Apple MainStage - 3 User Manual

MainStage 3 Instruments

For OS X
K Apple Inc.
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Contents

14 Chapter 1: Drum Kit Designer 14 Drum Kit Designer overview 15 Drum Kit Designer Edit panel 16 Use Drum Kit Designer 19 Drum Kit Designer extended parameters 20 Drum Kit Designer mappings
21 Chapter 2: ES1 21 ES1 overview 22 ES1 oscillator parameters 22 ES1 oscillator parameters overview 23 ES1 oscillator waveforms 23 Use the ES1 sub-oscillator 24 ES1 global parameters 25 ES1 lter parameters 25 ES1 lter parameters overview 26 Drive the ES1 lter to self-oscillate 27 ES1 amplier parameters 28 ES1 envelope parameters 28 ES1 envelope parameters overview 28 ES1 lter cuto envelope modulation 29 ES1 amplier envelope modulation 30 ES1 modulation 30 ES1 modulation parameters overview 30 Use the ES1 router 31 Use the ES1 LFO 32 Use the ES1 modulation envelope 33 ES1 MIDI controllers
34 Chapter 3: ES2 34 ES2 overview 35 ES2 interface 37 ES2 sound sources 37 ES2 oscillator parameters overview 38 ES2 basic oscillator waveforms 39 Use pulse width modulation in ES2 40 Use frequency modulation in ES2 41 Use ring modulation in ES2 42 Use ES2 Digiwaves 42 Use the ES2 noise generator 43 ES2 emulation of detuned analog oscillators 44 Stretch tuning in ES2
3
45 Balance ES2 oscillator levels 45 ES2 oscillator start points 46 Synchronize ES2 oscillators 47 ES2 global parameters 47 Global parameters overview 48 Set the ES2 keyboard mode 48 Use unison and voices in ES2 49 Set the ES2 glide time 49 Set the ES2 pitch bend range 50 ES2 lter parameters 50 ES2 lter overview 51 ES2 lter conguration 51 Cross-fade between ES2 lters 53 ES2 Filter 1 modes 53 ES2 Filter 2 slopes 54 ES2 lter cuto and resonance 56 Overdrive ES2 lters 57 Modulate ES2’s Filter 2 Frequency 58 ES2 amplier parameters 58 Use ES2’s dynamic stage 58 Sine Level enhanced ES2 sounds 59 ES2 modulation 59 ES2 modulation overview 60 ES2 modulation router 64 ES2 LFOs 66 Use ES2 LFOs 67 ES2 envelopes 70 Use the Vector Envelope 71 Vector Envelope points, times, and loops 77 Use the Planar Pad 78 ES2 modulation target reference 84 ES2 modulation source reference 86 ES2 via modulation source reference 88 ES2 integrated eects processor 90 ES2 macro controls and controller assignments 90 ES2 macro and controller assignment overview 90 ES2 macro controls 91 Make ES2 controller assignments 92 ES2 extended parameters 92 Create random ES2 sound variations 92 Use ES2’s randomization parameters 93 Restriction of ES2 randomization 95 ES2 tutorials 95 Create ES2 sounds from scratch 106 Create ES2 sounds with templates
Contents 4
111 Chapter 4: EFM1 111 EFM1 overview 113 EFM1 modulator and carrier parameters 113 Modulator and carrier overview 115 Set the EFM1 tuning ratio 115 Choose a dierent EFM1 modulator waveform 116 EFM1 modulation parameters 117 EFM1 global parameters 118 EFM1 output parameters 119 Create random EFM1 sounds 119 EFM1 extended parameters 120 EFM1 MIDI controller assignments
121 Chapter 5: ES E 121 ES E overview 122 ES E oscillator parameters 123 ES E LFO parameters 124 ES E lter parameters 125 ES E envelope parameters 125 ES E output parameters 126 Extended ES E parameters
127 Chapter 6: ES M 127 ES M overview 128 ES M oscillator parameters 129 ES M lter and lter envelope 130 ES M level envelope and output controls 130 Extended ES M parameters
131 Chapter 7: ES P 131 ES P overview 132 ES P oscillator parameters 133 ES P LFO parameters 134 ES P lter parameters 135 ES P envelope and level controls 136 Integrated ES P eects processor 136 Extended ES P parameters
Contents 5
137 Chapter 8: EVOC 20 PolySynth 137 EVOC 20 PolySynth and vocoding 137 EVOC 20 PolySynth overview 138 Vocoder basics 139 EVOC 20 PolySynth interface 140 EVOC 20 PolySynth analysis parameters 141 EVOC 20 PolySynth (U/V) detection parameters 143 EVOC 20 PolySynth synthesis parameters 143 EVOC 20 PolySynth synthesis parameters overview 144 EVOC 20 PolySynth oscillator parameters 146 EVOC 20 PolySynth tuning and pitch parameters 147 EVOC 20 PolySynth lter parameters 147 EVOC 20 PolySynth envelope parameters 148 EVOC 20 PolySynth global parameters 149 EVOC 20 PolySynth formant lter 151 EVOC 20 PolySynth modulation parameters 152 EVOC 20 PolySynth output parameters 153 EVOC 20 PolySynth performance tips 153 Level and frequency tips 153 Tips to avoid sonic artifacts 154 Tips to enhance speech intelligibility 155 Vocoder history 156 EVOC 20 block diagram
157 Chapter 9: EXS24 mkII 157 EXS24 mkII overview 159 Sampler instruments 159 Sampler instruments overview 159 Sample storage locations 160 Manage sampler instruments 161 Use sampler instruments and settings 162 Import SoundFont2, DLS, and Gigasampler les 164 Convert audio regions to sampler instruments 165 Convert ReCycle les to sampler instruments 167 EXS24 mkII Parameter window 167 EXS24 mkII Parameter window overview 168 Sampler Instruments pop-up menu 171 EXS24 mkII global parameters 174 EXS24 mkII pitch parameters 176 EXS24 mkII lter parameters 178 EXS24 mkII output parameters 179 EXS24 mkII extended parameters 179 EXS24 mkII modulation overview 180 EXS24 mkII modulation router 184 EXS24 mkII LFOs 187 EXS24 mkII envelope overview 188 EXS24 mkII modulation reference
Contents 6
192 EXS24 mkII Instrument Editor window 192 EXS24 mkII Instrument Editor overview 193 EXS24 mkII Zones and Groups view 195 Create instruments, zones, and groups 199 Edit EXS24 mkII zones and groups 211 Save, rename, and export EXS24 mkII instruments 212 Edit samples in the Logic Pro Audio File Editor 213 Use an external instrument editor with EXS24 mkII 214 EXS24 mkII preferences 217 EXS24 mkII memory management
219 Chapter 10: External Instrument 219 External Instrument overview 220 Use the External Instrument
221 Chapter 11: Klopfgeist 221 Klopfgeist parameters
223 Chapter 12: Retro Synth 223 Retro Synth overview 224 Retro Synth Analog oscillator controls 225 Retro Synth Sync oscillator controls 226 Retro Synth Table oscillator controls 227 Retro Synth FM oscillator controls 229 Retro Synth lter controls 231 Retro Synth amp and eect controls 232 Retro Synth modulation controls 232 Use Retro Synth modulation 233 Retro Synth Glide and Autobend 234 Retro Synth LFO and Vibrato 235 Retro Synth envelopes 236 Retro Synth global and controller settings 237 Retro Synth extended parameters
238 Chapter 13: Sculpture 238 Sculpture overview 240 Sculpture interface 241 Sculpture string parameters 241 Sculpture string overview 242 Sculpture Hide, Keyscale, and Release view 243 Sculpture’s basic Material Pad parameters 244 Use Sculpture’s Material Pad in Keyscale or Release view 245 Use Sculpture’s string parameter sliders 247 Sculpture objects parameters 247 Sculpture objects overview 248 Sculpture excite table (objects 1 and 2) 250 Sculpture disturb and damp table (objects 2 and 3) 252 Sculpture pickups parameters 252 Use Sculpture pickup parameters 253 Sculpture’s spread controls 254 Sculpture global parameters
Contents 7
255 Sculpture amplitude envelope parameters 256 Use Sculpture’s Waveshaper 257 Sculpture lter parameters 258 Sculpture delay eect parameters 258 Sculpture delay eect overview 259 Sculpture’s Groove Pad (stereo) 260 Sculpture Body EQ parameters 260 Sculpture Body EQ overview 261 Use Sculpture’s Basic EQ model 262 Use Sculpture’s Body EQ models 263 Sculpture output parameters 263 Sculpture modulation controls 263 Sculpture modulation overview 264 Sculpture LFOs 268 Sculpture Vibrato parameters 269 Sculpture Jitter generators 270 Sculpture note-on random modulators 271 Sculpture velocity modulators 272 Use Controller A and B in Sculpture 272 Sculpture envelope parameters 280 Sculpture morph parameters 280 Sculpture morph overview 281 Use Sculpture’s Morph Pad 284 Use Sculpture’s Morph Envelope 289 Dene Sculpture MIDI controllers 290 Sculpture tutorials 290 Explore Sculpture 295 Create basic sounds in Sculpture 305 Advanced Sculpture tutorial: electric bass 323 Advanced Sculpture tutorial: synthesizer sounds
328 Chapter 14: Ultrabeat 328 Ultrabeat overview 329 Ultrabeat interface 330 Ultrabeat Assignment section 330 Ultrabeat Assignment section overview 331 Play and select Ultrabeat drum sounds 333 Name, swap, and copy Ultrabeat drum sounds 335 Import sounds and EXS instruments into Ultrabeat 337 Ultrabeat settings 338 Ultrabeat Synthesizer section overview 340 Ultrabeat sound sources 340 Ultrabeat oscillator overview 341 Ultrabeat oscillator 1 phase oscillator mode 342 Use Ultrabeat oscillator 1 FM mode 343 Use Ultrabeat oscillator 1 side chain mode 344 Use Ultrabeat oscillator 2 phase oscillator mode 345 Basic waveform characteristics 345 Use Ultrabeat oscillator 2 sample mode
Contents 8
347 Use Ultrabeat oscillator 2 model mode 349 Ultrabeat ring modulator 349 Ultrabeat noise generator 351 Use Ultrabeat’s lter section 354 Ultrabeat distortion circuit 355 Ultrabeat Output section 355 Ultrabeat Output section overview 356 Adjust Ultrabeat’s two-band EQ 357 Ultrabeat pan and stereo spread 358 Ultrabeat voice volume control 359 Change Ultrabeat’s trigger mode 360 Ultrabeat modulation 360 Ultrabeat modulation overview 360 Mod and via modulations in Ultrabeat 362 Create a modulation routing in Ultrabeat 363 Assign Ultrabeat MIDI controllers A–D 364 Use Ultrabeat LFOs 367 Ultrabeat envelope overview 368 Ultrabeat envelope parameters 369 Use Ultrabeat’s modulation target display 370 Ultrabeat step sequencer 370 Ultrabeat step sequencer overview 370 Step sequencer basics 371 Ultrabeat step sequencer interface 371 Ultrabeat global sequencer controls 372 Ultrabeat pattern controls 373 Use Ultrabeat’s swing function 374 Ultrabeat Step grid 378 Automate parameters in Ultrabeat’s step sequencer 380 Export Ultrabeat patterns as MIDI regions 381 MIDI control of Ultrabeat’s step sequencer 382 Ultrabeat tutorials 382 Ultrabeat sound programming overview 383 Create Ultrabeat kick drums 387 Create Ultrabeat snare drums 392 Create Ultrabeat tonal percussion 392 Create Ultrabeat hi-hats and cymbals 393 Create metallic Ultrabeat sounds 393 Tips for extreme Ultrabeat sounds
Contents 9
394 Chapter 15: Vintage B3 394 Vintage B3 overview 395 Vintage B3 Main window 395 Vintage B3 Main window overview 396 Vintage B3 draw bar controls 397 Vintage B3 Scanner Vibrato and Chorus 398 Vintage B3 Percussion eect 399 Use Vintage B3 preset keys 401 Set up Vintage B3 for your MIDI equipment 404 Vintage B3 Rotor Cabinet window 404 Vintage B3 Rotor Cabinet window overview 405 Advanced Cabinet parameters 406 Advanced Motor parameters 407 Advanced Brake parameters 408 Vintage B3 Microphone types 409 Vintage B3 Microphone parameters 410 Vintage B3 Options window 410 Vintage B3 Options window overview 410 Vintage B3 Master and Click controls 411 Vintage B3 Morph parameters 412 Use Vintage B3 Morph controls 413 Vintage B3 Eects window 413 Use Vintage B3 eects 414 Vintage B3 EQ 414 Vintage B3 Wah eect 416 Vintage B3 Distortion eect 416 Vintage B3 Reverb eect 417 Vintage B3 Expert window 417 Vintage B3 Expert window overview 418 Vintage B3 Pitch controls 419 Vintage B3 Sustain controls 419 Vintage B3 Condition controls 421 Vintage B3 Organ Model controls 422 Use a MIDI controller with Vintage B3 422 Choose a Vintage B3 MIDI control mode 422 Vintage B3 MIDI mode: Roland VK or Korg CX 424 Vintage B3 MIDI mode: Hammond Suzuki 425 Vintage B3 MIDI mode: Native Instruments B4D 427 Vintage B3 MIDI mode: Nord Electro 428 B3 and Leslie information 428 Additive synthesis with draw bars 429 The residual eect 429 Tonewheel sound generation 430 A brief Hammond history 431 The Leslie cabinet
Contents 10
432 Chapter 16: Vintage Clav 432 Vintage Clav overview 433 Vintage Clav interface 434 Vintage Clav Main window 434 Vintage Clav Main window overview 435 Vintage Clav models 436 Vintage Clav model characteristics 437 Use Vintage Clav Pickup parameters 438 Use Vintage Clav Stereo Spread parameters 439 Vintage Clav Eects window 439 Vintage Clav Eects window overview 440 Vintage Clav Compressor eect 440 Vintage Clav Distortion eect 441 Vintage Clav Modulation eect 442 Vintage Clav Wah eect 443 Vintage Clav Details window 443 Vintage Clav Details window overview 443 Vintage Clav Excite and Click parameters 444 Vintage Clav String parameters 445 Vintage Clav Pitch parameters 446 Vintage Clav Misc parameters 447 Vintage Clav extended parameters 448 D6 Clavinet information 448 D6 Clavinet history 449 D6 Clavinet mechanical details
450 Chapter 17: Vintage Electric Piano 450 Vintage Electric Piano overview 451 Vintage Electric Piano interface 452 Vintage Electric Piano Eects window 452 Vintage Electric Piano EQ 453 Vintage Electric Piano Drive eect 453 Vintage Electric Piano Chorus eect 454 Vintage Electric Piano Phaser eect 455 Vintage Electric Piano Tremolo eect 456 Vintage Electric Piano Details window 456 Vintage Electric Piano model parameters 457 Vintage Electric Piano pitch parameters 458 Vintage Electric Piano extended parameters 459 Vintage Electric Piano emulations 459 Rhodes models 460 Hohner and Wurlitzer models 461 Vintage Electric Piano MIDI controllers
Contents 11
462 Appendix A: Legacy instruments 462 Legacy instruments overview 462 Emulated instruments 462 Bass 462 Church Organ 463 Drum Kits 463 Electric Clav(inet) 463 Electric Piano 464 Guitar 464 Horns 464 Piano 464 Sound Eects 464 Strings 465 Tuned Percussion 465 Voice 465 Woodwind 465 Tonewheel Organ 466 Synthesizers 466 Analog Basic 466 Analog Mono 467 Analog Pad 467 Analog Swirl 468 Analog Sync 468 Digital Basic 469 Digital Mono 469 Digital Stepper 470 Hybrid Basic 471 Hybrid Morph
472 Appendix B: Synthesizer Basics 472 Synthesizer basics overview 473 Sound basics 473 Sound basics overview 474 Tones, overtones, harmonics, and partials 474 The frequency spectrum 475 Other waveform properties 476 Synthesizer fundamentals 478 Subtractive synthesizers 478 How subtractive synthesizers work 479 Subtractive synthesizer components 480 Oscillators 483 Filters 486 Envelopes in the amplier 488 Modulation 491 Global controls
Contents 12
492 Other synthesis methods 492 Other synthesis methods overview 492 Sample-based synthesis 493 Frequency modulation (FM) synthesis 494 Component modeling synthesis 495 Wavetable, Vector, and Linear Arithmetic synthesis 496 Additive synthesis 497 Phase distortion synthesis 497 Granular synthesis 498 A brief synthesizer history 498 Precursors to the synthesizer 499 Early voltage-controlled synthesizers 500 The Minimoog 501 Storage and polyphony 502 Digital synthesizers
Contents 13
Edit panelExchange panel
Drum Kit Designer
1

Drum Kit Designer overview

Drum Kit Designer lets you build custom drum kits from a wide selection of drum and percussion sounds. It also provides controls that change sound characteristics and the level of each piece in your kit.
Further settings allow you to use dierent microphones and rooms to enhance Producer kits. Producer kits are identied in the Library by a “+” at the end of the patch name. See “Add drummers to a project” in Logic Pro Help for information on Producer kits.
Drum kit
Drum Kit Designer’s interface is divided into the following main areas.
Drum kit: Click a drum kit piece to preview its sound and to open the Edit panel and the Exchange panel if exchange pieces are available for that drum type.
Exchange panel: Shows all drums that are available for exchange (you may need to scroll).
Edit panel: Shows settings that change sound characteristics.
14

Drum Kit Designer Edit panel

The Edit panel is used to change sound characteristics and the level of each piece in your kit.
Edit panel parameters
Tune knob and eld: Rotate to adjust the pitch.
Dampen knob and eld: Rotate to adjust the sustain.
Gain knob and eld: Rotate to adjust the volume.
Leak switch (Producer kits only): Drag to On to include the sound in the mic of the other kit pieces.
Overheads switch (Producer kits only): Drag to On to include the drum kit’s overhead mic in the sound.
Room switch (Producer kits only): Drag to choose between rooms A and B or to turn o the
room emulation.
Chapter 1 Drum Kit Designer 15

Use Drum Kit Designer

Drum Kit Designer shows a 3D representation of the drum kit for the currently loaded patch.
For all kits, you can preview the drums, edit the pitch, sustain, and volume of each drum kit piece, and exchange the kick and snare drums. When working with Producer kits, you can additionally
exchange toms, cymbals, and hi-hat. Producer kits let you turn dierent microphones, such as overheads or room mics, on or o.
Note: Producer kits and some drums are only available after you download additional content.
Drum Kit Designer also has additional parameters for adjusting the gain of other instrument pieces, such as shaker, cowbell, and so on. See Drum Kit Designer extended parameters.
Preview a drum or percussion piece
m Click a drum or percussion piece.
The rst time you click any drum or percussion piece after opening the plug-in, one or two
panes open. You can exchange individual sounds in the Exchange panel to the left and can edit individual drum or percussion piece settings in the Edit panel to the right.
Adjust kit piece settings (all kits)
1 Click a drum or percussion piece.
The Edit panel opens to the right.
Toms: Click the tab for the tom you want to edit, or click the All tab to adjust the tone of all toms.
Cymbals: Click the tab for the crash cymbal you want to edit, or click the All tab to adjust the tone of both crash cymbals. The ride cymbal can be edited directly.
Kicks and snares: There are no tabs, so make your adjustments with the controls.
Chapter 1 Drum Kit Designer 16
2 To adjust settings, do any of the following:
To adjust the pitch: Drag the Tune control vertically, or double-click the eld and enter a
new value.
To adjust the sustain: Drag the Dampen control vertically, or double-click the eld and enter a
new value.
To adjust the volume: Drag the Gain control vertically, or double-click the eld and enter a
new value.
3 To close open panels, click anywhere in the plug-in window background.
Exchange a kit piece
For all kits, you can exchange kick and snare. When working with Producer kits, you can additionally exchange toms, cymbals, and hi-hat.
Note: Producer kits and some drums are only available after you download additional content.
1 Click a drum or percussion piece.
The Exchange panel opens to the left if exchange pieces are available for that kit piece.
2 Click the Info button of a selected piece to view its description.
3 Click the kit piece that you want to exchange in the Exchange panel. You may need to scroll in
order to nd the piece you want to use.
The piece is exchanged and the respective drum sound is loaded.
Note: The toms and the crash cymbals can only be exchanged as a group.
Chapter 1 Drum Kit Designer 17
4 To close the panels, click anywhere in the plug-in window background.
Adjust mic settings (Producer kits only)
In the Edit panel, do any of the following:
m To include the sound in the mic of the other kit pieces: Turn on the Leak switch.
This turns microphone bleed on or o, where the sound of a kit piece is picked up by the dierent mics from other kit pieces.
m To include the kit piece’s overhead mic in the sound: Turn on the Overheads switch.
This turns the overhead mic for the selected kit piece on or o.
m To choose a room emulation to use with the sound: Choose between rooms A and B. You can also
turn o the room microphones.
Rooms A and B determine which room mic setup is used with the kit piece.
Chapter 1 Drum Kit Designer 18

Drum Kit Designer extended parameters

Drum Kit Designer provides additional parameters that are accessed by clicking the disclosure triangle at the lower left.
The Input Mapping pop-up menu lets you choose dierent mappings that provide enhanced
control of HiHats. The maps also change the way Drum Kit Designer sounds are assigned across the MIDI note range. See Drum Kit Designer mappings.
Extended parameters
Input Mapping pop-up menu: Choose a keyboard mapping mode.
GM: Drums are mapped to the GM standard.
GM + ModWheel controls HiHat opening level: The keyboard Mod Wheel is mapped for hi-hat control. Additional sounds are also mapped to keyboard zones above and below the standard GM note mapping range.
V-Drum: Drums are mapped to work with V-Drum hi-hat, cymbal, and drum triggers.
Gain sliders: Drag the slider (or drag vertically in the eld) to adjust the level of the
corresponding sound (if available in the kit).
Shaker Gain
Tambourine Gain
Claps Gain
Cowbell Gain
Sticks Gain
Chapter 1 Drum Kit Designer 19

Drum Kit Designer mappings

C1
C0
GM Standard GM + ModWheel
Drum Kit Designer is compatible with the GM standard. You can also choose GM+, which maps
the keyboard ModWheel for hi-hat control. This means that you can use the keyboard ModWheel to adjust the degree to which the hi-hat opens and closes during the drum performance.
Drum Kit Designer is also compatible with the V-Drum standard.
The image shows how drum sounds are remapped when dierent modes are chosen with the
Input Mapping pop-up menu in the extended parameters.
Note: A number of alias drums sounds are included for GM compatibility purposes.
Shaker
C3
Ride In
Cowbell
Tambourine
Ride Out
Crash Left
C2
Hi-Hat Open Edge
Hi-Hat Foot
Hi-Hat Closed Tip
Claps
Snare Sidestick
Snare Edge
Rimshot Edge
Crash Right
Ride Bell
Ride Edge
High Tom
High Tom
High Mid Tom
Low Mid Tom
Low Tom
Low Tom
Snare Rimshot
Snare Center
Kick
Kick
Hi-Hat Foot Close
Hi-Hat Foot Splash
Shaker
C3
Cowbell
Tambourine
Ride Out
Crash Left
C2
Hi-Hat Edge
Hi-Hat Shank
Hi-Hat Tip
Claps
Snare Sidestick
C1
Snare Edge
Rimshot Edge
Ride In
Crash Right
Ride Bell
Ride Edge
High Tom
High Tom
High Mid Tom
Low Mid Tom
Low Tom
Low Tom
Snare Rimshot
Snare Center
Kick
Kick
Hi-Hat Foot Close
Hi-Hat Foot Splash
Crash Right Stop
Crash Left Stop
C0
Crash Right Stop
Crash Left Stop
Chapter 1 Drum Kit Designer 20
Amplifier parameters
Filter parameters
Oscillator parameters
ES1
2

ES1 overview

ES1 emulates the circuits of analog synthesizers in a simple, streamlined interface.
ES1 produces sounds using subtractive synthesis. It provides an oscillator and sub-oscillator that generate harmonically rich waveforms. You subtract (cut, or lter out) portions of these waveforms and reshape them to create new sounds. The ES1’s tone-generation system also
provides exible modulation options that make it easy to create punchy basses, atmospheric
pads, biting leads, and sharp percussion.
If you’re new to synthesizers, see Synthesizer basics overview on page 472, which will introduce
you to the terminology and give you an overview of dierent synthesis systems and how
they work.
Modulation parameters
Envelope parameters Global parameters
ES1 is divided into six main areas.
Oscillator parameters: Located in the upper left, the oscillators generate the basic waveforms
that form the basis of your sound. See ES1 oscillator parameters overview on page 22.
Global parameters: Located in the bottom green/gray strip, global sound control parameters
are used to assign and adjust global tuning, activate the in-built chorus, and so on. You can use the chorus to color or thicken the sound. See ES1 global parameters on page 24.
Filter parameters: Located in the upper-middle section with the circular Filter area as well as the Drive and Key scaling parameters, the lter is used to contour the waveforms sent from the
oscillators. See ES1 lter parameters overview on page 25.
Amplier parameters: Located in the upper right, the amplier parameters allow you to ne-
tune the behavior of your sound’s level. See ES1 amplier parameters on page 27.
Envelope parameters: Located to the right in the dark green/gray area, the ADSR sliders are used to control both lter cuto and the amplier level over time. See ES1 envelope
parameters overview on page 28.
21
Modulation parameters: Located to the left and middle in the dark green/gray area, the
modulation sources, modulation router, modulation envelope, and amplitude envelope are used to modulate the sound in a number of ways. See ES1 modulation parameters
overview on page 30.

ES1 oscillator parameters

ES1 oscillator parameters overview

ES1 includes a primary oscillator and a sub-oscillator. The primary oscillator generates a waveform that is sent to other parts of the synthesizer for processing or manipulation. The sub-oscillator generates a secondary waveform one or two octaves below that of the primary oscillator.
Oscillator parameters
Wave knob: Rotate to select the waveform of the primary oscillator, which is responsible for the basic color of the tone. See ES1 oscillator waveforms on page 23.
Mix slider: Drag to set the level relationship between the primary and sub-oscillator signals.
(When the sub-oscillator is switched o, its output is completely removed from the signal
path.)
Sub knob: Rotate to generate square, pulse, and white-noise waveforms with the sub-oscillator. The sub-oscillator also allows you to route a side-chain signal through the ES1 synthesizer engine. See Use the ES1 sub-oscillator on page 23.
2’, 4’, 8’, 16’, and 32’ buttons: Click to transpose the pitch of the oscillators up or down by octaves. The lowest setting is 32 feet and the highest is 2 feet. The use of the term feet to determine octaves comes from the measurements of organ pipe lengths. The longer and wider the pipe, the deeper the tone.
Modulate ES1 pulse width
m Rotate the Wave knob to a position between the square wave and pulse wave symbols.
The pulse width can also be automatically modulated in the modulation section (see Use the ES1
router on page 30). Modulating the pulse width with a slowly cycling LFO, for example, allows
periodically mutating, fat bass sounds.
Chapter 2 ES1 22

ES1 oscillator waveforms

The table outlines the basic tones of the oscillator waveforms—how they aect your
synthesizer sound.
Waveform Basic tone Comments
Sawtooth Warm and even Useful for strings, pads, bass, and
brass sounds
Triangle Sweet sounding, softer than
sawtooth
Square Hollow and “woody” sounding Useful for basses, clarinets, and
Pulse “Nasal” sounding Great for reed instruments, synth
Useful for utes, pads
oboes
blips, basses

Use the ES1 sub-oscillator

The ES1 sub-oscillator is used to make your sound richer. Its pitch matches the frequency of the main oscillator. You can choose from the following sub-oscillator waveform options:
A square wave that plays one or two octaves below the frequency of the primary oscillator
A pulse wave that plays two octaves below the frequency of the primary oscillator
Variations of these waveforms, with dierent mixes and phase relationships, resulting in
various sounds
White noise, which is useful for creating percussion sounds as well as wind, surf, and rain sounds
OFF, which allows you to disable the sub-oscillator
EXT, which allows you to run an external channel strip signal through the ES1 synthesizer engine, by using a side chain
Process a channel strip signal through the ES1 synthesizer engine
1 Set the Sub knob to EXT.
2 Choose the side-chain source channel strip from the Side Chain pop-up menu in the upper-right
corner of ES1.
Chapter 2 ES1 23

ES1 global parameters

The global parameters aect the overall sound, or behavior, of the ES1 and are found primarily in
the strip that spans the lower edge of the ES1 interface. The Glide slider is displayed above the left end of the strip.
Global parameters
Glide slider: Drag to set the amount of time it takes to slide between the pitches of each
triggered note. The Glide trigger behavior depends on the value set in the Voices eld (see
below).
Tune eld: Drag to tune the instrument in cents. One cent is 1/100th of a semitone.
Analog eld: Drag to slightly, and randomly, change the pitch of each note and the cuto frequency. This emulates the oscillator detuning and lter uctuations of polyphonic analog
synthesizers, due to heat and age.
If you set the Analog parameter to 0%, the oscillator cycle start points of all triggered voices are synchronized. This can be useful for percussive sounds, when you want to achieve a sharper attack characteristic.
If you set the Analog parameter higher than 0%, the oscillators of all triggered voices can cycle freely. Use higher values if you want a warm, analog type of sound—where subtle sonic variations occur for each triggered voice.
Bender Range eld: Drag to set the sensitivity of the pitch bender, in semitone steps.
Neg Bender Range slider (Extended Parameters area): Drag to set the negative (downward) pitch bend range in semitone steps. The default value is Pos PB (positive pitch bend), which essentially means that there is no downward pitch bend available. (Click the disclosure triangle at the lower left of the ES1 interface to access the Extended Parameters area.)
Out Level eld: Drag to set the ES1 master volume.
Voices eld: Drag to set the maximum number of notes that can be played simultaneously—up to 16 voices.
When Voices is set to Legato, the ES1 behaves like a monophonic synthesizer—with single trigger and ngered portamento engaged. This means that if you play legato, a portamento—
glide from one note to the next—will happen. If you release each key before pressing a new one, the envelope is not triggered by the new note, and there is no portamento. Use
this feature to create pitch bend eects, without touching your keyboard’s pitch bender, by choosing a high Glide parameter value when using the Legato setting.
Chorus eld: Click to choose a classic stereo chorus eect, an ensemble eect, or to disable the eects processor.
O disables the built-in chorus circuit.
C1 is a typical chorus eect.
C2 is a variation of C1 and is characterized by a stronger modulation.
Ens(emble) uses a more complex modulation routing, creating a fuller and richer sound.
Chapter 2 ES1 24
ES1 lter parameters
ES1 lter parameters overview
This section outlines the lter parameters of the ES1.
Filter parameters
Cuto slider: Drag to set the cuto frequency of the ES1’s lowpass lter.
Resonance slider: Drag to cut or boost the portions of the signal that surround the frequency
dened by the Cuto parameter. Boost can be set so intensively that the lter begins to
oscillate by itself (see Drive the ES1 lter to self-oscillate on page 26).
Tip: You can simultaneously adjust the cuto frequency and resonance parameters by dragging vertically (cuto) or horizontally (resonance) on the word Filter, found in the center
of the black circle.
Slope buttons: The lowpass lter oers four dierent slopes of band rejection above the cuto
frequency. Click one of the buttons to choose a slope (amount of rejection, expressed in decibels (dB) per octave):
24 dB classic: Mimics the behavior of a Moog lter. Turning up the resonance results in a
reduction of the low end of the signal.
24 dB fat: Compensates for the reduction of low frequency content caused by high
Resonance values. This resembles the behavior of an Oberheim lter.
12 dB: Provides a soft, smooth sound that is reminiscent of the early Oberheim SEM synthesizer.
18 dB: Resembles the lter sound of Roland’s TB-303.
Drive slider: Drag to change the behavior of the Resonance parameter, which eventually distorts the sound of the waveform. Drive is actually an input level control, which allows you
to overdrive the lter.
Key slider: Drag to set the eect that keyboard pitch (the note number) has on lter cuto
frequency modulation.
If Key is set to zero, the cuto frequency does not change, no matter which key you strike.
This makes the lower notes sound comparatively brighter than higher notes.
If Key is set to maximum, the lter follows the pitch, resulting in a constant relationship between cuto frequency and pitch. This mirrors the properties of many acoustic
instruments, where higher notes sound both brighter in tone and higher in pitch.
Chapter 2 ES1 25
ADSR via Vel sliders: Drag to determine how note velocity aects modulation of the lter cuto
frequency with the envelope generator. See ES1 envelope parameters overview on page 28.
Filter Boost button (Extended Parameters area): Turn on to increase the output of the lter by approximately 10 decibels. The lter input has a corresponding decrease of approximately 10
decibels, maintaining the overall level. This parameter is particularly useful when applying high Resonance values. See Drive the ES1 lter to self-oscillate. (Click the disclosure triangle at the lower left of the ES1 interface to access the Extended Parameters area.)
Drive the ES1 lter to self-oscillate
If you increase the lter Resonance parameter to higher values, the lter begins to internally
feed back and, as a consequence, begins to self-oscillate. This results in a sine oscillation—a sine wave—that is actually audible.
You can make the ES1 lter output a sine wave by following the steps below. This lets you play the lter-generated sine wave with the keyboard.
Output a sine wave from the lter
1 Switch the Sub knob to O.
2 Drag the Mix slider to the very bottom (Sub).
3 Drag the Resonance slider to the maximum position (full).
4 If you want, click the disclosure triangle at the lower left to open the extended parameters, then
click the Filter Boost button.
Filter Boost increases the output of the lter by approximately 10 decibels, making the self-
oscillation signal much louder.
Chapter 2 ES1 26
ES1 amplier parameters
The parameters in the ES1 Amplier section allow you to ne-tune the behavior of your sound’s level. These are separate from the global Out Level parameter, which acts as the ES1’s master
volume control. See ES1 global parameters on page 24.
Amplier parameters
Level via Vel slider: Drag to determine how note velocity aects the synthesizer level. The
greater the distance between the arrows (indicated by the blue bar), the more the volume is
aected by incoming velocity messages.
Drag the upper arrow to set the level when you play hard (velocity=127).
Drag the lower arrow to set the level when you play softly (velocity=1).
To simultaneously adjust the modulation range and intensity, drag the blue bar—between the arrows—and move both arrows at once.
Amplier envelope selector buttons: Click one of the buttons—AGateR, ADSR, or GateR—to
determine the ADSR envelope generator used for control of the amplier envelope. See ES1
envelope parameters overview on page 28.
Chapter 2 ES1 27

ES1 envelope parameters

ES1 envelope parameters overview

ES1 provides an attack, decay, sustain, and release (ADSR) envelope that can shape lter cuto
and the level of the sound over time.
Envelope Parameters
A(ttack) slider: Drag to set the time it takes for the envelope to reach the initial desired level.
D(ecay) slider: Drag to set the time it takes for the envelope to fall to the sustain level, following the initial attack time.
S(ustain) slider: Drag to set the sustain level, which is held until the key is released.
R(elease) slider: Drag to set the time it takes the envelope to fall from the sustain level to a level of 0.
ES1 lter cuto envelope modulation
The envelope generator modulates the lter cuto frequency over the course of a note’s
duration. The modulation intensity—and response to velocity information—is set by the arrows on the ADSR via Vel slider in the Filter section.
ADSR via Vel slider
The modulation range is determined by the two arrows.
The lower arrow indicates the minimum amount of modulation.
The upper arrow indicates the maximum amount of modulation.
The blue bar between the arrows shows the dynamic range of this modulation. You can simultaneously adjust the modulation range and intensity by dragging the blue bar.
Tip: If you’re unfamiliar with these parameters, set the Cuto parameter to a low value,
Resonance to a high value, and move both ADSR via Vel arrows upward. Constantly strike a note on the keyboard while changing the arrows to learn how these parameters work.
Chapter 2 ES1 28
ES1 amplier envelope modulation
The AGateR, ADSR, and GateR buttons in the Amplier section determine which of the ADSR envelope controls aect the amplier envelope. All ADSR parameters remain active for the lter.
The letters A, D, S, and R refer to the attack, decay, sustain, and release phases of the envelope (see ES1 envelope parameters overview on page 28).
Gate refers to a control signal used in analog synthesizers that is sent to an envelope generator when a key is pressed. As long as an analog synthesizer key is pressed, the gate signal maintains
a constant voltage. When Gate is used as a modulation source in the voltage-controlled amplier
(instead of the envelope), it creates an organ-type envelope without any attack, decay, or release phase—in other words, an even, sustained sound.
Amplifier Envelope Selector buttons
The ES1 amplier envelope selector buttons have the following eect on played notes:
AGateR: The Attack and Release sliders of the ADSR envelope control the attack and release phases of the sound. In-between these phases, the Gate control signal is used to maintain a constant level while a note is held. As soon as you release the key, the release phase begins. The Decay and Sustain sliders of the ADSR Envelope have no impact on the sound’s level.
ADSR: The standard operating mode of most synthesizers, where the level of the sound over time is controlled by the ADSR Envelope.
GateR: The Gate control signal is used to maintain a constant level while a note is held. As soon as you release the key, the release phase begins. The Attack, Decay, and Sustain sliders of the ADSR Envelope have no impact on the sound’s level.
Chapter 2 ES1 29

ES1 modulation

ES1 modulation parameters overview

ES1 oers a number of simple yet exible modulation routing options. You use modulation to
add animation to your sound over time, making it more interesting, lively, or realistic. A good example of this type of sonic animation is the vibrato used by orchestral string players.
Modulation EnvelopeRouterLFO parameters
Modulation parameters
LFO parameters: Used to modulate other ES1 parameters. See Use the ES1 LFO on page 31.
Router: Enables you to choose the ES1 parameters that are modulated. See Use the ES1
router on page 30.
Modulation Envelope: A dedicated modulation control source that can be used to control
various ES1 parameters, or it can be used to control the LFO level. See Use the ES1 modulation
envelope on page 32.

Use the ES1 router

The router determines the ES1 parameters (targets) that are modulated by the LFO and by the modulation envelope. The buttons in the left column set the target for LFO modulation. The
buttons in the right column set the target for the modulation envelope.
Parameter target buttons
Router parameters
Pitch buttons: Click to modulate the pitch—the frequency—of the oscillators.
Pulse Width buttons: Click to modulate the pulse width of the pulse wave.
Mix buttons: Click to modulate the mix between the primary oscillator and the sub-oscillator.
Cuto buttons: Click to modulate the cuto frequency of the lter.
Resonance buttons: Click to modulate the resonance of the lter.
Volume buttons: Click to modulate the main volume.
Filter FM button (modulation envelope only): Click to use the triangle wave of the oscillator
to modulate lter cuto frequency. This modulation can result in a pseudo-distortion of the
sound, or it can create metallic, FM-style sounds. The latter occurs when the only signal you
can hear is the self-oscillation of the resonating lter (see Drive the ES1 lter to self-oscillate on
page 26).
LFO Amp (modulation envelope only): Click to modulate the overall amount of LFO modulation.
Chapter 2 ES1 30
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