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Rapture is a wavetable synthesizer with advanced sound
manipulation capabilities, well suited for electronicarelated music styles. A comprehensive Modulation Matrix
provides expressive control and a unique Step Generator
provides an intuitive interface for the creation of rhythmic
parameter changes.
Installation for Mac
To install Rapture on a Mac:
1.Insert the Rapture installation CD into your CD drive.
2.Double-click the CD icon that appears on your
desktop.
3.Double-click the “Rapture Installer” icon, and follow
on-screen instructions.
The installer will give you the option of installing VST, AU,
and/or RTAS formats to your system’s plug-in library.
Installation for Windows
To install Rapture on Windows:
1.Insert the Rapture installation CD into your CD drive.
2.The Rapture installer should start automatically. If it
does not, go to My Computer and double-click the CD
drive icon.
3.Follow the on-screen instructions provided by the
installer.
The installer will give you the option of installing DXi, VST
and/or RTAS formats to your system.
Rapture is composed of six individual sound generation
components, called Elements.
A Rapture Program (stored as a file with a .
sion) is defined by the settings of all parameters within all
Elements and the Global section. Each Element has a
complete engine composed of an Oscillator, a per-voice
DSP stage (Bit Reduction, Decimation, Drive and two
multi-mode resonant filters), and a set of Modulators
(envelope generators, low frequency oscillators and step
generators) applied to the main sound generation parameters. The sound generated by the six Elements is mixed
and routed to a global DSP stage (three band parametric
equalizer and multi-effects section).
The Oscillator is the core of the sound manufacturing process. Each Oscillator is capable of high-quality, high-performance wavetable synthesis. This type of synthesis is an
efficient method of creating sustained sounds by looping a
minimal amount of audio data. In Rapture, the wavetable is
defined by a single-cycle audio file.
During the wave loading procedure, Rapture creates all
the sample images required for the Oscillator to play the
single cycle across the whole keyboard range without any
aliasing distortion. Rapture ships with over two hundred
wavetable definition files, which can be expanded.
PROG exten-
MIDI Controllers
To get the most out of Rapture, we recommend using a
good MIDI controller. Many programs use the Mod Wheel,
Aftertouch, and Velocity to change the sound of the program while the program is playing back.
This section provides a brief-but-useful introduction to
Rapture’s more significant concepts and most-used functions. More detailed information is included in later chapters of this User’s Guide.
You can also access the online help topics by pressing the
F1 key on your Windows keyboard or Command+”?” on
your Mac keyboard while the Rapture interface is
launched.
You can also load a program by clicking the Program Handling button and choosing Load Program from the
popup menu, or by drag and dropping a .
Rapture window.
When you load a program, you load all the Elements at
once, along with all the associated effects, filters, etc.
PROG file into the
Loading Elements
Loading Programs
A Rapture program is made of up to six Elements. Each
Element contains a wavetable oscillator and a chain of
effects, filters, envelope generators, step generators, and
LFO’s. You can turn each Element off or on in the Mixer
section at the bottom of Rapture’s interface. If you want to
use Rapture as a six-part multi-timbral synth, you can also
set each Element to respond to a different MIDI channel.
To Load a Program
1.Click the program window:
Click here
The Program Browser appears.
2.Navigate to the folder where the desired program is
located, and double-click the name of the program.
Close the Program Browser after you double-click the
program.
Rapture loads the program you double-clicked, and displays the program name in the program window.
Rapture allows you to create and load single element files.
An element file stores a single Element’s selected wavetable, modulators, EQ and insert effect settings as a disk
file with an .
reloaded and recombined to create new programs.
Loading an Element file does not change any settings in
the unselected Elements. If you wish to clear settings from
all Elements before loading any Element files, initialize the
program first by clicking the Program Handling button
and choosing Initialize Program from the popup menu.
ELEM extension. Element files can then be
To Load an Element
1.Right-click (Ctrl-click on a Mac) the Element button of
the Element that you want to load a sound into (E1,
E2, E3, E4, E5 or E6).
2.Select Load Element from the popup menu:
The Load Element dialog appears.
3.Navigate to the folder where the desired Element is
located, click the name of the Element, and click the
Open button.
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Rapture loads the Element you clicked and the Wavetable
Display window shows the name of the wave file used by
the wavetable oscillator. The graphic represents the singlecycle waveform used by the Oscillator to create a sustained sound.
Name of the selected wave file
Waveform display of
the single-cycle
wave file
You can also load an Element by selecting any of the files
in the Elements folder of the Program browser, or by drag
and dropping an .
Tip: When you left-click an Element button to view that
Element’s settings, you can switch to another Element by
pressing 1 through 6 on your computer keyboard (but not
the Num Pad).
ELEM file into the Rapture window
Combining and Mixing
Elements
If you want to combine different Elements into a new program, simply load up to six Elements and then save a new
program. This is valuable if you want to play different timbres at the same time: for example, you could double a
lead and a pad.
Here’s the procedure:
To Combine Elements into a New Program
1.Initialize the program to clear all sounds and effects:
click the Program Handling button and choose
Initialize Program from the popup menu (click Yes to
the All Current Settings Will Be Discharged prompt).
Click the E1 button to display the controls for Element 1.
2.Load an Element into Element 1: right-click (Ctrl-click
on a Mac) the E1 button, choose Load Element from
the popup menu, navigate to the desired Element,
select it and click the Open button.
3.Adjust any effects, filters, etc. for Element 1, and
make sure Element 1’s On button is enabled in the
Mixer section:
Click to turn
Element 1 on
or off
Click and drag to adjust Element
1’s pan and volume controls
You can also adjust each Element’s individual pan
and volume settings in the Mixer section.
4.Repeat steps 2 and 3 for any additional Elements you
want to combine for this program (for Element 2, click
button E2 to display the controls for Element 2, load
an Element into Element 2, adjust settings for
Element 2, and make sure Element 2’s On button is
enabled; for Element 3, click button E3, etc.).
5.When you’ve loaded and configured up to six
Elements, adjust the program’s master stereo mix in
the Master section.
English
11
Stereo level meter
Master pan and
volume controls
These master controls, Pan and Volume, modify the
combined signal of all currently active Elements. The
level meter gives a visual indication of the Rapture’s
stereo output.
Note: If the levels are high and you want a hard
limiter applied to this program, enable the Limiter On
button in the Master section. The limiter will ensure
levels are always kept below digital zero (0 dB), which
is very useful for highly resonant or distorted sounds.
6.When the program sounds the way you want it, save
the program as described in the next section.
Saving Programs and Elements
Once you’ve configured a Program or an Element the way
you want it, you can save it to your Programs or Elements
folders. Rapture also allows you to set the program it will
automatically load every time a new Rapture instance is
inserted.
To Save a Program
1.When the program sounds the way you want it, click
the Program Handling button and choose Save
Program or Save Program As from the popup
menu.
2.If you chose Save Program, Rapture saves the
program under its current name in its current folder.
3.If you chose Save Program As, the Save Program
dialog appears: navigate to the folder where you want
to save the program, type a name for the program,
and click the Save button.
Rapture will automatically add the ‘.prog’ extension to
the program, and the program name display will be
updated to reflect the program name.
To Save an Element
1.When the Element sounds the way you want it, rightclick (Ctrl-click on a Mac) that Element button and
choose Save Element As from the popup menu. This
opens the Save Element dialog.
2.Navigate to the folder where you want to save the
Element, type a name for the Element, and click the
Save button.
To Save the Default Program
1.Load the program that you want Rapture to use when
you haven’t chosen a program.
2.Click the Program Handling button and choose
Save Default Program from the popup menu.
3.Click Yes when Rapture asks you if this is what you
want to do.
Rapture saves the current program as the default program.
Using Effects
Insert FX are available for each individual Element, and a
Program can contain both Global and Master FX. Each
category of effect (Insert, Global and Master) features the
same type of menu and parameter controls.
Here’s the procedure for adding a master effect to your
program:
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To Apply Master FX to a Program
1.Display the Global page by clicking the Global button.
To Use Rapture as a Multi-timbral Instrument
1.Load the program that you want to use as a multitimbral program.
The Master FX section is located just above the Mixer
section.
Click to choose an effectParameter knobs
2.Choose an effect type by clicking the arrow in the FX
window and then choosing an effect from the popup
menu that appears.
3.Adjust the effect with the corresponding parameter
knobs.
For more information on effects, see “The Insert FX Section” on page 32.
Using Rapture as a Multitimbral Instrument
Each of the six Elements can function as a separate instrument, if you want to use a single instance of Rapture as a
six-part multi-timbral instrument.
2.Click the Options button . The Options dialog
appears.
3.Check the Set Program As Multi-timbral option, and
click OK.
4.Save the program, if you want to change it to a multitimbral program.
When a program is in Multi-timbral mode, the six Elements
respond to MIDI channels 1-6, respectively.
The Modulation Matrix
You can use the Modulation Matrix to virtually 'connect' different modulation sources to several parameters. The
Modulation Matrix expands the control and performance
behavior of a program
To Assign a Modulation Source to a Rapture
Parameter (Modulator Destination)
1.Display the Modulation Matrix by clicking the Show/
Hide Modulation Matrix button .
2.In the Source column, click the arrow at the left side
of the column to open the Modulation Source menu.
3.Pick a Modulation Source that you want to use to
control a Rapture parameter.
4.In the Destination column, click the arrow at the left
side of the column to open the Destination menu (a
list of Rapture parameters).
5.Click the Rapture parameter that you want to control
with the Source you chose in the left column.
English
13
6.In the Depth column, drag up or down to enter a
number that controls how strongly and in which
direction the parameter responds to changes in the
source (negative numbers produce an inverse
relationship).
7.In the Smooth column, drag upward to produce a
number that smooths out the response of the
Destination to the Source.
The X/Y Pad
This X/Y Pad is used to adjust assigned synth parameter
levels by dragging the X/Y crosshair around the pad.
Parameter levels rise and fall as you move the crosshair.
The Desaccel field allows you to slow down the response
of the cross hair—higher values cause a slower response.
Open the X/Y Pad by clicking the Show/Hide Vector Mixer
button .
Cross hair
To Assign Parameters to the X/Y Pad
1.Display the Modulation Matrix by clicking the Show/
Hide Modulation Matrix button .
2.In the Source column, click the arrow at the left side
of the column to open the Modulation Source menu.
3.From the Source menu, select X/Y Pad X or X/Y Pad Y.
4.In the Destination column, click the arrow at the left
side of the column to open the Modulation Destination
menu.
5.From the Destination menu, select any of the
available synth parameters.
The X/Y Pad will now control the selected parameters. You
can assign as many parameters to the X/Y Pad as space
provides in the Modulation Matrix.
The main Rapture interface consists of three areas:
•Program area (top)
In this area we can find the program selector/loader,
and the buttons for Program Handling, Options, the
Modulation Matrix and the X/Y Pad.
The Modulation Matrix and X/Y Pad are deployable
windows. In the Modulation Matrix window, all
Element selection
buttons and Global
page button
Filter/Drive section
Master output
section
modulation assignments for the current preset are
defined. The X/Y Pad allows you to control synth
parameters .
•Elements area (middle)
This area has an horizontal selector button to choose
the Element for editing (1-6), plus all the Element
components like the EQ and Step Generator.
16
•Mixer/Master area (bottom)
This area has the mixer controls for the six elements,
as well as master controls to adjust the final stereo
mix.
The Global Page
Program name and
browser launcher
Global FX 1
Global FX 2
Global Step
Generator
Master EQ section
Master FX section
Rapture also has a Global page with settings for Global
and master FX. Access the Global page by pressing the
Global button next to the Element selection buttons.
English
Global page button
Mixer section
Master output
section
17
The Interface’s Controls
All the functions in Rapture are performed by the following
controls:
Horizontal Selectors
The horizontal selectors are always in the header of a section, and are used to choose a ‘page’ for editing in a multiple-page context.
They’re used to select the main component page (Element
1-6, Global), and the Modulator page (Pitch, Cutoff 1 & 2,
Resonance 1 & 2, Pan and Amplitude).
To Use Horizontal Selectors
•Direct Clicking or Clicking and Dragging can be used
to select each page in the Horizontal Selectors.
•If a horizontal selector is ‘active’, it will receive
keystrokes. Number keys can be used to select each
page when active.
Knobs
Parameters that are continuously variable and suited for
automation are controlled by knobs. The knobs in Rapture
can be operated by mouse movements, mouse wheel,
keyboard, or MIDI messages.
When a parameter is not active (if the whole section is off,
for instance), the knob will become semi-transparent. If a
knob is operated when in this status, the parameter will be
adjusted. However, there won’t be any change to the
resulting sound.
To Use Knobs
•Hovering the mouse over the knob for a moment
(without clicking on it) will make a tooltip appear,
displaying the currently selected element, the
parameter name and the current parameter value.
•Clicking on the knob, then moving the mouse
vertically will adjust the parameter value. A tooltip will
show the parameter value for current adjustment.
•Double-clicking on the knob will set the parameter to
its default value (the ‘natural’ value for each
parameter).
•After a knob is clicked (or double-clicked), it becomes
‘active’. When a knob is active, it receives mouse
wheel messages and keystrokes.
•The mouse wheel will change the parameter value in
± 5% steps for the active knob. If the Shift key is
down while moving the wheel, the knob will move in ±
1% steps, allowing for more precise adjustment.
Tooltips will display the parameter value for mouse
wheel messages as long as the mouse cursor is over
the knob. Knobs won’t generate interpolated values
on mouse wheel.
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•If a knob is ‘active’, it will receive keystrokes. The
following keys can be used to change the parameter
value:
Key...Change...
Left, Right arrow± 0.1%
Up, Down arrow± 1%
HomeMinimum
EndMaximum
Tooltips will display the parameter value for mouse wheel
messages as long as the mouse cursor is over the knob.
Knobs won’t generate interpolated values on keystrokes.
Buttons
Buttons are used to turn on/off a component.
•The Up/Down selectors are controlled in the same
way as the knobs: clicking on it and moving the
mouse vertically. However, adjusting an Up/Down
selector won’t result in interpolated values. A tooltip
will show the parameter value for current adjustment.
•Like the knobs, after an Up/Down selector is clicked,
it becomes active. The font color will change to
orange when in that status.
•When a text selector is active, it can receive mouse
wheel messages and keystrokes.
•Since many parameters represented by Up/Down
selectors have broad ranges, and at the same time
they require precise adjustments, the following
modifiers can be used to achieve different speed/
resolution changes while using the mouse:
Modifier...Change...
ShiftSmall steps
(small parameter movements,
increased resolution)
English
Clicking on a button will turn the component on/off, and the
button image will reflect the status.
Up/Down selectors
Parameters with numerical values, not suitable for automation are controlled via Up/Down selectors. An example of
this type of parameters is the Low and High Keyboard Note
for any Element, in the Oscillator control display.
Control
(Command on a
Mac)
•The range and step size for each parameter is shown
in the ‘Parameter Ranges’ table. See “Appendix A:
Parameter Reference” on page 51.
Big steps
(big parameter changes, reduced
resolution)
19
•If an Up/Down selector is active, it will receive
keystrokes. The following keys can be used to
change the parameter value:
Key...Parameter Value...
When a Text Selector is clicked, it becomes active. The
font color will change to orange when in that status.
When a text selector is active, it can receive mouse wheel
messages and keystrokes. The following keys can be used
to change the parameter value:
Up/Down ArrowsNext/Previous parameter value.
Standard Steps.
Page Up/DownStep forward/backward 10 steps
Text Selectors
The text selectors are used to choose a value for parameters that have multiple options, non-numerical. An example
of this kind of parameter is the Insert FX Type.
A text selector will advance to next/previous value when
the display text is left/right clicked (left click/Control+click
on a Mac).
Key...Change...
Up/Down ArrowsNext/Previous parameter value
Page Up/DownStep forward/backward 10 steps
Tip: Many text selector values can also be accessed via a
menu. Click the gray triangle to the left or right of a text
selector to view available options in a popup menu.
Envelope, Step Generator, LFO Waveform and
Key Tracking controls
The Modulators section includes special controls to set the
Envelope Generators, Step Generator, the LFO Waveforms and the Keyboard Tracking. For precise details on
how to operate those controls, see “The Modulators Section” on page 36.
The following sections describe the advanced functionality
of Rapture and other details not covered in the introductory
topics.
Programs, Elements and Audio
Files
As described in the Getting Started chapter, a Rapture program has six Elements at its disposal, making for sophisticated sound programming potential. A program consists of
the settings for these six elements, including references to
the wavetables used by all oscillators, and all global settings.
File Organization
After installation, the following folders will be created inside
the Rapture folder:
Multisamples\Multisamples folder
All factory wavetables,
multisample definitions and
sample collections.
Programs\Programs folder
All factory presets/programs.
Rapture will point to this folder on
Save…Program.
Programs\Elements\Elements folder
All factory elements. Rapture will
point to this folder on
Save…Element.
Sample Pool\Sample Pool folder
Project/Demo song specific
samples.
File/Folder...Stores...
Documentation\Documentation folder
Release Notes, User Manual and
Registration information.
Lfo Waveforms\Lfo Waveforms folder
All factory LFO waveforms. Userdefined waverforms can be
stored here as well.
MIDI\MIDI folder
All MIDI Learn data.
22
Tunings\Tunings folder
All microtuning and alternate
tuning files.
Program Files
Program files (.prog) can be anywhere in the disk or network. The ‘Programs\’ folder was created for organizational purposes, but the user can save a program
anywhere.
Program files are not required for the Song Persistence to
work. A copy of the program file is saved as persistence,
and it’s reloaded on song reload.
This means each song will include a ‘snapshot’ of the used
programs in the moment the song was last saved. This
allows you to preserve old songs and their settings even if
factory programs are updated in the future.
Elements
Rapture can save and load individual Elements to file. The
idea here is making an ‘Element Set’, capable of serving
as ‘quick construction kit’ for new programs. An element
file contains all settings for an element, including the
wavetable and oscillator parameters, with all modulators
and DSP settings applied.
Tip: Elements stored in the default Elements folder can be
loaded directly via the Program Browser. Launch the Porgram Browser and navigate to the Elements folder to make
your selection. Loading an Element in this way will not
affect the other Elements within the program.
Audio Files
Rapture specializes in using single-cycle audio files to
define wavetables, driving the Oscillator for wavetable synthesis. However, Rapture allows a variety of other audio
file types to be loaded as well. Unlike Program files, audio
SFZ, .WAV, .AIF, .AIFF, .OGG) are not included in the
files (.
Song Persistence. Therefore, songs will be affected by any
changes to the original audio source.
Additionally, the samples are external standard wave files
which can be edited using a standard wave editor. Consequently, this warning is here: if a multisample definition file
is edited, and/or a sample file is edited, the old song might
sound different after reloading it if it happens to use the
edited files.
Samples
If a sample defined inside an .sfz definition file is missing,
Rapture will try to load it from the original location on Program/Song reload.
If that wave file isn’t in the original location, Rapture will try
to find it in the Sample Pool folder. This simplifies exchanging sample files between users.
Rapture will report every sample it can’t find after above
attempts fail.
Loading Samples
You can load single samples (Wave or AIFF files), or multisamples, (SFZ files) which already contain key mapping
and velocity switching assignments. You can load samples
in any bit depth and sample rate, in mono or stereo, in
looped or unlooped format. Wave and AIFF files can be
loaded directly, or as a sample inside an SFZ definition file.
Samples can be of any bit depth (8 to 32-bit), any samplerate, and either mono or stereo. Each sample in a multisample can be a standard PCM Windows wave file (.
an Apple audio format (.
standard, high-quality, open and royalty-free ogg-vorbis
OGG). Those files can also be loaded directly into
format (.
an Element.
Alternatively, it is possible to open multisample definition
files (.sfz) or individual samples by drag and dropping them
into Rapture window. The sample will be loaded into the
selected element.
Tip: If a multisample or individual sample (even samples
inside a multisample) is loaded more than once, across
multiple elements, or multiple instances of Rapture, the
sample will exist in memory only once. The size indicated
for the second and subsequent instances will be zero,
which boosts memory efficiency.
Loading a sample or multisample does not clear the effects
that may be patched into Rapture at the time of loading. If
you want to clear all effects first, initialize the program by
clicking the Program Handling button and choosing
Initialize Program from the popup menu.
A multisample consists of a group of samples, their key
mapping, and velocity switching. If you want to change key
mapping and/or velocity switching, you can edit each multisample’s .sfz file, which is found in the multisample folder
along with the multisamples. You can use Notepad to edit
a .sfz file. The .sfz format is explained at http://www.rgcaudio.com/sfzformat.htm.
AIFF) or a compressed file in the
WAV),
English
23
Note: Rapture can read .sfz files in Unicode (little or big
endian), UTF-8 and ANSI. Inside unicode/utf files, any
character set can be used in the definition of folder and
filenames. It is possible to install Rapture in a unicodenamed folder.
To Load a Wavetable or Sample
1.Click the Wavetable Display window to open the Load
Multisample dialog, and navigate to the folder where
the desired wavetable or sample is located.
Wavetable Display window
Waveform
Note: Rapture streams samples from RAM, so only
samples under a minute in length are suitable for
loading, depending on the amount of RAM in your
computer. Playback of a stereo sample will use more
CPU than a mono sample, but less CPU than two
mono samples.
2.Click the name of the wavetable or sample, and click
the Open button.
Or
•Drag a wave file from the Windows Explorer or the
MacOS Finder to Rapture’s Oscillator section.
Tip: You can navigate forwards and backwards through
wave files in the current wave directory without opening a
browse dialog by left-clicking or right-clicking (Ctrl-click on
a Mac) the waveform in the Wavetable Display window.
Editing Oscillator Controls
Once the wavetable is loaded into the Element, you can
adjust a number of mapping, tuning, and performance
parameter. The following controls are located in the Oscillator section:
Control...Does This...Value Type...
Lo/Hi KeyChanges the range of notes that the element will play.Note Number
Lo/Hi VelChanges the velocity range that the element will play.Velocity Value
Bend Up/DownChanges the pitch bend range.Semitones
24
Sust/SostChanges whether the element responds to MIDI Sustain data (cc # 64), or
MIDI Sostenuto (cc # 66).
TransposeChanges the pitch (keyboard mapping is unaffected). Semitones
TuneAdjusts the pitch in one-cent increments, up or down.Cents
KeytrackChanges the pitch variation for each note, in cents.Cents per Key
Off/On
English
PhaseAdjusts the initial phase of the waveform, from 0 to 360 degrees, when a
MIDI Note On event arrives.
It is possible to create complex sound textures by combining waveforms
in two oscillators with different starting phases.
QualityDefines how the wavetable rendering quality.
"Standard" should be used when no exposed pitch sweeps are performed
with that oscillator. "High" will perform a high-order partial-level
interpolation, allowing huge pitch sweeps without audible aliasing.
MultiTurns the currently loaded wavetable into multiple oscillators (voices),
spread across the stereo field at even distributions and with different
detuning levels.
Note that the detuning level is regulated by the Detune control.
Ring ModChanges the oscillator into TWO oscillators which ring modulate each
other. For more information, see “Ring Modulation” on page 27.
Note that the detune level between both oscillators is regulated by the
Detune control.
DetuneApplied to the most-detuned oscillators when in Multi or Ring Mod mode;
the middle oscillators are interpolated from that value. The Detune range
is one semitone, or 100 cents.
Porta TimeForces pitch glide when polyphony is set to 0 (monophonic/legato mode).
Value ranges from 0 to 10 seconds.
Degrees
Std/Hi
Off, 3v, 5v, 7v, 9v
On/Off
Cents
Seconds
25
PolyphonySets the polyphony for the element. Setting Polyphony to 1 puts that
Element in monophonic mode, setting it to 0 puts that Element in
monophonic and legato mode.
Notes
LayersShows what sample layer is currently playing. Rapture defines a Layer as
Tip: The Multi and Ring Mod controls are suitable for much
higher detuning factors, if extreme effects are wanted. Further detuning is available via the Modulation Matrix.
Copying, Unloading, and
Resetting Elements
If you right-click (Control-click on a Mac) an Element button (E1 through E6), a popup context menu appears,
which contains the following commands:
•Unload Element—removes the multisample from the
multisample window without removing parameter
settings.
•Reset Element—removes the multisample from the
multisample window and removes all parameter
settings.
•Copy Element—places all information from current
Element, including multisample assignments and all
parameter settings, on the clipboard.
•Paste Element—pastes copied Element data from the
clipboard to the current Element: to paste, right-click
(Control-click on a Mac) the Element button of the
Element that you want to paste to, and select Paste Element from the popup menu.
the playback for one sample, either mono or stereo.
•Paste Element Fx—pastes only Insert Fx settings
from a copied Element to the current Element.
Remember, only one Element can be selected and edited
at a time. Read on for details about the remaining Element
context menu items.
Chaining Elements
Sometimes a program requires two different wavetables to
be processed with their own LoFi, Filter and Drive settings,
but with the same EQ and effects applied to both.
The result of that operation is the same as mixing the two
elements and then applying the EQ and effects on the mix.
However, the CPU usage in the latter is much lower, since
only one set of effects is operational.
Rapture allows you to ‘chain’ the output of one element
into the effects of the next, for the first five elements. Chain to Next Element is in the last section of the Element context menu. Re-select this menu item to unchain the elements.
This field is display
only, 0 to INF.
26
Ring Modulation
“Modulation” in this sense means that an aspect of the
audio signal is being modified in an explicit way using digital signal processing. Ring Modulation is a process in
which two audio signals are used to create a new signal
containing the sum and differences of those frequencies.
These frequencies will typically be non-harmonic, resulting
in rather disharmonic, bell-like sounds.
Mathematically, the resulting frequency is the sum and the
difference of the input frequencies, or the 'sidebands'
where the upper sidebands are the sums and the lower
sidebands are the differences. Use Rapture’s Detune
parameter in either the Oscillator section or the Modulation
Matrix (destination Detune), to control the modulation
amount.
Rapture offers the Ring Modulate Previous Elements
option in the Element context menu. When this menu item
is checked, the current Element will ring-modulate the output of all previous elements.
The DSP Section
Click to change
the order of
DSP processes
English
Using the Filters
The DSP section provides two multimode filters. This is
useful for filter effects, such as combining low-pass and
high-pass frequency filters or using two separate bandpass
filters. Rapture’s filters provide a wide selection of filter
types, which you choose from the dropdown menu:
Choose filter types here
The DSP section of Rapture contains Filter, Drive and LoFi
parameters. Independent controls are provided for two Filters, the LoFi module, and the Drive module. The order of
these processes can be altered, thereby modifying the signal path and the resulting sound.
To Reorder the DSP Chain
•Click on the signal path above the controls to cycle
through the available reordering options or to Bypass
the section entirely. Left-click or right-click (Ctrl-click
on a Mac) on the signal path to iterate forwards or
backwards respectively.
The dropdown menu has the following choices:
27
Filter...Description...
LP1PLow Pass, One-Pole filter (6dB/octave roll-off). Allows passing all frequencies below the specified by
the Cutoff knob. Above that frequency, there’s a 6dB/octave roll-off, very gentle.
This filter doesn’t feature resonance.
HP1PHigh Pass, One-Pole filter (6dB/octave roll-off). Allows passing all frequencies above the specified by
the Cutoff knob. Below that frequency, there’s a 6dB/octave roll-off, very gentle.
This filter doesn’t feature resonance.
BP1PBand Pass composed of two One-Pole LP and HP filters in series (6dB/octave roll-off). Allows
passing all frequencies in the neigborhood of the specified by the Cutoff knob. Above and below that
frequency, there’s a 6dB/octave roll-off, very gentle.
BR1PBand Rejection composed of two One-Pole HP and LP filters in series (6dB/octave roll-off). Allows
passing all frequencies except the ones in the neigborhood of the specified by the Cutoff knob.
Surrounding that frequency, there’s a 6dB/octave roll-off, very gentle.
This filter doesn’t feature resonance.
This filter is used to introduce sub-sample delay times.
This is useful when phase aligning samples between different elements.
This is a very subtle effect.
This filter allows passing all frequencies below the specified by the Cutoff knob. Above that
frequency, there’s a 12dB/octave roll-off in amplitude.
This filter features resonance, which is a boost of the frequencies surrounding the cutoff frequency.
Resonance can dramatically increase the loudness. Please make sure you have the main Limiter
turned on when editing programs with high resonance.
This filter allows passing all frequencies around the specified by the Cutoff knob. Below and above
that frequency, there’s a 12dB/octave roll-off in amplitude.
This filter features resonance, which is a boost of the frequencies surrounding the cutoff frequency.
High resonance settings on a band pass filter result in a narrow output bandwidth. For most sounds,
this is percieved as a reduced loudness. However, if the incoming sound frequency matches the filter
cutoff, a dramatically high loudness is expected. Please make sure you have the main Limiter turned
on when editing programs with high resonance.
This filter allows passing all frequencies except the ones around the specified by the Cutoff knob.
Surrounding that frequency, there’s a 12dB/octave roll-off in amplitude.
English
PK2PPeak Filter. This filter will reinforce the Cutoff frequency by 6dB, and the surrounding frequencies with
a slope of 12dB/octave.
The width of the peak is adjusted with the Resonance knob.
This filter allows passing all frequencies above the specified by the Cutoff knob. Below that
frequency, there’s a 36dB /octave roll-off in amplitude.
This filter features resonance, which is a boost of the frequencies surrounding the cutoff frequency.
Resonance can dramatically increase the loudness. Please make sure you have the main Limiter
turned on when editing programs with high resonance.
PINKMultiple Knee filter, composed of multiple Low Pass, One-Pole filters.
This is a static filter, generally used to create pink noise. When applied to sample material it has the
effect of creating a slight darkening on the tone, without affecting the sound character at all.
COMBComb filter.
A comb filter creates several frequency ‘notches’, which color the sound in a particular way.
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