Kurzweil Music Systems V150, V110 User Manual

Kurzweil V150/V110
Owner’s Guide
Second Edition, September 1, 2001
©2001 All rights reserved. Kurzweil is a product line of Young Chang Co.; Kurzweil, V150, and V110 are trademarks of Young Chang Co. All other products and brand names are trademarks or registered trademarks of their respective companies. Product features and specifications are subject to change without notice.
Part Number: 910369 Rev. B
The exclamation point within an equilateral triangle is intended to alert the user to the presence of important operating and maintenance (servicing) instructions in the literature accompanying the product.
!
THIS PRODUCT IS INTENDED FOR INDOOR USE ONLY.
!
IMPORTANT SAFETY & INSTALLATION INSTRUCTIONS
INSTRUCTIONS PERTAINING TO THE RISK OF FIRE, ELECTRIC SHOCK, OR INJURY TO PERSONS
WARNING: When using electric products, basic precautions should
always be followed, including the following:
1. Read all of the Safety and Installation Instructions and Explanation of Graphic Symbols before using the product.
2. This product must be grounded. If it should malfunction or break down, grounding provides a path of least resistance for electric current to reduce the risk of electric shock. This product is equipped with a power supply cord having an equipment-grounding conductor and a grounding plug. The plug must be plugged into an appropriate outlet which is properly installed and grounded in accordance with all local codes and ordinances.
DANGER: Improper connection of the equipment-grounding
conductor can result in a risk of electric shock. Do not modify the plug provided with the product - if it will not fit the outlet, have a proper outlet installed by a qualified electrician. Do not use an adaptor which defeats the function of the equipment-grounding conductor. If you are in doubt as to whether the product is properly grounded, check with a qualified serviceman or electrician.
3. WARNING: This product is equipped with an AC input voltage selector. The voltage selector has been factory set for the mains supply voltage in the country where this unit was sold. Changing the voltage selector may require the use of a diff erent power supply cord or attachment plug, or both. To reduce the risk of fire or electric shock, refer servicing to qualified maintenance personnel.
4. Do not use this product near water - for example, near a bathtub, washbowl, kitchen sink, in a wet basement, or near a swimming pool, or the like.
5. This product should only be used with a stand or cart that is recommended by the manufacturer.
6. This product, either alone or in combination with an amplifier and speakers or headphones, may be capable of producing sound levels that could cause permanent hearing loss. Do not operate for a long period of time at a high volume level or at a level that is uncomfortable. If you experience any hearing loss or ringing in the ears, you should consult an audiologist.
7. The product should be located so that its location or position does not interfere with its proper ventilation.
8. The product should be located away from heat sources such as radiators, heat registers, or other products that produce heat.
9. The product should be connected to a power supply only of the type described in the operating instructions or as marked on the product.
10. This product may be equipped with a polarized line plug (one blade wider than the other). This is a safety feature. If you are unable to insert the plug into the outlet, contact an electrician to replace your obsolete outlet. Do not defeat the safety purpose of the plug.
11. The power supply cord of the product should be unplugged from the outlet when left unused for a long period of time. When unplugging the power supply cord, do not pull on the cord, but grasp it by the plug.
12. Care should be taken so that objects do not fall and liquids are not spilled into the enclosure through openings.
13. The product should be serviced by qualified service personnel when:
A. The power supply cord or the plug has been damaged; B. Objects have f allen, or liquid has been spilled into the product; C. The product has been exposed to rain; D. The product does not appear to be operating normally or
exhibits a marked change in performance;
E. The product has been dropped, or the enclosure damaged.
14. Do not attempt to service the product beyond that described in the user maintenance instructions. All other servicing should be referred to qualified service personnel.
15. WARNING: Do not place objects on the product’s power supply cord, or place the product in a position where anyone could trip over, walk on, or roll anything over cords of any type. Do not allow the product to rest on or be installed over cords of any type. Improper installations of this type create the possibility of a fire hazard and/or personal injury.
The symbol of a house with an arrow pointing inside is intended to alert the user that the product is to be used indoors only.
RADIO AND TELEVISION INTERFERENCE
WARNING: Changes or modifications to this instrument not expressly
approved by Young Chang could void your authority to operate the instrument.
IMPORTANT: When connecting this product to accessories and/or other
equipment use only high quality shielded cables.
NOTE: This instrument has been tested and found to comply with the
limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This instrument generates, uses, and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this instrument does cause harmful interference to radio or television reception, which can be determined by turning the instrument off and on, the user is encouraged to try to correct the interference by one or more of the following measures:
SA VE THESE INSTRUCTIONS
ii
• Reorient or relocate the receiving antenna.
• Increase the separation between the instrument and the receiver.
• Connect the instrument into an outlet on a circuit other than the one
to which the receiver is connected.
• If necessary consult your dealer or an experienced radio/television
technician for additional suggestions.
NOTICE
This apparatus does not exceed the Class B limits for radio noise emissions from digital apparatus set out in the Radio Interference Regulations of the Canadian Department of Communications.
AVIS
Le present appareil numerique n’emet pas de bruits radioelectriques depassant les limites applicables aux appareils numeriques de la class B prescrites dans le Reglement sur le brouillage radioelectrique edicte par le ministere des Communications du Canada.
Young Chang International Contacts
Contact the nearest Young Chang office listed below to locate your local Young Chang/ Kurzweil representative.
Young Chang America, Inc.
P.O. Box 99995 Lakewood, WA 98499-0995 Tel: 1-253-589-3200 Fax: 1-253-984-0245
Young Chang Co., Ltd.
178-55 Gajwa-Dong Seo-Ku, Inchon, Korea 404-714 Tel: 011-82-32-570-1380 Fax: 011-82-32-570-1218
Young Chang America, Inc. (Canadian Division)
3650 Victoria Park Ave. Suite 105 Toronto, Ontario Canada M2H 3P7 Tel: 1-416-492-9899 Fax: 1-416-492-9299
W orld Wide Web Home Page
http://www.kurzweilmusicsystems.com
iii
The V150/V110 Front Panel
1
2 3 4 5 6 7
1
Display contrast knob Page 1-4
2
Volume slider Page 1-3
3
Reverb and Effect controls Page 3-11
4
Sliders A – D Pages 1-3, 3-1, and 3-3
5
Slider mode selection buttons Page 3-1
6
Performance controls Chapter 3
7
Display and display buttons Page 1-4
iv
Up /
7 8
8 9
Down / Left / Right buttons page 1-4
Sound Category buttons page 3-1
9
10
11
12
13
14
10 11 12 13 14
Panel Memory buttons page 3-15
General MIDI button page 3-1
Panel Bank button page 3-16
Demo button page 1-5
Preferences button page 3-18
v
Contents
IMPORTANT SAFETY & INSTALLATION INSTRUCTIONS....................................................................................ii
Young Chang International Contacts .............................................................................................................................iii
The V150/V110 Front Panel............................................................................................................................................. iv
Chapter 1 Introduction
About This Manual ......................................................................................................................................................... 1-1
Setting Up the Instrument.............................................................................................................................................. 1-2
Battery............................................................................................................................................................................... 1-2
Care of Your Instrument................................................................................................................................................. 1-2
Getting Started................................................................................................................................................................. 1-2
Headphone Jacks...................................................................................................................................................... 1-2
Volume and Tone Controls ..................................................................................................................................... 1-3
The Keyboard ........................................................................................................................................................... 1-3
Sliders A–D ............................................................................................................................................................... 1-3
The Pitch Bender ...................................................................................................................................................... 1-3
The Pedals ................................................................................................................................................................. 1-4
The Display ............................................................................................................................................................... 1-4
Special Button Functions......................................................................................................................................... 1-5
Choosing Sounds............................................................................................................................................................. 1-5
Playing a Demo ............................................................................................................................................................... 1-5
Chapter 2 A Tutorial
Chapter 3 Using Your V150/V110
Playing Sounds................................................................................................................................................................ 3-1
Splits and Layering ......................................................................................................................................................... 3-2
Rhythm and Metronome................................................................................................................................................ 3-4
The Arpeggiator .............................................................................................................................................................. 3-5
KB3 Drawbar Organ Simulation................................................................................................................................. 3-10
Reverb and Effects..........................................................................................................................................................3-11
Assigning Pedals and Controllers............................................................................................................................... 3-13
Panel Memories ............................................................................................................................................................. 3-15
Preferences ..................................................................................................................................................................... 3-18
Resetting the instrument....................................................................................................................................... 3-21
Chapter 4 MIDI
Overview .......................................................................................................................................................................... 4-1
MIDI Connections ........................................................................................................................................................... 4-1
Adjusting MIDI Preferences .......................................................................................................................................... 4-5
MIDI Messages ................................................................................................................................................................ 4-6
System Exclusive Messages ........................................................................................................................................... 4-9
Other System Messages................................................................................................................................................ 4-10
About External Sequencers...........................................................................................................................................4-11
vii
Kurzweil V150/V110 Musician’s Guide
Contents
Appendix A Maintenance and Upgrades
Replacing the Battery..................................................................................................................................................... A-1
Boot Block........................................................................................................................................................................ A-2
Appendix B General Reference
Specifications ...................................................................................................................................................................B-1
MIDI Controllers ............................................................................................................................................................. B-4
KB3 Controllers ...............................................................................................................................................................B-5
MIDI Implementation Chart.......................................................................................................................................... B-6
Appendix C Sound and Controller Information
V150/V110 Sounds (Organized by Sound Category) ................................................................................................C-2
V150/V110 Sounds (Organized by Sound ID)............................................................................................................C-5
Default Physical Controller Assignments....................................................................................................................C-9
Controller Assignments for Sounds in Bank 0..........................................................................................................C-10
Controller Assignments for Sounds in Bank 6..........................................................................................................C-20
Controller Assignments for Sounds in Bank 2..........................................................................................................C-30
Controller Assignments for Sounds in Bank 7..........................................................................................................C-32
Index
viii
Chapter 1 Introduction
Thank you for purchasing the Kurzweil V-series home digital ensemble! The features of the V150 and V110 instruments are essentially the same, with the exception of the cabinet and speaker systems. All sounds and playing features are identical; therefore this manual covers both instruments.
The V150 and V110 offer Kurzweil’s high-quality sound development, and state-of-the-art sample playback, in attractive piano cabinets with built-in sound systems. Authentic digital representations of musical instruments are the starting point of our technology. These are enhanced with the latest in Digital Signal Processing techniques to present you with the ultimate musical experience, whether playing or listening.
About This Manual
This manual is divided into three chapters and three appendices. Chapter 1 will help you set up and start playing the V150/V110. Chapter 2 is a tutorial that walks you step by step through many of the V150/V110’s features. Chapter 3, Using Your V150/V110 , is a more detailed description of each of the V150/V110’s features. Chapter 4, MIDI describes how you can connect your V150/V110 to other MIDI instruments or a personal computer. Appendix A contains information about maintenance and software upgrades, Appendix B provides specifications and technical information, and Appendix C lists the V150/V110’s sounds, as well as the controllers you can use to modify them.
Typeface Conventions
We use three different type variations to indicate special meaning. The names of most buttons appear in bold type ; so do the names of sliders and knobs.The names of the display buttons appear in bold type when we’re discussing the normal operation of those buttons—that is, the
Transpose , Tempo , Main , Split , Layer , and SplitLayer display buttons.
Sometimes these buttons have special functions that change depending on what you’re doing. In this case, the names of the buttons appear in the display itself, and the normal, permanent labeling doesn’t apply. When we’re referring to these special functions, the names of the display buttons appear in a typeface that resembles the characters in the display—for example, “the display button labeled
We use italics for emphasis, and to indicate the names of sections of this manual. We also use italics to indicate terms that might be new to you.
LOOP|DEMO
.”
1-1
Introduction
Setting Up the Instrument
Setting Up the Instrument
The V150/V110 can be placed most anywhere in a room. Make sure that nothing underneath the instrument blocks the speaker ports so that the full power of the sound system can be heard. One end of the power cord plugs into the power socket of the instrument, and the other into a nearby outlet. Please read the section called IMPORTANT SAFETY & INSTALLATION
INSTRUCTIONS on page ii of this manual for important information. Your V150/V110 has been
designed for the supply voltages used in your area. If you move to another country, or if you have any doubts about power supply, please see your local Kurzweil dealer.
Because the V150/V110 is a digital instrument, there is a possibility that it may interfere with other electronic equipment. See the section called RADIO AND TELEVISION INTERFERENCE on page ii for information and suggestions for how to minimize any interference problems.
Battery
The V150/V110 has battery-backed memory that stores Panel Memories and user preferences even when the power is turned off. The batteries are accessible through a small panel on the instrument’s underside. The V150/V110 was shipped from the factory with fresh batteries installed, but to preserve their charge during shipping a paper pulltab insulator was inserted between the batteries and metal contacts. Before you play the instrument for the first time you will need to remove this insulating paper. On page A-1 there’s a procedure for replacing the batteries. Read the first few steps of this procedure to learn how to open the battery panel, then remove the insulation, close the battery panel, and you’re ready to play.
Care of Your Instrument
Use a soft, dry cloth to dust the V150/V110 case. Do not use aerosol sprays on or near the instrument. To clean the keyboard, use a soft, damp (not wet) cloth. If necessary, dampen the cloth with a solution of dish soap and water. Never use solvents like alcohol or mineral spirits on any surface of the instrument.
Getting Started
Turn on the power with the main power switch, located underneath the keyboard on the left­hand side. The instrument takes a few seconds to initialize and run a brief self-check, and then it’s ready to play!
Once you’re up and running, look over the front panel illustration on pages iv and v. It’s a sort of visual table of contents.
Warning : This instrument is capable of producing sound pressure levels in excess of 95dB,
which may cause permanent hearing damage. Please exercise caution when playing through the internal speakers and especially when using headphones. Always start with the Volume slider at the minimum position.
Headphone Jacks
The V150/V110 has two headphone jacks, located on the bottom panel near the power switch. If you want to use the V150/V110 with headphones, just plug a headphone cable into either headphone jack. This cuts off the sound from the V150/V110’s speakers, and plays the sound through the headphones only. The sound returns when you remove the headphone cable(s) from the jack(s).
1-2
Volume and Tone Controls
The Volume slider is found on the left side of the front panel, and should be adjusted for listening comfort. The V150/V110 sound system is quite powerful, so setting the volume at the middle of its range is about right for most listening situations. If you have a sound source connected to the Audio In jacks of the V150/V110, note that the Volume slider does not affect the level of sound from the external source.
The tone of your V150/V110 can be affected by its surroundings, so you might want to adjust the tonal quality to fit the environment. To do this, press the Tone Controls button which is near the group of four sliders labeled AD. This enables the three leftmost sliders to act as bass, midrange, and treble adjustments. The display shows the increase or decrease in level for each part of the sound spectrum. Move the sliders up to emphasize a range. You can also press the display button underneath each range and adjust the tone with the Up and Down buttons. In general, if a room is furnished with heavy carpets or drapes you may want to increase the high frequencies (treble) and decrease lower ones (bass), whereas a bare room will sound better with less treble. Press Tone Controls again to return to normal operation.
The Keyboard
The keyboard of the V150/V110 has eighty-eight weighted keys, with an action designed to simulate the feel of an acoustic piano. The keyboard is velocity sensitive, which means that the harder (or faster) you play a note, the louder and brighter the resulting sound is. This is what makes the V150/V110 a truly expressive instrument. The degree of sensitivity can be adjusted to match your touch (see page 3-19 for details).
Introduction
Getting Started
The V150/V110 keyboard also supports aftertouch. This special feature allows you to control the sound being heard by pressing down on one or more keys as you hold them against the key bed. Certain sounds in the instrument will change timbre, or add vibrato, or change volume, as you apply pressure. This allows you to add expressiveness without having to move your hands off the keyboard. See Appendix C for more details on which sounds respond to aftertouch.
Sliders A–D
There are four sliders to the left of the display. They’re labeled AD, and they control several different aspects of the sounds you’re playing. We’ve already seen how you can use the sliders to adjust the tone control (treble, midrange, and bass). You can also use them for other functions. For example, if you press the MIDI Controllers button, the sliders change the nature of the sound, sometimes dramatically.
The Pitch Bender
To the left of the keyboard is a small pad. Pressing and running your finger along the pad will change the pitch of sounds currently being played on the instrument, a process called pitch bending. Touch the top part of the pad to raise the pitch, and the bottom part to lower it. This effect can be used to simulate rock guitar or trombone effects, among others.
1-3
Introduction
Getting Started
The Pedals
The Display
The V150/V110 has three pedals which correspond to the standard pedals found on a grand piano. The function of these pedals, from left to right, is as follows:
Soft: Notes played while this pedal is pressed will sound softer Sostenuto: Notes held when this pedal is pressed will sustain, but any note played after it is
pressed will not
Sustain: Notes held or played while this pedal is pressed will sustain their sound, even
after you lift your fingers from the keys
In addition to the usual piano pedals, the V150/V110 has a controller or expression pedal that adjusts the instrument’s volume (this is similar to many organs). Pushing the pedal forward with your toe will make the sound louder, while pushing it back with your heel will make it softer. If you’re not using this pedal, you’ll probably want to leave it set to its loudest setting.
All of the pedals can be reprogrammed for other functions. See page 3-13 for details.
In the center of the front panel is a two-line forty-character liquid crystal display, which shows important information about the state of the V150/V110. When you first turn the instrument on, this display will show the Stereo Grand Piano sound name, which is always the default sound. Many other kinds of information may also be displayed, as you’ll see.
The buttons around the display perform many functions. When you’re playing sounds, they function according to the labels printed around the display: Main, Split, Layer, SplitLayer, Transpose, and Tempo.
When you’re performing other tasks, like changing preferences, the buttons around the display have varying uses, depending on what you’re doing. The words that appear in the display above or below the buttons indicate what the buttons do when you press them.
We refer to these buttons a lot in this manual. In general, we call them the display buttons. To save space, we’ll describe each button as (for example) “the display button labeled Enter.” We’ll use a special typeface for the name of each button (like the word Enter).
When several items are displayed on the screen, one of the lights in the display button near an item is often lit. This means that the item can have its value changed using the Up and Down buttons (to the right of the display, and labeled with up and down arrows). Pressing the Left and Right buttons (labeled with left and right arrows) moves among various “pages” of information in the display. If there is information to be seen on other pages, one or both of the Left and Right buttons is lit Press either button to see the next page in that direction.
You can adjust the display contrast with the contrast knob found at the left end of the front panel (it’s labeled with a half circle, as shown at left; see Number 1 on page v). Turn the knob until the display is most readable from where you usually sit.
1-4
Special Button Functions
Many buttons are labeled with a small icon (as shown on the left). This icon means that the button activates a menu related to the button. You can activate the menu by pressing and holding the button until the menu appears.
Fallboard Lights (V150 only)
On the V150, there’s a string of lights along the fallboard, which enables you to see the keyboard and front panel when the surrounding lights are low. The lights have a separate power switch; it’s the slightly smaller switch near the main power switch.
Choosing Sounds
The easiest way to select sounds is to use the Sound Category buttons to the right of the display (Number 10 in the diagram on page v). Press a Sound Category button, and it lights up to show that it’s the current category. The name of the sound appears in the display. When you press a Sound Category button, the first sound that gets selected is the one that was selected the last time you used that category.
Introduction
Choosing Sounds
Notice that the Sound Category buttons have labeling of different colors. The colors indicate the different sound categories available in different modes. The labeling above each button (in all-capital letters) shows the categories for normal operation mode. The labeling below the buttons (in mixed-case letters) shows the categories for General MIDI mode. To make it easier for you to remember, the labeling for the GM sounds is the same color as the labeling of the General MIDI button.
Use the Up/Down buttons to view the list of sounds. With this method, you can select all the sounds within a particular category by pressing the Up or Down button repeatedly. For example, if you’re in the Piano 1 category, you’ll scroll through all the pianos. If you start in a different category, you’ll see all the sounds from that category. There’s a list of all the sounds, arranged by category, in Appendix C (page C-2).
Playing a Demo
If you want to hear a demonstration of the range of music the V150/V110 can play, press the Demo button. A series of buttons in the sound selection area will blink, each representing one demonstration song. Press one of these buttons to hear a song. The display will show the name of the song and offer a button to stop the demonstration. You can also press the display button under the words LOOP|DEMO to hear all the songs in order. To leave the demonstration, press the display button under the word EXIT, or press the Demo button.
1-5
Chapter 2 A T utorial
The purpose of this tutorial is to help familiarize you with many of the features found in the V150/V110. To do this, we’ll push a few buttons and configure the V150/V110 to play four different sounds. Then we’ll adjust a few more features, and save everything to what we call a Panel Memory, which enables you to select that exact configuration at any time by pressing a single button.
This tutorial assumes you are already familiar with the general operation of the front panel navigation controls such as the display buttons (the ones surrounding the display), and the Up/Down/Left/Right buttons. See page 1-4 if you need a reminder.
Starting Point
You’ll soon be adding sounds and placing them in different parts of the keyboard. You’ll probably be doing a lot of this as you enjoy your V150/V110. But you’ll often want to start over with just a single sound playing. There’s a quick and easy way to do this: press the first and second Panel Memory buttons at the same time. This selects the Stereo Grand Piano sound, without any other sounds (this is the default Panel Memory). Play a few notes to make sure you’re hearing just the Stereo Grand Piano sound.
You can use this short cut at any time to return to the default Panel Memory. You can also turn off sounds by pressing the corresponding display buttons (Split, Layer, and SplitLayer) twice once to select a part of the keyboard, then again to silence it. You can’t turn off the Main sound, by the way.
Layering a Sound
We’re going to add a Layer sound now. Press the display button labeled Layer. Now press the Voices sound category button. Use the Up/Down buttons to select the sound called The Croons.
Play the sounds and listen to the scat vocals layered with the piano. If the balance between the two sounds isn’t to your liking, don’t worry—we’ll balance them out a bit later in this tutorial.
Adding a Split
We’re going to split the keyboard, and play a different sound with the left hand. Press the display button labeled Split. Now press the Bass sound category button. Select the Upright Bass 2 sound using the Up/Down buttons. Note how the piano and vocals are limited to the right side of the keyboard, while the left side plays an acoustic bass.
Changing the Split Point
The default keyboard split point (the place where the left hand sound meets the right hand sound) occurs at the F# below middle C, sometimes referred to as F# 3. Let’s change the split point to be A# below middle C (A# 3). Press the Split Point button and then strike the A# 3 key on the keyboard. Play to confirm the split point is correct.
2-1
A T utorial
Adding a Layer to the Split Sound
Now for a bit more fancy left hand, add a layer to the Upright Bass 2 sound. Press the display button labeled SplitLayer. Now select the Voices sound category. Use the Up/Down buttons to and select the Scatman sound. Play the left hand to confirm that the Upright Bass 2 sound is layered with the Scatman vocal sound.
Adjusting the Playable Ranges
Notice the playing range of the Stereo Grand Piano and The Croons sound is limited to B below middle C and up. Also, the Upright Bass 2 and Scatman left-hand sounds are very low in pitch. Press the Octave Shift button and the instrument intelligently brings the right hand piano and vocal sound down one octave, while raising the left hand bass and vocal sounds one octave. This makes more sense musically and allows a greater playable range for all sounds.
Adjusting the Sound Levels
Press the Sound Levels button. Now Sliders A–D (the four sliders to the left of the Sound Levels button) can be used to change the separate levels of the individual sounds. The front
panel labels the Main, Layer, Split and SplitLayer parts. Adjust the levels until you like the balance. Later, we’ll save those levels (among other things) to a Panel Memory so you can recall all your settings at the touch of a button.
Assigning a Rhythm
The V150/V110 has a metronome that is very useful in developing a good sense of timing and rhythm. In addition, some great-sounding rhythm patterns are provided. You can use these as a fancy metronome, or to play a tune with a particular rhythmic feel. To select a rhythm, press and hold the Metronome/Rhythm button. Press the display button labeled Rhythm|Style. Use the Up/Down buttons to select the Latin 3 rhythm.
Next we’ll adjust the Tempo. Press the display button labeled Tempo, and use the Up/Down buttons to set the Tempo to 128 beats per minute. We can also adjust the volume of the rhythm track. Press the display button labeled Volume, then use the Up/Down buttons.
Using a Pedal for Rhythm Control
It would be very convenient to start and stop the rhythm from one of the pedals. Let’s use the middle pedal. Press and hold the MIDI Controller button. The display will show the Controller preferences screen. Press the display button under the words PEDAL|SETUP to enter the Pedal assignment menus. The first menu allows you to adjust the Left Pedal assignment. Press the Right button to select the Middle Pedal assignment menu. Now use the Up/Down buttons to select Rhythm Start/Stop.
Press the MIDI Controller button twice to dismiss the menus.
Sustaining the Split Sounds
Play the left hand region of the keyboard and try stepping on the sustain pedal. Notice that notes do not sustain when the sustain pedal is held down. To change this, press the Left Sustain button. Its light comes on, indicating that the Sustain pedal now works for the left-side sounds.
2-2
Adjusting the Reverb
Adjusting the amount of reverb on each part will finish this masterpiece off nicely. Press the display button labeled Main and then turn the Reverb Level knob until you like the amount of reverb you like for the piano sound. Be sure to play the right hand region of the keyboard to hear the sound you are affecting. To adjust the reverb on the crooning vocals sound, press the display button labeled Layer and turn the Reverb Level knob. To lower the reverb level on the bass, press the display button labeled Split and turn the Reverb Level knob all the way to the left. Finally, adjust the reverb on the scat vocal sound (play the left hand keyboard region to hear the vocals). Press the display button labeled SplitLayer and turn the Reverb Level knob to the desired amount.
Saving to a Panel Memory
Now we can save this configuration to a Panel Memory. This enables you to use other sounds, rhythms, and settings, yet still return to the exact layout you’ve just created.
Press and hold the Panel Memory 1 button. The display shows that you’ve saved the V150/V110’s current state in Panel Memory 1. You can now select Panel Memory 1 at any time by pressing the Panel Memory 1 button. The V150/V110 remembers Panel Memory settings even when you turn the instrument off.
A T utorial
2-3
Chapter 3 Using Y our V150/V110
Playing Sounds
The V150/V110 offers over 400 high-quality digitally sampled sounds. The instrument’s sound engine is multi-timbral, which means that more than one sound can play simultaneously, allowing you to create rich and complex aural textures, and emulate an orchestra or combo with its separate parts.
The sounds are organized by instrumental category. Each category corresponds to one of the sound selection buttons found on the right side of the panel. To choose a sound from one of the categories, press the button with the appropriate name. The light in that button lights up to indicate which category is playing, and the name of the individual sound appears in the display.
Choosing a Sound Within a Category
There are many sounds available in each sound category. Use the Up/Down buttons next to the display to select among the various sounds in a category. As you change the sound, the name will change in the display, and you can listen to the sound as you play on the keyboard.
The last sound chosen in each category will be remembered, so that if you choose another category and return to an earlier one, the sound you were playing will be recalled. These sound preferences will be remembered when the power is turned off if Remember Preferences is set to Yes (see page 3-20). There’s a list of all the sounds, arranged by category, in Appendix C (page C-2).
General MIDI Sounds
The V150/V110 is compatible with the General MIDI (GM) standard for sound playback. This means that MIDI songs written to the GM specification will play correctly on the instrument if it is in the General MIDI mode of operation. This mode is controlled by the General MIDI button on the front panel, or by a special GM message which is usually contained in a GM song (see page 4-9 for more information about MIDI control of GM mode). The light in the General MIDI button is lit when GM mode is active, and the various sound selection buttons select only the GM sounds associated with each button. The GM sound categories (which are different from the V150/V110 categories) are listed underneath each button, in a different color.
Note: The KB3 organ sounds and the Metronome are unavailable when you’re in General MIDI mode.
Using the Performance Sliders
Sliders AD perform different functions, depending on which mode you set using the buttons to the right of the sliders. Set the mode of the sliders by pressing one of the buttons (labeled MIDI Controllers, Sound Levels, Tone Controls). You can move any of the sliders at any time while you’re playing. The Sound Level and Tone Control modes are more general adjustments. See page 1-3 for information about tone control, and page 3-3 for information about sound level control. You’ll probably use the sliders most often in MIDI Controllers mode, where they can
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Splits and Layering
affect any number of the features of the sound. You can get some amazing effects with many of the sounds—try using the sliders with some of the sounds in the Synth and Pad categories. The effect varies with each sound. Appendix C contains information about what each slider does for each of the sounds.
Transposing the Keyboard
The transposition feature allows you to play in one key, and have the instrument play in another. This can be useful when accompanying a vocalist who may find the written key of a song too high or low, or when playing with a transposing instrument such as a clarinet or saxophone.
To change the transposition, press the display button labeled Transpose. A zero appears to indicate no transposition. Use the Up/Down buttons to change the transposition upward or downward as desired; each press raises or lowers the sound by one half-step. To restore the standard key, press both buttons simultaneously, and the display will again show no transposition. If Remember Preferences is set to Yes, transposition is remembered when the power is turned off. You can save transposition in a Panel Memory (see page 3-15 for details).
Tuning Adjustments
If you’re playing with other instruments, you may find that those instruments are not tuned to the exact pitch of the V150/V110 (which never goes out of tune). Rather than tuning the other instruments, you can quickly adjust the tuning of the V150/V110. Press and hold the display button labeled Transpose. This selects the Tuning feature; you can adjust it using the Up/Down buttons. Press the Preferences button to return to normal operation.
See page 3-19 for more information about tuning.
Splits and Layering
The V150/V110 offers much more than simple keyboard playing. The instrument allows you to play two completely separate parts simultaneously, each one with two sounds combined. These features are referred to as splitting and layering the keyboard, and allow you to create a wide variety of instrumental textures and effectively play more than one part at the same time.
Splitting Sounds
To split the keyboard into separate sections, simply press the display button underneath the word Split in the display. The left side of the keyboard will now play a separate sound from the right side, and the name of the left side sound will be displayed above the word Split.
Note that the light in the display button goes on, indicating that the Split sound is being edited. This means that any sound selection button pressed will change the Split sound (the left-hand sound) instead of the Main sound (the right-hand sound). The Up/Down buttons will also change the Split sound. You can select any sound for the Split sound.
If you want to change the Main sound instead, press the display button labeled Main. Its light will light, indicating that that sound is now being edited.
To remove the keyboard split, simply press the display button labeled Split to edit the split sound, and then press the same button again. The Split sound name will be erased, indicating that no Split sound is active, and the Main sound will again be edited. The Main and Split sound choices can be saved in a Panel Memory (see page 3-15 for details).
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Split Point
The key at which the left-hand and right-hand sounds meet is called the split point. This key is the F# below middle C by default, but you can change it easily. Press the Split Point button. The display will prompt you to press any key on the keyboard, which will then become the split point. The split point is at the highest key of the Split (left-hand) sound. The split point will be remembered when the power is turned off if Remember Preferences is set, and can also be saved in a Panel Memory.
Layering Sounds
Two sounds can be layered, which means that both will play simultaneously when a key is pressed. This feature allows you to build a custom sound by layering any two sounds together to create a new aural experience. Press the display button labeled Layer. The button will light up, indicating that the Layer sound is being edited, and the name of the Layer sound will be displayed. This sound can be changed in the same way as the Main or Split sounds, using the sound selection or Up/Down buttons. The split sound can also be layered, by pressing the display button labeled SplitLayer.
A Layer sound is disabled the same way as the Split sound: press the associated display button to edit the sound, and then press the button a second time to turn it off. The name will be erased and the sound will no longer be heard. Layer sounds can be saved in a Panel Memory.
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Splits and Layering
Both layering functions can be activated using a shortcut. If the Main sound is edited, pressing a sound selection button and holding it down while pressing a second sound selection button will cause the second sound to become the Layer sound. The name of the first sound appears near the display button labeled Main, and that of the second sound will appear near the display button labeled Layer. This shortcut will also work if the Split sound is edited, creating a layer in the split section of the keyboard.
Sound Level Editing
When you create a Split or Layer sound, you may wish to vary the volume levels of the various sound components. We refer to the four sound components as zones, and their relative volumes can be adjusted using the Sound Levels button. When this button is pressed, its light is lit indicating that the four sliders to the left are active for balancing the levels of the sound currently being played. Each slider is labeled underneath with the zone it controls. Slide the sliders up and down and play notes to hear the variation in the component sound levels. To leave the various zone levels at a fixed point, press the Sound Levels button to return the sliders to their previous functions. The volume levels can be saved in a Panel Memory.
Octave Shift
When creating a multi-zone sound using splits and layers, it is often desirable to adjust the range of the keyboard for each sound separately. Most instrumental sounds do not sound their best at one extreme of the keyboard or the other. To make a more playable keyboard setup, press the Octave Shift button. The right hand sounds will be adjusted downward by an octave, while the left hand sounds will be adjusted upward by an octave.
Different sound arrangements may call for different shifts. To change the default shift values, press and hold the Octave Shift button to see a menu of shift choices. The amount of shift for each sound zone appears in the display, near the corresponding display button (Main, Split, Layer, SplitLayer).
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Rhythm and Metronome
To change the shift in a sound zone, press the display button for that sound zone. The light in the button goes on, indicating that the Up/Down buttons are active to change the value. You can listen to the way the sound plays while editing the various fields, finding the setting that works best. Pressing Up and Down together sets the selected sound zone’s shift to zero. The zone shifts can be saved in a Panel Memory.
Left Sustain
Sounds used on the left side of a split keyboard are often instruments that do not have a sustain pedal, such as strings or percussion. For this reason, the sustain pedal does not cause sustain on Split sounds, by default. If you choose to use a piano on the left side, you may wish to activate the sustain pedal for the split. Press the Left Sustain button to do this. The light goes on to indicate that the sustain pedal is active for left-hand (Split) sounds. The left sustain setting can be saved in a Panel Memory.
Rhythm and Metronome
The V150/V110 can help you practice with a built-in metronome, or it can play a drum track that lets you sound like a one-man band. This powerful feature is activated with the Metronome/ Rhythm button. Press this button to hear a steady metronome click. The button lights up to indicate that the metronome is active, and the current tempo (in beats per minute) appears in the upper left of the display.
Note: The Rhythm and Metronome features are unavailable when you’re in General MIDI mode.
Changing T empo
To change the tempo, press the display button labeled Tempo. The button will light to indicate the tempo is edited. Use the Up/Down buttons to change the tempo value. Tempo can be set from 20 to 300 beats per minute. Pressing both Up and Down buttons together will set the default tempo of 120 beats per minute.
You can set the tempo by feeling (rather than by numbers) using the tap tempo feature. Press and hold the display button labeled Tempo. A menu will be displayed instructing you to press a key repeatedly—any key will do. Play the same key repeatedly at the tempo rate you desire. Press any button on the panel to dismiss the menu, and the new tempo will be set.
The tempo setting will be remembered when the power is turned off if Remember Preferences is set, and can also be saved in a Panel Memory (see page 3-15 for details).
Metronome/Rhythm Volume
You can adjust the metronome volume by pressing and holding the Metronome/Rhythm button, and simultaneously moving Slider D. The rhythm volume setting is remembered when the power is turned off if Remember Preferences is set, and also in a Panel Memory.
Metronome/Rhythm Reverb
You can adjust the metronome reverb level by pressing and holding the Metronome/Rhythm button, and simultaneously moving the Reverb Level knob.
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Drum T racks
The V150/V110 contains a large number of realistically programmed drum and percussion sounds. To make it easier to use these in your playing, the metronome can be turned into a drum machine playing a set of ready-to-perform drum loops in several different styles. To listen to drum tracks, press and hold the Metronome/Rhythm button. A menu will be displayed which allows you to alter the characteristics of the rhythm track. Press the display button under the words Rhythm|Style label to edit the type of track. Use the Up/Down buttons to select different drum patterns. Each pattern is a loop which means that it repeats after a short time, usually two or four measures.
Customizing the Rhythm Player
The rhythm menu has several fields with parameters that can be changed as needed to alter the way the metronome or drum tracks play. The parameters are:
Rhythm Style as described above, this allows you to choose among various drum
patterns or the standard metronome. (Default: Metronome)
Rhythm Volume this parameter can be set in the menu or using the slider as described
above. Its range is from 0% to 100%. (Default: 80%)
Rhythm Tempo the tempo at which rhythms are played, in beats per minute. This is
also shown on the main display, but is displayed here for easy access. The default is based on which rhythm pattern is chosen, or 120 for the metronome.
Rhythm Channel the MIDI channel used to play the rhythm track. This may need to be
changed if you are using the V150/100 in conjunction with other MIDI devices. (Default: 16)
Rhythm Sound each rhythm track has a chosen drum sound, but you can override
that default with this parameter.
Metronome Note chooses the note that is played repeatedly for the metronome sound.
(Default: A 6)
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The Arpeggiator
To change one of these parameters, press the associated display button underneath the parameter, and use the Up/Down buttons to adjust the value. Pressing Up and Down together will reset a parameter to its default value. Rhythm parameters will be remembered when the power is turned off if Remember Preferences is set, and can also be saved in a Panel Memory.
The Arpeggiator
An arpeggio is the notes of a chord played in sequence, rather than all at once. The term comes from the Italian word for harp, and represents a style of playing that adds rhythmic interest to many kinds of music. The V150/V110 contains a built-in arpeggiator which will automatically play the notes on the keyboard in the form of arpeggios. Press the Arpeggiator button to enable this feature.
As you play notes on the keyboard, the arpeggiator keeps track of what you’ve played, and plays them back using its own methods. Holding the keys down will keep the notes latched in the arpeggiator (see below for more details on this). When you release a key that note will no longer sound, but others may continue. Play some notes and try it out!
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The Arpeggiator
The tempo at which notes are arpeggiated is that used by the rhythm player. It can be changed in the same way, using the main display or the tap tempo feature. The tempo rate represents a quarter note (see the Clock Rate parameter below). Press the Arpeggiator button again to turn off arpeggiation.
There are a multitude of ways to create arpeggios, and you can design your own using several parameters. These can be fairly simple or rather complex, but it can be interesting to try various combinations. Press and hold the Arpeggiator button to enter the arpeggiator parameter menu. As with other menus, the parameters are changed by selecting the display button underneath the parameter, and using the Up/Down buttons to vary the parameter value. All arpeggiator parameters can be saved in a Panel Memory (see page 3-15 for details).
Playing Parameters
Play Order
This parameter sets the order in which arpeggiated notes are played. There are several options:
Played notes are played back in the order in which they were struck. Upwards notes are played back in ascending order. Downwards notes are played back in descending order. Up and Down notes are played ascending and then descending. The notes at the top and
Up/Down Rpt notes are played ascending and then descending. The notes at the top and
Random notes are played randomly from those being arpeggiated. Shuffle notes are played randomly from those being arpeggiated, but no notes are
Walking notes are played randomly from those being arpeggiated. Each note is either
bottom play only once per cycle.
bottom are repeated each time the direction changes.
repeated until all of the others have been played in a cycle.
the next-highest or the next-lowest from the one just played.
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The default Play Order is Upwards.
Clock Rate
This sets the rate arpeggiated notes are played. This parameter is specified in note names, from quarter notes (one note per tempo beat) to thirty-second note triplets (12 notes per tempo beat). The default Clock Rate is 16th notes.
Note Duration
Determines how long the notes will play within the rhythm. This is expressed as a percentage of the available time that an arpeggiated note will sound: 100% means that a note will sound until the next one is played, 50% means that the note will sound only half the time, etc. The shortest duration is 1%, which produces a staccato effect. The default Note Duration is 70%.
Note Shift Parameters
The arpeggiator can create interesting patterns by changing what it plays each time it runs through the cycle of latched notes. Note shifting is applied to all the notes in the arpeggio at the end of the arpeggiated cycle. It is controlled by three parameters.
Note Shift
Sets the amount the arpeggiator transposes the notes each time it plays through them, in half steps. The transposition is cumulative from one cycle to the next. For example, if you choose 2 as the shift value after the initial cycle the arpeggiation will be raised a whole step, after the next cycle it will be raised two whole steps, and so on. Shift values can run from –12 to +12. The default Note Shift is 0 (no shift transposition).
Shift Limit
Determines how far up or down the arpeggiator will shift from the original note, in half steps. The range is 0 to 88. What happens when the arpeggiator reaches the limit is determined by the Limit Option parameter. The default Shift Limit is 24.
Limit Option
Determines what happens when the shift limit is reached. Options are:
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The Arpeggiator
Stop when the shifted notes reach the limit, the arpeggiation stops. Reset when the shifted notes reach the limit, the arpeggiator returns to the original
pitch and starts over again, continuing to transpose as it plays.
Unipolar when the shifted notes reach the limit, the arpeggiator starts shifting notes in
the opposite direction, using the same interval. The shift reverses direction again when the original note is reached. For example, if the original note is C 4 and the Shift Limit is 24, the arpeggiator starts at C 4, shifts up to C 6, shifts down to C 4, and repeats. Compare to Bipolar.
Bipolar similar to Unipolar, but after reversing direction the arpeggiator shifts past
the original note and continues until the limit is reached in the opposite direction before reversing again. For example, if the original note is C 4 and the Shift Limit is 24, the arpeggiator starts at C 4, shifts up to C 6, shifts down to C 2, shifts up to C 6, and repeats. Compare to Unipolar.
Float Reset when the shifted notes reach the limit, the arpeggiator returns to a pitch
floating (varying) from the original pitch. The amount of the float is determined by comparing the first note that would exceed the shift limit with the limit itself. The interval between these notes is used to transpose the original pitch.
Float Unipol similar to Float Reset, but instead of floating from the original pitch, these
modes float in the opposite direction from the limit at each end. Thus if the first note which exceeds the limit is over by four half steps (a major third) the new starting point will be four steps below the limit. The limits on each end are as in unipolar or bipolar modes. Float Bipolr is the bipolar equivalent of Float Unipol. See Bipolar earlier in this subsection for an explanation of bipolar limit options.
The default value for the Limit Option parameter is Unipolar.
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The Arpeggiator
Glissando
When set to On, this causes the arpeggiator to play a chromatic sequence between the various latched notes. This is an alternative to the shift modes; if Glissando is On, the Note Shift, Shift Limit, and Limit Option parameters are ignored. The default for Glissando is Off.
Latching Parameters
Latching describes the way that the arpeggiator reads the notes that you’ve played and uses them in a repeating pattern. The most basic method is to hold the desired keys down, but there are other modes which can be useful in performance. Note that any of the three pedals can be assigned to be the Latch Pedal (see Assigning Pedals on page 3-13 for details).
Latch Mode
This determines how the arpeggiator latches notes for its usage. Options are:
Keys the arpeggiator latches notes held down on the keyboard. As you press keys,
Overplay the arpeggiator latches notes that are being held when the Latch Pedal is pressed.
Arpeg similar to Overplay in that any notes held when the Latch Pedal is pressed are
Add similar to Arpeg except that notes you play after the Latch Pedal is pressed will be
Auto the arpeggiator latches each note played, as long as at least one note continues to
Pedals the arpeggiator uses two pedals to control latching, in a way analogous to the
notes get added to the arpeggio, and as you release keys notes are removed.
These notes remain latched even after you release them on the keyboard, and are removed when the Latch Pedal is released. Notes played after the Latch Pedal is pressed sound normally and are not arpeggiated.
latched until the pedal is released. Notes played and held after the pedal is pressed will also be latched, but only until you release them.
latched until the pedal is released. This allows you to build a complex arpeggio without continuing to hold down many keys. When the Latch Pedal is released, all notes are unlatched and the arpeggio stops.
be held down. Like Add mode, this allows you to continuously build an arpeggio, but without the use of the pedals. If at any point no key is held down, all notes are unlatched and the arpeggio stops.
Sustain and Sostenuto functions on a piano. Notes held down on the keyboard will be latched, as well as keys held down when the Latch Pedal or Latch Pedal 2 is pressed. The Latch Pedal will work in Add mode, so that as long as it is held all notes played will be latched. Latch Pedal 2, however, will work in Overplay mode, and notes played after it is pressed will not be latched.
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The default Latch Mode is Keys.
Low Key and High Key
These define the range of keys that can be latched by the arpeggiator. The range of keys is the full range of MIDI notes, from C –1 to G 9. When either of these parameters is edited in the menu, pressing a key on the keyboard will change the value to that key. The default Low Key is C –1 and the default High Key is G 9.
Zone Selection
You can set up the arpeggiator to send notes to selected zones. The top line of the display shows
Active|in. Use the display button labeled Active|in to select from the available values. The
choices are
All Zones All zones Main Zone Main zone only Layer Zone Layer zone only Split Zone Split zone only SpLayer Zone SplitLayer zone only Both lyr zones Layer zone and SplitLayer zone
Arpeggiated V olume
Velocity Mode
Determines how the note velocity (loudness) of notes played by the arpeggiator is set. There are several options:
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Fixed All notes sound at the same volume set with the Fixed Value parameter. Played Each note repeats at the velocity it was played on the keyboard. Last All notes play at the velocity of the most-recently-played note. Aftertouch The keyboard pressure Controller determines the velocity. Ctrl 117 MIDI Controller 117 determines velocity. This Controller may be assigned to the
controller pedal or a front-panel slider (see page 3-13).
The default Velocity Mode is Played.
Fixed V alue
Determines the arpeggiated note velocity used when Velocity Mode is set to Fixed. The range is 1–127. The default Fixed Value is 100.
All of this may seem a little confusing, but if you spend some time with it you can get some very musical results. Don’t be afraid to experiment!
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KB3 Drawbar Organ Simulation
KB3 Drawbar Organ Simulation
The V150/V110 features a special simulation of the classic drawbar organ used in jazz, rock, and gospel music. This simulation is referred to as KB3. Unlike other sounds in the instrument, the KB3 sounds are not created with samples but instead with a complex series of digital signal processing algorithms that accurately recreate the drawbar sound. The sound timbre is altered with controllers known as drawbars, which refers back to the traditional electromechanical organs.
Using KB3
To access the KB3 model, press the KB3 button on the front panel. The Main sound will be replaced with a KB3 drawbar organ sound. In this mode, the four sliders are automatically assigned to change drawbar values. Try them out! Note that unlike other values controlled by the sliders, the drawbar sound will increase as you pull the sliders down and decrease as you push them up. This simulates the traditional drawbar action.
To enable you to see the settings of all 9 drawbars, press the Right button next to the display. A special drawbar edit page will be displayed, with graphical representation of the various drawbars, along with their organ pipe-length designations. Note that the drawbar images move as you slide the four sliders. You can also see the drawbar edit page by pressing and holding the KB3 button.
Note: The KB3 organ sounds are unavailable when you’re in General MIDI mode.
Assigning Drawbar Controls
Since there are 9 drawbars in the organ model, but only 4 sliders on the V150/V110, it is necessary to assign the sliders to particular drawbars. By default, the first four drawbars (16’, 5-2/3’, 8’ and 4’) are assigned to the sliders. Press the middle lower display button to shift to the next four drawbars (2-2/3’, 2’, 1-3/5’, 1-1/3’), or the middle upper display button to shift to the last four drawbars (2’, 1-3/5’, 1-1/3’, 1’). Press the left lower display button to return to the first four drawbars.
You can assign specific drawbars to the sliders in the drawbar assignment editor. This is usually determined by how you’re playing the organ in performance, and which timbre changes you’re likely to make while playing.
When you’re on the drawbar edit page, press the Right button to enter the assignment menu. The top line of the display shows the current assignments. Press the lower left button to choose a slider to reassign; press the lower middle button to choose which drawbar that slider will affect.
Note: If you choose one of the preset assignment configurations, you’ll lose some or even all of the KB3 slider and drawbar assignments you’ve made. If you want to preserve custom slider and drawbar assignments, you can save them in a Panel Memory (see page 3-17).
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Reverb and Effects
Percussion, Chorus/Vibrato, and Rotary Speaker Effects
In the drawbar edit page, you can press the right-hand display buttons to turn on and off the Percussion and Chorus/Vibrato features of the organ model. These features provide distinctive variations to the organ sound.
Press the lower-right display button to turn the percussion effect on, and press it again to turn it off. When Percussion is active, the six buttons just to the right of the sliders are reassigned to vary the Percussion parameters listed below them. The three parameters are:
Percussion 2nd / 3rd Harmonic: varies the tone of the percussion sound
Percussion Normal / Soft: varies the volume of the percussion sound
Percussion Slow / Fast: varies the decay rate of the percussion sound
These buttons simulate the traditional rocker switches found on drawbar organs: either the left or the right hand side is lit, indicating which way the virtual rocker switch is tilted. Turning off the percussion effect will turn off all the lights in these buttons.
Note: While in KB3 mode, the buttons used by percussion don’t work for their primary functions. For example, the Octave Shift button becomes the 3rd-Harmonic button for KB3 sounds.
Press the upper-right display button to turn the Chorus/Vibrato effect on, and press it again to turn it off. When the Chorus/Vibrato is turned on, the name of the effect is listed in the display field. The Up and Down buttons change the type of Chorus/Vibrato. The types available are V1, V2, V3, C1, C2, and C3, corresponding to the sound of traditional drawbar organs.
Emulation of the rotary speaker often used with drawbar organs is done in the Effects section of the V150/V110. The left pedal—usually assigned to the Soft function when playing a piano sound—is assigned to switch the rotary sound from slow to fast.
Reverb and Effects
The V150/V110 utilizes state-of-the-art digital signal processing (DSP) to simulate a range of sound ambiance, both natural and artificial. These DSP methods are referred to as reverb and effects processing. Both the reverb and the effects have been carefully designed by Kurzweil to enhance all of the sounds on the instrument, and you can simply enjoy them as is. However, if you are using the V150/V110 to create songs, or to play with other instruments, you may wish to alter the default settings.
What is Reverb?
Reverb is short for reverberation, which refers to the natural echoing effect of sound reflecting off the walls of an enclosed space. These reflections blend together to produce a mix or “wash” of sound that adds warmth and ambiance to music. The V150/V110 simulates a number of different performance spaces, from small to large. These are grouped into general categories: Room, Stage, Hall, and Space.
All the sounds in the V150/V110 use reverb as an enhancement. When you choose a sound using the sound selection or Up/Down buttons, a reverb is chosen along with that sound. The category of the reverb is shown in the Reverb lights directly above the Reverb button. You can choose another type of reverb by pressing the Reverb button, which will cycle through the
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Reverb and Effects
categories. After the last choice (Space), pressing the button again will turn the Reverb lights off, indicating that no reverb is currently applied (this is referred to as a dry sound). Another press selects a Room reverb.
What is an Effect?
The V150/V110 provides simulations of a number of popular electronic effects which are commonly used in amplified music to add interest to sounds. These are often applied to electric organ, guitar, and synthesizer sounds, and less frequently to acoustic instruments such as piano, drums, or horns. The categories of effects are:
Chorus: a mixing effect simulating two identical instruments playing together Rotary: a tremolo/vibrato effect simulating a rotating organ speaker Echo: a repetition and fading of a sound Special: other specialized electronic effects such as flanging
Effects are chosen the same way as reverb, by pressing the Effects button to change categories. Many sounds have no effect associated with them, and no Effects light will be lit when choosing such a sound. You can try out any of the effects by pressing the Effects button, and cycling through the different types.
Both reverb and effects choices can be saved in a Panel Memory (see page 3-15 for details).
Reverb and Effects Activation in Zones
Both Reverb and Effect choices are determined by the sound chosen in the Main zone. This means that the Reverb associated with sounds in the split or layer zones are not activated when those sounds are chosen. Instead, the sounds from the other zones are routed through the reverb associated with the Main sound. You can imagine this as all the group members of a combo playing in the same room at one time.
Since an Effect is usually specific to a certain sound choice, it is handled differently. The Effect associated with the Main sound is active, and the Effect associated with a Split or Layer sound is not active. In addition, the other zones are not routed through the effects processing by default. For example, if you choose an electric guitar sound in the Main zone which has an echo effect, a bass playing in the Split zone will not have the echo applied to it. It is possible to reroute the other zones through an effect using the menus described below.
Adjusting Reverb and Effect Levels
Both reverb and effects processing can be varied in intensity using the associated level knob. Turn the Reverb Level knob clockwise to increase the mix level of the reverb simulation. You can hear the increasing intensity of the reverb as the level increases, and the greater subtly achieved when the knob is turned counter-clockwise. The Effect Level knob affects an active effect simulation in a similar way.
Both level knobs are active in the zone which is selected for editing on the display. This allows you to adjust the reverb levels for each zone separately if you wish. Reverb and effects levels can be saved in a Panel Memory.
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Customizing Reverb and Effects
If you change the Main sound, the reverb and effect will switch to those assigned to that sound. When you select a different category of reverb or effect using the Reverb or Effect button, you’ll hear a typical effect of that type. There are many choices of reverbs and effects within each category, which you can select with the following procedure.
First, press and hold the Reverb button. The display shows the category and name of the current reverb. Use the Up/Down buttons to select a different reverb. The reverb category will change as you scroll through the list.
Press Up and Down together to select the default reverb for whatever sound is currently the Main sound. The display shows DEFAULT when you do this.
Press the Right button to view the current wet/dry mix levels. For each active zone, there’s a routing/level value next to the label for that zone. If the routing/level value is that that zone’s sound is not routed through the reverb processor at all. To activate the reverb for a zone, press the corresponding display button, and the value of Off will change to a numerical value indicating the amount of reverb—0% for none, 100% for full. Then use the Up/Down buttons to change the value. Press the display button again to turn off the reverb routing.
The effects menu works in a similar way, and is activated by pressing and holding the Effects button. All routing choices and mix levels—for both reverb and effects—can be saved in a Panel Memory.
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Assigning Pedals and Controllers
Off, it means
Reverb and Effects for KB3 Sounds
KB3 sounds use special effects processing that simulates the vibrato/chorus and rotary speakers of traditional drawbar organs. These simulations are complicated, and require quite a bit of processing. Consequently, by default KB3 sounds bypass the reverb (which would require even more processing). You’re not likely to notice this unless you layer or split another sound with the KB3 sound. Those sounds won’t have any reverb either.
If you want to play a KB3 sound with Split or Layer sounds, but you want reverb for those sounds, you’ll need to select a different effect for the KB3 sound. Use the Effects menu to select an effect that isn’t the default KB3 rotary effect.
Assigning Pedals and Controllers
The V150/V110 offers four sliders, three switch pedals, and a variable controller pedal—all of which can serve a variety of purposes. These controllers, as they are called in the world of MIDI, send messages to the V150/V110 itself or to other instruments via a MIDI connection. The assignment of messages to the controllers is programmable and can be set up to support a wide variety of instrument setups and methods of playing. The following information can be used in conjunction with the detailed MIDI specifications found on page B-6, and with the sound controller lists in Appendix C.
Assigning Pedals
There are three switch pedals that correspond to the pedals of a grand piano. By default, these emulate the standard pedals on a piano: Soft, Sostenuto, and Sustain (from left to right). We call these pedals switch pedals because they control functions that can be turned on or off. In addition, the V150/V110 comes with a variable control pedal that emulates the expression pedal of an organ. This pedal sends a variable-value message, with the low value sent when the heel of the pedal is down, and the high value when it is up. All of these pedals can be reassigned to perform other functions specific to the V150/V110 or another MIDI instrument.
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Assigning Pedals and Controllers
Pedal reassignment can be done in the Pedals menu. Press Preferences, and then press the display button under the words CONTROL|PREFS, and then the display button under the words
PEDAL|SETUP. You can use the Right/Left buttons to view the current assignment of each
pedal. To change the assignment, use the Up/Down buttons to scroll through the possible functions. The switch pedals can be assigned to perform these functions:
Soft The current sound on all four zones is reduced in volume while
Sostenuto A note held down at the time the pedal is pressed will be
Sustain All notes held down at the time the pedal is pressed, or played
Rhythm Start/Stop Performs the same function as the Metronome/Rhythm button
Controllers 9, 12, 13, 29 These Controllers do different things in different sounds. See
Arpeggiator On/Off Performs the same function as the Arpeggiator button on the
Arpeggiator Latch, Latch 2 These functions are specific to certain arpeggiator latching modes
the pedal is held down. For sounds using the Rotary Speaker effect, this message causes the rotary emulation to speed up and slow down.
sustained in sound until it is released. Notes played after the pedal is pressed are unaffected.
afterwards, will be sustained until it is released.
on the front panel. This allows you to start and stop a drum track without taking your hands off the keyboard.
Appendix C for specific information.
front panel. This allows you to activate or deactivate the arpeggiator.
(see page 3-8).
The continuous controller pedal can be assigned to perform a much greater variety of functions. By default it’s assigned to MIDI 11 (Expression). It can be assigned to any of a wide range of MIDI channel Controllers (1–119) and Tempo. Many of the Controllers are displayed with a name (like Expression) which corresponds to their usual meaning on MIDI instruments, but most are simply called by their number. To change the Controller assignment, use the Up/Down buttons to scroll through the full list.
Pedal assignments can be saved in a Panel Memory (see page 3-15 for details).
Assigning Sliders
The four sliders found on the V150/V110 front panel are more flexible than the pedals. These sliders send MIDI messages which may have various meanings depending on the sound being played. They are also very useful if you have other instruments connected to the V150/V110 via MIDI, which you wish to control while sitting at the keyboard. Like the continuous controller pedal, the sliders can be assigned to many MIDI Controllers (1–119) and Tempo.
See Chapter 4 for a more complete discussion of MIDI and how it works with this instrument. Some MIDI Controllers are general, and apply to all instruments, and some are specific to a given instrument. Appendix C will help you understand how the various Controller messages work with the V150/V110’s sounds.
Slider reassignment can be done in the Sliders menu. Press Preferences, and then press the display button under the words CONTROL|PREFS, and then the display button under the words
SLIDER|SETUP. You can use the Right/Left buttons to view the current assignment of each
slider.
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The default Controller assignments are:
Slider A: Controller 1 (Mod Wheel or Modulation) Slider B: Controller 4 (Foot Controller) Slider C: Controller 6 (Data MSB) Slider D: Controller 13
Slider assignments can be saved in a Panel Memory, which is described below.
Pedal and Slider Zone Assignments
The Pedals and Sliders menus also allow you to define which sounds will be affected by a given slider. The V150/V110 will send the Controller message on whichever zones are specified in this menu. By default, all zones are active for each pedal and slider assignment, but depending on how complex a sound you’ve built, you may wish to reassign the activity so it affects only a certain zone. To do this, press the display button labeled menu, and use the Up/Down buttons to scroll among the choices of individual zones.
Pedal and slider zone assignments can be saved in a Panel Memory (see page 3-15 for details).
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Panel Memories
Active|On in the Pedals or Sliders
Panel Memories
After you’ve set up the V150/V110 to play in the way you like, with certain sounds in the various zones, or with certain rhythm or arpeggiator settings, you may wish to save the state of the instrument for later use. Or perhaps you want to play a set of musical numbers in which each uses a different configuration. The V150/V110 provides a way to do this easily, using what is called a Panel Memory.
At any time when you have a setup that you like, press and hold one of the eight numbered panel memory buttons located at the bottom of the sound selection area. The display will indicate that you’ve saved the state. If there is already a memory stored in the location you’ve selected, a prompt screen will be displayed giving the choice of overwriting the existing memory or leaving it as is.
Once you’ve saved a Panel Memory, you can select it with the press of a single button. This instantly reconfigures the V150/V110 to all of the Panel Memory’s settings. To select a Panel Memory, press and release the corresponding Panel Memory button. The button lights up to indicate the currently selected Panel Memory.
Panel memories are saved when the instrument is turned off, using the battery-backed memory. See Appendix A for information about replacing the batteries.
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Panel Memories
What’s in a Panel Memory?
The Panel Memory stores a number of items that determine the state of the instrument:
Main Zone Sound, Volume, Channel
Layer Zone Sound, Volume, Channel, and Active state
Split Zone Sound, Volume, Channel, and Active state
SplitLayer Zone Sound, Volume, Channel, and Active state
General MIDI state
Octave Shift On/Off and shift values
Left Sustain On/Off
Split Point
KB3 drawbar assignments and settings
KB3 percussion and chorus settings
Reverb setting and zone routing and mix values
Effect setting and zone routing and mix values
Pedal assignments and controller pedal value
Slider assignments and values
Arpeggiator On/Off state
Arpeggiator settings
Rhythm On/Off state
Rhythm Pattern, Volume, Sound choice, Reverb Level
Tempo
Transposition
Note that values are saved for the sliders and controller pedal. This means that you can set the sliders to a desired position and then save the exact state in the Panel Memory. When the Panel Memory is recalled, the value of the Controllers associated with the sliders and pedal will be restored from the saved state, regardless of the current position of the sliders and pedal themselves.
The Default Panel Memory
As you play your V150/V110, you may enjoy adding splits and layers for a combination sound. But sometimes you want to get back to just a single sound. There’s a quick and easy way to do this: press the first and second Panel Memory buttons at the same time. This selects the Stereo Grand Piano sound, without any other sounds (this is the default Panel Memory).
Panel Memory Banks
If you have a large number of panel settings you’d like to save, don’t despair! The V150/V110 has eight memory slots called Panel Banks, each of which can store eight panel Memories. To choose a Panel Bank, press the Panel Bank button. You will be prompted to press one of the Panel Memory buttons, which will select the respective bank. Pressing any other button will remove the prompt screen without changing the Panel Bank. Now any Panel Memory saved will be in the bank you’ve selected, and Panel Memories restored will also be from that bank. When the instrument is turned on, Panel Bank 1 is always active.
3-16
To make it easier to keep track of Panel Banks you can give them names. Press and hold the Panel Bank button to see the bank menu. Use the Up/Down buttons to select a bank. The bank’s name appears in the display. Every Panel Memory button that lights up indicates a Panel Memory that you’ve stored.
To rename a bank, press the middle display button underneath the bank’s name. The existing name (or blank space, if the bank is unused) appears with a cursor under one of the characters. Use the Right and Left buttons to move back and forth in the name, and the display button labeled DELETE to remove characters.
Insert characters by pressing keys on the keyboard: white keys for letters, black keys for digits or spaces. The lowest white key on the keyboard (A 0) corresponds to “A,” proceeding along the white keys to “Z “at E 4. The next key (F 4) corresponds to “a” (lowercase “A”) and proceeds to “z” at the high end of the keyboard. The digits are represented by the lowest black keys on the keyboard, followed by punctuation marks and spaces. When you’ve chosen the name you like, press the display button labeled name unchanged.
Saving Panel Memories
You can save all of your panel memory banks on a computer disk using MIDI to send the data to the computer. This is a good idea if you’ve set up elaborate or complex memories which would take time to restore. The details of MIDI connections are specified in Chapter 4. You must also have an appropriate computer-based sequencer running on the computer. Once this setup is in place, press the display button underneath the words PANEL|MEM|SAVE in the panel bank menu. The V150/V110 will display a screen prompting you to set up the MIDI connection and sequencer. When everything is set up, press the display button labeled START|MIDI|SYSEX to write the panel memory data to your computer via MIDI.
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Panel Memories
OK, or press the display button labeled CANCEL to leave the
Panel memory data saved in this manner are in the form of a Kurzweil-specific Sysex Data Stream that can be loaded back into the V150/V110 using MIDI. Each panel memory is restored to the position it was in (both number and bank) when it was saved. The details of how to do this are dependent on the sequencer you have running on your computer, and are beyond the scope of this manual. You should be aware, however, that loading panel memory data into the V150/V110 may overwrite existing panel memories, so be careful to save any existing work on the instrument before loading new data.
Pedal Stepping
If you are using the Panel Memory feature to assist in performance, you may wish to change the setting while continuing to play. To make this “hands off” method possible, the V150/V110 supports Pedal Stepping of panel memories. In this mode of operation one of the pedals will cause the selection of the next panel memory setting. The light associated with the new panel memory will be lit to indicate which panel memory is active. When the last memory in a panel bank is active and a step occurs, the next bank gets selected, and the first Panel Memory in the new bank is selected.
You can enable pedal stepping from the panel bank menu. Press the display button labeled
Pedal|Step. Use the Up/Down buttons to choose a pedal to assign to panel memory stepping.
When pedal stepping is assigned to a pedal, any other assigned functions for that pedal are ignored. When the instrument is powered up, pedal stepping is always inactive (assigned to Off.)
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Preferences
Preferences
There are quite a few user preferences that can be set on the V150/V110. Many of these have already been discussed in previous chapters, along with the features they control. The Preferences button gives you access to a set of menus that control these features as well as some others that are general in nature.
Press the Preferences button to enter the preference menu system. The Left/Right buttons will move among the various pages of menu choices. Pressing one of the display buttons will either enter another set of menus, or activate a field which can then be edited with the Up/Down buttons. Some menu pages which are entered using the display buttons have an up-arrow character, which indicates that you can return to the previous menu from which you entered. Press the associated display button to return to the previous menu. At any time, you can press the Preferences button again to return to the main display.
The first page of menu choices is:
CONTROL|PREFS||||||||MIDI|PREFS|||||||||||||||RESET
Press Right to see the second page of menu choices:
Tuning |||||||Output|Mode
Press Right to see the third page of menu choices:
METRO/RHYTHM |||||OCTAVE|SHIFT|||||||||ARPEGGIATOR
Press Right to see the fourth page of menu choices:
REVERB|||||||||||||||||EFFECT
Press Right to see the last page, showing the instrument state and editing the Remember Preferences feature.
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Control Preferences
Setting Keytouch
Choosing CONTROL|PREFS on the first menu page offers another menu of choices:
PEDAL|SETUP|||||SLIDER|SETUP|||||KEYTOUCH
We’ve already discussed pedal and slider setup on pages 3-13 and 3-14. The third option is
KEYTOUCH. Pressing the display button associated with this function displays a menu showing
the current velocity sensitivity of the instrument. There are seven levels ranging from Lightest to Hardest. The names refer to the degree of force needed to produce a sound of a certain volume and brightness when striking the keyboard. Lighter settings mean that a relatively light touch is needed to make the instrument sound louder, while harder settings mean that a more aggressive striking of the keys is necessary to achieve louder volumes.
Use the Up/Down buttons to adjust the sensitivity setting. You can try out the setting by playing the keyboard while adjusting, until the touch you like best is reached. When the Keytouch menu is on display, the right and middle pedals can be used to adjust the keytouch as well; this allows you to play with both hands while adjusting the touch.
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Preferences
The keytouch setting is always remembered when the power is turned off, and is not saved as a part of a Panel Memory. The default keytouch setting is Normal.
MIDI Preferences
The V150/V110 is compatible with the MIDI standard for digital musical instruments, and can be customized to match your MIDI setup. Choosing MIDI|PREFS on the first menu page displays a series of menu pages which allow you to program various MIDI parameters. See page 4-5 for a description of the MIDI preferences.
Tuning
The V150/V110 is a digitally controlled instrument and will never go out of tune. However, you may need to play with other instruments that are not in tune with the usual standard (A-440) and thus wish to tune the V150/V110 up or down from that point. Press the display button labeled Tuning, then use the Up/Down buttons to adjust the tuning. The unit of tuning is the cent, which represents 1/100 of a half step. You can tune the V150/V110 up or down as much as 50 cents. The default tuning is 0 cents.
Press Up and Down together to return to standard tuning. The Tuning setting will be remembered when the power is turned off if Remember Preferences is selected in the Preferences menu.
You can also reach the tuning parameter by pressing and holding the display button labeled Transpose. This allows you to adjust both transposition and tuning of the instrument in a convenient fashion.
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Preferences
Audio Output Mode
The V150/V110 produces sound in stereo, which is almost always desirable as it gives the instrument a greater sense of depth and realism. If your instrument is connected to a PA system with a single cable, however, it may be helpful to treat it as a monophonic sound source. Press the display button labeled Output|Mode, then use the Up/Down buttons to choose between Stereo and Mono (the default is Stereo). Output Mode setting will be remembered when the power is turned off if Remember Preferences is selected in the Preferences menu.
Other Preferences
The third page of preferences controls the Metronome/Rhythm player (these preferences are described beginning on page 3-4), Arpeggiator (described on page 3-5), and Octave Shift (page 3-3). The fourth page contains preferences for Reverb and Effects (described on page 3-11). Each of these menus is described in detail in the appropriate section. For your convenience, these menus are also accessible with the Preferences button.
Remember Preferences
The last preferences menu page shows the state of the V150/V110, including version numbers of the installed firmware and the amount of memory available. There is also an editable choice called Remember Prefs which can be changed with the Up/Down buttons. Choosing Yes for Remember Prefs will cause a number of user choices to be saved when the power is turned off, using the battery-backed memory. Choosing No will cause the choices to be restored to the factory default values when the instrument is powered on.
When the Remember Preferences feature is on, the following preferences are remembered even when you turn off your V150/V110:
The most-recently-selected sound in each sound category Transposition and tuning Stereo/Mono output setting Main, Layer, Split and SplitLayer sounds Split point Octave shift settings Left sustain state Metronome/Rhythm settings Tempo
The keytouch setting and the tone controls (Bass, Midrange, and Treble) are always remembered, even if the Remember Preferences feature is off. You can restore all preferences to their original settings using the RESET menu, as described below.
3-20
Resetting the instrument
Choosing RESET on the first menu page offers a menu of choices for resetting various preferences that have been stored in the battery-backed memory of the V150/V110. The choices for reset are:
CLR|PANELMEM Remove all stored Panel Memories, in all panel banks. The factory-
supplied Panel Memories are available in Bank 1.
CLR|PREFS Clear all preferences that are remembered with the Remember Prefs
setting. All default values are restored. Remember Prefs is set to No.
FACTORY|RESET Restore the instrument to its factory settings. No user-defined
preferences are preserved, including tuning, tone settings, and keytouch.
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Preferences
3-21
Chapter 4 MIDI
Overview
MIDI, which stands for Musical Instrument Digital Interface, enables electronic musical instruments to communicate in the numeric language of computers. You can connect your V150/V110 to other MIDI instruments, or to a computer that has a MIDI interface (either a set built-in MIDI connectors, called ports, or an external device with one or more MIDI ports and a standard connection to the computer).
Connecting to other MIDI instruments enables you to control them from the V150/V110’s keyboard—or to control the V150/V110 from their keyboards. Connecting to a personal computer enables you to record the music you play into software that creates sequences, which are computerized recordings of the music you’ve played.
A computer connection to your V150/V110 also enables you to update the internal software, should a revision become available.
MIDI Information
MIDI isn’t exactly music—it’s a standardized language for representing musical data with numbers. Information such as what notes you’re playing, how hard you’re playing them, and whether they’re sustained—all gets translated as numbers and gets sent along a MIDI cable as a series of electrical pulses that represent the numbers.
In practical terms, that means that you’ll think a little differently about the sounds you play when you start using MIDI connections with other instruments. For example, suppose you’re controlling a MIDI organ from your V150/V110. Playing a piano sound on the V150/V110 obviously can’t play a piano sound on an organ. Instead, you’ll hear whatever sound has the same sound ID (also known as MIDI Program Change number) as the piano sound. If you’re playing the Stereo Grand Piano sound (which has a sound ID of 0) on the V150/V110, you’ll play whatever sound has ID 0 on the organ as well. This enables you to add even more layers of sound to your music.
You can find the sound IDs for all of the V150/V110’s sounds, in Appendix C, in the tables that list the sounds by banks.
MIDI Connections
On the bottom panel are three MIDI ports: In, Thru, and Out. You’ll connect MIDI cables between one or more of these ports and similar ports on other MIDI instruments, including MIDI-capable computers.
4-1
MIDI
MIDI Connections
In Thru Out
Figure 4-1 MIDI ports
In receives MIDI information from other MIDI instruments
Thru sends whatever MIDI information is received at the In port out to other MIDI instruments
Out sends MIDI information generated by the V150/V110 to other MIDI instruments
The way you connect the cables determines how the instruments communicate. There are several combinations, but there’s one simple rule: one end of the cable connects to an In port, and the other end to either an Out port or a Thru port.
Basic Connection: Master/Slave
Many people connect a second instrument to their favorite keyboard—for example, you might want to connect a Kurzweil PC2R or other sound module to your V150/V110 to increase the number of sounds you can play. Connecting two instruments via MIDI enables you to play both instruments together in what is known as a master/slave configuration, with the second instrument (the slave) controlled from the keyboard of the first (the master). Figure 4-2 shows the simplest MIDI connection, with the cable connecting the MIDI Out port of the master keyboard with the MIDI In port of the slave (in this case a sound module).
MIDI In
PUSH
PWR
Performance
Zone 1 Zone 2 Zone 3 Zone 4
VOL
Main
Split Split LayerSolo
Layer
Rotary Fast / Slow Perc On / Off Volume Decay Pitch
Shift
ABCD
16'
5 1/3'2'8'
4'
2 2/3'
1 3/5'
1 1/3'
Chorus / Vib
Pre-AmpDrawbar Toggle 1' Chorus / Vib
On / Off
Depth
MIDI Out
Edit Modes
PC2R
Edit / Store Group / Menu Compare Copy
KB3
Internal Voices
Cancel Enter FX MIDI Receive Global
YesNo
MIDI Setups
Panic
Demo
4-2
Figure 4-2 Simple master/slave connection
The slave can be any MIDI instrument or device, including computers and effects processors. If it’s a sound-generating instrument, you can plug its audio output into your sound system or into the Audio In jacks on the V150/V110 bottom panel.
Two-Way Connection
Another common type of connection enables either instrument to be master or slave. This is the typical configuration used to connect an instrument to a computer for recording and playback. Figure 4-3 shows a two-way connection between a MIDI instrument and a computer. The cables connect the computer’s MIDI Out to the instrument’s MIDI In, and the instrument’s MIDI Out to the computer’s MIDI In.
MIDI
MIDI Connections
MIDI In
MIDI Out
Figure 4-3 Two-way connection
MIDI Thru
If you have more than two MIDI instruments, you may want to connect them in a MIDI chain, which enables you to control multiple slaves from a single master. A typical example of this is a configuration with a computer controlling a first slave, which passes the MIDI information through to a second slave—as shown in Figure 4-4. In this case, there’s a master/slave connection between the first and second instruments, and a two-way connection between the first instrument and the computer. This enables recording from the first instrument to the computer, and playback on both instruments. During playback, the first instrument receives MIDI information from the computer, and passes it via its Thru port to the second instrument.
MIDI Out
MIDI In
4-3
MIDI
MIDI Connections
MIDI Out
MIDI In
MIDI Out
MIDI Thru
MIDI In
PWR
PUSH
Performance
Zone 1 Zone 2 Zone 3 Zone 4
VOL
Main
Rotary Fast / Slow Perc On / Off Volume Decay Pitch
Shift
ABCD
MIDI In
Layer
16'
5 1/3'2'8'
2 2/3'
Pre-AmpDrawbar Toggle 1' Chorus / Vib
Edit Modes
PC2R
Split Split LayerSolo
1 3/5'4'1 1/3'
Chorus / Vib
On / Off
Depth
Edit / Store Group / Menu Compare Copy
KB3
Internal Voices
Cancel Enter FX MIDI Receive Global
Panic
Demo
YesNo
MIDI Setups
Figure 4-4 MIDI Thru
If the second instrument also had a Thru port, you could chain a third instrument to the second. We don’t recommend chains of more than three or four instruments—any longer and you may have problems with delayed notes. If you have a large number of MIDI instruments, you may want to use a multi-port MIDI interface connected to your computer, or a MIDI Thru box, which provides multiple Out (technically Thru) ports from a single In port.
4-4
Adjusting MIDI Preferences
If you’re using your V150/V110 with other MIDI instruments, you may want to adjust some of the V150/V110’s MIDI settings. This includes things like which MIDI channels the V150/V110 uses, and how it responds to messages from other instruments.
To view and edit the MIDI preferences, press the Preferences button. The bottom line of the display shows the available options:
CONTROL|PREFS||||||MIDI|PREFS||||||||RESET
Press the display button labeled MIDI|PREFS, and you’ll see the first preference: Main Channel. Use the Left and Right buttons to move through the menu. Use the Up and Down buttons to change the value of the currently visible preference.
When you’re in the MIDI Preferences menu, you’ll see a small arrow at the upper left or upper right of the display. When you want to leave the MIDI Preferences menu, press the display button above the arrow.
Zone Channels
The first four preferences determine which MIDI channel the V150/V110 uses for each part (zone) of the keyboard. There’s a preference for each of the Main, Layer, Split, and SplitLayer sounds. Usually you’ll want to keep each part on a different channel.
MIDI
Adjusting MIDI Preferences
Each part of the keyboard can be assigned to any of the 16 MIDI channels. By default, the Main sound is on Channel 1, the Layer sound is on Channel 2, the Split sound is on Channel 3, and the SplitLayer sound is on Channel 4.
Local Control
Local Control determines whether the V150/V110s keyboard controls its own internal sounds. You can turn Local Control off, which causes the V150/V110’s keyboard to control only the MIDI Out port (and hence other MIDI instruments). This can be useful if you’re using an external sequencer to record your music.
For example, suppose you’re recording a track to an external sequencer using another MIDI instrument that you’re controlling from the V150/V110 (on a different MIDI channel). If you don’t want to record the V150/V110 itself, you can set Local Control to Off. In this case, the V150/V110 won’t make any sound, and you’ll hear only the other instrument as you record.
By default, Local Control is set to On. Every time you turn on the V150/V110, Local Control resets to On, even if it was disabled when you turned the V150/V110 off.
Ignore All Notes Off
The V150/V110 responds to MIDI All Notes Off messages. When the V150/V110 receives this message, it stops all notes that are playing (on the MIDI channel where the All Notes Off message occurred). The All Notes Off message is useful, because sometimes notes get “stuck” while playing, and there’s no other quick way to silence them (stuck notes are rare; they may occasionally occur if you have several MIDI instruments connected to each other).
4-5
MIDI
MIDI Messages
External Sync
You can send an All Notes Off message and an All Controllers Off message to the V150/V110 and to all 16 MIDI channels by pressing the General MIDI and Demo buttons together. This “Panic” feature is a quick way to silence every instrument in your MIDI system.
By default, the V150/V110 responds to All Notes Off messages. There’s one potential disadvantage to this: some MIDI instruments and sequencers send an All Notes Off message whenever there’s a pause in your playing and all the keys are up. If you’re controlling your V150/V110 from one of these devices, you might find that the V150/V110’s notes sometimes shut off abruptly when they shouldn’t. This is caused by the occasional All Notes Off message sent by the instrument or sequencer (this is a non-standard use of the All Notes Off message, by the way).
If you’re experiencing this problem, you can avoid this situation by making the V150/V110 ignore the All Notes Off message. Set the value of Ignore All Notes Off (in the Preferences menu) to Ye s, and your notes won’t cut short.
This feature controls the synchronization of the V150/V110’s metronome and arpeggiator with other MIDI instruments or sequencers (using MIDI clock signals). See page 4-11 for more about synchronization.
If you want the metronome or arpeggiator to be driven by MIDI clock signals from an external MIDI instrument, set the value of External Sync to On. Otherwise, leave it at its default value of Off. In this case, the V150/V110 sends MIDI clock signals to its MIDI Out port whenever you’re using the metronome or arpeggiator.
MIDI Channel Assignments
There are 16 more preferences, each corresponding to one of the MIDI channels. Each preference indicates the sound assigned to that channel, as shown in the example below:
Channel||||||||||||||||||||||Sound|||||||| |||1|||||||||||||||||Stereo|Grand|Piano||||||||||0:0
Press the display button labeled Channel to indicate that you want to view or edit a different MIDI channel. Use the Up and Down buttons to select a different MIDI channel.
Next, press the display button under the name of the sound assigned to that channel. This indicates that you want to change the sound assigned to the current channel. Use the Up and Down buttons to select a different sound. Notice that the name of the sound is followed by two numbers separated by a colon. These numbers are the bank ID and the sound ID of the current sound.
MIDI Messages
This section describes the many MIDI messages that the V150/V110 sends and receives. The MIDI implementation chart on page B-6 gives more information.
Keep in mind that MIDI messages have an effect only on the channel on which they’re sent. A message sent on Channel 1, for example, affects only the sounds on Channel 1.
The V150/V110 normally sends MIDI messages on one or more of five channels, corresponding to the Main sound, the Layer sound, the Split sound, the SplitLayer sound, and the Metronome.
4-6
Note On, Note Off
Note On messages control the start of each note you hear from the V150/V110. The message contains information stating which MIDI channel the note is on, what note it is, and how hard the key was struck (the attack velocity). When the V150/V110’s sound-producing components receive this message (either from the V150/V110’s keyboard or from an external MIDI source), the information gets translated into the note you hear. When you release a key, a similar Note Off message is sent saying that a note has ended, on which channel, what note, and how fast the key was released (the release velocity).
Aftertouch
Aftertouch is a Controller message that affects sounds that are already playing. Many V150/ V110 sounds respond to aftertouch in various ways (by changing timbre, for example).
To use aftertouch, play a note, then hold the key down and press on it. The V150/V110 uses channel aftertouch, which means that pressing on just one key affects all the notes that are playing on that MIDI channel.
Pitch Bender
Touching the Pitch Bend pad sends MIDI Pitch Bend messages that change the pitch of all the notes that are currently playing.
MIDI
MIDI Messages
Program Change Messages
Whenever you select a sound, the V150/V110 sends a MIDI Program Change message. This message is always preceded by a Bank Select message (described below). The V150/V110 also can receive Program Change messages from external MIDI instruments. To change a sound on the V150/V110 this way, you should send a Bank Select message, followed by a Program Change message.
Control Change Messages
Control Change messages make up the largest category of MIDI messages. The V150/V110 can send many different Control Change messages, making it easy for you to modify sounds— whether you’re playing live or playing a prerecorded song (sequence).
Bank Select
By definition, MIDI offers exactly 128 values for the Program Change message. Since the V150/ V110 contains several hundred sounds, there aren’t enough Program Change values for you to select all the sounds directly with MIDI Program Change messages. Consequently, there’s a Bank Select message, which enables you to select several banks of 128 sounds (by sending a Bank Select message followed by a Program Change message). The V150/V110 responds to MIDI Controller 0 and Controller 32 messages as Bank Select messages (except when in General MIDI mode).
To change banks, send MIDI Controller 32 message with a value corresponding to the bank you want to select. See Appendix C to find the right combination of Bank Select and Program Change messages to select the V150/V110’s sounds. These correspond to the bank number and sound ID of the sounds in the various tables.
4-7
MIDI
MIDI Messages
Mod Wheel (Modulation)
Volume
Pan
Expression
The V150/V110 recognizes Mod Wheel (MIDI Controller 1) messages, which affect different sounds in different ways (by adding vibrato, for example). By default, Slider A sends Mod Wheel messages to the V150/V110 for many sounds.
The V150/V110 recognizes MIDI Volume (Controller 7) messages. Moving the Sound Levels sliders causes the V150/V110 to send Volume messages on each of the four MIDI channels corresponding to the Main, Layer, Split, and SplitLayer zones.
The V150/V110 recognizes MIDI Pan (Controller 10) messages, which adjusts the location of the sound within the stereo field (from left to right). A value of 0 is full left, 64 is centered, and 127 is full right.
The V150/V110 sends and receives MIDI Expression (Controller 11) messages, which regulate the volume of V150/V110 sounds. By default, this is controlled by the V150/V110’s Expression pedal, which enables you to vary the volume from nothing up to the volume set by the MIDI Volume level.
Sustain, Sostenuto, and Soft Pedals
These messages are named for the corresponding pedals on many acoustic pianos: Sustain allows all notes to continue sounding until they fade out or the Sustain message ends; Sostenuto is similar, but affects only the notes whose keys were held down when the Sostenuto message began; Soft reduces the volume of all notes until the message ends.
By default, the V150/V110’s right foot pedal sends Sustain (MIDI Controller 64), the center pedal sends Sostenuto (MIDI Controller 66), and the left pedal sends Soft (MIDI Controller 67).
Reverb and Effects
Adjusting the wet/dry mix of the Reverb with the Reverb Level knob sends a Controller 91 message to the V150/V110 (and to the MIDI Out port). The value of the message depends on the percentage of the wet/dry mix: 0 for a fully dry signal (0% wet, no reverb); 127 for full effect (100% wet).
Adjusting the wet/dry mix of the Effects with the Effects Level knob works the same way, using Controller 93.
The V150/V110 also recognizes Controllers 91 and 93 if received from an external MIDI source
Controller 94 controls the effects routing. The values of this message select effects routing as follows:
0–31 No Reverb or Effects 32–63 Effects on, reverb off 64–95 Reverb on, Effects off 96–127 Reverb and Effects on
4-8
Other Controllers
There are several other MIDI messages that affect different the V150/V110 in different ways. They are Controller 2 (Breath), Controller 4 (Foot), Controller 6 (Data), Controller 9, Controller 12, Controller 13, and Controller 29. See Appendix C, for information about Controller messages and their effects on V150/V110 sounds.
System Exclusive Messages
MIDI messages like Note On and Control Change affect the musical portion of a performance or song. There’s another type of message, called System Exclusive (SysEx), that you can use “behind the scenes” to control other V150/V110 features that aren’t directly part of the music— for example, putting the V150/V110 in General MIDI mode, as described below.
All messages are shown in hexadecimal (base-16) notation, which is standard for SysEx messages. Each two-character string represents a byte, or eight bits, of information.
Turning General MIDI On
The V150/V110 recognizes the General MIDI On message. To turn General MIDI on, send the following six-byte message to the V150/V110’s MIDI In port, or include it in a song (typically using an editor on your computer).
MIDI
System Exclusive Messages
F0 7E 00 09 01 F7
The third byte (00) is the device ID of the receiving instrument—in this case 00, which is the device ID of the V150/V110. (To address other instruments, use a different value for the third byte. It can be anything from 00 to 7F. A value of 7F means “Broadcast,” or send to all.)
Turning General MIDI Off
The V150/V110 recognizes the General MIDI Off message. To turn General MIDI off, send the following six-byte message to the V150/V110’s MIDI In port, or include it in a song (typically using an editor on your computer).
F0 7E 00 09 02 F7
The third byte (00) is the device ID of the receiving instrument—in this case 00, which is the device ID of the V150/V110. (To address other instruments, use a different value for the third byte. It can be anything from 00 to 7F. A value of 7F means “Broadcast,” or send to all.)
Device Inquiry
The V150/V110 recognizes the Device Inquiry message. If you’re not sure that your V150/V110 is receiving SysEx messages, use the Device Inquiry message to check (typically sent from a computer connected to the V150/V110’s MIDI In port). If the V150/V110 receives the message, it sends back a response.
4-9
MIDI
Other System Messages
This is the Device Inquiry message:
F0 7E 00 06 01 F7
Any device that receives this message will respond. This is the V150/V110’s response message:
F0 7E 00 06 02 07 31 00 0B xx nn nn nn nn F7
The byte represented by xx distinguishes between the models in the V series. It will be 01 for the V150 and 02 for the V110. The bytes represented by nn indicate the operating system version, as
shown in the following table:
F0 Beginning of SysEx message (SOX) 7E Universal non-real-time SysEx ID 00 Device ID of the receiving instrument (00 for V150/V110); can be from 00 to 7F 06 Sub ID 1 (general information) 02 Sub ID 2 (Device ID message) 07 Manufacturer ID (07 is Kurzweil) 31 00 Device family code (14 bits, LSB first) 0B xx Device family member code (14 bits, LSB first; xx = 01 for the V150, 02 for the V110) nn nn nn nn Software revision: tens, ones, tenths, hundredths (00 01 00 00 = version 1.00) F7 End of SysEx message (EOX)
Byte Description
Other System Messages
The V150/V110 also recognizes certain System Common, System Real Time, and Auxiliary messages, as described below.
Local Control On/Off
Local Control determines whether the V150/V110’s keyboard controls its own internal sounds. You can turn Local Control on and off by sending the V150/V110 a Local Control message from an external MIDI source. See page 4-5 for more about the use of Local Control.
All Notes Off
The V150/V110 sends and responds to MIDI All Notes Off messages. When the V150/V110 receives this message, it stops all notes that are playing (on the MIDI channel where the All Notes Off message occurred). See page 4-5 for more about the All Notes Off message.
Pressing the General MIDI and Demo buttons together stops all the V150/V110’s notes and zeros its controllers; it also sends All Notes Off and All Controllers Off messages on all 16 MIDI channels.
4-10
MIDI Clock Messages
The V150/V110 can send or receive MIDI clock signals. These messages enable you to synchronize recording or playback with other MIDI instruments (or a computer sequencer). The External Sync parameter in the MIDI preferences menu determines how the V150/V110 handles MIDI clock signals. See page 4-6 for details.
You can set the V150/V110 to either send these signals when you use the arpeggiator or metronome, or to receive these signals from external MIDI instruments. When External Sync is set to Off, the V150/V110 sends sync messages whenever you use the arpeggiator or metronome. This makes the V150/V110 the “master” instrument. When External Sync is set to On, the V150/V110 is a “slave”; the arpeggiator and metronome don’t do anything until they receive sync signals from another MIDI instrument that’s acting as the master.
Note: When External Sync is off, the Metronome and Arpeggiator send MIDI clock signals, but not Start, Stop, or Continue messages. Similarly, when External Sync is on, the Metronome and Arpeggiator receive MIDI clock signals, but not Start, Stop, or Continue messages.
About External Sequencers
If you plan to use your V150/V110 with an external MIDI sequencer, this section will help you work more effectively.
MIDI
About External Sequencers
Basic Recording
Generally you’ll want to record each part of a performance on a different MIDI channel. Some sequencers “rechannelize” incoming MIDI information, so that every new track automatically gets recorded on a different MIDI channel, regardless of the channel you were using when you recorded the track.
If your sequencer doesn’t rechannelize, and you want each sound on a different MIDI channel, change the Main Sound Channel (see Zone Channels on page 4-5) before you record each track.
Soft Thru
Depending on the sequencer you’re using, you may want to use its “soft thru” feature. This enables you to create a MIDI “loop” that connects your sequencer’s MIDI Out port to the V150/ V110’s MIDI In port, and the V150/V110’s MIDI Out port to the sequencer’s MIDI In port. If your sequencer’s soft thru feature is enabled, then while you’re recording, the V150/V110’s notes get recorded into the sequencer, go through the sequencer and back to the V150/V110. It’s like inserting the sequencer between the V150/V110’s keyboard and its sound components.
If you use your sequencer’s soft thru feature, you should set the V150/V110’s Local Control to Off, to prevent notes from getting played twice while you’re recording.
Arpeggiator and External Sync
When you’re recording arpeggiated notes into a sequencer, you’ll need to make sure that the sequencer receives the MIDI clock signals from the V150/V110. Therefore you should set the V150/V110’s External Sync to Off, and the corresponding feature on the sequencer to On. (You could also do it the other way around, with the V150/V110’s External Sync to On, and the corresponding feature on the sequencer to Off. It doesn’t matter, as long as one is on and one is off.
4-11
MIDI
About External Sequencers
Multi Recording
Some sequencers offer a “multi record” feature, enabling you to record more than one MIDI channel at a time (normally, each track represents an individual sound on an individual MIDI channel, but multi record sequencers can simultaneously record from several MIDI channels at once).
If your sequencer can multi record, then you can play layers and splits on the V150/V110, and record all of the sounds at once (remember that each part of a layer or split uses a different MIDI channel, so if your sequencer doesn’t multi record, you’ll be able to record only one part of a layer or split at a time).
Keep in mind, however, that some sequencers multi record to multiple tracks simultaneously, and some record all MIDI channels to a single track. Either way works, but if you record multiple channels to a single track, it will be more difficult to edit that track using your sequencer software.
If your sequencer multi records to a single track, and you don’t want to have multiple channels recorded on your tracks, you can record layers and splits one part at a time using the basic recording method. Set your sequencer to record a single track, then turn off all but the Main sound, using the Split, Layer, and SplitLayer buttons. Record the first track. Then create a new track on the sequencer. Select a new sound, then select a new Main Sound channel. Record another track. Repeat this process until you’ve recorded all the parts of the layer or split.
Recording Program Change Messages
You can record Program Change messages as part of a sequence track. Recording Program Change messages at the beginning of each track ensures that the sequence always uses the correct sound.
The easiest way to get Program Change messages into your recording is to leave an unrecorded measure or two at the beginning of the sequence. During this “countoff” period, select the sound that you want to use for the track you’re recording. The Program Change message gets recorded as an event in the countoff period.
Most sequencers enable you to insert Program Change messages manually, so you can probably make changes in the sequence after recording as well.
4-12
Appendix A Maintenance and Upgrades
Replacing the Battery
When you turn off your V150/V110, changes that you’ve made to the settings are preserved by three standard AA alkaline batteries that provide backup power to the V150/V110’s memory. When it is time to replace your battery, the V150/V110 will display
Battery|voltage|is|low for a few seconds when you turn it on. If this happens, you
should replace the batteries as soon as possible (within a week). If the batteries fail, you’ll lose your custom settings.
Changing the batteries is easy; you need three fresh AA alkaline batteries and a small Phillips screwdriver. The first time you change batteries, you may also need a knife, scissors, or wire cutters, since the original batteries may have been taped or tied to the battery holder for protection during shipping.
Maintenance and Upgrades
Replacing the Battery
Caution: Make sure that you have fresh batteries to install before you start the installation. Once you remove the old batteries, the memory lasts for only about 30 seconds. You’ll lose your Panel Memories and other custom settings if you don’t get the fresh batteries installed quickly enough.
1. Turn off the V150/V110 and disconnect the power cable.
2. Remove the screw that attaches the battery plate to the V150/V110’s rear panel. Keep the screw handy for reinstallation.
3. Tilt back the top of the battery plate, then lift it a few inches away from the V150/V110. The plate is connected by a short cable, so be careful not to pull too hard.
4. When you have the fresh batteries ready to insert, remove the old batteries. The old batteries might be fastened into the holder with tape or a plastic tie; you’ll need to remove these.
5. Within 30 seconds, insert the new batteries. Be sure to match the positive (+) and negative (–) ends of the batteries with the markings on the battery holder.
6. Reattach the battery plate, making sure that the lip on the bottom of the plate goes inside the V150/V110’s rear panel. Reinstall and tighten the screw.
Powering up
When you have finished, plug in the V150/V110 and turn the power on. You should see the usual start up messages. If the Battery|voltage|is|low message still appears, review the battery replacement steps to see if you missed something. If you have problems, call your Kurzweil dealer or service center.
A-1
Maintenance and Upgrades
Boot Block
Boot Block
Although the V150/V110 comes from the factory with an operating system (OS, also called engine software) and factory sounds already installed, you may decide to upgrade the software at a later time to add more features or sounds. The V150/V110 boot block lets you install new software and factory sounds into Flash ROM. The boot block also provides hard reset and diagnostic options.
Execution of any function in the boot block may cause or require a hard reset causing erasure of the Panel Memories that you have created. To save them, back them up using a MIDI Sysex dump as described in the section called Saving Panel Memories on page 3-17.
Starting the Boot Block
When you power up the V150/V110, it displays Waiting|for|scanner, then displays
Please|wait after a couple of seconds. When you see Please|wait, press and release the
Demo button.
After the boot block message banner and version number are displayed, the first of several menu items appears on the screen. Pressing the Left/Right buttons selects different menu items. Pressing the display button labeled Enter executes the selected menu item.
About Software Upgrades
You can get software upgrades for your V150/V110 from Kurzweil’s FTP website (www.kurzweilmusicsystems.com/downloads.html) or from your Kurzweil dealer. A computer (Mac or PC) with a MIDI interface and sequencer is necessary for transferring the software to your V150/V110 using MIDI Sysex. A list of compatible software sequencers will accompany your software upgrade kit. If you don’t have a computer, your V150/V110 can be upgraded by a Kurzweil Service Center.
The software upgrades are encoded as one or more standard MIDI files. Filenames are in the format V10XNNN.MID, where X is the block being updated (b for boot block, k for operating system, s for sounds, and g for General MIDI sounds), and NNN is the version number (N.NN, so 100 would be 1.00). Don’t attempt to install files with names that don’t conform to this format; it won’t work.
Setting Up For a Software Upgrade
1. Connect a MIDI cable from the MIDI Out of the computer’s MIDI port or interface to the MIDI In of the V150/V110.
2. Launch the sequencer application.
3. Open the first .MID file using the sequencer program.
4. Start the boot block on the V150/V110 using the directions above.
Installing an Operating System or Sounds
This procedure is for installing operating system software. See Installing a New Boot Block on page A-3 if you want to install a new boot block.
A-2
Maintenance and Upgrades
Boot Block
Caution: Installing an operating system or sounds involves doing a hard reset, which erases the V150/V110’s user-defined memory (like your Panel Memories). If you want to save these, you should do so before you begin to install the operating system or sounds. See page 3-17.
1. Select Install|engine by pressing the display button labeled Enter.
2. Select via|MIDI by pressing the display button labeled Enter.
3. Start playing the MIDI file from the sequencer. While loading, the bottom line of the V150/V110’s display will show a message segment|X|of|Y where X starts at 1 and counts up to the total number of segments, which is represented by Y. If the display continues to show waiting|for|MIDI after starting the sequencer, stop and restart the sequence.
4. Depending on the size of the file, it may take several minutes to load, at which point the bottom line of the display will show that file from the sequencer and start playing it.
5. After you have completed loading all of the MIDI files (except a boot block file), press the display button labeled Cancel twice to get back to the main boot block menu, use the Right or Left buttons to scroll to the HARD|RESET menu item, and select it by pressing the display button labeled Enter. Press the display button labeled Yes; the V150/V110 will restart with the new operating system.
done. Then, if you have another file to load, open
Installing a New Boot Block
If the file you are loading is a boot block file with the letter b as the fourth letter in the filename, follow instructions in Setting Up For a Software Upgrade on page A-2, then continue:
1. Scroll to Update|boot|block and select by pressing the display button labeled Enter.
2. Select via|MIDI by pressing the display button labeled Enter.
3. Start playing the MIDI file from the sequencer. While loading, the bottom line of the V150/V110’s display will show a message segment|1|of|1. If the display continues to show waiting|for|MIDI after starting the sequencer, stop and restart the sequence.
4. After about a minute, the V150/V110 will reset and start running normally.
Resetting the V150/V110
If you select HARD|RESET by scrolling and pressing the display button labeled Enter, the display will ask Erase|RAM|objects? which gives you an important opportunity to think about what you are doing. This resets all of the V150/V110’s memory back to the initial factory state. This is necessary if you are upgrading the software. If you’re not concerned about losing all of your Panel Memories, or if you’ve saved them using a MIDI Sysex dump (see Saving Panel Memories on page 3-17), then press the display button labeled Yes. The V150/V110 will execute a hard reset and start running normally.
Running the Diagnostics
The Run|diags option executes the V150/V110’s internal diagnostic tests. Some diagnostic tests will erase the V150/V110’s memory, which will cause a hard reset when the V150/V110 is powered on again. Turn your V150/V110 off then on again to leave Diagnostics mode and return to normal operation.
A-3
Appendix B General Reference
This appendix contains the following information:
Specifications. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . B-1
MIDI Controllers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .B-4
KB3 Controllers. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . B-5
MIDI Implementation Chart. . . . . . . . . . . . . . . . . . . . . . . . . . . .B-6
Specifications
Specifications are subject to change without notice.
Physical Specifications
V150
V110
Height 39.75 in 101.0 cm Width 58.25 in 148.0 cm Depth 59.00 in 150.0 cm Weight 512.0 lb 233.0 kg
Height 34.8 in 88.5 cm Width 56.7 in 144.0 cm Depth 43.7 in 111.0 cm Weight 233.7 lb 106.0 kg
B-1
General Reference
Specifications
Electrical Specifications
Voltage and Frequency Ranges
Safe voltage range 100–125 Volts RMS 200–250 Volts RMS Safe frequency range 48–65 Hz 48–65 Hz
Current Consumption (V150)
Voltage Level Idle Nominal Max
100–125 volts RMS 0.5 A 0.65 A 1.6 A 200–250 volts RMS 0.3 A 0.4 A 0.8 A
Current Consumption (V110)
120 VA C 230 VAC
Voltage Level Idle Nominal Max
100–125 volts RMS 0.5 A 0.6 A 1.5 A 200–250 volts RMS 0.35 A 0.45 A 0.8 A
Environmental Specifications
Minimum Maximum
Operating temperature 40 F 5 C 104 F 40 C Storage temperature -13 F -25 C 185 F 85 C Operating humidity 5% 95% (non-condensing) Storage humidity 5% 95% (non-condensing)
B-2
Audio Specifications
V150
200-Watt 4-way Amplification
7 Speakers
Audio Outputs
Audio Inputs
Headphone Outputs
General Reference
Specifications
Woofer: 1 x 80 Watts Midrange: 2 x 20 Watts for down-facing speakers, 2 x 20 Watts for up-facing speakers Tweeters: 2 x 20 Watts
Woofer: 1 x 12 in (30 cm), in ported enclosure Midrange: 2 x 6.5 in (16.5 cm) facing down; 2 x 5 in (12.5 cm) facing up Tweeters: 2 x 1 in (2.5 cm) dome tweeters
0.7 volts RMS for ff piano music with Volume slider at maximum and EQ sliders centered. Maximum output level is 2v peak-to-peak. Output impedance is 500 ohms. Using these outputs does not affect the volume of the speakers.
0.5 volts RMS produces a level equivalent to ff piano music Input impedance is 5K ohms. Volume and EQ sliders do not affect the signal delivered through these inputs
Source impedance is 47 ohms; recommended headphone impedance is 50 ohms or greater. Level is 0.5 volts RMS = 2.5 mW at 100 ohms for ff piano music with Volume slider at maximum and EQ sliders centered; 5.7 volts RMS = 325 mW absolute maximum. Plugging headphones into either jack switches off the speakers.
V110
130-Watt Biamplification
4 Speakers
Audio Outputs
Audio Inputs
Headphone Outputs
Warning: This instrument is capable of producing sound pressure levels in excess of 95dB, which may cause permanent hearing damage. Please exercise caution when playing through the internal speakers and especially when using headphones. Always start with the Volume slider at the minimum position.
Woofer: 2 x 50 Watts Tweeters: 2 x 15 Watts
Woofers: 2 x 6.5 in (16.5 cm), in ported enclosure Tweeters: 2 x 1 in (2.5 cm) dome-type tweeters
0.7 volts RMS for ff piano music with Volume slider at maximum and EQ sliders centered. Maximum output level is 2v peak-to-peak. Output impedance is 500 ohms. Using these outputs does not affect the volume of the speakers.
0.5 volts RMS produces a level equivalent to ff piano music Input impedance is 5K ohms. Volume and EQ sliders do not affect the signal delivered through these inputs
Source impedance is 47 ohms; recommended headphone impedance is 50 ohms or greater. Level is 0.5 volts RMS = 2.5 mW at 100 ohms for ff piano music with Volume slider at maximum and EQ sliders centered; 5.7 volts RMS = 325 mW absolute maximum. Plugging headphones into either jack switches off the speakers.
B-3
General Reference
MIDI Controllers
MIDI Controllers
0 Bank MSB 32 Bank LSB 64 Sustain 96 DataInc 1 Mod Wheel 33 Mod Wheel LSB 65 Port Switch 97 DataDec 2 Breath 34 66 Sostenuto 98 NRg LSB 3 35 67 Soft 99 NRg MSB 4 Foot Control 36 68 Legato 100 Rg LSB 5 Port Time 37 Port Time LSB 69 Hold2 101 Rg MSB 6 Data 38 Data LSB 70 SndCtl1 102 7 Volume 39 Volume LSB 71 SndCtl2 103 8 Balance 40 Balance LSB 72 SndCtl3 104
9 41 73 SndCtl4 105 10 Pan 42 Pan LSB 74 SndCtl5 106 11 Expression 43 Expression LSB 75 SndCtl6 107 12 EfxCt 1 44 76 SndCtl7 108 13 EfxCt 2 45 77 SndCtl8 109 14 46 78 SndCtl9 110 15 AuxBnd2 47 79 SndCt10 111 16 Gen 1 48 80 Gen 5 112 17 Gen 2 49 81 Gen 6 113 18 Gen 3 50 82 Gen 7 114 19 Gen 4 51 83 Gen 8 115 20 52 84 PortCtl 116 ArpOn 21 AuxBnd1 MSB 53 AuxBnd1 LSB 85 117 ArpVel 22 54 86 118 Latch2 23 55 87 119 Latch1 24 56 88 120 25 57 89 121 26 58 90 122 27 59 91 FXBWet (Reverb) 123 28 60 92 124 29 61 93 FXAWet (Effects) 125 30 62 94 FXRoute 126 31 63 95 Ef5 Depth 127
B-4
KB3 Controllers
There’s a subset of the MIDI Controller numbers dedicated to controlling KB3 features. The first column in the following table lists the KB3 features that send (and respond to) MIDI Controller messages. The second column lists the Controller numbers corresponding to those features.
If you’re controlling another MIDI instrument from your V150/V110, using the features in the first column (while you’re playing a KB3 sound) sends the corresponding MIDI message from the second column.
If you’re controlling your V150/V110 from an external MIDI source, you can use the MIDI controller numbers in either the second or third column to control the corresponding KB3 feature in the first column. For example, to control Drawbar 1, you can send either MIDI 6 or MIDI 12. (The Controller numbers in the third column are the ones used by the Voce™ MIDI Drawbar Controller, a common drawbar control device.)
General Reference
KB3 Controllers
KB3 Control Feature
MIDI Controller Number
V150/V110 Voce
Drawbar1 6 12 Drawbar2 22 13 Drawbar3 23 14 Drawbar4 24 15 Drawbar5 25 16 Drawbar6 26 17 Drawbar7 27 18 Drawbar8 28 19 Drawbar9 1 20 Expression Pedal 4 8 Percussion On/Off 73 N.A. Percussion High/Low 72 72 Percussion Loud/Soft 71 71 Percussion Fast/Slow 70 70 Rotating Speaker Slow/Fast 68 68 Vibrato/Chorus On/Off 95 95 Vibrato/Chorus Selector 93 93 Key Click Level 89 89 Leakage Level 90 90
B-5
General Reference
MIDI Implementation Chart
MIDI Implementation Chart
Model: Kurzweil V150/V110
Manufacturer: Date: 08/01/01 Young Chang Version 1.0 Digital Pianos
Function Transmitted Recognized Remarks
Basic Channel
Mode
Note Number
Velocity
After T ouch Pitch Bender O O
Control Change**
Program Change System Exclusive O O* GM 1 On/Off
System Common
System Real Time
Aux Messages
Notes
Mode 1: Omni On, Poly Mode 2: Omni On, Mono O = yes Mode 3: Omni Off, Poly Mode 4: Omni Off, Mono X =no
Default 1 1
Changed 1 - 16 1 - 16
Default Multi* Multi* memorized
Messages X Modes 1 & 3 memorized
Altered X
0–127 0–127 key range
True Voice 1–128 1–128 C 0–C 8
Note ON O O
Note OFF O O
Keys X X
Channels O O
0, 32
1 4 6
7 10 11 64 66 67 91 93 94 96 97
98, 99
100, 101
116 117 118 119 120 121
O 0–127 O 0–127
True # 0–127 0–127
Song Pos. X X
Song Sel. X X
Tune X X
Clock O O
Messages X X
Local Control O O
All Notes Off O O
Active Sense X X
Reset X X
*Manufacturer’s ID = 07 Device ID: default = 0;
O O O O O O O O O O O O O O O O O O O O O O O
*Use Multi to assign different sounds to each MIDI channel **The V150/V110 can send any control change
O
bank select
O
mod wheel
O
foot controller
O
data entry
O
volume
O
pan
O
expression
O
sustain pedal
O
sostenuto pedal
O
soft pedal
O
FXB wet dry
O
FXA wet dry
O
FX route
O
data increment
O
data decrement
O
non-registered param num
O
registered param num
O
arpeggiator on/off
O
arpeggiator velocity ctl
O
arpeggiator latch 2
O
arpeggiator latch 1
O
all sound off
O
reset all controllers
B-6
Appendix C Sound and Controller Information
This appendix contains the following information:
V150/V110 Sounds (Organized by Sound Category) . . . . . . .C-2
V150/V110 Sounds (Organized by Sound ID) . . . . . . . . . . . . .C-5
Default Physical Controller Assignments. . . . . . . . . . . . . . . . .C-9
Controller Assignments for Sounds in Bank 0. . . . . . . . . . . .C-10
Controller Assignments for Sounds in Bank 6. . . . . . . . . . . .C-20
Controller Assignments for Sounds in Bank 2. . . . . . . . . . . .C-30
Controller Assignments for Sounds in Bank 7. . . . . . . . . . . .C-32
C-1
Sound and Controller Information
V150/V110 Sounds (Organized by Sound Category)
V150/V110 Sounds (Organized by Sound Category)
PIANO 1 (Piano)
Stereo Grand Piano Classic Grand Dynamic Grand Warm Grand Piano Solo Grand Piano Concert Grand Mono Grand Piano Combo Piano Sweet Ivories Nice Touch Grand Piano Solitude Piano Recital Full Bloom Piano Pianetta Suite Piano Dreamy Piano Grand Piano Bright Grand Electric Grand Honky Tonk Piano Elec Piano 1 Elec Piano 2 GM Harpsichord Clavinet
PIANO 2 (Chromatic)
Hard Rock Piano Rock Grand Piano Ensemble Piano Mono Stage Piano Dyn Stage Piano Ragtime Piano Tack Piano Piano & Strings Basement Upright Chorused Piano Way Back Piano Dance Piano Cloud Ride Piano Organic Piano Piano & Wash Piano & Vox Pad GM Celesta Glockenspiel Music Box Vibraphone Marimba Xylophone Tubular Bells Dulcimer
E PIANO 1 (Organ)
Classic Elec Piano Serious Classic EP 70's Elec Piano Hard Elec Piano Lounge Elec Piano DynoMy Elec Piano Soft Elec Piano Hybrid Elec Piano Mellow Elec Piano Tines Square Chorused Wurly Classy Roadz OD Elec Piano Clean & Soft Ballad Keys Lotus Keys Drawbar Organ Percussion Organ Rock Organ Church Organ Reed Organ GM Accordion Harmonica Bandoneon
E PIANO 2 (Guitar)
My Old Wurly Big Red Wurly Super T's Wurly Soft Wurly Wurly Road Pearly Keys Digital Elec Piano Ballad Elec Piano Soft Ballad EP 70's FM Tines 90's FM Ballad Chorus Rock Piano Bright Pianotone Family Portrait Harpsi-Piano Fantasy Keys Nylon Guitar Steel String Gtr Jazz Guitar Clean Elec Guitar Muted Guitar Overdrive Guitar Distortion Guitar Guitar Harmonics
POP KEYS (Bass)
Electro Grand Digital Elec Grand Rock Elec Grand Elite Elec Piano Dulcimer Grand Celestial Keys Comp Time Buzzy Synth Janet's Comp Mild Sheen Scrape Glass Air Society Sharp Air Attack Dronin' Alien Salt Mine Imperfect Storm Acoustic Bass Finger Bass Picked Bass Fretless Bass Slap Bass 1 Slap Bass 2 Synth Bass 1 Synth Bass 2
CLAVIER (Strings)
Clavinet Classic Touch Clavinet Dual Wah Clavinet Real Harpsichord Modern Harpsichord Crystal Clavichord Accordion Celesta Modern Clavier Belly Celeste Harpsichordion Circus Keys Cosmic Calliope Calliope Keys Chiff Attack Spaced Harmonix Violin Viola Cello Contrabass Tremolo Strings Pizzicato Strings Harp Timpani
ORGAN (Ensemble)
Reverend's B Ballad Organ Prog Rocker B All Bars Out Grungy Overdrive Uptown Gospel Solid State Organ Electric Pipes Background Organ MelloTone Wheel Piped Organ Playful Piper Peter's Pan Imaginary Flute Synth Winds Bouncin' Bass Cathedral Pipes Church Pipes Ensemble Strings GM Slow Strings Synth Strings 1 Synth Strings 2 Choir Aahs Voice Oohs Synth Vox Orchestra Hit
C-2
Sound and Controller Information
V150/V110 Sounds (Organized by Sound Category)
BRASS (Brass)
Big Brass Saxes/Trumpets Split Section Broadway Brass Trombones Bari/Tenor Section Solo Tenor Sax Soundtrack Brass Octave Riff Sect Fatso Sax Big & Beefy Saxes Goosed Unison Analog Brass Honk'n Dyn Sax Saxy Lush Classical Brass Soft Trumpet Solo French Horn French Horn Sect HarmonMute Trumpet Brass & Horn Soaring Brass Dyn Hi Brass Dyn Low Brass Solo Flute Double Reeds Woodwind Section Trumpet Trombone Tuba Muted Trumpet French Horn Brass Section Synth Brass 1 Synth Brass 2
STRINGS (Reed)
Lyrical Strings Slow Strings Marcato Strings Layer Strings Fast Strings Touch Strings Velocity Strings Phantom Strings Fast Key Strings Emotional String Octave Strings Emphatic Strings Rosin Section Resolute Section Tender Strings Flute & Strings Stereo Pizzicato Dry Pizzicato Tremolo Strings 2 Mono Pizzicato Mono Tremolo Baroque Strings Chamber Section Dynamic Harp Harp Glissando Total Orchestra 1 Total Orchestra 2 Soprano Sax Alto Sax Tenor Sax Baritone Sax Oboe English Horn Bassoon Clarinet
VOICES (Pipe)
Ooh><Aah Doo><Daa Baa Bop Doo Doop Daa Dot Scatman The Croons Cathedral Vox Bright Voices Crystal Voices Vox & Organ Big Ooh Voices Big Voices Bright Syn Vox Theater Vox SynthVox & Strings K250 Choir Cathedral Choir Piccolo Flute Recorder Pan Flute Bottle Blow Shakuhachi Whistle Ocarina
SYNTHS (Synth Lead)
Solar Lead Vox Lead Lyrical Lead Slow Wood Flute Groove Bass Pulse Bass Sweeper Bass Lowdown Bass 80's Poly Synth Rez Bass/Poly Technicolor Elan Lead Sun Spot Lead 80's Mono Lead Resonant Sweeper Reverse Feedback Square Wave Sawtooth Wave Synth Calliope Chiffer Lead Charang Solo Vox 5th Saw Wave Bass & Lead
C-3
Sound and Controller Information
V150/V110 Sounds (Organized by Sound Category)
PADS (Synth Pad)
Rez Aah Pad Ethereal Air Meteor Strings Orchestra Pad Neptune Analogy Dream Catcher Synth Orchestra Poseidon Analogica Anti Rez Synth Chorale Ethereal Strings Resonant Notch Vox Ooh><Ahh Pad Vocalicious Fantasia Warm Pad Polysynth Space Voice Bowed Glass Metal Pad Halo Pad Sweep Pad
GUITAR (Synth FX)
Acoustic Guitar Strummer 12 String Rich 6 String 12 String Guitar Chorus Elec Guitar Elec 12 String Jazzy Frets Lead Rock Guitar Titanium Guitar Latin Lover Roto 12 String Electric 12 Twangy Guitar Chr Elec & Mute Cmp Chr Elec Gtr Trashed Tubes Classical Guitar Ice Rain Soundtrack Crystal Atmosphere Brightness Goblins Echo Drops Star Theme
BASS (Ethnic)
Round Wound Punch Bass Two Finger Bass Dual-Tri Bass Funk Slap Bass Synth Fretless Upright Bass 1 Upright Bass 2 V Finger Bass Bright Elec Bass Bright A Bass Triangle Bass Yow Bass Mono Synth Bass Power Fuzz Bass Bass in Face Sitar Banjo Shamisen Koto Kalimba Bagpipe Fiddle Shanai
DRUMS (Percussion)
Studio A Drums Studio B Drums Ambient Rock Kit Coliseum Kit Resonant Traps Tripkit Beat Box Electro Kit Radio Kings Ripper Kit LA Drums Compact Kit Tube Traps Acoustric Kit Dirt Kit Sump Pump Kit Jazz Drum Set GM Std Kit GM Room Kit GM Power Kit GM Elec Kit GM Synth Kit GM Jazz Kit GM Brush Kit GM Orchestra Kit Tinkle Bell Agogo Steel Drums Wood Block Taiko Melodic Tom Synth Drum Reverse Cymbal
PERCUSSION (Sound FX)
Virtuoso Perc Rhythm Maker Woody Marimba African Marimba Vibes New Fluid Vibes Aborigine Jam Drums & Bells Marimba Milky Way Vibes Percussionist Carnival Perc Primitive Perc Bunch of Perc Percussion Party Percussion Circle Orchestra Perc Guitar Fret Noise Breath Noise Seashore Bird Telephone Helicopter Applause Gun Shot
KB3
All Out Testify Prog Rock Organ Reverend Al's Steve's B Even Drawbars Gospel Organ Synth Rock Organ Uncle Clark's Loungin' Live Drawbars Keith's Revenge Bars 1-3 Fine Overdrive Odd Ones Out Vox Organ Split
C-4
Sound and Controller Information
V150/V110 Sounds (Organized by Sound ID)
V150/V110 Sounds (Organized by Sound ID)
The lists of sounds in this appendix are organized into memory banks. These aren’t the same as the sound categories that you see labeled on the V150/V110’s front panel. The memory banks organize the sounds by a numeric ID. The IDs in each bank range from 0 to 127. There are 128 sounds in Banks 0, 2, and 6, and a smaller number of sounds in Banks 1, 4, and 7.
If you’re controlling your V150/V110 from an external MIDI instrument, you can change sounds on the V150/V110 by sending Program Change messages from the MIDI instrument. The value of the Program Change message should be the ID of the sound you want to select. To change banks from the MIDI instrument, send a Bank Select message—a MIDI 0 message (with a value of 0) followed by a MIDI 32 message with a value corresponding to the bank you want to select. After the Bank Select message, send a Program change message to select a sound within that bank.
Some MIDI instruments display sound IDs (Program Change numbers) in the range from 1–128, instead of from 0–127, as the V150/V110 does. If your V150/V110 is connected to one of these instruments, you may find that selecting sounds from the other MIDI instrument doesn’t work the way you expect. For example, selecting sound ID 32 from the MIDI instrument might select Ballad Elec Piano on the V150/V110 (which is sound ID 31).
Bank 0 Sounds
<=0>
PIANO 1
0 Stereo Grand Piano 1 Classic Grand 2 Dynamic Grand 3 Warm Grand Piano 4 Solo Grand Piano 5 Concert Grand 6 Mono Grand Piano 7 Combo Piano
PIANO 2
8 Hard Rock Piano
9 Rock Grand Piano 10 Ensemble Piano 11 Mono Stage Piano 12 Dyn Stage Piano 13 Ragtime Piano 14 Tack Piano 15 Piano & Strings
E PIANO 1
16 Classic Elec Piano 17 Serious Classic EP 18 70's Elec Piano 19 Hard Elec Piano 20 Lounge Elec Piano 21 DynoMy Elec Piano 22 Soft Elec Piano 23 Hybrid Elec Piano
E PIANO 2
24 My Old Wurly 25 Big Red Wurly 26 Super T's Wurly 27 Soft Wurly 28 Wurly Road 29 Pearly Keys 30 Digital Elec Piano 31 Ballad Elec Piano
POP KEYS
32 Electro Grand 33 Digital Elec Grand 34 Rock Elec Grand 35 Elite Elec Piano 36 Dulcimer Grand 37 Celestial Keys 38 Comp Time 39 Buzzy Synth
CLAVIER
40 Clavinet Classic 41 Touch Clavinet 42 Dual Wah Clavinet 43 Real Harpsichord 44 Modern Harpsichord 45 Crystal Clavichord 46 Accordion 47 Celesta
ORGAN
48 Reverend's B 49 Ballad Organ 50 Prog Rocker B 51 All Bars Out 52 Grungy Overdrive 53 Uptown Gospel 54 Solid State Organ 55 Electric Pipes
BRASS
56 Big Brass 57 Saxes/Trumpets 58 Split Section 59 Broadway Brass 60 Trombones 61 Bari/Tenor Section 62 Solo Tenor Sax 63 Soundtrack Brass
STRINGS
64 Lyrical Strings 65 Slow Strings 66 Marcato Strings 67 Layer Strings 68 Fast Strings 69 Touch Strings 70 Velocity Strings 71 Phantom Strings
VOICES
72 Ooh><Aah 73 Doo><Daa 74 Baa Bop 75 Doo Doop 76 Daa Dot 77 Scatman 78 The Croons 79 Cathedral Vox
SYNTHS
80 Solar Lead 81 Vox Lead 82 Lyrical Lead 83 Slow Wood Flute 84 Groove Bass 85 Pulse Bass 86 Sweeper Bass 87 Lowdown Bass
PADS
88 Rez Aah Pad 89 Ethereal Air 90 Meteor Strings 91 Orchestra Pad 92 Neptune 93 Analogy 94 Dream Catcher 95 Synth Orchestra
GUITAR
96 Acoustic Guitar 97 Strummer 12 String 98 Rich 6 String
99 12 String Guitar 100 Chorus Elec Guitar 101 Elec 12 String 102 Jazzy Frets 103 Lead Rock Guitar
BASS
104 Round Wound 105 Punch Bass 106 Two Finger Bass 107 Dual-Tri Bass 108 Funk Slap Bass 109 Synth Fretless 110 Upright Bass 1 111 Upright Bass 2
DRUMS
112 Studio A Drums 113 Studio B Drums 114 Ambient Rock Kit 115 Coliseum Kit 116 Resonant Traps 117 Tripkit 118 Beat Box 119 Electro Kit
PERCUSSION
120 Virtuoso Perc 121 Rhythm Maker 122 Woody Marimba 123 African Marimba 124 Vibes 125 New Fluid Vibes 126 Aborigine Jam 127 Drums & Bells
C-5
Sound and Controller Information
V150/V110 Sounds (Organized by Sound ID)
Bank 6
Bank 6 contains another 128 sounds, organized into the same categories as the sounds in Bank 0.
Bank 6 Sounds
<=0>
PIANO 1
0 Sweet Ivories 1 Nice Touch Grand 2 Piano Solitude 3 Piano Recital 4 Full Bloom Piano 5 Pianetta 6 Suite Piano 7 Dreamy Piano
PIANO 2
8 Basement Upright
9 Chorused Piano 10 Way Back Piano 11 Dance Piano 12 Cloud Ride Piano 13 Organic Piano 14 Piano & Wash 15 Piano & Vox Pad
E PIANO 1
16 Mellow Elec Piano 17 Tines Square 18 Chorused Wurly 19 Classy Roadz 20 OD Elec Piano 21 Clean & Soft 22 Ballad Keys 23 Lotus Keys
E PIANO 2
24 Soft Ballad EP 25 70's FM Tines 26 90's FM Ballad 27 Chorus Rock Piano 28 Bright Pianotone 29 Family Portrait 30 Harpsi-Piano 31 Fantasy Keys
POP KEYS
32 Janet's Comp 33 Mild Sheen 34 Scrape Glass 35 Air Society 36 Sharp Air Attack 37 Dronin' 38 Alien Salt Mine 39 Imperfect Storm
CLAVIER
40 Modern Clavier 41 Belly Celeste 42 Harpsichordion 43 Circus Keys 44 Cosmic Calliope 45 Calliope Keys 46 Chiff Attack 47 Spaced Harmonix
ORGAN
48 Background Organ 49 MelloTone Wheel 50 Piped Organ 51 Playful Piper 52 Peter's Pan 53 Imaginary Flute 54 Synth Winds 55 Bouncin' Bass
BRASS
56 Octave Riff Sect 57 Fatso Sax 58 Big & Beefy Saxes 59 Goosed Unison 60 Analog Brass 61 Honk'n Dyn Sax 62 Saxy Lush 63 Classical Brass
STRINGS
64 Fast Key Strings 65 Emotional String 66 Octave Strings 67 Emphatic Strings 68 Rosin Section 69 Resolute Section 70 Tender Strings 71 Flute & Strings
VOICES
72 Bright Voices 73 Crystal Voices 74 Vox & Organ 75 Big Ooh Voices 76 Big Voices 77 Bright Syn Vox 78 Theater Vox 79 SynthVox & Strings
SYNTHS
80 80's Poly Synth 81 Rez Bass/Poly 82 Technicolor 83 Elan Lead 84 Sun Spot Lead 85 80's Mono Lead 86 Resonant Sweeper 87 Reverse Feedback
PADS
88 Poseidon 89 Analogica 90 Anti Rez 91 Synth Chorale 92 Ethereal Strings 93 Resonant Notch Vox 94 Ooh><Ahh Pad 95 Vocalicious
GUITAR
96 Titanium Guitar 97 Latin Lover 98 Roto 12 String
99 Electric 12 100 Twangy Guitar 101 Chr Elec & Mute 102 Cmp Chr Elec Gtr 103 Trashed Tubes
BASS
104 V Finger Bass 105 Bright Elec Bass 106 Bright A Bass 107 Triangle Bass 108 Yow Bass 109 Mono Synth Bass 110 Power Fuzz Bass 111 Bass in Face
DRUMS
112 Radio Kings 113 Ripper Kit 114 LA Drums 115 Compact Kit 116 Tube Traps 117 Acoustric Kit 118 Dirt Kit 119 Sump Pump Kit
PERCUSSION
120 Marimba 121 Milky Way Vibes 122 Percussionist 123 Carnival Perc 124 Primitive Perc 125 Bunch of Perc 126 Percussion Party 127 Percussion Circle
C-6
Sound and Controller Information
V150/V110 Sounds (Organized by Sound ID)
Bank 2
Bank 2 contains 128 General MIDI programs. When your V150/V110 is not in GM mode, you can select and play the Bank-2 sounds whatever your Main Sound MIDI channel is. If you’re in GM mode, you can select and play these sounds on all MIDI channels except channel 10.
Sounds from the other banks are not available when you’re in GM mode.
Bank 2 Sounds
<=0>
Piano
0 Grand Piano 1 Bright Grand 2 Electric Grand 3 Honky Tonk Piano 4 Elec Piano 1 5 Elec Piano 2 6 GM Harpsichord 7 Clavinet
Chromatic
8 GM Celesta
9 Glockenspiel 10 Music Box 11 Vibraphone 12 Marimba 13 Xylophone 14 Tubular Bells 15 Dulcimer
Organ
16 Drawbar Organ 17 Percussion Organ 18 Rock Organ 19 Church Organ 20 Reed Organ 21 GM Accordion 22 Harmonica 23 Bandoneon
Guitar
24 Nylon Guitar 25 Steel String Gtr 26 Jazz Guitar 27 Clean Elec Guitar 28 Muted Guitar 29 Overdrive Guitar 30 Distortion Guitar 31 Guitar Harmonics
Bass
32 Acoustic Bass 33 Finger Bass 34 Picked Bass 35 Fretless Bass 36 Slap Bass 1 37 Slap Bass 2 38 Synth Bass 1 39 Synth Bass 2
Strings
40 Violin 41 Viola 42 Cello 43 Contrabass 44 Tremolo Strings 45 Pizzicato Strings 46 Harp 47 Timpani
Ensemble
48 Ensemble Strings 49 GM Slow Strings 50 Synth Strings 1 51 Synth Strings 2 52 Choir Aahs 53 Voice Oohs 54 Synth Vox 55 Orchestra Hit
Brass
56 Trumpet 57 Trombone 58 Tuba 59 Muted Trumpet 60 French Horn 61 Brass Section 62 Synth Brass 1 63 Synth Brass 2
Reed
64 Soprano Sax 65 Alto Sax 66 Tenor Sax 67 Baritone Sax 68 Oboe 69 English Horn 70 Bassoon 71 Clarinet
Pipe
72 Piccolo 73 Flute 74 Recorder 75 Pan Flute 76 Bottle Blow 77 Shakuhachi 78 Whistle 79 Ocarina
Synth Lead
80 Square Wave 81 Sawtooth Wave 82 Synth Calliope 83 Chiffer Lead 84 Charang 85 Solo Vox 86 5th Saw Wave 87 Bass & Lead
Synth Pad
88 Fantasia 89 Warm Pad 90 Polysynth 91 Space Voice 92 Bowed Glass 93 Metal Pad 94 Halo Pad 95 Sweep Pad
Synth FX
96 Ice Rain 97 Soundtrack 98 Crystal
99 Atmosphere 100 Brightness 101 Goblins 102 Echo Drops 103 Star Theme
Ethnic
104 Sitar 105 Banjo 106 Shamisen 107 Koto 108 Kalimba 109 Bagpipe 110 Fiddle 111 Shanai
Percussion
112 Tinkle Bell 113 Agogo 114 Steel Drums 115 Wood Block 116 Taiko 117 Melodic Tom 118 Synth Drum 119 Reverse Cymbal
Sound FX
120 Guitar Fret Noise 121 Breath Noise 122 Seashore 123 Bird 124 Telephone 125 Helicopter 126 Applause 127 Gun Shot
C-7
Sound and Controller Information
V150/V110 Sounds (Organized by Sound ID)
Bank 1
Bank 1 contains General MIDI (GM) drum kits. When your V150/V110 is not in GM mode, you can select and play the Bank-1 sounds whatever your Main Sound MIDI channel is. If you’re in GM mode, you can select and play these sounds only on Channel 10, which is reserved for GM drums.
Sound 127 Sine V2.0 is a special sine wave that the V150/V110 uses for its internal diagnostic software. Don’t select it as a performance sound, because it can get extremely loud.
Bank 4
Bank 4 contains the KB3 organ sounds. Notice how their Program Change numbers increase by eight instead of by one.
Bank 7
Bank 7 contains standard sounds like those in Banks 0 and 6.
Bank 1 Sounds
<=0>
0 GM Std Kit
8 GM Room Kit 16 GM Power Kit 24 GM Elec Kit 25 GM Synth Kit 32 GM Jazz Kit 40 GM Brush Kit 48 GM Orchestra Kit
127 Sine V2.0
Bank 4 Sounds
<=0>
0 All Out
8 Testify 16 Prog Rock Organ 24 Reverend Al's 32 Steve's B 40 Even Drawbars 48 Gospel Organ 56 Synth Rock Organ 64 Uncle Clark's 72 Loungin' 80 Live Drawbars 88 Keith's Revenge 96 Bars 1-3
104 Fine Overdrive 112 Odd Ones Out 120 Vox Organ Split
Bank 7 Sounds
<=0>
STRINGS
0 Stereo Pizzicato 1 Dry Pizzicato 2 Tremolo Strings 2 3 Mono Pizzicato 4 Mono Tremolo 5 Baroque Strings 6 Chamber Section 7 Dynamic Harp 8 Harp Glissando 9 Total Orchestra 1
10 Total Orchestra 2
ORGAN
11 Cathedral Pipes 12 Church Pipes
GUITAR
13 Classical Guitar
VOICES
14 K250 Choir 15 Cathedral Choir
Bank 7 Sounds
<=0>
BRASS
16 Soft Trumpet 17 Solo French Horn 18 French Horn Sect 19 HarmonMute T rumpet 20 Brass & Horn 21 Soaring Brass 22 Dyn Hi Brass 23 Dyn Low Brass 24 Solo Flute 25 Double Reeds 26 Woodwind Section
PERCUSSION
27 Orchestra Perc
DRUMS
28 Jazz Drum Set
C-8
Default Physical Controller Assignments
The following table lists the V150/V110’s physical controllers and the MIDI Controller messages they send by default.
For any Panel Memory, you can change the message that a physical controller sends. Keep in mind that doing so may affect other features of the program or setup.
For example, if you assign Slider A to send MIDI 9 instead of MIDI 1, two things will happen: Slider A will do something different (or nothing at all), and anything that responds to MIDI 9 will respond to Slider A.
Slider A MIDI 1 Mod Wheel (Modulation) Slider B MIDI 4 Foot Control Slider C MIDI 6 Data Slider D MIDI 13 CCPed MIDI 11 Expression Right Pedal MIDI 64 Sustain Middle Pedal MIDI 66 Sostenuto Left Pedal MIDI 67 Soft
Sound and Controller Information
Default Physical Controller Assignments
C-9
Sound and Controller Information
Controller Assignments for Sounds in Bank 0
Controller Assignments for Sounds in Bank 0
The tables in this section list the physical controller assignments for the sounds in Bank 0. The table titles show sound IDs and names.
See page C-20 for lists of physical controller assignments for the sounds in Bank 6.
0 Stereo Grand Piano
Slider A Vibrato Depth Slider D Vibrato Rate MIDI 29 Enable Vibrato
<=0>
1 Classic Grand
Slider D Vibrato Rate MIDI 29 Enable Vibrato
2 Dynamic Grand
Slider A Vibrato Depth Slider D Vibrato Rate MIDI 29 Enable Vibrato
3 Warm Grand Piano
Slider A Vibrato Depth Slider D Vibrato Rate MIDI 29 Enable Vibrato
4 Solo Grand Piano
Slider A Vibrato Depth Slider D Vibrato Rate MIDI 29 Enable Vibrato
8 Hard Rock Piano
Slider A Vibrato Depth Slider D Vibrato Rate MIDI 29 Enable Vibrato
9 Rock Grand Piano
Slider A Vibrato Depth Slider D Vibrato Rate MIDI 29 Enable Vibrato
10 Ensemble Piano
Slider D Vibrato Rate MIDI 29 Enable Vibrato
11 Mono Stage Piano
Slider D Vibrato Rate MIDI 29 Enable Vibrato
12 Dyn Stage Piano
Slider D Vibrato Rate MIDI 29 Enable Vibrato
13 Ragtime Piano
Slider A Vibrato Depth Slider D Vibrato Rate MIDI 29 Enable Vibrato
14 Tack Piano
Slider A Vibrato Depth Slider C Tack Level Slider D Vibrato Rate MIDI 29 Enable Vibrato
5 Concert Grand
Slider A Vibrato Depth Slider D Vibrato Rate MIDI 29 Enable Vibrato
6 Mono Grand Piano
Slider A Vibrato Depth Slider D Vibrato Rate MIDI 29 Enable Vibrato
7 Combo Piano
Slider A Vibrato Depth Slider D Vibrato Rate MIDI 29 Enable Vibrato
C-10
15 Piano & Strings
Slider A Vibrato Depth Slider C LoPass Freq Slider D Strings Level Left Pedal Soft Pedal: piano MIDI 9 Enable Vibrato MIDI 29 Lyr Disable (Strings)
16 Classic Elec Piano
Slider A Tremolo Depth Slider B Bass Boost Slider C Timbre Slider D Tremolo Rate MIDI 9 Sample Start MIDI 29 Impact
Sound and Controller Information
Controller Assignments for Sounds in Bank 0
17 Serious Classic EP
Slider A Tremolo Depth Slider D Tremolo Rate
18 70's Elec Piano
Slider A Tremolo Depth Slider B Timbre Slider C Timbre Slider D Tremolo Rate MIDI 9 Enable Thump MIDI 29 Impact
19 Hard Elec Piano
Slider A Tremolo Depth Slider C Timbre Slider D Tremolo Rate MIDI 9 Enable Thump MIDI 29 Impact
20 Lounge Elec Piano
Slider A Tremolo Depth Slider B Timbre Slider C Timbre Slider D Tremolo Rate MIDI 9 Disable release MIDI 29 Disable Layer
21 DynoMy Elec Piano
Slider A Tremolo Depth Slider B LoPass Freq Cut Slider C Hi Freq Cut Slider D Tremolo Rate MIDI 9 Fast Decay MIDI 29 Impact
22 Soft Elec Piano
Slider A Tremolo Depth Slider B Timbre Slider C LoPass Freq Cut Slider D Tremolo Rate MIDI 9 Layer Enable (Pad) MIDI 29 Disable Chorus Layer
23 Hybrid Elec Piano
Slider A Tremolo Depth Slider C Timbre Slider D Tremolo Rate MIDI 2 Timbre MIDI 9 Disable Thump MIDI 29 Impact
24 My Old Wurly
Slider A Tremolo Depth Slider B Timbre Slider C Timbre Slider D Tremolo Rate MIDI 9 Disable Thump MIDI 29 Impact/Thump Lvl
25 Big Red Wurly
Slider A Tremolo Depth Slider B Timbre Slider C Timbre Slider D Tremolo Rate MIDI 9 Sample Start MIDI 29 Enable Detuned Layer
26 Super T's Wurly
Slider A Tremolo Depth Slider C Timbre Slider D Tremolo Rate MIDI 9 Sample Start MIDI 12 Disable Detuned Layer MIDI 29 Impact
27 Soft Wurly
Slider A Tremolo Depth Slider B Timbre Slider C Timbre Slider D Tremolo Rate MIDI 9 Sample Start MIDI 29 Impact
28 Wurly Road
Slider A Tremolo Depth Slider B Timbre Slider C Timbre Slider D Tremolo Rate MIDI 9 Sample Start MIDI 29 Impact
29 Pearly Keys
Slider A Tremolo Depth Slider B Timbre Slider C Timbre Slider D Tremolo Rate MIDI 9 Envelope Ctl MIDI 29 Impact
C-11
Sound and Controller Information
Controller Assignments for Sounds in Bank 0
30 Digital Elec Piano
Slider A Tremolo Depth Slider B Timbre Slider C Timbre Slider D Tremolo Rate MIDI 9 Sample Start MIDI 29 Disable Layer
31 Ballad Elec Piano
Slider A Tremolo Depth Slider B Timbre Slider C Timbre Slider D Tremolo Rate MIDI 9 Envelope Ctl MIDI 29 Disable Layer
32 Electro Grand
Slider A Tremolo Depth Slider C Timbre Slider D Tremolo Rate MIDI 9 Sample Start MIDI 29 Enable Layer
33 Digital Elec Grand
Slider A Tremolo Depth Slider C Timbre Slider D Tremolo Rate MIDI 9 Attack Control MIDI 29 Disable Layer
37 Celestial Keys
Slider A Tremolo Depth Slider C Treble Cut Slider D Trem/Vib Rate MIDI 9 Release Control MIDI 29 Switch Layers
38 Comp Time
Slider A Vibrato Rate, Depth Slider C LoPass Freq Slider D Resonance MIDI 9 Octave Drop MIDI 29 Impact
39 Buzzy Synth
Slider A Vibrato Slider C LoPass Freq Cut Slider D Tremolo+Rate Aftertouch Vibrato MIDI 9 Resonance Boost MIDI 29 Decay Control
40 Clavinet Classic
Slider A HiPass LFO Depth Slider B HiPass LFO Depth Slider C Bass Level Slider D HiPass LFO Rate MIDI 9 Disable Release MIDI 29 Layer Switch
34 Rock Elec Grand
Slider A Tremolo Depth Slider C Timbre Slider D Tremolo Rate MIDI 9 Attack Control MIDI 29 Disable Layer
35 Elite Elec Piano
Slider A Tremolo Depth Slider C Timbre Slider D Tremolo Rate MIDI 9 Attack Control MIDI 29 Disable Layer
36 Dulcimer Grand
Slider A Vibrato Rate Slider C Timbre Slider D Attack Ctrl Aftertouch Vibrato Depth MIDI 9 Release Control MIDI 29 Switch Layers
C-12
41 Touch Clavinet
Slider A BandPass LFO Rate Slider C Timbre Slider D Impact Aftertouch Timbre MIDI 29 Layer Switch
42 Dual Wah Clavinet
Slider A Bandpass Freq(MIDI 29) Slider C Bandpass Width Slider D LFO2 Rate MIDI 29 LFO => Slider A
43 Real Harpsichord
Slider A Decay Control Slider C Timbre Slider D Sample Start Left Pedal Octave Switch MIDI 9 Disable Release MIDI 12 Disable V elocity MIDI 29 Octave Switch
Sound and Controller Information
Controller Assignments for Sounds in Bank 0
44 Modern Harpsichord
Slider A LoPass Freq, Layer Detune Slider C Timbre Slider D Decay Control MIDI 29 Enable Release
45 Crystal Clavichord
Slider A Layer 1 Vibrato Slider C Treble Cut Slider D Sample Start MIDI 9 Decay Control MIDI 29 Layer Switch
46 Accordion
Slider A Swell Slider C Timbre Slider D Tremolo Rate Aftertouch Swell MIDI 9 Disable Layer MIDI 29 Attack Control
47 Celesta
Slider A LoPass Freq Slider C Timbre Slider D Tremolo Rate MIDI 9 Decay Control MIDI 29 Impact
51 All Bars Out
Slider A FX/VAST Rotary Ramp Speed Ctl Left Pedal FX/VAST Rotary Ramp Speed Ctl MIDI 9 FX Vib/Chr On/Off MIDI 29 VAST Rotary On/Off
52 Grungy Overdrive
Slider A FX/VAST Rotary Ramp Speed Ctl Left Pedal FX/VAST Rotary Ramp Speed Ctl MIDI 9 FX Vib/Chr On/Off MIDI 12 VAST Chr/Vib On/Off MIDI 29 VAST Rotary On/Off
53 Uptown Gospel
Slider A FX/VAST Rotary Ramp Speed Ctl Slider C Para EQ Freq Slider D Para EQ Cut Left Pedal FX/VAST Rotary Ramp Speed Ctl MIDI 9 FX Vib/Chr On/Off MIDI 29 VAST Rotary On/Off
54 Solid State Organ
Slider A FX/VAST Rotary Ramp Speed Ctl Slider C Xtra Hi Freq Left Pedal FX/VAST Rotary Ramp Speed Ctl MIDI 9 FX Vib/Chr On/Off MIDI 12 VAST Chr/Vib On/Off MIDI 29 VAST Rotary On/Off
48 Reverend's B
Slider A FX/VAST Rotary Ramp Speed Ctl Slider C LoPass Freq Slider D Layer XFade Left Pedal FX/VAST Rotary Ramp Speed Ctl MIDI 9 FX Vib/Chr On/Off MIDI 29 VAST Rotary On/Off
49 Ballad Organ
Slider A FX/VAST Rotary Ramp Speed Ctl Slider C Perc XFade Slider D Bass Cut Left Pedal FX/VAST Rotary Ramp Speed Ctl MIDI 9 FX Vib/Chr On/Off MIDI 12 VAST Chr/Vib On/Off MIDI 29 VAST Rotary On/Off
50 Prog Rocker B
Slider A FX/VAST Rotary Ramp Speed Ctl Slider C Perc XFade Left Pedal FX/VAST Rotary Ramp Speed Ctl MIDI 9 FX Vib/Chr On/Off MIDI 29 VAST Rotary On/Off
55 Electric Pipes
Slider C Layer XFade Slider D Layer XFade
56 Big Brass
Slider A Vibrato Depth Slider B LoPass Freq Slider C LoPass Freq Slider D Attack Control Aftertouch Swell Env & Pitch MIDI 2 LoPass Freq MIDI 9 Layer Switch MIDI 29 Layer Switch
57 Saxes/Trumpets
Slider A Vibrato Depth Slider B LoPass Freq Slider C LoPass Freq Slider D Attack Control Aftertouch Swell Env & Pitch MIDI 2 LoPass Freq MIDI 9 Layer Switch MIDI 12 Layer Switch MIDI 29 Layer Switch
C-13
Sound and Controller Information
Controller Assignments for Sounds in Bank 0
58 Split Section
Slider A Vibrato Depth Slider B Timbre Slider C LoPass Freq Slider D Attack Control Aftertouch Swell Env & Pitch MIDI 2 Timbre MIDI 9 Layer Switch MIDI 29 Layer Switch
59 Broadway Brass
Slider A Vibrato Depth Slider C LoPass Freq Slider D Attack Control Aftertouch Swell Env & Pitch MIDI 2 LoPass Freq MIDI 29 Layer Switch
60 Trombones
Slider A Vibrato Depth Slider B LoPass Freq Slider C Timbre Slider D Attack Control Aftertouch Swell Env & Pitch MIDI 2 LoPass Freq MIDI 29 Layer Switch
64 Lyrical Strings
Slider A Attack Switch Slider C Brightness MIDI 29 Envelope
65 Slow Strings
Slider A Slow Vibrato Slider C Brightness (Cut) Slider D Attack Control MIDI 29 Layer Switch
66 Marcato Strings
Slider A Envelope Switch Slider C Brightness (Cut) Slider D Envelope Control Left Pedal Envelope Switch MIDI 9 Attack Control MIDI 29 Envelope Control
67 Layer Strings
Slider A Attack Control Slider C Brightness Slider D Release Control MIDI 9 Layer Switch(w/MIDI 29) MIDI 12 Layer Switch(w/MIDI 29) MIDI 29 Mono -> Stereo
61 Bari/Tenor Section
Slider A Vibrato Depth Slider B LoPass Freq Slider C LoPass Freq Slider D Attack Control Aftertouch Swell Env & Pitch MIDI 2 LoPass Freq MIDI 9 Layer Switch MIDI 29 Layer Switch
62 Solo Tenor Sax
Slider A Vibrato Depth Slider C LoPass Freq Slider D Attack Control Aftertouch Vibrato Depth
63 Soundtrack Brass
Slider A Vibrato Depth Slider C LoPass Envelope Aftertouch Swell Envelope MIDI 9 Layer Switch MIDI 12 Layer Switch MIDI 29 Layer Switch
68 Fast Strings
Slider A Layer Switch Slider C Timbre Slider D Release Control Left Pedal Layer Switch
69 Touch Strings
Slider A Tremolo Slider C Timbre Slider D Envelope Control MIDI 29 Layer Switch
70 Velocity Strings
Slider A Layer Switch Slider C Timbre Left Pedal Layer Switch
C-14
Sound and Controller Information
Controller Assignments for Sounds in Bank 0
71 Phantom Strings
Slider A Envelope Control Slider C Timbre Slider D Attack Control Left Pedal Envelope Control MIDI 9 Layer Switch MIDI 12 Layer Switch MIDI 29 Layer Switch
72 Ooh><Aah
Slider A Vibrato Slider B Timbre Slider C Timbre Slider D Layer XFade Aftertouch Layer XFade MIDI 2 Timbre MIDI 29 Layer Switch
73 Doo><Daa
Slider A Vibrato Slider B Timbre Slider C Timbre Slider D Layer XFade Aftertouch Layer XFade MIDI 2 Timbre MIDI 29 Layer Switch
77 Scatman
Slider A Vibrato Slider B Timbre Aftertouch Swell MIDI 2 Swell MIDI 29 Envelope Control
78 The Croons
Slider A Vibrato Slider C Timbre MIDI 29 Layer Switch
79 Cathedral Vox
Slider A Brightness (Cut) Slider C Brightness (Cut) Slider D Envelope Control MIDI 29 Layer Enable
80 Solar Lead
Slider A Vibrato Rate, Depth Slider C LoPass Freq Slider D LoPass Resonance Aftertouch Vibrato Rate, Depth MIDI 29 Layer Switch
74 Baa Bop
Slider A Vibrato Slider B Timbre Slider D Envelope Control Aftertouch Swell MIDI 2 Swell MIDI 29 Layer Switch
75 Doo Doop
Slider A Vibrato Slider B Timbre Slider D Envelope Control Aftertouch Swell MIDI 2 Swell MIDI 29 Layer Switch
76 Daa Dot
Slider A Vibrato Slider B Timbre Slider D Envelope Control Aftertouch Swell MIDI 2 Swell MIDI 29 Layer Switch
81 Vox Lead
Slider A Vibrato Rate, Depth Slider C LoPass Freq Slider D LoPass Resonance Aftertouch Vibrato Rate, Depth MIDI 9 Rel. Layer off MIDI 12 Octave Jump w/MIDI 29 MIDI 29 Layer Enable
82 Lyrical Lead
Slider A Vibrato Rate, Depth Slider C LoPass Envelope Slider D LoPass Resonance Aftertouch Vibrato Rate, Depth MIDI 29 Layer Transpose (5ths)
83 Slow Wood Flute
Slider A Tremolo Depth (Cut) Slider C Breath Noise Slider D Chiff Noise MIDI 29 Layer Enable (ooh)
C-15
Sound and Controller Information
Controller Assignments for Sounds in Bank 0
84 Groove Bass
Slider A Vibrato Depth Slider C LowPass Freq Slider D LoPass Resonance Aftertouch Vibrato Rate MIDI 9 Release Control MIDI 12 Layer Delay MIDI 29 Octave Layer Enable
85 Pulse Bass
Slider A Vibrato Rate, Depth Slider C LowPass Freq Slider D LoPass Resonance MIDI 9 Release Control MIDI 12 Impact MIDI 29 Octave Layer Enable
86 Sweeper Bass
Slider A Vibrato Depth Slider C LowPass Freq Slider D LoPass Resonance Aftertouch Vibrato Depth MIDI 9 Release Control MIDI 12 Octave Layer Enable MIDI 29 Stereo Layer Enable
90 Meteor Strings
Slider A Vibrato, Trem Depth Slider C LoPass Freq Slider D LoPass Resonance Aftertouch Brightness MIDI 2 LoPass Freq MIDI 9 Release Control MIDI 12 Attack Control MIDI 29 Vibrato Rate Env
91 Orchestra Pad
Slider A Vibrato Slider C Filter Freq Slider D Filter LFO Rate Aftertouch Horn Layer Swell MIDI 2 Horn Layer Swell MIDI 9 Release Control MIDI 12 Layer Switch MIDI 29 Attack Control
92 Neptune
Slider A Tremolo Depth Slider C Chiff Level Slider D Env Control MIDI 29 Layer Disable
87 Lowdown Bass
Slider A Vibrato Rate, Depth Slider C LowPass Freq Slider D LoPass Resonance Aftertouch Vibrato Rate, Depth MIDI 9 Release Control MIDI 12 Impact MIDI 29 Octave Divide
88 Rez Aah Pad
Slider A Vibrato Slider C LoPass Freq Slider D LoPass LFO Rate Aftertouch Swell (Layer 3) MIDI 2 Swell (Layer 3) MIDI 9 Release Control MIDI 29 Timbre (Envelope)
89 Ethereal Air
Slider A Vibr, Pan/Fltr LFO Slider C Timbre Slider D Timbre Aftertouch Vibr, Pan/Fltr LFO MIDI 2 Pan LFO Depth MIDI 9 Release Control MIDI 29 Vibrato Rate Env
93 Analogy
Slider A Vibrato Rate, Depth Slider C LoPass Freq Slider D LP Res & Release Aftertouch Swell MIDI 9 Attack Control MIDI 29 Layer Enable
94 Dream Catcher
Slider A Filter LFO Depth Slider C LoPass Freq Slider D LoPass Resonance Aftertouch Swell MIDI 2 Swell MIDI 9 Release Control MIDI 29 Attack Control
95 Synth Orchestra
Slider A Vibrato/Trem Slider C LoPass Freq Slider D LoPass Resonance Aftertouch Vibrato/Trem MIDI 9 Release Control MIDI 12 Layer Switch MIDI 29 Attack Control
C-16
Sound and Controller Information
Controller Assignments for Sounds in Bank 0
96 Acoustic Guitar
Slider A Vibrato Slider C EQ Ctr Freq Slider D EQ Cut/Boost Aftertouch Vibrato Rate MIDI 2 Vibrato MIDI 9 Envelope Control MIDI 29 Sample Start
97 Strummer 12 String
Slider A Vibrato Slider C Brightness Slider D Vibrato Rate MIDI 2 Vibrato MIDI 9 Envelope Control MIDI 29 Layer Detune
98 Rich 6 String
Slider A Vibrato Slider C Timbre Slider D Vibrato Rate MIDI 2 Vibrato MIDI 9 Envelope Control MIDI 29 Stereo Image
99 12 String Guitar
Slider A Vibrato Slider C EQ Ctr Freq Slider D EQ Cut/Boost Aftertouch Vibrato Rate MIDI 2 Vibrato MIDI 9 Envelope Control MIDI 29 Layer Detune
102 Jazzy Frets
Slider A Vibrato Slider C Attack Control Slider D Decay Control Left Pedal Envelope Control MIDI 2 Vibrato MIDI 9 Filter Env Control MIDI 12 Layer Switch MIDI 29 Enable Slide Layer
103 Lead Rock Guitar
Slider A Vibrato Slider C Timbre (Dist) Slider D Timbre (Tone) Left Pedal Release Control Aftertouch Feedback Amount MIDI 9 Disable FB Layer MIDI 29 Feedback in 5ths
104 Round Wound
Slider A Vibrato Slider C LoPass Freq (Cut) Slider D Attack Control Aftertouch Vibrato MIDI 9 Impact MIDI 29 Layer Enable(Ride)
105 Punch Bass
Slider A Vibrato Slider C LoPass Freq Slider D Attack Control Aftertouch Vibrato MIDI 9 Layer Disable MIDI 29 LoPass Res, Freq
100 Chorus Elec Guitar
Slider A Tremolo Depth Slider C Timbre Slider D Tremolo Rate MIDI 2 LFO2 Depth MIDI 9 Envelope Control MIDI 29 Disable Layer Detune
101 Elec 12 String
Slider A Leslie Rate Switch Slider C Timbre Slider D Envelope Control MIDI 2 Tremolo MIDI 9 FX Vib/Chor On/Off MIDI 12 Layer Disable MIDI 29 Enable Leslie
106 Two Finger Bass
Slider A Vibrato Slider C LoPass Freq (Cut) Aftertouch Vibrato MIDI 9 Impact MIDI 29 Impact
107 Dual-Tri Bass
Slider A Vibrato Slider C Timbre Aftertouch Vibrato MIDI 9 Layer Enable MIDI 29 Layer Enable(Ride)
C-17
Sound and Controller Information
Controller Assignments for Sounds in Bank 0
108 Funk Slap Bass
Slider A Vibrato Slider C Timbre Aftertouch Vibrato MIDI 9 Layer Disable
109 Synth Fretless
Slider A Vibrato Slider C Timbre Aftertouch Vibrato MIDI 9 Layer Disable MIDI 29 Timbre
110 Upright Bass 1
Slider A Ride Cymbal Volume Slider C Timbre Slider D Timbre (Cymbal) Aftertouch Vibrato MIDI 29 Layer Enable(Ride)
111 Upright Bass 2
Slider A Ride Cymbal Volume Slider C Timbre Slider D Timbre (Cymbal) Aftertouch Vibrato MIDI 9 Layer Disable MIDI 29 Layer Enable(Ride)
112 Studio A Drums
Slider C Timbre Slider D Pitch Control MIDI 9 Decay Control MIDI 12 Layer Switch MIDI 29 Sample Start
113 Studio B Drums
Slider C Timbre Slider D Pitch Control MIDI 9 Decay Control MIDI 12 Layer Switch MIDI 29 Sample Start
114 Ambient Rock Kit
Slider C Timbre Slider D Pitch Control MIDI 9 Decay Control MIDI 12 Layer Switch MIDI 29 Sample Start
115 Coliseum Kit
Slider C Timbre Slider D Pitch Control MIDI 9 Decay Control MIDI 12 Pitch Drop MIDI 29 Sample Start
116 Resonant Traps
Slider C Timbre Slider D Pitch Control MIDI 9 Envelope Control MIDI 12 Pitch Up MIDI 29 Sample Start
117 Tripkit
Slider C Timbre Slider D Pitch Control MIDI 9 Envelope Control MIDI 12 Layer Switch MIDI 29 Sample Start
118 Beat Box
Slider A Env/Lyr, Ptch LFO Slider C Timbre Slider D Pitch Control Left Pedal Lyr Enable/Pitch LFO MIDI 9 Decay Control MIDI 12 Layer Switch MIDI 29 Sample Start
119 Electro Kit
Slider A Layer Enable Slider C Timbre Slider D Pitch Control Left Pedal Layer Enable MIDI 9 Decay Control MIDI 12 Layer Switch MIDI 29 Attack Control
120 Virtuoso Perc
Slider A Muting Slider C Pitch Control Slider D Shaker Rate (F1-C2) Left Pedal Sample Start Aftertouch Moose Pitch/Mute
C-18
121 Rhythm Maker
Slider A Sample Start Slider C Pitch Control Slider D PitchCtrl Via Aftertouch Right Pedal Off Middle Pedal Off Left Pedal Sample Start Aftertouch PtchCtl (MIDI 9/SosPed) MIDI 9 Layer Disables MIDI 12 Layer Disable MIDI 29 Layer Disable
122 Woody Marimba
Slider C Sample Start Right Pedal Layr Sw to Round Marimba Middle Pedal Off Left Pedal Sample Start MIDI 9 Layer Switch
123 African Marimba
Slider D Lyr Enable (Shaker)
Sound and Controller Information
Controller Assignments for Sounds in Bank 0
124 Vibes
Slider A Tremolo Slider C Tremolo Rate Slider D Layer Switch Left Pedal Sample Start MIDI 9 Envelope Control MIDI 29 Layer Enable (Sine)
125 New Fluid Vibes
Slider A Tremolo Slider C Tremolo Rate Left Pedal Sample Start MIDI 9 Stereo Spread MIDI 29 Sample Start
126 Aborigine Jam
Left Pedal Sample Start
127 Drums & Bells
Slider D PitchCtrl via Aftertouch Left Pedal Sample Start Aftertouch PtchCtl (MIDI 9/SosPed) MIDI 29 Sample Start
C-19
Sound and Controller Information
Controller Assignments for Sounds in Bank 6
Controller Assignments for Sounds in Bank 6
The tables in this section list the physical controller assignments for the sounds in Bank 6. The table titles show both sound names and their corresponding MIDI Program Change numbers.
0 Sweet Ivories
Slider A Vibrato (when MIDI 29 is on) Slider D Vibrato rate MIDI 29 Activates Slider A vibrato
1 Nice Touch Grand
Slider A Vibrato (when MIDI 29 is on) Slider D Vibrato rate MIDI 29 Activates Slider A vibrato
2 Piano Solitude
Slider A Vibrato (when MIDI 29 is on) Slider D Vibrato rate MIDI 29 Activates Slider A vibrato
3 Piano Recital
Slider A Vibrato (when MIDI 29 is on) Slider D Vibrato rate MIDI 29 Activates Slider A vibrato
4 Full Bloom Piano
Slider A Vibrato (when MIDI 29 is on) Slider D Vibrato rate MIDI 29 Activates Slider A vibrato
5 Pianetta
Slider A Vibrato (when MIDI 29 is on) Slider D Vibrato rate Right Pedal Enable ringy layer MIDI 29 Activates Slider A vibrato
6 Suite Piano
Slider A Vibrato (when MIDI 29 is on) Slider D Vibrato rate MIDI 29 Activates Slider A vibrato
8 Basement Upright
Slider A Vibrato (when MIDI 29 is on) Slider D Vibrato rate MIDI 29 Activates Slider A vibrato
9 Chorused Piano
Slider A Vibrato (when MIDI 29 is on) Slider C Tone control: Notch Slider D Vibrato rate MIDI 12 More detune MIDI 29 Activates Slider A vibrato
10 Way Back Piano
Slider A Vibrato (when MIDI 29 is on) Slider C Envelope: decay rate Slider D Vibrato rate MIDI 29 Activates Slider A vibrato
11 Dance Piano
Slider A Vibrato (when MIDI 29 is on) Slider C Highpass filter Slider D Envelope: decay rate Left Pedal Disables piano layer MIDI 9 More treble boost MIDI 12 Vibrato rate MIDI 29 Activates Slider A vibrato
12 Cloud Ride Piano
Slider A Vibrato (when MIDI 29 is on) Slider C Pad layer decay Slider D Vibrato rate MIDI 29 Activates Slider A vibrato
13 Organic Piano
Slider C Duller Vox Left Pedal Disables piano layer MIDI 9 Enables unison Vox MIDI 29 Disables octave Vox layer
14 Piano & Wash
Slider A Increases volume of pad layer Slider C Cutoff, pad layer Slider D Resonance, pad layer MIDI 9 Slower attack, pad layer MIDI 12 Faster release, pad layer MIDI 29 Different pad layer
7 Dreamy Piano
Slider A Vibrato (when MIDI 29 is on) Slider D Vibrato rate MIDI 29 Activates Slider A vibrato
C-20
Sound and Controller Information
Controller Assignments for Sounds in Bank 6
15 Piano & Vox Pad
Slider A Fade volume of Vox layer Slider C Cutoff, Vox layer Slider D Attack Time: Vox layer MIDI 29 Duller piano
16 Mellow Elec Piano
Slider A Tremolo depth Slider C Timbre: cutoff Slider D Tremolo rate MIDI 9 Alternative attack MIDI 12 Detunes layers MIDI 29 Impact
17 Tines Square
Slider A Tremolo depth Slider C Timbre Slider D Tremolo rate MIDI 9 Alternative attack MIDI 29 Impact
18 Chorused Wurly
Slider A Tremolo depth Slider C Timbre: cutoff Slider D Tremolo rate MIDI 9 Alternative attack MIDI 12 Detunes layers MIDI 29 Impact
22 Ballad Keys
Slider A Tremolo depth Slider C Tremolo rate Slider D Envelope control MIDI 9 Alternative attack MIDI 29 Disables E Piano layer
23 Lotus Keys
Slider A Tremolo depth Slider C Tremolo rate Slider D Envelope control MIDI 9 Alternative attack MIDI 29 Disables E Piano layer
24 Soft Ballad EP
Slider A Tremolo depth Slider C Tremolo rate Slider D Envelope control MIDI 9 Alternative attack MIDI 29 Disables E Piano layer
25 70's FM Tines
Slider A Tremolo depth Slider C Cutoff & Resonance Slider D Tremolo rate; envelope: release MIDI 9 Alternative attack MIDI 29 Impact
19 Classy Roadz
Slider A Tremolo depth Slider C Cutoff & Resonance Slider D Tremolo rate MIDI 9 Alternative attack MIDI 29 Impact
20 OD Elec Piano
Slider A Tremolo depth Slider C Cutoff & Resonance Slider D Tremolo rate MIDI 9 Alternative attack MIDI 12 Detunes layers MIDI 29 Impact
21 Clean & Soft
Slider A Treble control: : duller Slider C Cutoff Slider D Vibrato rate MIDI 9 Envelope: decay MIDI 29 Impact
26 90's FM Ballad
Slider A Vibrato depth Slider C Para EQ freq Slider D Para EQ amp Aftertouch Vibrato rate MIDI 9 Alternative attack MIDI 29 Timbre & envelope control
27 Chorus Rock Piano
Slider A Vibrato (when MIDI 29 is on) Slider C Slider D Vibrato rate MIDI 29 Activates Slider A vibrato
28 Bright Pianotone
Slider A Tremolo depth Slider C Timbre: duller Slider D Tremolo rate MIDI 9 Decay rate MIDI 29 Impact
C-21
Sound and Controller Information
Controller Assignments for Sounds in Bank 6
29 Family Portrait
Slider A Tremolo depth Slider C Slider D Tremolo rate, vibrato rate
Aftertouch Filter cutoff MIDI 9 Slow Vibrato off/on MIDI 12 Release rate MIDI 29 Impact
Bandpass width, Lopass resonance,Treble amp cut
30 Harpsi-Piano
Slider A Vibrato/tremolo depth Slider C Timbre control Slider D Vibrato/tremolo rate MIDI 9 Alternative attack MIDI 29 Detune
31 Fantasy Keys
Slider A Vibrato depth Slider C Timbre/Amp control Slider D Paramid Boost MIDI 9 Envelope control MIDI 29 Alternative attack
32 Janet's Comp
Slider A Vibrato depth Slider C Timbre/Amp control Slider D Paramid boost MIDI 9 Envelope control MIDI 29 Disables layer
33 Mild Sheen
Slider A Vibrato/tremolo depth Slider C Timbre control Slider D Vibrato/tremolo rate MIDI 9 Envelope control MIDI 29 Impact/alternative start
34 Scrape Glass
Slider A Vibrato depth Slider C Cutoff Slider D Resonance MIDI 9 Transposes one voice -12ST MIDI 12 Vibrato rate MIDI 29 Layer swap
35 Air Society
Slider A Vibrato/tremolo depth Slider C Timbre control Slider D Vibrato/tremolo rate MIDI 9 Envelope control
36 Sharp Air Attack
Slider A Filter LFO depth/rate Slider C Timbre control Slider D Tremolo control MIDI 9 Envelope control MIDI 29 Timbre control
37 Dronin'
Slider A Bandpass width Slider C Bandpass frequency Slider D LFO rate MIDI 29 Adds Vox pad layer
38 Alien Salt Mine
Slider A Vibrato depth Slider C Notch frequency Slider D Notch width MIDI 9 Envelope control: attack MIDI 12 Envelope control: release MIDI 29 Switch to Cymbal Layer
39 Imperfect Storm
Slider A Resonance Slider C Cutoff frequency Layer 1 Slider D LFO rate Layer 2 MIDI 9 Mutes Layer 2 MIDI 12 Mutes Layer 3 MIDI 29 Pitch shift: up
40 Modern Clavier
Slider A Timbre: fade bright layer Slider C Timbre: Para EQ amp Slider D Envelope: decay rate MIDI 9 Alternative attack MIDI 29 Enable release layer
41 Belly Celeste
Slider A Tremolo depth Slider C Tremolo rate Slider D Envelope control MIDI 9 Alternative attack MIDI 29 Disables Celesta layer
42 Harpsichordion
Slider A Vibrato depth Slider C Timbre: Para EQ frequency Slider D Timbre: Para EQ amp MIDI 9 Timbre & envelope control MIDI 29 Alternative attack
C-22
Sound and Controller Information
Controller Assignments for Sounds in Bank 6
43 Circus Keys
Slider A Vibrato/tremolo depth Slider C LFO rate control Slider D Envelope control
44 Cosmic Calliope
Slider A Tremolo/vibrato Slider C LFO rate Slider D Envelope: attack rate MIDI 9 Resets tuning
45 Calliope Keys
Slider A Tremolo; vibrato Slider C LFO rate Slider D Envelope: attack rate MIDI 9 reset tuning
46 Chiff Attack
Slider A Vibrato depth Slider C Timbre: Para EQ frequency Slider D Timbre: Para EQ Amp MIDI 9 Alternative attack MIDI 29 Timbre & envelope control
47 Spaced Harmonix
Slider A Vibrato depth Slider C Timbre: Amp control Slider D Para mid boost MIDI 9 Envelope control MIDI 29 Alternative control
48 Background Organ
Slider A Vibrato/tremolo depth Slider C LFO rate control Slider D Envelope control MIDI 9 Alternative attack
49 MelloTone Wheel
Slider A Vibrato/tremolo depth Slider C LFO rate control Slider D Envelope control MIDI 9 Alternative attack
50 Piped Organ
Slider A Vibrato depth Slider C Vibrato rate Slider D Envelope: attack rate Aftertouch Pitch bend MIDI 9 Disables layer MIDI 29 Disables Chiff layer
51 Playful Piper
Slider A Delayed vibrato Slider C More breath Slider D Chiffier attack Aftertouch Pitch bend MIDI 9 Envelope: release rate MIDI 29 Disables Chiff layer
52 Peter's Pan
Slider A Vibrato depth Slider C Timbre (air) Slider D Envelope: attack control; vibrato rate MIDI 9 Enables chorused layer MIDI 29 Impact
53 Imaginary Flute
Slider A Delayed vibrato Slider D Chiffier attack Aftertouch Pitch bend
54 Synth Winds
Slider A Vibrato depth Slider C Timbre Slider D Envelope: attack control; vibrato rate MIDI 9 Enables chorused layer MIDI 29 Alternative control
55 Bouncin' Bass
Slider A Vibrato/tremolo depth Slider C LFO rate control Slider D Envelope: decay rate MIDI 9 Alternative attack MIDI 29 Disables layer
56 Octave Riff Sect
Slider C Aftertouch Pitch bend MIDI 29 Disables Tsax octave layer
57 Fatso Sax
Slider A Delayed vibrato Slider B Swell Slider C Layer 3 Amplitude Aftertouch Pitch bend MIDI 2 Swell MIDI 29 Disables Wav eform layer
C-23
Sound and Controller Information
Controller Assignments for Sounds in Bank 6
58 Big & Beefy Saxes
Slider A Vibrato depth Slider C Envelope: decay rate Slider D Envelope: attack rate MIDI 29 Enables layer
59 Goosed Unison
Slider B Swell Aftertouch Pitch bend MIDI 2 Swell
60 Analog Brass
Slider A Vibrato depth Slider C Timbre control Slider D Amp/envelope control MIDI 9 Disables layer MIDI 29 Impact
61 Honk'n Dyn Sax
Slider A Vibrato depth Slider B Swell MIDI 2 Swell MIDI 29 Switches sounds
66 Octave Strings
Slider A Disables lower-pitched layer Slider C Timbre: duller Left Pedal Disables lower-pitched layer
67 Emphatic Strings
Slider A Switches layers Slider C Timbre: duller Left Pedal Switches layers
68 Rosin Section
Slider A Switches layers Slider C Timbre: duller Left Pedal Switches layers
69 Resolute Section
Slider A Switches layers Left Pedal Switches layers
70 Tender Strings
Slider A Switches layers Slider C Timbre: duller Left Pedal Switches layers
62 Saxy Lush
Slider A Vibrato depth Slider B Swell Aftertouch Vibrato MIDI 2 Swell MIDI 12 Disables Strings layer MIDI 29 Disables Strings layer
63 Classical Brass
Slider A Vibrato depth Slider C Envelope control Slider D Envelope: release rate Aftertouch Envelope control
64 Fast Key Strings
Slider C Timbre: duller Slider D Envelope: attack rate
65 Emotional String
Slider A Switches layers Slider C Timbre: duller Left Pedal Switches layers
71 Flute & Strings
Slider A Modulation sweep Slider C Resonance, brightness Slider D Envelope control: Strings MIDI 9 Disables Flute layer MIDI 29 Disables Chiffy layer
72 Bright Voices
Slider A Vibrato depth Slider C Timbre Slider D Envelope: attack control; vibrato rate MIDI 9 Enables chorused layer
73 Crystal Voices
Slider A Vibrato/tremolo depth Slider C LFO rate control MIDI 29 Disables oayer
74 Vox & Organ
Slider D Envelope: release rate MIDI 9 MIDI 12 Disables Vox layer
MIDI 29 Disables organ layer
Transposes organ layer down an octave
C-24
Sound and Controller Information
Controller Assignments for Sounds in Bank 6
75 Big Ooh Voices
Slider A Vibrato depth Slider D Vibrato rate MIDI 29 Disables octave layer
76 Big Voices
Slider A Vibrato depth Slider D Vibrato rate, tremolo rate MIDI 29 Disables octave layer
77 Bright Syn Vox
Slider A Vibrato depth Slider C Timbre Slider D Envelope: attack control; vibrato rate MIDI 9 Enables chorused layer MIDI 29 Tranposes up an octave
78 Theater Vox
Slider A Vibrato depth Slider C Timbre control Slider D EQ gain MIDI 9 Envelope control: adds decay MIDI 29 Alternative attack
82 Technicolor
Slider A Vibrato depth Slider C Filter cutoff
Slider D MIDI 9 ASR trigger: resonance
MIDI 29 Swaps layers
Transposes one layer down five octaves
83 Elan Lead
Slider A Vibrato depth Slider C Filter cutoff Slider D Resonance Aftertouch Vibrato MIDI 9 Transposes one layer down an octave MIDI 12 Envelope: release rate MIDI 29 Swaps layers
84 Sun Spot Lead
Slider A Vibrato depth Slider C Filter cutoff Slider D Resonance Aftertouch Vibrato MIDI 9 Transposes one layer down an octave MIDI 12 Envelope: release rate MIDI 29 Swaps layers
79 SynthVox & Strings
Slider A Vibrato depth Slider C Vibrato rate Slider D Envelope: attack rate Left Pedal Envelope: attack rate MIDI 29 Disables Strings layer
80 80's Poly Synth
Slider A Vibrato depth Slider C Filter cutoff
Slider D MIDI 9 Detunes
MIDI 12 Sample and Hold MIDI 29 Disables resonance
LFO rate, tremolo depth, envelope control, Lopass resonance
81 Rez Bass/Poly
Slider A Vibrato depth Slider C Filter cutoff Slider D Resonance MIDI 9 Transposes one layer down an octave MIDI 12 Envelope: release rate MIDI 29 Impact
85 80's Mono Lead
Slider A Vibrato depth Slider C Filter cutoff/resonance Slider D Crossfade Aftertouch Vibrato MIDI 12 Envelope: release rate MIDI 29 Disables layers
86 Resonant Sweeper
Slider A Vox pitch bend Slider C Filter sweep range Slider D Bandpass width MIDI 9 Transposes one layer down an octave MIDI 12 Envelope: release rate MIDI 29 Disables V ox layer
87 Reverse Feedback
Slider A Vibrato depth Slider C Filter cutoff Slider D Resonance MIDI 9 Transposes one layer down an octave MIDI 12 Envelope: release rate MIDI 29 Tremolo
C-25
Sound and Controller Information
Controller Assignments for Sounds in Bank 6
88 Poseidon
Slider A Tremolo depth Slider C Filter cutoff, treble boost Slider D Envelope control Aftertouch Vibrato MIDI 9 With MIDI 29, octave transpose MIDI 29 Enables layer
89 Analogica
Slider A Vibrato depth Slider C Filter cutoff Slider D Resonance Aftertouch Filter cutoff MIDI 9 Envelope: attack rate MIDI 12 Envelope: release rate MIDI 29 Alternative attack, enables layer
90 Anti Rez
Slider A Vibrato depth/rate Slider C Filter cutoff Slider D Resonance MIDI 9 Envelope: attack rate MIDI 12 Envelope: release rate MIDI 29 Adds 4th layer, detunes
91 Synth Chorale
Slider A Filter sweep Slider C Filter cutoff Slider D Resonance Left Pedal Crossfade Aftertouch Volume MIDI 9 Envelope: release rate MIDI 29 Envelope: attack rate
92 Ethereal Strings
Slider A Bandpass width & frequency Slider C Filter cutoff in Layer 2 Slider D Envelope control MIDI 29 Switches To Meteor Str 2
94 Ooh><Ahh Pad
Slider A Vibrato depth Slider C Resonance Slider D Filter cutoff, layer crossfade Aftertouch Filter cutoff, layer crossfade MIDI 9 Envelope: attack rate MIDI 12 Envelope: release rate MIDI 29 Filter cutoff, layer crossfade
95 Vocalicious
Slider A Different envelope Slider C Timbre: duller Slider D Different envelope Left Pedal Different envelope MIDI 29 Disables layer
96 Titanium Guitar
Slider A Muted Guitar Slider C More body Slider D Fret snap Left Pedal Muted Guitar MIDI 9 Finger snap MIDI 29 Chorus effect
97 Latin Lover
Slider A Muted Guitar Slider C Left Pedal Muted Guitar MIDI 9 Alternative attack MIDI 29 Disables Knock layer
98 Roto 12 String
Slider A Rotary Fast/Slow Slider C Filter cutoff Slider D Envelope control MIDI 9 Vibrato chorus MIDI 12 Swaps layers MIDI 29 Rotary in/out
93 Resonant Notch Vox
Slider A Crossfade, layer detune Slider C Filter cutoff Slider D Envelope control, LFO rate Aftertouch Treble boost MIDI 2 Treble Boost MIDI 9 Envelope control: release MIDI 29 Enables layer
C-26
99 Electric 12
Slider C Filter cutoff Slider D Envelope: decay Left Pedal Alternative attack MIDI 12 Enables layer MIDI 29 Impact off
100 Twangy Guitar
Slider A Vibrato depth Slider C Filter cutoff Slider D EQ gain MIDI 9 Envelope: decay MIDI 29 Alternative attack
Sound and Controller Information
Controller Assignments for Sounds in Bank 6
101 Chr Elec & Mute
Slider A Vibrato depth Slider C Filter cutoff Slider D Impact MIDI 9 Envelope: decay
MIDI 12 MIDI 29 Adds Mute layers
Alternative attack; disables thump layer
102 Cmp Chr Elec Gtr
Slider A Vibrato depth Slider C Filter cutoff Slider D Impact MIDI 9 Muted Guitar (envelope: decay) MIDI 12 Alternative attack
103 Trashed Tubes
Slider A Vibrato depth Slider C Distortion amount Slider D Filter cutoff Aftertouch Fade-in feedback
104 V Finger Bass
Slider A Vibrato depth Slider C Filter cutoff Slider D Envelope: attack rate Aftertouch Vibrato depth MIDI 9 Impact MIDI 12 Filter Cymbal layer MIDI 29 Adds Ride Cymbal
105 Bright Elec Bass
Slider A Vibrato depth Slider C Timbre: more low end Slider D Vibrato rate Aftertouch Pitch bend MIDI 9 Alternative attack
106 Bright A Bass
Slider A Vibrato depth Slider C Less Body, more tacky Slider D Vibrato rate Aftertouch Pitch bend MIDI 29 Enable Vtrig Percussion layer
107 Triangle Bass
Slider A Vibrato depth Slider C Cutoff frequency: deeper Slider D Vibrato rate Aftertouch Vibrato MIDI 9 Envelope: release rate MIDI 12 Impact MIDI 29 Adds octave layer
108 Yow Bass
Slider A Vibrato depth Slider C Filter cutoff Slider D Resonance Aftertouch Vibrato depth/rate MIDI 9 Envelope: release rate MIDI 12 Disables impact MIDI 29 Adds octave layer
109 Mono Synth Bass
Slider A Vibrato depth Slider C Filter cutoff Slider D Resonance Aftertouch Vibrato depth/rate MIDI 9 Envelope: release rate MIDI 12 Disables impact MIDI 29 Adds octave layer
110 Power Fuzz Bass
Slider A Vibrato depth Slider C Filter cutoff Slider D Resonance Aftertouch Vibrato depth MIDI 9 Transpose one layer down an octave MIDI 12 Impact MIDI 29 Mutes layer
111 Bass in Face
Slider A Vibrato depth Slider C Filter cutoff Slider D Resonance Aftertouch Vibrato depth MIDI 9 Layer 1 in 5ths MIDI 12 Transpose Layer 1 down an octave MIDI 29 Transpose Layer 3 down an octave
112 Radio Kings
Slider C Timbre Slider D Pitch control MIDI 9 Envelope control MIDI 12 2nd Kit Enable MIDI 29 Alternative attack
113 Ripper Kit
Slider C Shaper; timbre Slider D Pitch control MIDI 9 Envelope control MIDI 12 2nd Kit Enable MIDI 29 Alternative attack
C-27
Sound and Controller Information
Controller Assignments for Sounds in Bank 6
114 LA Drums
Slider C Timbre Slider D Pitch control MIDI 9 Envelope control MIDI 12 2nd Kit Enable MIDI 29 Alternative attack
115 Compact Kit
Slider C Shaper; timbre Slider D Pitch control MIDI 9 Envelope control MIDI 12 2nd Kit Enable MIDI 29 Alternative attack
116 Tube Traps
Slider C Shaper; timbre Slider D Pitch control MIDI 9 Envelope control MIDI 12 Enables 2nd Kit MIDI 29 Alternative attack
117 Acoustric Kit
Slider C Shaper; timbre Slider D Pitch control MIDI 9 Envelope control MIDI 12 Enables 2nd Kit MIDI 29 Alternative attack
121 Milky Way Vibes
Slider A Tremolo depth Slider C Tremolo rate Left Pedal Alternative attack MIDI 9 Switches layers MIDI 29 Alternative attack
122 Percussionist
Slider A Alternative attack Slider C Timbre Left Pedal Alternative attack MIDI 9 Disables layer MIDI 29 Damps, disables layer
123 Carnival Perc
Slider A Alternative attack Slider C Timbre Slider D Muted, faster decay Left Pedal Alternative attack MIDI 9 Octave transpose: 2 Layers MIDI 29 Disables layer
124 Primitive Perc
Slider A Alternative attack Slider C Different attack for some instruments Left Pedal Alternative attack MIDI 9 Disables layer MIDI 29 Disables layer
118 Dirt Kit
Slider C Timbre Slider D Pitch control MIDI 9 Envelope control MIDI 12 Enables 2nd Kit MIDI 29 Alternative attack
119 Sump Pump Kit
Slider A Drone layer Slider C Timbre Slider D Pitch control Left Pedal Real Kit layer Aftertouch Drone layer MIDI 9 Envelope control MIDI 12 Ghost layer MIDI 29 Alternative attack
120 Marimba
Slider A Alternative attack Slider C Timbre: duller Slider D Vol Adjust for attack layer Left Pedal Alternative attack MIDI 29 Enables attack layer
125 Bunch of Perc
Slider A Alternative attack Slider C Pitch change Slider D Enables Aftertouch pitch bend Middle Pedal Enables Aftertouch pitch bend Left Pedal Alternative attack Aftertouch Pitch bend with Middle Pedal or Slider D MIDI 9 Disables layer MIDI 29 Damps, disables layer
126 Percussion Party
Slider A Alternative attack Slider C Transpose 2 Layers; timbre Slider D Enables Aftertouch pitch bend Middle Pedal Enables Aftertouch pitch bend Left Pedal Alternative attack Aftertouch Pitch bend with Middle Pedal or Slider D MIDI 9 Disables layer MIDI 29 Decreases Volume on 1 layer
C-28
127 Percussion Circle
Slider A Alternative attack Slider C Pitch Change in 1 layer Slider D Enables Aftertouch pitch bend Middle Pedal Enables Aftertouch pitch bend Left Pedal Alternative attack Aftertouch Pitch bend with Middle Pedal or Slider D MIDI 9 Disables layer C0-G#3 MIDI 29 Disables layer
Sound and Controller Information
Controller Assignments for Sounds in Bank 6
C-29
Sound and Controller Information
Controller Assignments for Sounds in Bank 2
Controller Assignments for Sounds in Bank 2
ID Sound Name
0 Grand Piano 1 Bright Grand 2 Electric Grand Tremolo 3 Honky Tonk Piano 4 Elec Piano 1 (Rhodes) Tremolo 5 Elec Piano 2 (FM) 6 GM Harpsichord 7 Clavinet Tremolo 8 GM Celesta
9 Glockenkspiel 10 Music Box Vibrato 11 Vibraphone Tremolo 12 Marimba 13 Xylophone 14 Tubular Bells 15 Dulcimer 16 Drawbar Organ Rotary Speed 17 Percussion Organ Rotary Speed 18 Rock organ Rotary Speed 19 Church Organ Vibrato 20 Reed Organ Tremolo 21 GM Accordion Vibrato 22 Harmonica Vibrato 23 Bandoneon Tremolo 24 Nylon Guitar Vibrato 25 Steel String Gtr Vibrato 26 Jazz Guitar Vibrato 27 Clean Elec Guitar Vibrato 28 Muted Guitar Vibrato 29 Overdrive Guitar Vibrato 30 Distorted Guitar Vibrato 31 Guitar Harmonics Vibrato
Slider A (MIDI 1)
Other Controllers
ID Sound Name
32 Acoustic Bass Vibrato 33 Finger Bass Vibrato 34 Picked Bass Vibrato 35 Fretless Bass Vibrato 36 Slap Bass 1 Vibrato 37 Slap Bass 2 Vibrato 38 Synth Bass 1 Vibrato 39 Synth Bass 2 Vibrato 40 Violin Vibrato 41 Viola Vibrato 42 Cello Vibrato 43 Contrabass Vibrato 44 Tremolo Strings 45 Pizzicato Strings 46 Harp Vibrato 47 Timpani 48 Ensemble Strings Vibrato 49 GM Slow Strings Vibrato 50 Synth Strings 1 Vibrato 51 Synth Strings 2 Vibrato 52 Choir Aahs Vibrato 53 Voice Oohs Vibrato 54 Synth Vox Vibrato 55 Orchestra Hit 56 Trumpet Vibrato 57 Trombone Vibrato 58 Tuba Vibrato 59 Muted Trumpet Vibrato 60 French Horn Vibrato 61 Brass Section Vibrato 62 Synth Brass1 Vibrato 63 Synth Brass 2 Vibrato
Slider A (MIDI 1)
Other Controllers
C-30
Sound and Controller Information
Controller Assignments for Sounds in Bank 2
ID Sound Name
64 Soprano Sax Vibrato 65 Alto Sax Vibrato 66 Tenor Sax Vibrato 67 Baritone Sax Vibrato 68 Oboe Vibrato 69 English Horn Vibrato 70 Bassoon Vibrato 71 Clarinet Vibrato 72 Piccolo Vibrato 73 Flute Vibrato 74 Recorder Vibrato 75 Pan Flute Vibrato 76 Blown Bottle Vibrato 77 Shakuhachi Vibrato 78 Whistle Vibrato 79 Ocarina Vibrato 80 Square Wave Vibrato 81 Saw Wave Vibrato 82 Synth Calliope Vibrato 83 Chiff lead Vibrato 84 Charang Vibrato 85 Solo Vox Vibrato 86 5ths Saw wave Vibrato 87 Bass & Lead Synth Vibrato 88 Fantasia Pad Vibrato Slider C: Layer 3 Volume 89 Warm Pad Vibrato 90 Poly Synth Pad Vibrato 91 Space Voice Pad Vibrato 92 Bowed Pad Vibrato 93 Metallic Pad Vibrato 94 Halo Pad Vibrato 95 Sweep Pad Vibrato
Slider A (MIDI 1)
Other Controllers
ID Sound Name
96 Ice Rain Vibrato Slider C: “Rain” Volume 97 Soundtrack Vibrato 98 Crystal Bell Vibrato
99 Atmosphere Vibrato 100 Brightness Vibrato 101 Goblins Vibrato Slider C: “Goblins” Vol 102 Echo Drops Vibrato 103 SciFi Pad Vibrato 104 Sitar Vibrato 105 Banjo Vibrato 106 Shamisen Vibrato 107 Koto Vibrato 108 Kalimba Vibrato 109 Bagpipe Vibrato Slider C, MIDI 9: Tone 110 Fiddle Vibrato 111 Shanai Vibrato 112 Tinkle Bell Vibrato 113 Agogo Vibrato Slider C: Random Pitches 114 Steel Drums Vibrato 115 Woodblock Vibrato Slider C: Random Pitches 116 Taiko Drum Vibrato 117 Melodic Toms Vibrato 118 Synth Drums Vibrato 119 Reverse Cymbal Vibrato 120 Gtr fret noise Vibrato 121 Breath Noise Vibrato 122 Seashore Vibrato 123 Birds Vibrato 124 Telephone Vibrato Slider C: Switch Phones 125 Helicopter Vibrato 126 Applause Vibrato Slider C: Bravo! 127 Gun Shot Vibrato
Slider A (MIDI 1)
Other Controllers
C-31
Sound and Controller Information
Controller Assignments for Sounds in Bank 7
Controller Assignments for Sounds in Bank 7
0 Stereo Pizzicato
Slider C Timbre
1 Dry Pizzicato
Slider C Timbre Slider D Env decay
2 Tremolo Strings 2
Slider A Alt Attack Slider C Timbre Slider D Volume
3 Mono Pizzicato
Slider C Timbre
4 Mono Tremolo
Slider A Alt Attack Slider C Timbre Slider D Volume
10 Total Orchestra 2
Slider A Defeat Vibrato Slider C Layer gain Slider D Envelope shaping Aftertouch balance
11 Cathedral Pipes
Slider C Timbre Slider D Release Rate
12 Church Pipes
Slider C Timbre Slider D Release Rate
13 Classical Guitar
Slider A Vibrato Slider B No Release Layer Slider C Timbre Slider D Envelope
14 K250 Choir
Slider C Timbre Slider D Envelope Aftertouch Volume
5 Baroque Strngs
Slider C Timbre Slider D Envelope shaping Aftertouch Volume
6 Chamber Section
Slider C Timbre Slider D Envelope shaping Aftertouch Volume
7 Dynamic Harp
Slider C Timbre Slider D Release Rate
8 Harp Glissando
Slider C Timbre
9 Total Orchestra 1
Slider A Defeat Vibrato Slider C Layer gain Slider D Envelope shaping Aftertouch balance
15 CathedralChoir
Slider C Timbre Slider D Envelope Left Pedal soft ped-pno Aftertouch Volume
16 Soft Trumpet
Slider A Vibrato Slider C Timbre Slider D Envelope Aftertouch Vibrato
17 Solo French Horn
Slider A Timbre/Swell Slider C Timbre Aftertouch Vibrato
18 French Horn Section
Slider C Timbre Slider D Envelope
C-32
19 Harmon Mute Trumpet
Slider A Vibrato Slider C Timbre Aftertouch Vibrato Slider A Vibrato
20 Brass & Horn
Slider C Timbre Slider D Envelope Aftertouch Swell
21 Soaring Brass
Slider C Timbre Slider D Envelope Aftertouch Swell
22 Dyn Hi Brass
Slider C Timbre Slider D Envelope Aftertouch Swell
Sound and Controller Information
Controller Assignments for Sounds in Bank 7
23 Dyn Lo Brass
Slider C Timbre Slider D Envelope Aftertouch Swell
24 Solo Flute
Slider C Timbre Slider D Envelope
25 Double Reeds
Slider A Vibrato Slider C Timbre Slider D Envelope Aftertouch Vibrato
26 Woodwind Section
Slider A Vibrato Slider C Timbre Slider D Envelope Aftertouch Vibrato
27 Orchestra Perc
28 Jazz Drum Set
C-33
Index
A
activating reverb and effects in zones 3-12 adjusting display contrast 1-4 adjusting keyboard sensitivity 3-19 adjusting playing range 2-2 adjusting reverb 2-3 adjusting reverb and effect levels 3-12 adjusting sound levels 2-2, 3-3 adjusting tempo 3-4 adjusting the reverb level of the metronome 3-4 adjusting the tuning 3-2 adjusting the volume of the metronome 3-4 adjusting tone 1-3 adjusting volume 1-3 aftertouch 1-3, 4-7 All Notes Off messages 4-10 All Notes Off messages, ignoring 4-5 arpeggiator 3-5–3-9, 4-6, 4-11
latching parameters 3-8 note shift parameters 3-7 playing parameters 3-6
volume 3-9 assigning pedals and controllers 3-13 audio output mode 3-20 audio specifications B-3
Kurzweil V150/V110 Musician’s Guide
Index
customizing the rhythm player 3-5
D
default Panel Memory 3-16 default physical controller assignments C-9 default settings 3-21 demo 1-5 diagnostics A-3 diagram of front panel iv display 1-4 display buttons 1-4 display contrast 1-4 display pages 1-4 drawbar controls (KB3 sounds) 3-10 drawbar organs 3-10 drum tracks 3-5 dusting the V150/V110 1-2
E
effects 3-11 effects (KB3 sounds) 3-13 effects, activation in zones 3-12 effects, customizing 3-13 electrical specifications B-2 environmental specifications B-2 expression pedal 1-4 external sequencers 4-11 external sync 4-6
B
Bank Select messages 4-7 banks of Panel Memories 3-16 bass 1-3 battery 1-2 battery, replacing A-1 bending the pitch 1-3, 4-7 boot block A-2 boot block, installing A-3
C
categories of sounds 3-1 changing the split point 2-1 channel aftertouch 1-3, 4-7 channel assignments for sounds 4-6 channels for each zone 4-5 choosing sounds 1-5 chorus/vibrato (KB3 sounds) 3-11 cleaning the V150/V110 1-2 clearing Panel Memories and preferences 3-21 computers 4-3, 4-4 connecting MIDI cables 4-1 contrast (display) 1-4 Control Change messages 4-7 controllers
KB3 B-5
MIDI (list) B-4 controlling drawbars (KB3 sounds) 3-10 controlling other MIDI instruments 4-5 customizing reverb and effects 3-13
F
factory defaults 3-21 fallboard lights (V150 only) 1-5 foot pedals 1-4 frequency ranges B-2 front panel iv
G
General MIDI 4-9 General MIDI sounds 3-1 getting started 1-2
H
hard reset A-3 headphones 1-2
I
ignoring All Notes Off messages 4-5 implementation chart, MIDI B-6 installation information ii installing a boot block A-3 installing a new battery A-1 installing operating system or sounds A-2 interference ii
I-1
Kurzweil V150/V110 Musician’s Guide
Index
K
KB3 controllers B-5 KB3 sounds 3-10
reverb and effects 3-13 keyboard 1-3 keyboard lights (V150 only) 1-5 keyboard sensitivity 3-19 keyboard transposition 3-2 keytouch 3-19 Kurzweil website iii
L
layering and splitting sounds 2-1 layering sounds 3-3 left sustain 3-4 levels, reverb and effects 3-12 lights (V150 only) 1-5 list of programs C-6 list of sounds (by category) C-2 list of sounds (by sound ID) C-5 local control 4-5, 4-10
M
maintenance A-1 master (MIDI) 4-2 memory protection 1-2, A-1 menus, selecting 1-5 metronome 2-2, 3-4, 4-6 metronome reverb level 3-4 metronome volume 3-4 MIDI 4-1
Controllers, list of B-4
implementation chart B-6
master and slave 4-2 MIDI channels and sounds 4-6 MIDI channels for each zone 4-5 MIDI clock messages 4-11 MIDI Controllers 1-3 MIDI messages 4-6 MIDI preferences 3-19, 4-5 MIDI Thru 4-3 midrange 1-3 mono and stereo 3-20
N
Note On and Note Off messages 4-6, 4-7
O
octave shift 2-2, 3-3 operating system, installing A-2 organs with drawbars 3-10
P
pages (in display) 1-4 Panel Memories 2-3, 3-15
clearing 3-21
saving 3-17
Panel Memory banks 3-16 pedal, starting rhythm with 2-2 pedals 1-4 pedals, assigning 3-13 pedals, using the left for sustain 3-4 pedals, zone assignments 3-15 percussion effects (KB3 sounds) 3-11 performance sliders 3-1 physical controller assignments C-9 physical specifications B-1 pitch bender 1-3, 4-7 playing in a different key 3-2 playing in tune with other instruments 3-2 playing the demo 1-5 power consumption B-2 preferences 3-18 preferences, clearing 3-21 preferences, MIDI 3-19, 4-5 preferences, remembering 3-20 prerecorded drum tracks 3-5 preserving Panel Memories 1-2 press-and-hold buttons 1-5 Program Change messages 4-7 programs, list of C-6 protecting the V150/V110’s memory A-1
R
radio interference ii RAM A-1 remembering preferences 3-20 replacing the battery A-1 resetting the V150/V110 3-21, A-3 reverb 2-3, 3-11 reverb (KB3 sounds) 3-13 reverb and effect levels 3-12 reverb level of metronome 3-4 reverb, activation in zones 3-12 reverb, customizing 3-13 rhythm 2-2, 3-4, 3-5 rhythm start/stop 3-14 rotary speaker effect (KB3 sounds) 3-11 running diagnostics A-3
S
safety information ii saving Panel Memories 2-3, 3-17 selecting menus 1-5 selecting sounds 1-5, 3-1 sensitivity of keyboard 3-19 sequencers 4-11 setting up 1-2 shifting sounds by an octave 2-2 slave (MIDI) 4-2 sliders 1-3 Sliders A–D 3-1 sliders, assigning 3-14 sliders, zone assignments 3-15 soft pedal 1-4, 3-14 soft thru 4-11 software upgrades A-2 sostenuto 1-4, 3-14
I-2
Kurzweil V150/V110 Musician’s Guide
Index
sound categories 1-5, 3-1 sound levels 2-2, 3-3 soundlist (by category) C-2 soundlist (by sound ID) C-5 sounds, channel assignments 4-6 sounds, choosing 1-5 sounds, General MIDi 3-1 sounds, layering 3-3 sounds, layering and splitting 2-1 sounds, selecting 3-1 sounds, splitting 3-2 special button functions 1-5 specifications B-1 split point 2-1, 3-3 Split sounds 3-2 Split sounds, sustaining 2-2 starting the metronome with a pedal 2-2 stereo and mono 3-20 sustain 1-4, 3-14 sustain (for Split sounds) 2-2 sustaining with the left pedal 3-4 synchronizing with other MIDI instruments 4-6, 4-11 System Exclusive (MIDI) messages 4-9
T
television interference ii tempo 3-4 tone control 1-3 transposing 3-2 treble 1-3 tuning 3-2, 3-19 turning General MIDI on and off 4-9 turning on the V150/V110 A-1 tutorial 2-1
zone channels 4-5 zones and reverb/effects 3-12
U
upgrades A-1, A-2 using headphones 1-2 using the metronome 2-2
V
V150/V110 front panel iv V150/V110 specifications B-1 volatile memory A-1 voltage ranges B-2 volume control 1-3, 1-4 volume of metronome 3-4
W
website iii
Y
Young Chang International Contacts iii
Z
zone assignments for pedals and sliders 3-15
I-3
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