Grass Valley Kalypso User Manual

Kalypso
VIDEO PRODUCTION CENTER
User Manual
SOFTWARE VERSION 15.0
071061815 DECEMBER 2007
CERTIFICATE
Certificate Number: 510040.001
The Quality System of:
Grass Valley, Inc.
400 Providence Mine Road Nevada City, CA 95945 United States
15655 SW Greystone Ct. Beaverton, OR 97006 United States
10 Presidential Way 3
rd
Floor, Suite 300 Woburn, MA 01801 United States
Nederland B.V. 4800 RP BREDA The Netherlands
Weiterstadt, Germany Brunnenweg 9 D-64331 Weiterstadt Germany
Rennes, France Rue du Clos Courtel Cesson-Sevigne, Cedex France
Technopole Brest Iroise CS 73808 29238 Brest Cedex 3 France
17 rue du Petit Albi-BP 8244 95801 Cergy Pontoise Cergy, France
2300 South Decker Lake Blvd. Salt Lake City, UT 84119 United States
7140 Baymeadows Way Suite 101 Jacksonville, FL 32256 United States
Including its implementation, meets the requirements of the standard:
ISO 9001:2000
Scope: The design, manufacture and support of video hardware and software products and related systems.
This Certificate is valid until: June 14, 2009 This Certificate is valid as of: August 30, 2006 Certified for the first time: June 14, 2000
H. Pierre Sallé President KEMA-Registered Quality
The method of operation for quality certification is defined in the KEMA General Terms And Conditions For Quality And Environmental Management Systems Certifications. Integral publication of this certificate is allowed.
KEMA-Registered Quality, Inc.
4377 County Line Road Chalfont, PA 18914 Ph: (215)997-4519 Fax: (215)997-3809
CRT 001 073004
ccredited By:
ANAB
A
Kalypso
VIDEO PRODUCTION CENTER
User Manual
SOFTWARE VERSION 15.0
071061815 DECEMBER 2007
Contacting Grass Valley
International
Support Centers
Local Support
Centers
(available
during normal
business hours)
France
24 x 7
Australia and New Zealand: +61 1300 721 495 Central/South America: +55 11 5509 3443
Middle East: +971 4 299 64 40 Near East and Africa: +800 8080 2020 or +33 1 48 25 20 20
Europe
+800 8080 2020 or +33 1 48 25 20 20 +800 8080 2020 or +33 1 48 25 20 20
Hong Kong, Taiwan, Korea, Macau: +852 2531 3058 Indian Subcontinent: +91 22 24933476
Asia
Southeast Asia/Malaysia: +603 7805 3884 Southeast Asia/Singapore: +65 6379 1313 China: +861 0660 159 450 Japan: +81 3 5484 6868
Belarus, Russia, Tadzikistan, Ukraine, Uzbekistan: +7 095 2580924 225 Switzerland: +41 1 487 80 02 S. Europe/Italy-Roma: +39 06 87 20 35 28 -Milan: +39 02 48 41 46 58 S. Europe/Spain: +34 91 512 03 50 Benelux/Belgium: +32 (0) 2 334 90 30 Benelux/Netherlands: +31 (0) 35 62 38 42 1 N. Europe: +45 45 96 88 70 Germany, Austria, Eastern Europe: +49 6150 104 444 UK, Ireland, Israel: +44 118 923 0499
Copyright © Grass Valley. All rights reserved. This product may be covered by one or more U.S. and foreign patents.
United States/Canada
24 x 7
+1 800 547 8949 or +1 530 478 4148
Grass Valley Web Site
The www.thomsongrassvalley.com web site offers the following:
Online User Documentation — Current versions of product catalogs, brochures,
data sheets, ordering guides, planning guides, manuals, and release notes in .pdf format can be downloaded.
FAQ Database — Solutions to problems and troubleshooting efforts can be
found by searching our Frequently Asked Questions (FAQ) database.
Software Downloads — Download software updates, drivers, and patches.
4 Kalypso — User Manual

Contents

Preface. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
Section 1 — System Overview. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
About This Manual . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
Standard Documentation Set. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
Other Documentation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
Kalypso Classic Features . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
4-M/E Kalypso Classic Standard Features . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
4-M/E Kalypso Classic Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
2-M/E Kalypso Classic Standard Features . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
2-M/E Kalypso Classic Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
Kalypso HD Features . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
4-M/E Kalypso HD Standard Features . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
4-M/E Kalypso HD System Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
2-M/E Kalypso HD System Standard Features . . . . . . . . . . . . . . . . . . . . . . . . 23
2-M/E Kalypso HD System Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
Kalypso Duo Features and Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
External Interfaces Supported . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
System Components . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
Control Surface . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
4-M/E Kalypso System. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
4-M/E Main Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
Menu Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30
Local Aux Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
Removable Media Drives . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
2-M/E Main Panel. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
1-M/E Main Panel. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
Control Panel Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
Remote Aux Panels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
Shot Box Option . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
Kalypso Classic Video Processor Frame . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
4-M/E Kalypso Classic Video Processor Frame . . . . . . . . . . . . . . . . . . . . . . . . 43
2-M/E Kalypso Classic Video Processor Frame . . . . . . . . . . . . . . . . . . . . . . . . 45
Kalypso Classic M/E Module Control Assignments . . . . . . . . . . . . . . . . . . . . 47
Kalypso HD/Duo Video Processor Frame . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48
Kalypso Video Processor Power Supply . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50
Original Kalypso Video Processor Power Supply . . . . . . . . . . . . . . . . . . . . . . . . 51
Video Processor Frame Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52
Still Store Option . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52
Transform Engine Option. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52
Kalypso Facility Example. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54
Functional Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
Kalypso System Control . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
Kalypso — User Manual 5
Contents
Video Signal Flow. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58
Kalypso Classic System Signal Flow . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59
Kalypso HD System Signal Flow . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61
Section 2 — Concepts. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63
Introduction. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63
Kalypso System Configuration Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63
Engineering Setups. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64
Suite Preferences. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64
User Preferences . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65
Suite and User Preference Profiles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65
Signal Routing. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66
Inputs and Sources . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66
Source Definition. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66
Source to Button Mapping. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67
Source Naming . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67
Source Patching . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68
Source Memory . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68
Buses and Crosspoints . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68
Shifted Sources and Shift Preference . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69
Mix/Effects (M/E) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70
Re-Entry . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71
Alternate Buses and Delegation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72
Utility Buses. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72
Effects Send . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72
Outputs. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73
Output Mapping . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73
Aux Buses. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74
Point Of Use . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74
Transitions. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75
Cut. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75
Mix . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76
Mix Through Video. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76
Non-Additive Mix, Full Additive Mix. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76
Wipe . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77
Other Wipe Pattern Generator Uses. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77
Preset Black . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77
Transition Rate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77
Flip Flop Background Buses . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78
Look Ahead Preview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78
Current and Next Stack . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78
Key Priority and Transitions. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78
Keying . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79
Matte Fill Key Example . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79
Shaping Video . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80
Key Control Signal Adjustment . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81
Clip and Gain. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81
Clip Hi and Clip Lo. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83
S-Shaped Key Signals . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83
Additional Keying Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Key Invert. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84
Borderline. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84
Masking . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84
84
6 Kalypso — User Manual
Contents
Opacity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85
Key Positioning . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85
Key Size . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85
Coring . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85
Show Key . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85
Linear Key. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85
Fixed and Adjustable Linear Keys. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86
Luminance Key and Self Key. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87
Chroma Key . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88
Primary and Secondary Color Suppression. . . . . . . . . . . . . . . . . . . . . . . . . . . . 89
Flare Suppression. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89
Chroma Key Shadow Generator . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89
Preset Pattern . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90
Split Key . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90
Properly and Improperly Shaped Video . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
E-MEM (Effects Memory) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93
Work Buffer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94
Keyframe. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94
Effect Register, Work Buffer, and Current Effect . . . . . . . . . . . . . . . . . . . . . . . . . 94
Banks and Registers. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96
Multiple Keyframes and Timelines. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96
Effect Dissolve . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98
Effect Sequence . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99
E-MEM Levels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100
Master Timeline and Multiple Level Keyframe Effects . . . . . . . . . . . . . . . . . 102
Number of E-MEM Levels and Sublevels . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103
300 Mode E-MEM Operation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104
Default Keyframe . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104
Source Memory . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105
Work Buffer, E-MEM, and Source Memory . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105
Source Memory Organization . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 106
Default Source Memory and Factory Default Source Memory . . . . . . . . . . . . 108
3-D Digital Effects Concepts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 109
Translation and Transformation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 109
Axis Location . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111
Source and Target Space. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111
Post Transform Space . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113
Front and Back, Near and Far . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114
Transform Numbering Systems . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114
Screen Coordinates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114
Spin and Rotation Relationship. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 116
Path Control . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117
Paths. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117
Path Vectors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 118
Vector Values . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119
Tension Control . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119
Continuity Control. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 120
Bias Control. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 122
Section 3 — System Operation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 125
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 125
Main Panel Overview. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 126
4-M/E Main Panel. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 126
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2-M/E Main Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 127
Delegation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 127
Automatic Subpanel Delegation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128
M/E Keyer Manual Delegation Buttons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128
Multiple Keyer Delegations. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 129
Subpanel Manual Delegation Buttons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 129
Momentary Delegation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 129
Source Select Bus Delegation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 130
DPOP and SPOP Menu Delegation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 130
Bank Delegation (2-M/E Main Panel Only) . . . . . . . . . . . . . . . . . . . . . . . . . . 131
Menu Panel Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131
Menu Panel Description . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131
Touch Screen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 132
Menu Selection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 132
Soft Knobs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133
Menu Screen Organization and Components . . . . . . . . . . . . . . . . . . . . . . . . . . 133
Data Pads and Touch Buttons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 134
Menu Top Line . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 134
Menu Category Selection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 134
Delegation Group . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135
Parameter Control Area . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135
Numeric Keypad . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135
Alphanumeric Keypad . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136
Scrolling Lists. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136
Menu and Panel Interactions. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 137
Power Up. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 138
Wait Time for NV Memory Update. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140
Default Keyframe . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140
Button Mapping . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 141
Source Button Mapping. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142
Local Panel Source Button Mapping . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 143
Remote Aux Panel Source Button Mapping . . . . . . . . . . . . . . . . . . . . . . . . . . 145
Aux Bus Delegation Button Mapping . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 147
To Map Local Aux Panel Delegation Buttons: . . . . . . . . . . . . . . . . . . . . . . . . 147
To Map Remote Aux Panel Delegation Buttons: . . . . . . . . . . . . . . . . . . . . . . 147
Source Patching . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 148
Source Names and Source Patching. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 148
Name Display Hierarchy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 149
Naming Guidelines. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 149
Using Source Patching for Effects Portability. . . . . . . . . . . . . . . . . . . . . . . . . 150
Source Patching Procedure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 152
Tri-Color Source Name Display Setting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 153
PBus Patching Procedure (Single Suite Mode) . . . . . . . . . . . . . . . . . . . . . . . . . . . 153
File Operations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 155
Features . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 155
Introduction. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 155
File Type Extensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 156
Kalypso Drive Access . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 156
File Storage Organization . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 157
Formatting Zip Disks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
File Operations All Files Menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 158
Copy/Pasting Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 158
Moving Files. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 159
Show File Operations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 160
157
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Create Show . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 161
Choose Load . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 161
Update Show . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 163
Load Show . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 163
Daily Setups Save-Load Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 164
To Save a Preference or Source Memory File: . . . . . . . . . . . . . . . . . . . . . . . . . 164
To Load a Preference or Source Memory File:. . . . . . . . . . . . . . . . . . . . . . . . . 165
Access to Configuration Files Previously Saved as Profiles . . . . . . . . . . . . . 165
Eng Setups Save-Load Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 166
EIC Login . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 166
EIC Login Shortcut. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 168
E-MEM Save-Load Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 168
Saving E-MEMs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169
Loading E-MEMs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 170
Multi-Select Button . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 172
System Control Concept. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 172
Transitions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 174
Manual Transitions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 174
To Perform a Lever Arm Transition . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 175
To Perform an Auto Transition . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 175
Mix Through Video Transition . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 176
Transitions Using E-MEM . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 177
Time Value Entry . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 178
E-MEM Operations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 179
Recalling Registers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 179
To Recall A Register in the Same Bank. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 179
To Recall A Register from a Different Bank. . . . . . . . . . . . . . . . . . . . . . . . . . . 179
To Clear the Current Register . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 179
To Run an Effect. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 180
E-MEM Sequences. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 180
To Learn a Sequence of Registers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 180
To Play a Sequence of Registers. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 180
To Break a Sequence . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 180
Basic Effect Editing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 180
Inserting a Keyframe . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 181
Deleting a Keyframe . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 184
Editing a Keyframe Duration. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 184
Showing Keyframe Durations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 184
Changing the Duration of a New Keyframe . . . . . . . . . . . . . . . . . . . . . . . . . . 185
Modifying an Existing Keyframe Duration . . . . . . . . . . . . . . . . . . . . . . . . . . . 186
Restoring KF Duration Default to the Keypad . . . . . . . . . . . . . . . . . . . . . . . . 186
Editing Effect Duration. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 186
Editing Effect Duration with the Main Panel . . . . . . . . . . . . . . . . . . . . . . . . . 187
Editing Effect Duration with the Menu Panel . . . . . . . . . . . . . . . . . . . . . . . . . 187
Editing Effect Durations of Individual Levels. . . . . . . . . . . . . . . . . . . . . . . . . 189
E-MEM Modify All Operations. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 190
E-MEM Learn Modify . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 192
Editing Path Control . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 192
To Change Path Control Values in an Effect:. . . . . . . . . . . . . . . . . . . . . . . . . . 192
General Curve Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 193
Cutting and Pasting Path Values. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 194
Controlling Smooth Path Windup. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 194
E-MEM Transitions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 194
E-MEM Transition Rules. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 195
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To Build Background E-MEM Transitions: . . . . . . . . . . . . . . . . . . . . . . . . . . . 195
To Build Keyer E-MEM Transitions: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 196
To Change the Length of an E-MEM Transition: . . . . . . . . . . . . . . . . . . . . . . 197
To Prevent Elements from Transitioning in E-MEMs: . . . . . . . . . . . . . . . . . 197
Return to Normal Technique: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 197
Source Holds in Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 198
To Set a Source Hold in a New Effect . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 198
To Set a Source Hold in an Existing Effect . . . . . . . . . . . . . . . . . . . . . . . . . . . 199
Reusing Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 200
E-MEM 300 Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 201
Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 201
E-MEM Prefs Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 202
300 Mode Operation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 202
E-MEM and Macro Interaction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 203
Macros in an E-MEM . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 203
E-MEM Prefs Macro Sublevel Assignment . . . . . . . . . . . . . . . . . . . . . . . . . . . 204
Preventing Assigned Macros from Running. . . . . . . . . . . . . . . . . . . . . . . . . . 204
To Add a Macro to an E-MEM . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 205
Background Matte . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 206
Matte Panel Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 207
Matte Menu Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 208
Split Key. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 211
Keyer Priority . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 212
Chroma Key Operating Notes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 215
Introduction. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 215
Auto Setup . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 215
Manual Chroma Key Adjustments . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 217
Access Keyer Menu and Delegate Keyer. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 218
Primary Suppression . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 218
Key Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 220
Secondary Color Suppression . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 221
Other Chroma Key Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 223
Pattern Mix . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 224
M/E Copy/Swap . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 225
Control Panel Copy Swap Enhancements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 226
Copy Swap Subpanel Buttons. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 226
Main Panel Copy and Swap Operation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 226
Bus Linking . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 228
Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 228
Examples . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 228
Bus Linking Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 229
Bus Picker. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 230
Source Associations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 231
Link Management . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 231
Shortcut Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 232
Display All Links Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 233
Bus Linking Operation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 234
Source Override. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 234
Bus Pair Rules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 234
Machine Control Operations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 235
Device Control Delegation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 235
Machine Control Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 236
Basic Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 236
Jogging a Clip or VTR. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 236
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Selecting and Loading Clips. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 236
Changing Delegations. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 236
Gang Roll . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 237
Machine Control with the Menu Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 239
Loading Clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 239
Clip Directory (AMP Protocol) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 240
E-MEM Control of External Devices. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 241
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 241
Configuration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 241
Operation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 242
Timecode Entry . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 242
Multiple Events on the Same Keyframe . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 243
Timeline Event Information and Work Buffer Values . . . . . . . . . . . . . . . . . . 243
Examples . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 243
Router Interface Operation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 251
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 251
Features . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 252
Local Aux Panel Router Interface Operation . . . . . . . . . . . . . . . . . . . . . . . . . . . 252
Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 253
Operation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 253
Direct Router Group Selection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 254
Main Panel Router Interface Operation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 255
Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 255
Operation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 255
Menu Panel Router Interface Operation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 256
R-MEM . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 258
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 258
Features . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 258
R-MEM Menu Operation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 259
E-MEM Control of R-MEM . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 261
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 261
E-MEM Prefs Assignment . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 261
Learning R-MEMs on the Main Panel. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 262
Changing R-MEM on an Existing E-MEM Register . . . . . . . . . . . . . . . . . . . . 262
Loading R-MEM Registers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 263
Empty R-MEM Keyframes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 263
New Still Store Option Operation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 264
System Overview. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 264
New Features . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 264
The Still Store Module. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 264
Still Store Image Manager . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 265
Working Directory. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 265
Output . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 266
Saving and Loading Still Store Environments. . . . . . . . . . . . . . . . . . . . . . . . . 266
Still Store Image Server and Disk Storage . . . . . . . . . . . . . . . . . . . . . . . . . . . . 266
Still Store Cache . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 267
Position, Crop, and Fenced Record. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 268
Source Selection and Video Key Pairs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 269
Shaped and Unshaped Still Store Video. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 269
Still Store Configuration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 269
KlipCache Option . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 270
HD/Duo Image File Size and Hard Disk Management. . . . . . . . . . . . . . . . . 270
HD/Duo Still Store Cache Capacity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 271
HD/Duo Cache Load and Disk Save Times . . . . . . . . . . . . . . . . . . . . . . . . . . 272
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Fenced Image Save and Load Times . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 272
Important Information. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 273
Still Store Software Version Mismatch . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 273
Verify/Update the Frame Software . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 273
Detecting a Still Store Software Version Mismatch . . . . . . . . . . . . . . . . . . . . 274
Regressing and Updating the Software . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 274
Store Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 275
Still Store Save Load Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 276
Still Store Playback Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 278
Still Store Create Edit Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 280
Still Store Image Manager Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 285
Reserved Images . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 285
Image Manager Scrolling List and Selection Buttons . . . . . . . . . . . . . . . . . . 286
Cache Usage Pane . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 288
Lock/Unlock Cache . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 289
Lock . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 289
Unlock. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 290
Load/Unload Cache . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 290
Load. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 290
Unload . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 292
Override Filter . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 292
Conflict Resolution Pane . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 293
View/Add Image Servers Pane . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 294
Image Manager Pane . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 295
Save . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 295
Reserved . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 296
Cancel Pending Operations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 296
Image Server Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 297
Operation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 299
Image Server Service. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 299
Adding an Image Server . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 302
Input Source Selection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 302
Capturing a Still. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 303
Capturing a Clip . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 304
Marking Clip Begin and End Points. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 306
To Select a Thumbnail Image for a Clip. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 307
Looping Clip Playback . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 308
Machine Control Subpanel Control . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 309
Still Store E-MEM Operations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 309
File Operations File Copy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 311
File Operations Folder Copy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 311
Still Store Loader . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 311
Multi-Delegate Transform Engines Operation . . . . . . . . . . . . . . . . . . . . . . . . . . . 312
Multiple Transform Engine Delegation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 312
Multi Select Button . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 312
Main Panel and Menu Panel Delegation Interactions . . . . . . . . . . . . . . . . . . 313
Effects Send Double Touch Activation/Deactivation. . . . . . . . . . . . . . . . . . . . 314
Delegation Matrix and Effects Send. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 314
Managing Transform Engine Availability . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 314
Page Turn Transition Effect. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 315
Incoming Key Page Turn . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Exiting Key Page Turn . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 316
Page Turn Pair Effect . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 316
Building a Cube and Using Easy Cube . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 317
315
12 Kalypso — User Manual
Shot Box Option Operation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 320
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 320
Features . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 320
Operation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 320
Reset Shot Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 320
Delegation Buttons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 321
Page Button. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 321
Register Buttons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 322
Run Buttons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 322
Readout Display. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 322
Version Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 323
DoubleTake Option Operation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 323
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 323
DoubleTake Authorization. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 324
Split Mode. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 325
Main Panel Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 326
Main Panel M/E Partition Delegation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 326
Source Selection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 326
Transition Subpanel. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 327
M/E E-MEM Subpanel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 328
Master E-MEM Subpanel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 328
Split M/E E-MEM Register Save to Disk . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 328
M/E Copy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 328
Split M/Es and E-MEM Control . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 328
Partition Boundary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 329
Split M/E E-MEM Level Assignments . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 329
E-MEM Prefs Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 329
Using Unrestricted Re-Entry with Split M/E Mode . . . . . . . . . . . . . . . . . . . . . 332
Split Layered Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 333
Split Layered Mode Menu Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 334
Main Panel Controls in Split Layered Mode . . . . . . . . . . . . . . . . . . . . . . . . . . 334
Resource Sharing. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 335
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 335
Collaborative Resource Sharing. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 335
Independent Resource Sharing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 336
Suite . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 337
Control Surface. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 338
Desired Resources . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 338
Logical Aux Buses . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 339
Remote Aux Panels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 339
External Control Points. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 339
Setting Up Resource Sharing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 340
Preparation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 340
Prepare Worksheet. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 340
Configure Control Surfaces . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 341
Configure Defaults for Each Suite Preference . . . . . . . . . . . . . . . . . . . . . . . . . 344
Configure User Prefs for Use In A Control Surface . . . . . . . . . . . . . . . . . . . . 346
Using Resource Sharing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 347
Engineering Setup Recommendations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 347
Starting Work in a Resource Sharing Environment . . . . . . . . . . . . . . . . . . . .
Temporary Resource Acquisition and Release . . . . . . . . . . . . . . . . . . . . . . . . 348
Temporary Acquisition vs. Desired Acquisition. . . . . . . . . . . . . . . . . . . . . . . 349
Resource Sharing and Main Panel Source Selection. . . . . . . . . . . . . . . . . . . . 349
Resource Sharing and Menu Panel Operation. . . . . . . . . . . . . . . . . . . . . . . . . 349
348
Contents
Kalypso — User Manual 13
Contents
Resource Sharing and the Kalypso Still Store. . . . . . . . . . . . . . . . . . . . . . . . . 349
Still Store Cache Operations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 350
Resource Sharing and E-MEM Operations . . . . . . . . . . . . . . . . . . . . . . . . . . . 351
Resource Sharing and Bus Linking. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 351
Resource Sharing and the 1-M/E Main Panel . . . . . . . . . . . . . . . . . . . . . . . . 351
Resource Sharing and the Emergency Bypass Option. . . . . . . . . . . . . . . . . . 351
Control Surface Login to Another Suite . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 351
Enhanced Network Security . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 352
Macros . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 353
Introduction. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 353
Macro Recording . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 353
Macro Playback . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 354
Macro Attachments. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 354
Main Panel Macros Subpanel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 355
Macro Button Function Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 355
Macro Menus. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 357
Using Macros. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 357
Delegating the Macro M/E and Keyer Row . . . . . . . . . . . . . . . . . . . . . . . . . . 357
Recording a Macro with the Main Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 357
Recording a Macro with the Main Panel Alternate Button. . . . . . . . . . . . . . 357
Recording a Macro with the Menu Panel Macro Buttons. . . . . . . . . . . . . . . 358
Inserting a Delay . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 358
Playing Back a Macro Register . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 358
Attaching a Macro to a Panel Button Using the Menu Panel . . . . . . . . . . . . 358
Attaching a Macro to a Panel Button Using the Menu . . . . . . . . . . . . . . . . . 359
Playing an Attached Macro . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 359
Removing a Macro Attachment . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 359
Appending to a Macro with the Main Panel. . . . . . . . . . . . . . . . . . . . . . . . . . 359
Appending to a Macro with the Main Panel Alternate Button . . . . . . . . . . 360
Appending to a Macro with the Menu Panel . . . . . . . . . . . . . . . . . . . . . . . . . 360
Appending a Macro to Another Macro with the Menu Panel . . . . . . . . . . . 360
Saving Macro Registers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 361
Loading Macro Registers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 361
Using a Macro for Multiple Copies or Swaps. . . . . . . . . . . . . . . . . . . . . . . . . 361
Macros and E-MEMs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 361
E-MEM Recalls in a Macro. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 362
Newton Modular Control . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 363
Introduction. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 363
Installation on Kalypso . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 363
Newton Controls Configuration. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 363
External Device Newton Menu Description. . . . . . . . . . . . . . . . . . . . . . . . . . . . 365
Delegation Pvw Bus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 366
Input Selector. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 366
Setup Selector. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 366
Newton Channel Information . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 366
Newton Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 366
Appendix A — Tutorials. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 367
Fundamentals Tutorial . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 367
Introduction. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 367
Requirements. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 368
Suite and User Configuration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 368
Change Suite Preference Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 368
14 Kalypso — User Manual
Change User Preference Settings. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 370
Save User and Suite Preferences . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 373
Reloading User and Suite Preferences . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 375
Clear the Kalypso System. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 377
Save Your Effect To Removable Media . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 381
Reloading Saved Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 382
Source Selection and Background Cuts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 383
Mix Background Transitions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 387
Wipe Background Transitions, Transition Preview, Wipe Borders. . . . . . . . . 390
Basic Keying . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 398
Key Transitions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 405
Key Borders and Opacity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 407
Preset Pattern . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 411
Basic Keyframe Effect Tutorial . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 417
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 417
Requirements and Scope. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 417
Preparation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 417
Clear the Kalypso System . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 417
Building and Running a Two Keyframe Effect. . . . . . . . . . . . . . . . . . . . . . . . . . 417
Modifying Existing Keyframes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 421
Inserting New Keyframes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 423
Copying a Keyframe . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 427
Deleting Keyframes. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 428
Inserting Keyframes With Different Durations. . . . . . . . . . . . . . . . . . . . . . . . . . 429
Contents
Appendix B — Still Store Loader . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 433
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 433
Opening and Viewing Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 435
Supported Images . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 435
Supported File Formats. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 435
Video Files. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 435
Image Sequences . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 436
Interfacing with Still Store . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 437
Exporting Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 437
Importing Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 437
Operations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 438
Installing Still Store Loader on a PC . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 438
Formatting. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 441
Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 442
Exporting to Still Store . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 443
Importing from Still Store. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 444
Glossary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 447
Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 455
Kalypso — User Manual 15
Contents
16 Kalypso — User Manual

Preface

About This Manual

This Kalypso User Manual is designed for operators of Kalypso systems. This manual is for Kalypso Classic, Kalypso HD, and Kalypso Duo sys­tems.

Standard Documentation Set

The standard Kalypso documentation set consists of a:
•User Manual,
Reference Manual,
Installation & Service Manual, and
Release Notes.
The Kalypso User Manual contains background information about the Kalypso Video Production Center, and describes operating procedures. This manual can be used while learning about Kalypso, and for enhancing your basic knowledge of the system.
The Kalypso Reference Manual contains comprehensive and concise informa­tion about the Kalypso panel controls and menus. Refer to this manual to learn the functions of specific Kalypso system controls.
The Kalypso Installation & Service Manual contains information about installing, configuring, and maintaining the system.
Note Different Installation & Service Manuals ship with Kalypso Classic and
Kalypso HD/Duo systems. Be sure to use the correct manual for your type of system.
The Kalypso Release Notes contain information about new features and system enhancements for a specific software version, and also includes software installation procedures. Always check the release notes for your current system software before you begin operating your system.
Kalypso — User Manual 17
Preface

Other Documentation

The Kalypso Machine Control Interfaces Installation Instructions, provided
with the KAL-IF-PROFILE and KAL-IF-VTR options, contains information
about installing and configuring external machine control software.
The Kalypso Emergency Bypass Option Instruction Manual, shipped with the
Emergency Bypass option hardware, contains information about installing,
configuring, and operating this option.
The Kalypso/Zodiak Protocols Manual is available for developers and soft-
ware engineers to use to design interfaces to the Kalypso system.
The Kalypso/Zodiak Remote Aux Panel Update Instruction Manual explains
how to update the software of older 32-Crosspoint Remote Aux panels.
18 Kalypso — User Manual

System Overview

Introduction

The Kalypso Video Production Center is much more than a switcher. The Kalypso system not only features powerful digital video switching, mixing, and keying with E-MEM, but also provides integrated control of other pro­duction devices (e.g., facility routers, external effects systems, DDRs). The Kalypso Video Production Center also has a flexible, scalable, and quickly reconfigurable architecture able to meet the demanding requirements of live production and post production applications.
Three different Kalypso systems are available; one supporting only stan­dard definition video (Kalypso Classic), one supporting either high defini­tion or standard definition video (Kalypso HD), and one supporting only standard definition video, but able to be upgraded to operate in either stan­dard or high definition video (Kalypso Duo).
Section 1
The Kalypso classic systems use different processing hardware from the HD and Duo systems, and so has a different Video Processor frame, but all systems use the same types of control panels.

Kalypso Classic Features

4-M/E Kalypso Classic Standard Features
Selectable SD Formats,
525i/59.94 (SMPTE 259M)
625i/50 (SMPTE 259M)
16 auto-timed inputs (configured as single inputs or video/key pairs),
Eight timed outputs (configured as single outputs or video/key pairs),
Four identical Mix Effects (M/E) subsystems (3 M/E, 1 PGM PST),
32 Source Selection buttons on each M/E bus row,
Four keyers per M/E, with Borderline on each keyer,
Kalypso — User Manual 19
Section 1 — System Overview
YUV color correction on every bus,
Status display on each M/E,
Source name display standard on PGM PST,
Effects Send (internal and external) available on every key bus,
Unlimited re-entry,
Look ahead and other preview modes,
Touch screen Menu panel,
Local Aux panel, with source name display standard,
E-MEM (100 registers) with disk storage,
Tally Module (64 tally contacts),
Serial control of VTR/DDR (BVW 75 protocol)
Router Interface,
Hot swapable modules (including power supplies),
Resource Sharing, and
•Macros.
4-M/E Kalypso Classic Options
Selected sets of options may be combined into packages for initial pur-
chase. Individual options can be purchased and added to a Kalypso system
at a later time. Some Kalypso system options contain hardware compo-
nents and some are software enabled.
Input modules (16 inputs each), up to 80 total inputs,
Output modules (8 outputs each), up to 48 total outputs,
Source Name displays for M/E 1, 2, and 3,
Chromatte Advanced Dual Chroma Keyer, adds two floating chroma keyers, able to be assigned to any keyer in the system at any time. Up to eight dual chroma keyers (16 total) can be installed,
FlexiKey Programmable Clean Feed, permits two independent program streams, using key substitution, through one or more M/Es,
Internal Digital Picture Manipulator (iDPM) Transform Engine module, adds three channels of video/key digital effects. Up to two can be installed (for up to six channels),
Kurl (for Transform Engine), with Splits and Mirrors,
SuperStill, adds advanced Still Store capabilities with two inputs, eight outputs, animation, disk storage, and includes the Still Store
20 Kalypso — User Manual
Introduction
application for image transfer to and from PCs,
KlipCache (for SuperStill), increases cache storage capacity to about
1800 frames,
DoubleTake, permits two completely independent M/E composites in
a single M/E, producing the power of 8 M/Es in a 4-M/E system,
Machine control of Profile VDR channels via Ethernet,
Machine control of VTRs via Ethernet,
AMP Serial Machine Control,
Additional Tally Module, adding 64 more tally contacts,
Backup Video Processor power supply,
Redundant Main panel power supply,
32 and 24-Crosspoint Remote Aux panels,
•Shot Box,
Emergency Bypass, and
Net Central.
2-M/E Kalypso Classic Standard Features
The 2-M/E Kalypso system has the same features as the 4-M/E Kalypso system, with the following differences:
One full featured M/E bank and one full featured PGM PST bank on
the Main panel,
24 Source Selection buttons on each M/E bus row, and
Local Aux panel functions incorporated into the Main panel.
2-M/E Kalypso Classic Options
The 2-M/E Kalypso system has the same options as the 4-M/E Kalypso system, with the following differences:
Additional Output modules can be added, providing up to 40 outputs,
and
Up to two additional M/E modules can be installed, accessed from the
M/E and PGM PST banks via delegation (an additional Crosspoint module is required).
Kalypso — User Manual 21
Section 1 — System Overview

Kalypso HD Features

4-M/E Kalypso HD Standard Features
Selectable SD Formats,
Note The following available on Kalypso HD Models only. Kalypso Duo Models
Selectable HD Formats,
15 auto-timed inputs (configured as single inputs or video/key pairs),
48 timed outputs (configured as single outputs or video/key pairs),
525i—59.94 (SMPTE 259M)
625i—50 (SMPTE 259M)
have SD production modes only.
1080i—25,/29.97/30 (SMPTE 274M Table 1-4, 5, and 6)
1080pSF—23.976/24/25/29.97/30 (SMPTE 211 Table 1-15, and 16)
720p—50/59.94/60 (SMPTE 296 Table 1-1 and 2)
Four identical Mix Effects (M/E) subsystems (3 M/E, 1 PGM PST),
32 Source Selection buttons on each M/E bus row,
Four keyers per M/E, with Borderline on each keyer,
YUV color correction on every bus,
Status display on each M/E,
Source name display standard on PGM PST,
Effects Send (internal only) available on every key bus,
Unlimited re-entry,
Look ahead and other preview modes,
Touch screen Menu panel,
Local Aux panel, with source name display standard,
E-MEM (100 registers) with disk storage,
64 Tally outputs,
Serial control of VTR/DDR (BVW 75 protocol)
Router Interface,
Hot swapable modules (including power supplies),
Resource Sharing, and
•Macros.
22 Kalypso — User Manual
4-M/E Kalypso HD System Options
Selected sets of options may be combined into packages for initial pur­chase. Individual options can be purchased and added to a Kalypso system at a later time. Some Kalypso system options contain hardware compo­nents and some are software enabled.
Additional 15 groups of inputs, up to 90 total inputs,
Source Name displays for M/E 1, 2, and 3,
RGB Color Correction,
Chromatte Advanced Dual Chroma Keyer, adds two floating chroma
keyers, able to be assigned to any keyer in the system at any time. Up to eight dual chroma keyers (16 total) can be installed,
FlexiKey Programmable Clean Feed, permits two independent
program streams, using key substitution, through one or more M/Es,
Internal Digital Picture Manipulator (iDPM) Transform Engine
module, adds three channels of video/key digital effects. Up to two can be installed (for up to six channels),
Introduction
Kurl (for Transform Engine), with Splits and Mirrors,
Transform Engine Advanced Effects option: Defocus, Glow, Lighting,
SuperStill, adds advanced Still Store capabilities with two inputs, eight
outputs, animation, disk storage, and includes the Still Store Loader application for image transfer to and from PCs,
KlipCache (for SuperStill), increases cache storage capacity to 4.5 GB.
DoubleTake, permits two completely independent M/E composites in
a single M/E, producing the power of 8 M/Es in a 4-M/E system,
RGB Color Corrector,
Machine control of Profile VDR channels via Ethernet,
Machine control of VTRs via Ethernet,
AMP Serial Machine Control,
Backup Video Processor power supply,
Redundant Main panel power supply,
32 and 24-Crosspoint Remote Aux panels, and
•Shot Box.
2-M/E Kalypso HD System Standard Features
The 2-M/E Kalypso system has the same features as the 4-M/E Kalypso system, with the following differences:
One full featured M/E bank and one full featured PGM PST bank on
the Main panel,
Kalypso — User Manual 23
Section 1 — System Overview
24 Source Selection buttons on each M/E bus row,
24 timed outputs (configured as single outputs or video/key pairs),
Local Aux panel functions incorporated into the Main panel.
2-M/E Kalypso HD System Options
The 2-M/E Kalypso system has the same options as the 4-M/E Kalypso system, with the following differences:
2 - 3 M/E upgrade (2-M/E to 3-M/E, or 3-M/E to 4-M/E system), and
2 - 4 M/E upgrade (2-M/E to 4-M/E system).

Kalypso Duo Features and Options

The Kalypso Duo system is identical to the Kalypso HD system, except it operates only at SD resolution. The Kalypso Duo supports 525/59.94 and 625/50 video.
and
A Kalypso Duo system can be upgraded into a standard Kalypso HD system (which supports both SD and HD formats) by purchasing and installing the KAL-UPG-DUO-HD-S software upgrade.
Kalypso Duo systems also support the Emergency Bypass option.

External Interfaces Supported

All Kalypso systems support the following control interfaces and types of external devices:
GPI Inputs and Outputs,
Tally (contact closure),
Peripheral Bus II Protocol,
Facility Routers,
External Digital Effects Systems, including CPL,
Digital Disk Recorders,
Video Tape Recorders,
•Character Generators, and
Still Stores.
24 Kalypso — User Manual

System Components

4-M/E
Main Panel
Video Processor Frame
Video Processor
Power Supply Frame
Local Aux Panel
Menu Panel

Control Surface

Removable
Media Drives
Bypass Active
Assign
Emergency Bypass
Select Source
A Kalypso System consists of a Control Surface comprised of two or more control panels, a Video Processor frame, Video Processor Power Supply, and removable media drives. Several of the standard 4-M/E system com­ponents depicted in Figure 1 are also common to 2-M/E systems. Remote Aux panels and accessory satellite panels are available as options.
Figure 1. 4-M/E Kalypso System Components
System Components
Control Surface
The modular design of Kalypso control panels provides flexibility for mounting component panels in various environments, and allows the addition of specialized accessory control panels. A group of panels avail­able to a single operator is called a Control Surface. A single Kalypso Video Production Center may have multiple Control Surfaces, allowing more than one operator to control some or all of the Kalypso system.
A Control Surface consists of at least two components, a Main panel and a Menu panel. The 4-M/E has a separate Local Aux panel, while the 2-M/E has a Local Aux subpanel integrated into the Main panel. A 1-M/E control surface is designed to operate in conjunction with a 4-M/E or 2-M/E Main panel as an accessory workstation (refer to Figure 2).
Kalypso — User Manual 25
Section 1 — System Overview
0619_08_84_r1
1-M/E Main Panel
Menu Panel
(option)
Remote Aux Panel
(option)
Zip Drive
(customer supplied option)
0619_08_73_r1
Menu Panel Local Aux Panel 4-M/E Main Panel
Zip Drive
Figure 2. Kalypso Control Surface
Local Aux Panel Integrated into 2-M/E Main Panel
Menu Panel
2-M/E Main Panel
Zip Drive
0619_08_74_r1
26 Kalypso — User Manual

4-M/E Kalypso System

0618_00_16_r7
Source
Selection (4)
M/E Status
Displays (4)
E-MEM
Subpanels (3)
M/E
1
Master E-MEM
Subpanel
Effects Run
Subpanel
Transition
Subpanels (4)
M/E Modifiers
Subpanel
M/E Source Name
Displays (3)
(option)
PGM/PST
Source Name
Display (standard)
Macros
Subpanel
Machine Control
Subpanel
Preview
Subpanel
Transform
Subpanel
Effects Edit
Subpanel
M/E
2
PGM
PST
M/E
3
M/E Keyer
Delegation (4)
4-M/E Main Panel
The Main panel provides real time button, knob, and lever arm control of the Kalypso system. The panel is organized into subpanels that contain groups of related controls (Figure 3).
Figure 3. Kalypso 4-M/E Main Panel
System Components
Connections to the Kalypso Processor and to other components of the Kalypso Control Surface are located on the rear of the Main panel (Figure 6).
Kalypso — User Manual 27
Section 1 — System Overview
Menu Panel
Power
Local Aux Bus
Power
Panel
Diagnostic
Panel
LAN
Satellite Control
Panels (12)
Not
Used
AC In
8162_00_02_r0
0618_06_140_r0
S A TELLITE POR
TS
TRANSMIT
RECEIVE
8 8
8 8
8
8 8
8
TRANSMIT
GP8
GP7
GP6
GP5
GENERAL P U RPOSE LEDS
GP4
GP5
GP1
GP0
RECEIVE
SA T E
LLI T E P
O R T
S
F AU L
T
INIT
R UN
XM T
C 1 19
RC V
LINK
R TP
/CONTR
OL P
AN E
L L AN
A CT IVITY
COL
N
C 29
3 . 3V
R1 5 1
R 1 5 2
POWE R
S U P
P LI ES
M E
NU P R OCESSOR RESE
T
R15
3 5 V
1 2 V
SCSI
H A R D DI S K
5 6 7 8 9 0
1
2
3
4
Real Time (RT)
Processor
(with Disk on Chip)
Power Distribution
Board
Primary Power Supply On/Off Switch
Redundant Power Supply On/Off Switch
Main Panel
Reset Button
Menu Panel
Reset Button (inactive)
Main Panel
Boot Dial Switch
Two models of 4-M/E Main panel exist. Late model designs shipping at the time of this manual’s publication have the connections shown in Figure 4. This model Main panel works with the Enhanced Menu panel.
Figure 4. Late Model 4-M/E Main Panel, Rear View
Main panel power switches and the Main panel reset button are accessed by lifting the top of the Main panel (Figure 5). A redundant power supply can be installed into the tub of the Main panel as an option. The Main panel provides power to the separate Menu panel and Local Aux panel.
Figure 5. Late Model 4-M/E Main Panel Inside View
28 Kalypso — User Manual
System Components
Menu Panel
Power
Local Aux Bus Power
(* Inactive on modified panels.)
SCSI*
Parallel
Port*
Mouse*
Keyboard*
Menu
Touchscreen*
Menu
Diagnostic*
Panel
Diagnostic
Panel
LAN
Menu Display
SVGA Video Out*
Satellite Control
Panels (12)
Facility
LAN*
Menu
Controls*
AC In
0618_06_142_r0
SATELLITE POR
TS
TRANSMIT
RECEIVE
8 8
8 8
8 8
8
8
TRANSMIT
GP8
GP7
GP6
GP5
GENER
AL
PURPOSE LEDS
GP4
GP5
GP1
GP0
RECEIVE
SAT
EL LIT
E POR T S
FA U LT
INIT
RUN
XM T
C119
R C V
LIN K
RTP
/CONTR
O L P
ANEL
LA N
AC T IV
I T Y
CO L N
C 2
9
3.3V
R15 1
R152
P O WER S
UP
PLIES
MENU
PROCESSO
R
RESE
T
R153
5V
12 V
SCS I
HAR D DIS K
5 6 7 8 9 0
1
2
3
4
0618_06_95_r6
Power Distribution Board
Real Time (RT)
Processor
Real Time (RT)
Processor Hard Drive
(may not be present)
Floppy Disk
Drive
NT Hard Drive
Menu (NT) Processor
Primary Power Supply On/Off Switch
Redundant Power Supply On/Off Switch
Main Panel
Reset Button
Menu Panel
Reset Button
Main Panel
Boot Dial Switch
Earlier model 4-M/E Main panels have additional connectors (Figure 6) used with the original Kalypso Menu panel. If this model is modified for Enhanced Menu panel operation, the indicated connectors are inactive.
Figure 6. Early Model 4-M/E Main Panel, Rear View
The early model Main panel power switches, reset buttons, and floppy drive are located under the Main panel lid (Figure 7).
Figure 7. Early Model 4-M/E Main Panel Inside View
Kalypso — User Manual 29
Section 1 — System Overview
Fan
CD-ROM
USB Port
The actual type and location of equipment installed in early model Main panels varies, depending on date of manufacture. Some earlier designs used Hard Disk drives with the Real Time (RT) processor, and some used Disk on Chip hardware. Also, drives may be mounted directly on the pro­cessor boards or on separate brackets. If modified for Enhanced Menu panel operation, unnecessary hardware is removed and some rear connec­tors become inactive.
Regardless of the equipment involved, the various model Kalypso systems generally operate identically, except late model systems do not have floppy disk drives.
Menu Panel
The Menu panel provides access to additional system controls that gener­ally do not require real time adjustment. The Menu panel can be installed above or to either side of the Main panel, and should be oriented so the screen directly faces the operator. Additional Menu panels can also be con­figured with a Kalypso Control Surface.
Two models of Kalypso Menu panel exist, the Enhanced Menu panel and the Original Menu panel. The Enhanced Menu panel operates with late model Main panels (or modified early model panels). The Original Menu panel only works with unmodified early model Main panels.
The Enhanced Menu panel (Figure 8) includes a touch screen display, five knobs for adjusting parameter values, a cooling fan, and an internal CD-ROM drive. This model houses the Menu System Processor and runs the Windows XP operating system.
Note There are two versions of the Enhanced Menu Panel. The newer version (as
shown in and Windows XP installed. The older version has both USB ports on the rear of the Menu panel and Windows 2000 installed.
Figure 8. Enhanced Menu Panel, Front View
Figure 8) has the second USB port on the front of the Menu panel
30 Kalypso — User Manual
System Components
Hold to
Learn
MenuMenu MenuMenu MenuMenu
MenuMenu MenuMenu
MenuMenu MenuMenu
MenuMenu
E-MEME-MEM
Stilltill StoreStore
T-formT-form
MatteMatte
WipeWipeKeyerKeyer
M/M/E
Time-
Time-
lineline
CopyCopy SwapSwap
DailyDaily SetupSetup
OtherOther ApsAps
FileFile OpsOps
StatusStat us
AuxAux BusBus
MacroMacro
R-MEMR-MEM
ExtExt DevDev
P-BusP-Bus
Touch Screen
Display
Soft Knobs (5)
Last Menu Button (1)
Menu Selection
Buttons (21)
0618_00_18_r6
Programmable
Menu Buttons (8)
Ports located on the rear of the Menu panel (Figure 9) provide connections to the Main panel, Video Processor frame, an external Zip drive, a PS/2 mouse and keyboard, and other devices.
Figure 9. Enhanced Menu Panel, Bottom View of Connectors
= Hole pair for Adaptable Mounting Bracket (5)
*
= Hole pairs (top and bottom) for Flush Mount kit
*
*
*
*
Panel Bottom
COM 4
COM 3
Serial Ports
USB 1
USB Port
The original Kalypso Menu panel (Figure 10) has a touch screen display and knobs for adjusting parameter values, and also includes Menu Selec­tion buttons on the left. This model Menu panel runs the Windows NT operating system.
Alternative Four Hole Pattern for Adjustable Freestanding Console Bracket or Articulated Arm
MOUSE KEYBOARD
RESET
PS/2 Mouse/Keyboard
Rear of panel
LAN
CROSS
Ethernet Power
Link LED
DC IN
OVER
8096_00_14_r6
Left Side
View
2.5 in.
64 mm
1.6 in. 41 mm
4.3 in.
109 mm
Figure 10. Original Menu Panel, Front View
Kalypso — User Manual 31
Section 1 — System Overview
0619_00_15_r6
2.5 in.
64 mm
Bottom
View
Side
View
Without
Mounting
Bracket
1.6 in. 41 mm
3.9 in.
99 mm
8.4 in.
213 mm
Touch Screen ControlMenu ControlsSVGA Video
DC Power In
The Menu System Processor for these models resides in the Main panel, and so extra connections are required for operation (Figure 11).
Figure 11. Original Menu Panel, Bottom View of Connectors
Power Cabling
The Menu panel normally receives its power from the Main panel. An optional brick style external power supply is available that allows the Menu panel to be powered independently from the Main panel (Figure 12). This same type of power supply can be used with the Local Aux panel.
Figure 12. Optional External Power Supply
Local Aux Panel
0619_07_02_r0
The Local Aux panel provides control of the Kalypso System Aux buses, Still Store source selection, some switched preview, and also supports
32 Kalypso — User Manual
System Components
Bypass Active
Assign
Emergency Bypass
Select Source
KeyKey
1
KeyKey
2
AuxAux
1
AuxAux
2
AuxAux3AuxAux4AuxAux5AuxAux6AuxAux
7
BypassBypass DelegDeleg
BypassBypass EnableEnable
Switcher
Router
RouterRouter AssignAssign
NextNext PagePage
PrevPrev PagePage
GangGang SelectSelect
AuxAux1AuxAux2AuxAux3AuxAux4AuxAux
5
AuxAux
6
AuxAux
7
AuxAux
8
AuxAux
9
AuxAux
1010
AuxAux
1111
AuxAux
1212
StillStill StoreStore
AuxAux
1313
PVWPVW
PriPri
M/E1M/E
2
M/E3PgmPgm
PstPst
ShiftShift
Un-Un- ShiftShift
HoldHold
NearNear SideSide
FarFar SideSide
KeyKey SplitSplit
AuxAux8AuxAux9AuxAux
1010
AuxAux
1111
AuxAux
1212
StillStill StoreStore
AuxAux
1313
PVWPVW
PriPri
M/E1M/E
2
M/E3PgmPgm
PstPst
ShiftShift
Un-Un- ShiftShift
HoldHold
NearNear SideSide
KeyKey SplitSplit
FarFar SideSide
Source Name
Display (4 segments)
Router
Assignment (3)
Source Select
Bus #2 (32)
Source Select Modifiers (6)
for Bus #2
Aux Bus Status
Display (2 segments)
Emergency Bypass (4)
(option)
Source Select
Bus #1 (32)
Bus #1
Delegation (15)
Bus #2
Delegation (15)
Gang Select
Button
M/E Select Bus #2 (4)
M/E Select Bus #2 (4)
Source Select Modifiers (6)
for Bus #1
0618_02_19_r0
1.8 in.
46 mm
1.8 in.
46 mm
3.9 in.
99 mm
8.4 in.
213 mm
Bottom
View
Side View
Without
Mounting
Bracket
Spare Emergency
Bypass
MixerDiagnostic
Emergency
Bypass
Router
LAN
0618_03_127_r2
Main and Redundant
DC Power In
Local Aux Panel
Boot Dial
(recessed)
Local Aux Panel
Reset Button
Router source selection and Emergency Bypass option operation (Figure 13).
Figure 13. Kalypso Local Aux Panel
Connections to the Kalypso Main panel are located on the bottom of the Local Aux panel (Figure 14).
Figure 14. Local Aux Panel, Bottom View of Connectors
The Local Aux panel is generally installed directly above the left side of the Main panel so the Source Select buttons are aligned, though it can be mounted in any convenient location.
Kalypso — User Manual 33
Section 1 — System Overview
If the Emergency Bypass option is installed, a redundant power supply for the Local Aux panel is available to ensure bypass operation even if the Main panel loses power.
Power Cabling
The Local Aux bus is normally powered from the Main panel. The Local Aux panel can also accept a redundant power source, and/or be powered separately from the Main panel using the same model optional power supply available for the Menu panel (see Figure 12 on page 32).
Removable Media Drives
Kalypso HD (only)
Kalypso HD systems ship with a USB Memory Stick, an Enhanced Menu panel equipped with a USB port in the front, and an internal CD-ROM drive.
Earlier Model Kalypso Systems
Different Removable Media Drives are provided, depending on the Kalypso model. Late model Kalypso systems ship with a USB 250 MB Zip drive that connects to the Menu panel, and a CD-ROM drive built into the Menu panel. If the Enhanced Menu panel Flush Mount kit is specified, an external USB CD-ROM drive is included.
Early model Kalypso systems shipped with three removable media drives which connect to the Main panel. Included are a SCSI CD-ROM drive, a 250 MB Zip drive (which is connected to the SCSI chain via the CD-ROM), and a standard 1.4 MB 3.5 in. floppy disk drive. The floppy drive is mounted in the Main panel tub and is not intended for routine user access.

2-M/E Main Panel

The 2-M/E Main panel is similar to the 4-M/E panel (Figure 15). Instead of 3 M/Es and a PGM PST, the 2-M/E Main panel has one M/E bank and one PGM PST bank, though three M/Es and PGM PST are accessible via dele­gation. Local Aux Bus control capabilities are also built in as a subpanel.
34 Kalypso — User Manual
Figure 15. Kalypso 2-M/E Main Panel
0618_01_87_r0
---- Source Selection ----
Local Aux
Subpanel
M/E Status
Displays (2)
E-MEM
Subpanel
Keyers, Masks
Subpanels
Mattes,
Copy/Swap
Subpanels
Master E-MEM
Subpanel
Effects Run
Subpanel
Transition
Subpanels (2)
----- M/E Modifiers -----
Source Name
Displays (3)
Macros
Subpanel
Machine Control
Subpanel
Preview
Subpanel
Transform
Subpanel
Effects Edit
Subpanel
PGM
PST
M/E
Aux Bus
Status Display
M/E Keyer
Delegation (2)
Bank Delegation
Subpanel
System Components
Two models of 2-M/E Main panel exist. Late model systems operate with the Enhanced Menu panel, and early model systems operate with the Orig­inal Menu panel.
Kalypso — User Manual 35
Section 1 — System Overview
Aux Panel
Diagnostic
Emergency
Bypass
Mixer
Emergency
Bypass Router
Menu Panel
Power
Local Aux Bus
Power
AC In
LAN Redundant
DC Power In
Panel
Diagnostic
Panel
LAN
Satellite Control
Panels (12)
Not
Used
Late model Kalypso 2-M/E Main panels have connectors at the rear that are identical to those on a late model 4-M/E system, except there are additional Local Aux panel connections (Figure 16).
Figure 16. Late Model 2-M/E Main Panel, Rear View
Redundant Power Supply On/Off Switch
The late model Kalypso 2-M/E Main panel power switches, reset buttons, and circuit boards (including the Local Aux panel) are accessed by lifting the top of the Main panel (Figure 17).
Figure 17. Late Model 2-M/E Main Panel, Inside View
Primary Power Supply On/Off Switch
Power Distribution
Board
Local Aux
Reset Button
Real Time (RT)
Processor
Main Panel
Reset Button
Boot Dial Switch
S
A T E L L
I T E P
O R T
T
S R A N
S M I T
G E
N E R A
8
P
L
U
8
R P
O
8
S E
8
L E D
8
S
8
8 8
G P 7
R
G
E
P
C
5 E I V
G
E
P 5
S A
G
T E
P
L
0
L I T E P
O R
T
T
R
S
A N
S M I T
G
P 8
G P 6
G P 4
G
P
1
R E C E
I V E
Main Panel
4 5
6
3
7
2
8
1
9
0
R
T P / C O
N T R
O L
A
P
C
A
T
N I V
E
L
I
T
L
Y
F
A
A
N
U L
C
T
1 1
9 I N I T
R U
P
N
O W E R
S
X
U
M
P P
T
C
L
2
I E
9
S R C V
R 1
M
5
E
1
P
N
R
U
L
O I N
C
E
K
S
R
S
1
R
O
5
E
2
R
S
C
E T
O L
N
R 1 5
3 3 . 3
V
5
V
1 2 V
S
C
S
I H
A R
D D I S
K
Menu Panel
Reset Button (inactive)
0618_06_141_r0
36 Kalypso — User Manual
System Components
Menu Display Processor
Serial Ports
Aux Panel
SCSI*
Parallel
Port*
Mouse*
Keyboard*
Menu
Touchscreen*
Diagnostic
Emergency
Bypass Mixer
Emergency
Bypass Router
Panel
Diagnostic
Panel
LAN
Menu Display
SVGA Video Out*
Satellite Control
Panels (12)
* Inactive on modified systems.
Menu Panel
Power
Local Aux Bus
Power
Facility
LAN*
Menu
Controls*
AC In
LAN Redundant
DC Power In
Menu
Diagnostic*
0618_06_94_r4
S A T E L L I T
E P O R T S
T R A N S
M I T
R E C E
I V E
8 8
8 8
8 8
8 8
T R
A N S M I
T G P 8
G P 7
G P 6
G
P 5
G E N E
R A L
P
U R P O S
E
L
E D S
G P 4
G P
5
G
P 1
G P
0
R
E C E I V E
S A T
E
L
L
I
T
E
P
O
R T S
F A U L T
I N I T
R U N
X M T
C 1 1 9
R C V
L I N K
R
T P / C O
N T R O
L P A N
E L L A
N
A C T I V I
T Y
C
O L N
C 2 9
3 . 3 V
R
1 5 1
R 1 5 2
P O
W E R
S U P P L
I E S
M E
N U
P R O
C E S
S O R
R E
S E T
R
1 5 3
5 V
1 2 V
S C S I
H
A R
D D I
S
K
5 6 7 8 9 0
1
2
3
4
Primary Power Supply On/Off Switch
Redundant Power Supply On/Off Switch
Power Distribution
Board
Real Time (RT)
Processor
Floppy
Disk Drive
Menu (NT)
Processor
NT Hard Drive
Local Aux
Reset Button
Main Panel
Reset Button
Main Panel
Boot Dial Switch
Menu Panel Reset Button
Early model 2-M/E Main panel rear connectors are shown in Figure 18. If modified for Enhanced Menu panel operation the indicated connectors are inactive.
Figure 18. Early Model 2-M/E Main Panel, Rear View
Early model Kalypso 2-M/E Main panel power switches, reset buttons, floppy drive, and circuit boards (including the Local Aux panel) are shown in (Figure 19). Modified panels have unnecessary hardware removed.
Figure 19. Early Model 2-M/E Main Panel, Inside View
Kalypso — User Manual 37
Section 1 — System Overview
E-MEM
Menu/Joystick Delegate
Transition
Bank Delegate
Source Select Modifiers
K1 K3
K2 K4
A
U1
B
U2
K1 K3
K2 K4
A
U1
B
U2
M/E
1
Mix
Key 4
Key 3 Mix
Bank
Edit
Eff
Detent
Center
Key 2 Mix
Key 1 Mix
Lock
Learn
Master
Undo
Cut
Trans
Auto
Mix
On
Bkgd
Wipe
Sec
1
Key2Key3Key
PVW
Black
Preset
Trig
Trans
4
Key
Prior
Key
On On On
Sec
Sec
Sec
Shift
Shift
Shift
Shift
1
Wipe
2
User
13
UserUser
2
ShiftUnshift
Near
Far
Alt
Key Split Side Side
Buses
M/E
2
M/E
3
XY Z
M/EM/EM/E
1
2
3
Key
1
3
KeyKey
2
4
Key
F1Up
F2
F3
F4
F5
More
Bkgd
Bkgd
Global Trans
Pgm Pst
Ext Menu
1
2
Wipe
Drop Shdw
Trans­form
Force Mask
Keyer Matte
Locate3DSize
Locate
Rotate Src
Target
SpinAxis
Locate
Inhibit Mask
Post T-form
Show Macro
Pgm Pst
Pri
Sec
1
23
4
5
6
7
8
9
0
Clear Entry
Trans Rate
Trim
Enter
Run
Rew
Rev
Hold Inputs
Stop Next
+/-
M/E
1
M/E
2
M/E
3
Select All
Dele­gates
Auto Recall
Ind Run
Auto Run
DelegMacro
Insert Rec Delay
Post Delete Attach
Pre Repl
AttachAttach
Attach Show
AttachEnable
Misc
1
Misc
2
Misc
3
Misc
4
Misc
5
Misc
6
Misc
7
Effects Dis
Seq
Pgm Pst
DPM
SS
A
SSBSS
C
Space
Space
Source
Selection
E-MEM
Subpanel
Transition
Subpanel
Menu/Joystick
Delegate
Subpanel
M/E Source Name
Display
Bank Delegate
Subpanel
Source Select
Modifiers
Menu
Soft Knobs (5)
Menu Readout
Reset
Button
Macros
Subpanel

1-M/E Main Panel

A 1-M/E Main panel is intended to act as an accessory control surface for a 4-M/E or 2-M/E Kalypso system, not as the primary system control point. A 1-M/E Main panel can be used for pre- or post-production, or be used during live production to permit another operator to assist the TD. Intended uses for the 1 M/E panel include:
Effects creation,
Setup activities away from the main panel,
Back room editing,
Preselection and/or upstream effects playout, and
Branding or other downstream activities.
Though the 1-M/E Main panel has only one M/E control bank, it can be delegated to control any of the M/Es of a 2 or 4-M/E Kalypso system.
Figure 20. Kalypso 1-M/E Main Panel
The 1-M/E Main panel’s top lid is held closed with screws and is not designed to be opened by the operator. No user controls or field serviceable parts reside in the unit.
38 Kalypso — User Manual
System Components
AC
LINE 1
AC
LINE 2
LAN SATELLITE
PANEL
DIAGNOSTIC 0 = NORMAL
RESET
COM 1 COM 2
AC
LINE 1
AC
LINE 2
LAN SATELLITE
PANEL
DIAGNOSTIC 0 = NORMAL
RESET
COM 1 COM 2
0
1
5
2
3
4
6
7
8
9
COM 2Reset
Button
Boot Dial
Switch
LAN Satellite
Panel
COM 1AC In
0619_08_88_r1
Green LED
Link/Receive
Yellow LED
Activity
Ground
Lug
The 1-M/E Main panel has a reset button on the rear and one inside the lever arm slot, to permit easy reset when installed in a console.
Figure 21. Kalypso 1-M/E Main Panel, Rear View
Kalypso — User Manual 39
Section 1 — System Overview
KA LYPS O R EMO TE AUX PA NEL
123
45678
9
10 11 12
13
14 15 16
M/E1M/E2M/E3Pgm
Pst
Hold
17 18
19
20 21 22 23 24
25
26 27 28
29
30 31 32
Un­Shift
Shift
Key Split
Near Side
Far Side
0619_04_58_r3
KA LYPS O R EMO TE AUX PA NEL
123
45678
9
10 11 12
13
14 15 16
M/E1M/E2M/E3Pgm
Pst
Hold
17 18 19
20 21 22 23 24
25
26 27 28
29
30 31 32
Un­Shift
Shift
Key Split
Near Side
Far Side
AUX 1
AUX2AUX3AUX
4
AUX5AUX6AUX
7
AUX8AUX
9
AUX10AUX11AUX12AUX13AUX14AUX15AUX
16
0619_04_60_r3
Display Area
CAMERA JOYSTICK
OVERRIDE
LAN
0619_04_59_r2
LANCamera Joystick OverrideAC Power

Control Panel Options

Remote Aux Panels
Remote Aux panels provide control of selected Kalypso Aux buses from a remote location. Two models of 32-Crosspoint Remote Aux panels that employ Ethernet communications are currently available. Three models of older 24-Crosspoint Aux panels that use serial communications originally designed for Model 4000 switchers can also be modified for use with Kalypso systems. Any combination of these aux panels may be used.
32-Crosspoint Remote Aux Panels
Both 32-Crosspoint Remote Aux panel models are designed to select 64 external sources (32 unshifted and 32 shifted). The 1 RU panel (KAL-32AUX1) is dedicated to a single bus (Figure 22). The 2 RU panel (KAL-32AUX2) is multi-destination with 16 bus delegate buttons (Figure 23).
Figure 22. KAL-32AUX1 (1 RU) Remote Aux Panel
Figure 23. KAL-32AUX2 (2 RU) Remote Aux Panel
Both 32-Crosspoint Panels have the same rear panel layout (Figure 24). These panels have a built-in power supply and use a standard removable AC power cable.
Figure 24. 32-Crosspoint Remote Aux Panel Rear View
40 Kalypso — User Manual
System Components
11 22 33 44 55 66 77 88 99 1010 111 1 121 2 1313 1414 151 5 1616
ONON AIRA IR
11 22 33
PgmPg m
PstPs t
M/EM/ E M/EM/ E M/EM/E
1717 181 8 1919 2020 212 1 2222 2323 2424 ShiftSh if t
0619_04_64_r1
101099887766554422 33
11
242423232222
1111
21212020191918181717
161615151313
1212
1414
PstPst
PgmPgm
33
M/EM/E
22
M/EM/E
11
M/EM/EShiftShift
0619_04_67_r1
101099887766554422 33
11
242423232222
1111
21212020191918181717
161615151313
1212
1414
PstPst
PgmPgm
33
M/EM/E
22
M/EM/E
11
M/EM/EShiftShift
3A3A
AuxAux
2A2A
AuxAux
1A1A
AuxAux
9A9A
AuxAuxAuxAux
8A8A
AuxAux
7A7A
6A6A
AuxAux
5A5A
AuxAux
4A4A
AuxAux
AuxAux
4B4B
AuxAux
5B5B3B3B
AuxAux
2B2B
AuxAux
1B1B
AuxAux AuxAux
9B9B7B7B
AuxAux
8B8B
AuxAuxAuxAux
6B6B
0619_04_69_r1
-
+
COMMUNICATIONS
BUS
SHIELD
DC POWER
JOYSTICK OVERRIDE
643216
842
1
842
1
FORCE HIGH TALLY
MODE
TEST
ADDRESS
PANEL
OFF
ON
0619_04_65_r0
DC Power
Test Mode Panel Address and
Force High Tally
Joystick OverrideCommunications Bus
24-Crosspoint Remote Aux Panels
The three 24-Crosspoint panel models are designed to select 48 external sources (24 unshifted and 24 shifted). The 1 and 2 RU panels (KAL-24AUX1 and KAL-24AUX2) are dedicated to a single bus (Figure 25, Figure 26.) The 3 RU panel (KAL-24AUX3) panel is multi-destination with 18 bus delegate buttons (Figure 27).
Figure 25. KAL-24AUX1 (1 RU) Remote Aux Panel
Figure 26. KAL-24AUX2 (2 RU) Remote Aux Panel
Figure 27. KAL-24AUX3 (3 RU) Remote Aux Panel
All three 24-Crosspoint panels have the same rear panel layout (Figure 28).
Figure 28. 24-Crosspoint Remote Aux Panel Rear Panel
Kalypso — User Manual 41
Section 1 — System Overview
M/E 1M/M/E 2M/M/E 3P/P/P
Misc 1
Misc 2
Misc 3
Misc 4
Misc 5
Misc 6
Misc 7
DPM
SS A
SS B
SS C
All
M/E
1
Page
Auto Run
Run
0 1 2 3
8 9
11
16
4 5 6 7
15
12
19
M/E
2
M/E
3
24-Crosspoint Remote Aux panels use an external, brick type power supply (Figure 29).
Figure 29. KAL-24AUX Power Supply
Shot Box Option
The E-MEM Shot Box is a separate panel used to rapidly recall previously built effects (Figure 30).
0619_04_63_r1
Figure 30. Kalypso Shot Box
M/E
M/E
M/E
M/
Misc 1
Misc 5
16
Misc 2
Misc 3
101011
Misc 6
Misc 7
1717181819
Misc 4
DPM
SS A
12
Page
SS B
SS C
1313141415
Auto Run
All
Run
0721_07_65_r1
The Shot Box can be powered from the Main panel through the cables pro­vided. If located more than 3 m (10 ft) from the Main panel, an optional Sat­ellite Panel extension kit is available that includes a brick type power supply.
42 Kalypso — User Manual

Kalypso Classic Video Processor Frame

DC POWER
0619_00_02_r9
ON
OFF
Fan Drawer
Power Switch
Slot A1 Control Module
Slot A5
Still Store
Module (optional)
Air FilterSlot A11 - A14
M/E Modules
(PGM/PST, M/E 1, 2, 3)
Slot A15 - A16
Transform Engine
Modules (2, optional)
Slot A17
Sync Generator
Module
Slots A8 - A10
Crosspoint
Modules (3)
4-M/E Kalypso Classic Video Processor Frame
The Kalypso Classic Video Processor frame houses most of the system elec­tronics, with slots in the front and rear that hold individual modules. The front bay holds system control, video routing, and signal processing mod­ules. A fully loaded system is shown in Figure 31.
Figure 31. Fully Equipped Kalypso Classic Video Processor Frame Front View, Door Removed
System Components
CAUTION The front door of the Kalypso Video Processor must remain closed during
normal system operation for proper cooling airflow.
Kalypso — User Manual 43
Section 1 — System Overview
J4
J3
TIMECODE IN
J2
J1
REFERENCE
REFERENCE
IN
OUT
IN
J6
J4
J5
J8J7
J10J9
2
1
J13J12
54
J16J15
8
J11
3
J14
6
7
422/ CPL
SERIAL
PORTS
GPI
COMM 1
COMM I/O
CONTROL
PANEL
LAN
J1
FACILITY
LAN
J2
STILL
STORE
LAN
J3
SERIAL
OUTPUT
J1
J2
J3
J4
J5
J6
J7
J8
J9
J10
J11
J12
J13
J14
J15
J16
SERIAL OUTPUT
J1
J2
J3
J4
J5
J6
J7
J8
J9
J10
J11
J12
J13
J14
J15
J16
SERIAL OUTPUT
J1
J2
J3
J4
J5
J6
J7
J8
J9
J10
J11
J12
J13
J14
J15
J16
SERIAL
OUTPUT
J1
J2
J3
J4
J5
J6
J7
J8
J9
J10
J11
J12
J13
J14
J15
J16
SERIAL
OUTPUT
J1
J2
J3
J4
J5
J6
J7
J8
J9
J10
J11
J12
J13
J14
J15
J16
SERIAL
INPUT
J1
J2
J3
J4
J5
J6
J7
J8
J9
J10
J11
J12
J13
J14
J15
J16
SERIAL
INPUT
J1
J2
J3
J4
J5
J6
J7
J8
J9
J10
J11
J12
J13
J14
J15
J16
SERIAL INPUT
J1
J2
J3
J4
J5
J6
J7
J8
J9
J10
J11
J12
J13
J14
J15
J16
SERIAL
INPUT
J1
J2
J3
J4
J5
J6
J7
J8
J9
J10
J11
J12
J13
J14
J15
J16
EFFECTS
SEND
J1
J2
J3
J4
J5
J6
J7
J8
J9
J10
J11
J12
J13
J14
J15
J16
1A
1B
2A
2B
3A
3B
4A
4B
SERIAL
INPUT
J1
J2
J3
J4
J5
J6
J7
J8
J9
J10
J11
J12
J13
J14
J15
J16
TALLY
J1
J2
TALLY
J1
J2
J1
DC
INPUT
J3
TIMECODE
IN
J4
ALARM
Slot B17
Reference In
Module
Slots B16-B12
Output Modules (5)
(optional)
Slots B10-B6
Input Modules (5)
(1 standard [B10],
4 optional)
Slots B5-B4 Tally Modules (2) (1 standard [B5],
1 optional)
Slot B1
Control I/O Module
(3 slots wide)
Slot B11
Effects Send
Module
Air Exhaust
DC Input from
Power Supply
Chassis
Grounding
Lug
CPL
Peripheral
Bus II
Editor
Tal ly
Remote
Aux Panels
The rear bay holds input and output modules and provides reference and system control connections. A fully loaded system is shown in Figure 32. Some of the modules illustrated are optional and may not be included in your Kalypso system. The slots on the rear of the Video Processor frame are numbered from right to left.
Figure 32. Fully Equipped Kalypso Classic Video Processor Frame, Rear View
The Kalypso system has been designed for easy maintenance. All modules of the same type are identical, and can be swapped with one another. Modules can be removed and replaced safely with the power on, simpli­fying troubleshooting to the module level.
44 Kalypso — User Manual
2-M/E Kalypso Classic Video Processor Frame
The 2-M/E Kalypso Classic system uses the same frame hardware as the 4-M/E Kalypso system, except some slots are not filled in the standard con­figuration. Because only two M/Es are standard (M/E 1 and PGM PST), only two M/E modules and two crosspoint modules are provided (Figure 33).
The 2-M/E Kalypso system supports the Still Store and Transform Engine options, and up to two additional M/E modules can also be added.
Figure 33. Standard 2-M/E Kalypso Video Processor Frame, Front View
System Components
Fan Drawer
Power Switch
DC POWER
ON OFF
0618_01_85_r3
Slot A1 Control Module
Air Filter
Slot A5
StillStore
Module (optional)
Slots A8, A10
Crosspoint
Modules (2)
Slot A11 - A12
M/E Modules
(PGM/PST, M/E 1)
Slot A15 - A16
Transform Engine
Modules (2, optional)
Slot A17
Sync Generator
Module
CAUTION The front door of the Kalypso Video Processor must remain closed during
normal system operation for proper cooling airflow.
Kalypso — User Manual 45
Section 1 — System Overview
J4
ALARM
J3
TIMECODE IN
J2
J1
REFERENCE
REFERENCE
IN
OUT
IN
J6
J4
J5
J8J7
J10J9
2
1
J13J12
5
4
J16J15
8
J11
3
J14
6
7
422/ CPL
SERIAL PORTS
GPI
COMM 1
COMM I/O
CONTROL
PANEL
LAN
J1
FACILITY
LAN
J2
STILL
STORE
LAN
J3
SERIAL
INPUT
J1
J2
J3
J4
J5
J6
J7
J8
J9
J10
J11
J12
J13
J14
J15
J16
EFFECTS
SEND
J1
J2
J3
J4
J5
J6
J7
J8
J9
J10
J11
J12
J13
J14
J15
J16
1A
1B
2A
2B
3A
3B
4A
4B
TALLY
J1
J2
DC
INPUT
J1
Slot B17
Reference In
Module
Slot B16
(Output Module 1
is inactive when
Crosspoint 2 Module
is not present)
Slots B15-B12
Output Modules (4)
(option)
Slots B10-B6
Input Modules (5)
(1 standard [B10],
4 optional)
Slots B5-B4
Tally Modules (2)
(1 standard [B5],
1 optional)
Slot B1
Control I/O Module
(3 slots wide)
Slot B11
Effects Send
Module
Air Exhaust
DC Input from
Power Supply
0618_01_86_r3
Chassis
Grounding
Lug
CPL
Peripheral
Bus II
Editor
Tally
Remote
Aux Panels
The standard 2-M/E Kalypso system includes one Input module and the Effects Send module to support video inputs and outputs (Figure 34). Up to four additional Input and Output modules can be installed. Slot B16 (labeled on the frame as Output 1, 1-8) is not available for use on a standard 2-M/E Kalypso system.
Figure 34. Standard 2-M/E Kalypso Video Processor Frame, Rear View
46 Kalypso — User Manual
Kalypso Classic M/E Module Control Assignments
Tab le 1 shows how the Main panel banks are assigned to M/E modules in
a factory configured Kalypso Classic Video Processor frame.
Table 1. Banks and M/E Module Locations
Video Processor
Frame Slot
Bank 4-M/E 2-M/E
PGM PST A 11 A 11
M/E 1 A 12 A 12
M/E 2 A 13 -
M/E 3 A 14 -
2-M/E Kalypso Classic systems ship with only two M/E modules stan­dard, for control by the PGM PST and M/E 1 banks. Adding M/E modules in the slots listed allows delegated control of the added M/Es. An addi­tional Crosspoint module in slot A9 is also required.
System Components
Note The Resource Sharing feature permits the logical assignment of any Main
panel bank to any physical M/E.
Kalypso — User Manual 47
Section 1 — System Overview
0619_08_76_r3
OFF
ON
Fan Drawer
Keyboard*
VGA Port*
Floppy Disk
Drive*
* For Service Personnel Use Only
Control
Processor
Power
Switch
Frame Reset
Button
COM Boot
Dial
Slot 1 Control Module
Slot 2
Still Store
Module
(optional)
Air Filter Slot 4 - 7
M/E Modules
(M/E 3, 2, 1, PGM/PST)
Slot 8 - 9
Transform Engine
Modules (2)
(optional)
Slots 3
Crosspoint
Module

Kalypso HD/Duo Video Processor Frame

The Kalypso HD Video Processor frame houses most of the system elec­tronic. Slots in the front hold system control, video routing, and signal pro­cessing modules. A fully loaded system is shown in Figure 35. 2-M/E Kalypso systems ship with only 2 M/E modules, and the Still Store and Transform Engine modules are optional.
Figure 35. Fully Equipped Kalypso Video Processor Frame Front View, Door Removed
CAUTION The front door of the Kalypso Video Processor must remain closed during
normal system operation for proper cooling airflow.
48 Kalypso — User Manual
System Components
Air Exhaust
15 Standard Inputs
(with up to 5
15 Input options
for 90 inputs total)
48 Programmable
Outputs (24 2-M/E 48 4-M/E)
DC Input from Power Supply
SD Reference Looping Input
HD Reference Looping Input
Ethernet LAN Connections (6 external ports)
0619_08_77_r1
2 HDLC Serial Connectors for CPL Interface
Diagnostic Port
Timecode Reader Input
GPI In GPI Out
Tally 1-32
Tally 33-64
Outputs
Inputs
LAN
Timecode
In
SD HD
Analog Reference In
DC In
GPI In
Serial 5 Serial 6 Serial 7 Serial 8
Serial 1 Serial 2 Serial 3 Serial 4
Diagnostic HDLC 1 HDLC 2
GPI Out
Tally 1-32
Tally
33-64
1
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
53
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
1
23
4
56
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
8 configurable Serial Ports for
Editor, Peripheral Bus II, and Remote Aux Panels
Chassis
Grounding
Lug
The rear of the Video Processor frame has input and output connectors and provides reference and system control connections (Figure 36).
Figure 36. Kalypso Video Processor Frame, Rear View
The Kalypso system has been designed for easy maintenance. All modules of the same type are identical, and can be swapped with one another. Modules can be removed and replaced safely with the power on, simpli­fying troubleshooting to the module level.
Kalypso — User Manual 49
Section 1 — System Overview
8218_06_15_r0
Power Supply Modules (3)
2 Standard, 1 Option
Power Supply
Locking Screw(s)
J3PS3 J2PS2 J1PS1
DC OUTPUT
A1
A2
A3
J10
DC Output to Video Processor Frame AC Power (3)
Chassis Grounding Lug

Kalypso Video Processor Power Supply

A separate Video Processor Power Supply provides power to the Kalypso Video Processor. The Video Processor Power Supply frame holds up to three Video Processor Power Supply modules (Figure 37). Two modules are required for system operation. The third module is an optional backup. Power supply modules can be installed in any slot in the Video Processor Power Supply frame.
Figure 37. Kalypso Video Processor Power Supply, Front View
Power connectors are located on the rear of the Video Processor Power Supply (Figure 38), including a special connector for feeding power to the Video Processor. Each module has its own power connection. Though not required, we recommend each module be plugged into a separate AC cir­cuit.
Figure 38. Kalypso Video Processor Power Supply, Rear View
50 Kalypso — User Manual

Original Kalypso Video Processor Power Supply

Two modules are required for system operation. The third module is an optional backup. A locking bracket can be slid down to secure the modules in their slots.
Figure 39. Kalypso Video Processor Power Supply, Front View
VADJ
ACG
DCG
20 40 60 80
100%
VADJ
ACG
DCG
20 40 60 80
100%
System Components
ON
PS1
DC
OFF
ON
PS2
DC
OFF
ON
PS3
DC
VADJ
ACG
DCG
20 40 60 80
100%
OFF
Module
Locking Bracket
Power Supply Modules (3)
2 Standard, 1 Option
Power Supply Module
Power Switches (3)
Though not required, we recommend each module be plugged into a sep­arate AC circuit.
Figure 40. Kalypso Video Processor Power Supply, Rear View
J3PS3 J2PS2 J1PS1
AC Power (3)
Chassis Grounding Lug
DC Output to Video Processor Frame
DC OUTPUT J10
0618_00_28_r0
0619_00_12_r4
Kalypso — User Manual 51
Section 1 — System Overview

Video Processor Frame Options

Still Store Option
The Kalypso Still Store is used to grab, save, and display images. Still Store features include:
Instant access to non-volatile stills (fixed names “Still 1”, “Still 2”, etc.),
Up to 1800 full frame images,
Full frame grab,
Partial frame (fenced) grab
Image positioning and cropping,
•Animation,
Display entire frame, or on interlaced formats display each field with
Video key pairs,
either field interpolation or replication,
Grabbed images can be placed in output (and cached) or saved to hard disk,
•Thumbnails,
Eight outputs that can be used independently,
Preview bus shows Still Store output #8,
E-MEM control of still output loading, and
Machine Control subpanel control of still output loading.
An additional KlipCache memory option is also available to increase the storage capacity of the Still Store cache.
Sources to be captured are selected on the Local Aux panel. That source can then be grabbed, repeatedly if necessary until the desired image is caught. The captured image is then saved to the Still Store hard disk. Any still image can be assigned to any of the eight Still Store outputs. These outputs are internal Kalypso system sources, which can be mapped to any desired source select buttons.
Transform Engine Option
The Kalypso Transform Engine option provides 3-D planar image transla­tion and transformation from within the Kalypso system. Each Transform Engine module houses three Transform Engines. Up to two Transform Engine modules can be installed in a Kalypso system, permitting manipu­lation of six video and key pairs at the same time. A Global channel is also available on each M/E for easy control of complicated transforms. The
52 Kalypso — User Manual
System Components
Kalypso system uses its Effects Send feature to supply translation and transformation capabilities to any keyer on any M/E.
Transform Engine features include:
Source and Target space selection,
3-D Locate, Size Locate, Rotate, Spin, Locate Axis,
Anti-alias filtering control through transform parameters,
Aspect, Skew, Perspective,
Post Transform,
Global channel on each M/E and PGM PST, to which the Transform
Engine channels in that M/E can be individually assigned,
Raster Cropping,
E-MEM keyframe control,
Near/Far & Front/Back, with horizontal and vertical reverse selection,
and
Tally (performs on screen/off screen and front/back calculations to
tally only on air images).
An additional software enabled Kurl/Splits and Mirrors Transform Engine optional feature is also available.
Kalypso — User Manual 53
Section 1 — System Overview
Program Monitor
Preview Monitor
Other Monitors
Program Out
Master Control/ Transmitter
Video/Key (Effects Send)
Facility Router Frame
Cam 1
Cam 2
Cam 3
Video
Facility Router Control
Camera Shader
Video/Key (Effects Return)
Synchronous Serial (CPL)
NOTE: External Effects Send only on Kalypso Classic
Serial
Reference
Black
Aux Bus Outputs
Profile VDR
Facility LAN
32-Crosspoint Remote Aux Panel
Remote Control Surface #1
0618_00_17_r13
Video/Key
Kalypso Main Control Surface
Kalypso Control
Ethernet
Hub
32-Crosspoint Remote Aux Panel
Remote Control Surface #2
Remote Control Surface #3
24-Crosspoint Remote Aux Panel
Monitor
Monitor
Serial
LAN
Ethernet
Switch
Shot Box
Kalypso Video Processor Frame
Joystick
DPM
1
VTR
1
Compatible DVEs: Krystal, GVeous/Dveous
Video or Key Signal Control Line
Override

Kalypso Facility Example

A simplified diagram of a small live studio is shown in Figure 41. In this facility the Kalypso Video Production Center has control of a portion of the facility router for pre-selecting various sources into the switcher. The camera control operator is able to remotely control a Kalypso Aux bus for selecting camera views to shade. A Profile VDR operator also remotely con­trols an Aux bus for recording selected iso cameras. After the clips have been recorded to the Profile, the Technical Director at the Kalypso Main panel can select and roll the Profile clips from his location. This facility also has a Krystal DPM system configured for Effects Send. The Technical Director can recall and run DPM effects from the Kalypso Main panel.
Figure 41. Basic Live Production Studio System Configuration Example
54 Kalypso — User Manual

Functional Overview

Internal Control
Still Store LAN
Facility LAN
Facility LAN
Facility LAN
16 GPI In 16 GPI Out
8 Serial
Tally (Relay)
Kalypso Video Processor Frame
2 Synchronous Serial
Control
System
Boot Config BU Flash
Tally
Hard Drive
Still Store
Hard
Drive
Remote Control Surface #3
24-Crosspoint Remote Aux Panel
32-Crosspoint Remote Aux Panel
Video or Key Signal Control Line Suite Boundary Control Surface Boundary
USB
USB
To networked image sources
Ethernet
Hub
NOTES: Control Panel, Facility, Still Store LAN: 10Base-T or 100Base-T Ethernet Remote Aux Panels and Still Store are system options.
Point to Point Serial Ports 1-12 RS-422/Serial Async
Local Aux Panel
Main Control Surface
Remote Control Surface #1
Kalypso Suite (Four Control Surfaces)
Remote Control Surface #2
32-Crosspoint Remote Aux Panel
LAN
Ethernet
Switch
Shot Box
(Provided with Flush Mount bracket.)
4-M/E Main Panel
Menu Panel
Hard
Drive
CD-ROM Drive
Optional Keyboard
Optional Mouse
Zip Drive
Menu System Processor (Win 2000)
Optional CD-ROM
Real Time Processor
Optional Future Satellite Panels (1-12)
1-M/E Main Panel
(option)
Real Time Processor

Kalypso System Control

System control for the Kalypso Video Production Center is designed for flexibility and simplicity. Ethernet and other standard data interfaces are used for system component interconnections. Multiple hard disks are included to permit storage of large numbers of data files. An OS drives the Menu panel touch screen, which is an SVGA monitor.
Late model 4-M/E Kalypso system control is shown in Figure 42.
Figure 42. Late Model 4-M/E Kalypso Control
Functional Overview
Kalypso — User Manual 55
Section 1 — System Overview
Internal Control
Still Store LAN
Facility LAN
16 GPI In 16 GPI Out
8 Serial
Tally (Relay)
Kalypso Video Processor Frame
2 Synchronous Serial
Control
System
Boot Config BU Flash
Tally
Hard Drive
Still Store
Hard Drive
Remote Control Surface #3
24-Crosspoint Remote Aux Panel
32-Crosspoint Remote Aux Panel
32-Crosspoint Remote Aux Panel
To networked image sources
LAN
Ethernet
Switch
Ethernet
Hub
Remote Control Surface #1 Remote Control Surface #2
Kalypso Suite (Four Control Surfaces)
Shot Box
Facility LANFacility LAN
Video or Key Signal Control Line Suite Boundary Control Surface Boundary
USB
USB
NOTES: Control Panel, Facility, Still Store LAN: 10Base-T or 100Base-T Ethernet Remote Aux Panels and Still Store are system options.
Point to Point Serial Ports 1-12 RS-422/
Serial Async
Main Control Surface
(Provided with Flush Mount bracket.)
2-M/E Main Panel
Menu Panel
Hard
Drive
CD-ROM Drive
Optional Keyboard
Optional Mouse
Zip Drive
Menu System Processor (Win 2000)
Optional CD-ROM
Real Time Processor
Optional Future Satellite Panels (1-12)
Local Aux Panel
Additional Menu Panel
(option)
Hard
Drive
CD-ROM Drive
Menu System Processor (Win 2000)
Late model 2-M/E Kalypso system control is the same as the 4-M/E Kalypso system, except the Local Aux panel is built into the 2-M/E Main panel (Figure 43).
Figure 43. Late Model 2-M/E Kalypso Control
56 Kalypso — User Manual
Functional Overview
Internal Control
Still Store LAN
Facility LAN
16 GPI In 16 GPI Out
8 Serial
Tally (Relay)
Kalypso Video Processor Frame
2 Synchronous Serial
Control
System
Boot Config BU Flash
Tally
Hard
Drive
Still Store
Hard
Drive
Remote Control Surface #3
24-Crosspoint Remote Aux Panel
32-Crosspoint Remote Aux Panel
Video or Key Signal Control Line Suite Boundary Control Surface Boundary
Button Knob Control (Serial)
Touch Screen Control (Serial)
SVGA
SCSI
SCSI
Optional Keyboard
Optional Mouse
Menu Panel
CD-ROM
Zip Drive
Optional Future Satellite Panels (1-12)
To networked image sources
Ethernet
Hub
NOTES: Control Panel, Facility, Still Store LAN: 10Base-T or 100Base-T Ethernet Button Knob and Touch Screen Control: RS-232 Serial Async Remote Aux Panels and Still Store are system options.
4-M/E Main Panel
Point to Point Serial Ports 1-12 RS-422/Serial Async
Internal Control
0618_00_03r14
Local Aux Panel
Main Control Surface
Remote Control Surface #1
Kalypso Suite (Four Control Surfaces)
Hard
Drive
3.5"
Drive
Menu System Processor (Win NT)
Real Time Processor
Remote Control Surface #2
32-Crosspoint Remote Aux Panel
LAN
Ethernet
Switch
Shot Box
Early model Kalypso system control is shown in Figure 44 (4-M/E system) and Figure 45 (2-M/E system).
Figure 44. Early Model 4-M/E Kalypso Control
Kalypso — User Manual 57
Section 1 — System Overview
Figure 45. Early Model 2-M/E Kalypso Control.
To networked image sources
Shot Box
Kalypso Suite (Four Control Surfaces)
Remote Control Surface #1 Remote Control Surface #2
32-Crosspoint Remote Aux Panel
Main Control Surface
Zip Drive
CD-ROM
Optional Keyboard
Optional Mouse
Menu Panel
SCSI
Button Knob Control (Serial)
Touch Screen Control (Serial)
Ethernet
Hub
SCSI
SVGA
LAN
Ethernet
Switch
2-M/E Main Panel
Menu System
Processor (Win NT)
Still Store LAN
Tally (Relay) 16 GPI In 16 GPI Out
8 Serial 2 Synchronous Serial
Facility LAN
32-Crosspoint Remote Aux Panel
Local Aux Panel
Internal Control
Hard
Drive
3.5"
Drive
Real Time Processor
Kalypso Video Processor Frame
Control
System
Boot Config BU Flash
Hard Drive
Remote Control Surface #3
Tally
Internal Control
Still Store
Hard Drive
24-Crosspoint Remote Aux Panel
Point to Point Serial Ports 1-12 RS-422/Serial Async
Optional Future Satellite Panels (1-12)
NOTES: Control Panel, Facility, Still Store LAN: 10Base-T or 100Base-T Ethernet Button Knob and Touch Screen Control: RS-232 Serial Async Remote Aux Panels and Still Store are system options.

Video Signal Flow

The Kalypso Video Production Center has been designed for operational flexibility. This is reflected in the basic system architecture. For example, all the outputs from every M/E are routed back to the video crosspoint matrix, making all these signals accessible to the entire system (see Figure 46 and
Figure 47 for Kalypso Classic and Figure 48 for Kalypso HD). The only
exception is Effects Send, where the outgoing signal is routed directly to its internal or external destination.
The Kalypso system does not have any dedicated inputs or outputs (except Black and Test outputs on Kalypso Classic systems). The inputs and outputs of the system can be assigned as needed. For example, after defining the program, preview, and any other necessary signal outputs, all the remaining outputs can be configured as Aux buses.
Video or Key Signal Control Line Suite Boundary Control Surface Boundary
0721_02_05_r6
58 Kalypso — User Manual
0618_01_01_r2
Key 1 Keyer/ Chromakeyer
Borderline
InternalExternalExternal
Borderline
Borderline
Borderline
Key 2 Keyer/ Chromakeyer
Key 3 Keyer/
Chromakeyer
Key 4 Keyer/ Chromakeyer
Video Processor
Video Processor
Video Processor
Video Processor
Effects Send Switch
Key 1 Fill
Key 1 Cut
Key 2 Fill
Key 2 Cut
Key 3 Fill
Key 3 Cut
Key 4 Fill
Key 4 Cut
Bkgnd A
Bkgnd B
Utility 1
Utility 2
Program D
Preview A
Preview 2
Program A
Program B
Program C
Wipe Pattern
Generators
2 Complex, 4 Simple
M/E 1
Standard
1
M/E 2 Inputs
M/E 3 Inputs
PGM/PST
Inputs
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Mixer
M/E 1 Program A
M/E 1 Program B
M/E 1 Program C
M/E 1 Program D
M/E 1 Preview A
M/E 1 Preview 2
M/E 2
Standard
M/E 3
Standard
PGM/PST
Standard
Input Module #2 Option 17 - 32 Inputs
Input Module #3 Option 33 - 48 Inputs
Input Module #4 Option 49 - 64 Inputs
Input Module #5 Option 65 - 80 Inputs
Ch 1
Ch 2
Ch 3
Ch 4
Ch 5
Ch 6
Pvw Video
Pvw Key
In 1
In 2
Still Store Option
Ext. Eff. Send
Ext. Eff. Return
Int. Eff. Return
Ext. Eff. Return
Ext. Eff. Send
Int. Eff. Send
M/E 2 Outputs
M/E 3 Outputs
PGM/PST Outputs
Internal
(Same as M/E 1)
(Same as M/E 1)
(Same as M/E 1)
Crosspoint Modules #1, #2, #3 (116 x 96 Matrix)
Transform Engine #1
Option 3 Video + 3 Key Channels
Transform Engine #2
Option 3 Video + 3 Key Channels
Input Module #1
Standard 1 - 16 INputs
M/E 1 Inputs
Key 1 Fill
Key 1 Cut
Key 2 Fill
Key 2 Cut
Key 3 Fill
Key 3 Cut
Key 4 Fill
Key 4 Cut
A Video
B Video
Utility 1
Utility 2
Video Proc.
Video Proc.
Video Proc.
Video Proc.
Deserializer and Reclock
Serializer
Video or Key Signals
Kalypso Classic System Signal Flow
Figure 46. Simplified Kalypso Classic Video Flow Diagram (part 1)
Functional Overview
Kalypso — User Manual 59
Section 1 — System Overview
0618_01_02_r1
Variable Delay
Shape/Pass
Variable Delay
Scale/Pass
Variable Delay
A
B
A
B
A
B
A
B
Ext. Eff. Send
Ext. Eff. Return
48
47
46
45
44
43
42
41
To/From All
8 Channels
Effects Send Module
Standard 8 Dual Outputs 41 - 48
2 of 8 Channels Shown Channels Shown in Output Mode Switches Up for Effects Send Mode
Output Mode with No Shape/Unshape: Input A = Video or Key Input B = Video or Key
Efects Send Mode: Input A = Shaped or Unshaped Video Input B = Key or Shaped Video
Output Module #1
Option 1 - 8 Dual Outputs
Variable Delay
1
Variable Delay
2
Variable Delay
3
Variable Delay
4
Variable Delay
5
Variable Delay
6
Variable Delay
7
Variable Delay
8
Sync Generator
Standard
Background 1
Background 2
Black
Tes t
Analog
525/625
Reference
Input
Output Module #2 Option 9 - 16 Dual Outputs
Output Module #3 Option 17 - 24 Dual Outputs
Output Module #5 Option 33 - 40 Dual Outputs
Output Module #4 Option 25 - 32 Dual Outputs
39 - Black
40 - Test
(33 - 38)
Variable Delay
Variable Delay
Unshape/Pass
Unscale/Pass
(Same as Output Module #1)
(Same as Output Module #1)
(Same as Output Module #1)
(Same as Output Module #1, except 39 and 40 dedicated)
Crosspoint Modules #1, #2, #3 (116 x 96 Matrix)
Figure 47. Simplified Kalypso Classic Video Flow Diagram (part 2)
60 Kalypso — User Manual
Kalypso HD System Signal Flow
8210_00_01_r1
Key 1 Keyer/
Chromakeyer
Borderline
Borderline
Borderline
Borderline
Key 2 Keyer/
Chromakeyer
Key 3 Keyer/
Chromakeyer
Key 4 Keyer/
Chromakeyer
Video Processor
Video Processor
Video Processor
Video Processor
Effects Send Switch
Key 1 Fill
Key 1 Cut
Key 2 Fill
Key 2 Cut
Key 3 Fill
Key 3 Cut
Key 4 Fill
Key 4 Cut
Bkgnd A
Bkgnd B
Utility 1
Utility 2
Program D
Preview A
Preview 2
Program A
Program B
Program C
Wipe Pattern
Generators
2 Complex, 4 Simple
Input Crosspoint
1
2
3
4
5
6
7
8
9
10
85
86
87
88
89
90
80
81
82
83
84
Mixer
PGM/PST Program A
PGM/PST Program B
PGM/PST Program C
PGM/PST Program D
PGM/PST Preview A
PGM/PST Preview 2
Ch 1
Ch 2
Ch 3
Ch 4
Ch 5
Ch 6
Pvw Video
Pvw Key
In 1
In 2
Still Store Option
Eff. Return
Eff. Send
M/E 1 Outputs
M/E 2 Outputs
M/E 3 Outputs
M/E 1
Inputs
Transform Engine #1
Option 3 Video + 3 Key Channels
Transform Engine #2
Option 3 Video + 3 Key Channels
M/E 1
Inputs
Key 1 Fill
Key 1 Cut
Key 2 Fill
Key 2 Cut
Key 3 Fill
Key 3 Cut
Key 4 Fill
Key 4 Cut
A Video
B Video
Utility 1
Utility 2
Deserializer and Reclock
Video or Key Signals
Serializer
90
External
Inputs
12 Dual Outputs Per M/E Module
Bkg 1
Bkg 2
Tes t
Black
Checksum & Timing Diagnostic Data to Control Processor
Serial Reference to Sync Generator
Dual Outputs
13 - 24
Dual Outputs
25 - 36
Dual Outputs
37 - 48
134 x 100 Crosspoint Matrix
Variable Delay
1
Variable Delay
2
Variable Delay
3
Variable Delay
4
Variable Delay
5
Variable Delay
6
Variable Delay
7
Variable Delay
8
Variable Delay
9
Variable Delay
10
Variable Delay
11
Variable Delay
12
M/E 2 - Output
(Same as PGM/PST)
M/E 3
Inputs
PGM/PST - Output
(Same as PGM/PST)
M/E 2
Inputs
M/E 3 - Output
(Same as PGM/PST)
M/E 1 - Output
Figure 48. Simplified Kalypso HD Video Flow Diagram
Functional Overview
Kalypso — User Manual 61
Section 1 — System Overview
62 Kalypso — User Manual

Concepts

Introduction

Section 2
In general, any video switcher receives multiple video inputs, performs signal processing on selected input signals, and then outputs the processed video. Efficient real time switcher operation is essential for live production, and can save valuable time in post production environments as well. Several innovative concepts are employed in the Kalypso Video Production Center to enhance its operational speed and flexibility. Understanding these concepts, as well as basic switcher fundamentals, will help you take full advantage of the exceptional power of the Kalypso system.

Kalypso System Configuration Overview

The Kalypso Video Production Center is designed for operational flexi­bility, and can be configured to fit various applications. Different Kalypso systems can have different capabilities, or the same Kalypso system can be re-configured to have different capabilities at different times. The system has also been designed to support multiple users on the same system, but remains suitable for use by a single operator. For these reasons, it is impor­tant for you to have a basic understanding of how a Kalypso system is con­figured.
The way a Kalypso Video Production Center is wired into your facility affects the Kalypso system’s capabilities. For example, the number and types of sources physically connected to the system obviously determines what video the system can handle. However, because Kalypso system inputs and outputs can be configured, once video cables are physically con­nected they need not be moved. Configuration settings also control many other capabilities that affect Kalypso system behavior.
Kalypso — User Manual 63
Section 2 — Concepts

Engineering Setups

Kalypso Video Production Center configuration information is divided into three areas, to simplify and increase the speed of reconfiguring the system. The basic areas of Kalypso configuration are:
Engineering Setups (settings established by the engineer in charge that affect the entire system, which never need to be changed by operators),
Suite Preferences (settings for a suite that affect all the operators working in that suite, that are designed to suit a particular show or pro­duction style and ensure a consistent working environment), and
User Preferences (settings that give the operator the ability to customize his individual work surface to meet his personal preferences).
All Kalypso configuration settings are non-volatile. Disk save and load operations are available that allow users to store configuration information on removable media for easy transport and for use as backup copies.
Engineering Setups control how the Kalypso Video Production Center’s major components behave and interact, and how the Kalypso system inter­acts with the rest of the facility. Engineering Setups are not likely to change on a daily basis and so are grouped separately from the Suite and User Pref­erences. Facility maintenance personnel or the engineer in charge of a pro­duction truck generally manages Engineering Setups.
Engineering Setups information includes:
Networking IP addresses),
Source definition (described later in this section),
Output assignment (identifying which output connectors are Program,
External device interfaces (DDRs, VTRs, DPM, Router, etc.),
Control surface and suite definitions (identifying the operating panels
Single Suite or (for Resource Sharing) Multi Suite operating mode, and
Various other system functions.

Suite Preferences

A Kalypso suite corresponds to a control room, where there is a grouping of one or more control surfaces. Suite Preferences define how all the control surfaces associated with a Kalypso suite behave when they control the Kalypso system. Some parameters (for example, safe title displays) must be identical to all Kalypso users involved in a session. Suite Preferences can substantially change system behavior, not just a user’s view of the system.
which are Preview, etc.),
present and their relationships to one another),
64 Kalypso — User Manual
Kalypso System Configuration Overview
Suite Preferences are intended for day-to-day or session-to-session changes in Kalypso system operating behavior and so are open for modification by operators.
The Resource Sharing feature makes it possible to configure the Kalypso system with two suites, corresponding to two different work envrion­ments. Each suite can be operated with its own Suite Preferences settings.
Suite Preferences include:
Source patching
Pbus patching
Safe title, preview behavior, etc.,
Video specifications (525/60, 625/50, aspect ratio, etc.),
Default Source Memory (initial keying and video processing settings
used for each source on each bus),
Default Keyframe (initial settings for many other user controls), and
Various other suite preferences.

User Preferences

User Preferences allow users to customize a Kalypso control surface to suit their personal operational style. User Preferences apply to only one control surface, and only affect the behavior of the panel controls available to a single operator. User Preferences do not change Kalypso system capabili­ties.
The Resource Sharing feature makes it possible to configure each of the two two suites with two different control surfaces. Each control surface can run its own User Preferences settings.
User Preferences include:
Source to button mapping (described later in this section),
Aux bus delegation button mapping, and
Various other user preferences.

Suite and User Preference Profiles

A set of preference settings can be chosen and saved as a profile. A saved profile can then be loaded to change all the preference settings at the same time. This feature is available only for Suite and User preferences, not Engi­neering setups. Suite and User preferences have separate profiles.
Profiles can be useful when different programs are being produced in the same control room. When the time arrives for the next show, loading a Suite
Kalypso — User Manual 65
Section 2 — Concepts

Signal Routing

Inputs and Sources

and a User profile created for that show allows instant reconfiguration of the Kalypso system.
Incoming video signals are connected to the Kalypso system via connectors on input modules located at the back of the Kalypso Video Processor frame. All inputs are serial digital (SMPTE 259M, CCIR 601). Signals from external devices not operating in this standard will need to be converted.
Some devices (for example, a camera providing serial digital output) may provide a video signal that can be received on a single connector. However, other devices may output multiple signals. For example, a character gener­ator usually provides a signal with two components (commonly called video and key). Some incoming signals may also originate from devices the Kalypso system can control (Router, DPM, DDR).
For a Kalypso Video Production Center, the term source refers to all the video signals and other attributes associated with a device. This is a funda­mental concept. The Kalypso system is based on sources, not input signals or crosspoints. Each source can be given a descriptive name, but has an ID number for absolute identification. The Kalypso system uses ID numbers, not source names or input connectors, to identify each source. Defining each source is an important aspect of the Kalypso system.
Source Definition
When the Kalypso system is first configured, all sources are defined so the incoming signals from each device can be used effectively. This is usually done by engineering personnel, not operators, and once set these defini­tions are not changed. A source definition data file tells the system how many signals a source has (video only, or video and key), which physical inputs to route whenever a particular source is selected, the default pro­cessing of the source’s key signal (if present), and what external devices (if any) are associated with that source. Tally is another important attribute of a source. On-air tally relays are related to sources, not physical inputs or source select buttons. The source definition process includes assigning a name to each source. Once sources are defined, they are mapped to specific source selection buttons. The user is then able to select the source by pressing its button, and the Kalypso system automatically manages all the necessary signals, performs any default processing, and enables any addi­tional control capabilities associated with that source.
66 Kalypso — User Manual
Source definition data is stored as a part of Engineering Setups. Only one set of source definition data can be active on a Kalypso system at a time. Note that source definition is separate from source memory, which speci­fies what processing is to be applied to the source and can dynamically change during system operation.
Source to Button Mapping
Source to button mapping makes it possible to organize sources on Kalypso control panels in a preferred order. For example, cameras can be placed on the left side or the right side of the button row, whichever is preferred. Source mapping is distinct from source definition, as source mapping only involves the location of sources on the control panel and does not affect any capabilities defined for the sources. Note that E-MEM effects store the source IDs, not the source select buttons, so remapping sources will not change the appearance of recalled effects. On the Kalypso system, button mapping for each Main panel bank and Local Aux panel can be different.
Source Naming
Signal Routing
Names can be given to sources. The Kalypso system actually supports dif­ferent source naming schemes, with associated IDs, to accommodate dif­ferent needs.
Engineering ID – An unchanging numeric value associated with a source. This
value is used to unambiguously identify each source from an engineering perspective, regardless of how it may have been named. On-air tally uses Engineering IDs so the proper device always receives tally.
Engineering Name – An editable name that can be associated with a source,
intended for use by facility engineers to ease source identification. An Engi­neering name may that of a particular hard wired device (Cam 1), or it may indicate a patch bay location or a router source or destination. Naming sources in this manner can help engineers configure and re-configure their facility wiring.
Logical ID – An unchanging numeric value associated with a source used in
a production environment. Effects and source memory use Logical IDs.
Logical Name – An editable name that can be associated with a Logical ID,
used as a convenience to the user to identify sources in a production envi­ronment.
Logical Nickname – An alternative editable name that can also be associated
with a Logical ID. Generally Logical nicknames are short to make larger characters appear in the Kalypso system Source Name Displays. If both a Logical name and a Logical nickname are specified, the nickname appears only on the Source Name Displays.
Kalypso — User Manual 67
Section 2 — Concepts
Background A Bus
Source Signal Inputs
12345
Crosspoint
Switch
Signals Continue to Other Buses
Source Patching
Source Memory

Buses and Crosspoints

The Kalypso system allows logical sources to be associated with different engineering sources. A source patch table is used to map Logical IDs to Engineering IDs. This table acts like a patch bay. It then becomes possible to use effects in different environments. For example, effects created in one production truck equipped with one set of devices can be used in a dif­ferent truck with different devices by modifying the source patch table.
Keying and other parameters can be saved to a separate source memory for every Kalypso system source. These parameters can be applied automati­cally whenever that source is selected. See Source Memory on page 105 for specific information.
A bus is technically defined as a signal path where one of several available inputs can be selected to feed a single output. A crosspoint is an electronic switch that allows a signal to pass when the switch is closed. On video switchers, a bus can be constructed containing a series of crosspoints, which permits selecting which one of several incoming signals will be sent out the bus. In Figure 49, source 2 has been selected on the background A bus. This signal can now be called background video and is available for further processing.
Figure 49. Buses with Crosspoints
Buttons on a control panel can be used to control the switching of cros­spoints. The buttons are usually arranged horizontally, making it easy to imagine the available signals coming in from the top, and the single bus output signal going out the right side.
In earlier generation switchers, the terms crosspoint button and crosspoint bus have been used in reference to control panel source selection. For a Kalypso system, the terms source button and source bus will be used. These terms better reflect a system operating philosophy that is based on sources rather than crosspoints. The Kalypso system does not directly associate a source select button with a physical crosspoint. The association goes first through
68 Kalypso — User Manual
Signal Routing
Source Signal Inputs
Key
123 45
Key Video Key Video Video Only Video OnlyVideo
0618_00_21_r1
Key 1 Fill Bus
2
1 3 4 5
Key 1 Cut Bus
Single Button Controls Both Crosspoints
Single Button Sends Same Signal to Both Buses
Key 2 Fill Bus
2
1 3 4 5
Key 2 Cut Bus
source to button mapping, then through source definition to find the phys­ical inputs.
On the Kalypso system, a single source button can control crosspoints on different buses simultaneously. For example, during keying on an M/E, both the video and key signals of a source can be selected with a single button press. In this case two different crosspoints on separate buses (key fill bus and key cut bus) are actually switched when the button is pressed. In the upper part of Figure 50, the video component of source 2 in the figure has been selected on the key fill bus and becomes the key fill signal for sub- sequent keying. The key component of source 2 selected on the key cut bus becomes the key cut signal for keying. The lower part of Figure 50 shows how the same source (source 4) can be selected for both the key fill and key cut signals.
Figure 50. Multiple Crosspoint Control

Shifted Sources and Shift Preference

An operator may need to quickly access many sources during a production. However, a control panel has size limitations, since all the source selection buttons must remain within reach. To accommodate rapid selection of many sources, earlier generation video switchers often employed a mecha­nism similar to the shift key of a typewriter. On these switchers, holding down a Shift button on the control panel made an alternate set of sources available for selection. Which set of sources was available by default and which set was accessed with the Shift button (the shift preference) could be configured, but this setting generally applied to all the buses on the control
Kalypso — User Manual 69
Section 2 — Concepts
panel. This required the operator to account for the state of the Shift button before selecting any source.
The Kalypso system provides an improved mechanism for shifted and unshifted source selection, and allows setting individual shift preferences for each bus. The result is improved source selection flexibility, speed, and reliability.
On a 4-M/E Kalypso system, up to 72 sources can be mapped at one time, 36 to the unshifted source selection and reentry buttons, and 36 to those shifted buttons. Instead of a single modal Shift button, an additional Unshift button is available. Buses with a Shifted shift preference will select the shifted source when no modifier button is held down. Unshifted shift preference busses select the unshifted source when no button is held down. Holding down the Shift button while pressing a source button always selects the Shifted source for that bus, while holding down the Unshift button always selects the unshifted source. This selection is consistent regardless of the shift preference set for that bus. For example, holding down the Shift button for a bus with a Shifted shift preference still causes selection of shifted sources (same as no modifier button held down).
Each source selection bus on a Kalypso system can be individually config­ured with a shift preference that determines which set of sources are selected on that bus when a modifier button (Unshift or Shift) is not held down. This allows different sets of sources to be made available for imme­diate selection on different buses. Note that if only one source is mapped to a button, that source is selected regardless of the shift preference or Unshift or Shift hold downs.
It is recommended that shift preferences be set so they are easy to remember. For example, you can set all the buses to have an unshifted pref­erence. Or you can set only M/E 1 to a shifted preference, so you can quickly access these sources on that M/E. Another useful configuration is to have sources normally used for backgrounds (e.g. VTRs) mapped to unshifted buttons, and sources normally used as keys (e.g. character gener­ators) mapped to shifted buttons. Then you can then set all the background buses to an unshifted preference, and all the key buses to a shifted prefer­ence.All normal source selections can then be made without having to use the shift modifier buttons.

Mix/Effects (M/E)

An M/E is a subsystem of a video production switcher that can create a composite of two or more pictures. An M/E includes multiple source selec­tion buses and provides transition (mix and wipe) and keying capabilities on the selected signals. An M/E can be organized with the keying circuitry separate from the mixing circuitry, which permits Effect Send capabilities (see Effects Send on page 72 for more information).
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Source Signal Inputs
061_00_22_r1
Crosspoint
Matrix
Keyer
Mixer
Wipe
Generator
M/E Outputs
Background A
M/E Program
M/E Preview
Background B
Key Cut
Key Fill
Signal Routing
A simple basic M/E used in a typical switcher will be used as an example in the following discussion. A Kalypso M/E has added capabilities, but the basic principles described here will apply. See Section 1 - System Overview for a simplified diagram of the actual Kalypso M/E architecture.
Figure 51. Simplified Mix Effects (M/E) Subsystem
The basic M/E shown in Figure 51 has an A and a B background bus. These buses select the background video signals sent to the output of the M/E. Generally the source on the background A bus is the current background output, and the source on the background B bus is the background video that will be used next. During most transitions, portions of both back­grounds are output simultaneously. The keyers in the M/E allow the inclu­sion of additional material over the background. Wipe generators also exist, which create patterns used by the mixer for wipe transitions, or used by the keyers to modify the signals it sends the mixer. See Transitions on
page 75 and Keying on page 79 for more information. The processed signal in
an M/E is then sent to an M/E output, typically program or preview.
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Re-Entry

A video production switcher can have more than one M/E. For example, a 4-M/E Kalypso system has four (M/E 1, M/E 2, M/E 3, and PGM PST). Each Kalypso M/E actually is able to produce up to six outputs (Program A, Preview A, Program B, C, D, and Preview 2 that is shared by the three additional program outputs). These additional outputs allow great flexi­bility in configuring a Kalypso system for special purposes.
Switchers with multiple M/Es generally have re-entry capabilities. Re­entry permits the switcher to select the output of one M/E for use as an input source to another M/E. The signals are routed internally.
The Kalypso system supports M/E re-entry in any order. For example, an output of M/E 2 can be sent to M/E 1, and an output of M/E 1 can be sent to M/E 3. Infinite looping re-entry (for example, M/E 1 sent to M/E 2 and M/E 2 sent back to M/E 1) is not allowed.
Section 2 — Concepts

Alternate Buses and Delegation

Many earlier generation switchers had M/Es equipped with two keyers, and each M/E could accept two background sources. This permitted mixing or wiping between two backgrounds, and keying up to two addi­tional sources over the background. Dedicated rows of control panel buttons were used to select these key and background signals.
Each Kalypso system M/E actually has four keyers, each handling a fill and a key signal, and each M/E can accept four background sources (A, B, Utility 1, and Utility 2). Providing 12 source selection rows for each M/E is impractical, as the panel would become too large for an operator to reach all the buses. For ease of use, Kalypso panels have alternate buses accessed by delegation, using source select modifier buttons. Holding down a mod­ifier button changes which bus is affected by pressing a source select button. Each Kalypso M/E Status display shows all 12 source selections for that M/E, and clearly identifies which bus will be affected by source selec­tion.
For example, on the Kalypso system you access Key 1 fill, Key 2 fill, Bkgd A, and Bkgd B without holding down a modifier. You access Key 3 fill, Key 4 fill, Utility 1 and Utility 2 by holding down the access Keyer cut buses by holding down the down combinations of modifiers are allowed, permitting for example the splitting of a key on a the Key 3 bus.
Key Split modifier. Holding
Alt Buses modifier. You

Utility Buses

Effects Send

Besides the standard A and B background inputs, each Kalypso M/E also accepts Utility 1 and Utility 2 inputs. Kalypso Utility buses can be used to select signals for special purposes, and have no relation to the background buses. For example, a video signal selected on a Utility bus can be used to fill a keyed Borderline border, to feed a custom pattern into a wipe gener­ator, or create a custom border wash pattern.
Effects Send provides a method of integrating digital effects devices into an M/E subsystem. Effects Send switches the key cut and key fill outputs of the keyer of an M/E to a digital effects device for manipulation. The manip­ulated key cut and key fill outputs are then received and sent directly to the inputs of the mixer circuits of the M/E. Effects Send allows you to process a key effect as though the digital effects circuits were located inside the M/E itself.
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Source Signal Inputs
Source
Selection
Buses
Keyer
M/E
Mixer
Digital Effects
System
M/E Outputs
Signal Routing
On the Kalypso system, Effects Send is integrated into each M/E and is an extension of the keying control system (Figure 52).
Figure 52. Effects Send Diagram
The Kalypso Classic system supports both external and internal Effects Send. External Effects Send routes the key fill and key cut output signals from an M/E keyer to a separate, external digital effects system, like a Krystal DPM. The signals are manipulated by the external device and then sent directly back to that M/E’s mixer inputs. If the Kalypso system is equipped with the Transform Engine option, an internal effects send loop can be used. This internal loop switches the M/E keyer outputs to the Kalypso Transform Engine, and then returns the manipulated signals directly back to that M/E’s mixer. Kalypso HD systems only support internal Effects Send.

Outputs

Video production switchers generate several different video outputs (Pro­gram, Preview, etc.). A final program output from PGM PST is typically sent to the transmitter for broadcast and/or to DDRs or VTRs for recording. Individual M/E program and preview outputs and an additional switched preview output are sent to monitors in the control room. These outputs may also be routed elsewhere in the facility. Aux Bus outputs may also be used for special purposes.
Output Mapping
Unlike earlier generation switchers, nearly all the Kalypso system outputs are configurable. There are no dedicated output connectors (except Black and Test for slot 16). Any signal can be assigned to any output connector, which provides flexibility and control of the number of fixed and Aux bus outputs the system will have. A fixed output is always the same, while an Aux bus’s output can change depending on what source has been selected on that bus. Once the fixed system outputs have been assigned, all the remaining outputs can be assigned for use with Aux Buses. When the
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Section 2 — Concepts
Aux Buses
system is configured, the outgoing signals are assigned to connectors on output modules located at the back of the Kalypso Video Processor.
The most important difference between a fixed output and aux bus is that an operator has control over an aux bus but a fixed output always provides the same signal.
Video production switcher Aux Buses can be used to select and route sources to specific destinations. For example, a source selected on an Aux Bus can be sent to an iso recorder for instant replay. This can be done directly by the Technical Director while he switches the program. Remote Aux panels can be used to give different operators control over one or more Aux Buses. It is also possible to assign control of an Aux Bus to an external device, like a DPM, and allow that device to directly switch sources as required.
On the Kalypso system, each Remote Aux Bus panel can have its own source to button mapping. Source name displays on the Local Aux panel show what source is currently available for each button. Aux Buses can also be configured in pairs, to send matching key cut and key fill signals to external devices.

Point Of Use

The Kalypso system can share some resources for use at different locations. The location where a resource is being used is called a point of use. Different types of resources are shared differently.
Floating resources (like Transform Engines) move between points of use, and the parameters controlling these resources are considered part of the point of use. These resources are used at only one point of use at a time. When the resource floats to the new location, its behavior changes. For example, a Transform Engine can be set for 0.25 Z rotation (parameter) on M/E 1 Key 2 (point of use). That same Transform Engine can then be assigned to M/E 2 Key 3 and set to a Z rotation of 0.0. When the Transform Engine is reassigned back to M/E 1 Key 2, the 0.25 Z rotation parameter will be restored.
Other Kalypso system resources behave differently. For example, wipe pattern generator resources can be used for an M/E wipe transition, as a preset pattern, as a mask, or at other points of use. It is also possible to assign the output of the same wipe pattern generator to different points of use at the same time. For efficient operation, the Kalypso system has divided the parameters controlling wipe pattern generators and related utility bus functions into two categories; shared generator parameters and
point of use parameters. The set of parameters for the shared generator are
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Transitions

used by all points of use, so changing one of these parameters will affect all locations where that wipe pattern generator is being used at that time. Sep­arate sets of point of use parameters, however, are maintained for each Kalypso system point of use (same as Transform Engines described above). These settings are used only by each individual point of use, so changing them will not affect any other point of use. For example, a wipe shape (box, circle, etc.) is a generator parameter, but the softness of the shape’s edges is a point of use parameter. If the same wipe generator is used by both an M/E wipe transition and a preset pattern, adjusting softness at one point of use will not affect the other’s softness settings. However, changing the pattern shape affects both locations.
Kalypso systems differ from the Grass Valley Model 4000 switchers in the division between wipe pattern generator and point of use. In the 4000, the edge is created as part of the generator so all points of use have the same softness and border width. The Kalypso system duplicates this circuitry allowing each point of use to have a different edge on the same basic wipe pattern shape.
Transitions
A transition is a change from one image to another. The Kalypso system supports three basic types of transitions:
•Cut
•Mix
•Wipe
A transition can be applied to the entire picture, or to only the background or keyed elements of the picture, and can include multiple elements. See Current and Next Stack on page 78 for information on transitions involving more than one element.
Cut
A cut is an instantaneous switch from one image to another (between suc­cessive video fields or frames). The simplest type is a hot cut, accomplished by selecting a different source on a bus feeding an M/E output. This only changes that bus’s contribution to the output, and does not change what elements may be involved in the output (the same buses are involved).
The Kalypso system also provides cut transitions, where the elements involved in a composite can be changed instantaneously. Different buses can be included or excluded, causing changes in the resulting composite image. Background cut transitions on an M/E are first selected on the Back­ground B bus to allow previewing the upcoming picture before it is cut on­air.
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Crossfade Transition
Start End
Midpoint
Current Picture
Picture
Intensity
Next
Picture
Current
Picture
Next
Picture
NAM, FAM
Transition
Start End
Midpoint
Mix
Mix Through Video
Non-Additive Mix, Full Additive Mix
A mix is a transition from one picture to another where the new picture fades in as the existing picture fades out. During a standard mix transition a superimposition of both pictures, each at a lower intensity, is visible.
The Kalypso system allows mixing from one background to another and to mix up to four separate keys on or off over a background. Background and key mixes can be done separately or simultaneously.
A Mix Through Video transition is a special mix transition that incorpo­rates a third intermediate video source. This type of transition can mix from one video source, through a matte or Utility bus video source, to the final video source, all as one transition.
Non Additive Mix (NAM) and Full Additive Mix (FAM) are special mix transitions that the Kalypso system supports besides normal crossfade transitions. Picture elements in NAM and FAM transitions are composited differently through the time of the transition(Figure 53).
Figure 53. Normal, NAM and FAM Mixes
NAM transitions pass only the brightest regions of each picture to the output. During the first half of a NAM transition the original picture retains its original intensity while the next picture mixes to full intensity. Brighter areas in the new picture replace any corresponding darker areas of the pre­vious picture. During the second half of a NAM transition the previous picture mixes out of the darker areas of the new picture. FAM transitions also first fade a new picture to full intensity and then fade the old picture out, but both full intensity pictures are mixed together to the output during the transition. The resulting signal is clipped at white level to prevent gen­erating illegal video.
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Transitions

Wipe

A wipe is a transition from one picture to another in which the edge of a shape moves across the screen, revealing the new picture. Wipe transitions can be applied to backgrounds, to keys, or to both simultaneously. A wipe transition shape can be selected from a variety of patterns, and these pat­terns can be adjusted in several ways (position, aspect ratios, edge attri­butes, etc.).
Each Kalypso M/E has two separate wipe systems, each of which can be assigned a different wipe pattern and be adjusted independently. These systems can each use one of the two available complex wipe pattern gener­ators with advanced capabilities. It is also possible to combine these wipes to create extremely complicated wipe transition shapes, and generally this is used only by advanced operators. Utility bus video signals can also be used to generate a custom pattern for a wipe transition or other purposes.
Other Wipe Pattern Generator Uses
Wipe pattern generator circuitry can be used for purposes that do not involve transitions. Each Kalypso M/E has the two complex wipe pattern generators described above, and each of its four Keyers also has a simple pattern generator and a box pattern generator, making a total of six. These pattern generators can also be used for Preset Pattern, Masking, and Matte Was he s.

Preset Black

Preset Black is a special type of transition, where the picture transitions to black, and then transitions out of black to the new picture. Preset Black is really two transitions, one to and one from black, and so requires two oper­ator commands to complete. Preset Black can be used with any transition type (cut, mix, or wipe). The entire picture goes to black, even if all the tran­sition elements involved in the picture were not selected.

Transition Rate

Cut transitions are instantaneous, but mix and wipe transitions have dura­tions. Transition durations can be set in advance to a specific transition rate, and be initiated by pressing a button the control panel. It is also possible to manually control transitions using a lever arm.
On the Kalypso system, one transition rate can be assigned to the main transition of each M/E. This type of transition can be controlled by that M/E’s lever arm. Each of the four keyers on each M/E can also be assigned its own transition rate, initiated with a separate Key Mix button on that M/E.
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Section 2 — Concepts

Flip Flop Background Buses

Look Ahead Preview

At the completion of a transition, the background buses swap their source selections (flip flop). This makes the upper bus always act as the on-air bus, and the lower bus act as a preset bus. The operator can reliably setup the next source on the lower bus without disturbing the source selected on the on-air upper bus.
For example, if a transition begins with source 1 on Background A and goes to source 2 on Background B, as soon at the transition to source 2 completes, source 2 will be taken to the Background A bus (without disturbing the output of that M/E). The source 1 selection will also be immediately taken to the Background B bus.
If a preview monitor is configured for Look Ahead Preview mode, the end result of the upcoming transition can be viewed on that monitor. This lets the operator know in advance what will occur for that next transition. The mode you select for each preview monitor depends on the number of mon­itors available and the individual requirements of the facility.

Current and Next Stack

Kalypso uses a current and next stack approach for transitions that involve multiple elements. The current stack is the current M/E output including any keys that are on. The next stack is defined by the current stack and whatever next transition elements have been selected. Look ahead preview always displays the next stack. Next transition elements affecting stacks are Keys 1 - 4, background, and key priority.
Kalypso transitions always occur from the current stack to the next stack. For example, if the current stack has Key 1 over Background A, and the next stack specifies Key 2 over Background B, a mix transition will occur between the composites (Key 1 over A to Key 2 over B). This is different from mixing Key 1 off, Key 2 on, and mixing between A and B at the same time, which would cause the keys to go transparent over their background during the transition. On the Kalypso system, opacity is retained throughout the transition, so midway through this example Key 1 remains fully keyed over Background A, and Key 2 is fully keyed over Background B. The transition occurs between these two fully keyed composites.

Key Priority and Transitions

The four keyers on a Kalypso M/E can be assigned priorities. This deter­mines the layering of the keys. The highest priority key appears on top, while keyers with lower priority may be partially or fully hidden behind
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Keying

Keying
those with higher key priorities. The backgrounds always have the lowest priority. Changes in key priority can be included as a part of a transition. Like any other transition, the current stack will transition to the key priority of the next stack. For example, suppose the current stack has Keys 1, 2, and 3 in that key priority order over Background A, and the next stack specifies key priority order 3, 2, 1. A mix transition will occur between the 1, 2, 3 composite order to the 3, 2, 1 composite order. All three keys will remain fully keyed over the background, and will mix to their new key priority order.
Keying inserts part of one picture into another to create a composite pic­ture. Keying involves three signals:
background,
key cut, used to specify where to cut a hole in the background, and
key fill, used to fill the hole in the background. The fill can be an
incoming video signal or it can be an internally generated matte.
A separate key cut input signal is not necessarily required for keying. For example, a self key (also called a video key) uses the same input signal for both key cut and key fill.
The Kalypso system supports the following types of keys:
Linear Key (fixed and adjustable)
Luminance Key
Preset Pattern
Chroma Key (option)
The Kalypso system also supports self keys and split keys.

Matte Fill Key Example

One of the earliest keying techniques was to use an art card and camera to perform a luminance key with a matte fill. This type of key is a good example for explaining basic keying principles because three separate and independent incoming signals are used.
To insert a green logo into background video, the logo can be printed in white on black paper and a camera can be focused on it. The signal from the camera can be selected as the key cut signal and green matte video can be selected as the key fill signal sent to the keyer. The key cut signal is then adjusted (clipped) to ignore the black paper and use only the white logo shape to cut a hole in the background video. The keyer then shapes the key
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Section 2 — Concepts
LOGO
LOGO
fill to precisely match the logo-shaped hole cut in the background and fills it with green matte video. This creates a green logo inserted into the back­ground (Figure 54). Because luminance values of the key cut signal are used to cut the hole in the background this is called a luminance key.
Figure 54. Matte Fill Luminance Keying Example
Background

Shaping Video

LOGO
Key Cut
Key Fill
In this keying discussion illustrations rather than actual screen images are used for simplicity, and because the printing process has difficulty cap­turing the subtleties of soft key edges.
In the matte key example above, the key fill signal was a full raster color that did not match the shape of the key cut signal. This key fill signal is accurately called non-shaped video, but may also be referred to as unshaped video since both signal types are processed identically during keying.
LOGO
Background with Matte Key Inserted
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Some external devices (e.g., character generators) provide a key cut signal and an already processed companion key fill signal. A key fill signal that correctly matches the key cut signal is called shaped video. During keying, properly shaped key fill video can be summed with a background signal (with a hole cut) and achieve the desired result. When the shaping is per­formed by the source device, the Kalypso system can use a standard clip and gain setting defined during system configuration to create the key cut
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control signal, and so relieve the operator of having to adjust clip and gain manually.
If a key fill does not match the hole in the background (like in the matte key example above), the key fill needs to be shaped by the switcher. By multi­plying the key fill signal with the key control signal the unwanted areas of
Keying
the fill can be made black, shaping the video to match the hole before it is summed with the background. Key fill video must be shaped using the key cut signal actually used to create the hole in the background. Video shaped with a different key cut signal will not key correctly.
The Kalypso system, as well as some external devices like DPMs, can also divide a shaped video signal by its own key signal. The result is called unshaped video. For optimum image quality, shaping and unshaping oper­ations should be minimized. In general, devices should be installed and configured in a manner that prevents them from having to unshape incoming video just to reshape it again afterwards.
Specifying whether source signals are shaped or unshaped is part of the Kalypso system configuration process (source definition). Properly shaped video is an important aspect of keying. See Properly and Improperly Shaped Video on page 91 for more information.
Note that an unshaped signal viewed directly will show harsh edge arti­facts due to dividing by a small number. This is normal and expected. Keying this signal will clean up its appearance.

Key Control Signal Adjustment

During keying, the selected key cut signal can be converted into a key control signal. It is the key control signal that actually cuts the hole in the background video. Adjusting the key control signal (Clip and Gain) is essential in the keying process. The art of setting up a good key is to use just enough Gain to suppress any imperfections in the incoming key signals. Setting Gain too high can cause ragged key edges.
The Kalypso system provides two methods for adjusting the key control signal, Clip and Gain, and Clip Hi and Clip Lo. Note that the same basic keying process is controlled by either of these methods.
Clip and Gain
The Clip and Gain operation selects a threshold of the selected key cut video that will be used to cut the hole in the background video. Clip con­trols the threshold, and Gain controls the softness of the key edges and any translucent areas. High portions of the key cut signal specifies what video is retained, and low portions determine what video is removed. Interme­diate levels specify a soft blend of the background and fill video (Figure 55).
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Section 2 — Concepts
0618_00_31_r1
Key Cut
Signal
Key Control
Signal
Key Control
Signal
Inverted
(Hole Cutter)
Video
Retained
Mix of
Background
and Fill Video
Video
Removed
Background Video
Removd
Background Video
Retained
Clip
Gain
Figure 55. Key Clip, Gain, and Key Control Signal
Clip and Gain control is appropriate for high gain keys (see below), to easily adjust where the relatively hard transition from background to fill occurs. In this mode, changing the Clip control moves the threshold up and down without affecting Gain, which is adjusted separately with its own Gain control.
High Gain, Low Gain, and Unity Gain
A high gain key has a narrow range, creating harder key edges. A low gain key has a wider range, creating softer key edges. Linear keys typically use minimal gain (also called unity gain) to completely preserve the soft edges of the keys (Figure 56). Note that the Kalypso system also supports keys that go below unity gain.
Figure 56. Keying Gain Values
Gain
Gain
Gain
Clip
High Gain Low Gain
On the Kalypso system, Gain has a percentage value. A Gain value of 50% requires a luminance change of 50% of the distance between black and white to produce a keying signal ranging from transparent to opaque. A gain value of 100% (unity gain) uses the entire range between black and white for this transparent to opaque transition. A gain value of 0% pro­duces the hard key edges (a high gain key).
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Clip
Clip
Unity Gain
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Clip Hi and Clip Lo
Key Cut
Signal
Clip
Gain
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Clip Hi
Clip Lo
The Kalypso system also supports a Clip Hi and Clip Lo mechanism. With Clip Hi and Clip Lo, two thresholds are established. The upper threshold specifies at what point video will be completely removed from the back­ground, and the lower threshold determines at what point background video will be retained completely intact (Figure 57).
Figure 57. Key Hi, Clip Lo vs. Clip and Gain
In this mode, Gain changes when either control is adjusted. The difference between the upper and lower keying thresholds is equivalent to gain:
Keying
Clip Hi = Clip + Gain/2
Clip Lo = Clip – Gain/2
Clip Hi and Lo control is more appropriate for low gain keys, to allow inde­pendent control of the two thresholds. For example, when adjusting a linear key the operator wants to control where the fill becomes opaque (Clip Hi) and where the fill becomes transparent (Clip Low). In Clip Hi/Lo mode adjusting the point of opacity does not change the point of transpar­ency, and vice versa.
Clip, Gain, Clip Hi and Clip Low adjustments always interact. Changing one always results in changes to two other values. Changing Clip Hi or Clip Low changes both Clip and Gain, not just Gain.
S-Shaped Key Signals
On the Kalypso system, an S-shaping function is applied to the edges of luminance keys. S-shaping smooths the sharp corners of a luminance key control signal, which helps prevent banding artifacts. S-shaping a signal minimally affects the key edges, and does not move key thresholds or affect the overall gain of the key (Figure 58).
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Section 2 — Concepts
Figure 58. S-Shaped Luminance Key Control Signal
Key Control Signal
S-shaping is generally not applied to linear keys because the external device usually applies an S-shaping function when it generates the key cut and key fill signals. S-shaping should not be applied twice.

Additional Keying Controls

The following additional controls are available for keying.
Key Invert
Keys can be inverted, causing holes to be cut in the background where a normal key retains the background, and vice versa. Key invert makes the white areas of the key cut signal produce transparency, and the black areas produce opacity, the opposite of a standard key.
Borderline
The Borderline feature generates borders around keys. The key signal is delayed and/or enlarged, and the extra bordering space can be filled with matte or video. Borderline can be adjusted in size, and in horizontal and vertical placement.Variations on Borderline include Shadow, Extrude, and Outline.
S-Shaped
Key Control Signal
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Masking
Masking defines areas that are protected from keying (Inhibit Mask) or always key (Force Mask). The shape of the mask can originate from a wipe pattern generator or by a selected mask signal (typically a key fill signal delivered via one of the Utility buses).
With the Kalypso SuperStore option, the mask signal can be a frozen page of video or a key fill. Complex mask shapes are often easier to draw by hand than to create with multiple wipe patterns. The Kalypso system sup­ports drawing masks into a SuperStore page using a third party graphics tablet.
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Opacity
The opacity of a key can be adjusted. When opacity is reduced below 100% some background video is allowed to show through areas where it is nor­mally excluded. Key opacity is an adjustment to the overall intensity of the key, and is separate from Clip and Gain controls. Note that a common mistake is to set opacity to zero and forget that adjustment was made, which can cause confusion later when that key is selected but not visible.
Key Positioning
Key positioning allows slight adjustment of the horizontal position of the key cut signal relative to the key fill signal. This is useful if the timing of the two signals at the switcher inputs are not matched properly. This is gener­ally only a problem if the cut or fill follow analog paths from source to switcher or if the source has video/key timing adjustments which have been set to compensate for other delays within the facility.
Key Size
Keying
Key size allows the key cut signal to be narrowed slightly. This can greatly enhance self keys and chroma keys that have been reshaped.
Coring
Coring helps reduce video noise in Chroma keys. Coring is used when a key fill signal has noise in areas that are supposed to be transparent. When noise exists in these areas it can appear in the background portion of the keyed composite. Coring replaces the noisy black areas outside the shaped fill with clean black before it is summed, eliminating the noise.
Show Key
Although the key control signal is not directly visible in the final video output, this signal can be previewed as a black and white image using the Show Key function. White areas of a show key indicate areas of complete opacity, black indicate complete transparency, and gray areas indicate translucent areas of the key. The whiter the show key signal, the more opaque the key will be. This key preview signal reflects all the adjustments that have been made to the key control signal.

Linear Key

A linear key typically uses separate key cut and key fill input signals that are intended to be used for linear keying. The key cut and key fill are usually anti-aliased (soft edged) shaped signals created by a character gen­erator or graphics system. There may also be translucent areas intended to allow some background to show through the key (watermarks). The level of the key cut signal determines where and how deeply the hole will be cut
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Section 2 — Concepts
Background Video
Key Cut Key Control
(typically unchanged)
Completed
Linear Key
Key Fill
LOGOLOGO
LOGOLOGO
+
Key Hole in Background
x
Clip
Gain
Invert
LOGOLOGO
LOGO
LOGO
into the background. The intended soft edge and translucency of the key can then be faithfully reproduced (Figure 59).
Figure 59. Linear Keying
Fixed and Adjustable Linear Keys
Note The soft edges in the illustrations in this part of the manual are simulated. The
key edges are actually gradients, which allows these edges to blend smoothly with the background.
The Kalypso system supports both fixed and adjustable linear keys. A fixed linear key uses clip and gain values defined in system configuration to create the key cut signal. Typically these values are Clip 50% and unity Gain (equivalent to Clip Hi 100%, Clip Lo 0%). Once fixed linear key values are defined, these sources can be used easily without the operator having to set up the key every time it is used.
An adjustable linear key provides the operator limited control over Clip and Gain (or Clip Hi/Lo) values. This lets the operator fine tune the set­tings if the normal fixed linear values are not producing a good enough key.
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Luminance Key and Self Key

A luminance key uses the luminance of an incoming source to specify where to cut the hole in the background. The earlier example of a matte fill key is a type of luminance key. Luminance keying is typically done on sources that do not have an accompanying key cut signal, like a video camera. The key cut signal must be generated from the incoming video signal, using clip and gain controls. When only one source is used for both key cut and key fill, the key is called a Self key or Video key. The same key source signal is multiplied by the key cut signal to create the key fill, and then the signals are summed (Figure 60).
Figure 60. Luminance Keying (Self Key)
Keying
Background Video
Key Source
(video only)
Key Hole in Background
x
Invert
Clip
Gain
Key Control
+
Completed
Luminance Key
Key Fill
x
Clip and Gain (or Clip Hi/Lo) controls for luminance keys offer wide adjustment ranges. On the Kalypso system, an S-shaping function is also applied to the edges of luminance keys.
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Section 2 — Concepts
Background Video
Chroma Key Source
(video only)
Backing Colors Selected Key Control
Completed

Chroma Key

Chroma Key Fill
Backing Color Suppressed
Additive Chroma Key
Multiplicative Chroma Key
+
Key Hole in Background
x
x
Clip
Gain
Chroma Key
Primary
Suppression
Chroma Key Fill
Backing Color Removed
Invert
Invert
Chroma Key
Secondary
Suppression
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Chroma Key
A chroma key is a key that detects color (rather than luminance) in a video image and replaces it with a new background. For example, a reporter may be in a studio sitting in front of a backdrop with a blue or green backing color, and the new background can be a mountain scene. The completed chroma key consists the mountain scene replacing the backing color, cre­ating the illusion that the reporter is sitting in front of the mountain (Figure 61).
Figure 61. Chroma Key (Additive or Multiplicative)
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The terms foreground and background are often a source of confusion when used for chroma keys. Foreground refers to the people or objects in a chroma key scene that are in front of the colored backdrop. Background refers to the scene that will replace the backing color (same as a linear or luminance key) in the final picture. Background does not refer to the back­drop of the foreground scene.
Chroma keys are performed by suppressing the backing color in the fore­ground scene, cutting a hole in the background, and then combining the two processed signals. When conditions are ideal, complete suppression of the backing color is possible and the hole cut in the background will match the suppressed foreground, permitting these two signals to be added suc­cessfully. This is called an additive chroma key (used when the Kalypso system Foreground Reshaping feature is off). When conditions do not permit adequate backing color suppression, the foreground with its backing color suppressed can be multiplied by the keying signal to prevent contaminating areas of the background outside the keyed area. This is called a multiplicative chroma key (used when the Kalypso system Fore­ground Reshaping feature is on). Setting up a successful chroma key setup involves many more adjustments than other keys. No amount of adjust­ment, however, can overcome problems caused by an improperly set up studio chroma key scene.
Primary and Secondary Color Suppression
As described above, chroma key primary color suppression replaces the old backing color with black before replacing it with the new background video. It usually has a very low selectivity and therefore suppresses a wide range of colors. The goal is to suppress as much of the backing color as pos­sible without affecting foreground regions.
Keying
Secondary suppression is essentially a second chroma keyer that can be used to deal with areas where the backing color passes through some trans­lucent portion of the foreground object, like smoke or liquid. This also includes hair since fine detail often mixes with the backing color. The goal of secondary suppression is to restore the natural color of the foreground object. In general, medium to high selectivity values will be used.
Primary and secondary suppression adjustments are used to select the hue to be replaced and for adjusting the luminance and chrominance levels in the areas of the picture where suppression is applied.
Flare Suppression
Flare suppression can be used to compensate for backing color reflected onto foreground objects, or for lens flare (backing color reflections within the camera lens). In these cases, the foreground object will take on a slight greenish or bluish tint. Flare suppression subtracts a slight amount of the primary suppression color from the foreground.
Chroma Key Shadow Generator
The Kalypso system has a shadow generator that can be used to include shadows that fall on the backing area of the scene in the background. Shadow offset, range, and density controls are also available that offer control over the placement and appearance of the added shadow.
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Section 2 — Concepts

Preset Pattern

A preset pattern uses a wipe pattern generator, rather than an incoming key cut signal to define the hole cut in the background (Figure 62). Key clip and gain controls are not available for a preset pattern, but controls over the location, size, border, opacity, and edge softness are available.
Figure 62. Preset Pattern
Background
Pattern Key Cut

Split Key

Background with Preset Pattern Inserted
Key Fill
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A split key uses an alternative key cut signal for keying. On the Kalypso system, a key split is performed by selecting the desired key fill signal, then selecting an alternative signal to be used as the key cut (Figure 63).
Figure 63. Split Key
123 45
1 3 4 5
Video Only Key Video Key Video Key VideoVideo Only
2
Split Key, Alternative Key Cut Signal Selected
Key Fill Bus
Key Cut Bus
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Note that if the key fill video has been shaped by an external device, this previously shaped video will not match the different key cut signal selected
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for the split key. Split keys normally treat the fill as unshaped since by def-
DPM Key Signal DPM Shaped Key Fill DPM Unshaped Key Fill
inition a split key uses a fill that is not related to the cut. The Kalypso system gives the operator the ability to override this assumption for use when a cut and fill are brought into the switcher from two separate sources, such as a pair of DDRs producing related video and key signals.

Properly and Improperly Shaped Video

The following illustrations show the results of using correctly and incor­rectly shaped video. In these examples, the video fill comes from a DPM that provides both a key signal and a fill video signal (a linear key). The DPM’s key signal, fill video that has been set as a shaped output, and fill video set as unshaped is shown in Figure 64.
Figure 64. Video and Key Signals from DPM
Keying
When the shaping is configured properly (using either shaped or unshaped key fill) the desired output is the result (Figure 65).
Figure 65. Correctly Shaped DPM Key Example
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Section 2 — Concepts
x
+
Invert
Background Key Hole in Background
Key Control
Shaping Circuit On
Doubly-Shaped
Video
Incorrect Key
with Dark Halo
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Shaped
Key Fill
x
Correct Key
When the DPM provides a shaped video output but the key is processed as though it were unshaped, the shaped video does not completely fill the key hole in the background so a dark halo appears around the key (Figure 66).
Figure 66. Incorrect Key with Dark Halo
In this case the shaped input is incorrectly shaped again, sometimes called a double-multiply (Figure 67).
Figure 67. Incorrect Keying with Shaped Input
When the DPM provides an unshaped video output but the key is pro­cessed as though it were shaped, excessive luminance occurs where the key fill video and key hole edges overlap, producing a white halo around the key (Figure 68).
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E-MEM (Effects Memory)

x
+
Invert
Background Key Hole in Background
Key Control
Shaping Circuit Off
Unshaped
Video
Incorrect Key
with White Halo
0618_00_35
Unshaped
Key Fill
Correct Key
Figure 68. Incorrect Key With White Halo
In this case the unshaped video fails to be shaped at all (Figure 69)
Figure 69. Incorrect Keying with Unshaped Key Fill
Recognizing the appearance of improperly shaped video helps you know how to correct the problem should it occur.
E-MEM (Effects Memory)
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Grass Valley developed the E-MEM (Effects Memory) system to provide a way of storing effects for later use. An effect defines parameter settings that determine how the selected video sources are processed. An E-MEM effect
Section 2 — Concepts

Work Buffer

Keyframe

is learned into an effect register, and can then be recalled at a later time with a single button press. Effects can be edited after they have been learned, and effect data can also be saved to and loaded from disk.
The work buffer is a fundamental aspect of system operation. The work buffer contains the current state of the system, specifying the sources selected and the video processing applied to those sources. The work buffer tracks all the system parameters, including those that do not have controls delegated. As the operator delegates and alters control panel and menu set­tings, the associated parameters in the work buffer change. If any altered work buffer parameters affect the video outputs of the switcher, the appearance of these outputs will change accordingly.
A single set of processing control settings can be called a keyframe. A key­frame defines the state of all or a portion of the switcher. Keyframes are stored in E-MEM effect registers. Two types of information are associated with a keyframe:
On/off settings, including source selections, and
Parameter settings (variable adjustments).
For example, an effect can consist of a keyframe specifying source 1 on M/E-1’s background A bus, source 2 on its background B bus, a horizontal wipe transition type, and a border. These are button settings, as they can be turned on and off. The border could be thick and colored red. These are parameter settings because a range of continuous values are available.
Note that this effect could be learned as a 30 frame effect dissolve (described later in this section), which also has a time value.

Effect Register, Work Buffer, and Current Effect

For clarity, the following description uses single keyframe effects. Multiple keyframe effects are discussed later (see page 96).
The Kalypso system has 100 E-MEM registers (numbered 0 - 99) able to store operational settings for immediate recall. Effect register data must be applied to the work buffer before these settings can affect the system. When an effect register is recalled, keyframe data is loaded into the work buffer, and that register number becomes the current effect (Figure 70). The current effect is an important concept, as it defines a relationship between the effect registers and the work buffer. Only a current effect can be run or edited.
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Figure 70. Work Buffer and Current Effect
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Effect
Registers
Work
Buffer
Operational
Change,
Effect Register
Unaffected
012 99
Settings
Modified
Current
Effect
Effect 1
Keyframe
(no change)
Work
Buffer
Effect 1
Settings
Effect 1
Keyframe
E-MEM (Effects Memory)
Effect 1
Recalled
Effect
Registers
012 99
Current
Effect
0618_00_37
The work buffer actually holds a copy of some of the effect register infor­mation. When an operator changes a control setting manually, the work buffer settings change but the effect register data itself remains unaltered (Figure 71).
Figure 71. Work Buffer Operational Change
When an effect is learned, the current operational settings in the work buffer are loaded into the specified effect register, overwriting any informa­tion that was in that register. If a register different from the current effect is learned, the information is loaded into it and that register becomes the current effect. In this case the original effect register will not be altered, and can be instantly recalled to return the system to its earlier state (Figure 72).
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Section 2 — Concepts
0618_00_39
Effect
Registers
Work
Buffer
Effect 2 Learned,
Effect Register
Replaced with
Work Buffer Data
012 99
Effect 2
Settings
Current
Effect
Effect 1
Keyframe
(no change)
Effect 2
Keyframe
Banks and Registers
Figure 72. Learn Operation Changes Effect Register
Effect registers can be locked to prevent them from being altered, and they can be saved to disk and reloaded and recalled for use at a later time.
The Kalypso E-MEM and Master E-MEM control panels are optimized for rapid recall of effects during live production. The Kalypso system’s 100 effect registers can be thought of as being organized into banks (numbered 0 to 9), with each bank containing ten registers (also numbered 0 to 9). For example, register 46 means bank 4, register 6. This organization is for user convenience, to allow immediate single button effect recall from ten dif­ferent registers, and for clearing, copying, and saving to and from disk banks of registers with a single operation.

Multiple Keyframes and Timelines

A timeline is an arrangement of keyframes in linear time order. A multiple keyframe effect contains a series of two or more keyframes on a timeline. Each keyframe has a position on the timeline, specifying its location in time in the effect. The timespan from one keyframe to the next keyframe can be considered that keyframe’s duration. The sum of these durations generally determine the total duration in time of the effect.
When a multiple keyframe effect is recalled from an E-MEM register, only its first keyframe is loaded into the work buffer (Figure 73). This is exactly the same as the recall of a single keyframe effect.
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Figure 73. Keyframe Effect
Current
Effect
Timeline with
Keyframes
Effect 1
Recalled
Effect
Registers
012
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99
Effect 1
KF 1
Interpolator
KF 1 2 3
Work
Buffer
Current
Effect
Effect
Registers
012
0618_02_45_r1
99
Interpolator
KF 1 2 3
Work
Buffer
Current Effect
Run Between
KF 1 and KF 2
Effect 1
KF 1 - 2
Interpolated
E-MEM (Effects Memory)
The only difference between a single and multiple keyframe effect is a mul­tiple keyframe effect can be run after it has been recalled. Running an effect changes the state of the system from keyframe to keyframe. During the effect run the values between the keyframes are usually interpolated (Figure 74).
Figure 74. Keyframe Effect Run
The interpolated work buffer values created during the effect run do not exist in the effect register. Instead, path information saved in the effect
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Section 2 — Concepts

Effect Dissolve

determines the type of interpolation to be used between each pair of key­frames.
As each keyframe location is encountered on the timeline, the work buffer values at that moment in time will exactly match those specified by that keyframe in the effect register. Note that this is very similar to an effects dis­solve and effects sequence of multiple registers, but keyframing uses only one register and also offers path control.
A keyframe in an effect can be changed by applying work buffer values back to the current effect register (Modify). The new values can modify an existing keyframe, or they can be inserted between keyframes (called inserting on the path). It is also possible to Learn, rather than Modify, an existing effect. However, the Learn operation overwrites all existing key­frames in the effect with one new set of work buffer values. A single key­frame effect is the result, and all the other keyframes in that effect are lost.
Effect dissolve produces a smooth transition from the current state of the work buffer to the state defined in a recalled register. Effect dissolve first takes to the source and other button settings specified as a starting point in the effect register. The parameter settings in the work buffer then smoothly change so they match the settings of the recalled effect register. Effect dis­solve can also simultaneously perform a transition to the specified ending sources at a specified duration. An interpolator is used to smoothly change the parameters settings involved in an effect dissolve. Before performing an effect dissolve, source and other button settings in the work buffer should be compatible with those in the effect dissolve register. This prevents an abrupt change when the new button settings are taken, and so permits smooth transitions between sources. One way this can be accomplished is by using two different, but complimentary, effect registers.
For example, if register 2 contains compatible button settings, it can be recalled into the work buffer. If an effect dissolve is then performed to reg­ister 3, the transition occurs and the parameters from register 2 in the work buffer are interpolated to those of register 3. Register 3 becomes the new current effect (Figure 75).
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Figure 75. Effect Dissolve
Work
Buffer
E-MEM (Effects Memory)
Effect 2
Settings
Interpolated To
Effect 3
Effect
Dissolve
Effect
Registers
Note that the effect dissolve does not occur directly between two registers, and the transition aspect is handled separately from the interpolated parameter values. If work buffer parameter settings are changed before an effect dissolve, the current modified work buffer values (but not the source and button settings) will be smoothly interpolated to the new register values.

Effect Sequence

Copy Of Work
Buffer Before
Effect Dissolve
Effect 2
Keyframe
0123
Previous Current
Effect
Interpolator
Effect 3
Keyframe
New Current
Effect
99
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Effect sequence allows the operator to chain a set of specified effect regis­ters together. Recalling the first register can initiate a sequential recall of all the registers in the sequence. As each register is recalled, its settings will be applied to the work buffer and the appearance of the system’s output signals will change if they are affected. Delays can be programmed that determine when the next register in the sequence will be recalled. Effect dissolves can also occur as each register is recalled, though this is not required (Figure 76).
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Section 2 — Concepts
Figure 76. Effects Sequence
Work
Buffer
Effect 0
Settings
Interpolated To
Effect 1
Midway Throgh
Effect Sequence
2- 0 - 1 - 3 With Effect
Dissolve
Start End

E-MEM Levels

Effect 1
Keyframe
Effect 2
Keyframe
Effect 3
Keyframe
031
Current
Effect
99
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Effect
Registers
Effect 0
Keyframe
012 3
In the above example, recalling effect 2 as a sequence will proceed from reg­ister 2 to register 0 to register 1 to register 3. A sequence can begin from any of the effect registers in the sequence. For example, in the above example if register 0 is recalled, the sequence will proceed from register 0 to register 1 to register 3.
Effect dissolves can occur within a sequence. The interpolator described earlier is used to smoothly change to the next register in the sequence.
The E-MEM system is divided into functional areas, called levels. Each effect level corresponds to a specific set of system operational controls, or to an individual interface to an external device. Effect levels are used to allow the operator to store and recall settings for specific system control areas without disturbing settings for other control areas. For example, on a 4-M/E Kalypso system each M/E has its own level. Each level also has its own set of effect registers. The settings for M/E 1 can be recalled without changing the settings for M/E 2, M/E 3, or PGM PST. The work buffer is actually divided into sections that correspond to each effect level.
The earlier E-MEM discussion was simplified to explain basic concepts. Actually, register learn and recall operations and work buffer modifications apply to each level of an effect, though multiple levels of an effect can be changed simultaneously. Settings for each level’s E-MEM register is applied to the corresponding level of the work buffer (Figure 77).
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