SEGA ENTERPRISES, LTD., has for more than 30 years been supplying various innovative and
popular amusement products to the world market. This Owners Manual is intended to provide
detailed descriptions together with all the necessary installation, game settings and parts ordering
information related to DIRT DEVILS, a new SEGA product.
This manual is intended for those who have knowledge of electricity and technical expertise, especially in ICs, CRTs, microprocessors, and circuit boards. Read this manual carefully to acquire
sufficient knowledge before working on the machine. Should there be a malfunction, non-technical
personnel should under no circumstances touch the interior system. Should the need arise, contact
our main office, or the closest branch office listed below.
SEGA ENTERPRISES, INC. (USA)
Customer Service
45133 Industrial Drive
Fremont, CA 94538
Phone 650-802-1750
Fax650-802-1754
7:30 am - 4:00 pm, Pacific Standard Time
Monday thru Friday
1
General Precautions
Follow Instructions: All operating and use instructions should be followed.
Attachments: Do not use attachments not recommended by the product manufacturer as they may cause hazards.
Accessories: Do not place this product on an unstable cart, stand, tripod, bracket, or table. The product may fall,
causing serious injury to a child or adult, and serious damage to the product. Use only with a cart, stand, tripod, bracket, or
table recommended by the manufacturer, or sold with the product. Any mounting of the product should follow the
manufacturer’s instructions, and should use only mounting accessories recommended by the manufacturer.
Moving the Product: This product should be moved with care. Quick stops, excessive force, and uneven surfaces
may cause the product to overturn.
Ventilation: Slots and openings in the cabinet are provided for ventilation, to ensure reliable operation of the product
and to protect it from overheating; these openings must not be blocked or covered. The openings should never be blocked
by placing the product in a built-in installation such as a bookcase or rack unless proper ventilation is provided or the
manufacturer’s instructions have been adhered to.
Power Sources: This product should be operated only from the type of power source indicated on the marking label.
If you are not sure of the type of power supply to your location, consult your local power company . For products intended
to operate from battery power or other sources, refer to the operating instructions.
Grounding or Polarization: This product is equipped with a three-wire grounding-type plug, a plug having a third
(grounding) pin. This plug will only fit into a grounding-type power outlet. This is a safety feature. If you are unable to
insert the plug into the outlet, contact your electrician to replace your obsolete outlet. Do not defeat the safety purpose of the
grounding-type plug.
Power Cord Protection: Power-supply cords should be routed so that they are not likely to be walked on or pinched
by items placed upon or against them, paying particular attention to cords at plugs, convenience receptacles, and the point
where they exit from the product.
Overloading: Do not overload wall outlets, extension cords, or integral convenience receptacles as this can result in
a risk of fire or electric shock.
Object and Liquid Entry: Never push objects of any kind into this product through openings as they may touch
dangerous voltage points or short-out parts that could result in a fire or electric shock. Never spill liquid of any kind on the
product.
Servicing: Do not attempt to service this product yourself as opening or removing covers may expose you to danger-
ous voltage or other hazards. Refer all servicing to qualified service personnel.
Damage Requiring Service: Unplug this product from the wall outlet and refer servicing to qualified service person-
nel under the following conditions:
a) If the power cord or plug is damaged;
b) If liquid has been spilled, or objects have fallen into the product;
c) If the product has been exposed to rain or water;
d) If the product does not operate normally when following the operating instructions. Adjust only those controls that
are explained in the operating instructions. An improper adjustment of other controls may result in damage and will
often require extensive work by a qualified technician to restore the product to its normal operation;
e) If the product has been dropped or damaged in any way;
f) When the product exhibits a distinct change in performance; this indicates a need for service.
Replacement Parts: When replacement parts are required, be sure the service technician has used replacements parts
specified by the manufacturer or that have the same characteristics as the original part. Unauthorized substitutions may
result in fire, electric shock, or other hazards.
2
Safety Check: Upon completion of any service or repairs to this product, ask the service technician to perform safety
checks to determine that the product is in proper operating condition.
Heat: The product should be situated away from heat sources such as radiators, heat registers, stoves, or other prod-
ucts (including amplifiers) that produce heat.
Lithium Battery- Dispose of batteries only in accordance with the battery manufacturer’s recommendations.
Do not dispose in an open flame condition, since the battery may explode.
Cleaning: When cleaning the monitor glass, use water or glass cleaner and a soft cloth. Do not apply chemicals such
as benzine, thinner, etc.
Location: This an indoor game machine, DO NOT install it outside. To ensure proper usage, avoid installing indoors
in the places mentioned below:
• Places subject to rain/water leakage, or condensation due to humidity;
• In close proximity to a potential wet area;
• Locations receiving direct sunlight;
• Places close to heating units or hot air;
•In the vicinity of highly inflammable/volatile chemicals or hazardous matter;
• On sloped surfaces;
• In the vicinity of emergency response facilities such as fire exits and fire extinguishers;
• Places subject to any type of violent impact;
• Dusty places.
INSTALLATION PRECAUTIONS
• Verify the amperage of the branch circuit outlet before plugging in the power plug. Do not overload the circuit.
• Avoid using an extension cord. If one is required, use an extension cord of type SJT, 16/3 AWG
rated min. 120 VAC, 7A.
• Moving this unit requires a minimum clearance (of doors, etc.) of 32” (W) by 77” (H).
• For the operation of this machine, secure a minimum area of 32” (W) by 42”(D).
REGULATORY APPROVALS
This game has been tested and found to comply with the Federal Communications Commission Rules.
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions: (1) This
device may not cause harmful interference, and (2) this device must accept any interference received, including interference
that may cause undesired operation.
This game has been tested and listed by Underwriters Laboratories, Inc., to ANSI/UL22.
3
1 . PRECAUTIONS TO BE HEEDED FOR OPERATION
In order to prevent accidents, be sure to comply with the following points before and during operation.
PRECAUTIONS TO BE HEEDED FOR OPERATION BEFORE STARTING THE OPERATION
In order to avoid accidents, check the following before starting the operation:
Check if all of the adjusters are in contact with the surface. If they are not,
the cabinet can move and cause an accident.
Do not climb on the product. Climbing on the product can cause falling
down accidents. To check the top portion of the product, use a step.
To avoid electric shock, check to see if door & cover parts are closed.
To avoid electric shock, short circuit and or parts damage, do not put the
following items on or in the periphery of the product:
Flower vases, flower pots, cups, water tanks, cosmetics, and receptacles/
containers/vessels containing chemicals and water.
To avoid injury, be sure to provide sufficient space by considering the
potentially crowded situation at the installation location. Insufficient installation space can cause the player to come into contact with or hit others
and result in injury or trouble.
4
PRECAUTIONS TO BE HEEDED DURING OPERATION
To avoid injury and accidents, those who fall under the following catagories are not
allowed to play the game:
* Intoxicated persons
* Those who have high blood pressure or heart problems.
* Those who have experienced muscle convulsion or loss of consciousness when playing
video games, etc.
* Persons susceptible to motion sickness.
* Persons whose acts runs counter to the products warning displays.
* Instruct those who wear high-heeled shoes to refrain from
playing the game by explaining that playing the game with highheeled shoes is very dangerous and likely to cause a potentially
hazardous situation.
To avoid electric shock and short circuit, do not allow customers to put hands and fingers
or extraneous matter in openings of the product or small openings in or around doors.
To avoid electric shock and short circuit, do not allow the customers to unplug the power
plug without a justifiable reason.
Although this product has the accident preventive covering attached to potentially hazard-
ous places where hand and fingers could be caught, small children are unable to perceive
hazards. Use care so that small children do not come close to the product when in play.
Immediately stop such violent acts as hitting and kicking the product. Such violent acts can
cause parts damage and/or falling down, resulting in injury due to fragments and falling
down.
5
2 . NAME OF PARTS
GAME SPECIFICATIONS
DURING SHIPPING
WHEN ASSEMBLED
WIDTH in.LENGTH in.HEIGHT in.
All measurements are and rounded UP
45” X 70” X 84”
39” X 64” X 77”
6
WEIGHT lbs.
~ 600 LBS.
550 LBS.
3 . ACCESSORIES
999-0705
7
THE SHIPMENT METHOD DESCRIBED BELOW ONLY
APPLIES TO ‘MODEL 3’ BOARDS CONTAINED IN THE
FOLLOWING GAMES:
LOST WORLD, VIRTUA FIGHTER 3, SUPER GT, SEGA BASS FISHING, STRIKER 2
HARLEY DAVIDSON, RALLY 2, DAYTONA 2, DIRT DEVILS
!!NEVER SHIP MODEL 3 GAME BOARDS
!!NEVER SHIP MODEL 3 GAME BOARDS
OUTSIDE OF CAGE!!
OUTSIDE OF CAGE!!
CARTON BOX
601-8928 (1)
Used for transporting the GAME BOARD.
{SUPPLIED WITH YOUR GAME}
DO NOT SHIP GAME BOARD WITHOUT
THIS BOX AS IT MAY DAMAGE THE GAME
BOARD AND VOID YOUR W ARRANTY.
“CHECK SIDE” Display
FILTER BOARD
NO OTHER GAMES BOARDS ARE TO BE SHIPPED IN THE CAGE AS
THEY MAY BE DAMAGED BEYOND REPAIR. PLEASE SHIP THEM
WITHOUT CAGE PROPERLY PROTECTED DURING SHIPPING.
8
4 . ASSEMBLING AND INSTALLATION
Assembling should be performed as per this manual. Since this is a
complex machine, erroneous assembling may cause damage to the
machine, or malfunctioning to occur.
When assembling, be sure to perform work by plural persons.
Depending on the assembly work, there are some cases in which
performing the work by a single person can cause personal injury or
parts damage.
When carrying out the assembly work, follow the procedure in the following 5-item sequence:
1
ASSY OF THE REAR CABI (COCKPIT)
2
ASSY OF BILLBOARD
SECURING IN PLACE (ADJUSTER ADJUSTMENT)
3
POWER SUPPLY
4
ASSEMBLING CHECK
5
Note that the tools such as a phillips screwdriver and wrench for M16 hexagon bolt w/24 mm width
across flats are required for the assembly work.
ASSY OF REAR CABI (COCKPIT)
1
Permanantly tightening
the hex bolts should
not be completed until
the leg levelers are
adjusted properly.
9
Install the coin chute tower on the Right-hand side of cabinet. Open the coin chute door and the cashbox door to
1
secure with the 4 hexagon bolts from inside the doors. Please note that the Coin Chute tower is NOT mounted
on the Left-hand side as shown above, and comes pre-installed on this game. This diagram is for removal and
re-installation purposes only.
10
ASSY OF THE BILLBOARD
2
Due to its large size, it is very difficult for one person alone to install the billboard,
Make sure 2 or more persons are available to perform this work. Attempting to
perform the installation alone can cause an accident.
Mount Billboard on cabinet by ensuring the front lip of the Billboard is securely placed over the mounting bracket
1
already installed on the cabinet. Fasten with the 2 hexagon bolts.
2
Connect all of the connectors inside the Billboard box (This needs to be done prior to final installation of Billboard
Assy).
3
Install billboard bracket on rear of Marquee with the 6 truss screws.
NOTE: The game comes pre-assembled and these instructions are for maintenance purposes only.
11
3
SECURING IN PLACE (ADJUSTER ADJUSTMENT)
Be sure to have all the Adjusters make contact with the surface. Unless the Adjusters come into contact with the surface, the Cabinet
can move of itself, causing an accident.
This machine has 4 each of casters and adjusters (shown below). When the installation position is determined, cause
the adjusters to come into contact with the floor directly, make adjustments in a manner so that the casters will be
raised approximately 5mm. from the floor and make sure that the machine position is level.
Move the machine to the installation position.
1
Cause all of the leg levelers to make contact
2
with the floor. By using a wrench, make
adjustments in the height of the leg adjusters to
ensure that the machine's position is level.
After making adjustments, fasten the leg
3
adjuster nut upward and secure the height of the
leg adjuster.
12
4
POWER SUPPLY
Ensure that the power cord is not exposed on the surface (passage,
etc.). If exposed, they can be caught and are susceptible to damage.
If damaged, the cord can cause an electric shock or short circuit.
Ensure that the wiring position is not in the customer's passage way
or the wiring has protective covering.
Connect the game to the power supply and turn on power to the game. Before connecting power supply be sure that
power switch is off
Turning the AC unit’s main switch on will cause the machine
to start the power check and network check automatically.
In the Power On check, the steering wheel turns left and right,
and then returns to the centering position and stops. In this
check, the values of the VR inside the control panel are
corrected.
Until this check is finished, and the steering wheel stops, do
not touch the steering wheel or play the game.
If you do, the steering reaction during the game (reaction at
the time of course-out or crash) can not be obtained correctly.
In the case of an abnormal reaction during the game, turn
power on again from the beginning and complete the power on
check.
During Network checking, “NETWORK CHECKING”
flashes on the screen. When network checking is finished, the
demo mode will appear on the monitor screen. After 10
seconds, if the network check is not finished, check the
communications connections.
13
5
ASSEMBLING CHECK
The TEST MENU allows for each part of the cabinet to be checked, the Monitor to be adjusted, and the coin and
game related various functions to be performed.
MEMORY TEST
<ROM>
IC 1 GOOD IC 2 GOOD IC 3 GOOD IC 4 GOOD
IC 5 GOOD IC 6 GOOD IC 7 GOOD IC 8 GOOD
IC 9 GOOD IC 10 GOOD IC 11 GOOD IC 12 GOOD
IC 17 GOOD IC 18 GOOD IC 19 GOOD IC 20 GOOD
<RAM>
IC 17 GOOD IC 18 GOOD IC 94 GOOD
PRESS TEST BUTTON TO CONTINUE
INPUT TEST
DOWNPLAYER 1
UPON
VIEWON
STARTON
COIN CHUTEON
SERVICEON
TESTON
DIPSWITCH ON ON ON ON ON ON ON ON
VOLUME
STEERING 7C
GAS2B
BRAKE02
8 7 6 5 4 3 2 1
Selecting the MEMORY TEST on the test mode menu screen
causes the on-board memory to be tested automatically. The
game board is satisfactory if the display beside each IC No.
shows GOOD.
Selecting the INPUT TEST on the Test Mode menu screen
causes the screen (on Which each switch adnV.R. are tested)
to be displayed. Press each switch. For the coin switch test,
insert a coin from the coin inlet with the coin chute door
being open. If the display beside each switch indicates
“ON”, the switch and wiring connections are satisfactory.
Check the display of V.R. value for steering wheel and
accelerator & brake. If the V.R. values are not satisfactory,
make adjustments as neccesary.
PRESS TEST BUTTON TO EXIT
OUTPUT TEST
HEAD LAMP
LEFTCENTERRIGHT
[ON] [ON] [ON]
START BUTTON LAMP
[ON]
VIEW CHANGE BUTTON LAMP
[ON]
PRESS TEST BUTTON TO CONTINUE
In the OUTPUT TEST mode, carry out lamp test to ensure
that each lamp lights up satisfactory.
14
8
8
8
8
8
8
7
7
7
7
7
7
7
7
7
2
2
2
2
2
2
2
2
2
SOUND TEST
VOICE
EFFECT
B.G.M.
>EXIT
SELECT WITH SERVICE BUTTON AND
PRESS TEST BUTTON TO EXIT
C.R.T. TEST 1/2
234567890123456789012345678901212345678901
234567890123456789012345678901212345678901
234567890123456789012345678901212345678901
234567890123456789012345678901212345678901
234567890123456789012345678901212345678901
234567890123456789012345678901212345678901
234567890123456789012345678901212345678901
234567890123456789012345678901212345678901
234567890123456789012345678901212345678901
2345678901234567890123456789012123456
2345678901234567890123456789012123456
2345678901234567890123456789012123456
2345678901234567890123456789012123456
2345678901234567890123456789012123456
2345678901234567890123456789012123456
2345678901234567890123456789012123456
2345678901234567890123456789012123456
2345678901234567890123456789012123456
23456789012345678901234567
23456789012345678901234567
23456789012345678901234567
23456789012345678901234567
23456789012345678901234567
23456789012345678901234567
RED
GREEN
BLUE
In the TEST mode, selecting SOUND TEST causes the
screen, on which sound related BD and wiring connections are tested, to be displayed. Be sure to check if the
sound is satisfactorily emitted from each of speaker and
the sound volume is appropriate.
In the TEST mode menu, selecting C.R.T. TEST allows the
screen (on which the projector is tested) to be displayed.
Although the projector adjustments have been made at the
same time of shipment from the factory, color deviation,
etc., may occur due to the effect caused by geomagnitism,
the location building’s steel frames and other game machines in the periphery. By watching the test mode screen,
make judgement as to whether an adjustment is needed. If it
is neccessary, adjust the projector by refering to Section 9.
WHITE
PRESS TEST BUTTON TO CONTINUE
C.R.T. TEST 2/2
PRESS TEST BUTTON TO CONTINUE
Perform the above inspections also at the time of monthly inspection.
15
5 . PRECATIONS TO BE HEEDED WHEN MOVING THE MACHINE
When moving the machine, be sure to pull out the plug from
the power supply. Moving the machine with the plug as is
inserted can damage the power cord and cause a fire or electric shock.
When moving the machine on the floor, retract the Adjusters
and ensure that Casters make contact with the floor. During
transportation, pay careful attention so that Casters do not
tread power cords. Damaging the power cords can cause an
electric shock and/or short circuit.
When lifting the cabinet, be sure to hold the catch portions or
bottom part. Lifting the cabinet by holding other portions can
damage parts and installation portions, due to the empty
weight of the cabinet, and cause personal injury.
Use care when handling glass made parts. When the glass is damaged, fragments of glass can cause injury
16
6 . CONTENTS OF GAME
The following explanations apply to the case the product is functioning satisfactorily. Should there be any moves
different from the following contents, some sort of faults may have occured. Immediately look into the cause of the
fault and eliminate the cause thereof to ensure satisfactory operation. During the Advertise mode, the Billboard’s
Decoration Lamp lights up periodically. When the machine is energized, the Billboard’s Fluorescent Lamp is always lit.
The Steering Wheel repeats centering action periodically. Automatic centering will apply to the Steering Wheel if it is
not centered. During the Advertise Mode, sound is emitted from the Speaker beside the Monitor.
HOW TO PLAY
1
Get in the Cockpit. The seat can be adjusted in forward and rearward
positions. The Lever is located on the lower right (facing the screen) of
the Seat. Pull this Lever to make adjustments.
2
Insert a coin(s). Number of coins is displayed on the lower left of the
screen. Inserting one play worth of coin(s) causes the SELECT screen
to be displayed. Up to 9 credits can be counted at one time. Coins
inserted after counting 9 credits will niether be counted nor returned.
Credits will not be displayed in the SELECT mode and during the
game play (credits are displayed only during ADVERTISE).
3
Select sequentially in order of COURSE, CAR, and TRANSMISSION. Turn the Steering Wheel to choose and decide
the selection by stepping on the Accelerator Pedal.
When the selection mode is displayed, countdown begins. When countdown becomes zero, the type of carand transmission being selected will automaticlly be determined. Stepping on the Accelerator Pedal after selection determines
the course, type of car and transmission. Then, in the middle of countdown, execution proceeeds to the next selection
mode.
17
<COURSE SELECT> Any of the following 3 Courses can be selected.
CANYON COURSE
STADIUM COURSE
DESERT COURSEIntended for finishing the specified number of laps.
<CAR SELECT> Any of the following 5 cars can be selected.
BUGGY:Light Weight. Suitable for Beginners.
BAJABUG:Quick and Nimble. Suitable for Beginners.
TOYOTA TRUCK:A Formidable Fighter. Suitable for Meduim Players.
HUMVEE:Uncompromising Beast. Suitable for Medium Players.
PROTO:Agile, but Tricky. Suitable for Expert Players.
4
Select and decide on either AT (automatic
Transmission) or MT (Manual Transmission),
and the rae starts. (For the same type of Car the
Maximum speed in MT is slightly faster than
AT.)
5
When the race starts, the limited time period
decreases. Since BONUS TIME is awarded
every time a course lapn is finished, the player
can continue game by increasing remaing time.
6
Finishing the goal within the time limit ends the game. Also, the game is over when the limited time becomes
Zero.This applies to all courses.
7
If the player finishes the specified number of laps, and in addition, if his results are excellent, he can register his
name. Turn the steering Wheel to the left and right to choose characters, and step ont the Accelrator Pedal to
determine the selection
18
FEATURES OF THE 5 CARS
19
7 . EXPLANATION OF TEST AND DATA DISPLAY
By operating the switch unit, periodically perform the tests and data check. When installing the machine initially or
collecting cash, or when the machine does not function correctly, perform checking in accordance with the explanations
given in this section. The following shows tests and modes that should be utilized as applicable.
CAUTIONS TO BE HEEDED WHEN USING THE TEST MODE:
In the case where plural machines are linked for communication play, if even one seat enters
the test mode, all of the linked seats will enter the test mode. Therefore, if any one of the
linked machines is in play, use care so as not to use the test mode.
The contents of the setting changes made will not be effective unless the test mode is
finished in the test mode. When the setting is changed, be sure to “EXIT” in the menu mode.
Do not press the TEST BUTTON during network check at the time of turning the power on or
exiting from the test mode. If anyone of the linked machines uses the test mode during
network check, all other Seats will continue network checking. Cause all of the Seats to
reenter the test mode and then have all of the Seats exit from the test mode simultaneously.
TABLE 7 EXPLANATION OF TEST MODE
ITEMS DESCRIPTIONSECTIONS
INSTALLATION
OF MACHINE
MEMORY
PERIODIC
SERVICING
CONTROL
SYSTEM
MONITOR
When the machine is installed, perform the following:
1. Check to see that each setting is as per standard setting made
at the time of shipment.
2. In the INPUT TEST mode, check each SW and VR.
3. In the OUTPUT TEST mode, check each of lamps.
4. In the MEMORY TEST mode, check ICs on the IC Board.
Choose MEMORY TEST in the MENU mode to allow the
MEMORY test to be performed. In this test, PROGRAM
RAMs, ROMs, and ICs on the IC Board are checked.
Periodically perform the following:
1. MEMORY TEST
2. Ascertain each setting.
3. In the INPUT TEST mode, test the CONTROL device
4. In the OUTPUT TEST mode, check each of lamps.
1. In the INPUT TEST mode, check each SW and VR.
2. Adjust or replace each SW and VR.
3. If the problem can not be solved yet, check the CONTROL’s moves.
In the MONITOR ADJUSTMENT mode, check to see if the
MONITOR adjustment is appropriately made.
7 - 10, 7 - 11
7 - 6
7 - 7
7 - 3, 7 - 4
7 - 3, 7 - 4
7 - 10, 7 - l1
7 - 6
7 - 7
7 - 6
8
12
IC BOARD
DATA CHECK
1. MEMORY TEST
2. In the SOUND TEST mode, check the sound related ROMs.
Check such data as game play time and histogram to adjust the
difficulty level, etc
20
7 - 2
7 - 8
7 - 15
7 - 1 SWITCH UNIT AND COIN METER
Never touch places other than those specified. Touching places not
specified can cause electric shock and short circuit.
Adjust to the optimum sound volume by considering the environmental
requirements of the installation location.
If the COIN METER and the game board are electrically disconnected,
game play is not possible.
Open COIN CHUTE DOOR, and the switch unit shown appears. The function of
each switch is as follows:
SWITCH UNIT
1
SOUND VOLUME
Controls the speaker volume
of the right/left speakers.
2
TEST BUTTON (TEST SW)
For the handling of the TEST BUTTON,
refer to the section on test mode.
3
SERVICE BUTTON (SERVICE SW)
Gives credits without registering on the coin
meter.
21
7 - 2 TEST MODE
This mainly checks if the operation of the game BD is accurate, and allows for COIN
ASSIGNMENTS/GAME ASSIGNMENTS setting and Projector adjustments.
The Following FIGURES/TABLES show the factory recommended settings.The Following FIGURES/TABLES show the factory recommended settings.
The Following FIGURES/TABLES show the factory recommended settings.
The Following FIGURES/TABLES show the factory recommended settings.The Following FIGURES/TABLES show the factory recommended settings.
TEST MENU
MEMORY TEST
INPUT TEST
OUTPUT TEST
SOUND TEST
C.R.T. TEST
CALIBRATE CONTROL DEVICE
GAME ASSIGNMENTS
COIN ASSIGNMENTS
BOOKKEEPING
BACKUP DATA CLEAR
>EXIT
SELECT WITH SERVICE BUTTON
AND PRESS TEST BUTTON
FIG. 7.2 TEST MENU
Push the TEST BUTTON to cause the follow-
1
ing TEST MENU to appear:
2
By pushing the SERVICE BUTTON, bring the
“>” mark to the desired item and press the
TEST BUTTON. This will select the item’s
test. The View Change button #3 (yellow)
instead of the test button can be used, and View
Change buttons 1 (red) & 2 (blue) instead of
service button (for moving arrow) can be used.
After the test is complete, move the “>” mark
3
to “EXIT” and press the TEST BUTTON to
return to game mode.
7 - 3 MEMORY TEST
MEMORY TEST
<ROM>
IC 1 GOOD IC 2 GOOD IC 3 GOOD IC 4 GOOD
IC 5 GOOD IC 6 GOOD IC 7 GOOD IC 8 GOOD
IC 9 GOOD IC 10 GOOD IC 11 GOOD IC 12 GOOD
IC 17 GOOD IC 18 GOOD IC 19 GOOD IC 20 GOOD
<RAM>
IC 17 GOOD IC 18 GOOD IC 94 GOOD
PRESS TEST BUTTON TO CONTINUE
FIG. 7.3a MEMORY TEST
The MEMORY TEST mode is for checking the
on-BD memeory IC functioning.
“GOOD” is displayed for normal ICs and “BAD”
is displayed for abnormal ICs
When the test is completed, if the results are
shown left, it is satisfactory.
During the test, TESTING NOW is displayed on
the lower part of the screen. After an elapse of 5
minutes, if the test is not finished, the IC Board
may be malfunctioning. Upon finishing the test,
press the Test Button to proceed to “CPU ROM
TEST”.
22
7 -4 INPUT TEST
Select INPUT TEST to have the screen shown below appear and to observe the status of each switch and the
value of each V.R. on the Control Panel. Periodically check the status of each switch and V.R. on this screen.
INPUT TEST
DOWNPLAYER 1
UPON
VIEWON
STARTON
COIN CHUTEON
SERVICEON
TESTON
DIPSWITCH ON ON ON ON ON ON ON ON
VOLUME
STEERING 7C
GAS2B
BRAKE02
8 7 6 5 4 3 2 1
PRESS TEST BUTTON TO EXIT
FIG. 7.4 INPUT TEST
By pressing each switch, if the display on the right-hand side
of the name of each switch changes to ON from OFF, the SW
and the wiring connections are satisfactory.
To check CHUTE 1 & CHUTE 2 coin switches, open the
COIN CHUTE DOOR and insert a coin(s) in the slot.
Press either the TEST BUTTON or the START BUTTON +
VIEW CHANGE BUTTON to return to the test menu.
As a standard, refer to the following for each of the Volume’s
adjustment. By operating the Handle (Steering Wheel) and
Pedal, if the V of each Volume guage smoothly moves as the
corresponding value varies ina natural manner, then it is
satisfactory.
7 - 5 OUTPUT TEST
OUTPUT TEST
HEAD LAMP
LEFTCENTERRIGHT
[ON] [ON] [ON]
START BUTTON LAMP
[ON]
VIEW CHANGE BUTTON LAMP
[ON]
PRESS TEST BUTTON TO CONTINUE
FIG. 7.5 OUTPUT TEST
Choose OUTPUT TEST to cause the following lower screen
to appear. In this test, check the status of each lamp.
Selecting OUTPUT TEST displays the screen shown
left and enables you to check the stauts of the View
Changes button and the Start button Lamps on the
Switch panel, and the Head Lamp. This screen allows
lamp status to be checked. Periodically check the Lamp
status in this mode. If the Lamp lights up when the
display beside the name is ON and goes off when the
display is OFF, the wiring connection is satisfactory.
23
7 - 6 SOUND TEST
9
9
9
9
9
9
7
7
7
7
7
7
7
7
7
12345678901234567890123456789012123456789012
1
2
1
2
1
2
1
2
1
2
1
2
1
2
1
2
1
2
12345678901234567890123456789012123456789012
SOUND TEST
VOICE
EFFECT
B.G.M
>EXIT
SELECT WITH SERVICE BUTTON
PRESS TEST BUTTON TO EXIT
7 - 7 C.R.T. TEST
234567890123456789012345678901212345678901
234567890123456789012345678901212345678901
234567890123456789012345678901212345678901
234567890123456789012345678901212345678901
234567890123456789012345678901212345678901
234567890123456789012345678901212345678901
234567890123456789012345678901212345678901
234567890123456789012345678901212345678901
234567890123456789012345678901212345678901
2345678901234567890123456789012123456
2345678901234567890123456789012123456
2345678901234567890123456789012123456
2345678901234567890123456789012123456
2345678901234567890123456789012123456
2345678901234567890123456789012123456
2345678901234567890123456789012123456
2345678901234567890123456789012123456
2345678901234567890123456789012123456
234567890123456789012345678
234567890123456789012345678
234567890123456789012345678
234567890123456789012345678
234567890123456789012345678
234567890123456789012345678
PRESS TEST BUTTON TO CONTINUE
FIG. 7.6 SOUND TEST
C.R.T. TEST 1/2
RED
GREEN
BLUE
WHITE
This test mode allows each sound related board and
speaker to be checked.
Press the Service Button to select the sound to be tested,
and press the Test Button to have the selected Sound
Test screen appear.
Select EXIT and press the Test Button to return to the
Test Menu.
Select C.R.T. TEST to cause the MONITOR to display the
screen shown left, allowing MONITOR adjustment status
to be checked.
Periodically check the MONITOR adjustment status on
this screen.
The screen (1/2) enables color adjustment check to be
performed. The color bar of each of the 4 colors, i.e.,red,
green, blue, and white, is the darkest at the extreme left and
becomes brighter towards the extreme right.
Press the TEST BUTTON to shift to the next screen (2/2).
The screen (2/2) allows screen size and distortion to be
tested.
C.R.T. TEST 2/2
PRESS TEST BUTTON TO EXIT
FIG. 7.7 C.R.T. TEST
Check if the CROSSHATCH FRAME LINE goes out of
the screen and if the crosshatch lines are distorted.
Press the TEST BUTTON to return to the MENU mode.
24
7 - 8 CALIBRATE CONTROL DEVICE
DRIVE BOARD TEST
STOP MOTOR
ROLL RIGHT
ROLL LEFT
SET CENTER OF STEER 80H (80H)
>EXIT
Select CALIBRATE CONTROL DEVICE to have the
screen below appear and allow Steering Accelerator and
Brake to be Calibrated.
CALIBRATE STEERING:
By following the on-screen instructions, first turn the
Steering Wheel fully to the right/left directions and press
the Test Button. In the ensueing screen mode, return the
steering wheel to the center and press the Test Button to
finish the calibration.
SELECT WITH SERVICE BUTTON
PRESS TEST BUTTON TO EXIT
FIG. 7-8 CALIBRATE CONTROL DEVICE
CALIBRATE GAS:
Fully step on the Gas Pedal and then release it to finish
calibration.
CALIBRATE BRAKE:
Fully step on the Brake Pedal and then release to finish
calibration.
25
7 - 9 GAME ASSIGNMENTS
Selecting the GAME ASSIGNMENTS in the MENU mode causes the present game settings
to be displayed and also the game settings changes (game difficulty, etc.) can be made. Each
item displays the following content.
SETTING CHANGE PROCEDURE
Press the SERVICE BUTTON to move the “>” to the desired item.
1
Choose the desired setting change item by using the TEST BUTTON.
2
To return to the MENU mode, move the arrow to EXIT and press the TEST BUTTON.
3
COUNTRY
GAME ASSIGNMENTS
COUNTRYEXPORT
GAME DIFFICULTYEASY
TIME (CANYON)NORMAL
TIME (STADIUM)NORMAL
TIME (DESERT)NORMAL
STEERING FORCE80%
ADVERTISE SOUNDON
COMMUNICATION MODEMASTER
MACHINE ID1
SPEED METERKM/H
>EXIT
SELECT WITH SERVICE BUTTON
AND PRESS TEST BUTTON TO EXIT
The Country setting cannot be selected
COMMUNICATION MODE
For communication play, set one seat to “MASTER” and the
rest of the seats to “SLAVE”. The game setting and coin
setting, etc. of the MASTER seat apply to the SLAVE seats
also. For non-interactive play set to “SINGLE”.
MACHINE ID
For interactive play between 2 or more machines (cabinets),
the cabinets (starting from left, facing the monitor screen) are
numbered in sequential order of No.1, No.2, No. 3, No. 4,...If
the same number is used for 2 or more cabinets, or cabinets are
numbered in an incorrect sequential order, on screen error
display will appear and in this case, no activation takes place..
GAME DIFFICULTY
Sets the difficulty level in 4 categories, i.e., EASY, NORMAL,
HARD, and HARDEST.
ADVERTISE SOUND
Setting of sound during Advertise (ON~sound to be emitted/
OFF~sound not to be emitted).
SPEED METER
Set the SPEED METER display to either MPH or KM/H.
26
7 - 10 COIN ASSIGNMENTS
The “COIN ASSIGNMENTS” mode permits you to set the start number of credits, as well as the basic numbers
of coins and credits. This mode expresses “how many coins correspond to how many credits.”
SETTING CHANGE PROCEDURE
Setting changes cannot be stored unless the TEST BUTTON is pressed
while the arrow is on EXIT.
Press the SERVICE BUTTON to move the arrow to the desired item.
1
Choose the desired setting change item by using the TEST BUTTON.
2
To return to the MENU mode, move the arrow to EXIT and press the TEST BUTTON.
3
7 - 10 COIN ASSIGNMENTS
COIN ASSIGNMENTS
COIN/CREDIT SETTING #1
CHUTE#1 1 COIN1 CREDIT
CHUTE#2 1 COIN1 CREDIT
ADDITIONAL SETTING
MANUAL SETTING
>EXIT
SELECT WITH SERVICE BUTTON
AND PRESS TEST BUTTON
COIN/CREDIT SETTING
Sets the CREDITS increase increment per coin insertion.
There are 27 setings from #1 to #27, expressed in XX
CREDIT as against XX COINS inserted. (TABLE 7.10a,
7.10b) #27 refers to FREE PLAY.
When the COIN CHUTE TYPE is set to INDIVIDUAL,
there are some setting numbers not displayed as indicated in
TABLE 7.10b.
MANUAL SETTING
This allows credit increase setting as against coin insertion
to be further set in the manner finer than COIN/CREDIT
SETTING (refer to TABLE 7.10c).
27
TABLE 7.10a COIN/CREDIT SETTING (COIN CHUTE COMMON TYPE)
2 COINS GIVE 1 EXTRA COIN
3 COINS GIVE 1 EXTRA COIN
4 COINS GIVE 1 EXTRA COIN
5 COINS GIVE 1 EXTRA COIN
6 COINS GIVE 1 EXTRA COIN
7 COINS GIVE 1 EXTRA COIN
8 COINS GIVE 1 EXTRA COIN
9 COINS GIVE 1 EXTRA COIN
COIN CHUTE MULTIPLIER1 COIN COUNTS AS 1 COIN
1 COIN COUNTS AS 2 COINS
1 COIN COUNTS AS 3 COINS
1 COIN COUNTS AS 4 COINS
1 COIN COUNTS AS 5 COINS
1 COIN COUNTS AS 6 COINS
1 COIN COUNTS AS 7 COINS
1 COIN COUNTS AS 8 COINS
1 COIN COUNTS AS 9 COINS
29
7 - 11 BOOKKEEPING
Choosing BOOKKEEPING in the MENU mode displays the data of operating status up to the present are shown on 2
pages. Press the TEST BUTTON to proceed to PAGE 2/2.
BOOKKEEPINGPAGE1/2
COIN CHUTE #1XXXXXXXXXXX
COIN CHUTE #2XXXXXXXXXXX
TOTAL COINSXXXXXXXXXXX
COIN CREDITSXXXXXXXXXXX
SERVICE CREDITSXXXXXXXXXXX
TOTAL CREDITSXXXXXXXXXXX
COIN CHUTE#*:
Number of coins put in each Coin Chute.
TOTAL COINS:
Total number of activations of Coin Chutes.
COIN CREDITS:
Number of credits registered by inserting coins.
SERVICE CREDITS:
Credits registered by the SERVICE BUTTON.
TOTAL CREDITS:
Total number of credits (COIN CREDITS+SERVICE
CREDITS).
TOTAL TIME:
The total energized time.
On page (2/2), each play frequency is displayed. When
setting difficulty levels, the frequency can be refered to as a
standard.
When in the PAGE 2/2 mode, press the TEST BUTTON to
return to the MENU mode.
PRESS TEST BUTTON TO EXIT
FIG. 7.11b BOOKKEEPING (2/2)
7 - 12 BACKUP DATA CLEAR
BACKUP DATA CLEAR
YES (CLEAR)
>NO (CANCEL)
SELECT WITH SERVICE BUTTON
PRESS TEST BUTTON TO EXIT
FIG. 7.12 BACKUP DATA CLEAR
Clears the contents of BOOKKEEPING and high
score player ranking entry.
When clearing, bring the arrow to “YES” and when
not clearing, to “NO”, by using the SERVICE
BUTTON, and push the TEST BUTTON.
When the data has been cleared, “COMPLETED”
will be displayed. Bring the arrow to “NO” and
press the TEST BUTTON to cause the MENU
mode to return on to the screen.
Note that the contents of the GAME SETTING,
COIN SETTING, and BOARD SETTING are not
affected by BACKUP DATA CLEAR operation
30
.
8. HANDLE MECHA
In order to prevent an electric shock and short circuit, be sure to turn power off
before performing work by touching the interior parts of the product.
Be careful so as not to damage wirings. Damaged wiring can cause an electric shock
or short circuit accident.
In the test mode, if the steering wheel’s VR variations are not within the allowable range, the VR installation
position adjustments or VR replacement is needed. Also, be sure to apply grease to the VR gear portion once
every 3 months.
8 - 1 REMOVING THE CONTROL PANEL
Turn the power switch off.
1
Remove a total of 4 tamperproof screws from both sides of the control panel’s front.
2
3
Remove the two tamperproof screws from the underside of the control panel.
4
Wiring connectors are connected inside the control panel. Carefully draw the control panel in a manner so as not to
damage wiring.
Disconnect the wiring connector.
5
31
8 - 2 REPLACING AND ADJUSTING THE HANDLE’S VR
Never touch places other than those specified. Touching places not specified can
cause electric shock and/or short circuit.
After the replacement or adjustment of the VR, be sure to set the variable value of
the VR in the test mode’s Volume Setting.
REPLACING THE VOLUME
Turn off the power.
1
Disconnect the connector.
2
3
Take out the 2 screws which secure the volume Bracket and remove the Volume Bracket.
4
Take out the 2 screws to remove the Volume Gear and replace the Volume.
5
After replacing the Volume, perform Volume setting in the Volume Setting Mode.
ADJUSTING THE VOLUME
In the Test Mode, have the Volume value indicating screen displayed.
1
Loosen the 2 screws which secure the Volume Bracket to disengage Gear Mesh.
2
With the Steering Wheel in the centering position, cause gears to be engaged in the manner so that the Volume
3
Shaft is in the status shown below.
4
Fasten screws which secure the Volume Bracket.
5
Perform Volume setting as per the Volume Setting Mode.
32
8 - 3 GREASING
Never touch places other than those specified. Touching places not specified can
cause electric shock and/or short circuit.
After the replacement or adjustment of the VR, be sure to set the variable value of
the VR in the test mode’s Volume Setting.
Apply greasing to the Volume gear mesh portion every 3 months.
For spray greasing, use Grease Mate (Part No. 090-0066).
33
9. SHIFT LEVER
In order to prevent electric shock and short circuit, be sure to turn off the power
before performing work on the interior parts of the product.
Be careful not to damage wiring. Damaged wiring can cause electric shock or short
circuit.
Do not touch places other than those specified. Touching places other than those
specified can cause an electric shock or short circuit accident.
If the Shift Lever operation is not satisfactory, remove the Shift Lever in the following procedure and replace the
microswitch.
9 - 1 REMOVING THE SHIFT LEVER
Turn Power off.
1
Take out the 4 SPECIAL BOLTS and pull the SHIFT LEVER UNIT upward by paying careful attention so as not
2
3
to damage the wiring. Disconnect the 2 connectors to allow the unit to be removed.
4
When reinstalling, follow the procedure oppisite as when removing. At this time, ensure that“DOWN” display
appears on the upper part as shown.
34
9 - 2 SWITCH REPLACEMENT
Each microswitch is secured with 2 screws. Remove the 2 screws and replace the Microswitch.
After replacing the Switch, check to see if the switch is inputted as per Shift Lever operation in the Test Mode.
35
10. ACCEL & BRAKE(S)
In order to prevent an electric shock and short circuit, be sure to turn power off
before performing work by touching the interior parts of the product.
Be careful so as not to damage wirings. Damaged wiring can cause an electric
shock or short circuit accident.
Do not touch places other than those specified. Touching places not specified can
cause an electric shock or short circuit accident.
If Accel and Brake operation is not satisfactory, adjustment of Volume installation position or Volume replacement is
needed. Also, be sure to apply greasing to the gear mesh portion once every three months.
10 - 1 ADJUSTING AND REPLACING THE V.R.
Check Volume values in the Test Mode.
Since work is performed inside the energized cabinet, be very careful so as not to touch undesignated portions. Touching places not specified can cause an electric shock or short circuit.
Take out the 2 truss screws and remove the Front Cover
1
from the Accel. & Brake unit.
2
Loosen the screw which secures the Potentiobase, and
adjust the Volume Value by moving the Base.
Secure the Potentiobase.
3
Perform Volume setting in the Volume Setting Mode.
4
36
Check Volume values in the Test Mode.
Since work is performed inside the energized
cabinet, be very careful so as not to touch
undesignated portions. Touching places not
specified can cause an electric shock or short
circuit.
Take out the 2 truss screws and remove the Front Cover
1
from the Accel. & Brake unit.
2
Loosen the screw which secures the Potentiobase, and
adjust the Volume Value by moving the Base.
Secure the Potentiobase.
3
Perform Volume setting in the Volume Setting Mode.
4
10 - 2 GREASING
Be sure to use designated grease. Using undesignated grease can
cause parts damage.
Once every 3 months, apply greasing to the Spring and Gear Mesh portion. For spray greasing, use GREASE MATE
(PART No. 090-0066).
37
11 . COIN SELECTOR
HANDLING THE COIN JAM
If the coin is not rejected when the REJECT BUTTON is pressed, open the coin chute door
and open the selector gate. After removing the jammed coin, put a normal coin in and check
to see that the selector correctly functions.
CLEANING THE COIN SELECTOR
The coin selector should be cleaned
once every 3 months. When cleaning,
follow the procedure below:
Turn the power for the machine OFF.
1
Open the coin chute door.
Open the gate and dust off by using a
2
soft brush (made of wool, etc.).
3
Remove and cleen smears by using a
soft cloth dipped in water or diluted
chemical detergent and then squeezed
dry.
Remove the CRADLE.
4
When removing the retaining ring(Ering), be very careful so as not to bend
the shaft.
Remove stain from the shaft and pillow
5
portions by wiping off with a soft cloth,
etc.
After wiping as per #5 above, further
6
apply a dry cloth, etc. to cause the coin
selector to dry completely.
GATE
FIG. 11a
CRADLE
FIG.11b
Never apply machine oil, etc. to
the coin selector
After cleaning the Coin Selecting,
Insert a regular coin in the normal
working status and ensure that
the Selector correctly functions
COIN INSERTION TEST
Once a month, when performing the COIN SW
TEST, simultaneously check the following:
Does the Coin Meter count satisfactorily?
Does the coin drop into the Cashbox correctly?
Is the coin rejected when inserted while keeping
the REJECT BUTTON is pressed down?
.
Insert a coin
while keeping
the Reject
Button pressed
down and check
if it is
rejected.
COIN METER
FIG. 11c
38
OPTIONAL DOLLAR BILL ACCEPTOR
THE COIN DOOR ASSEMBLY USED ON
DIRT DEVILS DIRT DEVILS
DIRT DEVILS COMES
DIRT DEVILS DIRT DEVILS
EQUIPPED TO ACCEPT A DOLLAR BILL ACCEPTOR. ALL NEEDED
WIRING CONNECTIONS ARE CONVIENENTLY LOCATED INSIDE THE
GAME FOR THIS APPLICATION.
THE COIN DOOR CAN ACCCOMMODATE THE FOLLOWING
VALIDATORS:
HOLE POSITION#1 Mars 2000 series
(FORWARD-MOST POSITION)
HOLE POSITION#2 Mars 2000 series
DBV45 (JCM)
HOLE POSITION #3 CURRENTLY NOT USED
HOLE POSITION #4 DSI01*
*The back flange on the chute can be removed for hold position #4.
If the flange is not removed, it may interfere with the back of the
cabinent.
The frame and cashbox enclosure on this coindoor has been modified to accomodate a Mars 2000 series
upstacker. A 2000 series stacker can be added by simply removing the top two entry door and replacing it with a one
entry door with a cut-out for a stacker. This one entry door can be ordered through Coin Controls or one of Coin Controls
authorized distributors. The part number is 91-4000-01. The Mars stacker can be obtained through an autherized Mars
distibutor.
39
40
12. MONITOR
When performing such work as installing and removing the monitor, inserting and disconnecting the external connectors to and from monitor, be sure to disconnect the power connector
(plug) before starting work. Proceeding the work without following this instruction can cause
electric shock of malfunctioning.
Using the monitor by converting it without obtaining a prior permission is not allowed. SEGA
shall not be liable for any malfunctioning and accident caused by said conversion.
Primary side and secondary sidePrimary side and secondary side
Primary side and secondary side
Primary side and secondary sidePrimary side and secondary side
The monitor’s circuit which is divided into the Primary
side and secondary side, is electrically isolated. Do
not touch the primary side and the secondary side
simultaneously. Failing to observe the instruction can
cause electric shock, and this is very dangerous.
When making monitor adjustments, use a nonconductive driver and make adjustment without
touching any other part other than the Adjustment
V.R. and Knob. Also, be sure not to cause a shortcircuit to the Primary side and the Secondary side. If
short-circuited, it can cause electric shock or malfunctioning, which is very dangerous.
High tension VoltageHigh tension Voltage
High tension Voltage
High tension VoltageHigh tension Voltage
Some of the parts inside the monitor are subject to high-tension voltage in excess of 20,000
volts and very dangerous. Therefore, do not touch the monitor interior. Should soldering &
paper wastes, etc. be mixed in the monitor, turn the power off so as not to cause malfunctioning or fire hazard.
Connecting the CRT and PCBConnecting the CRT and PCB
Connecting the CRT and PCB
Connecting the CRT and PCBConnecting the CRT and PCB
For combining the CRT and PCB, use the specified part No. to maintain the status of adjustments made at the factory. The anode of the CRT itself will be accumulitavely charged as time
elapses, generating high tension voltage which is very dangerous. The monitor should be used
with the Chassis, CRT and PCB assembled. When repair, etc. is required at the time of malfunctioning, be sure to send it in an “as assembled” condition. If these are disassembled, what’s
charged to said high tension voltage can be discharged, causing a very hazardous situation.
Therefore, under no circumstances should it be disassembled.
Static ElectricityStatic Electricity
Static Electricity
Static ElectricityStatic Electricity
Touching the CRT surface sometimes causes you to slightly feel electricity. This is because the
CRT surfaces are subject to static and will not adversly affect the human body.
Installation and removalInstallation and removal
Installation and removal
Installation and removalInstallation and removal
Ensure that the Magnetizer Coil, FBT (Fly-Back Transformer), Anode Lead and Focus Lead are
not positioned close to the sheet metal work’s sharp edges, etc. and avoid damaging the
insulated portions so as not to cause an electric shock and malfunctioning. (For the name of
parts, refer to the above figures.)
41
For the purpose of static prevention,
special coating is applied to the CRT
face of this product. To protect the
coating, pay attention to the following
points. Damaging the coating film can
cause electric shock to the customers.
For the caution to be heeded when
clearing, refer to the Section of Periodic
inspection Table.
Do not apply or rub with a hard item (a
rod with pointed edge, pen, etc.) to or
on C.R.T. surfaces.
Avoid applying stickers, seals, etc. on
the C.R.T. face.
Do not remove aluminum foils from the
C.R.T. corners. Removing the aluminum
foils can cause static prevention effects
to be lowered.
Monitor adjustments have been made at the time of shipment. Therefore do not make further adjustment without a justifiable reason.
Adjusting the monitor which contains high tension parts is dangerous
work. Also, an erroneous adjustment can cause deviated synchronization and image fault, resulting in malfunctioning.
When making adjustment, utilize a resinous Alignment Rod. Servicing
with bare hands or using conductive tools can cause electric shock.
42
43
13. REPLACEMENT OF FLUORESCENT LAMP AND LAMPS
When performing the work, be sure to turn power off. Working
with power on can cause an electric shock or short circuit accident.
The Fluorescent Lamp, when it gets hot, can cause burns. Be
very careful when replacing the Fluorescent Lamp.
To perform work safely and securely, be sure to prepare a step which is in a
secure and stable condition. Not using a step or using an unstable step can
cause violent falling down accidents.
13 -1 REPLACEMENT OF FLUORESCENT LAMP
1
Take out the 3 Tamperproof screws from the top billboard sash.
2
.
Be sure to disconnect all connectors conected to the Marquee assembly before
removing the Billboard and/or performing work.
3
Remove the Billboard front Plex by sliding upward to expose FL ASSY.
NOTE: To remove the the glow lamps within the lower marquee, the entire billboard assy must be removed from the
cabinet.
13 - 2 REPLACING THE LAMPS
1.> Remove the 2 hex bolts from underneath the Marquee and the 6 truss screws securing the rear Billboard plate.
2.> Remove the maquee .This will expose the lamp unit within.
3.> Replace bulbs as is necessary then re-install.
44
13. PERIODIC INSPECTION TABLE
The items listed below require periodic check and maintenance to retain the performance of
this machine and ensure safe operation.
Be sure to check once a year to see if Power Cords are damaged, the plug is
securley inserted, dust is accumulated between the Socket Outlet and the Power
Plug, etc. Using the product with dust as is accumulated can cause a fire or
electrical shock.
Periodically once a year, request the place of contact herin stated or the Distributer, etc. where the product was purchased from, as regards to the interior
cleaning. Using the product with dust as is accumulated in the interior without
cleaning can cause a fire or short circuit accident. Note that cleaning the interior
parts can be performed on a pay-basis.
CLEANING CABINET SURFACES
If the cabinet is badly stained, use a cloth which is dipped in the chemical detergent liquid diluted with water and then
squezzed dry. Do not use thinner, benzine, alcohol or chemical dustcloth as these can damage Cabinet surfaces.
SEAT (Greasing to Seat Rail Portion)
Move the Seat to the rearmost portion and apply spray greasing to the
portion shown at the right once every 3 months by using NOK KLUBER
L60 or GREASE MATE SEGA PART No. 090-0066. After greasing, move
seat a few times forward and backward so as to allow the grease to be
applied all over uniformly. Be sure to wipe grease which attaches to the
surfaces of the PROTECT RUBBER on the seat Rail, or any excess grease.
45
14. TROUBLESHOOTING
Should trouble occur, first check connector connections.
PROBLEMSCAUSECOUNTERMEASURES
With Main SWPower is not supplied.Plug in correctly
ON, no activation
Power supply/voltage is not correct.Make sure that power supply/voltage is
correct.
AC main fuse causes theCheck fuse. Remove the cause of
power to be cut off due to momentaryoverload and replace fuse
overload.
Operation isVolume Setting FailurePerform Volume setting
unsatisfactoryAdjust or replace V.R.
Poor mesh of V.R. gear.
Adjust Gear mesh..
Spring failure due to secular change
of Accelerator and Brake Mecha.Replace the Spring.
Irregular soundGreasing to gear mesh portion is notApply greasing or eliminate extraneous
emitted fromsatisfactory, or extraneous mattermatter.
inside Rear Cabinetmixed in.
The color of theConnector connections are defective.Check the connection for the RGB and
image on PROJ.SYNC connectors of the PROJ. TERM.
screen is incorrect.BD and VPM BUFFER BD.
The image on PROJ.Affected by the magnetic field ofMake CONVERGENCE adjustment.
screen has colorinstallation location.(Refer to Section 12.)
deviation.
No sound is emitted.Sound Volume adjustment is notAdjust sound volume. (see Section 7).
appropriate.
Sound BD and speaker arePerform sound test to find and replace
malfunctioning.defective parts.(Refer to Section 7).
NETWORK checkCommunication cable’s connectionPerform V.R. setting, Adjustment.
will not finish.failure.
Communication playCommunication cable’s connectionCheck for Communication cable
is not possible.failure.disconnection
Communication Play setting is wrong.Correctly set in test mode.
No sound fromIn correct Cabinet Type Setting.Correct Cabinet Type Setting.
Cockpit.
The FluorescentThe Fluorescent tube is burnt out.Replace the Fluorescent tube
lamp does not(Refer to Section 11).
light up.
Shift operation is notShift SW malfunctioning.Replace SW
is not satisfactory in
Manual transmission.
46
15. GAME BOARD
In order to prevent an electrical shock, be sure to turn power off before
performing work by touching the interior parts of the product.
Be careful so as not to damage wirings. Damaged wiring can cause an
electric shock or short circuit accident.
Do not expose the Game BD, etc. without a good reason. In this product,
setting changes are made during the test mode. The Game BD need not be
operated. Use the Game BD, etc. as is with the same setting made at the
time of shipment.
15 -1REMOVING THE GAME BOARD
To replace the IC Board or to change dip switch settings, take out the IC board using the following procedure;
Turn main switch off.
1
Unlock the base, and remove the 2 truss screws from the side of the base.
2
Turn the knob to unlock. The seat can be inclined in the direction shown. When inclining the seat, be careful not to
3
damage seat parts. Carefully rest the backrest portion of the seat on the ground.
If neccessary, protect the seat from damage by using a cloth or blanket on the floor.
4
Take off the 3 screws to remove the case lid. The game board is inside the shield case.
5
Take off a total of 4 screws from both sides with the seat being in an inclined state and remove the base lid F.
6
Removing base lid F allows the Elec Base to be seen.
47
15 - 2 REPLACEMENT OF FUSE
In order to prevent an electric shock, be sure to turn power off before performing
work by touching the interior parts of the product.
Be careful so as not to damage wirings. Damaged wiring can cause an electric shock
or short circiut accident
After eliminating the cause of the blowing of fuse, replace the fuse.
Depending on the cause of the fuse blowing, using the fuse as is blown can cause
generation of heat resulting in fire.
Incline the Seat and remove the Base Lid to view the Base interior. The composition of the Base interior is as shown
below. There is a fuse on each of the Connect BD. and Motor Drive BD. When replacing the fuse, be sure to use the
specified one.
48
15 - 3 COMPOSITION OF GAME BOARD
GAME BD DIRT DEVILS (833-13427)
NOTE: THIS PICTURE IS FOR REFERENCE ONLY!! UNIT IS NOT TO BE OPENED. EXPOSING THE GAME
BD FOR ANY REASON MAY VOID WARRANTY.
49
15 - 4 ERROR DISPLAY (DRIVE CONTROL BOARD)
Be Careful so as not to damage wirings. Damaged wirings can cause an electric shock
or short circuit accident.
Do not touch places other than those specified. Touching places not specified can
cause an electric shock or short circuit accident.
If an irregularity occurs in the Drive Control Board, etc., the ERROR message is shown on the screen and the 7-SEG
display on the Drive Control Board. Take countermeasures in the manner corresponding to the ERROR message. Note
that even at the time of error occurence, game play is possible without Steering Wheel reaction.
Among the ERROR display as per the Table listed below, each Er 01, 02, 20, and 22 is displayed if an irregularity is
found during initialization setting movements when power is turned on and at the time Test Mode is finished.
From among error displays as per the Table shown below, Er 23, 24, and 25 indicate On-Board 7-SEG error display
when an irregularity is found during game and ADVERTISE MODE. If an irregularity is found during game, game play
can be continued without Steering Wheel reaction.
50
If ERROR display is shown on the screen, incline the Seat WITHOUT TURNING POWER OFF, and remove Back
Lid B to check the 7-SEG display ont he Drive Control Board. At this time, if the power is turned off, each of the Er 23,
24, and 25 which could have occured during operation may not be displayed.
51
16. COMMUNICATION PLAY
Before performing between-cabinets connection work, be sure to turn the Power
SW OFF and unplug the power plug from the wall socket. Failure to observe this
can cause electric shock and/or short circuit accidents.
Perform assembling as shown in this manual. Erroneous assembling can cause
electric shock accidents and malfunctioning.
By linking 4 machines, up to 4 persons can play simultaneously. Although accessory parts are to be installed for
communication play, some of the parts will remain as spares.
16 - 1 INSTALLATION PRECAUTIONS
Simple multiple machines are to be linked, sufficient
1
power corresponding to the number of machines used
need to be supplied. As standard, amperage is 15A
(AC100~110~120V area).
Due to the parts used for communication play, interval
2
between machines (each pair) is 20 cm, when connecting three or more machines together. If parts are not
installed, adjascent players will come into contact with
each other and this can cause accidents and trouble.
16 - 2 CONNECTING THE COMMUNICATION CABLES
The Communication Cable is optic-fiber made and will break if excessively bent.
Handle with care.
52
1
To connect your Daytona 2 game with others, setup with one cabinet on the left and one cabinet on the right sides
of the Coin Chute Tower In the parts bag located in the cash box, locate the Opto Cable. this will be needed later,
to connect together the opto connections on the rear of the Cash Box Tower. The hardware needed to assemble
your Daytona 2 game has been threaded into the proper holes. This was done to insure the bolts thread properly
into the T nuts in the Cabinet.
At this time remove the rear cover of the Cash Box Tower.
2
3
Notice the wire harness taped to both sides of the cabinets and Cash Box Tower. On the wireharness connections
Black is for the left side, yellow is for the right side viewed from the front. Locate left side cabinet (on/off switch)
and Cash Box Tower. Connect the 15, 4 and 2 position connectors together. At this time connect the Opto cable
(without white lable) to the Opto connection nearest to the left side of cabinet (viewed from the front). These Opto
connections are in the rear of the Cash Box Tower.
4
You may elect not to connect the connector at this time, but carefully push connectors in the hole so they are still
accessible from the outside of the cabinet.
5
There are 4 bolts in the NON SLOTTED HOLES, on the side of the cabinet, the 2 on top under the the ledge must
be removed. The 2 on the bottom must be loosened about 1/4 inch. Lift up the Cash Box Tower and using the 2
lower slotted holes on the bottom of the Cash Box slip them over the lower protruding bolts and slide the cash box
into place. Open the Coin Door and install the 2 upper bolts through the cash box into the cabinet. tighten all 4
bolts.
The Right side of the cabinet gets installed the same way as the left side.
6
53
16 - 3 SETTING FOR COMMUNICATION PLAY
During communication play, if communication is interrupted due to a certain
cause, ERROR MESSAGE will be displayed, then NETWORK check mode appears on
the screen automatically.
Cause all of the seats to enter the Test Mode and change the GAME ASSIGNMENTS of each seat for communication
play. Refer to the section on Explanation of Test and Data display for changing procedure.
1
Press the TEST button to enter the test mode and choose “GAME ASSIGNMENTS”.
2
Bring the arrow to LINK TYPE and press the TEST BUTTON and set plural numnber of machines sequentially
to CAR 1, CAR2, CAR3 and CAR4 as applicable starting from the extreme left facing the monitor’s front side. If
the same number is set for 2 or more cabinets, or if the sequential order is incorrect, the game display, etc. will be
confused (different from the actual status). Therefore, be careful of this point.
In case of communication play, only the settings of GAME DIFFICULTY and GAME MODE need to be
3
performed by the MASTER seat. All other seats (SLAVE) are subject to the setting made by the MASTER CAR1
seat. The above setting change made by any SLAVE seat is not effective and will not be reflected on the game.
GAME ASSIGNMENTS
COUNTRYEXPORT
GAME DIFFICULTYEASY
TIME (CANYON)NORMAL
TIME (STADIUM)NORMAL
TIME (DESERT)NORMAL
STEERING FORCE80%
ADVERTISE SOUNDON
COMMUNICATION MODEMASTER
MACHINE ID1
SPEED METERKM/H
>EXIT
SELECT WITH SERVICE BUTTON
AND PRESS TEST BUTTON TO EXIT
54
17. DESIGN RELATED PARTS
ITEM NO.PART NO.DESCRIPTION
1999-0708BILLBOARD PLEX DRT STD
7422-0696-01SUB INSTR SH DRT ENG
9DYN-0011DENOMI PLATE W/O ORIGINAL
10DRT-1604-ESTICKER RIGHT
11DRT-1604-DSTICKER LEFT
12DRT-1604-CSTICKER DIRT DEVILS
13DRT-1604-BSTICKER CAR 1
DRT-1605-ASTICKER CAR 2
421-9931STICKER CAR 3-4
15421-7308-~DENOMINATIN SHEET 1 GAME ~
17999-0737DRT STICKER MARQUEE L
18999-0738DRT STICKER MARQUEE R
19DRT-1031-BSTICKER SIDE L
20999-0739STICKER SEGA LOGO SPORT
21DRT-1501-ASTICKER BASE L
24DRT-1046-BSTICKER SIDE R
25DRT-1501-BSTICKER BASE R
29422-0697-01PLAY INSTR SH DRT ENG
30DYN-1214-EDESIGN PL WATER MTR TWIN
31DYN-1214-DDESIGN PL OIL MTR TWIN
32DYN-1214-CDESIGN PL TACO MTR TWIN
33SPG-2002STEERING EMBLEM
34SPG-1201-EMETER PANEL
55
18. PARTS LIST
TOP ASSY DIRT DEVILS
ITEM NO.PART NO.DESCRIPTION
1999-0714ASSY BILLBOARD
2DRT1-0300ASSY COIN CHUTE TOWER
3DRT1-1000ASSY COCKPIT
22INY-0004BACK LID INY
23DYN-0008BACK LID B
25DYN-0011DENOMI PLATE W/O ORIGINAL
29LOCAL PURCHASEMARQUEE RETAINING PLATE
2171-6478BPC BD LIGHTING SWX5
101212-5205-12CONN JST M 12P RTA
102509-5560-YPB SW W/L 6V 1L Y
103509-5561-RPB SW W/L 6V 5L R
64
ASSY BASE BOX (DRT-1500)
ITEM NO.PART NO.DESCRIPTION
1DRT1-1501MAIN BASE
2DYN-2003BASE LID F
3DYN-2004LOCK TNG
4DYN-2005XFLOOR MAT
5DYN-2006HINGE 480
6DRT-1510ASSY BASE LID R
7DYN-2007XLID EDGE L
8DYN-2009XLID EDGE R
101220-5575CAM LOCK MASTER W/O KEY
65
71
MAIN BASE (DRT1-1501)
ITEM NO.PART NO.DESCRIPTION
1DYN-2002X-AMAIN BASE BLANK
2DRT-1501-ASTICKER BASE L
3DRT-1501-BSTICKER BASE R
4999-0167LEG ADJUSTER BOLT 1/2X13X3
5999-0169CASTER 2 1/2"
66
72
ASSY SEAT TWIN 1P (DRT-1600)
73
67
ASSY SEAT TWIN 1P (DRT-1600)
ITEM NO.PART NO.DESCRIPTION
1STC-1650ASSY WOOFER
2DRT-1602-AUPPER SEAT
3DRT-1603-ALOWER SEAT
4STC-2201SEAT BASE
5STC-1604SEAT FRAME
6DRT-1604-ASEAT REAR COVER 1P
7STC-1606SEAT MOUNT TRAY
8STC-1607SP MOUNT BRKT
9STC-1608SPEAKER NET L
10STC-1609SPEAKER NET R
11STC-1610SAFETY GUARD
12STC-1611CABLE BEAR BRKT
13STC-1612PROTECT RUBBER
14STC-1613SAFETY GUARD F
15INY-1302-BMASK CUSHION SIDE
150-2981-00KNOB AND SHAFT
250-2582-00SPRING FOR SHAFT
350-8392-00DELRIN PIN
450-1027-02SHIFTER PLATE
550-2983-00BRACKET LEFT SIDE
650-1031-00RUBBER BUMPER (2)
750-2987-00METAL SPACER FOR BUMPER (2)
850-2986-00TRUNNION
950-8118-00E-RING
1043-0292-00NUT HEX NYLOCK M6 (4)
1150-2985-00BRACKET, RETURN TO CENTER
1250-2984-00BRACKET RIGHT SIDE
1343-0110-00CAP SCREW, M6X40 HEX HD (2)
1443-0415-00CAPSCREW, M6X16 FLAT HD SOCKET
1595-4276-00SWITCH ASSY
1643-0368-00SCREW, M2X12MM PHIL PAN HEAD
1743-0367-00NUT, M2 HEX (4)
1880-3001-00FISH PAPER(2) *NOT AVAILABLE
70
ASSY ACCEL&BRAKE (SPG-2200)
78
71
ASSY ACCEL&BRAKE (SPG-2200)
ITEM NO.PART NO.DESCRIPTION
1SPG-2201BASE
2SPG-2202ACCEL PEDAL
3SPG-2203BRAKE PEDAL
4SPG-2204ACCEL SPRING
5SPG-2205BRAKE SPRING
6SPG-2206SHAFT
7SPG-2207ACCEL GEAR
8SPG-2208BRAKE GEAR
101350-5448-01SERVO MOTOR 500W NEW
102100-5112BEARING 17
103601-8966GEAR HOLDER
104601-6172GEAR 48
105601-6959GEAR 64
106601-9173TIMING BELT
107220-5484VOL CONT B-5K OHM
108310-5029-F20SUMITUBE F F 20MM
74
ASSY SHIELD CASE (DRT-4600-01-S)
ITEM NO.PART NO.DESCRIPTION
1105-5245XSHIELD CASE MODEL 3 NVS
2105-5242XSHIELD CASE LID MODEL 3
3839-0932FILTER BD MODEL 3
4833-13527-03GAME BD DRT
101260-0064FAN MOTOR DC 12V
75
ASSY MAIN BD BASE (DRT-4400)
ITEM NO.PART NO.DESCRIPTION
1DRT-4401WOODEN BASE
2DRT-4600-01ASSY SHIELD CASE
3105-5241SHIELD CASE BRKT
5105-5319CONNECTOR PANEL BRKT
101400-5330-02-91SW REGU FOR MODEL 3
82
76
ASSY ELEC BASE (DRT-4500)
ITEM NO.PART NO.DESCRIPTION
1DRT-4501WOODEN BASE ELEC
2838-12912-01SERVO MOTOR DRIVE BD NEW
3838-11651-91LOWP ASS AMP
NOTE: THE ELEC BASE MAY APPEAR DIFFERENT FROM PICTURE GIVEN ABOVE PLEASE CONTACT
SEGA CUSTOMER SERVICE FOR ASSISTANCE. Contact information is located on the rear cover of manual.
77
ASSY COCKPIT 1P (DRT-1000)
78
ASSY COCKPIT 1P (DRT-1000)
ITEM NO.PART NO.DESCRIPTION
1DRT-2000ASSY MAIN BASE 1P
2DRT5-1031 MONITOR COVER L
3DRT5-1046MONITOR COVER R
4DRT-1200ASSY CONTROL PANEL TWIN
5SPG-1004MONITOR STAND
6DRT-1001WIRE COVER BOX
7INY-1016MONITOR SUPPORT
8SPG-1008ROOF LID
9999-0699MONITOR BEZEL
11130-5160SPEAKER MINI DOME 12W
12INY -1015CRT ADJUST PANEL
13SPG-1100ASSY SPEAKER
14DRT-4550ASSY DRIVE BD TWIN
1012001-5242-24-04ASSY CLR DSPL 29 TYPE 100V
107280-5114SPACER 6.4-25x2
108280-5185-6SP ACER TUBE L=6
109601-6231-C100EDGING NEW TYPE
110130-5160SUB WOOFER 4OHM 30W
9LMN-1202SHIFT BASE
10SPG-2500ASSY HANDLE MECHA
116100-0348UP/DOWN SHIFTER (HAPP)
12DRT-1290ASSY VIRTUAL BUTTON TWIN
13SPG-2039SPACER RING
14601-8543FAN GUARD
101260-0011-02AXIAL FLOW FAN AC 100V 50-60HZ
81
ASSY MAIN BASE 1P (DRT-2000)
82
76
ASSY MAIN BASE 1P (DRT-2000)
ITEM NO.PART NO.DESCRIPTION
1DRT-1500ASSY BASE BOX
2DRT-1600ASSY SEAT TWIN 1P
3SPG-2200ASSY ACCEL&BRAKE
4DRT-4400ASSY MAIN BD BASE
5DRT-4500ASSY ELEC BASE
6DRT5-0400AC UNIT
7SPG-1502PEDAL BASE
8RAL-2007RUBBER HOLDER R TWIN
9RAL-2008RUBBER HOLDER L TWIN