH W/FS BLK M4X40 204 LOCAL PURCHASE HEX BLT 8/32-20X1 205 LOCAL PURCHASE SPRG WSHR 8/32-20 206 000-T00416-0C M SCR TH CRM M4X16 209 010-P00408-F S-TITE SCR PH W/F M4X8
56
ASSY BILLBOARD STD (999-0706)
ITEM NO. PART NO. DESCRIPTION
1 999-0708 BILLBOARD PLEX 2 999-0733 LOWER MARQUEE GRILL 3 999-0731 MARQUEE COVER L
4 999-0732 MARQUEE COVER R 101 LOCAL PURCHASE ASSY FL FIXTURE 20W 102 DRT1-0230 LAMP UNIT 103 DRT1-0240 SKT UNIT
57
LAMP UNIT (DRT1-0230)
ITEM NO. PART NO. DESCRIPTION
1 DR T5-0231 LAMP HOLDER 101 999-0734 ASSY YELLOW LAMP COVER 201 000-T00408-0C M SCR TH CRM M4X8 202 068-441616-0C FLT WSHR CRM 4.4-16X1.6
SKT UNIT (DRT1-0240)
ITEM NO. PART NO. DESCRIPTION
1 DR T5-0241 SKT HOLDER 101 LOCAL PURCHASE BULB SKT 201 000-P00320-S M SCR PH W/S M3X20
57
58
ASSY COINCHUTE TOWER (DRT1-0300)
59
ASSY COINCHUTE TOWER (DRT1-0300)
ITEM NO. PART NO. DESCRIPTION
1 SPG-0350 SW UNIT 2 SPG-0301 COIN CHUTE TOWER 3 DYN-0302Y COIN METER BRKT 4 DP-1167 TNG LKG
5 BOX-CASH CASH BOX 10 DYN-0305 TOWER BRKT 11 105-5202 HOLE COVER 13 SPG-0303 WIRE BOX LID
101 220-5237-92 ASSY C.C. 2DR 102 220-5412 MAG CNTR W/CONN 103 999-0169 CASTER 2 1/2” 104 220-5574 CAM LOCK W/KEYS 105 220-5575 CAM LOCK MASTER W/O KEY 106 999-0176 LEG ADJUSTER
60
SW UNIT (SPG-0350)
ITEM NO. PART NO. DESCRIPTION
1 SPG-0351 SWITCH BRKT 101 509-5028 SW PB 1M 102 220-5179 VOL CONT B-5K OHM 103 601-0042 KNOB 22MM 105 310-5029-F20 SUMI TUBE F F 20MM
62
61
AC UNIT (DRT1-0400)
ITEM NO. PART NO. DESCRIPTION
1 SPG1-0401X AC BRKT 101 600-5843-25 CA&PLUG ASSY 15A W//F-L=2.5M 102 280-5134-6N34 BUSHING STRAIN RELIEF 6N34 105 509-5453-91-V-B SW ROCKER J8 V-B
62
ASSY SPEAKER (SPG-1100)
ITEM NO. PART NO. DESCRIPTION
1 INY-1701 SPEAKER BRKT
101 130-5152 SPKR BOX MINI DOME 12W
67
63
ASSY VIRTUAL BUTTON TWIN (DRT-1290)
ITEM NO. PART NO. DESCRIPTION
1 DRT-1291 VR BUTTON BRKT
2 171-6478B PC BD LIGHTING SWX5 101 212-5205-12 CONN JST M 12P RTA 102 509-5560-Y PB SW W/L 6V 1L Y 103 509-5561-R PB SW W/L 6V 5L R
64
ASSY BASE BOX (DRT-1500)
ITEM NO. PART NO. DESCRIPTION
1 DRT1-1501 MAIN BASE 2 DYN-2003 BASE LID F 3 DYN-2004 LOCK TNG 4 DYN-2005X FLOOR MAT 5 DYN-2006 HINGE 480 6 DRT-1510 ASSY BASE LID R 7 DYN-2007X LID EDGE L 8 DYN-2009X LID EDGE R
101 220-5575 CAM LOCK MASTER W/O KEY
65
71
MAIN BASE (DRT1-1501)
ITEM NO. PART NO. DESCRIPTION
1 DYN-2002X-A MAIN BASE BLANK 2 DRT-1501-A STICKER BASE L 3 DRT-1501-B STICKER BASE R 4 999-0167 LEG ADJUSTER BOLT 1/2X13X3 5 999-0169 CASTER 2 1/2"
66
72
ASSY SEAT TWIN 1P (DRT-1600)
73
67
ASSY SEAT TWIN 1P (DRT-1600)
ITEM NO. PART NO. DESCRIPTION
1 STC-1650 ASSY WOOFER 2 DRT-1602-A UPPER SEAT 3 DRT-1603-A LOWER SEAT 4 STC-2201 SEAT BASE 5 STC-1604 SEAT FRAME 6 DRT-1604-A SEAT REAR COVER 1P 7 STC-1606 SEAT MOUNT TRAY 8 STC-1607 SP MOUNT BRKT 9 STC-1608 SPEAKER NET L
10 STC-1609 SPEAKER NET R
11 STC-1610 SAFETY GUARD 12 STC-1611 CABLE BEAR BRKT 13 STC-1612 PROTECT RUBBER 14 STC-1613 SAFETY GUARD F 15 INY-1302-B MASK CUSHION SIDE
101 601-9059 SEAT RAIL L 102 601-9060 SEAT RAIL R 103 130-5159 GULL BOX SPEAKER 80OHM 5W 105 601-6563-188 BUSH 2.4T 106 601-6563-100 BUSH 2.4T 107 280-5297 SCRIVET 8 1K31 201 000-P00410-W M SCR PH W/FS M4X10 203 030-000816-S HEX BLT W/S M8X16 205 050-H00800 HEX NUT M8 206 060-S00800 SPR WSHR M8 210 000-T00616-0B M SCR TH BLK M6X16 211 010-P00408-F S-TITE SCR PH W/F M4x8
68
ASSY SHIFTER (6100-0348)
60
69
ASSY SHIFTER (6100-0348)
ITEM NO. PART NO. DESCRIPTION
1 50-2981-00 KNOB AND SHAFT 2 50-2582-00 SPRING FOR SHAFT 3 50-8392-00 DELRIN PIN 4 50-1027-02 SHIFTER PLATE 5 50-2983-00 BRACKET LEFT SIDE 6 50-1031-00 RUBBER BUMPER (2) 7 50-2987-00 METAL SPACER FOR BUMPER (2) 8 50-2986-00 TRUNNION
9 50-8118-00 E-RING 10 43-0292-00 NUT HEX NYLOCK M6 (4) 11 50-2985-00 BRACKET, RETURN TO CENTER 12 50-2984-00 BRACKET RIGHT SIDE 13 43-0110-00 CAP SCREW, M6X40 HEX HD (2) 14 43-0415-00 CAPSCREW, M6X16 FLAT HD SOCKET 15 95-4276-00 SWITCH ASSY 16 43-0368-00 SCREW, M2X12MM PHIL PAN HEAD 17 43-0367-00 NUT, M2 HEX (4) 18 80-3001-00 FISH PAPER(2) *NOT AVAILABLE
70
ASSY ACCEL&BRAKE (SPG-2200)
78
71
ASSY ACCEL&BRAKE (SPG-2200)
ITEM NO. PART NO. DESCRIPTION
1 SPG-2201 BASE 2 SPG-2202 ACCEL PEDAL 3 SPG-2203 BRAKE PEDAL 4 SPG-2204 ACCEL SPRING 5 SPG-2205 BRAKE SPRING 6 SPG-2206 SHAFT 7 SPG-2207 ACCEL GEAR 8 SPG-2208 BRAKE GEAR
9 SPG-2209 NUETRAL STOPPER 10 SPG-2210 VR PLATE ACCEL 11 SPG-2211 VR PLATE BRAKE 12 SPG-2212 AMPL GEAR 13 SPG-2213 GEAR SHAFT 14 SPG-2214 STOPPER 15 SPG-2215 RUBBER CUSHION 16 SPG-2216 COVER 17 SPG-2217 VR COVER 19 SPG-2219 GEAR STAY 20 SPG-2220 WSHR 21 SPG-2221 NUETRAL STOPPER
101 100-5263 BEARING 12 102 220-5484 VOL CONT B-5K OHM 104 601-7944 GEAR 15 105 310-5029-F15 SUMI TUBE F F 15MM 106 280-0419 HARNESS LUG 201 028-A00304-P SET SCR HEX SKT CUP P M3X4 202 020-000520-0Z HEX SKT H CAP SCR BLK M5X20 203 000-P00420 M SCR PH M4X20 204 000-P00508-W M SCR PH W/FS M5X8 205 000-T00408-0C M SCR TH CRM M4X20 206 FAS-450005 SPR PIN BLK OZ 6X10 207 000-P00405 M SCR PH M4X5 208 FAS-000001 M SCR TH CRM M3X6 209 050-H00500 HEX NUT M5 210 060-F00400 FLT WSHR M4
72
ASSY HANDLE MECHA (SPG-2500)
73
80
ASSY HANDLE MECHA (SPG-2500)
ITEM NO. PART NO. DESCRIPTION
1 SPG-2501 HANDLE BASE 2 SPG-2502 BASE LID 3 SPG-2503 HANDLE SHAFT 4 SPG-2504 PULLEY 20 S5M 5 SPG-2505 PULLEY 60 S5M 6 SPG-2506 MOTOR BRKT 7 SPG-2507 VR BRKT 8 SPG-2108 STOPPER BOLT
9 SPG-2109 STOPPER RUBBER 10 SPG-2453 KEY 4X4X40 11 ASK-3502 MOTOR SPACER 12 ASK-3503 MOTOR COLLAR 13 DYN-1270 STOPPER KEY 14 SLC-1130 ADJUST RING 15 SPG 2454 MOTOR SHAFT COLLAR
101 350-5448-01 SERVO MOTOR 500W NEW 102 100-5112 BEARING 17 103 601-8966 GEAR HOLDER 104 601-6172 GEAR 48 105 601-6959 GEAR 64 106 601-9173 TIMING BELT 107 220-5484 VOL CONT B-5K OHM 108 310-5029-F20 SUMITUBE F F 20MM
74
ASSY SHIELD CASE (DRT-4600-01-S)
ITEM NO. PART NO. DESCRIPTION
1 105-5245X SHIELD CASE MODEL 3 NVS 2 105-5242X SHIELD CASE LID MODEL 3 3 839-0932 FILTER BD MODEL 3 4 833-13527-03 GAME BD DRT
101 260-0064 FAN MOTOR DC 12V
75
ASSY MAIN BD BASE (DRT-4400)
ITEM NO. PART NO. DESCRIPTION
1 DRT-4401 WOODEN BASE 2 DRT-4600-01 ASSY SHIELD CASE 3 105-5241 SHIELD CASE BRKT 5 105-5319 CONNECTOR PANEL BRKT
101 400-5330-02-91 SW REGU FOR MODEL 3
82
76
ASSY ELEC BASE (DRT-4500)
ITEM NO. PART NO. DESCRIPTION
1 DRT-4501 WOODEN BASE ELEC 2 838-12912-01 SERVO MOTOR DRIVE BD NEW 3 838-11651-91 LOWP ASS AMP
101 560-5393 XFMR 100V 8Ax2 WB 102 839-0977-02 SSR BD 3 103 838-12898 DRIVE BD DUT 104 838-13475 PWR AMP 4 CH MIXER 106 839-1011-01 RELAY BOARD
NOTE: THE ELEC BASE MAY APPEAR DIFFERENT FROM PICTURE GIVEN ABOVE PLEASE CONTACT
SEGA CUSTOMER SERVICE FOR ASSISTANCE. Contact information is located on the rear cover of manual.
77
ASSY COCKPIT 1P (DRT-1000)
78
ASSY COCKPIT 1P (DRT-1000)
ITEM NO. PART NO. DESCRIPTION
1 DRT-2000 ASSY MAIN BASE 1P 2 DRT5-1031 MONITOR COVER L 3 DRT5-1046 MONITOR COVER R 4 DRT-1200 ASSY CONTROL PANEL TWIN 5 SPG-1004 MONITOR STAND 6 DRT-1001 WIRE COVER BOX 7 INY-1016 MONITOR SUPPORT 8 SPG-1008 ROOF LID
9 999-0699 MONITOR BEZEL 11 130-5160 SPEAKER MINI DOME 12W 12 INY -1015 CRT ADJUST PANEL 13 SPG-1100 ASSY SPEAKER 14 DRT-4550 ASSY DRIVE BD TWIN
101 2001-5242-24-04 ASSY CLR DSPL 29 TYPE 100V
107 280-5114 SPACER 6.4-25x2 108 280-5185-6 SP ACER TUBE L=6 109 601-6231-C100 EDGING NEW TYPE 110 130-5160 SUB WOOFER 4OHM 30W
998-0077 WELLS GARNER U5000 27” MED RES.
79
66
ASSY CONTROL PANEL (DRT-1200-02)
80
ASSY CONTROL PANEL (DRT-1200-02)
ITEM NO. PART NO. DESCRIPTION
1 SPG-2001 STEERING WHEEL 2 DYN-1209X HANDLE COLLAR 3 SPG-2002 STEERING EMBLEM 4 DRT-1202 CONTROL PANEL COVER ENG 5 SPG-1205 CONTROL PANEL BRKT 6 INY-1204 SHIFT COVER INY 7 DYN-1223X SHIFT COVER B 8 SPG-1203 FAN BRKT
9 LMN-1202 SHIFT BASE 10 SPG-2500 ASSY HANDLE MECHA 11 6100-0348 UP/DOWN SHIFTER (HAPP) 12 DRT-1290 ASSY VIRTUAL BUTTON TWIN 13 SPG-2039 SPACER RING 14 601-8543 FAN GUARD
101 260-0011-02 AXIAL FLOW FAN AC 100V 50-60HZ
81
ASSY MAIN BASE 1P (DRT-2000)
82
76
ASSY MAIN BASE 1P (DRT-2000)
ITEM NO. PART NO. DESCRIPTION
1 DRT-1500 ASSY BASE BOX 2 DRT-1600 ASSY SEAT TWIN 1P 3 SPG-2200 ASSY ACCEL&BRAKE 4 DRT-4400 ASSY MAIN BD BASE 5 DRT-4500 ASSY ELEC BASE 6 DRT5-0400 AC UNIT 7 SPG-1502 PEDAL BASE 8 RAL-2007 RUBBER HOLDER R TWIN 9 RAL-2008 RUBBER HOLDER L TWIN
10 SPG-1503 FAN BRKT 101 AXIAL FLOW FAN 12VDC 102 600-6275-0150 ASSY FIBER CABLE 5 0150CM
83
ASSY WOOFER (STC-1650)
ITEM NO. PART NO. DESCRIPTION
1 STC-1651 WOOFER BRKT F 2 STC-1652 WOOFER BRKT R
101 130-5160 SUB WOOFER 4 OHM 30W
84
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