Synchronous ‘Graphics
Insertion Processor’
providing real time overlay
of video and DVI / VGA
windows for high
performance display walls
• 9.6 Gb/s bandwidth
• Dedicated 0.3 Gb/s bandwidth for each input channel
• Up to 32 inputs per chassis
• Up to 16 outputs per chassis
• DVI-I inputs for analogue or digital capture
up to 1600 x 1200
• Composite and S-video inputs for video
• DVI-I outputs up to SXGA+
• Gen-lock sync in and sync out
VC-MK3000 DISPLAY WALL PROCESSOR
The VC-MK3000 provides throughput far beyond the level
of PCI bus based processors so that every video input and
every DVI / VGA input is displayed synchronously on the
display wall with no dropped frames. Inputs and outputs
can be gen-locked to an external signal – the MK3000 has
sync in and sync out connectors.
The number of overlay windows per screen can be
traded against the number of outputs. For example you
can configure 4 overlays per screen over 16 screens or
8 overlays per screen over 8 screens.
Inputs for a base layer allow the ‘desk top’ from a
VC-X3000 processor to display client server windows
and other ‘software’ windows alongside the real time
windows inserted by the MK3000.
Up to 10 MK3000 chassis can be cascaded to feed hundreds of inputs to a display wall of over a hundred cubes.
Alternatively, the X3000 processor can be combined with the MK3000 to make a hybrid system with the ideal
combination of coverage and real time image capture.
Signal capture only – black background
32 inputs, Video and / or DVI / VGA
64 overlay windows on 16 screens
Built in 32 x 64 switcher
Display wall control stations
Hybrid system – real time capture and PC architecture
The MK3000 inserts real time video
and DVI / VGA windows onto the X3000
output – the combined chassis are controlled
as one s
ystem by the D-Wall software
The ‘base layer’ comes from the X3000
Display wall control stationsNetwork inputs