Games PC M-ALIEN PARANOIA User Manual

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Guide for Inexperienced Extraterrestrials
1. “M”, an extraterrestrial in a tight spot . . . . . . . . . . . . . . . . . . . . . . . . .2
1.1 A breakdown in outer space . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2
1.2 Portrait of a, ehem, “Hero” . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2
1.2.1 Metabolism . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3
1.2.2 Age . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3
1.2.3 Hobbies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3
1.2.4 Profession . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3
2. Guiding M . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3
2.1 Walking, running, jumping . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3
2.2.1 Slap . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .5
2.2.2 Laser . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6
2.2.3 Boomerang . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6
2.2.4 Gork chick egg . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .7
2.2.5 Pear . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .8
2.2.6 Super-laser . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .9
2.3 Rules for survival . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .9
3. Looking for pieces of the craft . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10
3.1Windows . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10
3.1.1 Energy indicator . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10
3.1.2 Selected weapon . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10
3.1.3 Weapon reserve . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10
3.1.4 Craft pieces counter . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10
3.1.5 Map . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10
3.2 Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .11
3.2.1 Craft piece . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .11
3.2.2 Medicine box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .11
3.2.3 Laser . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .12
3.2.4 Super-laser . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .12
3.2.5 Boomerang . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .12
3.2.6 Pear . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .13
3.2.7 Egg . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .13
4. Beasts (and not so beastlies) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .14
4.1Dangerous creatures! . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .14
4.2“M’s” Allies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .20
5. Game Keys (default configuration) . . . . . . . . . . . . . . . . . . . . . . . . . . .22
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1. “M”, an extraterrestrial in a tight spot
1.1 A breakdown in outer space
Had he not of been wearing headphones while playing little humans (an alien video game in which you have to shoot at dozens of horrible monsters of earthling form) our extraterrestrial would have heard the on board computer warning him a few moments ago of the alarming lack of fuel
Now his second hand spaceship had smashed into pieces on a strange planet, inhabited by very bad tempered creatures, and left him without any means of communication with anyone. And wha­ts worse: now he had no chance of beating his record! Ah, if only N were here with him She would know what to do. Woops, that reminds him that he has a date with “N” and now he was running late. And how she hates having to wait
Well, if he wanted to get out of this place once and for all he was going to have to repair this old piece of junk. There was nothing else for it but to try to recover all the lost pieces and who knows? He may be lucky.
1.2 Portrait of a, ehem, Hero
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1.2.1 Metabolism
Slim and agile. His exaggerated anatomy is made up of both organic and cybernetic parts. His head is a spherical monitor onto which his face is projected. He has three fingers on each hand, three toes on each foot and an antenna on top of his head.
1.2.2 Age
212 years old (thats to say an adolescent on his planet)
1.2.3 Hobbies
Pizzas
The little human video games
Weightlifting in the absence of gravity
1.2.4 Profession
Special Pizza Deliverer (on benefit)
2. Guiding “M”
Well, by now you will have realised that “M”, although he is a creature with a good heart, isnt what you might call a galactic superhero. What’s the point in fooling ourselves? Its better to say hes a galactic superoaf Let’s face it, if you dont help him he’s never in his life going to esca- pe from this planet! Are you ready? Are you going to throw him a line? Good, well the first thing to do is familiarise yourself with what “M” can do. Let’s go over this clueless extraterrestrials skills step-by-step and key-by-key.
NOTE: This is providing that the keys have not been modified after this time.
2.1 Walking, running, jumping...
Before rushing ahead, the first thing is to learn how to orientate ourselves. You can guide M either when hes still or moving (including jumping) by moving the mouse to the left or right.
By moving the mouse up or down you can look in the direction indicated. This will be useful to find out if a big ugly bird is going to attack you from the sky or if you have to jump to an area on ano­ther level.
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With the up, down, left, right keys “M” will dart around the planet in the direction you want hi m t o . You can combine the keys so that he moves diagonally too.
If you move the mouse to the left or right while “M” is running you can make him turn. To move more slowly, you can use the above keys but keeping the upper case key to the right of the keyboard pressed down at the same time. This will be useful when you are near a precipice or climbing onto a platform (or animal) and have to move carefully.
To jump, you have to press the left mouse button which you can do while either walking or run­ning. The longer you keep the button pressed, the longer the jump will be. This will help you to control the jumps and be able to reach dangerous places with a little practice. With the jump you can also avoid smaller enemies approaching you.
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One other thing. When “M” just manages to reach an edge by his fingertips you can hold on and climb up if you dont release the button beforehand.
2.2 “M’s weapons
M has a pretty cool repertoire of weapons. You can see which you have selected at all times on the display at the lower left of the screen.
To change weapons press the Enter key
2.2.1 Slap
M isnt very strong put does pack a quite respectable slap. To throw a slap, press the right-hand control when still. The good thing about this weapon is that it doesnt cost anything to use and it isnt necessary to select it: you can always use it regardless of the weapon you already have selected.
The bad thing about it is that you can only use it against animals when they are close to “M” and is therefore quite risky. Oh, another limitation is that against larger enemies a slap has no effect.
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2.2.2 Laser
Ms favourite weapon. With this you can take out enemies at whatever distance and it is superbly accurate. To use the laser, follow these steps:
1. Select the laser.
2. Keep the right-hand mouse button pressed down. A red line will appear from “M’s” head
which you can use to aim at the target.
3. After aiming at the target press the left-hand mouse button. ZAP! A ray will shoot out from
Ms screen-head in the chosen direction.
Not bad eh? Well, it gets even better! You can increase the intensity of the ray from the laser by keeping the left-hand button pressed down before firing. The longer you keep it pressed, the more powerful the shot; of course, you do spend more. When the laser is loaded but you deci­de not to fire, (because a new enemy approaches from a different place for example) release the right-hand button of the mouse (instead of the left) and the shot is cancelled.
This is the only drawback to the laser: it costs a lot to use and you have to keep recharging it... But dont worry because “M” is never totally defenceless. When the laser reserve reaches zero, it automatically recharges itself a little, enough to defend yourself from any ill-tempered creature while searching for a recharge.
2.2.3 Boomerang
This is a throwing weapon with an unusual trajectory and will be useful on special occa­sions: against enemies hidden behind things or when you dont want to use the laser (or when you dont have it) To use the boomerang follow these steps:
1. Select boomerang.
2. Keep the right-hand mouse button pressed down. Now keep the left button pressed. A
curve will appear which you can use to aim with. The longer you keep this button pressed,
the more the curve grows.
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3. After aiming at the target release the left mouse button. “M” will throw the boome
rang exactly along the curve you have chosen.
The boomerang is slower than the laser but you can recover it after using it (so long as it-s within reach). Another unique feature is that you can attack enemy hidden behind things
2.2.4 Gork chick egg
An egg? What’s “M” going to do with an egg? Well, an egg in itself doesnt do much, but the Gork chick that comes out is the shocker. As soon as the egg touches the ground a small and speedy chick breaks out attacking every creature in sight. When there is nothing left to bite it returns to “M’s” feet and stays there like a well-trained puppy.
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