Roland FXWS04 User Manual

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Workshop
The Fantom-X Eects
© 2005 Roland Corporation U.S.
All rights reserved. No part of this publication may be reproduced in
any form without the written permission of Roland Corporation U.S.
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About the Fantom-X Workshop Booklets
About This Booklet
The Fantom-X Workshop booklets explain some of the exciting features of Roland’s Fantom-X family of products. Each Workshop booklet covers a single topic, and is intended as a companion to the Fantom-X manuals.
This booklet requires Fantom-X O.S. Version 2 or higher. To learn about the latest Fantom-X software, visit www.RolandUS.
com, or call Roland U.S. Product Support at 323-890-3745.
Other Fantom-X Workshop Booklets
The Fantom-X Experience—A quick tour of how the major Fantom-X creative tools interact.
The Sounds of the Fantom-X—A tour of the Fantom-X sounds and Patch mode.
The Rhythms of the Fantom-X—Exploring the pads, drum sounds, and rhythms of the Fantom-X.
Sequencing on the Fantom-X—Learn how to record using the Fantom-X sounds and its full-featured sequencer.
Sampling on the Fantom-X—Capture loops, vocals, or any other sound with the Fantom-X’s built-in sampler.
Smart Storage in the Fantom-X—Learn all about the Fantom-X’s storage options for samples and other data.
Performing with the Fantom-X—Splits, layers, realtime controllers, and more make the Fantom-X hot onstage.
Making a CD of Your Fantom-X Music—Learn how to turn your Fantom-X music into a final audio CD.
Advanced Fantom-X Sequencing Techniques—Learn how to use time-based effects, create arpeggios, work with mastering effects, and record realtime patch tweaks.
Audio Tracks—This booklet explains how to record live vocals and instruments in your Fantom-X songs.
The Fantom-X contains a suite of effect processors: three multi-effect processors, a stereo chorus, a stereo reverb, and dedicated mastering effects. When you’re playing, sampling, performing, and creating final master mixes, they’re indispensable tools that make up a big part of your sound. The Fantom-X effects don’t just sound great—they’re flexible, too, and can be applied in all sorts of imaginative ways.
This booklet will introduce you to the Fantom-X effects, and explain important concepts that’ll help you harness the power of these potent sonic tools.
Understanding the Symbols in This Booklet
Throughout this booklet, you’ll come across information that deserves special attention—that’s the reason it’s labeled with one of the following symbols.
A note is something that adds information about the topic at hand.
A tip offers suggestions for using the feature being discussed.
Warnings contain important information that can help you avoid possible damage to your equipment, your data, or yourself.
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Effect Basics
Outputs Are Effects Are Outputs
What Are Effects?
Effects are enhancements you apply to an audio signal. An effect can make the original audio sound as if it’s occurring in some real or imaginary physical space. It can add complexity to the audio, or it can even change its personality in ways ranging from subtle to outrageous.
The most common effects include:
reverb—which places the audio in some sort of simulated acoustic environment.
delay—that makes one or more copies of the original signal and plays them back a bit later in time.
chorus—that makes multiple copies and plays them back slightly out of time and tune to make them shimmer.
In modern music, effects play a big part in achieving a musician’s sound, and range from the simple to the insanely complex. The Fantom-X, for example, offers 80 types of effects that can do all sorts of things to an audio signal.
Algorithms
Under the hood, an effect is actually a complex mathematical routine called an “algorithm”—since the Fantom-X deals with digital audio, pretty much everything it does involves manipulating numbers in some way behind the scenes.
An effect algorithm is run by one of the Fantom-X’s effect processors, thus creating an effect. When you’re working with Fantom-X multi-effect processors—we’ll explain what these are in a little bit—you apply the desired effect by selecting the algorithm that produces it.
Here’s an important concept to grasp as you learn about using effects on the Fantom-X. Sounds in the Fantom-X—a patch’s tones, a rhythm set’s drum keys, a performance’s parts—have outputs that can be connected, or “routed,” directly to the physical jacks on the back of the Fantom-X, or to the Fantom-X effect processors. (The effect processors’ own outputs can then be routed to the desired physical jacks). Getting a sound into an effect processor—so its effect can be added—is all about setting the sound’s output.
To learn about patch tones, see the Workshop booklet The Sounds of the Fantom-X. The Rhythms of the Fantom-X explains drum keys. Sequencing on the Fantom-X and Per forming with the Fantom-X describe parts.
There are several available output settings:
MFX—sends a signal into a multi-effect processor.
A—sends a signal in stereo directly to the first of the Fantom-X’s two output pairs, the OUTPUT A (MIX) L (MONO) and R jacks, as labeled above the jacks. The signal can also be sent separately to the chorus and reverb processors, which themselves feed the OUTPUT A jack pair.
B—sends a signal in stereo directly to the second of the Fantom-X’s two output pairs, the OUTPUT B L and R jacks.
1-4—sends the signal in mono directly to one of the four OUTPUT jacks, as labeled beneath the jacks.
TONE and PAT—We’ll explain these output options later.
All of these settings will be covered in depth later on.
The Fantom-X effects are “post”-type effects. Changes you make to a signal’s output level therefore affect the loudness of its effects.
The Fantom-X’s stereo DIGITAL OUT signal is identical to the signal coming out of the OUTPUT A (MIX) L (MONO) and R jacks.
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The Fantom-X Effect Processors
Multi-Effects (MFX) Processors
The Fantom-X contains a set of multi-effect processors, or “MFX processors” for short. They’re called “multi-effect” processors because each one is capable of producing any one of 78 different effects.
For a list of the 78 MFX algorithms, see Page 270 in the Fantom-X Owner’s Manual.
Each MFX processor uses a single effect algorithm at a time. Even so, there are 12 “combination” algorithms that incorporate a pair of effects, and a number of the algorithms contain several distinct effect elements.
Two MFX or Three?
The number of available MFX processors depends on the Fantom-X’s operating mode. In:
Patch mode—there are two MFX processors available. One is dedicated to the currently selected keyboard patch or rhythm set, and the other is dedicated to the pads’ rhythm set or patch.
Performance mode—there are three MFX processors available. You can send any part’s sound to any of the three MFX processors.
Stereo Chorus
Before chorusing
The chorus processor has a second algorithm—Algorithm 02: Delay—that can provide a high-quality delay instead of a chorus if you wish.
You can send an audio signal to the chorus:
after the signal’s gone through an MFX processor—by setting its output to MFX and adjusting the signal’s MFX chorus send level.
directly—by setting the signal’s output to A or B and adjusting the signal’s non-MFX chorus send level.
All signals routed into the chorus arrive in mono. The chorus itself expands the signals into stereo.
The output of the stereo chorus can be routed to physical output pair A or B, as described later on.
After chorusing
Stereo Reverb
The Fantom-X also has a stereo reverb that’s always available to any patch, drum key, or part. A reverb makes many copies of the original signal, playing them back close together at diminishing volumes to simulate the way in which sound decays as it bounces off the walls of an actual physical space.
The Fantom-X contains a stereo chorus that’s always available to any patch, drum key, or part. A chorus makes a copy of a signal and delays its playback by small, constantly varying amounts, subtly altering its tuning as well. When the copy’s blended with the original signal, a shimmering effect, popular for electric piano and synths, results.
Before reverb
After reverb
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You can send an audio signal to the reverb:
after the signal’s gone through an MFX processor—by setting its output to MFX and adjusting the signal’s MFX reverb send level.
directly—by setting the signal’s output to A or B and adjusting the signal’s non-MFX reverb send level.
All signals routed into the reverb go into the effect in mono. The reverb added to signals is stereo.
The output of the stereo reverb can be routed to physical output pair A or B, as described later on.
The Master Effect Switches
The Fantom-X provides a quick way to turn effects on or off. Press EFFECTS and then F8 (Effect Sw) to show the effects’ on/off switches.
This is what the switches look like in Performance mode.
Press an effect’s F button to toggle it on or off—when it’s on, it lights red. To close the window, press EXIT.
The Mastering Processor
When you’ve created a final mix for transfer to a CD or other recording medium, the Fantom-X’s mastering processor allows you to smooth out any remaining overall issues in your mix. The mastering effect offers three frequency-range­dependent bands of compression for this purpose. To learn about mastering on the Fantom-X, see the Workshop booklet Advanced Fantom-X Sequencing Techniques.
Overview of Working with Effects
Each time you apply effects—no matter what you’re doing— you’ll follow pretty much the same basic steps. You’ll:
1. Select the desired effect(s).
2. Send your sounds into the effects.
3. Customize, or edit, the effects.
In the next several sections, we’ll explain how to perform each of these steps as you apply effects to patches, rhythms and parts. The flexibility of the Fantom-X effects means you have lots of choices in how the effects are used and will sound.
If you write songs on the Fantom-X, sooner or later you’re likely to want to move a new musical idea from Patch mode to Performance mode so you can add more instruments—and you’ll want to make sure the sound of your effects doesn’t change. We’ll list the steps for doing this later on in “Moving Effects from Patch to Performance Mode.” If this is all you want to know, skip ahead by clicking here. For a deeper understanding of the Fantom-X effects, however, read on.
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Selecting Effects
The MFX Structure in Performance Mode
MFX
The MFX processors are the Fantom-X’s most powerful, so they make a good place to start when selecting your effects. To navigate to them, press EFFECTS, and then F3 (MFX1/2) in Patch mode, or F3 (MFX1/2/3) in Performance mode. When you do this, the screen for one of your MFX processors appears.
The currently selected MFX processor’s name appears in large black letters to the left of the current algorithm’s name. Each other available MFX processor’s name appears in white.
While MFX 1 is always assigned to the keyboard and MFX 2 to the pads in Patch mode, in Performance mode, you can route your signals in and out of the three MFX processors in a variety of ways. By selecting the desired MFX structure, you can keep the MFX processors separate, or combine them in interesting and useful ways. The order in which effects are added can significantly change the final sound, so the Fantom-X offers 16 possible MFX structures that are all graphically presented on the display. Let’s discuss a few MFX structures as examples.
In the MFX structure illustrations, signal flows from the left edge of the screen to the right edge.
To toggle between the available MFX processors, press F3 repeatedly until the one you want to work with is selected.
Select Your Algorithm
Set the Type parameter to select the desired algorithm for your current purposes.
We’ve added the colored arrow outlines to show how the
signal flows—you won’t see them onscreen.
In this MFX structure, any signal sent into each processor passes only through that processor, as shown by the separate red, purple and blue arrows. The three MFX processors operate completely independently.
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