Korg Triton Parameter Guide

51: Page Menu Command
0–1A
5–1A
5–1A: Swap LFO 1&2
1 2 3
1 2 3
p. , ☞■
About this manual
This “Parameter Guide” contains explanations and other information regarding the operations of the parameters and settings on the TRITON proX, TRITON pro, and TRITON. The explanations are organized by mode, page, and tab. Explanations and other information on the effects and their parameters are also provided for each effect. Refer to this guide when an unfamiliar parameter appears in the display, or when you need to know more about a partic­ular function.

Conventions in this manual

References to the TRITON proX, TRITON pro, and TRITON
The TRITON proX, TRITON pro, and TRITON are collec­tively referred to in this manual as the TRITON.
Switches and knobs [ ]
References to the switches, dials, and knobs on the TRI­TON’s panel are enclosed in square brackets [ ]. References
buttons or tabs indicate objects in the LCD display
to screen.
Parameters in the LCD display screen “ “
Parameters displayed in the LCD screen are enclosed in double quotation marks “ “.
Boldface type
Parameter values are printed in boldface type. Content that is of particular importance is also printed in boldface type.
Procedure steps
Steps in a procedure are listed as
...
...
These indicate pages or parameter numbers to which you can refer.
Link
Link indicates a linked parameter on a different page that
has the same name or an abbreviated name.
indicates
the parameter numbers.
Symbols , , , , ,
These symbols respectively indicate cautions, advice, MIDI­related explanations, a parameter that can be selected as an alternate modulation source, a parameter that can be selected as a dynamic modulation source, and a parameter that can use the BPM/MIDI Sync function.
Example screen displays
The values of the parameters shown in the example screens of this manual are only for explanatory purposes, and may not necessary match the values that appear in the LCD screen of your instrument.
MIDI-related explanations
CC# is an abbreviation for Control Change Number.
In explanations of MIDI messages,
brackets [ ]
always indicate hexadecimal numbers.
numbers in square

How to read the “Parameter Guide”

(example)

Mode name
Page No.
Tab No.
Tab name (1)
Parameter number
Parameter name
Program P5: Edit-Common LFO
Here you can make settings for the LFO that can be used to cyclically modulate the Pitch, Filter, and Amp of oscillators 1 and 2. There are two LFO units for each oscillator. By setting the LFO1 or LFO2 Intensity to a negative (–) value for Pitch, Filter, or Amp, you can invert the LFO waveform.
5–1: OSC1 LFO1 ( )
Make settings for the OSC1 LFO1, which is the first LFO that can be used for oscillator 1.
5–1a
5–1b
5–1c
5–1a: OSC1 LFO1
Waveform [Triangle 0Random6 (Vector)]
Select the LFO waveform.
Page menu command
Tab name (2)
5–1
Range of possible parameter values
Page menu command No.
Page menu command name
This command exchanges the settings of LFO1 and 2. If LFO2 has been selected as Frequency Modulation AMS1 or 2 of LFO1, that setting will be cancelled for LFO2 after the LFO1 and 2 settings have been exchanged. If this is selected from the OSC1 LFO1 or OSC1 LFO2 tab, the LFO1 and LFO2 of OSC1 will be exchanged.
1 Select this command to open the dialog box. 2 Press the OK button.
5–2: OSC1 LFO2
Here you can make settings for the OSC1 LFO2, which is the second LFO that can be applied to oscillator 1. (☞“5–1: OSC1 LFO1”) However in “Frequency Modulation” (5–1b), the LFO cannot be selected as a modulation source in “AMS1” or “AMS2.”
5–3: OSC2 LFO1
This can be used when Oscillator Mode (1–1a) is set to
Double.
Here you can make settings for the OSC2 LFO1, which is the first LFO that can be applied to oscillator 2. (5–1: OSC1 LFO1)
iii
Table of Contents
1. Program mode . . . . . . . . . . . . . . . . 1
Program P0: Play . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1
0–1: Perf. Edit (Performance Edit) . . . . . . . . . . . . . . .1
0–2: Arpeggio . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3
Program P1: Edit – Basic . . . . . . . . . . . . . . . . . . . . . . . . . .4
1–1: Program Basic. . . . . . . . . . . . . . . . . . . . . . . . . . . .4
1–2: OSC Basic . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .5
1–3: Velo. Zone (Velocity Zone). . . . . . . . . . . . . . . . .7
1–4: Controller (Controller Setup) . . . . . . . . . . . . . . .8
Program P2: Edit – Pitch . . . . . . . . . . . . . . . . . . . . . . . . . .8
2–1: OSC1 P.Mod (OSC1 Pitch Mod.) . . . . . . . . . . . .8
2–2: OSC2 P.Mod (OSC2 Pitch Mod.) . . . . . . . . . . .10
2–3: Pitch EG . . . . . . . . . . . . . . . . . . . . . . . . . .10
Program P3: Edit – Filter . . . . . . . . . . . . . . . . . . . . . . . . .12
3–1: Filter1. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .12
3–2: Filter1 Mod.. . . . . . . . . . . . . . . . . . . . . . . . . . . . .13
3–3: Filter1 lfo Mod (Filter1 LFO Mod.) . . . . . . . . .14
3–4: Filter1 EG . . . . . . . . . . . . . . . . . . . . . . . . .15
3–5: Filter2. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .16
3–6: Filter2 Mod.. . . . . . . . . . . . . . . . . . . . . . . . . . . . .16
3–7: Filter2 lfo Mod (Filter1 LFO Mod.) . . . . . . . . .16
3–8: Filter2 EG . . . . . . . . . . . . . . . . . . . . . . . . .16
Program P4: Edit -Amp . . . . . . . . . . . . . . . . . . . . . . . . . .17
4–1: Amp1 Lvl/Pan (Amp1 Level/Pan). . . . . . . . .17
4–2: Amp1 Mod.. . . . . . . . . . . . . . . . . . . . . . . . . . . . .17
4–3: Amp1 EG . . . . . . . . . . . . . . . . . . . . . . . . .18
4–4: Amp2 Lvl/Pan (Amp1 Level/Pan). . . . . . . . .20
4–5: Amp2 Mod.. . . . . . . . . . . . . . . . . . . . . . . . . . . . .20
4–6: Amp2 EG . . . . . . . . . . . . . . . . . . . . . . . . .20
Program P5: Edit-Common LFO . . . . . . . . . . . . . . . . . .20
5–1: OSC1 LFO1 . . . . . . . . . . . . . . . . . . . . . . .20
5–2: OSC1 LFO2 . . . . . . . . . . . . . . . . . . . . . . .21
5–3: OSC2 LFO1 . . . . . . . . . . . . . . . . . . . . . . .21
5–4: OSC2 LFO2 . . . . . . . . . . . . . . . . . . . . . . .22
Program P7: Edit-Arpeggiator . . . . . . . . . . . . . . . . . . . .22
7–1: Arpeg. Setup. . . . . . . . . . . . . . . . . . . . . . . . . . . .22
7–2: Scan Zone . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .24
Program P8: Edit-Insert Effect . . . . . . . . . . . . . . . . . . . . 24
8–1: Routing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .24
8–2: Insert FX . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .25
8–3: IFX 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .26
8–4: IFX 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .26
8–5: IFX 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .26
8–6: IFX 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .26
8–7: IFX 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .26
Program P9: Edit-Master Effect . . . . . . . . . . . . . . . . . . .27
9–1: Master FX . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .27
9–2: MFX 1. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .28
9–3: MFX 2. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .28
9–4: Master EQ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .28
2. Combination mode . . . . . . . . . . . . .29
Combination P0: Play . . . . . . . . . . . . . . . . . . . . . . . . . . . 29
0–1: Prog. Select (Program Select). . . . . . . . . . . . . . 29
0–2: Mixer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
0–3: Arpegg. A (Arpeggio Play A) . . . . . . . . . . . . . 32
0–4: Arpegg. B (Arpeggio Play B). . . . . . . . . . . . . . 32
Combination P1: Edit–Program/Mixer . . . . . . . . . . . . 32
1–1: Program/Mixer . . . . . . . . . . . . . . . . . . . . . . . . . 32
Combination P2: Edit–Trk Param . . . . . . . . . . . . . . . . . 33
2–1: MIDI Channel (MIDI Ch). . . . . . . . . . . . . . . . . 33
2–2: OSC . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
2–3: Pitch. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
2–4: Other . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
Combination P3: Edit-MIDI Filter. . . . . . . . . . . . . . . . . 35
3–1: MIDI 1 (MIDI Filter –1) . . . . . . . . . . . . . . . . . . 35
3–2: MIDI 2 (MIDI Filter –2) . . . . . . . . . . . . . . . . . . 36
3–3: MIDI 3 (MIDI Filter –3) . . . . . . . . . . . . . . . . . . 36
3–4: MIDI 4 (MIDI Filter –4) . . . . . . . . . . . . . . . . . . 36
Combination P4: Edit-Zone/Ctrl . . . . . . . . . . . . . . . . . 37
4–1: Key Z (Key Zone) . . . . . . . . . . . . . . . . . . . . . . . 37
4–2: Vel Z (Vel Zone) . . . . . . . . . . . . . . . . . . . . . . . . 37
4–3: MOSS Setup (MOSS). . . . . . . . . . . . . . . . . . . . . 38
4–4: Controller (Control) . . . . . . . . . . . . . . . . . . . . . 38
Combination P7: Edit-Arp . . . . . . . . . . . . . . . . . . . . . . . 39
7–1: Setup . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
7–2: Arpegg. A (Arpeggiator A) . . . . . . . . . . . . . . . 40
7–3: Arpegg. B (Arpeggiator B). . . . . . . . . . . . . . . . 40
7–4: Scan Zone (Scan Zone A/B) . . . . . . . . . . . . . . 40
Combination P8: Edit-Insert FX. . . . . . . . . . . . . . . . . . . 41
8–1: Routing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
8–2: Insert Fx . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
8–3: IFX 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
8–4: IFX 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
8–5: IFX 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
8–6: IFX 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
8–7: IFX 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
Combination P9: Edit-Master FX . . . . . . . . . . . . . . . . . 43
9–1: Master FX . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
9–2: MFX 1 (Master Effect1). . . . . . . . . . . . . . . . . . . 43
9–3: MFX 2 (Master Effect2). . . . . . . . . . . . . . . . . . . 43
9–4: Master EQ. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44
3. Sequencer mode . . . . . . . . . . . . . . .45
Sequencer P0: Play/Rec . . . . . . . . . . . . . . . . . . . . . . . . . 45
0–1: Prog. 1–8 (Program T01–08). . . . . . . . . . . . . . . 45
0–2: Prog. 9–16 (Program T09–16). . . . . . . . . . . . . . 45
0–3: Mixer 1–8 (Mixer T01–08) . . . . . . . . . . . . . . . . 49
0–4: Mixer 9–16 (Mixer T09–16) . . . . . . . . . . . . . . . 49
0–5: PlyLoop 1–8 (PlayLoop T01–08) . . . . . . . . . . . 49
0–6: PlyLoop 9–16 (PlayLoop T09–16) . . . . . . . . . . 49
0–7: Preference. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50
Sequencer P1: Cue List . . . . . . . . . . . . . . . . . . . . . . . . . . 51
1–1: Cue List. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51
Sequencer P2: Trk Param . . . . . . . . . . . . . . . . . . . . . . . . 55
2–1: MIDI Ch 1–8 (MIDI Ch T01–08) . . . . . . . . . . . 55
2–2: MIDI Ch 9–16 (MIDI Ch T09–16) . . . . . . . . . . 55
2–3: OSC 1–8 (OSC T01–08) . . . . . . . . . . . . . . . . . . . 55
iv
2–4: OSC 9–16 (OSC T09–16) . . . . . . . . . . . . . . . . . .55
2–5: Pitch 1–8 (Pitch T01–08) . . . . . . . . . . . . . . . . . .56
2–6: Pitch 9–16 (Pitch T09–16) . . . . . . . . . . . . . . . . .56
2–7: Other 1–8 (Other T01–08) . . . . . . . . . . . . . . . . .56
2–8: Other 9–16 (Other T09–16) . . . . . . . . . . . . . . . .56
Sequencer P3: MIDI Filter . . . . . . . . . . . . . . . . . . . . . . . .57
3–1: MIDI 1 1–8 (MIDI Filter –1 T01–08). . . . . . . . .57
3–2: MIDI 1 9–16 (MIDI Filter –1 T09–16). . . . . . . .57
3–3: MIDI 2 1–8 (MIDI Filter –2 T01–08). . . . . . . . .58
3–4: MIDI 2 9–16 (MIDI Filter –2 T09–16). . . . . . . .58
3–5: MIDI 3 1–8 (MIDI Filter –3 T01–08). . . . . . . . .58
3–6: MIDI 3 9–16 (MIDI Filter –3 T09–16). . . . . . . .58
3–7: MIDI 4 1–08 (MIDI Filter –4 T01–08). . . . . . . .58
3–8: MIDI 4 9–16 (MIDI Filter –4 T09–16). . . . . . . .58
Sequencer P4: Zone/Ctrl. . . . . . . . . . . . . . . . . . . . . . . . .59
4–1: Key Z 1–8 (Key Zone T01–08) . . . . . . . . . . . . .59
4–2: Key Z 9–16 (Key Zone T09–16) . . . . . . . . . . . .59
4–3: Vel Z 1–8 (Vel Zone T01–08). . . . . . . . . . . . . . .60
4–4: Vel Z 9–16 (Vel Zone T09–16). . . . . . . . . . . . . .60
4–5: MOSS 1–8 (MOSS T01–08) . . . . . . . . . . . . . . . .60
4–6: MOSS 9–16 (MOSS T09–16) . . . . . . . . . . . . . . .60
4–7: Controller (Controller Setup) . . . . . . . . . . . . . .60
Sequencer P5: Track Edit. . . . . . . . . . . . . . . . . . . . . . . . .61
5–1: Track Edit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .61
5–2: Track Name. . . . . . . . . . . . . . . . . . . . . . . . . . . . .68
Sequencer P6: Pattern/RPPR . . . . . . . . . . . . . . . . . . . . .68
6–1: Pattern Edit . . . . . . . . . . . . . . . . . . . . . . . . . . . . .68
6–2: Pattern Name . . . . . . . . . . . . . . . . . . . . . . . . . . .71
6–3: RPPR Setup . . . . . . . . . . . . . . . . . . . . . . . . . . . . .71
Sequencer P7: Arpeggiator . . . . . . . . . . . . . . . . . . . . . . .73
7–1: Setup 1–8 (Setup T01–08) . . . . . . . . . . . . . . . . .73
7–2: Setup 9–16 (Setup T09–16) . . . . . . . . . . . . . . . .73
7–3: Arpegg. A (Arpeggiator A) . . . . . . . . . . . . . . .74
7–4: Arpegg. B (Arpeggiator B) . . . . . . . . . . . . . . . .74
7–5: Scan Zone (Scan Zone A/B) . . . . . . . . . . . . . . .74
Sequencer P8: Insert Effect . . . . . . . . . . . . . . . . . . . . . . .75
8–1: Routing 1–8 (Routing T01–08) . . . . . . . . . . . . .75
8–2: Routing 9–16 (Routing T09–16) . . . . . . . . . . . .75
8–3: Insert FX . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .76
8–4: IFX 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .76
8–5: IFX 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .76
8–6: IFX 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .76
8–7: IFX 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .76
8–8: IFX 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .76
Sequencer P9: Master Effect . . . . . . . . . . . . . . . . . . . . . .77
9–1: Master FX . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .77
9–2: MFX 1. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .77
9–3: MFX 2. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .77
9–4: Master EQ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .78
4. Sampling mode . . . . . . . . . . . . . . . 79
Sampling P0: Recording . . . . . . . . . . . . . . . . . . . . . . . . .79
0–1: Recording . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .79
0–2: Input/Setup . . . . . . . . . . . . . . . . . . . . . . . . . . . .86
0–3: Preference . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .87
0–4: Memory Status . . . . . . . . . . . . . . . . . . . . . . . . . .87
Sampling P1: Sample Edit . . . . . . . . . . . . . . . . . . . . . . . 88
1–1: Sample Edit . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88
Sampling P2: Loop Edit . . . . . . . . . . . . . . . . . . . . . . . . . 94
2–1: Loop Edit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94
Sampling P3: Multisample . . . . . . . . . . . . . . . . . . . . . . . 96
3–1: Multisample . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96
3–2: Preference. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98
Sampling P4: Controller Setup . . . . . . . . . . . . . . . . . . . 98
4–1: Controller Setup . . . . . . . . . . . . . . . . . . . . . . . . 98
Sampling P8: Insert Effect . . . . . . . . . . . . . . . . . . . . . . . 99
8–1: Insert FX . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99
8–2: IFX 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100
8–3: IFX 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100
8–4: IFX 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100
8–6: IFX 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100
8–5: IFX 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100
5. Song Play mode . . . . . . . . . . . . . .101
Song Play P0: Program/Mix . . . . . . . . . . . . . . . . . . . . 101
0–1: Prog. 1–8 (Program T01–08). . . . . . . . . . . . . . 101
0–2: Prog. 9–16 (Program T09–16). . . . . . . . . . . . . 101
0–3: Mixer 1–8 (Mixer T01–08) . . . . . . . . . . . . . . . 103
0–4: Mixer 9–16 (Mixer T09–16) . . . . . . . . . . . . . . 103
0–5: Preference. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103
Song Play P1: Track. . . . . . . . . . . . . . . . . . . . . . . . . . . . 104
1–1: Status 1–8 (Status/Scale T01–08) . . . . . . . . . 104
1–2: Status 9–16 (Status/Scale T09–16) . . . . . . . . 104
1–3: MOSS 1–8 (MOSS Setup T01–08) . . . . . . . . . 104
1–4: MOSS 9–16 (MOSS Setup T09–16) . . . . . . . . 104
Song Play P2: Controller Setup . . . . . . . . . . . . . . . . . . 105
2–1: Controller Setup (Preference) . . . . . . . . . . . . 105
Song Play P3: Select Directory/Jukebox . . . . . . . . . . 106
3–1: Select Directory . . . . . . . . . . . . . . . . . . . . . . . . 106
3–1: Jukebox . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 106
Song Play P7: Arpeggiator . . . . . . . . . . . . . . . . . . . . . . 107
7–1: Setup 1–8 (Setup T01–08) . . . . . . . . . . . . . . . . 107
7–2: Setup 9–16 (Setup T09–16) . . . . . . . . . . . . . . . 107
7–3: Arpegg. A (Arpeggiator A) . . . . . . . . . . . . . . 108
7–4: Arpegg. B (Arpeggiator B). . . . . . . . . . . . . . . 108
7–5: Scan Zone (Scan Zone A/B) . . . . . . . . . . . . . 108
Song Play P8: Insert Effect . . . . . . . . . . . . . . . . . . . . . . 109
8–1: Routing 1–8 (Routing T01–08). . . . . . . . . . . . 109
8–2: Routing 9–16 (Routing T09–16). . . . . . . . . . . 109
8–3: Insert FX . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110
8–4: IFX 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110
8–5: IFX 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110
8–6: IFX 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110
8–7: IFX 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110
8–8: IFX 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110
Song Play P9: Master Effect . . . . . . . . . . . . . . . . . . . . . 111
9–1: Master FX . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111
9–2: MFX1. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111
9–3: MFX2. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111
9–4: Master EQ. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112
v
6. Global mode . . . . . . . . . . . . . . . . 113
Global P0: Basic Setup . . . . . . . . . . . . . . . . . . . . . . . . . .113
0–1: Basic . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .113
0–2: System Pref. (System Preference) . . . . . . . . .115
0–3: Audio Input . . . . . . . . . . . . . . . . . . . . . . . . . . .116
Global P1: MIDI . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .117
1–1: MIDI. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .117
Global P2: Controller . . . . . . . . . . . . . . . . . . . . . . . . . . .121
2–1: Controller . . . . . . . . . . . . . . . . . . . . . . . . . . . . .121
Global P3: User Scale . . . . . . . . . . . . . . . . . . . . . . . . . . .121
3–1: User Scale . . . . . . . . . . . . . . . . . . . . . . . . . . . . .121
Global P4: Category Name . . . . . . . . . . . . . . . . . . . . . .122
4–1: Program Cat.. . . . . . . . . . . . . . . . . . . . . . . . . . .122
4–2: Comb Cat. . . . . . . . . . . . . . . . . . . . . . . . . . . . . .122
Global P5: Drum Kit . . . . . . . . . . . . . . . . . . . . . . . . . . .123
5–1: Sample Setup . . . . . . . . . . . . . . . . . . . . . . . . . .123
5–2: Voice/Mixer . . . . . . . . . . . . . . . . . . . . . . . . . . .125
Global P6: User Arpeggio . . . . . . . . . . . . . . . . . . . . . . .126
6–1: Pattern Setup . . . . . . . . . . . . . . . . . . . . . . . . . .126
6–2: Pattern Edit . . . . . . . . . . . . . . . . . . . . . . . . . . . .128
7. Disk mode. . . . . . . . . . . . . . . . . . 131
Files, directories, and icons. . . . . . . . . . . . . . . . . . .131
0–1: Load . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .132
0–2: Save . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .139
0–3: Utility . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .141
0–4: Media Info (Media Information) . . . . . . . . . . . . .143
8. Effect Guide. . . . . . . . . . . . . . . . . 145
Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .145
Insert Effects (IFX 1, 2, 3, 4, 5). . . . . . . . . . . . . . . . . . . .146
Master Effects (MFX1, 2) . . . . . . . . . . . . . . . . . . . . . . . .150
Master EQ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .153
Individual Outputs . . . . . . . . . . . . . . . . . . . . . . . . . . . .153
Filter/Dynamic. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .155
Filter and dynamics control effects . . . . . . . . . . . .155
000: No Effect . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .155
001: St. Amp Simulation
(Stereo Amp Simulation) . . . . . . . . . . . . . . . .155
002: Stereo Compressor. . . . . . . . . . . . . . . . . . . . . .155
003: Stereo Limiter . . . . . . . . . . . . . . . . . . . . . . . . . .155
004: Multiband Limiter . . . . . . . . . . . . . . . . . . . . . .156
005: Stereo Gate . . . . . . . . . . . . . . . . . . . . . . . . . . . .157
006: OD/Hi.Gain Wah
(Overdrive/Hi.Gain Wah) . . . . . . . . . . . . . . .157
007: St. Parametric 4EQ
(Stereo Parametric 4-Band EQ) . . . . . . . . . . .158
008: St. Graphic 7EQ
(Stereo Graphic 7 Band EQ) . . . . . . . . . . . . . .159
009: St. Wah/Auto Wah
(Stereo Wah/Auto Wah) . . . . . . . . . . . . . . . .159
010: St. Random Filter
(Stereo Random Filter) . . . . . . . . . . . . . . . . . .160
011: St. Exciter/Enhncr
(Stereo Exciter/Enhancer) . . . . . . . . . . . . . . .161
012: St. Sub Oscillator
(Stereo Sub Oscillator). . . . . . . . . . . . . . . . . . .161
013: Talking Modulator . . . . . . . . . . . . . . . . . . . . . 162
014: Stereo Decimator . . . . . . . . . . . . . . . . . . . . . . . 163
015: St. Analog Record
(Stereo Analog Record) . . . . . . . . . . . . . . . . . 163
Pitch/Phase Mod. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 164
Pitch/phase modulation effects . . . . . . . . . . . . . . 164
016: Stereo Chorus. . . . . . . . . . . . . . . . . . . . . . . . . . 164
017: St. Harmonic Chorus
(Stereo Harmonic Chorus). . . . . . . . . . . . . . . 164
018: Multitap Cho/Delay
(Multitap Chorus/Delay) . . . . . . . . . . . . . . . 165
019: Ensemble . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 165
020: Stereo Flanger . . . . . . . . . . . . . . . . . . . . . . . . . 166
021: St. Random Flanger
(Stereo Random Flanger) . . . . . . . . . . . . . . . . 166
022: St. Env. Flanger
(Stereo Envelope Flanger) . . . . . . . . . . . . . . . 167
023: Stereo Phaser . . . . . . . . . . . . . . . . . . . . . . . . . . 167
024: St. Random Phaser
(Stereo Random Phaser). . . . . . . . . . . . . . . . . 168
025: St. Env. Phaser
(Stereo Envelope Phaser) . . . . . . . . . . . . . . . . 168
026: St. Biphase Mod.
(Stereo Biphase Modulation). . . . . . . . . . . . . 169
027: Stereo Vibrato . . . . . . . . . . . . . . . . . . . . . . . . . 169
028: St. Auto Fade Mod.
(Stereo Auto Fade Modulation) . . . . . . . . . . 170
029: 2Voice Resonator. . . . . . . . . . . . . . . . . . . . . . . 170
030: Doppler. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 171
031: Scratch. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 172
Mod./P.Shift . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 173
Other modulation and pitch shift effects. . . . . . . 173
032: Stereo Tremolo. . . . . . . . . . . . . . . . . . . . . . . . . 173
033: St. Env. Tremolo
(Stereo Envelope Tremolo) . . . . . . . . . . . . . . 173
034: Stereo Auto Pan. . . . . . . . . . . . . . . . . . . . . . . . 174
035: St. Phaser + Trml
(Stereo Phaser + Tremolo) . . . . . . . . . . . . . . . 174
036: St. Ring Modulator
(Stereo Ring Modulator) . . . . . . . . . . . . . . . . 175
037: Detune. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 176
038: Pitch Shifter . . . . . . . . . . . . . . . . . . . . . . . . . . . 176
039: Pitch Shift Mod.
(Pitch Shift Modulation). . . . . . . . . . . . . . . . . 177
040: Rotary Speaker . . . . . . . . . . . . . . . . . . . . . . . . 177
ER/Delay . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 178
Early reflection and delay effects . . . . . . . . . . . . . 178
041: Early Reflections . . . . . . . . . . . . . . . . . . . . . . . 178
042: Auto Reverse . . . . . . . . . . . . . . . . . . . . . . . . . . 179
043: L/C/R Delay . . . . . . . . . . . . . . . . . . . . . . . . . . 179
044: Stereo/Cross Delay. . . . . . . . . . . . . . . . . . . . . 180
045: St. Multitap Delay
(Stereo Multitap Delay) . . . . . . . . . . . . . . . . . 180
046: St. Modulation Delay
(Stereo Modulation Delay) . . . . . . . . . . . . . . 181
047: St. Dynamic Delay
(Stereo Dynamic Delay) . . . . . . . . . . . . . . . . . 181
048: St. Auto Panning Dly
(Stereo Auto Panning Delay). . . . . . . . . . . . . 182
049: L/C/R BPM Delay . . . . . . . . . . . . . . . . . . . . . 182
vi
050: St. BPM Delay (Stereo BPM Delay) . . . . . . . .183
051: Sequence Delay . . . . . . . . . . . . . . . . . . . . . . . .183
Reverb . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .184
Reverb effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .184
052: Reverb Hall . . . . . . . . . . . . . . . . . . . . . . . . . . . .184
053: Reverb SmoothHall . . . . . . . . . . . . . . . . . . . . .184
054: Reverb Wet Plate . . . . . . . . . . . . . . . . . . . . . . .184
055: Reverb Dry Plate . . . . . . . . . . . . . . . . . . . . . . .184
056: Reverb Room . . . . . . . . . . . . . . . . . . . . . . . . . .185
057: Reverb BrightRoom . . . . . . . . . . . . . . . . . . . . .185
Mono – Mono Chain . . . . . . . . . . . . . . . . . . . . . . . . . . .185
Effects that combine two mono effects connected in
series . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .185
058: P4EQ – Exciter
(Parametric 4-Band EQ – Exciter) . . . . . . . . .185
059: P4EQ – Wah
(Parametric 4-Band EQ – Wah/Auto Wah).186
060: P4EQ – Cho/Flng
(Parametric 4-Band EQ – Chorus/Flanger) .186
061: P4EQ – Phaser
(Parametric 4-Band EQ – Phaser) . . . . . . . . .187
062: P4EQ – Mt. Delay
(Parametric 4-Band EQ – Multitap Delay) . .187
063: Comp – Wah
(Compressor – Wah/Auto Wah). . . . . . . . . .188
064: Comp – Amp Sim
(Compressor – Amp Simulation) . . . . . . . . .188
065: Comp – OD/HiGain
(Compressor – Overdrive/Hi.Gain) . . . . . . .188
066: Comp – Param4EQ
(Compressor – Parametric 4-Band EQ) . . . .189
067: Comp – Cho/Flng
(Compressor – Chorus/Flanger). . . . . . . . . .189
068: Comp – Phaser
(Compressor – Phaser) . . . . . . . . . . . . . . . . . .190
069: Comp – Mt. Delay
(Compressor – Multitap Delay). . . . . . . . . . .190
070: Limiter – P4EQ
(Limiter – Parametric 4-Band EQ). . . . . . . . .191
071: Limiter – Cho/Flng
(Limiter – Chorus/Flanger) . . . . . . . . . . . . . .191
072: Limiter – Phaser . . . . . . . . . . . . . . . . . . . . . . . .192
073: Limiter – Mt. Delay
(Limiter – Multitap Delay) . . . . . . . . . . . . . . .192
074: Exciter – Comp (Exciter – Compressor) . . . .193
075: Exciter – Limiter . . . . . . . . . . . . . . . . . . . . . . . .193
076: Exciter – Cho/Flng
(Exciter – Chorus/Flanger) . . . . . . . . . . . . . .193
077: Exciter – Phaser . . . . . . . . . . . . . . . . . . . . . . . .194
078: Exciter – Mt. Delay
(Exciter – Multitap Delay) . . . . . . . . . . . . . . .194
079: OD/HG – Amp Sim
(Overdrive/Hi.Gain – Amp Simulation) . . .195 080: OD/HG – Cho/Flng
(Overdrive/Hi.Gain – Chorus/Flanger) . . .195 081: OD/HG – Phaser
(Overdrive/Hi.Gain – Phaser). . . . . . . . . . . .196
082: OD/HG – Mt. Delay
(Overdrive/Hi.Gain – Multitap Delay) . . . .196
083: Wah – Amp Sim
(Wah/Auto Wah – Amp Simulation) . . . . . 197
084: Decimator – Amp
(Decimator – Amp Simulation). . . . . . . . . . . 197
085: Decimator – Comp
(Decimator – Compressor). . . . . . . . . . . . . . . 197
086: Amp Sim – Tremolo
(Amp Simulation – Tremolo) . . . . . . . . . . . . 198
087: Cho/Flng – Mt. Dly
(Chorus/Flanger – Multitap Delay). . . . . . . 198
088: Phaser – Cho/Flng
(Phaser – Chorus/Flanger) . . . . . . . . . . . . . . 199
089: Reverb – Gate. . . . . . . . . . . . . . . . . . . . . . . . . . 199
Double Size. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 200
Double-size effects (Available for Insert Effects
IFX2, 3, and 4) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 200
090: Piano Body/Damper
(Piano Body/Damper Simulation) . . . . . . . . 200
091: St. Mltband Limiter
(Stereo Multiband Limiter) . . . . . . . . . . . . . . 200
092: OD/HyperGain Wah
(Overdrive/Hyper Gain Wah) . . . . . . . . . . . 200
093: Vocoder. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 201
094: Multitap Cho/Delay
(Multitap Chorus/Delay) . . . . . . . . . . . . . . . 202
095: St. Pitch Shifter (Stereo Pitch Shifter) . . . . . . 202
096: Rotary Speaker OD
(Rotary Speaker Overdrive) . . . . . . . . . . . . . 203
097: Early Reflections . . . . . . . . . . . . . . . . . . . . . . . 204
098: L/C/R Long Delay . . . . . . . . . . . . . . . . . . . . . 204
099: St/Cross Long Dly
(Stereo/Cross Long Delay) . . . . . . . . . . . . . . 204
100: LCR BPM Long Dly
(L/C/R BPM Long Delay). . . . . . . . . . . . . . . 205
101: St. BPM Long Delay
(Stereo BPM Long Delay) . . . . . . . . . . . . . . . 205
102: Hold Delay . . . . . . . . . . . . . . . . . . . . . . . . . . . . 206
Master EQ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 207
Master EQ. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 207
9. Appendices. . . . . . . . . . . . . . . . . .209
Alternate Modulation Source (AMS) . . . . . . . . . . . . . 209
About Alternate Modulation. . . . . . . . . . . . . . . . . 209
About Alternate Modulation Sources . . . . . . . . . 209
AMS (Alternate Modulation Source) List . . . . . . 210
Alternate Modulation settings . . . . . . . . . . . . . . . 212
The effect of alternate modulation on various
parameters, and example applications . . . . . . . . 212
Dynamic Modulation Source (Dmod) . . . . . . . . . . . . 214
Dynamic Modulation Source List. . . . . . . . . . . . . 215
About the BPM/MIDI SYNC function . . . . . . . . 216
SW1/2 Assign . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 217
SW1, SW2 Assign List. . . . . . . . . . . . . . . . . . . . . . . 217
Knob 1...4 B-Assign . . . . . . . . . . . . . . . . . . . . . . . . . . . . 218
Realtime Control Knobs B–Assign List . . . . . . . . 218
Foot Switch Assign . . . . . . . . . . . . . . . . . . . . . . . . . . . . 219
Foot Switch Assign List . . . . . . . . . . . . . . . . . . . . . 219
Foot Pedal Assign . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 220
Foot Pedal Assign List . . . . . . . . . . . . . . . . . . . . . . 220
vii
MIDI transmission/reception when the TRITONs
controllers are operated. . . . . . . . . . . . . . . . . . . . . . . . .221
TRITON operations when control changes are
transmitted/received. . . . . . . . . . . . . . . . . . . . . . . . . . .223
Disk mode information . . . . . . . . . . . . . . . . . . . . . . . . .226
Chunks that are supported. . . . . . . . . . . . . . . . . . .226
About KORG format files . . . . . . . . . . . . . . . . . . . .226
Various messages . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .229
TRITON-SERIES MIDI IMPLEMENTATION . . . . . .234
Option boards/memory . . . . . . . . . . . . . . . . . . . . . . . .237
About option boards and memory . . . . . . . . . . . .237
Please note when installing an option
board/memory. . . . . . . . . . . . . . . . . . . . . . . . . . . . .238
Checking after installation . . . . . . . . . . . . . . . . . . .238
Caution when purchasing DRAM SIMM
modules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .238
Option board/memory installation
procedure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .239
Index. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .244
viii
* Company names, product names, and names of formats etc.
are the trademarks or registered trademarks of their respec­tive owners.
1
A , B , C , D
E
G

1. Program mode

.
Program P0: Play
In this display page you can select and play programs.
All MIDI data in Program P0: Play is transmitted and received on the Global MIDI Channel “MIDI Channel” (Global P1: 1–1a).
0–1: Perf. Edit
0–1a
0–1c
0–1d

0–1a: Bank, 10’s Hold, Category, Program Number

Bank (Bank Select) [Bank A...F, G, g(1)...g(9), g(d)]
This is the program bank display. Use the front panel BANK [A]–[G] keys to select the bank. Bank G will cycle as follows each time you press the BANK [G] key. G
g(1) g(2) g(3) g(4) g(5) g(6) g(7) g(8) g(9)
g(d) G
Bank F can be selected if you have installed the sepa-
rately sold EXB-MOSS option. When installed, the 128 special EXB-MOSS programs will be available.
The TRITON series provides rewritable banks and
, each containing 128 programs (total 640). As non­rewritable program areas, it provides banks grams for GM2), banks bank
g(d) (drums).
provided in the separate booklet
(Performance Edit)
0–1
0–1b
,
(capital pro-
g(1)–g(9) (variation programs), and
A list of the factory-set programs is
Voice Name List .
Category [00...15: name]
This is the program category display. You can select programs by category. Press the popup but­ton, and the Category/Program Select menu will appear.
Category/Program Select menu:
The programs of all banks can be organized using up to 16 categories. Use the tabs located at left and right to select a category, and the programs in the specied category will appear. Press the
button
to cancel your selection. The category for each program can be specied in the “Write Program (0–1A) dialog box.
OK button to execute, or press the Cancel
Program Number: name
[(AF)0127: name, (Gg(d))1128: name]
This is the number and name of the program. Here you can select the desired program. When this parame­ter is selected, you can select programs using the front panel numeric keys [0]–[9], [VALUE] dial, or [ ] [ ] keys. When you press the popup button, the Bank/Program Select menu will appear. This displays programs by bank, and allows you to select a program. For details on other ways to select programs such as using a foot switch or by using MIDI program change messages from an external MIDI device, refer to p125, 114 in the
Guide
Bank/Program Select menu:
Basic
Program
P0
P1 P2 P3 P4 P5 P7 P8 P9
A, B for preset programs
C, D (for preset programs, and EXB-PCM series programs)
E (for user programs such as programs that use multi-
samples from Sampling mode)
F (for EXB-MOSS programs)
G GM2 capital bank
g(1)–g(9) GM2 variation banks
g(d) GM2 drums bank
10’s Hold
When you press the front panel [./10s HOLD] key, the dis­play will indicate , and the tens place of the program number will be xed. By pressing a numeric key [0]–[9], you can change the ones place in one keystroke. Use the [ ] and [ ] keys to change the 10s place. To exit, press the [./10s HOLD] key once again.
All programs are grouped and displayed by their bank. When you use the tabs at left and right to select a bank, the programs in the selected bank will appear. Press the
button
to execute, or press the Cancel button to cancel your selection.
OK

0–1b: (Tempo) [040...240, EXT]

This sets the tempo of the arpeggiator (Link: Arpeggio Tempo
” 7–1a). The tempo can also be adjusted by the front panel ARPEGGIATOR [TEMPO] knob. A display of indicates that the “MIDI Clock” setting (Global P1: 1–1a) has been set to arpeggiator will synchronize to MIDI Clock messages received from an external MIDI device.
External MIDI or External PCI/F , and that the
EXT
±
±

0–1c: Program Information

Information on the selected program is displayed here. This shows the functions that are assigned to the [SW1] and [SW2] keys and to the B mode of REALTIME CONTROL knobs [1], [2], [3], [4], and the names of the effects that are selected for the insertion effects and the master effects.

0–1d: Performance Editor

The Performance Editor lets you edit major program param­eters without moving to the Program P1–P9 Edit pages. This edits multiple program parameters within the currently selected program, allowing you to make broad adjustments easily. You can use the Performance Editor when you wish to adjust the depth of effects etc. while you are playing, or to make the initial rough settings to begin the process of creat­ing a new sound. Editing that you do here will affect the values of the pro­gram parameters in the edit buffer. If you wish to keep the results of your editing, you must write (save) the program (
Editing done by the Performance Editor takes place within the valid range of the applicable parameters. If you use the Performance Editor to modify a value, then move to another page or mode, and nally return to Program mode, the previously-edited state will be maintained, but the Performance Editor sliders in the LCD screen will return to a value of Since the Performance Editor is provided as a way of making approximate edits, the balance between param­eters may be lost in some cases.
If the Enable Exclusive (Global P1: 1–1b) setting is checked, MIDI exclusive parameter changes will be transmitted whenever you operate the Performance Editor. If these messages are received by a TRITON whose Enable Exclusive setting is checked, the Per­formance Editor corresponding to that message will be modied.
p.38 in the Basic Guide ).
+00 .
Octave [–03…00…+03]
An adjustment of +01 will raise the pitch one octave. An adjustment of However, this setting cannot adjust the pitch higher than 4' (feet) or lower than 32' (feet).
01 will lower the pitch one octave.
Pitch Stretch [–12...+00...+12]
This simultaneously adjusts the Transpose and Tune of the oscillator. This lets you produce a variety of tonal changes and variations without loosing the character of the original sound.
+00 setting, the value of the program parameters will
At the be unchanged. An adjustment of and simultaneously raise the Tune value by 100. An adjustment of and simultaneously lower the Tune value by 100. However, it is not possible for the Transpose value to exceed the range of
1200.
This Performance Editor function cannot be used with
bank F .
+01 will lower the Transpose value by 1,
–01 will raise the Transpose value by 1,
12, nor the Tune value to exceed the range of
OSC Balance [–100+10]
This adjusts the level balance between oscillators 1 and 2.
+00 setting, the value of the program parameters will
At the be unchanged.
Positive (+) settings will lower the oscillator 2 level.
With an adjustment of The oscillator 1 level will not change.
Negative (–) settings will lower the oscillator 1 level.
With an adjustment of The oscillator 2 level will not change.
For programs whose Oscillator Mode (1–1a) setting is
Single , oscillator 2 will not sound. Only the level of
oscillator 1 will change. For a formance editor will have no effect.
+10 , the oscillator 2 level will be 0.
–10 , the oscillator 1 level will be 0.
Drums program, this per-
Amp Level [–100+10]
This adjusts the amp level. With an adjustment of eters will be unchanged.
Positive (+) settings will increase the amp level above the
value that was set. With an adjustment of mum).
Negative (–) settings will lower the amp level below the
value that was set. With an adjustment of
+00 , the value of the program param-
+10 , the amp level will be 127 (maxi-
–10 , the amp level will be 0.
Attack Time [–10…0…+10]
This adjusts the amp times of the lter EG and amp EG. With an adjustment of eters will be unchanged.
Positive (+) settings will lengthen the attack times beyond
the values that were set. With an adjustment of
Negative (–) settings will shorten the attack times.
With an adjustment of
When you modify Attack Time, the EG Start Level, Attack Level, Start Level Modulation, and Attack Time Modulation of the amp EG will also be adjusted simul­taneously, to allow the maximum effect to be obtained.
+00 , the value of the program param-
+10 , the attack times will be 90.
–10 , the attack times will be 0.
Decay Time [–100+10]
This adjusts the Decay Time and Slope Time of the lter EG and amp EG. With an adjustment of eters will be unchanged.
Positive (+) settings will lengthen the Decay Time and Slope
Time beyond the values that were set. With an adjustment of
+10, the times will be 99. Negative (–) settings will shorten the Decay Time and Slope Time. With an adjustment of –10, the times will be 0.
+00 , the value of the program param-
IFX Balance [–100+10]
This adjusts the “Wet/Dry setting of insertion effects 1–5 as a whole. With an adjustment of +00, the value of the program param­eters will be unchanged. Positive (+) settings will raise the Wet levels above the pro­gram setting, and lower the Dry levels. With an adjustment of +10, the setting will be Wet. Negative (–) settings will lower the Wet levels below the program setting, and raise the Dry levels. With an adjust­ment of –10, the setting will be Dry.
MFX Balance [–100+10]
This adjusts the master effect Return 1 and Return 2 (9– 1c) settings as a whole. With an adjustment of +00, the value of the program param­eters will be unchanged.
2
Positive (+) settings will raise the return levels above the program setting. With an adjustment of +10, the setting will be 127 (maxi­mum). Negative (–) settings will lower the return levels below the program setting. With an adjustment of –10, the setting will be 0.
Octave Octave of OSC 1 and 2
Pitch Stretch Transpose and Tune of OSC 1 and 2
OSC Bal­ance
Amp Level Amp Level of Amp 1 and 2
Attack Time Amp EG Attack Time, Start Level, Attack Level, Level
Decay Time AmpEG Decay Time, Slope Time of Amp 1 and 2; Fil-
IFX Balance Wet/Dry balance of the IFX1/2/3/4/5 effects
MFX Balance Master Effect Return 1, 2
For the F bank programs that can be used when the separately sold EXB-MOSS option is installed, different program parameters will be adjusted. For details refer to the EXB-MOSS owners manual.
0–1: Page Menu Command
High Multisample, Low Multisample Level of OSC 1 and 2
Modulation St, Time Modulation At of Amp 1 and 2, and Filter EG Attack Time of Filter 1 and 2
ter EG Decay Time and Slope Time of Filter 1 and 2
0–1A
0–1A: Write Program
This writes the edited program into internal memory. If you wish to keep a program, be sure to write it. An edited program cannot be recovered if you fail to write it before turning off the power or selecting another program.
1 When you select this command, the following dialog box
will appear.

0–2: Arpeggio

Arpeggiator parameters are edited in P7: Edit - Arpeggiator, but major parameters can be edited here as well. When you are playing in Program P0: Play, you can edit the arpeggia­tor in realtime, such as changing the arpeggio pattern etc. To write (save) the results of your editing, use Write Pro­gram or Update Program. You can also use the front panel [TEMPO], [GATE], and [VELOCITY] knobs to edit the arpeggio in realtime (
0–1a
0–2a

0–2a: Arpeggiator

Pat (Pattern No.) [P00...P04, U00(A/B)...U231(D)] Octave [1, 2, 3, 4]
Reso (Resolution) [  ,  ,   ,  ,   , ]
Sort Latch Key Sync. (Keyboard Synchronize) Keyboard
These parameters are linked with the parameters of the same name (and abbreviation) in 7–1b: Arpeggio Setup
“P7: Edit-Arpeggiator).
(
p.29, 30 in the Basic Guide).
0–1
0–1b
Program
P0
P1 P2 P3 P4 P5 P7 P8 P9
2 The upper line shows the bank name and program name.
If you wish to modify the program name, press the text edit button to move to the text edit dialog box, and input the desired program name.
3 In Category, specify the category of the program that
you are writing. The category selected here can be used to nd this program when selecting a program in Pro­gram, Combination, Sequencer, or Song Play modes. With the factory settings, the program categories have been given the names of instruments etc., but you can use Program Cat. (Global P4: 4–1) to modify these category names.
4 Press To Program” to specify the writing destination.
It is not possible to write to banks G–g(d). If you have edited a program from banks G–g(d) and wish to write it, you must write to banks A–E.
5 To execute the Write Program operation, press the OK
button. To cancel, press the Cancel button.
When you press the front panel [REC/WRITE] key, the Update Program dialog box will appear. Here too, you can write to the currently selected program.
3
Program P1: Edit – Basic
Here you can make basic settings for the program, such as basic oscillator settings and the scale.
When legato is off, multiple note-ons will retrigger the voice at each note-on. The oscillator sound, envelope, and LFO will be reset (and retriggered) according to the settings of the program.
If Legato is checked, certain multisamples or key­board locations may produce an incorrect pitch.

1–1: Program Basic

1–1
1–1a
1–1c

1–1a: Oscillator Mode [Single, Double, Drums]

Specify the basic program type; whether it will use one or two oscillators, or a drum kit.
Single: The program will use one oscillator (Oscillator 1, Filter 1, Amplier 1). In this case the program will have a
maximum of 62-note polyphony.
Double: The program will use two oscillators (Oscillator 1/
2, Filter 1/2, Amplier 1/2). In this case the program will have a maximum of 31-note polyphony.
Drums: The program will use one oscillator (as when Sin­gle is selected), but Oscillator 1 will be assigned a drum kit
instead of a multisample. In this case the program will have a maximum of 62-note polyphony.

1–1b: Voice Assign Mode

Poly/Mono [Poly, Mono]
Poly: The program will play polyphonically, allowing you play chords. Mono: The program will play monophonically, producing only one note at a time.
Single Trigger
This is available when the Poly/Mono setting is set to
Poly.
Checked: When the same note is played repeatedly, the pre-
vious note will be silenced before the next note is sounded, so that the notes do not overlap.
Legato
This is available when the Poly/Mono setting is set to
Mono.
Checked: Legato is on. When multiple note-ons occur, the
rst note-on will retrigger the sound, and the second and subsequent note-ons will not retrigger. Unchecked: Legato is off. Notes will always be retriggered when note-on occurs. When legato is on, multiple note-ons will not retrigger the voice. If one note is already on and another note is turned on, the rst voice will continue sounding. The oscillator sound, envelope, and LFO will not be reset, and only the pitch of the oscillator will be updated. This setting is effective for wind instrument sounds and analog synth-type sounds.
1–1b
Priority [Low, High, Last]
This parameter is valid when Poly/Mono is set to Mono. It species which note will be given priority to play when two or more notes are played simultaneously.
Low: Lowest note will take priority. High: Highest note will take priority. Last: Last note will take priority.
Hold [On, Off]
Checked: Hold is On. Even when you take your finger off of the key, the note will continue sounding as if it continued to be held. Unless the “Amp1 EG”, “Amp2 EG” (4–3a, 4–6) “Sustain (Sustain Level)” is set to 0, the sound will continue playing. This is ideal for playing drum sounds, and when you set
Oscillator Mode (11a) to Drums, you should turn Hold On. Unchecked: Hold is Off. Except for drum programs, you
should normally set Hold Off.
If you turn “Hold” On for a drum program, keys of the selected drum kit whose Enable Note Off parameter (Global P5: 5–2a) is unchecked will be set to Hold On. Keys that are checked will be set to Hold Off. If you select Hold Off, the keys will be set to Hold Off regard­less of their Enable Note Off setting.

1–1c: Scale

Type [Equal TemperamentUser Octave Scale15]
Select the basic scale for the internal tone generator.
Equal Temperament: This is the most widely used scale, where each semitone step is spaced at equal pitch intervals.
Pure Major: In this temperament, major chords of the selected tonic will be perfectly in tune.
Pure Minor: In this temperament, minor chords of the selected tonic will be perfectly in tune.
Arabic: This scale includes the quarter-tone scale used in Arabic music.
Pythagoras: This scale is based on ancient Greek musical theory, and is especially effective for playing melodies.
Werkmeister (Werkmeister III): This is an equal tempered scale that was used since the later Baroque period.
Kirnberger (Kirnberger III): This scale was created in the 18th century, and is used mainly to tune harpsichords.
Slendro: This is an Indonesian gamelan scale in which an octave consists of ve notes. When Key is set to C, use the C, D, F, G and A notes. (Other keys will sound equal-tempered pitches.)
Pelog: This is an Indonesian gamelan scale in which an octave consists of seven notes. When Key is set to C, use the white keys. (The black keys will sound the equal tempered pitches.)
Stretch: This tuning is used for acoustic pianos.
4
User All Notes Scale: This is the full-range scale (C–1 G9) that was specified in “User All Notes Scale” (Global P3).
User Octave Scale 0015: These are the single-octave scales that were specied in User Octave Scale (Global P3).
(1–1a) has been set to Double. If this is set to Single, the “OSC2 Multisample” (1–2b) will not appear and cannot be set.
1–2
Key (Scale Key) [CB]
Select the tonic note of the specied scale. This setting is not valid for Equal Temperament, Stretch, and User All Notes Scale.
Random [07]
As this value is increased, a greater variance will be applied to the pitch when each note is sounded. Normally you will set this to 0. This parameter is used when simulating instru­ments that have natural instability in pitch, such as tape­mechanism organs or acoustic instruments.
If a scale other than Equal Temperament is selected, the combination of the selected scale and the “Key” setting may skew the tuning of the base key (for example A=440 Hz). If this occurs, use Master Tune (Global P0: 0–1a) to correct the pitch.
1–1: Page Menu Command
0–1A
1–1A
1–1B
1–1A: Copy Oscillator
This command copies oscillator settings.
1 Select this command to open the following dialog box.
1–2a
1–2b
1–2c
The following illustration shows the display when Oscilla­tor Mode (1–1a) has been set to Drums.
1–2
1–2d

1–2a: OSC1 Multisample

Here you can select a multisample. You can select different multisamples for High and Low, and use velocity to switch between the two multisamples. Start Offset, Reverse, and Level can be adjusted independently for the High and Low multisamples.
Program
P0
P1 P2 P3 P4 P5 P7 P8 P9
2 In From specify the oscillator to copy, and in Pro-
gram specify the bank and number of the copy source program.
3 In To , specify the copy destination oscillator. 4 To execute the Copy Oscillator command, press the OK
button. To cancel, press the Cancel button.
1–1B: Swap Oscillator
This command exchanges the settings of oscillators 1 and 2.
1 Select this command to open the dialog box. 2 To execute the Swap Oscillator command, press the OK
button. To cancel, press the Cancel button.

1–2: OSC Basic

The multisample(s) (waveform) or drum kit on which the program will be based can be selected here for oscillator 1 and/or oscillator 2. Internal ROM contains 425 different multisamples (preset multisamples) and 73 drum kits. By selecting a RAM multi­sample, you can use a multisample that you created in Sam­pling mode or that you loaded in Disk mode. If an EXB­PCM series option has been installed, you will be able to select multisamples from the installed option. The following illustration shows a LCD screen where Oscillator Mode
High:
Bank [ROM, RAM, EXB*, EXB*] Multisample Select [000...999]
Specify the bank and multisample number of the High mul­tisample. The multisample you select here will sounded by velocities greater than the value of the Velocity M.Sample SW Lo→Hi (1–2c) parameter “OSC1.” If you do not wish to use velocity switching, set OSC1 to a value of 001, and select only the High multisample.
ROM: Select a preset multisample. Use Multisample Select to select from 000–999. RAM: Select a multisample that you created in Sampling mode or that you loaded in Disk mode. Use Multisample Select to select from 000–999. EXB*: Multisamples from a separately sold EXB-PCM series option board can be selected. This can be selected only if an option board containing multisamples is installed. “*” will indicate the type of installed option.
The EXB* display will differ depending on the type of option board.
If a program that uses a multisample from a separately sold EXB-PCM series board is selected, but the neces­sary multisample is not available because the corre­sponding EXB-PCM (expansion board) is not installed, the Bank eld will indicate ROM. In this case, the program will not sound. By re-selecting the multisam­ple bank, you can make the program sound.
5
When you press the Multisample Select popup button, a list of multisamples will appear. If ROM is selected as Bank, use the dialog box to select the tab for the desired category of instruments, and select a multisample from that category. In the case of other banks, select a multisample from the list in the dialog box.
Each multisample has an upper limit, and may not pro­duce sound when played above that limit.
Octave [–2[32’], –1[16’], +0[8’], +1[4’]]
Adjust the pitch in octave units. The normal octave of the multisample is 8' (feet).
Transpose [–12+12]
Adjust the pitch in semitone steps over a range of ±1 octave.
Tune [–1200+1200]
Adjust the pitch of the sample in one-cent steps (a semitone is 100 cents) over a range of ±1 octave.
Delay (Delay Time) [0ms…5000ms, KeyOff]
Specify a delay time from note-on until the note will sound. With a setting of KeyOff, the sound will begin when note-off occurs. This is used to create sounds such as the “click” that is heard when a harpsichord note is released. In this case, set the “Amp1 EG”, “Amp2 EG” (4–3a, 4–6) “Sustain” parameter to 0.
S.Offset (Start Offset)
This species the point at which the multisample will begin sounding. For some multisamples this parameter will have no effect.
Checked: The sound will start from the start offset location that is pre-determined for each multisample.
However when a RAM bank is selected, this will depend on the selected multisample. If you select a multisample that includes one of the following types of sample, checking this item will cause playback to start from the Loop Start Address.
A sample that was recorded (sampled) in Sampling mode
A sample whose Loop Start Address was edited in Sampling mode after the sample was loaded in Disk mode
A sample whose Loop Start Address was specified automatically when it was loaded as an AKAI, AIFF, or WAVE file in Disk mode
Unchecked: The sound will start from the beginning of the multisample waveform.
Rev (Reverse)
The multisample will be played in reverse. In the case of ROM or optional (EXB-PCM series) multisamples that were originally specied to loop, or in the case of multisamples that were set to loop in Sampling mode, the multisample will be played back in “one-shot” reverse mode. If the multi­sample was originally set to reverse, it will playback with­out change.
Checked: The multisample will playback in reverse. Unchecked: The multisample will playback normally.
Lvl (Multisample Level) [0…127]
Specify the level of the multisample.
Depending on the multisample, high settings of this parameter may cause the sound to distort when a chord is played. If this occurs, lower the level.
Low:
Bank [ROM, RAM, EXB*, EXB*] Multisample Select [0...999]
The multisample you select here will sounded by velocities less than the value of the Velocity M.Sample SW LoHi (1–2c) parameter OSC1 (OSC1 Velocity Switch). For details on S.Offset, Rev, and Lvl, refer to High.

1–2b: OSC2 Multisample

This will appear when “Oscillator Mode” (1–1a) is set to Double. For details on the settings and function of the parameter, refer to “1–2a: OSC1 Multisample.”
1–2c: Velocity M.Sample SW Lo Hi
(Velocity Multisample Switch Low High)
OSC1 (OSC1 Velocity Switch) [1127]
The High and Low multisamples selected for oscillator 1 in OSC 1 Multisample (1–2a) will be switched around the velocity value that you specify here. Notes played with a velocity stronger than this value will be sounded by the High multisample.
OSC2 (OSC2 Velocity Switch) [1127]
This will appear when “Oscillator Mode” (1–1a) is set to Double. The High and Low multisamples selected for oscillator 2 in “OSC 2 Multisample” (1–2b) will be switched around the velocity value that you specify here. Notes played with a velocity stronger than this value will be sounded by the High multisample.

1–2d: Drum Kit

Drum Kit [00 (A/B)...63 (User), 64 (GM)...72 (GM)]
Select a drum kit.
00 (A/B)–15 (A/B) Preset drum kits.
16 (C)–31 (C) (for user drum kits, EXB-PCM series drum kits)
32 (D)–47 (D) (for user drum kits, EXB-PCM series drum kits)
48 (User)–63 (User) (for user drum kits)
64 (GM)–72 (GM) ROM preset drum kits compatible with GM2.
Octave [–2[32’], –1[16’], +0[8’], +1[4’]]
Adjust the pitch in octave units. When using a drum kit, set the Octave to 8'.
When editing a drum program, you must set this parameter to 8'. With other settings, the sounds of the drum kit will be assigned to the wrong notes of the key­board.
6
Transpose [–12+12]
This adjusts the location of the instruments in the selected drum kit. Unless you need to change this, leave it at 0.
Tune [–1200+1200]
This adjusts the pitch in one-cent units. The pitch of each drum kit can be adjusted in Global P5: Drum kit.
Delay (Delay Time) [0ms…5000ms, KeyOff]
This species a delay time from note-on until the sound will begin. With a setting of KeyOff, the sound will begin when note­off occurs. In this case, set the Amp EG (4–3a) parameter
Sustain to 0.
Pitch (Sampling P3: 31b). The value that was specied
in Sampling mode will be displayed here. Attack: Adjust the attack times of the filter EG and amp EG. This adjustment will be added to the “(Time) Attack” of “Filter 1 EG,” “Filter 2 EG,” “Amp 1 EG,” and “Amp 2 EG” (3–4a, 3–8, 4–3a, 4–6). Decay: Adjust the decay times of the filter EG and amp EG. This adjustment will be added to the “(Time) Decay” of “Filter 1 EG,” “Filter 2 EG,” “Amp 1 EG,” and “Amp 2 EG” (3–4a, 3–8, 4–3a, 4–6).
4 Press the Done button to execute, and close the dialog
box.
Please be aware that the Compare function is not avail­able for this command.
Program
P0
P1 P2 P3 P4 P5 P7 P8 P9
1–2: Page Menu Command
0–1A
1–1A
1–1B
1–2A
1–2A: Sample Parameters
This command lets you adjust the sample playback level, cutoff, resonance, pitch, attack, and decay for each index of a RAM multisample. This command is available when the Oscillator Mode (1–1a) is Single or Double, and you have selected either the Bank (RAM) or Multisample Select edit cell of either the High or Low sample of OSC1 Multi Sample or OSC2 Multi Sample. The setting will apply to the selected multisample. The setting will also be used when that multisample is selected by another oscillator or pro­gram.
1 Select this command to open the following dialog box.
2 Index: Specify the index for which you wish to make set-
tings. The number following / is the total number of indexes in the selected multisample. Sample: indicates the sample number and name for the index.
3 For each index, you can make the following settings.
Level: Adjust the volume. Relative to the settings of Lvl (12a) and Amp Level (41a, 44), negative (–) values will decrease the levels, and positive (+) values
will increase the levels. A setting of +99 will double the volume, and at a setting of –99 there will be no sound. This parameter is linked to the “Level” (Sampling P3: 3– 1b). The value that was specified in Sampling mode will be displayed here. Cutoff: Adjust the filter cutoff. This adjustment will be added to the value specified for “(Filter A) Frequency” (3–1b, 3–5) of Filter 1 and 2. Resonance: Adjust the resonance level of the filter. This adjustment will be added to the value specified for “(Fil­ter A) Resonance” (3–1b, 3–5) of Filter 1 and 2. Pitch: Adjust the playback pitch in one-cent steps. A set­ting of +12.00 raises the pitch one octave, and a setting of –12.00 will lower the pitch one octave. This parameter is linked with the Sampling P3: Multi Sample parameter

1–3: Velo. Zone (Velocity Zone)

Here you can specify the velocity ranges for which oscilla­tors 1 and 2 will sound. In conjunction with the Velocity M.Sample SW Lo Hi (1–2c) settings, these settings will determine how velocity will switch between the High and Low multisamples of the OSC1 Multisample and the OSC2 Multisample, and the range in which a drum kit will sound.
It is not possible to set the Bottom Velocity greater than the Top Velocity, nor the Top Velocity less than the Bot­tom Velocity.
1–3
1–3a

1–3a: OSC 1/2 Velocity Zone

OSC1 Top [001...127]
Set the maximum velocity value that will sound oscillator 1.
OSC1 Bottom [001...127]
Set the minimum velocity value that will sound oscillator 1.
OSC2 Top [001...127]
Set the maximum velocity value that will sound oscillator 2.
OSC2 Bottom [001...127]
Set the minimum velocity value that will sound oscillator 2.
You can also input a value by playing a note on the key­board while you hold down the [ENTER] key.
1–3: Page Menu Command
☞ “01A: Write Program,” “1–1A: Copy Oscillator,” and “1–
1B: Swap Oscillator.
7

1–4: Controller (Controller Setup)

These settings specify the functions of the [SW1] key, the [SW2] key, and the B-mode functions of REALTIME CON­TROL knobs [1]–[4] in Program mode.
1–4
1–4a
1–4b

1–4a: Panel Switch Assign

These settings assign functions to the front panel [SW1] and [SW2] keys (
SW1 [Off, ..., After Touch Lock]
Assign a function to the [SW1] key. The on/off status of the switch is saved when the program is written. When you change the function, it will be reset to the off state.
Toggle/Momentary [Toggle, Momentary]
Specify how the on/off state of the [SW1] key will change when it is pressed.
Toggle: On/off will alternate each time the switch is pressed. Momentary: The function will be on only as long as the switch remains pressed.
SW2 [Off, ..., After Touch Lock] Toggle/Momentary [Toggle, Momentary]
Assign a function to the [SW2] key. The functions that can be assigned to SW2 are the same as for SW1, except that SW2 Mod.:CC#81 is available instead of SW1 Mod.:CC#80.

1–4b: Realtime Control Knobs B–Assign

Assign functions (mainly various types of control change) to the “B” mode of the front panel REALTIME CONTROL knobs [1]–[4] ( List”). The functions you set here will take effect when you operate the front panel REALTIME CONTROL knobs [1]–[4] in “B” mode.
Knob 1–B [Off, ..., MIDI CC#95] Knob 2–B [Off, ..., MIDI CC#95] Knob 3–B [Off, ..., MIDI CC#95] Knob 4–B [Off, ..., MIDI CC#95]
1–4: Page Menu Command
☞ “01A: Write Program,” “1–1A: Copy Oscillator,” and “1–
1B: Swap Oscillator.
p.217 SW1, SW2 Assign List).
p.218 Realtime Control Knobs B–Assign
Program P2: Edit – Pitch
Here you can make pitch modulation settings for oscillators 1 and 2.

2–1: OSC1 P.Mod (OSC1 Pitch Mod.)

These settings specify how keyboard location will affect the pitch of oscillator 1, and select the controllers that will affect the oscillator 1 pitch and specify the depth of control. Here you can also specify the amount of pitch change produced by the Pitch EG and by LFO1 and LFO2. You can also switch portamento on/off and specify how it will apply.
2–1
2–1a
2–1b
2–1c

2–1a: Pitch

Pitch Slope [–1.0+2.0]
Normally you will leave this at +1.0. Positive (+) values will cause the pitch to rise as you play
higher on the keyboard, and negative (–) values will cause the pitch to fall as you play higher on the keyboard. With a value of 0, there will be no change in pitch, and the C4 pitch will sound regardless of the keyboard location you play.
How the Pitch Slope and pitch are related
2oct
1oct 1oct
Pitch
C4 C5
+2
+1
0
–1
Key
Ribbon [–12+12]
Specify how greatly the pitch will be changed when you press the ribbon controller. With a value of 12, the pitch can be changed a maximum of one octave. Positive (+) values will cause the pitch to rise when you press the ribbon controller to the right of center, and nega- tive () values will cause the pitch to fall. For example with a setting of +12, pressing the far right edge of the ribbon controller will raise the pitch one octave. With a setting of –12, pressing the far right edge of the ribbon con­troller will lower the pitch one octave. At the center of the ribbon controller, the original pitch will remain, so you can use this in conjunction with pressing the ribbon at its right edge to simulate the hammering-on techniques used by guitarists.
2–1d
8
JS (+X) [–60…+12]
Specify how the pitch will change when the joystick is moved all the way to the right. A setting of 12 produces 1 octave of change. For example if you set this to +12 and move the joystick all the way to the right, the pitch will rise one octave above the original pitch.
JS (–X) [–60…+12]
Specify how the pitch will change when the joystick is moved all the way to the left. A setting of 12 produces 1 octave of change. For example if you set this to –60 and move the joystick all the way to the left, the pitch will fall ve octaves below the original pitch. This can be used to simulate the downward swoops that a guitarist produces using the tremolo arm.
AMS (Alternate Modulation Source)
[Off, (FEG, AEG, EXT)]
Select the source that will modulate the pitch of oscillator 1 (
p.210 AMS (Alternate Modulation Source) List).
With a setting of Off, no modulation will be applied.
Intensity [–12.00+12.00]
Specify the depth and direction of the effect produced by AMS. With a setting of 0, no modulation will be applied. With a setting of 12.00, the pitch will change up to one octave. For example if you set AMS to After Touch and apply pressure to the keyboard, the pitch will rise if this parameter is set to a positive (+) value, or fall if this parameter is set to a negative (–) value. The range is a maximum of one octave (
p.212).
Intensity (Pitch EG) and AMS will be added to deter­mine the depth and direction of the pitch modulation applied by the pitch EG.

2–1c: Portamento

This turns the portamento effect (smooth change in pitch from one note to the next) on/off, and species how it will be applied. If SW 1 or 2 are set to Porta.SW:CC#65, turning SW1 or SW2 on/off will apply portamento ( nate Modulation Source) List SW1:CC#80, SW2:CC#81, Porta.SW:#65).
Portamento will also be switched when CC#65 (Porta­mento SW) is received.
p.210 AMS (Alter-
Enable
Checked: Portamento will be applied. Unchecked: Portamento will not be applied.
Fingered
This parameter is available when Enable is checked.
Checked: Portamento will be applied when you continue holding the previous note as you press the next note (legato playing). Unchecked: Portamento will always be applied, regardless of how you play.
Time (Portamento Time) [000…127]
This parameter is available when Enable is checked. This sets the portamento time. Increasing the value will pro­duce a slower change in pitch.
Program
P0
P1 P2 P3 P4 P5 P7 P8 P9

2–1b: Pitch EG

Intensity (Pitch EG)[–12.00…+12.00]
Specify the depth and direction of the modulation that the pitch EG specied in Pitch EG (2–3) will apply to the pitch. With a setting of 12.00, the pitch will change a maximum of ±1 octave.
AMS (Alternate Modulation Source) [Off, (KT, EXT)]
Select the source that will control the pitch modulation applied by the pitch EG ( tion Source) List). With a sampling of Off, no modulation will be applied.
p.210 AMS (Alternate Modula-
Intensity (AMS) [–12.00…+12.00]
Specify the depth and direction of the effect that “AMS” will have. For example if you set “AMS” to Velocity and set this value to +12.00, the velocity will control the range of pitch change produced by the pitch EG in a range of ±1 octave (p.212). As you play more softly, the pitch change will draw closer to the pitch EG levels.
Pitch change (level)
Note-on
Note-off
Softly played (Intensity (Pitch EG) setting)
Note-on
Note-off
Strongly played with a positive (+) value
Note-on
Note-off
Strongly played with a negative (–) value

2–1d: LFO1/2

LFO1 Intensity [–12.00+12.00]
Specify the depth and direction of the pitch modulation applied by the OSC 1 LFO1 settings you made in OSC1 LFO1 (5–1). With a setting of 12.00, a maximum of ±1 octave of pitch modulation will be applied. Negative (–) values will invert the LFO waveform.
JS+Y (JoyStick +Y) [–12.00…+12.00]
Specify the depth and direction of the effect that joystick movement in the +Y direction (away from yourself) will have on the pitch modulation applied by the OSC1 LFO1. As this value is increased, moving the joystick in the +Y direction will cause the OSC1 LFO1 to produce deeper pitch modulation. With a setting of 12.00 a maximum of ±1 octave of pitch modulation will be applied. Negative (–) values will invert the LFO waveform.
AMS (Alternate Modulation Source)
[Off, (PEG, FEG, AEG, KT, EXT)]
Select the source that will control the depth of pitch modula­tion produced by the OSC1 LFO1 ( Modulation Source) List).
p.210 AMS (Alternate
Intensity [–12.00+12.00]
Specify the depth and direction of the effect that “AMS” will have. With a setting of 0, modulation will not be applied. With a setting of 12.00, the OSC1 LFO1 will apply a maximum of ±1 octave of pitch modulation. Negative (–) settings will invert the LFO waveform.
For example if AMS is set to After Touch and you apply
9
pressure to the keyboard, a positive (+) setting of this param­eter will cause the pitch modulation created by OSC1 LFO1 to be applied with the normal phase, and a negative (–) set­ting will cause the LFO to be applied with inverted phase. The LFO1 Intensity, JS+Y and AMS settings will be added to determine the depth and direction of the pitch modulation applied by OSC1 LFO1 (
p.212).
LFO2 Intensity [–12.00…+12.00] JS+Y (JoyStick +Y) [–12.00…+12.00] AMS (Alternate Modulation Source)
[Off, (PEG, FEG, AEG, KT, EXT)]
Intensity [–12.00+12.00]
Refer to the above LFO1 Intensity”–“Intensity.
2–1: Page Menu Command
☞ “01A: Write Program,” “1–1A: Copy Oscillator,” and “1–
1B: Swap Oscillator.

2–3a: Pitch EG

These settings specify how the pitch will change over time.
Level:
These parameters specify the amount of pitch change. The actual amount of pitch change will depend on the “Pitch EG” (2–1b, 2–2) parameter “Intensity.” For example with an “Intensity” setting of +12.00, a “Level” setting of +99 would raise the pitch one octave, and a “Level setting of –99 would lower the pitch one octave.
Start (Start Level) [–99+99]
Specify the amount of pitch change at note-on.
Attack (Attack Level) [–99…+99]
Specify the amount of pitch change when the attack time has elapsed.
Release (Release Level) [–99+99]
Specify the amount of pitch change when the release time has elapsed.

2–2: OSC2 P.Mod (OSC2 Pitch Mod.)

These settings specify how keyboard location will affect the pitch, and select the controllers that will affect the oscillator 2 pitch and specify the depth of control. They also specify the depth at which the pitch EG will affect the pitch of oscil­lator 2, and the depth of pitch change produced by LFO1 and LFO2. Portamento on/off settings etc. are also found here.
For details on the functions of these parameters, refer to the preceding section 2–1: OSC1 Pitch Mod (Oscillator Pitch Modulation).

2–3: Pitch EG

Here you can make settings for the pitch EG, which creates time-variant changes in the pitch of oscillators 1 and 2. The depth of pitch change produced by these EG settings on oscillator 1 (2) is adjusted by “Pitch EG” (2–1b, 2–2).
2–3
2–3a
2–3b
2–3c
Time:
These parameters specify the time over which the pitch change will occur.
Attack (Attack Time) [0…99]
Specify the time over which the pitch will change from note­on until it reaches the pitch specied as the attack level.
Decay (Decay Time) [0…99]
Specify the time over which the pitch will change after reaching the attack level until it reaches the normal pitch.
Release (Release Time) [099]
Specify the time over which the pitch will change from note­off until it reaches the pitch specied as the release level.
Time-varying pitch settings (when Pitch EG Intensity = +12.00)
+99 = approximately 1 octave
0 = pitch when key is held (sustained)
Start Level
–99 = approximately 1 octave
Note-on
Attack Time
Attack Level
Decay Time
Note-off
Release Time
Time
Release Level

2–3b: Level Modulation

These settings allow the pitch EG Level parameters to be controlled by alternate modulation.
10
AMS1 (Alternate Modulation Source 1) [Off, (KT, EXT)]
Select the source that will control the pitch EG Level parameters (
p.210 AMS (Alternate Modulation Source)
List).
Intensity (AMS1 Intensity) [–99+99]
Specify the depth and direction of the effect applied by “AMS1.” With a setting of 0, the levels specified by “Pitch EG” (2–3a) will be used. For example if “AMS1” is SW1:CC#80, pressing the [SW1] key to turn it on will change the “Level” parameters of the Pitch EG. (Set “Panel SW Assign” (1–4a) to SW1 Mod.CC#80.) As the absolute value of “Intensity is increased, the pitch EG levels will change more greatly
when the [SW1] key is turned on. The direction of the change is specied by “St” and “At.” When the [SW1] key is turned off, the pitch EG levels will return to their own set­tings. If AMS1 is set to Velocity, increasing the absolute value of Intensity will produce increasingly wider change in pitch EG levels for strongly-played notes. The direction of the change is specied by St and At. As you play more softly, the pitch change will draw closer to the pitch EG lev­els.
Pitch EG change (level) (AMS=SW1/Velocity, Intensity= positive (+) value
Note-on
A note played softly with St set at 0, At set to +, and SW1 turned on (the settings of 2–3a: Pitch EG)
Note-off
Note-on
A note played strongly with St set to 0, At set to +, and SW1 turned on
Note-off
Note-on
A note played strongly with St set to 0, At set to –, and SW1 turned on
Note-off
direction of the change is specied by At and Dc. As you play more softly, the pitch EG times will more closely approach the actual settings of the pitch EG.
Pitch EG changes (Time) (AMS = Velocity, Intensity = positive (+) value)
Note-on
A note played softly with At set to + and Dc set to + (settings of 2–3a: Pitch EG)
Note-off
Note-on
A note played strongly with At set to + and Dc set to +
Note-off
Note-on
A note played strongly with At set to – and Dc set to –
Note-off
At (AMS SW to Attack) [–, 0, +]
Specify the direction in which “AMS” will affect the “Attack (Attack Time). With positive (+) values of “Intensity,” a set­ting of + will cause the time to be lengthened, and a setting of – will cause the time to be shortened. With a setting of 0 there will be no change.
Program
P0
P1 P2 P3 P4 P5 P7 P8 P9
St (AMS1 SW to Start) [–, 0, +]
Specify the direction of change in Start (Start Level) caused by AMS1. If Intensity is a positive (+) value, a setting of + will raise the EG level, and a setting of – will decrease it. With a setting of 0 there will be no change.
At (AMS1 SW to Attack) [–, 0, +]
Specify the direction of change in Attack (Attack Level) caused by AMS1. If Intensity is a positive (+) value, a setting of + will raise the EG level, and a setting of – will decrease it. With a setting of 0 there will be no change.
AMS2 (Alternate Modulation Source 2) [Off, (KT, EXT)] Intensity (AMS1 Intensity) [–99…+99] St (AMS2 SW to Start) [–, 0, +] At (AMS2 SW to Attack) [–, 0, +]
Refer to the preceding paragraphs AMS1”–“At.

2–3c: Time Modulation

These parameters let you use alternate modulation to con­trol the Time parameters of the pitch EG.
AMS (Alternate Modulation Source) [Off, (KT, EXT)]
Select the source that will control the Time parameters of the pitch EG ( List).
p.210 AMS (Alternate Modulation Source)
Dc (AMS SW to Decay) [–, 0, +]
Specify the direction in which “AMS” will affect the “Decay (Decay Time). With positive (+) values of Intensity, a set­ting of + will cause the time to be lengthened, and a setting of – will cause the time to be shortened. With a setting of 0 there will be no change.
2–3: Page Menu Command
☞ “01A: Write Program,” “1–1A: Copy Oscillator,” and “1–
1B: Swap Oscillator.
Intensity [–99+99]
Specify the depth and direction of the effect that “AMS” will have. With a setting of 0, the pitch EG times will be just as speci­ed by the Pitch EG (2–3a) settings. The alternate modulation value at the moment that the EG reaches each point will determine the actual value of the EG time that comes next. For example, the decay time will be determined by the alter­nate modulation value at the moment that the attack level is reached. When this parameter is set to values of 16, 33, 49, 66, 82, or 99, the specied EG times will speed up as much as 2, 4, 8, 16, 32, or 64 times respectively (or slowed down to 1/2, 1/4, 1/8, 1/16, 1/32, or 1/64 of the original time). For example if AMS1 is set to Velocity, increasing the absolute value of Intensity will allow strongly-played notes to increase the changes in pitch EG “Time” values. The
11
Program P3: Edit – Filter
Here you can make settings for the lters that will be used by oscillators 1 and 2. You can select either a 24 dB/octave low pass lter with resonance, or a series connection of a 12 dB/octave low pass lter and a 12 dB/octave high pass l­ter. When Oscillator Mode (1–1a) is set to Single, lter 1 will be used, and when it is set to Double, lters 1 and 2 will be used. When Single is selected, tabs relating to lter 2 cannot be selected.

3–1: Filter1

Here you can specify the basic type for lter 1 (used by oscil­lator 1), and set the cutoff frequency and resonance.
3–1
3–1a
3–1b
Resonance Mod. by AMS
[Off, (PEG, FEG, AEG, LFO, KT, EXT)]
Select the source that will control the Resonance level (
p.210 AMS (Alternate Modulation Source) List).
Intensity (AMS Intensity) [–99+99]
Specify the depth and direction of the effect that “Resonance Mod. by AMS will have on the resonance level specied by Resonance. For example if Velocity has been selected, changes in key- board velocity will affect the resonance. With positive (+) values, the resonance will increase as you play more strongly, and as you play more softly the reso­nance will approach the level specied by the Resonance setting. With negative () values, the resonance will decrease as you play more strongly, and as you play more softly the reso­nance will approach the level specied by the Resonance setting. The resonance level is determined by adding the Reso­nance and Intensity (AMS Intensity) values.
The effect of resonance
Low Pass
Level
3–1c
3–1a: Filter Type
Filter Type
[Low Pass Resonance, Low Pass & High Pass]
Select the type for lter 1.
Low Pass Resonance: 24 dB/octave low pass filter with resonance
Low Pass & High Pass: 12 dB/octave low pass filter and 12 dB/octave high pass filter in series
Trim [0099]
Adjust the level at which the audio signal output from OSC1 is input to lter 1A.
If this value is raised, the sound may be distorted if Res­onance is set to a high value or when you play a chord.
3–1b: Filter A
Frequency (Cutoff Frequency) [0099]
Specify the cutoff frequency of lter 1A.
Low Pass
Level
12dB/oct
24dB/oct
Frequency
This is a filter that cuts the high­frequency region above the cutoff frequency. This is the most common type of filter, and is used to cut part of the overtone components, making an originally bright timbre sound more mellow (darker). When the Filter Type is Low Pass Resonance, the cutoff will have a steeper slope.
Low resonance value High resonance value
3–1c: Filter B
Frequency (Cutoff Frequency) [0099]
Specify the cutoff frequency of lter 1B. This parameter will be displayed when Type (3–1a) is set to Low Pass & High Pass.
High Pass
Level
12dB/oct
3–1: Page Menu Command
☞ “01A: Write Program,” “1–1A: Copy Oscillator,” and “1–
1B: Swap Oscillator.
This filter cuts the low-frequency range that lies below the cutoff frequency. By cutting the lower overtones, it lightens the tone.
Frequency
Resonance [0099]
This emphasizes the overtone components that lie in the region of the cutoff frequency specied by “Frequency, pro- ducing a more distinctive sound. Increasing this value will produce a stronger effect.
12

3–2: Filter1 Mod.

These settings let you apply modulation to the cutoff fre­quency (Frequency) of lter 1 to modify the tone. When Filter Type” (3–1a) is Low Pass Resonance, parame- ters for lter B will not be displayed.
3–2
3–2a
3–2b
3–2c
3–2a: Keyboard Track
(Filter Cutoff Frequency Keyboard Track)
These settings specify keyboard tracking for the cutoff fre­quency of lter 1. The way in which the cutoff frequency is affected by the keyboard location you play can be specied by the Key Low, Key High, Ramp Low and Ramp High param­eters.
Key (Keyboard Track Key):
Specify the note numbers at which keyboard tracking will begin to apply, and set the Intensity to A and Intensity to B parameters to specify the depth and direction of the change applied to lter 1 A and B. For the range of notes between Key Low and Key High, the cutoff frequency will change according to the keyboard location (pitch).
Note numbers can also be entered by holding down the [ENTER] key while you press a note on the keyboard.
Key Low [C–1G9]
Keyboard tracking will apply to the range below the speci­ed note number.
Key High [C–1G9]
Keyboard tracking will apply to the range above the speci­ed note number.
How cutoff frequency is affected by keyboard location and the Ramp setting (“Intensity to A” and “Intensity to B” = +50)
Cutoff frequency
Low Ramp=+99
Low Ramp=+43
Low Ramp=0
Low Ramp=–62
Low Ramp=–99
Low Key
High Key
High Ramp=+99
High Ramp=+62
High Ramp=0
High Ramp=–43
High Ramp=–99
Key
Intensity to A [–99+99]
Specify the depth and direction of the effect that the key­board tracking specied by Key Low,” “Key High,” “Ramp Low and Ramp High will have on lter 1A. With positive (+) values, the effect will be in the direction specied by keyboard tracking, and with negative (–) val- ues the effect will be in the opposite direction.
Intensity to B [–99+99]
Specify the depth and direction of the effect that keyboard tracking will have on lter 1B (
“Intensity to A).

3–2b: Filter EG

Velocity to A [–99+99]
This parameter species the depth and direction of the effect that velocity will have on the time-varying changes created by the lter 1 EG (as set by Filter 1 EG 3–4) to control the lter 1A cutoff frequency. With positive (+) values, playing more strongly will cause the lter 1 EG to produce greater changes in cutoff fre­quency. With negative (–) values, playing more strongly will also cause the lter 1 EG to produce greater changes in cut­off frequency, but with the polarity of the EG inverted.
Velocity to B [–99+99]
This parameter species the depth and direction of the effect that velocity will have on the time-varying changes created by the lter 1 EG to control the lter 1B cutoff frequency ( Velocity to A).
Changes in cutoff frequency
Note-on
Note-off
Note-on
Note-off
Note-on
Note-off
Program
P0
P1 P2 P3 P4 P5 P7 P8 P9
Ramp (Ramp Setting):
Specify the angle of keyboard tracking.
Ramp Low [–99…+99] Ramp High [–99…+99]
If Intensity to A and Intensity to B are set to +50, “Ramp Low is set to –62 and Ramp High is set to +62, the angle of the change in cutoff frequency will correspond to the key­board location (pitch). This means that the oscillation that occurs when you increase the “Resonance” (3–1b) will corre­spond to the keyboard location. If you set Ramp Low to +43 and Ramp High to –43, the cutoff frequency will not be affected by keyboard location. Use this setting when you do not want the cutoff frequency to change for each note.
Softly played (The setting of Intensity to A (3–2b))
Strongly played Setting to +
Strongly played Setting to –
Intensity to A [–99+99]
Specify the depth and direction of the effect that the time­varying changes created by the filter 1 EG will have on the filter 1A cutoff frequency. With positive (+) settings, the sound will become brighter when the EG levels set by Filter 1 EG “Level” and “Time” parameters (3–4a) are in the “+” area, and darker when they are in the “–” area. With negative (–) settings, the sound will become darker when the EG levels set by Filter 1 EG “Level” and “Time” parameters (3–4a) are in the “+” area, and brighter when they are in the “–” area.
13
Intensity to B [–99+99]
Specify the depth and direction of the effect that the time­varying changes created by the lter 1 EG will have on the lter 1B cutoff frequency (
“Intensity to A).
AMS (Alternate Modulation Source) [Off, (EXT)]
Select the source that will control the depth and direction of the effect that the time-varying changes produced by the l­ter 1 EG will have on the cutoff frequency of lters 1A and 1B (
p.210 AMS (Alternate Modulation Source) List).
Int to A (AMS Intensity to A) [–99+99]
Specify the depth and direction of the effect that “AMS” will have on lter 1A. For details on how this will apply, refer to Intensity to A.
Int to B (AMS Intensity to B) [–99+99]
Specify the depth and direction of the effect that “AMS” will have on lter 1B. For details on how this will apply, refer to Intensity to A.
The sum of the settings for Velocity to A (B), Inten­sity to A (B), and (AMS) Int to A (B) will determine the depth and direction of the effect produced by the fil- ter EG.

3–3: Filter1 lfo Mod (Filter1 LFO Mod.)

Here you can use the lter 1 LFO to apply cyclic modulation to the cutoff frequency of lter 1 (for oscillator 1) to create cyclical changes in tone.
3–3
3–3a
3–3b

3–3a: LFO 1

Intensity to A [–99+99]
Specify the depth and direction of the modulation that OSC1 LFO1 (set by OSC1 LFO1 5–1) will have on the cutoff fre­quency of lter 1A. Negative (–) settings will invert the phase.

3–2c: Filter A/B Modulation

Filter A:
AMS1 (Alternate Modulation Source1)
[Off, (PEG, AEG, EXT)]
Select the source that will control modulation of the lter 1A cutoff frequency ( Source) List).
p.210 AMS (Alternate Modulation
Intensity [–99+99]
Specify the depth and direction of the effect that AMS1 will have. When AMS1 is JS X, a positive (+) value for this parame­ter will cause the cutoff frequency to rise when the joystick is moved toward the right, and fall when the joystick is moved toward the left. With a negative (–) value for this parameter, the opposite will occur. This value is added to the setting of the Filter A “Frequency” (3–1b).
AMS2 (Alternate Modulation Source2)
[Off, (PEG, AEG, EXT)]
Intensity [–99+99]
Select AMS2, and specify the depth and direction of the effect that the selected source will have ( sity).
“AMS1, Inten-
Filter B:
This will be displayed when Filter Type (31a) is Low Pass & High Pass.
Two alternate modulation sources can be used to modulate the cutoff frequency of lter 1B (
3–2: Page Menu Command
☞ “01A: Write Program,” “1–1A: Copy Oscillator,” and “1–
1B: Swap Oscillator.
“Filter A).
Intensity to B [–99+99]
Specify the depth and direction of the modulation that OSC1 LFO1 will have on the cutoff frequency of lter 1B ( sity to A).
Change in cutoff
Low setting High setting
Inten-
JS–Y Intensity to A [–99…+99]
By moving the joystick in the Y direction (toward yourself), you can control the depth at which OSC1 LFO1 modulates the cutoff frequency of lter 1A. This parameter species the depth and direction of the control. Higher settings of this parameter will produce greater increases in the effect of OSC1 LFO1 on lter 1 when the joy­stick is moved toward yourself.
JS–Y Intensity to B [–99…+99]
By moving the joystick in the Y direction (toward yourself), you can control the depth at which OSC1 LFO1 modulates the cutoff frequency of lter 1B. This parameter species the depth and direction of the control (
“JS-Y Intensity to A).
AMS (Alternate Modulation Source)
[Off, (PEG, FEG, AEG, KT, EXT)]
Select a source that will control the depth and direction of cutoff frequency change for both lters 1A and 1B ( AMS (Alternate Modulation Source) List).
p.210
Intensity to A [–99+99]
Specify the depth and direction of the effect that “AMS” will have on lter 1A. For example if “AMS” is After Touch, higher settings of this parameter will allow greater change to be applied to OSC1 LFO1 when you apply pressure to the keyboard.
14
Intensity to B [–99+99]
Specify the depth and direction of the effect that “AMS” will have on lter 1B (
“Intensity to A).
Sustain (Sustain Level) [–99+99]
Specify the change in cutoff frequency that will be main­tained from after the slope time has elapsed until note-off occurs.

3–3b: LFO 2

Adjust the depth of the cyclic modulation applied by OSC1 LFO2 (set by OSC1 LFO2 5–2) to the cutoff frequency of lters 1A and 1B (
“LFO 1 3–3a).
Intensity to A [–99…+99] Intensity to B [–99…+99] JS–Y Intensity to A [–99…+99] JS–Y Intensity to B [–99…+99] AMS (Alternate Modulation Source)
[Off, (PEG, FEG, AEG, KT, EXT)] Intensity to A [–99…+99] Intensity to B [–99…+99]
3–3: Page Menu Command
☞ “01A: Write Program,” “1–1A: Copy Oscillator,” and “1–
1B: Swap Oscillator.

3–4: Filter1 EG

Here you can make settings for the EG that will produce time-varying changes in the cutoff frequency of lters 1A and 1B. The depth of the effect that these settings will have on the lter 1 cutoff frequency is determined by Filter EG (3–2b).
3–4
Release (Release Level) [–99+99]
Specify the change in cutoff frequency that will occur when the release time has elapsed.
Time:
These parameters specify the time over which each change will occur.
Attack (Attack Time) [00…99]
Specify the time over which the level will change from note­on until the attack level is reached.
Decay (Decay Time) [00…99]
Specify the time over which the level will change from the attack level to the break point level.
Slope (Slope Time) [0099]
Specify the time over which the level will change after the decay time has elapsed until the sustain level is reached.
Release (Release Time) [0099]
Specify the time over which the level will change after note­on occurs until the release level is reached.
Note-off
Break Point Level
Decay Time
Sustain Level
Slope Time
Release Time
Release Level
Time
The specified cutoff frequency
Start Level
Note-on
Attack Level
Attack Time
Program
P0
P1 P2 P3 P4 P5 P7 P8 P9
3–4a
3–4b
3–4c

3–4a: Filter1 EG

Specify the time-varying change produced by the lter 1 EG.
Level:
The result will depend on the lter that was selected in Fil­ter Type (3–1a). For example with the Low Pass Resonance lter, positive (+) values of EG Intensity will cause the tone to be brightened by positive (+) levels, and darkened by negative () levels.
Start (Start Level) [–99+99]
Specify the change in cutoff frequency at the time of note-on.
Attack (Attack Level) [–99…+99]
Specify the change in cutoff frequency after the attack time has elapsed.
Break (Break Point Level) [–99+99]
Specify the change in cutoff frequency after the decay time has elapsed.

3–4b: Level Modulation

These settings let you use alternate modulation to control the Level parameters of the lter 1 EG.
AMS (Alternate Modulation Source) [Off, (KT, EXT)]
Select the source that will control the Level parameters of the lter 1 EG (
p.210 AMS (Alternate Modulation Source)
List).
Intensity [–99+99]
Specify the depth and direction of the effect that “AMS” will have. For example if AMS is Velocity, and you set St, At and Br to + and set Intensity to a positive (+) value, the EG levels will rise as you play more strongly. If Intensity is set to a negative (–) values, the EG levels will fall as you play more strongly. With a setting of 0, the levels specied by Filter 1 EG (3– 4a) will be used.
St (Start Level) [–, 0, +]
Specify the direction in which “AMS” will affect Start (Start Level). When Intensity has a positive (+) value, a setting of + for this parameter will allow AMS to raise the EG level, and a setting of – will allow AMS to lower the EG level. With a setting of 0 there will be no change.
15
At (Attack Level) [–, 0, +]
Specify the direction in which AMS will affect Attack (Attack Level). When “Intensity” has a positive (+) value, a setting of + for this parameter will allow “AMS” to raise the EG level, and a setting of – will allow AMS to lower the EG level. With a setting of 0 there will be no change.
Sl (Slope Time) [–, 0, +]
Specify the direction in which AMS1 will affect the slope time. With positive (+) values of Intensity, setting this parameter to + will allow AMS1 to lengthen the time, and setting this parameter to – will allow AMS1 to shorten the time. With a setting of 0 there will be no change.
Br (Break Point Level) [–, 0, +]
Specify the direction in which AMS will affect Break (Break Point Level). When Intensity has a positive (+) value, a setting of + for this parameter will allow AMS to raise the EG level, and a setting of – will allow AMS to lower the EG level. With a setting of 0 there will be no change.
Filter 1 EG changes (level) (AMS = Velocity, Intensity = a positive (+) value)
Note-on
Softly played note with St, At, and Br set to + (setting of 3–4a: Filter 1 EG)
Note-off
Note-on
Strongly played note with St, At, and Br set to +
Note-off
Note-on
Strongly played note with St, At, and Br set to –
Note-off

3–4c: Time Modulation

These settings let you use alternate modulation to control the Time parameters of the lter 1 EG.
AMS1 (Alternate Modulation Source1) [Off, (KT, EXT)]
Select the source that will control the Time parameters of the lter 1 EG (
p.210 AMS (Alternate Modulation Source)
List).
Intensity [–99+99]
Specify the depth and direction of the effect that “AMS1” will have. For example if “AMS1” is set to Flt KTr +/+, the EG “Ti me” parameters will be controlled by the Keyboard Track (3–2a) settings. With positive (+) values of this parameter, positive (+) values of “Ramp (Ramp Setting) will lengthen the EG times, and negative (–) values of “Ramp (Ramp Setting)” will shorten the EG times. The direction of change is speci­fied by “At,” “Dc,” “Sl,” and “Rl.” With a setting of 0, the times specified by “Filter 1 EG” (3– 4a) will be used. If “AMS1” is set to Velocity, positive (+) values of this parameter will cause EG times to lengthen as you play more strongly, and negative (–) values will cause EG times to shorten as you play more strongly. With a setting of 0, the times specified by “Filter 1 EG” (3– 4a) will be used.
At (Attack Time) [–, 0, +]
Specify the direction in which AMS1 will affect the attack time. With positive (+) values of Intensity, setting this parameter to + will allow AMS1 to lengthen the time, and setting this parameter to – will allow AMS1 to shorten the time. With a setting of 0 there will be no change.
Rl (Release Time) [–, 0, +]
Specify the direction in which “AMS1” will affect the release time. With positive (+) values of Intensity, setting this parameter to + will allow AMS1 to lengthen the time, and setting this parameter to – will allow AMS1 to shorten the time. With a setting of 0 there will be no change.
Filter 1 EG changes (Time) (AMS = Velocity, Intensity = a positive (+) value)
Note-on
Softly played note with At, Dc, Sl and Rl set to + (setting of 3–4a: Filter 1 EG)
Note-off
Note-on
Strongly played note with At, Dc, Sl and Rl set to +
Note-off
Note-on
Strongly played note with At, Dc, Sl and Rl set to –
Note-off
AMS2 (Alternate Modulation Source2) [(EXT, KT)] Intensity [–99…+99] At (Attack Time) [–, 0, +] Dc (Decay Time) [–, 0, +] Sl (Slope Time) [–, 0, +] Rl (Release Time) [–, 0, +]
These parameters are the settings for AMS2 to control the Time parameters of the lter 1 EG (
AMS1”–“Rl”).
3–4: Page Menu Command
0–1A
1–1A
1–1B
3–4A
3–4A: Sync Both EGs
When this is checked, the lter 1 EG and lter 2 EG can be edited simultaneously. (Editing either one will modify the other as well.)

3–5: Filter2 3–6: Filter2 Mod. 3–7: Filter2 lfo Mod

(Filter1 LFO Mod.)

3–8: Filter2 EG

These are the filter 2 parameters (for oscillator 2) (☞“3–1: Fil­ter 1”–“3–4: Filter 1 EG”). These will appear when “Oscillator Mode” (1–1a) is Double.
Dc (Decay Time) [–, 0, +]
Specify the direction in which AMS1 will affect the decay time. With positive (+) values of Intensity, setting this parameter to + will allow AMS1 to lengthen the time, and setting this parameter to – will allow AMS1 to shorten the time. With a setting of 0 there will be no change.
16
Program P4: Edit -Amp
Here are the volume-related settings. Amp 1 controls oscilla­tor 1, and amp 2 controls oscillator 2.

4–1: Amp1 Lvl/Pan (Amp1 Level/Pan)

These parameters control the volume and pan of oscillator 1.
4–1
4–1a
4–1b
Intensity [–99+99]
Specify the depth of the effect produced by AMS. For example if Pan is set to C064 and AMS is Note Number, positive (+) values of this parameter will cause the sound to move toward the right as the note numbers increase beyond the C4 note (i.e., as you play higher), and toward the left as the note numbers decrease (i.e., as you play lower). Negative (–) values of this parameter will have the opposite effect.
4–1: Page Menu Command
☞ “01A: Write Program,” “1–1A: Copy Oscillator,” and “1–
1B: Swap Oscillator.

4–2: Amp1 Mod.

These settings allow you to apply modulation to amp 1 (for oscillator 1) to modulate the volume.
4–2
Program
P0
P1 P2 P3 P4 P5 P7 P8 P9
4–1a: Amp Level (Amplier Level)
Amp Level [0…127]
Set the volume of oscillator 1.
The volume of a program can be controlled by CC#7 (volume) and #11 (expression). The resulting level is determined by multiplying the values of CC#7 and #11. The Global MIDI channel MIDI Channel (Global P1: 1–1a) is used for control.

4–1b: Pan (Panpot)

Pan [Random, L001C064R127]
Set the pan (stereo location) of oscillator 1. A setting of L001 places the sound at far left, C064 in the center, and R127 to far right.
Random: The sound will be heard from a different location at each note-on.
This can be controlled by CC#10 (panpot). A CC#10 value of 0 or 1 will place the sound at the far left, a value of 64 will place the sound at the location specified by the Pan setting for each oscillator, and a value of 127 will place the sound at the far right. This is con­trolled on the global MIDI channel MIDI Channel (Global P1: 1–1a).
Use DKit Setting
This is valid when Oscillator Mode (11a) is set to Drums.
Checked: The sound will be output at the Pan setting that
has been made for each key of the drum kit (Global P5: 5– 2b). When Oscillator Mode is Drums, you will normally use this setting.
Unchecked: All notes will be output as specified by the Pan setting (41b).
AMS (Alternate Modulation Source)
[Off, (PEG, FEG, AEG, LFO, KT, EXT)]
Select the source that will modify pan (p.210 AMS (Alter­nate Modulation Source) List). This change will be relative to the Pan setting.
4–2a
4–2b
4–2c

4–2a: Keyboard Track

These parameters let you use keyboard tracking to adjust the volume of oscillator 1. Use the Key and Ramp parameters to specify how the volume will be affected by the keyboard location that you play.
Key (Keyboard Track Key):
Specify the note number at which keyboard tracking will begin to apply. The volume will not change between Key Low and Key High.
The note number can also be input by holding the [ENTER] key and playing a note on the keyboard.
Key Low [C–1G9]
Keyboard tracking will apply to the range of notes below the note number you specify here.
Key High [C–1…G9]
Keyboard tracking will apply to the range of notes above the note number you specify here.
Ramp (Ramp Setting):
Specify the angle of the keyboard tracking.
Ramp Low [–99…+99]
With positive (+) values of this parameter, the volume will increase as you play notes below the Key Low note num­ber. With negative (–) values, the volume will decrease.
17
Ramp High [–99+99]
With positive (+) values of this parameter, the volume will increase as you play notes above the Key High note num­ber. With negative (–) values, the volume will decrease.
Volume change produced by keyboard location and Ramp settings
Volume
Ramp Low=+99
Ramp Low=0
Ramp Low=–99
Key Low
Key High
Ramp High=+99
Ramp High=0
Ramp High=–99
Key
4–2b: Amp Modulation (Amplier Modulation)
AMS (Alternate Modulation Source)
[Off, (PEG, FEG, AEG, KT, EXT)]
Select a source that will control the depth by which OSC1 LFO1 will modulate the volume of oscillator 1 (
p.210
AMS (Alternate Modulation Source) List”).
Intensity [–99+99]
As the absolute value of this setting is increased, the effect of AMS on OSC1 LFO1 will increase. Negative (–) values will invert the LFO waveform.
LFO2 Intensity [–99+99] AMS (Alternate Modulation Source)
[Off, (PEG, FEG, AEG, KT, EXT)]
Intensity [–99+99]
Specify the depth and direction of the effect that OSC1 LFO 2 will have on the volume of oscillator 1. Refer to the pre­ceding sections LFO1 Intensity”–“Intensity.
These parameters specify how the volume of oscillator 1 will be affected by velocity.
Velocity Intensity [–99…+99]
With positive (+) values, the volume will increase as you play more strongly. With negative (–) values, the volume will decrease as you play more strongly.
Volume change (with positive (+) values of this parameter)
Note-on
Softly played
Note-off
Note-on
Strongly played
Note-off
AMS (Alternate Modulation Source)
[Off, (PEG, FEG, EXT)]
Select the source that will control the volume of amp 1 (
p.210 AMS (Alternate Modulation Source) List) (EXT)
Velocity cannot be selected.
Intensity [–99+99]
Specify the depth and direction of the effect that “AMS” will have. The actual volume will be determined by multiplying the value of the changes produced by the amp EG with the val­ues of Alternate Modulation etc., and if the levels of the amp EG are low, the modulation applied by Alternate Modula­tion will also be less.
For example if “AMS” is set to After Touch, positive (+) val- ues of this parameter will cause the volume to increase when pressure is applied to the keyboard. However if the EG settings etc. have already raised the volume to its maxi­mum level, the volume cannot be increased further. With negative (–) values of this parameter, the volume will decrease when pressure is applied to the keyboard.
4–2: Page Menu Command
☞ “01A: Write Program,” “1–1A: Copy Oscillator,” and “1–
1B: Swap Oscillator.

4–3: Amp1 EG

These parameters let you create time-varying changes in the volume of oscillator 1.
4–3
4–3a
4–3b
4–3a: Amp1 EG (Amplier1 EG)
These parameters specify how the amp 1 EG will change over time.
Level:
Start (Start Level) [0099]
Specify the volume level at note-on. If you want the note to begin at a loud level, set this to a high value.
Attack (Attack Level) [00…99]
Specify the volume level that will be reached after the attack time has elapsed.
4–3c

4–2c: LFO 1/2

These parameters let you use OSC1 LFO1 (51) and OSC1 LFO 2 (52) to control the oscillator 1 volume.
LFO1 Intensity [–99+99]
Specify the depth and direction of the effect that OSC1 LFO1 will have on the volume of oscillator 1. Negative (–) values will invert the LFO waveform.
18
Break (Break Point Level) [0099]
Specify the volume level that will be reached after the decay time has elapsed.
Sustain (Sustain Level) [0099]
Specify the volume level that will be maintained from after the slope time has elapsed until note-off occurs.
Time:
Attack (Attack Time) [00…99]
Specify the time over which the volume will change after note-on until it reaches the attack level. If the start level is 0, this will be the rise time of the sound.
Decay (Decay Time) [00…99]
Specify the time over which the volume will change from when it reaches the attack level until it reaches the break point level.
Br (Break Point Level) [–, 0, +]
Specify the direction in which AMS will change Break (Break Point Level). If Intensity is set to a positive (+) value, setting this parameter to + will allow AMS to increase the EG level, and setting this parameter to – will allow AMS to decrease the EG level. With a setting of 0, no change will occur.
Amp 1 EG changes (Level) (AMS=Velocity, Intensity = a positive (+) value)
Note-on
Note-off
Note-on
Note-off
Note-on
Note-off
Program
P0
Slope (Slope Time) [0099]
Specify the time over which the volume will change from when it reaches the break point level until it reaches the sus­tain level.
Release (Release Time) [0099]
Specify the time over which the volume will change after note-off until it reaches 0.
Volume
Amplifier EG
Note-on
Attack Level
Start Level
Attack Time
Break Point
Decay Time
Slope Time
Sustain Level
Note-off
Time
Release Time

4–3b: Level Modulation

These parameters let you use an alternate modulation source to modify the amp 1 EG levels that were specied in Amp 1 EG (4–3a).
AMS (Alternate Modulation Source) [Off, (KT, EXT)]
Select the source that will control the Level parameters of the amp 1 EG (
p.210 AMS (Alternate Modulation Source)
List).
Intensity [–99+99]
Specify the depth and direction of the effect that “AMS” will have. For example if AMS is Velocity, setting St, At, and Br to + and setting Intensity to a positive (+) value will cause the amp 1 EG volume levels to increase as you play more strongly. Setting Intensity to a negative (–) values will cause the amp 1 EG volume levels to decrease as you play more strongly. With a setting of 0, the levels will be as specied in Amp 1 EG (4–3a).
St (Start Level) [–, 0, +]
Specify the direction in which AMS will change Start (Start Level). If “Intensity” is set to a positive (+) value, set­ting this parameter to + will allow AMS to increase the EG level, and setting this parameter to – will allow AMS to decrease the EG level. With a setting of 0, no change will occur.
At (Attack Level) [–, 0, +]
Specify the direction in which AMS will change Attack (Attack Level). If Intensity is set to a positive (+) value, setting this parameter to + will allow AMS to increase the EG level, and setting this parameter to – will allow AMS to decrease the EG level. With a setting of 0, no change will occur.
Softly played note when St=0 and At and Br are set to + (settings of 4–3a: Amp 1 EG)
Strongly played note when St=0 and At and Br are set to +
Strongly played note when St=0 and At and Br are set to –

4–3c: Time Modulation

These parameters let you use an alternate modulation source to modify the amp 1 EG times that were specied in Amp 1 EG (4–3a).
AMS1 (Alternate Modulation Source 1) [Off, (EXT, KT)]
Select the source that will control the Time parameters of the amp 1 EG (
p.210 AMS (Alternate Modulation Source)
List). With a setting of Off, there will be no modulation.
Intensity (AMS1 Intensity) [–99+99]
Specify the depth and direction of the effect that AMS1 will have. For example if AMS1 is Amp KTrk +/+, the (Amp) Key- board Track settings (4–2a) will control the EG Time parameters. With positive (+) values of this parameter, posi- tive (+) values of Ramp (Ramp Setting) will cause EG times to be lengthened, and negative (–) values of Ramp (Ramp Setting) will cause EG times to be shortened. The direction of the change is specied by At, Dc, Sl, and Rl. When AMS1 is Velocity, positive (+) values will cause EG times to lengthen as you play more strongly, and negative (–) values will cause EG times to shorten as you play more strongly. With a setting of 0, the EG times will be as specied in Amp1 EG (4–3a).
At (Attack Time) [–, 0, +]
Specify the direction of the effect that AMS1 will have on Attack (Attack Time). With positive (+) values of “Inten-
sity, setting this parameter to + will allow AMS1 to lengthen the time, and setting it to – will allow AMS1 to shorten the time. With a setting of 0 there will be no effect.
Dc (Decay Time) [–, 0, +]
Specify the direction of the effect that AMS1 will have on Decay (Decay Time). With positive (+) values of “Inten-
sity, setting this parameter to + will allow AMS1 to lengthen the time, and setting it to – will allow AMS1 to shorten the time. With a setting of 0 there will be no effect.
Sl (Slope Time) [–, 0, +]
Specify the direction of the effect that AMS1 will have on Slope (Slope Time). With positive (+) values of “Inten-
sity, setting this parameter to + will allow AMS1 to lengthen the time, and setting it to – will allow AMS1 to shorten the time. With a setting of 0 there will be no effect.
P1 P2 P3 P4 P5 P7 P8 P9
19
Rl (Release Time) [–, 0, +]
Specify the direction of the effect that AMS1 will have on Release (Release Time). With positive (+) values of “Inten-
sity, setting this parameter to + will allow AMS1 to lengthen the time, and setting it to – will allow AMS1 to shorten the time. With a setting of 0 there will be no effect.
Amp 1 EG changes (Time) (AMS=Amp KTrk +/+, Intensity = a positive (+) value) (When Amp Keyboard Track (4–2a) Low Ramp= a positive (+) value, and High Ramp = a positive (+) value)
Note-on
Settings of 4–3a: Amp 1 EG
Amp 1 EG changes (Time) (AMS=Velocity, Intensity= a positive (+) value)
Note-on
Softly played note with At, Dc, Sl and Rl at + (settings of 4–3a: Amp 1 EG)
Note-off
Note-off
Note-on
Low-pitched note played with At, Dc, Sl, and Rl at +
Note-on
Strongly played note with At, Dc, Sl and Rl at +
Note-off
Note-off
Note-on
High-pitched note played with At, Dc, Sl, and Rl at –
Note-on
Strongly played note with At, Dc, Sl and Rl at –
Note-off
Note-off
AMS2 (Alternate Modulation Source 2) [Off, (EXT, KT)] Intensity (AMS2 Intensity) [–99…+99] At (Attack Time) [–, 0, +] Dc (Decay Time) [–, 0, +] Sl (Slope Time) [–, 0, +] Rl (Release Time) [–, 0, +]
These parameters specify how “AMS2” will control the amp 1 EG Time parameters (
AMS1”–“Rl”).
4–3: Page Menu Command
0–1A
1–1A
1–1B
4–3A
4–3A: Sync Both EGs
When this is checked, the amp 1 EG and amp 2 EG can be edited simultaneously. (Editing either one will also modify the other.)

4–4: Amp2 Lvl/Pan (Amp1 Level/Pan) 4–5: Amp2 Mod. 4–6: Amp2 EG

These are the parameters for amp 2 (used for oscillator 2). (
☞ “4–1: Amp 1 Level / Pan”–“4–3: Amp 1 EG.”)
These will appear when Oscillator Mode (1–1a) is Double.
Program P5: Edit-Common LFO
Here you can make settings for the LFO that can be used to cyclically modulate the Pitch, Filter, and Amp of oscillators 1 and 2. There are two LFO units for each oscillator. By setting the LFO1 or LFO2 Intensity to a negative (–) value for Pitch, Filter, or Amp, you can invert the LFO waveform.

5–1: OSC1 LFO1

Make settings for the OSC1 LFO1, which is the rst LFO that can be used for oscillator 1.
5–1
5–1a
5–1b
5–1c

5–1a: OSC1 LFO1

Waveform [Triangle 0…Random6 (Vector)]
Select the LFO waveform.
The numbers that appear at the right of some of the LFO waveforms indicate the phase at which the waveform will begin.
Triangle 0
Triangle 90
Triangle Random
Saw 0
Saw 180
Square
Sine
Guitar
Exponential Triangle
Exponential Saw Down
Exponential Saw Up
Triangle wave
Phase will change randomly at each key-in
Sawtooth down
Square wave
Sine wave
Guitar vibrato
Frequency [0099]
Set the LFO frequency. A setting of 99 is the fastest.
Offset [–99+99]
Specify the central value of the LFO waveform. For example with a setting of 0 as shown in the following diagram, the vibrato that is applied will be centered on the note-on pitch. With a setting of +99, the vibrato will only raise the pitch above the note-on pitch, in the way in which vibrato is applied on a guitar. When Waveform is set to Guitar, the modulation will occur only in the positive (+) direction even if you set Off­set to 0.
Step Triangle – 4
Step Triangle – 6
Step Saw – 4
Step Saw – 6
Random1 (S/H):
Conventional sample & hold (S/H) in which the level changes randomly at fixed intervals of time
Random2 (S/H):
Both the levels and the time intervals will change randomly.
Random3 (S/H):
The maximum level and minimum level will alternate at random intervals of time (i.e., a square wave with random period).
Random4 (Vector) Random5 (Vector) Random6 (Vector)
These types cause Random 1–3 to change smoothly. They can be used to simulate the instability of acoustic instruments etc.
20
Offset settings and pitch change produced by vibrato
offset = –99 offset = 0 offset = +99Pitch
Pitch at note-on
Key Sync. (Keyboard Synchronize)
Checked: Key Sync. will be On. The LFO will start each time you play a note, and an independent LFO will operate for each note. Unchecked: Key Sync. will be Off, and the LFO effect that was started by the rst-played note will continue to be applied to each newly-played note. (In this case, Delay and Fade will be applied only to the LFO when it is rst started.)
Fade [0099]
Specify the time from when the LFO begins to apply until it reaches the maximum amplitude. When “Key Sync.” is Off, the fade will apply only when the LFO is rst started.
How “Fade” affects the LFO (when “Key Sync.” is On)
Note-on Note-off
Fade
Delay
Delay [099]
Specify the time from note-on until the LFO effect begins to apply. When Key Sync. is Off, the delay will apply only when the LFO is rst started.
AMS2 (Alternate Modulation Source2)
[Off, (PEG, FEG, AEG, LFO2, KT, EXT)]
Intensity (AMS2 Intensity) [–99+99]
Make settings for a second alternate modulation source that will adjust the frequency of the oscillator 1 LFO1. (
“AMS1, Intensity (AMS1 Intensity))

5–1c: Frequency MIDI/Tempo Sync.

MIDI/Tempo Sync. (MIDI/Tempo Synchronize)
Checked: The LFO frequency will synchronize to the tempo (MIDI Clock). In this case, the values you specified for “Fre­quency” (5–1a) and “Frequency Modulation” (5–1b) will be ignored.
Base Note [ ,   , ,   , ,   , , ]
Times [01...16]
When MIDI/Tempo Sync. is checked, these parameters
set a note length relative to (Tempo) and the multiple
(Times) that will be applied to it. These parameters will determine the frequency of the OSC1 LFO1. For example if
Base Note is (quarter note) and Times is 04, the LFO
will perform one cycle every four beats.
Even if you change the (Tempo) setting of the arpeggia-
tor or sequencer, the LFO will always perform one cycle every four beats.
5–1: Page Menu Command
0–1A
5–1A
Program
P0
P1 P2 P3 P4 P5 P7 P8 P9

5–1b: Frequency Modulation

You can use two alternate modulation sources to adjust the speed of the OSC1 LFO1.
AMS1 (Alternate Modulation Source1)
[Off, (PEG, FEG, AEG, LFO2, KT, EXT)]
Select the source that will adjust the frequency of the oscilla­tor 1 LFO1 ( List). OSC1 LFO1 can be modulated by OSC1 LFO2.
p.210 AMS (Alternate Modulation Source)
Intensity (AMS1 Intensity) [–99+99]
Specify the depth and direction of the effect that AMS1 will have. When this parameter is set to a value of 16, 33, 49, 66, 82, or 99, the LFO frequency being can be increased by a maxi­mum of 2, 4, 8, 16, 32, or 64 times respectively (or decreased by 1/2, 1/4, 1/8, 1/16, 1/32, or 1/64 respectively). For example if “AMS1” is Note Number, positive (+) values of this parameter will cause the oscillator 1 LFO to speed up as you play higher notes. Negative (–) values will cause the oscillator 1 LFO to slow down as you play higher notes. This change will be centered on the C4 note. If AMS1 is set to JS +Y, raising the value of this parameter will cause the oscillator 1 LFO1 speed to increase as the joy­stick is moved away from yourself. With a setting of +99, moving the joystick all the way away from yourself will increase the LFO speed by approximately 64 times.
5–1A: Swap LFO 1&2
This command exchanges the settings of LFO1 and 2. If LFO2 has been selected as Frequency Modulation AMS1 or 2 of LFO1, that setting will be cancelled for LFO2 after the LFO1 and 2 settings have been exchanged. If this is selected from the OSC1 LFO1 or OSC1 LFO2 tab, the LFO1 and LFO2 of OSC1 will be exchanged.
1 Select this command to open the dialog box. 2 Press the OK button.

5–2: OSC1 LFO2

Here you can make settings for the OSC1 LFO2, which is the second LFO that can be applied to oscillator 1. ( OSC1 LFO1) However in Frequency Modulation (5–1b), the LFO cannot be selected as a modulation source in AMS1 or AMS2.
“5–1:

5–3: OSC2 LFO1

This can be used when Oscillator Mode (1–1a) is set to Double. Here you can make settings for the OSC2 LFO1, which is the rst LFO that can be applied to oscillator 2 ( LFO1).
“5–1: OSC1
21

5–4: OSC2 LFO2

This can be used when “Oscillator Mode” (1–1a) is set to Double. Here you can make settings for the OSC2 LFO2, which is the second LFO that can be applied to oscillator 2 ( LFO1” and “5–2: OSC1 LFO2”).
“5–1: OSC1
Program P7: Edit-Arpeggiator
Here you can make settings for the arpeggiator used by the program. These arpeggiator settings can be linked when you switch programs. To link, check the Program item in Auto Arpeg­giator (Global P0 : 0–1c). The arpeggiator can be switched on/off by the front panel ARPEGGIATOR [ON/OFF] key. When on, the key LED will light.
The settings of the front panel ARPEGGIATOR [TEMPO] knob, [GATE] knob, [VELOCITY] knob, and [ON/OFF] key can be saved for each program.
These settings will be valid when Auto Arpeggiator Program is checked.
If Local Control (Local Control On, Global P1: 1–1a) is OFF, the keyboard will not trigger the arpeggiator. The arpeggiator will be triggered via MIDI IN. Turn Local Control OFF if you have recorded only the trigger notes on an external sequencer, and wish to playback the external sequencer to trigger the TRITONs arpeggiator.
If you want the note data generated by the arpeggiator to be recorded on the external sequencer, turn Local Control ON, and turn off the echo back function on your external sequencer.

7–1: Arpeg. Setup

7–1
7–1a
7–1b

7–1a: Arpeggiator Tempo

Arpeggiator Tempo [040...240, EXT]
Set the tempo (Link: 0–1b).
This can also be set by the front panel [ARPEGGIATOR TEMPO] knob. When MIDI Clock (Global P1: 1–1a) is either External MIDI or External PCI/F, this will indicate EXT, and the arpeggiator will synchronize to MIDI Clock messages received from an external MIDI device.

7–1b: Arpeggiator Setup

22
Refer to p.96 in the Basic Guide.
Pattern (Pattern No.) [P00...P04, U00(A/B)...U231(D)]
Select the arpeggio pattern.
P00: UP (Preset Arpeggio Pattern)
P01: DOWN (Preset Arpeggio Pattern)
P02: ALT1 (Preset Arpeggio Pattern)
P03: ALT2 (Preset Arpeggio Pattern)
P04: RANDOM (Preset Arpeggio Pattern)
U00 (A/B)...U199 (A/B) (for User Arpeggio Pattern)
U200 (C)...U215 (C) (for EXB-PCM series, User Arpeggio Pattern)
U216 (D)...U231 (D) (for EXB-PCM series, User Arpeggio Pattern)
P00P04 are preset arpeggio patterns, U00 (A/B)U231 (D) are user arpeggio patterns. User arpeggio patterns can be created in Global P6.
Arpeggio patterns U000 (A/B)–U231 (D) can be selected using the numeric keys [0]–[9] and the [ENTER] key.
Octave [1, 2, 3, 4]
Specify the number of octaves in which the arpeggio will be played (Link: Octave 0–2a).
If a user arpeggio pattern is selected, the range of the arpeggio will depend on the Octave Motion (Global P6: 6–1b) setting.
Resolution [   , ,   , ,   , ]
Specify the timing resolution of the arpeggio. The notes of
the arpeggio will be played at the interval you specify: , ,  , ,   , or . The speed of the arpeggio pattern is determined by the Arpeggiator Tempo and the Resolu-
tion (Link: Reso 0–2a).
Gate [000...100(%), Step]
Specify the length (gate time) of each note in the arpeggio.
000100(%): Each note will be played with the specified gate time.
Step: This is available when an user arpeggio pattern U00 (A/B)–U231 (D) is selected for Pattern. When this is
selected, the gate time specied for each step will be used. The gate time can also be controlled by the front panel ARPEGGIATOR [GATE] knob. Rotating the knob toward the left will shorten the gate time, and rotating it toward the right will lengthen the gate time. When the knob is at the 12 oclock position, the gate time will be as specied here.
Velocity [001...127, Key, Step]
Specify the velocity of the notes in the arpeggio.
001127: Each note will sound with the specied velocity value. Key: Each note will sound with the velocity value at which it was actually played.
Step: This is available when an user arpeggio pattern U00 (A/B)–U231 (D) is selected for Pattern. When this is
selected, the velocity specied for each step will be used. The velocity can also be controlled by the front panel ARPEGGIATOR [VELOCITY] knob. Rotating the knob toward the left will decrease the velocity, and rotating it toward the right will increase the velocity. When the knob is at the 12 oclock position, the velocity will be as specied here.
Sort
This species the order in which the notes you press will be arpeggiated (Link: Sort 0–2a).
Checked: Notes will be arpeggiated in the order of their pitch, regardless of the order in which you pressed them. Unchecked: Notes will be arpeggiated in the order in which you pressed them.
Latch
Specify whether or not the arpeggio will continue playing after you take your hand off of the keyboard (Link: Latch 0–2a).
Checked: The arpeggio will continue playing after you remove your hand from the keyboard. Unchecked: The arpeggio will stop when you remove your hand from the keyboard.
Key Sync. (Keyboard Synchronize)
Specify whether the arpeggio pattern will begin when you press a key, or whether it will always follow the Arpeggia-
tor Tempo (Link: Key Sync. 0–2a).
Checked: The arpeggio pattern will start playing from the beginning when a note-on occurs from a condition where no keys are pressed. This setting is suitable when you are play­ing in realtime and want the arpeggio to play from the beginning of the measure. Unchecked: The arpeggio pattern will always play accord-
ing to the Arpeggiator Tempo .
Keyboard
This species whether the notes you play on the keyboard will be sounded as usual in addition to being sounded as part of the arpeggio (Link: Keyboard 0–2a).
Checked: The notes you play will be sounded on their own, in addition to being sounded as part of the arpeggio. For example if you simultaneously press two or more notes, they will be sounded as usual in addition to being played as arpeggiated notes. Unchecked: Only the arpeggiated notes will be heard.
7–1: Page Menu Command
0–1A
7–1A
7–1A: Copy Arpeggiator
This command copies arpeggio settings.
1 Select this command to open the following dialog box.
Program
P0
P1 P2 P3 P4 P5 P7 P8 P9
Swing [–100...+100(%)]
This parameter shifts the timing of the odd-numbered notes of the arpeggio.
When Resolution =
Step
123456789
–50 –25 +25 +25
Swing
2 In From specify the copy source arpeggio settings
(mode, bank, number).
3 If you are copying from Combination, Song, or Song Play
mode, specify whether you wish to copy from A or B.
4 To execute the Copy Arpeggio operation, press the OK
button. To cancel, press the Cancel button.
23

7–2: Scan Zone

7–2a
Program P8: Edit-Insert Effect
7–1
For details on insertion effects, refer to p.146 8. Effect
Guide.
7–2b

7–2a: Zone Map

This shows the Scan Zone setting.

7–2b: Scan Zone

Top Key [C–1...G9] Bottom Key [C–1...G9]
These parameters specify the range of notes (keys) for which the arpeggiator will function. Top Key is the upper limit, and Bottom Key is the lower limit.
Top Velocity [001...127] Bottom Velocity [001...127]
Specify the range of velocities for which the arpeggiator will function. Top Velocity is the upper limit, and Bottom Velocity is the lower limit.
Note number and velocity can also be input by holding down the [ENTER] key and playing a note on the key­board.

8–1: Routing

These settings specify the bus on which the output of the oscillator will be sent, and adjust the send levels to the mas­ter effects. The following diagram shows the LCD screen when Oscil­lator Mode (1–1a) is set to Single or Double.
8–1
8–1a
8–1b
8–1c
8–1d

8–1a: Routing Map

This shows the status of the insert effects. The insert effect routing, effect name, on/off status, and chain is shown. The types of insert effect, on/off, and chain settings are made in the Insert FX tab (8–2).

8–1b: Use DKit Setting

This will be available when Oscillator Mode (1–1a) is set to Drums.
Checked: The “BUS Select (Global P5: 52a) setting for each key of the selected drum kit will be used. Check this when you want to apply an insert effect to an individual drum instrument, or to output an individual drum instru­ment to one of the AUDIO OUTPUT (INDIVIDUAL) jacks. If the “Oscillator Mode” is Single or Double, this setting has no effect. Unchecked: The setting of the “BUS Select (81c) parame- ter described below will be used. All drum instruments will be sent to the specified bus.
24

8–1c: BUS Select (IFX/Indiv.Out Assign)

All OSCs to (BUS Select)
[L/R, IFX1...5, 1...4, 1/2, 3/4, Off]
Specify the bus to which oscillators 1 and 2 will be sent.
If this is set to 1/2 or 3/4, the oscillator pan settings (4– 1b, 4–4) will be used to output the sound in stereo from AUDIO OUTPUT (INDIVIDUAL) 1/2 or 3/4. When the oscillator pan is controlled by CC#10 (pan) or AMS (Alternate Modulation Source), the sound will be out­put with the pan setting that is in effect at note-on. Unlike the case when this is set to L/R to output the sound from (MAIN) L/MONO and R, the pan of a sounding note will not change in realtime. If you wish to adjust the pan in realtime during a note and output the sound from AUDIO OUTPUT (INDI­VIDUAL) 1/2 or 3/4, set “BUS Select” to IFX1 (or IFX2–
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