NDX500 Power Cable
USB Cable User Guide
RCA Audio Cable Safety & Warranty Manual
Support
For the latest information about this product (system requirements, compatibility information,
etc.) and product registration, visit numark.com/ndx500.
For additional product support, visit numark.com/support.
Quick Start / Connection Diagrams
NDX500 as a Media Player
Loudspeakers
NDX500 NDX500
Important: When setting up,
power on NDX500 before your amplifiers. When tearing down,
power off your amplifiers before NDX500.
Mixer
Power
Power
NDX500 as a USB MIDI Controller
Powered Monitors
Computer
Power
3
Important: Remember to select
NDX500 as your playback or
audio output device in your
computer's Sound Control Panel
or Preferences.
Features
Top Panel
1. Display: This screen shows
information relevant to NDX500's
current operation. See the Display
section to learn more.
2. USB Host Port: Connect a
standard USB thumb drive (with a
FAT16 or FAT32 file system) to this
port to allow NDX500 to browse
and play MP3 files stored on it.
Use the Folder button and Track Knob to navigate the contents.
3. CD Slot: Insert an audio CD or
MP3 CD into this slot.
Important: This unit is designed to
play commercially available CDs,
properly burned and finalized CDRs, and MP3 CDs. Due to
variances on the specification of
certain CD burners and CDs, some
homemade CDs may not play
properly. We recommend burning
CDs at the minimum speed
possible for the best performance.
4. Eject: Press this button to eject a
CD from the CD Slot.
5. Source: Press this button to cycle
between NDX500's different modes:
• CD: NDX500 will play music from an audio CD or MP3 CD inserted into its CD Slot.
The CD LED next to the button will light up.
• USB: NDX500 will play music from a USB thumb drive connected to its USB Host
Port. The USB LED next to the button will light up.
• MIDI: NDX500 will act as a USB MIDI controller, letting you control software on a
computer connected to NDX500's USB Port (on the rear panel). Both the CD and
USB LEDs next to the button will light up.
6. Folder: When browsing the contents of a connected USB thumb drive, press this button
to switch between Folder View and File View.
• In Folder View, turn the Track Knob to scroll through the available folders. When
you have selected a folder, press the Folder button to enter File View.
• In File View, turn the Track Knob to scroll through the available files. The first file
shown will be the first MP3 available in that folder.
Note: In both views, you are not restricted to viewing only folders or files on a single
"directory level." Each view is simply a list of all available folder or files. This function
provides a faster way of navigating your files, allowing you to jump to different groups of
files within a folder but without requiring you to enter/exit multiple directory levels.
7. Track Knob: Turn this knob to move to the next or previous track.
Press and hold the knob down while turning it to skip 10 tracks at a time.
2
4
5
6
7
18
14
13
20
1
252627
23
242424
21
22
19
16
1011
912
8
15
17
3
4
8. Platter: The platter serves many functions depending on its current mode:
• If a track is not playing, turn the platter to search slowly through a track's frames.
To set a new cue point, rotate the platter and begin playback when you have
determined the proper position. Press Cue to return to that cue point.
• If a track is playing, turn the platter to temporarily bend the pitch of the track.
Turning it clockwise speeds it up while turning it counterclockwise slows it down.
This is a useful tool for beat-matching.
• When the Search button is active (Search Mode), turn the platter to scan rapidly
through the track.
• When the Scratch button is active (Scratch Mode), turn the platter to "scratch" over
the audio of the track, like a needle on a record.
Tip: When a track is paused, turn the platter clockwise while touching only its sides to
activate "stutter cue," allowing you to hear the current frame repeatedly. This is useful
when trying to cue up a precise point in a track like a downbeat. To deactivate stutter
cue, touch the top of the platter.
9. Brake: Press this button to activate or deactivate Brake Mode. In this mode, pausing the
track will cause playback to slow down before stopping, simulating the effect of stopping
a turntable's motor.
To adjust the braking time, press and hold this button and then turn the platter.
10. Reverse: Press this button to activate or deactivate Reverse Mode. In this mode, music
will play in reverse, and its time will count backwards in the display. The platter will also
work in reverse.
11. Scratch: Press this button to activate or deactivate Scratch Mode. In this mode, you can
touch the center part of the jog wheel will scratch like a turntable when you spin it. If
scratch mode is off, the center part of the jog wheel will pitch bend when you spin it.
To change the Scratch Mode or style, press and hold down Scratch, and then turn the
Track Knob.
12. Search: Press this button to activate or deactivate Search Mode. In this mode, you can
scan quickly through the track. If you do not touch the platter for 10 seconds, you will
automatically deactivate Search Mode.
To adjust how quickly Search Mode scans through your tracks, press and hold down
Search, and then turn the Track Knob.
13. Play/Pause: Press this button to start/resume or pause playback. Pausing a track will
automatically create a cue point at that location. See the Cue button description below to
learn how to edit a cue point.
14. Cue: Press this button to return to the last set cue point and pause playback. The cue
point is the location in that track where you last started playback.
Press and hold this button a second time to start playback from this point. Release it to
return to the last set cue point and pause playback.
To edit the cue point, pause the track, then turn the platter to locate where you want the
new cue point to be (you will hear the track's audio as your do this), and then stop
moving the platter.
15. Pitch Fader: Move this fader to adjust the overall pitch of the music when one or all of
the Pitch Range LEDs are lit. If all of the Pitch Range LEDs are off, the Pitch Fader has
no effect.
16. Pitch Range: Press this button to cycle through the available ranges of the Pitch Fader:
4%, 8%
, 16%, or 100%. The corresponding LED will light up. When all three LEDs are lit,
the range is ±100%. When no LEDs are lit, the Pitch Fader has no effect. The current
range will also be shown in the display.
5
17. Pitch Bend –/+: Press either of these buttons to temporarily raise (+) or lower (–) the
pitch and tempo of the music up to 4% from the current pitch setting.
18. Tap: Tap this button to the beat of the music to enter a BPM manually. Press and hold
this button for 2 seconds to prompt NDX500 to detect a BPM automatically.
19. Master Tempo: Press this to activate or deactivate Master Tempo, which locks the
musical key of the track to its original key (as if it were playing with 0% pitch adjustment).
You can then adjust the tempo of the track without affecting its key or pitch.
20. Time: Press this button to cycle through the available Time Modes, which determine how
time is shown in the display: elapsed time (Elapsed), remaining time on the track
(Remain), and total remaining time on an entire CD (Remaining).
Press and hold this button and turn the Track Knob to scroll through the ID3 tags of a
selected file with available ID3 information. You can choose to view the Title, Album, Artist, or no ID3 tags.
21. Single: Press this button to switch between the available Play Modes: Auto-Cue
(playback will stop at the end of each track) or Continuous (Continue) (tracks will play
one after another without interruption).
Press and hold this button and turn the Track Knob to adjust the remote start settings
(as long as the NDX500's Remote Start Connector is connected to the appropriate input
of a remote-start-compatible mixer). See the Remote Start Connector description to
learn about the available settings.
22. Prog: This button helps you create a program, a sequence of tracks to play continuously:
•To add a track to the program, turn the Track Knob to select it, and then press
and hold Prog and then press Rec. P–## will flash on the LCD (## indicates what
number that track occupies in the program: P–01, P–02, etc.). Repeat this process
to add more songs to the program. If a program is stored,
display.
•To play the program, press Prog once. The currently selected track in the program
will be shown in the display, and the program's total number of tracks will be shown
in the upper-left corner as P##. Turn the Track Knob to select the current track,
press the Track Knob to load the track, and then press Play to start playing the
Program from that track.
•To exit the program, press and hold Prog, and then press Folder. (If a track is
currently playing, it will continue playing.)
•To delete the program, press and hold Prog, and then press Eject. When asked if
you want to delete the program, turn the Track Knob to select Yes or No, and then
press the Track Knob to confirm your choice. (If a track is currently playing, it will
continue playing.)
23. Rec: Press this button, and then press one of the Hot Cue buttons to record a hot cue
point at the desired location in the track.
24. Hot Cue: Press one of these buttons to return its corresponding hot cue point and
continue playback. Only lit Hot Cue buttons have a recorded hot cue point.
To record a hot cue point, press Rec, and then press one of the Hot Cue buttons at the
desired location in the track. You can also overwrite these hot cue points in the same
way. Hot cue points will not be deleted when you load a new track.
25. Loop In: Press this button during playback to set a Loop In point, the start point of a
loop. The cue point becomes this Loop In point.
26. Loop Out: Press this button to set a Loop Out point, the end point of a loop. The loop will
begin playing immediately. To deactivate a loop, press Loop Out again.
27. Reloop: Press this button to jump immediately to the Loop In point and start playing the
loop at that point.
Prog will be shown in the
6
<T I TL E >
< A L B U M >
< A R T I S T >
2
Display
5
1
2
<TITLE>
<ALBUM>
<ARTIST>
11
9
10
14
15
1
3
1. Play/Pause: This indicates whether the track is playing or paused.
2. Cue: This appears when the unit is paused at a cue point.
3. CD/USB: This indicates whether you are playing tracks from a connected USB thumb
drive or an inserted CD.
4. Track/Folder Number: This indicates the current track or folder number. When viewing
or playing a program, the number will have a P in front of it (P01, P02, etc.), indicating the
number of that track in the program.
5. Total Track: This is the total number of tracks available on a connected USB thumb drive
or inserted CD. (When in Folder View, it will display the total number of folders available
on the USB thumb drive.)
6. Minutes: This is the number of minutes elapsed or remaining, depending on the Time
Mode (see the Time button description).
7. Seconds: This is the number of seconds elapsed or remaining, depending on the Time
Mode (see the Time button description).
8. Frames: NDX500's CD player divides one second into 75 frames for accurate cueing.
This is the number of frames elapsed or remaining, depending on the Time Mode (see the
Time button description).
9. Time Mode: This indicates the current Time Mode, which determines how time is shown
in the display: elapsed time (Elapsed), remaining time on the track (Remain), and total
remaining time on an entire CD (Remaining).
10. Time Bar: This is a visual indicator of time elapsed or remaining, depending on the Time
Mode (see the Time button description).
11. Play Mode: This indicates the current Play Modes: Auto-Cue (playback will stop at the
end of each track) or Continuous (Continue) (tracks will play one after another without
interruption).
12. Reloop: This indicates when a loop is programmed.
13. BPM: This is the tempo in BPM (beats per minute) of the current track. When Auto BPM
appears next to it, it means the tempo has been automatically detected.
14. Pitch: This is the current change in pitch as a percentage.
15. MT (Master Tempo):
16. Prog: This indicates that a program is stored.
17. Text Display: When navigating a connected USB thumb drive, the folder name or file
name appears here.
17
4
This indicates that Master Tempo is active.
6
7
8
16
13
7
Rear Panel
4
2
3
5
6
1
1. Voltage Selector: Set this switch to the voltage for your location.
2. Power Connector: Use the included power cable to connect this jack to a power outlet.
3. Power Switch: Use this switch to power NDX500 on or off. Remember to power off
NDX500 before disconnecting its power.
Important: When setting up, power on NDX500 before your amplifiers. When tearing
down, power off your amplifiers before NDX500.
4. USB Port: Use a standard USB cable to connect this USB port to your computer. This
lets you use NDX500 as a USB MIDI software controller or as a USB audio device. Use
the Source button to select MIDI as NDX500's operating mode.
Important: Remember to select NDX500 as your playback or audio output device in your
computer's Sound Control Panel or Preferences.
5. RCA Audio Connectors: Use standard RCA audio cables to connect these line-level
outputs to your mixer.
6. Remote Start Connector: Use a standard remote start cable (sold separately) to
connect this jack to a remote-start-compatible mixer.
To adjust the remote start setting, press and hold the Single button and turn the Track Knob:
•Cue/Play: When you move your mixer's crossfader towards this NDX500, the
loaded track will play from its cue point. When you move your mixer's crossfader
away from this NDX500, the track will return to the cue point and remain paused.
• Tact: When you connect a momentary switch/pedal to the NDX500's Remote Start
Connector, you can start or pause playback by pressing it once.
• Lock: When you connect a momentary switch/pedal to the NDX500's Remote Start
Connector, you can pause playback by holding the switch down and resume
playback by releasing it.
8
Guía del usuario (Español)
Introducción
Contenido de la caja
NDX500 Cable de alimentación
Cable USB Guía del usuario
Cable de audio RCA Manual sobre la seguridad y garantía
Soporte
Para obtener la información más reciente acerca de este producto (requisitos de sistema,
información de compatibilidad, etc.) y registrar el producto, visite numark.com/ndx500.
Para soporte adicional del producto, visite numark.com/support.
Diagrama de inicio / conexión rápida
El NDX500 como reproductor de medios
Altavoces
NDX500 NDX500
Importante: Al comenzar, encienda su
NDX500 antes que sus amplificadores.
Al finalizar, apague sus amplificadores
antes que el NDX500.
Mezclador
Suministro
eléctrico
Suministro
eléctrico
El NDX500 como controlador USB MIDI
Monitores alimentados
Ordenador
Suministro
eléctrico
9
Importante: Recuerde seleccionar el
NDX500 como su dispositivo de
reproducción o salida de audio en
Control Panel (Panel de control) o
Preferences (Preferencias) de sonido
de su ordenador.
Características
Panel superior
1. Pantalla: Esta pantalla muestra
información relacionada con la
operación actual del NDX500. Consulte
la sección Pantalla para aprender más.
2. Puerto USB host: Conecte una unidad
de memoria USB (con sistema de
archivos FAT16 o FAT32) a este puerto
para permitir al NDX500 explorar y
reproducir los archivos MP3
almacenados en ella. Utilice el botón
Folder (Carpeta) y la perilla Track
(Pista) para explorar el contenido.
3. Ranura para CD: Inserte un CD de
audio o MP3 en esta ranura.
Importante: Esta unidad está diseñada
para reproducir CD que están
disponibles comercialmente y CD-R y
CD de MP3 que hayan sido grabados y
finalizados correctamente. Debido a las
variaciones en las especificaciones de
ciertas grabadoras de CD y CD,
algunos discos hechos en casa podrían
no escucharse bien. Para obtener los
mejores resultados, recomendamos
quemar los CD a la mínima velocidad
posible.
4. Expulsar: Pulse este botón para
eyectar un CD de la ranura de CD.
5. Fuente: Pulse este botón para alternar entre los distintos modos del NDX500:
• CD: El NDX500 reproducirá música de un CD de audio o MP3 insertado en su ranura de
CD. El LED CD junto al botón se iluminará.
• USB: El NDX500 reproducirá música de la unidad de memoria USB conectada a su
puerto USB host. El LED USB junto al botón se iluminará.
•MIDI: El NDX500 se comportará como un controlador USB MIDI, permitiendo controlar el
software en un ordenador conectado al puerto USB del NDX500 (en el panel trasero).
Tanto el LED CD como el LED USB junto al botón se iluminarán.
6. Carpeta: Al explorar el contenido de una unidad de memoria USB conectada, pulse este botón
para alternar entre la vista de carpetas y la vista de archivos.
• En la vista de carpetas, puede usar la perilla Track para desplazarse por todas las
carpetas disponibles. Una vez seleccionada una carpeta, pulse el botón Folder para
entrar en la vista de archivos.
• En la vista de archivos, puede usar la perilla Track para desplazarse por los archivos
disponibles. El primer archivo que se muestre será el primer MP3 disponible en esa
carpeta.
Nota: En ambas vistas, no está restringido a ver sólo carpetas o archivos de un solo “nivel de
directorio”. Cada vista es simplemente una lista de todas las carpetas o archivos disponibles.
Esta función proporciona una manera más rápida de navegar por los archivos, permitiéndole
saltar a distintos grupos de archivos dentro de una carpeta pero sin requerirle entrar y salir de
varios niveles de directorio.
7. Perilla de pistas: Gire esta perilla para moverse a la pista siguiente o anterior.
Mantenga pulsada la perilla mientras la gira para saltar de a 10 pistas por vez.
2
4
5
6
7
18
14
13
10
20
1
252627
23
242424
21
22
19
16
1011
912
8
15
17
3
8. Plato: El plato cumple muchas funciones dependiendo de su modo actual:
• Si no se está reproduciendo una pista, gire el plato para buscar lentamente a lo largo de
los cuadros de la pista. Para determinar un nuevo punto de cue, gire el plato y comience
a reproducir una vez que haya determinado la posición adecuada. Pulse Cue para volver
a ese punto de cue.
• Si se está reproduciendo una pista, gire el plato para flexionar temporalmente el pitch de
la misma. Si la gira en el sentido horario se acelera y si la gira en sentido antihorario se
desacelera. Esta es una herramienta útil para sincronizar beats.
• Cuando el botón Search (Búsqueda) está activado (modo Búsqueda), gire el plato para
recorrer la pista rápidamente.
• Cuando el botón Scratch (Rayado) está activado (modo Rayado), gire el plato para
"rayar" sobre el audio de la pista, como una púa en un disco.
Consejo: Cuando se pone una pista en pausa, gire el plato en sentido horario tocando
solamente los costados del mismo para activar el "cue tartamudeado", que le permite oír el
cuadro actual repetidamente. Esto resulta útil cuando se trata de señalar un punto preciso de
la pista como un downbeat. Para detener el cue tartamudeado, toque la parte superior del
plato.
9. Freno: Pulse este botón para activar o desactivar el modo Freno. En este modo, poner la pista
en pausa produce un enlentecimiento de la reproducción antes de detenerse, simulando el
efecto de parar el motor de un giradiscos.
Para ajustar el tiempo de frenado, mantenga pulsado el botón y después gire el plato.
10. Reversa: Pulse este botón para activar o desactivar el modo Reversa. En este modo, la música
se reproducirá en reversa y su tiempo se contará hacia atrás en la pantalla. El plato también
funcionará en reversa.
11. Rayado: Pulse este botón para activar o desactivar el modo Rayado. En este modo, puede
tocar la parte central del plato para rayar el audio como cuando mueve un giradiscos. Si el
modo está desactivado, la parte central del plato produce inflexión de pitch (pitch bend)
cuando se hace girar.
Para cambiar el modo o estilo de rayado, mantenga pulsado Scratch y gire la perilla Track.
12. Búsqueda: Pulse este botón para activar o desactivar el modo Búsqueda. En este modo,
puede recorrer la pista rápidamente. Si no toca el plato durante 10 segundos, el modo
Búsqueda se desactiva automáticamente.
Para ajustar la velocidad de recorrido del modo Búsqueda por sus pistas, mantenga pulsado
Search y después gire la perilla Track.
13. Reproducir/Pausa: Pulse este botón para iniciar/poner en pausa la reproducción. Al poner una
pista en pausa, se creará automáticamente un punto de cue en esa posición. Consulte la
descripción del botón Cue más adelante para aprender a editar un punto de cue.
14. Cue: Pulse este botón para volver al último punto de cue establecido y poner la reproducción
en pausa. El punto de cue es la posición de la pista en donde comenzó la última reproducción.
Mantenga pulsado este botón una segunda vez para comenzar la reproducción desde este
punto. Suéltelo para volver al último punto de cue establecido y hacer una pausa en la
reproducción.
Para editar el punto de cue, haga pausa en la pista, después gire el plato para localizar el lugar
en donde desea colocar el nuevo punto de cue (escuchará el audio de la pista mientras hace
esto) y después deje de mover el plato.
15. Fader de pitch: Mueva este fader para ajustar el pitch general de la música cuando uno o
todos los LED del rango de pitch estén encendidos. Si todos los LED del rango de pitch están
apagados, el fader de pitch no hace efecto.
16. Rango de pitch: Pulse este botón para alternar los rangos disponibles del fader de pitch: 4, 8,
16 o 100%. Se encenderá el LED correspondiente. Cuando los tres LED están encendidos, el
rango es ±100%. Cuándo ningún LED está encendido, el fader de pitch no hace efecto. El
rango actual también aparecerá en la pantalla.
17. Inflexión de pitch (tono) –/+: Pulse cualquiera de estos botones para elevar (+) o reducir (–)
temporalmente el pitch y tempo de la música hasta 4% a partir del ajuste de pitch actual.
11
Loading...
+ 25 hidden pages
You need points to download manuals.
1 point = 1 manual.
You can buy points or you can get point for every manual you upload.