PCM 90 Dual Rvb Presets
PCM 90 Dual Rvb Presets
The 200 Dual Rvb presets are organized in 4 Banks (X0-X3) of 50 presets/Bank (numbered 0.0 – 4.9). Press Program Banks repeatedly to cycle through the
Banks. Turn SELECT to scroll through all of the presets. Press Load/✱ to load any displayed preset. Press Program Banks once beyond the last bank to display
selected presets sorted by KeyWord. (To sort by a different KeyWord, press Control, then turn SELECT to display 1.8. Turn ADJUST to select a new KeyWord.)
Each preset has one or more parameters patched to the front panel ADJUST knob to give you instant access to some of the most interesting aspects of the effect.
In addition, many presets can be synchronized to tempo. To set the tempo, press the front panel Tap button twice in time with the beat. (Tempo can also be dialed
in as a parameter value, or it can be determined by MIDI Clock.) Be sure to try these effects synchronized with MIDI sequence and drum patterns. Press Edit
to access the most useful parameters for each effect as well as any Custom Controls. Full descriptions of each preset are available in the Dual Rvb User Guide.
Program Bank X0: Studio
Environments
0.0 Lunar Blue ADJUST: Lunar Cycle
Captures the mood of the cycles of the moon. Full Moon is a
bright, natural sound while New Moon provides a dark, unnatural, inverse effect.
0.1 Air 1/Air 2 ADJUST: Blend
A small bright room and one with more low end/dull sound.
0.2 Ambi 1/Air 3 ADJUST: Blend
Similar to Air 1/Air 2 with a small bright room and one with a
dull, muffled sound.
0.3 Big/Bigger ADJUST: Blend
Very large rooms with plenty of available reflections.
0.4 Big Rooms ADJUST: Blend
Large rooms with a long reverb time.
0.5 HallA /HallB ADJUST: Blend
A typical large hall preset.
0.6 Living Dead ADJUST: Blend
A lively, reflective locker room and a muffled, carpeted room.
0.7 Wave/NuHall ADJUST: Blend
Wave produces a large booming effect with a quick reverb
decay. NuHall is a typical large hall with a moderate amount
of reflections.
0.8 Dual Chambrs ADJUST: Blend
Two chambers with varied brightness.
0.9 Crusher ADJUST: Bark
AR Env is patched to the output of channel A for a dynamic
pumping effect. Channel B provides some light ambience to
smooth the process.
Instruments
1.0 Studio A + B ADJUST: Blend
A Mono Split preset that emulates a studio setting. Studio A
is a smaller drier sounding room than Studio B which is more
reflective.
1.1 Two Rooms ADJUST: Blend
Medium size rooms with clean, clear ambience.
1.2 Reversals ADJUST: Blend
A special effects preset that emulates the sound source
played in reverse. Listen at 100% wet.
1.3 Thiss/Flubb ADJUST: Blend
A modest reverb preset with adjustable brightness.
1.4 Sax Gates ADJUST: Blend
Preset gates for saxophones.
1.5 Fat Guitars ADJUST: Blend
A mono split preset for guitar with a lively guitar room and an
aggressive gated effect.
1.6 Vintage FX ADJUST: Blend
A great chamber multi-tap tape echo with dark reverb,
adjustable to a spring reverb effect.
© Lexicon, Inc. 1996
1.7 TremoloVerb ADJUST: Tremolo Speed
A bright chamber and a dark chamber, the outputs of which are
alternated using an LFO, creating a tremolo effect.
1.8 Guitar Weeps ADJUST: Feedback
For the ballad soloist. Perfect long decays that trail off on the
“weeping” guitar solo.
1.9 Amp>Add Room ADJUST: Blend
Produces the dry amplifier sound associated with close miking.
No need to set up all those extra ambience mics anymore.
Vocal
2.0 Far/CloseMic ADJUST: Blend
Emulates the distance of source miking. ADJUST changes the
distance between the sound source and the mic.
2.1 Vox Doublers ADJUST: Blend
A short reverb to brighten dialog.
2.2 Real Vocals ADJUST: Blend
Two natural vocal chamber rooms, one medium, one small.
2.3 ErsatzPlates ADJUST: Blend
Mono split chamber rooms mutated to sound like a Vocal plate
with medium Rt and bright timbre and an Old plate with a
darker sound.
2.4 Endless Vox ADJUST: Blend
Two nice sounding vocal rooms, one with a clean vocal reverb,
the other a vocal reverb room with echo, feedback patched to
a pedal control, and infinite “bottomless pit” reverb activated
via Footswitch 1.
2.5 Tapps/Mic ADJUST: Blend
A combination of Predelay and a large Shape setting give this
preset a fast tapping effect. Mic is a simple room setting with
little reverb.
2.6 Mic>Add Room ADJUST: Blend
The Room2 side mimics a dry microphone, closely miked.
2.7 Studio>Walls ADJUST: Blend
The first space is a very diffuse inverse chamber. ADJUST
adds high-frequency response.
2.8 Airclip>Room ADJUST: Blend
A small, clear environment with a very short reverb time and a
very natural, clear room.
2.9 Plate>DifEko ADJUST: DifEko
A large, clear space with good high-frequency response and
a short reverberation time with multiple echo reflections.
Drums/Perc
3.0 Drum Gates ADJUST: Blend
A gating effect for percussion.
3.1 Nonlin A+B ADJUST: Blend
‘A’ is a bright, nonlinear reverb with a lengthy decay while ‘B’
is a duller sounding inverse reverb with a shorter decay.
3.2 Kick+Snare ADJUST: Blend
A dark room for the kick sound, and a lively reverb for the
snare.
3.3 Kick+Snare2 ADJUST: Blend
This preset can place your kick drum inside a dark chamber as
well as gating a snare.
3.4 Buckslam Oil ADJUST: Blend
The Buckslam setting helps create an aggressive snare and
toms. The oil drum setting creates a classic oil drum kick verb.
3.5 Atom Jumper ADJUST: Blend
Similar to the classic PCM 70 Atom Smasher and Ski Jump
presets. Great for special effects.
3.6 70Kick+Snare ADJUST: Blend
Reproductions of the classic PCM 70 Kick and Snare chambers.
3.7 Ballad Drums ADJUST: Blend
A large, lively chamber room and a darker, monstrous room.
3.8 HiphopDrumz ADJUST: Infinite Hold
The wild delays are tempo controlled. ADJUST gives you the
Infinite Hold feature of Room2.
3.9 NuGate+Room ADJUST: Blend
A great sounding gate with a fairly quick reverb decay time and
a simple small sized room with little reverb.
Custom
4.0 Rise n’Verbs ADJUST: Blend
A large room with a high Shape setting to give an inverse
effect. Generous Mid RT settings allow for plenty of reverb.
ADJUST blends the two rooms.
4.1 Brick n ‘Wood ADJUST: Blend
Medium size rooms with moderate amounts of Mid Rt.
4.2 Grit Verbs ADJUST: Blend
Large rooms with different Mid RT settings. When the Grits
rise, the Mid RT increases.
4.3 Zippers A/B ADJUST: Blend
A great special effect with A and B providing drastically
different effect options. With ADJUST set to Rise, maximum
Duration and Shape settings create a reverse rumbling effect.
ADJUST set to decay gives a tinny reverberation effect.
4.4 Stereoizers ADJUST: Blend
A very dry, tight sounding preset with ADJUST varying the
dimension of the sound between two small spaces.
4.5 EchoVerb ADJUST: Delay Patterns
A cool echo reverb effect with ADJUST controlling the echoes
from mono to stereo with different speeds.
4.6 Flipped Tape ADJUST: Blend
Two distinct inverse reverbs achieve a “flipped tape” effect.
Listen at 100% wet.
4.7 Direct GTR ADJUST: Mic Proximity
Adds reflections much like those found right at the mic in front
of the speaker cabinet. Great for distorted guitar.
4.8 Clipp/Bsmnt ADJUST: Blend
A quick gate and a large basement with a hollow sound.
4.9 TrembleRobot ADJUST: Mottle
Lots of movement and modulation. The left side is a long
reverb with an LFO modulating OutLvl. ADJUST controls the
pulsing speed of the level modulation while Axiom controls the
depth. Machine B has high cut tied to a triggered switch that
opens and abruptly shuts. This reverb has a pair of very short
delays with a ton of feedback to create a robotic effect. Torque
controls the aggression of the filter sweep effect triggered via
Sw1. Overhang sets the amount of dark reverb tail left over
after the high cut filter slams down. Wild!
Printed in U.S.A.
PCM 90 Dual Rvb Presets
Program Bank X1: Live
Acoustic
0.0 Sprites A/B ADJUST: Blend
A bright/crisp reverb with adjustable decay times.
0.1 Brass+Room ADJUST: Blend
A bright room for brass instruments and a general purpose,
average ambient room. A mono split preset.
0.2 Horns+String ADJUST: Blend
A mono Split preset for brass and strings. The brass room is
bright and punchy. The string room is full of reverb, with
reflections and long decay time with a slow attack.
0.3 Elecoustic ADJUST: Blend
A mono split preset with two warm chamber rooms, one for
electric guitar, the other for acoustic guitar.
0.4 Hall/Chamber ADJUST: Blend
A large hall with fairly long reverb decay time and a medium
sized chamber with short decay time.
0.5 Wind+Brass ADJUST: Blend
A medium size, clear room with lots of high end. No delays.
0.6 Place>Roomed ADJUST: Blend
An inverse chamber with a short duration and a small slope,
creating a slightly gated effect, and a medium size, clear
sounding room with short predelay.
0.7 Dream Hornz ADJUST: Fbks
A large, diffuse auditorium with long echo delays. Feedback
level is alternated from chamber to room via ADJUST.
0.8 Dream Hornz2 ADJUST: Brightness
A large, diffuse room with long echo delays.
0.9 Small Halls ADJUST: Blend
An average size, unintimidating, fairly bright hall and a mellow,
smooth hall.
Electric
1.0 Griln/Flitt ADJUST: Blend
A heavy reverb with vibrato that sizzles with the right program
material. Flitt is similar, but with a dry sound.
1.1 Pico Gates ADJUST: Blend
Quick, tight sounding gates with ADJUST varying the shape of
the gate.
1.2 HiPass/Club ADJUST: Blend
A fairly bright, hissy effect with high Shape and Spread settings
to give a quick delay effect. Club is a medium size room with
moderate decay.
1.3 Rock Guitars ADJUST: Blend
Mono Split chamber rooms for electric and acoustic guitars.
The electric room has a washy effect with a slow build and
multi-echo effects. The acoustic room gives the guitar an
aggressive sound.
1.4 Spritz>Verb ADJUST: Amt of Verb
The first chamber is a large room with multiple echo reflections
and Mid RT set to the shortest duration. The second is a
smaller space with a very diffuse reverberant sound.
1.5 Brite>Hallit ADJUST: Blend
A very clear, sibilant room is transformed into a huge, diffuse
chamber via ADJUST.
1.6 Echo>Room ADJUST: Echo Attitude
A very small space with enough echo feedback to give a much
larger overall sound and a huge, diffuse room.
1.7 Gate>Hall ADJUST: Blend
An inverse chamber with short duration and large slope
creating a gated sound, and a large, clear space.
1.8 Gater>Silkey ADJUST: Blend
An inverse chamber with long duration, small slope and high
diffusion settings to create a gated reverb and a large, clear
hall with a similar frequency response.
1.9 Slap>Bleed ADJUST: Blend
An inverse chamber with short duration and very little low-end
response and a small room with good high-end response.
Vocal
2.0 Vocals ADJUST: Contour
A vocal reverb that ranges from a bright, almost plate-like room
to a mid-size average room.
2.1 Sax+Vox Hall ADJUST: Blend
A mono split preset adjustable between a bright chamber with
echoes (great for sax) and a vocal chamber.
2.2 LiveVoxPlate ADJUST: Blend
Mono split chamber rooms designed to sound like a Vocal
plate with medium Rt and bright timbre and a Dim plate with a
darker sound.
2.3 Air>Club ADJUST: Blend
A short duration inverse chamber with a high diffusion setting,
and a medium size, very clear room.
2.4 Gated>Hiss ADJUST: Blend
A medium-duration inverse chamber, with a large slope on the
low end to give it a gated sound. The low-end response is
enhanced by adding the second chamber, which is a very highend responsive, diffuse room with long Mid RT.
2.5 ArchAngels ADJUST: Accent Level
Bright reverb spaces with a dynamic delay/reverb accent for
transients. Perfect to widen a choir.
2.6 Lead+BackVox ADJUST: Blend
A split mono preset with two very different reverbs for vocals
— a short, bright reverb for the leads and one with more
pronounced reverb for background vocals.
2.7 Small>Hall ADJUST: Blend
A small hall and a large, more diffuse hall, both with a dark
sound.
2.8 Nonlin>Open ADJUST: Blend
A room with medium duration and a high shape setting,
creating a very diffuse, inverse reverberation and a very large,
diffuse room.
2.9 SmlGate>Chmb ADJUST: Blend
An inverse chamber emulates a small room with a gated sound
and a second chamber with a larger size and Mid RT.
Drums/Perc
3.0 Nonlin Plus ADJUST: Tone(1-5)
Nonlin (a grainy trash vibe inverse) with an ambient tail to
soften the gate.
3.1 PercussHalls ADJUST: Blend
Two different halls optimized for percussion sound sources.
One is small and bouncy, the other is large and smoother. A
mono split preset.
3.2 Drums+Vox ADJUST: Blend
A dual purpose mono split preset for drums and vocals. The
drum setting is a medium multi-purpose percussion room. The
vocal room is a nice reverb room with a slight echo.
3.3 Gate Weight ADJUST: Blend
Two gated effects — one with a loose sound, the other tight
sounding with a couple of quick delays.
3.4 Kick+Sn Invrs ADJUST: Blend
Gated percussion effects, one for the snare and a darker one
for the kick. A mono split preset.
3.5 Drums/2Kill ADJUST: Duration
Very diffuse chamber with left side reflection controlled by
tempo.
Lexicon
3.6 Live DRUMrms ADJUST: Blend
A medium size room with moderate reflections giving a diffuse
overall sound.
3.7 JumpinDrumZ ADJUST: Feedback
A clear chamber with moderate taps end echo reflections.
3.8 Nonlin>Garaj ADJUST: Blend
A gated, diffuse chamber with a small slope and a larger,
sibilant chamber.
3.9 Room>Woosh ADJUST: Woosh
A small chamber with accurate characteristics, and a mediumsized room with a high-end boost.
Custom
4.0 Angels Sing ADJUST: Accent Level
Bright reverb rooms with a dynamic delay/reverb accent for
transients.
4.1 StompVox FX ADJUST: Decay Power
Designed for the vocalist who likes to add effects in short
duration to voice. Mid RT can be cranked by holding down
Footswitch1. To add a few seconds of strong delays, hold
down Footswitch 2.
4.2 Flitz>Echo ADJUST: Amount of Echo
A very sibilant chamber with long duration setting, creating a
very long inverse reflection and a very large chamber with long
echo settings and Mid RT.
4.3 Horn Section ADJUST: Blend
A split mono preset with two distinct reverbs for horns. The
soloist gets a stong reverb with a long reverb time while the
reverb designed for the horn section is much more subtle.
4.4 Soliloquy ADJUST: Bass Multiply
Mono level acts as a trigger for the reverb time. While signal is
present, the reverb is very subtle. As signal lowers or disappears, Mid RT boosts significantly, processing the ends of
phrases with a thick, lush reverb.
4.5 Room>Chamber ADJUST: Amount of Chamber
A medium size, diffuse chamber and a much larger, brighter
chamber.
4.6 Hang>BigCan ADJUST: Blend
An inverse chamber with a long duration and large shape and
a large room with a very diffuse sound.
4.7 Chmbr+Plate ADJUST: Blend
A large, diffuse chamber and a large, bright, diffuse plate.
4.8 2 Big Halls ADJUST: Blend
Two chamber halls, one large and benign, the other very big
with a darker sound.
4.9 2 FakePlates ADJUST: Blend
Great sounding chamber reverb plates — one bright plate
adjustable to a thicker, fuller sounding plate.
Program Bank X2: Post
SmallSpaces
0.0 Booth 1/2 ADJUST: Blend
Booth 1 is a small, dull sounding room with a slight pre delay.
Booth 2 is a small room with a more high end, open sound.
0.1 Bathroom M/W ADJUST: Blend
Small to medium size rooms with the characteristics of tiled
bathrooms.
0.2 Bedroom/Gate ADJUST: Blend
A room which sounds like a bedroom and a nice gate.
0.3 Bath/Gate ADJUST: Blend
A nice bathroom effect with very short reflections. ADJUST
activates a very effective gate while holding on to the same
bathroom characteristics.