Using the unit in the following locations can result in a
malfunction.
• In direct sunlight
• Locations of extreme temperature or humidity
• Excessively dusty or dirty locations
• Locations of excessive vibration
• Close to magnetic fields
Power supply
Please connect the designated AC adapter to an AC outlet of the correct voltage. Do not connect it to an AC outlet of voltage other than that for which your unit is intended.
Interference with other electrical devices
Radios and televisions placed nearby may experience reception interference. Operate this unit at a suitable distance from radios and televisions.
Handling
To avoid breakage, do not apply excessive force to the
switches or controls.
Care
If the exterior becomes dirty, wipe it with a clean, dry
cloth. Do not use liquid cleaners such as benzene or thinner, or cleaning compounds or flammable polishes.
Keep this manual
After reading this manual, please keep it for later reference.
Keeping foreign matter out of your equipment
Never set any container with liquid in it near this equipment. If liquid gets into the equipment, it could cause a
breakdown, fire, or electrical shock.
Be careful not to let metal objects get into the equipment.
If something does slip into the equipment, unplug the
AC adapter from the wall outlet. Then contact your
nearest Korg dealer or the store where the equipment
was purchased.
THE FCC REGULATION WARNING (for U.S.A.)
This equipment has been tested and found to comply
with the limits for a Class B digital device, pursuant to
Part 15 of the FCC Rules. These limits are designed to
provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses, and can radiate radio frequency energy and, if
not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this
equipment does cause harmful interference to radio or
television reception, which can be determined by turning the equipment off and on, the user is encouraged to
try to correct the interference by one or more of the following measures:
• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment and
• Connect the equipment into an outlet on a circuit dif-
• Consult the dealer or an experienced radio/TV tech-
Unauthorized changes or modification to this system
can void the user’s authority to operate this equipment.
CE mark for European Harmonized Standards
CE mark which is attached to our company’s products of
AC mains operated apparatus until December 31, 1996
means it conforms to EMC Directive (89/336/EEC) and
CE mark Directive (93/68/EEC).
And, CE mark which is attached after January 1, 1997
means it conforms to EMC Directive (89/336/EEC), CE
mark Directive (93/68/EEC) and Low Voltage Directive
(73/23/EEC).
Also, CE mark which is attached to our company’s products of Battery operated apparatus means it conforms to
EMC Directive (89/336/EEC) and CE mark Directive
(93/68/EEC).
* Company names, product names, and names of formats etc. are the trademarks or registered trademarks of
their respective owners.
receiver.
ferent from that to which the receiver is connected.
nician for help.
Introduction
Thank you for purchasing the KP3 KAOSS
PAD dynamic effect/sampler. For troublefree enjoyment of the KP3’s fullest potential, please read this manual carefully and
use the KP3 only as directed.
Overview
The KP3 features Korg's KAOSS technology, allowing the X-Y touch pad to control
multiple effect parameters in realtime.
Simply touch, tap and/or rub your finger
across the surface of the touch pad. A protective sheet to preserve the touch pad surface is included.
Internally, the KP3 holds 128 effect programs, ranging from delays and filters to
vocoders and even synthesizers. Pad Motion, Hold and Mute features add even
more versatility to the touch pad control.
Your eight favorite programs can be modified and saved to the Program Memory
buttons for quick access.
Our new FX Release function can automatically provide a delay effect when you
remove your hand from the touch pad,
making it easier to perform smooth transitions during a performance.
In addition, the KP3 is also a sophisticated
sampler. Both Mic and Line inputs are provided, allowing you to sample from a variety of audio sources. Resampling allows
you to record the output of the KP3 itself,
as well as to sample incoming signals
through the onboard effects. Both Loop
and One -Shot samples can be recorded
and played from the Sample Bank buttons.
Sample editing tools provide automatic
sample slicing, and the start point of the
loop can be manually adjusted to keep
your samples in sync.
Auto-BPM detect, MIDI Clock and Tap
Tempo keep sample playback speed and
tempo-based effects moving together.
Samples and setting can be saved to Secure
Digital (SD) cards, or saved to a computer
via USB and reloaded quickly. Enjoy your
new KP3!
5
Parts of the KP3 and
their functions
Top panel
1. Display
2. [PEAK] indicator
3. [INPUT SELECT] switch
4. [INPUT VOLUME] knob
5. [FX DEPTH] knob
6. LEVEL slider
(Sample Bank playback level—see page 14)
7. [HOLD] button
8. [SAMPLE BANK] buttons
9. [PROG] indicator
10. [BPM] indicator
(Blinks when a BPM program is selected.)
11. [WRITE] button
12. [SHIFT] button
13. [PROGRAM/BPM] knob
14. [TAP/RANGE] button
15. [PROGRAM MEMORY 1–8] buttons
16. [AUTO BPM] button
17. [PAD MOTION] button
18. [MUTE] button
19. [SAMPLING] button
20. Touch pad
Care of the touch pad
Never press the touch pad with excessive
force, or place heavy objects on it. It may
crack or break if handleufroughly. Press
the touch pad only with your finger, since
rubbing or pressing the touch pad with a
sharp object will scratch it. To clean the
touch pad, wipe it lightly with a soft dry
cloth. Do not use solvents such as thinner,
since this may cause deformation.
1
2
3
4
5
9
10
11
12
13
14
6
15
16
7
17
18
8
19
20
6
Front panel
1. [PHONES VOLUME] knob
2. [PHONES] output jack
3. [MIC TRIM] knob
4. [MIC] input jack
5. SD Card Slot
The KP3 must be turned off before you insert or remove the SD card!
1
2
Rear panel
1. [MIDI IN], [MIDI OUT] connectors
2. DC 12V jack
3. [POWER] switch
4. [USB] jack
5. [CONNECTION] switch
6. [LINE OUT] jacks
7. [LINE IN] jacks
1
2
3
3
4
5
4
5
6
7
7
Connections
Basic connections
In the example shown below, the KP3 is
being used “in-line” between the audio
source and the mixer inputs. In this case,
effects can be applied to the incoming audio signal, and the incoming audio signal
can be sampled. In this type of application,
the CONNECTION switch on the rear
panel should be set to DIRECT. The KP3
has line and mic input jacks. Use the jacks
that are appropriate for your situation.
LINE IN
CD PLAYER
LINE OUTDC12V
MIXER, DJ MIXER
AC
AC ADAPTER
8
DJ mixer connections
The KP3 can also be used as an external
effect processor by connecting it to the effect send and return jacks on a DJ (or other
style) mixer. This allows the KP3 effects to
be applied to any audio signal connected
to the mixer. For this type of application,
the CONNECTION switch on the rear
panel should be set to SEND. With this
setting, the output from the KP3 will contain only the processed signal, and will not
include the original signal being sent to the
KP3's inputs. Use the send level and return
level controls of your mixer to adjust the
depth of the effect.
TURNTABLE
RETURN
SEND
LINE OUT
LINE IN
TURNTABLEDJ MIXER
9
Operation
Using the power switch
1. Connect the KP3 to your other equipment as shown in the diagrams on the preceding pages, and connect the AC adapter
to an electrical outlet.
NOTE Never use any AC adapter other than the
included one.
2. Press the Power switch to turn the KP3
on. The display will light.
To turn the KP3 off, press the Power switch
once again to return it to the standby position.
Selecting the audio input
1. Use the Input Select switch to choose
which of the KP3's input jacks will be used.
MIC: The effect will be applied to the mic
input.
LINE: The effect will be applied to the line
inputs.
Adjusting the volume
1. Use the Input Volume knob to adjust the
input level. The Peak indicator will light in
either green, orange, or red to indicate the
level of the incoming signal. Adjust the Input Volume so that the peak indicator does
not light red.
2. If you are using the mic jack, adjust the
MIC Trim knob as appropriate for the sensitivity of the mic, so that the sound is not
distorted.
3. If you are listening through headphones, use the Phones Volume knob to
adjust the headphone level.
Selecting a program
Programs can be selected three ways.
1. If the display is currently showing a
program number, you can select a program
by turning the Program Knob. If the display is showing the current BPM, press the
PROGRAM/BPM knob to switch to the
program display.
10
The BPM indicator will blink if you select a
program that synchronizes to the BPM.
2. If you hold down the SHIFT button as
you rotate the PROGRAM/BPM knob,
you will advance to the first program in
each category, rather than having to scroll
through all 128 programs. Once you have
selected the correct category, release the
SHIFT button and use the PROGRAM/
BPM button to select the program from
within that category.
3. Finally, your eight favorite programs
can be selected by simply pressing one of
the PROGRAM MEMORY buttons. (Refer
to page 9).
The PROGRAM/BPM knob is a continuous knob. When you’ve reached the last
program number, you’ll wrap around to
the beginning of the list.
Controlling the effect depth
1. If the CONNECTION switch on the rear
panel is set to DIRECT, use the FX/DEPTH
knob to adjust the depth of the effect. Turning the knob to the right will increase the
effect depth.
2. If the CONNECTION switch on the rear
panel is set to SEND, you will need to use
the effect send and return levels on your
mixer to control the effect depth.
Hold
If you press the HOLD button as your finger is on the touch pad, you can take your
finger away and the effect will continue as
if your finger was still on the touch pad
and at the same location as when you
pressed the HOLD button. The pad LEDs
will remain lit at that position.
Mute function
Holding down the MUTE button will momentarily cut the input signal, but the effected signal will continue to play.
Transformer effect
By rapidly tapping the MUTE button, you
can create rhythmic effects from a continuous audio input, as in the “transformer”
technique used by DJs.
FX RELEASE
What is FX RELEASE?
Making the transition from a very hardedge effect back to the original unaffected
signal can often times be very abrupt or
sudden. With FX RELEASE, the moment
you take your hand off the touch pad (i.e.,
the moment you turn off the effect), a delay effect synchronized to the current BPM
will be applied, and will then gradually diminish. This lets you smoothly and musically transition from a aggressive effect
such as Distortion or Decimator back to
the “thru” state.
Saving the FX RELEASE setting
You can save a different FX RELEASE setting for each program.
1. To adjust the depth of the FX RELEASE
effect for the currently selected program,
hold down the SHIFT button and use the
FX RELEASE slider.
2. Press the WRITE button.
The WRITE button and PROGRAM
MEMORY button will blink. The SHIFT
button will be lit, and will operate as an
EXIT button.
3. Press the WRITE button once again.
The program will be written, and the KP3
will return to normal operation.
NOTE If you’ve selected an effect program that already uses delay, the FX Release function will not be
used, but the delay sound within that effect program
will remain the moment you take your finger off the
touch pad, producing a similar effect.
Pad Motion
Pad Motion allows you to record and playback the motion of your finger on the
touch pad. This allows you to accurately
reproduce the same complicated movements over and over again. In addition, the
pad LEDs will provide a visual indication
of the movement.
You can even save pad motion recording
as part of the Program Memory. (➝p.9)
Recording a pad motion
Hold down the PAD MOTION button. As
soon as your finger hits the touch pad, the
PAD MOTION button will begin blinking,
indicating that the pad motion is being recorded. To stop recording, release the PAD
MOTION button, and pad motion playback will begin. Pad motion is only recorded a few seconds, so if the Pad Motion
button stops blinking and is lit red, pad
motion recording has stopped, and pad
motion playback will begin immediately.
To stop the pad motion playback, touch
the PAD MOTION button once again. the
button will go dark (unlit).
NOTE When you begin recording, the previouslyrecorded motion will be overwritten.
Playing back a pad motion
Press the PAD MOTION button; the button
will light, and the pad motion will begin
playing as a loop.
The pad LEDs will show the recorded
movement. When you press the PAD MOTION button once again, the button will go
dark and playback will stop.
Reverse playback
If you hold down the SHIFT button and
press the PAD MOTION (REVERSE) button, the pad motion will play back in reverse. You can repeat this operation to alternate between “reverse playback” ➝
“forward playback” ➝ “reverse playback.”
11
Saving a pad motion
To save the pad motion you've just recorded, write (or re-write) the current program into Program Memory (➝p.13)
Specifying the BPM
What is BPM?
BPM (Beats Per Minute) is the tempo of the
song expressed as the number of beats
(quarter notes) that occur in one minute. A
higher BPM value means a faster tempo.
Viewing the BPM
When you turn on the KP3, the BPM will
be set to 120.0 .
If the display shows the current program,
press the PROGRAM/BPM knob to switch
to the BPM display.
NOTE If the clock is set to external synchronization, "Ext" will be shown in the display, and you
won't be able to specify the BPM value.
Manually setting the BPM
1. If the display shows the current program, press the PROGRAM/BPM knob to
switch to the BPM display.
2. Use the PROGRAM/BPM knob to adjust the BPM value in steps of 0.1. By turning the PROGRAM/BPM knob while
holding down the SHIFT button, you can
adjust the integer portion of the value in
steps of 1.
NOTE The Auto BPM is automatically turned off.
Using Tap Tempo to set the BPM
If you’re not certain of the BPM value of a
song, you can set the BPM by pressing the
TAP/RANGE button in rhythm with the
beat of the song.
1. Press the TAP/RANGE button three or
more times in rhythm with the beat of the
song. The KP3 will detect the interval at
which you press the button, the corresponding BPM value will appear in the
display, and that BPM value will be set.
12
Auto BPM detection
The KP3 can set the BPM value automatically by detecting the beat of the song. If
the song's BPM changes, the KP3's BPM
value will change in sync.
1. Press the AUTO BPM button to turn on
Auto BPM detection.
2. The AUTO BPM button will light, and
the BPM of the incoming audio source will
be detected automatically.
If the KP3 is unable to detect the BPM
Press the TAP/RANGE button several
times in time with the beat of the song; the
KP3 will automatically detect the BPM using the beat you manually tapped as a
guideline.
Because of the way that the Auto BPM
function operates, it may erroneously detect a value that is 1/2 or 2/3 of the correct
BPM value, or small deviations may arise.
In such cases, you can use the TAP/
RANGE button to make compensations. If
you press the TAP/RANGE button while
Auto BPM detection is active, the value
you specify by tapping will become the
center value of the BPM range.
NOTE It’s not possible to detect the BPM value
from music that does not have a clear sense of beat.
The detectable BPM range is from 80 to 160.
Specifying the beginning of the measure
While Auto BPM detection can accurately
capture the tempo, you can manually reset
which beat will be considered the start of
the measure. Hold down the SHIFT button
and press the TAP/RANGE (ALIGN) button; that moment will be specified as the
beginning of a measure. The button will
blink green at the beginning of the beat.
(This is fixed for 4/4; green› red ›red> red)
NOTE This setting will also re-align the beginning
of each sample.
Turning off Auto BPM
Press the AUTO BPM button to make the
button go dark. The Auto BPM function
will turn off, and the current BPM value
will be fixed.
MIDI Sync function
The BPM of the KP3 can be set to follow
MIDI Time Clock messages from an external MIDI device. Connect the MIDI OUT
connector of an external MIDI device (such
as a sequencer set to transmit MIDI time
clock messages) to the MIDI IN connector
of the KP3.
NOTE This function will not synchronize sequence data with the KP3’s rhythm pattern programs. If you want to synchronize sequenced data
and the KP3's internal rhythm patterns, you will
either have to insert a Touch Pad On message into
the beginning of each measure of your sequence
data, or touch the touch pad at the beginning of each
KP3 phrase to start the pattern.
NOTE If you want the KP3 to receive Timing
Clock and Touch Pad On messages, go to MIDI Setting (➝ p.20), and make “Changing the MIDI message filter settings” (➝ p.21) so that these messages
will be received.
NOTE You can not use the Tap Tempo or Auto
BPM functions while the KP3 is receiving Timing
Clock from an external MIDI device
Storing settings to a
PROGRAM MEMORY
The PROGRAM MEMORY buttons allow
you to save and instantly recall your eight
favorite KP3 programs and settings.
The following data will be stored:
•Effect program
• FX/DEPTH knob setting
• Pad motion
• The on/off status of the HOLD button
and its position (coordinates)
Saving
1. Press the WRITE button.
The PROGRAM MEMORY buttons and
the WRITE button will blink.
2. Press the PROGRAM MEMORY button
where you want the settings to be stored.
The button you pressed will blink, the display will indicate “WRT,” and the settings
will be written. When writing is complete,
the KP3 will return to its normal state.
Recalling
1. Press one of the PROGRAM MEMORY
buttons (1–8); the settings stored in that
memory location will be recalled.
Sampling
The KP3 can record both looped phrases
and one shot samples from an external
source. The KP3 can also resample; allowing you to sample external audio sources
through the internal effects, or capture the
entire output of the KP3 as a new sample.
Loop samples can be up to four measures
(16 beats) long, at the current BPM when
you begin recording. (for example, at a
tempo of 140, 16 beats would be approximately 7 seconds).
If the tempo value is 73 or lower, the maximum of beats that can be sampled is 8. If
the tempo value is 39 or lower, the maximum of beats that can be sampled is 4.
For a loop sample you can specify a beat
length of 16, 8, 4, 2, or 1.
When a loop sample is created, it will begin playing as soon as it is done being recorded (the corresponding SAMPLE
BANK button will be lit orange.)
Sampling
1. Press the SAMPLING button.
In this sample-ready mode, the SAMPLE
BANK buttons will blink red, and the display will indicate “[16]” (the default value
is 16 beats). To exit without sampling,
press the SHIFT button.
NOTE The Auto BPM is automatically turned off.
2. Use the PROGRAM/BPM knob to
specify the length of sampling (in beats).
The display will switch between [16], [8],
[4], [2], or [1] accordingly.
3. When you are ready to record, press one
of the blinking SAMPLE BANK buttons A, B, C, or D. The selected SAMPLE BANK
button will blink green, the display will indicate “REC,” and sampling will begin.
The PROGRAM MEMORY buttons will
consecutively blink to indicate the beat
you’re recording.
13
4. If you want to record a one-shot sample,
press the same SAMPLE BANK button before reaching the specified BEAT. Sampling will end, and a one-shot sample will
be created. The SAMPLE BANK button
used for recording will light red. It will be
easier to record a one-shot sample if you
specify a longer setting such as “16.”
5. If the specified BEAT time elapses before
you press the SAMPLE BANK button,
sampling will end, and a loop sample will
be created. The KP3 will automatically
switch to playback, and the SAMPLE
BANK button will light orange.
NOTE The data that had been in the selected
SAMPLE BANK button will be overwritten.
Playing back samples
The SAMPLE BANK buttons will light
green if they contain a loop sample or red
if they contain a one-shot sample. Keys
that contain no sample data will be dark.
When you press a button that contains a
loop sample, loop playback will start. The
button will be lit orange during playback.
Press the button once again to stop playback.
When you press a button that contains a
one-shot sample, the button will momentarily go dark and the one-shot sample will
play.
NOTE If a sample effect is selected for the program,
playback will begin when you touch the touch pad
after selecting a SAMPLE BANK button.
3. Touch the pad to adjust the playback
level of the sample for that bank.
Editing playback settings for
loop samples
To edit the playback settings for a loop
sample, hold down the SHIFT button and
press a SAMPLE BANK button that contains a loop sample.
NOTE If you press a SAMPLE BANK button that
contains a one-shot sample, you won’t be able to edit
settings other than the level.
Start Point setting
1. The SHIFT button will be lit and the
specified SAMPLE BANK button will
change to blinking green.
The display will show the loop start point
setting.
Sample playback levels
If you want to adjust the sample playback
volume for all banks, use the level slider.
Adjusting the level of an individual
sample bank
1. Hold down the SHIFT button and press
the desired SAMPLE BANK button; the
button will blink green.
2. The pad LEDs corresponding to the selected bank (i.e., located above the button)
will display a bar graph, and LEDs above
the remaining banks will indicate their respective level points.
14
2. Use the PROGRAM/BPM knob to adjust the start point in steps of 1/32nd of a
beat, over a range of ± 1 beat.
Slice setting
Loop samples can be sliced into equal
parts. You can select whether each sliced
part will play or not play. Sliced parts that
do not play are skipped, so the overall
length of the loop will be made shorter.
This allows you to create a variety of new
rhythmic figures and loops from the same
original data. For example by playing only
the first two beats and last two beats of a
four-measure sample to create a one-measure loop.
1. The SHIFT button will light and the
specified SAMPLE BANK button will
blink green.
2. All eight PROGRAM MEMORY buttons
will light (by default).
By pressing the corresponding button you
can turn on or off each sample slice.
Resampling
By resampling, you can create a sample
that combines multiple existing samples,
or create a new sample from an existing
sample processed by an effect. You can
resample to create both loop and one-shot
samples. Remember that with resampling,
the output of the KP3 is being recorded, so
all of the effects created using the touch
pad will be recorded as part of the sample
data.
1. Hold down the SHIFT button and press
the SAMPLING button.
2. The SAMPLE BANK buttons will blink
orange, and the KP3 will be in the recordready mode.
3. From here, follow the same instructions
for loop and one shot sampling in the previous section.
NOTE When you press a SAMPLE BANK button,
the playback of the data assigned to that BANK button will stop and will be overwritten.
Function settings
By holding down the SHIFT button and
press one of the PROGRAM MEMORY 1–
8 buttons you can execute various functions such as formatting a card or saving/
loading samples. Use the following procedure to access any of the Function settings
and to edit their various parameters.
1. Hold down the SHIFT button and press
one of the PROGRAM MEMORY buttons
1–8.
2. Use the PROGRAM/BPM knob to select
a sub-parameter.
3. Press the PROGRAM/BPM knob to
view the value options for that parameter.
4. Use the PROGRAM/BPM knob to select
a value.
5. Press the TAP/RANGE button (lit orange) to return to the parameter list. Repeat steps 2–5 to edit additional parameters.
6. At this point, you can either press the
WRITE button (blinking) to save the
changes you have made, or you can press
the SHIFT button to exit without saving.
NOTE While the TAP/RANGE button is lit orange, you can press the TAP/RANGE button to return to the preceding page.
About each function
[1] CARD
Info: Displays the total capacity of the
SD card.
Free: Displays the remaining capacity of
the SD card.
Form: Formats the SD card.
[2] LOAD
Loads data from the SD card into the KP3.
[3] SAVE
Saves data from the KP3 to the SD card.
[4] MIDI FILTER
Specifies the MIDI clock setting and MIDI
message filtering.
[5] MESSAGE
Specifies the channel on which MIDI messages will be transmitted/received, and
15
assigns a control change to each controller.
You can specify note numbers for the
SAMPLE BANK buttons.
GLCH (Global channel)
SAMPA, B, C, D (Sample Bank buttons)
PAD X, PAD Y, PAD T (Pad Touch)
FX.DP (FX Depth knob)
SLDR (Level/FX RELEASE Slider)
HOLD (HOLD button)
[6] PAD LED
Prog: This turns on/off the function that
displays the program name in the touch
pad LED when a program change occurs.
ILLU: This specifies the illumination
shown in the pad LED when a certain time
has elapsed since you took your hand off
the touch pad.
“oFF”: Illumination will be off.
“ChAr”: A text string will be scrolled. You
can use the included editor software to
edit this text string.
“TYP.1–8”: Illumination in a variety of patterns will be displayed.
“TYP.C”: Illumination patterns TYP.1
through TYP.8 will be switched automatically.
NOTE Illumination will not operate if Hold is active, nor when you're making function settings.
Scrl: Specifies the speed at which the text
will scroll.
This setting determines the speed at which
the pad LED will scroll.
You can choose Slow, Mid, or Fast speeds.
NOTE You can't change the speed of the illumination display.
[7] USB
You can connect the KP3 to your computer
and read/write the contents of the inserted
card via USB. For details, refer to “Connecting a computer.”
[8] EXT.CTRL
This lets you use the KP3 as a MIDI controller. The effects will not function in this
mode.
The KP3 will transmit the MIDI messages
you assigned to each controller using the
included PC editor. For the touch pad, you
16
can choose from eight different MIDI message assign map patterns.
You can assign MIDI messages to the following controllers: PROGRAM/BPM
knob, PROGRAM MEMORY 1–8,
SAMPLE BANK A–D, FX DEPTH, LEVEL
SLIDER, PAD (X, Y, TOUCH), and HOLD.
NOTE Use the SHIFT button to exit EXT.CTRL.
SD card
You can use an SD card to save or load data
to and from the KP3’s internal memory.
You can also load samples (WAV files or
AIFF files) created on a computer into the
KP3 by using a card.
NOTE Before you can use the SD card, you must
format it on the KP3. Don’t use your computer or
digital camera to format (initialize) a card you plan
to use with the KP3. If the card was formatted on a
different device, it may not work correctly with the
KP3.
NOTE The KP3 must be turned off before you insert or remove the card.
NOTE The SD card is not included. It must be
purchased separately.
NOTE The KP3 supports SD cards with a power
supply voltage of 2.7–3.6V and capacities of 16
MB–2 GB, and SD card with ID.
SD card handling
• The SD card may be hot immediately following
use. Power-off the KP3 and wait for the card to cool
before removing it.
• SD cards are precision parts. Do not bend them,
drop them, or subject them to physical shock.
• Avoid using or storing SD cards in locations of
extremely high or low temperature such as in direct
sunlight, a closed automobile, or near a heater, or in
locations of high humidity or excessive dust.
• Avoid using or storing SD cards in locations
where they may be subject to strong static electricity
or electrical noise.
• Do not allow dirt or foreign matter to adhere to the
contacts of an SD card. If the contacts should become soiled, gently wipe them off using a dry cloth.
• When you are not using an SD card, keep it in the
protective case that was included with the card to
prevent it from being damaged by static electricity.
• Do not leave an SD card where it is accessible by
infants or children who might place it in their
mouth and swallow it.
• Carefully read and observe the owner’s manual
included with your SD card.
About the write protect setting of an SD
card
SD cards have a write protect switch that
prevents the data from being overwritten
accidentally and lost. If you set the card’s
switch to the protected setting, it will be
impossible to write or erase data on the
card, or to format it. If you need to save
edited data on the card, move the switch
back to its original unprotected setting.
Write protect
switch
Protected
Inserting/exchanging cards
Inserting a card
Insert the card, making sure that it is oriented correctly. The gold contacts should
be facing down, and the angled corner to
your right.
SD Card Slot
SD Card
Removing a card
Press the card inward and release it, and
the card will pop out.
NOTE Before you can use an SD card, you must
format it on the KP3. The card may not work if it
was formatted on another device.
17
Using SD memory cards
Checking the total capacity of
the card
1. Hold down the SHIFT button and press
the PROGRAM MEMORY 1 (CARD) button.
2. Use the PROGRAM/BPM knob to select
“InFo” (card capacity).
3. Press the PROGRAM/BPM knob to
view the total capacity of the card.
Press the TAP/RANGE button (lit orange)
to return select another parameter, press
the SHIFT button to return to normal operation.
Checking the remaining capacity
of the card
1. Hold down the SHIFT button and press
the PROGRAM MEMORY 1 (CARD) button.
2. Use the PROGRAM/BPM knob to select
“FrEE” (remaining card capacity).
3. Press the PROGRAM/BPM knob to
view the remaining capacity of the card.
Press the TAP/RANGE button (lit orange)
to return select another parameter, press
the SHIFT button to return to normal operation.
Formatting the card
1. Hold down the SHIFT button and press
the PROGRAM MEMORY 1 button.
2. Use the PROGRAM/BPM knob to select
“ForM.”
18
3. Press the PROGRAM/BPM knob; the
display will indicate “NO.”
4.
Use the [PROGRAM/BPM] knob to select
“yes” and press the PROGRAM/BPM knob
to format the card. When formatting is complete, the display will indicate “End.
Press the TAP/RANGE button (lit orange)
to return select another parameter, press
the SHIFT button to return to normal operation.
NOTE The entire contents of the card will be lost
when you format it. If the KP3 was unable to format
the card, the display will indicate “Err” (Error).
NOTE Don’t use your computer or digital camera
to format (initialize) a card you plan to use with the
KP3. You must use the KP3 to perform the formatting operation. If the card was formatted on a different device, it may not work correctly with the KP3.
”
Saving to card
You can save sample data, program
memory, global settings, or all settings to
the card.
1.
Hold down the SHIFT button and press
the PROGRAM MEMORY 3 (SAVE) button.
2. Use the PROGRAM/BPM knob to select
the type of data you want to save.
“SMP.A” – “SMP.D”: Sample data
“ProG”: Contents of program memory
“ALL”: All files
“GLOb”: Global setting file
3. Press the PROGRAM/BPM knob; the
file numbers available for saving will appear; 00–99 for each of the sample bank
buttons, 00–09 for all other data types.
Use the PROGRAM/BPM knob to select
the number you want to save.
“-01-”: The selected file number is empty.
“[01]”: The selected file number (in this
case, “01”) already contains data, and will
be replaced (overwritten) with the data
you are saving now.
“[-]”: There is an identically-named file or
folder that cannot be written.
4. Press the PROGRAM/BPM knob, then
use the PROGRAM/BPM knob to select
“yes,” and press the PROGRAM/BPM
knob to execute the Save operation. When
saving is complete, the display will indi-
cate “End.”
Press the SHIFT button to return to normal
operation.
NOTE You won’t be able to save if the SD card is
protected.
Never turn off the power or remove the SD card
while saving or formatting. Doing so may render
the SD card unusable.
Loading from card
Here’s how to load previously-saved data
from the card.
1. Hold down the SHIFT button and press
the PROGRAM MEMORY 2 (LOAD) button.
2. Use the PROGRAM/BPM knob to select
the type of data that you want to load.
“SMP.A”–”SMP.D”: Sample data
“Snd.A”–”Snd.D”: WAVE, AIFF
“ProG”: Contents of program memory
“ALL”: All files
“GLOb”: Global setting file
3. Turn the PROGRAM/BPM knob to see
the file numbers that are available for loading; 00–99 for each of the sample bank buttons, 00–09 for all other data types.
Use the PROGRAM/BPM knob to select
the file number you want to load.
If you’re loading a WAVE file or AIFF file,
select the desired file.
NOTE In the case of WAVE files or AIFF files, the
KP3 will recognize only file names consisting of a
two-digit number plus filename extension, such as
“00.wav” or “99.aif”. If both .wav and .aiff files
with the same two-digit number exist, the WAVE
file will take priority.
NOTE WAVE files and AIFF files will be loaded as
loop samples. You can resample a loop sample and
capture it as a one-shot sample by stopping the recording before it stops automatically. Then you can
save the one-shot loop as a KP3 sample and always
use it as a one-shot.
4. Use the PROGRAM/BPM knob to select
“yes.” Press the PROGRAM/BPM knob to
load the data. When loading is completed,
the display will indicate “End.”
Press the SHIFT button to return to normal
operation.
MIDI functions
What is MIDI?
MIDI stands for Musical Instrument Digital Interface, and is a world-wide standard
for exchanging a variety of performancerelated information between electronic
musical instruments and computers.
About the MIDI implementation chart
The owner’s manual of each MIDI device
includes a “MIDI implementation chart.”
This chart lets you check the types of MIDI
message that can be transmitted or received. When you use two (or more) MIDI
devices together, compare their MIDI
implementation charts to see which types
of MIDI message they are able to transmit
and receive between themselves.
* Details on the MIDI functionality are provided in
the separate MIDI implementation. To obtain the
MIDI implementation, please contact Korg distributor.
MIDI connections
Commercially available MIDI cables are
used to transmit and receive MIDI messages. Connect these cables between the
MIDI connectors of the KP3 and the MIDI
connectors of the external MIDI device
with which you want to transfer data.
MIDI IN connector: This connector receives MIDI messages from another MIDI
device. Connect it to the MIDI OUT connector of the external device.
MIDI OUT connector: This connector
transmits messages from the KP3. Connect
it to the MIDI IN connector of the external
device.
NOTE If you connect the USB connector to your
computer and install the USB MIDI driver, the
USB connection will transmit and receive the same
MIDI messages as the MIDI connectors.
19
Using the KP3 as an effect processor
under MIDI control
LINE IN MIDI INMIDI OUTOUTPUT
KORG ELECTRIBE MX
Using the KP3 as a MIDI controller
(EXT CTRL mode)
MIDI INMIDI OUT
KORG ELECTRIBE MX
MIDI settings
In addition to using the KP3 as an effect
processor, you can transmit MIDI messages from the KP3 to use it as a realtime
controller for a synthesizer or other external MIDI device.
You can also connect the KP3 to a MIDI sequencer, and record the MIDI messages
that are transmitted when you operate the
touch pad. By playing back the recorded
MIDI messages you can reproduce your
touch pad operations.
Changing the MIDI channel
1. Hold down the SHIFT button and press
the PROGRAM MEMORY 5 (MESSAGE)
button.
2. Use the PROGRAM/BPM knob to
choose “GL.Ch” and then press the PROGRAM/BPM knob. The currently-specified MIDI channel is shown.
3. Use the PROGRAM/BPM knob to
change the MIDI channel.
4. Press the TAP/RANGE button (lit orange) to return to the MESSAGE parameter list.
5. At this point, you can either press the
WRITE button (blinking) to save the
changes you have made, or you can press
the SHIFT button to exit without saving.
About MIDI channels
In order to independently transmit information to multiple MIDI devices over a
single MIDI cable, MIDI uses sixteen channels (1–16). If the transmitting device is set
to MIDI channel “1,” the MIDI messages
will not be received unless the receiving
device is also set to MIDI channel “1.”
Changing the control change
numbers or note numbers
1. Hold down the SHIFT button and press
the PROGRAM MEMORY 5 (MESSAGE)
button.
2. Use the PROGRAM/BPM knob to select
the controller whose setting you want to
change.
Pad X, Pad Y, PAD touch, Fx Depth, slider,
HOLD, and MUTE transmit/receive control change messages. The Sample A–D
pads transmit/receive note messages.
3. Use the PROGRAM/BPM knob to select
a control change number or note number
in a range of 0–127.
If you select a control number that has already been assigned to another controller,
the decimal point will light. If you assign
this value, the corresponding controller
will transmit and receive the same control
change messages as the other controller.
20
4. Press the TAP/RANGE button (lit orange) to return to the MESSAGE parameter list.
5. At this point, you can either press the
WRITE button (blinking) to save the
changes you have made, or you can press
the SHIFT button to exit without saving.
Changing the MIDI message
filter settings
1. Hold down the SHIFT button and press
the PROGRAM MEMORY 4 (MIDI FILTER) button.
The display will show the messages to be
filtered.
2. Use the PROGRAM/BPM knob to select
the message you want to filter.
You can specify filter settings for CLOCK,
ProG, CC, and SYS.E transmission and reception.
3. Use the PROGRAM/BPM knob to enable or disable transmission/reception.
Choose either diS (disable) or EnA (enable). For the Clock setting, choose Int, Ext,
Auto.
NOTE If Clock is set to “Ext” and clock data is received via both MIDI and USB, the data from the
USB connection will take priority.
4. To save your settings, press the WRITE
button. If you decide not to save your settings, press the SHIFT button.
5. Press the TAP/RANGE button (lit orange) to return to the MESSAGE parameter list.
6. At this point, you can either press the
WRITE button (blinking) to save the
changes you have made, or you can press
the SHIFT button to exit without saving.
To save your edited settings
Press the WRITE button to save the MIDI
settings you edited. If you press the SHIFT
button, you will return to normal operation without saving.
NOTE If you turn off the power without saving
your settings, they will revert to the previous state.
Messages transmitted and received
With the factory settings (except for EXT CTRL*), the KP3 can transmit and receive the following MIDI messages.
Data transmitted/received
Touch pad X-axisControl change(#12)
Touch pad Y-axisControl change(#13)
Touch pad on/offControl change(#92)
LEVEL SliderControl change(#93)
FX DEPTH knobControl change(#94)
HOLD buttonControl change(#95)
SAMPLE BANK A buttonnote on/off(#36)
SAMPLE BANK B buttonnote on/off(#37)
SAMPLE BANK C buttonnote on/off(#38)
SAMPLE BANK D buttonnote on/off(#39)
PROGRAM/BPM knobProgram change(0–127)
* For details on the messages when the KP3 is in EXT CTRL mode, refer to the manual for the KP3 Editor provided in the CD-ROM.
MIDI message transmitted/received
Timing clock
(Factory setting)
21
Sharing data with your
KP3 and computer
The KP3 is equipped with a USB connector, and by connecting it directly to your
computer you can transfer sample data
and settings files saved on the card into
your computer for backup.
The USB connection allows you to use the
KP3 as a USB-MIDI device that transmits
and receives MIDI messages without having to connect the MIDI cables.
NOTE When you’re in USB mode, you can press
the SHIFT button to return to normal operation. If
you press the SHIFT button while the KP3 is communicating with your computer, a warning will appear and you won’t be able to exit USB mode.
Connecting the USB connector
If you connect the KP3’s USB connector directly to your computer, you’ll be able to
use your computer to manage the data on
the card that’s currently in the KP3’s card
slot.
Follow the procedure for the operating
system of your computer.
Windows XP users
NOTE Before you continue, power-on your com-
puter and start up the operating system.
1. Use a USB cable to connect the KP3 to
your computer.
Plug the connector of the USB connected to
your computer into the KP3’s USB connector.
Make sure that the connector is oriented
correctly, and insert it as far as it will go.
NOTE When you connect the KP3 for the first
time, the standard Windows device driver will be
installed automatically.
2. The drive name of the card in the card
slot will appear on your computer.
3. Hold down the SHIFT button and press
the PROGRAM MEMORY 7 (USB) button.
The display will indicate “USB.”
The contents of the KP3’s card won’t be
visible from your computer until you execute “USB Storage Mode.”
22
From this point until you’ve completed
step 5, you must not disconnect the USB
cable, remove the card from the slot, or
switch the power of your computer on or
off. Doing so may damage the data.
4. To view the contents of the KP3’s card,
open the drive that was added to your
computer in step 2.
Copy the desired data onto your computer.
You can also copy data from your computer onto the card.
5. Exit USB mode.
In Explorer or My Computer, right-click
the “Removable Disk” icon and choose
“Remove.” Then press the KP3’s SHIFT
button to exit USB mode.
NOTE When you’re ready to disconnect the KP3
from your computer, you must first exit USB mode
and then disconnect the USB cable.
Macintosh users (Mac OS9.0.4 or later,
OSX 10.3.9 or later)
1. Use a USB cable to connect the KP3 to
your computer.
Plug the USB connector into the KP3’s USB
connector. Make sure that the connector is
oriented correctly, and insert it as far as it
will go.
If you’re using Mac OS9, a message indicating that “The necessary driver is not
available” will appear, but you should
simply close the dialog box without installing the driver.
2. Hold down the SHIFT button and press
the PROGRAM MEMORY 7 (USB) button.
The display will indicate “USB.”
3. The drive name of the card in the card
slot will appear on your computer.
While this screen is shown, you must not
disconnect the USB cable, remove the card
from the slot, or switch the power of your
computer on or off. Doing so may damage
the data.
4. To view the contents of the KP3’s card,
open the drive that was added to your
computer in step 2.
Copy the desired data onto your computer.
You can also copy data from your computer onto the card.
5. When you’re ready to disconnect the
KP3, drag the drive from the desktop into
the Trash.
Then press the KP3’s SHIFT button to exit
USB mode.
NOTE When you’re ready to disconnect the KP3
from your computer, you must first exit USB mode
and then disconnect the USB cable.
About the contents of the card
The following files and folders will be created in the root directory of the card.
Files you can save
SAMPLE Data
GLOBAL Data0–9.KPG
PROGRAM Memory Set0–9.KPP
All Data0–9.KPA
Files you can load
SAMPLE Data:00-99.KPS
00-99.WAV
GLOBAL Data:0–9.KPG
PROGRAM Memory Set :0–9.KPP
All Data:0–9.KPA
NOTE If an All data file named “0.KPA” exists on
the card, this file will automatically be loaded when
you start up the KP3.
NOTE The WAVE or AIFF files that can be loaded
are 8/16/24-bit linear PCM Mono/Stereo files. If the
data has a bit depth other than 16 it will be truncated to 16-bit data starting from the most significant bits, and if the bit depth is less the data will be
packed with zeros. Place the files in the root directory of the card. WAVE or AIFF files whose sampling frequency is other than 48 kHz will play back
at a different pitch than on your computer. If you
want the pitch to be correct, use the included PC
editor software to convert your audio file into KP3
format.
NOTE WAVE and AIFF files do not contain data
that the KP3 needs in order to play back the sample,
so they will be loaded with settings of Tempo = 120
and Beat = 16. If the actual data is shorter than this,
the missing region will be handled as silence.
• All copyrights to the software associated with this product is the property of
Korg Corporation.
• The license agreement for the software
associated with this product is included
separately. You must read this license
agreement before you install the software.
Your installation of the software will be
taken as indicating your acceptance of this
license agreement.
Operating requirements
KORG USB-MIDI driver
Windows XP
Supported operating systems
Microsoft Windows XP Home Edition/
Professional Edition Service Pack 2 or later
Compatible computers (MIDI driver for the
x64 Edition is a Beta version)
Compatible computers
A computer that meets the operating requirements for Microsoft Windows XP and
is equipped with a USB port. (An Intel
CPU is recommended.)
Mac OS X
Supported operating systems
Mac OS X 10.3.9 or later
Compatible computers
An Apple Macintosh computer that meets
the operating requirements for Mac OS X
and is equipped with a USB port
KP3 Editor
Windows XP
Supported operating systems
Microsoft Windows XP Home Edition/
Professional Edition Service Pack 2 or later
Compatible computers
A computer that meets the operating requirements for Microsoft Windows XP and
is equipped with a USB port
Mac OS X
Supported operating systems
Mac OS X 10.3.9 or later
Compatible computers
A computer that meets the operating requirements for Mac OS X and is equipped
with a USB port
Installing the KORG USBMIDI driver and editor
software for Windows XP
NOTE You must have Administrator user privileges in order to install or uninstall software in
Windows XP. For details, consult your system administrator.
NOTE Before you connect the KP3 to your computer via USB, you must use the KP3 application
installer to install KORG USB-MIDI Driver Tools.
KP3 Application Installer
The KP3 Application Installer automatically installs the KORG USB-MIDI Driver
Tools and Sample Librarian/MIDI Editor
software into your computer.
1. Insert the included CD-ROM into your
computer’s CD-ROM.
Normally, “KP3 Application Installer” will
start up automatically.
If your computer is set so that the installer
does not start up automatically, navigate to the
CD-ROM and double-click “KorgSetup.exe.”
2. Follow the on-screen directions to install the KORG USB-MIDI Driver Tools
and KP3 Editor software.
NOTE You must install KORG USB-MIDI
Driver Tools if you want to use Sample Librarian/
MIDI Editor via a USB port.
24
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